Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- waitUntil {!isNull player};
- waitUntil {(player getVariable ["alive_sys_player_playerloaded",false])};
- //For ALiVE Headless Clients
- if !(hasInterface or isServer) then {
- headlessClients = [];
- headlessClients set [(count headlessClients), player];
- publicVariable "headlessClients";
- isHC = true;
- };
- execVM "R3F_LOG\init.sqf";
- _igiload = execVM "IgiLoad\IgiLoadInit.sqf";
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement