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  1. 23:36:49: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
  2. 23:36:49: -------------------------------
  3. 23:36:49: CPU Name: Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz
  4. 23:36:49: CPU Speed: 3392MHz
  5. 23:36:49: Physical Memory: 4095MB Total, 4095MB Free
  6. 23:36:49: stepping id: 3, model 12, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 23:36:49: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 23:36:49: Windows Version: 6.1 Build 7601 S
  9. 23:36:49: Aero is Enabled
  10. 23:36:49: -------------------------------
  11. 23:36:49: OBS Modules:
  12. 23:36:49: Base Address Module
  13. 23:36:49: 00270000 OBS.exe
  14. 23:36:49: 5D950000 OBSApi.dll
  15. 23:36:49: 71230000 DShowPlugin.dll
  16. 23:36:49: 711E0000 GraphicsCapture.dll
  17. 23:36:49: 711C0000 NoiseGate.dll
  18. 23:36:49: 70D20000 PSVPlugin.dll
  19. 23:36:49: ------------------------------------------
  20. 23:36:49: Adapter 1
  21. 23:36:49: Video Adapter: NVIDIA GeForce GTX 760
  22. 23:36:49: Video Adapter Dedicated Video Memory: 2091581440
  23. 23:36:49: Video Adapter Shared System Memory: 2147807232
  24. 23:36:49: ------------------------------------------
  25. 23:36:49: Adapter 2
  26. 23:36:49: Video Adapter: Intel(R) HD Graphics 4600
  27. 23:36:49: Video Adapter Dedicated Video Memory: 67108864
  28. 23:36:49: Video Adapter Shared System Memory: 1711276032
  29. 23:36:49: =====Stream Start: 2013-09-18, 23:36:49===============================================
  30. 23:36:49: Multithreaded optimizations: On
  31. 23:36:49: Base resolution: 1920x1080
  32. 23:36:49: Output resolution: 1280x720
  33. 23:36:49: ------------------------------------------
  34. 23:36:49: Loading up D3D10 on NVIDIA GeForce GTX 760...
  35. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  36. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  37. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
  38. 23:36:49: Playback device {0.0.0.00000000}.{1deb6814-199f-4643-9dc0-ff1bcc1b8741}
  39. 23:36:49: ------------------------------------------
  40. 23:36:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
  41. 23:36:49: ------------------------------------------
  42. 23:36:49: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  43. 23:36:49: ------------------------------------------
  44. 23:36:49: Audio Encoding: AAC
  45. 23:36:49: bitrate: 128
  46. 23:36:49: Using graphics capture
  47. 23:36:49: Using graphics capture
  48. 23:36:49: Using graphics capture
  49. 23:36:49: Using graphics capture
  50. 23:36:49: Using graphics capture
  51. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  52. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  53. 23:36:49: Using Window Capture
  54. Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  55. Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  56. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  57. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  58. 23:36:49: Using bitmap image
  59. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  60. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  61. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  62. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  63. 23:36:49: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  64. 23:36:49: ------------------------------------------
  65. 23:36:49: Video Encoding: x264
  66. 23:36:49: fps: 30
  67. 23:36:49: width: 1280, height: 720
  68. 23:36:49: preset: veryfast
  69. 23:36:49: CBR: yes
  70. 23:36:49: CFR: yes
  71. 23:36:49: max bitrate: 3400
  72. 23:36:49: buffer size: 3400
  73. 23:36:49: ------------------------------------------
  74. 23:36:49: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  75. 23:36:49: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  76. 23:36:50: SharedTexCapture hooked
  77. 23:36:51: Using RTMP service: Twitch / Justin.tv
  78. 23:36:51: Server selection: rtmp://live-jfk.justin.tv/app
  79. 23:36:51: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  80. 23:36:52: SO_SNDBUF was at 8192
  81. 23:36:52: SO_SNDBUF is now 65536
  82. 23:36:53: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 19785 / 451584)
  83. 23:37:25: Total frames rendered: 1064, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  84. 23:37:25: Total duplicated frames to ensure constant framerate: 0 (0.00%)
  85. 23:37:38: RTMPPublisher::SocketLoop: Graceful loop exit
  86. 23:37:42: Number of times waited to send: 16, Waited for a total of 65573 bytes
  87. 23:37:42: Number of b-frames dropped: 347 (36%), Number of p-frames dropped: 352 (36%), Total 699 (72%)
  88. 23:37:42:
  89. 23:37:42: Profiler results:
  90. 23:37:42:
  91. 23:37:42: ==============================================================
  92. 23:37:42: frame - [100%] [avg time: 2.768 ms (cpu time: avg 1.554 ms, total 1653.61 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.217%]
  93. 23:37:42: | frame preprocessing and rendering - [62.8%] [avg time: 1.738 ms (cpu time: avg 0.527 ms, total 561.602 ms)] [avg calls per frame: 1] [children: 43.4%] [unaccounted: 19.4%]
  94. 23:37:42: | | scene->Preprocess - [43.4%] [avg time: 1.2 ms (cpu time: avg 0.087 ms, total 93.6 ms)] [avg calls per frame: 1]
  95. 23:37:42: | video encoding and uploading - [37%] [avg time: 1.024 ms (cpu time: avg 1.026 ms, total 1092.01 ms)] [avg calls per frame: 1] [children: 36.2%] [unaccounted: 0.759%]
  96. 23:37:42: | | flush - [3.5%] [avg time: 0.097 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  97. 23:37:42: | | CopyResource - [0.686%] [avg time: 0.019 ms (cpu time: avg 0.029 ms, total 31.2 ms)] [avg calls per frame: 0]
  98. 23:37:42: | | conversion to 4:2:0 - [0.217%] [avg time: 0.006 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  99. 23:37:42: | | call to encoder - [31.2%] [avg time: 0.864 ms (cpu time: avg 0.953 ms, total 1014.01 ms)] [avg calls per frame: 0]
  100. 23:37:42: | | sending stuff out - [0.614%] [avg time: 0.017 ms (cpu time: avg 0.014 ms, total 15.6 ms)] [avg calls per frame: 0]
  101. 23:37:42: | Convert444Threads - [2.37e+003%] [avg time: 65.597 ms (cpu time: avg 0.894 ms, total 951.605 ms)] [avg calls per frame: 1]
  102. 23:37:42: ==============================================================
  103. 23:37:42:
  104. 23:37:42: =====Stream End: 2013-09-18, 23:37:42=================================================
  105. 23:38:39: =====Stream Start: 2013-09-18, 23:38:39===============================================
  106. 23:38:39: Multithreaded optimizations: On
  107. 23:38:39: Base resolution: 1920x1080
  108. 23:38:39: Output resolution: 1280x720
  109. 23:38:39: ------------------------------------------
  110. 23:38:39: Loading up D3D10 on NVIDIA GeForce GTX 760...
  111. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  112. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  113. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
  114. 23:38:39: Playback device {0.0.0.00000000}.{1deb6814-199f-4643-9dc0-ff1bcc1b8741}
  115. 23:38:39: ------------------------------------------
  116. 23:38:39: Using desktop audio input: Speakers (Realtek High Definition Audio)
  117. 23:38:39: ------------------------------------------
  118. 23:38:39: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  119. 23:38:39: ------------------------------------------
  120. 23:38:39: Audio Encoding: AAC
  121. 23:38:39: bitrate: 128
  122. 23:38:39: Using graphics capture
  123. 23:38:39: Using graphics capture
  124. 23:38:39: Using graphics capture
  125. 23:38:39: Using graphics capture
  126. 23:38:39: Using graphics capture
  127. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  128. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  129. 23:38:39: Using Window Capture
  130. Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  131. Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  132. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  133. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  134. 23:38:39: Using bitmap image
  135. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  136. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  137. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  138. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  139. 23:38:39: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  140. 23:38:39: ------------------------------------------
  141. 23:38:39: Video Encoding: x264
  142. 23:38:39: fps: 30
  143. 23:38:39: width: 1280, height: 720
  144. 23:38:39: preset: veryfast
  145. 23:38:39: CBR: yes
  146. 23:38:39: CFR: yes
  147. 23:38:39: max bitrate: 3400
  148. 23:38:39: buffer size: 3400
  149. 23:38:39: ------------------------------------------
  150. 23:38:39: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  151. 23:38:39: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  152. 23:38:41: Using RTMP service: Twitch / Justin.tv
  153. 23:38:41: Server selection: rtmp://live-iad.justin.tv/app
  154. 23:38:41: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  155. 23:38:42: SO_SNDBUF was at 8192
  156. 23:38:42: SO_SNDBUF is now 65536
  157. 23:38:43: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 84068 / 451584)
  158. 23:38:43: SharedTexCapture hooked
  159. 23:38:48: SharedTexCapture hooked
  160. 23:39:22: GraphicsCaptureSource::NewCapture: eliminating old capture
  161. 23:39:22: SharedTexCapture hooked
  162. 23:40:36: GraphicsCaptureSource::NewCapture: eliminating old capture
  163. 23:40:36: SharedTexCapture hooked
  164. 23:40:49: GraphicsCaptureSource::NewCapture: eliminating old capture
  165. 23:40:49: SharedTexCapture hooked
  166. 00:15:28: Exit signal received, terminating capture
  167. 00:15:53: Total frames rendered: 66997, number of late frames: 4 (0.01%) (it's okay for some frames to be late)
  168. 00:15:53: Total duplicated frames to ensure constant framerate: 5 (0.01%)
  169. 00:15:55: RTMPPublisher::SocketLoop: Graceful loop exit
  170. 00:15:57: Number of times waited to send: 1256, Waited for a total of 4666508 bytes
  171. 00:15:57: Number of b-frames dropped: 4483 (6.7%), Number of p-frames dropped: 4878 (7.3%), Total 9361 (14%)
  172. 00:15:57:
  173. 00:15:57: Profiler results:
  174. 00:15:57:
  175. 00:15:57: ==============================================================
  176. 00:15:57: frame - [100%] [avg time: 1.862 ms (cpu time: avg 1.376 ms, total 92212.2 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.322%]
  177. 00:15:57: | frame preprocessing and rendering - [28.1%] [avg time: 0.523 ms (cpu time: avg 0.372 ms, total 24944.6 ms)] [avg calls per frame: 1] [children: 4.3%] [unaccounted: 23.8%]
  178. 00:15:57: | | scene->Preprocess - [4.3%] [avg time: 0.08 ms (cpu time: avg 0.047 ms, total 3198.01 ms)] [avg calls per frame: 1]
  179. 00:15:57: | video encoding and uploading - [71.6%] [avg time: 1.333 ms (cpu time: avg 1.002 ms, total 67174 ms)] [avg calls per frame: 1] [children: 68.3%] [unaccounted: 3.33%]
  180. 00:15:57: | | flush - [13.3%] [avg time: 0.247 ms (cpu time: avg 0.038 ms, total 2574.02 ms)] [avg calls per frame: 1]
  181. 00:15:57: | | CopyResource - [0.806%] [avg time: 0.015 ms (cpu time: avg 0.012 ms, total 842.409 ms)] [avg calls per frame: 0]
  182. 00:15:57: | | conversion to 4:2:0 - [0.322%] [avg time: 0.006 ms (cpu time: avg 0.004 ms, total 312.001 ms)] [avg calls per frame: 0]
  183. 00:15:57: | | call to encoder - [52.5%] [avg time: 0.977 ms (cpu time: avg 0.91 ms, total 60996.4 ms)] [avg calls per frame: 0]
  184. 00:15:57: | | sending stuff out - [1.4%] [avg time: 0.026 ms (cpu time: avg 0.017 ms, total 1170.01 ms)] [avg calls per frame: 0]
  185. 00:15:57: | Convert444Threads - [3.58e+003%] [avg time: 66.653 ms (cpu time: avg 0.962 ms, total 64459.6 ms)] [avg calls per frame: 1]
  186. 00:15:57: ==============================================================
  187. 00:15:57:
  188. 00:15:57: =====Stream End: 2013-09-19, 00:15:57=================================================
  189. 00:22:04: =====Stream Start: 2013-09-19, 00:22:04===============================================
  190. 00:22:04: Multithreaded optimizations: On
  191. 00:22:04: Base resolution: 1920x1080
  192. 00:22:04: Output resolution: 1280x720
  193. 00:22:04: ------------------------------------------
  194. 00:22:04: Loading up D3D10 on NVIDIA GeForce GTX 760...
  195. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  196. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  197. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
  198. 00:22:04: Playback device {0.0.0.00000000}.{1deb6814-199f-4643-9dc0-ff1bcc1b8741}
  199. 00:22:04: ------------------------------------------
  200. 00:22:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
  201. 00:22:04: ------------------------------------------
  202. 00:22:04: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  203. 00:22:04: ------------------------------------------
  204. 00:22:04: Audio Encoding: AAC
  205. 00:22:04: bitrate: 128
  206. 00:22:04: Using graphics capture
  207. 00:22:04: Using graphics capture
  208. 00:22:04: Using graphics capture
  209. 00:22:04: Using graphics capture
  210. 00:22:04: Using graphics capture
  211. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  212. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  213. 00:22:04: Using Window Capture
  214. Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  215. Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  216. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  217. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  218. 00:22:04: Using bitmap image
  219. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  220. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  221. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  222. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  223. 00:22:04: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  224. 00:22:04: ------------------------------------------
  225. 00:22:04: Video Encoding: x264
  226. 00:22:04: fps: 30
  227. 00:22:04: width: 1280, height: 720
  228. 00:22:04: preset: veryfast
  229. 00:22:04: CBR: yes
  230. 00:22:04: CFR: yes
  231. 00:22:04: max bitrate: 3400
  232. 00:22:04: buffer size: 3400
  233. 00:22:04: ------------------------------------------
  234. 00:22:04: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  235. 00:22:04: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  236. 00:22:06: Using RTMP service: Twitch / Justin.tv
  237. 00:22:06: Server selection: rtmp://live-iad.justin.tv/app
  238. 00:22:06: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  239. 00:22:06: Total frames rendered: 49, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  240. 00:22:06: Total duplicated frames to ensure constant framerate: 0 (0.00%)
  241. 00:22:07: SO_SNDBUF was at 8192
  242. 00:22:07: SO_SNDBUF is now 65536
  243. 00:22:07: RTMPPublisher::SocketLoop: Graceful loop exit
  244. 00:22:07: Number of times waited to send: 0, Waited for a total of 0 bytes
  245. 00:22:07: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
  246. 00:22:07:
  247. 00:22:07: Profiler results:
  248. 00:22:07:
  249. 00:22:07: ==============================================================
  250. 00:22:07: frame - [100%] [avg time: 2.209 ms (cpu time: avg 1.91 ms, total 93.6 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.317%]
  251. 00:22:07: | frame preprocessing and rendering - [67.9%] [avg time: 1.501 ms (cpu time: avg 0.955 ms, total 46.8 ms)] [avg calls per frame: 1] [children: 27%] [unaccounted: 41%]
  252. 00:22:07: | | scene->Preprocess - [27%] [avg time: 0.596 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  253. 00:22:07: | video encoding and uploading - [31.7%] [avg time: 0.701 ms (cpu time: avg 0.955 ms, total 46.8 ms)] [avg calls per frame: 1] [children: 30.6%] [unaccounted: 1.13%]
  254. 00:22:07: | | flush - [10.3%] [avg time: 0.228 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  255. 00:22:07: | | CopyResource - [0.407%] [avg time: 0.009 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  256. 00:22:07: | | conversion to 4:2:0 - [0.136%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  257. 00:22:07: | | call to encoder - [19.7%] [avg time: 0.436 ms (cpu time: avg 0.955 ms, total 46.8 ms)] [avg calls per frame: 0]
  258. 00:22:07: | | sending stuff out - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  259. 00:22:07: | Convert444Threads - [1.97e+003%] [avg time: 43.488 ms (cpu time: avg 0.636 ms, total 31.2 ms)] [avg calls per frame: 1]
  260. 00:22:07: ==============================================================
  261. 00:22:07:
  262. 00:22:07: =====Stream End: 2013-09-19, 00:22:07=================================================
  263. 00:22:08: =====Stream Start: 2013-09-19, 00:22:08===============================================
  264. 00:22:08: Multithreaded optimizations: On
  265. 00:22:08: Base resolution: 1920x1080
  266. 00:22:08: Output resolution: 1280x720
  267. 00:22:08: ------------------------------------------
  268. 00:22:08: Loading up D3D10 on NVIDIA GeForce GTX 760...
  269. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  270. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  271. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
  272. 00:22:08: Playback device {0.0.0.00000000}.{1deb6814-199f-4643-9dc0-ff1bcc1b8741}
  273. 00:22:08: ------------------------------------------
  274. 00:22:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
  275. 00:22:08: ------------------------------------------
  276. 00:22:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  277. 00:22:08: ------------------------------------------
  278. 00:22:08: Audio Encoding: AAC
  279. 00:22:08: bitrate: 128
  280. 00:22:08: Using graphics capture
  281. 00:22:08: Using graphics capture
  282. 00:22:08: Using graphics capture
  283. 00:22:08: Using graphics capture
  284. 00:22:08: Using graphics capture
  285. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  286. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  287. 00:22:08: Using Window Capture
  288. Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  289. Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  290. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  291. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  292. 00:22:08: Using bitmap image
  293. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  294. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  295. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  296. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  297. 00:22:08: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  298. 00:22:08: ------------------------------------------
  299. 00:22:08: Video Encoding: x264
  300. 00:22:08: fps: 30
  301. 00:22:08: width: 1280, height: 720
  302. 00:22:08: preset: veryfast
  303. 00:22:08: CBR: yes
  304. 00:22:08: CFR: yes
  305. 00:22:08: max bitrate: 3400
  306. 00:22:08: buffer size: 3400
  307. 00:22:08: ------------------------------------------
  308. 00:22:08: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  309. 00:22:08: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  310. 00:22:10: Using RTMP service: Twitch / Justin.tv
  311. 00:22:10: Server selection: rtmp://live-iad.justin.tv/app
  312. 00:22:10: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  313. 00:22:11: SO_SNDBUF was at 8192
  314. 00:22:11: SO_SNDBUF is now 65536
  315. 00:22:13: Total frames rendered: 118, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  316. 00:22:13: Total duplicated frames to ensure constant framerate: 0 (0.00%)
  317. 00:22:13: RTMPPublisher::SocketLoop: Graceful loop exit
  318. 00:22:13: Number of times waited to send: 0, Waited for a total of 0 bytes
  319. 00:22:13: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  320. 00:22:13:
  321. 00:22:13: Profiler results:
  322. 00:22:13:
  323. 00:22:13: ==============================================================
  324. 00:22:13: frame - [100%] [avg time: 2.619 ms (cpu time: avg 1.85 ms, total 218.4 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.229%]
  325. 00:22:13: | frame preprocessing and rendering - [56.1%] [avg time: 1.47 ms (cpu time: avg 1.057 ms, total 124.8 ms)] [avg calls per frame: 1] [children: 21.3%] [unaccounted: 34.8%]
  326. 00:22:13: | | scene->Preprocess - [21.3%] [avg time: 0.559 ms (cpu time: avg 0.132 ms, total 15.6 ms)] [avg calls per frame: 1]
  327. 00:22:13: | video encoding and uploading - [43.6%] [avg time: 1.143 ms (cpu time: avg 0.793 ms, total 93.6 ms)] [avg calls per frame: 1] [children: 41.2%] [unaccounted: 2.48%]
  328. 00:22:13: | | flush - [4.16%] [avg time: 0.109 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
  329. 00:22:13: | | CopyResource - [0.611%] [avg time: 0.016 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  330. 00:22:13: | | conversion to 4:2:0 - [0.191%] [avg time: 0.005 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  331. 00:22:13: | | call to encoder - [36%] [avg time: 0.942 ms (cpu time: avg 0.793 ms, total 93.6 ms)] [avg calls per frame: 0]
  332. 00:22:13: | | sending stuff out - [0.229%] [avg time: 0.006 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  333. 00:22:13: | Convert444Threads - [2.18e+003%] [avg time: 57.031 ms (cpu time: avg 0.528 ms, total 62.4 ms)] [avg calls per frame: 1]
  334. 00:22:13: ==============================================================
  335. 00:22:13:
  336. 00:22:13: =====Stream End: 2013-09-19, 00:22:13=================================================
  337. 00:25:15: =====Stream Start: 2013-09-19, 00:25:15===============================================
  338. 00:25:15: Multithreaded optimizations: On
  339. 00:25:15: Base resolution: 1920x1080
  340. 00:25:15: Output resolution: 1280x720
  341. 00:25:15: ------------------------------------------
  342. 00:25:15: Loading up D3D10 on NVIDIA GeForce GTX 760...
  343. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  344. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  345. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
  346. 00:25:15: Playback device {0.0.0.00000000}.{1deb6814-199f-4643-9dc0-ff1bcc1b8741}
  347. 00:25:15: ------------------------------------------
  348. 00:25:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
  349. 00:25:15: ------------------------------------------
  350. 00:25:15: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  351. 00:25:15: ------------------------------------------
  352. 00:25:15: Audio Encoding: AAC
  353. 00:25:15: bitrate: 128
  354. 00:25:15: Using graphics capture
  355. 00:25:15: Using graphics capture
  356. 00:25:15: Using graphics capture
  357. 00:25:15: Using graphics capture
  358. 00:25:15: Using graphics capture
  359. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  360. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  361. 00:25:15: Using Window Capture
  362. Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  363. Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  364. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  365. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  366. 00:25:15: Using bitmap image
  367. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  368. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  369. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  370. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  371. 00:25:15: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  372. 00:25:15: ------------------------------------------
  373. 00:25:15: Video Encoding: x264
  374. 00:25:15: fps: 30
  375. 00:25:15: width: 1280, height: 720
  376. 00:25:15: preset: veryfast
  377. 00:25:15: CBR: yes
  378. 00:25:15: CFR: yes
  379. 00:25:15: max bitrate: 3400
  380. 00:25:15: buffer size: 3400
  381. 00:25:15: ------------------------------------------
  382. 00:25:15: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  383. 00:25:15: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  384. 00:25:15: SharedTexCapture hooked
  385. 00:25:17: Using RTMP service: Twitch / Justin.tv
  386. 00:25:17: Server selection: rtmp://live-iad-backup.justin.tv/app
  387. 00:25:17: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  388. 00:25:18: SO_SNDBUF was at 8192
  389. 00:25:18: SO_SNDBUF is now 65536
  390. 00:26:05: Total frames rendered: 1485, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  391. 00:26:05: Total duplicated frames to ensure constant framerate: 0 (0.00%)
  392. 00:26:06: RTMPPublisher::SocketLoop: Graceful loop exit
  393. 00:26:08: Number of times waited to send: 21, Waited for a total of 86058 bytes
  394. 00:26:08: Number of b-frames dropped: 114 (8.2%), Number of p-frames dropped: 112 (8.1%), Total 226 (16%)
  395. 00:26:08:
  396. 00:26:08: Profiler results:
  397. 00:26:08:
  398. 00:26:08: ==============================================================
  399. 00:26:08: frame - [100%] [avg time: 3.35 ms (cpu time: avg 1.628 ms, total 2418.02 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.149%]
  400. 00:26:08: | frame preprocessing and rendering - [68.2%] [avg time: 2.285 ms (cpu time: avg 0.682 ms, total 1014.01 ms)] [avg calls per frame: 1] [children: 53.3%] [unaccounted: 14.9%]
  401. 00:26:08: | | scene->Preprocess - [53.3%] [avg time: 1.785 ms (cpu time: avg 0.199 ms, total 296.402 ms)] [avg calls per frame: 1]
  402. 00:26:08: | video encoding and uploading - [31.6%] [avg time: 1.06 ms (cpu time: avg 0.945 ms, total 1404.01 ms)] [avg calls per frame: 1] [children: 30.9%] [unaccounted: 0.746%]
  403. 00:26:08: | | flush - [3.28%] [avg time: 0.11 ms (cpu time: avg 0.063 ms, total 93.6 ms)] [avg calls per frame: 1]
  404. 00:26:08: | | CopyResource - [0.478%] [avg time: 0.016 ms (cpu time: avg 0.052 ms, total 78 ms)] [avg calls per frame: 0]
  405. 00:26:08: | | conversion to 4:2:0 - [0.209%] [avg time: 0.007 ms (cpu time: avg 0.01 ms, total 15.6 ms)] [avg calls per frame: 0]
  406. 00:26:08: | | call to encoder - [26.3%] [avg time: 0.881 ms (cpu time: avg 0.777 ms, total 1154.41 ms)] [avg calls per frame: 0]
  407. 00:26:08: | | sending stuff out - [0.627%] [avg time: 0.021 ms (cpu time: avg 0.031 ms, total 46.8 ms)] [avg calls per frame: 0]
  408. 00:26:08: | Convert444Threads - [1.97e+003%] [avg time: 65.9 ms (cpu time: avg 0.861 ms, total 1279.21 ms)] [avg calls per frame: 1]
  409. 00:26:08: ==============================================================
  410. 00:26:08:
  411. 00:26:08: =====Stream End: 2013-09-19, 00:26:08=================================================
  412. 00:26:49: =====Stream Start: 2013-09-19, 00:26:49===============================================
  413. 00:26:49: Multithreaded optimizations: On
  414. 00:26:49: Base resolution: 1920x1080
  415. 00:26:49: Output resolution: 1280x720
  416. 00:26:49: ------------------------------------------
  417. 00:26:49: Loading up D3D10 on NVIDIA GeForce GTX 760...
  418. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  419. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  420. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
  421. 00:26:50: Playback device {0.0.0.00000000}.{1deb6814-199f-4643-9dc0-ff1bcc1b8741}
  422. 00:26:50: ------------------------------------------
  423. 00:26:50: Using desktop audio input: Speakers (Realtek High Definition Audio)
  424. 00:26:50: ------------------------------------------
  425. 00:26:50: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  426. 00:26:50: ------------------------------------------
  427. 00:26:50: Audio Encoding: AAC
  428. 00:26:50: bitrate: 128
  429. 00:26:50: Using graphics capture
  430. 00:26:50: Using graphics capture
  431. 00:26:50: Using graphics capture
  432. 00:26:50: Using graphics capture
  433. 00:26:50: Using graphics capture
  434. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  435. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  436. 00:26:50: Using Window Capture
  437. Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  438. Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Bryan\Desktop\arcade_hecarim_by_superkusokao-d6igzyr.png'
  439. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
  440. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
  441. 00:26:50: Using bitmap image
  442. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  443. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  444. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  445. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  446. 00:26:50: C:/Users/Bryan/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  447. 00:26:50: ------------------------------------------
  448. 00:26:50: Video Encoding: x264
  449. 00:26:50: fps: 30
  450. 00:26:50: width: 1280, height: 720
  451. 00:26:50: preset: veryfast
  452. 00:26:50: CBR: yes
  453. 00:26:50: CFR: yes
  454. 00:26:50: max bitrate: 3400
  455. 00:26:50: buffer size: 3400
  456. 00:26:50: ------------------------------------------
  457. 00:26:50: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
  458. 00:26:50: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
  459. 00:26:50: SharedTexCapture hooked
  460. 00:26:52: Using RTMP service: Twitch / Justin.tv
  461. 00:26:52: Server selection: rtmp://live-iad-backup.justin.tv/app
  462. 00:26:52: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  463. 00:26:53: SO_SNDBUF was at 8192
  464. 00:26:53: SO_SNDBUF is now 65536
  465. 00:27:19: Total frames rendered: 846, number of late frames: 1 (0.12%) (it's okay for some frames to be late)
  466. 00:27:19: Total duplicated frames to ensure constant framerate: 0 (0.00%)
  467. 00:27:20: RTMPPublisher::SocketLoop: Graceful loop exit
  468. 00:27:22: Number of times waited to send: 17, Waited for a total of 55611 bytes
  469. 00:27:22: Number of b-frames dropped: 72 (9.6%), Number of p-frames dropped: 57 (7.6%), Total 129 (17%)
  470. 00:27:22:
  471. 00:27:22: Profiler results:
  472. 00:27:22:
  473. 00:27:22: ==============================================================
  474. 00:27:22: frame - [100%] [avg time: 2.848 ms (cpu time: avg 1.659 ms, total 1404.01 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.176%]
  475. 00:27:22: | frame preprocessing and rendering - [57.2%] [avg time: 1.63 ms (cpu time: avg 0.645 ms, total 546.003 ms)] [avg calls per frame: 1] [children: 39.5%] [unaccounted: 17.7%]
  476. 00:27:22: | | scene->Preprocess - [39.5%] [avg time: 1.125 ms (cpu time: avg 0.239 ms, total 202.8 ms)] [avg calls per frame: 1]
  477. 00:27:22: | video encoding and uploading - [42.6%] [avg time: 1.213 ms (cpu time: avg 0.995 ms, total 842.404 ms)] [avg calls per frame: 1] [children: 41.1%] [unaccounted: 1.51%]
  478. 00:27:22: | | flush - [6.43%] [avg time: 0.183 ms (cpu time: avg 0.092 ms, total 78 ms)] [avg calls per frame: 1]
  479. 00:27:22: | | CopyResource - [0.702%] [avg time: 0.02 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
  480. 00:27:22: | | conversion to 4:2:0 - [0.281%] [avg time: 0.008 ms (cpu time: avg 0.018 ms, total 15.6 ms)] [avg calls per frame: 0]
  481. 00:27:22: | | call to encoder - [32.8%] [avg time: 0.934 ms (cpu time: avg 0.829 ms, total 702.004 ms)] [avg calls per frame: 0]
  482. 00:27:22: | | sending stuff out - [0.878%] [avg time: 0.025 ms (cpu time: avg 0.055 ms, total 46.8 ms)] [avg calls per frame: 0]
  483. 00:27:22: | Convert444Threads - [2.29e+003%] [avg time: 65.333 ms (cpu time: avg 0.848 ms, total 717.604 ms)] [avg calls per frame: 1]
  484. 00:27:22: ==============================================================
  485. 00:27:22:
  486. 00:27:22: =====Stream End: 2013-09-19, 00:27:22=================================================
  487.  
  488.  
  489. Last game capture log:
  490. 2013-09-18, 23:38:45: we're booting up:
  491. 23:38:45: D3D9 Present
  492. 23:38:45: DXGI Present
  493. 23:38:46: NV Capture available
  494. 23:38:46: FBO available
  495. 23:38:46: GL Present
  496. 23:38:46: (half life scientist) everything.. seems to be in order
  497. 23:38:48: D3D9EndScene called
  498. 23:38:48: D3DPRESENT_PARAMETERS {
  499. 23:38:48: BackBufferWidth: 1920
  500. 23:38:48: BackBufferHeight: 1080
  501. 23:38:48: BackBufferFormat: D3DFMT_X8R8G8B8
  502. 23:38:48: BackBufferCount: 1
  503. 23:38:48: MultiSampleType: D3DMULTISAMPLE_NONE
  504. 23:38:48: MultiSampleQuality: 0
  505. 23:38:48: SwapEffect: D3DSWAPEFFECT_DISCARD
  506. 23:38:48: hDeviceWindow: 1508596
  507. 23:38:48: Windowed: false
  508. 23:38:48: EnableAutoDepthStencil: true
  509. 23:38:48: AutoDepthStencilFormat: D3DFMT_D24S8
  510. 23:38:48: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  511. 23:38:48: FullScreen_RefreshRateInHz: 60
  512. 23:38:48: PresentationInterval: 2147483648
  513. 23:38:48: };
  514. 23:38:48: successfully set up d3d9 hooks
  515. 23:38:48: D3D9Present called
  516. 23:38:48: DoD3D9GPUHook: success
  517. 23:38:48: D3DSURFACE_DESC {
  518. 23:38:48: Format: D3DFMT_X8R8G8B8
  519. 23:38:48: Type: D3DRTYPE_SURFACE
  520. 23:38:48: Usage: D3DUSAGE_RENDERTARGET
  521. 23:38:48: Pool: D3DPOOL_DEFAULT
  522. 23:38:48: MultiSampleType: D3DMULTISAMPLE_NONE
  523. 23:38:48: MultiSampleQuality: 0
  524. 23:38:48: Width: 1920
  525. 23:38:48: Height: 1080
  526. 23:38:48: };
  527. 23:38:48: successfully capturing d3d9 frames via GPU
  528. 23:39:22: D3D9Reset called
  529. 23:39:22: ---------------------- Cleared D3D9 Capture ----------------------
  530. 23:39:22: successfully set up d3d9 hooks
  531. 23:39:22: D3D9EndScene called
  532. 23:39:22: D3D9Present called
  533. 23:39:22: DoD3D9GPUHook: success
  534. 23:39:23: D3DSURFACE_DESC {
  535. 23:39:23: Format: D3DFMT_X8R8G8B8
  536. 23:39:23: Type: D3DRTYPE_SURFACE
  537. 23:39:23: Usage: D3DUSAGE_RENDERTARGET
  538. 23:39:23: Pool: D3DPOOL_DEFAULT
  539. 23:39:23: MultiSampleType: D3DMULTISAMPLE_NONE
  540. 23:39:23: MultiSampleQuality: 0
  541. 23:39:23: Width: 1920
  542. 23:39:23: Height: 1080
  543. 23:39:23: };
  544. 23:39:23: successfully capturing d3d9 frames via GPU
  545. 23:40:36: D3D9Reset called
  546. 23:40:36: ---------------------- Cleared D3D9 Capture ----------------------
  547. 23:40:36: successfully set up d3d9 hooks
  548. 23:40:36: D3D9EndScene called
  549. 23:40:36: D3D9Present called
  550. 23:40:36: DoD3D9GPUHook: success
  551. 23:40:37: D3DSURFACE_DESC {
  552. 23:40:37: Format: D3DFMT_X8R8G8B8
  553. 23:40:37: Type: D3DRTYPE_SURFACE
  554. 23:40:37: Usage: D3DUSAGE_RENDERTARGET
  555. 23:40:37: Pool: D3DPOOL_DEFAULT
  556. 23:40:37: MultiSampleType: D3DMULTISAMPLE_NONE
  557. 23:40:37: MultiSampleQuality: 0
  558. 23:40:37: Width: 1920
  559. 23:40:37: Height: 1080
  560. 23:40:37: };
  561. 23:40:37: successfully capturing d3d9 frames via GPU
  562. 23:40:49: D3D9Reset called
  563. 23:40:49: ---------------------- Cleared D3D9 Capture ----------------------
  564. 23:40:49: successfully set up d3d9 hooks
  565. 23:40:49: D3D9EndScene called
  566. 23:40:49: D3D9Present called
  567. 23:40:49: DoD3D9GPUHook: success
  568. 23:40:49: D3DSURFACE_DESC {
  569. 23:40:49: Format: D3DFMT_X8R8G8B8
  570. 23:40:49: Type: D3DRTYPE_SURFACE
  571. 23:40:49: Usage: D3DUSAGE_RENDERTARGET
  572. 23:40:49: Pool: D3DPOOL_DEFAULT
  573. 23:40:49: MultiSampleType: D3DMULTISAMPLE_NONE
  574. 23:40:49: MultiSampleQuality: 0
  575. 23:40:49: Width: 1920
  576. 23:40:49: Height: 1080
  577. 23:40:49: };
  578. 23:40:49: successfully capturing d3d9 frames via GPU
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