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Nov 3rd, 2016
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  1. The idea behind it is to have 3 voltturn users and a mega medicham to blow things back with 'the switch-in to everything' chomp and torn as back bone. I originally had Rotom-W/Thundurus-T instead of Rotom but ground and grass types were bothering me.
  2.  
  3. Specs Rotom-H is a very fun mon to use, when they think you go for volt-switch you can blow away their lando/exca/amoonguss away with overheat or you can cripple their chansey or whatever other pink blob with trick. The team allows you to play recklessly with medicham as it has healing wish as back-up plan.
  4.  
  5. Medicham-Mega @ Medichamite
  6. Ability: Pure Power
  7. EVs: 252 Atk / 4 SpD / 252 Spe
  8. Adamant Nature
  9. - Ice Punch
  10. - Fake Out
  11. - High Jump Kick
  12. - Bullet Punch
  13.  
  14. Garchomp @ Rocky Helmet
  15. Ability: Rough Skin
  16. EVs: 240 HP / 176 Def / 92 Spe
  17. Impish Nature
  18. - Earthquake
  19. - Stealth Rock
  20. - Dragon Tail
  21. - Stone Edge
  22.  
  23. Jirachi @ Choice Scarf
  24. Ability: Serene Grace
  25. EVs: 252 Atk / 4 SpD / 252 Spe
  26. Jolly Nature
  27. - Iron Head
  28. - Healing Wish
  29. - U-turn
  30. - Heart Stamp
  31.  
  32. Ploptom (Rotom-Heat) @ Choice Specs
  33. Ability: Levitate
  34. EVs: 252 SpA / 4 SpD / 252 Spe
  35. Timid Nature
  36. IVs: 0 Atk
  37. - Overheat
  38. - Thunderbolt
  39. - Trick
  40. - Volt Switch
  41.  
  42. Latios @ Life Orb
  43. Ability: Levitate
  44. EVs: 252 SpA / 4 SpD / 252 Spe
  45. Timid Nature
  46. IVs: 0 Atk
  47. - Draco Meteor
  48. - Defog
  49. - Psyshock
  50. - Surf
  51.  
  52. Tornadus-Therian @ Assault Vest
  53. Ability: Regenerator
  54. EVs: 96 HP / 160 SpA / 252 Spe
  55. Hasty Nature
  56. - U-turn
  57. - Heat Wave
  58. - Hurricane
  59. - Knock Off
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