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- // repositions the gunmodel to mimic CSS more closely.
- viewmodel_presetpos "0"
- viewmodel_fov "68"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-2"
- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- m_mousespeed 0
- m_mouseaccel1 0
- m_mouseaccel2 0
- // removes the bobbing of the weapon back and forth, when you run.
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling "0.75"
- // lowers delay between sounds.
- snd_mixahead "0.055"
- snd_musicvolume "0"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "2
- snd_legacy_surround "0"
- snd_pitchquality "1"
- dsp_enhance_stereo "0"
- snd_front_headphone_position "45.0"
- snd_rear_headphone_position "135.0"
- // sets interpolation values.
- cl_interp "0"
- cl_interp_ratio "1"
- // usual rate commands
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "128000"
- r_drawtracers_firstperson 0
- // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bobcycle "2"
- fps_max 0
- cl_radar_scale "0.5"
- cl_radar_rotate "1"
- closeonbuy "0"
- cl_forcepreload "1"
- cl_showhelp 0
- cl_lagcompensation "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "9999999"
- r_dynamic "0"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- muzzleflash_light "0"
- sys_antialiasing "0"
- sys_aspectratio "-1"
- sys_refldetail "0"
- mat_queue_mode 2
- cl_showloadout "1"
- cl_autowepswitch "0"
- cl_autohelp "0"
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "mouse4" "+jumpthrow"
- gameinstructor_enable 0
- hud_showtargetid 1
- //con_filter_text "-"
- //con_filter_enable 1
- bind "z" "use weapon_smokegrenade"
- bind "x" "use weapon_flashbang"
- bind "c" "use weapon_hegrenade"
- bind "TAB" "+ng";
- alias "+ng" "+showscores; net_graph 1";
- alias "-ng" "-showscores; net_graph 0";
- // servers
- alias aim "connect aim.fragshack.eu"
- alias dm "connect ffa.fragshack.eu"
- alias tdm "connect tdm.fragshack.eu"
- alias awp "connect awp.fragshack.eu"
- bind "mwheelup" "+jump"
- bind "mwheeldown" "r_cleardecals"
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