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asd

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Jul 31st, 2015
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  1. // repositions the gunmodel to mimic CSS more closely.
  2.  
  3. viewmodel_presetpos "0"
  4. viewmodel_fov "68"
  5. viewmodel_offset_x "2.5"
  6. viewmodel_offset_y "1"
  7. viewmodel_offset_z "-2"
  8.  
  9. // removes the shifting of the arm when crouching down.
  10.  
  11. cl_viewmodel_shift_left_amt "0"
  12. cl_viewmodel_shift_right_amt "0"
  13. m_mousespeed 0
  14. m_mouseaccel1 0
  15. m_mouseaccel2 0
  16.  
  17. // removes the bobbing of the weapon back and forth, when you run.
  18.  
  19. cl_bob_lower_amt "0"
  20. cl_bobamt_lat "0"
  21. cl_bobamt_vert "0"
  22.  
  23. // scales the HUD depending on what resolution you use, 1 is max.
  24.  
  25. hud_scaling "0.75"
  26.  
  27. // lowers delay between sounds.
  28.  
  29. snd_mixahead "0.055"
  30. snd_musicvolume "0"
  31. snd_headphone_pan_exponent "2"
  32. snd_headphone_pan_radial_weight "2
  33. snd_legacy_surround "0"
  34. snd_pitchquality "1"
  35. dsp_enhance_stereo "0"
  36. snd_front_headphone_position "45.0"
  37. snd_rear_headphone_position "135.0"
  38.  
  39.  
  40. // sets interpolation values.
  41.  
  42. cl_interp "0"
  43. cl_interp_ratio "1"
  44.  
  45.  
  46. // usual rate commands
  47.  
  48. cl_cmdrate "128"
  49. cl_updaterate "128"
  50. rate "128000"
  51.  
  52. r_drawtracers_firstperson 0
  53.  
  54.  
  55. // causes the scope to move less while moving scoped and reduces bobbing effect
  56.  
  57. cl_bobcycle "2"
  58.  
  59. fps_max 0
  60.  
  61. cl_radar_scale "0.5"
  62. cl_radar_rotate "1"
  63. closeonbuy "0"
  64. cl_forcepreload "1"
  65. cl_showhelp 0
  66. cl_lagcompensation "1"
  67. cl_predictweapons "1"
  68. cl_resend "6"
  69. cl_timeout "9999999"
  70. r_dynamic "0"
  71. r_eyegloss "0"
  72. r_eyemove "0"
  73. r_eyeshift_x "0"
  74. r_eyeshift_y "0"
  75. r_eyeshift_z "0"
  76. r_eyesize "0"
  77. muzzleflash_light "0"
  78. sys_antialiasing "0"
  79. sys_aspectratio "-1"
  80. sys_refldetail "0"
  81. mat_queue_mode 2
  82. cl_showloadout "1"
  83. cl_autowepswitch "0"
  84. cl_autohelp "0"
  85.  
  86.  
  87.  
  88. alias "+jumpthrow" "+jump;-attack"
  89. alias "-jumpthrow" "-jump"
  90. bind "mouse4" "+jumpthrow"
  91.  
  92. gameinstructor_enable 0
  93. hud_showtargetid 1
  94.  
  95.  
  96. //con_filter_text "-"
  97. //con_filter_enable 1
  98.  
  99. bind "z" "use weapon_smokegrenade"
  100. bind "x" "use weapon_flashbang"
  101. bind "c" "use weapon_hegrenade"
  102.  
  103. bind "TAB" "+ng";
  104. alias "+ng" "+showscores; net_graph 1";
  105. alias "-ng" "-showscores; net_graph 0";
  106.  
  107.  
  108. // servers
  109.  
  110. alias aim "connect aim.fragshack.eu"
  111. alias dm "connect ffa.fragshack.eu"
  112. alias tdm "connect tdm.fragshack.eu"
  113. alias awp "connect awp.fragshack.eu"
  114.  
  115.  
  116. bind "mwheelup" "+jump"
  117. bind "mwheeldown" "r_cleardecals"
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