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Aug 28th, 2013
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  1. 5.56MM:
  2.     Item_Information:
  3.         Item_Name: "&c5.56MM Pistol"
  4.         Item_Type: 359
  5.         Item_Lore: "&ePacks a Punch"
  6.         Sounds_Acquired: NOTE_BASS-1-1-0
  7.     Shooting:
  8.         Cancel_Left_Click_Block_Damage: true
  9.         Delay_Between_Shots: 1
  10.         Recoil_Amount: 1
  11.         Projectile_Amount: 1
  12.         Projectile_Type: arrow
  13.         Remove_Arrows_On_Impact: true
  14.         Removal_Or_Drag_Delay: 2
  15.         Projectile_Speed: 50
  16.         Projectile_Damage: 6
  17.         Bullet_Spread: 0.553
  18.         Reset_Fall_Distance: true
  19.         Sounds_Shoot: EXPLODE1-2-0
  20.     Sneak:
  21.         Enable: true
  22.         No_Recoil: false
  23.         Bullet_Spread: 0.222
  24.     Reload:
  25.         Enable: true
  26.         Starting_Amount: 15
  27.         Reload_Amount: 15
  28.         Reload_Duration: 3
  29.         Sounds_Out_Of_Ammo: ZOMBIE_WOODBREAK-1-2-0
  30.         Sounds_Reloading: STEP_LADDER-1-2-0
  31.     Firearm_Action:
  32.         Type: revolver
  33.         Open_Duration: 1
  34.         Close_Duration: 1
  35.         Close_Shoot_Delay: 0.5
  36.         Sound_Open: SKELETON_IDLE-1-2-0
  37.         Sound_Close: FIRE_IGNITE-1-1-0
  38.     Critical_Hits:
  39.         Enable: true
  40.         Bonus_Damage: 3
  41.         Chance: 20
  42.         Message_Shooter: Critical!
  43.         Message_Victim: Critical Landed!
  44.         Sounds_Shooter: level_up-1-2-0
  45.         Sounds_Victim: level_up-1-2-0
  46.     Headshot:
  47.         Enable: true
  48.         Bonus_Damage: 3
  49.         Message_Shooter: Headshot!
  50.         Message_Victim: Headshotted!
  51.         Sounds_Shooter: hurt_flesh-1-1-0
  52.         Sounds_Victim: hurt_flesh-1-1-0
  53.     Abilities:
  54.         Reset_Hit_Cooldown: true
  55.         Knockback: 1
  56.     Ammo:
  57.         Enable: true
  58.         Ammo_Item_ID: 318
  59.         Take_Ammo_Per_Shot: true
  60.         Sounds_Out_Of_Ammo: NOTE_STICKS-1-1-0
  61.         Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-1-
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