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game_sounds_biker.txt [ Left 4 Dead 2 ]

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  1. //--------------------------------------------------------------------------------------------------------------
  2. // Biker Game Sound Text File
  3. //--------------------------------------------------------------------------------------------------------------
  4.  
  5. //--------------------------------------------------------------------------------------------------------------
  6. // This file is auto generated do not hand edit!
  7. //--------------------------------------------------------------------------------------------------------------
  8.  
  9. //--------------------------------------------------------------------------------------------------------------
  10. // Last Updated: 03/23/09
  11. //--------------------------------------------------------------------------------------------------------------
  12.  
  13. //Here, take this.
  14. "Player.Biker_AlertGiveItem01"
  15. {
  16. "channel" "CHAN_VOICE"
  17. "volume" "0.58"
  18. "pitch" "PITCH_NORM"
  19. "soundlevel" "SNDLVL_85dB"
  20. "wave" "player\survivor\voice\Biker\AlertGiveItem01.wav"
  21. }
  22.  
  23.  
  24. //I got something for you.
  25. "Player.Biker_AlertGiveItem02"
  26. {
  27. "channel" "CHAN_VOICE"
  28. "volume" "0.47"
  29. "pitch" "PITCH_NORM"
  30. "soundlevel" "SNDLVL_85dB"
  31. "wave" "player\survivor\voice\Biker\AlertGiveItem02.wav"
  32. }
  33.  
  34.  
  35. //Take this.
  36. "Player.Biker_AlertGiveItem03"
  37. {
  38. "channel" "CHAN_VOICE"
  39. "volume" "0.46"
  40. "pitch" "PITCH_NORM"
  41. "soundlevel" "SNDLVL_85dB"
  42. "wave" "player\survivor\voice\Biker\AlertGiveItem03.wav"
  43. }
  44.  
  45.  
  46. //Merry Christmas.
  47. "Player.Biker_AlertGiveItem04"
  48. {
  49. "channel" "CHAN_VOICE"
  50. "volume" "0.54"
  51. "pitch" "PITCH_NORM"
  52. "soundlevel" "SNDLVL_85dB"
  53. "wave" "player\survivor\voice\Biker\AlertGiveItem04.wav"
  54. }
  55.  
  56.  
  57. //Share the wealth, brother.
  58. "Player.Biker_AlertGiveItem05"
  59. {
  60. "channel" "CHAN_VOICE"
  61. "volume" "0.590"
  62. "pitch" "PITCH_NORM"
  63. "soundlevel" "SNDLVL_85dB"
  64. "wave" "player\survivor\voice\Biker\AlertGiveItem05.wav"
  65. }
  66.  
  67.  
  68. //Hold up I got something for you.
  69. "Player.Biker_AlertGiveItem06"
  70. {
  71. "channel" "CHAN_VOICE"
  72. "volume" "0.68"
  73. "pitch" "PITCH_NORM"
  74. "soundlevel" "SNDLVL_85dB"
  75. "wave" "player\survivor\voice\Biker\AlertGiveItem06.wav"
  76. }
  77.  
  78.  
  79. //Take it. Hell, I don't need it.
  80. "Player.Biker_AlertGiveItem07"
  81. {
  82. "channel" "CHAN_VOICE"
  83. "volume" "0.65"
  84. "pitch" "PITCH_NORM"
  85. "soundlevel" "SNDLVL_85dB"
  86. "wave" "player\survivor\voice\Biker\AlertGiveItem07.wav"
  87. }
  88.  
  89.  
  90. //Over here!
  91. "Player.Biker_AnswerLostCall01"
  92. {
  93. "channel" "CHAN_VOICE"
  94. "volume" "0.97"
  95. "pitch" "PITCH_NORM"
  96. "soundlevel" "SNDLVL_85dB"
  97. "wave" "player\survivor\voice\Biker\AnswerLostCall01.wav"
  98. }
  99.  
  100.  
  101. //Hey, this way!
  102. "Player.Biker_AnswerLostCall02"
  103. {
  104. "channel" "CHAN_VOICE"
  105. "volume" "1.00"
  106. "pitch" "PITCH_NORM"
  107. "soundlevel" "SNDLVL_85dB"
  108. "wave" "player\survivor\voice\Biker\AnswerLostCall02.wav"
  109. }
  110.  
  111.  
  112. //Ready.
  113. "npc.Biker_AnswerReady01"
  114. {
  115. "channel" "CHAN_VOICE"
  116. "volume" "0.68"
  117. "pitch" "PITCH_NORM"
  118. "soundlevel" "sndlvl_talking"
  119. "wave" "player\survivor\voice\Biker\AnswerReady01.wav"
  120. }
  121.  
  122.  
  123. //Yeah, ready.
  124. "npc.Biker_AnswerReady02"
  125. {
  126. "channel" "CHAN_VOICE"
  127. "volume" "0.70"
  128. "pitch" "PITCH_NORM"
  129. "soundlevel" "sndlvl_talking"
  130. "wave" "player\survivor\voice\Biker\AnswerReady02.wav"
  131. }
  132.  
  133.  
  134. //Yeah, let's do it.
  135. "npc.Biker_AnswerReady03"
  136. {
  137. "channel" "CHAN_VOICE"
  138. "volume" "0.73"
  139. "pitch" "PITCH_NORM"
  140. "soundlevel" "sndlvl_talking"
  141. "wave" "player\survivor\voice\Biker\AnswerReady03.wav"
  142. }
  143.  
  144.  
  145. //Let's go break stuff!
  146. "npc.Biker_AnswerReady04"
  147. {
  148. "channel" "CHAN_VOICE"
  149. "volume" "0.67"
  150. "pitch" "PITCH_NORM"
  151. "soundlevel" "sndlvl_talking"
  152. "wave" "player\survivor\voice\Biker\AnswerReady04.wav"
  153. }
  154.  
  155.  
  156. //Let's go kill somethin'!
  157. "npc.Biker_AnswerReady05"
  158. {
  159. "channel" "CHAN_VOICE"
  160. "volume" "0.78"
  161. "pitch" "PITCH_NORM"
  162. "soundlevel" "sndlvl_90dB"
  163. "wave" "player\survivor\voice\Biker\AnswerReady05.wav"
  164. }
  165.  
  166.  
  167. //Clear.
  168. "Player.Biker_AreaClear01"
  169. {
  170. "channel" "CHAN_VOICE"
  171. "volume" "0.68"
  172. "pitch" "PITCH_NORM"
  173. "soundlevel" "SNDLVL_85dB"
  174. "wave" "player\survivor\voice\Biker\AreaClear01.wav"
  175. }
  176.  
  177.  
  178. //It's clear.
  179. "Player.Biker_AreaClear02"
  180. {
  181. "channel" "CHAN_VOICE"
  182. "volume" "0.75"
  183. "pitch" "PITCH_NORM"
  184. "soundlevel" "SNDLVL_85dB"
  185. "wave" "player\survivor\voice\Biker\AreaClear02.wav"
  186. }
  187.  
  188.  
  189. //Nothin' in here.
  190. "Player.Biker_AreaClear03"
  191. {
  192. "channel" "CHAN_VOICE"
  193. "volume" "0.68"
  194. "pitch" "PITCH_NORM"
  195. "soundlevel" "SNDLVL_85dB"
  196. "wave" "player\survivor\voice\Biker\AreaClear03.wav"
  197. }
  198.  
  199.  
  200. //Clear, sir.
  201. "Player.Biker_AreaClear04"
  202. {
  203. "channel" "CHAN_VOICE"
  204. "volume" "0.72"
  205. "pitch" "PITCH_NORM"
  206. "soundlevel" "SNDLVL_85dB"
  207. "wave" "player\survivor\voice\Biker\AreaClear04.wav"
  208. }
  209.  
  210.  
  211. //Clear.
  212. "Player.Biker_AreaClear05"
  213. {
  214. "channel" "CHAN_VOICE"
  215. "volume" "0.68"
  216. "pitch" "PITCH_NORM"
  217. "soundlevel" "SNDLVL_85dB"
  218. "wave" "player\survivor\voice\Biker\AreaClear05.wav"
  219. }
  220.  
  221.  
  222. //Nothin' in here.
  223. "Player.Biker_AreaClear06"
  224. {
  225. "channel" "CHAN_VOICE"
  226. "volume" "0.70"
  227. "pitch" "PITCH_NORM"
  228. "soundlevel" "SNDLVL_85dB"
  229. "wave" "player\survivor\voice\Biker\AreaClear06.wav"
  230. }
  231.  
  232.  
  233. //blph... Looks empty.
  234. "Player.Biker_AreaClear07"
  235. {
  236. "channel" "CHAN_VOICE"
  237. "volume" "0.40"
  238. "pitch" "PITCH_NORM"
  239. "soundlevel" "SNDLVL_85dB"
  240. "wave" "player\survivor\voice\Biker\AreaClear07.wav"
  241. }
  242.  
  243.  
  244. //Looks empty.
  245. "Player.Biker_AreaClear08"
  246. {
  247. "channel" "CHAN_VOICE"
  248. "volume" "0.45"
  249. "pitch" "PITCH_NORM"
  250. "soundlevel" "SNDLVL_85dB"
  251. "wave" "player\survivor\voice\Biker\AreaClear08.wav"
  252. }
  253.  
  254.  
  255. //I don't see anything here
  256. "Player.Biker_AreaClear09"
  257. {
  258. "channel" "CHAN_VOICE"
  259. "volume" "0.50"
  260. "pitch" "PITCH_NORM"
  261. "soundlevel" "SNDLVL_85dB"
  262. "wave" "player\survivor\voice\Biker\AreaClear09.wav"
  263. }
  264.  
  265.  
  266. //I got nothin' here.
  267. "Player.Biker_AreaClear10"
  268. {
  269. "channel" "CHAN_VOICE"
  270. "volume" "0.60"
  271. "pitch" "PITCH_NORM"
  272. "soundlevel" "SNDLVL_85dB"
  273. "wave" "player\survivor\voice\Biker\AreaClear10.wav"
  274. }
  275.  
  276.  
  277. //Get to the boat!
  278. "Player.Biker_ArriveBoat01"
  279. {
  280. "channel" "CHAN_VOICE"
  281. "volume" "1.00"
  282. "pitch" "PITCH_NORM"
  283. "soundlevel" "SNDLVL_85dB"
  284. "wave" "player\survivor\voice\Biker\ArriveBoat01.wav"
  285. }
  286.  
  287.  
  288. //Everyone to the boat!
  289. "Player.Biker_ArriveBoat02"
  290. {
  291. "channel" "CHAN_VOICE"
  292. "volume" "1.00"
  293. "pitch" "PITCH_NORM"
  294. "soundlevel" "SNDLVL_85dB"
  295. "wave" "player\survivor\voice\Biker\ArriveBoat02.wav"
  296. }
  297.  
  298.  
  299. //Get your asses on that boat!
  300. "Player.Biker_ArriveBoat03"
  301. {
  302. "channel" "CHAN_VOICE"
  303. "volume" "1.00"
  304. "pitch" "PITCH_NORM"
  305. "soundlevel" "SNDLVL_85dB"
  306. "wave" "player\survivor\voice\Biker\ArriveBoat03.wav"
  307. }
  308.  
  309.  
  310. //Time to get on the boat, kids!
  311. "npc.Biker_ArriveBoat04"
  312. {
  313. "channel" "CHAN_VOICE"
  314. "volume" "0.70"
  315. "pitch" "PITCH_NORM"
  316. "soundlevel" "sndlvl_talking"
  317. "wave" "player\survivor\voice\Biker\ArriveBoat04.wav"
  318. }
  319.  
  320.  
  321. //Our boat's here, all aboard!
  322. "Player.Biker_ArriveBoatInitial01"
  323. {
  324. "channel" "CHAN_VOICE"
  325. "volume" "1.00"
  326. "pitch" "PITCH_NORM"
  327. "soundlevel" "SNDLVL_85dB"
  328. "wave" "player\survivor\voice\Biker\ArriveBoatInitial01.wav"
  329. }
  330.  
  331.  
  332. //Our boat's here! Let's go!
  333. "Player.Biker_ArriveBoatInitial02"
  334. {
  335. "channel" "CHAN_VOICE"
  336. "volume" "1.00"
  337. "pitch" "PITCH_NORM"
  338. "soundlevel" "SNDLVL_85dB"
  339. "wave" "player\survivor\voice\Biker\ArriveBoatInitial02.wav"
  340. }
  341.  
  342.  
  343. //Everybody to the chopper!
  344. "Player.Biker_ArriveChopper01"
  345. {
  346. "channel" "CHAN_VOICE"
  347. "volume" "1.00"
  348. "pitch" "PITCH_NORM"
  349. "soundlevel" "SNDLVL_85dB"
  350. "wave" "player\survivor\voice\Biker\ArriveChopper01.wav"
  351. }
  352.  
  353.  
  354. //Get to the chopper!
  355. "Player.Biker_ArriveChopper02"
  356. {
  357. "channel" "CHAN_VOICE"
  358. "volume" "1.00"
  359. "pitch" "PITCH_NORM"
  360. "soundlevel" "SNDLVL_85dB"
  361. "wave" "player\survivor\voice\Biker\ArriveChopper02.wav"
  362. }
  363.  
  364.  
  365. //Run to the chopper! NOW!
  366. "npc.Biker_ArriveChopper03"
  367. {
  368. "channel" "CHAN_VOICE"
  369. "volume" "1"
  370. "pitch" "PITCH_NORM"
  371. "soundlevel" "sndlvl_90dB"
  372. "wave" "player\survivor\voice\Biker\ArriveChopper03.wav"
  373. }
  374.  
  375.  
  376. //To the chopper, to the chopper!
  377. "npc.Biker_ArriveChopper04"
  378. {
  379. "channel" "CHAN_VOICE"
  380. "volume" "1"
  381. "pitch" "PITCH_NORM"
  382. "soundlevel" "sndlvl_90dB"
  383. "wave" "player\survivor\voice\Biker\ArriveChopper04.wav"
  384. }
  385.  
  386.  
  387. //The chopper's here! Let's go!
  388. "Player.Biker_ArriveChopperInitial01"
  389. {
  390. "channel" "CHAN_VOICE"
  391. "volume" "1.00"
  392. "pitch" "PITCH_NORM"
  393. "soundlevel" "SNDLVL_85dB"
  394. "wave" "player\survivor\voice\Biker\ArriveChopperInitial01.wav"
  395. }
  396.  
  397.  
  398. //The chopper's here! About time, too...
  399. "Player.Biker_ArriveChopperInitial02"
  400. {
  401. "channel" "CHAN_VOICE"
  402. "volume" "1.00"
  403. "pitch" "PITCH_NORM"
  404. "soundlevel" "SNDLVL_85dB"
  405. "wave" "player\survivor\voice\Biker\ArriveChopperInitial02.wav"
  406. }
  407.  
  408.  
  409. //Lets get out of here. Go go go!
  410. "Player.Biker_ArriveGeneric01"
  411. {
  412. "channel" "CHAN_VOICE"
  413. "volume" "1.00"
  414. "pitch" "PITCH_NORM"
  415. "soundlevel" "SNDLVL_85dB"
  416. "wave" "player\survivor\voice\Biker\ArriveGeneric01.wav"
  417. }
  418.  
  419.  
  420. //Time to open up a can of haul ass. Let's go!
  421. "Player.Biker_ArriveGeneric02"
  422. {
  423. "channel" "CHAN_VOICE"
  424. "volume" "1.00"
  425. "pitch" "PITCH_NORM"
  426. "soundlevel" "SNDLVL_85dB"
  427. "wave" "player\survivor\voice\Biker\ArriveGeneric02.wav"
  428. }
  429.  
  430.  
  431. //They're here for us! Let's go!
  432. "Player.Biker_ArriveGeneric03"
  433. {
  434. "channel" "CHAN_VOICE"
  435. "volume" "1.00"
  436. "pitch" "PITCH_NORM"
  437. "soundlevel" "SNDLVL_85dB"
  438. "wave" "player\survivor\voice\Biker\ArriveGeneric03.wav"
  439. }
  440.  
  441.  
  442. //Let's get out of here. GoGoGO!
  443. "Player.Biker_ArriveGeneric04"
  444. {
  445. "channel" "CHAN_VOICE"
  446. "volume" "0.96"
  447. "pitch" "PITCH_NORM"
  448. "soundlevel" "SNDLVL_85dB"
  449. "wave" "player\survivor\voice\Biker\ArriveGeneric04.wav"
  450. }
  451.  
  452.  
  453. //They're here. Let's go!
  454. "Player.Biker_ArriveGenericInitial01"
  455. {
  456. "channel" "CHAN_VOICE"
  457. "volume" "0.95"
  458. "pitch" "PITCH_NORM"
  459. "soundlevel" "SNDLVL_85dB"
  460. "wave" "player\survivor\voice\Biker\ArriveGenericInitial01.wav"
  461. }
  462.  
  463.  
  464. //Our ride's here! C'mon, let's go!
  465. "Player.Biker_ArriveGenericInitial02"
  466. {
  467. "channel" "CHAN_VOICE"
  468. "volume" "0.95"
  469. "pitch" "PITCH_NORM"
  470. "soundlevel" "SNDLVL_85dB"
  471. "wave" "player\survivor\voice\Biker\ArriveGenericInitial02.wav"
  472. }
  473.  
  474.  
  475. //Our ride's here ladies! Let's go!
  476. "Player.Biker_ArriveGenericInitial03"
  477. {
  478. "channel" "CHAN_VOICE"
  479. "volume" "0.86"
  480. "pitch" "PITCH_NORM"
  481. "soundlevel" "SNDLVL_85dB"
  482. "wave" "player\survivor\voice\Biker\ArriveGenericInitial03.wav"
  483. }
  484.  
  485.  
  486. //Get to the plane. Let's go!
  487. "Player.Biker_ArrivePlane01"
  488. {
  489. "channel" "CHAN_VOICE"
  490. "volume" "0.95"
  491. "pitch" "PITCH_NORM"
  492. "soundlevel" "SNDLVL_85dB"
  493. "wave" "player\survivor\voice\Biker\ArrivePlane01.wav"
  494. }
  495.  
  496.  
  497. //Get to the plane!
  498. "Player.Biker_ArrivePlane02"
  499. {
  500. "channel" "CHAN_VOICE"
  501. "volume" "0.92"
  502. "pitch" "PITCH_NORM"
  503. "soundlevel" "SNDLVL_85dB"
  504. "wave" "player\survivor\voice\Biker\ArrivePlane02.wav"
  505. }
  506.  
  507.  
  508. //Time to get on that plane!
  509. "npc.Biker_ArrivePlane03"
  510. {
  511. "channel" "CHAN_VOICE"
  512. "volume" "0.87"
  513. "pitch" "PITCH_NORM"
  514. "soundlevel" "sndlvl_90dB"
  515. "wave" "player\survivor\voice\Biker\ArrivePlane03.wav"
  516. }
  517.  
  518.  
  519. //This is the last flight out of here! Let's go
  520. "Player.Biker_ArrivePlaneInitial01"
  521. {
  522. "channel" "CHAN_VOICE"
  523. "volume" "0.90"
  524. "pitch" "PITCH_NORM"
  525. "soundlevel" "SNDLVL_85dB"
  526. "wave" "player\survivor\voice\Biker\ArrivePlaneInitial01.wav"
  527. }
  528.  
  529.  
  530. //The plane's here! Let's go!
  531. "Player.Biker_ArrivePlaneInitial02"
  532. {
  533. "channel" "CHAN_VOICE"
  534. "volume" "0.95"
  535. "pitch" "PITCH_NORM"
  536. "soundlevel" "SNDLVL_85dB"
  537. "wave" "player\survivor\voice\Biker\ArrivePlaneInitial02.wav"
  538. }
  539.  
  540.  
  541. //Run to the truck! Go go go!
  542. "Player.Biker_ArriveTruck01"
  543. {
  544. "channel" "CHAN_VOICE"
  545. "volume" "0.96"
  546. "pitch" "PITCH_NORM"
  547. "soundlevel" "SNDLVL_85dB"
  548. "wave" "player\survivor\voice\Biker\ArriveTruck01.wav"
  549. }
  550.  
  551.  
  552. //To the truck!
  553. "Player.Biker_ArriveTruck02"
  554. {
  555. "channel" "CHAN_VOICE"
  556. "volume" "0.94"
  557. "pitch" "PITCH_NORM"
  558. "soundlevel" "SNDLVL_85dB"
  559. "wave" "player\survivor\voice\Biker\ArriveTruck02.wav"
  560. }
  561.  
  562.  
  563. //Get to the truck!
  564. "Player.Biker_ArriveTruck03"
  565. {
  566. "channel" "CHAN_VOICE"
  567. "volume" "1.00"
  568. "pitch" "PITCH_NORM"
  569. "soundlevel" "SNDLVL_85dB"
  570. "wave" "player\survivor\voice\Biker\ArriveTruck03.wav"
  571. }
  572.  
  573.  
  574. //C'mon, that's the last truck outta this shithole. LET'S GO!
  575. "Player.Biker_ArriveTruckInitial01"
  576. {
  577. "channel" "CHAN_VOICE"
  578. "volume" "0.95"
  579. "pitch" "PITCH_NORM"
  580. "soundlevel" "SNDLVL_85dB"
  581. "wave" "player\survivor\voice\Biker\ArriveTruckInitial01.wav"
  582. }
  583.  
  584.  
  585. //The truck's here! Let's go!
  586. "Player.Biker_ArriveTruckInitial02"
  587. {
  588. "channel" "CHAN_VOICE"
  589. "volume" "0.95"
  590. "pitch" "PITCH_NORM"
  591. "soundlevel" "SNDLVL_85dB"
  592. "wave" "player\survivor\voice\Biker\ArriveTruckInitial02.wav"
  593. }
  594.  
  595.  
  596. //Ready for this?
  597. "Player.Biker_AskReady01"
  598. {
  599. "channel" "CHAN_VOICE"
  600. "volume" "0.63"
  601. "pitch" "PITCH_NORM"
  602. "soundlevel" "SNDLVL_85dB"
  603. "wave" "player\survivor\voice\Biker\AskReady01.wav"
  604. }
  605.  
  606.  
  607. //Ready for this?
  608. "Player.Biker_AskReady02"
  609. {
  610. "channel" "CHAN_VOICE"
  611. "volume" "0.56"
  612. "pitch" "PITCH_NORM"
  613. "soundlevel" "SNDLVL_85dB"
  614. "wave" "player\survivor\voice\Biker\AskReady02.wav"
  615. }
  616.  
  617.  
  618. //Ready?
  619. "Player.Biker_AskReady03"
  620. {
  621. "channel" "CHAN_VOICE"
  622. "volume" "0.69"
  623. "pitch" "PITCH_NORM"
  624. "soundlevel" "SNDLVL_85dB"
  625. "wave" "player\survivor\voice\Biker\AskReady03.wav"
  626. }
  627.  
  628.  
  629. //Ready?
  630. "Player.Biker_AskReady04"
  631. {
  632. "channel" "CHAN_VOICE"
  633. "volume" "0.50"
  634. "pitch" "PITCH_NORM"
  635. "soundlevel" "SNDLVL_85dB"
  636. "wave" "player\survivor\voice\Biker\AskReady04.wav"
  637. }
  638.  
  639.  
  640. //Ready for some fun?
  641. "Player.Biker_AskReady05"
  642. {
  643. "channel" "CHAN_VOICE"
  644. "volume" "0.68"
  645. "pitch" "PITCH_NORM"
  646. "soundlevel" "SNDLVL_85dB"
  647. "wave" "player\survivor\voice\Biker\AskReady05.wav"
  648. }
  649.  
  650.  
  651. //Everybody ready?
  652. "Player.Biker_AskReady06"
  653. {
  654. "channel" "CHAN_VOICE"
  655. "volume" "0.64"
  656. "pitch" "PITCH_NORM"
  657. "soundlevel" "SNDLVL_85dB"
  658. "wave" "player\survivor\voice\Biker\AskReady06.wav"
  659. }
  660.  
  661.  
  662. //You ready to roll?
  663. "Player.Biker_AskReady07"
  664. {
  665. "channel" "CHAN_VOICE"
  666. "volume" "0.50"
  667. "pitch" "PITCH_NORM"
  668. "soundlevel" "SNDLVL_85dB"
  669. "wave" "player\survivor\voice\Biker\AskReady07.wav"
  670. }
  671.  
  672.  
  673. //We ready?
  674. "Player.Biker_AskReady08"
  675. {
  676. "channel" "CHAN_VOICE"
  677. "volume" "0.67"
  678. "pitch" "PITCH_NORM"
  679. "soundlevel" "SNDLVL_85dB"
  680. "wave" "player\survivor\voice\Biker\AskReady08.wav"
  681. }
  682.  
  683.  
  684. //Everyone ready?
  685. "Player.Biker_AskReady09"
  686. {
  687. "channel" "CHAN_VOICE"
  688. "volume" "0.50"
  689. "pitch" "PITCH_NORM"
  690. "soundlevel" "SNDLVL_85dB"
  691. "wave" "player\survivor\voice\Biker\AskReady09.wav"
  692. }
  693.  
  694.  
  695. //You ladies ready for this?
  696. "Player.Biker_AskReady10"
  697. {
  698. "channel" "CHAN_VOICE"
  699. "volume" "0.57"
  700. "pitch" "PITCH_NORM"
  701. "soundlevel" "SNDLVL_85dB"
  702. "wave" "player\survivor\voice\Biker\AskReady10.wav"
  703. }
  704.  
  705.  
  706. //BackBackBack!
  707. "Player.Biker_BackUp01"
  708. {
  709. "channel" "CHAN_VOICE"
  710. "volume" "0.84"
  711. "pitch" "PITCH_NORM"
  712. "soundlevel" "SNDLVL_85dB"
  713. "wave" "player\survivor\voice\Biker\BackUp01.wav"
  714. }
  715.  
  716.  
  717. //Back up!
  718. "Player.Biker_BackUp02"
  719. {
  720. "channel" "CHAN_VOICE"
  721. "volume" "0.80"
  722. "pitch" "PITCH_NORM"
  723. "soundlevel" "SNDLVL_85dB"
  724. "wave" "player\survivor\voice\Biker\BackUp02.wav"
  725. }
  726.  
  727.  
  728. //Back up!
  729. "Player.Biker_BackUp03"
  730. {
  731. "channel" "CHAN_VOICE"
  732. "volume" "0.90666"
  733. "pitch" "PITCH_NORM"
  734. "soundlevel" "SNDLVL_85dB"
  735. "wave" "player\survivor\voice\Biker\BackUp03.wav"
  736. }
  737.  
  738.  
  739. //Get the hell back!
  740. "Player.Biker_BackUp04"
  741. {
  742. "channel" "CHAN_VOICE"
  743. "volume" "0.68"
  744. "pitch" "PITCH_NORM"
  745. "soundlevel" "SNDLVL_85dB"
  746. "wave" "player\survivor\voice\Biker\BackUp04.wav"
  747. }
  748.  
  749.  
  750. //Back it up!
  751. "Player.Biker_BackUp05"
  752. {
  753. "channel" "CHAN_VOICE"
  754. "volume" "0.86"
  755. "pitch" "PITCH_NORM"
  756. "soundlevel" "SNDLVL_85dB"
  757. "wave" "player\survivor\voice\Biker\BackUp05.wav"
  758. }
  759.  
  760.  
  761. //Back up.
  762. "npc.Biker_BackUpQuiet01"
  763. {
  764. "channel" "CHAN_VOICE"
  765. "volume" "0.27"
  766. "pitch" "PITCH_NORM"
  767. "soundlevel" "sndlvl_talking"
  768. "wave" "player\survivor\voice\Biker\BackUpQuiet01.wav"
  769. }
  770.  
  771.  
  772. //Back up,Back up.
  773. "npc.Biker_BackUpQuiet02"
  774. {
  775. "channel" "CHAN_VOICE"
  776. "volume" "0.32"
  777. "pitch" "PITCH_NORM"
  778. "soundlevel" "sndlvl_talking"
  779. "wave" "player\survivor\voice\Biker\BackUpQuiet02.wav"
  780. }
  781.  
  782.  
  783. //Back up.
  784. "npc.Biker_BackUpQuiet03"
  785. {
  786. "channel" "CHAN_VOICE"
  787. "volume" "0.31"
  788. "pitch" "PITCH_NORM"
  789. "soundlevel" "sndlvl_talking"
  790. "wave" "player\survivor\voice\Biker\BackUpQuiet03.wav"
  791. }
  792.  
  793.  
  794. //AH! You havin' some kinda flashback Old Man?
  795. "npc.Biker_Biker_FriendlyFireBill01"
  796. {
  797. "channel" "CHAN_VOICE"
  798. "volume" "0.83"
  799. "pitch" "PITCH_NORM"
  800. "soundlevel" "sndlvl_90dB"
  801. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill01.wav"
  802. }
  803.  
  804.  
  805. //God DAMMIT, Bill.
  806. "npc.Biker_Biker_FriendlyFireBill02"
  807. {
  808. "channel" "CHAN_VOICE"
  809. "volume" "0.90"
  810. "pitch" "PITCH_NORM"
  811. "soundlevel" "sndlvl_90dB"
  812. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill02.wav"
  813. }
  814.  
  815.  
  816. //Bill, quit shootin' me.
  817. "npc.Biker_Biker_FriendlyFireBill03"
  818. {
  819. "channel" "CHAN_VOICE"
  820. "volume" "0.94"
  821. "pitch" "PITCH_NORM"
  822. "soundlevel" "sndlvl_90dB"
  823. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill03.wav"
  824. }
  825.  
  826.  
  827. //Watch yer fire, Old Man.
  828. "npc.Biker_Biker_FriendlyFireBill04"
  829. {
  830. "channel" "CHAN_VOICE"
  831. "volume" "0.88"
  832. "pitch" "PITCH_NORM"
  833. "soundlevel" "sndlvl_90dB"
  834. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill04.wav"
  835. }
  836.  
  837.  
  838. //Nice Shot, Bill.That was my ass.
  839. "npc.Biker_Biker_FriendlyFireBill05"
  840. {
  841. "channel" "CHAN_VOICE"
  842. "volume" "0.68"
  843. "pitch" "PITCH_NORM"
  844. "soundlevel" "sndlvl_talking"
  845. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill05.wav"
  846. }
  847.  
  848.  
  849. //I'm gonna shove that gun up your ass, Louis.
  850. "npc.Biker_Biker_FriendlyFireLouis01"
  851. {
  852. "channel" "CHAN_VOICE"
  853. "volume" "0.70"
  854. "pitch" "PITCH_NORM"
  855. "soundlevel" "sndlvl_talking"
  856. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis01.wav"
  857. }
  858.  
  859.  
  860. //Cut the shit, Louis.
  861. "npc.Biker_Biker_FriendlyFireLouis02"
  862. {
  863. "channel" "CHAN_VOICE"
  864. "volume" "0.81"
  865. "pitch" "PITCH_NORM"
  866. "soundlevel" "sndlvl_talking"
  867. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis02.wav"
  868. }
  869.  
  870.  
  871. //OW! Louis!
  872. "npc.Biker_Biker_FriendlyFireLouis03"
  873. {
  874. "channel" "CHAN_VOICE"
  875. "volume" "0.85"
  876. "pitch" "PITCH_NORM"
  877. "soundlevel" "sndlvl_90dB"
  878. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis03.wav"
  879. }
  880.  
  881.  
  882. //GODDAMN IT LOUIS! Stop shootin' me.
  883. "npc.Biker_Biker_FriendlyFireLouis04"
  884. {
  885. "channel" "CHAN_VOICE"
  886. "volume" "0.88"
  887. "pitch" "PITCH_NORM"
  888. "soundlevel" "sndlvl_90dB"
  889. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis04.wav"
  890. }
  891.  
  892.  
  893. //Hey! Suity! Quit shootin me!
  894. "npc.Biker_Biker_FriendlyFireLouis05"
  895. {
  896. "channel" "CHAN_VOICE"
  897. "volume" "0.86"
  898. "pitch" "PITCH_NORM"
  899. "soundlevel" "sndlvl_90dB"
  900. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis05.wav"
  901. }
  902.  
  903.  
  904. //LOU-IS STOP SHOOTING ME (Snarled)
  905. "npc.Biker_Biker_FriendlyFireLouis06"
  906. {
  907. "channel" "CHAN_VOICE"
  908. "volume" "0.88"
  909. "pitch" "PITCH_NORM"
  910. "soundlevel" "sndlvl_90dB"
  911. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis06.wav"
  912. }
  913.  
  914.  
  915. //Louis, don't be a punk.
  916. "npc.Biker_Biker_FriendlyFireLouis07"
  917. {
  918. "channel" "CHAN_VOICE"
  919. "volume" "0.78"
  920. "pitch" "PITCH_NORM"
  921. "soundlevel" "sndlvl_talking"
  922. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis07.wav"
  923. }
  924.  
  925.  
  926. //Look, sweetheart, I ain't a goddamn vampire.
  927. "npc.Biker_Biker_FriendlyFireZoey01"
  928. {
  929. "channel" "CHAN_VOICE"
  930. "volume" "0.70"
  931. "pitch" "PITCH_NORM"
  932. "soundlevel" "sndlvl_talking"
  933. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey01.wav"
  934. }
  935.  
  936.  
  937. //Knock it off, Zoey.
  938. "npc.Biker_Biker_FriendlyFireZoey02"
  939. {
  940. "channel" "CHAN_VOICE"
  941. "volume" "0.68"
  942. "pitch" "PITCH_NORM"
  943. "soundlevel" "sndlvl_talking"
  944. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey02.wav"
  945. }
  946.  
  947.  
  948. //Zoey. Sweety, STOP SHOOTING ME!
  949. "npc.Biker_Biker_FriendlyFireZoey03"
  950. {
  951. "channel" "CHAN_VOICE"
  952. "volume" "1"
  953. "pitch" "PITCH_NORM"
  954. "soundlevel" "sndlvl_90dB"
  955. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey03.wav"
  956. }
  957.  
  958.  
  959. //Zoey, aim that thing somewhere else.
  960. "npc.Biker_Biker_FriendlyFireZoey04"
  961. {
  962. "channel" "CHAN_VOICE"
  963. "volume" "0.79"
  964. "pitch" "PITCH_NORM"
  965. "soundlevel" "sndlvl_90dB"
  966. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey04.wav"
  967. }
  968.  
  969.  
  970. //Zoey! Stop shooting me.
  971. "npc.Biker_Biker_FriendlyFireZoey05"
  972. {
  973. "channel" "CHAN_VOICE"
  974. "volume" "0.83"
  975. "pitch" "PITCH_NORM"
  976. "soundlevel" "sndlvl_90dB"
  977. "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey05.wav"
  978. }
  979.  
  980.  
  981. //I could use some help over here! Anyone?
  982. "Player.Biker_CallForRescue01"
  983. {
  984. "channel" "CHAN_VOICE"
  985. "volume" "1.00"
  986. "pitch" "PITCH_NORM"
  987. "soundlevel" "sndlvl_90dB"
  988. "wave" "player\survivor\voice\Biker\CallForRescue01.wav"
  989. }
  990.  
  991.  
  992. //Anyone out there? I got myself stuck in here!
  993. "Player.Biker_CallForRescue02"
  994. {
  995. "channel" "CHAN_VOICE"
  996. "volume" "0.90"
  997. "pitch" "PITCH_NORM"
  998. "soundlevel" "sndlvl_90dB"
  999. "wave" "player\survivor\voice\Biker\CallForRescue02.wav"
  1000. }
  1001.  
  1002.  
  1003. //Get me the hell out of here!
  1004. "Player.Biker_CallForRescue03"
  1005. {
  1006. "channel" "CHAN_VOICE"
  1007. "volume" "1.00"
  1008. "pitch" "PITCH_NORM"
  1009. "soundlevel" "sndlvl_90dB"
  1010. "wave" "player\survivor\voice\Biker\CallForRescue03.wav"
  1011. }
  1012.  
  1013.  
  1014. //Heeeeyyyy! Can anyone here me? I could use a hand.
  1015. "Player.Biker_CallForRescue04"
  1016. {
  1017. "channel" "CHAN_VOICE"
  1018. "volume" "1.00"
  1019. "pitch" "PITCH_NORM"
  1020. "soundlevel" "sndlvl_90dB"
  1021. "wave" "player\survivor\voice\Biker\CallForRescue04.wav"
  1022. }
  1023.  
  1024.  
  1025. //Hey! Someone let me out of here.
  1026. "Player.Biker_CallForRescue05"
  1027. {
  1028. "channel" "CHAN_VOICE"
  1029. "volume" "1.00"
  1030. "pitch" "PITCH_NORM"
  1031. "soundlevel" "sndlvl_90dB"
  1032. "wave" "player\survivor\voice\Biker\CallForRescue05.wav"
  1033. }
  1034.  
  1035.  
  1036. //Goddammit, I'm stuck in here! Someone let me out!
  1037. "Player.Biker_CallForRescue06"
  1038. {
  1039. "channel" "CHAN_VOICE"
  1040. "volume" "1.00"
  1041. "pitch" "PITCH_NORM"
  1042. "soundlevel" "sndlvl_90dB"
  1043. "wave" "player\survivor\voice\Biker\CallForRescue06.wav"
  1044. }
  1045.  
  1046.  
  1047. //When you get a chance, can you guys get me outta here?
  1048. "Player.Biker_CallForRescue07"
  1049. {
  1050. "channel" "CHAN_VOICE"
  1051. "volume" "0.90"
  1052. "pitch" "PITCH_NORM"
  1053. "soundlevel" "sndlvl_90dB"
  1054. "wave" "player\survivor\voice\Biker\CallForRescue07.wav"
  1055. }
  1056.  
  1057.  
  1058. //If it ain't too much trouble, I could use a hand out of here!
  1059. "Player.Biker_CallForRescue08"
  1060. {
  1061. "channel" "CHAN_VOICE"
  1062. "volume" "1.00"
  1063. "pitch" "PITCH_NORM"
  1064. "soundlevel" "sndlvl_90dB"
  1065. "wave" "player\survivor\voice\Biker\CallForRescue08.wav"
  1066. }
  1067.  
  1068.  
  1069. //Hey, can anyone hear me? I got my ass stuck in here.
  1070. "Player.Biker_CallForRescue09"
  1071. {
  1072. "channel" "CHAN_VOICE"
  1073. "volume" "1.00"
  1074. "pitch" "PITCH_NORM"
  1075. "soundlevel" "sndlvl_90dB"
  1076. "wave" "player\survivor\voice\Biker\CallForRescue09.wav"
  1077. }
  1078.  
  1079.  
  1080. //Someone want to let me outta here?
  1081. "Player.Biker_CallForRescue10"
  1082. {
  1083. "channel" "CHAN_VOICE"
  1084. "volume" "1.00"
  1085. "pitch" "PITCH_NORM"
  1086. "soundlevel" "sndlvl_90dB"
  1087. "wave" "player\survivor\voice\Biker\CallForRescue10.wav"
  1088. }
  1089.  
  1090.  
  1091. //Ah shit I'm stuck! C'mon! I could use a hand out of here!
  1092. "Player.Biker_CallForRescue11"
  1093. {
  1094. "channel" "CHAN_VOICE"
  1095. "volume" "0.95"
  1096. "pitch" "PITCH_NORM"
  1097. "soundlevel" "sndlvl_90dB"
  1098. "wave" "player\survivor\voice\Biker\CallForRescue11.wav"
  1099. }
  1100.  
  1101.  
  1102. //[Grunting] Shit, I'm stuck in here! Someone give me a hand!
  1103. "Player.Biker_CallForRescue12"
  1104. {
  1105. "channel" "CHAN_VOICE"
  1106. "volume" "1.00"
  1107. "pitch" "PITCH_NORM"
  1108. "soundlevel" "sndlvl_90dB"
  1109. "wave" "player\survivor\voice\Biker\CallForRescue12.wav"
  1110. }
  1111.  
  1112.  
  1113. //Goddamn it! I need to get the hell out of here!
  1114. "Player.Biker_CallForRescue13"
  1115. {
  1116. "channel" "CHAN_VOICE"
  1117. "volume" "0.95"
  1118. "pitch" "PITCH_NORM"
  1119. "soundlevel" "sndlvl_90dB"
  1120. "wave" "player\survivor\voice\Biker\CallForRescue13.wav"
  1121. }
  1122.  
  1123.  
  1124. //[Struggling, Grunting, Exertion]
  1125. "Player.Biker_CallForRescue14"
  1126. {
  1127. "channel" "CHAN_VOICE"
  1128. "volume" "0.46"
  1129. "pitch" "PITCH_NORM"
  1130. "soundlevel" "sndlvl_talking"
  1131. "wave" "player\survivor\voice\Biker\CallForRescue14.wav"
  1132. }
  1133.  
  1134.  
  1135. //[Struggling, Grunting, Exertion]
  1136. "Player.Biker_CallForRescue15"
  1137. {
  1138. "channel" "CHAN_VOICE"
  1139. "volume" "0.46"
  1140. "pitch" "PITCH_NORM"
  1141. "soundlevel" "sndlvl_talking"
  1142. "wave" "player\survivor\voice\Biker\CallForRescue15.wav"
  1143. }
  1144.  
  1145.  
  1146. //[Choking]
  1147. "Player.Biker_Choke01"
  1148. {
  1149. "channel" "CHAN_VOICE"
  1150. "volume" "0.58"
  1151. "pitch" "PITCH_NORM"
  1152. "soundlevel" "SNDLVL_85dB"
  1153. "wave" "player\survivor\voice\Biker\Choke01.wav"
  1154. }
  1155.  
  1156.  
  1157. //[Choking]
  1158. "Player.Biker_Choke02"
  1159. {
  1160. "channel" "CHAN_VOICE"
  1161. "volume" "0.66"
  1162. "pitch" "PITCH_NORM"
  1163. "soundlevel" "SNDLVL_85dB"
  1164. "wave" "player\survivor\voice\Biker\Choke02.wav"
  1165. }
  1166.  
  1167.  
  1168. //[Choking]
  1169. "Player.Biker_Choke03"
  1170. {
  1171. "channel" "CHAN_VOICE"
  1172. "volume" "0.53"
  1173. "pitch" "PITCH_NORM"
  1174. "soundlevel" "SNDLVL_85dB"
  1175. "wave" "player\survivor\voice\Biker\Choke03.wav"
  1176. }
  1177.  
  1178.  
  1179. //[Choking]
  1180. "Player.Biker_Choke04"
  1181. {
  1182. "channel" "CHAN_VOICE"
  1183. "volume" "0.53"
  1184. "pitch" "PITCH_NORM"
  1185. "soundlevel" "SNDLVL_85dB"
  1186. "wave" "player\survivor\voice\Biker\Choke04.wav"
  1187. }
  1188.  
  1189.  
  1190. //[Choking]
  1191. "Player.Biker_Choke05"
  1192. {
  1193. "channel" "CHAN_VOICE"
  1194. "volume" "0.60"
  1195. "pitch" "PITCH_NORM"
  1196. "soundlevel" "SNDLVL_85dB"
  1197. "wave" "player\survivor\voice\Biker\Choke05.wav"
  1198. }
  1199.  
  1200.  
  1201. //[Choking]
  1202. "Player.Biker_Choke06"
  1203. {
  1204. "channel" "CHAN_VOICE"
  1205. "volume" "0.59"
  1206. "pitch" "PITCH_NORM"
  1207. "soundlevel" "SNDLVL_85dB"
  1208. "wave" "player\survivor\voice\Biker\Choke06.wav"
  1209. }
  1210.  
  1211.  
  1212. //[Choking]
  1213. "Player.Biker_Choke07"
  1214. {
  1215. "channel" "CHAN_VOICE"
  1216. "volume" "0.51"
  1217. "pitch" "PITCH_NORM"
  1218. "soundlevel" "SNDLVL_85dB"
  1219. "wave" "player\survivor\voice\Biker\Choke07.wav"
  1220. }
  1221.  
  1222.  
  1223. //[Choking]
  1224. "Player.Biker_Choke08"
  1225. {
  1226. "channel" "CHAN_VOICE"
  1227. "volume" "0.59"
  1228. "pitch" "PITCH_NORM"
  1229. "soundlevel" "SNDLVL_85dB"
  1230. "wave" "player\survivor\voice\Biker\Choke08.wav"
  1231. }
  1232.  
  1233.  
  1234. //[Choking]
  1235. "Player.Biker_Choke09"
  1236. {
  1237. "channel" "CHAN_VOICE"
  1238. "volume" "0.60"
  1239. "pitch" "PITCH_NORM"
  1240. "soundlevel" "SNDLVL_85dB"
  1241. "wave" "player\survivor\voice\Biker\Choke09.wav"
  1242. }
  1243.  
  1244.  
  1245. //Lock the damn door.
  1246. "Player.Biker_CloseTheDoor01"
  1247. {
  1248. "channel" "CHAN_VOICE"
  1249. "volume" "0.61"
  1250. "pitch" "PITCH_NORM"
  1251. "soundlevel" "SNDLVL_85dB"
  1252. "wave" "player\survivor\voice\Biker\CloseTheDoor01.wav"
  1253. }
  1254.  
  1255.  
  1256. //Lock the door.
  1257. "Player.Biker_CloseTheDoor02"
  1258. {
  1259. "channel" "CHAN_VOICE"
  1260. "volume" "0.56"
  1261. "pitch" "PITCH_NORM"
  1262. "soundlevel" "SNDLVL_85dB"
  1263. "wave" "player\survivor\voice\Biker\CloseTheDoor02.wav"
  1264. }
  1265.  
  1266.  
  1267. //Lock that door!
  1268. "Player.Biker_CloseTheDoor03"
  1269. {
  1270. "channel" "CHAN_VOICE"
  1271. "volume" "0.64"
  1272. "pitch" "PITCH_NORM"
  1273. "soundlevel" "SNDLVL_85dB"
  1274. "wave" "player\survivor\voice\Biker\CloseTheDoor03.wav"
  1275. }
  1276.  
  1277.  
  1278. //You born in a barn? Lock the goddamn door.
  1279. "Player.Biker_CloseTheDoor04"
  1280. {
  1281. "channel" "CHAN_VOICE"
  1282. "volume" "0.65"
  1283. "pitch" "PITCH_NORM"
  1284. "soundlevel" "SNDLVL_85dB"
  1285. "wave" "player\survivor\voice\Biker\CloseTheDoor04.wav"
  1286. }
  1287.  
  1288.  
  1289. //Lock the door.
  1290. "Player.Biker_CloseTheDoor05"
  1291. {
  1292. "channel" "CHAN_VOICE"
  1293. "volume" "0.700"
  1294. "pitch" "PITCH_NORM"
  1295. "soundlevel" "SNDLVL_85dB"
  1296. "wave" "player\survivor\voice\Biker\CloseTheDoor05.wav"
  1297. }
  1298.  
  1299.  
  1300. //Lock the freakin' door.
  1301. "Player.Biker_CloseTheDoor06"
  1302. {
  1303. "channel" "CHAN_VOICE"
  1304. "volume" "0.53"
  1305. "pitch" "PITCH_NORM"
  1306. "soundlevel" "SNDLVL_85dB"
  1307. "wave" "player\survivor\voice\Biker\CloseTheDoor06.wav"
  1308. }
  1309.  
  1310.  
  1311. //Personally, I'm happy to keep fighting. But YOU ladies might want to lock the door.
  1312. "Player.Biker_CloseTheDoor07"
  1313. {
  1314. "channel" "CHAN_VOICE"
  1315. "volume" "0.82"
  1316. "pitch" "PITCH_NORM"
  1317. "soundlevel" "SNDLVL_85dB"
  1318. "wave" "player\survivor\voice\Biker\CloseTheDoor07.wav"
  1319. }
  1320.  
  1321.  
  1322. //Someone gonna lock that door?
  1323. "Player.Biker_CloseTheDoor08"
  1324. {
  1325. "channel" "CHAN_VOICE"
  1326. "volume" "0.70"
  1327. "pitch" "PITCH_NORM"
  1328. "soundlevel" "SNDLVL_85dB"
  1329. "wave" "player\survivor\voice\Biker\CloseTheDoor08.wav"
  1330. }
  1331.  
  1332.  
  1333. //Get that lock.
  1334. "Player.Biker_CloseTheDoor09"
  1335. {
  1336. "channel" "CHAN_VOICE"
  1337. "volume" "0.73"
  1338. "pitch" "PITCH_NORM"
  1339. "soundlevel" "SNDLVL_85dB"
  1340. "wave" "player\survivor\voice\Biker\CloseTheDoor09.wav"
  1341. }
  1342.  
  1343.  
  1344. //Lock the goddman door.
  1345. "Player.Biker_CloseTheDoor10"
  1346. {
  1347. "channel" "CHAN_VOICE"
  1348. "volume" "0.87"
  1349. "pitch" "PITCH_NORM"
  1350. "soundlevel" "SNDLVL_85dB"
  1351. "wave" "player\survivor\voice\Biker\CloseTheDoor10.wav"
  1352. }
  1353.  
  1354.  
  1355. //Would you lock that sucker?
  1356. "Player.Biker_CloseTheDoor11"
  1357. {
  1358. "channel" "CHAN_VOICE"
  1359. "volume" "0.77"
  1360. "pitch" "PITCH_NORM"
  1361. "soundlevel" "SNDLVL_85dB"
  1362. "wave" "player\survivor\voice\Biker\CloseTheDoor11.wav"
  1363. }
  1364.  
  1365.  
  1366. //Keep 'em out! Lock that door!
  1367. "Player.Biker_CloseTheDoor12"
  1368. {
  1369. "channel" "CHAN_VOICE"
  1370. "volume" "0.85"
  1371. "pitch" "PITCH_NORM"
  1372. "soundlevel" "SNDLVL_85dB"
  1373. "wave" "player\survivor\voice\Biker\CloseTheDoor12.wav"
  1374. }
  1375.  
  1376.  
  1377. //To the left.
  1378. "Player.Biker_ContextModifierCalm01"
  1379. {
  1380. "channel" "CHAN_VOICE"
  1381. "volume" "0.62"
  1382. "pitch" "PITCH_NORM"
  1383. "soundlevel" "SNDLVL_85dB"
  1384. "wave" "player\survivor\voice\Biker\ContextModifierCalm01.wav"
  1385. }
  1386.  
  1387.  
  1388. //To the right.
  1389. "Player.Biker_ContextModifierCalm02"
  1390. {
  1391. "channel" "CHAN_VOICE"
  1392. "volume" "0.62"
  1393. "pitch" "PITCH_NORM"
  1394. "soundlevel" "SNDLVL_85dB"
  1395. "wave" "player\survivor\voice\Biker\ContextModifierCalm02.wav"
  1396. }
  1397.  
  1398.  
  1399. //Up there.
  1400. "Player.Biker_ContextModifierCalm03"
  1401. {
  1402. "channel" "CHAN_VOICE"
  1403. "volume" "0.48"
  1404. "pitch" "PITCH_NORM"
  1405. "soundlevel" "SNDLVL_85dB"
  1406. "wave" "player\survivor\voice\Biker\ContextModifierCalm03.wav"
  1407. }
  1408.  
  1409.  
  1410. //Above us.
  1411. "Player.Biker_ContextModifierCalm04"
  1412. {
  1413. "channel" "CHAN_VOICE"
  1414. "volume" "0.42"
  1415. "pitch" "PITCH_NORM"
  1416. "soundlevel" "SNDLVL_85dB"
  1417. "wave" "player\survivor\voice\Biker\ContextModifierCalm04.wav"
  1418. }
  1419.  
  1420.  
  1421. //Down there.
  1422. "Player.Biker_ContextModifierCalm05"
  1423. {
  1424. "channel" "CHAN_VOICE"
  1425. "volume" "0.52"
  1426. "pitch" "PITCH_NORM"
  1427. "soundlevel" "SNDLVL_85dB"
  1428. "wave" "player\survivor\voice\Biker\ContextModifierCalm05.wav"
  1429. }
  1430.  
  1431.  
  1432. //Below us.
  1433. "Player.Biker_ContextModifierCalm06"
  1434. {
  1435. "channel" "CHAN_VOICE"
  1436. "volume" "0.36"
  1437. "pitch" "PITCH_NORM"
  1438. "soundlevel" "SNDLVL_85dB"
  1439. "wave" "player\survivor\voice\Biker\ContextModifierCalm06.wav"
  1440. }
  1441.  
  1442.  
  1443. //Back there.
  1444. "Player.Biker_ContextModifierCalm07"
  1445. {
  1446. "channel" "CHAN_VOICE"
  1447. "volume" "0.47"
  1448. "pitch" "PITCH_NORM"
  1449. "soundlevel" "SNDLVL_85dB"
  1450. "wave" "player\survivor\voice\Biker\ContextModifierCalm07.wav"
  1451. }
  1452.  
  1453.  
  1454. //Up ahead.
  1455. "Player.Biker_ContextModifierCalm08"
  1456. {
  1457. "channel" "CHAN_VOICE"
  1458. "volume" "0.50"
  1459. "pitch" "PITCH_NORM"
  1460. "soundlevel" "SNDLVL_85dB"
  1461. "wave" "player\survivor\voice\Biker\ContextModifierCalm08.wav"
  1462. }
  1463.  
  1464.  
  1465. //In the window.
  1466. "Player.Biker_ContextModifierCalm09"
  1467. {
  1468. "channel" "CHAN_VOICE"
  1469. "volume" "0.36"
  1470. "pitch" "PITCH_NORM"
  1471. "soundlevel" "SNDLVL_85dB"
  1472. "wave" "player\survivor\voice\Biker\ContextModifierCalm09.wav"
  1473. }
  1474.  
  1475.  
  1476. //Around the corner.
  1477. "Player.Biker_ContextModifierCalm10"
  1478. {
  1479. "channel" "CHAN_VOICE"
  1480. "volume" "0.45"
  1481. "pitch" "PITCH_NORM"
  1482. "soundlevel" "SNDLVL_85dB"
  1483. "wave" "player\survivor\voice\Biker\ContextModifierCalm10.wav"
  1484. }
  1485.  
  1486.  
  1487. //In the doorway.
  1488. "Player.Biker_ContextModifierCalm11"
  1489. {
  1490. "channel" "CHAN_VOICE"
  1491. "volume" "0.44"
  1492. "pitch" "PITCH_NORM"
  1493. "soundlevel" "SNDLVL_85dB"
  1494. "wave" "player\survivor\voice\Biker\ContextModifierCalm11.wav"
  1495. }
  1496.  
  1497.  
  1498. //Behind this wall.
  1499. "Player.Biker_ContextModifierCalm12"
  1500. {
  1501. "channel" "CHAN_VOICE"
  1502. "volume" "0.44"
  1503. "pitch" "PITCH_NORM"
  1504. "soundlevel" "SNDLVL_85dB"
  1505. "wave" "player\survivor\voice\Biker\ContextModifierCalm12.wav"
  1506. }
  1507.  
  1508.  
  1509. //Behind this door.
  1510. "Player.Biker_ContextModifierCalm13"
  1511. {
  1512. "channel" "CHAN_VOICE"
  1513. "volume" "0.47"
  1514. "pitch" "PITCH_NORM"
  1515. "soundlevel" "SNDLVL_85dB"
  1516. "wave" "player\survivor\voice\Biker\ContextModifierCalm13.wav"
  1517. }
  1518.  
  1519.  
  1520. //On the roof.
  1521. "Player.Biker_ContextModifierCalm14"
  1522. {
  1523. "channel" "CHAN_VOICE"
  1524. "volume" "0.50"
  1525. "pitch" "PITCH_NORM"
  1526. "soundlevel" "SNDLVL_85dB"
  1527. "wave" "player\survivor\voice\Biker\ContextModifierCalm14.wav"
  1528. }
  1529.  
  1530.  
  1531. //Behind that.
  1532. "Player.Biker_ContextModifierCalm15"
  1533. {
  1534. "channel" "CHAN_VOICE"
  1535. "volume" "0.48"
  1536. "pitch" "PITCH_NORM"
  1537. "soundlevel" "SNDLVL_85dB"
  1538. "wave" "player\survivor\voice\Biker\ContextModifierCalm15.wav"
  1539. }
  1540.  
  1541.  
  1542. //In this building.
  1543. "Player.Biker_ContextModifierCalm16"
  1544. {
  1545. "channel" "CHAN_VOICE"
  1546. "volume" "0.48"
  1547. "pitch" "PITCH_NORM"
  1548. "soundlevel" "SNDLVL_85dB"
  1549. "wave" "player\survivor\voice\Biker\ContextModifierCalm16.wav"
  1550. }
  1551.  
  1552.  
  1553. //In the trees.
  1554. "Player.Biker_ContextModifierCalm17"
  1555. {
  1556. "channel" "CHAN_VOICE"
  1557. "volume" "0.44"
  1558. "pitch" "PITCH_NORM"
  1559. "soundlevel" "SNDLVL_85dB"
  1560. "wave" "player\survivor\voice\Biker\ContextModifierCalm17.wav"
  1561. }
  1562.  
  1563.  
  1564. //Near the rocks.
  1565. "Player.Biker_ContextModifierCalm18"
  1566. {
  1567. "channel" "CHAN_VOICE"
  1568. "volume" "0.48"
  1569. "pitch" "PITCH_NORM"
  1570. "soundlevel" "SNDLVL_85dB"
  1571. "wave" "player\survivor\voice\Biker\ContextModifierCalm18.wav"
  1572. }
  1573.  
  1574.  
  1575. //One of 'em.
  1576. "Player.Biker_ContextModifierCalm19"
  1577. {
  1578. "channel" "CHAN_VOICE"
  1579. "volume" "0.57"
  1580. "pitch" "PITCH_NORM"
  1581. "soundlevel" "SNDLVL_85dB"
  1582. "wave" "player\survivor\voice\Biker\ContextModifierCalm19.wav"
  1583. }
  1584.  
  1585.  
  1586. //Two of em.
  1587. "Player.Biker_ContextModifierCalm20"
  1588. {
  1589. "channel" "CHAN_VOICE"
  1590. "volume" "0.58"
  1591. "pitch" "PITCH_NORM"
  1592. "soundlevel" "SNDLVL_85dB"
  1593. "wave" "player\survivor\voice\Biker\ContextModifierCalm20.wav"
  1594. }
  1595.  
  1596.  
  1597. //Three of 'em.
  1598. "Player.Biker_ContextModifierCalm21"
  1599. {
  1600. "channel" "CHAN_VOICE"
  1601. "volume" "0.60"
  1602. "pitch" "PITCH_NORM"
  1603. "soundlevel" "SNDLVL_85dB"
  1604. "wave" "player\survivor\voice\Biker\ContextModifierCalm21.wav"
  1605. }
  1606.  
  1607.  
  1608. //Four of 'em.
  1609. "Player.Biker_ContextModifierCalm22"
  1610. {
  1611. "channel" "CHAN_VOICE"
  1612. "volume" "0.55"
  1613. "pitch" "PITCH_NORM"
  1614. "soundlevel" "SNDLVL_85dB"
  1615. "wave" "player\survivor\voice\Biker\ContextModifierCalm22.wav"
  1616. }
  1617.  
  1618.  
  1619. //Lots of 'em.
  1620. "Player.Biker_ContextModifierCalm23"
  1621. {
  1622. "channel" "CHAN_VOICE"
  1623. "volume" "0.55"
  1624. "pitch" "PITCH_NORM"
  1625. "soundlevel" "SNDLVL_85dB"
  1626. "wave" "player\survivor\voice\Biker\ContextModifierCalm23.wav"
  1627. }
  1628.  
  1629.  
  1630. //A couple of 'em.
  1631. "Player.Biker_ContextModifierCalm24"
  1632. {
  1633. "channel" "CHAN_VOICE"
  1634. "volume" "0.44"
  1635. "pitch" "PITCH_NORM"
  1636. "soundlevel" "SNDLVL_85dB"
  1637. "wave" "player\survivor\voice\Biker\ContextModifierCalm24.wav"
  1638. }
  1639.  
  1640.  
  1641. //A few of 'em.
  1642. "Player.Biker_ContextModifierCalm25"
  1643. {
  1644. "channel" "CHAN_VOICE"
  1645. "volume" "0.48"
  1646. "pitch" "PITCH_NORM"
  1647. "soundlevel" "SNDLVL_85dB"
  1648. "wave" "player\survivor\voice\Biker\ContextModifierCalm25.wav"
  1649. }
  1650.  
  1651.  
  1652. //To the left!
  1653. "Player.Biker_ContextModifierLoud01"
  1654. {
  1655. "channel" "CHAN_VOICE"
  1656. "volume" "0.90666"
  1657. "pitch" "PITCH_NORM"
  1658. "soundlevel" "SNDLVL_85dB"
  1659. "wave" "player\survivor\voice\Biker\ContextModifierLoud01.wav"
  1660. }
  1661.  
  1662.  
  1663. //To the right!
  1664. "Player.Biker_ContextModifierLoud02"
  1665. {
  1666. "channel" "CHAN_VOICE"
  1667. "volume" "0.85"
  1668. "pitch" "PITCH_NORM"
  1669. "soundlevel" "SNDLVL_85dB"
  1670. "wave" "player\survivor\voice\Biker\ContextModifierLoud02.wav"
  1671. }
  1672.  
  1673.  
  1674. //Up there!
  1675. "Player.Biker_ContextModifierLoud03"
  1676. {
  1677. "channel" "CHAN_VOICE"
  1678. "volume" "0.90666"
  1679. "pitch" "PITCH_NORM"
  1680. "soundlevel" "SNDLVL_85dB"
  1681. "wave" "player\survivor\voice\Biker\ContextModifierLoud03.wav"
  1682. }
  1683.  
  1684.  
  1685. //Above us!
  1686. "Player.Biker_ContextModifierLoud04"
  1687. {
  1688. "channel" "CHAN_VOICE"
  1689. "volume" "0.90666"
  1690. "pitch" "PITCH_NORM"
  1691. "soundlevel" "SNDLVL_85dB"
  1692. "wave" "player\survivor\voice\Biker\ContextModifierLoud04.wav"
  1693. }
  1694.  
  1695.  
  1696. //Down there!
  1697. "Player.Biker_ContextModifierLoud05"
  1698. {
  1699. "channel" "CHAN_VOICE"
  1700. "volume" "0.90666"
  1701. "pitch" "PITCH_NORM"
  1702. "soundlevel" "SNDLVL_85dB"
  1703. "wave" "player\survivor\voice\Biker\ContextModifierLoud05.wav"
  1704. }
  1705.  
  1706.  
  1707. //Below us!
  1708. "Player.Biker_ContextModifierLoud06"
  1709. {
  1710. "channel" "CHAN_VOICE"
  1711. "volume" "0.90666"
  1712. "pitch" "PITCH_NORM"
  1713. "soundlevel" "SNDLVL_85dB"
  1714. "wave" "player\survivor\voice\Biker\ContextModifierLoud06.wav"
  1715. }
  1716.  
  1717.  
  1718. //Back there!
  1719. "Player.Biker_ContextModifierLoud07"
  1720. {
  1721. "channel" "CHAN_VOICE"
  1722. "volume" "0.90666"
  1723. "pitch" "PITCH_NORM"
  1724. "soundlevel" "SNDLVL_85dB"
  1725. "wave" "player\survivor\voice\Biker\ContextModifierLoud07.wav"
  1726. }
  1727.  
  1728.  
  1729. //Up ahead!
  1730. "Player.Biker_ContextModifierLoud08"
  1731. {
  1732. "channel" "CHAN_VOICE"
  1733. "volume" "0.90666"
  1734. "pitch" "PITCH_NORM"
  1735. "soundlevel" "SNDLVL_85dB"
  1736. "wave" "player\survivor\voice\Biker\ContextModifierLoud08.wav"
  1737. }
  1738.  
  1739.  
  1740. //In the window!
  1741. "Player.Biker_ContextModifierLoud09"
  1742. {
  1743. "channel" "CHAN_VOICE"
  1744. "volume" "0.90666"
  1745. "pitch" "PITCH_NORM"
  1746. "soundlevel" "SNDLVL_85dB"
  1747. "wave" "player\survivor\voice\Biker\ContextModifierLoud09.wav"
  1748. }
  1749.  
  1750.  
  1751. //Around the corner!
  1752. "Player.Biker_ContextModifierLoud10"
  1753. {
  1754. "channel" "CHAN_VOICE"
  1755. "volume" "0.90666"
  1756. "pitch" "PITCH_NORM"
  1757. "soundlevel" "SNDLVL_85dB"
  1758. "wave" "player\survivor\voice\Biker\ContextModifierLoud10.wav"
  1759. }
  1760.  
  1761.  
  1762. //In the doorway!
  1763. "Player.Biker_ContextModifierLoud11"
  1764. {
  1765. "channel" "CHAN_VOICE"
  1766. "volume" "0.90666"
  1767. "pitch" "PITCH_NORM"
  1768. "soundlevel" "SNDLVL_85dB"
  1769. "wave" "player\survivor\voice\Biker\ContextModifierLoud11.wav"
  1770. }
  1771.  
  1772.  
  1773. //Behind this wall!
  1774. "Player.Biker_ContextModifierLoud12"
  1775. {
  1776. "channel" "CHAN_VOICE"
  1777. "volume" "0.90666"
  1778. "pitch" "PITCH_NORM"
  1779. "soundlevel" "SNDLVL_85dB"
  1780. "wave" "player\survivor\voice\Biker\ContextModifierLoud12.wav"
  1781. }
  1782.  
  1783.  
  1784. //Behind this door!
  1785. "Player.Biker_ContextModifierLoud13"
  1786. {
  1787. "channel" "CHAN_VOICE"
  1788. "volume" "0.90666"
  1789. "pitch" "PITCH_NORM"
  1790. "soundlevel" "SNDLVL_85dB"
  1791. "wave" "player\survivor\voice\Biker\ContextModifierLoud13.wav"
  1792. }
  1793.  
  1794.  
  1795. //On the roof!
  1796. "Player.Biker_ContextModifierLoud14"
  1797. {
  1798. "channel" "CHAN_VOICE"
  1799. "volume" "0.90666"
  1800. "pitch" "PITCH_NORM"
  1801. "soundlevel" "SNDLVL_85dB"
  1802. "wave" "player\survivor\voice\Biker\ContextModifierLoud14.wav"
  1803. }
  1804.  
  1805.  
  1806. //Behind that!
  1807. "Player.Biker_ContextModifierLoud15"
  1808. {
  1809. "channel" "CHAN_VOICE"
  1810. "volume" "0.90666"
  1811. "pitch" "PITCH_NORM"
  1812. "soundlevel" "SNDLVL_85dB"
  1813. "wave" "player\survivor\voice\Biker\ContextModifierLoud15.wav"
  1814. }
  1815.  
  1816.  
  1817. //In this building!
  1818. "Player.Biker_ContextModifierLoud16"
  1819. {
  1820. "channel" "CHAN_VOICE"
  1821. "volume" "0.90666"
  1822. "pitch" "PITCH_NORM"
  1823. "soundlevel" "SNDLVL_85dB"
  1824. "wave" "player\survivor\voice\Biker\ContextModifierLoud16.wav"
  1825. }
  1826.  
  1827.  
  1828. //In the trees!
  1829. "Player.Biker_ContextModifierLoud17"
  1830. {
  1831. "channel" "CHAN_VOICE"
  1832. "volume" "0.90666"
  1833. "pitch" "PITCH_NORM"
  1834. "soundlevel" "SNDLVL_85dB"
  1835. "wave" "player\survivor\voice\Biker\ContextModifierLoud17.wav"
  1836. }
  1837.  
  1838.  
  1839. //Near the rocks!
  1840. "Player.Biker_ContextModifierLoud18"
  1841. {
  1842. "channel" "CHAN_VOICE"
  1843. "volume" "0.90666"
  1844. "pitch" "PITCH_NORM"
  1845. "soundlevel" "SNDLVL_85dB"
  1846. "wave" "player\survivor\voice\Biker\ContextModifierLoud18.wav"
  1847. }
  1848.  
  1849.  
  1850. //One of 'em!
  1851. "Player.Biker_ContextModifierLoud19"
  1852. {
  1853. "channel" "CHAN_VOICE"
  1854. "volume" "0.90666"
  1855. "pitch" "PITCH_NORM"
  1856. "soundlevel" "SNDLVL_85dB"
  1857. "wave" "player\survivor\voice\Biker\ContextModifierLoud19.wav"
  1858. }
  1859.  
  1860.  
  1861. //Two of em!
  1862. "Player.Biker_ContextModifierLoud20"
  1863. {
  1864. "channel" "CHAN_VOICE"
  1865. "volume" "0.90666"
  1866. "pitch" "PITCH_NORM"
  1867. "soundlevel" "SNDLVL_85dB"
  1868. "wave" "player\survivor\voice\Biker\ContextModifierLoud20.wav"
  1869. }
  1870.  
  1871.  
  1872. //Three of 'em!
  1873. "Player.Biker_ContextModifierLoud21"
  1874. {
  1875. "channel" "CHAN_VOICE"
  1876. "volume" "0.90666"
  1877. "pitch" "PITCH_NORM"
  1878. "soundlevel" "SNDLVL_85dB"
  1879. "wave" "player\survivor\voice\Biker\ContextModifierLoud21.wav"
  1880. }
  1881.  
  1882.  
  1883. //Four of 'em!
  1884. "Player.Biker_ContextModifierLoud22"
  1885. {
  1886. "channel" "CHAN_VOICE"
  1887. "volume" "0.90666"
  1888. "pitch" "PITCH_NORM"
  1889. "soundlevel" "SNDLVL_85dB"
  1890. "wave" "player\survivor\voice\Biker\ContextModifierLoud22.wav"
  1891. }
  1892.  
  1893.  
  1894. //Lots of 'em!
  1895. "Player.Biker_ContextModifierLoud23"
  1896. {
  1897. "channel" "CHAN_VOICE"
  1898. "volume" "0.90666"
  1899. "pitch" "PITCH_NORM"
  1900. "soundlevel" "SNDLVL_85dB"
  1901. "wave" "player\survivor\voice\Biker\ContextModifierLoud23.wav"
  1902. }
  1903.  
  1904.  
  1905. //A couple of 'em!
  1906. "Player.Biker_ContextModifierLoud24"
  1907. {
  1908. "channel" "CHAN_VOICE"
  1909. "volume" "0.90666"
  1910. "pitch" "PITCH_NORM"
  1911. "soundlevel" "SNDLVL_85dB"
  1912. "wave" "player\survivor\voice\Biker\ContextModifierLoud24.wav"
  1913. }
  1914.  
  1915.  
  1916. //A few of 'em!
  1917. "Player.Biker_ContextModifierLoud25"
  1918. {
  1919. "channel" "CHAN_VOICE"
  1920. "volume" "0.90666"
  1921. "pitch" "PITCH_NORM"
  1922. "soundlevel" "SNDLVL_85dB"
  1923. "wave" "player\survivor\voice\Biker\ContextModifierLoud25.wav"
  1924. }
  1925.  
  1926.  
  1927. //[Coughing from smoke]
  1928. "Player.Biker_Cough01"
  1929. {
  1930. "channel" "CHAN_VOICE"
  1931. "volume" "0.68"
  1932. "pitch" "PITCH_NORM"
  1933. "soundlevel" "SNDLVL_85dB"
  1934. "wave" "player\survivor\voice\Biker\Cough01.wav"
  1935. }
  1936.  
  1937.  
  1938. //[Coughing from smoke]
  1939. "Player.Biker_Cough02"
  1940. {
  1941. "channel" "CHAN_VOICE"
  1942. "volume" "0.68"
  1943. "pitch" "PITCH_NORM"
  1944. "soundlevel" "SNDLVL_85dB"
  1945. "wave" "player\survivor\voice\Biker\Cough02.wav"
  1946. }
  1947.  
  1948.  
  1949. //[Coughing from smoke]
  1950. "Player.Biker_Cough03"
  1951. {
  1952. "channel" "CHAN_VOICE"
  1953. "volume" "0.53"
  1954. "pitch" "PITCH_NORM"
  1955. "soundlevel" "SNDLVL_85dB"
  1956. "wave" "player\survivor\voice\Biker\Cough03.wav"
  1957. }
  1958.  
  1959.  
  1960. //[Coughing from smoke]
  1961. "Player.Biker_Cough04"
  1962. {
  1963. "channel" "CHAN_VOICE"
  1964. "volume" "0.59"
  1965. "pitch" "PITCH_NORM"
  1966. "soundlevel" "SNDLVL_85dB"
  1967. "wave" "player\survivor\voice\Biker\Cough04.wav"
  1968. }
  1969.  
  1970.  
  1971. //[Coughing from smoke]
  1972. "Player.Biker_Cough05"
  1973. {
  1974. "channel" "CHAN_VOICE"
  1975. "volume" "0.68"
  1976. "pitch" "PITCH_NORM"
  1977. "soundlevel" "SNDLVL_85dB"
  1978. "wave" "player\survivor\voice\Biker\Cough05.wav"
  1979. }
  1980.  
  1981.  
  1982. //[Coughing from smoke]
  1983. "Player.Biker_Cough06"
  1984. {
  1985. "channel" "CHAN_VOICE"
  1986. "volume" "0.70"
  1987. "pitch" "PITCH_NORM"
  1988. "soundlevel" "SNDLVL_85dB"
  1989. "wave" "player\survivor\voice\Biker\Cough06.wav"
  1990. }
  1991.  
  1992.  
  1993. //[Coughing from smoke]
  1994. "Player.Biker_Cough07"
  1995. {
  1996. "channel" "CHAN_VOICE"
  1997. "volume" "0.60"
  1998. "pitch" "PITCH_NORM"
  1999. "soundlevel" "SNDLVL_85dB"
  2000. "wave" "player\survivor\voice\Biker\Cough07.wav"
  2001. }
  2002.  
  2003.  
  2004. //Cover me!
  2005. "Player.Biker_CoverMe01"
  2006. {
  2007. "channel" "CHAN_VOICE"
  2008. "volume" "0.60"
  2009. "pitch" "PITCH_NORM"
  2010. "soundlevel" "SNDLVL_85dB"
  2011. "wave" "player\survivor\voice\Biker\CoverMe01.wav"
  2012. }
  2013.  
  2014.  
  2015. //Get my back.
  2016. "Player.Biker_CoverMe02"
  2017. {
  2018. "channel" "CHAN_VOICE"
  2019. "volume" "0.63"
  2020. "pitch" "PITCH_NORM"
  2021. "soundlevel" "SNDLVL_85dB"
  2022. "wave" "player\survivor\voice\Biker\CoverMe02.wav"
  2023. }
  2024.  
  2025.  
  2026. //Watch my back
  2027. "Player.Biker_CoverMe03"
  2028. {
  2029. "channel" "CHAN_VOICE"
  2030. "volume" "0.55"
  2031. "pitch" "PITCH_NORM"
  2032. "soundlevel" "SNDLVL_85dB"
  2033. "wave" "player\survivor\voice\Biker\CoverMe03.wav"
  2034. }
  2035.  
  2036.  
  2037. //Cover me!
  2038. "Player.Biker_CoverMe04"
  2039. {
  2040. "channel" "CHAN_VOICE"
  2041. "volume" "0.46"
  2042. "pitch" "PITCH_NORM"
  2043. "soundlevel" "SNDLVL_85dB"
  2044. "wave" "player\survivor\voice\Biker\CoverMe04.wav"
  2045. }
  2046.  
  2047.  
  2048. //Get my back.
  2049. "Player.Biker_CoverMe05"
  2050. {
  2051. "channel" "CHAN_VOICE"
  2052. "volume" "0.43"
  2053. "pitch" "PITCH_NORM"
  2054. "soundlevel" "SNDLVL_85dB"
  2055. "wave" "player\survivor\voice\Biker\CoverMe05.wav"
  2056. }
  2057.  
  2058.  
  2059. //Watch my back
  2060. "Player.Biker_CoverMe06"
  2061. {
  2062. "channel" "CHAN_VOICE"
  2063. "volume" "0.51"
  2064. "pitch" "PITCH_NORM"
  2065. "soundlevel" "SNDLVL_85dB"
  2066. "wave" "player\survivor\voice\Biker\CoverMe06.wav"
  2067. }
  2068.  
  2069.  
  2070. //Watch my back, bro.
  2071. "Player.Biker_CoverMe07"
  2072. {
  2073. "channel" "CHAN_VOICE"
  2074. "volume" "0.45"
  2075. "pitch" "PITCH_NORM"
  2076. "soundlevel" "SNDLVL_85dB"
  2077. "wave" "player\survivor\voice\Biker\CoverMe07.wav"
  2078. }
  2079.  
  2080.  
  2081. //Watch my back! But don't stare at my ass.
  2082. "Player.Biker_CoverMe08"
  2083. {
  2084. "channel" "CHAN_VOICE"
  2085. "volume" "0.81"
  2086. "pitch" "PITCH_NORM"
  2087. "soundlevel" "SNDLVL_85dB"
  2088. "wave" "player\survivor\voice\Biker\CoverMe08.wav"
  2089. }
  2090.  
  2091.  
  2092. //Watch my back! But don't stare at my ass.
  2093. "Player.Biker_CoverMe09"
  2094. {
  2095. "channel" "CHAN_VOICE"
  2096. "volume" "0.85"
  2097. "pitch" "PITCH_NORM"
  2098. "soundlevel" "SNDLVL_85dB"
  2099. "wave" "player\survivor\voice\Biker\CoverMe09.wav"
  2100. }
  2101.  
  2102.  
  2103. //Cover my ass.
  2104. "npc.Biker_CoverMe10"
  2105. {
  2106. "channel" "CHAN_VOICE"
  2107. "volume" "0.75"
  2108. "pitch" "PITCH_NORM"
  2109. "soundlevel" "sndlvl_talking"
  2110. "wave" "player\survivor\voice\Biker\CoverMe10.wav"
  2111. }
  2112.  
  2113.  
  2114. //Healing, cover me.
  2115. "npc.Biker_CoverMe11"
  2116. {
  2117. "channel" "CHAN_VOICE"
  2118. "volume" "0.77"
  2119. "pitch" "PITCH_NORM"
  2120. "soundlevel" "sndlvl_90dB"
  2121. "wave" "player\survivor\voice\Biker\CoverMe11.wav"
  2122. }
  2123.  
  2124.  
  2125. //Wait up, I'm healing.
  2126. "npc.Biker_CoverMe12"
  2127. {
  2128. "channel" "CHAN_VOICE"
  2129. "volume" "0.78"
  2130. "pitch" "PITCH_NORM"
  2131. "soundlevel" "sndlvl_90dB"
  2132. "wave" "player\survivor\voice\Biker\CoverMe12.wav"
  2133. }
  2134.  
  2135.  
  2136. //Hold on, gotta heal.
  2137. "npc.Biker_CoverMe13"
  2138. {
  2139. "channel" "CHAN_VOICE"
  2140. "volume" "0.84"
  2141. "pitch" "PITCH_NORM"
  2142. "soundlevel" "sndlvl_90dB"
  2143. "wave" "player\survivor\voice\Biker\CoverMe13.wav"
  2144. }
  2145.  
  2146.  
  2147. //I'm healing.
  2148. "npc.Biker_CoverMe14"
  2149. {
  2150. "channel" "CHAN_VOICE"
  2151. "volume" "0.90"
  2152. "pitch" "PITCH_NORM"
  2153. "soundlevel" "sndlvl_90dB"
  2154. "wave" "player\survivor\voice\Biker\CoverMe14.wav"
  2155. }
  2156.  
  2157.  
  2158. //[Death rattle]
  2159. "Player.Biker_DeathScream01"
  2160. {
  2161. "channel" "CHAN_VOICE"
  2162. "volume" "0.48"
  2163. "pitch" "PITCH_NORM"
  2164. "soundlevel" "SNDLVL_85dB"
  2165. "wave" "player\survivor\voice\Biker\DeathScream01.wav"
  2166. }
  2167.  
  2168.  
  2169. //[Death rattle]
  2170. "Player.Biker_DeathScream02"
  2171. {
  2172. "channel" "CHAN_VOICE"
  2173. "volume" "0.43"
  2174. "pitch" "PITCH_NORM"
  2175. "soundlevel" "SNDLVL_85dB"
  2176. "wave" "player\survivor\voice\Biker\DeathScream02.wav"
  2177. }
  2178.  
  2179.  
  2180. //[Death rattle]
  2181. "Player.Biker_DeathScream03"
  2182. {
  2183. "channel" "CHAN_VOICE"
  2184. "volume" "0.42"
  2185. "pitch" "PITCH_NORM"
  2186. "soundlevel" "SNDLVL_85dB"
  2187. "wave" "player\survivor\voice\Biker\DeathScream03.wav"
  2188. }
  2189.  
  2190.  
  2191. //[Death rattle]
  2192. "Player.Biker_DeathScream04"
  2193. {
  2194. "channel" "CHAN_VOICE"
  2195. "volume" "0.54"
  2196. "pitch" "PITCH_NORM"
  2197. "soundlevel" "SNDLVL_85dB"
  2198. "wave" "player\survivor\voice\Biker\DeathScream04.wav"
  2199. }
  2200.  
  2201.  
  2202. //[Death rattle] Mama...
  2203. "Player.Biker_DeathScream05"
  2204. {
  2205. "channel" "CHAN_VOICE"
  2206. "volume" "0.43"
  2207. "pitch" "PITCH_NORM"
  2208. "soundlevel" "SNDLVL_85dB"
  2209. "wave" "player\survivor\voice\Biker\DeathScream05.wav"
  2210. }
  2211.  
  2212.  
  2213. //[Short quick death scream]
  2214. "Player.Biker_DeathScream06"
  2215. {
  2216. "channel" "CHAN_VOICE"
  2217. "volume" "0.91"
  2218. "pitch" "PITCH_NORM"
  2219. "soundlevel" "SNDLVL_85dB"
  2220. "wave" "player\survivor\voice\Biker\DeathScream06.wav"
  2221. }
  2222.  
  2223.  
  2224. //[Short quick death scream]
  2225. "Player.Biker_DeathScream07"
  2226. {
  2227. "channel" "CHAN_VOICE"
  2228. "volume" "0.90666"
  2229. "pitch" "PITCH_NORM"
  2230. "soundlevel" "SNDLVL_85dB"
  2231. "wave" "player\survivor\voice\Biker\DeathScream07.wav"
  2232. }
  2233.  
  2234.  
  2235. //[Loud painful death scream]
  2236. "Player.Biker_DeathScream08"
  2237. {
  2238. "channel" "CHAN_VOICE"
  2239. "volume" "1.00"
  2240. "pitch" "PITCH_NORM"
  2241. "soundlevel" "SNDLVL_85dB"
  2242. "wave" "player\survivor\voice\Biker\DeathScream08.wav"
  2243. }
  2244.  
  2245.  
  2246. //[Loud painful death scream]
  2247. "Player.Biker_DeathScream09"
  2248. {
  2249. "channel" "CHAN_VOICE"
  2250. "volume" "1.00"
  2251. "pitch" "PITCH_NORM"
  2252. "soundlevel" "SNDLVL_85dB"
  2253. "wave" "player\survivor\voice\Biker\DeathScream09.wav"
  2254. }
  2255.  
  2256.  
  2257. //[Short quick death scream]
  2258. "Player.Biker_DeathScream10"
  2259. {
  2260. "channel" "CHAN_VOICE"
  2261. "volume" "1.00"
  2262. "pitch" "PITCH_NORM"
  2263. "soundlevel" "SNDLVL_85dB"
  2264. "wave" "player\survivor\voice\Biker\DeathScream10.wav"
  2265. }
  2266.  
  2267.  
  2268. //This door ain't holdin' 'em.
  2269. "npc.Biker_DoorBreaking01"
  2270. {
  2271. "channel" "CHAN_VOICE"
  2272. "volume" "0.86"
  2273. "pitch" "PITCH_NORM"
  2274. "soundlevel" "sndlvl_90dB"
  2275. "wave" "player\survivor\voice\Biker\DoorBreaking01.wav"
  2276. }
  2277.  
  2278.  
  2279. //They're coming through the door!
  2280. "npc.Biker_DoorBreaking02"
  2281. {
  2282. "channel" "CHAN_VOICE"
  2283. "volume" "0.78"
  2284. "pitch" "PITCH_NORM"
  2285. "soundlevel" "sndlvl_90dB"
  2286. "wave" "player\survivor\voice\Biker\DoorBreaking02.wav"
  2287. }
  2288.  
  2289.  
  2290. //Two left. Allright. We can still do this.
  2291. "npc.Biker_DoubleDeathResponse01"
  2292. {
  2293. "channel" "CHAN_VOICE"
  2294. "volume" "0.57"
  2295. "pitch" "PITCH_NORM"
  2296. "soundlevel" "sndlvl_talking"
  2297. "wave" "player\survivor\voice\Biker\DoubleDeathResponse01.wav"
  2298. }
  2299.  
  2300.  
  2301. //Just two of us left. Shit.
  2302. "npc.Biker_DoubleDeathResponse02"
  2303. {
  2304. "channel" "CHAN_VOICE"
  2305. "volume" "0.85"
  2306. "pitch" "PITCH_NORM"
  2307. "soundlevel" "sndlvl_talking"
  2308. "wave" "player\survivor\voice\Biker\DoubleDeathResponse02.wav"
  2309. }
  2310.  
  2311.  
  2312. //You and me gotta find some tougher friends.
  2313. "npc.Biker_DoubleDeathResponse03"
  2314. {
  2315. "channel" "CHAN_VOICE"
  2316. "volume" "0.58"
  2317. "pitch" "PITCH_NORM"
  2318. "soundlevel" "sndlvl_talking"
  2319. "wave" "player\survivor\voice\Biker\DoubleDeathResponse03.wav"
  2320. }
  2321.  
  2322.  
  2323. //This shit ain't funny
  2324. "npc.Biker_DoubleDeathResponse04"
  2325. {
  2326. "channel" "CHAN_VOICE"
  2327. "volume" "0.46"
  2328. "pitch" "PITCH_NORM"
  2329. "soundlevel" "sndlvl_talking"
  2330. "wave" "player\survivor\voice\Biker\DoubleDeathResponse04.wav"
  2331. }
  2332.  
  2333.  
  2334. //Down in front!
  2335. "npc.Biker_DowninFront01"
  2336. {
  2337. "channel" "CHAN_VOICE"
  2338. "volume" "1"
  2339. "pitch" "PITCH_NORM"
  2340. "soundlevel" "sndlvl_90dB"
  2341. "wave" "player\survivor\voice\Biker\DowninFront01.wav"
  2342. }
  2343.  
  2344.  
  2345. //Duck!
  2346. "npc.Biker_DowninFront02"
  2347. {
  2348. "channel" "CHAN_VOICE"
  2349. "volume" "0.99"
  2350. "pitch" "PITCH_NORM"
  2351. "soundlevel" "sndlvl_90dB"
  2352. "wave" "player\survivor\voice\Biker\DowninFront02.wav"
  2353. }
  2354.  
  2355.  
  2356. //Get down!
  2357. "npc.Biker_DowninFront03"
  2358. {
  2359. "channel" "CHAN_VOICE"
  2360. "volume" "0.95"
  2361. "pitch" "PITCH_NORM"
  2362. "soundlevel" "sndlvl_90dB"
  2363. "wave" "player\survivor\voice\Biker\DowninFront03.wav"
  2364. }
  2365.  
  2366.  
  2367. //I need help NOW!
  2368. "npc.Biker_Dying01"
  2369. {
  2370. "channel" "CHAN_VOICE"
  2371. "volume" "1"
  2372. "pitch" "PITCH_NORM"
  2373. "soundlevel" "sndlvl_90dB"
  2374. "wave" "player\survivor\voice\Biker\Dying01.wav"
  2375. }
  2376.  
  2377.  
  2378. //This is it, I need help now!
  2379. "npc.Biker_Dying02"
  2380. {
  2381. "channel" "CHAN_VOICE"
  2382. "volume" "1"
  2383. "pitch" "PITCH_NORM"
  2384. "soundlevel" "sndlvl_90dB"
  2385. "wave" "player\survivor\voice\Biker\Dying02.wav"
  2386. }
  2387.  
  2388.  
  2389. //GET MOVING!
  2390. "Player.Biker_EmphaticGo01"
  2391. {
  2392. "channel" "CHAN_VOICE"
  2393. "volume" "0.94"
  2394. "pitch" "PITCH_NORM"
  2395. "soundlevel" "SNDLVL_85dB"
  2396. "wave" "player\survivor\voice\Biker\EmphaticGo01.wav"
  2397. }
  2398.  
  2399.  
  2400. //MOVE!
  2401. "Player.Biker_EmphaticGo02"
  2402. {
  2403. "channel" "CHAN_VOICE"
  2404. "volume" "0.90666"
  2405. "pitch" "PITCH_NORM"
  2406. "soundlevel" "SNDLVL_85dB"
  2407. "wave" "player\survivor\voice\Biker\EmphaticGo02.wav"
  2408. }
  2409.  
  2410.  
  2411. //Go go go!
  2412. "Player.Biker_EmphaticGo03"
  2413. {
  2414. "channel" "CHAN_VOICE"
  2415. "volume" "0.92"
  2416. "pitch" "PITCH_NORM"
  2417. "soundlevel" "SNDLVL_65dB"
  2418. "wave" "player\survivor\voice\Biker\EmphaticGo03.wav"
  2419. }
  2420.  
  2421.  
  2422. //GO!
  2423. "Player.Biker_EmphaticGo04"
  2424. {
  2425. "channel" "CHAN_VOICE"
  2426. "volume" "0.90666"
  2427. "pitch" "PITCH_NORM"
  2428. "soundlevel" "SNDLVL_85dB"
  2429. "wave" "player\survivor\voice\Biker\EmphaticGo04.wav"
  2430. }
  2431.  
  2432.  
  2433. //Get your rear in gear!
  2434. "Player.Biker_EmphaticGo05"
  2435. {
  2436. "channel" "CHAN_VOICE"
  2437. "volume" "0.90666"
  2438. "pitch" "PITCH_NORM"
  2439. "soundlevel" "SNDLVL_85dB"
  2440. "wave" "player\survivor\voice\Biker\EmphaticGo05.wav"
  2441. }
  2442.  
  2443.  
  2444. //Get your rear in gear!
  2445. "Player.Biker_EmphaticGo06"
  2446. {
  2447. "channel" "CHAN_VOICE"
  2448. "volume" "0.90666"
  2449. "pitch" "PITCH_NORM"
  2450. "soundlevel" "SNDLVL_85dB"
  2451. "wave" "player\survivor\voice\Biker\EmphaticGo06.wav"
  2452. }
  2453.  
  2454.  
  2455. //Don't stop - go!
  2456. "npc.Biker_EmphaticGoQuiet01"
  2457. {
  2458. "channel" "CHAN_VOICE"
  2459. "volume" "0.31"
  2460. "pitch" "PITCH_NORM"
  2461. "soundlevel" "sndlvl_talking"
  2462. "wave" "player\survivor\voice\Biker\EmphaticGoQuiet01.wav"
  2463. }
  2464.  
  2465.  
  2466. //Go, go, go!
  2467. "npc.Biker_EmphaticGoQuiet02"
  2468. {
  2469. "channel" "CHAN_VOICE"
  2470. "volume" "0.36"
  2471. "pitch" "PITCH_NORM"
  2472. "soundlevel" "sndlvl_talking"
  2473. "wave" "player\survivor\voice\Biker\EmphaticGoQuiet02.wav"
  2474. }
  2475.  
  2476.  
  2477. //Keep moving!
  2478. "npc.Biker_EmphaticGoQuiet03"
  2479. {
  2480. "channel" "CHAN_VOICE"
  2481. "volume" "0.32"
  2482. "pitch" "PITCH_NORM"
  2483. "soundlevel" "sndlvl_talking"
  2484. "wave" "player\survivor\voice\Biker\EmphaticGoQuiet03.wav"
  2485. }
  2486.  
  2487.  
  2488. //No freakin' way.
  2489. "Player.Biker_EmphaticNo01"
  2490. {
  2491. "channel" "CHAN_VOICE"
  2492. "volume" "0.57"
  2493. "pitch" "PITCH_NORM"
  2494. "soundlevel" "SNDLVL_85dB"
  2495. "wave" "player\survivor\voice\Biker\EmphaticNo01.wav"
  2496. }
  2497.  
  2498.  
  2499. //Get the hell outta here.
  2500. "Player.Biker_EmphaticNo02"
  2501. {
  2502. "channel" "CHAN_VOICE"
  2503. "volume" "0.60"
  2504. "pitch" "PITCH_NORM"
  2505. "soundlevel" "SNDLVL_85dB"
  2506. "wave" "player\survivor\voice\Biker\EmphaticNo02.wav"
  2507. }
  2508.  
  2509.  
  2510. //No way.
  2511. "Player.Biker_EmphaticNo03"
  2512. {
  2513. "channel" "CHAN_VOICE"
  2514. "volume" "0.64"
  2515. "pitch" "PITCH_NORM"
  2516. "soundlevel" "SNDLVL_85dB"
  2517. "wave" "player\survivor\voice\Biker\EmphaticNo03.wav"
  2518. }
  2519.  
  2520.  
  2521. //Are you out of your mind?
  2522. "Player.Biker_EmphaticNo04"
  2523. {
  2524. "channel" "CHAN_VOICE"
  2525. "volume" "0.60"
  2526. "pitch" "PITCH_NORM"
  2527. "soundlevel" "SNDLVL_85dB"
  2528. "wave" "player\survivor\voice\Biker\EmphaticNo04.wav"
  2529. }
  2530.  
  2531.  
  2532. //That's ah... Hell, that's just silly.
  2533. "Player.Biker_EmphaticNo05"
  2534. {
  2535. "channel" "CHAN_VOICE"
  2536. "volume" "0.54"
  2537. "pitch" "PITCH_NORM"
  2538. "soundlevel" "SNDLVL_85dB"
  2539. "wave" "player\survivor\voice\Biker\EmphaticNo05.wav"
  2540. }
  2541.  
  2542.  
  2543. //No freakin' way.
  2544. "Player.Biker_EmphaticNo06"
  2545. {
  2546. "channel" "CHAN_VOICE"
  2547. "volume" "0.63"
  2548. "pitch" "PITCH_NORM"
  2549. "soundlevel" "SNDLVL_85dB"
  2550. "wave" "player\survivor\voice\Biker\EmphaticNo06.wav"
  2551. }
  2552.  
  2553.  
  2554. //Get the hell outta here.
  2555. "Player.Biker_EmphaticNo07"
  2556. {
  2557. "channel" "CHAN_VOICE"
  2558. "volume" "0.66"
  2559. "pitch" "PITCH_NORM"
  2560. "soundlevel" "SNDLVL_85dB"
  2561. "wave" "player\survivor\voice\Biker\EmphaticNo07.wav"
  2562. }
  2563.  
  2564.  
  2565. //No way.
  2566. "Player.Biker_EmphaticNo08"
  2567. {
  2568. "channel" "CHAN_VOICE"
  2569. "volume" "0.680"
  2570. "pitch" "PITCH_NORM"
  2571. "soundlevel" "SNDLVL_85dB"
  2572. "wave" "player\survivor\voice\Biker\EmphaticNo08.wav"
  2573. }
  2574.  
  2575.  
  2576. //RUN!
  2577. "Player.Biker_EmphaticRun01"
  2578. {
  2579. "channel" "CHAN_VOICE"
  2580. "volume" "1.00"
  2581. "pitch" "PITCH_NORM"
  2582. "soundlevel" "SNDLVL_85dB"
  2583. "wave" "player\survivor\voice\Biker\EmphaticRun01.wav"
  2584. }
  2585.  
  2586.  
  2587. //RUN!
  2588. "Player.Biker_EmphaticRun02"
  2589. {
  2590. "channel" "CHAN_VOICE"
  2591. "volume" "1.00"
  2592. "pitch" "PITCH_NORM"
  2593. "soundlevel" "SNDLVL_85dB"
  2594. "wave" "player\survivor\voice\Biker\EmphaticRun02.wav"
  2595. }
  2596.  
  2597.  
  2598. //HOLY SHIT! Run!
  2599. "Player.Biker_EmphaticRun03"
  2600. {
  2601. "channel" "CHAN_VOICE"
  2602. "volume" "0.90666"
  2603. "pitch" "PITCH_NORM"
  2604. "soundlevel" "SNDLVL_85dB"
  2605. "wave" "player\survivor\voice\Biker\EmphaticRun03.wav"
  2606. }
  2607.  
  2608.  
  2609. //LET'S BEAT IT!
  2610. "Player.Biker_EmphaticRun04"
  2611. {
  2612. "channel" "CHAN_VOICE"
  2613. "volume" "0.90666"
  2614. "pitch" "PITCH_NORM"
  2615. "soundlevel" "SNDLVL_85dB"
  2616. "wave" "player\survivor\voice\Biker\EmphaticRun04.wav"
  2617. }
  2618.  
  2619.  
  2620. //RUN!
  2621. "Player.Biker_EmphaticRun05"
  2622. {
  2623. "channel" "CHAN_VOICE"
  2624. "volume" "1.00"
  2625. "pitch" "PITCH_NORM"
  2626. "soundlevel" "SNDLVL_85dB"
  2627. "wave" "player\survivor\voice\Biker\EmphaticRun05.wav"
  2628. }
  2629.  
  2630.  
  2631. //SHIT! Run!
  2632. "Player.Biker_EmphaticRun06"
  2633. {
  2634. "channel" "CHAN_VOICE"
  2635. "volume" "0.850"
  2636. "pitch" "PITCH_NORM"
  2637. "soundlevel" "SNDLVL_85dB"
  2638. "wave" "player\survivor\voice\Biker\EmphaticRun06.wav"
  2639. }
  2640.  
  2641.  
  2642. //Put it in reverse!
  2643. "Player.Biker_EmphaticRun07"
  2644. {
  2645. "channel" "CHAN_VOICE"
  2646. "volume" "0.850"
  2647. "pitch" "PITCH_NORM"
  2648. "soundlevel" "SNDLVL_85dB"
  2649. "wave" "player\survivor\voice\Biker\EmphaticRun07.wav"
  2650. }
  2651.  
  2652.  
  2653. //Run!
  2654. "npc.Biker_EmphaticRun08"
  2655. {
  2656. "channel" "CHAN_VOICE"
  2657. "volume" "1"
  2658. "pitch" "PITCH_NORM"
  2659. "soundlevel" "sndlvl_90dB"
  2660. "wave" "player\survivor\voice\Biker\EmphaticRun08.wav"
  2661. }
  2662.  
  2663.  
  2664. //Get the lead out!
  2665. "npc.Biker_EmphaticRun09"
  2666. {
  2667. "channel" "CHAN_VOICE"
  2668. "volume" "1"
  2669. "pitch" "PITCH_NORM"
  2670. "soundlevel" "sndlvl_90dB"
  2671. "wave" "player\survivor\voice\Biker\EmphaticRun09.wav"
  2672. }
  2673.  
  2674.  
  2675. //Haul Ass!
  2676. "npc.Biker_EmphaticRun10"
  2677. {
  2678. "channel" "CHAN_VOICE"
  2679. "volume" "1"
  2680. "pitch" "PITCH_NORM"
  2681. "soundlevel" "sndlvl_90dB"
  2682. "wave" "player\survivor\voice\Biker\EmphaticRun10.wav"
  2683. }
  2684.  
  2685.  
  2686. //[Frightened freaked out breathing]
  2687. "Player.Biker_ExertionCritical01"
  2688. {
  2689. "channel" "CHAN_VOICE"
  2690. "volume" "0.29"
  2691. "pitch" "PITCH_NORM"
  2692. "soundlevel" "SNDLVL_85dB"
  2693. "wave" "player\survivor\voice\Biker\ExertionCritical01.wav"
  2694. }
  2695.  
  2696.  
  2697. //[Frightened freaked out breathing]
  2698. "Player.Biker_ExertionCritical02"
  2699. {
  2700. "channel" "CHAN_VOICE"
  2701. "volume" "0.30"
  2702. "pitch" "PITCH_NORM"
  2703. "soundlevel" "SNDLVL_85dB"
  2704. "wave" "player\survivor\voice\Biker\ExertionCritical02.wav"
  2705. }
  2706.  
  2707.  
  2708. //[Frightened freaked out breathing]
  2709. "Player.Biker_ExertionCritical03"
  2710. {
  2711. "channel" "CHAN_VOICE"
  2712. "volume" "0.30"
  2713. "pitch" "PITCH_NORM"
  2714. "soundlevel" "SNDLVL_85dB"
  2715. "wave" "player\survivor\voice\Biker\ExertionCritical03.wav"
  2716. }
  2717.  
  2718.  
  2719. //[heavy breathing - seriously winded]
  2720. "Player.Biker_ExertionMajor01"
  2721. {
  2722. "channel" "CHAN_VOICE"
  2723. "volume" "0.23"
  2724. "pitch" "PITCH_NORM"
  2725. "soundlevel" "SNDLVL_85dB"
  2726. "wave" "player\survivor\voice\Biker\ExertionMajor01.wav"
  2727. }
  2728.  
  2729.  
  2730. //[heavy breathing - seriously winded]
  2731. "Player.Biker_ExertionMajor02"
  2732. {
  2733. "channel" "CHAN_VOICE"
  2734. "volume" "0.28"
  2735. "pitch" "PITCH_NORM"
  2736. "soundlevel" "SNDLVL_85dB"
  2737. "wave" "player\survivor\voice\Biker\ExertionMajor02.wav"
  2738. }
  2739.  
  2740.  
  2741. //[breathing - panting out of breath]
  2742. "Player.Biker_ExertionMinor01"
  2743. {
  2744. "channel" "CHAN_VOICE"
  2745. "volume" "0.23"
  2746. "pitch" "PITCH_NORM"
  2747. "soundlevel" "SNDLVL_85dB"
  2748. "wave" "player\survivor\voice\Biker\ExertionMinor01.wav"
  2749. }
  2750.  
  2751.  
  2752. //[breathing - panting out of breath]
  2753. "Player.Biker_ExertionMinor02"
  2754. {
  2755. "channel" "CHAN_VOICE"
  2756. "volume" "0.19"
  2757. "pitch" "PITCH_NORM"
  2758. "soundlevel" "SNDLVL_85dB"
  2759. "wave" "player\survivor\voice\Biker\ExertionMinor02.wav"
  2760. }
  2761.  
  2762.  
  2763. //[breathing - panting out of breath]
  2764. "Player.Biker_ExertionMinor03"
  2765. {
  2766. "channel" "CHAN_VOICE"
  2767. "volume" "0.19"
  2768. "pitch" "PITCH_NORM"
  2769. "soundlevel" "SNDLVL_85dB"
  2770. "wave" "player\survivor\voice\Biker\ExertionMinor03.wav"
  2771. }
  2772.  
  2773.  
  2774. //[breathing - panting out of breath]
  2775. "Player.Biker_ExertionMinor04"
  2776. {
  2777. "channel" "CHAN_VOICE"
  2778. "volume" "0.24"
  2779. "pitch" "PITCH_NORM"
  2780. "soundlevel" "SNDLVL_85dB"
  2781. "wave" "player\survivor\voice\Biker\ExertionMinor04.wav"
  2782. }
  2783.  
  2784.  
  2785. //[breathing - panting out of breath]
  2786. "Player.Biker_ExertionMinor05"
  2787. {
  2788. "channel" "CHAN_VOICE"
  2789. "volume" "0.22"
  2790. "pitch" "PITCH_NORM"
  2791. "soundlevel" "SNDLVL_85dB"
  2792. "wave" "player\survivor\voice\Biker\ExertionMinor05.wav"
  2793. }
  2794.  
  2795.  
  2796. //[Death scream as you fall]
  2797. "Player.Biker_Fall01"
  2798. {
  2799. "channel" "CHAN_VOICE"
  2800. "volume" "1.00"
  2801. "pitch" "PITCH_NORM"
  2802. "soundlevel" "SNDLVL_85dB"
  2803. "wave" "player\survivor\voice\Biker\Fall01.wav"
  2804. }
  2805.  
  2806.  
  2807. //[Death scream as you fall]
  2808. "Player.Biker_Fall02"
  2809. {
  2810. "channel" "CHAN_VOICE"
  2811. "volume" "1.00"
  2812. "pitch" "PITCH_NORM"
  2813. "soundlevel" "SNDLVL_85dB"
  2814. "wave" "player\survivor\voice\Biker\Fall02.wav"
  2815. }
  2816.  
  2817.  
  2818. //[Death scream as you fall]
  2819. "Player.Biker_Fall03"
  2820. {
  2821. "channel" "CHAN_VOICE"
  2822. "volume" "1.00"
  2823. "pitch" "PITCH_NORM"
  2824. "soundlevel" "SNDLVL_85dB"
  2825. "wave" "player\survivor\voice\Biker\Fall03.wav"
  2826. }
  2827.  
  2828.  
  2829. //oh no
  2830. "Player.Biker_FallShort01"
  2831. {
  2832. "channel" "CHAN_VOICE"
  2833. "volume" "0.76"
  2834. "pitch" "PITCH_NORM"
  2835. "soundlevel" "SNDLVL_85dB"
  2836. "wave" "player\survivor\voice\Biker\FallShort01.wav"
  2837. }
  2838.  
  2839.  
  2840. //Wooaaah
  2841. "Player.Biker_FallShort02"
  2842. {
  2843. "channel" "CHAN_VOICE"
  2844. "volume" "0.75"
  2845. "pitch" "PITCH_NORM"
  2846. "soundlevel" "SNDLVL_85dB"
  2847. "wave" "player\survivor\voice\Biker\FallShort02.wav"
  2848. }
  2849.  
  2850.  
  2851. //Whoahh
  2852. "Player.Biker_FallShort03"
  2853. {
  2854. "channel" "CHAN_VOICE"
  2855. "volume" "0.81"
  2856. "pitch" "PITCH_NORM"
  2857. "soundlevel" "SNDLVL_85dB"
  2858. "wave" "player\survivor\voice\Biker\FallShort03.wav"
  2859. }
  2860.  
  2861.  
  2862. //We're almost there!
  2863. "Player.Biker_FinaleAhead01"
  2864. {
  2865. "channel" "CHAN_VOICE"
  2866. "volume" "0.90666"
  2867. "pitch" "PITCH_NORM"
  2868. "soundlevel" "SNDLVL_85dB"
  2869. "wave" "player\survivor\voice\Biker\FinaleAhead01.wav"
  2870. }
  2871.  
  2872.  
  2873. //We're almost out of here!
  2874. "Player.Biker_FinaleAhead02"
  2875. {
  2876. "channel" "CHAN_VOICE"
  2877. "volume" "0.90666"
  2878. "pitch" "PITCH_NORM"
  2879. "soundlevel" "SNDLVL_85dB"
  2880. "wave" "player\survivor\voice\Biker\FinaleAhead02.wav"
  2881. }
  2882.  
  2883.  
  2884. //Now there's a sight for sore eyes. Looks like we're gonna make it, kids.
  2885. "Player.Biker_FinaleAhead03"
  2886. {
  2887. "channel" "CHAN_VOICE"
  2888. "volume" "0.48"
  2889. "pitch" "PITCH_NORM"
  2890. "soundlevel" "SNDLVL_85dB"
  2891. "wave" "player\survivor\voice\Biker\FinaleAhead03.wav"
  2892. }
  2893.  
  2894.  
  2895. //Hey, we're almost outta this shithole. I told you I'd get you here.
  2896. "Player.Biker_FinaleAhead04"
  2897. {
  2898. "channel" "CHAN_VOICE"
  2899. "volume" "0.72"
  2900. "pitch" "PITCH_NORM"
  2901. "soundlevel" "SNDLVL_85dB"
  2902. "wave" "player\survivor\voice\Biker\FinaleAhead04.wav"
  2903. }
  2904.  
  2905.  
  2906. //Come on, this way.
  2907. "Player.Biker_FollowMe01"
  2908. {
  2909. "channel" "CHAN_VOICE"
  2910. "volume" "0.70"
  2911. "pitch" "PITCH_NORM"
  2912. "soundlevel" "SNDLVL_85dB"
  2913. "wave" "player\survivor\voice\Biker\FollowMe01.wav"
  2914. }
  2915.  
  2916.  
  2917. //Follow me!
  2918. "Player.Biker_FollowMe02"
  2919. {
  2920. "channel" "CHAN_VOICE"
  2921. "volume" "0.69"
  2922. "pitch" "PITCH_NORM"
  2923. "soundlevel" "SNDLVL_85dB"
  2924. "wave" "player\survivor\voice\Biker\FollowMe02.wav"
  2925. }
  2926.  
  2927.  
  2928. //Follow me.
  2929. "Player.Biker_FollowMe03"
  2930. {
  2931. "channel" "CHAN_VOICE"
  2932. "volume" "0.68"
  2933. "pitch" "PITCH_NORM"
  2934. "soundlevel" "SNDLVL_85dB"
  2935. "wave" "player\survivor\voice\Biker\FollowMe03.wav"
  2936. }
  2937.  
  2938.  
  2939. //This way.
  2940. "Player.Biker_FollowMe04"
  2941. {
  2942. "channel" "CHAN_VOICE"
  2943. "volume" "0.750"
  2944. "pitch" "PITCH_NORM"
  2945. "soundlevel" "SNDLVL_85dB"
  2946. "wave" "player\survivor\voice\Biker\FollowMe04.wav"
  2947. }
  2948.  
  2949.  
  2950. //This way.
  2951. "Player.Biker_FollowMe05"
  2952. {
  2953. "channel" "CHAN_VOICE"
  2954. "volume" "0.60"
  2955. "pitch" "PITCH_NORM"
  2956. "soundlevel" "SNDLVL_85dB"
  2957. "wave" "player\survivor\voice\Biker\FollowMe05.wav"
  2958. }
  2959.  
  2960.  
  2961. //I got the lead - follow me.
  2962. "Player.Biker_FollowMe06"
  2963. {
  2964. "channel" "CHAN_VOICE"
  2965. "volume" "0.64"
  2966. "pitch" "PITCH_NORM"
  2967. "soundlevel" "SNDLVL_85dB"
  2968. "wave" "player\survivor\voice\Biker\FollowMe06.wav"
  2969. }
  2970.  
  2971.  
  2972. //I got the lead.
  2973. "Player.Biker_FollowMe07"
  2974. {
  2975. "channel" "CHAN_VOICE"
  2976. "volume" "0.700"
  2977. "pitch" "PITCH_NORM"
  2978. "soundlevel" "SNDLVL_85dB"
  2979. "wave" "player\survivor\voice\Biker\FollowMe07.wav"
  2980. }
  2981.  
  2982.  
  2983. //Well, hell, let's all follow me.
  2984. "Player.Biker_FollowMe08"
  2985. {
  2986. "channel" "CHAN_VOICE"
  2987. "volume" "0.76"
  2988. "pitch" "PITCH_NORM"
  2989. "soundlevel" "SNDLVL_85dB"
  2990. "wave" "player\survivor\voice\Biker\FollowMe08.wav"
  2991. }
  2992.  
  2993.  
  2994. //This way, kids.
  2995. "Player.Biker_FollowMe09"
  2996. {
  2997. "channel" "CHAN_VOICE"
  2998. "volume" "0.66"
  2999. "pitch" "PITCH_NORM"
  3000. "soundlevel" "SNDLVL_85dB"
  3001. "wave" "player\survivor\voice\Biker\FollowMe09.wav"
  3002. }
  3003.  
  3004.  
  3005. //That hurt.
  3006. "Player.Biker_FriendlyFire01"
  3007. {
  3008. "channel" "CHAN_VOICE"
  3009. "volume" "0.74"
  3010. "pitch" "PITCH_NORM"
  3011. "soundlevel" "SNDLVL_85dB"
  3012. "wave" "player\survivor\voice\Biker\FriendlyFire01.wav"
  3013. }
  3014.  
  3015.  
  3016. //Dammit! Will you knock it off!
  3017. "Player.Biker_FriendlyFire02"
  3018. {
  3019. "channel" "CHAN_VOICE"
  3020. "volume" "0.91"
  3021. "pitch" "PITCH_NORM"
  3022. "soundlevel" "SNDLVL_85dB"
  3023. "wave" "player\survivor\voice\Biker\FriendlyFire02.wav"
  3024. }
  3025.  
  3026.  
  3027. //Will you knock it off!
  3028. "Player.Biker_FriendlyFire03"
  3029. {
  3030. "channel" "CHAN_VOICE"
  3031. "volume" "0.77"
  3032. "pitch" "PITCH_NORM"
  3033. "soundlevel" "SNDLVL_85dB"
  3034. "wave" "player\survivor\voice\Biker\FriendlyFire03.wav"
  3035. }
  3036.  
  3037.  
  3038. //Do I look like a target?
  3039. "Player.Biker_FriendlyFire04"
  3040. {
  3041. "channel" "CHAN_VOICE"
  3042. "volume" "0.53"
  3043. "pitch" "PITCH_NORM"
  3044. "soundlevel" "SNDLVL_85dB"
  3045. "wave" "player\survivor\voice\Biker\FriendlyFire04.wav"
  3046. }
  3047.  
  3048.  
  3049. //You know I would appreciate it, IF YOU'D STOP SHOOTING ME.
  3050. "Player.Biker_FriendlyFire05"
  3051. {
  3052. "channel" "CHAN_VOICE"
  3053. "volume" "0.61"
  3054. "pitch" "PITCH_NORM"
  3055. "soundlevel" "SNDLVL_85dB"
  3056. "wave" "player\survivor\voice\Biker\FriendlyFire05.wav"
  3057. }
  3058.  
  3059.  
  3060. //Watch where the hell you're shooting.
  3061. "Player.Biker_FriendlyFire06"
  3062. {
  3063. "channel" "CHAN_VOICE"
  3064. "volume" "0.90666"
  3065. "pitch" "PITCH_NORM"
  3066. "soundlevel" "SNDLVL_85dB"
  3067. "wave" "player\survivor\voice\Biker\FriendlyFire06.wav"
  3068. }
  3069.  
  3070.  
  3071. //Watch where you're shooting!
  3072. "Player.Biker_FriendlyFire07"
  3073. {
  3074. "channel" "CHAN_VOICE"
  3075. "volume" "0.90666"
  3076. "pitch" "PITCH_NORM"
  3077. "soundlevel" "SNDLVL_85dB"
  3078. "wave" "player\survivor\voice\Biker\FriendlyFire07.wav"
  3079. }
  3080.  
  3081.  
  3082. //Stop. Shooting. Me.
  3083. "Player.Biker_FriendlyFire08"
  3084. {
  3085. "channel" "CHAN_VOICE"
  3086. "volume" "0.88"
  3087. "pitch" "PITCH_NORM"
  3088. "soundlevel" "SNDLVL_85dB"
  3089. "wave" "player\survivor\voice\Biker\FriendlyFire08.wav"
  3090. }
  3091.  
  3092.  
  3093. //Hey! Stop. Shooting. Me.
  3094. "Player.Biker_FriendlyFire09"
  3095. {
  3096. "channel" "CHAN_VOICE"
  3097. "volume" "0.62"
  3098. "pitch" "PITCH_NORM"
  3099. "soundlevel" "SNDLVL_85dB"
  3100. "wave" "player\survivor\voice\Biker\FriendlyFire09.wav"
  3101. }
  3102.  
  3103.  
  3104. //Watch where you're shooting!
  3105. "Player.Biker_FriendlyFire10"
  3106. {
  3107. "channel" "CHAN_VOICE"
  3108. "volume" "0.73"
  3109. "pitch" "PITCH_NORM"
  3110. "soundlevel" "SNDLVL_85dB"
  3111. "wave" "player\survivor\voice\Biker\FriendlyFire10.wav"
  3112. }
  3113.  
  3114.  
  3115. //Don't shoot me!
  3116. "Player.Biker_FriendlyFire11"
  3117. {
  3118. "channel" "CHAN_VOICE"
  3119. "volume" "0.73"
  3120. "pitch" "PITCH_NORM"
  3121. "soundlevel" "SNDLVL_85dB"
  3122. "wave" "player\survivor\voice\Biker\FriendlyFire11.wav"
  3123. }
  3124.  
  3125.  
  3126. //Watch where you point that thing
  3127. "Player.Biker_FriendlyFire12"
  3128. {
  3129. "channel" "CHAN_VOICE"
  3130. "volume" "0.78"
  3131. "pitch" "PITCH_NORM"
  3132. "soundlevel" "SNDLVL_85dB"
  3133. "wave" "player\survivor\voice\Biker\FriendlyFire12.wav"
  3134. }
  3135.  
  3136.  
  3137. //Dammit! Watch where you're shooting!
  3138. "Player.Biker_FriendlyFire13"
  3139. {
  3140. "channel" "CHAN_VOICE"
  3141. "volume" "0.850"
  3142. "pitch" "PITCH_NORM"
  3143. "soundlevel" "SNDLVL_85dB"
  3144. "wave" "player\survivor\voice\Biker\FriendlyFire13.wav"
  3145. }
  3146.  
  3147.  
  3148. //Don't shoot me!
  3149. "Player.Biker_FriendlyFire14"
  3150. {
  3151. "channel" "CHAN_VOICE"
  3152. "volume" "0.76"
  3153. "pitch" "PITCH_NORM"
  3154. "soundlevel" "SNDLVL_85dB"
  3155. "wave" "player\survivor\voice\Biker\FriendlyFire14.wav"
  3156. }
  3157.  
  3158.  
  3159. //Monsters all over the damn place, and you gotta shoot me.
  3160. "Player.Biker_FriendlyFire15"
  3161. {
  3162. "channel" "CHAN_VOICE"
  3163. "volume" "0.73"
  3164. "pitch" "PITCH_NORM"
  3165. "soundlevel" "SNDLVL_85dB"
  3166. "wave" "player\survivor\voice\Biker\FriendlyFire15.wav"
  3167. }
  3168.  
  3169.  
  3170. //Quit freaking shooting me!
  3171. "Player.Biker_FriendlyFire16"
  3172. {
  3173. "channel" "CHAN_VOICE"
  3174. "volume" "0.77"
  3175. "pitch" "PITCH_NORM"
  3176. "soundlevel" "SNDLVL_85dB"
  3177. "wave" "player\survivor\voice\Biker\FriendlyFire16.wav"
  3178. }
  3179.  
  3180.  
  3181. //What the hell, whose side are you on?
  3182. "Player.Biker_FriendlyFire17"
  3183. {
  3184. "channel" "CHAN_VOICE"
  3185. "volume" "0.90666"
  3186. "pitch" "PITCH_NORM"
  3187. "soundlevel" "SNDLVL_85dB"
  3188. "wave" "player\survivor\voice\Biker\FriendlyFire17.wav"
  3189. }
  3190.  
  3191.  
  3192. //Shoot me again, I'm gonna kick your ass.
  3193. "Player.Biker_FriendlyFire18"
  3194. {
  3195. "channel" "CHAN_VOICE"
  3196. "volume" "0.77"
  3197. "pitch" "PITCH_NORM"
  3198. "soundlevel" "SNDLVL_85dB"
  3199. "wave" "player\survivor\voice\Biker\FriendlyFire18.wav"
  3200. }
  3201.  
  3202.  
  3203. //Do that again, and you're gonna be firing that thing outta your ass.
  3204. "Player.Biker_FriendlyFire19"
  3205. {
  3206. "channel" "CHAN_VOICE"
  3207. "volume" "0.78"
  3208. "pitch" "PITCH_NORM"
  3209. "soundlevel" "SNDLVL_85dB"
  3210. "wave" "player\survivor\voice\Biker\FriendlyFire19.wav"
  3211. }
  3212.  
  3213.  
  3214. //You set me on goddamn fire!
  3215. "npc.Biker_FriendlyFire20"
  3216. {
  3217. "channel" "CHAN_VOICE"
  3218. "volume" "0.90"
  3219. "pitch" "PITCH_NORM"
  3220. "soundlevel" "sndlvl_90dB"
  3221. "wave" "player\survivor\voice\Biker\FriendlyFire20.wav"
  3222. }
  3223.  
  3224.  
  3225. //Call these freaks whatever you want. Generic33.wav
  3226. "Player.Biker_Player.GameSpeech01"
  3227. {
  3228. "channel" "CHAN_VOICE"
  3229. "volume" "1"
  3230. "pitch" "PITCH_NORM"
  3231. "soundlevel" "sndlvl_90dB"
  3232. "wave" "player\survivor\voice\Biker\gamespeech01.wav"
  3233. }
  3234.  
  3235.  
  3236. //Come to daddy
  3237. "Player.Biker_Generic02"
  3238. {
  3239. "channel" "CHAN_VOICE"
  3240. "volume" "0.40"
  3241. "pitch" "PITCH_NORM"
  3242. "soundlevel" "SNDLVL_85dB"
  3243. "wave" "player\survivor\voice\Biker\Generic02.wav"
  3244. }
  3245.  
  3246.  
  3247. //He puked on me!
  3248. "Player.Biker_Generic03"
  3249. {
  3250. "channel" "CHAN_VOICE"
  3251. "volume" "0.70"
  3252. "pitch" "PITCH_NORM"
  3253. "soundlevel" "SNDLVL_85dB"
  3254. "wave" "player\survivor\voice\Biker\Generic03.wav"
  3255. }
  3256.  
  3257.  
  3258. //Oh hey, that is uncalled for!
  3259. "Player.Biker_Generic04"
  3260. {
  3261. "channel" "CHAN_VOICE"
  3262. "volume" "0.63"
  3263. "pitch" "PITCH_NORM"
  3264. "soundlevel" "SNDLVL_85dB"
  3265. "wave" "player\survivor\voice\Biker\Generic04.wav"
  3266. }
  3267.  
  3268.  
  3269. //I'll take that.
  3270. "npc.Biker_Generic05"
  3271. {
  3272. "channel" "CHAN_VOICE"
  3273. "volume" "0.50"
  3274. "pitch" "PITCH_NORM"
  3275. "soundlevel" "sndlvl_talking"
  3276. "wave" "player\survivor\voice\Biker\Generic05.wav"
  3277. }
  3278.  
  3279.  
  3280. //Don't mind if I do.
  3281. "npc.Biker_Generic06"
  3282. {
  3283. "channel" "CHAN_VOICE"
  3284. "volume" "0.68"
  3285. "pitch" "PITCH_NORM"
  3286. "soundlevel" "sndlvl_talking"
  3287. "wave" "player\survivor\voice\Biker\Generic06.wav"
  3288. }
  3289.  
  3290.  
  3291. //I'm comin' Bill. Keep yer beard on.
  3292. "npc.Biker_Generic07"
  3293. {
  3294. "channel" "CHAN_VOICE"
  3295. "volume" "0.68"
  3296. "pitch" "PITCH_NORM"
  3297. "soundlevel" "sndlvl_talking"
  3298. "wave" "player\survivor\voice\Biker\Generic07.wav"
  3299. }
  3300.  
  3301.  
  3302. //Zoey, stop checkin' me out.
  3303. "npc.Biker_Generic08"
  3304. {
  3305. "channel" "CHAN_VOICE"
  3306. "volume" "0.68"
  3307. "pitch" "PITCH_NORM"
  3308. "soundlevel" "sndlvl_talking"
  3309. "wave" "player\survivor\voice\Biker\Generic08.wav"
  3310. }
  3311.  
  3312.  
  3313. //Long enough to know you got a pretty mouth.
  3314. "npc.Biker_Generic09"
  3315. {
  3316. "channel" "CHAN_VOICE"
  3317. "volume" "0.63"
  3318. "pitch" "PITCH_NORM"
  3319. "soundlevel" "sndlvl_talking"
  3320. "wave" "player\survivor\voice\Biker\Generic09.wav"
  3321. }
  3322.  
  3323.  
  3324. //If you survive, maybe God's tryin' to tell ya something.
  3325. "npc.Biker_Generic10"
  3326. {
  3327. "channel" "CHAN_VOICE"
  3328. "volume" "0.68"
  3329. "pitch" "PITCH_NORM"
  3330. "soundlevel" "sndlvl_talking"
  3331. "wave" "player\survivor\voice\Biker\Generic10.wav"
  3332. }
  3333.  
  3334.  
  3335. //Forty years ago you woulda been, what, a hundred?
  3336. "npc.Biker_Generic11"
  3337. {
  3338. "channel" "CHAN_VOICE"
  3339. "volume" "0.68"
  3340. "pitch" "PITCH_NORM"
  3341. "soundlevel" "sndlvl_talking"
  3342. "wave" "player\survivor\voice\Biker\Generic11.wav"
  3343. }
  3344.  
  3345.  
  3346. //Jesus Christ. That's the sound of you NOT complaining?
  3347. "npc.Biker_Generic12"
  3348. {
  3349. "channel" "CHAN_VOICE"
  3350. "volume" "0.68"
  3351. "pitch" "PITCH_NORM"
  3352. "soundlevel" "sndlvl_talking"
  3353. "wave" "player\survivor\voice\Biker\Generic12.wav"
  3354. }
  3355.  
  3356.  
  3357. //What if just your beard starts to turn? Can I shoot that?
  3358. "npc.Biker_Generic13"
  3359. {
  3360. "channel" "CHAN_VOICE"
  3361. "volume" "0.68"
  3362. "pitch" "PITCH_NORM"
  3363. "soundlevel" "sndlvl_talking"
  3364. "wave" "player\survivor\voice\Biker\Generic13.wav"
  3365. }
  3366.  
  3367.  
  3368. //You were at the battle of Hue?
  3369. "npc.Biker_Generic14"
  3370. {
  3371. "channel" "CHAN_VOICE"
  3372. "volume" "0.68"
  3373. "pitch" "PITCH_NORM"
  3374. "soundlevel" "sndlvl_talking"
  3375. "wave" "player\survivor\voice\Biker\Generic14.wav"
  3376. }
  3377.  
  3378.  
  3379. //I'm kidding. I have no idea what that is.
  3380. "npc.Biker_Generic15"
  3381. {
  3382. "channel" "CHAN_VOICE"
  3383. "volume" "0.62"
  3384. "pitch" "PITCH_NORM"
  3385. "soundlevel" "sndlvl_talking"
  3386. "wave" "player\survivor\voice\Biker\Generic15.wav"
  3387. }
  3388.  
  3389.  
  3390. //Uh oh. Watch out. There might be *deer* around here.
  3391. "npc.Biker_Generic16"
  3392. {
  3393. "channel" "CHAN_VOICE"
  3394. "volume" "0.62"
  3395. "pitch" "PITCH_NORM"
  3396. "soundlevel" "sndlvl_talking"
  3397. "wave" "player\survivor\voice\Biker\Generic16.wav"
  3398. }
  3399.  
  3400.  
  3401. //Beats standin' around in a forest. Let's go.
  3402. "npc.Biker_Generic17"
  3403. {
  3404. "channel" "CHAN_VOICE"
  3405. "volume" "0.59"
  3406. "pitch" "PITCH_NORM"
  3407. "soundlevel" "sndlvl_talking"
  3408. "wave" "player\survivor\voice\Biker\Generic17.wav"
  3409. }
  3410.  
  3411.  
  3412. //Nice park job.
  3413. "npc.Biker_Generic18"
  3414. {
  3415. "channel" "CHAN_VOICE"
  3416. "volume" "0.60"
  3417. "pitch" "PITCH_NORM"
  3418. "soundlevel" "sndlvl_talking"
  3419. "wave" "player\survivor\voice\Biker\Generic18.wav"
  3420. }
  3421.  
  3422.  
  3423. //How the hell do you know *that*?
  3424. "npc.Biker_Generic19"
  3425. {
  3426. "channel" "CHAN_VOICE"
  3427. "volume" "0.62"
  3428. "pitch" "PITCH_NORM"
  3429. "soundlevel" "sndlvl_talking"
  3430. "wave" "player\survivor\voice\Biker\Generic19.wav"
  3431. }
  3432.  
  3433.  
  3434. //Know what? I just realized I don't care. Lead on.
  3435. "npc.Biker_Generic20"
  3436. {
  3437. "channel" "CHAN_VOICE"
  3438. "volume" "0.68"
  3439. "pitch" "PITCH_NORM"
  3440. "soundlevel" "sndlvl_talking"
  3441. "wave" "player\survivor\voice\Biker\Generic20.wav"
  3442. }
  3443.  
  3444.  
  3445. //Ooh, another great park job.
  3446. "npc.Biker_Generic21"
  3447. {
  3448. "channel" "CHAN_VOICE"
  3449. "volume" "0.58"
  3450. "pitch" "PITCH_NORM"
  3451. "soundlevel" "sndlvl_talking"
  3452. "wave" "player\survivor\voice\Biker\Generic21.wav"
  3453. }
  3454.  
  3455.  
  3456. //Barricades, huh? Wonder how *that* worked out for 'em?
  3457. "npc.Biker_Generic22"
  3458. {
  3459. "channel" "CHAN_VOICE"
  3460. "volume" "0.68"
  3461. "pitch" "PITCH_NORM"
  3462. "soundlevel" "sndlvl_talking"
  3463. "wave" "player\survivor\voice\Biker\Generic22.wav"
  3464. }
  3465.  
  3466.  
  3467. //Why would you think that?
  3468. "npc.Biker_Generic23"
  3469. {
  3470. "channel" "CHAN_VOICE"
  3471. "volume" "0.65"
  3472. "pitch" "PITCH_NORM"
  3473. "soundlevel" "sndlvl_talking"
  3474. "wave" "player\survivor\voice\Biker\Generic23.wav"
  3475. }
  3476.  
  3477.  
  3478. //You kids and your stupid movies
  3479. "npc.Biker_Generic24"
  3480. {
  3481. "channel" "CHAN_VOICE"
  3482. "volume" "0.63"
  3483. "pitch" "PITCH_NORM"
  3484. "soundlevel" "sndlvl_talking"
  3485. "wave" "player\survivor\voice\Biker\Generic24.wav"
  3486. }
  3487.  
  3488.  
  3489. //Is that another line from a movie?
  3490. "npc.Biker_Generic25"
  3491. {
  3492. "channel" "CHAN_VOICE"
  3493. "volume" "0.55"
  3494. "pitch" "PITCH_NORM"
  3495. "soundlevel" "sndlvl_talking"
  3496. "wave" "player\survivor\voice\Biker\Generic25.wav"
  3497. }
  3498.  
  3499.  
  3500. //There's the tracks!
  3501. "npc.Biker_Generic26"
  3502. {
  3503. "channel" "CHAN_VOICE"
  3504. "volume" "0.89"
  3505. "pitch" "PITCH_NORM"
  3506. "soundlevel" "sndlvl_90dB"
  3507. "wave" "player\survivor\voice\Biker\Generic26.wav"
  3508. }
  3509.  
  3510.  
  3511. //Yes sir, Colonel.
  3512. "npc.Biker_Generic27"
  3513. {
  3514. "channel" "CHAN_VOICE"
  3515. "volume" "0.52"
  3516. "pitch" "PITCH_NORM"
  3517. "soundlevel" "sndlvl_talking"
  3518. "wave" "player\survivor\voice\Biker\Generic27.wav"
  3519. }
  3520.  
  3521.  
  3522. //Aye Aye captain.
  3523. "npc.Biker_Generic28"
  3524. {
  3525. "channel" "CHAN_VOICE"
  3526. "volume" "0.57"
  3527. "pitch" "PITCH_NORM"
  3528. "soundlevel" "sndlvl_talking"
  3529. "wave" "player\survivor\voice\Biker\Generic28.wav"
  3530. }
  3531.  
  3532.  
  3533. //Why the hell would you think you need to shoot them in the head?
  3534. "npc.Biker_Generic29"
  3535. {
  3536. "channel" "CHAN_VOICE"
  3537. "volume" "0.62"
  3538. "pitch" "PITCH_NORM"
  3539. "soundlevel" "sndlvl_talking"
  3540. "wave" "player\survivor\voice\Biker\Generic29.wav"
  3541. }
  3542.  
  3543.  
  3544. //Hey Louis, you look like shit.
  3545. "npc.Biker_Generic30"
  3546. {
  3547. "channel" "CHAN_VOICE"
  3548. "volume" "0.56"
  3549. "pitch" "PITCH_NORM"
  3550. "soundlevel" "sndlvl_talking"
  3551. "wave" "player\survivor\voice\Biker\Generic30.wav"
  3552. }
  3553.  
  3554.  
  3555. //Don't that shit beat all?
  3556. "npc.Biker_Generic31"
  3557. {
  3558. "channel" "CHAN_VOICE"
  3559. "volume" "0.57"
  3560. "pitch" "PITCH_NORM"
  3561. "soundlevel" "sndlvl_talking"
  3562. "wave" "player\survivor\voice\Biker\Generic31.wav"
  3563. }
  3564.  
  3565.  
  3566. //To think I used to get in trouble for this shit.
  3567. "npc.Biker_Generic32"
  3568. {
  3569. "channel" "CHAN_VOICE"
  3570. "volume" "0.55"
  3571. "pitch" "PITCH_NORM"
  3572. "soundlevel" "sndlvl_talking"
  3573. "wave" "player\survivor\voice\Biker\Generic32.wav"
  3574. }
  3575.  
  3576.  
  3577. //Call these freaks whatever you want.
  3578. "npc.Biker_Generic33"
  3579. {
  3580. "channel" "CHAN_VOICE"
  3581. "volume" "0.57"
  3582. "pitch" "PITCH_NORM"
  3583. "soundlevel" "sndlvl_talking"
  3584. "wave" "player\survivor\voice\Biker\Generic33.wav"
  3585. }
  3586.  
  3587.  
  3588. //Keep talkin' Louis...
  3589. "npc.Biker_Generic34"
  3590. {
  3591. "channel" "CHAN_VOICE"
  3592. "volume" "0.61"
  3593. "pitch" "PITCH_NORM"
  3594. "soundlevel" "sndlvl_talking"
  3595. "wave" "player\survivor\voice\Biker\Generic34.wav"
  3596. }
  3597.  
  3598.  
  3599. //I don''t care what these things are, I'm just killin' em all.
  3600. "npc.Biker_Generic35"
  3601. {
  3602. "channel" "CHAN_VOICE"
  3603. "volume" "0.58"
  3604. "pitch" "PITCH_NORM"
  3605. "soundlevel" "sndlvl_talking"
  3606. "wave" "player\survivor\voice\Biker\Generic35.wav"
  3607. }
  3608.  
  3609.  
  3610. //Kill em all and let God sort em out.
  3611. "npc.Biker_Generic36"
  3612. {
  3613. "channel" "CHAN_VOICE"
  3614. "volume" "0.62"
  3615. "pitch" "PITCH_NORM"
  3616. "soundlevel" "sndlvl_talking"
  3617. "wave" "player\survivor\voice\Biker\Generic36.wav"
  3618. }
  3619.  
  3620.  
  3621. //I hate zombies.
  3622. "npc.Biker_Generic37"
  3623. {
  3624. "channel" "CHAN_VOICE"
  3625. "volume" "0.61"
  3626. "pitch" "PITCH_NORM"
  3627. "soundlevel" "sndlvl_talking"
  3628. "wave" "player\survivor\voice\Biker\Generic37.wav"
  3629. }
  3630.  
  3631.  
  3632. //I hate smokers.
  3633. "npc.Biker_Generic38"
  3634. {
  3635. "channel" "CHAN_VOICE"
  3636. "volume" "0.60"
  3637. "pitch" "PITCH_NORM"
  3638. "soundlevel" "sndlvl_talking"
  3639. "wave" "player\survivor\voice\Biker\Generic38.wav"
  3640. }
  3641.  
  3642.  
  3643. //I hate boomers.
  3644. "npc.Biker_Generic39"
  3645. {
  3646. "channel" "CHAN_VOICE"
  3647. "volume" "0.60"
  3648. "pitch" "PITCH_NORM"
  3649. "soundlevel" "sndlvl_talking"
  3650. "wave" "player\survivor\voice\Biker\Generic39.wav"
  3651. }
  3652.  
  3653.  
  3654. //I hate hunters.
  3655. "npc.Biker_Generic40"
  3656. {
  3657. "channel" "CHAN_VOICE"
  3658. "volume" "0.60"
  3659. "pitch" "PITCH_NORM"
  3660. "soundlevel" "sndlvl_talking"
  3661. "wave" "player\survivor\voice\Biker\Generic40.wav"
  3662. }
  3663.  
  3664.  
  3665. //I hate tanks.
  3666. "npc.Biker_Generic41"
  3667. {
  3668. "channel" "CHAN_VOICE"
  3669. "volume" "0.62"
  3670. "pitch" "PITCH_NORM"
  3671. "soundlevel" "sndlvl_talking"
  3672. "wave" "player\survivor\voice\Biker\Generic41.wav"
  3673. }
  3674.  
  3675.  
  3676. //I hate witches.
  3677. "npc.Biker_Generic42"
  3678. {
  3679. "channel" "CHAN_VOICE"
  3680. "volume" "0.59"
  3681. "pitch" "PITCH_NORM"
  3682. "soundlevel" "sndlvl_talking"
  3683. "wave" "player\survivor\voice\Biker\Generic42.wav"
  3684. }
  3685.  
  3686.  
  3687. //I hate witches, and this dead thing (grinning).
  3688. "npc.Biker_Generic43"
  3689. {
  3690. "channel" "CHAN_VOICE"
  3691. "volume" "0.61"
  3692. "pitch" "PITCH_NORM"
  3693. "soundlevel" "sndlvl_talking"
  3694. "wave" "player\survivor\voice\Biker\Generic43.wav"
  3695. }
  3696.  
  3697.  
  3698. //Don't make me beat your ass.
  3699. "npc.Biker_Generic44"
  3700. {
  3701. "channel" "CHAN_VOICE"
  3702. "volume" "0.70"
  3703. "pitch" "PITCH_NORM"
  3704. "soundlevel" "sndlvl_talking"
  3705. "wave" "player\survivor\voice\Biker\Generic44.wav"
  3706. }
  3707.  
  3708.  
  3709. //Louie, this is as good as it's gonna get.
  3710. "npc.Biker_Generic45"
  3711. {
  3712. "channel" "CHAN_VOICE"
  3713. "volume" "0.61"
  3714. "pitch" "PITCH_NORM"
  3715. "soundlevel" "sndlvl_talking"
  3716. "wave" "player\survivor\voice\Biker\Generic45.wav"
  3717. }
  3718.  
  3719.  
  3720. //Don't give me that shit.
  3721. "npc.Biker_Generic46"
  3722. {
  3723. "channel" "CHAN_VOICE"
  3724. "volume" "0.61"
  3725. "pitch" "PITCH_NORM"
  3726. "soundlevel" "sndlvl_talking"
  3727. "wave" "player\survivor\voice\Biker\Generic46.wav"
  3728. }
  3729.  
  3730.  
  3731. //You can call 'em Princess Diana, I'm still gonna blow their heads off
  3732. "npc.Biker_Generic47"
  3733. {
  3734. "channel" "CHAN_VOICE"
  3735. "volume" "0.68"
  3736. "pitch" "PITCH_NORM"
  3737. "soundlevel" "sndlvl_talking"
  3738. "wave" "player\survivor\voice\Biker\Generic47.wav"
  3739. }
  3740.  
  3741.  
  3742. //Keep an eye on Bill, he don't look so hot.
  3743. "npc.Biker_Generic48"
  3744. {
  3745. "channel" "CHAN_VOICE"
  3746. "volume" "0.65"
  3747. "pitch" "PITCH_NORM"
  3748. "soundlevel" "sndlvl_talking"
  3749. "wave" "player\survivor\voice\Biker\Generic48.wav"
  3750. }
  3751.  
  3752.  
  3753. //Sweety, wanna give Bill your health kit?
  3754. "npc.Biker_Generic49"
  3755. {
  3756. "channel" "CHAN_VOICE"
  3757. "volume" "0.63"
  3758. "pitch" "PITCH_NORM"
  3759. "soundlevel" "sndlvl_talking"
  3760. "wave" "player\survivor\voice\Biker\Generic49.wav"
  3761. }
  3762.  
  3763.  
  3764. //Okay, gangster.
  3765. "npc.Biker_Generic50"
  3766. {
  3767. "channel" "CHAN_VOICE"
  3768. "volume" "0.62"
  3769. "pitch" "PITCH_NORM"
  3770. "soundlevel" "sndlvl_talking"
  3771. "wave" "player\survivor\voice\Biker\Generic50.wav"
  3772. }
  3773.  
  3774.  
  3775. //Whatever, Louis.
  3776. "npc.Biker_Generic51"
  3777. {
  3778. "channel" "CHAN_VOICE"
  3779. "volume" "0.55"
  3780. "pitch" "PITCH_NORM"
  3781. "soundlevel" "sndlvl_talking"
  3782. "wave" "player\survivor\voice\Biker\Generic51.wav"
  3783. }
  3784.  
  3785.  
  3786. //Zoey, listen to Bill.
  3787. "npc.Biker_Generic52"
  3788. {
  3789. "channel" "CHAN_VOICE"
  3790. "volume" "0.54"
  3791. "pitch" "PITCH_NORM"
  3792. "soundlevel" "sndlvl_talking"
  3793. "wave" "player\survivor\voice\Biker\Generic52.wav"
  3794. }
  3795.  
  3796.  
  3797. //Who the hell just shot me?
  3798. "npc.Biker_Generic53"
  3799. {
  3800. "channel" "CHAN_VOICE"
  3801. "volume" "0.74"
  3802. "pitch" "PITCH_NORM"
  3803. "soundlevel" "sndlvl_90dB"
  3804. "wave" "player\survivor\voice\Biker\Generic53.wav"
  3805. }
  3806.  
  3807.  
  3808. //What the hell are you two talking about?
  3809. "npc.Biker_Generic54"
  3810. {
  3811. "channel" "CHAN_VOICE"
  3812. "volume" "0.73"
  3813. "pitch" "PITCH_NORM"
  3814. "soundlevel" "sndlvl_90dB"
  3815. "wave" "player\survivor\voice\Biker\Generic54.wav"
  3816. }
  3817.  
  3818.  
  3819. //This shit's all wrong.
  3820. "npc.Biker_Generic55"
  3821. {
  3822. "channel" "CHAN_VOICE"
  3823. "volume" "0.60"
  3824. "pitch" "PITCH_NORM"
  3825. "soundlevel" "sndlvl_talking"
  3826. "wave" "player\survivor\voice\Biker\Generic55.wav"
  3827. }
  3828.  
  3829.  
  3830. //Hey, who just shot me?
  3831. "npc.Biker_Generic56"
  3832. {
  3833. "channel" "CHAN_VOICE"
  3834. "volume" "0.77"
  3835. "pitch" "PITCH_NORM"
  3836. "soundlevel" "sndlvl_90dB"
  3837. "wave" "player\survivor\voice\Biker\Generic56.wav"
  3838. }
  3839.  
  3840.  
  3841. //I really hate hunters.
  3842. "npc.Biker_Generic57"
  3843. {
  3844. "channel" "CHAN_VOICE"
  3845. "volume" "0.55"
  3846. "pitch" "PITCH_NORM"
  3847. "soundlevel" "sndlvl_talking"
  3848. "wave" "player\survivor\voice\Biker\Generic57.wav"
  3849. }
  3850.  
  3851.  
  3852. //I hate witches. (quiet)
  3853. "npc.Biker_Generic58"
  3854. {
  3855. "channel" "CHAN_VOICE"
  3856. "volume" "0.35"
  3857. "pitch" "PITCH_NORM"
  3858. "soundlevel" "sndlvl_talking"
  3859. "wave" "player\survivor\voice\Biker\Generic58.wav"
  3860. }
  3861.  
  3862.  
  3863. //I hate whispering. (quiet)
  3864. "npc.Biker_Generic59"
  3865. {
  3866. "channel" "CHAN_VOICE"
  3867. "volume" "0.33"
  3868. "pitch" "PITCH_NORM"
  3869. "soundlevel" "sndlvl_talking"
  3870. "wave" "player\survivor\voice\Biker\Generic59.wav"
  3871. }
  3872.  
  3873.  
  3874. //Fan-tastic. A tunnel.
  3875. "npc.Biker_Generic60"
  3876. {
  3877. "channel" "CHAN_VOICE"
  3878. "volume" "0.75"
  3879. "pitch" "PITCH_NORM"
  3880. "soundlevel" "sndlvl_90dB"
  3881. "wave" "player\survivor\voice\Biker\Generic60.wav"
  3882. }
  3883.  
  3884.  
  3885. //Who the hell shot me AGAIN?
  3886. "npc.Biker_Generic61"
  3887. {
  3888. "channel" "CHAN_VOICE"
  3889. "volume" "0.91"
  3890. "pitch" "PITCH_NORM"
  3891. "soundlevel" "sndlvl_90dB"
  3892. "wave" "player\survivor\voice\Biker\Generic61.wav"
  3893. }
  3894.  
  3895.  
  3896. //Don't think this means anything. This is just pillow talk baby.
  3897. "npc.Biker_Generic62"
  3898. {
  3899. "channel" "CHAN_VOICE"
  3900. "volume" "0.60"
  3901. "pitch" "PITCH_NORM"
  3902. "soundlevel" "sndlvl_talking"
  3903. "wave" "player\survivor\voice\Biker\Generic62.wav"
  3904. }
  3905.  
  3906.  
  3907. //Groovy.
  3908. "npc.Biker_Generic63"
  3909. {
  3910. "channel" "CHAN_VOICE"
  3911. "volume" "0.51"
  3912. "pitch" "PITCH_NORM"
  3913. "soundlevel" "sndlvl_talking"
  3914. "wave" "player\survivor\voice\Biker\Generic63.wav"
  3915. }
  3916.  
  3917.  
  3918. //What's so funny? It is groovy.
  3919. "npc.Biker_Generic64"
  3920. {
  3921. "channel" "CHAN_VOICE"
  3922. "volume" "0.45"
  3923. "pitch" "PITCH_NORM"
  3924. "soundlevel" "sndlvl_talking"
  3925. "wave" "player\survivor\voice\Biker\Generic64.wav"
  3926. }
  3927.  
  3928.  
  3929. //What?
  3930. "npc.Biker_Generic65"
  3931. {
  3932. "channel" "CHAN_VOICE"
  3933. "volume" "0.54"
  3934. "pitch" "PITCH_NORM"
  3935. "soundlevel" "sndlvl_talking"
  3936. "wave" "player\survivor\voice\Biker\Generic65.wav"
  3937. }
  3938.  
  3939.  
  3940. //Seriousy, what?
  3941. "npc.Biker_Generic66"
  3942. {
  3943. "channel" "CHAN_VOICE"
  3944. "volume" "0.60"
  3945. "pitch" "PITCH_NORM"
  3946. "soundlevel" "sndlvl_talking"
  3947. "wave" "player\survivor\voice\Biker\Generic66.wav"
  3948. }
  3949.  
  3950.  
  3951. //I always wanted to be a cop.
  3952. "npc.Biker_Generic67"
  3953. {
  3954. "channel" "CHAN_VOICE"
  3955. "volume" "0.52"
  3956. "pitch" "PITCH_NORM"
  3957. "soundlevel" "sndlvl_talking"
  3958. "wave" "player\survivor\voice\Biker\Generic67.wav"
  3959. }
  3960.  
  3961.  
  3962. //Most people'll do anything if a cop tells 'em to.
  3963. "npc.Biker_Generic68"
  3964. {
  3965. "channel" "CHAN_VOICE"
  3966. "volume" "0.44"
  3967. "pitch" "PITCH_NORM"
  3968. "soundlevel" "sndlvl_talking"
  3969. "wave" "player\survivor\voice\Biker\Generic68.wav"
  3970. }
  3971.  
  3972.  
  3973. //Trust me. Just tell everybody we're cops.
  3974. "npc.Biker_Generic69"
  3975. {
  3976. "channel" "CHAN_VOICE"
  3977. "volume" "0.46"
  3978. "pitch" "PITCH_NORM"
  3979. "soundlevel" "sndlvl_talking"
  3980. "wave" "player\survivor\voice\Biker\Generic69.wav"
  3981. }
  3982.  
  3983.  
  3984. //If we meet anyone. Tell 'em we're cops.
  3985. "npc.Biker_Generic70"
  3986. {
  3987. "channel" "CHAN_VOICE"
  3988. "volume" "0.52"
  3989. "pitch" "PITCH_NORM"
  3990. "soundlevel" "sndlvl_talking"
  3991. "wave" "player\survivor\voice\Biker\Generic70.wav"
  3992. }
  3993.  
  3994.  
  3995. //Trust me.
  3996. "npc.Biker_Generic71"
  3997. {
  3998. "channel" "CHAN_VOICE"
  3999. "volume" "0.50"
  4000. "pitch" "PITCH_NORM"
  4001. "soundlevel" "sndlvl_talking"
  4002. "wave" "player\survivor\voice\Biker\Generic71.wav"
  4003. }
  4004.  
  4005.  
  4006. //What's so funny?
  4007. "npc.Biker_Generic73"
  4008. {
  4009. "channel" "CHAN_VOICE"
  4010. "volume" "0.49"
  4011. "pitch" "PITCH_NORM"
  4012. "soundlevel" "sndlvl_talking"
  4013. "wave" "player\survivor\voice\Biker\Generic73.wav"
  4014. }
  4015.  
  4016.  
  4017. //Up the stairs!
  4018. "npc.Biker_GenericDirections01"
  4019. {
  4020. "channel" "CHAN_VOICE"
  4021. "volume" "0.68"
  4022. "pitch" "PITCH_NORM"
  4023. "soundlevel" "sndlvl_talking"
  4024. "wave" "player\survivor\voice\Biker\GenericDirections01.wav"
  4025. }
  4026.  
  4027.  
  4028. //Down the stairs!
  4029. "npc.Biker_GenericDirections02"
  4030. {
  4031. "channel" "CHAN_VOICE"
  4032. "volume" "0.68"
  4033. "pitch" "PITCH_NORM"
  4034. "soundlevel" "sndlvl_talking"
  4035. "wave" "player\survivor\voice\Biker\GenericDirections02.wav"
  4036. }
  4037.  
  4038.  
  4039. //Let's get up that ladder!
  4040. "npc.Biker_GenericDirections03"
  4041. {
  4042. "channel" "CHAN_VOICE"
  4043. "volume" "0.72"
  4044. "pitch" "PITCH_NORM"
  4045. "soundlevel" "sndlvl_talking"
  4046. "wave" "player\survivor\voice\Biker\GenericDirections03.wav"
  4047. }
  4048.  
  4049.  
  4050. //We need to go down there!
  4051. "npc.Biker_GenericDirections04"
  4052. {
  4053. "channel" "CHAN_VOICE"
  4054. "volume" "0.80"
  4055. "pitch" "PITCH_NORM"
  4056. "soundlevel" "sndlvl_90dB"
  4057. "wave" "player\survivor\voice\Biker\GenericDirections04.wav"
  4058. }
  4059.  
  4060.  
  4061. //Through here!
  4062. "npc.Biker_GenericDirections05"
  4063. {
  4064. "channel" "CHAN_VOICE"
  4065. "volume" "0.70"
  4066. "pitch" "PITCH_NORM"
  4067. "soundlevel" "sndlvl_talking"
  4068. "wave" "player\survivor\voice\Biker\GenericDirections05.wav"
  4069. }
  4070.  
  4071.  
  4072. //Through this door!
  4073. "npc.Biker_GenericDirections06"
  4074. {
  4075. "channel" "CHAN_VOICE"
  4076. "volume" "0.70"
  4077. "pitch" "PITCH_NORM"
  4078. "soundlevel" "sndlvl_talking"
  4079. "wave" "player\survivor\voice\Biker\GenericDirections06.wav"
  4080. }
  4081.  
  4082.  
  4083. //We need to get outside.
  4084. "npc.Biker_GenericDirections07"
  4085. {
  4086. "channel" "CHAN_VOICE"
  4087. "volume" "0.70"
  4088. "pitch" "PITCH_NORM"
  4089. "soundlevel" "sndlvl_talking"
  4090. "wave" "player\survivor\voice\Biker\GenericDirections07.wav"
  4091. }
  4092.  
  4093.  
  4094. //We gotta get off the street.
  4095. "npc.Biker_GenericDirections08"
  4096. {
  4097. "channel" "CHAN_VOICE"
  4098. "volume" "0.70"
  4099. "pitch" "PITCH_NORM"
  4100. "soundlevel" "sndlvl_talking"
  4101. "wave" "player\survivor\voice\Biker\GenericDirections08.wav"
  4102. }
  4103.  
  4104.  
  4105. //We gotta get back to the rooftops.
  4106. "npc.Biker_GenericDirections09"
  4107. {
  4108. "channel" "CHAN_VOICE"
  4109. "volume" "0.70"
  4110. "pitch" "PITCH_NORM"
  4111. "soundlevel" "sndlvl_talking"
  4112. "wave" "player\survivor\voice\Biker\GenericDirections09.wav"
  4113. }
  4114.  
  4115.  
  4116. //Back here!
  4117. "npc.Biker_GenericDirections10"
  4118. {
  4119. "channel" "CHAN_VOICE"
  4120. "volume" "0.99"
  4121. "pitch" "PITCH_NORM"
  4122. "soundlevel" "sndlvl_90dB"
  4123. "wave" "player\survivor\voice\Biker\GenericDirections10.wav"
  4124. }
  4125.  
  4126.  
  4127. //We gotta get over this thing.
  4128. "npc.Biker_GenericDirections11"
  4129. {
  4130. "channel" "CHAN_VOICE"
  4131. "volume" "0.72"
  4132. "pitch" "PITCH_NORM"
  4133. "soundlevel" "sndlvl_talking"
  4134. "wave" "player\survivor\voice\Biker\GenericDirections11.wav"
  4135. }
  4136.  
  4137.  
  4138. //Bill, do I gotta carry you up these damn stairs?
  4139. "npc.Biker_GenericDirections12"
  4140. {
  4141. "channel" "CHAN_VOICE"
  4142. "volume" "0.67"
  4143. "pitch" "PITCH_NORM"
  4144. "soundlevel" "sndlvl_talking"
  4145. "wave" "player\survivor\voice\Biker\GenericDirections12.wav"
  4146. }
  4147.  
  4148.  
  4149. //Yeah, well, get over it.
  4150. "npc.Biker_GenericResponses01"
  4151. {
  4152. "channel" "CHAN_VOICE"
  4153. "volume" "0.66"
  4154. "pitch" "PITCH_NORM"
  4155. "soundlevel" "sndlvl_talking"
  4156. "wave" "player\survivor\voice\Biker\GenericResponses01.wav"
  4157. }
  4158.  
  4159.  
  4160. //[Disbelief] What?
  4161. "npc.Biker_GenericResponses02"
  4162. {
  4163. "channel" "CHAN_VOICE"
  4164. "volume" "0.60"
  4165. "pitch" "PITCH_NORM"
  4166. "soundlevel" "sndlvl_talking"
  4167. "wave" "player\survivor\voice\Biker\GenericResponses02.wav"
  4168. }
  4169.  
  4170.  
  4171. //Yer kidding, right?
  4172. "npc.Biker_GenericResponses03"
  4173. {
  4174. "channel" "CHAN_VOICE"
  4175. "volume" "0.62"
  4176. "pitch" "PITCH_NORM"
  4177. "soundlevel" "sndlvl_talking"
  4178. "wave" "player\survivor\voice\Biker\GenericResponses03.wav"
  4179. }
  4180.  
  4181.  
  4182. //Sure, why not?
  4183. "npc.Biker_GenericResponses04"
  4184. {
  4185. "channel" "CHAN_VOICE"
  4186. "volume" "0.65"
  4187. "pitch" "PITCH_NORM"
  4188. "soundlevel" "sndlvl_talking"
  4189. "wave" "player\survivor\voice\Biker\GenericResponses04.wav"
  4190. }
  4191.  
  4192.  
  4193. //What the hell are you talkin' about?
  4194. "npc.Biker_GenericResponses05"
  4195. {
  4196. "channel" "CHAN_VOICE"
  4197. "volume" "0.68"
  4198. "pitch" "PITCH_NORM"
  4199. "soundlevel" "sndlvl_talking"
  4200. "wave" "player\survivor\voice\Biker\GenericResponses05.wav"
  4201. }
  4202.  
  4203.  
  4204. //I'll say.
  4205. "npc.Biker_GenericResponses06"
  4206. {
  4207. "channel" "CHAN_VOICE"
  4208. "volume" "0.63"
  4209. "pitch" "PITCH_NORM"
  4210. "soundlevel" "sndlvl_talking"
  4211. "wave" "player\survivor\voice\Biker\GenericResponses06.wav"
  4212. }
  4213.  
  4214.  
  4215. //If you say so.
  4216. "npc.Biker_GenericResponses07"
  4217. {
  4218. "channel" "CHAN_VOICE"
  4219. "volume" "0.60"
  4220. "pitch" "PITCH_NORM"
  4221. "soundlevel" "sndlvl_talking"
  4222. "wave" "player\survivor\voice\Biker\GenericResponses07.wav"
  4223. }
  4224.  
  4225.  
  4226. //That sounds about right.
  4227. "npc.Biker_GenericResponses08"
  4228. {
  4229. "channel" "CHAN_VOICE"
  4230. "volume" "0.60"
  4231. "pitch" "PITCH_NORM"
  4232. "soundlevel" "sndlvl_talking"
  4233. "wave" "player\survivor\voice\Biker\GenericResponses08.wav"
  4234. }
  4235.  
  4236.  
  4237. //Allright, then, let's do it.
  4238. "npc.Biker_GenericResponses09"
  4239. {
  4240. "channel" "CHAN_VOICE"
  4241. "volume" "0.68"
  4242. "pitch" "PITCH_NORM"
  4243. "soundlevel" "sndlvl_talking"
  4244. "wave" "player\survivor\voice\Biker\GenericResponses09.wav"
  4245. }
  4246.  
  4247.  
  4248. //Good thinking.
  4249. "npc.Biker_GenericResponses10"
  4250. {
  4251. "channel" "CHAN_VOICE"
  4252. "volume" "0.65"
  4253. "pitch" "PITCH_NORM"
  4254. "soundlevel" "sndlvl_talking"
  4255. "wave" "player\survivor\voice\Biker\GenericResponses10.wav"
  4256. }
  4257.  
  4258.  
  4259. //Ah shit, here we go again.
  4260. "npc.Biker_GenericResponses11"
  4261. {
  4262. "channel" "CHAN_VOICE"
  4263. "volume" "0.57"
  4264. "pitch" "PITCH_NORM"
  4265. "soundlevel" "sndlvl_talking"
  4266. "wave" "player\survivor\voice\Biker\GenericResponses11.wav"
  4267. }
  4268.  
  4269.  
  4270. //[laughing] Go to hell.
  4271. "npc.Biker_GenericResponses12"
  4272. {
  4273. "channel" "CHAN_VOICE"
  4274. "volume" "0.88"
  4275. "pitch" "PITCH_NORM"
  4276. "soundlevel" "sndlvl_90dB"
  4277. "wave" "player\survivor\voice\Biker\GenericResponses12.wav"
  4278. }
  4279.  
  4280.  
  4281. //I say we just do it.
  4282. "npc.Biker_GenericResponses13"
  4283. {
  4284. "channel" "CHAN_VOICE"
  4285. "volume" "0.68"
  4286. "pitch" "PITCH_NORM"
  4287. "soundlevel" "sndlvl_talking"
  4288. "wave" "player\survivor\voice\Biker\GenericResponses13.wav"
  4289. }
  4290.  
  4291.  
  4292. //Hey everybody, raise your hand if you think that's a good idea.
  4293. "npc.Biker_GenericResponses14"
  4294. {
  4295. "channel" "CHAN_VOICE"
  4296. "volume" "0.74"
  4297. "pitch" "PITCH_NORM"
  4298. "soundlevel" "sndlvl_90dB"
  4299. "wave" "player\survivor\voice\Biker\GenericResponses14.wav"
  4300. }
  4301.  
  4302.  
  4303. //You're sure about this, right?
  4304. "npc.Biker_GenericResponses15"
  4305. {
  4306. "channel" "CHAN_VOICE"
  4307. "volume" "0.64"
  4308. "pitch" "PITCH_NORM"
  4309. "soundlevel" "sndlvl_talking"
  4310. "wave" "player\survivor\voice\Biker\GenericResponses15.wav"
  4311. }
  4312.  
  4313.  
  4314. //Okay...
  4315. "npc.Biker_GenericResponses16"
  4316. {
  4317. "channel" "CHAN_VOICE"
  4318. "volume" "0.68"
  4319. "pitch" "PITCH_NORM"
  4320. "soundlevel" "sndlvl_talking"
  4321. "wave" "player\survivor\voice\Biker\GenericResponses16.wav"
  4322. }
  4323.  
  4324.  
  4325. //Hell yes.
  4326. "npc.Biker_GenericResponses17"
  4327. {
  4328. "channel" "CHAN_VOICE"
  4329. "volume" "0.70"
  4330. "pitch" "PITCH_NORM"
  4331. "soundlevel" "sndlvl_talking"
  4332. "wave" "player\survivor\voice\Biker\GenericResponses17.wav"
  4333. }
  4334.  
  4335.  
  4336. //[Bill doesn't recognize him] It's Francis!
  4337. "npc.Biker_GenericResponses18"
  4338. {
  4339. "channel" "CHAN_VOICE"
  4340. "volume" "0.74"
  4341. "pitch" "PITCH_NORM"
  4342. "soundlevel" "sndlvl_talking"
  4343. "wave" "player\survivor\voice\Biker\GenericResponses18.wav"
  4344. }
  4345.  
  4346.  
  4347. //[Bill doesn't recognize him] Come on, man, it's Francis!
  4348. "npc.Biker_GenericResponses19"
  4349. {
  4350. "channel" "CHAN_VOICE"
  4351. "volume" "0.74"
  4352. "pitch" "PITCH_NORM"
  4353. "soundlevel" "sndlvl_talking"
  4354. "wave" "player\survivor\voice\Biker\GenericResponses19.wav"
  4355. }
  4356.  
  4357.  
  4358. //Hell if I know.
  4359. "npc.Biker_GenericResponses20"
  4360. {
  4361. "channel" "CHAN_VOICE"
  4362. "volume" "0.70"
  4363. "pitch" "PITCH_NORM"
  4364. "soundlevel" "sndlvl_talking"
  4365. "wave" "player\survivor\voice\Biker\GenericResponses20.wav"
  4366. }
  4367.  
  4368.  
  4369. //I'm gonna let you handle that.
  4370. "npc.Biker_GenericResponses21"
  4371. {
  4372. "channel" "CHAN_VOICE"
  4373. "volume" "0.68"
  4374. "pitch" "PITCH_NORM"
  4375. "soundlevel" "sndlvl_talking"
  4376. "wave" "player\survivor\voice\Biker\GenericResponses21.wav"
  4377. }
  4378.  
  4379.  
  4380. //That's actually a good point.
  4381. "npc.Biker_GenericResponses22"
  4382. {
  4383. "channel" "CHAN_VOICE"
  4384. "volume" "0.60"
  4385. "pitch" "PITCH_NORM"
  4386. "soundlevel" "sndlvl_talking"
  4387. "wave" "player\survivor\voice\Biker\GenericResponses22.wav"
  4388. }
  4389.  
  4390.  
  4391. //Sure thing, bro.
  4392. "npc.Biker_GenericResponses23"
  4393. {
  4394. "channel" "CHAN_VOICE"
  4395. "volume" "0.60"
  4396. "pitch" "PITCH_NORM"
  4397. "soundlevel" "sndlvl_talking"
  4398. "wave" "player\survivor\voice\Biker\GenericResponses23.wav"
  4399. }
  4400.  
  4401.  
  4402. //[sing song] I'm not listenin' to you...
  4403. "npc.Biker_GenericResponses24"
  4404. {
  4405. "channel" "CHAN_VOICE"
  4406. "volume" "0.68"
  4407. "pitch" "PITCH_NORM"
  4408. "soundlevel" "sndlvl_talking"
  4409. "wave" "player\survivor\voice\Biker\GenericResponses24.wav"
  4410. }
  4411.  
  4412.  
  4413. //I'm okay.
  4414. "npc.Biker_GettingRevived01"
  4415. {
  4416. "channel" "CHAN_VOICE"
  4417. "volume" "0.43"
  4418. "pitch" "PITCH_NORM"
  4419. "soundlevel" "sndlvl_talking"
  4420. "wave" "player\survivor\voice\Biker\GettingRevived01.wav"
  4421. }
  4422.  
  4423.  
  4424. //No, no, I'm allright.
  4425. "npc.Biker_GettingRevived02"
  4426. {
  4427. "channel" "CHAN_VOICE"
  4428. "volume" "0.47"
  4429. "pitch" "PITCH_NORM"
  4430. "soundlevel" "sndlvl_talking"
  4431. "wave" "player\survivor\voice\Biker\GettingRevived02.wav"
  4432. }
  4433.  
  4434.  
  4435. //[groan]
  4436. "npc.Biker_GettingRevived03"
  4437. {
  4438. "channel" "CHAN_VOICE"
  4439. "volume" "0.35"
  4440. "pitch" "PITCH_NORM"
  4441. "soundlevel" "sndlvl_talking"
  4442. "wave" "player\survivor\voice\Biker\GettingRevived03.wav"
  4443. }
  4444.  
  4445.  
  4446. //Hell if I know.
  4447. "npc.Biker_GettingRevived04"
  4448. {
  4449. "channel" "CHAN_VOICE"
  4450. "volume" "0.42"
  4451. "pitch" "PITCH_NORM"
  4452. "soundlevel" "sndlvl_talking"
  4453. "wave" "player\survivor\voice\Biker\GettingRevived04.wav"
  4454. }
  4455.  
  4456.  
  4457. //Ah, hey, is this my blood?
  4458. "npc.Biker_GettingRevived05"
  4459. {
  4460. "channel" "CHAN_VOICE"
  4461. "volume" "0.43"
  4462. "pitch" "PITCH_NORM"
  4463. "soundlevel" "sndlvl_talking"
  4464. "wave" "player\survivor\voice\Biker\GettingRevived05.wav"
  4465. }
  4466.  
  4467.  
  4468. //[groan2]
  4469. "npc.Biker_GettingRevived06"
  4470. {
  4471. "channel" "CHAN_VOICE"
  4472. "volume" "0.35"
  4473. "pitch" "PITCH_NORM"
  4474. "soundlevel" "sndlvl_talking"
  4475. "wave" "player\survivor\voice\Biker\GettingRevived06.wav"
  4476. }
  4477.  
  4478.  
  4479. //I'll make it.
  4480. "npc.Biker_GettingRevived07"
  4481. {
  4482. "channel" "CHAN_VOICE"
  4483. "volume" "0.44"
  4484. "pitch" "PITCH_NORM"
  4485. "soundlevel" "sndlvl_talking"
  4486. "wave" "player\survivor\voice\Biker\GettingRevived07.wav"
  4487. }
  4488.  
  4489.  
  4490. //I'll live, I'll live.
  4491. "npc.Biker_GettingRevived08"
  4492. {
  4493. "channel" "CHAN_VOICE"
  4494. "volume" "0.44"
  4495. "pitch" "PITCH_NORM"
  4496. "soundlevel" "sndlvl_talking"
  4497. "wave" "player\survivor\voice\Biker\GettingRevived08.wav"
  4498. }
  4499.  
  4500.  
  4501. //Uh, how's my face?
  4502. "npc.Biker_GettingRevived09"
  4503. {
  4504. "channel" "CHAN_VOICE"
  4505. "volume" "0.33"
  4506. "pitch" "PITCH_NORM"
  4507. "soundlevel" "sndlvl_talking"
  4508. "wave" "player\survivor\voice\Biker\GettingRevived09.wav"
  4509. }
  4510.  
  4511.  
  4512. //I've been better.
  4513. "npc.Biker_GettingRevived10"
  4514. {
  4515. "channel" "CHAN_VOICE"
  4516. "volume" "0.45"
  4517. "pitch" "PITCH_NORM"
  4518. "soundlevel" "sndlvl_talking"
  4519. "wave" "player\survivor\voice\Biker\GettingRevived10.wav"
  4520. }
  4521.  
  4522.  
  4523. //If I go down, promise you'll go on without me, [takes breath] get help, then come back and save me.
  4524. "npc.Biker_GettingRevived11"
  4525. {
  4526. "channel" "CHAN_VOICE"
  4527. "volume" "0.55"
  4528. "pitch" "PITCH_NORM"
  4529. "soundlevel" "sndlvl_talking"
  4530. "wave" "player\survivor\voice\Biker\GettingRevived11.wav"
  4531. }
  4532.  
  4533.  
  4534. //You think they'll call us heroes someday? We are savin' humanity, right? A very small, four-person chunk of it, but still.
  4535. "npc.Biker_GettingRevived12"
  4536. {
  4537. "channel" "CHAN_VOICE"
  4538. "volume" "0.53"
  4539. "pitch" "PITCH_NORM"
  4540. "soundlevel" "sndlvl_talking"
  4541. "wave" "player\survivor\voice\Biker\GettingRevived12.wav"
  4542. }
  4543.  
  4544.  
  4545. //Shit. I hope I don't NEED all that blood.
  4546. "npc.Biker_GettingRevived13"
  4547. {
  4548. "channel" "CHAN_VOICE"
  4549. "volume" "0.50"
  4550. "pitch" "PITCH_NORM"
  4551. "soundlevel" "sndlvl_talking"
  4552. "wave" "player\survivor\voice\Biker\GettingRevived13.wav"
  4553. }
  4554.  
  4555.  
  4556. //Good thing I'm indestructible.
  4557. "npc.Biker_GettingRevived14"
  4558. {
  4559. "channel" "CHAN_VOICE"
  4560. "volume" "0.52"
  4561. "pitch" "PITCH_NORM"
  4562. "soundlevel" "sndlvl_talking"
  4563. "wave" "player\survivor\voice\Biker\GettingRevived14.wav"
  4564. }
  4565.  
  4566.  
  4567. //You... should see the other hundred guys.
  4568. "npc.Biker_GettingRevived15"
  4569. {
  4570. "channel" "CHAN_VOICE"
  4571. "volume" "0.62"
  4572. "pitch" "PITCH_NORM"
  4573. "soundlevel" "sndlvl_talking"
  4574. "wave" "player\survivor\voice\Biker\GettingRevived15.wav"
  4575. }
  4576.  
  4577.  
  4578. //You think they'll call us heroes someday?
  4579. "npc.Biker_GettingRevived16"
  4580. {
  4581. "channel" "CHAN_VOICE"
  4582. "volume" "0.51"
  4583. "pitch" "PITCH_NORM"
  4584. "soundlevel" "sndlvl_talking"
  4585. "wave" "player\survivor\voice\Biker\GettingRevived16.wav"
  4586. }
  4587.  
  4588.  
  4589. //I don't feel so good.
  4590. "Player.Biker_GoingToDie01"
  4591. {
  4592. "channel" "CHAN_VOICE"
  4593. "volume" "0.44"
  4594. "pitch" "PITCH_NORM"
  4595. "soundlevel" "SNDLVL_85dB"
  4596. "wave" "player\survivor\voice\Biker\GoingToDie01.wav"
  4597. }
  4598.  
  4599.  
  4600. //I don't, I don't know if I am going to make it.
  4601. "Player.Biker_GoingToDie02"
  4602. {
  4603. "channel" "CHAN_VOICE"
  4604. "volume" "0.37"
  4605. "pitch" "PITCH_NORM"
  4606. "soundlevel" "SNDLVL_85dB"
  4607. "wave" "player\survivor\voice\Biker\GoingToDie02.wav"
  4608. }
  4609.  
  4610.  
  4611. //Man, I feel like you guys look.
  4612. "Player.Biker_GoingToDie03"
  4613. {
  4614. "channel" "CHAN_VOICE"
  4615. "volume" "0.44"
  4616. "pitch" "PITCH_NORM"
  4617. "soundlevel" "SNDLVL_85dB"
  4618. "wave" "player\survivor\voice\Biker\GoingToDie03.wav"
  4619. }
  4620.  
  4621.  
  4622. //I've, I've felt better.
  4623. "Player.Biker_GoingToDie04"
  4624. {
  4625. "channel" "CHAN_VOICE"
  4626. "volume" "0.45"
  4627. "pitch" "PITCH_NORM"
  4628. "soundlevel" "SNDLVL_85dB"
  4629. "wave" "player\survivor\voice\Biker\GoingToDie04.wav"
  4630. }
  4631.  
  4632.  
  4633. //This is turning into one of those days
  4634. "Player.Biker_GoingToDie05"
  4635. {
  4636. "channel" "CHAN_VOICE"
  4637. "volume" "0.45"
  4638. "pitch" "PITCH_NORM"
  4639. "soundlevel" "SNDLVL_85dB"
  4640. "wave" "player\survivor\voice\Biker\GoingToDie05.wav"
  4641. }
  4642.  
  4643.  
  4644. //I have definitely felt better.
  4645. "Player.Biker_GoingToDie06"
  4646. {
  4647. "channel" "CHAN_VOICE"
  4648. "volume" "0.47"
  4649. "pitch" "PITCH_NORM"
  4650. "soundlevel" "SNDLVL_85dB"
  4651. "wave" "player\survivor\voice\Biker\GoingToDie06.wav"
  4652. }
  4653.  
  4654.  
  4655. //I need to get patched up.
  4656. "Player.Biker_GoingToDie07"
  4657. {
  4658. "channel" "CHAN_VOICE"
  4659. "volume" "0.500"
  4660. "pitch" "PITCH_NORM"
  4661. "soundlevel" "SNDLVL_85dB"
  4662. "wave" "player\survivor\voice\Biker\GoingToDie07.wav"
  4663. }
  4664.  
  4665.  
  4666. //Even my ass hurts.
  4667. "Player.Biker_GoingToDie08"
  4668. {
  4669. "channel" "CHAN_VOICE"
  4670. "volume" "0.550"
  4671. "pitch" "PITCH_NORM"
  4672. "soundlevel" "SNDLVL_85dB"
  4673. "wave" "player\survivor\voice\Biker\GoingToDie08.wav"
  4674. }
  4675.  
  4676.  
  4677. //This is startin' to get to me.
  4678. "Player.Biker_GoingToDie09"
  4679. {
  4680. "channel" "CHAN_VOICE"
  4681. "volume" "0.48"
  4682. "pitch" "PITCH_NORM"
  4683. "soundlevel" "SNDLVL_85dB"
  4684. "wave" "player\survivor\voice\Biker\GoingToDie09.wav"
  4685. }
  4686.  
  4687.  
  4688. //I ain't gonna make it much further.
  4689. "Player.Biker_GoingToDie10"
  4690. {
  4691. "channel" "CHAN_VOICE"
  4692. "volume" "0.47"
  4693. "pitch" "PITCH_NORM"
  4694. "soundlevel" "SNDLVL_85dB"
  4695. "wave" "player\survivor\voice\Biker\GoingToDie10.wav"
  4696. }
  4697.  
  4698.  
  4699. //I don't wanna sound like a sissy, but I'm hurt bad.
  4700. "Player.Biker_GoingToDie11"
  4701. {
  4702. "channel" "CHAN_VOICE"
  4703. "volume" "0.550"
  4704. "pitch" "PITCH_NORM"
  4705. "soundlevel" "SNDLVL_85dB"
  4706. "wave" "player\survivor\voice\Biker\GoingToDie11.wav"
  4707. }
  4708.  
  4709.  
  4710. //I think I'm pretty screwed up.
  4711. "Player.Biker_GoingToDie12"
  4712. {
  4713. "channel" "CHAN_VOICE"
  4714. "volume" "0.500"
  4715. "pitch" "PITCH_NORM"
  4716. "soundlevel" "SNDLVL_85dB"
  4717. "wave" "player\survivor\voice\Biker\GoingToDie12.wav"
  4718. }
  4719.  
  4720.  
  4721. //I'm hurtin'.
  4722. "Player.Biker_GoingToDie13"
  4723. {
  4724. "channel" "CHAN_VOICE"
  4725. "volume" "0.53"
  4726. "pitch" "PITCH_NORM"
  4727. "soundlevel" "SNDLVL_85dB"
  4728. "wave" "player\survivor\voice\Biker\GoingToDie13.wav"
  4729. }
  4730.  
  4731.  
  4732. //Damnit, I am messed up.
  4733. "Player.Biker_GoingToDie14"
  4734. {
  4735. "channel" "CHAN_VOICE"
  4736. "volume" "0.600"
  4737. "pitch" "PITCH_NORM"
  4738. "soundlevel" "SNDLVL_85dB"
  4739. "wave" "player\survivor\voice\Biker\GoingToDie14.wav"
  4740. }
  4741.  
  4742.  
  4743. //Shit, this just hurts.
  4744. "Player.Biker_GoingToDie15"
  4745. {
  4746. "channel" "CHAN_VOICE"
  4747. "volume" "0.53"
  4748. "pitch" "PITCH_NORM"
  4749. "soundlevel" "SNDLVL_85dB"
  4750. "wave" "player\survivor\voice\Biker\GoingToDie15.wav"
  4751. }
  4752.  
  4753.  
  4754. //Oooh mama, this hurts.
  4755. "Player.Biker_GoingToDie16"
  4756. {
  4757. "channel" "CHAN_VOICE"
  4758. "volume" "0.55"
  4759. "pitch" "PITCH_NORM"
  4760. "soundlevel" "SNDLVL_85dB"
  4761. "wave" "player\survivor\voice\Biker\GoingToDie16.wav"
  4762. }
  4763.  
  4764.  
  4765. //I feel terrible.
  4766. "Player.Biker_GoingToDie17"
  4767. {
  4768. "channel" "CHAN_VOICE"
  4769. "volume" "0.470"
  4770. "pitch" "PITCH_NORM"
  4771. "soundlevel" "SNDLVL_85dB"
  4772. "wave" "player\survivor\voice\Biker\GoingToDie17.wav"
  4773. }
  4774.  
  4775.  
  4776. //God, I feel awful.
  4777. "Player.Biker_GoingToDie18"
  4778. {
  4779. "channel" "CHAN_VOICE"
  4780. "volume" "0.470"
  4781. "pitch" "PITCH_NORM"
  4782. "soundlevel" "SNDLVL_85dB"
  4783. "wave" "player\survivor\voice\Biker\GoingToDie18.wav"
  4784. }
  4785.  
  4786.  
  4787. //I think I'm gonna puke.
  4788. "Player.Biker_GoingToDie19"
  4789. {
  4790. "channel" "CHAN_VOICE"
  4791. "volume" "0.500"
  4792. "pitch" "PITCH_NORM"
  4793. "soundlevel" "SNDLVL_85dB"
  4794. "wave" "player\survivor\voice\Biker\GoingToDie19.wav"
  4795. }
  4796.  
  4797.  
  4798. //I'm feelin' pretty shitty and a little woozy, the woozy is kinda fun
  4799. "Player.Biker_GoingToDie20"
  4800. {
  4801. "channel" "CHAN_VOICE"
  4802. "volume" "0.500"
  4803. "pitch" "PITCH_NORM"
  4804. "soundlevel" "SNDLVL_85dB"
  4805. "wave" "player\survivor\voice\Biker\GoingToDie20.wav"
  4806. }
  4807.  
  4808.  
  4809. //Sheeet, I ain't gonna make it.
  4810. "Player.Biker_GoingToDie21"
  4811. {
  4812. "channel" "CHAN_VOICE"
  4813. "volume" "0.550"
  4814. "pitch" "PITCH_NORM"
  4815. "soundlevel" "SNDLVL_85dB"
  4816. "wave" "player\survivor\voice\Biker\GoingToDie21.wav"
  4817. }
  4818.  
  4819.  
  4820. //Shit, I just hurt.
  4821. "Player.Biker_GoingToDie22"
  4822. {
  4823. "channel" "CHAN_VOICE"
  4824. "volume" "0.50"
  4825. "pitch" "PITCH_NORM"
  4826. "soundlevel" "SNDLVL_85dB"
  4827. "wave" "player\survivor\voice\Biker\GoingToDie22.wav"
  4828. }
  4829.  
  4830.  
  4831. //I feel like shit.
  4832. "Player.Biker_GoingToDie23"
  4833. {
  4834. "channel" "CHAN_VOICE"
  4835. "volume" "0.550"
  4836. "pitch" "PITCH_NORM"
  4837. "soundlevel" "SNDLVL_85dB"
  4838. "wave" "player\survivor\voice\Biker\GoingToDie23.wav"
  4839. }
  4840.  
  4841.  
  4842. //I ain't doing so good.
  4843. "Player.Biker_GoingToDie24"
  4844. {
  4845. "channel" "CHAN_VOICE"
  4846. "volume" "0.44"
  4847. "pitch" "PITCH_NORM"
  4848. "soundlevel" "SNDLVL_85dB"
  4849. "wave" "player\survivor\voice\Biker\GoingToDie24.wav"
  4850. }
  4851.  
  4852.  
  4853. //I feel pretty crappy.
  4854. "Player.Biker_GoingToDie25"
  4855. {
  4856. "channel" "CHAN_VOICE"
  4857. "volume" "0.40"
  4858. "pitch" "PITCH_NORM"
  4859. "soundlevel" "SNDLVL_85dB"
  4860. "wave" "player\survivor\voice\Biker\GoingToDie25.wav"
  4861. }
  4862.  
  4863.  
  4864. //I feel like guys look after I've punched them in the face
  4865. "Player.Biker_GoingToDie26"
  4866. {
  4867. "channel" "CHAN_VOICE"
  4868. "volume" "0.48"
  4869. "pitch" "PITCH_NORM"
  4870. "soundlevel" "SNDLVL_85dB"
  4871. "wave" "player\survivor\voice\Biker\GoingToDie26.wav"
  4872. }
  4873.  
  4874.  
  4875. //Anyone have some first aid? I'm about to die.
  4876. "npc.Biker_GoingToDieAskForHeal01"
  4877. {
  4878. "channel" "CHAN_VOICE"
  4879. "volume" "0.90"
  4880. "pitch" "PITCH_NORM"
  4881. "soundlevel" "sndlvl_90dB"
  4882. "wave" "player\survivor\voice\Biker\GoingToDieAskForHeal01.wav"
  4883. }
  4884.  
  4885.  
  4886. //Sure could use a med kit. Just sayin'.
  4887. "npc.Biker_GoingToDieAskForHeal02"
  4888. {
  4889. "channel" "CHAN_VOICE"
  4890. "volume" "0.72"
  4891. "pitch" "PITCH_NORM"
  4892. "soundlevel" "sndlvl_talking"
  4893. "wave" "player\survivor\voice\Biker\GoingToDieAskForHeal02.wav"
  4894. }
  4895.  
  4896.  
  4897. //Can anyone patch me up?
  4898. "npc.Biker_GoingToDieAskForHeal03"
  4899. {
  4900. "channel" "CHAN_VOICE"
  4901. "volume" "0.72"
  4902. "pitch" "PITCH_NORM"
  4903. "soundlevel" "sndlvl_talking"
  4904. "wave" "player\survivor\voice\Biker\GoingToDieAskForHeal03.wav"
  4905. }
  4906.  
  4907.  
  4908. //Ahh - hey, somone wanna patch me up?
  4909. "npc.Biker_GoingToDieAskForHeal04"
  4910. {
  4911. "channel" "CHAN_VOICE"
  4912. "volume" "0.67"
  4913. "pitch" "PITCH_NORM"
  4914. "soundlevel" "sndlvl_talking"
  4915. "wave" "player\survivor\voice\Biker\GoingToDieAskForHeal04.wav"
  4916. }
  4917.  
  4918.  
  4919. //[loud exhale] Shit... [blows air through pursed lips]
  4920. "npc.Biker_GoingToDieLight01"
  4921. {
  4922. "channel" "CHAN_VOICE"
  4923. "volume" "0.30"
  4924. "pitch" "PITCH_NORM"
  4925. "soundlevel" "sndlvl_talking"
  4926. "wave" "player\survivor\voice\Biker\GoingToDieLight01.wav"
  4927. }
  4928.  
  4929.  
  4930. //I gotta get some first aid.
  4931. "npc.Biker_GoingToDieLight02"
  4932. {
  4933. "channel" "CHAN_VOICE"
  4934. "volume" "0.35"
  4935. "pitch" "PITCH_NORM"
  4936. "soundlevel" "sndlvl_talking"
  4937. "wave" "player\survivor\voice\Biker\GoingToDieLight02.wav"
  4938. }
  4939.  
  4940.  
  4941. //I need to score a med kit.
  4942. "npc.Biker_GoingToDieLight03"
  4943. {
  4944. "channel" "CHAN_VOICE"
  4945. "volume" "0.64"
  4946. "pitch" "PITCH_NORM"
  4947. "soundlevel" "sndlvl_talking"
  4948. "wave" "player\survivor\voice\Biker\GoingToDieLight03.wav"
  4949. }
  4950.  
  4951.  
  4952. //Ah christ this hurts like hell.
  4953. "npc.Biker_GoingToDieLight04"
  4954. {
  4955. "channel" "CHAN_VOICE"
  4956. "volume" "0.68"
  4957. "pitch" "PITCH_NORM"
  4958. "soundlevel" "sndlvl_talking"
  4959. "wave" "player\survivor\voice\Biker\GoingToDieLight04.wav"
  4960. }
  4961.  
  4962.  
  4963. //Christ I need a med kit.
  4964. "npc.Biker_GoingToDieLight05"
  4965. {
  4966. "channel" "CHAN_VOICE"
  4967. "volume" "0.55"
  4968. "pitch" "PITCH_NORM"
  4969. "soundlevel" "sndlvl_talking"
  4970. "wave" "player\survivor\voice\Biker\GoingToDieLight05.wav"
  4971. }
  4972.  
  4973.  
  4974. //I ain't gonna make it.
  4975. "npc.Biker_GoingToDieLight06"
  4976. {
  4977. "channel" "CHAN_VOICE"
  4978. "volume" "0.33"
  4979. "pitch" "PITCH_NORM"
  4980. "soundlevel" "sndlvl_talking"
  4981. "wave" "player\survivor\voice\Biker\GoingToDieLight06.wav"
  4982. }
  4983.  
  4984.  
  4985. //Goddammit, this hurts.
  4986. "npc.Biker_GoingToDieLight07"
  4987. {
  4988. "channel" "CHAN_VOICE"
  4989. "volume" "0.40"
  4990. "pitch" "PITCH_NORM"
  4991. "soundlevel" "sndlvl_talking"
  4992. "wave" "player\survivor\voice\Biker\GoingToDieLight07.wav"
  4993. }
  4994.  
  4995.  
  4996. //Louis, any chance you can spot me a med kit?
  4997. "npc.Biker_GoingToDieLight08"
  4998. {
  4999. "channel" "CHAN_VOICE"
  5000. "volume" "0.62"
  5001. "pitch" "PITCH_NORM"
  5002. "soundlevel" "sndlvl_talking"
  5003. "wave" "player\survivor\voice\Biker\GoingToDieLight08.wav"
  5004. }
  5005.  
  5006.  
  5007. //Bill, I kinda need that med kit you been hordin'.
  5008. "npc.Biker_GoingToDieLight09"
  5009. {
  5010. "channel" "CHAN_VOICE"
  5011. "volume" "0.63"
  5012. "pitch" "PITCH_NORM"
  5013. "soundlevel" "sndlvl_talking"
  5014. "wave" "player\survivor\voice\Biker\GoingToDieLight09.wav"
  5015. }
  5016.  
  5017.  
  5018. //Hey Zoey, spare a med kit for a dyin' man?
  5019. "npc.Biker_GoingToDieLight10"
  5020. {
  5021. "channel" "CHAN_VOICE"
  5022. "volume" "0.55"
  5023. "pitch" "PITCH_NORM"
  5024. "soundlevel" "sndlvl_talking"
  5025. "wave" "player\survivor\voice\Biker\GoingToDieLight10.wav"
  5026. }
  5027.  
  5028.  
  5029. //I ain't gonna let these goddamn vampires beat me.
  5030. "npc.Biker_GoingToDieLight11"
  5031. {
  5032. "channel" "CHAN_VOICE"
  5033. "volume" "0.59"
  5034. "pitch" "PITCH_NORM"
  5035. "soundlevel" "sndlvl_talking"
  5036. "wave" "player\survivor\voice\Biker\GoingToDieLight11.wav"
  5037. }
  5038.  
  5039.  
  5040. //Ow. God DAMMIT!
  5041. "npc.Biker_GoingToDieLight12"
  5042. {
  5043. "channel" "CHAN_VOICE"
  5044. "volume" "1"
  5045. "pitch" "PITCH_NORM"
  5046. "soundlevel" "sndlvl_90dB"
  5047. "wave" "player\survivor\voice\Biker\GoingToDieLight12.wav"
  5048. }
  5049.  
  5050.  
  5051. //Ah man, somethin' don't feel right
  5052. "npc.Biker_GoingToDieLight13"
  5053. {
  5054. "channel" "CHAN_VOICE"
  5055. "volume" "0.40"
  5056. "pitch" "PITCH_NORM"
  5057. "soundlevel" "sndlvl_talking"
  5058. "wave" "player\survivor\voice\Biker\GoingToDieLight13.wav"
  5059. }
  5060.  
  5061.  
  5062. //This [cough] hurts.
  5063. "npc.Biker_GoingToDieLight14"
  5064. {
  5065. "channel" "CHAN_VOICE"
  5066. "volume" "0.42"
  5067. "pitch" "PITCH_NORM"
  5068. "soundlevel" "sndlvl_talking"
  5069. "wave" "player\survivor\voice\Biker\GoingToDieLight14.wav"
  5070. }
  5071.  
  5072.  
  5073. //I'm pretty hosed.
  5074. "npc.Biker_GoingToDieLight15"
  5075. {
  5076. "channel" "CHAN_VOICE"
  5077. "volume" "0.35"
  5078. "pitch" "PITCH_NORM"
  5079. "soundlevel" "sndlvl_talking"
  5080. "wave" "player\survivor\voice\Biker\GoingToDieLight15.wav"
  5081. }
  5082.  
  5083.  
  5084. //Killed by vampires. What a goddamn disgrace.
  5085. "npc.Biker_GoingToDieLight16"
  5086. {
  5087. "channel" "CHAN_VOICE"
  5088. "volume" "0.36"
  5089. "pitch" "PITCH_NORM"
  5090. "soundlevel" "sndlvl_talking"
  5091. "wave" "player\survivor\voice\Biker\GoingToDieLight16.wav"
  5092. }
  5093.  
  5094.  
  5095. //No, no, NOOOO!
  5096. "npc.Biker_GRABBEDBYSMOKER01"
  5097. {
  5098. "channel" "CHAN_VOICE"
  5099. "volume" "1"
  5100. "pitch" "PITCH_NORM"
  5101. "soundlevel" "sndlvl_90dB"
  5102. "wave" "player\survivor\voice\Biker\GRABBEDBYSMOKER01.WAV"
  5103. }
  5104.  
  5105.  
  5106. //no, No, NO, NOOOOOOO!!!!!!!!!
  5107. "Player.Biker_GrabbedBySmoker01a"
  5108. {
  5109. "channel" "CHAN_VOICE"
  5110. "volume" "0.90666"
  5111. "pitch" "PITCH_NORM"
  5112. "soundlevel" "SNDLVL_85dB"
  5113. "wave" "player\survivor\voice\Biker\GrabbedBySmoker01a.wav"
  5114. }
  5115.  
  5116.  
  5117. //NOOOO!
  5118. "npc.Biker_GRABBEDBYSMOKER01B"
  5119. {
  5120. "channel" "CHAN_VOICE"
  5121. "volume" "1"
  5122. "pitch" "PITCH_NORM"
  5123. "soundlevel" "sndlvl_90dB"
  5124. "wave" "player\survivor\voice\Biker\GRABBEDBYSMOKER01B.WAV"
  5125. }
  5126.  
  5127.  
  5128. //No, no, no, NOOOO!
  5129. "npc.Biker_GRABBEDBYSMOKER02"
  5130. {
  5131. "channel" "CHAN_VOICE"
  5132. "volume" "1"
  5133. "pitch" "PITCH_NORM"
  5134. "soundlevel" "sndlvl_90dB"
  5135. "wave" "player\survivor\voice\Biker\GRABBEDBYSMOKER02.WAV"
  5136. }
  5137.  
  5138.  
  5139. //no, No, NO, NOOOOOOO!!!!!!!!!
  5140. "Player.Biker_GrabbedBySmoker02a"
  5141. {
  5142. "channel" "CHAN_VOICE"
  5143. "volume" "0.90666"
  5144. "pitch" "PITCH_NORM"
  5145. "soundlevel" "SNDLVL_85dB"
  5146. "wave" "player\survivor\voice\Biker\GrabbedBySmoker02a.wav"
  5147. }
  5148.  
  5149.  
  5150. //no, No, NO, NOOOOOOO!!!!!!!!!
  5151. "Player.Biker_GrabbedBySmoker02b"
  5152. {
  5153. "channel" "CHAN_VOICE"
  5154. "volume" "0.90666"
  5155. "pitch" "PITCH_NORM"
  5156. "soundlevel" "SNDLVL_85dB"
  5157. "wave" "player\survivor\voice\Biker\GrabbedBySmoker02b.wav"
  5158. }
  5159.  
  5160.  
  5161. //NOOOO!
  5162. "npc.Biker_GRABBEDBYSMOKER02B"
  5163. {
  5164. "channel" "CHAN_VOICE"
  5165. "volume" "1"
  5166. "pitch" "PITCH_NORM"
  5167. "soundlevel" "sndlvl_90dB"
  5168. "wave" "player\survivor\voice\Biker\GRABBEDBYSMOKER02B.WAV"
  5169. }
  5170.  
  5171.  
  5172. //no, No, NO, NO!!!
  5173. "Player.Biker_GrabbedBySmoker03"
  5174. {
  5175. "channel" "CHAN_VOICE"
  5176. "volume" "0.90666"
  5177. "pitch" "PITCH_NORM"
  5178. "soundlevel" "SNDLVL_85dB"
  5179. "wave" "player\survivor\voice\Biker\GrabbedBySmoker03.wav"
  5180. }
  5181.  
  5182.  
  5183. //GRENADE!
  5184. "Player.Biker_Grenade01"
  5185. {
  5186. "channel" "CHAN_VOICE"
  5187. "volume" "0.90666"
  5188. "pitch" "PITCH_NORM"
  5189. "soundlevel" "SNDLVL_85dB"
  5190. "wave" "player\survivor\voice\Biker\Grenade01.wav"
  5191. }
  5192.  
  5193.  
  5194. //GRENADE!
  5195. "Player.Biker_Grenade02"
  5196. {
  5197. "channel" "CHAN_VOICE"
  5198. "volume" "0.90666"
  5199. "pitch" "PITCH_NORM"
  5200. "soundlevel" "SNDLVL_85dB"
  5201. "wave" "player\survivor\voice\Biker\Grenade02.wav"
  5202. }
  5203.  
  5204.  
  5205. //FIRE IN THE HOLE!!
  5206. "Player.Biker_Grenade03"
  5207. {
  5208. "channel" "CHAN_VOICE"
  5209. "volume" "0.90666"
  5210. "pitch" "PITCH_NORM"
  5211. "soundlevel" "SNDLVL_85dB"
  5212. "wave" "player\survivor\voice\Biker\Grenade03.wav"
  5213. }
  5214.  
  5215.  
  5216. //GRENADE!
  5217. "Player.Biker_Grenade04"
  5218. {
  5219. "channel" "CHAN_VOICE"
  5220. "volume" "0.90666"
  5221. "pitch" "PITCH_NORM"
  5222. "soundlevel" "SNDLVL_85dB"
  5223. "wave" "player\survivor\voice\Biker\Grenade04.wav"
  5224. }
  5225.  
  5226.  
  5227. //FIRE IN THE HOLE!!
  5228. "Player.Biker_Grenade05"
  5229. {
  5230. "channel" "CHAN_VOICE"
  5231. "volume" "0.90666"
  5232. "pitch" "PITCH_NORM"
  5233. "soundlevel" "SNDLVL_85dB"
  5234. "wave" "player\survivor\voice\Biker\Grenade05.wav"
  5235. }
  5236.  
  5237.  
  5238. //FIRE IN THE HOLE!!
  5239. "Player.Biker_Grenade06"
  5240. {
  5241. "channel" "CHAN_VOICE"
  5242. "volume" "0.90666"
  5243. "pitch" "PITCH_NORM"
  5244. "soundlevel" "SNDLVL_85dB"
  5245. "wave" "player\survivor\voice\Biker\Grenade06.wav"
  5246. }
  5247.  
  5248.  
  5249. //She's dead.
  5250. "Player.Biker_GriefFemaleGeneric01"
  5251. {
  5252. "channel" "CHAN_VOICE"
  5253. "volume" "0.38"
  5254. "pitch" "PITCH_NORM"
  5255. "soundlevel" "SNDLVL_85dB"
  5256. "wave" "player\survivor\voice\Biker\GriefFemaleGeneric01.wav"
  5257. }
  5258.  
  5259.  
  5260. //She's gone.
  5261. "Player.Biker_GriefFemaleGeneric02"
  5262. {
  5263. "channel" "CHAN_VOICE"
  5264. "volume" "0.45"
  5265. "pitch" "PITCH_NORM"
  5266. "soundlevel" "SNDLVL_85dB"
  5267. "wave" "player\survivor\voice\Biker\GriefFemaleGeneric02.wav"
  5268. }
  5269.  
  5270.  
  5271. //Ah hell, she's dead.
  5272. "Player.Biker_GriefFemaleGeneric03"
  5273. {
  5274. "channel" "CHAN_VOICE"
  5275. "volume" "0.66"
  5276. "pitch" "PITCH_NORM"
  5277. "soundlevel" "SNDLVL_85dB"
  5278. "wave" "player\survivor\voice\Biker\GriefFemaleGeneric03.wav"
  5279. }
  5280.  
  5281.  
  5282. //She's dead.
  5283. "Player.Biker_GriefFemaleGeneric04"
  5284. {
  5285. "channel" "CHAN_VOICE"
  5286. "volume" "0.34"
  5287. "pitch" "PITCH_NORM"
  5288. "soundlevel" "SNDLVL_85dB"
  5289. "wave" "player\survivor\voice\Biker\GriefFemaleGeneric04.wav"
  5290. }
  5291.  
  5292.  
  5293. //She's, she's gone.
  5294. "Player.Biker_GriefFemaleGeneric05"
  5295. {
  5296. "channel" "CHAN_VOICE"
  5297. "volume" "0.34"
  5298. "pitch" "PITCH_NORM"
  5299. "soundlevel" "SNDLVL_85dB"
  5300. "wave" "player\survivor\voice\Biker\GriefFemaleGeneric05.wav"
  5301. }
  5302.  
  5303.  
  5304. //Ah hell, she's dead.
  5305. "Player.Biker_GriefFemaleGeneric06"
  5306. {
  5307. "channel" "CHAN_VOICE"
  5308. "volume" "0.38"
  5309. "pitch" "PITCH_NORM"
  5310. "soundlevel" "SNDLVL_85dB"
  5311. "wave" "player\survivor\voice\Biker\GriefFemaleGeneric06.wav"
  5312. }
  5313.  
  5314.  
  5315. //He's gone.
  5316. "Player.Biker_GriefMaleGeneric01"
  5317. {
  5318. "channel" "CHAN_VOICE"
  5319. "volume" "0.35"
  5320. "pitch" "PITCH_NORM"
  5321. "soundlevel" "SNDLVL_85dB"
  5322. "wave" "player\survivor\voice\Biker\GriefMaleGeneric01.wav"
  5323. }
  5324.  
  5325.  
  5326. //That's it for him.
  5327. "Player.Biker_GriefMaleGeneric02"
  5328. {
  5329. "channel" "CHAN_VOICE"
  5330. "volume" "0.40"
  5331. "pitch" "PITCH_NORM"
  5332. "soundlevel" "SNDLVL_85dB"
  5333. "wave" "player\survivor\voice\Biker\GriefMaleGeneric02.wav"
  5334. }
  5335.  
  5336.  
  5337. //Later brother, you will be missed.
  5338. "Player.Biker_GriefMaleGeneric03"
  5339. {
  5340. "channel" "CHAN_VOICE"
  5341. "volume" "0.42"
  5342. "pitch" "PITCH_NORM"
  5343. "soundlevel" "SNDLVL_85dB"
  5344. "wave" "player\survivor\voice\Biker\GriefMaleGeneric03.wav"
  5345. }
  5346.  
  5347.  
  5348. //That's it for him.
  5349. "Player.Biker_GriefMaleGeneric04"
  5350. {
  5351. "channel" "CHAN_VOICE"
  5352. "volume" "0.44"
  5353. "pitch" "PITCH_NORM"
  5354. "soundlevel" "SNDLVL_85dB"
  5355. "wave" "player\survivor\voice\Biker\GriefMaleGeneric04.wav"
  5356. }
  5357.  
  5358.  
  5359. //Rest in peace, brother.
  5360. "npc.Biker_GriefMaleGeneric05"
  5361. {
  5362. "channel" "CHAN_VOICE"
  5363. "volume" "0.30"
  5364. "pitch" "PITCH_NORM"
  5365. "soundlevel" "sndlvl_talking"
  5366. "wave" "player\survivor\voice\Biker\GriefMaleGeneric05.wav"
  5367. }
  5368.  
  5369.  
  5370. //Ahhh. the manager's down for the count.
  5371. "Player.Biker_GriefManager01"
  5372. {
  5373. "channel" "CHAN_VOICE"
  5374. "volume" "0.34"
  5375. "pitch" "PITCH_NORM"
  5376. "soundlevel" "SNDLVL_85dB"
  5377. "wave" "player\survivor\voice\Biker\GriefManager01.wav"
  5378. }
  5379.  
  5380.  
  5381. //Ah shit, I was just starting to like that guy.
  5382. "Player.Biker_GriefManager02"
  5383. {
  5384. "channel" "CHAN_VOICE"
  5385. "volume" "0.40"
  5386. "pitch" "PITCH_NORM"
  5387. "soundlevel" "SNDLVL_85dB"
  5388. "wave" "player\survivor\voice\Biker\GriefManager02.wav"
  5389. }
  5390.  
  5391.  
  5392. //Damn it, he didn't deserve this.
  5393. "Player.Biker_GriefManager03"
  5394. {
  5395. "channel" "CHAN_VOICE"
  5396. "volume" "0.35"
  5397. "pitch" "PITCH_NORM"
  5398. "soundlevel" "SNDLVL_85dB"
  5399. "wave" "player\survivor\voice\Biker\GriefManager03.wav"
  5400. }
  5401.  
  5402.  
  5403. //The manager's down for the count.
  5404. "Player.Biker_GriefManager04"
  5405. {
  5406. "channel" "CHAN_VOICE"
  5407. "volume" "0.38"
  5408. "pitch" "PITCH_NORM"
  5409. "soundlevel" "SNDLVL_85dB"
  5410. "wave" "player\survivor\voice\Biker\GriefManager04.wav"
  5411. }
  5412.  
  5413.  
  5414. //Shit, I was just starting to like that guy.
  5415. "Player.Biker_GriefManager05"
  5416. {
  5417. "channel" "CHAN_VOICE"
  5418. "volume" "0.450"
  5419. "pitch" "PITCH_NORM"
  5420. "soundlevel" "SNDLVL_85dB"
  5421. "wave" "player\survivor\voice\Biker\GriefManager05.wav"
  5422. }
  5423.  
  5424.  
  5425. //Ahh Zoey. No.
  5426. "Player.Biker_GriefTeengirl01"
  5427. {
  5428. "channel" "CHAN_VOICE"
  5429. "volume" "0.35"
  5430. "pitch" "PITCH_NORM"
  5431. "soundlevel" "SNDLVL_85dB"
  5432. "wave" "player\survivor\voice\Biker\GriefTeengirl01.wav"
  5433. }
  5434.  
  5435.  
  5436. //Ahh damnit, not Zoey.
  5437. "Player.Biker_GriefTeengirl02"
  5438. {
  5439. "channel" "CHAN_VOICE"
  5440. "volume" "0.39"
  5441. "pitch" "PITCH_NORM"
  5442. "soundlevel" "SNDLVL_85dB"
  5443. "wave" "player\survivor\voice\Biker\GriefTeengirl02.wav"
  5444. }
  5445.  
  5446.  
  5447. //Goddamn, Zoey's dead!
  5448. "Player.Biker_GriefTeengirl03"
  5449. {
  5450. "channel" "CHAN_VOICE"
  5451. "volume" "0.40"
  5452. "pitch" "PITCH_NORM"
  5453. "soundlevel" "SNDLVL_85dB"
  5454. "wave" "player\survivor\voice\Biker\GriefTeengirl03.wav"
  5455. }
  5456.  
  5457.  
  5458. //Bill's gone!
  5459. "Player.Biker_GriefVet01"
  5460. {
  5461. "channel" "CHAN_VOICE"
  5462. "volume" "0.30"
  5463. "pitch" "PITCH_NORM"
  5464. "soundlevel" "SNDLVL_85dB"
  5465. "wave" "player\survivor\voice\Biker\GriefVet01.wav"
  5466. }
  5467.  
  5468.  
  5469. //Rest in peace, old man.
  5470. "Player.Biker_GriefVet02"
  5471. {
  5472. "channel" "CHAN_VOICE"
  5473. "volume" "0.31"
  5474. "pitch" "PITCH_NORM"
  5475. "soundlevel" "SNDLVL_85dB"
  5476. "wave" "player\survivor\voice\Biker\GriefVet02.wav"
  5477. }
  5478.  
  5479.  
  5480. //Shit, I'm gonna miss the old guy.
  5481. "Player.Biker_GriefVet03"
  5482. {
  5483. "channel" "CHAN_VOICE"
  5484. "volume" "0.34"
  5485. "pitch" "PITCH_NORM"
  5486. "soundlevel" "SNDLVL_85dB"
  5487. "wave" "player\survivor\voice\Biker\GriefVet03.wav"
  5488. }
  5489.  
  5490.  
  5491. //Lemme patch you up.
  5492. "npc.Biker_HealOther01"
  5493. {
  5494. "channel" "CHAN_VOICE"
  5495. "volume" "0.58"
  5496. "pitch" "PITCH_NORM"
  5497. "soundlevel" "sndlvl_talking"
  5498. "wave" "player\survivor\voice\Biker\HealOther01.wav"
  5499. }
  5500.  
  5501.  
  5502. //Hold on, lemme patch you up.
  5503. "npc.Biker_HealOther02"
  5504. {
  5505. "channel" "CHAN_VOICE"
  5506. "volume" "0.56"
  5507. "pitch" "PITCH_NORM"
  5508. "soundlevel" "sndlvl_talking"
  5509. "wave" "player\survivor\voice\Biker\HealOther02.wav"
  5510. }
  5511.  
  5512.  
  5513. //Stand still, I'm gonna fix ya.
  5514. "npc.Biker_HealOther03"
  5515. {
  5516. "channel" "CHAN_VOICE"
  5517. "volume" "0.68"
  5518. "pitch" "PITCH_NORM"
  5519. "soundlevel" "sndlvl_talking"
  5520. "wave" "player\survivor\voice\Biker\HealOther03.wav"
  5521. }
  5522.  
  5523.  
  5524. //Don't move, I'm healin' ya.
  5525. "npc.Biker_HealOther04"
  5526. {
  5527. "channel" "CHAN_VOICE"
  5528. "volume" "0.58"
  5529. "pitch" "PITCH_NORM"
  5530. "soundlevel" "sndlvl_talking"
  5531. "wave" "player\survivor\voice\Biker\HealOther04.wav"
  5532. }
  5533.  
  5534.  
  5535. //C'mon. lemme heal ya up.
  5536. "npc.Biker_HealOther05"
  5537. {
  5538. "channel" "CHAN_VOICE"
  5539. "volume" "0.50"
  5540. "pitch" "PITCH_NORM"
  5541. "soundlevel" "sndlvl_talking"
  5542. "wave" "player\survivor\voice\Biker\HealOther05.wav"
  5543. }
  5544.  
  5545.  
  5546. //Quit fidgitin' and let me heal ya.
  5547. "npc.Biker_HealOther06"
  5548. {
  5549. "channel" "CHAN_VOICE"
  5550. "volume" "0.56"
  5551. "pitch" "PITCH_NORM"
  5552. "soundlevel" "sndlvl_talking"
  5553. "wave" "player\survivor\voice\Biker\HealOther06.wav"
  5554. }
  5555.  
  5556.  
  5557. //Goddamit, quit fussin and let me heal ya.
  5558. "npc.Biker_HealOther07"
  5559. {
  5560. "channel" "CHAN_VOICE"
  5561. "volume" "0.57"
  5562. "pitch" "PITCH_NORM"
  5563. "soundlevel" "sndlvl_talking"
  5564. "wave" "player\survivor\voice\Biker\HealOther07.wav"
  5565. }
  5566.  
  5567.  
  5568. //Hold on! Hold on!
  5569. "npc.Biker_HealOtherCombat01"
  5570. {
  5571. "channel" "CHAN_VOICE"
  5572. "volume" "0.85"
  5573. "pitch" "PITCH_NORM"
  5574. "soundlevel" "sndlvl_90dB"
  5575. "wave" "player\survivor\voice\Biker\HealOtherCombat01.wav"
  5576. }
  5577.  
  5578.  
  5579. //Hold on! I'm gonna patch ya up!
  5580. "npc.Biker_HealOtherCombat02"
  5581. {
  5582. "channel" "CHAN_VOICE"
  5583. "volume" "0.85"
  5584. "pitch" "PITCH_NORM"
  5585. "soundlevel" "sndlvl_90dB"
  5586. "wave" "player\survivor\voice\Biker\HealOtherCombat02.wav"
  5587. }
  5588.  
  5589.  
  5590. //Don't move, I'm healin ya!
  5591. "npc.Biker_HealOtherCombat03"
  5592. {
  5593. "channel" "CHAN_VOICE"
  5594. "volume" "0.75"
  5595. "pitch" "PITCH_NORM"
  5596. "soundlevel" "sndlvl_90dB"
  5597. "wave" "player\survivor\voice\Biker\HealOtherCombat03.wav"
  5598. }
  5599.  
  5600.  
  5601. //Don't go nowhere, I gotta heal ya.
  5602. "npc.Biker_HealOtherCombat04"
  5603. {
  5604. "channel" "CHAN_VOICE"
  5605. "volume" "0.68"
  5606. "pitch" "PITCH_NORM"
  5607. "soundlevel" "sndlvl_talking"
  5608. "wave" "player\survivor\voice\Biker\HealOtherCombat04.wav"
  5609. }
  5610.  
  5611.  
  5612. //Lemme heal ya!
  5613. "npc.Biker_HealOtherCombat05"
  5614. {
  5615. "channel" "CHAN_VOICE"
  5616. "volume" "0.68"
  5617. "pitch" "PITCH_NORM"
  5618. "soundlevel" "sndlvl_talking"
  5619. "wave" "player\survivor\voice\Biker\HealOtherCombat05.wav"
  5620. }
  5621.  
  5622.  
  5623. //Hang on. I got ya!
  5624. "npc.Biker_HealOtherCombat06"
  5625. {
  5626. "channel" "CHAN_VOICE"
  5627. "volume" "0.80"
  5628. "pitch" "PITCH_NORM"
  5629. "soundlevel" "sndlvl_90dB"
  5630. "wave" "player\survivor\voice\Biker\HealOtherCombat06.wav"
  5631. }
  5632.  
  5633.  
  5634. //Stand still, I'm healin' ya!
  5635. "npc.Biker_HealOtherCombat07"
  5636. {
  5637. "channel" "CHAN_VOICE"
  5638. "volume" "0.85"
  5639. "pitch" "PITCH_NORM"
  5640. "soundlevel" "sndlvl_90dB"
  5641. "wave" "player\survivor\voice\Biker\HealOtherCombat07.wav"
  5642. }
  5643.  
  5644.  
  5645. //I hear a Boomer out there.
  5646. "Player.Biker_HeardBoomer01"
  5647. {
  5648. "channel" "CHAN_VOICE"
  5649. "volume" "0.49"
  5650. "pitch" "PITCH_NORM"
  5651. "soundlevel" "SNDLVL_85dB"
  5652. "wave" "player\survivor\voice\Biker\HeardBoomer01.wav"
  5653. }
  5654.  
  5655.  
  5656. //Careful, I hear a Boomer.
  5657. "Player.Biker_HeardBoomer02"
  5658. {
  5659. "channel" "CHAN_VOICE"
  5660. "volume" "0.48"
  5661. "pitch" "PITCH_NORM"
  5662. "soundlevel" "SNDLVL_85dB"
  5663. "wave" "player\survivor\voice\Biker\HeardBoomer02.wav"
  5664. }
  5665.  
  5666.  
  5667. //There's a Boomer around here.
  5668. "Player.Biker_HeardBoomer03"
  5669. {
  5670. "channel" "CHAN_VOICE"
  5671. "volume" "0.47"
  5672. "pitch" "PITCH_NORM"
  5673. "soundlevel" "SNDLVL_85dB"
  5674. "wave" "player\survivor\voice\Biker\HeardBoomer03.wav"
  5675. }
  5676.  
  5677.  
  5678. //Watch it, we got a Boomer.
  5679. "Player.Biker_HeardBoomer04"
  5680. {
  5681. "channel" "CHAN_VOICE"
  5682. "volume" "0.49"
  5683. "pitch" "PITCH_NORM"
  5684. "soundlevel" "SNDLVL_85dB"
  5685. "wave" "player\survivor\voice\Biker\HeardBoomer04.wav"
  5686. }
  5687.  
  5688.  
  5689. //Hear that Boomer? I'm gonna kill its ass.
  5690. "Player.Biker_HeardBoomer05"
  5691. {
  5692. "channel" "CHAN_VOICE"
  5693. "volume" "0.50"
  5694. "pitch" "PITCH_NORM"
  5695. "soundlevel" "SNDLVL_85dB"
  5696. "wave" "player\survivor\voice\Biker\HeardBoomer05.wav"
  5697. }
  5698.  
  5699.  
  5700. //I hear a Boomer.
  5701. "Player.Biker_HeardBoomer06"
  5702. {
  5703. "channel" "CHAN_VOICE"
  5704. "volume" "0.50"
  5705. "pitch" "PITCH_NORM"
  5706. "soundlevel" "SNDLVL_85dB"
  5707. "wave" "player\survivor\voice\Biker\HeardBoomer06.wav"
  5708. }
  5709.  
  5710.  
  5711. //Get ready for some puke fun, I hear a Boomer.
  5712. "npc.Biker_HeardBoomer07"
  5713. {
  5714. "channel" "CHAN_VOICE"
  5715. "volume" "0.68"
  5716. "pitch" "PITCH_NORM"
  5717. "soundlevel" "sndlvl_talking"
  5718. "wave" "player\survivor\voice\Biker\HeardBoomer07.wav"
  5719. }
  5720.  
  5721.  
  5722. //Boomer's around.
  5723. "npc.Biker_HeardBoomer08"
  5724. {
  5725. "channel" "CHAN_VOICE"
  5726. "volume" "0.63"
  5727. "pitch" "PITCH_NORM"
  5728. "soundlevel" "sndlvl_talking"
  5729. "wave" "player\survivor\voice\Biker\HeardBoomer08.wav"
  5730. }
  5731.  
  5732.  
  5733. //Ah shit, I hear a Boomer.
  5734. "npc.Biker_HeardBoomer09"
  5735. {
  5736. "channel" "CHAN_VOICE"
  5737. "volume" "0.66"
  5738. "pitch" "PITCH_NORM"
  5739. "soundlevel" "sndlvl_talking"
  5740. "wave" "player\survivor\voice\Biker\HeardBoomer09.wav"
  5741. }
  5742.  
  5743.  
  5744. //Get ready for some fun, we got a puker on our hands.
  5745. "npc.Biker_HeardBoomer10"
  5746. {
  5747. "channel" "CHAN_VOICE"
  5748. "volume" "0.60"
  5749. "pitch" "PITCH_NORM"
  5750. "soundlevel" "sndlvl_talking"
  5751. "wave" "player\survivor\voice\Biker\HeardBoomer10.wav"
  5752. }
  5753.  
  5754.  
  5755. //WHOOO, WE GOT A TANK!
  5756. "Player.Biker_HeardHulk01"
  5757. {
  5758. "channel" "CHAN_VOICE"
  5759. "volume" "1.00"
  5760. "pitch" "PITCH_NORM"
  5761. "soundlevel" "SNDLVL_85dB"
  5762. "wave" "player\survivor\voice\Biker\HeardHulk01.wav"
  5763. }
  5764.  
  5765.  
  5766. //WE GOT A TANK!
  5767. "Player.Biker_HeardHulk02"
  5768. {
  5769. "channel" "CHAN_VOICE"
  5770. "volume" "1.00"
  5771. "pitch" "PITCH_NORM"
  5772. "soundlevel" "SNDLVL_85dB"
  5773. "wave" "player\survivor\voice\Biker\HeardHulk02.wav"
  5774. }
  5775.  
  5776.  
  5777. //TANK INCOMING!
  5778. "Player.Biker_HeardHulk03"
  5779. {
  5780. "channel" "CHAN_VOICE"
  5781. "volume" "1.00"
  5782. "pitch" "PITCH_NORM"
  5783. "soundlevel" "SNDLVL_85dB"
  5784. "wave" "player\survivor\voice\Biker\HeardHulk03.wav"
  5785. }
  5786.  
  5787.  
  5788. //TANK ON ITS WAY!
  5789. "Player.Biker_HeardHulk04"
  5790. {
  5791. "channel" "CHAN_VOICE"
  5792. "volume" "1.00"
  5793. "pitch" "PITCH_NORM"
  5794. "soundlevel" "SNDLVL_85dB"
  5795. "wave" "player\survivor\voice\Biker\HeardHulk04.wav"
  5796. }
  5797.  
  5798.  
  5799. //WE GOT A TANK!
  5800. "Player.Biker_HeardHulk05"
  5801. {
  5802. "channel" "CHAN_VOICE"
  5803. "volume" "0.92"
  5804. "pitch" "PITCH_NORM"
  5805. "soundlevel" "SNDLVL_85dB"
  5806. "wave" "player\survivor\voice\Biker\HeardHulk05.wav"
  5807. }
  5808.  
  5809.  
  5810. //Tank out there!
  5811. "Player.Biker_HeardHulk06"
  5812. {
  5813. "channel" "CHAN_VOICE"
  5814. "volume" "0.90666"
  5815. "pitch" "PITCH_NORM"
  5816. "soundlevel" "SNDLVL_85dB"
  5817. "wave" "player\survivor\voice\Biker\HeardHulk06.wav"
  5818. }
  5819.  
  5820.  
  5821. //TANK COMING!
  5822. "npc.Biker_HeardHulk07"
  5823. {
  5824. "channel" "CHAN_VOICE"
  5825. "volume" "1"
  5826. "pitch" "PITCH_NORM"
  5827. "soundlevel" "sndlvl_90dB"
  5828. "wave" "player\survivor\voice\Biker\HeardHulk07.wav"
  5829. }
  5830.  
  5831.  
  5832. //And that, kids, is a tank.
  5833. "npc.Biker_HeardHulk08"
  5834. {
  5835. "channel" "CHAN_VOICE"
  5836. "volume" "0.80"
  5837. "pitch" "PITCH_NORM"
  5838. "soundlevel" "sndlvl_90dB"
  5839. "wave" "player\survivor\voice\Biker\HeardHulk08.wav"
  5840. }
  5841.  
  5842.  
  5843. //Tank time, folks!
  5844. "npc.Biker_HeardHulk09"
  5845. {
  5846. "channel" "CHAN_VOICE"
  5847. "volume" "0.80"
  5848. "pitch" "PITCH_NORM"
  5849. "soundlevel" "sndlvl_90dB"
  5850. "wave" "player\survivor\voice\Biker\HeardHulk09.wav"
  5851. }
  5852.  
  5853.  
  5854. //OOOOHHH SHIIIITTTT TANK!
  5855. "npc.Biker_HeardHulk10"
  5856. {
  5857. "channel" "CHAN_VOICE"
  5858. "volume" "0.83"
  5859. "pitch" "PITCH_NORM"
  5860. "soundlevel" "sndlvl_90dB"
  5861. "wave" "player\survivor\voice\Biker\HeardHulk10.wav"
  5862. }
  5863.  
  5864.  
  5865. //Watch it, a Tank!
  5866. "npc.Biker_HeardHulk11"
  5867. {
  5868. "channel" "CHAN_VOICE"
  5869. "volume" "0.89"
  5870. "pitch" "PITCH_NORM"
  5871. "soundlevel" "sndlvl_90dB"
  5872. "wave" "player\survivor\voice\Biker\HeardHulk11.wav"
  5873. }
  5874.  
  5875.  
  5876. //There's a hunter out there.
  5877. "Player.Biker_HeardHunter01"
  5878. {
  5879. "channel" "CHAN_VOICE"
  5880. "volume" "0.45"
  5881. "pitch" "PITCH_NORM"
  5882. "soundlevel" "SNDLVL_85dB"
  5883. "wave" "player\survivor\voice\Biker\HeardHunter01.wav"
  5884. }
  5885.  
  5886.  
  5887. //Careful, there's a Hunter around here.
  5888. "Player.Biker_HeardHunter02"
  5889. {
  5890. "channel" "CHAN_VOICE"
  5891. "volume" "0.42"
  5892. "pitch" "PITCH_NORM"
  5893. "soundlevel" "SNDLVL_85dB"
  5894. "wave" "player\survivor\voice\Biker\HeardHunter02.wav"
  5895. }
  5896.  
  5897.  
  5898. //I hear a Hunter.
  5899. "Player.Biker_HeardHunter03"
  5900. {
  5901. "channel" "CHAN_VOICE"
  5902. "volume" "0.43"
  5903. "pitch" "PITCH_NORM"
  5904. "soundlevel" "SNDLVL_85dB"
  5905. "wave" "player\survivor\voice\Biker\HeardHunter03.wav"
  5906. }
  5907.  
  5908.  
  5909. //Careful, there's a Hunter around here.
  5910. "Player.Biker_HeardHunter04"
  5911. {
  5912. "channel" "CHAN_VOICE"
  5913. "volume" "0.700"
  5914. "pitch" "PITCH_NORM"
  5915. "soundlevel" "SNDLVL_85dB"
  5916. "wave" "player\survivor\voice\Biker\HeardHunter04.wav"
  5917. }
  5918.  
  5919.  
  5920. //Sounds like a freakin' Hunter.
  5921. "Player.Biker_HeardHunter05"
  5922. {
  5923. "channel" "CHAN_VOICE"
  5924. "volume" "0.53"
  5925. "pitch" "PITCH_NORM"
  5926. "soundlevel" "SNDLVL_85dB"
  5927. "wave" "player\survivor\voice\Biker\HeardHunter05.wav"
  5928. }
  5929.  
  5930.  
  5931. //Hunter out there.
  5932. "Player.Biker_HeardHunter06"
  5933. {
  5934. "channel" "CHAN_VOICE"
  5935. "volume" "0.640"
  5936. "pitch" "PITCH_NORM"
  5937. "soundlevel" "SNDLVL_85dB"
  5938. "wave" "player\survivor\voice\Biker\HeardHunter06.wav"
  5939. }
  5940.  
  5941.  
  5942. //There's a Hunter someplace around here.
  5943. "Player.Biker_HeardHunter07"
  5944. {
  5945. "channel" "CHAN_VOICE"
  5946. "volume" "0.580"
  5947. "pitch" "PITCH_NORM"
  5948. "soundlevel" "SNDLVL_85dB"
  5949. "wave" "player\survivor\voice\Biker\HeardHunter07.wav"
  5950. }
  5951.  
  5952.  
  5953. //I hear a Hunter. COME ON OUT, WUSSY!
  5954. "Player.Biker_HeardHunter08"
  5955. {
  5956. "channel" "CHAN_VOICE"
  5957. "volume" "0.92"
  5958. "pitch" "PITCH_NORM"
  5959. "soundlevel" "SNDLVL_85dB"
  5960. "wave" "player\survivor\voice\Biker\HeardHunter08.wav"
  5961. }
  5962.  
  5963.  
  5964. //YEAH, YOU BETTER HIDE! Sweathshirt wearin' little wuss.
  5965. "Player.Biker_HeardHunter09"
  5966. {
  5967. "channel" "CHAN_VOICE"
  5968. "volume" "0.96"
  5969. "pitch" "PITCH_NORM"
  5970. "soundlevel" "SNDLVL_85dB"
  5971. "wave" "player\survivor\voice\Biker\HeardHunter09.wav"
  5972. }
  5973.  
  5974.  
  5975. //Man, there's a Smoker around here.
  5976. "Player.Biker_HeardSmoker01"
  5977. {
  5978. "channel" "CHAN_VOICE"
  5979. "volume" "0.51"
  5980. "pitch" "PITCH_NORM"
  5981. "soundlevel" "SNDLVL_85dB"
  5982. "wave" "player\survivor\voice\Biker\HeardSmoker01.wav"
  5983. }
  5984.  
  5985.  
  5986. //Smell that Smoker?
  5987. "Player.Biker_HeardSmoker02"
  5988. {
  5989. "channel" "CHAN_VOICE"
  5990. "volume" "0.600"
  5991. "pitch" "PITCH_NORM"
  5992. "soundlevel" "SNDLVL_85dB"
  5993. "wave" "player\survivor\voice\Biker\HeardSmoker02.wav"
  5994. }
  5995.  
  5996.  
  5997. //Smoker. Hear it?
  5998. "Player.Biker_HeardSmoker03"
  5999. {
  6000. "channel" "CHAN_VOICE"
  6001. "volume" "0.57"
  6002. "pitch" "PITCH_NORM"
  6003. "soundlevel" "SNDLVL_85dB"
  6004. "wave" "player\survivor\voice\Biker\HeardSmoker03.wav"
  6005. }
  6006.  
  6007.  
  6008. //I hear a smoker.
  6009. "Player.Biker_HeardSmoker04"
  6010. {
  6011. "channel" "CHAN_VOICE"
  6012. "volume" "0.52"
  6013. "pitch" "PITCH_NORM"
  6014. "soundlevel" "SNDLVL_85dB"
  6015. "wave" "player\survivor\voice\Biker\HeardSmoker04.wav"
  6016. }
  6017.  
  6018.  
  6019. //Sounds like a Smoker.
  6020. "Player.Biker_HeardSmoker05"
  6021. {
  6022. "channel" "CHAN_VOICE"
  6023. "volume" "0.560"
  6024. "pitch" "PITCH_NORM"
  6025. "soundlevel" "SNDLVL_85dB"
  6026. "wave" "player\survivor\voice\Biker\HeardSmoker05.wav"
  6027. }
  6028.  
  6029.  
  6030. //Smoker. He's gonna have to use that tongue to choke my foot out of his ass.
  6031. "Player.Biker_HeardSmoker06"
  6032. {
  6033. "channel" "CHAN_VOICE"
  6034. "volume" "0.46"
  6035. "pitch" "PITCH_NORM"
  6036. "soundlevel" "SNDLVL_85dB"
  6037. "wave" "player\survivor\voice\Biker\HeardSmoker06.wav"
  6038. }
  6039.  
  6040.  
  6041. //Sounds like a Smoker.
  6042. "Player.Biker_HeardSmoker07"
  6043. {
  6044. "channel" "CHAN_VOICE"
  6045. "volume" "0.38"
  6046. "pitch" "PITCH_NORM"
  6047. "soundlevel" "SNDLVL_85dB"
  6048. "wave" "player\survivor\voice\Biker\HeardSmoker07.wav"
  6049. }
  6050.  
  6051.  
  6052. //I hear a Witch.
  6053. "Player.Biker_HeardWitch01"
  6054. {
  6055. "channel" "CHAN_VOICE"
  6056. "volume" "0.47"
  6057. "pitch" "PITCH_NORM"
  6058. "soundlevel" "SNDLVL_85dB"
  6059. "wave" "player\survivor\voice\Biker\HeardWitch01.wav"
  6060. }
  6061.  
  6062.  
  6063. //Witch, and she's close!
  6064. "Player.Biker_HeardWitch02"
  6065. {
  6066. "channel" "CHAN_VOICE"
  6067. "volume" "0.44"
  6068. "pitch" "PITCH_NORM"
  6069. "soundlevel" "SNDLVL_85dB"
  6070. "wave" "player\survivor\voice\Biker\HeardWitch02.wav"
  6071. }
  6072.  
  6073.  
  6074. //There's a Witch around here.
  6075. "Player.Biker_HeardWitch03"
  6076. {
  6077. "channel" "CHAN_VOICE"
  6078. "volume" "0.44"
  6079. "pitch" "PITCH_NORM"
  6080. "soundlevel" "SNDLVL_85dB"
  6081. "wave" "player\survivor\voice\Biker\HeardWitch03.wav"
  6082. }
  6083.  
  6084.  
  6085. //Witch, and she's close!
  6086. "Player.Biker_HeardWitch04"
  6087. {
  6088. "channel" "CHAN_VOICE"
  6089. "volume" "0.36"
  6090. "pitch" "PITCH_NORM"
  6091. "soundlevel" "SNDLVL_85dB"
  6092. "wave" "player\survivor\voice\Biker\HeardWitch04.wav"
  6093. }
  6094.  
  6095.  
  6096. //Hear that Witch? I'm gonna give her something to cry about.
  6097. "Player.Biker_HeardWitch05"
  6098. {
  6099. "channel" "CHAN_VOICE"
  6100. "volume" "0.44"
  6101. "pitch" "PITCH_NORM"
  6102. "soundlevel" "SNDLVL_85dB"
  6103. "wave" "player\survivor\voice\Biker\HeardWitch05.wav"
  6104. }
  6105.  
  6106.  
  6107. //Shhh, I hear a Witch.
  6108. "Player.Biker_HeardWitch06"
  6109. {
  6110. "channel" "CHAN_VOICE"
  6111. "volume" "0.44"
  6112. "pitch" "PITCH_NORM"
  6113. "soundlevel" "SNDLVL_85dB"
  6114. "wave" "player\survivor\voice\Biker\HeardWitch06.wav"
  6115. }
  6116.  
  6117.  
  6118. //There's a Witch around here.
  6119. "Player.Biker_HeardWitch07"
  6120. {
  6121. "channel" "CHAN_VOICE"
  6122. "volume" "0.28"
  6123. "pitch" "PITCH_NORM"
  6124. "soundlevel" "SNDLVL_85dB"
  6125. "wave" "player\survivor\voice\Biker\HeardWitch07.wav"
  6126. }
  6127.  
  6128.  
  6129. //I hear a Witch.
  6130. "Player.Biker_HeardWitch08"
  6131. {
  6132. "channel" "CHAN_VOICE"
  6133. "volume" "0.48"
  6134. "pitch" "PITCH_NORM"
  6135. "soundlevel" "SNDLVL_85dB"
  6136. "wave" "player\survivor\voice\Biker\HeardWitch08.wav"
  6137. }
  6138.  
  6139.  
  6140. //Help!
  6141. "Player.Biker_Help01"
  6142. {
  6143. "channel" "CHAN_VOICE"
  6144. "volume" "1.00"
  6145. "pitch" "PITCH_NORM"
  6146. "soundlevel" "SNDLVL_85dB"
  6147. "wave" "player\survivor\voice\Biker\Help01.wav"
  6148. }
  6149.  
  6150.  
  6151. //I need some help over here.
  6152. "Player.Biker_Help02"
  6153. {
  6154. "channel" "CHAN_VOICE"
  6155. "volume" "1.00"
  6156. "pitch" "PITCH_NORM"
  6157. "soundlevel" "SNDLVL_85dB"
  6158. "wave" "player\survivor\voice\Biker\Help02.wav"
  6159. }
  6160.  
  6161.  
  6162. //I'm in trouble!
  6163. "Player.Biker_Help03"
  6164. {
  6165. "channel" "CHAN_VOICE"
  6166. "volume" "1.00"
  6167. "pitch" "PITCH_NORM"
  6168. "soundlevel" "SNDLVL_85dB"
  6169. "wave" "player\survivor\voice\Biker\Help03.wav"
  6170. }
  6171.  
  6172.  
  6173. //Dammit, I need some help
  6174. "Player.Biker_Help04"
  6175. {
  6176. "channel" "CHAN_VOICE"
  6177. "volume" "0.98"
  6178. "pitch" "PITCH_NORM"
  6179. "soundlevel" "SNDLVL_85dB"
  6180. "wave" "player\survivor\voice\Biker\Help04.wav"
  6181. }
  6182.  
  6183.  
  6184. //Help me!
  6185. "Player.Biker_Help05"
  6186. {
  6187. "channel" "CHAN_VOICE"
  6188. "volume" "0.99"
  6189. "pitch" "PITCH_NORM"
  6190. "soundlevel" "SNDLVL_85dB"
  6191. "wave" "player\survivor\voice\Biker\Help05.wav"
  6192. }
  6193.  
  6194.  
  6195. //Help!
  6196. "Player.Biker_Help06"
  6197. {
  6198. "channel" "CHAN_VOICE"
  6199. "volume" "1.00"
  6200. "pitch" "PITCH_NORM"
  6201. "soundlevel" "SNDLVL_85dB"
  6202. "wave" "player\survivor\voice\Biker\Help06.wav"
  6203. }
  6204.  
  6205.  
  6206. //Help me!
  6207. "Player.Biker_Help07"
  6208. {
  6209. "channel" "CHAN_VOICE"
  6210. "volume" "1.00"
  6211. "pitch" "PITCH_NORM"
  6212. "soundlevel" "SNDLVL_85dB"
  6213. "wave" "player\survivor\voice\Biker\Help07.wav"
  6214. }
  6215.  
  6216.  
  6217. //I'm in some trouble!
  6218. "Player.Biker_Help08"
  6219. {
  6220. "channel" "CHAN_VOICE"
  6221. "volume" "1.00"
  6222. "pitch" "PITCH_NORM"
  6223. "soundlevel" "SNDLVL_85dB"
  6224. "wave" "player\survivor\voice\Biker\Help08.wav"
  6225. }
  6226.  
  6227.  
  6228. //I need some help over here.
  6229. "Player.Biker_Help09"
  6230. {
  6231. "channel" "CHAN_VOICE"
  6232. "volume" "0.86"
  6233. "pitch" "PITCH_NORM"
  6234. "soundlevel" "SNDLVL_85dB"
  6235. "wave" "player\survivor\voice\Biker\Help09.wav"
  6236. }
  6237.  
  6238.  
  6239. //Hey! I need some help!
  6240. "Player.Biker_Help10"
  6241. {
  6242. "channel" "CHAN_VOICE"
  6243. "volume" "0.90666"
  6244. "pitch" "PITCH_NORM"
  6245. "soundlevel" "SNDLVL_85dB"
  6246. "wave" "player\survivor\voice\Biker\Help10.wav"
  6247. }
  6248.  
  6249.  
  6250. //Hey! I need some help!
  6251. "Player.Biker_Help11"
  6252. {
  6253. "channel" "CHAN_VOICE"
  6254. "volume" "0.96"
  6255. "pitch" "PITCH_NORM"
  6256. "soundlevel" "SNDLVL_85dB"
  6257. "wave" "player\survivor\voice\Biker\Help11.wav"
  6258. }
  6259.  
  6260.  
  6261. //Help me!
  6262. "Player.Biker_Help12"
  6263. {
  6264. "channel" "CHAN_VOICE"
  6265. "volume" "1.00"
  6266. "pitch" "PITCH_NORM"
  6267. "soundlevel" "SNDLVL_85dB"
  6268. "wave" "player\survivor\voice\Biker\Help12.wav"
  6269. }
  6270.  
  6271.  
  6272. //I need a hand over here
  6273. "Player.Biker_Help13"
  6274. {
  6275. "channel" "CHAN_VOICE"
  6276. "volume" "0.93"
  6277. "pitch" "PITCH_NORM"
  6278. "soundlevel" "SNDLVL_85dB"
  6279. "wave" "player\survivor\voice\Biker\Help13.wav"
  6280. }
  6281.  
  6282.  
  6283. //I'm in a little trouble over here
  6284. "Player.Biker_Help14"
  6285. {
  6286. "channel" "CHAN_VOICE"
  6287. "volume" "0.91"
  6288. "pitch" "PITCH_NORM"
  6289. "soundlevel" "SNDLVL_85dB"
  6290. "wave" "player\survivor\voice\Biker\Help14.wav"
  6291. }
  6292.  
  6293.  
  6294. //Damnit, I need some help.
  6295. "Player.Biker_Help15"
  6296. {
  6297. "channel" "CHAN_VOICE"
  6298. "volume" "0.95"
  6299. "pitch" "PITCH_NORM"
  6300. "soundlevel" "SNDLVL_85dB"
  6301. "wave" "player\survivor\voice\Biker\Help15.wav"
  6302. }
  6303.  
  6304.  
  6305. //We got incoming!
  6306. "npc.Biker_HordeAttack01"
  6307. {
  6308. "channel" "CHAN_VOICE"
  6309. "volume" "1"
  6310. "pitch" "PITCH_NORM"
  6311. "soundlevel" "sndlvl_90dB"
  6312. "wave" "player\survivor\voice\Biker\HordeAttack01.wav"
  6313. }
  6314.  
  6315.  
  6316. //Holy shit, incoming!
  6317. "npc.Biker_HordeAttack02"
  6318. {
  6319. "channel" "CHAN_VOICE"
  6320. "volume" "1"
  6321. "pitch" "PITCH_NORM"
  6322. "soundlevel" "sndlvl_90dB"
  6323. "wave" "player\survivor\voice\Biker\HordeAttack02.wav"
  6324. }
  6325.  
  6326.  
  6327. //THAT is a lot of zombies.
  6328. "npc.Biker_HordeAttack03"
  6329. {
  6330. "channel" "CHAN_VOICE"
  6331. "volume" "1"
  6332. "pitch" "PITCH_NORM"
  6333. "soundlevel" "sndlvl_90dB"
  6334. "wave" "player\survivor\voice\Biker\HordeAttack03.wav"
  6335. }
  6336.  
  6337.  
  6338. //THAT is a lot of vampires.
  6339. "npc.Biker_HordeAttack04"
  6340. {
  6341. "channel" "CHAN_VOICE"
  6342. "volume" "1"
  6343. "pitch" "PITCH_NORM"
  6344. "soundlevel" "sndlvl_90dB"
  6345. "wave" "player\survivor\voice\Biker\HordeAttack04.wav"
  6346. }
  6347.  
  6348.  
  6349. //THAT, my friends, is a shitload of zombies.
  6350. "npc.Biker_HordeAttack05"
  6351. {
  6352. "channel" "CHAN_VOICE"
  6353. "volume" "1"
  6354. "pitch" "PITCH_NORM"
  6355. "soundlevel" "sndlvl_90dB"
  6356. "wave" "player\survivor\voice\Biker\HordeAttack05.wav"
  6357. }
  6358.  
  6359.  
  6360. //Hunter's got Bill!
  6361. "npc.Biker_HunterBillPounced01"
  6362. {
  6363. "channel" "CHAN_VOICE"
  6364. "volume" "0.95"
  6365. "pitch" "PITCH_NORM"
  6366. "soundlevel" "sndlvl_90dB"
  6367. "wave" "player\survivor\voice\Biker\HunterBillPounced01.wav"
  6368. }
  6369.  
  6370.  
  6371. //Hunter's on Bill!
  6372. "npc.Biker_HunterBillPounced02"
  6373. {
  6374. "channel" "CHAN_VOICE"
  6375. "volume" "0.95"
  6376. "pitch" "PITCH_NORM"
  6377. "soundlevel" "sndlvl_90dB"
  6378. "wave" "player\survivor\voice\Biker\HunterBillPounced02.wav"
  6379. }
  6380.  
  6381.  
  6382. //Hunter's got Louis!
  6383. "npc.Biker_HunterLouisPounced01"
  6384. {
  6385. "channel" "CHAN_VOICE"
  6386. "volume" "0.95"
  6387. "pitch" "PITCH_NORM"
  6388. "soundlevel" "sndlvl_90dB"
  6389. "wave" "player\survivor\voice\Biker\HunterLouisPounced01.wav"
  6390. }
  6391.  
  6392.  
  6393. //Hunter on Louis!
  6394. "npc.Biker_HunterLouisPounced02"
  6395. {
  6396. "channel" "CHAN_VOICE"
  6397. "volume" "0.95"
  6398. "pitch" "PITCH_NORM"
  6399. "soundlevel" "sndlvl_90dB"
  6400. "wave" "player\survivor\voice\Biker\HunterLouisPounced02.wav"
  6401. }
  6402.  
  6403.  
  6404. //Hunter's got Zoey!
  6405. "npc.Biker_HunterZoeyPounced01"
  6406. {
  6407. "channel" "CHAN_VOICE"
  6408. "volume" "1"
  6409. "pitch" "PITCH_NORM"
  6410. "soundlevel" "sndlvl_90dB"
  6411. "wave" "player\survivor\voice\Biker\HunterZoeyPounced01.wav"
  6412. }
  6413.  
  6414.  
  6415. //Hunter on Zoey!
  6416. "npc.Biker_HunterZoeyPounced02"
  6417. {
  6418. "channel" "CHAN_VOICE"
  6419. "volume" "0.95"
  6420. "pitch" "PITCH_NORM"
  6421. "soundlevel" "sndlvl_90dB"
  6422. "wave" "player\survivor\voice\Biker\HunterZoeyPounced02.wav"
  6423. }
  6424.  
  6425.  
  6426. //Hey, hunter's got Zoey!
  6427. "npc.Biker_HunterZoeyPounced03"
  6428. {
  6429. "channel" "CHAN_VOICE"
  6430. "volume" "0.90"
  6431. "pitch" "PITCH_NORM"
  6432. "soundlevel" "sndlvl_90dB"
  6433. "wave" "player\survivor\voice\Biker\HunterZoeyPounced03.wav"
  6434. }
  6435.  
  6436.  
  6437. //All right.
  6438. "Player.Biker_Hurrah01"
  6439. {
  6440. "channel" "CHAN_VOICE"
  6441. "volume" "0.90666"
  6442. "pitch" "PITCH_NORM"
  6443. "soundlevel" "SNDLVL_85dB"
  6444. "wave" "player\survivor\voice\Biker\Hurrah01.wav"
  6445. }
  6446.  
  6447.  
  6448. //Aw riiiight.
  6449. "Player.Biker_Hurrah02"
  6450. {
  6451. "channel" "CHAN_VOICE"
  6452. "volume" "0.90666"
  6453. "pitch" "PITCH_NORM"
  6454. "soundlevel" "SNDLVL_85dB"
  6455. "wave" "player\survivor\voice\Biker\Hurrah02.wav"
  6456. }
  6457.  
  6458.  
  6459. //Awesome.
  6460. "Player.Biker_Hurrah03"
  6461. {
  6462. "channel" "CHAN_VOICE"
  6463. "volume" "0.90666"
  6464. "pitch" "PITCH_NORM"
  6465. "soundlevel" "SNDLVL_85dB"
  6466. "wave" "player\survivor\voice\Biker\Hurrah03.wav"
  6467. }
  6468.  
  6469.  
  6470. //Awesome.
  6471. "Player.Biker_Hurrah04"
  6472. {
  6473. "channel" "CHAN_VOICE"
  6474. "volume" "0.86"
  6475. "pitch" "PITCH_NORM"
  6476. "soundlevel" "SNDLVL_85dB"
  6477. "wave" "player\survivor\voice\Biker\Hurrah04.wav"
  6478. }
  6479.  
  6480.  
  6481. //We just might make it out of here after all.
  6482. "Player.Biker_Hurrah05"
  6483. {
  6484. "channel" "CHAN_VOICE"
  6485. "volume" "0.80"
  6486. "pitch" "PITCH_NORM"
  6487. "soundlevel" "SNDLVL_85dB"
  6488. "wave" "player\survivor\voice\Biker\Hurrah05.wav"
  6489. }
  6490.  
  6491.  
  6492. //We're gonna be okay.
  6493. "Player.Biker_Hurrah06"
  6494. {
  6495. "channel" "CHAN_VOICE"
  6496. "volume" "0.850"
  6497. "pitch" "PITCH_NORM"
  6498. "soundlevel" "SNDLVL_85dB"
  6499. "wave" "player\survivor\voice\Biker\Hurrah06.wav"
  6500. }
  6501.  
  6502.  
  6503. //I think we're gonna make it.
  6504. "Player.Biker_Hurrah07"
  6505. {
  6506. "channel" "CHAN_VOICE"
  6507. "volume" "0.80"
  6508. "pitch" "PITCH_NORM"
  6509. "soundlevel" "SNDLVL_85dB"
  6510. "wave" "player\survivor\voice\Biker\Hurrah07.wav"
  6511. }
  6512.  
  6513.  
  6514. //They can't stop us.
  6515. "Player.Biker_Hurrah08"
  6516. {
  6517. "channel" "CHAN_VOICE"
  6518. "volume" "0.75"
  6519. "pitch" "PITCH_NORM"
  6520. "soundlevel" "SNDLVL_85dB"
  6521. "wave" "player\survivor\voice\Biker\Hurrah08.wav"
  6522. }
  6523.  
  6524.  
  6525. //Nothing can stop us.
  6526. "Player.Biker_Hurrah09"
  6527. {
  6528. "channel" "CHAN_VOICE"
  6529. "volume" "0.90666"
  6530. "pitch" "PITCH_NORM"
  6531. "soundlevel" "SNDLVL_85dB"
  6532. "wave" "player\survivor\voice\Biker\Hurrah09.wav"
  6533. }
  6534.  
  6535.  
  6536. //We are unstoppable!
  6537. "Player.Biker_Hurrah10"
  6538. {
  6539. "channel" "CHAN_VOICE"
  6540. "volume" "0.90666"
  6541. "pitch" "PITCH_NORM"
  6542. "soundlevel" "SNDLVL_85dB"
  6543. "wave" "player\survivor\voice\Biker\Hurrah10.wav"
  6544. }
  6545.  
  6546.  
  6547. //YEAH!
  6548. "Player.Biker_Hurrah11"
  6549. {
  6550. "channel" "CHAN_VOICE"
  6551. "volume" "0.90666"
  6552. "pitch" "PITCH_NORM"
  6553. "soundlevel" "SNDLVL_85dB"
  6554. "wave" "player\survivor\voice\Biker\Hurrah11.wav"
  6555. }
  6556.  
  6557.  
  6558. //Everybody havin' as much fun as me?
  6559. "Player.Biker_Hurrah12"
  6560. {
  6561. "channel" "CHAN_VOICE"
  6562. "volume" "0.82"
  6563. "pitch" "PITCH_NORM"
  6564. "soundlevel" "SNDLVL_85dB"
  6565. "wave" "player\survivor\voice\Biker\Hurrah12.wav"
  6566. }
  6567.  
  6568.  
  6569. //Everyone havin' fun?
  6570. "Player.Biker_Hurrah13"
  6571. {
  6572. "channel" "CHAN_VOICE"
  6573. "volume" "0.88"
  6574. "pitch" "PITCH_NORM"
  6575. "soundlevel" "SNDLVL_85dB"
  6576. "wave" "player\survivor\voice\Biker\Hurrah13.wav"
  6577. }
  6578.  
  6579.  
  6580. //You know all those monsters? I don't think they're gonna make it.
  6581. "Player.Biker_Hurrah14"
  6582. {
  6583. "channel" "CHAN_VOICE"
  6584. "volume" "0.86"
  6585. "pitch" "PITCH_NORM"
  6586. "soundlevel" "SNDLVL_85dB"
  6587. "wave" "player\survivor\voice\Biker\Hurrah14.wav"
  6588. }
  6589.  
  6590.  
  6591. //We just might make it out of here after all.
  6592. "Player.Biker_Hurrah15"
  6593. {
  6594. "channel" "CHAN_VOICE"
  6595. "volume" "0.85"
  6596. "pitch" "PITCH_NORM"
  6597. "soundlevel" "SNDLVL_85dB"
  6598. "wave" "player\survivor\voice\Biker\Hurrah15.wav"
  6599. }
  6600.  
  6601.  
  6602. //Awesome.
  6603. "Player.Biker_Hurrah16"
  6604. {
  6605. "channel" "CHAN_VOICE"
  6606. "volume" "0.90666"
  6607. "pitch" "PITCH_NORM"
  6608. "soundlevel" "SNDLVL_85dB"
  6609. "wave" "player\survivor\voice\Biker\Hurrah16.wav"
  6610. }
  6611.  
  6612.  
  6613. //Aw riiiight.
  6614. "Player.Biker_Hurrah17"
  6615. {
  6616. "channel" "CHAN_VOICE"
  6617. "volume" "0.90666"
  6618. "pitch" "PITCH_NORM"
  6619. "soundlevel" "SNDLVL_85dB"
  6620. "wave" "player\survivor\voice\Biker\Hurrah17.wav"
  6621. }
  6622.  
  6623.  
  6624. //Aw riiiight.
  6625. "Player.Biker_Hurrah18"
  6626. {
  6627. "channel" "CHAN_VOICE"
  6628. "volume" "0.90666"
  6629. "pitch" "PITCH_NORM"
  6630. "soundlevel" "SNDLVL_85dB"
  6631. "wave" "player\survivor\voice\Biker\Hurrah18.wav"
  6632. }
  6633.  
  6634.  
  6635. //Goddamn right!
  6636. "Player.Biker_Hurrah19"
  6637. {
  6638. "channel" "CHAN_VOICE"
  6639. "volume" "0.90666"
  6640. "pitch" "PITCH_NORM"
  6641. "soundlevel" "SNDLVL_85dB"
  6642. "wave" "player\survivor\voice\Biker\Hurrah19.wav"
  6643. }
  6644.  
  6645.  
  6646. //Hell yeah!
  6647. "Player.Biker_Hurrah20"
  6648. {
  6649. "channel" "CHAN_VOICE"
  6650. "volume" "0.90666"
  6651. "pitch" "PITCH_NORM"
  6652. "soundlevel" "SNDLVL_85dB"
  6653. "wave" "player\survivor\voice\Biker\Hurrah20.wav"
  6654. }
  6655.  
  6656.  
  6657. //You guys are all right.
  6658. "Player.Biker_Hurrah21"
  6659. {
  6660. "channel" "CHAN_VOICE"
  6661. "volume" "0.88"
  6662. "pitch" "PITCH_NORM"
  6663. "soundlevel" "SNDLVL_85dB"
  6664. "wave" "player\survivor\voice\Biker\Hurrah21.wav"
  6665. }
  6666.  
  6667.  
  6668. //I think we gotta chance
  6669. "Player.Biker_Hurrah22"
  6670. {
  6671. "channel" "CHAN_VOICE"
  6672. "volume" "0.88"
  6673. "pitch" "PITCH_NORM"
  6674. "soundlevel" "SNDLVL_85dB"
  6675. "wave" "player\survivor\voice\Biker\Hurrah22.wav"
  6676. }
  6677.  
  6678.  
  6679. //lookin good
  6680. "Player.Biker_Hurrah23"
  6681. {
  6682. "channel" "CHAN_VOICE"
  6683. "volume" "0.88"
  6684. "pitch" "PITCH_NORM"
  6685. "soundlevel" "SNDLVL_85dB"
  6686. "wave" "player\survivor\voice\Biker\Hurrah23.wav"
  6687. }
  6688.  
  6689.  
  6690. //Hey, this is just gettin fun.
  6691. "Player.Biker_Hurrah24"
  6692. {
  6693. "channel" "CHAN_VOICE"
  6694. "volume" "0.88"
  6695. "pitch" "PITCH_NORM"
  6696. "soundlevel" "SNDLVL_85dB"
  6697. "wave" "player\survivor\voice\Biker\Hurrah24.wav"
  6698. }
  6699.  
  6700.  
  6701. //Hurry up!
  6702. "Player.Biker_HurryUp01"
  6703. {
  6704. "channel" "CHAN_VOICE"
  6705. "volume" "0.800"
  6706. "pitch" "PITCH_NORM"
  6707. "soundlevel" "SNDLVL_85dB"
  6708. "wave" "player\survivor\voice\Biker\HurryUp01.wav"
  6709. }
  6710.  
  6711.  
  6712. //Hurry up!
  6713. "Player.Biker_HurryUp02"
  6714. {
  6715. "channel" "CHAN_VOICE"
  6716. "volume" "0.64"
  6717. "pitch" "PITCH_NORM"
  6718. "soundlevel" "SNDLVL_85dB"
  6719. "wave" "player\survivor\voice\Biker\HurryUp02.wav"
  6720. }
  6721.  
  6722.  
  6723. //Hurry!
  6724. "Player.Biker_HurryUp03"
  6725. {
  6726. "channel" "CHAN_VOICE"
  6727. "volume" "0.90666"
  6728. "pitch" "PITCH_NORM"
  6729. "soundlevel" "SNDLVL_85dB"
  6730. "wave" "player\survivor\voice\Biker\HurryUp03.wav"
  6731. }
  6732.  
  6733.  
  6734. //MOVE.
  6735. "Player.Biker_HurryUp04"
  6736. {
  6737. "channel" "CHAN_VOICE"
  6738. "volume" "0.90666"
  6739. "pitch" "PITCH_NORM"
  6740. "soundlevel" "SNDLVL_85dB"
  6741. "wave" "player\survivor\voice\Biker\HurryUp04.wav"
  6742. }
  6743.  
  6744.  
  6745. //Let's go ladies!
  6746. "Player.Biker_HurryUp05"
  6747. {
  6748. "channel" "CHAN_VOICE"
  6749. "volume" "0.90666"
  6750. "pitch" "PITCH_NORM"
  6751. "soundlevel" "SNDLVL_85dB"
  6752. "wave" "player\survivor\voice\Biker\HurryUp05.wav"
  6753. }
  6754.  
  6755.  
  6756. //Put your rear in gear!
  6757. "Player.Biker_HurryUp06"
  6758. {
  6759. "channel" "CHAN_VOICE"
  6760. "volume" "0.90666"
  6761. "pitch" "PITCH_NORM"
  6762. "soundlevel" "SNDLVL_85dB"
  6763. "wave" "player\survivor\voice\Biker\HurryUp06.wav"
  6764. }
  6765.  
  6766.  
  6767. //Move your ass!
  6768. "Player.Biker_HurryUp07"
  6769. {
  6770. "channel" "CHAN_VOICE"
  6771. "volume" "0.90666"
  6772. "pitch" "PITCH_NORM"
  6773. "soundlevel" "SNDLVL_85dB"
  6774. "wave" "player\survivor\voice\Biker\HurryUp07.wav"
  6775. }
  6776.  
  6777.  
  6778. //Let's go, let's go!
  6779. "Player.Biker_HurryUp08"
  6780. {
  6781. "channel" "CHAN_VOICE"
  6782. "volume" "0.90666"
  6783. "pitch" "PITCH_NORM"
  6784. "soundlevel" "SNDLVL_85dB"
  6785. "wave" "player\survivor\voice\Biker\HurryUp08.wav"
  6786. }
  6787.  
  6788.  
  6789. //Come on, let's go!
  6790. "Player.Biker_HurryUp09"
  6791. {
  6792. "channel" "CHAN_VOICE"
  6793. "volume" "0.90666"
  6794. "pitch" "PITCH_NORM"
  6795. "soundlevel" "SNDLVL_85dB"
  6796. "wave" "player\survivor\voice\Biker\HurryUp09.wav"
  6797. }
  6798.  
  6799.  
  6800. //[Pain noise - loud major pain]
  6801. "Player.Biker_HurtCritical01"
  6802. {
  6803. "channel" "CHAN_VOICE"
  6804. "volume" "0.79"
  6805. "pitch" "PITCH_NORM"
  6806. "soundlevel" "SNDLVL_85dB"
  6807. "wave" "player\survivor\voice\Biker\HurtCritical01.wav"
  6808. }
  6809.  
  6810.  
  6811. //[Pain noise - loud major pain]
  6812. "Player.Biker_HurtCritical02"
  6813. {
  6814. "channel" "CHAN_VOICE"
  6815. "volume" "0.83"
  6816. "pitch" "PITCH_NORM"
  6817. "soundlevel" "SNDLVL_85dB"
  6818. "wave" "player\survivor\voice\Biker\HurtCritical02.wav"
  6819. }
  6820.  
  6821.  
  6822. //[Pain noise - loud major pain]
  6823. "Player.Biker_HurtCritical03"
  6824. {
  6825. "channel" "CHAN_VOICE"
  6826. "volume" "0.85"
  6827. "pitch" "PITCH_NORM"
  6828. "soundlevel" "SNDLVL_85dB"
  6829. "wave" "player\survivor\voice\Biker\HurtCritical03.wav"
  6830. }
  6831.  
  6832.  
  6833. //[Pain noise - loud major pain]
  6834. "Player.Biker_HurtCritical04"
  6835. {
  6836. "channel" "CHAN_VOICE"
  6837. "volume" "0.90666"
  6838. "pitch" "PITCH_NORM"
  6839. "soundlevel" "SNDLVL_85dB"
  6840. "wave" "player\survivor\voice\Biker\HurtCritical04.wav"
  6841. }
  6842.  
  6843.  
  6844. //[Pain noise - loud major pain]
  6845. "Player.Biker_HurtCritical05"
  6846. {
  6847. "channel" "CHAN_VOICE"
  6848. "volume" "0.76"
  6849. "pitch" "PITCH_NORM"
  6850. "soundlevel" "SNDLVL_85dB"
  6851. "wave" "player\survivor\voice\Biker\HurtCritical05.wav"
  6852. }
  6853.  
  6854.  
  6855. //[Pain noise - loud major pain]
  6856. "Player.Biker_HurtCritical06"
  6857. {
  6858. "channel" "CHAN_VOICE"
  6859. "volume" "0.77"
  6860. "pitch" "PITCH_NORM"
  6861. "soundlevel" "SNDLVL_85dB"
  6862. "wave" "player\survivor\voice\Biker\HurtCritical06.wav"
  6863. }
  6864.  
  6865.  
  6866. //[Pain noise - loud major pain]
  6867. "Player.Biker_HurtCritical07"
  6868. {
  6869. "channel" "CHAN_VOICE"
  6870. "volume" "0.78"
  6871. "pitch" "PITCH_NORM"
  6872. "soundlevel" "SNDLVL_85dB"
  6873. "wave" "player\survivor\voice\Biker\HurtCritical07.wav"
  6874. }
  6875.  
  6876.  
  6877. //[Pain noise - loud major pain]
  6878. "Player.Biker_HurtCritical08"
  6879. {
  6880. "channel" "CHAN_VOICE"
  6881. "volume" "0.91"
  6882. "pitch" "PITCH_NORM"
  6883. "soundlevel" "SNDLVL_85dB"
  6884. "wave" "player\survivor\voice\Biker\HurtCritical08.wav"
  6885. }
  6886.  
  6887.  
  6888. //[Pain noise - loud major pain]
  6889. "Player.Biker_HurtCritical09"
  6890. {
  6891. "channel" "CHAN_VOICE"
  6892. "volume" "0.81"
  6893. "pitch" "PITCH_NORM"
  6894. "soundlevel" "SNDLVL_85dB"
  6895. "wave" "player\survivor\voice\Biker\HurtCritical09.wav"
  6896. }
  6897.  
  6898.  
  6899. //[Pain noise - loud major pain]
  6900. "Player.Biker_HurtCritical10"
  6901. {
  6902. "channel" "CHAN_VOICE"
  6903. "volume" "0.79"
  6904. "pitch" "PITCH_NORM"
  6905. "soundlevel" "SNDLVL_85dB"
  6906. "wave" "player\survivor\voice\Biker\HurtCritical10.wav"
  6907. }
  6908.  
  6909.  
  6910. //[Pain noise - loud major pain]
  6911. "Player.Biker_HurtCritical11"
  6912. {
  6913. "channel" "CHAN_VOICE"
  6914. "volume" "0.87"
  6915. "pitch" "PITCH_NORM"
  6916. "soundlevel" "SNDLVL_85dB"
  6917. "wave" "player\survivor\voice\Biker\HurtCritical11.wav"
  6918. }
  6919.  
  6920.  
  6921. //[Pain noise - ahh]
  6922. "Player.Biker_HurtMajor01"
  6923. {
  6924. "channel" "CHAN_VOICE"
  6925. "volume" "0.44"
  6926. "pitch" "PITCH_NORM"
  6927. "soundlevel" "SNDLVL_85dB"
  6928. "wave" "player\survivor\voice\Biker\HurtMajor01.wav"
  6929. }
  6930.  
  6931.  
  6932. //[Pain noise - huh]
  6933. "Player.Biker_HurtMajor02"
  6934. {
  6935. "channel" "CHAN_VOICE"
  6936. "volume" "0.52"
  6937. "pitch" "PITCH_NORM"
  6938. "soundlevel" "SNDLVL_85dB"
  6939. "wave" "player\survivor\voice\Biker\HurtMajor02.wav"
  6940. }
  6941.  
  6942.  
  6943. //[Pain noise - oy]
  6944. "Player.Biker_HurtMajor03"
  6945. {
  6946. "channel" "CHAN_VOICE"
  6947. "volume" "0.88"
  6948. "pitch" "PITCH_NORM"
  6949. "soundlevel" "SNDLVL_85dB"
  6950. "wave" "player\survivor\voice\Biker\HurtMajor03.wav"
  6951. }
  6952.  
  6953.  
  6954. //[Pain noise - ugh]
  6955. "Player.Biker_HurtMajor04"
  6956. {
  6957. "channel" "CHAN_VOICE"
  6958. "volume" "0.64"
  6959. "pitch" "PITCH_NORM"
  6960. "soundlevel" "SNDLVL_85dB"
  6961. "wave" "player\survivor\voice\Biker\HurtMajor04.wav"
  6962. }
  6963.  
  6964.  
  6965. //[Pain noise - ugh]
  6966. "Player.Biker_HurtMajor05"
  6967. {
  6968. "channel" "CHAN_VOICE"
  6969. "volume" "0.46"
  6970. "pitch" "PITCH_NORM"
  6971. "soundlevel" "SNDLVL_85dB"
  6972. "wave" "player\survivor\voice\Biker\HurtMajor05.wav"
  6973. }
  6974.  
  6975.  
  6976. //[Pain noise - ugh]
  6977. "Player.Biker_HurtMajor06"
  6978. {
  6979. "channel" "CHAN_VOICE"
  6980. "volume" "0.62"
  6981. "pitch" "PITCH_NORM"
  6982. "soundlevel" "SNDLVL_85dB"
  6983. "wave" "player\survivor\voice\Biker\HurtMajor06.wav"
  6984. }
  6985.  
  6986.  
  6987. //[Pain noise - ugh]
  6988. "Player.Biker_HurtMajor07"
  6989. {
  6990. "channel" "CHAN_VOICE"
  6991. "volume" "0.90666"
  6992. "pitch" "PITCH_NORM"
  6993. "soundlevel" "SNDLVL_85dB"
  6994. "wave" "player\survivor\voice\Biker\HurtMajor07.wav"
  6995. }
  6996.  
  6997.  
  6998. //[Pain noise - ugh]
  6999. "Player.Biker_HurtMajor08"
  7000. {
  7001. "channel" "CHAN_VOICE"
  7002. "volume" "0.90666"
  7003. "pitch" "PITCH_NORM"
  7004. "soundlevel" "SNDLVL_85dB"
  7005. "wave" "player\survivor\voice\Biker\HurtMajor08.wav"
  7006. }
  7007.  
  7008.  
  7009. //[Pain noise - ugh]
  7010. "Player.Biker_HurtMajor09"
  7011. {
  7012. "channel" "CHAN_VOICE"
  7013. "volume" "0.90666"
  7014. "pitch" "PITCH_NORM"
  7015. "soundlevel" "SNDLVL_85dB"
  7016. "wave" "player\survivor\voice\Biker\HurtMajor09.wav"
  7017. }
  7018.  
  7019.  
  7020. //[Pain noise - ugh]
  7021. "Player.Biker_HurtMajor10"
  7022. {
  7023. "channel" "CHAN_VOICE"
  7024. "volume" "0.79"
  7025. "pitch" "PITCH_NORM"
  7026. "soundlevel" "SNDLVL_85dB"
  7027. "wave" "player\survivor\voice\Biker\HurtMajor10.wav"
  7028. }
  7029.  
  7030.  
  7031. //[Pain noise - ugh]
  7032. "Player.Biker_HurtMajor11"
  7033. {
  7034. "channel" "CHAN_VOICE"
  7035. "volume" "0.70"
  7036. "pitch" "PITCH_NORM"
  7037. "soundlevel" "SNDLVL_85dB"
  7038. "wave" "player\survivor\voice\Biker\HurtMajor11.wav"
  7039. }
  7040.  
  7041.  
  7042. //[Pain noise - short minor pain]
  7043. "Player.Biker_HurtMinor01"
  7044. {
  7045. "channel" "CHAN_VOICE"
  7046. "volume" "0.58"
  7047. "pitch" "PITCH_NORM"
  7048. "soundlevel" "SNDLVL_85dB"
  7049. "wave" "player\survivor\voice\Biker\HurtMinor01.wav"
  7050. }
  7051.  
  7052.  
  7053. //[Pain noise - short minor pain]
  7054. "Player.Biker_HurtMinor02"
  7055. {
  7056. "channel" "CHAN_VOICE"
  7057. "volume" "0.44"
  7058. "pitch" "PITCH_NORM"
  7059. "soundlevel" "SNDLVL_85dB"
  7060. "wave" "player\survivor\voice\Biker\HurtMinor02.wav"
  7061. }
  7062.  
  7063.  
  7064. //[Pain noise - short minor pain]
  7065. "Player.Biker_HurtMinor03"
  7066. {
  7067. "channel" "CHAN_VOICE"
  7068. "volume" "0.46"
  7069. "pitch" "PITCH_NORM"
  7070. "soundlevel" "SNDLVL_85dB"
  7071. "wave" "player\survivor\voice\Biker\HurtMinor03.wav"
  7072. }
  7073.  
  7074.  
  7075. //[Pain noise - short minor pain]
  7076. "Player.Biker_HurtMinor04"
  7077. {
  7078. "channel" "CHAN_VOICE"
  7079. "volume" "0.600"
  7080. "pitch" "PITCH_NORM"
  7081. "soundlevel" "SNDLVL_85dB"
  7082. "wave" "player\survivor\voice\Biker\HurtMinor04.wav"
  7083. }
  7084.  
  7085.  
  7086. //[Pain noise - short minor pain]
  7087. "Player.Biker_HurtMinor05"
  7088. {
  7089. "channel" "CHAN_VOICE"
  7090. "volume" "0.49"
  7091. "pitch" "PITCH_NORM"
  7092. "soundlevel" "SNDLVL_85dB"
  7093. "wave" "player\survivor\voice\Biker\HurtMinor05.wav"
  7094. }
  7095.  
  7096.  
  7097. //[Pain noise - short minor pain]
  7098. "Player.Biker_HurtMinor06"
  7099. {
  7100. "channel" "CHAN_VOICE"
  7101. "volume" "0.49"
  7102. "pitch" "PITCH_NORM"
  7103. "soundlevel" "SNDLVL_85dB"
  7104. "wave" "player\survivor\voice\Biker\HurtMinor06.wav"
  7105. }
  7106.  
  7107.  
  7108. //[Pain noise - short minor pain]
  7109. "Player.Biker_HurtMinor07"
  7110. {
  7111. "channel" "CHAN_VOICE"
  7112. "volume" "0.47"
  7113. "pitch" "PITCH_NORM"
  7114. "soundlevel" "SNDLVL_85dB"
  7115. "wave" "player\survivor\voice\Biker\HurtMinor07.wav"
  7116. }
  7117.  
  7118.  
  7119. //[Pain noise - short minor pain]
  7120. "Player.Biker_HurtMinor08"
  7121. {
  7122. "channel" "CHAN_VOICE"
  7123. "volume" "0.54"
  7124. "pitch" "PITCH_NORM"
  7125. "soundlevel" "SNDLVL_85dB"
  7126. "wave" "player\survivor\voice\Biker\HurtMinor08.wav"
  7127. }
  7128.  
  7129.  
  7130. //Right behind you!
  7131. "Player.Biker_ImWithYou01"
  7132. {
  7133. "channel" "CHAN_VOICE"
  7134. "volume" "0.66"
  7135. "pitch" "PITCH_NORM"
  7136. "soundlevel" "SNDLVL_85dB"
  7137. "wave" "player\survivor\voice\Biker\ImWithYou01.wav"
  7138. }
  7139.  
  7140.  
  7141. //I've got your back!
  7142. "Player.Biker_ImWithYou02"
  7143. {
  7144. "channel" "CHAN_VOICE"
  7145. "volume" "0.71"
  7146. "pitch" "PITCH_NORM"
  7147. "soundlevel" "SNDLVL_85dB"
  7148. "wave" "player\survivor\voice\Biker\ImWithYou02.wav"
  7149. }
  7150.  
  7151.  
  7152. //I've got your back!
  7153. "Player.Biker_ImWithYou03"
  7154. {
  7155. "channel" "CHAN_VOICE"
  7156. "volume" "0.63"
  7157. "pitch" "PITCH_NORM"
  7158. "soundlevel" "SNDLVL_85dB"
  7159. "wave" "player\survivor\voice\Biker\ImWithYou03.wav"
  7160. }
  7161.  
  7162.  
  7163. //I'm with ya!
  7164. "Player.Biker_ImWithYou04"
  7165. {
  7166. "channel" "CHAN_VOICE"
  7167. "volume" "0.650"
  7168. "pitch" "PITCH_NORM"
  7169. "soundlevel" "SNDLVL_85dB"
  7170. "wave" "player\survivor\voice\Biker\ImWithYou04.wav"
  7171. }
  7172.  
  7173.  
  7174. //I'm with ya!
  7175. "Player.Biker_ImWithYou05"
  7176. {
  7177. "channel" "CHAN_VOICE"
  7178. "volume" "0.63"
  7179. "pitch" "PITCH_NORM"
  7180. "soundlevel" "SNDLVL_85dB"
  7181. "wave" "player\survivor\voice\Biker\ImWithYou05.wav"
  7182. }
  7183.  
  7184.  
  7185. //Right behind you!
  7186. "Player.Biker_ImWithYou06"
  7187. {
  7188. "channel" "CHAN_VOICE"
  7189. "volume" "0.63"
  7190. "pitch" "PITCH_NORM"
  7191. "soundlevel" "SNDLVL_85dB"
  7192. "wave" "player\survivor\voice\Biker\ImWithYou06.wav"
  7193. }
  7194.  
  7195.  
  7196. //I'm with ya!
  7197. "Player.Biker_ImWithYou07"
  7198. {
  7199. "channel" "CHAN_VOICE"
  7200. "volume" "0.65"
  7201. "pitch" "PITCH_NORM"
  7202. "soundlevel" "SNDLVL_85dB"
  7203. "wave" "player\survivor\voice\Biker\ImWithYou07.wav"
  7204. }
  7205.  
  7206.  
  7207. //I got your back!
  7208. "Player.Biker_ImWithYou08"
  7209. {
  7210. "channel" "CHAN_VOICE"
  7211. "volume" "0.71"
  7212. "pitch" "PITCH_NORM"
  7213. "soundlevel" "SNDLVL_85dB"
  7214. "wave" "player\survivor\voice\Biker\ImWithYou08.wav"
  7215. }
  7216.  
  7217.  
  7218. //Behind you!
  7219. "Player.Biker_ImWithYou09"
  7220. {
  7221. "channel" "CHAN_VOICE"
  7222. "volume" "0.81"
  7223. "pitch" "PITCH_NORM"
  7224. "soundlevel" "SNDLVL_85dB"
  7225. "wave" "player\survivor\voice\Biker\ImWithYou09.wav"
  7226. }
  7227.  
  7228.  
  7229. //I'm here!
  7230. "Player.Biker_ImWithYou10"
  7231. {
  7232. "channel" "CHAN_VOICE"
  7233. "volume" "0.68"
  7234. "pitch" "PITCH_NORM"
  7235. "soundlevel" "SNDLVL_85dB"
  7236. "wave" "player\survivor\voice\Biker\ImWithYou10.wav"
  7237. }
  7238.  
  7239.  
  7240. //I'm down!
  7241. "npc.Biker_IncapacitatedInitial01"
  7242. {
  7243. "channel" "CHAN_VOICE"
  7244. "volume" "1"
  7245. "pitch" "PITCH_NORM"
  7246. "soundlevel" "sndlvl_90dB"
  7247. "wave" "player\survivor\voice\Biker\IncapacitatedInitial01.wav"
  7248. }
  7249.  
  7250.  
  7251. //Damnit, I'm down.
  7252. "npc.Biker_IncapacitatedInitial02"
  7253. {
  7254. "channel" "CHAN_VOICE"
  7255. "volume" "1"
  7256. "pitch" "PITCH_NORM"
  7257. "soundlevel" "sndlvl_90dB"
  7258. "wave" "player\survivor\voice\Biker\IncapacitatedInitial02.wav"
  7259. }
  7260.  
  7261.  
  7262. //Shit, I need some help.
  7263. "npc.Biker_IncapacitatedInitial03"
  7264. {
  7265. "channel" "CHAN_VOICE"
  7266. "volume" "0.85"
  7267. "pitch" "PITCH_NORM"
  7268. "soundlevel" "sndlvl_90dB"
  7269. "wave" "player\survivor\voice\Biker\IncapacitatedInitial03.wav"
  7270. }
  7271.  
  7272.  
  7273. //[Ahhhh - terrified yell]
  7274. "Player.Biker_IncapacitatedInjury01"
  7275. {
  7276. "channel" "CHAN_VOICE"
  7277. "volume" "0.90666"
  7278. "pitch" "PITCH_NORM"
  7279. "soundlevel" "SNDLVL_85dB"
  7280. "wave" "player\survivor\voice\Biker\IncapacitatedInjury01.wav"
  7281. }
  7282.  
  7283.  
  7284. //[Ahhhh - terrified yell]
  7285. "Player.Biker_IncapacitatedInjury02"
  7286. {
  7287. "channel" "CHAN_VOICE"
  7288. "volume" "0.90666"
  7289. "pitch" "PITCH_NORM"
  7290. "soundlevel" "SNDLVL_85dB"
  7291. "wave" "player\survivor\voice\Biker\IncapacitatedInjury02.wav"
  7292. }
  7293.  
  7294.  
  7295. //[Ahhhh - terrified yell]
  7296. "Player.Biker_IncapacitatedInjury03"
  7297. {
  7298. "channel" "CHAN_VOICE"
  7299. "volume" "1.00"
  7300. "pitch" "PITCH_NORM"
  7301. "soundlevel" "SNDLVL_85dB"
  7302. "wave" "player\survivor\voice\Biker\IncapacitatedInjury03.wav"
  7303. }
  7304.  
  7305.  
  7306. //[Ahhhh - terrified yell]
  7307. "Player.Biker_IncapacitatedInjury04"
  7308. {
  7309. "channel" "CHAN_VOICE"
  7310. "volume" "1.00"
  7311. "pitch" "PITCH_NORM"
  7312. "soundlevel" "SNDLVL_85dB"
  7313. "wave" "player\survivor\voice\Biker\IncapacitatedInjury04.wav"
  7314. }
  7315.  
  7316.  
  7317. //[Ahhhh - terrified yell]
  7318. "Player.Biker_IncapacitatedInjury05"
  7319. {
  7320. "channel" "CHAN_VOICE"
  7321. "volume" "1.00"
  7322. "pitch" "PITCH_NORM"
  7323. "soundlevel" "SNDLVL_85dB"
  7324. "wave" "player\survivor\voice\Biker\IncapacitatedInjury05.wav"
  7325. }
  7326.  
  7327.  
  7328. //[Ahhhh - terrified yell]
  7329. "Player.Biker_IncapacitatedInjury06"
  7330. {
  7331. "channel" "CHAN_VOICE"
  7332. "volume" "1.00"
  7333. "pitch" "PITCH_NORM"
  7334. "soundlevel" "SNDLVL_85dB"
  7335. "wave" "player\survivor\voice\Biker\IncapacitatedInjury06.wav"
  7336. }
  7337.  
  7338.  
  7339. //Here they come!
  7340. "Player.Biker_Incoming01"
  7341. {
  7342. "channel" "CHAN_VOICE"
  7343. "volume" "0.90666"
  7344. "pitch" "PITCH_NORM"
  7345. "soundlevel" "SNDLVL_85dB"
  7346. "wave" "player\survivor\voice\Biker\Incoming01.wav"
  7347. }
  7348.  
  7349.  
  7350. //Holy shit, here they come!
  7351. "Player.Biker_Incoming02"
  7352. {
  7353. "channel" "CHAN_VOICE"
  7354. "volume" "0.95"
  7355. "pitch" "PITCH_NORM"
  7356. "soundlevel" "SNDLVL_85dB"
  7357. "wave" "player\survivor\voice\Biker\Incoming02.wav"
  7358. }
  7359.  
  7360.  
  7361. //They're coming!
  7362. "Player.Biker_Incoming03"
  7363. {
  7364. "channel" "CHAN_VOICE"
  7365. "volume" "0.90666"
  7366. "pitch" "PITCH_NORM"
  7367. "soundlevel" "SNDLVL_85dB"
  7368. "wave" "player\survivor\voice\Biker\Incoming03.wav"
  7369. }
  7370.  
  7371.  
  7372. //Incoming!
  7373. "Player.Biker_Incoming04"
  7374. {
  7375. "channel" "CHAN_VOICE"
  7376. "volume" "0.95"
  7377. "pitch" "PITCH_NORM"
  7378. "soundlevel" "SNDLVL_85dB"
  7379. "wave" "player\survivor\voice\Biker\Incoming04.wav"
  7380. }
  7381.  
  7382.  
  7383. //Get ready ladies!
  7384. "Player.Biker_Incoming05"
  7385. {
  7386. "channel" "CHAN_VOICE"
  7387. "volume" "0.90666"
  7388. "pitch" "PITCH_NORM"
  7389. "soundlevel" "SNDLVL_85dB"
  7390. "wave" "player\survivor\voice\Biker\Incoming05.wav"
  7391. }
  7392.  
  7393.  
  7394. //INCOMING!
  7395. "Player.Biker_Incoming06"
  7396. {
  7397. "channel" "CHAN_VOICE"
  7398. "volume" "1.00"
  7399. "pitch" "PITCH_NORM"
  7400. "soundlevel" "SNDLVL_85dB"
  7401. "wave" "player\survivor\voice\Biker\Incoming06.wav"
  7402. }
  7403.  
  7404.  
  7405. //This is gonna be good.
  7406. "Player.Biker_Incoming07"
  7407. {
  7408. "channel" "CHAN_VOICE"
  7409. "volume" "0.77"
  7410. "pitch" "PITCH_NORM"
  7411. "soundlevel" "SNDLVL_85dB"
  7412. "wave" "player\survivor\voice\Biker\Incoming07.wav"
  7413. }
  7414.  
  7415.  
  7416. //Shit, Get ready!
  7417. "Player.Biker_Incoming08"
  7418. {
  7419. "channel" "CHAN_VOICE"
  7420. "volume" "0.850"
  7421. "pitch" "PITCH_NORM"
  7422. "soundlevel" "SNDLVL_85dB"
  7423. "wave" "player\survivor\voice\Biker\Incoming08.wav"
  7424. }
  7425.  
  7426.  
  7427. //We gotta get back out there.
  7428. "npc.Biker_InsideSafeRoom01"
  7429. {
  7430. "channel" "CHAN_VOICE"
  7431. "volume" "0.65"
  7432. "pitch" "PITCH_NORM"
  7433. "soundlevel" "sndlvl_talking"
  7434. "wave" "player\survivor\voice\Biker\InsideSafeRoom01.wav"
  7435. }
  7436.  
  7437.  
  7438. //Are we just gonna leave someone behind?
  7439. "npc.Biker_InsideSafeRoom02"
  7440. {
  7441. "channel" "CHAN_VOICE"
  7442. "volume" "0.68"
  7443. "pitch" "PITCH_NORM"
  7444. "soundlevel" "sndlvl_talking"
  7445. "wave" "player\survivor\voice\Biker\InsideSafeRoom02.wav"
  7446. }
  7447.  
  7448.  
  7449. //We gotta heal up and get back out there.
  7450. "npc.Biker_InsideSafeRoom03"
  7451. {
  7452. "channel" "CHAN_VOICE"
  7453. "volume" "0.84"
  7454. "pitch" "PITCH_NORM"
  7455. "soundlevel" "sndlvl_90dB"
  7456. "wave" "player\survivor\voice\Biker\InsideSafeRoom03.wav"
  7457. }
  7458.  
  7459.  
  7460. //Helpin is half the fun.
  7461. "npc.Biker_InsideSafeRoom04"
  7462. {
  7463. "channel" "CHAN_VOICE"
  7464. "volume" "0.87"
  7465. "pitch" "PITCH_NORM"
  7466. "soundlevel" "sndlvl_90dB"
  7467. "wave" "player\survivor\voice\Biker\InsideSafeRoom04.wav"
  7468. }
  7469.  
  7470.  
  7471. //We can't leave Zoey out there.
  7472. "npc.Biker_InsideSafeRoom05"
  7473. {
  7474. "channel" "CHAN_VOICE"
  7475. "volume" "0.68"
  7476. "pitch" "PITCH_NORM"
  7477. "soundlevel" "sndlvl_talking"
  7478. "wave" "player\survivor\voice\Biker\InsideSafeRoom05.wav"
  7479. }
  7480.  
  7481.  
  7482. //That old man wouldn't leave one of US out there.
  7483. "npc.Biker_InsideSafeRoom06"
  7484. {
  7485. "channel" "CHAN_VOICE"
  7486. "volume" "0.90"
  7487. "pitch" "PITCH_NORM"
  7488. "soundlevel" "sndlvl_90dB"
  7489. "wave" "player\survivor\voice\Biker\InsideSafeRoom06.wav"
  7490. }
  7491.  
  7492.  
  7493. //I don' t know man, I don't think we need any more bankers.
  7494. "npc.Biker_InsideSafeRoom07"
  7495. {
  7496. "channel" "CHAN_VOICE"
  7497. "volume" "0.68"
  7498. "pitch" "PITCH_NORM"
  7499. "soundlevel" "sndlvl_talking"
  7500. "wave" "player\survivor\voice\Biker\InsideSafeRoom07.wav"
  7501. }
  7502.  
  7503.  
  7504. //Well shit, kill zombies in here or out there. Let's go.
  7505. "npc.Biker_InsideSafeRoom08"
  7506. {
  7507. "channel" "CHAN_VOICE"
  7508. "volume" "0.68"
  7509. "pitch" "PITCH_NORM"
  7510. "soundlevel" "sndlvl_talking"
  7511. "wave" "player\survivor\voice\Biker\InsideSafeRoom08.wav"
  7512. }
  7513.  
  7514.  
  7515. //C'mon girls, let's heal up and get back out there.
  7516. "npc.Biker_InsideSafeRoom09"
  7517. {
  7518. "channel" "CHAN_VOICE"
  7519. "volume" "0.68"
  7520. "pitch" "PITCH_NORM"
  7521. "soundlevel" "sndlvl_talking"
  7522. "wave" "player\survivor\voice\Biker\InsideSafeRoom09.wav"
  7523. }
  7524.  
  7525.  
  7526. //Ahh shit, I just can't sit here and wait for them to die.
  7527. "npc.Biker_InsideSafeRoom10"
  7528. {
  7529. "channel" "CHAN_VOICE"
  7530. "volume" "0.66"
  7531. "pitch" "PITCH_NORM"
  7532. "soundlevel" "sndlvl_talking"
  7533. "wave" "player\survivor\voice\Biker\InsideSafeRoom10.wav"
  7534. }
  7535.  
  7536.  
  7537. //Let's go kill some zombies.
  7538. "npc.Biker_InsideSafeRoom11"
  7539. {
  7540. "channel" "CHAN_VOICE"
  7541. "volume" "0.66"
  7542. "pitch" "PITCH_NORM"
  7543. "soundlevel" "sndlvl_talking"
  7544. "wave" "player\survivor\voice\Biker\InsideSafeRoom11.wav"
  7545. }
  7546.  
  7547.  
  7548. //Let's go kill some vampires.
  7549. "npc.Biker_InsideSafeRoom12"
  7550. {
  7551. "channel" "CHAN_VOICE"
  7552. "volume" "0.62"
  7553. "pitch" "PITCH_NORM"
  7554. "soundlevel" "sndlvl_talking"
  7555. "wave" "player\survivor\voice\Biker\InsideSafeRoom12.wav"
  7556. }
  7557.  
  7558.  
  7559. //Hell with this. Let's go kill some zombies.
  7560. "npc.Biker_InsideSafeRoom13"
  7561. {
  7562. "channel" "CHAN_VOICE"
  7563. "volume" "0.64"
  7564. "pitch" "PITCH_NORM"
  7565. "soundlevel" "sndlvl_90dB"
  7566. "wave" "player\survivor\voice\Biker\InsideSafeRoom13.wav"
  7567. }
  7568.  
  7569.  
  7570. //Screw this. Let's go kill some vampires.
  7571. "npc.Biker_InsideSafeRoom14"
  7572. {
  7573. "channel" "CHAN_VOICE"
  7574. "volume" "0.51"
  7575. "pitch" "PITCH_NORM"
  7576. "soundlevel" "sndlvl_talking"
  7577. "wave" "player\survivor\voice\Biker\InsideSafeRoom14.wav"
  7578. }
  7579.  
  7580.  
  7581. //Hey, Adult Diapers, move!
  7582. "npc.Biker_InsideSafeRoom15"
  7583. {
  7584. "channel" "CHAN_VOICE"
  7585. "volume" "0.96"
  7586. "pitch" "PITCH_NORM"
  7587. "soundlevel" "sndlvl_90dB"
  7588. "wave" "player\survivor\voice\Biker\InsideSafeRoom15.wav"
  7589. }
  7590.  
  7591.  
  7592. //Hey, Power Tie, get in here!
  7593. "npc.Biker_InsideSafeRoom16"
  7594. {
  7595. "channel" "CHAN_VOICE"
  7596. "volume" "0.98"
  7597. "pitch" "PITCH_NORM"
  7598. "soundlevel" "sndlvl_90dB"
  7599. "wave" "player\survivor\voice\Biker\InsideSafeRoom16.wav"
  7600. }
  7601.  
  7602.  
  7603. //Hey, girl, get in here!
  7604. "npc.Biker_InsideSafeRoom17"
  7605. {
  7606. "channel" "CHAN_VOICE"
  7607. "volume" "0.99"
  7608. "pitch" "PITCH_NORM"
  7609. "soundlevel" "sndlvl_90dB"
  7610. "wave" "player\survivor\voice\Biker\InsideSafeRoom17.wav"
  7611. }
  7612.  
  7613.  
  7614. //We should maybe go get Louis. I'm just sayin'...
  7615. "npc.Biker_InsideSafeRoom18"
  7616. {
  7617. "channel" "CHAN_VOICE"
  7618. "volume" "0.62"
  7619. "pitch" "PITCH_NORM"
  7620. "soundlevel" "sndlvl_talking"
  7621. "wave" "player\survivor\voice\Biker\InsideSafeRoom18.wav"
  7622. }
  7623.  
  7624.  
  7625. //We just leavin' Bill out there?
  7626. "npc.Biker_InsideSafeRoom19"
  7627. {
  7628. "channel" "CHAN_VOICE"
  7629. "volume" "0.61"
  7630. "pitch" "PITCH_NORM"
  7631. "soundlevel" "sndlvl_talking"
  7632. "wave" "player\survivor\voice\Biker\InsideSafeRoom19.wav"
  7633. }
  7634.  
  7635.  
  7636. //We gonna just leave Zoey out there?
  7637. "npc.Biker_InsideSafeRoom20"
  7638. {
  7639. "channel" "CHAN_VOICE"
  7640. "volume" "0.61"
  7641. "pitch" "PITCH_NORM"
  7642. "soundlevel" "sndlvl_talking"
  7643. "wave" "player\survivor\voice\Biker\InsideSafeRoom20.wav"
  7644. }
  7645.  
  7646.  
  7647. //We just leavin' Louis out there?
  7648. "npc.Biker_InsideSafeRoom21"
  7649. {
  7650. "channel" "CHAN_VOICE"
  7651. "volume" "0.63"
  7652. "pitch" "PITCH_NORM"
  7653. "soundlevel" "sndlvl_talking"
  7654. "wave" "player\survivor\voice\Biker\InsideSafeRoom21.wav"
  7655. }
  7656.  
  7657.  
  7658. //I mean, I'm cool with that if everyone else is.
  7659. "npc.Biker_InsideSafeRoom22"
  7660. {
  7661. "channel" "CHAN_VOICE"
  7662. "volume" "0.65"
  7663. "pitch" "PITCH_NORM"
  7664. "soundlevel" "sndlvl_talking"
  7665. "wave" "player\survivor\voice\Biker\InsideSafeRoom22.wav"
  7666. }
  7667.  
  7668.  
  7669. //I'm bored. Let's go kill some zombies.
  7670. "npc.Biker_InsideSafeRoom24"
  7671. {
  7672. "channel" "CHAN_VOICE"
  7673. "volume" "0.69"
  7674. "pitch" "PITCH_NORM"
  7675. "soundlevel" "sndlvl_90dB"
  7676. "wave" "player\survivor\voice\Biker\InsideSafeRoom24.wav"
  7677. }
  7678.  
  7679.  
  7680. //I'm bored. Let's go kill some vampires.
  7681. "npc.Biker_InsideSafeRoom25"
  7682. {
  7683. "channel" "CHAN_VOICE"
  7684. "volume" "0.75"
  7685. "pitch" "PITCH_NORM"
  7686. "soundlevel" "sndlvl_90dB"
  7687. "wave" "player\survivor\voice\Biker\InsideSafeRoom25.wav"
  7688. }
  7689.  
  7690.  
  7691. //Hey, Old Folks Home, get in here!
  7692. "npc.Biker_InsideSafeRoom26"
  7693. {
  7694. "channel" "CHAN_VOICE"
  7695. "volume" "1"
  7696. "pitch" "PITCH_NORM"
  7697. "soundlevel" "sndlvl_90dB"
  7698. "wave" "player\survivor\voice\Biker\InsideSafeRoom26.wav"
  7699. }
  7700.  
  7701.  
  7702. //Got it!
  7703. "npc.Biker_KillConfirmation01"
  7704. {
  7705. "channel" "CHAN_VOICE"
  7706. "volume" "1"
  7707. "pitch" "PITCH_NORM"
  7708. "soundlevel" "sndlvl_90dB"
  7709. "wave" "player\survivor\voice\Biker\KillConfirmation01.wav"
  7710. }
  7711.  
  7712.  
  7713. //Nailed it!
  7714. "npc.Biker_KillConfirmation02"
  7715. {
  7716. "channel" "CHAN_VOICE"
  7717. "volume" "0.79"
  7718. "pitch" "PITCH_NORM"
  7719. "soundlevel" "sndlvl_90dB"
  7720. "wave" "player\survivor\voice\Biker\KillConfirmation02.wav"
  7721. }
  7722.  
  7723.  
  7724. //Down!
  7725. "npc.Biker_KillConfirmation03"
  7726. {
  7727. "channel" "CHAN_VOICE"
  7728. "volume" "0.87"
  7729. "pitch" "PITCH_NORM"
  7730. "soundlevel" "sndlvl_90dB"
  7731. "wave" "player\survivor\voice\Biker\KillConfirmation03.wav"
  7732. }
  7733.  
  7734.  
  7735. //That's mine.
  7736. "npc.Biker_KillConfirmation04"
  7737. {
  7738. "channel" "CHAN_VOICE"
  7739. "volume" "0.84"
  7740. "pitch" "PITCH_NORM"
  7741. "soundlevel" "sndlvl_90dB"
  7742. "wave" "player\survivor\voice\Biker\KillConfirmation04.wav"
  7743. }
  7744.  
  7745.  
  7746. //Dead!
  7747. "npc.Biker_KillConfirmation05"
  7748. {
  7749. "channel" "CHAN_VOICE"
  7750. "volume" "0.85"
  7751. "pitch" "PITCH_NORM"
  7752. "soundlevel" "sndlvl_90dB"
  7753. "wave" "player\survivor\voice\Biker\KillConfirmation05.wav"
  7754. }
  7755.  
  7756.  
  7757. //Popped it!
  7758. "npc.Biker_KillConfirmation06"
  7759. {
  7760. "channel" "CHAN_VOICE"
  7761. "volume" "0.86"
  7762. "pitch" "PITCH_NORM"
  7763. "soundlevel" "sndlvl_90dB"
  7764. "wave" "player\survivor\voice\Biker\KillConfirmation06.wav"
  7765. }
  7766.  
  7767.  
  7768. //Popped a cap in his ass!
  7769. "npc.Biker_KillConfirmation07"
  7770. {
  7771. "channel" "CHAN_VOICE"
  7772. "volume" "0.73"
  7773. "pitch" "PITCH_NORM"
  7774. "soundlevel" "sndlvl_90dB"
  7775. "wave" "player\survivor\voice\Biker\KillConfirmation07.wav"
  7776. }
  7777.  
  7778.  
  7779. //Kill that light!
  7780. "Player.Biker_KillThatLight01"
  7781. {
  7782. "channel" "CHAN_VOICE"
  7783. "volume" "0.53"
  7784. "pitch" "PITCH_NORM"
  7785. "soundlevel" "SNDLVL_85dB"
  7786. "wave" "player\survivor\voice\Biker\KillThatLight01.wav"
  7787. }
  7788.  
  7789.  
  7790. //Kill that light!
  7791. "Player.Biker_KillThatLight02"
  7792. {
  7793. "channel" "CHAN_VOICE"
  7794. "volume" "0.53"
  7795. "pitch" "PITCH_NORM"
  7796. "soundlevel" "SNDLVL_85dB"
  7797. "wave" "player\survivor\voice\Biker\KillThatLight02.wav"
  7798. }
  7799.  
  7800.  
  7801. //Kill that light!
  7802. "Player.Biker_KillThatLight03"
  7803. {
  7804. "channel" "CHAN_VOICE"
  7805. "volume" "0.52"
  7806. "pitch" "PITCH_NORM"
  7807. "soundlevel" "SNDLVL_85dB"
  7808. "wave" "player\survivor\voice\Biker\KillThatLight03.wav"
  7809. }
  7810.  
  7811.  
  7812. //Turn your light off!
  7813. "Player.Biker_KillThatLight04"
  7814. {
  7815. "channel" "CHAN_VOICE"
  7816. "volume" "0.50"
  7817. "pitch" "PITCH_NORM"
  7818. "soundlevel" "SNDLVL_85dB"
  7819. "wave" "player\survivor\voice\Biker\KillThatLight04.wav"
  7820. }
  7821.  
  7822.  
  7823. //Lights off!
  7824. "Player.Biker_KillThatLight05"
  7825. {
  7826. "channel" "CHAN_VOICE"
  7827. "volume" "0.50"
  7828. "pitch" "PITCH_NORM"
  7829. "soundlevel" "SNDLVL_85dB"
  7830. "wave" "player\survivor\voice\Biker\KillThatLight05.wav"
  7831. }
  7832.  
  7833.  
  7834. //Flashlights off!
  7835. "Player.Biker_KillThatLight06"
  7836. {
  7837. "channel" "CHAN_VOICE"
  7838. "volume" "0.48"
  7839. "pitch" "PITCH_NORM"
  7840. "soundlevel" "SNDLVL_85dB"
  7841. "wave" "player\survivor\voice\Biker\KillThatLight06.wav"
  7842. }
  7843.  
  7844.  
  7845. //Kill that light!
  7846. "Player.Biker_KillThatLight07"
  7847. {
  7848. "channel" "CHAN_VOICE"
  7849. "volume" "0.45"
  7850. "pitch" "PITCH_NORM"
  7851. "soundlevel" "SNDLVL_85dB"
  7852. "wave" "player\survivor\voice\Biker\KillThatLight07.wav"
  7853. }
  7854.  
  7855.  
  7856. //Shut off your flashlight, they'll see us!
  7857. "Player.Biker_KillThatLight08"
  7858. {
  7859. "channel" "CHAN_VOICE"
  7860. "volume" "0.44"
  7861. "pitch" "PITCH_NORM"
  7862. "soundlevel" "SNDLVL_85dB"
  7863. "wave" "player\survivor\voice\Biker\KillThatLight08.wav"
  7864. }
  7865.  
  7866.  
  7867. //Turn off your light.
  7868. "Player.Biker_KillThatLight09"
  7869. {
  7870. "channel" "CHAN_VOICE"
  7871. "volume" "0.46"
  7872. "pitch" "PITCH_NORM"
  7873. "soundlevel" "SNDLVL_85dB"
  7874. "wave" "player\survivor\voice\Biker\KillThatLight09.wav"
  7875. }
  7876.  
  7877.  
  7878. //No lights!
  7879. "Player.Biker_KillThatLight10"
  7880. {
  7881. "channel" "CHAN_VOICE"
  7882. "volume" "0.46"
  7883. "pitch" "PITCH_NORM"
  7884. "soundlevel" "SNDLVL_85dB"
  7885. "wave" "player\survivor\voice\Biker\KillThatLight10.wav"
  7886. }
  7887.  
  7888.  
  7889. //<Short laugh>
  7890. "npc.Biker_Laughter01"
  7891. {
  7892. "channel" "CHAN_VOICE"
  7893. "volume" "0.45"
  7894. "pitch" "PITCH_NORM"
  7895. "soundlevel" "sndlvl_talking"
  7896. "wave" "player\survivor\voice\Biker\Laughter01.wav"
  7897. }
  7898.  
  7899.  
  7900. //<Nervous laugh>
  7901. "npc.Biker_Laughter02"
  7902. {
  7903. "channel" "CHAN_VOICE"
  7904. "volume" "0.33"
  7905. "pitch" "PITCH_NORM"
  7906. "soundlevel" "sndlvl_talking"
  7907. "wave" "player\survivor\voice\Biker\Laughter02.wav"
  7908. }
  7909.  
  7910.  
  7911. //<Snort>
  7912. "npc.Biker_Laughter03"
  7913. {
  7914. "channel" "CHAN_VOICE"
  7915. "volume" "0.25"
  7916. "pitch" "PITCH_NORM"
  7917. "soundlevel" "sndlvl_talking"
  7918. "wave" "player\survivor\voice\Biker\Laughter03.wav"
  7919. }
  7920.  
  7921.  
  7922. //<Hearty Laugh>
  7923. "npc.Biker_Laughter04"
  7924. {
  7925. "channel" "CHAN_VOICE"
  7926. "volume" "0.65"
  7927. "pitch" "PITCH_NORM"
  7928. "soundlevel" "sndlvl_90dB"
  7929. "wave" "player\survivor\voice\Biker\Laughter04.wav"
  7930. }
  7931.  
  7932.  
  7933. //<Short laugh>
  7934. "npc.Biker_Laughter05"
  7935. {
  7936. "channel" "CHAN_VOICE"
  7937. "volume" "0.32"
  7938. "pitch" "PITCH_NORM"
  7939. "soundlevel" "sndlvl_talking"
  7940. "wave" "player\survivor\voice\Biker\Laughter05.wav"
  7941. }
  7942.  
  7943.  
  7944. //<Nervous laugh>
  7945. "npc.Biker_Laughter06"
  7946. {
  7947. "channel" "CHAN_VOICE"
  7948. "volume" "0.36"
  7949. "pitch" "PITCH_NORM"
  7950. "soundlevel" "sndlvl_talking"
  7951. "wave" "player\survivor\voice\Biker\Laughter06.wav"
  7952. }
  7953.  
  7954.  
  7955. //<Short laugh>
  7956. "npc.Biker_Laughter07"
  7957. {
  7958. "channel" "CHAN_VOICE"
  7959. "volume" "0.68"
  7960. "pitch" "PITCH_NORM"
  7961. "soundlevel" "sndlvl_talking"
  7962. "wave" "player\survivor\voice\Biker\Laughter07.wav"
  7963. }
  7964.  
  7965.  
  7966. //<Short laugh>
  7967. "npc.Biker_Laughter08"
  7968. {
  7969. "channel" "CHAN_VOICE"
  7970. "volume" "0.40"
  7971. "pitch" "PITCH_NORM"
  7972. "soundlevel" "sndlvl_talking"
  7973. "wave" "player\survivor\voice\Biker\Laughter08.wav"
  7974. }
  7975.  
  7976.  
  7977. //<Short laugh>
  7978. "npc.Biker_Laughter09"
  7979. {
  7980. "channel" "CHAN_VOICE"
  7981. "volume" "0.35"
  7982. "pitch" "PITCH_NORM"
  7983. "soundlevel" "sndlvl_talking"
  7984. "wave" "player\survivor\voice\Biker\Laughter09.wav"
  7985. }
  7986.  
  7987.  
  7988. //<Snort>
  7989. "npc.Biker_Laughter10"
  7990. {
  7991. "channel" "CHAN_VOICE"
  7992. "volume" "0.35"
  7993. "pitch" "PITCH_NORM"
  7994. "soundlevel" "sndlvl_talking"
  7995. "wave" "player\survivor\voice\Biker\Laughter10.wav"
  7996. }
  7997.  
  7998.  
  7999. //<Short laugh>
  8000. "npc.Biker_Laughter11"
  8001. {
  8002. "channel" "CHAN_VOICE"
  8003. "volume" "0.43"
  8004. "pitch" "PITCH_NORM"
  8005. "soundlevel" "sndlvl_talking"
  8006. "wave" "player\survivor\voice\Biker\Laughter11.wav"
  8007. }
  8008.  
  8009.  
  8010. //<Hearty Laugh>
  8011. "npc.Biker_Laughter12"
  8012. {
  8013. "channel" "CHAN_VOICE"
  8014. "volume" "0.50"
  8015. "pitch" "PITCH_NORM"
  8016. "soundlevel" "sndlvl_talking"
  8017. "wave" "player\survivor\voice\Biker\Laughter12.wav"
  8018. }
  8019.  
  8020.  
  8021. //<Hearty Laugh>
  8022. "npc.Biker_Laughter13"
  8023. {
  8024. "channel" "CHAN_VOICE"
  8025. "volume" "0.72"
  8026. "pitch" "PITCH_NORM"
  8027. "soundlevel" "sndlvl_90dB"
  8028. "wave" "player\survivor\voice\Biker\Laughter13.wav"
  8029. }
  8030.  
  8031.  
  8032. //<Hearty Laugh>
  8033. "npc.Biker_Laughter14"
  8034. {
  8035. "channel" "CHAN_VOICE"
  8036. "volume" "0.71"
  8037. "pitch" "PITCH_NORM"
  8038. "soundlevel" "sndlvl_90dB"
  8039. "wave" "player\survivor\voice\Biker\Laughter14.wav"
  8040. }
  8041.  
  8042.  
  8043. //<Hearty Laugh>
  8044. "npc.Biker_Laughter15"
  8045. {
  8046. "channel" "CHAN_VOICE"
  8047. "volume" "0.66"
  8048. "pitch" "PITCH_NORM"
  8049. "soundlevel" "sndlvl_90dB"
  8050. "wave" "player\survivor\voice\Biker\Laughter15.wav"
  8051. }
  8052.  
  8053.  
  8054. //I'll follow you.
  8055. "Player.Biker_LeadOn01"
  8056. {
  8057. "channel" "CHAN_VOICE"
  8058. "volume" "0.63"
  8059. "pitch" "PITCH_NORM"
  8060. "soundlevel" "SNDLVL_85dB"
  8061. "wave" "player\survivor\voice\Biker\LeadOn01.wav"
  8062. }
  8063.  
  8064.  
  8065. //You go ahead, I'll follow you.
  8066. "Player.Biker_LeadOn02"
  8067. {
  8068. "channel" "CHAN_VOICE"
  8069. "volume" "0.650"
  8070. "pitch" "PITCH_NORM"
  8071. "soundlevel" "SNDLVL_85dB"
  8072. "wave" "player\survivor\voice\Biker\LeadOn02.wav"
  8073. }
  8074.  
  8075.  
  8076. //You take the lead.
  8077. "Player.Biker_LeadOn03"
  8078. {
  8079. "channel" "CHAN_VOICE"
  8080. "volume" "0.650"
  8081. "pitch" "PITCH_NORM"
  8082. "soundlevel" "SNDLVL_85dB"
  8083. "wave" "player\survivor\voice\Biker\LeadOn03.wav"
  8084. }
  8085.  
  8086.  
  8087. //Go ahead.
  8088. "Player.Biker_LeadOn04"
  8089. {
  8090. "channel" "CHAN_VOICE"
  8091. "volume" "0.650"
  8092. "pitch" "PITCH_NORM"
  8093. "soundlevel" "SNDLVL_85dB"
  8094. "wave" "player\survivor\voice\Biker\LeadOn04.wav"
  8095. }
  8096.  
  8097.  
  8098. //Go ahead.
  8099. "Player.Biker_LeadOn05"
  8100. {
  8101. "channel" "CHAN_VOICE"
  8102. "volume" "0.650"
  8103. "pitch" "PITCH_NORM"
  8104. "soundlevel" "SNDLVL_85dB"
  8105. "wave" "player\survivor\voice\Biker\LeadOn05.wav"
  8106. }
  8107.  
  8108.  
  8109. //After you.
  8110. "Player.Biker_LeadOn06"
  8111. {
  8112. "channel" "CHAN_VOICE"
  8113. "volume" "0.650"
  8114. "pitch" "PITCH_NORM"
  8115. "soundlevel" "SNDLVL_85dB"
  8116. "wave" "player\survivor\voice\Biker\LeadOn06.wav"
  8117. }
  8118.  
  8119.  
  8120. //After you, ladies.
  8121. "Player.Biker_LeadOn07"
  8122. {
  8123. "channel" "CHAN_VOICE"
  8124. "volume" "0.700"
  8125. "pitch" "PITCH_NORM"
  8126. "soundlevel" "SNDLVL_85dB"
  8127. "wave" "player\survivor\voice\Biker\LeadOn07.wav"
  8128. }
  8129.  
  8130.  
  8131. //I'M SLIPPING! PULL ME UP!
  8132. "Player.Biker_LedgeHangEnd01"
  8133. {
  8134. "channel" "CHAN_VOICE"
  8135. "volume" "0.90666"
  8136. "pitch" "PITCH_NORM"
  8137. "soundlevel" "SNDLVL_85dB"
  8138. "wave" "player\survivor\voice\Biker\LedgeHangEnd01.wav"
  8139. }
  8140.  
  8141.  
  8142. //GET OVER HERE OR I'M GONNA FALL!
  8143. "Player.Biker_LedgeHangEnd02"
  8144. {
  8145. "channel" "CHAN_VOICE"
  8146. "volume" "0.90666"
  8147. "pitch" "PITCH_NORM"
  8148. "soundlevel" "SNDLVL_85dB"
  8149. "wave" "player\survivor\voice\Biker\LedgeHangEnd02.wav"
  8150. }
  8151.  
  8152.  
  8153. //I CAN'T HOLD ON - I'M GONNA FALL!
  8154. "Player.Biker_LedgeHangEnd03"
  8155. {
  8156. "channel" "CHAN_VOICE"
  8157. "volume" "0.90666"
  8158. "pitch" "PITCH_NORM"
  8159. "soundlevel" "SNDLVL_85dB"
  8160. "wave" "player\survivor\voice\Biker\LedgeHangEnd03.wav"
  8161. }
  8162.  
  8163.  
  8164. //SHIT...I'M GONNA FALL!
  8165. "Player.Biker_LedgeHangEnd04"
  8166. {
  8167. "channel" "CHAN_VOICE"
  8168. "volume" "0.90666"
  8169. "pitch" "PITCH_NORM"
  8170. "soundlevel" "SNDLVL_85dB"
  8171. "wave" "player\survivor\voice\Biker\LedgeHangEnd04.wav"
  8172. }
  8173.  
  8174.  
  8175. //I'M GONNA FALL!
  8176. "Player.Biker_LedgeHangEnd05"
  8177. {
  8178. "channel" "CHAN_VOICE"
  8179. "volume" "1.00"
  8180. "pitch" "PITCH_NORM"
  8181. "soundlevel" "SNDLVL_85dB"
  8182. "wave" "player\survivor\voice\Biker\LedgeHangEnd05.wav"
  8183. }
  8184.  
  8185.  
  8186. //I CAN'T HOLD ON!
  8187. "Player.Biker_LedgeHangEnd06"
  8188. {
  8189. "channel" "CHAN_VOICE"
  8190. "volume" "1.00"
  8191. "pitch" "PITCH_NORM"
  8192. "soundlevel" "SNDLVL_85dB"
  8193. "wave" "player\survivor\voice\Biker\LedgeHangEnd06.wav"
  8194. }
  8195.  
  8196.  
  8197. //Okay, joke's over, get your ass over here and pull me up!
  8198. "Player.Biker_LedgeHangMiddle01"
  8199. {
  8200. "channel" "CHAN_VOICE"
  8201. "volume" "0.95"
  8202. "pitch" "PITCH_NORM"
  8203. "soundlevel" "SNDLVL_85dB"
  8204. "wave" "player\survivor\voice\Biker\LedgeHangMiddle01.wav"
  8205. }
  8206.  
  8207.  
  8208. //Someone pull me up already!
  8209. "Player.Biker_LedgeHangMiddle02"
  8210. {
  8211. "channel" "CHAN_VOICE"
  8212. "volume" "0.90666"
  8213. "pitch" "PITCH_NORM"
  8214. "soundlevel" "SNDLVL_85dB"
  8215. "wave" "player\survivor\voice\Biker\LedgeHangMiddle02.wav"
  8216. }
  8217.  
  8218.  
  8219. //I ain't gonna last hanging here much longer.
  8220. "Player.Biker_LedgeHangMiddle03"
  8221. {
  8222. "channel" "CHAN_VOICE"
  8223. "volume" "1.00"
  8224. "pitch" "PITCH_NORM"
  8225. "soundlevel" "SNDLVL_85dB"
  8226. "wave" "player\survivor\voice\Biker\LedgeHangMiddle03.wav"
  8227. }
  8228.  
  8229.  
  8230. //I'm not screwing around, I really need some help over here!
  8231. "Player.Biker_LedgeHangMiddle04"
  8232. {
  8233. "channel" "CHAN_VOICE"
  8234. "volume" "0.93"
  8235. "pitch" "PITCH_NORM"
  8236. "soundlevel" "SNDLVL_85dB"
  8237. "wave" "player\survivor\voice\Biker\LedgeHangMiddle04.wav"
  8238. }
  8239.  
  8240.  
  8241. //For chrissake, pull me up already.
  8242. "Player.Biker_LedgeHangMiddle05"
  8243. {
  8244. "channel" "CHAN_VOICE"
  8245. "volume" "1.00"
  8246. "pitch" "PITCH_NORM"
  8247. "soundlevel" "SNDLVL_85dB"
  8248. "wave" "player\survivor\voice\Biker\LedgeHangMiddle05.wav"
  8249. }
  8250.  
  8251.  
  8252. //Hey, I could use a hand.
  8253. "Player.Biker_LedgeHangStart01"
  8254. {
  8255. "channel" "CHAN_VOICE"
  8256. "volume" "0.90666"
  8257. "pitch" "PITCH_NORM"
  8258. "soundlevel" "SNDLVL_85dB"
  8259. "wave" "player\survivor\voice\Biker\LedgeHangStart01.wav"
  8260. }
  8261.  
  8262.  
  8263. //Get your ass over here and help me up.
  8264. "Player.Biker_LedgeHangStart02"
  8265. {
  8266. "channel" "CHAN_VOICE"
  8267. "volume" "0.90666"
  8268. "pitch" "PITCH_NORM"
  8269. "soundlevel" "SNDLVL_85dB"
  8270. "wave" "player\survivor\voice\Biker\LedgeHangStart02.wav"
  8271. }
  8272.  
  8273.  
  8274. //Someone want to help me out here?
  8275. "Player.Biker_LedgeHangStart03"
  8276. {
  8277. "channel" "CHAN_VOICE"
  8278. "volume" "0.90666"
  8279. "pitch" "PITCH_NORM"
  8280. "soundlevel" "SNDLVL_85dB"
  8281. "wave" "player\survivor\voice\Biker\LedgeHangStart03.wav"
  8282. }
  8283.  
  8284.  
  8285. //Hello. I could use a hand.
  8286. "Player.Biker_LedgeHangStart04"
  8287. {
  8288. "channel" "CHAN_VOICE"
  8289. "volume" "0.90666"
  8290. "pitch" "PITCH_NORM"
  8291. "soundlevel" "SNDLVL_85dB"
  8292. "wave" "player\survivor\voice\Biker\LedgeHangStart04.wav"
  8293. }
  8294.  
  8295.  
  8296. //Someone wannna give me a hand?
  8297. "Player.Biker_LedgeHangStart05"
  8298. {
  8299. "channel" "CHAN_VOICE"
  8300. "volume" "0.90666"
  8301. "pitch" "PITCH_NORM"
  8302. "soundlevel" "SNDLVL_85dB"
  8303. "wave" "player\survivor\voice\Biker\LedgeHangStart05.wav"
  8304. }
  8305.  
  8306.  
  8307. //I'm hanging here.
  8308. "Player.Biker_LedgeHangStart06"
  8309. {
  8310. "channel" "CHAN_VOICE"
  8311. "volume" "0.95"
  8312. "pitch" "PITCH_NORM"
  8313. "soundlevel" "SNDLVL_85dB"
  8314. "wave" "player\survivor\voice\Biker\LedgeHangStart06.wav"
  8315. }
  8316.  
  8317.  
  8318. //I ain't hangin' here for fun, get over here and help me.
  8319. "Player.Biker_LedgeHangStart07"
  8320. {
  8321. "channel" "CHAN_VOICE"
  8322. "volume" "0.90666"
  8323. "pitch" "PITCH_NORM"
  8324. "soundlevel" "SNDLVL_85dB"
  8325. "wave" "player\survivor\voice\Biker\LedgeHangStart07.wav"
  8326. }
  8327.  
  8328.  
  8329. //Hey, I really need a hand.
  8330. "Player.Biker_LedgeHangStart08"
  8331. {
  8332. "channel" "CHAN_VOICE"
  8333. "volume" "0.90666"
  8334. "pitch" "PITCH_NORM"
  8335. "soundlevel" "SNDLVL_85dB"
  8336. "wave" "player\survivor\voice\Biker\LedgeHangStart08.wav"
  8337. }
  8338.  
  8339.  
  8340. //Could use a hand here.
  8341. "Player.Biker_LedgeHangStart09"
  8342. {
  8343. "channel" "CHAN_VOICE"
  8344. "volume" "0.85"
  8345. "pitch" "PITCH_NORM"
  8346. "soundlevel" "SNDLVL_85dB"
  8347. "wave" "player\survivor\voice\Biker\LedgeHangStart09.wav"
  8348. }
  8349.  
  8350.  
  8351. //Come on, don't worry, I gotcha. Up you go.
  8352. "Player.Biker_LedgeSave01"
  8353. {
  8354. "channel" "CHAN_VOICE"
  8355. "volume" "0.57"
  8356. "pitch" "PITCH_NORM"
  8357. "soundlevel" "SNDLVL_85dB"
  8358. "wave" "player\survivor\voice\Biker\LedgeSave01.wav"
  8359. }
  8360.  
  8361.  
  8362. //You think I was gonna let you just hang around all day? Get your ass up here.
  8363. "Player.Biker_LedgeSave02"
  8364. {
  8365. "channel" "CHAN_VOICE"
  8366. "volume" "0.58"
  8367. "pitch" "PITCH_NORM"
  8368. "soundlevel" "SNDLVL_85dB"
  8369. "wave" "player\survivor\voice\Biker\LedgeSave02.wav"
  8370. }
  8371.  
  8372.  
  8373. //You think I was gonna let you just hang around all day? Get your ass up here.
  8374. "Player.Biker_LedgeSave03"
  8375. {
  8376. "channel" "CHAN_VOICE"
  8377. "volume" "0.55"
  8378. "pitch" "PITCH_NORM"
  8379. "soundlevel" "SNDLVL_85dB"
  8380. "wave" "player\survivor\voice\Biker\LedgeSave03.wav"
  8381. }
  8382.  
  8383.  
  8384. //Come on, don't worry, I gotcha. Up you go.
  8385. "Player.Biker_LedgeSave04"
  8386. {
  8387. "channel" "CHAN_VOICE"
  8388. "volume" "0.650"
  8389. "pitch" "PITCH_NORM"
  8390. "soundlevel" "SNDLVL_85dB"
  8391. "wave" "player\survivor\voice\Biker\LedgeSave04.wav"
  8392. }
  8393.  
  8394.  
  8395. //You ain't gonna fall, I gotcha. Quit blubberin' ya little baby, now get your ass back up here.
  8396. "Player.Biker_LedgeSave05"
  8397. {
  8398. "channel" "CHAN_VOICE"
  8399. "volume" "0.55"
  8400. "pitch" "PITCH_NORM"
  8401. "soundlevel" "SNDLVL_85dB"
  8402. "wave" "player\survivor\voice\Biker\LedgeSave05.wav"
  8403. }
  8404.  
  8405.  
  8406. //You ain't gonna fall, I gotcha. Get yer ass up here!
  8407. "Player.Biker_LedgeSave06"
  8408. {
  8409. "channel" "CHAN_VOICE"
  8410. "volume" "0.57"
  8411. "pitch" "PITCH_NORM"
  8412. "soundlevel" "SNDLVL_85dB"
  8413. "wave" "player\survivor\voice\Biker\LedgeSave06.wav"
  8414. }
  8415.  
  8416.  
  8417. //You ain't gonna fall, I gotcha. Quit blubberin and get back up here.
  8418. "Player.Biker_LedgeSave07"
  8419. {
  8420. "channel" "CHAN_VOICE"
  8421. "volume" "0.64"
  8422. "pitch" "PITCH_NORM"
  8423. "soundlevel" "SNDLVL_85dB"
  8424. "wave" "player\survivor\voice\Biker\LedgeSave07.wav"
  8425. }
  8426.  
  8427.  
  8428. //Over there!
  8429. "Player.Biker_Look01"
  8430. {
  8431. "channel" "CHAN_VOICE"
  8432. "volume" "0.80"
  8433. "pitch" "PITCH_NORM"
  8434. "soundlevel" "SNDLVL_85dB"
  8435. "wave" "player\survivor\voice\Biker\Look01.wav"
  8436. }
  8437.  
  8438.  
  8439. //Over there!
  8440. "Player.Biker_Look02"
  8441. {
  8442. "channel" "CHAN_VOICE"
  8443. "volume" "0.80"
  8444. "pitch" "PITCH_NORM"
  8445. "soundlevel" "SNDLVL_85dB"
  8446. "wave" "player\survivor\voice\Biker\Look02.wav"
  8447. }
  8448.  
  8449.  
  8450. //Look!
  8451. "Player.Biker_Look03"
  8452. {
  8453. "channel" "CHAN_VOICE"
  8454. "volume" "0.80"
  8455. "pitch" "PITCH_NORM"
  8456. "soundlevel" "SNDLVL_85dB"
  8457. "wave" "player\survivor\voice\Biker\Look03.wav"
  8458. }
  8459.  
  8460.  
  8461. //Look!
  8462. "Player.Biker_Look04"
  8463. {
  8464. "channel" "CHAN_VOICE"
  8465. "volume" "0.75"
  8466. "pitch" "PITCH_NORM"
  8467. "soundlevel" "SNDLVL_85dB"
  8468. "wave" "player\survivor\voice\Biker\Look04.wav"
  8469. }
  8470.  
  8471.  
  8472. //Look!
  8473. "Player.Biker_Look05"
  8474. {
  8475. "channel" "CHAN_VOICE"
  8476. "volume" "0.750"
  8477. "pitch" "PITCH_NORM"
  8478. "soundlevel" "SNDLVL_85dB"
  8479. "wave" "player\survivor\voice\Biker\Look05.wav"
  8480. }
  8481.  
  8482.  
  8483. //Check this out.
  8484. "Player.Biker_LookHere01"
  8485. {
  8486. "channel" "CHAN_VOICE"
  8487. "volume" "0.63"
  8488. "pitch" "PITCH_NORM"
  8489. "soundlevel" "SNDLVL_85dB"
  8490. "wave" "player\survivor\voice\Biker\LookHere01.wav"
  8491. }
  8492.  
  8493.  
  8494. //Look at this.
  8495. "Player.Biker_LookHere02"
  8496. {
  8497. "channel" "CHAN_VOICE"
  8498. "volume" "0.73"
  8499. "pitch" "PITCH_NORM"
  8500. "soundlevel" "SNDLVL_85dB"
  8501. "wave" "player\survivor\voice\Biker\LookHere02.wav"
  8502. }
  8503.  
  8504.  
  8505. //Look at this.
  8506. "Player.Biker_LookHere03"
  8507. {
  8508. "channel" "CHAN_VOICE"
  8509. "volume" "0.79"
  8510. "pitch" "PITCH_NORM"
  8511. "soundlevel" "SNDLVL_85dB"
  8512. "wave" "player\survivor\voice\Biker\LookHere03.wav"
  8513. }
  8514.  
  8515.  
  8516. //Well, hell, look at this.
  8517. "Player.Biker_LookHere04"
  8518. {
  8519. "channel" "CHAN_VOICE"
  8520. "volume" "0.74"
  8521. "pitch" "PITCH_NORM"
  8522. "soundlevel" "SNDLVL_85dB"
  8523. "wave" "player\survivor\voice\Biker\LookHere04.wav"
  8524. }
  8525.  
  8526.  
  8527. //Look here.
  8528. "Player.Biker_LookHere05"
  8529. {
  8530. "channel" "CHAN_VOICE"
  8531. "volume" "0.75"
  8532. "pitch" "PITCH_NORM"
  8533. "soundlevel" "SNDLVL_85dB"
  8534. "wave" "player\survivor\voice\Biker\LookHere05.wav"
  8535. }
  8536.  
  8537.  
  8538. //Somebody better check this out.
  8539. "Player.Biker_LookHere06"
  8540. {
  8541. "channel" "CHAN_VOICE"
  8542. "volume" "0.58"
  8543. "pitch" "PITCH_NORM"
  8544. "soundlevel" "SNDLVL_85dB"
  8545. "wave" "player\survivor\voice\Biker\LookHere06.wav"
  8546. }
  8547.  
  8548.  
  8549. //What the hell is this?
  8550. "Player.Biker_LookHere07"
  8551. {
  8552. "channel" "CHAN_VOICE"
  8553. "volume" "0.45"
  8554. "pitch" "PITCH_NORM"
  8555. "soundlevel" "SNDLVL_85dB"
  8556. "wave" "player\survivor\voice\Biker\LookHere07.wav"
  8557. }
  8558.  
  8559.  
  8560. //Look out!
  8561. "Player.Biker_LookOut01"
  8562. {
  8563. "channel" "CHAN_VOICE"
  8564. "volume" "0.90666"
  8565. "pitch" "PITCH_NORM"
  8566. "soundlevel" "SNDLVL_85dB"
  8567. "wave" "player\survivor\voice\Biker\LookOut01.wav"
  8568. }
  8569.  
  8570.  
  8571. //Look out!
  8572. "Player.Biker_LookOut02"
  8573. {
  8574. "channel" "CHAN_VOICE"
  8575. "volume" "0.90666"
  8576. "pitch" "PITCH_NORM"
  8577. "soundlevel" "SNDLVL_85dB"
  8578. "wave" "player\survivor\voice\Biker\LookOut02.wav"
  8579. }
  8580.  
  8581.  
  8582. //Watch out!
  8583. "Player.Biker_LookOut03"
  8584. {
  8585. "channel" "CHAN_VOICE"
  8586. "volume" "0.90666"
  8587. "pitch" "PITCH_NORM"
  8588. "soundlevel" "SNDLVL_85dB"
  8589. "wave" "player\survivor\voice\Biker\LookOut03.wav"
  8590. }
  8591.  
  8592.  
  8593. //Watch out!
  8594. "Player.Biker_LookOut04"
  8595. {
  8596. "channel" "CHAN_VOICE"
  8597. "volume" "0.90666"
  8598. "pitch" "PITCH_NORM"
  8599. "soundlevel" "SNDLVL_85dB"
  8600. "wave" "player\survivor\voice\Biker\LookOut04.wav"
  8601. }
  8602.  
  8603.  
  8604. //Watch your ass!
  8605. "Player.Biker_LookOut05"
  8606. {
  8607. "channel" "CHAN_VOICE"
  8608. "volume" "0.90666"
  8609. "pitch" "PITCH_NORM"
  8610. "soundlevel" "SNDLVL_85dB"
  8611. "wave" "player\survivor\voice\Biker\LookOut05.wav"
  8612. }
  8613.  
  8614.  
  8615. //Heads up!
  8616. "Player.Biker_LookOut06"
  8617. {
  8618. "channel" "CHAN_VOICE"
  8619. "volume" "0.90666"
  8620. "pitch" "PITCH_NORM"
  8621. "soundlevel" "SNDLVL_85dB"
  8622. "wave" "player\survivor\voice\Biker\LookOut06.wav"
  8623. }
  8624.  
  8625.  
  8626. //Hello
  8627. "Player.Biker_LostCall01"
  8628. {
  8629. "channel" "CHAN_VOICE"
  8630. "volume" "0.90666"
  8631. "pitch" "PITCH_NORM"
  8632. "soundlevel" "SNDLVL_85dB"
  8633. "wave" "player\survivor\voice\Biker\LostCall01.wav"
  8634. }
  8635.  
  8636.  
  8637. //Where are you?
  8638. "Player.Biker_LostCall02"
  8639. {
  8640. "channel" "CHAN_VOICE"
  8641. "volume" "0.90666"
  8642. "pitch" "PITCH_NORM"
  8643. "soundlevel" "SNDLVL_85dB"
  8644. "wave" "player\survivor\voice\Biker\LostCall02.wav"
  8645. }
  8646.  
  8647.  
  8648. //Where is everyone?
  8649. "Player.Biker_LostCall03"
  8650. {
  8651. "channel" "CHAN_VOICE"
  8652. "volume" "0.90666"
  8653. "pitch" "PITCH_NORM"
  8654. "soundlevel" "SNDLVL_85dB"
  8655. "wave" "player\survivor\voice\Biker\LostCall03.wav"
  8656. }
  8657.  
  8658.  
  8659. //Is anyone there?
  8660. "Player.Biker_LostCall04"
  8661. {
  8662. "channel" "CHAN_VOICE"
  8663. "volume" "0.90666"
  8664. "pitch" "PITCH_NORM"
  8665. "soundlevel" "SNDLVL_85dB"
  8666. "wave" "player\survivor\voice\Biker\LostCall04.wav"
  8667. }
  8668.  
  8669.  
  8670. //Marco!
  8671. "Player.Biker_LostCall05"
  8672. {
  8673. "channel" "CHAN_VOICE"
  8674. "volume" "0.90666"
  8675. "pitch" "PITCH_NORM"
  8676. "soundlevel" "SNDLVL_85dB"
  8677. "wave" "player\survivor\voice\Biker\LostCall05.wav"
  8678. }
  8679.  
  8680.  
  8681. //Where'dja guys go?
  8682. "Player.Biker_LostCall06"
  8683. {
  8684. "channel" "CHAN_VOICE"
  8685. "volume" "0.85"
  8686. "pitch" "PITCH_NORM"
  8687. "soundlevel" "SNDLVL_85dB"
  8688. "wave" "player\survivor\voice\Biker\LostCall06.wav"
  8689. }
  8690.  
  8691.  
  8692. //Where the hell did everyone run off to?
  8693. "Player.Biker_LostCall07"
  8694. {
  8695. "channel" "CHAN_VOICE"
  8696. "volume" "0.85"
  8697. "pitch" "PITCH_NORM"
  8698. "soundlevel" "SNDLVL_85dB"
  8699. "wave" "player\survivor\voice\Biker\LostCall07.wav"
  8700. }
  8701.  
  8702.  
  8703. //Hello? Where dija go?
  8704. "Player.Biker_LostCall08"
  8705. {
  8706. "channel" "CHAN_VOICE"
  8707. "volume" "0.85"
  8708. "pitch" "PITCH_NORM"
  8709. "soundlevel" "SNDLVL_85dB"
  8710. "wave" "player\survivor\voice\Biker\LostCall08.wav"
  8711. }
  8712.  
  8713.  
  8714. //Get ready!
  8715. "npc.Biker_MiniFinaleGetReady01"
  8716. {
  8717. "channel" "CHAN_VOICE"
  8718. "volume" "0.90"
  8719. "pitch" "PITCH_NORM"
  8720. "soundlevel" "sndlvl_90dB"
  8721. "wave" "player\survivor\voice\Biker\MiniFinaleGetReady01.wav"
  8722. }
  8723.  
  8724.  
  8725. //Bring it on!
  8726. "npc.Biker_MiniFinaleGetReady02"
  8727. {
  8728. "channel" "CHAN_VOICE"
  8729. "volume" "0.83"
  8730. "pitch" "PITCH_NORM"
  8731. "soundlevel" "sndlvl_90dB"
  8732. "wave" "player\survivor\voice\Biker\MiniFinaleGetReady02.wav"
  8733. }
  8734.  
  8735.  
  8736. //Here they come!
  8737. "npc.Biker_MiniFinaleGetReady03"
  8738. {
  8739. "channel" "CHAN_VOICE"
  8740. "volume" "0.90"
  8741. "pitch" "PITCH_NORM"
  8742. "soundlevel" "sndlvl_90dB"
  8743. "wave" "player\survivor\voice\Biker\MiniFinaleGetReady03.wav"
  8744. }
  8745.  
  8746.  
  8747. //They're coming!
  8748. "npc.Biker_MiniFinaleGetReady04"
  8749. {
  8750. "channel" "CHAN_VOICE"
  8751. "volume" "0.90"
  8752. "pitch" "PITCH_NORM"
  8753. "soundlevel" "sndlvl_90dB"
  8754. "wave" "player\survivor\voice\Biker\MiniFinaleGetReady04.wav"
  8755. }
  8756.  
  8757.  
  8758. //Allright, let's go
  8759. "Player.Biker_MoveOn01"
  8760. {
  8761. "channel" "CHAN_VOICE"
  8762. "volume" "0.62"
  8763. "pitch" "PITCH_NORM"
  8764. "soundlevel" "SNDLVL_85dB"
  8765. "wave" "player\survivor\voice\Biker\MoveOn01.wav"
  8766. }
  8767.  
  8768.  
  8769. //Come on, we ain't got all day.
  8770. "Player.Biker_MoveOn02"
  8771. {
  8772. "channel" "CHAN_VOICE"
  8773. "volume" "0.68"
  8774. "pitch" "PITCH_NORM"
  8775. "soundlevel" "SNDLVL_85dB"
  8776. "wave" "player\survivor\voice\Biker\MoveOn02.wav"
  8777. }
  8778.  
  8779.  
  8780. //Let's go.
  8781. "Player.Biker_MoveOn03"
  8782. {
  8783. "channel" "CHAN_VOICE"
  8784. "volume" "0.73"
  8785. "pitch" "PITCH_NORM"
  8786. "soundlevel" "SNDLVL_85dB"
  8787. "wave" "player\survivor\voice\Biker\MoveOn03.wav"
  8788. }
  8789.  
  8790.  
  8791. //Let's get moving.
  8792. "Player.Biker_MoveOn04"
  8793. {
  8794. "channel" "CHAN_VOICE"
  8795. "volume" "0.63"
  8796. "pitch" "PITCH_NORM"
  8797. "soundlevel" "SNDLVL_85dB"
  8798. "wave" "player\survivor\voice\Biker\MoveOn04.wav"
  8799. }
  8800.  
  8801.  
  8802. //Let's move.
  8803. "Player.Biker_MoveOn05"
  8804. {
  8805. "channel" "CHAN_VOICE"
  8806. "volume" "0.66"
  8807. "pitch" "PITCH_NORM"
  8808. "soundlevel" "SNDLVL_85dB"
  8809. "wave" "player\survivor\voice\Biker\MoveOn05.wav"
  8810. }
  8811.  
  8812.  
  8813. //Get your asses in gear!
  8814. "Player.Biker_MoveOn06"
  8815. {
  8816. "channel" "CHAN_VOICE"
  8817. "volume" "0.72"
  8818. "pitch" "PITCH_NORM"
  8819. "soundlevel" "SNDLVL_85dB"
  8820. "wave" "player\survivor\voice\Biker\MoveOn06.wav"
  8821. }
  8822.  
  8823.  
  8824. //Time to go, ladies.
  8825. "Player.Biker_MoveOn07"
  8826. {
  8827. "channel" "CHAN_VOICE"
  8828. "volume" "0.68"
  8829. "pitch" "PITCH_NORM"
  8830. "soundlevel" "SNDLVL_85dB"
  8831. "wave" "player\survivor\voice\Biker\MoveOn07.wav"
  8832. }
  8833.  
  8834.  
  8835. //Let's go.
  8836. "Player.Biker_MoveOn08"
  8837. {
  8838. "channel" "CHAN_VOICE"
  8839. "volume" "0.65"
  8840. "pitch" "PITCH_NORM"
  8841. "soundlevel" "SNDLVL_85dB"
  8842. "wave" "player\survivor\voice\Biker\MoveOn08.wav"
  8843. }
  8844.  
  8845.  
  8846. //I'm tired of waitin' around here. Come on, let's go.
  8847. "Player.Biker_MoveOn09"
  8848. {
  8849. "channel" "CHAN_VOICE"
  8850. "volume" "0.85"
  8851. "pitch" "PITCH_NORM"
  8852. "soundlevel" "SNDLVL_85dB"
  8853. "wave" "player\survivor\voice\Biker\MoveOn09.wav"
  8854. }
  8855.  
  8856.  
  8857. //Come on, let's go.
  8858. "Player.Biker_MoveOn10"
  8859. {
  8860. "channel" "CHAN_VOICE"
  8861. "volume" "0.90666"
  8862. "pitch" "PITCH_NORM"
  8863. "soundlevel" "SNDLVL_85dB"
  8864. "wave" "player\survivor\voice\Biker\MoveOn10.wav"
  8865. }
  8866.  
  8867.  
  8868. //Come on, let's move.
  8869. "Player.Biker_MoveOn11"
  8870. {
  8871. "channel" "CHAN_VOICE"
  8872. "volume" "0.90666"
  8873. "pitch" "PITCH_NORM"
  8874. "soundlevel" "SNDLVL_85dB"
  8875. "wave" "player\survivor\voice\Biker\MoveOn11.wav"
  8876. }
  8877.  
  8878.  
  8879. //Come on,come on, let's go.
  8880. "Player.Biker_MoveOn12"
  8881. {
  8882. "channel" "CHAN_VOICE"
  8883. "volume" "0.85"
  8884. "pitch" "PITCH_NORM"
  8885. "soundlevel" "SNDLVL_85dB"
  8886. "wave" "player\survivor\voice\Biker\MoveOn12.wav"
  8887. }
  8888.  
  8889.  
  8890. //Not anymore!
  8891. "npc.Biker_Movie04"
  8892. {
  8893. "channel" ""
  8894. "volume" ""
  8895. "pitch" ""
  8896. "soundlevel" ""
  8897. "wave" "player\survivor\voice\Biker\Movie04.wav"
  8898. }
  8899.  
  8900.  
  8901. //Don't let that stop ya from smearin it all over yerself.
  8902. "npc.Biker_Movie06"
  8903. {
  8904. "channel" ""
  8905. "volume" ""
  8906. "pitch" ""
  8907. "soundlevel" ""
  8908. "wave" "player\survivor\voice\Biker\Movie06.wav"
  8909. }
  8910.  
  8911.  
  8912. //Goddammit...
  8913. "npc.Biker_Movie08"
  8914. {
  8915. "channel" ""
  8916. "volume" ""
  8917. "pitch" ""
  8918. "soundlevel" ""
  8919. "wave" "player\survivor\voice\Biker\Movie08.wav"
  8920. }
  8921.  
  8922.  
  8923. //Ah! It reeks!
  8924. "npc.Biker_Movie09"
  8925. {
  8926. "channel" ""
  8927. "volume" ""
  8928. "pitch" ""
  8929. "soundlevel" ""
  8930. "wave" "player\survivor\voice\Biker\Movie09.wav"
  8931. }
  8932.  
  8933.  
  8934. //So you're interested?
  8935. "npc.Biker_Movie11"
  8936. {
  8937. "channel" ""
  8938. "volume" ""
  8939. "pitch" ""
  8940. "soundlevel" ""
  8941. "wave" "player\survivor\voice\Biker\Movie11.wav"
  8942. }
  8943.  
  8944.  
  8945. //I could arrange that.
  8946. "npc.Biker_Movie13"
  8947. {
  8948. "channel" ""
  8949. "volume" ""
  8950. "pitch" ""
  8951. "soundlevel" ""
  8952. "wave" "player\survivor\voice\Biker\Movie13.wav"
  8953. }
  8954.  
  8955.  
  8956. //What the?
  8957. "npc.Biker_Movie17"
  8958. {
  8959. "channel" ""
  8960. "volume" ""
  8961. "pitch" ""
  8962. "soundlevel" ""
  8963. "wave" "player\survivor\voice\Biker\Movie17.wav"
  8964. }
  8965.  
  8966.  
  8967. //Uh. Bill?
  8968. "npc.Biker_Movie19"
  8969. {
  8970. "channel" ""
  8971. "volume" ""
  8972. "pitch" ""
  8973. "soundlevel" ""
  8974. "wave" "player\survivor\voice\Biker\Movie19.wav"
  8975. }
  8976.  
  8977.  
  8978. //Nice reflexes, Colonel.
  8979. "npc.Biker_Movie22"
  8980. {
  8981. "channel" ""
  8982. "volume" ""
  8983. "pitch" ""
  8984. "soundlevel" ""
  8985. "wave" "player\survivor\voice\Biker\Movie22.wav"
  8986. }
  8987.  
  8988.  
  8989. //You gonna make it?
  8990. "npc.Biker_Movie24"
  8991. {
  8992. "channel" ""
  8993. "volume" ""
  8994. "pitch" ""
  8995. "soundlevel" ""
  8996. "wave" "player\survivor\voice\Biker\Movie24.wav"
  8997. }
  8998.  
  8999.  
  9000. //Run.
  9001. "npc.Biker_Movie33"
  9002. {
  9003. "channel" ""
  9004. "volume" ""
  9005. "pitch" ""
  9006. "soundlevel" ""
  9007. "wave" "player\survivor\voice\Biker\Movie33.wav"
  9008. }
  9009.  
  9010.  
  9011. //Bill! (loud)
  9012. "Player.Biker_NameBill01"
  9013. {
  9014. "channel" "CHAN_VOICE"
  9015. "volume" "0.85"
  9016. "pitch" "PITCH_NORM"
  9017. "soundlevel" "SNDLVL_85dB"
  9018. "wave" "player\survivor\voice\Biker\NameBill01.wav"
  9019. }
  9020.  
  9021.  
  9022. //Billllll! (loud)
  9023. "Player.Biker_NameBill02"
  9024. {
  9025. "channel" "CHAN_VOICE"
  9026. "volume" "1.00"
  9027. "pitch" "PITCH_NORM"
  9028. "soundlevel" "SNDLVL_85dB"
  9029. "wave" "player\survivor\voice\Biker\NameBill02.wav"
  9030. }
  9031.  
  9032.  
  9033. //Bill (quiet)
  9034. "Player.Biker_NameBill03"
  9035. {
  9036. "channel" "CHAN_VOICE"
  9037. "volume" "0.45"
  9038. "pitch" "PITCH_NORM"
  9039. "soundlevel" "SNDLVL_85dB"
  9040. "wave" "player\survivor\voice\Biker\NameBill03.wav"
  9041. }
  9042.  
  9043.  
  9044. //Louis! (loud)
  9045. "Player.Biker_NameLouis01"
  9046. {
  9047. "channel" "CHAN_VOICE"
  9048. "volume" "0.85"
  9049. "pitch" "PITCH_NORM"
  9050. "soundlevel" "SNDLVL_85dB"
  9051. "wave" "player\survivor\voice\Biker\NameLouis01.wav"
  9052. }
  9053.  
  9054.  
  9055. //Louissss! (loud)
  9056. "Player.Biker_NameLouis02"
  9057. {
  9058. "channel" "CHAN_VOICE"
  9059. "volume" "0.99"
  9060. "pitch" "PITCH_NORM"
  9061. "soundlevel" "SNDLVL_85dB"
  9062. "wave" "player\survivor\voice\Biker\NameLouis02.wav"
  9063. }
  9064.  
  9065.  
  9066. //Louis (quiet)
  9067. "Player.Biker_NameLouis03"
  9068. {
  9069. "channel" "CHAN_VOICE"
  9070. "volume" "0.45"
  9071. "pitch" "PITCH_NORM"
  9072. "soundlevel" "SNDLVL_85dB"
  9073. "wave" "player\survivor\voice\Biker\NameLouis03.wav"
  9074. }
  9075.  
  9076.  
  9077. //Zoey! (loud)
  9078. "Player.Biker_NameZoey01"
  9079. {
  9080. "channel" "CHAN_VOICE"
  9081. "volume" "0.90666"
  9082. "pitch" "PITCH_NORM"
  9083. "soundlevel" "SNDLVL_85dB"
  9084. "wave" "player\survivor\voice\Biker\NameZoey01.wav"
  9085. }
  9086.  
  9087.  
  9088. //Zoeyyyyy! (loud)
  9089. "Player.Biker_NameZoey02"
  9090. {
  9091. "channel" "CHAN_VOICE"
  9092. "volume" "0.90666"
  9093. "pitch" "PITCH_NORM"
  9094. "soundlevel" "SNDLVL_85dB"
  9095. "wave" "player\survivor\voice\Biker\NameZoey02.wav"
  9096. }
  9097.  
  9098.  
  9099. //Zoey (quite)
  9100. "Player.Biker_NameZoey03"
  9101. {
  9102. "channel" "CHAN_VOICE"
  9103. "volume" "0.43"
  9104. "pitch" "PITCH_NORM"
  9105. "soundlevel" "SNDLVL_85dB"
  9106. "wave" "player\survivor\voice\Biker\NameZoey03.wav"
  9107. }
  9108.  
  9109.  
  9110. //[Improv non-verbal displeasure & frustration sounds]
  9111. "Player.Biker_NegativeNoise01"
  9112. {
  9113. "channel" "CHAN_VOICE"
  9114. "volume" "0.40"
  9115. "pitch" "PITCH_NORM"
  9116. "soundlevel" "SNDLVL_85dB"
  9117. "wave" "player\survivor\voice\Biker\NegativeNoise01.wav"
  9118. }
  9119.  
  9120.  
  9121. //[Improv non-verbal displeasure & frustration sounds]
  9122. "Player.Biker_NegativeNoise02"
  9123. {
  9124. "channel" "CHAN_VOICE"
  9125. "volume" "0.43"
  9126. "pitch" "PITCH_NORM"
  9127. "soundlevel" "SNDLVL_85dB"
  9128. "wave" "player\survivor\voice\Biker\NegativeNoise02.wav"
  9129. }
  9130.  
  9131.  
  9132. //Gahh... Jesus...
  9133. "Player.Biker_NegativeNoise03"
  9134. {
  9135. "channel" "CHAN_VOICE"
  9136. "volume" "0.37"
  9137. "pitch" "PITCH_NORM"
  9138. "soundlevel" "SNDLVL_85dB"
  9139. "wave" "player\survivor\voice\Biker\NegativeNoise03.wav"
  9140. }
  9141.  
  9142.  
  9143. //[Improv non-verbal displeasure & frustration sounds]
  9144. "Player.Biker_NegativeNoise04"
  9145. {
  9146. "channel" "CHAN_VOICE"
  9147. "volume" "0.55"
  9148. "pitch" "PITCH_NORM"
  9149. "soundlevel" "SNDLVL_85dB"
  9150. "wave" "player\survivor\voice\Biker\NegativeNoise04.wav"
  9151. }
  9152.  
  9153.  
  9154. //[Improv non-verbal displeasure & frustration sounds]
  9155. "Player.Biker_NegativeNoise05"
  9156. {
  9157. "channel" "CHAN_VOICE"
  9158. "volume" "0.36"
  9159. "pitch" "PITCH_NORM"
  9160. "soundlevel" "SNDLVL_85dB"
  9161. "wave" "player\survivor\voice\Biker\NegativeNoise05.wav"
  9162. }
  9163.  
  9164.  
  9165. //[Improv non-verbal displeasure & frustration sounds]
  9166. "Player.Biker_NegativeNoise06"
  9167. {
  9168. "channel" "CHAN_VOICE"
  9169. "volume" "0.40"
  9170. "pitch" "PITCH_NORM"
  9171. "soundlevel" "SNDLVL_85dB"
  9172. "wave" "player\survivor\voice\Biker\NegativeNoise06.wav"
  9173. }
  9174.  
  9175.  
  9176. //[Improv non-verbal displeasure & frustration sounds]
  9177. "Player.Biker_NegativeNoise07"
  9178. {
  9179. "channel" "CHAN_VOICE"
  9180. "volume" "0.43"
  9181. "pitch" "PITCH_NORM"
  9182. "soundlevel" "SNDLVL_85dB"
  9183. "wave" "player\survivor\voice\Biker\NegativeNoise07.wav"
  9184. }
  9185.  
  9186.  
  9187. //[Improv non-verbal displeasure & frustration sounds]
  9188. "Player.Biker_NegativeNoise08"
  9189. {
  9190. "channel" "CHAN_VOICE"
  9191. "volume" "0.71"
  9192. "pitch" "PITCH_NORM"
  9193. "soundlevel" "SNDLVL_85dB"
  9194. "wave" "player\survivor\voice\Biker\NegativeNoise08.wav"
  9195. }
  9196.  
  9197.  
  9198. //[Not-So-Nervous Humming]
  9199. "Player.Biker_NervousHumming01"
  9200. {
  9201. "channel" "CHAN_VOICE"
  9202. "volume" "0.32"
  9203. "pitch" "PITCH_NORM"
  9204. "soundlevel" "SNDLVL_85dB"
  9205. "wave" "player\survivor\voice\Biker\NervousHumming01.wav"
  9206. }
  9207.  
  9208.  
  9209. //[Not-So-Nervous Humming]
  9210. "Player.Biker_NervousHumming02"
  9211. {
  9212. "channel" "CHAN_VOICE"
  9213. "volume" "0.30"
  9214. "pitch" "PITCH_NORM"
  9215. "soundlevel" "SNDLVL_85dB"
  9216. "wave" "player\survivor\voice\Biker\NervousHumming02.wav"
  9217. }
  9218.  
  9219.  
  9220. //[Not-So-Nervous Humming]
  9221. "Player.Biker_NervousHumming03"
  9222. {
  9223. "channel" "CHAN_VOICE"
  9224. "volume" "0.32"
  9225. "pitch" "PITCH_NORM"
  9226. "soundlevel" "SNDLVL_85dB"
  9227. "wave" "player\survivor\voice\Biker\NervousHumming03.wav"
  9228. }
  9229.  
  9230.  
  9231. //[Not-So-Nervous Humming]
  9232. "Player.Biker_NervousHumming04"
  9233. {
  9234. "channel" "CHAN_VOICE"
  9235. "volume" "0.32"
  9236. "pitch" "PITCH_NORM"
  9237. "soundlevel" "SNDLVL_85dB"
  9238. "wave" "player\survivor\voice\Biker\NervousHumming04.wav"
  9239. }
  9240.  
  9241.  
  9242. //[Not-So-Nervous Humming]
  9243. "Player.Biker_NervousHumming05"
  9244. {
  9245. "channel" "CHAN_VOICE"
  9246. "volume" "0.32"
  9247. "pitch" "PITCH_NORM"
  9248. "soundlevel" "SNDLVL_85dB"
  9249. "wave" "player\survivor\voice\Biker\NervousHumming05.wav"
  9250. }
  9251.  
  9252.  
  9253. //[Not-So-Nervous Humming]
  9254. "Player.Biker_NervousHumming06"
  9255. {
  9256. "channel" "CHAN_VOICE"
  9257. "volume" "0.32"
  9258. "pitch" "PITCH_NORM"
  9259. "soundlevel" "SNDLVL_85dB"
  9260. "wave" "player\survivor\voice\Biker\NervousHumming06.wav"
  9261. }
  9262.  
  9263.  
  9264. //[Not-So-Nervous Humming with lame zombie lyrics]
  9265. "Player.Biker_NervousHumming07"
  9266. {
  9267. "channel" "CHAN_VOICE"
  9268. "volume" "0.32"
  9269. "pitch" "PITCH_NORM"
  9270. "soundlevel" "SNDLVL_85dB"
  9271. "wave" "player\survivor\voice\Biker\NervousHumming07.wav"
  9272. }
  9273.  
  9274.  
  9275. //Nice.
  9276. "Player.Biker_NiceJob01"
  9277. {
  9278. "channel" "CHAN_VOICE"
  9279. "volume" "0.47"
  9280. "pitch" "PITCH_NORM"
  9281. "soundlevel" "SNDLVL_85dB"
  9282. "wave" "player\survivor\voice\Biker\NiceJob01.wav"
  9283. }
  9284.  
  9285.  
  9286. //Nice.
  9287. "Player.Biker_NiceJob02"
  9288. {
  9289. "channel" "CHAN_VOICE"
  9290. "volume" "0.56"
  9291. "pitch" "PITCH_NORM"
  9292. "soundlevel" "SNDLVL_85dB"
  9293. "wave" "player\survivor\voice\Biker\NiceJob02.wav"
  9294. }
  9295.  
  9296.  
  9297. //Nice job.
  9298. "Player.Biker_NiceJob03"
  9299. {
  9300. "channel" "CHAN_VOICE"
  9301. "volume" "0.600"
  9302. "pitch" "PITCH_NORM"
  9303. "soundlevel" "SNDLVL_85dB"
  9304. "wave" "player\survivor\voice\Biker\NiceJob03.wav"
  9305. }
  9306.  
  9307.  
  9308. //Shit, that was all right
  9309. "Player.Biker_NiceJob04"
  9310. {
  9311. "channel" "CHAN_VOICE"
  9312. "volume" "0.650"
  9313. "pitch" "PITCH_NORM"
  9314. "soundlevel" "SNDLVL_85dB"
  9315. "wave" "player\survivor\voice\Biker\NiceJob04.wav"
  9316. }
  9317.  
  9318.  
  9319. //Damn, not bad.
  9320. "Player.Biker_NiceJob05"
  9321. {
  9322. "channel" "CHAN_VOICE"
  9323. "volume" "0.520"
  9324. "pitch" "PITCH_NORM"
  9325. "soundlevel" "SNDLVL_85dB"
  9326. "wave" "player\survivor\voice\Biker\NiceJob05.wav"
  9327. }
  9328.  
  9329.  
  9330. //Nice job.
  9331. "Player.Biker_NiceJob06"
  9332. {
  9333. "channel" "CHAN_VOICE"
  9334. "volume" "0.600"
  9335. "pitch" "PITCH_NORM"
  9336. "soundlevel" "SNDLVL_85dB"
  9337. "wave" "player\survivor\voice\Biker\NiceJob06.wav"
  9338. }
  9339.  
  9340.  
  9341. //Nice.
  9342. "Player.Biker_NiceJob07"
  9343. {
  9344. "channel" "CHAN_VOICE"
  9345. "volume" "0.43"
  9346. "pitch" "PITCH_NORM"
  9347. "soundlevel" "SNDLVL_85dB"
  9348. "wave" "player\survivor\voice\Biker\NiceJob07.wav"
  9349. }
  9350.  
  9351.  
  9352. //Nice job.
  9353. "Player.Biker_NiceJob08"
  9354. {
  9355. "channel" "CHAN_VOICE"
  9356. "volume" "0.50"
  9357. "pitch" "PITCH_NORM"
  9358. "soundlevel" "SNDLVL_85dB"
  9359. "wave" "player\survivor\voice\Biker\NiceJob08.wav"
  9360. }
  9361.  
  9362.  
  9363. //Nice job.
  9364. "Player.Biker_NiceJob09"
  9365. {
  9366. "channel" "CHAN_VOICE"
  9367. "volume" "0.48"
  9368. "pitch" "PITCH_NORM"
  9369. "soundlevel" "SNDLVL_85dB"
  9370. "wave" "player\survivor\voice\Biker\NiceJob09.wav"
  9371. }
  9372.  
  9373.  
  9374. //Nice work.
  9375. "Player.Biker_NiceJob10"
  9376. {
  9377. "channel" "CHAN_VOICE"
  9378. "volume" "0.600"
  9379. "pitch" "PITCH_NORM"
  9380. "soundlevel" "SNDLVL_85dB"
  9381. "wave" "player\survivor\voice\Biker\NiceJob10.wav"
  9382. }
  9383.  
  9384.  
  9385. //Well, shit, that was all right
  9386. "Player.Biker_NiceJob11"
  9387. {
  9388. "channel" "CHAN_VOICE"
  9389. "volume" "0.600"
  9390. "pitch" "PITCH_NORM"
  9391. "soundlevel" "SNDLVL_85dB"
  9392. "wave" "player\survivor\voice\Biker\NiceJob11.wav"
  9393. }
  9394.  
  9395.  
  9396. //Nice damn job.
  9397. "Player.Biker_NiceJob12"
  9398. {
  9399. "channel" "CHAN_VOICE"
  9400. "volume" "0.55"
  9401. "pitch" "PITCH_NORM"
  9402. "soundlevel" "SNDLVL_85dB"
  9403. "wave" "player\survivor\voice\Biker\NiceJob12.wav"
  9404. }
  9405.  
  9406.  
  9407. //Damn, not bad.
  9408. "Player.Biker_NiceJob13"
  9409. {
  9410. "channel" "CHAN_VOICE"
  9411. "volume" "0.55"
  9412. "pitch" "PITCH_NORM"
  9413. "soundlevel" "SNDLVL_85dB"
  9414. "wave" "player\survivor\voice\Biker\NiceJob13.wav"
  9415. }
  9416.  
  9417.  
  9418. //Shiiiit.
  9419. "Player.Biker_NiceJob14"
  9420. {
  9421. "channel" "CHAN_VOICE"
  9422. "volume" "0.50"
  9423. "pitch" "PITCH_NORM"
  9424. "soundlevel" "SNDLVL_85dB"
  9425. "wave" "player\survivor\voice\Biker\NiceJob14.wav"
  9426. }
  9427.  
  9428.  
  9429. //Hey, nice work.
  9430. "Player.Biker_NiceJob15"
  9431. {
  9432. "channel" "CHAN_VOICE"
  9433. "volume" "0.55"
  9434. "pitch" "PITCH_NORM"
  9435. "soundlevel" "SNDLVL_85dB"
  9436. "wave" "player\survivor\voice\Biker\NiceJob15.wav"
  9437. }
  9438.  
  9439.  
  9440. //Well whaddya know. Good job!
  9441. "Player.Biker_NiceJob16"
  9442. {
  9443. "channel" "CHAN_VOICE"
  9444. "volume" "0.600"
  9445. "pitch" "PITCH_NORM"
  9446. "soundlevel" "SNDLVL_85dB"
  9447. "wave" "player\survivor\voice\Biker\NiceJob16.wav"
  9448. }
  9449.  
  9450.  
  9451. //Cool.
  9452. "Player.Biker_NiceJob17"
  9453. {
  9454. "channel" "CHAN_VOICE"
  9455. "volume" "0.600"
  9456. "pitch" "PITCH_NORM"
  9457. "soundlevel" "SNDLVL_85dB"
  9458. "wave" "player\survivor\voice\Biker\NiceJob17.wav"
  9459. }
  9460.  
  9461.  
  9462. //You suprised me. Nice job.
  9463. "Player.Biker_NiceJob18"
  9464. {
  9465. "channel" "CHAN_VOICE"
  9466. "volume" "0.600"
  9467. "pitch" "PITCH_NORM"
  9468. "soundlevel" "SNDLVL_85dB"
  9469. "wave" "player\survivor\voice\Biker\NiceJob18.wav"
  9470. }
  9471.  
  9472.  
  9473. //I knew you had it in ya.
  9474. "Player.Biker_NiceJob19"
  9475. {
  9476. "channel" "CHAN_VOICE"
  9477. "volume" "0.600"
  9478. "pitch" "PITCH_NORM"
  9479. "soundlevel" "SNDLVL_85dB"
  9480. "wave" "player\survivor\voice\Biker\NiceJob19.wav"
  9481. }
  9482.  
  9483.  
  9484. //All right.
  9485. "npc.Biker_NiceJob20"
  9486. {
  9487. "channel" "CHAN_VOICE"
  9488. "volume" "0.68"
  9489. "pitch" "PITCH_NORM"
  9490. "soundlevel" "sndlvl_talking"
  9491. "wave" "player\survivor\voice\Biker\NiceJob20.wav"
  9492. }
  9493.  
  9494.  
  9495. //Real nice job there, Zoey.
  9496. "npc.Biker_NiceOneSarcastic01"
  9497. {
  9498. "channel" "CHAN_VOICE"
  9499. "volume" "0.55"
  9500. "pitch" "PITCH_NORM"
  9501. "soundlevel" "sndlvl_talking"
  9502. "wave" "player\survivor\voice\Biker\NiceOneSarcastic01.wav"
  9503. }
  9504.  
  9505.  
  9506. //Nice, Bill, real nice.
  9507. "npc.Biker_NiceOneSarcastic02"
  9508. {
  9509. "channel" "CHAN_VOICE"
  9510. "volume" "0.60"
  9511. "pitch" "PITCH_NORM"
  9512. "soundlevel" "sndlvl_talking"
  9513. "wave" "player\survivor\voice\Biker\NiceOneSarcastic02.wav"
  9514. }
  9515.  
  9516.  
  9517. //Real good job, Louis.
  9518. "npc.Biker_NiceOneSarcastic03"
  9519. {
  9520. "channel" "CHAN_VOICE"
  9521. "volume" "0.55"
  9522. "pitch" "PITCH_NORM"
  9523. "soundlevel" "sndlvl_talking"
  9524. "wave" "player\survivor\voice\Biker\NiceOneSarcastic03.wav"
  9525. }
  9526.  
  9527.  
  9528. //Real good work, guys.
  9529. "npc.Biker_NiceOneSarcastic04"
  9530. {
  9531. "channel" "CHAN_VOICE"
  9532. "volume" "0.55"
  9533. "pitch" "PITCH_NORM"
  9534. "soundlevel" "sndlvl_talking"
  9535. "wave" "player\survivor\voice\Biker\NiceOneSarcastic04.wav"
  9536. }
  9537.  
  9538.  
  9539. //Nice shootin' tex.
  9540. "Player.Biker_NiceShooting01"
  9541. {
  9542. "channel" "CHAN_VOICE"
  9543. "volume" "0.65"
  9544. "pitch" "PITCH_NORM"
  9545. "soundlevel" "SNDLVL_85dB"
  9546. "wave" "player\survivor\voice\Biker\NiceShooting01.wav"
  9547. }
  9548.  
  9549.  
  9550. //Nice shootin.
  9551. "Player.Biker_NiceShooting02"
  9552. {
  9553. "channel" "CHAN_VOICE"
  9554. "volume" "0.650"
  9555. "pitch" "PITCH_NORM"
  9556. "soundlevel" "SNDLVL_85dB"
  9557. "wave" "player\survivor\voice\Biker\NiceShooting02.wav"
  9558. }
  9559.  
  9560.  
  9561. //You are takin' care of business.
  9562. "Player.Biker_NiceShooting03"
  9563. {
  9564. "channel" "CHAN_VOICE"
  9565. "volume" "0.650"
  9566. "pitch" "PITCH_NORM"
  9567. "soundlevel" "SNDLVL_85dB"
  9568. "wave" "player\survivor\voice\Biker\NiceShooting03.wav"
  9569. }
  9570.  
  9571.  
  9572. //Nice shootin' tex.
  9573. "Player.Biker_NiceShooting04"
  9574. {
  9575. "channel" "CHAN_VOICE"
  9576. "volume" "0.650"
  9577. "pitch" "PITCH_NORM"
  9578. "soundlevel" "SNDLVL_85dB"
  9579. "wave" "player\survivor\voice\Biker\NiceShooting04.wav"
  9580. }
  9581.  
  9582.  
  9583. //Nice shootin.
  9584. "Player.Biker_NiceShooting05"
  9585. {
  9586. "channel" "CHAN_VOICE"
  9587. "volume" "0.62"
  9588. "pitch" "PITCH_NORM"
  9589. "soundlevel" "SNDLVL_85dB"
  9590. "wave" "player\survivor\voice\Biker\NiceShooting05.wav"
  9591. }
  9592.  
  9593.  
  9594. //You're getting good with that gun.
  9595. "Player.Biker_NiceShooting06"
  9596. {
  9597. "channel" "CHAN_VOICE"
  9598. "volume" "0.650"
  9599. "pitch" "PITCH_NORM"
  9600. "soundlevel" "SNDLVL_85dB"
  9601. "wave" "player\survivor\voice\Biker\NiceShooting06.wav"
  9602. }
  9603.  
  9604.  
  9605. //This is gettin' fun, isn't it?
  9606. "Player.Biker_NiceShooting07"
  9607. {
  9608. "channel" "CHAN_VOICE"
  9609. "volume" "0.62"
  9610. "pitch" "PITCH_NORM"
  9611. "soundlevel" "SNDLVL_85dB"
  9612. "wave" "player\survivor\voice\Biker\NiceShooting07.wav"
  9613. }
  9614.  
  9615.  
  9616. //Nice shooting - keep it up.
  9617. "Player.Biker_NiceShooting08"
  9618. {
  9619. "channel" "CHAN_VOICE"
  9620. "volume" "0.68"
  9621. "pitch" "PITCH_NORM"
  9622. "soundlevel" "SNDLVL_85dB"
  9623. "wave" "player\survivor\voice\Biker\NiceShooting08.wav"
  9624. }
  9625.  
  9626.  
  9627. //See? I told you guns were fun.
  9628. "Player.Biker_NiceShooting09"
  9629. {
  9630. "channel" "CHAN_VOICE"
  9631. "volume" "0.680"
  9632. "pitch" "PITCH_NORM"
  9633. "soundlevel" "SNDLVL_85dB"
  9634. "wave" "player\survivor\voice\Biker\NiceShooting09.wav"
  9635. }
  9636.  
  9637.  
  9638. //Sheeeet, you're allright with that gun.
  9639. "Player.Biker_NiceShooting10"
  9640. {
  9641. "channel" "CHAN_VOICE"
  9642. "volume" "0.720"
  9643. "pitch" "PITCH_NORM"
  9644. "soundlevel" "SNDLVL_85dB"
  9645. "wave" "player\survivor\voice\Biker\NiceShooting10.wav"
  9646. }
  9647.  
  9648.  
  9649. //Damn. Leave a few for me.
  9650. "Player.Biker_NiceShooting11"
  9651. {
  9652. "channel" "CHAN_VOICE"
  9653. "volume" "0.720"
  9654. "pitch" "PITCH_NORM"
  9655. "soundlevel" "SNDLVL_85dB"
  9656. "wave" "player\survivor\voice\Biker\NiceShooting11.wav"
  9657. }
  9658.  
  9659.  
  9660. //Nice shot!
  9661. "Player.Biker_NiceShot01"
  9662. {
  9663. "channel" "CHAN_VOICE"
  9664. "volume" "0.600"
  9665. "pitch" "PITCH_NORM"
  9666. "soundlevel" "SNDLVL_85dB"
  9667. "wave" "player\survivor\voice\Biker\NiceShot01.wav"
  9668. }
  9669.  
  9670.  
  9671. //Nice shot!
  9672. "Player.Biker_NiceShot02"
  9673. {
  9674. "channel" "CHAN_VOICE"
  9675. "volume" "0.600"
  9676. "pitch" "PITCH_NORM"
  9677. "soundlevel" "SNDLVL_85dB"
  9678. "wave" "player\survivor\voice\Biker\NiceShot02.wav"
  9679. }
  9680.  
  9681.  
  9682. //Good shot!
  9683. "Player.Biker_NiceShot03"
  9684. {
  9685. "channel" "CHAN_VOICE"
  9686. "volume" "0.600"
  9687. "pitch" "PITCH_NORM"
  9688. "soundlevel" "SNDLVL_85dB"
  9689. "wave" "player\survivor\voice\Biker\NiceShot03.wav"
  9690. }
  9691.  
  9692.  
  9693. //Good shot!
  9694. "Player.Biker_NiceShot04"
  9695. {
  9696. "channel" "CHAN_VOICE"
  9697. "volume" "0.61"
  9698. "pitch" "PITCH_NORM"
  9699. "soundlevel" "SNDLVL_85dB"
  9700. "wave" "player\survivor\voice\Biker\NiceShot04.wav"
  9701. }
  9702.  
  9703.  
  9704. //Nice shot, bro.
  9705. "Player.Biker_NiceShot05"
  9706. {
  9707. "channel" "CHAN_VOICE"
  9708. "volume" "0.58"
  9709. "pitch" "PITCH_NORM"
  9710. "soundlevel" "SNDLVL_85dB"
  9711. "wave" "player\survivor\voice\Biker\NiceShot05.wav"
  9712. }
  9713.  
  9714.  
  9715. //Nice shot, bro
  9716. "Player.Biker_NiceShot06"
  9717. {
  9718. "channel" "CHAN_VOICE"
  9719. "volume" "0.650"
  9720. "pitch" "PITCH_NORM"
  9721. "soundlevel" "SNDLVL_85dB"
  9722. "wave" "player\survivor\voice\Biker\NiceShot06.wav"
  9723. }
  9724.  
  9725.  
  9726. //Whoah. Nice shot.
  9727. "npc.Biker_NiceShot07"
  9728. {
  9729. "channel" "CHAN_VOICE"
  9730. "volume" "0.59"
  9731. "pitch" "PITCH_NORM"
  9732. "soundlevel" "sndlvl_talking"
  9733. "wave" "player\survivor\voice\Biker\NiceShot07.wav"
  9734. }
  9735.  
  9736.  
  9737. //Good shot. [laughing]
  9738. "npc.Biker_NiceShot08"
  9739. {
  9740. "channel" "CHAN_VOICE"
  9741. "volume" "0.53"
  9742. "pitch" "PITCH_NORM"
  9743. "soundlevel" "sndlvl_talking"
  9744. "wave" "player\survivor\voice\Biker\NiceShot08.wav"
  9745. }
  9746.  
  9747.  
  9748. //Great shot [laughing]
  9749. "npc.Biker_NiceShot09"
  9750. {
  9751. "channel" "CHAN_VOICE"
  9752. "volume" "0.60"
  9753. "pitch" "PITCH_NORM"
  9754. "soundlevel" "sndlvl_talking"
  9755. "wave" "player\survivor\voice\Biker\NiceShot09.wav"
  9756. }
  9757.  
  9758.  
  9759. //Good one!
  9760. "npc.Biker_NiceShot10"
  9761. {
  9762. "channel" "CHAN_VOICE"
  9763. "volume" "0.60"
  9764. "pitch" "PITCH_NORM"
  9765. "soundlevel" "sndlvl_talking"
  9766. "wave" "player\survivor\voice\Biker\NiceShot10.wav"
  9767. }
  9768.  
  9769.  
  9770. //Nice shot! For a girl.
  9771. "npc.Biker_NiceShot11"
  9772. {
  9773. "channel" "CHAN_VOICE"
  9774. "volume" "0.60"
  9775. "pitch" "PITCH_NORM"
  9776. "soundlevel" "sndlvl_talking"
  9777. "wave" "player\survivor\voice\Biker\NiceShot11.wav"
  9778. }
  9779.  
  9780.  
  9781. //Nice shot! For a girl. Louis. [short laugh]
  9782. "npc.Biker_NiceShot12"
  9783. {
  9784. "channel" "CHAN_VOICE"
  9785. "volume" "0.56"
  9786. "pitch" "PITCH_NORM"
  9787. "soundlevel" "sndlvl_talking"
  9788. "wave" "player\survivor\voice\Biker\NiceShot12.wav"
  9789. }
  9790.  
  9791.  
  9792. //No
  9793. "Player.Biker_No01"
  9794. {
  9795. "channel" "CHAN_VOICE"
  9796. "volume" "0.850"
  9797. "pitch" "PITCH_NORM"
  9798. "soundlevel" "SNDLVL_85dB"
  9799. "wave" "player\survivor\voice\Biker\No01.wav"
  9800. }
  9801.  
  9802.  
  9803. //No way.
  9804. "Player.Biker_No02"
  9805. {
  9806. "channel" "CHAN_VOICE"
  9807. "volume" "0.43"
  9808. "pitch" "PITCH_NORM"
  9809. "soundlevel" "SNDLVL_85dB"
  9810. "wave" "player\survivor\voice\Biker\No02.wav"
  9811. }
  9812.  
  9813.  
  9814. //Um, no.
  9815. "Player.Biker_No03"
  9816. {
  9817. "channel" "CHAN_VOICE"
  9818. "volume" "0.40"
  9819. "pitch" "PITCH_NORM"
  9820. "soundlevel" "SNDLVL_85dB"
  9821. "wave" "player\survivor\voice\Biker\No03.wav"
  9822. }
  9823.  
  9824.  
  9825. //No way, jose.
  9826. "Player.Biker_No04"
  9827. {
  9828. "channel" "CHAN_VOICE"
  9829. "volume" "0.600"
  9830. "pitch" "PITCH_NORM"
  9831. "soundlevel" "SNDLVL_85dB"
  9832. "wave" "player\survivor\voice\Biker\No04.wav"
  9833. }
  9834.  
  9835.  
  9836. //Hell no.
  9837. "Player.Biker_No05"
  9838. {
  9839. "channel" "CHAN_VOICE"
  9840. "volume" "0.73"
  9841. "pitch" "PITCH_NORM"
  9842. "soundlevel" "SNDLVL_85dB"
  9843. "wave" "player\survivor\voice\Biker\No05.wav"
  9844. }
  9845.  
  9846.  
  9847. //Hell no.
  9848. "Player.Biker_No06"
  9849. {
  9850. "channel" "CHAN_VOICE"
  9851. "volume" "0.700"
  9852. "pitch" "PITCH_NORM"
  9853. "soundlevel" "SNDLVL_85dB"
  9854. "wave" "player\survivor\voice\Biker\No06.wav"
  9855. }
  9856.  
  9857.  
  9858. //Nope.
  9859. "Player.Biker_No07"
  9860. {
  9861. "channel" "CHAN_VOICE"
  9862. "volume" "0.42"
  9863. "pitch" "PITCH_NORM"
  9864. "soundlevel" "SNDLVL_85dB"
  9865. "wave" "player\survivor\voice\Biker\No07.wav"
  9866. }
  9867.  
  9868.  
  9869. //Nope.
  9870. "Player.Biker_No08"
  9871. {
  9872. "channel" "CHAN_VOICE"
  9873. "volume" "0.57"
  9874. "pitch" "PITCH_NORM"
  9875. "soundlevel" "SNDLVL_85dB"
  9876. "wave" "player\survivor\voice\Biker\No08.wav"
  9877. }
  9878.  
  9879.  
  9880. //No way, jose
  9881. "Player.Biker_No09"
  9882. {
  9883. "channel" "CHAN_VOICE"
  9884. "volume" "0.550"
  9885. "pitch" "PITCH_NORM"
  9886. "soundlevel" "SNDLVL_85dB"
  9887. "wave" "player\survivor\voice\Biker\No09.wav"
  9888. }
  9889.  
  9890.  
  9891. //No effin way.
  9892. "Player.Biker_No10"
  9893. {
  9894. "channel" "CHAN_VOICE"
  9895. "volume" "0.600"
  9896. "pitch" "PITCH_NORM"
  9897. "soundlevel" "SNDLVL_85dB"
  9898. "wave" "player\survivor\voice\Biker\No10.wav"
  9899. }
  9900.  
  9901.  
  9902. //Negatory.
  9903. "Player.Biker_No11"
  9904. {
  9905. "channel" "CHAN_VOICE"
  9906. "volume" "0.48"
  9907. "pitch" "PITCH_NORM"
  9908. "soundlevel" "SNDLVL_85dB"
  9909. "wave" "player\survivor\voice\Biker\No11.wav"
  9910. }
  9911.  
  9912.  
  9913. //Negatory.
  9914. "Player.Biker_No12"
  9915. {
  9916. "channel" "CHAN_VOICE"
  9917. "volume" "0.47"
  9918. "pitch" "PITCH_NORM"
  9919. "soundlevel" "SNDLVL_85dB"
  9920. "wave" "player\survivor\voice\Biker\No12.wav"
  9921. }
  9922.  
  9923.  
  9924. //Uh, no.
  9925. "Player.Biker_No13"
  9926. {
  9927. "channel" "CHAN_VOICE"
  9928. "volume" "0.42"
  9929. "pitch" "PITCH_NORM"
  9930. "soundlevel" "SNDLVL_85dB"
  9931. "wave" "player\survivor\voice\Biker\No13.wav"
  9932. }
  9933.  
  9934.  
  9935. //No way.
  9936. "Player.Biker_No14"
  9937. {
  9938. "channel" "CHAN_VOICE"
  9939. "volume" "0.54"
  9940. "pitch" "PITCH_NORM"
  9941. "soundlevel" "SNDLVL_85dB"
  9942. "wave" "player\survivor\voice\Biker\No14.wav"
  9943. }
  9944.  
  9945.  
  9946. //No.
  9947. "Player.Biker_No15"
  9948. {
  9949. "channel" "CHAN_VOICE"
  9950. "volume" "0.54"
  9951. "pitch" "PITCH_NORM"
  9952. "soundlevel" "SNDLVL_85dB"
  9953. "wave" "player\survivor\voice\Biker\No15.wav"
  9954. }
  9955.  
  9956.  
  9957. //Nope.
  9958. "Player.Biker_No16"
  9959. {
  9960. "channel" "CHAN_VOICE"
  9961. "volume" "0.50"
  9962. "pitch" "PITCH_NORM"
  9963. "soundlevel" "SNDLVL_85dB"
  9964. "wave" "player\survivor\voice\Biker\No16.wav"
  9965. }
  9966.  
  9967.  
  9968. //No siree bob.
  9969. "Player.Biker_No17"
  9970. {
  9971. "channel" "CHAN_VOICE"
  9972. "volume" "0.65"
  9973. "pitch" "PITCH_NORM"
  9974. "soundlevel" "SNDLVL_85dB"
  9975. "wave" "player\survivor\voice\Biker\No17.wav"
  9976. }
  9977.  
  9978.  
  9979. //Not a chance.
  9980. "Player.Biker_No18"
  9981. {
  9982. "channel" "CHAN_VOICE"
  9983. "volume" "0.65"
  9984. "pitch" "PITCH_NORM"
  9985. "soundlevel" "SNDLVL_85dB"
  9986. "wave" "player\survivor\voice\Biker\No18.wav"
  9987. }
  9988.  
  9989.  
  9990. //Ahhh
  9991. "Player.Biker_PainReliefSigh01"
  9992. {
  9993. "channel" "CHAN_VOICE"
  9994. "volume" "0.41"
  9995. "pitch" "PITCH_NORM"
  9996. "soundlevel" "SNDLVL_85dB"
  9997. "wave" "player\survivor\voice\Biker\PainReliefSigh01.wav"
  9998. }
  9999.  
  10000.  
  10001. //ah
  10002. "Player.Biker_PainReliefSigh02"
  10003. {
  10004. "channel" "CHAN_VOICE"
  10005. "volume" "0.39"
  10006. "pitch" "PITCH_NORM"
  10007. "soundlevel" "SNDLVL_85dB"
  10008. "wave" "player\survivor\voice\Biker\PainReliefSigh02.wav"
  10009. }
  10010.  
  10011.  
  10012. //ah
  10013. "Player.Biker_PainReliefSigh03"
  10014. {
  10015. "channel" "CHAN_VOICE"
  10016. "volume" "0.48"
  10017. "pitch" "PITCH_NORM"
  10018. "soundlevel" "SNDLVL_85dB"
  10019. "wave" "player\survivor\voice\Biker\PainReliefSigh03.wav"
  10020. }
  10021.  
  10022.  
  10023. //ohh
  10024. "Player.Biker_PainReliefSigh04"
  10025. {
  10026. "channel" "CHAN_VOICE"
  10027. "volume" "0.37"
  10028. "pitch" "PITCH_NORM"
  10029. "soundlevel" "SNDLVL_85dB"
  10030. "wave" "player\survivor\voice\Biker\PainReliefSigh04.wav"
  10031. }
  10032.  
  10033.  
  10034. //ohh
  10035. "Player.Biker_PainReliefSigh05"
  10036. {
  10037. "channel" "CHAN_VOICE"
  10038. "volume" "0.500"
  10039. "pitch" "PITCH_NORM"
  10040. "soundlevel" "SNDLVL_85dB"
  10041. "wave" "player\survivor\voice\Biker\PainReliefSigh05.wav"
  10042. }
  10043.  
  10044.  
  10045. //Path's clear! Let's go!
  10046. "npc.Biker_PathClear01"
  10047. {
  10048. "channel" "CHAN_VOICE"
  10049. "volume" "0.90"
  10050. "pitch" "PITCH_NORM"
  10051. "soundlevel" "sndlvl_90dB"
  10052. "wave" "player\survivor\voice\Biker\PathClear01.wav"
  10053. }
  10054.  
  10055.  
  10056. //We're good to go! Come on!
  10057. "npc.Biker_PathClear02"
  10058. {
  10059. "channel" "CHAN_VOICE"
  10060. "volume" "0.90"
  10061. "pitch" "PITCH_NORM"
  10062. "soundlevel" "sndlvl_90dB"
  10063. "wave" "player\survivor\voice\Biker\PathClear02.wav"
  10064. }
  10065.  
  10066.  
  10067. //If you think we look bad, take a look at the other guys.
  10068. "npc.Biker_PlayerRevive01"
  10069. {
  10070. "channel" "CHAN_VOICE"
  10071. "volume" "0.61"
  10072. "pitch" "PITCH_NORM"
  10073. "soundlevel" "sndlvl_talking"
  10074. "wave" "player\survivor\voice\Biker\PlayerRevive01.wav"
  10075. }
  10076.  
  10077.  
  10078. //Jesus. Human body's only got nine pints of blood in it. You might want to, like, save some in a cup or something.
  10079. "npc.Biker_PlayerRevive02"
  10080. {
  10081. "channel" "CHAN_VOICE"
  10082. "volume" "0.68"
  10083. "pitch" "PITCH_NORM"
  10084. "soundlevel" "sndlvl_talking"
  10085. "wave" "player\survivor\voice\Biker\PlayerRevive02.wav"
  10086. }
  10087.  
  10088.  
  10089. //Hey, look on the bright side: even if you don't make it, I'll still be really handsome.
  10090. "npc.Biker_PlayerRevive03"
  10091. {
  10092. "channel" "CHAN_VOICE"
  10093. "volume" "0.68"
  10094. "pitch" "PITCH_NORM"
  10095. "soundlevel" "sndlvl_talking"
  10096. "wave" "player\survivor\voice\Biker\PlayerRevive03.wav"
  10097. }
  10098.  
  10099.  
  10100. //You did good back there. Right up to the point where all the zombies attacked and, you know, almost killed ya.
  10101. "npc.Biker_PlayerRevive04"
  10102. {
  10103. "channel" "CHAN_VOICE"
  10104. "volume" "0.66"
  10105. "pitch" "PITCH_NORM"
  10106. "soundlevel" "sndlvl_talking"
  10107. "wave" "player\survivor\voice\Biker\PlayerRevive04.wav"
  10108. }
  10109.  
  10110.  
  10111. //Zombie killin's harder than it looks, innit?
  10112. "npc.Biker_PlayerRevive05"
  10113. {
  10114. "channel" "CHAN_VOICE"
  10115. "volume" "0.68"
  10116. "pitch" "PITCH_NORM"
  10117. "soundlevel" "sndlvl_talking"
  10118. "wave" "player\survivor\voice\Biker\PlayerRevive05.wav"
  10119. }
  10120.  
  10121.  
  10122. //Ahhh, you'll be fine. I'm pretty sure you're supposed to be able to see that bone.
  10123. "npc.Biker_PlayerRevive06"
  10124. {
  10125. "channel" "CHAN_VOICE"
  10126. "volume" "0.64"
  10127. "pitch" "PITCH_NORM"
  10128. "soundlevel" "sndlvl_talking"
  10129. "wave" "player\survivor\voice\Biker\PlayerRevive06.wav"
  10130. }
  10131.  
  10132.  
  10133. //Let's get you patched up so you can go die someplace nicer.
  10134. "npc.Biker_PlayerRevive07"
  10135. {
  10136. "channel" "CHAN_VOICE"
  10137. "volume" "0.68"
  10138. "pitch" "PITCH_NORM"
  10139. "soundlevel" "sndlvl_talking"
  10140. "wave" "player\survivor\voice\Biker\PlayerRevive07.wav"
  10141. }
  10142.  
  10143.  
  10144. //We oughtta heal up while it's quiet.
  10145. "npc.Biker_PlayerSuggestHealth01"
  10146. {
  10147. "channel" "CHAN_VOICE"
  10148. "volume" "0.68"
  10149. "pitch" "PITCH_NORM"
  10150. "soundlevel" "sndlvl_talking"
  10151. "wave" "player\survivor\voice\Biker\PlayerSuggestHealth01.wav"
  10152. }
  10153.  
  10154.  
  10155. //Seems like a good time to heal up.
  10156. "npc.Biker_PlayerSuggestHealth02"
  10157. {
  10158. "channel" "CHAN_VOICE"
  10159. "volume" "0.68"
  10160. "pitch" "PITCH_NORM"
  10161. "soundlevel" "sndlvl_talking"
  10162. "wave" "player\survivor\voice\Biker\PlayerSuggestHealth02.wav"
  10163. }
  10164.  
  10165.  
  10166. //This might be a good time to heal up.
  10167. "npc.Biker_PlayerSuggestHealth03"
  10168. {
  10169. "channel" "CHAN_VOICE"
  10170. "volume" "0.65"
  10171. "pitch" "PITCH_NORM"
  10172. "soundlevel" "sndlvl_talking"
  10173. "wave" "player\survivor\voice\Biker\PlayerSuggestHealth03.wav"
  10174. }
  10175.  
  10176.  
  10177. //You should heal up.
  10178. "npc.Biker_PlayerSuggestHealth04"
  10179. {
  10180. "channel" "CHAN_VOICE"
  10181. "volume" "0.58"
  10182. "pitch" "PITCH_NORM"
  10183. "soundlevel" "sndlvl_talking"
  10184. "wave" "player\survivor\voice\Biker\PlayerSuggestHealth04.wav"
  10185. }
  10186.  
  10187.  
  10188. //Someone should use their health pack...
  10189. "npc.Biker_PlayerSuggestHealth05"
  10190. {
  10191. "channel" "CHAN_VOICE"
  10192. "volume" "0.61"
  10193. "pitch" "PITCH_NORM"
  10194. "soundlevel" "sndlvl_talking"
  10195. "wave" "player\survivor\voice\Biker\PlayerSuggestHealth05.wav"
  10196. }
  10197.  
  10198.  
  10199. //Old man - use your health kit.
  10200. "npc.Biker_PlayerSuggestHealthBill01"
  10201. {
  10202. "channel" "CHAN_VOICE"
  10203. "volume" "0.62"
  10204. "pitch" "PITCH_NORM"
  10205. "soundlevel" "sndlvl_talking"
  10206. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthBill01.wav"
  10207. }
  10208.  
  10209.  
  10210. //Bill, man, heal up
  10211. "npc.Biker_PlayerSuggestHealthBill02"
  10212. {
  10213. "channel" "CHAN_VOICE"
  10214. "volume" "0.64"
  10215. "pitch" "PITCH_NORM"
  10216. "soundlevel" "sndlvl_talking"
  10217. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthBill02.wav"
  10218. }
  10219.  
  10220.  
  10221. //Bro, heal up.
  10222. "npc.Biker_PlayerSuggestHealthBill03"
  10223. {
  10224. "channel" "CHAN_VOICE"
  10225. "volume" "0.57"
  10226. "pitch" "PITCH_NORM"
  10227. "soundlevel" "sndlvl_talking"
  10228. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthBill03.wav"
  10229. }
  10230.  
  10231.  
  10232. //Hey Louie, use your first aid kit.
  10233. "npc.Biker_PlayerSuggestHealthLouis01"
  10234. {
  10235. "channel" "CHAN_VOICE"
  10236. "volume" "0.63"
  10237. "pitch" "PITCH_NORM"
  10238. "soundlevel" "sndlvl_talking"
  10239. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthLouis01.wav"
  10240. }
  10241.  
  10242.  
  10243. //Louis, you gotta heal up, man.
  10244. "npc.Biker_PlayerSuggestHealthLouis02"
  10245. {
  10246. "channel" "CHAN_VOICE"
  10247. "volume" "0.68"
  10248. "pitch" "PITCH_NORM"
  10249. "soundlevel" "sndlvl_talking"
  10250. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthLouis02.wav"
  10251. }
  10252.  
  10253.  
  10254. //Louis, heal fer chrissake.
  10255. "npc.Biker_PlayerSuggestHealthLouis03"
  10256. {
  10257. "channel" "CHAN_VOICE"
  10258. "volume" "0.56"
  10259. "pitch" "PITCH_NORM"
  10260. "soundlevel" "sndlvl_talking"
  10261. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthLouis03.wav"
  10262. }
  10263.  
  10264.  
  10265. //Zoey, you got a health kit for me?
  10266. "npc.Biker_PlayerSuggestHealthSpecific04"
  10267. {
  10268. "channel" "CHAN_VOICE"
  10269. "volume" "0.65"
  10270. "pitch" "PITCH_NORM"
  10271. "soundlevel" "sndlvl_talking"
  10272. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific04.wav"
  10273. }
  10274.  
  10275.  
  10276. //Bill, could I borrow your med kit? I just wanna look at it.
  10277. "npc.Biker_PlayerSuggestHealthSpecific05"
  10278. {
  10279. "channel" "CHAN_VOICE"
  10280. "volume" "0.68"
  10281. "pitch" "PITCH_NORM"
  10282. "soundlevel" "sndlvl_talking"
  10283. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific05.wav"
  10284. }
  10285.  
  10286.  
  10287. //Louis, you got a med kit I could have?
  10288. "npc.Biker_PlayerSuggestHealthSpecific06"
  10289. {
  10290. "channel" "CHAN_VOICE"
  10291. "volume" "0.68"
  10292. "pitch" "PITCH_NORM"
  10293. "soundlevel" "sndlvl_talking"
  10294. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific06.wav"
  10295. }
  10296.  
  10297.  
  10298. //Bill, you got a med kit I could have?
  10299. "npc.Biker_PlayerSuggestHealthSpecific07"
  10300. {
  10301. "channel" "CHAN_VOICE"
  10302. "volume" "0.59"
  10303. "pitch" "PITCH_NORM"
  10304. "soundlevel" "sndlvl_talking"
  10305. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific07.wav"
  10306. }
  10307.  
  10308.  
  10309. //Louis, don't bogard that med kit, man. I'm hurt.
  10310. "npc.Biker_PlayerSuggestHealthSpecific08"
  10311. {
  10312. "channel" "CHAN_VOICE"
  10313. "volume" "0.66"
  10314. "pitch" "PITCH_NORM"
  10315. "soundlevel" "sndlvl_talking"
  10316. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific08.wav"
  10317. }
  10318.  
  10319.  
  10320. //Hey little lady, if you ain't gonna use that health kit I could use it.
  10321. "npc.Biker_PlayerSuggestHealthSpecific09"
  10322. {
  10323. "channel" "CHAN_VOICE"
  10324. "volume" "0.62"
  10325. "pitch" "PITCH_NORM"
  10326. "soundlevel" "sndlvl_talking"
  10327. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific09.wav"
  10328. }
  10329.  
  10330.  
  10331. //Louis, while I hate to break that ensemble and all, can I have your health pack?
  10332. "npc.Biker_PlayerSuggestHealthSpecific10"
  10333. {
  10334. "channel" "CHAN_VOICE"
  10335. "volume" "0.57"
  10336. "pitch" "PITCH_NORM"
  10337. "soundlevel" "sndlvl_talking"
  10338. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific10.wav"
  10339. }
  10340.  
  10341.  
  10342. //Old man, you forget you have a health pack, or you saving that for me?
  10343. "npc.Biker_PlayerSuggestHealthSpecific11"
  10344. {
  10345. "channel" "CHAN_VOICE"
  10346. "volume" "0.62"
  10347. "pitch" "PITCH_NORM"
  10348. "soundlevel" "sndlvl_talking"
  10349. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific11.wav"
  10350. }
  10351.  
  10352.  
  10353. //Louis, gimme your health pack.
  10354. "npc.Biker_PlayerSuggestHealthSpecific12"
  10355. {
  10356. "channel" "CHAN_VOICE"
  10357. "volume" "0.62"
  10358. "pitch" "PITCH_NORM"
  10359. "soundlevel" "sndlvl_talking"
  10360. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific12.wav"
  10361. }
  10362.  
  10363.  
  10364. //Zoey, heal up.
  10365. "npc.Biker_PlayerSuggestHealthZoey01"
  10366. {
  10367. "channel" "CHAN_VOICE"
  10368. "volume" "0.66"
  10369. "pitch" "PITCH_NORM"
  10370. "soundlevel" "sndlvl_talking"
  10371. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthZoey01.wav"
  10372. }
  10373.  
  10374.  
  10375. //Zoey darlin', heal up.
  10376. "npc.Biker_PlayerSuggestHealthZoey02"
  10377. {
  10378. "channel" "CHAN_VOICE"
  10379. "volume" "0.68"
  10380. "pitch" "PITCH_NORM"
  10381. "soundlevel" "sndlvl_talking"
  10382. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthZoey02.wav"
  10383. }
  10384.  
  10385.  
  10386. //Zoey, patch yerself up.
  10387. "npc.Biker_PlayerSuggestHealthZoey03"
  10388. {
  10389. "channel" "CHAN_VOICE"
  10390. "volume" "0.50"
  10391. "pitch" "PITCH_NORM"
  10392. "soundlevel" "sndlvl_talking"
  10393. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthZoey03.wav"
  10394. }
  10395.  
  10396.  
  10397. //Hey Zoey, you oughtta heal.
  10398. "npc.Biker_PlayerSuggestHealthZoey04"
  10399. {
  10400. "channel" "CHAN_VOICE"
  10401. "volume" "0.57"
  10402. "pitch" "PITCH_NORM"
  10403. "soundlevel" "sndlvl_talking"
  10404. "wave" "player\survivor\voice\Biker\PlayerSuggestHealthZoey04.wav"
  10405. }
  10406.  
  10407.  
  10408. //Any zombie fight you can crawl away from means you won it.
  10409. "npc.Biker_PlayerTransitionClose01"
  10410. {
  10411. "channel" "CHAN_VOICE"
  10412. "volume" "0.68"
  10413. "pitch" "PITCH_NORM"
  10414. "soundlevel" "sndlvl_talking"
  10415. "wave" "player\survivor\voice\Biker\PlayerTransitionClose01.wav"
  10416. }
  10417.  
  10418.  
  10419. //Heh heh, well all right!
  10420. "npc.Biker_PlayerTransitionClose02"
  10421. {
  10422. "channel" "CHAN_VOICE"
  10423. "volume" "0.68"
  10424. "pitch" "PITCH_NORM"
  10425. "soundlevel" "sndlvl_talking"
  10426. "wave" "player\survivor\voice\Biker\PlayerTransitionClose02.wav"
  10427. }
  10428.  
  10429.  
  10430. //That was close!
  10431. "npc.Biker_PlayerTransitionClose03"
  10432. {
  10433. "channel" "CHAN_VOICE"
  10434. "volume" "0.71"
  10435. "pitch" "PITCH_NORM"
  10436. "soundlevel" "sndlvl_talking"
  10437. "wave" "player\survivor\voice\Biker\PlayerTransitionClose03.wav"
  10438. }
  10439.  
  10440.  
  10441. //Thought we were goners (lauging)
  10442. "npc.Biker_PlayerTransitionClose04"
  10443. {
  10444. "channel" "CHAN_VOICE"
  10445. "volume" "0.68"
  10446. "pitch" "PITCH_NORM"
  10447. "soundlevel" "sndlvl_talking"
  10448. "wave" "player\survivor\voice\Biker\PlayerTransitionClose04.wav"
  10449. }
  10450.  
  10451.  
  10452. //This shit ain't easy.
  10453. "npc.Biker_PlayerTransitionClose05"
  10454. {
  10455. "channel" "CHAN_VOICE"
  10456. "volume" "0.68"
  10457. "pitch" "PITCH_NORM"
  10458. "soundlevel" "sndlvl_talking"
  10459. "wave" "player\survivor\voice\Biker\PlayerTransitionClose05.wav"
  10460. }
  10461.  
  10462.  
  10463. //Killin' vampires looked easier in the brochure, dinnit?
  10464. "npc.Biker_PlayerTransitionClose06"
  10465. {
  10466. "channel" "CHAN_VOICE"
  10467. "volume" "0.58"
  10468. "pitch" "PITCH_NORM"
  10469. "soundlevel" "sndlvl_talking"
  10470. "wave" "player\survivor\voice\Biker\PlayerTransitionClose06.wav"
  10471. }
  10472.  
  10473.  
  10474. //[Improv non-verbal pleasure & interest sounds]
  10475. "Player.Biker_PositiveNoise01"
  10476. {
  10477. "channel" "CHAN_VOICE"
  10478. "volume" "0.650"
  10479. "pitch" "PITCH_NORM"
  10480. "soundlevel" "SNDLVL_85dB"
  10481. "wave" "player\survivor\voice\Biker\PositiveNoise01.wav"
  10482. }
  10483.  
  10484.  
  10485. //[Improv non-verbal pleasure & interest sounds]
  10486. "Player.Biker_PositiveNoise02"
  10487. {
  10488. "channel" "CHAN_VOICE"
  10489. "volume" "0.54"
  10490. "pitch" "PITCH_NORM"
  10491. "soundlevel" "SNDLVL_85dB"
  10492. "wave" "player\survivor\voice\Biker\PositiveNoise02.wav"
  10493. }
  10494.  
  10495.  
  10496. //[Improv non-verbal pleasure & interest sounds]
  10497. "Player.Biker_PositiveNoise03"
  10498. {
  10499. "channel" "CHAN_VOICE"
  10500. "volume" "0.58"
  10501. "pitch" "PITCH_NORM"
  10502. "soundlevel" "SNDLVL_85dB"
  10503. "wave" "player\survivor\voice\Biker\PositiveNoise03.wav"
  10504. }
  10505.  
  10506.  
  10507. //[Improv non-verbal pleasure & interest sounds]
  10508. "Player.Biker_PositiveNoise04"
  10509. {
  10510. "channel" "CHAN_VOICE"
  10511. "volume" "0.45"
  10512. "pitch" "PITCH_NORM"
  10513. "soundlevel" "SNDLVL_85dB"
  10514. "wave" "player\survivor\voice\Biker\PositiveNoise04.wav"
  10515. }
  10516.  
  10517.  
  10518. //[Improv non-verbal pleasure & interest sounds]
  10519. "Player.Biker_PositiveNoise05"
  10520. {
  10521. "channel" "CHAN_VOICE"
  10522. "volume" "0.51"
  10523. "pitch" "PITCH_NORM"
  10524. "soundlevel" "SNDLVL_85dB"
  10525. "wave" "player\survivor\voice\Biker\PositiveNoise05.wav"
  10526. }
  10527.  
  10528.  
  10529. //We got a boat coming!
  10530. "Player.Biker_RadioUsedBoat01"
  10531. {
  10532. "channel" "CHAN_VOICE"
  10533. "volume" "0.91"
  10534. "pitch" "PITCH_NORM"
  10535. "soundlevel" "SNDLVL_85dB"
  10536. "wave" "player\survivor\voice\Biker\RadioUsedBoat01.wav"
  10537. }
  10538.  
  10539.  
  10540. //Chopper's on its way!
  10541. "Player.Biker_RadioUsedChopper01"
  10542. {
  10543. "channel" "CHAN_VOICE"
  10544. "volume" "0.94"
  10545. "pitch" "PITCH_NORM"
  10546. "soundlevel" "SNDLVL_85dB"
  10547. "wave" "player\survivor\voice\Biker\RadioUsedChopper01.wav"
  10548. }
  10549.  
  10550.  
  10551. //They are on their way!
  10552. "Player.Biker_RadioUsedGeneric01"
  10553. {
  10554. "channel" "CHAN_VOICE"
  10555. "volume" "0.90666"
  10556. "pitch" "PITCH_NORM"
  10557. "soundlevel" "SNDLVL_85dB"
  10558. "wave" "player\survivor\voice\Biker\RadioUsedGeneric01.wav"
  10559. }
  10560.  
  10561.  
  10562. //Help'll be here soon! You ladies ready for some fun until they show up?
  10563. "Player.Biker_RadioUsedGeneric02"
  10564. {
  10565. "channel" "CHAN_VOICE"
  10566. "volume" "0.90666"
  10567. "pitch" "PITCH_NORM"
  10568. "soundlevel" "SNDLVL_85dB"
  10569. "wave" "player\survivor\voice\Biker\RadioUsedGeneric02.wav"
  10570. }
  10571.  
  10572.  
  10573. //We got some help comin'. Let's get ready!
  10574. "Player.Biker_RadioUsedGeneric03"
  10575. {
  10576. "channel" "CHAN_VOICE"
  10577. "volume" "0.90666"
  10578. "pitch" "PITCH_NORM"
  10579. "soundlevel" "SNDLVL_85dB"
  10580. "wave" "player\survivor\voice\Biker\RadioUsedGeneric03.wav"
  10581. }
  10582.  
  10583.  
  10584. //Okay, somebody's comin' for us. All we gotta do is stay alive until they get here.
  10585. "Player.Biker_RadioUsedGeneric04"
  10586. {
  10587. "channel" "CHAN_VOICE"
  10588. "volume" "0.90666"
  10589. "pitch" "PITCH_NORM"
  10590. "soundlevel" "SNDLVL_85dB"
  10591. "wave" "player\survivor\voice\Biker\RadioUsedGeneric04.wav"
  10592. }
  10593.  
  10594.  
  10595. //Help's on its way. Let's have some fun while we wait.
  10596. "Player.Biker_RadioUsedGeneric05"
  10597. {
  10598. "channel" "CHAN_VOICE"
  10599. "volume" "0.90666"
  10600. "pitch" "PITCH_NORM"
  10601. "soundlevel" "SNDLVL_85dB"
  10602. "wave" "player\survivor\voice\Biker\RadioUsedGeneric05.wav"
  10603. }
  10604.  
  10605.  
  10606. //Somebody's coming to take us outta here. The good news is we got time for one last blow out before they arrive.
  10607. "Player.Biker_RadioUsedGeneric06"
  10608. {
  10609. "channel" "CHAN_VOICE"
  10610. "volume" "0.85"
  10611. "pitch" "PITCH_NORM"
  10612. "soundlevel" "SNDLVL_85dB"
  10613. "wave" "player\survivor\voice\Biker\RadioUsedGeneric06.wav"
  10614. }
  10615.  
  10616.  
  10617. //Okay, we got help coming, we just need to hold out until they show up.
  10618. "Player.Biker_RadioUsedGeneric07"
  10619. {
  10620. "channel" "CHAN_VOICE"
  10621. "volume" "0.90666"
  10622. "pitch" "PITCH_NORM"
  10623. "soundlevel" "SNDLVL_85dB"
  10624. "wave" "player\survivor\voice\Biker\RadioUsedGeneric07.wav"
  10625. }
  10626.  
  10627.  
  10628. //Help is on the way!
  10629. "Player.Biker_RadioUsedGeneric08"
  10630. {
  10631. "channel" "CHAN_VOICE"
  10632. "volume" "0.90666"
  10633. "pitch" "PITCH_NORM"
  10634. "soundlevel" "SNDLVL_85dB"
  10635. "wave" "player\survivor\voice\Biker\RadioUsedGeneric08.wav"
  10636. }
  10637.  
  10638.  
  10639. //Okay, we got a plane coming - just gotta last until it shows up
  10640. "Player.Biker_RadioUsedPlane01"
  10641. {
  10642. "channel" "CHAN_VOICE"
  10643. "volume" "0.90666"
  10644. "pitch" "PITCH_NORM"
  10645. "soundlevel" "SNDLVL_85dB"
  10646. "wave" "player\survivor\voice\Biker\RadioUsedPlane01.wav"
  10647. }
  10648.  
  10649.  
  10650. //A truck should be here soon - we just gotta hold out until it shows.
  10651. "Player.Biker_RadioUsedTruck01"
  10652. {
  10653. "channel" "CHAN_VOICE"
  10654. "volume" "0.90666"
  10655. "pitch" "PITCH_NORM"
  10656. "soundlevel" "SNDLVL_85dB"
  10657. "wave" "player\survivor\voice\Biker\RadioUsedTruck01.wav"
  10658. }
  10659.  
  10660.  
  10661. //I have a bad feeling about this.
  10662. "Player.Biker_ReactionApprehensive01"
  10663. {
  10664. "channel" "CHAN_VOICE"
  10665. "volume" "0.46"
  10666. "pitch" "PITCH_NORM"
  10667. "soundlevel" "SNDLVL_85dB"
  10668. "wave" "player\survivor\voice\Biker\ReactionApprehensive01.wav"
  10669. }
  10670.  
  10671.  
  10672. //Hmmm, it's too quiet
  10673. "Player.Biker_ReactionApprehensive02"
  10674. {
  10675. "channel" "CHAN_VOICE"
  10676. "volume" "0.44"
  10677. "pitch" "PITCH_NORM"
  10678. "soundlevel" "SNDLVL_85dB"
  10679. "wave" "player\survivor\voice\Biker\ReactionApprehensive02.wav"
  10680. }
  10681.  
  10682.  
  10683. //I don't like ths one damn bit.
  10684. "Player.Biker_ReactionApprehensive03"
  10685. {
  10686. "channel" "CHAN_VOICE"
  10687. "volume" "0.41"
  10688. "pitch" "PITCH_NORM"
  10689. "soundlevel" "SNDLVL_85dB"
  10690. "wave" "player\survivor\voice\Biker\ReactionApprehensive03.wav"
  10691. }
  10692.  
  10693.  
  10694. //This shit's all wrong.
  10695. "Player.Biker_ReactionApprehensive04"
  10696. {
  10697. "channel" "CHAN_VOICE"
  10698. "volume" "0.43"
  10699. "pitch" "PITCH_NORM"
  10700. "soundlevel" "SNDLVL_85dB"
  10701. "wave" "player\survivor\voice\Biker\ReactionApprehensive04.wav"
  10702. }
  10703.  
  10704.  
  10705. //I don't know about this...
  10706. "npc.Biker_ReactionApprehensive05"
  10707. {
  10708. "channel" "CHAN_VOICE"
  10709. "volume" "0.44"
  10710. "pitch" "PITCH_NORM"
  10711. "soundlevel" "sndlvl_talking"
  10712. "wave" "player\survivor\voice\Biker\ReactionApprehensive05.wav"
  10713. }
  10714.  
  10715.  
  10716. //This don't feel right.
  10717. "npc.Biker_ReactionApprehensive06"
  10718. {
  10719. "channel" "CHAN_VOICE"
  10720. "volume" "0.33"
  10721. "pitch" "PITCH_NORM"
  10722. "soundlevel" "sndlvl_talking"
  10723. "wave" "player\survivor\voice\Biker\ReactionApprehensive06.wav"
  10724. }
  10725.  
  10726.  
  10727. //
  10728. "Player.Biker_ReactionBoomerVomit01"
  10729. {
  10730. "channel" "CHAN_VOICE"
  10731. "volume" "0.79"
  10732. "pitch" "PITCH_NORM"
  10733. "soundlevel" "SNDLVL_85dB"
  10734. "wave" "player\survivor\voice\Biker\ReactionBoomerVomit01.wav"
  10735. }
  10736.  
  10737.  
  10738. //
  10739. "Player.Biker_ReactionBoomerVomit02"
  10740. {
  10741. "channel" "CHAN_VOICE"
  10742. "volume" "0.55"
  10743. "pitch" "PITCH_NORM"
  10744. "soundlevel" "SNDLVL_85dB"
  10745. "wave" "player\survivor\voice\Biker\ReactionBoomerVomit02.wav"
  10746. }
  10747.  
  10748.  
  10749. //
  10750. "Player.Biker_ReactionBoomerVomit03"
  10751. {
  10752. "channel" "CHAN_VOICE"
  10753. "volume" "0.700"
  10754. "pitch" "PITCH_NORM"
  10755. "soundlevel" "SNDLVL_85dB"
  10756. "wave" "player\survivor\voice\Biker\ReactionBoomerVomit03.wav"
  10757. }
  10758.  
  10759.  
  10760. //
  10761. "Player.Biker_ReactionBoomerVomit04"
  10762. {
  10763. "channel" "CHAN_VOICE"
  10764. "volume" "0.680"
  10765. "pitch" "PITCH_NORM"
  10766. "soundlevel" "SNDLVL_85dB"
  10767. "wave" "player\survivor\voice\Biker\ReactionBoomerVomit04.wav"
  10768. }
  10769.  
  10770.  
  10771. //
  10772. "Player.Biker_ReactionBoomerVomit05"
  10773. {
  10774. "channel" "CHAN_VOICE"
  10775. "volume" "0.700"
  10776. "pitch" "PITCH_NORM"
  10777. "soundlevel" "SNDLVL_85dB"
  10778. "wave" "player\survivor\voice\Biker\ReactionBoomerVomit05.wav"
  10779. }
  10780.  
  10781.  
  10782. //Ewwww...
  10783. "Player.Biker_ReactionDisgusted01"
  10784. {
  10785. "channel" "CHAN_VOICE"
  10786. "volume" "0.600"
  10787. "pitch" "PITCH_NORM"
  10788. "soundlevel" "SNDLVL_85dB"
  10789. "wave" "player\survivor\voice\Biker\ReactionDisgusted01.wav"
  10790. }
  10791.  
  10792.  
  10793. //Blech..
  10794. "Player.Biker_ReactionDisgusted02"
  10795. {
  10796. "channel" "CHAN_VOICE"
  10797. "volume" "0.48"
  10798. "pitch" "PITCH_NORM"
  10799. "soundlevel" "SNDLVL_85dB"
  10800. "wave" "player\survivor\voice\Biker\ReactionDisgusted02.wav"
  10801. }
  10802.  
  10803.  
  10804. //Yech...
  10805. "Player.Biker_ReactionDisgusted03"
  10806. {
  10807. "channel" "CHAN_VOICE"
  10808. "volume" "0.67"
  10809. "pitch" "PITCH_NORM"
  10810. "soundlevel" "SNDLVL_85dB"
  10811. "wave" "player\survivor\voice\Biker\ReactionDisgusted03.wav"
  10812. }
  10813.  
  10814.  
  10815. //Eh
  10816. "Player.Biker_ReactionDisgusted04"
  10817. {
  10818. "channel" "CHAN_VOICE"
  10819. "volume" "0.65"
  10820. "pitch" "PITCH_NORM"
  10821. "soundlevel" "SNDLVL_85dB"
  10822. "wave" "player\survivor\voice\Biker\ReactionDisgusted04.wav"
  10823. }
  10824.  
  10825.  
  10826. //Blech..
  10827. "Player.Biker_ReactionDisgusted05"
  10828. {
  10829. "channel" "CHAN_VOICE"
  10830. "volume" "0.46"
  10831. "pitch" "PITCH_NORM"
  10832. "soundlevel" "SNDLVL_85dB"
  10833. "wave" "player\survivor\voice\Biker\ReactionDisgusted05.wav"
  10834. }
  10835.  
  10836.  
  10837. //Yech...
  10838. "Player.Biker_ReactionDisgusted06"
  10839. {
  10840. "channel" "CHAN_VOICE"
  10841. "volume" "0.700"
  10842. "pitch" "PITCH_NORM"
  10843. "soundlevel" "SNDLVL_85dB"
  10844. "wave" "player\survivor\voice\Biker\ReactionDisgusted06.wav"
  10845. }
  10846.  
  10847.  
  10848. //ah, ewww, ah, yuck.
  10849. "Player.Biker_ReactionDisgusted07"
  10850. {
  10851. "channel" "CHAN_VOICE"
  10852. "volume" "0.47"
  10853. "pitch" "PITCH_NORM"
  10854. "soundlevel" "SNDLVL_85dB"
  10855. "wave" "player\survivor\voice\Biker\ReactionDisgusted07.wav"
  10856. }
  10857.  
  10858.  
  10859. //Sick...
  10860. "npc.Biker_ReactionDisgusted08"
  10861. {
  10862. "channel" "CHAN_VOICE"
  10863. "volume" "0.35"
  10864. "pitch" "PITCH_NORM"
  10865. "soundlevel" "sndlvl_talking"
  10866. "wave" "player\survivor\voice\Biker\ReactionDisgusted08.wav"
  10867. }
  10868.  
  10869.  
  10870. //ohhh...
  10871. "npc.Biker_ReactionDisgusted09"
  10872. {
  10873. "channel" "CHAN_VOICE"
  10874. "volume" "0.40"
  10875. "pitch" "PITCH_NORM"
  10876. "soundlevel" "sndlvl_talking"
  10877. "wave" "player\survivor\voice\Biker\ReactionDisgusted09.wav"
  10878. }
  10879.  
  10880.  
  10881. //Oh, that's disgusting.
  10882. "npc.Biker_ReactionDisgusted10"
  10883. {
  10884. "channel" "CHAN_VOICE"
  10885. "volume" "0.41"
  10886. "pitch" "PITCH_NORM"
  10887. "soundlevel" "sndlvl_talking"
  10888. "wave" "player\survivor\voice\Biker\ReactionDisgusted10.wav"
  10889. }
  10890.  
  10891.  
  10892. //hhhhhhh [frustrated]
  10893. "Player.Biker_ReactionNegative01"
  10894. {
  10895. "channel" "CHAN_VOICE"
  10896. "volume" "0.250"
  10897. "pitch" "PITCH_NORM"
  10898. "soundlevel" "SNDLVL_85dB"
  10899. "wave" "player\survivor\voice\Biker\ReactionNegative01.wav"
  10900. }
  10901.  
  10902.  
  10903. //That's bad.
  10904. "Player.Biker_ReactionNegative02"
  10905. {
  10906. "channel" "CHAN_VOICE"
  10907. "volume" "0.55"
  10908. "pitch" "PITCH_NORM"
  10909. "soundlevel" "SNDLVL_85dB"
  10910. "wave" "player\survivor\voice\Biker\ReactionNegative02.wav"
  10911. }
  10912.  
  10913.  
  10914. //damn
  10915. "Player.Biker_ReactionNegative03"
  10916. {
  10917. "channel" "CHAN_VOICE"
  10918. "volume" "0.50"
  10919. "pitch" "PITCH_NORM"
  10920. "soundlevel" "SNDLVL_85dB"
  10921. "wave" "player\survivor\voice\Biker\ReactionNegative03.wav"
  10922. }
  10923.  
  10924.  
  10925. //Holy jesus.
  10926. "Player.Biker_ReactionNegative04"
  10927. {
  10928. "channel" "CHAN_VOICE"
  10929. "volume" "0.50"
  10930. "pitch" "PITCH_NORM"
  10931. "soundlevel" "SNDLVL_85dB"
  10932. "wave" "player\survivor\voice\Biker\ReactionNegative04.wav"
  10933. }
  10934.  
  10935.  
  10936. //Shit
  10937. "Player.Biker_ReactionNegative05"
  10938. {
  10939. "channel" "CHAN_VOICE"
  10940. "volume" "0.70"
  10941. "pitch" "PITCH_NORM"
  10942. "soundlevel" "SNDLVL_85dB"
  10943. "wave" "player\survivor\voice\Biker\ReactionNegative05.wav"
  10944. }
  10945.  
  10946.  
  10947. //Ah shit.
  10948. "Player.Biker_ReactionNegative06"
  10949. {
  10950. "channel" "CHAN_VOICE"
  10951. "volume" "0.700"
  10952. "pitch" "PITCH_NORM"
  10953. "soundlevel" "SNDLVL_85dB"
  10954. "wave" "player\survivor\voice\Biker\ReactionNegative06.wav"
  10955. }
  10956.  
  10957.  
  10958. //Damnit.
  10959. "Player.Biker_ReactionNegative07"
  10960. {
  10961. "channel" "CHAN_VOICE"
  10962. "volume" "0.80"
  10963. "pitch" "PITCH_NORM"
  10964. "soundlevel" "SNDLVL_85dB"
  10965. "wave" "player\survivor\voice\Biker\ReactionNegative07.wav"
  10966. }
  10967.  
  10968.  
  10969. //Damnit.
  10970. "Player.Biker_ReactionNegative08"
  10971. {
  10972. "channel" "CHAN_VOICE"
  10973. "volume" "0.80"
  10974. "pitch" "PITCH_NORM"
  10975. "soundlevel" "SNDLVL_85dB"
  10976. "wave" "player\survivor\voice\Biker\ReactionNegative08.wav"
  10977. }
  10978.  
  10979.  
  10980. //Ahhhhh.
  10981. "Player.Biker_ReactionNegative09"
  10982. {
  10983. "channel" "CHAN_VOICE"
  10984. "volume" "0.55"
  10985. "pitch" "PITCH_NORM"
  10986. "soundlevel" "SNDLVL_85dB"
  10987. "wave" "player\survivor\voice\Biker\ReactionNegative09.wav"
  10988. }
  10989.  
  10990.  
  10991. //Effin hell.
  10992. "Player.Biker_ReactionNegative10"
  10993. {
  10994. "channel" "CHAN_VOICE"
  10995. "volume" "0.76"
  10996. "pitch" "PITCH_NORM"
  10997. "soundlevel" "SNDLVL_85dB"
  10998. "wave" "player\survivor\voice\Biker\ReactionNegative10.wav"
  10999. }
  11000.  
  11001.  
  11002. //[laugh]
  11003. "Player.Biker_ReactionPositive01"
  11004. {
  11005. "channel" "CHAN_VOICE"
  11006. "volume" "0.32"
  11007. "pitch" "PITCH_NORM"
  11008. "soundlevel" "SNDLVL_85dB"
  11009. "wave" "player\survivor\voice\Biker\ReactionPositive01.wav"
  11010. }
  11011.  
  11012.  
  11013. //Well hell, allright.
  11014. "Player.Biker_ReactionPositive02"
  11015. {
  11016. "channel" "CHAN_VOICE"
  11017. "volume" "0.850"
  11018. "pitch" "PITCH_NORM"
  11019. "soundlevel" "SNDLVL_85dB"
  11020. "wave" "player\survivor\voice\Biker\ReactionPositive02.wav"
  11021. }
  11022.  
  11023.  
  11024. //Rock-n-roll!
  11025. "Player.Biker_ReactionPositive03"
  11026. {
  11027. "channel" "CHAN_VOICE"
  11028. "volume" "0.90666"
  11029. "pitch" "PITCH_NORM"
  11030. "soundlevel" "SNDLVL_85dB"
  11031. "wave" "player\survivor\voice\Biker\ReactionPositive03.wav"
  11032. }
  11033.  
  11034.  
  11035. //Cool
  11036. "Player.Biker_ReactionPositive04"
  11037. {
  11038. "channel" "CHAN_VOICE"
  11039. "volume" "0.75"
  11040. "pitch" "PITCH_NORM"
  11041. "soundlevel" "SNDLVL_85dB"
  11042. "wave" "player\survivor\voice\Biker\ReactionPositive04.wav"
  11043. }
  11044.  
  11045.  
  11046. //Bingo.
  11047. "Player.Biker_ReactionPositive05"
  11048. {
  11049. "channel" "CHAN_VOICE"
  11050. "volume" "0.79"
  11051. "pitch" "PITCH_NORM"
  11052. "soundlevel" "SNDLVL_85dB"
  11053. "wave" "player\survivor\voice\Biker\ReactionPositive05.wav"
  11054. }
  11055.  
  11056.  
  11057. //Hell yeah!
  11058. "Player.Biker_ReactionPositive06"
  11059. {
  11060. "channel" "CHAN_VOICE"
  11061. "volume" "0.90666"
  11062. "pitch" "PITCH_NORM"
  11063. "soundlevel" "SNDLVL_85dB"
  11064. "wave" "player\survivor\voice\Biker\ReactionPositive06.wav"
  11065. }
  11066.  
  11067.  
  11068. //Allright!
  11069. "Player.Biker_ReactionPositive07"
  11070. {
  11071. "channel" "CHAN_VOICE"
  11072. "volume" "0.90666"
  11073. "pitch" "PITCH_NORM"
  11074. "soundlevel" "SNDLVL_85dB"
  11075. "wave" "player\survivor\voice\Biker\ReactionPositive07.wav"
  11076. }
  11077.  
  11078.  
  11079. //Yeah!
  11080. "Player.Biker_ReactionPositive08"
  11081. {
  11082. "channel" "CHAN_VOICE"
  11083. "volume" "0.90666"
  11084. "pitch" "PITCH_NORM"
  11085. "soundlevel" "SNDLVL_85dB"
  11086. "wave" "player\survivor\voice\Biker\ReactionPositive08.wav"
  11087. }
  11088.  
  11089.  
  11090. //Yeah!
  11091. "Player.Biker_ReactionPositive09"
  11092. {
  11093. "channel" "CHAN_VOICE"
  11094. "volume" "0.800"
  11095. "pitch" "PITCH_NORM"
  11096. "soundlevel" "SNDLVL_85dB"
  11097. "wave" "player\survivor\voice\Biker\ReactionPositive09.wav"
  11098. }
  11099.  
  11100.  
  11101. //Hell yeah!
  11102. "Player.Biker_ReactionPositive10"
  11103. {
  11104. "channel" "CHAN_VOICE"
  11105. "volume" "0.90666"
  11106. "pitch" "PITCH_NORM"
  11107. "soundlevel" "SNDLVL_85dB"
  11108. "wave" "player\survivor\voice\Biker\ReactionPositive10.wav"
  11109. }
  11110.  
  11111.  
  11112. //All right!
  11113. "Player.Biker_ReactionPositive11"
  11114. {
  11115. "channel" "CHAN_VOICE"
  11116. "volume" "0.80"
  11117. "pitch" "PITCH_NORM"
  11118. "soundlevel" "SNDLVL_85dB"
  11119. "wave" "player\survivor\voice\Biker\ReactionPositive11.wav"
  11120. }
  11121.  
  11122.  
  11123. //Whoah!
  11124. "Player.Biker_ReactionStartled01"
  11125. {
  11126. "channel" "CHAN_VOICE"
  11127. "volume" "0.750"
  11128. "pitch" "PITCH_NORM"
  11129. "soundlevel" "SNDLVL_85dB"
  11130. "wave" "player\survivor\voice\Biker\ReactionStartled01.wav"
  11131. }
  11132.  
  11133.  
  11134. //AHHHH!
  11135. "Player.Biker_ReactionStartled02"
  11136. {
  11137. "channel" "CHAN_VOICE"
  11138. "volume" "0.700"
  11139. "pitch" "PITCH_NORM"
  11140. "soundlevel" "SNDLVL_85dB"
  11141. "wave" "player\survivor\voice\Biker\ReactionStartled02.wav"
  11142. }
  11143.  
  11144.  
  11145. //Whoah! Jesus...
  11146. "Player.Biker_ReactionStartled03"
  11147. {
  11148. "channel" "CHAN_VOICE"
  11149. "volume" "0.750"
  11150. "pitch" "PITCH_NORM"
  11151. "soundlevel" "SNDLVL_85dB"
  11152. "wave" "player\survivor\voice\Biker\ReactionStartled03.wav"
  11153. }
  11154.  
  11155.  
  11156. //What the?
  11157. "Player.Biker_ReactionStartled04"
  11158. {
  11159. "channel" "CHAN_VOICE"
  11160. "volume" "0.62"
  11161. "pitch" "PITCH_NORM"
  11162. "soundlevel" "SNDLVL_85dB"
  11163. "wave" "player\survivor\voice\Biker\ReactionStartled04.wav"
  11164. }
  11165.  
  11166.  
  11167. //Reloading!
  11168. "Player.Biker_Reloading01"
  11169. {
  11170. "channel" "CHAN_VOICE"
  11171. "volume" "0.850"
  11172. "pitch" "PITCH_NORM"
  11173. "soundlevel" "SNDLVL_85dB"
  11174. "wave" "player\survivor\voice\Biker\Reloading01.wav"
  11175. }
  11176.  
  11177.  
  11178. //Reloading!
  11179. "Player.Biker_Reloading02"
  11180. {
  11181. "channel" "CHAN_VOICE"
  11182. "volume" "0.850"
  11183. "pitch" "PITCH_NORM"
  11184. "soundlevel" "SNDLVL_85dB"
  11185. "wave" "player\survivor\voice\Biker\Reloading02.wav"
  11186. }
  11187.  
  11188.  
  11189. //Reloading!
  11190. "Player.Biker_Reloading03"
  11191. {
  11192. "channel" "CHAN_VOICE"
  11193. "volume" "0.850"
  11194. "pitch" "PITCH_NORM"
  11195. "soundlevel" "SNDLVL_85dB"
  11196. "wave" "player\survivor\voice\Biker\Reloading03.wav"
  11197. }
  11198.  
  11199.  
  11200. //Reloading...
  11201. "npc.Biker_ReloadingQuiet01"
  11202. {
  11203. "channel" "CHAN_VOICE"
  11204. "volume" "0.35"
  11205. "pitch" "PITCH_NORM"
  11206. "soundlevel" "sndlvl_talking"
  11207. "wave" "player\survivor\voice\Biker\ReloadingQuiet01.wav"
  11208. }
  11209.  
  11210.  
  11211. //Reloading...
  11212. "npc.Biker_ReloadingQuiet02"
  11213. {
  11214. "channel" "CHAN_VOICE"
  11215. "volume" "0.35"
  11216. "pitch" "PITCH_NORM"
  11217. "soundlevel" "sndlvl_talking"
  11218. "wave" "player\survivor\voice\Biker\ReloadingQuiet02.wav"
  11219. }
  11220.  
  11221.  
  11222. //I gotcha, I gotcha. Man, you took a real beatin'. We gotta find you some first aid, cuz you go down like this again and it's over.
  11223. "Player.Biker_ReviveCriticalFriend01"
  11224. {
  11225. "channel" "CHAN_VOICE"
  11226. "volume" "0.57"
  11227. "pitch" "PITCH_NORM"
  11228. "soundlevel" "SNDLVL_85dB"
  11229. "wave" "player\survivor\voice\Biker\ReviveCriticalFriend01.wav"
  11230. }
  11231.  
  11232.  
  11233. //No worries - I gotcha, I gotcha. Man, you took a real beatin'. We gotta find you some first aid, cuz you go down like this again and it's over.
  11234. "Player.Biker_ReviveCriticalFriend02"
  11235. {
  11236. "channel" "CHAN_VOICE"
  11237. "volume" "0.540"
  11238. "pitch" "PITCH_NORM"
  11239. "soundlevel" "SNDLVL_85dB"
  11240. "wave" "player\survivor\voice\Biker\ReviveCriticalFriend02.wav"
  11241. }
  11242.  
  11243.  
  11244. //Okay, okay. Come on. Man, you are on death's door. We gotta get you some first aid, cuz you go down like this again and it's over.
  11245. "Player.Biker_ReviveCriticalFriend03"
  11246. {
  11247. "channel" "CHAN_VOICE"
  11248. "volume" "0.56"
  11249. "pitch" "PITCH_NORM"
  11250. "soundlevel" "SNDLVL_85dB"
  11251. "wave" "player\survivor\voice\Biker\ReviveCriticalFriend03.wav"
  11252. }
  11253.  
  11254.  
  11255. //Ah shit, I can't lie, you are messed up bad. We gotta get you some first aid, cuz you go down like this again and it's over.
  11256. "Player.Biker_ReviveCriticalFriend04"
  11257. {
  11258. "channel" "CHAN_VOICE"
  11259. "volume" "0.45"
  11260. "pitch" "PITCH_NORM"
  11261. "soundlevel" "SNDLVL_85dB"
  11262. "wave" "player\survivor\voice\Biker\ReviveCriticalFriend04.wav"
  11263. }
  11264.  
  11265.  
  11266. //I can help you up, but you ain't gonna last. We gotta get you some first aid, cuz you go down like this again and it's over.
  11267. "Player.Biker_ReviveCriticalFriend05"
  11268. {
  11269. "channel" "CHAN_VOICE"
  11270. "volume" "0.56"
  11271. "pitch" "PITCH_NORM"
  11272. "soundlevel" "SNDLVL_85dB"
  11273. "wave" "player\survivor\voice\Biker\ReviveCriticalFriend05.wav"
  11274. }
  11275.  
  11276.  
  11277. //Okay, let's get you - Oh, man, they really tore you up. We gotta get you some first aid, cuz you go down like this again and it's over.
  11278. "Player.Biker_ReviveCriticalFriend06"
  11279. {
  11280. "channel" "CHAN_VOICE"
  11281. "volume" "0.520"
  11282. "pitch" "PITCH_NORM"
  11283. "soundlevel" "SNDLVL_85dB"
  11284. "wave" "player\survivor\voice\Biker\ReviveCriticalFriend06.wav"
  11285. }
  11286.  
  11287.  
  11288. //I can get you up, but oh shit, We gotta get you some first aid, cuz you go down like this again and it's over.
  11289. "Player.Biker_ReviveCriticalFriend07"
  11290. {
  11291. "channel" "CHAN_VOICE"
  11292. "volume" "0.55"
  11293. "pitch" "PITCH_NORM"
  11294. "soundlevel" "SNDLVL_85dB"
  11295. "wave" "player\survivor\voice\Biker\ReviveCriticalFriend07.wav"
  11296. }
  11297.  
  11298.  
  11299. //Relax, I gotcha. But, shit, we gotta get you some first aid, cuz you go down like this again and it's over.
  11300. "Player.Biker_ReviveCriticalFriend08"
  11301. {
  11302. "channel" "CHAN_VOICE"
  11303. "volume" "0.58"
  11304. "pitch" "PITCH_NORM"
  11305. "soundlevel" "SNDLVL_85dB"
  11306. "wave" "player\survivor\voice\Biker\ReviveCriticalFriend08.wav"
  11307. }
  11308.  
  11309.  
  11310. //Hang on, hang on, I'm here. Relax, I gotcha. Get up. Get up now. We gotta move.
  11311. "Player.Biker_ReviveFriend01"
  11312. {
  11313. "channel" "CHAN_VOICE"
  11314. "volume" "0.67"
  11315. "pitch" "PITCH_NORM"
  11316. "soundlevel" "SNDLVL_85dB"
  11317. "wave" "player\survivor\voice\Biker\ReviveFriend01.wav"
  11318. }
  11319.  
  11320.  
  11321. //Woah, I thought you were hosed for sure, but I think I can get you back on your feet.
  11322. "Player.Biker_ReviveFriend02"
  11323. {
  11324. "channel" "CHAN_VOICE"
  11325. "volume" "0.600"
  11326. "pitch" "PITCH_NORM"
  11327. "soundlevel" "SNDLVL_85dB"
  11328. "wave" "player\survivor\voice\Biker\ReviveFriend02.wav"
  11329. }
  11330.  
  11331.  
  11332. //Come on, lazy - can't have ya laying around all day. We gotta get moving. Let me get you up.
  11333. "Player.Biker_ReviveFriend03"
  11334. {
  11335. "channel" "CHAN_VOICE"
  11336. "volume" "0.600"
  11337. "pitch" "PITCH_NORM"
  11338. "soundlevel" "SNDLVL_85dB"
  11339. "wave" "player\survivor\voice\Biker\ReviveFriend03.wav"
  11340. }
  11341.  
  11342.  
  11343. //You look like shit, but I think I can get you up on your feet enough to keep moving.
  11344. "Player.Biker_ReviveFriend04"
  11345. {
  11346. "channel" "CHAN_VOICE"
  11347. "volume" "0.600"
  11348. "pitch" "PITCH_NORM"
  11349. "soundlevel" "SNDLVL_85dB"
  11350. "wave" "player\survivor\voice\Biker\ReviveFriend04.wav"
  11351. }
  11352.  
  11353.  
  11354. //C'mon, let's get you on your feet. You look pretty messed up, but that might help you out a little if you know what I mean.
  11355. "Player.Biker_ReviveFriend05"
  11356. {
  11357. "channel" "CHAN_VOICE"
  11358. "volume" "0.600"
  11359. "pitch" "PITCH_NORM"
  11360. "soundlevel" "SNDLVL_85dB"
  11361. "wave" "player\survivor\voice\Biker\ReviveFriend05.wav"
  11362. }
  11363.  
  11364.  
  11365. //Don't worry, don't worry, we all go down sometime. Lemme get you up.
  11366. "Player.Biker_ReviveFriend06"
  11367. {
  11368. "channel" "CHAN_VOICE"
  11369. "volume" "0.600"
  11370. "pitch" "PITCH_NORM"
  11371. "soundlevel" "SNDLVL_85dB"
  11372. "wave" "player\survivor\voice\Biker\ReviveFriend06.wav"
  11373. }
  11374.  
  11375.  
  11376. //Didn't think you were gettin' back up.
  11377. "npc.Biker_ReviveFriend07"
  11378. {
  11379. "channel" "CHAN_VOICE"
  11380. "volume" "0.56"
  11381. "pitch" "PITCH_NORM"
  11382. "soundlevel" "sndlvl_talking"
  11383. "wave" "player\survivor\voice\Biker\ReviveFriend07.wav"
  11384. }
  11385.  
  11386.  
  11387. //Yer a little tougher than ya look. Get up.
  11388. "npc.Biker_ReviveFriend08"
  11389. {
  11390. "channel" "CHAN_VOICE"
  11391. "volume" "0.58"
  11392. "pitch" "PITCH_NORM"
  11393. "soundlevel" "sndlvl_talking"
  11394. "wave" "player\survivor\voice\Biker\ReviveFriend08.wav"
  11395. }
  11396.  
  11397.  
  11398. //You ain't gonna be much help down there. Lemme get ya up.
  11399. "npc.Biker_ReviveFriend09"
  11400. {
  11401. "channel" "CHAN_VOICE"
  11402. "volume" "0.60"
  11403. "pitch" "PITCH_NORM"
  11404. "soundlevel" "sndlvl_talking"
  11405. "wave" "player\survivor\voice\Biker\ReviveFriend09.wav"
  11406. }
  11407.  
  11408.  
  11409. //Nap time's over. Let's get you up. We gotta keep going.
  11410. "npc.Biker_ReviveFriend10"
  11411. {
  11412. "channel" "CHAN_VOICE"
  11413. "volume" "0.60"
  11414. "pitch" "PITCH_NORM"
  11415. "soundlevel" "sndlvl_talking"
  11416. "wave" "player\survivor\voice\Biker\ReviveFriend10.wav"
  11417. }
  11418.  
  11419.  
  11420. //Nap time's over, sweetie. Let's get you up. We gotta keep going.
  11421. "npc.Biker_ReviveFriend11"
  11422. {
  11423. "channel" "CHAN_VOICE"
  11424. "volume" "0.57"
  11425. "pitch" "PITCH_NORM"
  11426. "soundlevel" "sndlvl_talking"
  11427. "wave" "player\survivor\voice\Biker\ReviveFriend11.wav"
  11428. }
  11429.  
  11430.  
  11431. //You okay?
  11432. "npc.Biker_ReviveFriendA01"
  11433. {
  11434. "channel" "CHAN_VOICE"
  11435. "volume" "0.56"
  11436. "pitch" "PITCH_NORM"
  11437. "soundlevel" "sndlvl_talking"
  11438. "wave" "player\survivor\voice\Biker\ReviveFriendA01.wav"
  11439. }
  11440.  
  11441.  
  11442. //How d'ya feel?
  11443. "npc.Biker_ReviveFriendA02"
  11444. {
  11445. "channel" "CHAN_VOICE"
  11446. "volume" "0.58"
  11447. "pitch" "PITCH_NORM"
  11448. "soundlevel" "sndlvl_talking"
  11449. "wave" "player\survivor\voice\Biker\ReviveFriendA02.wav"
  11450. }
  11451.  
  11452.  
  11453. //Can you make it?
  11454. "npc.Biker_ReviveFriendA03"
  11455. {
  11456. "channel" "CHAN_VOICE"
  11457. "volume" "0.58"
  11458. "pitch" "PITCH_NORM"
  11459. "soundlevel" "sndlvl_talking"
  11460. "wave" "player\survivor\voice\Biker\ReviveFriendA03.wav"
  11461. }
  11462.  
  11463.  
  11464. //You gonna make it?
  11465. "npc.Biker_ReviveFriendA04"
  11466. {
  11467. "channel" "CHAN_VOICE"
  11468. "volume" "0.63"
  11469. "pitch" "PITCH_NORM"
  11470. "soundlevel" "sndlvl_talking"
  11471. "wave" "player\survivor\voice\Biker\ReviveFriendA04.wav"
  11472. }
  11473.  
  11474.  
  11475. //How bad are you?
  11476. "npc.Biker_ReviveFriendA05"
  11477. {
  11478. "channel" "CHAN_VOICE"
  11479. "volume" "0.66"
  11480. "pitch" "PITCH_NORM"
  11481. "soundlevel" "sndlvl_talking"
  11482. "wave" "player\survivor\voice\Biker\ReviveFriendA05.wav"
  11483. }
  11484.  
  11485.  
  11486. //You look bad.
  11487. "npc.Biker_ReviveFriendA06"
  11488. {
  11489. "channel" "CHAN_VOICE"
  11490. "volume" "0.54"
  11491. "pitch" "PITCH_NORM"
  11492. "soundlevel" "sndlvl_talking"
  11493. "wave" "player\survivor\voice\Biker\ReviveFriendA06.wav"
  11494. }
  11495.  
  11496.  
  11497. //How ya doin'?
  11498. "npc.Biker_ReviveFriendA07"
  11499. {
  11500. "channel" "CHAN_VOICE"
  11501. "volume" "0.57"
  11502. "pitch" "PITCH_NORM"
  11503. "soundlevel" "sndlvl_talking"
  11504. "wave" "player\survivor\voice\Biker\ReviveFriendA07.wav"
  11505. }
  11506.  
  11507.  
  11508. //Up and at 'em.
  11509. "npc.Biker_ReviveFriendB01"
  11510. {
  11511. "channel" "CHAN_VOICE"
  11512. "volume" "0.68"
  11513. "pitch" "PITCH_NORM"
  11514. "soundlevel" "sndlvl_talking"
  11515. "wave" "player\survivor\voice\Biker\ReviveFriendB01.wav"
  11516. }
  11517.  
  11518.  
  11519. //Come on up!
  11520. "npc.Biker_ReviveFriendB02"
  11521. {
  11522. "channel" "CHAN_VOICE"
  11523. "volume" "0.68"
  11524. "pitch" "PITCH_NORM"
  11525. "soundlevel" "sndlvl_talking"
  11526. "wave" "player\survivor\voice\Biker\ReviveFriendB02.wav"
  11527. }
  11528.  
  11529.  
  11530. //Up ya go.
  11531. "npc.Biker_ReviveFriendB03"
  11532. {
  11533. "channel" "CHAN_VOICE"
  11534. "volume" "0.60"
  11535. "pitch" "PITCH_NORM"
  11536. "soundlevel" "sndlvl_talking"
  11537. "wave" "player\survivor\voice\Biker\ReviveFriendB03.wav"
  11538. }
  11539.  
  11540.  
  11541. //You'll be okay.
  11542. "npc.Biker_ReviveFriendB04"
  11543. {
  11544. "channel" "CHAN_VOICE"
  11545. "volume" "0.64"
  11546. "pitch" "PITCH_NORM"
  11547. "soundlevel" "sndlvl_talking"
  11548. "wave" "player\survivor\voice\Biker\ReviveFriendB04.wav"
  11549. }
  11550.  
  11551.  
  11552. //I got ya.
  11553. "npc.Biker_ReviveFriendB05"
  11554. {
  11555. "channel" "CHAN_VOICE"
  11556. "volume" "0.68"
  11557. "pitch" "PITCH_NORM"
  11558. "soundlevel" "sndlvl_talking"
  11559. "wave" "player\survivor\voice\Biker\ReviveFriendB05.wav"
  11560. }
  11561.  
  11562.  
  11563. //Up we go.
  11564. "npc.Biker_ReviveFriendB06"
  11565. {
  11566. "channel" "CHAN_VOICE"
  11567. "volume" "0.68"
  11568. "pitch" "PITCH_NORM"
  11569. "soundlevel" "sndlvl_talking"
  11570. "wave" "player\survivor\voice\Biker\ReviveFriendB06.wav"
  11571. }
  11572.  
  11573.  
  11574. //Hell, you're fine.
  11575. "npc.Biker_ReviveFriendB07"
  11576. {
  11577. "channel" "CHAN_VOICE"
  11578. "volume" "0.68"
  11579. "pitch" "PITCH_NORM"
  11580. "soundlevel" "sndlvl_talking"
  11581. "wave" "player\survivor\voice\Biker\ReviveFriendB07.wav"
  11582. }
  11583.  
  11584.  
  11585. //It don't look bad.
  11586. "npc.Biker_ReviveFriendB08"
  11587. {
  11588. "channel" "CHAN_VOICE"
  11589. "volume" "0.68"
  11590. "pitch" "PITCH_NORM"
  11591. "soundlevel" "sndlvl_talking"
  11592. "wave" "player\survivor\voice\Biker\ReviveFriendB08.wav"
  11593. }
  11594.  
  11595.  
  11596. //Come on up.
  11597. "npc.Biker_ReviveFriendB09"
  11598. {
  11599. "channel" "CHAN_VOICE"
  11600. "volume" "0.68"
  11601. "pitch" "PITCH_NORM"
  11602. "soundlevel" "sndlvl_talking"
  11603. "wave" "player\survivor\voice\Biker\ReviveFriendB09.wav"
  11604. }
  11605.  
  11606.  
  11607. //Let's move!
  11608. "npc.Biker_ReviveFriendB10"
  11609. {
  11610. "channel" "CHAN_VOICE"
  11611. "volume" "0.65"
  11612. "pitch" "PITCH_NORM"
  11613. "soundlevel" "sndlvl_talking"
  11614. "wave" "player\survivor\voice\Biker\ReviveFriendB10.wav"
  11615. }
  11616.  
  11617.  
  11618. //You're fine.
  11619. "npc.Biker_ReviveFriendB11"
  11620. {
  11621. "channel" "CHAN_VOICE"
  11622. "volume" "0.68"
  11623. "pitch" "PITCH_NORM"
  11624. "soundlevel" "sndlvl_talking"
  11625. "wave" "player\survivor\voice\Biker\ReviveFriendB11.wav"
  11626. }
  11627.  
  11628.  
  11629. //Let's get to it, Louis.
  11630. "npc.Biker_ReviveFriendB12"
  11631. {
  11632. "channel" "CHAN_VOICE"
  11633. "volume" "0.58"
  11634. "pitch" "PITCH_NORM"
  11635. "soundlevel" "sndlvl_talking"
  11636. "wave" "player\survivor\voice\Biker\ReviveFriendB12.wav"
  11637. }
  11638.  
  11639.  
  11640. //Back to the fight, Billy.
  11641. "npc.Biker_ReviveFriendB13"
  11642. {
  11643. "channel" "CHAN_VOICE"
  11644. "volume" "0.68"
  11645. "pitch" "PITCH_NORM"
  11646. "soundlevel" "sndlvl_talking"
  11647. "wave" "player\survivor\voice\Biker\ReviveFriendB13.wav"
  11648. }
  11649.  
  11650.  
  11651. //You're fine, Zoey.
  11652. "npc.Biker_ReviveFriendB14"
  11653. {
  11654. "channel" "CHAN_VOICE"
  11655. "volume" "0.68"
  11656. "pitch" "PITCH_NORM"
  11657. "soundlevel" "sndlvl_talking"
  11658. "wave" "player\survivor\voice\Biker\ReviveFriendB14.wav"
  11659. }
  11660.  
  11661.  
  11662. //Hold on. I'm gonna get you up!
  11663. "npc.Biker_ReviveFriendLoud01"
  11664. {
  11665. "channel" "CHAN_VOICE"
  11666. "volume" "0.75"
  11667. "pitch" "PITCH_NORM"
  11668. "soundlevel" "sndlvl_90dB"
  11669. "wave" "player\survivor\voice\Biker\ReviveFriendLoud01.wav"
  11670. }
  11671.  
  11672.  
  11673. //Get the hell up, Bill!
  11674. "npc.Biker_ReviveFriendLoud02"
  11675. {
  11676. "channel" "CHAN_VOICE"
  11677. "volume" "0.85"
  11678. "pitch" "PITCH_NORM"
  11679. "soundlevel" "sndlvl_90dB"
  11680. "wave" "player\survivor\voice\Biker\ReviveFriendLoud02.wav"
  11681. }
  11682.  
  11683.  
  11684. //Zoey, let's go, get up!
  11685. "npc.Biker_ReviveFriendLoud03"
  11686. {
  11687. "channel" "CHAN_VOICE"
  11688. "volume" "0.85"
  11689. "pitch" "PITCH_NORM"
  11690. "soundlevel" "sndlvl_90dB"
  11691. "wave" "player\survivor\voice\Biker\ReviveFriendLoud03.wav"
  11692. }
  11693.  
  11694.  
  11695. //C'mon Bill, get up!
  11696. "npc.Biker_ReviveFriendLoud04"
  11697. {
  11698. "channel" "CHAN_VOICE"
  11699. "volume" "0.90"
  11700. "pitch" "PITCH_NORM"
  11701. "soundlevel" "sndlvl_90dB"
  11702. "wave" "player\survivor\voice\Biker\ReviveFriendLoud04.wav"
  11703. }
  11704.  
  11705.  
  11706. //Get up, Louis!
  11707. "npc.Biker_ReviveFriendLoud05"
  11708. {
  11709. "channel" "CHAN_VOICE"
  11710. "volume" "0.85"
  11711. "pitch" "PITCH_NORM"
  11712. "soundlevel" "sndlvl_90dB"
  11713. "wave" "player\survivor\voice\Biker\ReviveFriendLoud05.wav"
  11714. }
  11715.  
  11716.  
  11717. //C'mon Zoey, get the hell up!
  11718. "npc.Biker_ReviveFriendLoud06"
  11719. {
  11720. "channel" "CHAN_VOICE"
  11721. "volume" "0.80"
  11722. "pitch" "PITCH_NORM"
  11723. "soundlevel" "sndlvl_90dB"
  11724. "wave" "player\survivor\voice\Biker\ReviveFriendLoud06.wav"
  11725. }
  11726.  
  11727.  
  11728. //Let's go, Louis. Get up!
  11729. "npc.Biker_ReviveFriendLoud07"
  11730. {
  11731. "channel" "CHAN_VOICE"
  11732. "volume" "0.90"
  11733. "pitch" "PITCH_NORM"
  11734. "soundlevel" "sndlvl_90dB"
  11735. "wave" "player\survivor\voice\Biker\ReviveFriendLoud07.wav"
  11736. }
  11737.  
  11738.  
  11739. //I ain't gonna carry you, Bill. Get the hell up!
  11740. "npc.Biker_ReviveFriendLoud08"
  11741. {
  11742. "channel" "CHAN_VOICE"
  11743. "volume" "0.90"
  11744. "pitch" "PITCH_NORM"
  11745. "soundlevel" "sndlvl_90dB"
  11746. "wave" "player\survivor\voice\Biker\ReviveFriendLoud08.wav"
  11747. }
  11748.  
  11749.  
  11750. //Let's go, Bill. Up an' at 'em!
  11751. "npc.Biker_ReviveFriendLoud09"
  11752. {
  11753. "channel" "CHAN_VOICE"
  11754. "volume" "0.90"
  11755. "pitch" "PITCH_NORM"
  11756. "soundlevel" "sndlvl_90dB"
  11757. "wave" "player\survivor\voice\Biker\ReviveFriendLoud09.wav"
  11758. }
  11759.  
  11760.  
  11761. //Come on, come on! Get up!
  11762. "npc.Biker_ReviveFriendLoud10"
  11763. {
  11764. "channel" "CHAN_VOICE"
  11765. "volume" "1"
  11766. "pitch" "PITCH_NORM"
  11767. "soundlevel" "sndlvl_90dB"
  11768. "wave" "player\survivor\voice\Biker\ReviveFriendLoud10.wav"
  11769. }
  11770.  
  11771.  
  11772. //Get your ass up, let's go!
  11773. "npc.Biker_ReviveFriendLoud11"
  11774. {
  11775. "channel" "CHAN_VOICE"
  11776. "volume" "1"
  11777. "pitch" "PITCH_NORM"
  11778. "soundlevel" "sndlvl_90dB"
  11779. "wave" "player\survivor\voice\Biker\ReviveFriendLoud11.wav"
  11780. }
  11781.  
  11782.  
  11783. //Come on, come on! Get up!
  11784. "npc.Biker_ReviveFriendLoud12"
  11785. {
  11786. "channel" "CHAN_VOICE"
  11787. "volume" "1"
  11788. "pitch" "PITCH_NORM"
  11789. "soundlevel" "sndlvl_90dB"
  11790. "wave" "player\survivor\voice\Biker\ReviveFriendLoud12.wav"
  11791. }
  11792.  
  11793.  
  11794. //Safe spot up here.
  11795. "Player.Biker_SafeSpotAhead01"
  11796. {
  11797. "channel" "CHAN_VOICE"
  11798. "volume" "0.90666"
  11799. "pitch" "PITCH_NORM"
  11800. "soundlevel" "SNDLVL_85dB"
  11801. "wave" "player\survivor\voice\Biker\SafeSpotAhead01.wav"
  11802. }
  11803.  
  11804.  
  11805. //Safe spot ahead.
  11806. "Player.Biker_SafeSpotAhead02"
  11807. {
  11808. "channel" "CHAN_VOICE"
  11809. "volume" "0.90666"
  11810. "pitch" "PITCH_NORM"
  11811. "soundlevel" "SNDLVL_85dB"
  11812. "wave" "player\survivor\voice\Biker\SafeSpotAhead02.wav"
  11813. }
  11814.  
  11815.  
  11816. //We're near a safe spot.
  11817. "Player.Biker_SafeSpotAhead03"
  11818. {
  11819. "channel" "CHAN_VOICE"
  11820. "volume" "0.90666"
  11821. "pitch" "PITCH_NORM"
  11822. "soundlevel" "SNDLVL_85dB"
  11823. "wave" "player\survivor\voice\Biker\SafeSpotAhead03.wav"
  11824. }
  11825.  
  11826.  
  11827. //There's a safe place up ahead.
  11828. "Player.Biker_SafeSpotAhead04"
  11829. {
  11830. "channel" "CHAN_VOICE"
  11831. "volume" "0.90666"
  11832. "pitch" "PITCH_NORM"
  11833. "soundlevel" "SNDLVL_85dB"
  11834. "wave" "player\survivor\voice\Biker\SafeSpotAhead04.wav"
  11835. }
  11836.  
  11837.  
  11838. //Safe place ahead.
  11839. "Player.Biker_SafeSpotAhead05"
  11840. {
  11841. "channel" "CHAN_VOICE"
  11842. "volume" "0.90666"
  11843. "pitch" "PITCH_NORM"
  11844. "soundlevel" "SNDLVL_85dB"
  11845. "wave" "player\survivor\voice\Biker\SafeSpotAhead05.wav"
  11846. }
  11847.  
  11848.  
  11849. //Safe house ahead!
  11850. "npc.Biker_SafeSpotAhead06"
  11851. {
  11852. "channel" "CHAN_VOICE"
  11853. "volume" "0.91"
  11854. "pitch" "PITCH_NORM"
  11855. "soundlevel" "sndlvl_90dB"
  11856. "wave" "player\survivor\voice\Biker\SafeSpotAhead06.wav"
  11857. }
  11858.  
  11859.  
  11860. //Safe house!
  11861. "npc.Biker_SafeSpotAhead07"
  11862. {
  11863. "channel" "CHAN_VOICE"
  11864. "volume" "0.91"
  11865. "pitch" "PITCH_NORM"
  11866. "soundlevel" "sndlvl_90dB"
  11867. "wave" "player\survivor\voice\Biker\SafeSpotAhead07.wav"
  11868. }
  11869.  
  11870.  
  11871. //Safe house, let's go!
  11872. "npc.Biker_SafeSpotAhead08"
  11873. {
  11874. "channel" "CHAN_VOICE"
  11875. "volume" "0.90"
  11876. "pitch" "PITCH_NORM"
  11877. "soundlevel" "sndlvl_90dB"
  11878. "wave" "player\survivor\voice\Biker\SafeSpotAhead08.wav"
  11879. }
  11880.  
  11881.  
  11882. //Finally!
  11883. "npc.Biker_SafeSpotAheadReaction01"
  11884. {
  11885. "channel" "CHAN_VOICE"
  11886. "volume" "0.71"
  11887. "pitch" "PITCH_NORM"
  11888. "soundlevel" "sndlvl_talking"
  11889. "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction01.wav"
  11890. }
  11891.  
  11892.  
  11893. //A-men to that!
  11894. "npc.Biker_SafeSpotAheadReaction02"
  11895. {
  11896. "channel" "CHAN_VOICE"
  11897. "volume" "0.68"
  11898. "pitch" "PITCH_NORM"
  11899. "soundlevel" "sndlvl_talking"
  11900. "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction02.wav"
  11901. }
  11902.  
  11903.  
  11904. //Cool.
  11905. "npc.Biker_SafeSpotAheadReaction03"
  11906. {
  11907. "channel" "CHAN_VOICE"
  11908. "volume" "0.52"
  11909. "pitch" "PITCH_NORM"
  11910. "soundlevel" "sndlvl_talking"
  11911. "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction03.wav"
  11912. }
  11913.  
  11914.  
  11915. //Well, all right!
  11916. "npc.Biker_SafeSpotAheadReaction04"
  11917. {
  11918. "channel" "CHAN_VOICE"
  11919. "volume" "0.68"
  11920. "pitch" "PITCH_NORM"
  11921. "soundlevel" "sndlvl_talking"
  11922. "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction04.wav"
  11923. }
  11924.  
  11925.  
  11926. //Finally.
  11927. "npc.Biker_SafeSpotAheadReaction05"
  11928. {
  11929. "channel" "CHAN_VOICE"
  11930. "volume" "0.60"
  11931. "pitch" "PITCH_NORM"
  11932. "soundlevel" "sndlvl_talking"
  11933. "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction05.wav"
  11934. }
  11935.  
  11936.  
  11937. //A-men, brother!
  11938. "npc.Biker_SafeSpotAheadReaction06"
  11939. {
  11940. "channel" "CHAN_VOICE"
  11941. "volume" "0.66"
  11942. "pitch" "PITCH_NORM"
  11943. "soundlevel" "sndlvl_90dB"
  11944. "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction06.wav"
  11945. }
  11946.  
  11947.  
  11948. //A-frickin'-men.
  11949. "npc.Biker_SafeSpotAheadReaction07"
  11950. {
  11951. "channel" "CHAN_VOICE"
  11952. "volume" "0.71"
  11953. "pitch" "PITCH_NORM"
  11954. "soundlevel" "sndlvl_90dB"
  11955. "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction07.wav"
  11956. }
  11957.  
  11958.  
  11959. //A-goddamn-men.
  11960. "npc.Biker_SafeSpotAheadReaction08"
  11961. {
  11962. "channel" "CHAN_VOICE"
  11963. "volume" "0.65"
  11964. "pitch" "PITCH_NORM"
  11965. "soundlevel" "sndlvl_90dB"
  11966. "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction08.wav"
  11967. }
  11968.  
  11969.  
  11970. //There's something over there!
  11971. "Player.Biker_SawSomething01"
  11972. {
  11973. "channel" "CHAN_VOICE"
  11974. "volume" "0.64"
  11975. "pitch" "PITCH_NORM"
  11976. "soundlevel" "SNDLVL_85dB"
  11977. "wave" "player\survivor\voice\Biker\SawSomething01.wav"
  11978. }
  11979.  
  11980.  
  11981. //There is something over there!
  11982. "Player.Biker_SawSomething02"
  11983. {
  11984. "channel" "CHAN_VOICE"
  11985. "volume" "0.51"
  11986. "pitch" "PITCH_NORM"
  11987. "soundlevel" "SNDLVL_85dB"
  11988. "wave" "player\survivor\voice\Biker\SawSomething02.wav"
  11989. }
  11990.  
  11991.  
  11992. //There is definitely something over there!
  11993. "Player.Biker_SawSomething03"
  11994. {
  11995. "channel" "CHAN_VOICE"
  11996. "volume" "0.56"
  11997. "pitch" "PITCH_NORM"
  11998. "soundlevel" "SNDLVL_85dB"
  11999. "wave" "player\survivor\voice\Biker\SawSomething03.wav"
  12000. }
  12001.  
  12002.  
  12003. //There is definitely something over there!
  12004. "Player.Biker_SawSomething04"
  12005. {
  12006. "channel" "CHAN_VOICE"
  12007. "volume" "0.53"
  12008. "pitch" "PITCH_NORM"
  12009. "soundlevel" "SNDLVL_85dB"
  12010. "wave" "player\survivor\voice\Biker\SawSomething04.wav"
  12011. }
  12012.  
  12013.  
  12014. //There is definitely something over there!
  12015. "Player.Biker_SawSomething05"
  12016. {
  12017. "channel" "CHAN_VOICE"
  12018. "volume" "0.52"
  12019. "pitch" "PITCH_NORM"
  12020. "soundlevel" "SNDLVL_85dB"
  12021. "wave" "player\survivor\voice\Biker\SawSomething05.wav"
  12022. }
  12023.  
  12024.  
  12025. //I'm here!
  12026. "Player.Biker_ScenarioJoin01"
  12027. {
  12028. "channel" "CHAN_VOICE"
  12029. "volume" "0.600"
  12030. "pitch" "PITCH_NORM"
  12031. "soundlevel" "SNDLVL_85dB"
  12032. "wave" "player\survivor\voice\Biker\ScenarioJoin01.wav"
  12033. }
  12034.  
  12035.  
  12036. //Hey, I'm here!
  12037. "Player.Biker_ScenarioJoin02"
  12038. {
  12039. "channel" "CHAN_VOICE"
  12040. "volume" "0.600"
  12041. "pitch" "PITCH_NORM"
  12042. "soundlevel" "SNDLVL_85dB"
  12043. "wave" "player\survivor\voice\Biker\ScenarioJoin02.wav"
  12044. }
  12045.  
  12046.  
  12047. //Hey, I'm here!
  12048. "Player.Biker_ScenarioJoin03"
  12049. {
  12050. "channel" "CHAN_VOICE"
  12051. "volume" "0.630"
  12052. "pitch" "PITCH_NORM"
  12053. "soundlevel" "SNDLVL_85dB"
  12054. "wave" "player\survivor\voice\Biker\ScenarioJoin03.wav"
  12055. }
  12056.  
  12057.  
  12058. //Hello!
  12059. "Player.Biker_ScenarioJoin04"
  12060. {
  12061. "channel" "CHAN_VOICE"
  12062. "volume" "0.600"
  12063. "pitch" "PITCH_NORM"
  12064. "soundlevel" "SNDLVL_85dB"
  12065. "wave" "player\survivor\voice\Biker\ScenarioJoin04.wav"
  12066. }
  12067.  
  12068.  
  12069. //We're all here!
  12070. "Player.Biker_ScenarioJoinLast01"
  12071. {
  12072. "channel" "CHAN_VOICE"
  12073. "volume" "0.570"
  12074. "pitch" "PITCH_NORM"
  12075. "soundlevel" "SNDLVL_85dB"
  12076. "wave" "player\survivor\voice\Biker\ScenarioJoinLast01.wav"
  12077. }
  12078.  
  12079.  
  12080. //GET IT OFF!
  12081. "Player.Biker_ScreamWhilePounced01"
  12082. {
  12083. "channel" "CHAN_VOICE"
  12084. "volume" "0.90666"
  12085. "pitch" "PITCH_NORM"
  12086. "soundlevel" "SNDLVL_85dB"
  12087. "wave" "player\survivor\voice\Biker\ScreamWhilePounced01.wav"
  12088. }
  12089.  
  12090.  
  12091. //GET IT OFF! [angry]
  12092. "Player.Biker_ScreamWhilePounced02"
  12093. {
  12094. "channel" "CHAN_VOICE"
  12095. "volume" "0.90666"
  12096. "pitch" "PITCH_NORM"
  12097. "soundlevel" "SNDLVL_85dB"
  12098. "wave" "player\survivor\voice\Biker\ScreamWhilePounced02.wav"
  12099. }
  12100.  
  12101.  
  12102. //GET IT OFF
  12103. "Player.Biker_ScreamWhilePounced03"
  12104. {
  12105. "channel" "CHAN_VOICE"
  12106. "volume" "0.90666"
  12107. "pitch" "PITCH_NORM"
  12108. "soundlevel" "SNDLVL_85dB"
  12109. "wave" "player\survivor\voice\Biker\ScreamWhilePounced03.wav"
  12110. }
  12111.  
  12112.  
  12113. //GET IT OFF GET IT OFF
  12114. "Player.Biker_ScreamWhilePounced04"
  12115. {
  12116. "channel" "CHAN_VOICE"
  12117. "volume" "0.90666"
  12118. "pitch" "PITCH_NORM"
  12119. "soundlevel" "SNDLVL_85dB"
  12120. "wave" "player\survivor\voice\Biker\ScreamWhilePounced04.wav"
  12121. }
  12122.  
  12123.  
  12124. //[Reaction to body hits - uhs ahs]
  12125. "Player.Biker_Shoved01"
  12126. {
  12127. "channel" "CHAN_VOICE"
  12128. "volume" "0.480"
  12129. "pitch" "PITCH_NORM"
  12130. "soundlevel" "SNDLVL_85dB"
  12131. "wave" "player\survivor\voice\Biker\Shoved01.wav"
  12132. }
  12133.  
  12134.  
  12135. //[Reaction to body hits - uhs ahs]
  12136. "Player.Biker_Shoved02"
  12137. {
  12138. "channel" "CHAN_VOICE"
  12139. "volume" "0.480"
  12140. "pitch" "PITCH_NORM"
  12141. "soundlevel" "SNDLVL_85dB"
  12142. "wave" "player\survivor\voice\Biker\Shoved02.wav"
  12143. }
  12144.  
  12145.  
  12146. //[Reaction to body hits - uhs ahs]
  12147. "Player.Biker_Shoved03"
  12148. {
  12149. "channel" "CHAN_VOICE"
  12150. "volume" "0.480"
  12151. "pitch" "PITCH_NORM"
  12152. "soundlevel" "SNDLVL_85dB"
  12153. "wave" "player\survivor\voice\Biker\Shoved03.wav"
  12154. }
  12155.  
  12156.  
  12157. //[Reaction to body hits - uhs ahs]
  12158. "Player.Biker_Shoved04"
  12159. {
  12160. "channel" "CHAN_VOICE"
  12161. "volume" "0.480"
  12162. "pitch" "PITCH_NORM"
  12163. "soundlevel" "SNDLVL_85dB"
  12164. "wave" "player\survivor\voice\Biker\Shoved04.wav"
  12165. }
  12166.  
  12167.  
  12168. //[Reaction to body hits - uhs ahs]
  12169. "Player.Biker_Shoved05"
  12170. {
  12171. "channel" "CHAN_VOICE"
  12172. "volume" "0.480"
  12173. "pitch" "PITCH_NORM"
  12174. "soundlevel" "SNDLVL_85dB"
  12175. "wave" "player\survivor\voice\Biker\Shoved05.wav"
  12176. }
  12177.  
  12178.  
  12179. //[Reaction to body hits - uhs ahs]
  12180. "Player.Biker_Shoved06"
  12181. {
  12182. "channel" "CHAN_VOICE"
  12183. "volume" "0.480"
  12184. "pitch" "PITCH_NORM"
  12185. "soundlevel" "SNDLVL_85dB"
  12186. "wave" "player\survivor\voice\Biker\Shoved06.wav"
  12187. }
  12188.  
  12189.  
  12190. //[Reaction to body hits - uhs ahs]
  12191. "Player.Biker_Shoved07"
  12192. {
  12193. "channel" "CHAN_VOICE"
  12194. "volume" "0.42"
  12195. "pitch" "PITCH_NORM"
  12196. "soundlevel" "SNDLVL_85dB"
  12197. "wave" "player\survivor\voice\Biker\Shoved07.wav"
  12198. }
  12199.  
  12200.  
  12201. //Sorry.
  12202. "Player.Biker_Sorry01"
  12203. {
  12204. "channel" "CHAN_VOICE"
  12205. "volume" "0.51"
  12206. "pitch" "PITCH_NORM"
  12207. "soundlevel" "SNDLVL_85dB"
  12208. "wave" "player\survivor\voice\Biker\Sorry01.wav"
  12209. }
  12210.  
  12211.  
  12212. //Sorry about that.
  12213. "Player.Biker_Sorry02"
  12214. {
  12215. "channel" "CHAN_VOICE"
  12216. "volume" "0.36"
  12217. "pitch" "PITCH_NORM"
  12218. "soundlevel" "SNDLVL_85dB"
  12219. "wave" "player\survivor\voice\Biker\Sorry02.wav"
  12220. }
  12221.  
  12222.  
  12223. //Sorry about that.
  12224. "Player.Biker_Sorry03"
  12225. {
  12226. "channel" "CHAN_VOICE"
  12227. "volume" "0.500"
  12228. "pitch" "PITCH_NORM"
  12229. "soundlevel" "SNDLVL_85dB"
  12230. "wave" "player\survivor\voice\Biker\Sorry03.wav"
  12231. }
  12232.  
  12233.  
  12234. //Aww, man, sorry.
  12235. "Player.Biker_Sorry04"
  12236. {
  12237. "channel" "CHAN_VOICE"
  12238. "volume" "0.51"
  12239. "pitch" "PITCH_NORM"
  12240. "soundlevel" "SNDLVL_85dB"
  12241. "wave" "player\survivor\voice\Biker\Sorry04.wav"
  12242. }
  12243.  
  12244.  
  12245. //Sorry.
  12246. "Player.Biker_Sorry05"
  12247. {
  12248. "channel" "CHAN_VOICE"
  12249. "volume" "0.400"
  12250. "pitch" "PITCH_NORM"
  12251. "soundlevel" "SNDLVL_85dB"
  12252. "wave" "player\survivor\voice\Biker\Sorry05.wav"
  12253. }
  12254.  
  12255.  
  12256. //Sorry about that.
  12257. "Player.Biker_Sorry06"
  12258. {
  12259. "channel" "CHAN_VOICE"
  12260. "volume" "0.350"
  12261. "pitch" "PITCH_NORM"
  12262. "soundlevel" "SNDLVL_85dB"
  12263. "wave" "player\survivor\voice\Biker\Sorry06.wav"
  12264. }
  12265.  
  12266.  
  12267. //Yeah, guess that was my fault.
  12268. "Player.Biker_Sorry07"
  12269. {
  12270. "channel" "CHAN_VOICE"
  12271. "volume" "0.53"
  12272. "pitch" "PITCH_NORM"
  12273. "soundlevel" "SNDLVL_85dB"
  12274. "wave" "player\survivor\voice\Biker\Sorry07.wav"
  12275. }
  12276.  
  12277.  
  12278. //Yeah, guess that was my fault. Again.
  12279. "Player.Biker_Sorry08"
  12280. {
  12281. "channel" "CHAN_VOICE"
  12282. "volume" "0.480"
  12283. "pitch" "PITCH_NORM"
  12284. "soundlevel" "SNDLVL_85dB"
  12285. "wave" "player\survivor\voice\Biker\Sorry08.wav"
  12286. }
  12287.  
  12288.  
  12289. //Sorry.
  12290. "Player.Biker_Sorry09"
  12291. {
  12292. "channel" "CHAN_VOICE"
  12293. "volume" "0.40"
  12294. "pitch" "PITCH_NORM"
  12295. "soundlevel" "SNDLVL_85dB"
  12296. "wave" "player\survivor\voice\Biker\Sorry09.wav"
  12297. }
  12298.  
  12299.  
  12300. //Sorry, man, shit happens.
  12301. "Player.Biker_Sorry10"
  12302. {
  12303. "channel" "CHAN_VOICE"
  12304. "volume" "0.480"
  12305. "pitch" "PITCH_NORM"
  12306. "soundlevel" "SNDLVL_85dB"
  12307. "wave" "player\survivor\voice\Biker\Sorry10.wav"
  12308. }
  12309.  
  12310.  
  12311. //Shit happens.
  12312. "Player.Biker_Sorry11"
  12313. {
  12314. "channel" "CHAN_VOICE"
  12315. "volume" "0.450"
  12316. "pitch" "PITCH_NORM"
  12317. "soundlevel" "SNDLVL_85dB"
  12318. "wave" "player\survivor\voice\Biker\Sorry11.wav"
  12319. }
  12320.  
  12321.  
  12322. //My bad.
  12323. "Player.Biker_Sorry12"
  12324. {
  12325. "channel" "CHAN_VOICE"
  12326. "volume" "0.400"
  12327. "pitch" "PITCH_NORM"
  12328. "soundlevel" "SNDLVL_85dB"
  12329. "wave" "player\survivor\voice\Biker\Sorry12.wav"
  12330. }
  12331.  
  12332.  
  12333. //Whoopsie.
  12334. "Player.Biker_Sorry13"
  12335. {
  12336. "channel" "CHAN_VOICE"
  12337. "volume" "0.370"
  12338. "pitch" "PITCH_NORM"
  12339. "soundlevel" "SNDLVL_85dB"
  12340. "wave" "player\survivor\voice\Biker\Sorry13.wav"
  12341. }
  12342.  
  12343.  
  12344. //Uh, yeah, sorry.
  12345. "Player.Biker_Sorry14"
  12346. {
  12347. "channel" "CHAN_VOICE"
  12348. "volume" "0.41"
  12349. "pitch" "PITCH_NORM"
  12350. "soundlevel" "SNDLVL_85dB"
  12351. "wave" "player\survivor\voice\Biker\Sorry14.wav"
  12352. }
  12353.  
  12354.  
  12355. //Sorry.
  12356. "Player.Biker_Sorry15"
  12357. {
  12358. "channel" "CHAN_VOICE"
  12359. "volume" "0.480"
  12360. "pitch" "PITCH_NORM"
  12361. "soundlevel" "SNDLVL_85dB"
  12362. "wave" "player\survivor\voice\Biker\Sorry15.wav"
  12363. }
  12364.  
  12365.  
  12366. //oopsy daisy
  12367. "Player.Biker_Sorry16"
  12368. {
  12369. "channel" "CHAN_VOICE"
  12370. "volume" "0.40"
  12371. "pitch" "PITCH_NORM"
  12372. "soundlevel" "SNDLVL_85dB"
  12373. "wave" "player\survivor\voice\Biker\Sorry16.wav"
  12374. }
  12375.  
  12376.  
  12377. //That was my fault.
  12378. "Player.Biker_Sorry17"
  12379. {
  12380. "channel" "CHAN_VOICE"
  12381. "volume" "0.58"
  12382. "pitch" "PITCH_NORM"
  12383. "soundlevel" "SNDLVL_85dB"
  12384. "wave" "player\survivor\voice\Biker\Sorry17.wav"
  12385. }
  12386.  
  12387.  
  12388. //My bad.
  12389. "Player.Biker_Sorry18"
  12390. {
  12391. "channel" "CHAN_VOICE"
  12392. "volume" "0.370"
  12393. "pitch" "PITCH_NORM"
  12394. "soundlevel" "SNDLVL_85dB"
  12395. "wave" "player\survivor\voice\Biker\Sorry18.wav"
  12396. }
  12397.  
  12398.  
  12399. //Ammo here.
  12400. "npc.Biker_SPOT01"
  12401. {
  12402. "channel" "CHAN_VOICE"
  12403. "volume" "1"
  12404. "pitch" "PITCH_NORM"
  12405. "soundlevel" "sndlvl_90dB"
  12406. "wave" "player\survivor\voice\Biker\SPOT01.WAV"
  12407. }
  12408.  
  12409.  
  12410. //First aid kit here.
  12411. "npc.Biker_SPOT02"
  12412. {
  12413. "channel" "CHAN_VOICE"
  12414. "volume" "1"
  12415. "pitch" "PITCH_NORM"
  12416. "soundlevel" "sndlvl_90dB"
  12417. "wave" "player\survivor\voice\Biker\SPOT02.WAV"
  12418. }
  12419.  
  12420.  
  12421. //First aid kit here.
  12422. "npc.Biker_SPOT03"
  12423. {
  12424. "channel" "CHAN_VOICE"
  12425. "volume" "1"
  12426. "pitch" "PITCH_NORM"
  12427. "soundlevel" "sndlvl_90dB"
  12428. "wave" "player\survivor\voice\Biker\SPOT03.WAV"
  12429. }
  12430.  
  12431.  
  12432. //First aid here.
  12433. "npc.Biker_SPOT04"
  12434. {
  12435. "channel" "CHAN_VOICE"
  12436. "volume" "1"
  12437. "pitch" "PITCH_NORM"
  12438. "soundlevel" "sndlvl_90dB"
  12439. "wave" "player\survivor\voice\Biker\SPOT04.WAV"
  12440. }
  12441.  
  12442.  
  12443. //Grenades here.
  12444. "npc.Biker_SPOT05"
  12445. {
  12446. "channel" "CHAN_VOICE"
  12447. "volume" "1"
  12448. "pitch" "PITCH_NORM"
  12449. "soundlevel" "sndlvl_90dB"
  12450. "wave" "player\survivor\voice\Biker\SPOT05.WAV"
  12451. }
  12452.  
  12453.  
  12454. //Pills here.
  12455. "npc.Biker_SPOT06"
  12456. {
  12457. "channel" "CHAN_VOICE"
  12458. "volume" "1"
  12459. "pitch" "PITCH_NORM"
  12460. "soundlevel" "sndlvl_90dB"
  12461. "wave" "player\survivor\voice\Biker\SPOT06.WAV"
  12462. }
  12463.  
  12464.  
  12465. //Weapons here.
  12466. "npc.Biker_SPOT07"
  12467. {
  12468. "channel" "CHAN_VOICE"
  12469. "volume" "1"
  12470. "pitch" "PITCH_NORM"
  12471. "soundlevel" "sndlvl_90dB"
  12472. "wave" "player\survivor\voice\Biker\SPOT07.WAV"
  12473. }
  12474.  
  12475.  
  12476. //Ammo here!
  12477. "Player.Biker_SpotAmmo01"
  12478. {
  12479. "channel" "CHAN_VOICE"
  12480. "volume" "0.90666"
  12481. "pitch" "PITCH_NORM"
  12482. "soundlevel" "SNDLVL_85dB"
  12483. "wave" "player\survivor\voice\Biker\SpotAmmo01.wav"
  12484. }
  12485.  
  12486.  
  12487. //First Aid Kit here!
  12488. "Player.Biker_SpotFirstAid01"
  12489. {
  12490. "channel" "CHAN_VOICE"
  12491. "volume" "0.90666"
  12492. "pitch" "PITCH_NORM"
  12493. "soundlevel" "SNDLVL_85dB"
  12494. "wave" "player\survivor\voice\Biker\SpotFirstAid01.wav"
  12495. }
  12496.  
  12497.  
  12498. //First Aid kit here!
  12499. "Player.Biker_SpotFirstAid02"
  12500. {
  12501. "channel" "CHAN_VOICE"
  12502. "volume" "0.90666"
  12503. "pitch" "PITCH_NORM"
  12504. "soundlevel" "SNDLVL_85dB"
  12505. "wave" "player\survivor\voice\Biker\SpotFirstAid02.wav"
  12506. }
  12507.  
  12508.  
  12509. //First Aid here!
  12510. "Player.Biker_SpotFirstAid03"
  12511. {
  12512. "channel" "CHAN_VOICE"
  12513. "volume" "0.90666"
  12514. "pitch" "PITCH_NORM"
  12515. "soundlevel" "SNDLVL_85dB"
  12516. "wave" "player\survivor\voice\Biker\SpotFirstAid03.wav"
  12517. }
  12518.  
  12519.  
  12520. //First aid kits over here.
  12521. "npc.Biker_SpotFirstAid04"
  12522. {
  12523. "channel" "CHAN_VOICE"
  12524. "volume" "0.90"
  12525. "pitch" "PITCH_NORM"
  12526. "soundlevel" "sndlvl_90dB"
  12527. "wave" "player\survivor\voice\Biker\SpotFirstAid04.wav"
  12528. }
  12529.  
  12530.  
  12531. //There's a first aid kit here.
  12532. "npc.Biker_SpotFirstAid05"
  12533. {
  12534. "channel" "CHAN_VOICE"
  12535. "volume" "0.90"
  12536. "pitch" "PITCH_NORM"
  12537. "soundlevel" "sndlvl_90dB"
  12538. "wave" "player\survivor\voice\Biker\SpotFirstAid05.wav"
  12539. }
  12540.  
  12541.  
  12542. //First aid kits over here.
  12543. "npc.Biker_SpotFirstAid06"
  12544. {
  12545. "channel" "CHAN_VOICE"
  12546. "volume" "0.90"
  12547. "pitch" "PITCH_NORM"
  12548. "soundlevel" "sndlvl_90dB"
  12549. "wave" "player\survivor\voice\Biker\SpotFirstAid06.wav"
  12550. }
  12551.  
  12552.  
  12553. //First aid kit over here.
  12554. "npc.Biker_SpotFirstAid07"
  12555. {
  12556. "channel" "CHAN_VOICE"
  12557. "volume" "0.90"
  12558. "pitch" "PITCH_NORM"
  12559. "soundlevel" "sndlvl_90dB"
  12560. "wave" "player\survivor\voice\Biker\SpotFirstAid07.wav"
  12561. }
  12562.  
  12563.  
  12564. //Grenades here!
  12565. "Player.Biker_SpotGrenades01"
  12566. {
  12567. "channel" "CHAN_VOICE"
  12568. "volume" "0.90666"
  12569. "pitch" "PITCH_NORM"
  12570. "soundlevel" "SNDLVL_85dB"
  12571. "wave" "player\survivor\voice\Biker\SpotGrenades01.wav"
  12572. }
  12573.  
  12574.  
  12575. //Molotov's over here.
  12576. "npc.Biker_SpotGrenades02"
  12577. {
  12578. "channel" "CHAN_VOICE"
  12579. "volume" "0.90"
  12580. "pitch" "PITCH_NORM"
  12581. "soundlevel" "sndlvl_90dB"
  12582. "wave" "player\survivor\voice\Biker\SpotGrenades02.wav"
  12583. }
  12584.  
  12585.  
  12586. //There's a pipebomb here.
  12587. "npc.Biker_SpotGrenades03"
  12588. {
  12589. "channel" "CHAN_VOICE"
  12590. "volume" "0.85"
  12591. "pitch" "PITCH_NORM"
  12592. "soundlevel" "sndlvl_90dB"
  12593. "wave" "player\survivor\voice\Biker\SpotGrenades03.wav"
  12594. }
  12595.  
  12596.  
  12597. //Molotov's over here.
  12598. "npc.Biker_SpotGrenades04"
  12599. {
  12600. "channel" "CHAN_VOICE"
  12601. "volume" "0.90"
  12602. "pitch" "PITCH_NORM"
  12603. "soundlevel" "sndlvl_90dB"
  12604. "wave" "player\survivor\voice\Biker\SpotGrenades04.wav"
  12605. }
  12606.  
  12607.  
  12608. //There's a pipe bomb here.
  12609. "npc.Biker_SpotGrenades05"
  12610. {
  12611. "channel" "CHAN_VOICE"
  12612. "volume" "0.90"
  12613. "pitch" "PITCH_NORM"
  12614. "soundlevel" "sndlvl_90dB"
  12615. "wave" "player\survivor\voice\Biker\SpotGrenades05.wav"
  12616. }
  12617.  
  12618.  
  12619. //Pipe bombs!
  12620. "npc.Biker_SpotGrenades06"
  12621. {
  12622. "channel" "CHAN_VOICE"
  12623. "volume" "0.99"
  12624. "pitch" "PITCH_NORM"
  12625. "soundlevel" "sndlvl_90dB"
  12626. "wave" "player\survivor\voice\Biker\SpotGrenades06.wav"
  12627. }
  12628.  
  12629.  
  12630. //Molotovs!
  12631. "npc.Biker_SpotGrenades07"
  12632. {
  12633. "channel" "CHAN_VOICE"
  12634. "volume" "1"
  12635. "pitch" "PITCH_NORM"
  12636. "soundlevel" "sndlvl_90dB"
  12637. "wave" "player\survivor\voice\Biker\SpotGrenades07.wav"
  12638. }
  12639.  
  12640.  
  12641. //Weapons!
  12642. "npc.Biker_SpotGrenades08"
  12643. {
  12644. "channel" "CHAN_VOICE"
  12645. "volume" "1"
  12646. "pitch" "PITCH_NORM"
  12647. "soundlevel" "sndlvl_90dB"
  12648. "wave" "player\survivor\voice\Biker\SpotGrenades08.wav"
  12649. }
  12650.  
  12651.  
  12652. //Pills here!
  12653. "Player.Biker_SpotPills01"
  12654. {
  12655. "channel" "CHAN_VOICE"
  12656. "volume" "0.90666"
  12657. "pitch" "PITCH_NORM"
  12658. "soundlevel" "SNDLVL_85dB"
  12659. "wave" "player\survivor\voice\Biker\SpotPills01.wav"
  12660. }
  12661.  
  12662.  
  12663. //Weapons here.
  12664. "npc.Biker_SPOTWEAPON01"
  12665. {
  12666. "channel" "CHAN_VOICE"
  12667. "volume" "1"
  12668. "pitch" "PITCH_NORM"
  12669. "soundlevel" "sndlvl_90dB"
  12670. "wave" "player\survivor\voice\Biker\SPOTWEAPON01.WAV"
  12671. }
  12672.  
  12673.  
  12674. //Weapons here!
  12675. "Player.Biker_SpotWeapons01"
  12676. {
  12677. "channel" "CHAN_VOICE"
  12678. "volume" "0.90666"
  12679. "pitch" "PITCH_NORM"
  12680. "soundlevel" "SNDLVL_85dB"
  12681. "wave" "player\survivor\voice\Biker\SpotWeapons01.wav"
  12682. }
  12683.  
  12684.  
  12685. //Weapon's over here!
  12686. "npc.Biker_SpotWeapons02"
  12687. {
  12688. "channel" "CHAN_VOICE"
  12689. "volume" "0.90"
  12690. "pitch" "PITCH_NORM"
  12691. "soundlevel" "sndlvl_90dB"
  12692. "wave" "player\survivor\voice\Biker\SpotWeapons02.wav"
  12693. }
  12694.  
  12695.  
  12696. //Buncha guns over here!
  12697. "npc.Biker_SpotWeapons03"
  12698. {
  12699. "channel" "CHAN_VOICE"
  12700. "volume" "0.90"
  12701. "pitch" "PITCH_NORM"
  12702. "soundlevel" "sndlvl_90dB"
  12703. "wave" "player\survivor\voice\Biker\SpotWeapons03.wav"
  12704. }
  12705.  
  12706.  
  12707. //Weapon's over here!
  12708. "npc.Biker_SpotWeapons04"
  12709. {
  12710. "channel" "CHAN_VOICE"
  12711. "volume" "0.90"
  12712. "pitch" "PITCH_NORM"
  12713. "soundlevel" "sndlvl_90dB"
  12714. "wave" "player\survivor\voice\Biker\SpotWeapons04.wav"
  12715. }
  12716.  
  12717.  
  12718. //We got weapons over here.
  12719. "npc.Biker_SpotWeapons05"
  12720. {
  12721. "channel" "CHAN_VOICE"
  12722. "volume" "0.90"
  12723. "pitch" "PITCH_NORM"
  12724. "soundlevel" "sndlvl_90dB"
  12725. "wave" "player\survivor\voice\Biker\SpotWeapons05.wav"
  12726. }
  12727.  
  12728.  
  12729. //Stay close!
  12730. "Player.Biker_StayTogether01"
  12731. {
  12732. "channel" "CHAN_VOICE"
  12733. "volume" "0.650"
  12734. "pitch" "PITCH_NORM"
  12735. "soundlevel" "SNDLVL_85dB"
  12736. "wave" "player\survivor\voice\Biker\StayTogether01.wav"
  12737. }
  12738.  
  12739.  
  12740. //We gotta stay together.
  12741. "Player.Biker_StayTogether02"
  12742. {
  12743. "channel" "CHAN_VOICE"
  12744. "volume" "0.74"
  12745. "pitch" "PITCH_NORM"
  12746. "soundlevel" "SNDLVL_85dB"
  12747. "wave" "player\survivor\voice\Biker\StayTogether02.wav"
  12748. }
  12749.  
  12750.  
  12751. //Keep together!
  12752. "Player.Biker_StayTogether03"
  12753. {
  12754. "channel" "CHAN_VOICE"
  12755. "volume" "0.76"
  12756. "pitch" "PITCH_NORM"
  12757. "soundlevel" "SNDLVL_85dB"
  12758. "wave" "player\survivor\voice\Biker\StayTogether03.wav"
  12759. }
  12760.  
  12761.  
  12762. //Stay together!
  12763. "Player.Biker_StayTogether04"
  12764. {
  12765. "channel" "CHAN_VOICE"
  12766. "volume" "0.77"
  12767. "pitch" "PITCH_NORM"
  12768. "soundlevel" "SNDLVL_85dB"
  12769. "wave" "player\survivor\voice\Biker\StayTogether04.wav"
  12770. }
  12771.  
  12772.  
  12773. //Don't split up!
  12774. "Player.Biker_StayTogether05"
  12775. {
  12776. "channel" "CHAN_VOICE"
  12777. "volume" "0.74"
  12778. "pitch" "PITCH_NORM"
  12779. "soundlevel" "SNDLVL_85dB"
  12780. "wave" "player\survivor\voice\Biker\StayTogether05.wav"
  12781. }
  12782.  
  12783.  
  12784. //Don't nobody wander off.
  12785. "Player.Biker_StayTogether06"
  12786. {
  12787. "channel" "CHAN_VOICE"
  12788. "volume" "0.700"
  12789. "pitch" "PITCH_NORM"
  12790. "soundlevel" "SNDLVL_85dB"
  12791. "wave" "player\survivor\voice\Biker\StayTogether06.wav"
  12792. }
  12793.  
  12794.  
  12795. //Stay close.
  12796. "Player.Biker_StayTogether07"
  12797. {
  12798. "channel" "CHAN_VOICE"
  12799. "volume" "0.85"
  12800. "pitch" "PITCH_NORM"
  12801. "soundlevel" "SNDLVL_85dB"
  12802. "wave" "player\survivor\voice\Biker\StayTogether07.wav"
  12803. }
  12804.  
  12805.  
  12806. //Don't get split up!
  12807. "Player.Biker_StayTogether08"
  12808. {
  12809. "channel" "CHAN_VOICE"
  12810. "volume" "0.85"
  12811. "pitch" "PITCH_NORM"
  12812. "soundlevel" "SNDLVL_85dB"
  12813. "wave" "player\survivor\voice\Biker\StayTogether08.wav"
  12814. }
  12815.  
  12816.  
  12817. //Stay together!
  12818. "Player.Biker_StayTogether09"
  12819. {
  12820. "channel" "CHAN_VOICE"
  12821. "volume" "0.900"
  12822. "pitch" "PITCH_NORM"
  12823. "soundlevel" "SNDLVL_85dB"
  12824. "wave" "player\survivor\voice\Biker\StayTogether09.wav"
  12825. }
  12826.  
  12827.  
  12828. //Jesus, don't stray!
  12829. "Player.Biker_StayTogether10"
  12830. {
  12831. "channel" "CHAN_VOICE"
  12832. "volume" "0.74"
  12833. "pitch" "PITCH_NORM"
  12834. "soundlevel" "SNDLVL_85dB"
  12835. "wave" "player\survivor\voice\Biker\StayTogether10.wav"
  12836. }
  12837.  
  12838.  
  12839. //Don't stray!
  12840. "Player.Biker_StayTogether11"
  12841. {
  12842. "channel" "CHAN_VOICE"
  12843. "volume" "0.700"
  12844. "pitch" "PITCH_NORM"
  12845. "soundlevel" "SNDLVL_85dB"
  12846. "wave" "player\survivor\voice\Biker\StayTogether11.wav"
  12847. }
  12848.  
  12849.  
  12850. //Keep together!
  12851. "Player.Biker_StayTogether12"
  12852. {
  12853. "channel" "CHAN_VOICE"
  12854. "volume" "0.90"
  12855. "pitch" "PITCH_NORM"
  12856. "soundlevel" "SNDLVL_85dB"
  12857. "wave" "player\survivor\voice\Biker\StayTogether12.wav"
  12858. }
  12859.  
  12860.  
  12861. //Get your asses in here!
  12862. "Player.Biker_StayTogetherInside01"
  12863. {
  12864. "channel" "CHAN_VOICE"
  12865. "volume" "0.90666"
  12866. "pitch" "PITCH_NORM"
  12867. "soundlevel" "SNDLVL_85dB"
  12868. "wave" "player\survivor\voice\Biker\StayTogetherInside01.wav"
  12869. }
  12870.  
  12871.  
  12872. //Come on ladies, everyone inside!
  12873. "Player.Biker_StayTogetherInside02"
  12874. {
  12875. "channel" "CHAN_VOICE"
  12876. "volume" "0.87"
  12877. "pitch" "PITCH_NORM"
  12878. "soundlevel" "SNDLVL_85dB"
  12879. "wave" "player\survivor\voice\Biker\StayTogetherInside02.wav"
  12880. }
  12881.  
  12882.  
  12883. //Get in here!
  12884. "Player.Biker_StayTogetherInside03"
  12885. {
  12886. "channel" "CHAN_VOICE"
  12887. "volume" "1.00"
  12888. "pitch" "PITCH_NORM"
  12889. "soundlevel" "SNDLVL_85dB"
  12890. "wave" "player\survivor\voice\Biker\StayTogetherInside03.wav"
  12891. }
  12892.  
  12893.  
  12894. //Everyone inside!
  12895. "Player.Biker_StayTogetherInside04"
  12896. {
  12897. "channel" "CHAN_VOICE"
  12898. "volume" "0.90666"
  12899. "pitch" "PITCH_NORM"
  12900. "soundlevel" "SNDLVL_85dB"
  12901. "wave" "player\survivor\voice\Biker\StayTogetherInside04.wav"
  12902. }
  12903.  
  12904.  
  12905. //Quit pissin' around and get in here!
  12906. "Player.Biker_StayTogetherInside05"
  12907. {
  12908. "channel" "CHAN_VOICE"
  12909. "volume" "0.90666"
  12910. "pitch" "PITCH_NORM"
  12911. "soundlevel" "SNDLVL_85dB"
  12912. "wave" "player\survivor\voice\Biker\StayTogetherInside05.wav"
  12913. }
  12914.  
  12915.  
  12916. //Goddammit.
  12917. "npc.Biker_Swear01"
  12918. {
  12919. "channel" "CHAN_VOICE"
  12920. "volume" "1"
  12921. "pitch" "PITCH_NORM"
  12922. "soundlevel" "sndlvl_90dB"
  12923. "wave" "player\survivor\voice\Biker\Swear01.wav"
  12924. }
  12925.  
  12926.  
  12927. //Shit.
  12928. "npc.Biker_Swear02"
  12929. {
  12930. "channel" "CHAN_VOICE"
  12931. "volume" "1"
  12932. "pitch" "PITCH_NORM"
  12933. "soundlevel" "sndlvl_90dB"
  12934. "wave" "player\survivor\voice\Biker\Swear02.wav"
  12935. }
  12936.  
  12937.  
  12938. //Ah shit.
  12939. "npc.Biker_Swear03"
  12940. {
  12941. "channel" "CHAN_VOICE"
  12942. "volume" "1"
  12943. "pitch" "PITCH_NORM"
  12944. "soundlevel" "sndlvl_90dB"
  12945. "wave" "player\survivor\voice\Biker\Swear03.wav"
  12946. }
  12947.  
  12948.  
  12949. //Ah hell.
  12950. "npc.Biker_Swear04"
  12951. {
  12952. "channel" "CHAN_VOICE"
  12953. "volume" "1"
  12954. "pitch" "PITCH_NORM"
  12955. "soundlevel" "sndlvl_90dB"
  12956. "wave" "player\survivor\voice\Biker\Swear04.wav"
  12957. }
  12958.  
  12959.  
  12960. //Son of a bitch.
  12961. "npc.Biker_Swear05"
  12962. {
  12963. "channel" "CHAN_VOICE"
  12964. "volume" "1"
  12965. "pitch" "PITCH_NORM"
  12966. "soundlevel" "sndlvl_90dB"
  12967. "wave" "player\survivor\voice\Biker\Swear05.wav"
  12968. }
  12969.  
  12970.  
  12971. //Crap.
  12972. "npc.Biker_Swear06"
  12973. {
  12974. "channel" "CHAN_VOICE"
  12975. "volume" "0.87"
  12976. "pitch" "PITCH_NORM"
  12977. "soundlevel" "sndlvl_90dB"
  12978. "wave" "player\survivor\voice\Biker\Swear06.wav"
  12979. }
  12980.  
  12981.  
  12982. //Shit. Ah shit.
  12983. "npc.Biker_Swear07"
  12984. {
  12985. "channel" "CHAN_VOICE"
  12986. "volume" "0.83"
  12987. "pitch" "PITCH_NORM"
  12988. "soundlevel" "sndlvl_talking"
  12989. "wave" "player\survivor\voice\Biker\Swear07.wav"
  12990. }
  12991.  
  12992.  
  12993. //Ah bullshit.
  12994. "npc.Biker_Swear08"
  12995. {
  12996. "channel" "CHAN_VOICE"
  12997. "volume" "1"
  12998. "pitch" "PITCH_NORM"
  12999. "soundlevel" "sndlvl_90dB"
  13000. "wave" "player\survivor\voice\Biker\Swear08.wav"
  13001. }
  13002.  
  13003.  
  13004. //Dammit.
  13005. "npc.Biker_Swear09"
  13006. {
  13007. "channel" "CHAN_VOICE"
  13008. "volume" "1"
  13009. "pitch" "PITCH_NORM"
  13010. "soundlevel" "sndlvl_90dB"
  13011. "wave" "player\survivor\voice\Biker\Swear09.wav"
  13012. }
  13013.  
  13014.  
  13015. //Bullshit.
  13016. "npc.Biker_Swear10"
  13017. {
  13018. "channel" "CHAN_VOICE"
  13019. "volume" "0.86"
  13020. "pitch" "PITCH_NORM"
  13021. "soundlevel" "sndlvl_90dB"
  13022. "wave" "player\survivor\voice\Biker\Swear10.wav"
  13023. }
  13024.  
  13025.  
  13026. //Goddammit.
  13027. "npc.Biker_Swear11"
  13028. {
  13029. "channel" "CHAN_VOICE"
  13030. "volume" "0.82"
  13031. "pitch" "PITCH_NORM"
  13032. "soundlevel" "sndlvl_talking"
  13033. "wave" "player\survivor\voice\Biker\Swear11.wav"
  13034. }
  13035.  
  13036.  
  13037. //Shit.
  13038. "npc.Biker_Swear12"
  13039. {
  13040. "channel" "CHAN_VOICE"
  13041. "volume" "0.38"
  13042. "pitch" "PITCH_NORM"
  13043. "soundlevel" "sndlvl_talking"
  13044. "wave" "player\survivor\voice\Biker\Swear12.wav"
  13045. }
  13046.  
  13047.  
  13048. //Ah shit.
  13049. "npc.Biker_Swear13"
  13050. {
  13051. "channel" "CHAN_VOICE"
  13052. "volume" "0.82"
  13053. "pitch" "PITCH_NORM"
  13054. "soundlevel" "sndlvl_90dB"
  13055. "wave" "player\survivor\voice\Biker\Swear13.wav"
  13056. }
  13057.  
  13058.  
  13059. //Ah hell.
  13060. "npc.Biker_Swear14"
  13061. {
  13062. "channel" "CHAN_VOICE"
  13063. "volume" "0.59"
  13064. "pitch" "PITCH_NORM"
  13065. "soundlevel" "sndlvl_talking"
  13066. "wave" "player\survivor\voice\Biker\Swear14.wav"
  13067. }
  13068.  
  13069.  
  13070. //Son of a bitch.
  13071. "npc.Biker_Swear15"
  13072. {
  13073. "channel" "CHAN_VOICE"
  13074. "volume" "0.57"
  13075. "pitch" "PITCH_NORM"
  13076. "soundlevel" "sndlvl_talking"
  13077. "wave" "player\survivor\voice\Biker\Swear15.wav"
  13078. }
  13079.  
  13080.  
  13081. //Ah bullshit.
  13082. "npc.Biker_Swear16"
  13083. {
  13084. "channel" "CHAN_VOICE"
  13085. "volume" "0.38"
  13086. "pitch" "PITCH_NORM"
  13087. "soundlevel" "sndlvl_talking"
  13088. "wave" "player\survivor\voice\Biker\Swear16.wav"
  13089. }
  13090.  
  13091.  
  13092. //Dammit.
  13093. "npc.Biker_Swear17"
  13094. {
  13095. "channel" "CHAN_VOICE"
  13096. "volume" "0.43"
  13097. "pitch" "PITCH_NORM"
  13098. "soundlevel" "sndlvl_talking"
  13099. "wave" "player\survivor\voice\Biker\Swear17.wav"
  13100. }
  13101.  
  13102.  
  13103. //Bullshit.
  13104. "npc.Biker_Swear18"
  13105. {
  13106. "channel" "CHAN_VOICE"
  13107. "volume" "0.47"
  13108. "pitch" "PITCH_NORM"
  13109. "soundlevel" "sndlvl_talking"
  13110. "wave" "player\survivor\voice\Biker\Swear18.wav"
  13111. }
  13112.  
  13113.  
  13114. //Ah bullshit.
  13115. "npc.Biker_Swear19"
  13116. {
  13117. "channel" "CHAN_VOICE"
  13118. "volume" "0.36"
  13119. "pitch" "PITCH_NORM"
  13120. "soundlevel" "sndlvl_talking"
  13121. "wave" "player\survivor\voice\Biker\Swear19.wav"
  13122. }
  13123.  
  13124.  
  13125. //Burn you son of a bitch.
  13126. "npc.Biker_SwearCoupDeGrace01"
  13127. {
  13128. "channel" "CHAN_VOICE"
  13129. "volume" "0.74"
  13130. "pitch" "PITCH_NORM"
  13131. "soundlevel" "sndlvl_90dB"
  13132. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace01.wav"
  13133. }
  13134.  
  13135.  
  13136. //Go to hell.
  13137. "npc.Biker_SwearCoupDeGrace02"
  13138. {
  13139. "channel" "CHAN_VOICE"
  13140. "volume" "0.99"
  13141. "pitch" "PITCH_NORM"
  13142. "soundlevel" "sndlvl_90dB"
  13143. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace02.wav"
  13144. }
  13145.  
  13146.  
  13147. //Burn, you vampire bitch.
  13148. "npc.Biker_SwearCoupDeGrace03"
  13149. {
  13150. "channel" "CHAN_VOICE"
  13151. "volume" "0.77"
  13152. "pitch" "PITCH_NORM"
  13153. "soundlevel" "sndlvl_90dB"
  13154. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace03.wav"
  13155. }
  13156.  
  13157.  
  13158. //Thanks for killin' our only woman.
  13159. "npc.Biker_SwearCoupDeGrace04"
  13160. {
  13161. "channel" "CHAN_VOICE"
  13162. "volume" "0.82"
  13163. "pitch" "PITCH_NORM"
  13164. "soundlevel" "sndlvl_90dB"
  13165. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace04.wav"
  13166. }
  13167.  
  13168.  
  13169. //Burn you son of a bitch.
  13170. "npc.Biker_SwearCoupDeGrace05"
  13171. {
  13172. "channel" "CHAN_VOICE"
  13173. "volume" "0.85"
  13174. "pitch" "PITCH_NORM"
  13175. "soundlevel" "sndlvl_90dB"
  13176. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace05.wav"
  13177. }
  13178.  
  13179.  
  13180. //Stay the hell down.
  13181. "npc.Biker_SwearCoupDeGrace06"
  13182. {
  13183. "channel" "CHAN_VOICE"
  13184. "volume" "1"
  13185. "pitch" "PITCH_NORM"
  13186. "soundlevel" "sndlvl_90dB"
  13187. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace06.wav"
  13188. }
  13189.  
  13190.  
  13191. //Screw ALL you vampires.
  13192. "npc.Biker_SwearCoupDeGrace07"
  13193. {
  13194. "channel" "CHAN_VOICE"
  13195. "volume" "0.93"
  13196. "pitch" "PITCH_NORM"
  13197. "soundlevel" "sndlvl_90dB"
  13198. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace07.wav"
  13199. }
  13200.  
  13201.  
  13202. //Eat me, you piece of shit.
  13203. "npc.Biker_SwearCoupDeGrace08"
  13204. {
  13205. "channel" "CHAN_VOICE"
  13206. "volume" "0.84"
  13207. "pitch" "PITCH_NORM"
  13208. "soundlevel" "sndlvl_90dB"
  13209. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace08.wav"
  13210. }
  13211.  
  13212.  
  13213. //Die you bitch.
  13214. "npc.Biker_SwearCoupDeGrace09"
  13215. {
  13216. "channel" "CHAN_VOICE"
  13217. "volume" "0.89"
  13218. "pitch" "PITCH_NORM"
  13219. "soundlevel" "sndlvl_90dB"
  13220. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace09.wav"
  13221. }
  13222.  
  13223.  
  13224. //BURN IN HELL! burn in hell.
  13225. "npc.Biker_SwearCoupDeGrace10"
  13226. {
  13227. "channel" "CHAN_VOICE"
  13228. "volume" "0.99"
  13229. "pitch" "PITCH_NORM"
  13230. "soundlevel" "sndlvl_90dB"
  13231. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace10.wav"
  13232. }
  13233.  
  13234.  
  13235. //That was for Louis!
  13236. "npc.Biker_SwearCoupDeGrace11"
  13237. {
  13238. "channel" "CHAN_VOICE"
  13239. "volume" "1"
  13240. "pitch" "PITCH_NORM"
  13241. "soundlevel" "sndlvl_90dB"
  13242. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace11.wav"
  13243. }
  13244.  
  13245.  
  13246. //That was for Bill!
  13247. "npc.Biker_SwearCoupDeGrace12"
  13248. {
  13249. "channel" "CHAN_VOICE"
  13250. "volume" "1"
  13251. "pitch" "PITCH_NORM"
  13252. "soundlevel" "sndlvl_90dB"
  13253. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace12.wav"
  13254. }
  13255.  
  13256.  
  13257. //That was for Zoey!
  13258. "npc.Biker_SwearCoupDeGrace13"
  13259. {
  13260. "channel" "CHAN_VOICE"
  13261. "volume" "1"
  13262. "pitch" "PITCH_NORM"
  13263. "soundlevel" "sndlvl_90dB"
  13264. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace13.wav"
  13265. }
  13266.  
  13267.  
  13268. //That was for ME!
  13269. "npc.Biker_SwearCoupDeGrace14"
  13270. {
  13271. "channel" "CHAN_VOICE"
  13272. "volume" "1"
  13273. "pitch" "PITCH_NORM"
  13274. "soundlevel" "sndlvl_90dB"
  13275. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace14.wav"
  13276. }
  13277.  
  13278.  
  13279. //Screw you guys!
  13280. "npc.Biker_SwearCoupDeGrace15"
  13281. {
  13282. "channel" "CHAN_VOICE"
  13283. "volume" "1"
  13284. "pitch" "PITCH_NORM"
  13285. "soundlevel" "sndlvl_90dB"
  13286. "wave" "player\survivor\voice\Biker\SwearCoupDeGrace15.wav"
  13287. }
  13288.  
  13289.  
  13290. //This oughtta put the fear a' God into 'em.
  13291. "Player.Biker_TakeAssaultRifle01"
  13292. {
  13293. "channel" "CHAN_VOICE"
  13294. "volume" "0.40"
  13295. "pitch" "PITCH_NORM"
  13296. "soundlevel" "SNDLVL_85dB"
  13297. "wave" "player\survivor\voice\Biker\TakeAssaultRifle01.wav"
  13298. }
  13299.  
  13300.  
  13301. //Gonna rack some up with this assault rifle.
  13302. "Player.Biker_TakeAssaultRifle02"
  13303. {
  13304. "channel" "CHAN_VOICE"
  13305. "volume" "0.450"
  13306. "pitch" "PITCH_NORM"
  13307. "soundlevel" "SNDLVL_85dB"
  13308. "wave" "player\survivor\voice\Biker\TakeAssaultRifle02.wav"
  13309. }
  13310.  
  13311.  
  13312. //This assault rifle should help.
  13313. "Player.Biker_TakeAssaultRifle03"
  13314. {
  13315. "channel" "CHAN_VOICE"
  13316. "volume" "0.49"
  13317. "pitch" "PITCH_NORM"
  13318. "soundlevel" "SNDLVL_85dB"
  13319. "wave" "player\survivor\voice\Biker\TakeAssaultRifle03.wav"
  13320. }
  13321.  
  13322.  
  13323. //This assault rifle should help.
  13324. "Player.Biker_TakeAssaultRifle04"
  13325. {
  13326. "channel" "CHAN_VOICE"
  13327. "volume" "0.450"
  13328. "pitch" "PITCH_NORM"
  13329. "soundlevel" "SNDLVL_85dB"
  13330. "wave" "player\survivor\voice\Biker\TakeAssaultRifle04.wav"
  13331. }
  13332.  
  13333.  
  13334. //I'm grabbing this rifle.
  13335. "Player.Biker_TakeAssaultRifle05"
  13336. {
  13337. "channel" "CHAN_VOICE"
  13338. "volume" "0.450"
  13339. "pitch" "PITCH_NORM"
  13340. "soundlevel" "SNDLVL_85dB"
  13341. "wave" "player\survivor\voice\Biker\TakeAssaultRifle05.wav"
  13342. }
  13343.  
  13344.  
  13345. //This oughtta put the fear a' God into 'em.
  13346. "Player.Biker_TakeAssaultRifle06"
  13347. {
  13348. "channel" "CHAN_VOICE"
  13349. "volume" "0.44"
  13350. "pitch" "PITCH_NORM"
  13351. "soundlevel" "SNDLVL_85dB"
  13352. "wave" "player\survivor\voice\Biker\TakeAssaultRifle06.wav"
  13353. }
  13354.  
  13355.  
  13356. //Gonna rack some up with this assault rifle.
  13357. "Player.Biker_TakeAssaultRifle07"
  13358. {
  13359. "channel" "CHAN_VOICE"
  13360. "volume" "0.40"
  13361. "pitch" "PITCH_NORM"
  13362. "soundlevel" "SNDLVL_85dB"
  13363. "wave" "player\survivor\voice\Biker\TakeAssaultRifle07.wav"
  13364. }
  13365.  
  13366.  
  13367. //This assault rifle should help.
  13368. "Player.Biker_TakeAssaultRifle08"
  13369. {
  13370. "channel" "CHAN_VOICE"
  13371. "volume" "0.450"
  13372. "pitch" "PITCH_NORM"
  13373. "soundlevel" "SNDLVL_85dB"
  13374. "wave" "player\survivor\voice\Biker\TakeAssaultRifle08.wav"
  13375. }
  13376.  
  13377.  
  13378. //Got an auto shotgun.
  13379. "Player.Biker_TakeAutoShotgun01"
  13380. {
  13381. "channel" "CHAN_VOICE"
  13382. "volume" "0.57"
  13383. "pitch" "PITCH_NORM"
  13384. "soundlevel" "SNDLVL_85dB"
  13385. "wave" "player\survivor\voice\Biker\TakeAutoShotgun01.wav"
  13386. }
  13387.  
  13388.  
  13389. //Come to daddy my sweet shotgun.
  13390. "Player.Biker_TakeAutoShotgun02"
  13391. {
  13392. "channel" "CHAN_VOICE"
  13393. "volume" "0.450"
  13394. "pitch" "PITCH_NORM"
  13395. "soundlevel" "SNDLVL_85dB"
  13396. "wave" "player\survivor\voice\Biker\TakeAutoShotgun02.wav"
  13397. }
  13398.  
  13399.  
  13400. //Now this is a shotgun I can love.
  13401. "Player.Biker_TakeAutoShotgun03"
  13402. {
  13403. "channel" "CHAN_VOICE"
  13404. "volume" "0.50"
  13405. "pitch" "PITCH_NORM"
  13406. "soundlevel" "SNDLVL_85dB"
  13407. "wave" "player\survivor\voice\Biker\TakeAutoShotgun03.wav"
  13408. }
  13409.  
  13410.  
  13411. //Those bastards think they're sick now, wait'll they get a taste of this.
  13412. "Player.Biker_TakeAutoShotgun04"
  13413. {
  13414. "channel" "CHAN_VOICE"
  13415. "volume" "0.31"
  13416. "pitch" "PITCH_NORM"
  13417. "soundlevel" "SNDLVL_85dB"
  13418. "wave" "player\survivor\voice\Biker\TakeAutoShotgun04.wav"
  13419. }
  13420.  
  13421.  
  13422. //Got an auto shotgun.
  13423. "Player.Biker_TakeAutoShotgun05"
  13424. {
  13425. "channel" "CHAN_VOICE"
  13426. "volume" "0.43"
  13427. "pitch" "PITCH_NORM"
  13428. "soundlevel" "SNDLVL_85dB"
  13429. "wave" "player\survivor\voice\Biker\TakeAutoShotgun05.wav"
  13430. }
  13431.  
  13432.  
  13433. //Come to daddy my sweet shotgun.
  13434. "Player.Biker_TakeAutoShotgun06"
  13435. {
  13436. "channel" "CHAN_VOICE"
  13437. "volume" "0.450"
  13438. "pitch" "PITCH_NORM"
  13439. "soundlevel" "SNDLVL_85dB"
  13440. "wave" "player\survivor\voice\Biker\TakeAutoShotgun06.wav"
  13441. }
  13442.  
  13443.  
  13444. //Now this is a shotgun I can love.
  13445. "Player.Biker_TakeAutoShotgun07"
  13446. {
  13447. "channel" "CHAN_VOICE"
  13448. "volume" "0.450"
  13449. "pitch" "PITCH_NORM"
  13450. "soundlevel" "SNDLVL_85dB"
  13451. "wave" "player\survivor\voice\Biker\TakeAutoShotgun07.wav"
  13452. }
  13453.  
  13454.  
  13455. //Huh, this shotgun is more my style.
  13456. "Player.Biker_TakeAutoShotgun08"
  13457. {
  13458. "channel" "CHAN_VOICE"
  13459. "volume" "0.46"
  13460. "pitch" "PITCH_NORM"
  13461. "soundlevel" "SNDLVL_85dB"
  13462. "wave" "player\survivor\voice\Biker\TakeAutoShotgun08.wav"
  13463. }
  13464.  
  13465.  
  13466. //Ho oh, some first aid.
  13467. "Player.Biker_TakeFirstAid01"
  13468. {
  13469. "channel" "CHAN_VOICE"
  13470. "volume" "0.53"
  13471. "pitch" "PITCH_NORM"
  13472. "soundlevel" "SNDLVL_85dB"
  13473. "wave" "player\survivor\voice\Biker\TakeFirstAid01.wav"
  13474. }
  13475.  
  13476.  
  13477. //Grabbing First Aid.
  13478. "Player.Biker_TakeFirstAid02"
  13479. {
  13480. "channel" "CHAN_VOICE"
  13481. "volume" "0.63"
  13482. "pitch" "PITCH_NORM"
  13483. "soundlevel" "SNDLVL_85dB"
  13484. "wave" "player\survivor\voice\Biker\TakeFirstAid02.wav"
  13485. }
  13486.  
  13487.  
  13488. //Grabbing First Aid.
  13489. "Player.Biker_TakeFirstAid03"
  13490. {
  13491. "channel" "CHAN_VOICE"
  13492. "volume" "0.400"
  13493. "pitch" "PITCH_NORM"
  13494. "soundlevel" "SNDLVL_85dB"
  13495. "wave" "player\survivor\voice\Biker\TakeFirstAid03.wav"
  13496. }
  13497.  
  13498.  
  13499. //Might need these.
  13500. "Player.Biker_TakeFirstAid04"
  13501. {
  13502. "channel" "CHAN_VOICE"
  13503. "volume" "0.35"
  13504. "pitch" "PITCH_NORM"
  13505. "soundlevel" "SNDLVL_85dB"
  13506. "wave" "player\survivor\voice\Biker\TakeFirstAid04.wav"
  13507. }
  13508.  
  13509.  
  13510. //Allright, cocktails! [to self]
  13511. "Player.Biker_TakeMolotov01"
  13512. {
  13513. "channel" "CHAN_VOICE"
  13514. "volume" "0.37"
  13515. "pitch" "PITCH_NORM"
  13516. "soundlevel" "SNDLVL_85dB"
  13517. "wave" "player\survivor\voice\Biker\TakeMolotov01.wav"
  13518. }
  13519.  
  13520.  
  13521. //Grabbing a Molotov. [to self]
  13522. "Player.Biker_TakeMolotov02"
  13523. {
  13524. "channel" "CHAN_VOICE"
  13525. "volume" "0.40"
  13526. "pitch" "PITCH_NORM"
  13527. "soundlevel" "SNDLVL_85dB"
  13528. "wave" "player\survivor\voice\Biker\TakeMolotov02.wav"
  13529. }
  13530.  
  13531.  
  13532. //Fire! (to self)
  13533. "Player.Biker_TakeMolotov03"
  13534. {
  13535. "channel" "CHAN_VOICE"
  13536. "volume" "0.60"
  13537. "pitch" "PITCH_NORM"
  13538. "soundlevel" "SNDLVL_85dB"
  13539. "wave" "player\survivor\voice\Biker\TakeMolotov03.wav"
  13540. }
  13541.  
  13542.  
  13543. //Might need these.
  13544. "Player.Biker_TakePills01"
  13545. {
  13546. "channel" "CHAN_VOICE"
  13547. "volume" "0.35"
  13548. "pitch" "PITCH_NORM"
  13549. "soundlevel" "SNDLVL_85dB"
  13550. "wave" "player\survivor\voice\Biker\TakePills01.wav"
  13551. }
  13552.  
  13553.  
  13554. //Grabbing pills
  13555. "Player.Biker_TakePills02"
  13556. {
  13557. "channel" "CHAN_VOICE"
  13558. "volume" "0.33"
  13559. "pitch" "PITCH_NORM"
  13560. "soundlevel" "SNDLVL_85dB"
  13561. "wave" "player\survivor\voice\Biker\TakePills02.wav"
  13562. }
  13563.  
  13564.  
  13565. //Hey, a little pick me up.
  13566. "Player.Biker_TakePills03"
  13567. {
  13568. "channel" "CHAN_VOICE"
  13569. "volume" "0.36"
  13570. "pitch" "PITCH_NORM"
  13571. "soundlevel" "SNDLVL_85dB"
  13572. "wave" "player\survivor\voice\Biker\TakePills03.wav"
  13573. }
  13574.  
  13575.  
  13576. //Ah great, homemade explosives.
  13577. "Player.Biker_TakePipeBomb01"
  13578. {
  13579. "channel" "CHAN_VOICE"
  13580. "volume" "0.55"
  13581. "pitch" "PITCH_NORM"
  13582. "soundlevel" "SNDLVL_85dB"
  13583. "wave" "player\survivor\voice\Biker\TakePipeBomb01.wav"
  13584. }
  13585.  
  13586.  
  13587. //Grabbing a pipe bomb.
  13588. "Player.Biker_TakePipeBomb02"
  13589. {
  13590. "channel" "CHAN_VOICE"
  13591. "volume" "0.41"
  13592. "pitch" "PITCH_NORM"
  13593. "soundlevel" "SNDLVL_85dB"
  13594. "wave" "player\survivor\voice\Biker\TakePipeBomb02.wav"
  13595. }
  13596.  
  13597.  
  13598. //Grabbing a pipe bomb.
  13599. "Player.Biker_TakePipeBomb03"
  13600. {
  13601. "channel" "CHAN_VOICE"
  13602. "volume" "0.32"
  13603. "pitch" "PITCH_NORM"
  13604. "soundlevel" "SNDLVL_85dB"
  13605. "wave" "player\survivor\voice\Biker\TakePipeBomb03.wav"
  13606. }
  13607.  
  13608.  
  13609. //This'll blow some shit up.
  13610. "Player.Biker_TakePipeBomb04"
  13611. {
  13612. "channel" "CHAN_VOICE"
  13613. "volume" "0.39"
  13614. "pitch" "PITCH_NORM"
  13615. "soundlevel" "SNDLVL_85dB"
  13616. "wave" "player\survivor\voice\Biker\TakePipeBomb04.wav"
  13617. }
  13618.  
  13619.  
  13620. //This'll blow the crap outta something.
  13621. "Player.Biker_TakePipeBomb05"
  13622. {
  13623. "channel" "CHAN_VOICE"
  13624. "volume" "0.40"
  13625. "pitch" "PITCH_NORM"
  13626. "soundlevel" "SNDLVL_85dB"
  13627. "wave" "player\survivor\voice\Biker\TakePipeBomb05.wav"
  13628. }
  13629.  
  13630.  
  13631. //A little double pistol action.
  13632. "Player.Biker_TakePistol01"
  13633. {
  13634. "channel" "CHAN_VOICE"
  13635. "volume" "0.40"
  13636. "pitch" "PITCH_NORM"
  13637. "soundlevel" "SNDLVL_85dB"
  13638. "wave" "player\survivor\voice\Biker\TakePistol01.wav"
  13639. }
  13640.  
  13641.  
  13642. //I'm taking an extra pistol.
  13643. "Player.Biker_TakePistol02"
  13644. {
  13645. "channel" "CHAN_VOICE"
  13646. "volume" "0.450"
  13647. "pitch" "PITCH_NORM"
  13648. "soundlevel" "SNDLVL_85dB"
  13649. "wave" "player\survivor\voice\Biker\TakePistol02.wav"
  13650. }
  13651.  
  13652.  
  13653. //Double my fun.
  13654. "Player.Biker_TakePistol03"
  13655. {
  13656. "channel" "CHAN_VOICE"
  13657. "volume" "0.450"
  13658. "pitch" "PITCH_NORM"
  13659. "soundlevel" "SNDLVL_85dB"
  13660. "wave" "player\survivor\voice\Biker\TakePistol03.wav"
  13661. }
  13662.  
  13663.  
  13664. //Two pistols. Hell yeah.
  13665. "Player.Biker_TakePistol04"
  13666. {
  13667. "channel" "CHAN_VOICE"
  13668. "volume" "0.45"
  13669. "pitch" "PITCH_NORM"
  13670. "soundlevel" "SNDLVL_85dB"
  13671. "wave" "player\survivor\voice\Biker\TakePistol04.wav"
  13672. }
  13673.  
  13674.  
  13675. //Shotgun! Allright folks, I'm on crowd control.
  13676. "Player.Biker_TakeShotgun01"
  13677. {
  13678. "channel" "CHAN_VOICE"
  13679. "volume" "0.53"
  13680. "pitch" "PITCH_NORM"
  13681. "soundlevel" "SNDLVL_85dB"
  13682. "wave" "player\survivor\voice\Biker\TakeShotgun01.wav"
  13683. }
  13684.  
  13685.  
  13686. //Grabbing a shotgun.
  13687. "Player.Biker_TakeShotgun02"
  13688. {
  13689. "channel" "CHAN_VOICE"
  13690. "volume" "0.400"
  13691. "pitch" "PITCH_NORM"
  13692. "soundlevel" "SNDLVL_85dB"
  13693. "wave" "player\survivor\voice\Biker\TakeShotgun02.wav"
  13694. }
  13695.  
  13696.  
  13697. //Grabbing a shotgun.
  13698. "Player.Biker_TakeShotgun03"
  13699. {
  13700. "channel" "CHAN_VOICE"
  13701. "volume" "0.450"
  13702. "pitch" "PITCH_NORM"
  13703. "soundlevel" "SNDLVL_85dB"
  13704. "wave" "player\survivor\voice\Biker\TakeShotgun03.wav"
  13705. }
  13706.  
  13707.  
  13708. //I'll take this room sweeper.
  13709. "Player.Biker_TakeShotgun04"
  13710. {
  13711. "channel" "CHAN_VOICE"
  13712. "volume" "0.37"
  13713. "pitch" "PITCH_NORM"
  13714. "soundlevel" "SNDLVL_85dB"
  13715. "wave" "player\survivor\voice\Biker\TakeShotgun04.wav"
  13716. }
  13717.  
  13718.  
  13719. //A hunting rifle. Nice.
  13720. "Player.Biker_TakeSniper01"
  13721. {
  13722. "channel" "CHAN_VOICE"
  13723. "volume" "0.43"
  13724. "pitch" "PITCH_NORM"
  13725. "soundlevel" "SNDLVL_85dB"
  13726. "wave" "player\survivor\voice\Biker\TakeSniper01.wav"
  13727. }
  13728.  
  13729.  
  13730. //Now that is a sweet ass scope.
  13731. "Player.Biker_TakeSniper02"
  13732. {
  13733. "channel" "CHAN_VOICE"
  13734. "volume" "0.45"
  13735. "pitch" "PITCH_NORM"
  13736. "soundlevel" "SNDLVL_85dB"
  13737. "wave" "player\survivor\voice\Biker\TakeSniper02.wav"
  13738. }
  13739.  
  13740.  
  13741. //Full auto - right on.
  13742. "Player.Biker_TakeSubMachineGun01"
  13743. {
  13744. "channel" "CHAN_VOICE"
  13745. "volume" "0.43"
  13746. "pitch" "PITCH_NORM"
  13747. "soundlevel" "SNDLVL_85dB"
  13748. "wave" "player\survivor\voice\Biker\TakeSubMachineGun01.wav"
  13749. }
  13750.  
  13751.  
  13752. //Whoah, full auto. Everybody stand back.
  13753. "Player.Biker_TakeSubMachineGun02"
  13754. {
  13755. "channel" "CHAN_VOICE"
  13756. "volume" "0.43"
  13757. "pitch" "PITCH_NORM"
  13758. "soundlevel" "SNDLVL_85dB"
  13759. "wave" "player\survivor\voice\Biker\TakeSubMachineGun02.wav"
  13760. }
  13761.  
  13762.  
  13763. //Grabbing a machinegun
  13764. "Player.Biker_TakeSubMachineGun03"
  13765. {
  13766. "channel" "CHAN_VOICE"
  13767. "volume" "0.42"
  13768. "pitch" "PITCH_NORM"
  13769. "soundlevel" "SNDLVL_85dB"
  13770. "wave" "player\survivor\voice\Biker\TakeSubMachineGun03.wav"
  13771. }
  13772.  
  13773.  
  13774. //Get this thing off me!
  13775. "Player.Biker_TankPound01"
  13776. {
  13777. "channel" "CHAN_VOICE"
  13778. "volume" "0.99"
  13779. "pitch" "PITCH_NORM"
  13780. "soundlevel" "SNDLVL_85dB"
  13781. "wave" "player\survivor\voice\Biker\TankPound01.wav"
  13782. }
  13783.  
  13784.  
  13785. //This thing's poundin the hell outta me!
  13786. "Player.Biker_TankPound02"
  13787. {
  13788. "channel" "CHAN_VOICE"
  13789. "volume" "0.88"
  13790. "pitch" "PITCH_NORM"
  13791. "soundlevel" "SNDLVL_85dB"
  13792. "wave" "player\survivor\voice\Biker\TankPound02.wav"
  13793. }
  13794.  
  13795.  
  13796. //This thing's killing me!
  13797. "Player.Biker_TankPound03"
  13798. {
  13799. "channel" "CHAN_VOICE"
  13800. "volume" "1.00"
  13801. "pitch" "PITCH_NORM"
  13802. "soundlevel" "SNDLVL_85dB"
  13803. "wave" "player\survivor\voice\Biker\TankPound03.wav"
  13804. }
  13805.  
  13806.  
  13807. //I gotta Tank on me!
  13808. "Player.Biker_TankPound04"
  13809. {
  13810. "channel" "CHAN_VOICE"
  13811. "volume" "0.90666"
  13812. "pitch" "PITCH_NORM"
  13813. "soundlevel" "SNDLVL_85dB"
  13814. "wave" "player\survivor\voice\Biker\TankPound04.wav"
  13815. }
  13816.  
  13817.  
  13818. //That's right!
  13819. "Player.Biker_Taunt01"
  13820. {
  13821. "channel" "CHAN_VOICE"
  13822. "volume" "0.92"
  13823. "pitch" "PITCH_NORM"
  13824. "soundlevel" "SNDLVL_85dB"
  13825. "wave" "player\survivor\voice\Biker\Taunt01.wav"
  13826. }
  13827.  
  13828.  
  13829. //HELL YEAH!
  13830. "Player.Biker_Taunt02"
  13831. {
  13832. "channel" "CHAN_VOICE"
  13833. "volume" "0.90666"
  13834. "pitch" "PITCH_NORM"
  13835. "soundlevel" "SNDLVL_85dB"
  13836. "wave" "player\survivor\voice\Biker\Taunt02.wav"
  13837. }
  13838.  
  13839.  
  13840. //OH YEAH!
  13841. "Player.Biker_Taunt03"
  13842. {
  13843. "channel" "CHAN_VOICE"
  13844. "volume" "0.90666"
  13845. "pitch" "PITCH_NORM"
  13846. "soundlevel" "SNDLVL_85dB"
  13847. "wave" "player\survivor\voice\Biker\Taunt03.wav"
  13848. }
  13849.  
  13850.  
  13851. //Oh yeah!
  13852. "Player.Biker_Taunt04"
  13853. {
  13854. "channel" "CHAN_VOICE"
  13855. "volume" "0.90666"
  13856. "pitch" "PITCH_NORM"
  13857. "soundlevel" "SNDLVL_85dB"
  13858. "wave" "player\survivor\voice\Biker\Taunt04.wav"
  13859. }
  13860.  
  13861.  
  13862. //[Loud, evil laugh]
  13863. "Player.Biker_Taunt05"
  13864. {
  13865. "channel" "CHAN_VOICE"
  13866. "volume" "0.850"
  13867. "pitch" "PITCH_NORM"
  13868. "soundlevel" "SNDLVL_85dB"
  13869. "wave" "player\survivor\voice\Biker\Taunt05.wav"
  13870. }
  13871.  
  13872.  
  13873. //[Loud, evil laugh]
  13874. "Player.Biker_Taunt06"
  13875. {
  13876. "channel" "CHAN_VOICE"
  13877. "volume" "0.850"
  13878. "pitch" "PITCH_NORM"
  13879. "soundlevel" "SNDLVL_85dB"
  13880. "wave" "player\survivor\voice\Biker\Taunt06.wav"
  13881. }
  13882.  
  13883.  
  13884. //[Loud, evil laugh]
  13885. "Player.Biker_Taunt07"
  13886. {
  13887. "channel" "CHAN_VOICE"
  13888. "volume" "0.90666"
  13889. "pitch" "PITCH_NORM"
  13890. "soundlevel" "SNDLVL_85dB"
  13891. "wave" "player\survivor\voice\Biker\Taunt07.wav"
  13892. }
  13893.  
  13894.  
  13895. //YEAH! YEAH!
  13896. "Player.Biker_Taunt08"
  13897. {
  13898. "channel" "CHAN_VOICE"
  13899. "volume" "1.00"
  13900. "pitch" "PITCH_NORM"
  13901. "soundlevel" "SNDLVL_85dB"
  13902. "wave" "player\survivor\voice\Biker\Taunt08.wav"
  13903. }
  13904.  
  13905.  
  13906. //Damn straight!
  13907. "Player.Biker_Taunt09"
  13908. {
  13909. "channel" "CHAN_VOICE"
  13910. "volume" "0.850"
  13911. "pitch" "PITCH_NORM"
  13912. "soundlevel" "SNDLVL_85dB"
  13913. "wave" "player\survivor\voice\Biker\Taunt09.wav"
  13914. }
  13915.  
  13916.  
  13917. //HELL YEAH!
  13918. "Player.Biker_Taunt10"
  13919. {
  13920. "channel" "CHAN_VOICE"
  13921. "volume" "0.850"
  13922. "pitch" "PITCH_NORM"
  13923. "soundlevel" "SNDLVL_85dB"
  13924. "wave" "player\survivor\voice\Biker\Taunt10.wav"
  13925. }
  13926.  
  13927.  
  13928. //Be careful!
  13929. "Player.Biker_TeamKillAccident01"
  13930. {
  13931. "channel" "CHAN_VOICE"
  13932. "volume" "0.49"
  13933. "pitch" "PITCH_NORM"
  13934. "soundlevel" "SNDLVL_85dB"
  13935. "wave" "player\survivor\voice\Biker\TeamKillAccident01.wav"
  13936. }
  13937.  
  13938.  
  13939. //That was not cool.
  13940. "Player.Biker_TeamKillAccident02"
  13941. {
  13942. "channel" "CHAN_VOICE"
  13943. "volume" "0.66"
  13944. "pitch" "PITCH_NORM"
  13945. "soundlevel" "SNDLVL_85dB"
  13946. "wave" "player\survivor\voice\Biker\TeamKillAccident02.wav"
  13947. }
  13948.  
  13949.  
  13950. //That was not cool.
  13951. "Player.Biker_TeamKillAccident03"
  13952. {
  13953. "channel" "CHAN_VOICE"
  13954. "volume" "0.87"
  13955. "pitch" "PITCH_NORM"
  13956. "soundlevel" "SNDLVL_85dB"
  13957. "wave" "player\survivor\voice\Biker\TeamKillAccident03.wav"
  13958. }
  13959.  
  13960.  
  13961. //Pull yer head outta yer ass.
  13962. "Player.Biker_TeamKillAccident04"
  13963. {
  13964. "channel" "CHAN_VOICE"
  13965. "volume" "0.76"
  13966. "pitch" "PITCH_NORM"
  13967. "soundlevel" "SNDLVL_85dB"
  13968. "wave" "player\survivor\voice\Biker\TeamKillAccident04.wav"
  13969. }
  13970.  
  13971.  
  13972. //Careful!
  13973. "Player.Biker_TeamKillAccident05"
  13974. {
  13975. "channel" "CHAN_VOICE"
  13976. "volume" "0.90"
  13977. "pitch" "PITCH_NORM"
  13978. "soundlevel" "SNDLVL_85dB"
  13979. "wave" "player\survivor\voice\Biker\TeamKillAccident05.wav"
  13980. }
  13981.  
  13982.  
  13983. //Hey! Careful!
  13984. "Player.Biker_TeamKillAccident06"
  13985. {
  13986. "channel" "CHAN_VOICE"
  13987. "volume" "0.90666"
  13988. "pitch" "PITCH_NORM"
  13989. "soundlevel" "SNDLVL_85dB"
  13990. "wave" "player\survivor\voice\Biker\TeamKillAccident06.wav"
  13991. }
  13992.  
  13993.  
  13994. //That. Was Not Cool.
  13995. "Player.Biker_TeamKillOnPurpose01"
  13996. {
  13997. "channel" "CHAN_VOICE"
  13998. "volume" "0.58"
  13999. "pitch" "PITCH_NORM"
  14000. "soundlevel" "SNDLVL_85dB"
  14001. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose01.wav"
  14002. }
  14003.  
  14004.  
  14005. //Never. Ever. Try that shit on me.
  14006. "Player.Biker_TeamKillOnPurpose02"
  14007. {
  14008. "channel" "CHAN_VOICE"
  14009. "volume" "0.55"
  14010. "pitch" "PITCH_NORM"
  14011. "soundlevel" "SNDLVL_85dB"
  14012. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose02.wav"
  14013. }
  14014.  
  14015.  
  14016. //Never. Ever. Do that again.
  14017. "Player.Biker_TeamKillOnPurpose03"
  14018. {
  14019. "channel" "CHAN_VOICE"
  14020. "volume" "0.52"
  14021. "pitch" "PITCH_NORM"
  14022. "soundlevel" "SNDLVL_85dB"
  14023. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose03.wav"
  14024. }
  14025.  
  14026.  
  14027. //What the hell are you doing?
  14028. "Player.Biker_TeamKillOnPurpose04"
  14029. {
  14030. "channel" "CHAN_VOICE"
  14031. "volume" "0.53"
  14032. "pitch" "PITCH_NORM"
  14033. "soundlevel" "SNDLVL_85dB"
  14034. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose04.wav"
  14035. }
  14036.  
  14037.  
  14038. //Hey, come on, you didn't need to do that.
  14039. "Player.Biker_TeamKillOnPurpose05"
  14040. {
  14041. "channel" "CHAN_VOICE"
  14042. "volume" "0.81"
  14043. "pitch" "PITCH_NORM"
  14044. "soundlevel" "SNDLVL_85dB"
  14045. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose05.wav"
  14046. }
  14047.  
  14048.  
  14049. //Hey! I'm all for killin' just not one of ours!
  14050. "Player.Biker_TeamKillOnPurpose06"
  14051. {
  14052. "channel" "CHAN_VOICE"
  14053. "volume" "0.81"
  14054. "pitch" "PITCH_NORM"
  14055. "soundlevel" "SNDLVL_85dB"
  14056. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose06.wav"
  14057. }
  14058.  
  14059.  
  14060. //Stop that shit!
  14061. "Player.Biker_TeamKillOnPurpose07"
  14062. {
  14063. "channel" "CHAN_VOICE"
  14064. "volume" "0.850"
  14065. "pitch" "PITCH_NORM"
  14066. "soundlevel" "SNDLVL_85dB"
  14067. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose07.wav"
  14068. }
  14069.  
  14070.  
  14071. //You try that shit with me, you ain't gonna be so happy.
  14072. "Player.Biker_TeamKillOnPurpose08"
  14073. {
  14074. "channel" "CHAN_VOICE"
  14075. "volume" "0.77"
  14076. "pitch" "PITCH_NORM"
  14077. "soundlevel" "SNDLVL_85dB"
  14078. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose08.wav"
  14079. }
  14080.  
  14081.  
  14082. //Hey! hey!
  14083. "Player.Biker_TeamKillOnPurpose09"
  14084. {
  14085. "channel" "CHAN_VOICE"
  14086. "volume" "0.850"
  14087. "pitch" "PITCH_NORM"
  14088. "soundlevel" "SNDLVL_85dB"
  14089. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose09.wav"
  14090. }
  14091.  
  14092.  
  14093. //Ah shit, that attitude ain't gonna help anyone.
  14094. "Player.Biker_TeamKillOnPurpose10"
  14095. {
  14096. "channel" "CHAN_VOICE"
  14097. "volume" "0.83"
  14098. "pitch" "PITCH_NORM"
  14099. "soundlevel" "SNDLVL_85dB"
  14100. "wave" "player\survivor\voice\Biker\TeamKillOnPurpose10.wav"
  14101. }
  14102.  
  14103.  
  14104. //I owe you one.
  14105. "Player.Biker_Thanks01"
  14106. {
  14107. "channel" "CHAN_VOICE"
  14108. "volume" "0.41"
  14109. "pitch" "PITCH_NORM"
  14110. "soundlevel" "SNDLVL_85dB"
  14111. "wave" "player\survivor\voice\Biker\Thanks01.wav"
  14112. }
  14113.  
  14114.  
  14115. //Thanks.
  14116. "Player.Biker_Thanks02"
  14117. {
  14118. "channel" "CHAN_VOICE"
  14119. "volume" "0.48"
  14120. "pitch" "PITCH_NORM"
  14121. "soundlevel" "SNDLVL_85dB"
  14122. "wave" "player\survivor\voice\Biker\Thanks02.wav"
  14123. }
  14124.  
  14125.  
  14126. //Thanks.
  14127. "Player.Biker_Thanks03"
  14128. {
  14129. "channel" "CHAN_VOICE"
  14130. "volume" "0.500"
  14131. "pitch" "PITCH_NORM"
  14132. "soundlevel" "SNDLVL_85dB"
  14133. "wave" "player\survivor\voice\Biker\Thanks03.wav"
  14134. }
  14135.  
  14136.  
  14137. //Thanks [noise you make gun clicking your mouth twice]
  14138. "Player.Biker_Thanks04"
  14139. {
  14140. "channel" "CHAN_VOICE"
  14141. "volume" "0.500"
  14142. "pitch" "PITCH_NORM"
  14143. "soundlevel" "SNDLVL_85dB"
  14144. "wave" "player\survivor\voice\Biker\Thanks04.wav"
  14145. }
  14146.  
  14147.  
  14148. //Thanks, man.
  14149. "Player.Biker_Thanks05"
  14150. {
  14151. "channel" "CHAN_VOICE"
  14152. "volume" "0.380"
  14153. "pitch" "PITCH_NORM"
  14154. "soundlevel" "SNDLVL_85dB"
  14155. "wave" "player\survivor\voice\Biker\Thanks05.wav"
  14156. }
  14157.  
  14158.  
  14159. //Hey, thanks man.
  14160. "Player.Biker_Thanks06"
  14161. {
  14162. "channel" "CHAN_VOICE"
  14163. "volume" "0.450"
  14164. "pitch" "PITCH_NORM"
  14165. "soundlevel" "SNDLVL_85dB"
  14166. "wave" "player\survivor\voice\Biker\Thanks06.wav"
  14167. }
  14168.  
  14169.  
  14170. //Yeah, thanks.
  14171. "Player.Biker_Thanks07"
  14172. {
  14173. "channel" "CHAN_VOICE"
  14174. "volume" "0.550"
  14175. "pitch" "PITCH_NORM"
  14176. "soundlevel" "SNDLVL_85dB"
  14177. "wave" "player\survivor\voice\Biker\Thanks07.wav"
  14178. }
  14179.  
  14180.  
  14181. //Thank you.
  14182. "Player.Biker_Thanks08"
  14183. {
  14184. "channel" "CHAN_VOICE"
  14185. "volume" "0.450"
  14186. "pitch" "PITCH_NORM"
  14187. "soundlevel" "SNDLVL_85dB"
  14188. "wave" "player\survivor\voice\Biker\Thanks08.wav"
  14189. }
  14190.  
  14191.  
  14192. //Thanks, I owe ya.
  14193. "Player.Biker_Thanks09"
  14194. {
  14195. "channel" "CHAN_VOICE"
  14196. "volume" "0.450"
  14197. "pitch" "PITCH_NORM"
  14198. "soundlevel" "SNDLVL_85dB"
  14199. "wave" "player\survivor\voice\Biker\Thanks09.wav"
  14200. }
  14201.  
  14202.  
  14203. //Thanks, I owe ya.
  14204. "Player.Biker_Thanks10"
  14205. {
  14206. "channel" "CHAN_VOICE"
  14207. "volume" "0.500"
  14208. "pitch" "PITCH_NORM"
  14209. "soundlevel" "SNDLVL_85dB"
  14210. "wave" "player\survivor\voice\Biker\Thanks10.wav"
  14211. }
  14212.  
  14213.  
  14214. //Thanks, dude.
  14215. "Player.Biker_Thanks11"
  14216. {
  14217. "channel" "CHAN_VOICE"
  14218. "volume" "0.370"
  14219. "pitch" "PITCH_NORM"
  14220. "soundlevel" "SNDLVL_85dB"
  14221. "wave" "player\survivor\voice\Biker\Thanks11.wav"
  14222. }
  14223.  
  14224.  
  14225. //Thanks for that.
  14226. "Player.Biker_Thanks12"
  14227. {
  14228. "channel" "CHAN_VOICE"
  14229. "volume" "0.370"
  14230. "pitch" "PITCH_NORM"
  14231. "soundlevel" "SNDLVL_85dB"
  14232. "wave" "player\survivor\voice\Biker\Thanks12.wav"
  14233. }
  14234.  
  14235.  
  14236. //Thanks bro.
  14237. "Player.Biker_Thanks13"
  14238. {
  14239. "channel" "CHAN_VOICE"
  14240. "volume" "0.370"
  14241. "pitch" "PITCH_NORM"
  14242. "soundlevel" "SNDLVL_85dB"
  14243. "wave" "player\survivor\voice\Biker\Thanks13.wav"
  14244. }
  14245.  
  14246.  
  14247. //Thanks brother.
  14248. "Player.Biker_Thanks14"
  14249. {
  14250. "channel" "CHAN_VOICE"
  14251. "volume" "0.500"
  14252. "pitch" "PITCH_NORM"
  14253. "soundlevel" "SNDLVL_85dB"
  14254. "wave" "player\survivor\voice\Biker\Thanks14.wav"
  14255. }
  14256.  
  14257.  
  14258. //Thanks.
  14259. "Player.Biker_Thanks15"
  14260. {
  14261. "channel" "CHAN_VOICE"
  14262. "volume" "0.72"
  14263. "pitch" "PITCH_NORM"
  14264. "soundlevel" "SNDLVL_85dB"
  14265. "wave" "player\survivor\voice\Biker\Thanks15.wav"
  14266. }
  14267.  
  14268.  
  14269. //Thanks, Bill.
  14270. "npc.Biker_Thanks16"
  14271. {
  14272. "channel" "CHAN_VOICE"
  14273. "volume" "0.68"
  14274. "pitch" "PITCH_NORM"
  14275. "soundlevel" "sndlvl_talking"
  14276. "wave" "player\survivor\voice\Biker\Thanks16.wav"
  14277. }
  14278.  
  14279.  
  14280. //Thanks, Zoey.
  14281. "npc.Biker_Thanks17"
  14282. {
  14283. "channel" "CHAN_VOICE"
  14284. "volume" "0.68"
  14285. "pitch" "PITCH_NORM"
  14286. "soundlevel" "sndlvl_talking"
  14287. "wave" "player\survivor\voice\Biker\Thanks17.wav"
  14288. }
  14289.  
  14290.  
  14291. //Thanks, Louis.
  14292. "npc.Biker_Thanks18"
  14293. {
  14294. "channel" "CHAN_VOICE"
  14295. "volume" "0.68"
  14296. "pitch" "PITCH_NORM"
  14297. "soundlevel" "sndlvl_talking"
  14298. "wave" "player\survivor\voice\Biker\Thanks18.wav"
  14299. }
  14300.  
  14301.  
  14302. //Thanks, Louis. I owe you one
  14303. "npc.Biker_Thanks19"
  14304. {
  14305. "channel" "CHAN_VOICE"
  14306. "volume" "0.68"
  14307. "pitch" "PITCH_NORM"
  14308. "soundlevel" "sndlvl_talking"
  14309. "wave" "player\survivor\voice\Biker\Thanks19.wav"
  14310. }
  14311.  
  14312.  
  14313. //Hang on, I'm on my way!
  14314. "Player.Biker_ToTheRescue01"
  14315. {
  14316. "channel" "CHAN_VOICE"
  14317. "volume" "0.95"
  14318. "pitch" "PITCH_NORM"
  14319. "soundlevel" "SNDLVL_85dB"
  14320. "wave" "player\survivor\voice\Biker\ToTheRescue01.wav"
  14321. }
  14322.  
  14323.  
  14324. //I'm coming!
  14325. "Player.Biker_ToTheRescue02"
  14326. {
  14327. "channel" "CHAN_VOICE"
  14328. "volume" "0.90666"
  14329. "pitch" "PITCH_NORM"
  14330. "soundlevel" "SNDLVL_85dB"
  14331. "wave" "player\survivor\voice\Biker\ToTheRescue02.wav"
  14332. }
  14333.  
  14334.  
  14335. //Hang in there buddy, I'm comin.
  14336. "Player.Biker_ToTheRescue03"
  14337. {
  14338. "channel" "CHAN_VOICE"
  14339. "volume" "0.94"
  14340. "pitch" "PITCH_NORM"
  14341. "soundlevel" "SNDLVL_85dB"
  14342. "wave" "player\survivor\voice\Biker\ToTheRescue03.wav"
  14343. }
  14344.  
  14345.  
  14346. //I'm coming for ya!
  14347. "Player.Biker_ToTheRescue04"
  14348. {
  14349. "channel" "CHAN_VOICE"
  14350. "volume" "0.90666"
  14351. "pitch" "PITCH_NORM"
  14352. "soundlevel" "SNDLVL_85dB"
  14353. "wave" "player\survivor\voice\Biker\ToTheRescue04.wav"
  14354. }
  14355.  
  14356.  
  14357. //Hang on I'm coming!
  14358. "Player.Biker_ToTheRescue05"
  14359. {
  14360. "channel" "CHAN_VOICE"
  14361. "volume" "0.90666"
  14362. "pitch" "PITCH_NORM"
  14363. "soundlevel" "SNDLVL_85dB"
  14364. "wave" "player\survivor\voice\Biker\ToTheRescue05.wav"
  14365. }
  14366.  
  14367.  
  14368. //Hang in there, I'm comin!
  14369. "Player.Biker_ToTheRescue06"
  14370. {
  14371. "channel" "CHAN_VOICE"
  14372. "volume" "0.90666"
  14373. "pitch" "PITCH_NORM"
  14374. "soundlevel" "SNDLVL_85dB"
  14375. "wave" "player\survivor\voice\Biker\ToTheRescue06.wav"
  14376. }
  14377.  
  14378.  
  14379. //Hang on, hang on, I'm comin!
  14380. "Player.Biker_ToTheRescue07"
  14381. {
  14382. "channel" "CHAN_VOICE"
  14383. "volume" "1.00"
  14384. "pitch" "PITCH_NORM"
  14385. "soundlevel" "SNDLVL_85dB"
  14386. "wave" "player\survivor\voice\Biker\ToTheRescue07.wav"
  14387. }
  14388.  
  14389.  
  14390. //I heard ya, I'm comin'!
  14391. "Player.Biker_ToTheRescue08"
  14392. {
  14393. "channel" "CHAN_VOICE"
  14394. "volume" "0.94"
  14395. "pitch" "PITCH_NORM"
  14396. "soundlevel" "SNDLVL_85dB"
  14397. "wave" "player\survivor\voice\Biker\ToTheRescue08.wav"
  14398. }
  14399.  
  14400.  
  14401. //Thanks for gettin' me out of there.
  14402. "npc.Biker_ToTheRescueThanks01"
  14403. {
  14404. "channel" "CHAN_VOICE"
  14405. "volume" "0.68"
  14406. "pitch" "PITCH_NORM"
  14407. "soundlevel" "sndlvl_talking"
  14408. "wave" "player\survivor\voice\Biker\ToTheRescueThanks01.wav"
  14409. }
  14410.  
  14411.  
  14412. //Thanks for gettin' me.
  14413. "npc.Biker_ToTheRescueThanks02"
  14414. {
  14415. "channel" "CHAN_VOICE"
  14416. "volume" "0.66"
  14417. "pitch" "PITCH_NORM"
  14418. "soundlevel" "sndlvl_talking"
  14419. "wave" "player\survivor\voice\Biker\ToTheRescueThanks02.wav"
  14420. }
  14421.  
  14422.  
  14423. //Hey, thanks for not forgettin' me.
  14424. "npc.Biker_ToTheRescueThanks03"
  14425. {
  14426. "channel" "CHAN_VOICE"
  14427. "volume" "0.67"
  14428. "pitch" "PITCH_NORM"
  14429. "soundlevel" "sndlvl_talking"
  14430. "wave" "player\survivor\voice\Biker\ToTheRescueThanks03.wav"
  14431. }
  14432.  
  14433.  
  14434. //I owe you one.
  14435. "npc.Biker_ToTheRescueThanks04"
  14436. {
  14437. "channel" "CHAN_VOICE"
  14438. "volume" "0.58"
  14439. "pitch" "PITCH_NORM"
  14440. "soundlevel" "sndlvl_talking"
  14441. "wave" "player\survivor\voice\Biker\ToTheRescueThanks04.wav"
  14442. }
  14443.  
  14444.  
  14445. //Hell, I guess that's one I owe YOU.
  14446. "npc.Biker_ToTheRescueThanks05"
  14447. {
  14448. "channel" "CHAN_VOICE"
  14449. "volume" "0.62"
  14450. "pitch" "PITCH_NORM"
  14451. "soundlevel" "sndlvl_talking"
  14452. "wave" "player\survivor\voice\Biker\ToTheRescueThanks05.wav"
  14453. }
  14454.  
  14455.  
  14456. //What the hell was that?
  14457. "npc.Biker_Uncertain01"
  14458. {
  14459. "channel" "CHAN_VOICE"
  14460. "volume" "0.58"
  14461. "pitch" "PITCH_NORM"
  14462. "soundlevel" "sndlvl_talking"
  14463. "wave" "player\survivor\voice\Biker\Uncertain01.wav"
  14464. }
  14465.  
  14466.  
  14467. //What was that?
  14468. "npc.Biker_Uncertain02"
  14469. {
  14470. "channel" "CHAN_VOICE"
  14471. "volume" "0.68"
  14472. "pitch" "PITCH_NORM"
  14473. "soundlevel" "sndlvl_talking"
  14474. "wave" "player\survivor\voice\Biker\Uncertain02.wav"
  14475. }
  14476.  
  14477.  
  14478. //What the hell is that?
  14479. "npc.Biker_Uncertain03"
  14480. {
  14481. "channel" "CHAN_VOICE"
  14482. "volume" "0.48"
  14483. "pitch" "PITCH_NORM"
  14484. "soundlevel" "sndlvl_talking"
  14485. "wave" "player\survivor\voice\Biker\Uncertain03.wav"
  14486. }
  14487.  
  14488.  
  14489. //What is that?
  14490. "npc.Biker_Uncertain04"
  14491. {
  14492. "channel" "CHAN_VOICE"
  14493. "volume" "0.64"
  14494. "pitch" "PITCH_NORM"
  14495. "soundlevel" "sndlvl_talking"
  14496. "wave" "player\survivor\voice\Biker\Uncertain04.wav"
  14497. }
  14498.  
  14499.  
  14500. //Did you hear that?
  14501. "npc.Biker_Uncertain05"
  14502. {
  14503. "channel" "CHAN_VOICE"
  14504. "volume" "0.65"
  14505. "pitch" "PITCH_NORM"
  14506. "soundlevel" "sndlvl_talking"
  14507. "wave" "player\survivor\voice\Biker\Uncertain05.wav"
  14508. }
  14509.  
  14510.  
  14511. //Are you seeing this?
  14512. "npc.Biker_Uncertain06"
  14513. {
  14514. "channel" "CHAN_VOICE"
  14515. "volume" "0.65"
  14516. "pitch" "PITCH_NORM"
  14517. "soundlevel" "sndlvl_talking"
  14518. "wave" "player\survivor\voice\Biker\Uncertain06.wav"
  14519. }
  14520.  
  14521.  
  14522. //Oh come the hell on.
  14523. "npc.Biker_Uncertain07"
  14524. {
  14525. "channel" "CHAN_VOICE"
  14526. "volume" "0.55"
  14527. "pitch" "PITCH_NORM"
  14528. "soundlevel" "sndlvl_talking"
  14529. "wave" "player\survivor\voice\Biker\Uncertain07.wav"
  14530. }
  14531.  
  14532.  
  14533. //Are you kidding me?
  14534. "npc.Biker_Uncertain08"
  14535. {
  14536. "channel" "CHAN_VOICE"
  14537. "volume" "0.68"
  14538. "pitch" "PITCH_NORM"
  14539. "soundlevel" "sndlvl_talking"
  14540. "wave" "player\survivor\voice\Biker\Uncertain08.wav"
  14541. }
  14542.  
  14543.  
  14544. //Where the hell did all these vampires come from?
  14545. "npc.Biker_Vampires01"
  14546. {
  14547. "channel" "CHAN_VOICE"
  14548. "volume" "0.65"
  14549. "pitch" "PITCH_NORM"
  14550. "soundlevel" "sndlvl_talking"
  14551. "wave" "player\survivor\voice\Biker\Vampires01.wav"
  14552. }
  14553.  
  14554.  
  14555. //If figured the world'd eventually end. I just never thought it'd be vampires.
  14556. "npc.Biker_Vampires02"
  14557. {
  14558. "channel" "CHAN_VOICE"
  14559. "volume" "0.68"
  14560. "pitch" "PITCH_NORM"
  14561. "soundlevel" "sndlvl_talking"
  14562. "wave" "player\survivor\voice\Biker\Vampires02.wav"
  14563. }
  14564.  
  14565.  
  14566. //What's the difference?
  14567. "npc.Biker_Vampires03"
  14568. {
  14569. "channel" "CHAN_VOICE"
  14570. "volume" "0.68"
  14571. "pitch" "PITCH_NORM"
  14572. "soundlevel" "sndlvl_talking"
  14573. "wave" "player\survivor\voice\Biker\Vampires03.wav"
  14574. }
  14575.  
  14576.  
  14577. //Nice job there Van Helsing.
  14578. "npc.Biker_Vampires04"
  14579. {
  14580. "channel" "CHAN_VOICE"
  14581. "volume" "0.68"
  14582. "pitch" "PITCH_NORM"
  14583. "soundlevel" "sndlvl_talking"
  14584. "wave" "player\survivor\voice\Biker\Vampires04.wav"
  14585. }
  14586.  
  14587.  
  14588. //Don't zombies move real slow?
  14589. "npc.Biker_Vampires05"
  14590. {
  14591. "channel" "CHAN_VOICE"
  14592. "volume" "0.68"
  14593. "pitch" "PITCH_NORM"
  14594. "soundlevel" "sndlvl_talking"
  14595. "wave" "player\survivor\voice\Biker\Vampires05.wav"
  14596. }
  14597.  
  14598.  
  14599. //Yeah whatever you say, Professor Monster.
  14600. "npc.Biker_Vampires06"
  14601. {
  14602. "channel" "CHAN_VOICE"
  14603. "volume" "0.68"
  14604. "pitch" "PITCH_NORM"
  14605. "soundlevel" "sndlvl_talking"
  14606. "wave" "player\survivor\voice\Biker\Vampires06.wav"
  14607. }
  14608.  
  14609.  
  14610. //I thought we were fightin' vampires...
  14611. "npc.Biker_Vampires07"
  14612. {
  14613. "channel" "CHAN_VOICE"
  14614. "volume" "0.68"
  14615. "pitch" "PITCH_NORM"
  14616. "soundlevel" "sndlvl_talking"
  14617. "wave" "player\survivor\voice\Biker\Vampires07.wav"
  14618. }
  14619.  
  14620.  
  14621. //Man, even for vampires these things haul ass.
  14622. "npc.Biker_Vampires08"
  14623. {
  14624. "channel" "CHAN_VOICE"
  14625. "volume" "0.68"
  14626. "pitch" "PITCH_NORM"
  14627. "soundlevel" "sndlvl_talking"
  14628. "wave" "player\survivor\voice\Biker\Vampires08.wav"
  14629. }
  14630.  
  14631.  
  14632. //You're right, these things shamble around and eat people. Oh no wait they don't, because THEY'RE VAMPIRES.
  14633. "npc.Biker_Vampires09"
  14634. {
  14635. "channel" "CHAN_VOICE"
  14636. "volume" "0.68"
  14637. "pitch" "PITCH_NORM"
  14638. "soundlevel" "sndlvl_talking"
  14639. "wave" "player\survivor\voice\Biker\Vampires09.wav"
  14640. }
  14641.  
  14642.  
  14643. //*What*ever.
  14644. "npc.Biker_Vampires10"
  14645. {
  14646. "channel" "CHAN_VOICE"
  14647. "volume" "0.61"
  14648. "pitch" "PITCH_NORM"
  14649. "soundlevel" "sndlvl_talking"
  14650. "wave" "player\survivor\voice\Biker\Vampires10.wav"
  14651. }
  14652.  
  14653.  
  14654. //Look, all I know is these are some messed up vampires.
  14655. "npc.Biker_Vampires11"
  14656. {
  14657. "channel" "CHAN_VOICE"
  14658. "volume" "0.68"
  14659. "pitch" "PITCH_NORM"
  14660. "soundlevel" "sndlvl_talking"
  14661. "wave" "player\survivor\voice\Biker\Vampires11.wav"
  14662. }
  14663.  
  14664.  
  14665. //Goddamn vampires...
  14666. "npc.Biker_Vampires12"
  14667. {
  14668. "channel" "CHAN_VOICE"
  14669. "volume" "0.68"
  14670. "pitch" "PITCH_NORM"
  14671. "soundlevel" "sndlvl_talking"
  14672. "wave" "player\survivor\voice\Biker\Vampires12.wav"
  14673. }
  14674.  
  14675.  
  14676. //Vampires. I hate vampires.
  14677. "npc.Biker_Vampires13"
  14678. {
  14679. "channel" "CHAN_VOICE"
  14680. "volume" "0.68"
  14681. "pitch" "PITCH_NORM"
  14682. "soundlevel" "sndlvl_talking"
  14683. "wave" "player\survivor\voice\Biker\Vampires13.wav"
  14684. }
  14685.  
  14686.  
  14687. //Whooo!
  14688. "npc.Biker_ViolenceAwe01"
  14689. {
  14690. "channel" "CHAN_VOICE"
  14691. "volume" "0.54"
  14692. "pitch" "PITCH_NORM"
  14693. "soundlevel" "sndlvl_talking"
  14694. "wave" "player\survivor\voice\Biker\ViolenceAwe01.wav"
  14695. }
  14696.  
  14697.  
  14698. //Jee-zus...
  14699. "npc.Biker_ViolenceAwe02"
  14700. {
  14701. "channel" "CHAN_VOICE"
  14702. "volume" "0.57"
  14703. "pitch" "PITCH_NORM"
  14704. "soundlevel" "sndlvl_talking"
  14705. "wave" "player\survivor\voice\Biker\ViolenceAwe02.wav"
  14706. }
  14707.  
  14708.  
  14709. //Holy crap.
  14710. "npc.Biker_ViolenceAwe03"
  14711. {
  14712. "channel" "CHAN_VOICE"
  14713. "volume" "0.55"
  14714. "pitch" "PITCH_NORM"
  14715. "soundlevel" "sndlvl_talking"
  14716. "wave" "player\survivor\voice\Biker\ViolenceAwe03.wav"
  14717. }
  14718.  
  14719.  
  14720. //Whoa.
  14721. "npc.Biker_ViolenceAwe04"
  14722. {
  14723. "channel" "CHAN_VOICE"
  14724. "volume" "0.60"
  14725. "pitch" "PITCH_NORM"
  14726. "soundlevel" "sndlvl_talking"
  14727. "wave" "player\survivor\voice\Biker\ViolenceAwe04.wav"
  14728. }
  14729.  
  14730.  
  14731. //Holy shit...
  14732. "npc.Biker_ViolenceAwe05"
  14733. {
  14734. "channel" "CHAN_VOICE"
  14735. "volume" "0.53"
  14736. "pitch" "PITCH_NORM"
  14737. "soundlevel" "sndlvl_talking"
  14738. "wave" "player\survivor\voice\Biker\ViolenceAwe05.wav"
  14739. }
  14740.  
  14741.  
  14742. //Did you see that?
  14743. "npc.Biker_ViolenceAwe06"
  14744. {
  14745. "channel" "CHAN_VOICE"
  14746. "volume" "0.54"
  14747. "pitch" "PITCH_NORM"
  14748. "soundlevel" "sndlvl_talking"
  14749. "wave" "player\survivor\voice\Biker\ViolenceAwe06.wav"
  14750. }
  14751.  
  14752.  
  14753. //<laugh>Whoa-ho-ho, YEAH!
  14754. "npc.Biker_ViolenceAwe07"
  14755. {
  14756. "channel" "CHAN_VOICE"
  14757. "volume" "0.83"
  14758. "pitch" "PITCH_NORM"
  14759. "soundlevel" "sndlvl_90dB"
  14760. "wave" "player\survivor\voice\Biker\ViolenceAwe07.wav"
  14761. }
  14762.  
  14763.  
  14764. //*General idle noises*
  14765. "npc.Biker_VocalFidgets01"
  14766. {
  14767. "channel" "CHAN_VOICE"
  14768. "volume" "0.68"
  14769. "pitch" "PITCH_NORM"
  14770. "soundlevel" "sndlvl_talking"
  14771. "wave" "player\survivor\voice\Biker\VocalFidgets01.wav"
  14772. }
  14773.  
  14774.  
  14775. //*General idle noises*
  14776. "npc.Biker_VocalFidgets02"
  14777. {
  14778. "channel" "CHAN_VOICE"
  14779. "volume" "0.68"
  14780. "pitch" "PITCH_NORM"
  14781. "soundlevel" "sndlvl_talking"
  14782. "wave" "player\survivor\voice\Biker\VocalFidgets02.wav"
  14783. }
  14784.  
  14785.  
  14786. //*General idle noises*
  14787. "npc.Biker_VocalFidgets03"
  14788. {
  14789. "channel" "CHAN_VOICE"
  14790. "volume" "0.68"
  14791. "pitch" "PITCH_NORM"
  14792. "soundlevel" "sndlvl_talking"
  14793. "wave" "player\survivor\voice\Biker\VocalFidgets03.wav"
  14794. }
  14795.  
  14796.  
  14797. //*General idle noises*
  14798. "npc.Biker_VocalFidgets04"
  14799. {
  14800. "channel" "CHAN_VOICE"
  14801. "volume" "0.68"
  14802. "pitch" "PITCH_NORM"
  14803. "soundlevel" "sndlvl_talking"
  14804. "wave" "player\survivor\voice\Biker\VocalFidgets04.wav"
  14805. }
  14806.  
  14807.  
  14808. //*General idle noises*
  14809. "npc.Biker_VocalFidgets05"
  14810. {
  14811. "channel" "CHAN_VOICE"
  14812. "volume" "0.68"
  14813. "pitch" "PITCH_NORM"
  14814. "soundlevel" "sndlvl_talking"
  14815. "wave" "player\survivor\voice\Biker\VocalFidgets05.wav"
  14816. }
  14817.  
  14818.  
  14819. //*General idle noises*
  14820. "npc.Biker_VocalFidgets06"
  14821. {
  14822. "channel" "CHAN_VOICE"
  14823. "volume" "0.68"
  14824. "pitch" "PITCH_NORM"
  14825. "soundlevel" "sndlvl_talking"
  14826. "wave" "player\survivor\voice\Biker\VocalFidgets06.wav"
  14827. }
  14828.  
  14829.  
  14830. //*General idle noises*
  14831. "npc.Biker_VocalFidgets07"
  14832. {
  14833. "channel" "CHAN_VOICE"
  14834. "volume" "0.68"
  14835. "pitch" "PITCH_NORM"
  14836. "soundlevel" "sndlvl_talking"
  14837. "wave" "player\survivor\voice\Biker\VocalFidgets07.wav"
  14838. }
  14839.  
  14840.  
  14841. //*General idle noises*
  14842. "npc.Biker_VocalFidgets08"
  14843. {
  14844. "channel" "CHAN_VOICE"
  14845. "volume" "0.68"
  14846. "pitch" "PITCH_NORM"
  14847. "soundlevel" "sndlvl_talking"
  14848. "wave" "player\survivor\voice\Biker\VocalFidgets08.wav"
  14849. }
  14850.  
  14851.  
  14852. //Everyone stop!
  14853. "Player.Biker_WaitHere01"
  14854. {
  14855. "channel" "CHAN_VOICE"
  14856. "volume" "0.850"
  14857. "pitch" "PITCH_NORM"
  14858. "soundlevel" "SNDLVL_85dB"
  14859. "wave" "player\survivor\voice\Biker\WaitHere01.wav"
  14860. }
  14861.  
  14862.  
  14863. //Stop for a second!
  14864. "Player.Biker_WaitHere02"
  14865. {
  14866. "channel" "CHAN_VOICE"
  14867. "volume" "0.850"
  14868. "pitch" "PITCH_NORM"
  14869. "soundlevel" "SNDLVL_85dB"
  14870. "wave" "player\survivor\voice\Biker\WaitHere02.wav"
  14871. }
  14872.  
  14873.  
  14874. //Hold up!
  14875. "Player.Biker_WaitHere03"
  14876. {
  14877. "channel" "CHAN_VOICE"
  14878. "volume" "0.90666"
  14879. "pitch" "PITCH_NORM"
  14880. "soundlevel" "SNDLVL_85dB"
  14881. "wave" "player\survivor\voice\Biker\WaitHere03.wav"
  14882. }
  14883.  
  14884.  
  14885. //Hold up a minute!
  14886. "Player.Biker_WaitHere04"
  14887. {
  14888. "channel" "CHAN_VOICE"
  14889. "volume" "0.850"
  14890. "pitch" "PITCH_NORM"
  14891. "soundlevel" "SNDLVL_85dB"
  14892. "wave" "player\survivor\voice\Biker\WaitHere04.wav"
  14893. }
  14894.  
  14895.  
  14896. //Hold up!
  14897. "Player.Biker_WaitHere05"
  14898. {
  14899. "channel" "CHAN_VOICE"
  14900. "volume" "0.850"
  14901. "pitch" "PITCH_NORM"
  14902. "soundlevel" "SNDLVL_85dB"
  14903. "wave" "player\survivor\voice\Biker\WaitHere05.wav"
  14904. }
  14905.  
  14906.  
  14907. //Everyone stop!
  14908. "Player.Biker_WaitHere06"
  14909. {
  14910. "channel" "CHAN_VOICE"
  14911. "volume" "0.850"
  14912. "pitch" "PITCH_NORM"
  14913. "soundlevel" "SNDLVL_85dB"
  14914. "wave" "player\survivor\voice\Biker\WaitHere06.wav"
  14915. }
  14916.  
  14917.  
  14918. //Hold up - I'm tired of runnin from these pussies.
  14919. "Player.Biker_WaitHere07"
  14920. {
  14921. "channel" "CHAN_VOICE"
  14922. "volume" "0.64"
  14923. "pitch" "PITCH_NORM"
  14924. "soundlevel" "SNDLVL_85dB"
  14925. "wave" "player\survivor\voice\Biker\WaitHere07.wav"
  14926. }
  14927.  
  14928.  
  14929. //Park your ass for a sec.
  14930. "Player.Biker_WaitHere08"
  14931. {
  14932. "channel" "CHAN_VOICE"
  14933. "volume" "0.62"
  14934. "pitch" "PITCH_NORM"
  14935. "soundlevel" "SNDLVL_85dB"
  14936. "wave" "player\survivor\voice\Biker\WaitHere08.wav"
  14937. }
  14938.  
  14939.  
  14940. //TANK!
  14941. "npc.Biker_WARN01"
  14942. {
  14943. "channel" "CHAN_VOICE"
  14944. "volume" "1"
  14945. "pitch" "PITCH_NORM"
  14946. "soundlevel" "sndlvl_90dB"
  14947. "wave" "player\survivor\voice\Biker\WARN01.WAV"
  14948. }
  14949.  
  14950.  
  14951. //Smoker!
  14952. "npc.Biker_WARN02"
  14953. {
  14954. "channel" "CHAN_VOICE"
  14955. "volume" "1"
  14956. "pitch" "PITCH_NORM"
  14957. "soundlevel" "sndlvl_90dB"
  14958. "wave" "player\survivor\voice\Biker\WARN02.WAV"
  14959. }
  14960.  
  14961.  
  14962. //Hunter!
  14963. "npc.Biker_WARN03"
  14964. {
  14965. "channel" "CHAN_VOICE"
  14966. "volume" "1"
  14967. "pitch" "PITCH_NORM"
  14968. "soundlevel" "sndlvl_90dB"
  14969. "wave" "player\survivor\voice\Biker\WARN03.WAV"
  14970. }
  14971.  
  14972.  
  14973. //Boomer!
  14974. "npc.Biker_WARN04"
  14975. {
  14976. "channel" "CHAN_VOICE"
  14977. "volume" "1"
  14978. "pitch" "PITCH_NORM"
  14979. "soundlevel" "sndlvl_90dB"
  14980. "wave" "player\survivor\voice\Biker\WARN04.WAV"
  14981. }
  14982.  
  14983.  
  14984. //TANK!
  14985. "npc.Biker_WARN05"
  14986. {
  14987. "channel" "CHAN_VOICE"
  14988. "volume" "1"
  14989. "pitch" "PITCH_NORM"
  14990. "soundlevel" "sndlvl_90dB"
  14991. "wave" "player\survivor\voice\Biker\WARN05.WAV"
  14992. }
  14993.  
  14994.  
  14995. //Smoker!
  14996. "npc.Biker_WARN06"
  14997. {
  14998. "channel" "CHAN_VOICE"
  14999. "volume" "1"
  15000. "pitch" "PITCH_NORM"
  15001. "soundlevel" "sndlvl_90dB"
  15002. "wave" "player\survivor\voice\Biker\WARN06.WAV"
  15003. }
  15004.  
  15005.  
  15006. //Witch!
  15007. "npc.Biker_WARN07"
  15008. {
  15009. "channel" "CHAN_VOICE"
  15010. "volume" "1"
  15011. "pitch" "PITCH_NORM"
  15012. "soundlevel" "sndlvl_90dB"
  15013. "wave" "player\survivor\voice\Biker\WARN07.WAV"
  15014. }
  15015.  
  15016.  
  15017. //Hunter!
  15018. "npc.Biker_WARN08"
  15019. {
  15020. "channel" "CHAN_VOICE"
  15021. "volume" "1"
  15022. "pitch" "PITCH_NORM"
  15023. "soundlevel" "sndlvl_90dB"
  15024. "wave" "player\survivor\voice\Biker\WARN08.WAV"
  15025. }
  15026.  
  15027.  
  15028. //BOOMER!
  15029. "npc.Biker_WARN09"
  15030. {
  15031. "channel" "CHAN_VOICE"
  15032. "volume" "1"
  15033. "pitch" "PITCH_NORM"
  15034. "soundlevel" "sndlvl_90dB"
  15035. "wave" "player\survivor\voice\Biker\WARN09.WAV"
  15036. }
  15037.  
  15038.  
  15039. //SMOKER
  15040. "npc.Biker_WARN10"
  15041. {
  15042. "channel" "CHAN_VOICE"
  15043. "volume" "1"
  15044. "pitch" "PITCH_NORM"
  15045. "soundlevel" "sndlvl_90dB"
  15046. "wave" "player\survivor\voice\Biker\WARN10.WAV"
  15047. }
  15048.  
  15049.  
  15050. //TANK!
  15051. "npc.Biker_WARN11"
  15052. {
  15053. "channel" "CHAN_VOICE"
  15054. "volume" "1"
  15055. "pitch" "PITCH_NORM"
  15056. "soundlevel" "sndlvl_90dB"
  15057. "wave" "player\survivor\voice\Biker\WARN11.WAV"
  15058. }
  15059.  
  15060.  
  15061. //WITCH!
  15062. "npc.Biker_WARN12"
  15063. {
  15064. "channel" "CHAN_VOICE"
  15065. "volume" "1"
  15066. "pitch" "PITCH_NORM"
  15067. "soundlevel" "sndlvl_90dB"
  15068. "wave" "player\survivor\voice\Biker\WARN12.WAV"
  15069. }
  15070.  
  15071.  
  15072. //BOOMER!
  15073. "npc.Biker_WARN13"
  15074. {
  15075. "channel" "CHAN_VOICE"
  15076. "volume" "1"
  15077. "pitch" "PITCH_NORM"
  15078. "soundlevel" "sndlvl_90dB"
  15079. "wave" "player\survivor\voice\Biker\WARN13.WAV"
  15080. }
  15081.  
  15082.  
  15083. //WITCH!
  15084. "npc.Biker_WARN14"
  15085. {
  15086. "channel" "CHAN_VOICE"
  15087. "volume" "1"
  15088. "pitch" "PITCH_NORM"
  15089. "soundlevel" "sndlvl_90dB"
  15090. "wave" "player\survivor\voice\Biker\WARN14.WAV"
  15091. }
  15092.  
  15093.  
  15094. //HUNTER!
  15095. "npc.Biker_WARN15"
  15096. {
  15097. "channel" "CHAN_VOICE"
  15098. "volume" "1"
  15099. "pitch" "PITCH_NORM"
  15100. "soundlevel" "sndlvl_90dB"
  15101. "wave" "player\survivor\voice\Biker\WARN15.WAV"
  15102. }
  15103.  
  15104.  
  15105. //BOOMER!
  15106. "Player.Biker_WarnBoomer01"
  15107. {
  15108. "channel" "CHAN_VOICE"
  15109. "volume" "0.90666"
  15110. "pitch" "PITCH_NORM"
  15111. "soundlevel" "SNDLVL_85dB"
  15112. "wave" "player\survivor\voice\Biker\WarnBoomer01.wav"
  15113. }
  15114.  
  15115.  
  15116. //BOOMER!
  15117. "Player.Biker_WarnBoomer02"
  15118. {
  15119. "channel" "CHAN_VOICE"
  15120. "volume" "0.90666"
  15121. "pitch" "PITCH_NORM"
  15122. "soundlevel" "SNDLVL_85dB"
  15123. "wave" "player\survivor\voice\Biker\WarnBoomer02.wav"
  15124. }
  15125.  
  15126.  
  15127. //BOOMER!
  15128. "Player.Biker_WarnBoomer03"
  15129. {
  15130. "channel" "CHAN_VOICE"
  15131. "volume" "0.90666"
  15132. "pitch" "PITCH_NORM"
  15133. "soundlevel" "SNDLVL_85dB"
  15134. "wave" "player\survivor\voice\Biker\WarnBoomer03.wav"
  15135. }
  15136.  
  15137.  
  15138. //Careful...
  15139. "Player.Biker_WarnCareful01"
  15140. {
  15141. "channel" "CHAN_VOICE"
  15142. "volume" "0.49"
  15143. "pitch" "PITCH_NORM"
  15144. "soundlevel" "SNDLVL_85dB"
  15145. "wave" "player\survivor\voice\Biker\WarnCareful01.wav"
  15146. }
  15147.  
  15148.  
  15149. //Be careful...
  15150. "Player.Biker_WarnCareful02"
  15151. {
  15152. "channel" "CHAN_VOICE"
  15153. "volume" "0.470"
  15154. "pitch" "PITCH_NORM"
  15155. "soundlevel" "SNDLVL_85dB"
  15156. "wave" "player\survivor\voice\Biker\WarnCareful02.wav"
  15157. }
  15158.  
  15159.  
  15160. //Take it easy...
  15161. "Player.Biker_WarnCareful03"
  15162. {
  15163. "channel" "CHAN_VOICE"
  15164. "volume" "0.46"
  15165. "pitch" "PITCH_NORM"
  15166. "soundlevel" "SNDLVL_85dB"
  15167. "wave" "player\survivor\voice\Biker\WarnCareful03.wav"
  15168. }
  15169.  
  15170.  
  15171. //Take er easy...
  15172. "Player.Biker_WarnCareful04"
  15173. {
  15174. "channel" "CHAN_VOICE"
  15175. "volume" "0.470"
  15176. "pitch" "PITCH_NORM"
  15177. "soundlevel" "SNDLVL_85dB"
  15178. "wave" "player\survivor\voice\Biker\WarnCareful04.wav"
  15179. }
  15180.  
  15181.  
  15182. //Watch yourself, now...
  15183. "Player.Biker_WarnCareful05"
  15184. {
  15185. "channel" "CHAN_VOICE"
  15186. "volume" "0.470"
  15187. "pitch" "PITCH_NORM"
  15188. "soundlevel" "SNDLVL_85dB"
  15189. "wave" "player\survivor\voice\Biker\WarnCareful05.wav"
  15190. }
  15191.  
  15192.  
  15193. //Careful now...
  15194. "Player.Biker_WarnCareful06"
  15195. {
  15196. "channel" "CHAN_VOICE"
  15197. "volume" "0.530"
  15198. "pitch" "PITCH_NORM"
  15199. "soundlevel" "SNDLVL_85dB"
  15200. "wave" "player\survivor\voice\Biker\WarnCareful06.wav"
  15201. }
  15202.  
  15203.  
  15204. //Watch it...
  15205. "Player.Biker_WarnCareful07"
  15206. {
  15207. "channel" "CHAN_VOICE"
  15208. "volume" "0.470"
  15209. "pitch" "PITCH_NORM"
  15210. "soundlevel" "SNDLVL_85dB"
  15211. "wave" "player\survivor\voice\Biker\WarnCareful07.wav"
  15212. }
  15213.  
  15214.  
  15215. //Carrrefullll...
  15216. "Player.Biker_WarnCareful08"
  15217. {
  15218. "channel" "CHAN_VOICE"
  15219. "volume" "0.45"
  15220. "pitch" "PITCH_NORM"
  15221. "soundlevel" "SNDLVL_85dB"
  15222. "wave" "player\survivor\voice\Biker\WarnCareful08.wav"
  15223. }
  15224.  
  15225.  
  15226. //Careful, kids...
  15227. "Player.Biker_WarnCareful09"
  15228. {
  15229. "channel" "CHAN_VOICE"
  15230. "volume" "0.470"
  15231. "pitch" "PITCH_NORM"
  15232. "soundlevel" "SNDLVL_85dB"
  15233. "wave" "player\survivor\voice\Biker\WarnCareful09.wav"
  15234. }
  15235.  
  15236.  
  15237. //Charger
  15238. "Player.Biker_WarnCharger01"
  15239. {
  15240. "channel" "CHAN_VOICE"
  15241. "volume" "1"
  15242. "pitch" "PITCH_NORM"
  15243. "soundlevel" "sndlvl_90dB"
  15244. "wave" "player\survivor\voice\Biker\warncharger01.wav"
  15245. }
  15246.  
  15247.  
  15248. //HUNTER!
  15249. "Player.Biker_WarnHunter01"
  15250. {
  15251. "channel" "CHAN_VOICE"
  15252. "volume" "0.90666"
  15253. "pitch" "PITCH_NORM"
  15254. "soundlevel" "SNDLVL_85dB"
  15255. "wave" "player\survivor\voice\Biker\WarnHunter01.wav"
  15256. }
  15257.  
  15258.  
  15259. //HUNTER!
  15260. "Player.Biker_WarnHunter02"
  15261. {
  15262. "channel" "CHAN_VOICE"
  15263. "volume" "0.90666"
  15264. "pitch" "PITCH_NORM"
  15265. "soundlevel" "SNDLVL_85dB"
  15266. "wave" "player\survivor\voice\Biker\WarnHunter02.wav"
  15267. }
  15268.  
  15269.  
  15270. //HUNTER!
  15271. "Player.Biker_WarnHunter03"
  15272. {
  15273. "channel" "CHAN_VOICE"
  15274. "volume" "1.00"
  15275. "pitch" "PITCH_NORM"
  15276. "soundlevel" "SNDLVL_85dB"
  15277. "wave" "player\survivor\voice\Biker\WarnHunter03.wav"
  15278. }
  15279.  
  15280.  
  15281. //SMOKER!
  15282. "Player.Biker_WarnSmoker01"
  15283. {
  15284. "channel" "CHAN_VOICE"
  15285. "volume" "0.90666"
  15286. "pitch" "PITCH_NORM"
  15287. "soundlevel" "SNDLVL_85dB"
  15288. "wave" "player\survivor\voice\Biker\WarnSmoker01.wav"
  15289. }
  15290.  
  15291.  
  15292. //SMOKER!
  15293. "Player.Biker_WarnSmoker02"
  15294. {
  15295. "channel" "CHAN_VOICE"
  15296. "volume" "0.90666"
  15297. "pitch" "PITCH_NORM"
  15298. "soundlevel" "SNDLVL_85dB"
  15299. "wave" "player\survivor\voice\Biker\WarnSmoker02.wav"
  15300. }
  15301.  
  15302.  
  15303. //SMOKER!
  15304. "Player.Biker_WarnSmoker03"
  15305. {
  15306. "channel" "CHAN_VOICE"
  15307. "volume" "1.00"
  15308. "pitch" "PITCH_NORM"
  15309. "soundlevel" "SNDLVL_85dB"
  15310. "wave" "player\survivor\voice\Biker\WarnSmoker03.wav"
  15311. }
  15312.  
  15313.  
  15314. //TANK!
  15315. "Player.Biker_WarnTank01"
  15316. {
  15317. "channel" "CHAN_VOICE"
  15318. "volume" "0.90666"
  15319. "pitch" "PITCH_NORM"
  15320. "soundlevel" "SNDLVL_85dB"
  15321. "wave" "player\survivor\voice\Biker\WarnTank01.wav"
  15322. }
  15323.  
  15324.  
  15325. //TANK!
  15326. "Player.Biker_WarnTank02"
  15327. {
  15328. "channel" "CHAN_VOICE"
  15329. "volume" "0.90666"
  15330. "pitch" "PITCH_NORM"
  15331. "soundlevel" "SNDLVL_85dB"
  15332. "wave" "player\survivor\voice\Biker\WarnTank02.wav"
  15333. }
  15334.  
  15335.  
  15336. //TANK!
  15337. "Player.Biker_WarnTank03"
  15338. {
  15339. "channel" "CHAN_VOICE"
  15340. "volume" "1.00"
  15341. "pitch" "PITCH_NORM"
  15342. "soundlevel" "SNDLVL_85dB"
  15343. "wave" "player\survivor\voice\Biker\WarnTank03.wav"
  15344. }
  15345.  
  15346.  
  15347. //WITCH!
  15348. "Player.Biker_WarnWitch01"
  15349. {
  15350. "channel" "CHAN_VOICE"
  15351. "volume" "0.90666"
  15352. "pitch" "PITCH_NORM"
  15353. "soundlevel" "SNDLVL_85dB"
  15354. "wave" "player\survivor\voice\Biker\WarnWitch01.wav"
  15355. }
  15356.  
  15357.  
  15358. //WITCH!
  15359. "Player.Biker_WarnWitch02"
  15360. {
  15361. "channel" "CHAN_VOICE"
  15362. "volume" "1.00"
  15363. "pitch" "PITCH_NORM"
  15364. "soundlevel" "SNDLVL_85dB"
  15365. "wave" "player\survivor\voice\Biker\WarnWitch02.wav"
  15366. }
  15367.  
  15368.  
  15369. //WITCH!
  15370. "Player.Biker_WarnWitch03"
  15371. {
  15372. "channel" "CHAN_VOICE"
  15373. "volume" "1.00"
  15374. "pitch" "PITCH_NORM"
  15375. "soundlevel" "SNDLVL_85dB"
  15376. "wave" "player\survivor\voice\Biker\WarnWitch03.wav"
  15377. }
  15378.  
  15379.  
  15380. //Behind us!
  15381. "Player.Biker_WatchOutBehind01"
  15382. {
  15383. "channel" "CHAN_VOICE"
  15384. "volume" "0.95"
  15385. "pitch" "PITCH_NORM"
  15386. "soundlevel" "SNDLVL_85dB"
  15387. "wave" "player\survivor\voice\Biker\WatchOutBehind01.wav"
  15388. }
  15389.  
  15390.  
  15391. //They're behind us!
  15392. "Player.Biker_WatchOutBehind02"
  15393. {
  15394. "channel" "CHAN_VOICE"
  15395. "volume" "1.00"
  15396. "pitch" "PITCH_NORM"
  15397. "soundlevel" "SNDLVL_85dB"
  15398. "wave" "player\survivor\voice\Biker\WatchOutBehind02.wav"
  15399. }
  15400.  
  15401.  
  15402. //Behind us!
  15403. "Player.Biker_WatchOutBehind03"
  15404. {
  15405. "channel" "CHAN_VOICE"
  15406. "volume" "0.90666"
  15407. "pitch" "PITCH_NORM"
  15408. "soundlevel" "SNDLVL_85dB"
  15409. "wave" "player\survivor\voice\Biker\WatchOutBehind03.wav"
  15410. }
  15411.  
  15412.  
  15413. //She's Coming For me!
  15414. "Player.Biker_WitchChasing01"
  15415. {
  15416. "channel" "CHAN_VOICE"
  15417. "volume" "0.90666"
  15418. "pitch" "PITCH_NORM"
  15419. "soundlevel" "SNDLVL_85dB"
  15420. "wave" "player\survivor\voice\Biker\WitchChasing01.wav"
  15421. }
  15422.  
  15423.  
  15424. //Witch on my ass!
  15425. "Player.Biker_WitchChasing02"
  15426. {
  15427. "channel" "CHAN_VOICE"
  15428. "volume" "0.90666"
  15429. "pitch" "PITCH_NORM"
  15430. "soundlevel" "SNDLVL_85dB"
  15431. "wave" "player\survivor\voice\Biker\WitchChasing02.wav"
  15432. }
  15433.  
  15434.  
  15435. //The WITCH IS CHASING ME!
  15436. "Player.Biker_WitchChasing03"
  15437. {
  15438. "channel" "CHAN_VOICE"
  15439. "volume" "0.90666"
  15440. "pitch" "PITCH_NORM"
  15441. "soundlevel" "SNDLVL_85dB"
  15442. "wave" "player\survivor\voice\Biker\WitchChasing03.wav"
  15443. }
  15444.  
  15445.  
  15446. //Shit, she's Coming For me!
  15447. "Player.Biker_WitchChasing04"
  15448. {
  15449. "channel" "CHAN_VOICE"
  15450. "volume" "0.86"
  15451. "pitch" "PITCH_NORM"
  15452. "soundlevel" "SNDLVL_85dB"
  15453. "wave" "player\survivor\voice\Biker\WitchChasing04.wav"
  15454. }
  15455.  
  15456.  
  15457. //You got a death wish? Leave that witch alone!
  15458. "Player.Biker_WitchGettingAngry01"
  15459. {
  15460. "channel" "CHAN_VOICE"
  15461. "volume" "0.52"
  15462. "pitch" "PITCH_NORM"
  15463. "soundlevel" "SNDLVL_85dB"
  15464. "wave" "player\survivor\voice\Biker\WitchGettingAngry01.wav"
  15465. }
  15466.  
  15467.  
  15468. //Stop spookin' the effin witch!
  15469. "Player.Biker_WitchGettingAngry02"
  15470. {
  15471. "channel" "CHAN_VOICE"
  15472. "volume" "0.48"
  15473. "pitch" "PITCH_NORM"
  15474. "soundlevel" "SNDLVL_85dB"
  15475. "wave" "player\survivor\voice\Biker\WitchGettingAngry02.wav"
  15476. }
  15477.  
  15478.  
  15479. //Oh shit, the witch's gettin' riled up!
  15480. "Player.Biker_WitchGettingAngry03"
  15481. {
  15482. "channel" "CHAN_VOICE"
  15483. "volume" "0.51"
  15484. "pitch" "PITCH_NORM"
  15485. "soundlevel" "SNDLVL_85dB"
  15486. "wave" "player\survivor\voice\Biker\WitchGettingAngry03.wav"
  15487. }
  15488.  
  15489.  
  15490. //Watch it, that witch is gettin' pissed!
  15491. "Player.Biker_WitchGettingAngry04"
  15492. {
  15493. "channel" "CHAN_VOICE"
  15494. "volume" "0.53"
  15495. "pitch" "PITCH_NORM"
  15496. "soundlevel" "SNDLVL_85dB"
  15497. "wave" "player\survivor\voice\Biker\WitchGettingAngry04.wav"
  15498. }
  15499.  
  15500.  
  15501. //Working plane means working airport. I say we head there.
  15502. "npc.Biker_WorldAirport0102"
  15503. {
  15504. "channel" "CHAN_VOICE"
  15505. "volume" "0.55"
  15506. "pitch" "PITCH_NORM"
  15507. "soundlevel" "sndlvl_talking"
  15508. "wave" "player\survivor\voice\Biker\WorldAirport0102.wav"
  15509. }
  15510.  
  15511.  
  15512. //We got a better chance of making if we stick to the rooftops.
  15513. "npc.Biker_WorldAirport0103"
  15514. {
  15515. "channel" "CHAN_VOICE"
  15516. "volume" "0.59"
  15517. "pitch" "PITCH_NORM"
  15518. "soundlevel" "sndlvl_talking"
  15519. "wave" "player\survivor\voice\Biker\WorldAirport0103.wav"
  15520. }
  15521.  
  15522.  
  15523. //That plane's headed right for the airport. I say we head there too.
  15524. "npc.Biker_WorldAirport0104"
  15525. {
  15526. "channel" "CHAN_VOICE"
  15527. "volume" "0.65"
  15528. "pitch" "PITCH_NORM"
  15529. "soundlevel" "sndlvl_talking"
  15530. "wave" "player\survivor\voice\Biker\WorldAirport0104.wav"
  15531. }
  15532.  
  15533.  
  15534. //The whole damn city's on fire.
  15535. "npc.Biker_WorldAirport0105"
  15536. {
  15537. "channel" "CHAN_VOICE"
  15538. "volume" "0.68"
  15539. "pitch" "PITCH_NORM"
  15540. "soundlevel" "sndlvl_talking"
  15541. "wave" "player\survivor\voice\Biker\WorldAirport0105.wav"
  15542. }
  15543.  
  15544.  
  15545. //I sure as hell wouldn't mind flyin' outta here. Let's head to the airport.
  15546. "npc.Biker_WorldAirport0106"
  15547. {
  15548. "channel" "CHAN_VOICE"
  15549. "volume" "0.68"
  15550. "pitch" "PITCH_NORM"
  15551. "soundlevel" "sndlvl_talking"
  15552. "wave" "player\survivor\voice\Biker\WorldAirport0106.wav"
  15553. }
  15554.  
  15555.  
  15556. //That plane's headed for the airport and the airport ain't far from here. If nobody's got a better idea, I say we head for the airport too.
  15557. "npc.Biker_WorldAirport0107"
  15558. {
  15559. "channel" "CHAN_VOICE"
  15560. "volume" "0.65"
  15561. "pitch" "PITCH_NORM"
  15562. "soundlevel" "sndlvl_talking"
  15563. "wave" "player\survivor\voice\Biker\WorldAirport0107.wav"
  15564. }
  15565.  
  15566.  
  15567. //Up the fire escape!
  15568. "npc.Biker_WorldAirport0108"
  15569. {
  15570. "channel" "CHAN_VOICE"
  15571. "volume" "0.68"
  15572. "pitch" "PITCH_NORM"
  15573. "soundlevel" "sndlvl_talking"
  15574. "wave" "player\survivor\voice\Biker\WorldAirport0108.wav"
  15575. }
  15576.  
  15577.  
  15578. //Get to the hotel!
  15579. "npc.Biker_WorldAirport0109"
  15580. {
  15581. "channel" "CHAN_VOICE"
  15582. "volume" "0.71"
  15583. "pitch" "PITCH_NORM"
  15584. "soundlevel" "sndlvl_90dB"
  15585. "wave" "player\survivor\voice\Biker\WorldAirport0109.wav"
  15586. }
  15587.  
  15588.  
  15589. //Safe house in the hotel!
  15590. "npc.Biker_WorldAirport0110"
  15591. {
  15592. "channel" "CHAN_VOICE"
  15593. "volume" "0.81"
  15594. "pitch" "PITCH_NORM"
  15595. "soundlevel" "sndlvl_90dB"
  15596. "wave" "player\survivor\voice\Biker\WorldAirport0110.wav"
  15597. }
  15598.  
  15599.  
  15600. //It's worth a try.
  15601. "npc.Biker_WorldAirport0111"
  15602. {
  15603. "channel" "CHAN_VOICE"
  15604. "volume" "0.60"
  15605. "pitch" "PITCH_NORM"
  15606. "soundlevel" "sndlvl_talking"
  15607. "wave" "player\survivor\voice\Biker\WorldAirport0111.wav"
  15608. }
  15609.  
  15610.  
  15611. //That's better than my plan.
  15612. "npc.Biker_WorldAirport0112"
  15613. {
  15614. "channel" "CHAN_VOICE"
  15615. "volume" "0.71"
  15616. "pitch" "PITCH_NORM"
  15617. "soundlevel" "sndlvl_talking"
  15618. "wave" "player\survivor\voice\Biker\WorldAirport0112.wav"
  15619. }
  15620.  
  15621.  
  15622. //I didn't have one.
  15623. "npc.Biker_WorldAirport0113"
  15624. {
  15625. "channel" "CHAN_VOICE"
  15626. "volume" "0.68"
  15627. "pitch" "PITCH_NORM"
  15628. "soundlevel" "sndlvl_talking"
  15629. "wave" "player\survivor\voice\Biker\WorldAirport0113.wav"
  15630. }
  15631.  
  15632.  
  15633. //That plane's headed right for the airport. I say we head there too.
  15634. "npc.Biker_WorldAirport0114"
  15635. {
  15636. "channel" "CHAN_VOICE"
  15637. "volume" "0.71"
  15638. "pitch" "PITCH_NORM"
  15639. "soundlevel" "sndlvl_90dB"
  15640. "wave" "player\survivor\voice\Biker\WorldAirport0114.wav"
  15641. }
  15642.  
  15643.  
  15644. //Holy shit, the whole damn city's on fire.
  15645. "npc.Biker_WorldAirport0115"
  15646. {
  15647. "channel" "CHAN_VOICE"
  15648. "volume" "0.60"
  15649. "pitch" "PITCH_NORM"
  15650. "soundlevel" "sndlvl_talking"
  15651. "wave" "player\survivor\voice\Biker\WorldAirport0115.wav"
  15652. }
  15653.  
  15654.  
  15655. //We can get back to the rooftops.
  15656. "npc.Biker_WorldAirport0201"
  15657. {
  15658. "channel" "CHAN_VOICE"
  15659. "volume" "0.68"
  15660. "pitch" "PITCH_NORM"
  15661. "soundlevel" "sndlvl_talking"
  15662. "wave" "player\survivor\voice\Biker\WorldAirport0201.wav"
  15663. }
  15664.  
  15665.  
  15666. //Let's head back up.
  15667. "npc.Biker_WorldAirport0202"
  15668. {
  15669. "channel" "CHAN_VOICE"
  15670. "volume" "0.68"
  15671. "pitch" "PITCH_NORM"
  15672. "soundlevel" "sndlvl_talking"
  15673. "wave" "player\survivor\voice\Biker\WorldAirport0202.wav"
  15674. }
  15675.  
  15676.  
  15677. //We oughtta get back on the rooftops.
  15678. "npc.Biker_WorldAirport0203"
  15679. {
  15680. "channel" "CHAN_VOICE"
  15681. "volume" "0.70"
  15682. "pitch" "PITCH_NORM"
  15683. "soundlevel" "sndlvl_talking"
  15684. "wave" "player\survivor\voice\Biker\WorldAirport0203.wav"
  15685. }
  15686.  
  15687.  
  15688. //We can't get across some buildings this way
  15689. "npc.Biker_WorldAirport0204"
  15690. {
  15691. "channel" "CHAN_VOICE"
  15692. "volume" "0.68"
  15693. "pitch" "PITCH_NORM"
  15694. "soundlevel" "sndlvl_talking"
  15695. "wave" "player\survivor\voice\Biker\WorldAirport0204.wav"
  15696. }
  15697.  
  15698.  
  15699. //The crane'll lower that dumpster, then we can jump across.
  15700. "npc.Biker_WorldAirport0205"
  15701. {
  15702. "channel" "CHAN_VOICE"
  15703. "volume" "0.72"
  15704. "pitch" "PITCH_NORM"
  15705. "soundlevel" "sndlvl_90dB"
  15706. "wave" "player\survivor\voice\Biker\WorldAirport0205.wav"
  15707. }
  15708.  
  15709.  
  15710. //We can get across on that dumpster.
  15711. "npc.Biker_WorldAirport0206"
  15712. {
  15713. "channel" "CHAN_VOICE"
  15714. "volume" "0.72"
  15715. "pitch" "PITCH_NORM"
  15716. "soundlevel" "sndlvl_talking"
  15717. "wave" "player\survivor\voice\Biker\WorldAirport0206.wav"
  15718. }
  15719.  
  15720.  
  15721. //Somebody wanna lower that dumpster so we can get across?
  15722. "npc.Biker_WorldAirport0207"
  15723. {
  15724. "channel" "CHAN_VOICE"
  15725. "volume" "0.72"
  15726. "pitch" "PITCH_NORM"
  15727. "soundlevel" "sndlvl_90dB"
  15728. "wave" "player\survivor\voice\Biker\WorldAirport0207.wav"
  15729. }
  15730.  
  15731.  
  15732. //Somebody start the crane.
  15733. "npc.Biker_WorldAirport0208"
  15734. {
  15735. "channel" "CHAN_VOICE"
  15736. "volume" "0.80"
  15737. "pitch" "PITCH_NORM"
  15738. "soundlevel" "sndlvl_90dB"
  15739. "wave" "player\survivor\voice\Biker\WorldAirport0208.wav"
  15740. }
  15741.  
  15742.  
  15743. //It's down! Let's move!
  15744. "npc.Biker_WorldAirport0209"
  15745. {
  15746. "channel" "CHAN_VOICE"
  15747. "volume" "0.90"
  15748. "pitch" "PITCH_NORM"
  15749. "soundlevel" "sndlvl_90dB"
  15750. "wave" "player\survivor\voice\Biker\WorldAirport0209.wav"
  15751. }
  15752.  
  15753.  
  15754. //Our dumpster has arrived! Let's go!
  15755. "npc.Biker_WorldAirport0210"
  15756. {
  15757. "channel" "CHAN_VOICE"
  15758. "volume" "0.72"
  15759. "pitch" "PITCH_NORM"
  15760. "soundlevel" "sndlvl_90dB"
  15761. "wave" "player\survivor\voice\Biker\WorldAirport0210.wav"
  15762. }
  15763.  
  15764.  
  15765. //We're gonna have to jump for it.
  15766. "npc.Biker_WorldAirport0211"
  15767. {
  15768. "channel" "CHAN_VOICE"
  15769. "volume" "0.75"
  15770. "pitch" "PITCH_NORM"
  15771. "soundlevel" "sndlvl_90dB"
  15772. "wave" "player\survivor\voice\Biker\WorldAirport0211.wav"
  15773. }
  15774.  
  15775.  
  15776. //Gonna have to jump it.
  15777. "npc.Biker_WorldAirport0212"
  15778. {
  15779. "channel" "CHAN_VOICE"
  15780. "volume" "0.80"
  15781. "pitch" "PITCH_NORM"
  15782. "soundlevel" "sndlvl_90dB"
  15783. "wave" "player\survivor\voice\Biker\WorldAirport0212.wav"
  15784. }
  15785.  
  15786.  
  15787. //Dig in. That dumpster's gonna take a minute.
  15788. "npc.Biker_WorldAirport0213"
  15789. {
  15790. "channel" "CHAN_VOICE"
  15791. "volume" "0.72"
  15792. "pitch" "PITCH_NORM"
  15793. "soundlevel" "sndlvl_90dB"
  15794. "wave" "player\survivor\voice\Biker\WorldAirport0213.wav"
  15795. }
  15796.  
  15797.  
  15798. //Jump!
  15799. "npc.Biker_WorldAirport0214"
  15800. {
  15801. "channel" "CHAN_VOICE"
  15802. "volume" "0.90"
  15803. "pitch" "PITCH_NORM"
  15804. "soundlevel" "sndlvl_90dB"
  15805. "wave" "player\survivor\voice\Biker\WorldAirport0214.wav"
  15806. }
  15807.  
  15808.  
  15809. //Down the stairs!
  15810. "npc.Biker_WorldAirport0215"
  15811. {
  15812. "channel" "CHAN_VOICE"
  15813. "volume" "0.90"
  15814. "pitch" "PITCH_NORM"
  15815. "soundlevel" "sndlvl_90dB"
  15816. "wave" "player\survivor\voice\Biker\WorldAirport0215.wav"
  15817. }
  15818.  
  15819.  
  15820. //Let's head down the stairs.
  15821. "npc.Biker_WorldAirport0216"
  15822. {
  15823. "channel" "CHAN_VOICE"
  15824. "volume" "0.72"
  15825. "pitch" "PITCH_NORM"
  15826. "soundlevel" "sndlvl_talking"
  15827. "wave" "player\survivor\voice\Biker\WorldAirport0216.wav"
  15828. }
  15829.  
  15830.  
  15831. //Good thinking!
  15832. "npc.Biker_WorldAirport0217"
  15833. {
  15834. "channel" "CHAN_VOICE"
  15835. "volume" "0.72"
  15836. "pitch" "PITCH_NORM"
  15837. "soundlevel" "sndlvl_talking"
  15838. "wave" "player\survivor\voice\Biker\WorldAirport0217.wav"
  15839. }
  15840.  
  15841.  
  15842. //Nice crane technique, Louis!
  15843. "npc.Biker_WorldAirport0218"
  15844. {
  15845. "channel" "CHAN_VOICE"
  15846. "volume" "0.68"
  15847. "pitch" "PITCH_NORM"
  15848. "soundlevel" "sndlvl_talking"
  15849. "wave" "player\survivor\voice\Biker\WorldAirport0218.wav"
  15850. }
  15851.  
  15852.  
  15853. //Good job, Billy!
  15854. "npc.Biker_WorldAirport0219"
  15855. {
  15856. "channel" "CHAN_VOICE"
  15857. "volume" "0.68"
  15858. "pitch" "PITCH_NORM"
  15859. "soundlevel" "sndlvl_talking"
  15860. "wave" "player\survivor\voice\Biker\WorldAirport0219.wav"
  15861. }
  15862.  
  15863.  
  15864. //You really made that crane your bitch, Zoey.
  15865. "npc.Biker_WorldAirport0220"
  15866. {
  15867. "channel" "CHAN_VOICE"
  15868. "volume" "0.68"
  15869. "pitch" "PITCH_NORM"
  15870. "soundlevel" "sndlvl_talking"
  15871. "wave" "player\survivor\voice\Biker\WorldAirport0220.wav"
  15872. }
  15873.  
  15874.  
  15875. //We're getting close the airport!
  15876. "npc.Biker_WorldAirport0221"
  15877. {
  15878. "channel" "CHAN_VOICE"
  15879. "volume" "0.68"
  15880. "pitch" "PITCH_NORM"
  15881. "soundlevel" "sndlvl_talking"
  15882. "wave" "player\survivor\voice\Biker\WorldAirport0221.wav"
  15883. }
  15884.  
  15885.  
  15886. //We're almost to the airport!
  15887. "npc.Biker_WorldAirport0222"
  15888. {
  15889. "channel" "CHAN_VOICE"
  15890. "volume" "0.80"
  15891. "pitch" "PITCH_NORM"
  15892. "soundlevel" "sndlvl_90dB"
  15893. "wave" "player\survivor\voice\Biker\WorldAirport0222.wav"
  15894. }
  15895.  
  15896.  
  15897. //Safe house in that storage place!
  15898. "npc.Biker_WorldAirport0223"
  15899. {
  15900. "channel" "CHAN_VOICE"
  15901. "volume" "0.90"
  15902. "pitch" "PITCH_NORM"
  15903. "soundlevel" "sndlvl_90dB"
  15904. "wave" "player\survivor\voice\Biker\WorldAirport0223.wav"
  15905. }
  15906.  
  15907.  
  15908. //Looks like we take the stairs.
  15909. "npc.Biker_WorldAirport0224"
  15910. {
  15911. "channel" "CHAN_VOICE"
  15912. "volume" "0.68"
  15913. "pitch" "PITCH_NORM"
  15914. "soundlevel" "sndlvl_talking"
  15915. "wave" "player\survivor\voice\Biker\WorldAirport0224.wav"
  15916. }
  15917.  
  15918.  
  15919. //We're all outta roof.
  15920. "npc.Biker_WorldAirport0225"
  15921. {
  15922. "channel" "CHAN_VOICE"
  15923. "volume" "0.70"
  15924. "pitch" "PITCH_NORM"
  15925. "soundlevel" "sndlvl_90dB"
  15926. "wave" "player\survivor\voice\Biker\WorldAirport0225.wav"
  15927. }
  15928.  
  15929.  
  15930. //Nice one, Bill!
  15931. "npc.Biker_WorldAirport0226"
  15932. {
  15933. "channel" "CHAN_VOICE"
  15934. "volume" "0.70"
  15935. "pitch" "PITCH_NORM"
  15936. "soundlevel" "sndlvl_talking"
  15937. "wave" "player\survivor\voice\Biker\WorldAirport0226.wav"
  15938. }
  15939.  
  15940.  
  15941. //Good thinking, Zoey!
  15942. "npc.Biker_WorldAirport0227"
  15943. {
  15944. "channel" "CHAN_VOICE"
  15945. "volume" "0.68"
  15946. "pitch" "PITCH_NORM"
  15947. "soundlevel" "sndlvl_talking"
  15948. "wave" "player\survivor\voice\Biker\WorldAirport0227.wav"
  15949. }
  15950.  
  15951.  
  15952. //Nice thinking, Louis!
  15953. "npc.Biker_WorldAirport0228"
  15954. {
  15955. "channel" "CHAN_VOICE"
  15956. "volume" "0.68"
  15957. "pitch" "PITCH_NORM"
  15958. "soundlevel" "sndlvl_talking"
  15959. "wave" "player\survivor\voice\Biker\WorldAirport0228.wav"
  15960. }
  15961.  
  15962.  
  15963. //Don't everybody start the crane at once.
  15964. "npc.Biker_WorldAirport0229"
  15965. {
  15966. "channel" "CHAN_VOICE"
  15967. "volume" "0.68"
  15968. "pitch" "PITCH_NORM"
  15969. "soundlevel" "sndlvl_talking"
  15970. "wave" "player\survivor\voice\Biker\WorldAirport0229.wav"
  15971. }
  15972.  
  15973.  
  15974. //Damn, I hate hotels.
  15975. "npc.Biker_WorldAirport0230"
  15976. {
  15977. "channel" "CHAN_VOICE"
  15978. "volume" "0.68"
  15979. "pitch" "PITCH_NORM"
  15980. "soundlevel" "sndlvl_talking"
  15981. "wave" "player\survivor\voice\Biker\WorldAirport0230.wav"
  15982. }
  15983.  
  15984.  
  15985. //Our dumpster has arrived! Let's go, girls!
  15986. "npc.Biker_WorldAirport0231"
  15987. {
  15988. "channel" "CHAN_VOICE"
  15989. "volume" "0.77"
  15990. "pitch" "PITCH_NORM"
  15991. "soundlevel" "sndlvl_90dB"
  15992. "wave" "player\survivor\voice\Biker\WorldAirport0231.wav"
  15993. }
  15994.  
  15995.  
  15996. //I hate jumping.
  15997. "npc.Biker_WorldAirport0232"
  15998. {
  15999. "channel" "CHAN_VOICE"
  16000. "volume" "0.57"
  16001. "pitch" "PITCH_NORM"
  16002. "soundlevel" "sndlvl_talking"
  16003. "wave" "player\survivor\voice\Biker\WorldAirport0232.wav"
  16004. }
  16005.  
  16006.  
  16007. //Let's burn down this barricade.
  16008. "npc.Biker_WorldAirport0301"
  16009. {
  16010. "channel" "CHAN_VOICE"
  16011. "volume" "0.80"
  16012. "pitch" "PITCH_NORM"
  16013. "soundlevel" "sndlvl_90dB"
  16014. "wave" "player\survivor\voice\Biker\WorldAirport0301.wav"
  16015. }
  16016.  
  16017.  
  16018. //It figures the only thing in the damn city not on fire is the one thing we need burned down.
  16019. "npc.Biker_WorldAirport0302"
  16020. {
  16021. "channel" "CHAN_VOICE"
  16022. "volume" "0.75"
  16023. "pitch" "PITCH_NORM"
  16024. "soundlevel" "sndlvl_talking"
  16025. "wave" "player\survivor\voice\Biker\WorldAirport0302.wav"
  16026. }
  16027.  
  16028.  
  16029. //THE AIRPORT!
  16030. "npc.Biker_WorldAirport0303"
  16031. {
  16032. "channel" "CHAN_VOICE"
  16033. "volume" "1"
  16034. "pitch" "PITCH_NORM"
  16035. "soundlevel" "sndlvl_90dB"
  16036. "wave" "player\survivor\voice\Biker\WorldAirport0303.wav"
  16037. }
  16038.  
  16039.  
  16040. //HELL YES, IT'S THE AIRPORT!
  16041. "npc.Biker_WorldAirport0304"
  16042. {
  16043. "channel" "CHAN_VOICE"
  16044. "volume" "1"
  16045. "pitch" "PITCH_NORM"
  16046. "soundlevel" "sndlvl_90dB"
  16047. "wave" "player\survivor\voice\Biker\WorldAirport0304.wav"
  16048. }
  16049.  
  16050.  
  16051. //Through here!
  16052. "npc.Biker_WorldAirport0305"
  16053. {
  16054. "channel" "CHAN_VOICE"
  16055. "volume" "0.68"
  16056. "pitch" "PITCH_NORM"
  16057. "soundlevel" "sndlvl_talking"
  16058. "wave" "player\survivor\voice\Biker\WorldAirport0305.wav"
  16059. }
  16060.  
  16061.  
  16062. //What the hell happened to the airport?
  16063. "npc.Biker_WorldAirport0306"
  16064. {
  16065. "channel" "CHAN_VOICE"
  16066. "volume" "0.68"
  16067. "pitch" "PITCH_NORM"
  16068. "soundlevel" "sndlvl_talking"
  16069. "wave" "player\survivor\voice\Biker\WorldAirport0306.wav"
  16070. }
  16071.  
  16072.  
  16073. //Well, we're here, we may as well look for a plane.
  16074. "npc.Biker_WorldAirport0307"
  16075. {
  16076. "channel" "CHAN_VOICE"
  16077. "volume" "0.68"
  16078. "pitch" "PITCH_NORM"
  16079. "soundlevel" "sndlvl_talking"
  16080. "wave" "player\survivor\voice\Biker\WorldAirport0307.wav"
  16081. }
  16082.  
  16083.  
  16084. //The doors are all blocked!
  16085. "npc.Biker_WorldAirport0308"
  16086. {
  16087. "channel" "CHAN_VOICE"
  16088. "volume" "0.60"
  16089. "pitch" "PITCH_NORM"
  16090. "soundlevel" "sndlvl_90dB"
  16091. "wave" "player\survivor\voice\Biker\WorldAirport0308.wav"
  16092. }
  16093.  
  16094.  
  16095. //The path is clear!
  16096. "npc.Biker_WorldAirport0309"
  16097. {
  16098. "channel" "CHAN_VOICE"
  16099. "volume" "0.85"
  16100. "pitch" "PITCH_NORM"
  16101. "soundlevel" "sndlvl_90dB"
  16102. "wave" "player\survivor\voice\Biker\WorldAirport0309.wav"
  16103. }
  16104.  
  16105.  
  16106. //We burned a path!
  16107. "npc.Biker_WorldAirport0310"
  16108. {
  16109. "channel" "CHAN_VOICE"
  16110. "volume" "0.85"
  16111. "pitch" "PITCH_NORM"
  16112. "soundlevel" "sndlvl_90dB"
  16113. "wave" "player\survivor\voice\Biker\WorldAirport0310.wav"
  16114. }
  16115.  
  16116.  
  16117. //This better not be the plane we saw.
  16118. "npc.Biker_WorldAirport0311"
  16119. {
  16120. "channel" "CHAN_VOICE"
  16121. "volume" "0.72"
  16122. "pitch" "PITCH_NORM"
  16123. "soundlevel" "sndlvl_talking"
  16124. "wave" "player\survivor\voice\Biker\WorldAirport0311.wav"
  16125. }
  16126.  
  16127.  
  16128. //We can get inside over the skybridge.
  16129. "npc.Biker_WorldAirport0312"
  16130. {
  16131. "channel" "CHAN_VOICE"
  16132. "volume" "0.72"
  16133. "pitch" "PITCH_NORM"
  16134. "soundlevel" "sndlvl_90dB"
  16135. "wave" "player\survivor\voice\Biker\WorldAirport0312.wav"
  16136. }
  16137.  
  16138.  
  16139. //There's the skybridge!
  16140. "npc.Biker_WorldAirport0313"
  16141. {
  16142. "channel" "CHAN_VOICE"
  16143. "volume" "0.80"
  16144. "pitch" "PITCH_NORM"
  16145. "soundlevel" "sndlvl_90dB"
  16146. "wave" "player\survivor\voice\Biker\WorldAirport0313.wav"
  16147. }
  16148.  
  16149.  
  16150. //There's a safe house across the skybridge!
  16151. "npc.Biker_WorldAirport0314"
  16152. {
  16153. "channel" "CHAN_VOICE"
  16154. "volume" "0.77"
  16155. "pitch" "PITCH_NORM"
  16156. "soundlevel" "sndlvl_90dB"
  16157. "wave" "player\survivor\voice\Biker\WorldAirport0314.wav"
  16158. }
  16159.  
  16160.  
  16161. //What idiot bombed the airport?
  16162. "npc.Biker_WorldAirport0315"
  16163. {
  16164. "channel" "CHAN_VOICE"
  16165. "volume" "0.90"
  16166. "pitch" "PITCH_NORM"
  16167. "soundlevel" "sndlvl_90dB"
  16168. "wave" "player\survivor\voice\Biker\WorldAirport0315.wav"
  16169. }
  16170.  
  16171.  
  16172. //Let's go through here.
  16173. "npc.Biker_WorldAirport0316"
  16174. {
  16175. "channel" "CHAN_VOICE"
  16176. "volume" "0.68"
  16177. "pitch" "PITCH_NORM"
  16178. "soundlevel" "sndlvl_talking"
  16179. "wave" "player\survivor\voice\Biker\WorldAirport0316.wav"
  16180. }
  16181.  
  16182.  
  16183. //Ah shit, that half a plane ain't real encouraging.
  16184. "npc.Biker_WorldAirport0317"
  16185. {
  16186. "channel" "CHAN_VOICE"
  16187. "volume" "0.68"
  16188. "pitch" "PITCH_NORM"
  16189. "soundlevel" "sndlvl_talking"
  16190. "wave" "player\survivor\voice\Biker\WorldAirport0317.wav"
  16191. }
  16192.  
  16193.  
  16194. //Let's burn this pile a' crap.
  16195. "npc.Biker_WorldAirport0318"
  16196. {
  16197. "channel" "CHAN_VOICE"
  16198. "volume" "0.68"
  16199. "pitch" "PITCH_NORM"
  16200. "soundlevel" "sndlvl_talking"
  16201. "wave" "player\survivor\voice\Biker\WorldAirport0318.wav"
  16202. }
  16203.  
  16204.  
  16205. //THE AIRPORT! Told ya I'd get us here.
  16206. "npc.Biker_WorldAirport0319"
  16207. {
  16208. "channel" "CHAN_VOICE"
  16209. "volume" "0.87"
  16210. "pitch" "PITCH_NORM"
  16211. "soundlevel" "sndlvl_90dB"
  16212. "wave" "player\survivor\voice\Biker\WorldAirport0319.wav"
  16213. }
  16214.  
  16215.  
  16216. //Hey suit, this look familiar? tch tck?
  16217. "npc.Biker_WorldAirport0320"
  16218. {
  16219. "channel" "CHAN_VOICE"
  16220. "volume" "0.65"
  16221. "pitch" "PITCH_NORM"
  16222. "soundlevel" "sndlvl_talking"
  16223. "wave" "player\survivor\voice\Biker\WorldAirport0320.wav"
  16224. }
  16225.  
  16226.  
  16227. //What friggin' idiot bombed the airport?
  16228. "npc.Biker_WorldAirport0321"
  16229. {
  16230. "channel" "CHAN_VOICE"
  16231. "volume" "0.80"
  16232. "pitch" "PITCH_NORM"
  16233. "soundlevel" "sndlvl_90dB"
  16234. "wave" "player\survivor\voice\Biker\WorldAirport0321.wav"
  16235. }
  16236.  
  16237.  
  16238. //Heh heh, hot shot.
  16239. "npc.Biker_WorldAirport0322"
  16240. {
  16241. "channel" "CHAN_VOICE"
  16242. "volume" "0.38"
  16243. "pitch" "PITCH_NORM"
  16244. "soundlevel" "sndlvl_talking"
  16245. "wave" "player\survivor\voice\Biker\WorldAirport0322.wav"
  16246. }
  16247.  
  16248.  
  16249. //Never a cop when you need one.
  16250. "npc.Biker_WorldAirport0323"
  16251. {
  16252. "channel" "CHAN_VOICE"
  16253. "volume" "0.50"
  16254. "pitch" "PITCH_NORM"
  16255. "soundlevel" "sndlvl_talking"
  16256. "wave" "player\survivor\voice\Biker\WorldAirport0323.wav"
  16257. }
  16258.  
  16259.  
  16260. //We need to get downstairs.
  16261. "npc.Biker_WorldAirport0401"
  16262. {
  16263. "channel" "CHAN_VOICE"
  16264. "volume" "0.68"
  16265. "pitch" "PITCH_NORM"
  16266. "soundlevel" "sndlvl_talking"
  16267. "wave" "player\survivor\voice\Biker\WorldAirport0401.wav"
  16268. }
  16269.  
  16270.  
  16271. //Let's go through the offices!
  16272. "npc.Biker_WorldAirport0402"
  16273. {
  16274. "channel" "CHAN_VOICE"
  16275. "volume" "0.72"
  16276. "pitch" "PITCH_NORM"
  16277. "soundlevel" "sndlvl_talking"
  16278. "wave" "player\survivor\voice\Biker\WorldAirport0402.wav"
  16279. }
  16280.  
  16281.  
  16282. //We can send the van through that pile a' crap.
  16283. "npc.Biker_WorldAirport0403"
  16284. {
  16285. "channel" "CHAN_VOICE"
  16286. "volume" "0.65"
  16287. "pitch" "PITCH_NORM"
  16288. "soundlevel" "sndlvl_talking"
  16289. "wave" "player\survivor\voice\Biker\WorldAirport0403.wav"
  16290. }
  16291.  
  16292.  
  16293. //We gotta get through that pile a' junk.
  16294. "npc.Biker_WorldAirport0404"
  16295. {
  16296. "channel" "CHAN_VOICE"
  16297. "volume" "0.68"
  16298. "pitch" "PITCH_NORM"
  16299. "soundlevel" "sndlvl_talking"
  16300. "wave" "player\survivor\voice\Biker\WorldAirport0404.wav"
  16301. }
  16302.  
  16303.  
  16304. //Big pile a' luggage. Lotta good it did em.
  16305. "npc.Biker_WorldAirport0405"
  16306. {
  16307. "channel" "CHAN_VOICE"
  16308. "volume" "0.68"
  16309. "pitch" "PITCH_NORM"
  16310. "soundlevel" "sndlvl_talking"
  16311. "wave" "player\survivor\voice\Biker\WorldAirport0405.wav"
  16312. }
  16313.  
  16314.  
  16315. //We need ta be on the other side of that pile a' crap.
  16316. "npc.Biker_WorldAirport0406"
  16317. {
  16318. "channel" "CHAN_VOICE"
  16319. "volume" "0.68"
  16320. "pitch" "PITCH_NORM"
  16321. "soundlevel" "sndlvl_talking"
  16322. "wave" "player\survivor\voice\Biker\WorldAirport0406.wav"
  16323. }
  16324.  
  16325.  
  16326. //Why would the army bomb the airport?
  16327. "npc.Biker_WorldAirport0407"
  16328. {
  16329. "channel" "CHAN_VOICE"
  16330. "volume" "0.80"
  16331. "pitch" "PITCH_NORM"
  16332. "soundlevel" "sndlvl_90dB"
  16333. "wave" "player\survivor\voice\Biker\WorldAirport0407.wav"
  16334. }
  16335.  
  16336.  
  16337. //Get outta the damn metal detector!
  16338. "npc.Biker_WorldAirport0408"
  16339. {
  16340. "channel" "CHAN_VOICE"
  16341. "volume" "1"
  16342. "pitch" "PITCH_NORM"
  16343. "soundlevel" "sndlvl_90dB"
  16344. "wave" "player\survivor\voice\Biker\WorldAirport0408.wav"
  16345. }
  16346.  
  16347.  
  16348. //Maybe your belt buckle set that off.
  16349. "npc.Biker_WorldAirport0409"
  16350. {
  16351. "channel" "CHAN_VOICE"
  16352. "volume" "0.80"
  16353. "pitch" "PITCH_NORM"
  16354. "soundlevel" "sndlvl_90dB"
  16355. "wave" "player\survivor\voice\Biker\WorldAirport0409.wav"
  16356. }
  16357.  
  16358.  
  16359. //Bill? I was the one that said that.
  16360. "npc.Biker_WorldAirport0410"
  16361. {
  16362. "channel" "CHAN_VOICE"
  16363. "volume" "0.68"
  16364. "pitch" "PITCH_NORM"
  16365. "soundlevel" "sndlvl_talking"
  16366. "wave" "player\survivor\voice\Biker\WorldAirport0410.wav"
  16367. }
  16368.  
  16369.  
  16370. //What do you mean it's just like the army?
  16371. "npc.Biker_WorldAirport0411"
  16372. {
  16373. "channel" "CHAN_VOICE"
  16374. "volume" "0.68"
  16375. "pitch" "PITCH_NORM"
  16376. "soundlevel" "sndlvl_talking"
  16377. "wave" "player\survivor\voice\Biker\WorldAirport0411.wav"
  16378. }
  16379.  
  16380.  
  16381. //There's the plane we saw!
  16382. "npc.Biker_WorldAirport0412"
  16383. {
  16384. "channel" "CHAN_VOICE"
  16385. "volume" "0.90"
  16386. "pitch" "PITCH_NORM"
  16387. "soundlevel" "sndlvl_90dB"
  16388. "wave" "player\survivor\voice\Biker\WorldAirport0412.wav"
  16389. }
  16390.  
  16391.  
  16392. //Let's get down to that plane!
  16393. "npc.Biker_WorldAirport0413"
  16394. {
  16395. "channel" "CHAN_VOICE"
  16396. "volume" "0.85"
  16397. "pitch" "PITCH_NORM"
  16398. "soundlevel" "sndlvl_90dB"
  16399. "wave" "player\survivor\voice\Biker\WorldAirport0413.wav"
  16400. }
  16401.  
  16402.  
  16403. //There's the plane! How the hell do to it?
  16404. "npc.Biker_WorldAirport0414"
  16405. {
  16406. "channel" "CHAN_VOICE"
  16407. "volume" "0.90"
  16408. "pitch" "PITCH_NORM"
  16409. "soundlevel" "sndlvl_90dB"
  16410. "wave" "player\survivor\voice\Biker\WorldAirport0414.wav"
  16411. }
  16412.  
  16413.  
  16414. //I hate Ayn Rand.
  16415. "npc.Biker_WorldAirport0416"
  16416. {
  16417. "channel" "CHAN_VOICE"
  16418. "volume" "0.68"
  16419. "pitch" "PITCH_NORM"
  16420. "soundlevel" "sndlvl_talking"
  16421. "wave" "player\survivor\voice\Biker\WorldAirport0416.wav"
  16422. }
  16423.  
  16424.  
  16425. //You think my belt buckle set it off?
  16426. "npc.Biker_WorldAirport0417"
  16427. {
  16428. "channel" "CHAN_VOICE"
  16429. "volume" "0.68"
  16430. "pitch" "PITCH_NORM"
  16431. "soundlevel" "sndlvl_talking"
  16432. "wave" "player\survivor\voice\Biker\WorldAirport0417.wav"
  16433. }
  16434.  
  16435.  
  16436. //Here's a crazy idea: What if we send the van into that pile of junk?
  16437. "npc.Biker_WorldAirport0418"
  16438. {
  16439. "channel" "CHAN_VOICE"
  16440. "volume" "0.65"
  16441. "pitch" "PITCH_NORM"
  16442. "soundlevel" "sndlvl_talking"
  16443. "wave" "player\survivor\voice\Biker\WorldAirport0418.wav"
  16444. }
  16445.  
  16446.  
  16447. //We need to get out to the runway.
  16448. "npc.Biker_WorldAirport0419"
  16449. {
  16450. "channel" "CHAN_VOICE"
  16451. "volume" "0.75"
  16452. "pitch" "PITCH_NORM"
  16453. "soundlevel" "sndlvl_talking"
  16454. "wave" "player\survivor\voice\Biker\WorldAirport0419.wav"
  16455. }
  16456.  
  16457.  
  16458. //We gotta get to the runway.
  16459. "npc.Biker_WorldAirport0420"
  16460. {
  16461. "channel" "CHAN_VOICE"
  16462. "volume" "0.75"
  16463. "pitch" "PITCH_NORM"
  16464. "soundlevel" "sndlvl_talking"
  16465. "wave" "player\survivor\voice\Biker\WorldAirport0420.wav"
  16466. }
  16467.  
  16468.  
  16469. //This is the most sober I've ever been in an airport.
  16470. "npc.Biker_WorldAirport0421"
  16471. {
  16472. "channel" "CHAN_VOICE"
  16473. "volume" "0.68"
  16474. "pitch" "PITCH_NORM"
  16475. "soundlevel" "sndlvl_talking"
  16476. "wave" "player\survivor\voice\Biker\WorldAirport0421.wav"
  16477. }
  16478.  
  16479.  
  16480. //That skybridge will get us over.
  16481. "npc.Biker_WorldAirport0422"
  16482. {
  16483. "channel" "CHAN_VOICE"
  16484. "volume" "0.68"
  16485. "pitch" "PITCH_NORM"
  16486. "soundlevel" "sndlvl_talking"
  16487. "wave" "player\survivor\voice\Biker\WorldAirport0422.wav"
  16488. }
  16489.  
  16490.  
  16491. //There's the plane!
  16492. "npc.Biker_WorldAirport0423"
  16493. {
  16494. "channel" "CHAN_VOICE"
  16495. "volume" "0.88"
  16496. "pitch" "PITCH_NORM"
  16497. "soundlevel" "sndlvl_90dB"
  16498. "wave" "player\survivor\voice\Biker\WorldAirport0423.wav"
  16499. }
  16500.  
  16501.  
  16502. //The sad thing is this is only the second worst time I've ever had in an airport.
  16503. "npc.Biker_WorldAirport0424"
  16504. {
  16505. "channel" "CHAN_VOICE"
  16506. "volume" "0.57"
  16507. "pitch" "PITCH_NORM"
  16508. "soundlevel" "sndlvl_talking"
  16509. "wave" "player\survivor\voice\Biker\WorldAirport0424.wav"
  16510. }
  16511.  
  16512.  
  16513. //I hate vans.
  16514. "npc.Biker_WorldAirport0425"
  16515. {
  16516. "channel" "CHAN_VOICE"
  16517. "volume" "0.60"
  16518. "pitch" "PITCH_NORM"
  16519. "soundlevel" "sndlvl_talking"
  16520. "wave" "player\survivor\voice\Biker\WorldAirport0425.wav"
  16521. }
  16522.  
  16523.  
  16524. //God's dead, huh? Well, join the damn club.
  16525. "npc.Biker_WorldAirport0426"
  16526. {
  16527. "channel" "CHAN_VOICE"
  16528. "volume" "0.48"
  16529. "pitch" "PITCH_NORM"
  16530. "soundlevel" "sndlvl_talking"
  16531. "wave" "player\survivor\voice\Biker\WorldAirport0426.wav"
  16532. }
  16533.  
  16534.  
  16535. //Holy shit... that wasn't our plane was it?
  16536. "npc.Biker_WorldAirport0427"
  16537. {
  16538. "channel" "CHAN_VOICE"
  16539. "volume" "0.52"
  16540. "pitch" "PITCH_NORM"
  16541. "soundlevel" "sndlvl_talking"
  16542. "wave" "player\survivor\voice\Biker\WorldAirport0427.wav"
  16543. }
  16544.  
  16545.  
  16546. //I'm a little scared of flyin' now.
  16547. "npc.Biker_WorldAirport0428"
  16548. {
  16549. "channel" "CHAN_VOICE"
  16550. "volume" "0.42"
  16551. "pitch" "PITCH_NORM"
  16552. "soundlevel" "sndlvl_talking"
  16553. "wave" "player\survivor\voice\Biker\WorldAirport0428.wav"
  16554. }
  16555.  
  16556.  
  16557. //What's the chance that'll happen twice in a row?
  16558. "npc.Biker_WorldAirport0429"
  16559. {
  16560. "channel" "CHAN_VOICE"
  16561. "volume" "0.45"
  16562. "pitch" "PITCH_NORM"
  16563. "soundlevel" "sndlvl_talking"
  16564. "wave" "player\survivor\voice\Biker\WorldAirport0429.wav"
  16565. }
  16566.  
  16567.  
  16568. //That plane looks like it's still workin'
  16569. "npc.Biker_WorldAirport0501"
  16570. {
  16571. "channel" "CHAN_VOICE"
  16572. "volume" "0.68"
  16573. "pitch" "PITCH_NORM"
  16574. "soundlevel" "sndlvl_talking"
  16575. "wave" "player\survivor\voice\Biker\WorldAirport0501.wav"
  16576. }
  16577.  
  16578.  
  16579. //We gotta gas up the plane.
  16580. "npc.Biker_WorldAirport0502"
  16581. {
  16582. "channel" "CHAN_VOICE"
  16583. "volume" "0.68"
  16584. "pitch" "PITCH_NORM"
  16585. "soundlevel" "sndlvl_talking"
  16586. "wave" "player\survivor\voice\Biker\WorldAirport0502.wav"
  16587. }
  16588.  
  16589.  
  16590. //Starting the fuel truck...
  16591. "npc.Biker_WorldAirport0503"
  16592. {
  16593. "channel" "CHAN_VOICE"
  16594. "volume" "0.68"
  16595. "pitch" "PITCH_NORM"
  16596. "soundlevel" "sndlvl_talking"
  16597. "wave" "player\survivor\voice\Biker\WorldAirport0503.wav"
  16598. }
  16599.  
  16600.  
  16601. //Start the fuel truck!
  16602. "npc.Biker_WorldAirport0504"
  16603. {
  16604. "channel" "CHAN_VOICE"
  16605. "volume" "0.72"
  16606. "pitch" "PITCH_NORM"
  16607. "soundlevel" "sndlvl_90dB"
  16608. "wave" "player\survivor\voice\Biker\WorldAirport0504.wav"
  16609. }
  16610.  
  16611.  
  16612. //The plane's gassed up: Let's go!
  16613. "npc.Biker_WorldAirport0505"
  16614. {
  16615. "channel" "CHAN_VOICE"
  16616. "volume" "0.85"
  16617. "pitch" "PITCH_NORM"
  16618. "soundlevel" "sndlvl_90dB"
  16619. "wave" "player\survivor\voice\Biker\WorldAirport0505.wav"
  16620. }
  16621.  
  16622.  
  16623. //The plane's ready!
  16624. "npc.Biker_WorldAirport0506"
  16625. {
  16626. "channel" "CHAN_VOICE"
  16627. "volume" "0.85"
  16628. "pitch" "PITCH_NORM"
  16629. "soundlevel" "sndlvl_90dB"
  16630. "wave" "player\survivor\voice\Biker\WorldAirport0506.wav"
  16631. }
  16632.  
  16633.  
  16634. //Plane's ready! Let's go! Let's go!
  16635. "npc.Biker_WorldAirport0507"
  16636. {
  16637. "channel" "CHAN_VOICE"
  16638. "volume" "0.85"
  16639. "pitch" "PITCH_NORM"
  16640. "soundlevel" "sndlvl_90dB"
  16641. "wave" "player\survivor\voice\Biker\WorldAirport0507.wav"
  16642. }
  16643.  
  16644.  
  16645. //Somebody really blew this place to Hell...
  16646. "npc.Biker_WorldAirport0509"
  16647. {
  16648. "channel" "CHAN_VOICE"
  16649. "volume" "0.68"
  16650. "pitch" "PITCH_NORM"
  16651. "soundlevel" "sndlvl_talking"
  16652. "wave" "player\survivor\voice\Biker\WorldAirport0509.wav"
  16653. }
  16654.  
  16655.  
  16656. //What the hell happened to this place?
  16657. "npc.Biker_WorldAirport0510"
  16658. {
  16659. "channel" "CHAN_VOICE"
  16660. "volume" "0.60"
  16661. "pitch" "PITCH_NORM"
  16662. "soundlevel" "sndlvl_talking"
  16663. "wave" "player\survivor\voice\Biker\WorldAirport0510.wav"
  16664. }
  16665.  
  16666.  
  16667. //*That* plane looks okay.
  16668. "npc.Biker_WorldAirport0511"
  16669. {
  16670. "channel" "CHAN_VOICE"
  16671. "volume" "0.68"
  16672. "pitch" "PITCH_NORM"
  16673. "soundlevel" "sndlvl_talking"
  16674. "wave" "player\survivor\voice\Biker\WorldAirport0511.wav"
  16675. }
  16676.  
  16677.  
  16678. //Jesus, it looks like a bomb went off here. A few bombs.
  16679. "npc.Biker_WorldAirport0512"
  16680. {
  16681. "channel" "CHAN_VOICE"
  16682. "volume" "0.60"
  16683. "pitch" "PITCH_NORM"
  16684. "soundlevel" "sndlvl_talking"
  16685. "wave" "player\survivor\voice\Biker\WorldAirport0512.wav"
  16686. }
  16687.  
  16688.  
  16689. //I hate planes.
  16690. "npc.Biker_WorldAirport0513"
  16691. {
  16692. "channel" "CHAN_VOICE"
  16693. "volume" "0.56"
  16694. "pitch" "PITCH_NORM"
  16695. "soundlevel" "sndlvl_talking"
  16696. "wave" "player\survivor\voice\Biker\WorldAirport0513.wav"
  16697. }
  16698.  
  16699.  
  16700. //Everyone but us is either a zombie or an asshole.
  16701. "npc.Biker_WorldAirport05NPC01"
  16702. {
  16703. "channel" "CHAN_VOICE"
  16704. "volume" "0.68"
  16705. "pitch" "PITCH_NORM"
  16706. "soundlevel" "sndlvl_talking"
  16707. "wave" "player\survivor\voice\Biker\WorldAirport05NPC01.wav"
  16708. }
  16709.  
  16710.  
  16711. //Listen candy-pants, we can *make* you open that goddamn door.
  16712. "npc.Biker_WorldAirport05NPC02"
  16713. {
  16714. "channel" "CHAN_VOICE"
  16715. "volume" "0.68"
  16716. "pitch" "PITCH_NORM"
  16717. "soundlevel" "sndlvl_talking"
  16718. "wave" "player\survivor\voice\Biker\WorldAirport05NPC02.wav"
  16719. }
  16720.  
  16721.  
  16722. //Fine.
  16723. "npc.Biker_WorldAirport05NPC03"
  16724. {
  16725. "channel" "CHAN_VOICE"
  16726. "volume" "0.68"
  16727. "pitch" "PITCH_NORM"
  16728. "soundlevel" "sndlvl_talking"
  16729. "wave" "player\survivor\voice\Biker\WorldAirport05NPC03.wav"
  16730. }
  16731.  
  16732.  
  16733. //Have a heart, we gotta a helpless old man with us!
  16734. "npc.Biker_WorldAirport05NPC04"
  16735. {
  16736. "channel" "CHAN_VOICE"
  16737. "volume" "0.68"
  16738. "pitch" "PITCH_NORM"
  16739. "soundlevel" "sndlvl_talking"
  16740. "wave" "player\survivor\voice\Biker\WorldAirport05NPC04.wav"
  16741. }
  16742.  
  16743.  
  16744. //[under your breath] Shut up, Bill.
  16745. "npc.Biker_WorldAirport05NPC05"
  16746. {
  16747. "channel" "CHAN_VOICE"
  16748. "volume" "0.35"
  16749. "pitch" "PITCH_NORM"
  16750. "soundlevel" "sndlvl_talking"
  16751. "wave" "player\survivor\voice\Biker\WorldAirport05NPC05.wav"
  16752. }
  16753.  
  16754.  
  16755. //If anybody dies pumpin' this goddamn gas, I'm takin' it out on you.
  16756. "npc.Biker_WorldAirport05NPC06"
  16757. {
  16758. "channel" "CHAN_VOICE"
  16759. "volume" "0.91"
  16760. "pitch" "PITCH_NORM"
  16761. "soundlevel" "sndlvl_90dB"
  16762. "wave" "player\survivor\voice\Biker\WorldAirport05NPC06.wav"
  16763. }
  16764.  
  16765.  
  16766. //Everyone but us is either a vampire or an asshole.
  16767. "npc.Biker_WorldAirport05NPC07"
  16768. {
  16769. "channel" "CHAN_VOICE"
  16770. "volume" "1"
  16771. "pitch" "PITCH_NORM"
  16772. "soundlevel" "sndlvl_90dB"
  16773. "wave" "player\survivor\voice\Biker\WorldAirport05NPC07.wav"
  16774. }
  16775.  
  16776.  
  16777. //I'm votin' asshole.
  16778. "npc.Biker_WorldAirport05NPC08"
  16779. {
  16780. "channel" "CHAN_VOICE"
  16781. "volume" "0.90"
  16782. "pitch" "PITCH_NORM"
  16783. "soundlevel" "sndlvl_90dB"
  16784. "wave" "player\survivor\voice\Biker\WorldAirport05NPC08.wav"
  16785. }
  16786.  
  16787.  
  16788. //Are you kidding me?
  16789. "npc.Biker_WorldAirport05NPC09"
  16790. {
  16791. "channel" "CHAN_VOICE"
  16792. "volume" "0.71"
  16793. "pitch" "PITCH_NORM"
  16794. "soundlevel" "sndlvl_90dB"
  16795. "wave" "player\survivor\voice\Biker\WorldAirport05NPC09.wav"
  16796. }
  16797.  
  16798.  
  16799. //Yeah, yeah, we get it. You're a hero.
  16800. "npc.Biker_WorldAirport05NPC10"
  16801. {
  16802. "channel" "CHAN_VOICE"
  16803. "volume" "0.90"
  16804. "pitch" "PITCH_NORM"
  16805. "soundlevel" "sndlvl_90dB"
  16806. "wave" "player\survivor\voice\Biker\WorldAirport05NPC10.wav"
  16807. }
  16808.  
  16809.  
  16810. //Listen asshole, I can fly the plane!
  16811. "npc.Biker_WorldAirport05NPC11"
  16812. {
  16813. "channel" "CHAN_VOICE"
  16814. "volume" "0.93"
  16815. "pitch" "PITCH_NORM"
  16816. "soundlevel" "sndlvl_90dB"
  16817. "wave" "player\survivor\voice\Biker\WorldAirport05NPC11.wav"
  16818. }
  16819.  
  16820.  
  16821. //Why don't you come out here and prove it?
  16822. "npc.Biker_WorldAirport05NPC12"
  16823. {
  16824. "channel" "CHAN_VOICE"
  16825. "volume" "0.90"
  16826. "pitch" "PITCH_NORM"
  16827. "soundlevel" "sndlvl_90dB"
  16828. "wave" "player\survivor\voice\Biker\WorldAirport05NPC12.wav"
  16829. }
  16830.  
  16831.  
  16832. //Sir, Terry's dead. And we're cops.
  16833. "npc.Biker_WorldAirport05NPC13"
  16834. {
  16835. "channel" "CHAN_VOICE"
  16836. "volume" "0.48"
  16837. "pitch" "PITCH_NORM"
  16838. "soundlevel" "sndlvl_talking"
  16839. "wave" "player\survivor\voice\Biker\WorldAirport05NPC13.wav"
  16840. }
  16841.  
  16842.  
  16843. //Terry didn't make it, pal.
  16844. "npc.Biker_WorldAirport05NPC14"
  16845. {
  16846. "channel" "CHAN_VOICE"
  16847. "volume" "0.59"
  16848. "pitch" "PITCH_NORM"
  16849. "soundlevel" "sndlvl_talking"
  16850. "wave" "player\survivor\voice\Biker\WorldAirport05NPC14.wav"
  16851. }
  16852.  
  16853.  
  16854. //We can do that.
  16855. "npc.Biker_WorldAirport05NPC15"
  16856. {
  16857. "channel" "CHAN_VOICE"
  16858. "volume" "0.68"
  16859. "pitch" "PITCH_NORM"
  16860. "soundlevel" "sndlvl_talking"
  16861. "wave" "player\survivor\voice\Biker\WorldAirport05NPC15.wav"
  16862. }
  16863.  
  16864.  
  16865. //Hell, we can do that.
  16866. "npc.Biker_WorldAirport05NPC16"
  16867. {
  16868. "channel" "CHAN_VOICE"
  16869. "volume" "0.68"
  16870. "pitch" "PITCH_NORM"
  16871. "soundlevel" "sndlvl_talking"
  16872. "wave" "player\survivor\voice\Biker\WorldAirport05NPC16.wav"
  16873. }
  16874.  
  16875.  
  16876. //You just make sure the damn thing is ready to fly.
  16877. "npc.Biker_WorldAirport05NPC17"
  16878. {
  16879. "channel" "CHAN_VOICE"
  16880. "volume" "0.70"
  16881. "pitch" "PITCH_NORM"
  16882. "soundlevel" "sndlvl_90dB"
  16883. "wave" "player\survivor\voice\Biker\WorldAirport05NPC17.wav"
  16884. }
  16885.  
  16886.  
  16887. //Sir, uh, we're cops.
  16888. "npc.Biker_WorldAirport05NPC18"
  16889. {
  16890. "channel" "CHAN_VOICE"
  16891. "volume" "0.52"
  16892. "pitch" "PITCH_NORM"
  16893. "soundlevel" "sndlvl_talking"
  16894. "wave" "player\survivor\voice\Biker\WorldAirport05NPC18.wav"
  16895. }
  16896.  
  16897.  
  16898. //Sir, uh, we're cops.
  16899. "npc.Biker_WorldAirport05NPC19"
  16900. {
  16901. "channel" "CHAN_VOICE"
  16902. "volume" "0.59"
  16903. "pitch" "PITCH_NORM"
  16904. "soundlevel" "sndlvl_talking"
  16905. "wave" "player\survivor\voice\Biker\WorldAirport05NPC19.wav"
  16906. }
  16907.  
  16908.  
  16909. //Jackass.
  16910. "npc.Biker_WorldAirport05NPC20"
  16911. {
  16912. "channel" "CHAN_VOICE"
  16913. "volume" "0.68"
  16914. "pitch" "PITCH_NORM"
  16915. "soundlevel" "sndlvl_talking"
  16916. "wave" "player\survivor\voice\Biker\WorldAirport05NPC20.wav"
  16917. }
  16918.  
  16919.  
  16920. //Don't make me come over there and open up a can of whoopass.
  16921. "npc.Biker_WorldAirport05NPC21"
  16922. {
  16923. "channel" "CHAN_VOICE"
  16924. "volume" "0.75"
  16925. "pitch" "PITCH_NORM"
  16926. "soundlevel" "sndlvl_90dB"
  16927. "wave" "player\survivor\voice\Biker\WorldAirport05NPC21.wav"
  16928. }
  16929.  
  16930.  
  16931. //Yer tellin' me people camp for fun?
  16932. "npc.Biker_WorldFarmHouse0101"
  16933. {
  16934. "channel" "CHAN_VOICE"
  16935. "volume" "0.54"
  16936. "pitch" "PITCH_NORM"
  16937. "soundlevel" "sndlvl_talking"
  16938. "wave" "player\survivor\voice\Biker\WorldFarmHouse0101.wav"
  16939. }
  16940.  
  16941.  
  16942. //All right.
  16943. "npc.Biker_WorldFarmHouse0102"
  16944. {
  16945. "channel" "CHAN_VOICE"
  16946. "volume" "0.57"
  16947. "pitch" "PITCH_NORM"
  16948. "soundlevel" "sndlvl_talking"
  16949. "wave" "player\survivor\voice\Biker\WorldFarmHouse0102.wav"
  16950. }
  16951.  
  16952.  
  16953. //We gotta be close to the outpost.
  16954. "npc.Biker_WorldFarmHouse0103"
  16955. {
  16956. "channel" "CHAN_VOICE"
  16957. "volume" "0.58"
  16958. "pitch" "PITCH_NORM"
  16959. "soundlevel" "sndlvl_talking"
  16960. "wave" "player\survivor\voice\Biker\WorldFarmHouse0103.wav"
  16961. }
  16962.  
  16963.  
  16964. //If we can find some tracks, we can follow em to the military outpost.
  16965. "npc.Biker_WorldFarmHouse0104"
  16966. {
  16967. "channel" "CHAN_VOICE"
  16968. "volume" "0.68"
  16969. "pitch" "PITCH_NORM"
  16970. "soundlevel" "sndlvl_talking"
  16971. "wave" "player\survivor\voice\Biker\WorldFarmHouse0104.wav"
  16972. }
  16973.  
  16974.  
  16975. //Shit. Never thought I'd go lookin' for the military.
  16976. "npc.Biker_WorldFarmHouse0105"
  16977. {
  16978. "channel" "CHAN_VOICE"
  16979. "volume" "0.52"
  16980. "pitch" "PITCH_NORM"
  16981. "soundlevel" "sndlvl_talking"
  16982. "wave" "player\survivor\voice\Biker\WorldFarmHouse0105.wav"
  16983. }
  16984.  
  16985.  
  16986. //Bet you kids cross shit like this for fun.
  16987. "npc.Biker_WorldFarmHouse0106"
  16988. {
  16989. "channel" "CHAN_VOICE"
  16990. "volume" "0.64"
  16991. "pitch" "PITCH_NORM"
  16992. "soundlevel" "sndlvl_talking"
  16993. "wave" "player\survivor\voice\Biker\WorldFarmHouse0106.wav"
  16994. }
  16995.  
  16996.  
  16997. //Nice place.
  16998. "npc.Biker_WorldFarmHouse0107"
  16999. {
  17000. "channel" "CHAN_VOICE"
  17001. "volume" "0.59"
  17002. "pitch" "PITCH_NORM"
  17003. "soundlevel" "sndlvl_talking"
  17004. "wave" "player\survivor\voice\Biker\WorldFarmHouse0107.wav"
  17005. }
  17006.  
  17007.  
  17008. //There's the tracks. Now we just need to get to 'em.
  17009. "npc.Biker_WorldFarmHouse0108"
  17010. {
  17011. "channel" "CHAN_VOICE"
  17012. "volume" "0.61"
  17013. "pitch" "PITCH_NORM"
  17014. "soundlevel" "sndlvl_talking"
  17015. "wave" "player\survivor\voice\Biker\WorldFarmHouse0108.wav"
  17016. }
  17017.  
  17018.  
  17019. //Bet we can get to the tracks from that building.
  17020. "npc.Biker_WorldFarmHouse0109"
  17021. {
  17022. "channel" "CHAN_VOICE"
  17023. "volume" "0.70"
  17024. "pitch" "PITCH_NORM"
  17025. "soundlevel" "sndlvl_talking"
  17026. "wave" "player\survivor\voice\Biker\WorldFarmHouse0109.wav"
  17027. }
  17028.  
  17029.  
  17030. //There's a safe house back here!
  17031. "npc.Biker_WorldFarmHouse0110"
  17032. {
  17033. "channel" "CHAN_VOICE"
  17034. "volume" "0.84"
  17035. "pitch" "PITCH_NORM"
  17036. "soundlevel" "sndlvl_90dB"
  17037. "wave" "player\survivor\voice\Biker\WorldFarmHouse0110.wav"
  17038. }
  17039.  
  17040.  
  17041. //Man I hate the woods.
  17042. "npc.Biker_WorldFarmHouse0111"
  17043. {
  17044. "channel" "CHAN_VOICE"
  17045. "volume" "0.64"
  17046. "pitch" "PITCH_NORM"
  17047. "soundlevel" "sndlvl_talking"
  17048. "wave" "player\survivor\voice\Biker\WorldFarmHouse0111.wav"
  17049. }
  17050.  
  17051.  
  17052. //I hate the woods.
  17053. "npc.Biker_WorldFarmHouse0112"
  17054. {
  17055. "channel" "CHAN_VOICE"
  17056. "volume" "0.55"
  17057. "pitch" "PITCH_NORM"
  17058. "soundlevel" "sndlvl_talking"
  17059. "wave" "player\survivor\voice\Biker\WorldFarmHouse0112.wav"
  17060. }
  17061.  
  17062.  
  17063. //Bridge's out.
  17064. "npc.Biker_WorldFarmHouse0113"
  17065. {
  17066. "channel" "CHAN_VOICE"
  17067. "volume" "0.65"
  17068. "pitch" "PITCH_NORM"
  17069. "soundlevel" "sndlvl_talking"
  17070. "wave" "player\survivor\voice\Biker\WorldFarmHouse0113.wav"
  17071. }
  17072.  
  17073.  
  17074. //Woah...Okay... all we need to do is find the rail road tracks.
  17075. "npc.Biker_WorldFarmHouse0114"
  17076. {
  17077. "channel" "CHAN_VOICE"
  17078. "volume" "0.68"
  17079. "pitch" "PITCH_NORM"
  17080. "soundlevel" "sndlvl_talking"
  17081. "wave" "player\survivor\voice\Biker\WorldFarmHouse0114.wav"
  17082. }
  17083.  
  17084.  
  17085. //Nice day for a picnic.
  17086. "npc.Biker_WorldFarmHouse0115"
  17087. {
  17088. "channel" "CHAN_VOICE"
  17089. "volume" "0.59"
  17090. "pitch" "PITCH_NORM"
  17091. "soundlevel" "sndlvl_talking"
  17092. "wave" "player\survivor\voice\Biker\WorldFarmHouse0115.wav"
  17093. }
  17094.  
  17095.  
  17096. //Bridge's out. Terrific.
  17097. "npc.Biker_WorldFarmHouse0116"
  17098. {
  17099. "channel" "CHAN_VOICE"
  17100. "volume" "0.65"
  17101. "pitch" "PITCH_NORM"
  17102. "soundlevel" "sndlvl_talking"
  17103. "wave" "player\survivor\voice\Biker\WorldFarmHouse0116.wav"
  17104. }
  17105.  
  17106.  
  17107. //Louis, what's scarier: zombies or goin' back to work in an office?
  17108. "npc.Biker_WorldFarmHouse0201"
  17109. {
  17110. "channel" "CHAN_VOICE"
  17111. "volume" "0.64"
  17112. "pitch" "PITCH_NORM"
  17113. "soundlevel" "sndlvl_talking"
  17114. "wave" "player\survivor\voice\Biker\WorldFarmHouse0201.wav"
  17115. }
  17116.  
  17117.  
  17118. //We can get down to the tracks over here!
  17119. "npc.Biker_WorldFarmHouse0202"
  17120. {
  17121. "channel" "CHAN_VOICE"
  17122. "volume" "0.68"
  17123. "pitch" "PITCH_NORM"
  17124. "soundlevel" "sndlvl_talking"
  17125. "wave" "player\survivor\voice\Biker\WorldFarmHouse0202.wav"
  17126. }
  17127.  
  17128.  
  17129. //Looks like this tunnel heads the right way.
  17130. "npc.Biker_WorldFarmHouse0203"
  17131. {
  17132. "channel" "CHAN_VOICE"
  17133. "volume" "0.60"
  17134. "pitch" "PITCH_NORM"
  17135. "soundlevel" "sndlvl_talking"
  17136. "wave" "player\survivor\voice\Biker\WorldFarmHouse0203.wav"
  17137. }
  17138.  
  17139.  
  17140. //This tunnel heads the right way.
  17141. "npc.Biker_WorldFarmHouse0204"
  17142. {
  17143. "channel" "CHAN_VOICE"
  17144. "volume" "0.67"
  17145. "pitch" "PITCH_NORM"
  17146. "soundlevel" "sndlvl_talking"
  17147. "wave" "player\survivor\voice\Biker\WorldFarmHouse0204.wav"
  17148. }
  17149.  
  17150.  
  17151. //The tracks are down from here.
  17152. "npc.Biker_WorldFarmHouse0205"
  17153. {
  17154. "channel" "CHAN_VOICE"
  17155. "volume" "0.67"
  17156. "pitch" "PITCH_NORM"
  17157. "soundlevel" "sndlvl_talking"
  17158. "wave" "player\survivor\voice\Biker\WorldFarmHouse0205.wav"
  17159. }
  17160.  
  17161.  
  17162. //Through here!
  17163. "npc.Biker_WorldFarmHouse0206"
  17164. {
  17165. "channel" "CHAN_VOICE"
  17166. "volume" "0.68"
  17167. "pitch" "PITCH_NORM"
  17168. "soundlevel" "sndlvl_talking"
  17169. "wave" "player\survivor\voice\Biker\WorldFarmHouse0206.wav"
  17170. }
  17171.  
  17172.  
  17173. //Well, goddamnit, the tracks are blocked.
  17174. "npc.Biker_WorldFarmHouse0207"
  17175. {
  17176. "channel" "CHAN_VOICE"
  17177. "volume" "0.63"
  17178. "pitch" "PITCH_NORM"
  17179. "soundlevel" "sndlvl_talking"
  17180. "wave" "player\survivor\voice\Biker\WorldFarmHouse0207.wav"
  17181. }
  17182.  
  17183.  
  17184. //Let's try this tunnel.
  17185. "npc.Biker_WorldFarmHouse0208"
  17186. {
  17187. "channel" "CHAN_VOICE"
  17188. "volume" "0.68"
  17189. "pitch" "PITCH_NORM"
  17190. "soundlevel" "sndlvl_talking"
  17191. "wave" "player\survivor\voice\Biker\WorldFarmHouse0208.wav"
  17192. }
  17193.  
  17194.  
  17195. //Maintenance corridor up here!
  17196. "npc.Biker_WorldFarmHouse0209"
  17197. {
  17198. "channel" "CHAN_VOICE"
  17199. "volume" "0.78"
  17200. "pitch" "PITCH_NORM"
  17201. "soundlevel" "sndlvl_90dB"
  17202. "wave" "player\survivor\voice\Biker\WorldFarmHouse0209.wav"
  17203. }
  17204.  
  17205.  
  17206. //Damn tracks are blocked!
  17207. "npc.Biker_WorldFarmHouse0210"
  17208. {
  17209. "channel" "CHAN_VOICE"
  17210. "volume" "0.62"
  17211. "pitch" "PITCH_NORM"
  17212. "soundlevel" "sndlvl_talking"
  17213. "wave" "player\survivor\voice\Biker\WorldFarmHouse0210.wav"
  17214. }
  17215.  
  17216.  
  17217. //I hate trains.
  17218. "npc.Biker_WorldFarmHouse0211"
  17219. {
  17220. "channel" "CHAN_VOICE"
  17221. "volume" "0.64"
  17222. "pitch" "PITCH_NORM"
  17223. "soundlevel" "sndlvl_talking"
  17224. "wave" "player\survivor\voice\Biker\WorldFarmHouse0211.wav"
  17225. }
  17226.  
  17227.  
  17228. //I hate tunnels.
  17229. "npc.Biker_WorldFarmHouse0212"
  17230. {
  17231. "channel" "CHAN_VOICE"
  17232. "volume" "0.63"
  17233. "pitch" "PITCH_NORM"
  17234. "soundlevel" "sndlvl_talking"
  17235. "wave" "player\survivor\voice\Biker\WorldFarmHouse0212.wav"
  17236. }
  17237.  
  17238.  
  17239. //Louis, what's scarier: vampires or goin' back to work in an office?
  17240. "npc.Biker_WorldFarmHouse0213"
  17241. {
  17242. "channel" "CHAN_VOICE"
  17243. "volume" "0.68"
  17244. "pitch" "PITCH_NORM"
  17245. "soundlevel" "sndlvl_talking"
  17246. "wave" "player\survivor\voice\Biker\WorldFarmHouse0213.wav"
  17247. }
  17248.  
  17249.  
  17250. //The tracks should just be downstairs.
  17251. "npc.Biker_WorldFarmHouse0214"
  17252. {
  17253. "channel" "CHAN_VOICE"
  17254. "volume" "0.58"
  17255. "pitch" "PITCH_NORM"
  17256. "soundlevel" "sndlvl_talking"
  17257. "wave" "player\survivor\voice\Biker\WorldFarmHouse0214.wav"
  17258. }
  17259.  
  17260.  
  17261. //These things are a real frickin' maze. I hate mazes.
  17262. "npc.Biker_WorldFarmHouse0301"
  17263. {
  17264. "channel" "CHAN_VOICE"
  17265. "volume" "0.60"
  17266. "pitch" "PITCH_NORM"
  17267. "soundlevel" "sndlvl_talking"
  17268. "wave" "player\survivor\voice\Biker\WorldFarmHouse0301.wav"
  17269. }
  17270.  
  17271.  
  17272. //This better go through.
  17273. "npc.Biker_WorldFarmHouse0302"
  17274. {
  17275. "channel" "CHAN_VOICE"
  17276. "volume" "0.58"
  17277. "pitch" "PITCH_NORM"
  17278. "soundlevel" "sndlvl_talking"
  17279. "wave" "player\survivor\voice\Biker\WorldFarmHouse0302.wav"
  17280. }
  17281.  
  17282.  
  17283. //Watch out for that fence.
  17284. "npc.Biker_WorldFarmHouse0303"
  17285. {
  17286. "channel" "CHAN_VOICE"
  17287. "volume" "0.60"
  17288. "pitch" "PITCH_NORM"
  17289. "soundlevel" "sndlvl_talking"
  17290. "wave" "player\survivor\voice\Biker\WorldFarmHouse0303.wav"
  17291. }
  17292.  
  17293.  
  17294. //Nice, they electrified the fence.
  17295. "npc.Biker_WorldFarmHouse0304"
  17296. {
  17297. "channel" "CHAN_VOICE"
  17298. "volume" "0.60"
  17299. "pitch" "PITCH_NORM"
  17300. "soundlevel" "sndlvl_talking"
  17301. "wave" "player\survivor\voice\Biker\WorldFarmHouse0304.wav"
  17302. }
  17303.  
  17304.  
  17305. //Hey Pointdexter, hit the power.
  17306. "npc.Biker_WorldFarmHouse0305"
  17307. {
  17308. "channel" "CHAN_VOICE"
  17309. "volume" "0.60"
  17310. "pitch" "PITCH_NORM"
  17311. "soundlevel" "sndlvl_talking"
  17312. "wave" "player\survivor\voice\Biker\WorldFarmHouse0305.wav"
  17313. }
  17314.  
  17315.  
  17316. //Hey suit, hit the power.
  17317. "npc.Biker_WorldFarmHouse0306"
  17318. {
  17319. "channel" "CHAN_VOICE"
  17320. "volume" "0.68"
  17321. "pitch" "PITCH_NORM"
  17322. "soundlevel" "sndlvl_talking"
  17323. "wave" "player\survivor\voice\Biker\WorldFarmHouse0306.wav"
  17324. }
  17325.  
  17326.  
  17327. //Woaah, fried.
  17328. "npc.Biker_WorldFarmHouse0307"
  17329. {
  17330. "channel" "CHAN_VOICE"
  17331. "volume" "0.56"
  17332. "pitch" "PITCH_NORM"
  17333. "soundlevel" "sndlvl_talking"
  17334. "wave" "player\survivor\voice\Biker\WorldFarmHouse0307.wav"
  17335. }
  17336.  
  17337.  
  17338. //Start the engine.
  17339. "npc.Biker_WorldFarmHouse0308"
  17340. {
  17341. "channel" "CHAN_VOICE"
  17342. "volume" "0.66"
  17343. "pitch" "PITCH_NORM"
  17344. "soundlevel" "sndlvl_talking"
  17345. "wave" "player\survivor\voice\Biker\WorldFarmHouse0308.wav"
  17346. }
  17347.  
  17348.  
  17349. //Hey, unhook that car.
  17350. "npc.Biker_WorldFarmHouse0309"
  17351. {
  17352. "channel" "CHAN_VOICE"
  17353. "volume" "0.66"
  17354. "pitch" "PITCH_NORM"
  17355. "soundlevel" "sndlvl_talking"
  17356. "wave" "player\survivor\voice\Biker\WorldFarmHouse0309.wav"
  17357. }
  17358.  
  17359.  
  17360. //Get that thing moving!
  17361. "npc.Biker_WorldFarmHouse0310"
  17362. {
  17363. "channel" "CHAN_VOICE"
  17364. "volume" "0.72"
  17365. "pitch" "PITCH_NORM"
  17366. "soundlevel" "sndlvl_talking"
  17367. "wave" "player\survivor\voice\Biker\WorldFarmHouse0310.wav"
  17368. }
  17369.  
  17370.  
  17371. //Hit it!
  17372. "npc.Biker_WorldFarmHouse0311"
  17373. {
  17374. "channel" "CHAN_VOICE"
  17375. "volume" "0.99"
  17376. "pitch" "PITCH_NORM"
  17377. "soundlevel" "sndlvl_90dB"
  17378. "wave" "player\survivor\voice\Biker\WorldFarmHouse0311.wav"
  17379. }
  17380.  
  17381.  
  17382. //Watch out for the train!
  17383. "npc.Biker_WorldFarmHouse0312"
  17384. {
  17385. "channel" "CHAN_VOICE"
  17386. "volume" "0.87"
  17387. "pitch" "PITCH_NORM"
  17388. "soundlevel" "sndlvl_90dB"
  17389. "wave" "player\survivor\voice\Biker\WorldFarmHouse0312.wav"
  17390. }
  17391.  
  17392.  
  17393. //We can get up there now!
  17394. "npc.Biker_WorldFarmHouse0313"
  17395. {
  17396. "channel" "CHAN_VOICE"
  17397. "volume" "0.82"
  17398. "pitch" "PITCH_NORM"
  17399. "soundlevel" "sndlvl_90dB"
  17400. "wave" "player\survivor\voice\Biker\WorldFarmHouse0313.wav"
  17401. }
  17402.  
  17403.  
  17404. //Up there!
  17405. "npc.Biker_WorldFarmHouse0314"
  17406. {
  17407. "channel" "CHAN_VOICE"
  17408. "volume" "0.89"
  17409. "pitch" "PITCH_NORM"
  17410. "soundlevel" "sndlvl_90dB"
  17411. "wave" "player\survivor\voice\Biker\WorldFarmHouse0314.wav"
  17412. }
  17413.  
  17414.  
  17415. //Safe house up there!
  17416. "npc.Biker_WorldFarmHouse0315"
  17417. {
  17418. "channel" "CHAN_VOICE"
  17419. "volume" "0.88"
  17420. "pitch" "PITCH_NORM"
  17421. "soundlevel" "sndlvl_90dB"
  17422. "wave" "player\survivor\voice\Biker\WorldFarmHouse0315.wav"
  17423. }
  17424.  
  17425.  
  17426. //There might be supplies in that house.
  17427. "npc.Biker_WorldFarmHouse0316"
  17428. {
  17429. "channel" "CHAN_VOICE"
  17430. "volume" "0.80"
  17431. "pitch" "PITCH_NORM"
  17432. "soundlevel" "sndlvl_90dB"
  17433. "wave" "player\survivor\voice\Biker\WorldFarmHouse0316.wav"
  17434. }
  17435.  
  17436.  
  17437. //Let's check this house.
  17438. "npc.Biker_WorldFarmHouse0317"
  17439. {
  17440. "channel" "CHAN_VOICE"
  17441. "volume" "0.68"
  17442. "pitch" "PITCH_NORM"
  17443. "soundlevel" "sndlvl_talking"
  17444. "wave" "player\survivor\voice\Biker\WorldFarmHouse0317.wav"
  17445. }
  17446.  
  17447.  
  17448. //There's the tracks!
  17449. "npc.Biker_WorldFarmHouse0318"
  17450. {
  17451. "channel" "CHAN_VOICE"
  17452. "volume" "0.68"
  17453. "pitch" "PITCH_NORM"
  17454. "soundlevel" "sndlvl_talking"
  17455. "wave" "player\survivor\voice\Biker\WorldFarmHouse0318.wav"
  17456. }
  17457.  
  17458.  
  17459. //Track's blocked again. Looks like they curve around that hill.
  17460. "npc.Biker_WorldFarmHouse0319"
  17461. {
  17462. "channel" "CHAN_VOICE"
  17463. "volume" "0.70"
  17464. "pitch" "PITCH_NORM"
  17465. "soundlevel" "sndlvl_talking"
  17466. "wave" "player\survivor\voice\Biker\WorldFarmHouse0319.wav"
  17467. }
  17468.  
  17469.  
  17470. //Let's hump our asses over the hill.
  17471. "npc.Biker_WorldFarmHouse0320"
  17472. {
  17473. "channel" "CHAN_VOICE"
  17474. "volume" "0.66"
  17475. "pitch" "PITCH_NORM"
  17476. "soundlevel" "sndlvl_talking"
  17477. "wave" "player\survivor\voice\Biker\WorldFarmHouse0320.wav"
  17478. }
  17479.  
  17480.  
  17481. //God DAMN I hate electric fences.
  17482. "npc.Biker_WorldFarmHouse0321"
  17483. {
  17484. "channel" "CHAN_VOICE"
  17485. "volume" "0.76"
  17486. "pitch" "PITCH_NORM"
  17487. "soundlevel" "sndlvl_90dB"
  17488. "wave" "player\survivor\voice\Biker\WorldFarmHouse0321.wav"
  17489. }
  17490.  
  17491.  
  17492. //Yo, you in the monkey suit, hit the power.
  17493. "npc.Biker_WorldFarmHouse0322"
  17494. {
  17495. "channel" "CHAN_VOICE"
  17496. "volume" "0.63"
  17497. "pitch" "PITCH_NORM"
  17498. "soundlevel" "sndlvl_talking"
  17499. "wave" "player\survivor\voice\Biker\WorldFarmHouse0322.wav"
  17500. }
  17501.  
  17502.  
  17503. //This is a real freakin' maze.
  17504. "npc.Biker_WorldFarmHouse0323"
  17505. {
  17506. "channel" "CHAN_VOICE"
  17507. "volume" "0.60"
  17508. "pitch" "PITCH_NORM"
  17509. "soundlevel" "sndlvl_talking"
  17510. "wave" "player\survivor\voice\Biker\WorldFarmHouse0323.wav"
  17511. }
  17512.  
  17513.  
  17514. //There're some trains back here.
  17515. "npc.Biker_WorldFarmHouse0324"
  17516. {
  17517. "channel" "CHAN_VOICE"
  17518. "volume" "0.85"
  17519. "pitch" "PITCH_NORM"
  17520. "soundlevel" "sndlvl_90dB"
  17521. "wave" "player\survivor\voice\Biker\WorldFarmHouse0324.wav"
  17522. }
  17523.  
  17524.  
  17525. //There's some trains back there
  17526. "npc.Biker_WorldFarmHouse0325"
  17527. {
  17528. "channel" "CHAN_VOICE"
  17529. "volume" "0.85"
  17530. "pitch" "PITCH_NORM"
  17531. "soundlevel" "sndlvl_90dB"
  17532. "wave" "player\survivor\voice\Biker\WorldFarmHouse0325.wav"
  17533. }
  17534.  
  17535.  
  17536. //You know - I bet we could knock that bridge down.
  17537. "npc.Biker_WorldFarmHouse0326"
  17538. {
  17539. "channel" "CHAN_VOICE"
  17540. "volume" "0.62"
  17541. "pitch" "PITCH_NORM"
  17542. "soundlevel" "sndlvl_talking"
  17543. "wave" "player\survivor\voice\Biker\WorldFarmHouse0326.wav"
  17544. }
  17545.  
  17546.  
  17547. //We need to get up there.
  17548. "npc.Biker_WorldFarmHouse0327"
  17549. {
  17550. "channel" "CHAN_VOICE"
  17551. "volume" "0.76"
  17552. "pitch" "PITCH_NORM"
  17553. "soundlevel" "sndlvl_90dB"
  17554. "wave" "player\survivor\voice\Biker\WorldFarmHouse0327.wav"
  17555. }
  17556.  
  17557.  
  17558. //Barn ahead!
  17559. "npc.Biker_WorldFarmHouse0401"
  17560. {
  17561. "channel" "CHAN_VOICE"
  17562. "volume" "0.78"
  17563. "pitch" "PITCH_NORM"
  17564. "soundlevel" "sndlvl_90dB"
  17565. "wave" "player\survivor\voice\Biker\WorldFarmHouse0401.wav"
  17566. }
  17567.  
  17568.  
  17569. //Any supplies in the barn?
  17570. "npc.Biker_WorldFarmHouse0402"
  17571. {
  17572. "channel" "CHAN_VOICE"
  17573. "volume" "0.77"
  17574. "pitch" "PITCH_NORM"
  17575. "soundlevel" "sndlvl_90dB"
  17576. "wave" "player\survivor\voice\Biker\WorldFarmHouse0402.wav"
  17577. }
  17578.  
  17579.  
  17580. //Let's check out the barn.
  17581. "npc.Biker_WorldFarmHouse0403"
  17582. {
  17583. "channel" "CHAN_VOICE"
  17584. "volume" "0.68"
  17585. "pitch" "PITCH_NORM"
  17586. "soundlevel" "sndlvl_talking"
  17587. "wave" "player\survivor\voice\Biker\WorldFarmHouse0403.wav"
  17588. }
  17589.  
  17590.  
  17591. //Is Arnold in there?
  17592. "npc.Biker_WorldFarmHouse0404"
  17593. {
  17594. "channel" "CHAN_VOICE"
  17595. "volume" "0.60"
  17596. "pitch" "PITCH_NORM"
  17597. "soundlevel" "sndlvl_talking"
  17598. "wave" "player\survivor\voice\Biker\WorldFarmHouse0404.wav"
  17599. }
  17600.  
  17601.  
  17602. //Never rmind, I forgot, you guys are like 10 years old. 'Cept you, Bill.
  17603. "npc.Biker_WorldFarmHouse0405"
  17604. {
  17605. "channel" "CHAN_VOICE"
  17606. "volume" "0.60"
  17607. "pitch" "PITCH_NORM"
  17608. "soundlevel" "sndlvl_talking"
  17609. "wave" "player\survivor\voice\Biker\WorldFarmHouse0405.wav"
  17610. }
  17611.  
  17612.  
  17613. //The tracks!
  17614. "npc.Biker_WorldFarmHouse0406"
  17615. {
  17616. "channel" "CHAN_VOICE"
  17617. "volume" "0.75"
  17618. "pitch" "PITCH_NORM"
  17619. "soundlevel" "sndlvl_90dB"
  17620. "wave" "player\survivor\voice\Biker\WorldFarmHouse0406.wav"
  17621. }
  17622.  
  17623.  
  17624. //Another building!
  17625. "npc.Biker_WorldFarmHouse0407"
  17626. {
  17627. "channel" "CHAN_VOICE"
  17628. "volume" "0.86"
  17629. "pitch" "PITCH_NORM"
  17630. "soundlevel" "sndlvl_90dB"
  17631. "wave" "player\survivor\voice\Biker\WorldFarmHouse0407.wav"
  17632. }
  17633.  
  17634.  
  17635. //The tracks should be down there!
  17636. "npc.Biker_WorldFarmHouse0408"
  17637. {
  17638. "channel" "CHAN_VOICE"
  17639. "volume" "0.77"
  17640. "pitch" "PITCH_NORM"
  17641. "soundlevel" "sndlvl_90dB"
  17642. "wave" "player\survivor\voice\Biker\WorldFarmHouse0408.wav"
  17643. }
  17644.  
  17645.  
  17646. //Train station
  17647. "npc.Biker_WorldFarmHouse0409"
  17648. {
  17649. "channel" "CHAN_VOICE"
  17650. "volume" "0.59"
  17651. "pitch" "PITCH_NORM"
  17652. "soundlevel" "sndlvl_90dB"
  17653. "wave" "player\survivor\voice\Biker\WorldFarmHouse0409.wav"
  17654. }
  17655.  
  17656.  
  17657. //This better not be the military outpost.
  17658. "npc.Biker_WorldFarmHouse0410"
  17659. {
  17660. "channel" "CHAN_VOICE"
  17661. "volume" "0.58"
  17662. "pitch" "PITCH_NORM"
  17663. "soundlevel" "sndlvl_talking"
  17664. "wave" "player\survivor\voice\Biker\WorldFarmHouse0410.wav"
  17665. }
  17666.  
  17667.  
  17668. //This is all messed up.
  17669. "npc.Biker_WorldFarmHouse0411"
  17670. {
  17671. "channel" "CHAN_VOICE"
  17672. "volume" "0.57"
  17673. "pitch" "PITCH_NORM"
  17674. "soundlevel" "sndlvl_talking"
  17675. "wave" "player\survivor\voice\Biker\WorldFarmHouse0411.wav"
  17676. }
  17677.  
  17678.  
  17679. //We can get around down here.
  17680. "npc.Biker_WorldFarmHouse0412"
  17681. {
  17682. "channel" "CHAN_VOICE"
  17683. "volume" "0.68"
  17684. "pitch" "PITCH_NORM"
  17685. "soundlevel" "sndlvl_talking"
  17686. "wave" "player\survivor\voice\Biker\WorldFarmHouse0412.wav"
  17687. }
  17688.  
  17689.  
  17690. //Someone get the gate.
  17691. "npc.Biker_WorldFarmHouse0413"
  17692. {
  17693. "channel" "CHAN_VOICE"
  17694. "volume" "0.68"
  17695. "pitch" "PITCH_NORM"
  17696. "soundlevel" "sndlvl_talking"
  17697. "wave" "player\survivor\voice\Biker\WorldFarmHouse0413.wav"
  17698. }
  17699.  
  17700.  
  17701. //Open the gate!
  17702. "npc.Biker_WorldFarmHouse0414"
  17703. {
  17704. "channel" "CHAN_VOICE"
  17705. "volume" "0.82"
  17706. "pitch" "PITCH_NORM"
  17707. "soundlevel" "sndlvl_90dB"
  17708. "wave" "player\survivor\voice\Biker\WorldFarmHouse0414.wav"
  17709. }
  17710.  
  17711.  
  17712. //Across the bridge, GO!
  17713. "npc.Biker_WorldFarmHouse0415"
  17714. {
  17715. "channel" "CHAN_VOICE"
  17716. "volume" "0.88"
  17717. "pitch" "PITCH_NORM"
  17718. "soundlevel" "sndlvl_90dB"
  17719. "wave" "player\survivor\voice\Biker\WorldFarmHouse0415.wav"
  17720. }
  17721.  
  17722.  
  17723. //Run for the train car!
  17724. "npc.Biker_WorldFarmHouse0416"
  17725. {
  17726. "channel" "CHAN_VOICE"
  17727. "volume" "0.85"
  17728. "pitch" "PITCH_NORM"
  17729. "soundlevel" "sndlvl_90dB"
  17730. "wave" "player\survivor\voice\Biker\WorldFarmHouse0416.wav"
  17731. }
  17732.  
  17733.  
  17734. //Get to the goddam train car!
  17735. "npc.Biker_WorldFarmHouse0417"
  17736. {
  17737. "channel" "CHAN_VOICE"
  17738. "volume" "0.91"
  17739. "pitch" "PITCH_NORM"
  17740. "soundlevel" "sndlvl_90dB"
  17741. "wave" "player\survivor\voice\Biker\WorldFarmHouse0417.wav"
  17742. }
  17743.  
  17744.  
  17745. //Yeah, the caboose!
  17746. "npc.Biker_WorldFarmHouse0418"
  17747. {
  17748. "channel" "CHAN_VOICE"
  17749. "volume" "0.90"
  17750. "pitch" "PITCH_NORM"
  17751. "soundlevel" "sndlvl_90dB"
  17752. "wave" "player\survivor\voice\Biker\WorldFarmHouse0418.wav"
  17753. }
  17754.  
  17755.  
  17756. //I have NEVER liked barns.
  17757. "npc.Biker_WorldFarmHouse0419"
  17758. {
  17759. "channel" "CHAN_VOICE"
  17760. "volume" "0.68"
  17761. "pitch" "PITCH_NORM"
  17762. "soundlevel" "sndlvl_talking"
  17763. "wave" "player\survivor\voice\Biker\WorldFarmHouse0419.wav"
  17764. }
  17765.  
  17766.  
  17767. //I hate barns.
  17768. "npc.Biker_WorldFarmHouse0420"
  17769. {
  17770. "channel" "CHAN_VOICE"
  17771. "volume" "0.57"
  17772. "pitch" "PITCH_NORM"
  17773. "soundlevel" "sndlvl_talking"
  17774. "wave" "player\survivor\voice\Biker\WorldFarmHouse0420.wav"
  17775. }
  17776.  
  17777.  
  17778. //Get to the farm house!
  17779. "npc.Biker_WorldFarmHouse0501"
  17780. {
  17781. "channel" "CHAN_VOICE"
  17782. "volume" "0.90"
  17783. "pitch" "PITCH_NORM"
  17784. "soundlevel" "sndlvl_90dB"
  17785. "wave" "player\survivor\voice\Biker\WorldFarmHouse0501.wav"
  17786. }
  17787.  
  17788.  
  17789. //An outpost!
  17790. "npc.Biker_WorldFarmHouse0502"
  17791. {
  17792. "channel" "CHAN_VOICE"
  17793. "volume" "0.87"
  17794. "pitch" "PITCH_NORM"
  17795. "soundlevel" "sndlvl_90dB"
  17796. "wave" "player\survivor\voice\Biker\WorldFarmHouse0502.wav"
  17797. }
  17798.  
  17799.  
  17800. //Yeah, we made it!
  17801. "npc.Biker_WorldFarmHouse0503"
  17802. {
  17803. "channel" "CHAN_VOICE"
  17804. "volume" "0.85"
  17805. "pitch" "PITCH_NORM"
  17806. "soundlevel" "sndlvl_90dB"
  17807. "wave" "player\survivor\voice\Biker\WorldFarmHouse0503.wav"
  17808. }
  17809.  
  17810.  
  17811. //Up the hill!
  17812. "npc.Biker_WorldFarmHouse0504"
  17813. {
  17814. "channel" "CHAN_VOICE"
  17815. "volume" "0.89"
  17816. "pitch" "PITCH_NORM"
  17817. "soundlevel" "sndlvl_90dB"
  17818. "wave" "player\survivor\voice\Biker\WorldFarmHouse0504.wav"
  17819. }
  17820.  
  17821.  
  17822. //Finally! We're getting out of here.
  17823. "npc.Biker_WorldFarmHouse0505"
  17824. {
  17825. "channel" "CHAN_VOICE"
  17826. "volume" "0.85"
  17827. "pitch" "PITCH_NORM"
  17828. "soundlevel" "sndlvl_90dB"
  17829. "wave" "player\survivor\voice\Biker\WorldFarmHouse0505.wav"
  17830. }
  17831.  
  17832.  
  17833. //I don't like this...
  17834. "npc.Biker_WorldFarmHouse0506"
  17835. {
  17836. "channel" "CHAN_VOICE"
  17837. "volume" "0.80"
  17838. "pitch" "PITCH_NORM"
  17839. "soundlevel" "sndlvl_90dB"
  17840. "wave" "player\survivor\voice\Biker\WorldFarmHouse0506.wav"
  17841. }
  17842.  
  17843.  
  17844. //Somethin's not right...
  17845. "npc.Biker_WorldFarmHouse0507"
  17846. {
  17847. "channel" "CHAN_VOICE"
  17848. "volume" "0.56"
  17849. "pitch" "PITCH_NORM"
  17850. "soundlevel" "sndlvl_talking"
  17851. "wave" "player\survivor\voice\Biker\WorldFarmHouse0507.wav"
  17852. }
  17853.  
  17854.  
  17855. //Pick up the radio.
  17856. "npc.Biker_WorldFarmHouse0508"
  17857. {
  17858. "channel" "CHAN_VOICE"
  17859. "volume" "0.78"
  17860. "pitch" "PITCH_NORM"
  17861. "soundlevel" "sndlvl_90dB"
  17862. "wave" "player\survivor\voice\Biker\WorldFarmHouse0508.wav"
  17863. }
  17864.  
  17865.  
  17866. //What's this shit?
  17867. "npc.Biker_WorldFarmHouse0509"
  17868. {
  17869. "channel" "CHAN_VOICE"
  17870. "volume" "0.85"
  17871. "pitch" "PITCH_NORM"
  17872. "soundlevel" "sndlvl_90dB"
  17873. "wave" "player\survivor\voice\Biker\WorldFarmHouse0509.wav"
  17874. }
  17875.  
  17876.  
  17877. //Well, I'm callin' em, this is it.
  17878. "npc.Biker_WorldFarmHouse0510"
  17879. {
  17880. "channel" "CHAN_VOICE"
  17881. "volume" "0.84"
  17882. "pitch" "PITCH_NORM"
  17883. "soundlevel" "sndlvl_90dB"
  17884. "wave" "player\survivor\voice\Biker\WorldFarmHouse0510.wav"
  17885. }
  17886.  
  17887.  
  17888. //We just gotta wait until they show up.
  17889. "npc.Biker_WorldFarmHouse0511"
  17890. {
  17891. "channel" "CHAN_VOICE"
  17892. "volume" "0.60"
  17893. "pitch" "PITCH_NORM"
  17894. "soundlevel" "sndlvl_talking"
  17895. "wave" "player\survivor\voice\Biker\WorldFarmHouse0511.wav"
  17896. }
  17897.  
  17898.  
  17899. //Army's here!
  17900. "npc.Biker_WorldFarmHouse0512"
  17901. {
  17902. "channel" "CHAN_VOICE"
  17903. "volume" "0.94"
  17904. "pitch" "PITCH_NORM"
  17905. "soundlevel" "sndlvl_90dB"
  17906. "wave" "player\survivor\voice\Biker\WorldFarmHouse0512.wav"
  17907. }
  17908.  
  17909.  
  17910. //Look at that shit!
  17911. "npc.Biker_WorldFarmHouse0513"
  17912. {
  17913. "channel" "CHAN_VOICE"
  17914. "volume" "0.90"
  17915. "pitch" "PITCH_NORM"
  17916. "soundlevel" "sndlvl_90dB"
  17917. "wave" "player\survivor\voice\Biker\WorldFarmHouse0513.wav"
  17918. }
  17919.  
  17920.  
  17921. //That's some fire power!
  17922. "npc.Biker_WorldFarmHouse0515"
  17923. {
  17924. "channel" "CHAN_VOICE"
  17925. "volume" "0.90"
  17926. "pitch" "PITCH_NORM"
  17927. "soundlevel" "sndlvl_90dB"
  17928. "wave" "player\survivor\voice\Biker\WorldFarmHouse0515.wav"
  17929. }
  17930.  
  17931.  
  17932. //Ladies, I do believe we have been saved.
  17933. "npc.Biker_WorldFarmHouse0517"
  17934. {
  17935. "channel" "CHAN_VOICE"
  17936. "volume" "0.70"
  17937. "pitch" "PITCH_NORM"
  17938. "soundlevel" "sndlvl_talking"
  17939. "wave" "player\survivor\voice\Biker\WorldFarmHouse0517.wav"
  17940. }
  17941.  
  17942.  
  17943. //Guns in the barn!
  17944. "npc.Biker_WorldFarmHouse0518"
  17945. {
  17946. "channel" "CHAN_VOICE"
  17947. "volume" "0.90"
  17948. "pitch" "PITCH_NORM"
  17949. "soundlevel" "sndlvl_90dB"
  17950. "wave" "player\survivor\voice\Biker\WorldFarmHouse0518.wav"
  17951. }
  17952.  
  17953.  
  17954. //Yeah, army's here!
  17955. "npc.Biker_WorldFarmHouse0519"
  17956. {
  17957. "channel" "CHAN_VOICE"
  17958. "volume" "0.90"
  17959. "pitch" "PITCH_NORM"
  17960. "soundlevel" "sndlvl_90dB"
  17961. "wave" "player\survivor\voice\Biker\WorldFarmHouse0519.wav"
  17962. }
  17963.  
  17964.  
  17965. //We walk 500 miles, kill 10,000 zombies just to make it to a goddamn tape loop? Screw the army.
  17966. "npc.Biker_WorldFarmHouse0521"
  17967. {
  17968. "channel" "CHAN_VOICE"
  17969. "volume" "0.86"
  17970. "pitch" "PITCH_NORM"
  17971. "soundlevel" "sndlvl_90dB"
  17972. "wave" "player\survivor\voice\Biker\WorldFarmHouse0521.wav"
  17973. }
  17974.  
  17975.  
  17976. //These guys better not take long. I've had it.
  17977. "npc.Biker_WorldFarmHouse0522"
  17978. {
  17979. "channel" "CHAN_VOICE"
  17980. "volume" "0.70"
  17981. "pitch" "PITCH_NORM"
  17982. "soundlevel" "sndlvl_talking"
  17983. "wave" "player\survivor\voice\Biker\WorldFarmHouse0522.wav"
  17984. }
  17985.  
  17986.  
  17987. //I forgive you, Army. I love you guys!
  17988. "npc.Biker_WorldFarmHouse0523"
  17989. {
  17990. "channel" "CHAN_VOICE"
  17991. "volume" "1"
  17992. "pitch" "PITCH_NORM"
  17993. "soundlevel" "sndlvl_90dB"
  17994. "wave" "player\survivor\voice\Biker\WorldFarmHouse0523.wav"
  17995. }
  17996.  
  17997.  
  17998. //That is one creepy ass house.
  17999. "npc.Biker_WorldFarmHouse0524"
  18000. {
  18001. "channel" "CHAN_VOICE"
  18002. "volume" "0.62"
  18003. "pitch" "PITCH_NORM"
  18004. "soundlevel" "sndlvl_talking"
  18005. "wave" "player\survivor\voice\Biker\WorldFarmHouse0524.wav"
  18006. }
  18007.  
  18008.  
  18009. //You got to be shittin me. We walk a hundred miles, fight 5 million vampires -
  18010. "npc.Biker_WorldFarmHouse0525"
  18011. {
  18012. "channel" "CHAN_VOICE"
  18013. "volume" "0.86"
  18014. "pitch" "PITCH_NORM"
  18015. "soundlevel" "sndlvl_90dB"
  18016. "wave" "player\survivor\voice\Biker\WorldFarmHouse0525.wav"
  18017. }
  18018.  
  18019.  
  18020. //Goddamn tape loop piece of shit.
  18021. "npc.Biker_WorldFarmHouse0526"
  18022. {
  18023. "channel" "CHAN_VOICE"
  18024. "volume" "0.73"
  18025. "pitch" "PITCH_NORM"
  18026. "soundlevel" "sndlvl_90dB"
  18027. "wave" "player\survivor\voice\Biker\WorldFarmHouse0526.wav"
  18028. }
  18029.  
  18030.  
  18031. //-whatever. And all they got is a goddamn tape loop? Screw the goddamn army.
  18032. "npc.Biker_WorldFarmHouse0527"
  18033. {
  18034. "channel" "CHAN_VOICE"
  18035. "volume" "0.68"
  18036. "pitch" "PITCH_NORM"
  18037. "soundlevel" "sndlvl_talking"
  18038. "wave" "player\survivor\voice\Biker\WorldFarmHouse0527.wav"
  18039. }
  18040.  
  18041.  
  18042. //I LOVE the goddamn army!
  18043. "npc.Biker_WorldFarmHouse0528"
  18044. {
  18045. "channel" "CHAN_VOICE"
  18046. "volume" "1"
  18047. "pitch" "PITCH_NORM"
  18048. "soundlevel" "sndlvl_90dB"
  18049. "wave" "player\survivor\voice\Biker\WorldFarmHouse0528.wav"
  18050. }
  18051.  
  18052.  
  18053. //We walk 500 miles, kill 10,000 vampires just to make it to a goddamn tape loop? Screw the army.
  18054. "npc.Biker_WorldFarmHouse0529"
  18055. {
  18056. "channel" "CHAN_VOICE"
  18057. "volume" "0.73"
  18058. "pitch" "PITCH_NORM"
  18059. "soundlevel" "sndlvl_90dB"
  18060. "wave" "player\survivor\voice\Biker\WorldFarmHouse0529.wav"
  18061. }
  18062.  
  18063.  
  18064. //Fried zombies...
  18065. "npc.Biker_WorldFarmHouseGeneric01"
  18066. {
  18067. "channel" "CHAN_VOICE"
  18068. "volume" "0.68"
  18069. "pitch" "PITCH_NORM"
  18070. "soundlevel" "sndlvl_talking"
  18071. "wave" "player\survivor\voice\Biker\WorldFarmHouseGeneric01.wav"
  18072. }
  18073.  
  18074.  
  18075. //Hey, fried zombies... tasty
  18076. "npc.Biker_WorldFarmHouseGeneric02"
  18077. {
  18078. "channel" "CHAN_VOICE"
  18079. "volume" "0.60"
  18080. "pitch" "PITCH_NORM"
  18081. "soundlevel" "sndlvl_talking"
  18082. "wave" "player\survivor\voice\Biker\WorldFarmHouseGeneric02.wav"
  18083. }
  18084.  
  18085.  
  18086. //I heard the military's got a safe zone north of here. We just gotta follow the train tracks.
  18087. "npc.Biker_WorldFarmHouseIntro01"
  18088. {
  18089. "channel" "CHAN_VOICE"
  18090. "volume" "0.60"
  18091. "pitch" "PITCH_NORM"
  18092. "soundlevel" "sndlvl_talking"
  18093. "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro01.wav"
  18094. }
  18095.  
  18096.  
  18097. //I knew that idiot couldn't fly a plane. Everybody in one piece?
  18098. "npc.Biker_WorldFarmHouseIntro02"
  18099. {
  18100. "channel" "CHAN_VOICE"
  18101. "volume" "0.68"
  18102. "pitch" "PITCH_NORM"
  18103. "soundlevel" "sndlvl_talking"
  18104. "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro02.wav"
  18105. }
  18106.  
  18107.  
  18108. //Yeah, I heard that, too.
  18109. "npc.Biker_WorldFarmHouseIntro03"
  18110. {
  18111. "channel" "CHAN_VOICE"
  18112. "volume" "0.60"
  18113. "pitch" "PITCH_NORM"
  18114. "soundlevel" "sndlvl_talking"
  18115. "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro03.wav"
  18116. }
  18117.  
  18118.  
  18119. //You got a better plan?
  18120. "npc.Biker_WorldFarmHouseIntro04"
  18121. {
  18122. "channel" "CHAN_VOICE"
  18123. "volume" "0.68"
  18124. "pitch" "PITCH_NORM"
  18125. "soundlevel" "sndlvl_talking"
  18126. "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro04.wav"
  18127. }
  18128.  
  18129.  
  18130. //We ain't gonna survive on our own forever. I heard the military's got a safe zone north of here. We just gotta follow the train tracks.
  18131. "npc.Biker_WorldFarmHouseIntro05"
  18132. {
  18133. "channel" "CHAN_VOICE"
  18134. "volume" "0.62"
  18135. "pitch" "PITCH_NORM"
  18136. "soundlevel" "sndlvl_talking"
  18137. "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro05.wav"
  18138. }
  18139.  
  18140.  
  18141. //Listen, the government's got a hate-free zone up north... I'm kidding, the military's got a stronghold up there and they're killing anything that walks funny. Railroad tracks should take us right there.
  18142. "npc.Biker_WorldFarmHouseIntro06"
  18143. {
  18144. "channel" "CHAN_VOICE"
  18145. "volume" "0.58"
  18146. "pitch" "PITCH_NORM"
  18147. "soundlevel" "sndlvl_talking"
  18148. "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro06.wav"
  18149. }
  18150.  
  18151.  
  18152. //Uh, hello?
  18153. "npc.Biker_WorldFarmhouseNPC01"
  18154. {
  18155. "channel" "CHAN_VOICE"
  18156. "volume" "0.58"
  18157. "pitch" "PITCH_NORM"
  18158. "soundlevel" "sndlvl_talking"
  18159. "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC01.wav"
  18160. }
  18161.  
  18162.  
  18163. //Attention Army: This is the cops.
  18164. "npc.Biker_WorldFarmhouseNPC02"
  18165. {
  18166. "channel" "CHAN_VOICE"
  18167. "volume" "0.74"
  18168. "pitch" "PITCH_NORM"
  18169. "soundlevel" "sndlvl_talking"
  18170. "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC02.wav"
  18171. }
  18172.  
  18173.  
  18174. //Rodger dodger.
  18175. "npc.Biker_WorldFarmhouseNPC03"
  18176. {
  18177. "channel" "CHAN_VOICE"
  18178. "volume" "0.74"
  18179. "pitch" "PITCH_NORM"
  18180. "soundlevel" "sndlvl_talking"
  18181. "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC03.wav"
  18182. }
  18183.  
  18184.  
  18185. //We're ready!
  18186. "npc.Biker_WorldFarmhouseNPC04"
  18187. {
  18188. "channel" "CHAN_VOICE"
  18189. "volume" "0.68"
  18190. "pitch" "PITCH_NORM"
  18191. "soundlevel" "sndlvl_talking"
  18192. "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC04.wav"
  18193. }
  18194.  
  18195.  
  18196. //We're all set!
  18197. "npc.Biker_WorldFarmhouseNPC05"
  18198. {
  18199. "channel" "CHAN_VOICE"
  18200. "volume" "0.68"
  18201. "pitch" "PITCH_NORM"
  18202. "soundlevel" "sndlvl_talking"
  18203. "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC05.wav"
  18204. }
  18205.  
  18206.  
  18207. //Come get us!
  18208. "npc.Biker_WorldFarmhouseNPC06"
  18209. {
  18210. "channel" "CHAN_VOICE"
  18211. "volume" "0.89"
  18212. "pitch" "PITCH_NORM"
  18213. "soundlevel" "sndlvl_90dB"
  18214. "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC06.wav"
  18215. }
  18216.  
  18217.  
  18218. //I hope they believed that shit about us being cops.
  18219. "npc.Biker_WorldFarmhouseNPC07"
  18220. {
  18221. "channel" "CHAN_VOICE"
  18222. "volume" "0.58"
  18223. "pitch" "PITCH_NORM"
  18224. "soundlevel" "sndlvl_talking"
  18225. "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC07.wav"
  18226. }
  18227.  
  18228.  
  18229. //Attention Army: This is the cops.
  18230. "npc.Biker_WorldFarmhouseNPC08"
  18231. {
  18232. "channel" "CHAN_VOICE"
  18233. "volume" "0.68"
  18234. "pitch" "PITCH_NORM"
  18235. "soundlevel" "sndlvl_talking"
  18236. "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC08.wav"
  18237. }
  18238.  
  18239.  
  18240. //I hate subways.
  18241. "npc.Biker_WorldHospital0201"
  18242. {
  18243. "channel" "CHAN_VOICE"
  18244. "volume" "0.57"
  18245. "pitch" "PITCH_NORM"
  18246. "soundlevel" "sndlvl_talking"
  18247. "wave" "player\survivor\voice\Biker\WorldHospital0201.wav"
  18248. }
  18249.  
  18250.  
  18251. //We've got to get to the hospital.
  18252. "npc.Biker_WorldHospital0301"
  18253. {
  18254. "channel" "CHAN_VOICE"
  18255. "volume" "0.93"
  18256. "pitch" "PITCH_NORM"
  18257. "soundlevel" "sndlvl_90dB"
  18258. "wave" "player\survivor\voice\Biker\WorldHospital0301.wav"
  18259. }
  18260.  
  18261.  
  18262. //Into the hospital!
  18263. "npc.Biker_WorldHospital0302"
  18264. {
  18265. "channel" "CHAN_VOICE"
  18266. "volume" "1"
  18267. "pitch" "PITCH_NORM"
  18268. "soundlevel" "sndlvl_90dB"
  18269. "wave" "player\survivor\voice\Biker\WorldHospital0302.wav"
  18270. }
  18271.  
  18272.  
  18273. //There's a safe house in the hospital!
  18274. "npc.Biker_WorldHospital0303"
  18275. {
  18276. "channel" "CHAN_VOICE"
  18277. "volume" "1"
  18278. "pitch" "PITCH_NORM"
  18279. "soundlevel" "sndlvl_90dB"
  18280. "wave" "player\survivor\voice\Biker\WorldHospital0303.wav"
  18281. }
  18282.  
  18283.  
  18284. //Hit the button!
  18285. "npc.Biker_WorldHospital0304"
  18286. {
  18287. "channel" "CHAN_VOICE"
  18288. "volume" "1"
  18289. "pitch" "PITCH_NORM"
  18290. "soundlevel" "sndlvl_90dB"
  18291. "wave" "player\survivor\voice\Biker\WorldHospital0304.wav"
  18292. }
  18293.  
  18294.  
  18295. //Get on the lift!
  18296. "npc.Biker_WorldHospital0305"
  18297. {
  18298. "channel" "CHAN_VOICE"
  18299. "volume" "1"
  18300. "pitch" "PITCH_NORM"
  18301. "soundlevel" "sndlvl_90dB"
  18302. "wave" "player\survivor\voice\Biker\WorldHospital0305.wav"
  18303. }
  18304.  
  18305.  
  18306. //Now this is some shit.
  18307. "npc.Biker_WorldHospital0306"
  18308. {
  18309. "channel" "CHAN_VOICE"
  18310. "volume" "0.59"
  18311. "pitch" "PITCH_NORM"
  18312. "soundlevel" "sndlvl_talking"
  18313. "wave" "player\survivor\voice\Biker\WorldHospital0306.wav"
  18314. }
  18315.  
  18316.  
  18317. //I hate sewers.
  18318. "npc.Biker_WorldHospital0308"
  18319. {
  18320. "channel" "CHAN_VOICE"
  18321. "volume" "0.56"
  18322. "pitch" "PITCH_NORM"
  18323. "soundlevel" "sndlvl_talking"
  18324. "wave" "player\survivor\voice\Biker\WorldHospital0308.wav"
  18325. }
  18326.  
  18327.  
  18328. //If he ain't, at least we'll die with a nice view of the city.
  18329. "npc.Biker_WorldHospital0401"
  18330. {
  18331. "channel" "CHAN_VOICE"
  18332. "volume" "0.68"
  18333. "pitch" "PITCH_NORM"
  18334. "soundlevel" "sndlvl_talking"
  18335. "wave" "player\survivor\voice\Biker\WorldHospital0401.wav"
  18336. }
  18337.  
  18338.  
  18339. //So, how's yer beard holdin' up, Bill?
  18340. "npc.Biker_WorldHospital0402"
  18341. {
  18342. "channel" "CHAN_VOICE"
  18343. "volume" "0.66"
  18344. "pitch" "PITCH_NORM"
  18345. "soundlevel" "sndlvl_talking"
  18346. "wave" "player\survivor\voice\Biker\WorldHospital0402.wav"
  18347. }
  18348.  
  18349.  
  18350. //Which one of you jackasses just beefed?
  18351. "npc.Biker_WorldHospital0403"
  18352. {
  18353. "channel" "CHAN_VOICE"
  18354. "volume" "0.55"
  18355. "pitch" "PITCH_NORM"
  18356. "soundlevel" "sndlvl_talking"
  18357. "wave" "player\survivor\voice\Biker\WorldHospital0403.wav"
  18358. }
  18359.  
  18360.  
  18361. //I hate hospitals. And doctors and lawyers and cops...
  18362. "npc.Biker_WorldHospital0404"
  18363. {
  18364. "channel" "CHAN_VOICE"
  18365. "volume" "0.57"
  18366. "pitch" "PITCH_NORM"
  18367. "soundlevel" "sndlvl_talking"
  18368. "wave" "player\survivor\voice\Biker\WorldHospital0404.wav"
  18369. }
  18370.  
  18371.  
  18372. //I hate hospitals.
  18373. "npc.Biker_WorldHospital0405"
  18374. {
  18375. "channel" "CHAN_VOICE"
  18376. "volume" "0.60"
  18377. "pitch" "PITCH_NORM"
  18378. "soundlevel" "sndlvl_talking"
  18379. "wave" "player\survivor\voice\Biker\WorldHospital0405.wav"
  18380. }
  18381.  
  18382.  
  18383. //Elevator's here!
  18384. "npc.Biker_WorldHospital0406"
  18385. {
  18386. "channel" "CHAN_VOICE"
  18387. "volume" "0.94"
  18388. "pitch" "PITCH_NORM"
  18389. "soundlevel" "sndlvl_90dB"
  18390. "wave" "player\survivor\voice\Biker\WorldHospital0406.wav"
  18391. }
  18392.  
  18393.  
  18394. //Get on the elevator!
  18395. "npc.Biker_WorldHospital0407"
  18396. {
  18397. "channel" "CHAN_VOICE"
  18398. "volume" "1"
  18399. "pitch" "PITCH_NORM"
  18400. "soundlevel" "sndlvl_90dB"
  18401. "wave" "player\survivor\voice\Biker\WorldHospital0407.wav"
  18402. }
  18403.  
  18404.  
  18405. //I hate hospitals.
  18406. "npc.Biker_WorldHospital0408"
  18407. {
  18408. "channel" "CHAN_VOICE"
  18409. "volume" "0.57"
  18410. "pitch" "PITCH_NORM"
  18411. "soundlevel" "sndlvl_talking"
  18412. "wave" "player\survivor\voice\Biker\WorldHospital0408.wav"
  18413. }
  18414.  
  18415.  
  18416. //I hate elevators.
  18417. "npc.Biker_WorldHospital0409"
  18418. {
  18419. "channel" "CHAN_VOICE"
  18420. "volume" "0.58"
  18421. "pitch" "PITCH_NORM"
  18422. "soundlevel" "sndlvl_talking"
  18423. "wave" "player\survivor\voice\Biker\WorldHospital0409.wav"
  18424. }
  18425.  
  18426.  
  18427. //I hate stairs.
  18428. "npc.Biker_WorldHospital0410"
  18429. {
  18430. "channel" "CHAN_VOICE"
  18431. "volume" "0.58"
  18432. "pitch" "PITCH_NORM"
  18433. "soundlevel" "sndlvl_talking"
  18434. "wave" "player\survivor\voice\Biker\WorldHospital0410.wav"
  18435. }
  18436.  
  18437.  
  18438. //and doctors, and lawyers and...
  18439. "npc.Biker_WorldHospital0411"
  18440. {
  18441. "channel" "CHAN_VOICE"
  18442. "volume" "0.55"
  18443. "pitch" "PITCH_NORM"
  18444. "soundlevel" "sndlvl_talking"
  18445. "wave" "player\survivor\voice\Biker\WorldHospital0411.wav"
  18446. }
  18447.  
  18448.  
  18449. //I hate helicopters.
  18450. "npc.Biker_WorldHospital0501"
  18451. {
  18452. "channel" "CHAN_VOICE"
  18453. "volume" "0.59"
  18454. "pitch" "PITCH_NORM"
  18455. "soundlevel" "sndlvl_talking"
  18456. "wave" "player\survivor\voice\Biker\WorldHospital0501.wav"
  18457. }
  18458.  
  18459.  
  18460. //Louis, try not to blow up the helicopter...
  18461. "npc.Biker_WorldHospital0502"
  18462. {
  18463. "channel" "CHAN_VOICE"
  18464. "volume" "0.60"
  18465. "pitch" "PITCH_NORM"
  18466. "soundlevel" "sndlvl_talking"
  18467. "wave" "player\survivor\voice\Biker\WorldHospital0502.wav"
  18468. }
  18469.  
  18470.  
  18471. //I already pressed the damn button.
  18472. "npc.Biker_WorldHospitalGeneric01"
  18473. {
  18474. "channel" "CHAN_VOICE"
  18475. "volume" "0.63"
  18476. "pitch" "PITCH_NORM"
  18477. "soundlevel" "sndlvl_talking"
  18478. "wave" "player\survivor\voice\Biker\WorldHospitalGeneric01.wav"
  18479. }
  18480.  
  18481.  
  18482. //Yeah, it'll probably come quicker if ya keep pressin it.
  18483. "npc.Biker_WorldHospitalGeneric02"
  18484. {
  18485. "channel" "CHAN_VOICE"
  18486. "volume" "0.57"
  18487. "pitch" "PITCH_NORM"
  18488. "soundlevel" "sndlvl_talking"
  18489. "wave" "player\survivor\voice\Biker\WorldHospitalGeneric02.wav"
  18490. }
  18491.  
  18492.  
  18493. //Hey jackass, I already pressed the damn button.
  18494. "npc.Biker_WorldHospitalGeneric03"
  18495. {
  18496. "channel" "CHAN_VOICE"
  18497. "volume" "0.55"
  18498. "pitch" "PITCH_NORM"
  18499. "soundlevel" "sndlvl_talking"
  18500. "wave" "player\survivor\voice\Biker\WorldHospitalGeneric03.wav"
  18501. }
  18502.  
  18503.  
  18504. //Yeah, it'll probably come quicker if you just keep pressin' it.
  18505. "npc.Biker_WorldHospitalGeneric04"
  18506. {
  18507. "channel" "CHAN_VOICE"
  18508. "volume" "0.61"
  18509. "pitch" "PITCH_NORM"
  18510. "soundlevel" "sndlvl_talking"
  18511. "wave" "player\survivor\voice\Biker\WorldHospitalGeneric04.wav"
  18512. }
  18513.  
  18514.  
  18515. //Gunfire! Somebody's still alive in Riverside!
  18516. "npc.Biker_WorldSmallTown0103"
  18517. {
  18518. "channel" "CHAN_VOICE"
  18519. "volume" "1"
  18520. "pitch" "PITCH_NORM"
  18521. "soundlevel" "sndlvl_90dB"
  18522. "wave" "player\survivor\voice\Biker\WorldSmallTown0103.wav"
  18523. }
  18524.  
  18525.  
  18526. //That sounds like a plan.
  18527. "npc.Biker_WorldSmallTown0104"
  18528. {
  18529. "channel" "CHAN_VOICE"
  18530. "volume" "0.72"
  18531. "pitch" "PITCH_NORM"
  18532. "soundlevel" "sndlvl_talking"
  18533. "wave" "player\survivor\voice\Biker\WorldSmallTown0104.wav"
  18534. }
  18535.  
  18536.  
  18537. //Sounds good to me. Let's head to Riverside.
  18538. "npc.Biker_WorldSmallTown0105"
  18539. {
  18540. "channel" "CHAN_VOICE"
  18541. "volume" "0.60"
  18542. "pitch" "PITCH_NORM"
  18543. "soundlevel" "sndlvl_talking"
  18544. "wave" "player\survivor\voice\Biker\WorldSmallTown0105.wav"
  18545. }
  18546.  
  18547.  
  18548. //Hear that? There's fightin' in town.
  18549. "npc.Biker_WorldSmallTown0106"
  18550. {
  18551. "channel" "CHAN_VOICE"
  18552. "volume" "0.68"
  18553. "pitch" "PITCH_NORM"
  18554. "soundlevel" "sndlvl_talking"
  18555. "wave" "player\survivor\voice\Biker\WorldSmallTown0106.wav"
  18556. }
  18557.  
  18558.  
  18559. //If we find a way to the surface, we can get to Riverside.
  18560. "npc.Biker_WorldSmallTown0107"
  18561. {
  18562. "channel" "CHAN_VOICE"
  18563. "volume" "0.66"
  18564. "pitch" "PITCH_NORM"
  18565. "soundlevel" "sndlvl_talking"
  18566. "wave" "player\survivor\voice\Biker\WorldSmallTown0107.wav"
  18567. }
  18568.  
  18569.  
  18570. //Watch out for bats!
  18571. "npc.Biker_WorldSmallTown0108"
  18572. {
  18573. "channel" "CHAN_VOICE"
  18574. "volume" "0.74"
  18575. "pitch" "PITCH_NORM"
  18576. "soundlevel" "sndlvl_90dB"
  18577. "wave" "player\survivor\voice\Biker\WorldSmallTown0108.wav"
  18578. }
  18579.  
  18580.  
  18581. //I don't HATE bats, but I do not like them.
  18582. "npc.Biker_WorldSmallTown0109"
  18583. {
  18584. "channel" "CHAN_VOICE"
  18585. "volume" "0.63"
  18586. "pitch" "PITCH_NORM"
  18587. "soundlevel" "sndlvl_talking"
  18588. "wave" "player\survivor\voice\Biker\WorldSmallTown0109.wav"
  18589. }
  18590.  
  18591.  
  18592. //Bridge is out.
  18593. "npc.Biker_WorldSmallTown0110"
  18594. {
  18595. "channel" "CHAN_VOICE"
  18596. "volume" "0.88"
  18597. "pitch" "PITCH_NORM"
  18598. "soundlevel" "sndlvl_90dB"
  18599. "wave" "player\survivor\voice\Biker\WorldSmallTown0110.wav"
  18600. }
  18601.  
  18602.  
  18603. //Yep... Bridge is out.
  18604. "npc.Biker_WorldSmallTown0111"
  18605. {
  18606. "channel" "CHAN_VOICE"
  18607. "volume" "0.75"
  18608. "pitch" "PITCH_NORM"
  18609. "soundlevel" "sndlvl_90dB"
  18610. "wave" "player\survivor\voice\Biker\WorldSmallTown0111.wav"
  18611. }
  18612.  
  18613.  
  18614. //Come on, this tunnel is a little creepy
  18615. "npc.Biker_WorldSmallTown0112"
  18616. {
  18617. "channel" "CHAN_VOICE"
  18618. "volume" "0.68"
  18619. "pitch" "PITCH_NORM"
  18620. "soundlevel" "sndlvl_talking"
  18621. "wave" "player\survivor\voice\Biker\WorldSmallTown0112.wav"
  18622. }
  18623.  
  18624.  
  18625. //Watch out above us.
  18626. "npc.Biker_WorldSmallTown0113"
  18627. {
  18628. "channel" "CHAN_VOICE"
  18629. "volume" "0.72"
  18630. "pitch" "PITCH_NORM"
  18631. "soundlevel" "sndlvl_90dB"
  18632. "wave" "player\survivor\voice\Biker\WorldSmallTown0113.wav"
  18633. }
  18634.  
  18635.  
  18636. //Down here!
  18637. "npc.Biker_WorldSmallTown0114"
  18638. {
  18639. "channel" "CHAN_VOICE"
  18640. "volume" "0.81"
  18641. "pitch" "PITCH_NORM"
  18642. "soundlevel" "sndlvl_90dB"
  18643. "wave" "player\survivor\voice\Biker\WorldSmallTown0114.wav"
  18644. }
  18645.  
  18646.  
  18647. //Blocked!
  18648. "npc.Biker_WorldSmallTown0115"
  18649. {
  18650. "channel" "CHAN_VOICE"
  18651. "volume" "0.80"
  18652. "pitch" "PITCH_NORM"
  18653. "soundlevel" "sndlvl_90dB"
  18654. "wave" "player\survivor\voice\Biker\WorldSmallTown0115.wav"
  18655. }
  18656.  
  18657.  
  18658. //We can take these stairs!
  18659. "npc.Biker_WorldSmallTown0116"
  18660. {
  18661. "channel" "CHAN_VOICE"
  18662. "volume" "0.72"
  18663. "pitch" "PITCH_NORM"
  18664. "soundlevel" "sndlvl_90dB"
  18665. "wave" "player\survivor\voice\Biker\WorldSmallTown0116.wav"
  18666. }
  18667.  
  18668.  
  18669. //Safe house up there!
  18670. "npc.Biker_WorldSmallTown0117"
  18671. {
  18672. "channel" "CHAN_VOICE"
  18673. "volume" "0.90"
  18674. "pitch" "PITCH_NORM"
  18675. "soundlevel" "sndlvl_90dB"
  18676. "wave" "player\survivor\voice\Biker\WorldSmallTown0117.wav"
  18677. }
  18678.  
  18679.  
  18680. //I hate turnpikes.
  18681. "npc.Biker_WorldSmallTown0118"
  18682. {
  18683. "channel" "CHAN_VOICE"
  18684. "volume" "0.58"
  18685. "pitch" "PITCH_NORM"
  18686. "soundlevel" "sndlvl_talking"
  18687. "wave" "player\survivor\voice\Biker\WorldSmallTown0118.wav"
  18688. }
  18689.  
  18690.  
  18691. //We gotta activate that bridge.
  18692. "npc.Biker_WorldSmallTown0201"
  18693. {
  18694. "channel" "CHAN_VOICE"
  18695. "volume" "0.70"
  18696. "pitch" "PITCH_NORM"
  18697. "soundlevel" "sndlvl_talking"
  18698. "wave" "player\survivor\voice\Biker\WorldSmallTown0201.wav"
  18699. }
  18700.  
  18701.  
  18702. //Is this that kind of sewer?
  18703. "npc.Biker_WorldSmallTown0202"
  18704. {
  18705. "channel" "CHAN_VOICE"
  18706. "volume" "0.64"
  18707. "pitch" "PITCH_NORM"
  18708. "soundlevel" "sndlvl_90dB"
  18709. "wave" "player\survivor\voice\Biker\WorldSmallTown0202.wav"
  18710. }
  18711.  
  18712.  
  18713. //Cool.
  18714. "npc.Biker_WorldSmallTown0203"
  18715. {
  18716. "channel" "CHAN_VOICE"
  18717. "volume" "0.55"
  18718. "pitch" "PITCH_NORM"
  18719. "soundlevel" "sndlvl_90dB"
  18720. "wave" "player\survivor\voice\Biker\WorldSmallTown0203.wav"
  18721. }
  18722.  
  18723.  
  18724. //I hate trainyards.
  18725. "npc.Biker_WorldSmallTown0204"
  18726. {
  18727. "channel" "CHAN_VOICE"
  18728. "volume" "0.55"
  18729. "pitch" "PITCH_NORM"
  18730. "soundlevel" "sndlvl_talking"
  18731. "wave" "player\survivor\voice\Biker\WorldSmallTown0204.wav"
  18732. }
  18733.  
  18734.  
  18735. //Yeah, I don't think they held.
  18736. "npc.Biker_WorldSmallTown0205"
  18737. {
  18738. "channel" "CHAN_VOICE"
  18739. "volume" "0.58"
  18740. "pitch" "PITCH_NORM"
  18741. "soundlevel" "sndlvl_talking"
  18742. "wave" "player\survivor\voice\Biker\WorldSmallTown0205.wav"
  18743. }
  18744.  
  18745.  
  18746. //I hate churches.
  18747. "npc.Biker_WorldSmallTown0206"
  18748. {
  18749. "channel" "CHAN_VOICE"
  18750. "volume" "0.59"
  18751. "pitch" "PITCH_NORM"
  18752. "soundlevel" "sndlvl_talking"
  18753. "wave" "player\survivor\voice\Biker\WorldSmallTown0206.wav"
  18754. }
  18755.  
  18756.  
  18757. //Ew. I hate caca.
  18758. "npc.Biker_WorldSmallTown0207"
  18759. {
  18760. "channel" "CHAN_VOICE"
  18761. "volume" "0.54"
  18762. "pitch" "PITCH_NORM"
  18763. "soundlevel" "sndlvl_talking"
  18764. "wave" "player\survivor\voice\Biker\WorldSmallTown0207.wav"
  18765. }
  18766.  
  18767.  
  18768. //Riverside's to our right.
  18769. "npc.Biker_WorldSmallTown0301"
  18770. {
  18771. "channel" "CHAN_VOICE"
  18772. "volume" "0.60"
  18773. "pitch" "PITCH_NORM"
  18774. "soundlevel" "sndlvl_talking"
  18775. "wave" "player\survivor\voice\Biker\WorldSmallTown0301.wav"
  18776. }
  18777.  
  18778.  
  18779. //Almost to Riverside.
  18780. "npc.Biker_WorldSmallTown0302"
  18781. {
  18782. "channel" "CHAN_VOICE"
  18783. "volume" "0.65"
  18784. "pitch" "PITCH_NORM"
  18785. "soundlevel" "sndlvl_talking"
  18786. "wave" "player\survivor\voice\Biker\WorldSmallTown0302.wav"
  18787. }
  18788.  
  18789.  
  18790. //The town's pretty quiet...
  18791. "npc.Biker_WorldSmallTown0303"
  18792. {
  18793. "channel" "CHAN_VOICE"
  18794. "volume" "0.48"
  18795. "pitch" "PITCH_NORM"
  18796. "soundlevel" "sndlvl_talking"
  18797. "wave" "player\survivor\voice\Biker\WorldSmallTown0303.wav"
  18798. }
  18799.  
  18800.  
  18801. //Get to the church!
  18802. "npc.Biker_WorldSmallTown0304"
  18803. {
  18804. "channel" "CHAN_VOICE"
  18805. "volume" "0.80"
  18806. "pitch" "PITCH_NORM"
  18807. "soundlevel" "sndlvl_90dB"
  18808. "wave" "player\survivor\voice\Biker\WorldSmallTown0304.wav"
  18809. }
  18810.  
  18811.  
  18812. //So much fer Riverside.
  18813. "npc.Biker_WorldSmallTown0305"
  18814. {
  18815. "channel" "CHAN_VOICE"
  18816. "volume" "0.43"
  18817. "pitch" "PITCH_NORM"
  18818. "soundlevel" "sndlvl_talking"
  18819. "wave" "player\survivor\voice\Biker\WorldSmallTown0305.wav"
  18820. }
  18821.  
  18822.  
  18823. //Looks like Riverside couldn't hold it together.
  18824. "npc.Biker_WorldSmallTown0306"
  18825. {
  18826. "channel" "CHAN_VOICE"
  18827. "volume" "0.40"
  18828. "pitch" "PITCH_NORM"
  18829. "soundlevel" "sndlvl_talking"
  18830. "wave" "player\survivor\voice\Biker\WorldSmallTown0306.wav"
  18831. }
  18832.  
  18833.  
  18834. //Looks like we're getting close to Riverside.
  18835. "npc.Biker_WorldSmallTown0307"
  18836. {
  18837. "channel" "CHAN_VOICE"
  18838. "volume" "0.55"
  18839. "pitch" "PITCH_NORM"
  18840. "soundlevel" "sndlvl_talking"
  18841. "wave" "player\survivor\voice\Biker\WorldSmallTown0307.wav"
  18842. }
  18843.  
  18844.  
  18845. //Riverside ain't too far from here.
  18846. "npc.Biker_WorldSmallTown0308"
  18847. {
  18848. "channel" "CHAN_VOICE"
  18849. "volume" "0.67"
  18850. "pitch" "PITCH_NORM"
  18851. "soundlevel" "sndlvl_talking"
  18852. "wave" "player\survivor\voice\Biker\WorldSmallTown0308.wav"
  18853. }
  18854.  
  18855.  
  18856. //There's lights on in that church!
  18857. "npc.Biker_WorldSmallTown0309"
  18858. {
  18859. "channel" "CHAN_VOICE"
  18860. "volume" "0.80"
  18861. "pitch" "PITCH_NORM"
  18862. "soundlevel" "sndlvl_90dB"
  18863. "wave" "player\survivor\voice\Biker\WorldSmallTown0309.wav"
  18864. }
  18865.  
  18866.  
  18867. //I hate walking.
  18868. "npc.Biker_WorldSmallTown0310"
  18869. {
  18870. "channel" "CHAN_VOICE"
  18871. "volume" "0.55"
  18872. "pitch" "PITCH_NORM"
  18873. "soundlevel" "sndlvl_talking"
  18874. "wave" "player\survivor\voice\Biker\WorldSmallTown0310.wav"
  18875. }
  18876.  
  18877.  
  18878. //I hate small towns.
  18879. "npc.Biker_WorldSmallTown0311"
  18880. {
  18881. "channel" "CHAN_VOICE"
  18882. "volume" "0.56"
  18883. "pitch" "PITCH_NORM"
  18884. "soundlevel" "sndlvl_talking"
  18885. "wave" "player\survivor\voice\Biker\WorldSmallTown0311.wav"
  18886. }
  18887.  
  18888.  
  18889. //If we live through this, I'm gonna kill that guy.
  18890. "npc.Biker_WorldSmallTown03NPC01"
  18891. {
  18892. "channel" "CHAN_VOICE"
  18893. "volume" "0.63"
  18894. "pitch" "PITCH_NORM"
  18895. "soundlevel" "sndlvl_talking"
  18896. "wave" "player\survivor\voice\Biker\WorldSmallTown03NPC01.wav"
  18897. }
  18898.  
  18899.  
  18900. //Not if I kill him first.
  18901. "npc.Biker_WorldSmallTown03NPC02"
  18902. {
  18903. "channel" "CHAN_VOICE"
  18904. "volume" "0.80"
  18905. "pitch" "PITCH_NORM"
  18906. "soundlevel" "sndlvl_90dB"
  18907. "wave" "player\survivor\voice\Biker\WorldSmallTown03NPC02.wav"
  18908. }
  18909.  
  18910.  
  18911. //If we live through this, I'm gonna frickin' kill that guy.
  18912. "npc.Biker_WorldSmallTown03NPC03"
  18913. {
  18914. "channel" "CHAN_VOICE"
  18915. "volume" "0.71"
  18916. "pitch" "PITCH_NORM"
  18917. "soundlevel" "sndlvl_talking"
  18918. "wave" "player\survivor\voice\Biker\WorldSmallTown03NPC03.wav"
  18919. }
  18920.  
  18921.  
  18922. //Riverside's a bust. Let's just get to the river and steal a boat.
  18923. "npc.Biker_WorldSmallTown0401"
  18924. {
  18925. "channel" "CHAN_VOICE"
  18926. "volume" "0.60"
  18927. "pitch" "PITCH_NORM"
  18928. "soundlevel" "sndlvl_talking"
  18929. "wave" "player\survivor\voice\Biker\WorldSmallTown0401.wav"
  18930. }
  18931.  
  18932.  
  18933. //We can get to the river through here.
  18934. "npc.Biker_WorldSmallTown0402"
  18935. {
  18936. "channel" "CHAN_VOICE"
  18937. "volume" "0.68"
  18938. "pitch" "PITCH_NORM"
  18939. "soundlevel" "sndlvl_talking"
  18940. "wave" "player\survivor\voice\Biker\WorldSmallTown0402.wav"
  18941. }
  18942.  
  18943.  
  18944. //Get to the boat house!
  18945. "npc.Biker_WorldSmallTown0501"
  18946. {
  18947. "channel" "CHAN_VOICE"
  18948. "volume" "0.85"
  18949. "pitch" "PITCH_NORM"
  18950. "soundlevel" "sndlvl_90dB"
  18951. "wave" "player\survivor\voice\Biker\WorldSmallTown0501.wav"
  18952. }
  18953.  
  18954.  
  18955. //Get to the boat!
  18956. "npc.Biker_WorldSmallTown0502"
  18957. {
  18958. "channel" "CHAN_VOICE"
  18959. "volume" "0.90"
  18960. "pitch" "PITCH_NORM"
  18961. "soundlevel" "sndlvl_90dB"
  18962. "wave" "player\survivor\voice\Biker\WorldSmallTown0502.wav"
  18963. }
  18964.  
  18965.  
  18966. //Our ride's here! Let's go!
  18967. "npc.Biker_WorldSmallTown0503"
  18968. {
  18969. "channel" "CHAN_VOICE"
  18970. "volume" "0.90"
  18971. "pitch" "PITCH_NORM"
  18972. "soundlevel" "sndlvl_90dB"
  18973. "wave" "player\survivor\voice\Biker\WorldSmallTown0503.wav"
  18974. }
  18975.  
  18976.  
  18977. //They're here! Everyone to the boat!
  18978. "npc.Biker_WorldSmallTown0504"
  18979. {
  18980. "channel" "CHAN_VOICE"
  18981. "volume" "0.85"
  18982. "pitch" "PITCH_NORM"
  18983. "soundlevel" "sndlvl_90dB"
  18984. "wave" "player\survivor\voice\Biker\WorldSmallTown0504.wav"
  18985. }
  18986.  
  18987.  
  18988. //Get to the boat!
  18989. "npc.Biker_WorldSmallTown0505"
  18990. {
  18991. "channel" "CHAN_VOICE"
  18992. "volume" "1"
  18993. "pitch" "PITCH_NORM"
  18994. "soundlevel" "sndlvl_90dB"
  18995. "wave" "player\survivor\voice\Biker\WorldSmallTown0505.wav"
  18996. }
  18997.  
  18998.  
  18999. //To the boat!
  19000. "npc.Biker_WorldSmallTown0506"
  19001. {
  19002. "channel" "CHAN_VOICE"
  19003. "volume" "1"
  19004. "pitch" "PITCH_NORM"
  19005. "soundlevel" "sndlvl_90dB"
  19006. "wave" "player\survivor\voice\Biker\WorldSmallTown0506.wav"
  19007. }
  19008.  
  19009.  
  19010. //The boat's here!
  19011. "npc.Biker_WorldSmallTown0507"
  19012. {
  19013. "channel" "CHAN_VOICE"
  19014. "volume" "0.99"
  19015. "pitch" "PITCH_NORM"
  19016. "soundlevel" "sndlvl_90dB"
  19017. "wave" "player\survivor\voice\Biker\WorldSmallTown0507.wav"
  19018. }
  19019.  
  19020.  
  19021. //I hate boats.
  19022. "npc.Biker_WorldSmallTown0508"
  19023. {
  19024. "channel" "CHAN_VOICE"
  19025. "volume" "0.68"
  19026. "pitch" "PITCH_NORM"
  19027. "soundlevel" "sndlvl_talking"
  19028. "wave" "player\survivor\voice\Biker\WorldSmallTown0508.wav"
  19029. }
  19030.  
  19031.  
  19032. //I hate the water.
  19033. "npc.Biker_WorldSmallTown0509"
  19034. {
  19035. "channel" "CHAN_VOICE"
  19036. "volume" "0.57"
  19037. "pitch" "PITCH_NORM"
  19038. "soundlevel" "sndlvl_talking"
  19039. "wave" "player\survivor\voice\Biker\WorldSmallTown0509.wav"
  19040. }
  19041.  
  19042.  
  19043. //I hate boat people.
  19044. "npc.Biker_WorldSmallTown0510"
  19045. {
  19046. "channel" "CHAN_VOICE"
  19047. "volume" "0.68"
  19048. "pitch" "PITCH_NORM"
  19049. "soundlevel" "sndlvl_talking"
  19050. "wave" "player\survivor\voice\Biker\WorldSmallTown0510.wav"
  19051. }
  19052.  
  19053.  
  19054. //I hate lawyers
  19055. "npc.Biker_WorldSmallTown0511"
  19056. {
  19057. "channel" "CHAN_VOICE"
  19058. "volume" "0.60"
  19059. "pitch" "PITCH_NORM"
  19060. "soundlevel" "sndlvl_talking"
  19061. "wave" "player\survivor\voice\Biker\WorldSmallTown0511.wav"
  19062. }
  19063.  
  19064.  
  19065. //I hate boat lawyers. When are they gonna get done practicing law?
  19066. "npc.Biker_WorldSmallTown0512"
  19067. {
  19068. "channel" "CHAN_VOICE"
  19069. "volume" "0.52"
  19070. "pitch" "PITCH_NORM"
  19071. "soundlevel" "sndlvl_talking"
  19072. "wave" "player\survivor\voice\Biker\WorldSmallTown0512.wav"
  19073. }
  19074.  
  19075.  
  19076. //You know what I don't hate? I don't hate vests.
  19077. "npc.Biker_WorldSmallTown0513"
  19078. {
  19079. "channel" "CHAN_VOICE"
  19080. "volume" "0.58"
  19081. "pitch" "PITCH_NORM"
  19082. "soundlevel" "sndlvl_talking"
  19083. "wave" "player\survivor\voice\Biker\WorldSmallTown0513.wav"
  19084. }
  19085.  
  19086.  
  19087. //I hate vomit.
  19088. "npc.Biker_WorldSmallTown0514"
  19089. {
  19090. "channel" "CHAN_VOICE"
  19091. "volume" "0.53"
  19092. "pitch" "PITCH_NORM"
  19093. "soundlevel" "sndlvl_talking"
  19094. "wave" "player\survivor\voice\Biker\WorldSmallTown0514.wav"
  19095. }
  19096.  
  19097.  
  19098. //I love my vest.
  19099. "npc.Biker_WorldSmallTown0515"
  19100. {
  19101. "channel" "CHAN_VOICE"
  19102. "volume" "0.47"
  19103. "pitch" "PITCH_NORM"
  19104. "soundlevel" "sndlvl_talking"
  19105. "wave" "player\survivor\voice\Biker\WorldSmallTown0515.wav"
  19106. }
  19107.  
  19108.  
  19109. //Hey - not on the vest!
  19110. "npc.Biker_WorldSmallTown0516"
  19111. {
  19112. "channel" "CHAN_VOICE"
  19113. "volume" "0.73"
  19114. "pitch" "PITCH_NORM"
  19115. "soundlevel" "sndlvl_90dB"
  19116. "wave" "player\survivor\voice\Biker\WorldSmallTown0516.wav"
  19117. }
  19118.  
  19119.  
  19120. //Hey - not on the vest!
  19121. "npc.Biker_WorldSmallTown0517"
  19122. {
  19123. "channel" "CHAN_VOICE"
  19124. "volume" "0.86"
  19125. "pitch" "PITCH_NORM"
  19126. "soundlevel" "sndlvl_90dB"
  19127. "wave" "player\survivor\voice\Biker\WorldSmallTown0517.wav"
  19128. }
  19129.  
  19130.  
  19131. //Who are you?
  19132. "npc.Biker_WorldSmallTownNPCBellman01"
  19133. {
  19134. "channel" "CHAN_VOICE"
  19135. "volume" "0.68"
  19136. "pitch" "PITCH_NORM"
  19137. "soundlevel" "sndlvl_90dB"
  19138. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman01.wav"
  19139. }
  19140.  
  19141.  
  19142. //Just open the goddamn door.
  19143. "npc.Biker_WorldSmallTownNPCBellman02"
  19144. {
  19145. "channel" "CHAN_VOICE"
  19146. "volume" "0.70"
  19147. "pitch" "PITCH_NORM"
  19148. "soundlevel" "sndlvl_90dB"
  19149. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman02.wav"
  19150. }
  19151.  
  19152.  
  19153. //We're cops. Open up.
  19154. "npc.Biker_WorldSmallTownNPCBellman03"
  19155. {
  19156. "channel" "CHAN_VOICE"
  19157. "volume" "0.70"
  19158. "pitch" "PITCH_NORM"
  19159. "soundlevel" "sndlvl_90dB"
  19160. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman03.wav"
  19161. }
  19162.  
  19163.  
  19164. //Well, let's see: I'm Francis, and that's Grandpa Bill, and - THERE'S ZOMBIES OUT HERE OPEN THE GODDAMN DOOR.
  19165. "npc.Biker_WorldSmallTownNPCBellman04"
  19166. {
  19167. "channel" "CHAN_VOICE"
  19168. "volume" "0.91"
  19169. "pitch" "PITCH_NORM"
  19170. "soundlevel" "sndlvl_90dB"
  19171. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman04.wav"
  19172. }
  19173.  
  19174.  
  19175. //I am going to tear that bell down and shove it up your ass!
  19176. "npc.Biker_WorldSmallTownNPCBellman05"
  19177. {
  19178. "channel" "CHAN_VOICE"
  19179. "volume" "0.83"
  19180. "pitch" "PITCH_NORM"
  19181. "soundlevel" "sndlvl_90dB"
  19182. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman05.wav"
  19183. }
  19184.  
  19185.  
  19186. //Are you ringing that goddamn bell?
  19187. "npc.Biker_WorldSmallTownNPCBellman06"
  19188. {
  19189. "channel" "CHAN_VOICE"
  19190. "volume" "0.77"
  19191. "pitch" "PITCH_NORM"
  19192. "soundlevel" "sndlvl_90dB"
  19193. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman06.wav"
  19194. }
  19195.  
  19196.  
  19197. //Is he ringing that goddamn bell?
  19198. "npc.Biker_WorldSmallTownNPCBellman07"
  19199. {
  19200. "channel" "CHAN_VOICE"
  19201. "volume" "0.91"
  19202. "pitch" "PITCH_NORM"
  19203. "soundlevel" "sndlvl_90dB"
  19204. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman07.wav"
  19205. }
  19206.  
  19207.  
  19208. //Stop ringing the goddamn bell!
  19209. "npc.Biker_WorldSmallTownNPCBellman08"
  19210. {
  19211. "channel" "CHAN_VOICE"
  19212. "volume" "1"
  19213. "pitch" "PITCH_NORM"
  19214. "soundlevel" "sndlvl_90dB"
  19215. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman08.wav"
  19216. }
  19217.  
  19218.  
  19219. //We're not infected!
  19220. "npc.Biker_WorldSmallTownNPCBellman09"
  19221. {
  19222. "channel" "CHAN_VOICE"
  19223. "volume" "0.86"
  19224. "pitch" "PITCH_NORM"
  19225. "soundlevel" "sndlvl_90dB"
  19226. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman09.wav"
  19227. }
  19228.  
  19229.  
  19230. //We're not infected! I just have herpes!
  19231. "npc.Biker_WorldSmallTownNPCBellman10"
  19232. {
  19233. "channel" "CHAN_VOICE"
  19234. "volume" "0.71"
  19235. "pitch" "PITCH_NORM"
  19236. "soundlevel" "sndlvl_90dB"
  19237. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman10.wav"
  19238. }
  19239.  
  19240.  
  19241. //Well, let's see: I'm Francis, and that's Grandpa Bill, and - THERE'S VAMPIRES OUT HERE OPEN THE GODDAMN DOOR.
  19242. "npc.Biker_WorldSmallTownNPCBellman11"
  19243. {
  19244. "channel" "CHAN_VOICE"
  19245. "volume" "1"
  19246. "pitch" "PITCH_NORM"
  19247. "soundlevel" "sndlvl_90dB"
  19248. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman11.wav"
  19249. }
  19250.  
  19251.  
  19252. //Open the door, we're cops.
  19253. "npc.Biker_WorldSmallTownNPCBellman12"
  19254. {
  19255. "channel" "CHAN_VOICE"
  19256. "volume" "0.68"
  19257. "pitch" "PITCH_NORM"
  19258. "soundlevel" "sndlvl_talking"
  19259. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman12.wav"
  19260. }
  19261.  
  19262.  
  19263. //Man, I don't think the cop thing worked.
  19264. "npc.Biker_WorldSmallTownNPCBellman13"
  19265. {
  19266. "channel" "CHAN_VOICE"
  19267. "volume" "0.62"
  19268. "pitch" "PITCH_NORM"
  19269. "soundlevel" "sndlvl_talking"
  19270. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman13.wav"
  19271. }
  19272.  
  19273.  
  19274. //You got a deal.
  19275. "npc.Biker_WorldSmallTownNPCBoatman01"
  19276. {
  19277. "channel" "CHAN_VOICE"
  19278. "volume" "0.54"
  19279. "pitch" "PITCH_NORM"
  19280. "soundlevel" "sndlvl_talking"
  19281. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman01.wav"
  19282. }
  19283.  
  19284.  
  19285. //You got a deal, pal.
  19286. "npc.Biker_WorldSmallTownNPCBoatman02"
  19287. {
  19288. "channel" "CHAN_VOICE"
  19289. "volume" "0.68"
  19290. "pitch" "PITCH_NORM"
  19291. "soundlevel" "sndlvl_talking"
  19292. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman02.wav"
  19293. }
  19294.  
  19295.  
  19296. //Come get us!
  19297. "npc.Biker_WorldSmallTownNPCBoatman03"
  19298. {
  19299. "channel" "CHAN_VOICE"
  19300. "volume" "0.68"
  19301. "pitch" "PITCH_NORM"
  19302. "soundlevel" "sndlvl_talking"
  19303. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman03.wav"
  19304. }
  19305.  
  19306.  
  19307. //Give us a minute, here.
  19308. "npc.Biker_WorldSmallTownNPCBoatman04"
  19309. {
  19310. "channel" "CHAN_VOICE"
  19311. "volume" "0.66"
  19312. "pitch" "PITCH_NORM"
  19313. "soundlevel" "sndlvl_talking"
  19314. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman04.wav"
  19315. }
  19316.  
  19317.  
  19318. //We got guns, pal.
  19319. "npc.Biker_WorldSmallTownNPCBoatman05"
  19320. {
  19321. "channel" "CHAN_VOICE"
  19322. "volume" "0.68"
  19323. "pitch" "PITCH_NORM"
  19324. "soundlevel" "sndlvl_talking"
  19325. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman05.wav"
  19326. }
  19327.  
  19328.  
  19329. //There's four us with guns here.
  19330. "npc.Biker_WorldSmallTownNPCBoatman06"
  19331. {
  19332. "channel" "CHAN_VOICE"
  19333. "volume" "0.62"
  19334. "pitch" "PITCH_NORM"
  19335. "soundlevel" "sndlvl_talking"
  19336. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman06.wav"
  19337. }
  19338.  
  19339.  
  19340. //We gotta whole lotta guns, pal.
  19341. "npc.Biker_WorldSmallTownNPCBoatman07"
  19342. {
  19343. "channel" "CHAN_VOICE"
  19344. "volume" "0.68"
  19345. "pitch" "PITCH_NORM"
  19346. "soundlevel" "sndlvl_talking"
  19347. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman07.wav"
  19348. }
  19349.  
  19350.  
  19351. //So long Riverside.
  19352. "npc.Biker_WorldSmallTownNPCBoatman08"
  19353. {
  19354. "channel" "CHAN_VOICE"
  19355. "volume" "0.64"
  19356. "pitch" "PITCH_NORM"
  19357. "soundlevel" "sndlvl_talking"
  19358. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman08.wav"
  19359. }
  19360.  
  19361.  
  19362. //Sorry lady, we're takin' yer husband's offer.
  19363. "npc.Biker_WorldSmallTownNPCBoatman09"
  19364. {
  19365. "channel" "CHAN_VOICE"
  19366. "volume" "0.68"
  19367. "pitch" "PITCH_NORM"
  19368. "soundlevel" "sndlvl_talking"
  19369. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman09.wav"
  19370. }
  19371.  
  19372.  
  19373. //Sorry lady.
  19374. "npc.Biker_WorldSmallTownNPCBoatman10"
  19375. {
  19376. "channel" "CHAN_VOICE"
  19377. "volume" "0.68"
  19378. "pitch" "PITCH_NORM"
  19379. "soundlevel" "sndlvl_talking"
  19380. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman10.wav"
  19381. }
  19382.  
  19383.  
  19384. //Lady: We're the cops. Now come get us.
  19385. "npc.Biker_WorldSmallTownNPCBoatman11"
  19386. {
  19387. "channel" "CHAN_VOICE"
  19388. "volume" "0.68"
  19389. "pitch" "PITCH_NORM"
  19390. "soundlevel" "sndlvl_talking"
  19391. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman11.wav"
  19392. }
  19393.  
  19394.  
  19395. //Attention boat owner: We are the cops. Come pick us up.
  19396. "npc.Biker_WorldSmallTownNPCBoatman12"
  19397. {
  19398. "channel" "CHAN_VOICE"
  19399. "volume" "0.68"
  19400. "pitch" "PITCH_NORM"
  19401. "soundlevel" "sndlvl_talking"
  19402. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman12.wav"
  19403. }
  19404.  
  19405.  
  19406. //Attention boat owner: We are the cops. I command you to pick us up. NOW.
  19407. "npc.Biker_WorldSmallTownNPCBoatman13"
  19408. {
  19409. "channel" "CHAN_VOICE"
  19410. "volume" "0.70"
  19411. "pitch" "PITCH_NORM"
  19412. "soundlevel" "sndlvl_talking"
  19413. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman13.wav"
  19414. }
  19415.  
  19416.  
  19417. //Attention boat owner: We are the cops. I command you to pick us up.
  19418. "npc.Biker_WorldSmallTownNPCBoatman14"
  19419. {
  19420. "channel" "CHAN_VOICE"
  19421. "volume" "0.75"
  19422. "pitch" "PITCH_NORM"
  19423. "soundlevel" "sndlvl_talking"
  19424. "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman14.wav"
  19425. }
  19426.  
  19427.  
  19428. //Yes.
  19429. "Player.Biker_Yes01"
  19430. {
  19431. "channel" "CHAN_VOICE"
  19432. "volume" "0.57"
  19433. "pitch" "PITCH_NORM"
  19434. "soundlevel" "SNDLVL_85dB"
  19435. "wave" "player\survivor\voice\Biker\Yes01.wav"
  19436. }
  19437.  
  19438.  
  19439. //Okay.
  19440. "Player.Biker_Yes02"
  19441. {
  19442. "channel" "CHAN_VOICE"
  19443. "volume" "0.51"
  19444. "pitch" "PITCH_NORM"
  19445. "soundlevel" "SNDLVL_85dB"
  19446. "wave" "player\survivor\voice\Biker\Yes02.wav"
  19447. }
  19448.  
  19449.  
  19450. //Yep.
  19451. "Player.Biker_Yes03"
  19452. {
  19453. "channel" "CHAN_VOICE"
  19454. "volume" "0.600"
  19455. "pitch" "PITCH_NORM"
  19456. "soundlevel" "SNDLVL_85dB"
  19457. "wave" "player\survivor\voice\Biker\Yes03.wav"
  19458. }
  19459.  
  19460.  
  19461. //Yeah.
  19462. "Player.Biker_Yes04"
  19463. {
  19464. "channel" "CHAN_VOICE"
  19465. "volume" "0.40"
  19466. "pitch" "PITCH_NORM"
  19467. "soundlevel" "SNDLVL_85dB"
  19468. "wave" "player\survivor\voice\Biker\Yes04.wav"
  19469. }
  19470.  
  19471.  
  19472. //Yeah.
  19473. "Player.Biker_Yes05"
  19474. {
  19475. "channel" "CHAN_VOICE"
  19476. "volume" "0.600"
  19477. "pitch" "PITCH_NORM"
  19478. "soundlevel" "SNDLVL_85dB"
  19479. "wave" "player\survivor\voice\Biker\Yes05.wav"
  19480. }
  19481.  
  19482.  
  19483. //Roger that good buddy.
  19484. "Player.Biker_Yes06"
  19485. {
  19486. "channel" "CHAN_VOICE"
  19487. "volume" "0.40"
  19488. "pitch" "PITCH_NORM"
  19489. "soundlevel" "SNDLVL_85dB"
  19490. "wave" "player\survivor\voice\Biker\Yes06.wav"
  19491. }
  19492.  
  19493.  
  19494. //Well, hell, you're welcome.
  19495. "Player.Biker_YouAreWelcome01"
  19496. {
  19497. "channel" "CHAN_VOICE"
  19498. "volume" "0.600"
  19499. "pitch" "PITCH_NORM"
  19500. "soundlevel" "SNDLVL_85dB"
  19501. "wave" "player\survivor\voice\Biker\YouAreWelcome01.wav"
  19502. }
  19503.  
  19504.  
  19505. //I got your back.
  19506. "Player.Biker_YouAreWelcome02"
  19507. {
  19508. "channel" "CHAN_VOICE"
  19509. "volume" "0.57"
  19510. "pitch" "PITCH_NORM"
  19511. "soundlevel" "SNDLVL_85dB"
  19512. "wave" "player\survivor\voice\Biker\YouAreWelcome02.wav"
  19513. }
  19514.  
  19515.  
  19516. //Any damn time.
  19517. "Player.Biker_YouAreWelcome03"
  19518. {
  19519. "channel" "CHAN_VOICE"
  19520. "volume" "0.600"
  19521. "pitch" "PITCH_NORM"
  19522. "soundlevel" "SNDLVL_85dB"
  19523. "wave" "player\survivor\voice\Biker\YouAreWelcome03.wav"
  19524. }
  19525.  
  19526.  
  19527. //Hey, no problem.
  19528. "Player.Biker_YouAreWelcome04"
  19529. {
  19530. "channel" "CHAN_VOICE"
  19531. "volume" "0.55"
  19532. "pitch" "PITCH_NORM"
  19533. "soundlevel" "SNDLVL_85dB"
  19534. "wave" "player\survivor\voice\Biker\YouAreWelcome04.wav"
  19535. }
  19536.  
  19537.  
  19538. //No problem.
  19539. "Player.Biker_YouAreWelcome05"
  19540. {
  19541. "channel" "CHAN_VOICE"
  19542. "volume" "0.600"
  19543. "pitch" "PITCH_NORM"
  19544. "soundlevel" "SNDLVL_85dB"
  19545. "wave" "player\survivor\voice\Biker\YouAreWelcome05.wav"
  19546. }
  19547.  
  19548.  
  19549. //Sure.
  19550. "Player.Biker_YouAreWelcome06"
  19551. {
  19552. "channel" "CHAN_VOICE"
  19553. "volume" "0.600"
  19554. "pitch" "PITCH_NORM"
  19555. "soundlevel" "SNDLVL_85dB"
  19556. "wave" "player\survivor\voice\Biker\YouAreWelcome06.wav"
  19557. }
  19558.  
  19559.  
  19560. //I told ya I'd take care of ya.
  19561. "Player.Biker_YouAreWelcome07"
  19562. {
  19563. "channel" "CHAN_VOICE"
  19564. "volume" "0.600"
  19565. "pitch" "PITCH_NORM"
  19566. "soundlevel" "SNDLVL_85dB"
  19567. "wave" "player\survivor\voice\Biker\YouAreWelcome07.wav"
  19568. }
  19569.  
  19570.  
  19571. //No, thank YOU!
  19572. "Player.Biker_YouAreWelcome08"
  19573. {
  19574. "channel" "CHAN_VOICE"
  19575. "volume" "0.55"
  19576. "pitch" "PITCH_NORM"
  19577. "soundlevel" "SNDLVL_85dB"
  19578. "wave" "player\survivor\voice\Biker\YouAreWelcome08.wav"
  19579. }
  19580.  
  19581.  
  19582. //Yer welcome.
  19583. "Player.Biker_YouAreWelcome09"
  19584. {
  19585. "channel" "CHAN_VOICE"
  19586. "volume" "0.55"
  19587. "pitch" "PITCH_NORM"
  19588. "soundlevel" "SNDLVL_85dB"
  19589. "wave" "player\survivor\voice\Biker\YouAreWelcome09.wav"
  19590. }
  19591.  
  19592.  
  19593. //Yea, I’m pretty awesome.
  19594. "Player.Biker_YouAreWelcome10"
  19595. {
  19596. "channel" "CHAN_VOICE"
  19597. "volume" "0.600"
  19598. "pitch" "PITCH_NORM"
  19599. "soundlevel" "SNDLVL_85dB"
  19600. "wave" "player\survivor\voice\Biker\YouAreWelcome10.wav"
  19601. }
  19602.  
  19603.  
  19604. //No problemo, pal.
  19605. "Player.Biker_YouAreWelcome11"
  19606. {
  19607. "channel" "CHAN_VOICE"
  19608. "volume" "0.54"
  19609. "pitch" "PITCH_NORM"
  19610. "soundlevel" "SNDLVL_85dB"
  19611. "wave" "player\survivor\voice\Biker\YouAreWelcome11.wav"
  19612. }
  19613.  
  19614.  
  19615. //It's all good.
  19616. "Player.Biker_YouAreWelcome12"
  19617. {
  19618. "channel" "CHAN_VOICE"
  19619. "volume" "0.600"
  19620. "pitch" "PITCH_NORM"
  19621. "soundlevel" "SNDLVL_85dB"
  19622. "wave" "player\survivor\voice\Biker\YouAreWelcome12.wav"
  19623. }
  19624.  
  19625.  
  19626. //Gotcha.
  19627. "Player.Biker_YouAreWelcome13"
  19628. {
  19629. "channel" "CHAN_VOICE"
  19630. "volume" "0.600"
  19631. "pitch" "PITCH_NORM"
  19632. "soundlevel" "SNDLVL_85dB"
  19633. "wave" "player\survivor\voice\Biker\YouAreWelcome13.wav"
  19634. }
  19635.  
  19636.  
  19637. //Whatever, whenever, man.
  19638. "Player.Biker_YouAreWelcome14"
  19639. {
  19640. "channel" "CHAN_VOICE"
  19641. "volume" "0.53"
  19642. "pitch" "PITCH_NORM"
  19643. "soundlevel" "SNDLVL_85dB"
  19644. "wave" "player\survivor\voice\Biker\YouAreWelcome14.wav"
  19645. }
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