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- //--------------------------------------------------------------------------------------------------------------
- // Biker Game Sound Text File
- //--------------------------------------------------------------------------------------------------------------
- //--------------------------------------------------------------------------------------------------------------
- // This file is auto generated do not hand edit!
- //--------------------------------------------------------------------------------------------------------------
- //--------------------------------------------------------------------------------------------------------------
- // Last Updated: 03/23/09
- //--------------------------------------------------------------------------------------------------------------
- //Here, take this.
- "Player.Biker_AlertGiveItem01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AlertGiveItem01.wav"
- }
- //I got something for you.
- "Player.Biker_AlertGiveItem02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AlertGiveItem02.wav"
- }
- //Take this.
- "Player.Biker_AlertGiveItem03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AlertGiveItem03.wav"
- }
- //Merry Christmas.
- "Player.Biker_AlertGiveItem04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AlertGiveItem04.wav"
- }
- //Share the wealth, brother.
- "Player.Biker_AlertGiveItem05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.590"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AlertGiveItem05.wav"
- }
- //Hold up I got something for you.
- "Player.Biker_AlertGiveItem06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AlertGiveItem06.wav"
- }
- //Take it. Hell, I don't need it.
- "Player.Biker_AlertGiveItem07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AlertGiveItem07.wav"
- }
- //Over here!
- "Player.Biker_AnswerLostCall01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.97"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AnswerLostCall01.wav"
- }
- //Hey, this way!
- "Player.Biker_AnswerLostCall02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AnswerLostCall02.wav"
- }
- //Ready.
- "npc.Biker_AnswerReady01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\AnswerReady01.wav"
- }
- //Yeah, ready.
- "npc.Biker_AnswerReady02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\AnswerReady02.wav"
- }
- //Yeah, let's do it.
- "npc.Biker_AnswerReady03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\AnswerReady03.wav"
- }
- //Let's go break stuff!
- "npc.Biker_AnswerReady04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\AnswerReady04.wav"
- }
- //Let's go kill somethin'!
- "npc.Biker_AnswerReady05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\AnswerReady05.wav"
- }
- //Clear.
- "Player.Biker_AreaClear01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear01.wav"
- }
- //It's clear.
- "Player.Biker_AreaClear02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear02.wav"
- }
- //Nothin' in here.
- "Player.Biker_AreaClear03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear03.wav"
- }
- //Clear, sir.
- "Player.Biker_AreaClear04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear04.wav"
- }
- //Clear.
- "Player.Biker_AreaClear05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear05.wav"
- }
- //Nothin' in here.
- "Player.Biker_AreaClear06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear06.wav"
- }
- //blph... Looks empty.
- "Player.Biker_AreaClear07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear07.wav"
- }
- //Looks empty.
- "Player.Biker_AreaClear08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear08.wav"
- }
- //I don't see anything here
- "Player.Biker_AreaClear09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear09.wav"
- }
- //I got nothin' here.
- "Player.Biker_AreaClear10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AreaClear10.wav"
- }
- //Get to the boat!
- "Player.Biker_ArriveBoat01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveBoat01.wav"
- }
- //Everyone to the boat!
- "Player.Biker_ArriveBoat02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveBoat02.wav"
- }
- //Get your asses on that boat!
- "Player.Biker_ArriveBoat03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveBoat03.wav"
- }
- //Time to get on the boat, kids!
- "npc.Biker_ArriveBoat04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ArriveBoat04.wav"
- }
- //Our boat's here, all aboard!
- "Player.Biker_ArriveBoatInitial01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveBoatInitial01.wav"
- }
- //Our boat's here! Let's go!
- "Player.Biker_ArriveBoatInitial02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveBoatInitial02.wav"
- }
- //Everybody to the chopper!
- "Player.Biker_ArriveChopper01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveChopper01.wav"
- }
- //Get to the chopper!
- "Player.Biker_ArriveChopper02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveChopper02.wav"
- }
- //Run to the chopper! NOW!
- "npc.Biker_ArriveChopper03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ArriveChopper03.wav"
- }
- //To the chopper, to the chopper!
- "npc.Biker_ArriveChopper04"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ArriveChopper04.wav"
- }
- //The chopper's here! Let's go!
- "Player.Biker_ArriveChopperInitial01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveChopperInitial01.wav"
- }
- //The chopper's here! About time, too...
- "Player.Biker_ArriveChopperInitial02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveChopperInitial02.wav"
- }
- //Lets get out of here. Go go go!
- "Player.Biker_ArriveGeneric01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveGeneric01.wav"
- }
- //Time to open up a can of haul ass. Let's go!
- "Player.Biker_ArriveGeneric02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveGeneric02.wav"
- }
- //They're here for us! Let's go!
- "Player.Biker_ArriveGeneric03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveGeneric03.wav"
- }
- //Let's get out of here. GoGoGO!
- "Player.Biker_ArriveGeneric04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.96"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveGeneric04.wav"
- }
- //They're here. Let's go!
- "Player.Biker_ArriveGenericInitial01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveGenericInitial01.wav"
- }
- //Our ride's here! C'mon, let's go!
- "Player.Biker_ArriveGenericInitial02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveGenericInitial02.wav"
- }
- //Our ride's here ladies! Let's go!
- "Player.Biker_ArriveGenericInitial03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveGenericInitial03.wav"
- }
- //Get to the plane. Let's go!
- "Player.Biker_ArrivePlane01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArrivePlane01.wav"
- }
- //Get to the plane!
- "Player.Biker_ArrivePlane02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.92"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArrivePlane02.wav"
- }
- //Time to get on that plane!
- "npc.Biker_ArrivePlane03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ArrivePlane03.wav"
- }
- //This is the last flight out of here! Let's go
- "Player.Biker_ArrivePlaneInitial01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArrivePlaneInitial01.wav"
- }
- //The plane's here! Let's go!
- "Player.Biker_ArrivePlaneInitial02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArrivePlaneInitial02.wav"
- }
- //Run to the truck! Go go go!
- "Player.Biker_ArriveTruck01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.96"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveTruck01.wav"
- }
- //To the truck!
- "Player.Biker_ArriveTruck02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.94"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveTruck02.wav"
- }
- //Get to the truck!
- "Player.Biker_ArriveTruck03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveTruck03.wav"
- }
- //C'mon, that's the last truck outta this shithole. LET'S GO!
- "Player.Biker_ArriveTruckInitial01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveTruckInitial01.wav"
- }
- //The truck's here! Let's go!
- "Player.Biker_ArriveTruckInitial02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ArriveTruckInitial02.wav"
- }
- //Ready for this?
- "Player.Biker_AskReady01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady01.wav"
- }
- //Ready for this?
- "Player.Biker_AskReady02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady02.wav"
- }
- //Ready?
- "Player.Biker_AskReady03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.69"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady03.wav"
- }
- //Ready?
- "Player.Biker_AskReady04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady04.wav"
- }
- //Ready for some fun?
- "Player.Biker_AskReady05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady05.wav"
- }
- //Everybody ready?
- "Player.Biker_AskReady06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady06.wav"
- }
- //You ready to roll?
- "Player.Biker_AskReady07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady07.wav"
- }
- //We ready?
- "Player.Biker_AskReady08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady08.wav"
- }
- //Everyone ready?
- "Player.Biker_AskReady09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady09.wav"
- }
- //You ladies ready for this?
- "Player.Biker_AskReady10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\AskReady10.wav"
- }
- //BackBackBack!
- "Player.Biker_BackUp01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.84"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\BackUp01.wav"
- }
- //Back up!
- "Player.Biker_BackUp02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\BackUp02.wav"
- }
- //Back up!
- "Player.Biker_BackUp03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\BackUp03.wav"
- }
- //Get the hell back!
- "Player.Biker_BackUp04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\BackUp04.wav"
- }
- //Back it up!
- "Player.Biker_BackUp05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\BackUp05.wav"
- }
- //Back up.
- "npc.Biker_BackUpQuiet01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.27"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\BackUpQuiet01.wav"
- }
- //Back up,Back up.
- "npc.Biker_BackUpQuiet02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\BackUpQuiet02.wav"
- }
- //Back up.
- "npc.Biker_BackUpQuiet03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.31"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\BackUpQuiet03.wav"
- }
- //AH! You havin' some kinda flashback Old Man?
- "npc.Biker_Biker_FriendlyFireBill01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.83"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill01.wav"
- }
- //God DAMMIT, Bill.
- "npc.Biker_Biker_FriendlyFireBill02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill02.wav"
- }
- //Bill, quit shootin' me.
- "npc.Biker_Biker_FriendlyFireBill03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.94"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill03.wav"
- }
- //Watch yer fire, Old Man.
- "npc.Biker_Biker_FriendlyFireBill04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill04.wav"
- }
- //Nice Shot, Bill.That was my ass.
- "npc.Biker_Biker_FriendlyFireBill05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireBill05.wav"
- }
- //I'm gonna shove that gun up your ass, Louis.
- "npc.Biker_Biker_FriendlyFireLouis01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis01.wav"
- }
- //Cut the shit, Louis.
- "npc.Biker_Biker_FriendlyFireLouis02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.81"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis02.wav"
- }
- //OW! Louis!
- "npc.Biker_Biker_FriendlyFireLouis03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis03.wav"
- }
- //GODDAMN IT LOUIS! Stop shootin' me.
- "npc.Biker_Biker_FriendlyFireLouis04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis04.wav"
- }
- //Hey! Suity! Quit shootin me!
- "npc.Biker_Biker_FriendlyFireLouis05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis05.wav"
- }
- //LOU-IS STOP SHOOTING ME (Snarled)
- "npc.Biker_Biker_FriendlyFireLouis06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis06.wav"
- }
- //Louis, don't be a punk.
- "npc.Biker_Biker_FriendlyFireLouis07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireLouis07.wav"
- }
- //Look, sweetheart, I ain't a goddamn vampire.
- "npc.Biker_Biker_FriendlyFireZoey01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey01.wav"
- }
- //Knock it off, Zoey.
- "npc.Biker_Biker_FriendlyFireZoey02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey02.wav"
- }
- //Zoey. Sweety, STOP SHOOTING ME!
- "npc.Biker_Biker_FriendlyFireZoey03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey03.wav"
- }
- //Zoey, aim that thing somewhere else.
- "npc.Biker_Biker_FriendlyFireZoey04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.79"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey04.wav"
- }
- //Zoey! Stop shooting me.
- "npc.Biker_Biker_FriendlyFireZoey05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.83"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Biker_FriendlyFireZoey05.wav"
- }
- //I could use some help over here! Anyone?
- "Player.Biker_CallForRescue01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue01.wav"
- }
- //Anyone out there? I got myself stuck in here!
- "Player.Biker_CallForRescue02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue02.wav"
- }
- //Get me the hell out of here!
- "Player.Biker_CallForRescue03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue03.wav"
- }
- //Heeeeyyyy! Can anyone here me? I could use a hand.
- "Player.Biker_CallForRescue04"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue04.wav"
- }
- //Hey! Someone let me out of here.
- "Player.Biker_CallForRescue05"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue05.wav"
- }
- //Goddammit, I'm stuck in here! Someone let me out!
- "Player.Biker_CallForRescue06"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue06.wav"
- }
- //When you get a chance, can you guys get me outta here?
- "Player.Biker_CallForRescue07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue07.wav"
- }
- //If it ain't too much trouble, I could use a hand out of here!
- "Player.Biker_CallForRescue08"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue08.wav"
- }
- //Hey, can anyone hear me? I got my ass stuck in here.
- "Player.Biker_CallForRescue09"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue09.wav"
- }
- //Someone want to let me outta here?
- "Player.Biker_CallForRescue10"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue10.wav"
- }
- //Ah shit I'm stuck! C'mon! I could use a hand out of here!
- "Player.Biker_CallForRescue11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue11.wav"
- }
- //[Grunting] Shit, I'm stuck in here! Someone give me a hand!
- "Player.Biker_CallForRescue12"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue12.wav"
- }
- //Goddamn it! I need to get the hell out of here!
- "Player.Biker_CallForRescue13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CallForRescue13.wav"
- }
- //[Struggling, Grunting, Exertion]
- "Player.Biker_CallForRescue14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\CallForRescue14.wav"
- }
- //[Struggling, Grunting, Exertion]
- "Player.Biker_CallForRescue15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\CallForRescue15.wav"
- }
- //[Choking]
- "Player.Biker_Choke01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Choke01.wav"
- }
- //[Choking]
- "Player.Biker_Choke02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Choke02.wav"
- }
- //[Choking]
- "Player.Biker_Choke03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Choke03.wav"
- }
- //[Choking]
- "Player.Biker_Choke04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Choke04.wav"
- }
- //[Choking]
- "Player.Biker_Choke05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Choke05.wav"
- }
- //[Choking]
- "Player.Biker_Choke06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Choke06.wav"
- }
- //[Choking]
- "Player.Biker_Choke07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Choke07.wav"
- }
- //[Choking]
- "Player.Biker_Choke08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Choke08.wav"
- }
- //[Choking]
- "Player.Biker_Choke09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Choke09.wav"
- }
- //Lock the damn door.
- "Player.Biker_CloseTheDoor01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor01.wav"
- }
- //Lock the door.
- "Player.Biker_CloseTheDoor02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor02.wav"
- }
- //Lock that door!
- "Player.Biker_CloseTheDoor03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor03.wav"
- }
- //You born in a barn? Lock the goddamn door.
- "Player.Biker_CloseTheDoor04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor04.wav"
- }
- //Lock the door.
- "Player.Biker_CloseTheDoor05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor05.wav"
- }
- //Lock the freakin' door.
- "Player.Biker_CloseTheDoor06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor06.wav"
- }
- //Personally, I'm happy to keep fighting. But YOU ladies might want to lock the door.
- "Player.Biker_CloseTheDoor07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.82"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor07.wav"
- }
- //Someone gonna lock that door?
- "Player.Biker_CloseTheDoor08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor08.wav"
- }
- //Get that lock.
- "Player.Biker_CloseTheDoor09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor09.wav"
- }
- //Lock the goddman door.
- "Player.Biker_CloseTheDoor10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor10.wav"
- }
- //Would you lock that sucker?
- "Player.Biker_CloseTheDoor11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor11.wav"
- }
- //Keep 'em out! Lock that door!
- "Player.Biker_CloseTheDoor12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CloseTheDoor12.wav"
- }
- //To the left.
- "Player.Biker_ContextModifierCalm01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm01.wav"
- }
- //To the right.
- "Player.Biker_ContextModifierCalm02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm02.wav"
- }
- //Up there.
- "Player.Biker_ContextModifierCalm03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm03.wav"
- }
- //Above us.
- "Player.Biker_ContextModifierCalm04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm04.wav"
- }
- //Down there.
- "Player.Biker_ContextModifierCalm05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm05.wav"
- }
- //Below us.
- "Player.Biker_ContextModifierCalm06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm06.wav"
- }
- //Back there.
- "Player.Biker_ContextModifierCalm07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm07.wav"
- }
- //Up ahead.
- "Player.Biker_ContextModifierCalm08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm08.wav"
- }
- //In the window.
- "Player.Biker_ContextModifierCalm09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm09.wav"
- }
- //Around the corner.
- "Player.Biker_ContextModifierCalm10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm10.wav"
- }
- //In the doorway.
- "Player.Biker_ContextModifierCalm11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm11.wav"
- }
- //Behind this wall.
- "Player.Biker_ContextModifierCalm12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm12.wav"
- }
- //Behind this door.
- "Player.Biker_ContextModifierCalm13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm13.wav"
- }
- //On the roof.
- "Player.Biker_ContextModifierCalm14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm14.wav"
- }
- //Behind that.
- "Player.Biker_ContextModifierCalm15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm15.wav"
- }
- //In this building.
- "Player.Biker_ContextModifierCalm16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm16.wav"
- }
- //In the trees.
- "Player.Biker_ContextModifierCalm17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm17.wav"
- }
- //Near the rocks.
- "Player.Biker_ContextModifierCalm18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm18.wav"
- }
- //One of 'em.
- "Player.Biker_ContextModifierCalm19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm19.wav"
- }
- //Two of em.
- "Player.Biker_ContextModifierCalm20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm20.wav"
- }
- //Three of 'em.
- "Player.Biker_ContextModifierCalm21"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm21.wav"
- }
- //Four of 'em.
- "Player.Biker_ContextModifierCalm22"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm22.wav"
- }
- //Lots of 'em.
- "Player.Biker_ContextModifierCalm23"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm23.wav"
- }
- //A couple of 'em.
- "Player.Biker_ContextModifierCalm24"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm24.wav"
- }
- //A few of 'em.
- "Player.Biker_ContextModifierCalm25"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierCalm25.wav"
- }
- //To the left!
- "Player.Biker_ContextModifierLoud01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud01.wav"
- }
- //To the right!
- "Player.Biker_ContextModifierLoud02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud02.wav"
- }
- //Up there!
- "Player.Biker_ContextModifierLoud03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud03.wav"
- }
- //Above us!
- "Player.Biker_ContextModifierLoud04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud04.wav"
- }
- //Down there!
- "Player.Biker_ContextModifierLoud05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud05.wav"
- }
- //Below us!
- "Player.Biker_ContextModifierLoud06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud06.wav"
- }
- //Back there!
- "Player.Biker_ContextModifierLoud07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud07.wav"
- }
- //Up ahead!
- "Player.Biker_ContextModifierLoud08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud08.wav"
- }
- //In the window!
- "Player.Biker_ContextModifierLoud09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud09.wav"
- }
- //Around the corner!
- "Player.Biker_ContextModifierLoud10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud10.wav"
- }
- //In the doorway!
- "Player.Biker_ContextModifierLoud11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud11.wav"
- }
- //Behind this wall!
- "Player.Biker_ContextModifierLoud12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud12.wav"
- }
- //Behind this door!
- "Player.Biker_ContextModifierLoud13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud13.wav"
- }
- //On the roof!
- "Player.Biker_ContextModifierLoud14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud14.wav"
- }
- //Behind that!
- "Player.Biker_ContextModifierLoud15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud15.wav"
- }
- //In this building!
- "Player.Biker_ContextModifierLoud16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud16.wav"
- }
- //In the trees!
- "Player.Biker_ContextModifierLoud17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud17.wav"
- }
- //Near the rocks!
- "Player.Biker_ContextModifierLoud18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud18.wav"
- }
- //One of 'em!
- "Player.Biker_ContextModifierLoud19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud19.wav"
- }
- //Two of em!
- "Player.Biker_ContextModifierLoud20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud20.wav"
- }
- //Three of 'em!
- "Player.Biker_ContextModifierLoud21"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud21.wav"
- }
- //Four of 'em!
- "Player.Biker_ContextModifierLoud22"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud22.wav"
- }
- //Lots of 'em!
- "Player.Biker_ContextModifierLoud23"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud23.wav"
- }
- //A couple of 'em!
- "Player.Biker_ContextModifierLoud24"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud24.wav"
- }
- //A few of 'em!
- "Player.Biker_ContextModifierLoud25"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ContextModifierLoud25.wav"
- }
- //[Coughing from smoke]
- "Player.Biker_Cough01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Cough01.wav"
- }
- //[Coughing from smoke]
- "Player.Biker_Cough02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Cough02.wav"
- }
- //[Coughing from smoke]
- "Player.Biker_Cough03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Cough03.wav"
- }
- //[Coughing from smoke]
- "Player.Biker_Cough04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Cough04.wav"
- }
- //[Coughing from smoke]
- "Player.Biker_Cough05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Cough05.wav"
- }
- //[Coughing from smoke]
- "Player.Biker_Cough06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Cough06.wav"
- }
- //[Coughing from smoke]
- "Player.Biker_Cough07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Cough07.wav"
- }
- //Cover me!
- "Player.Biker_CoverMe01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CoverMe01.wav"
- }
- //Get my back.
- "Player.Biker_CoverMe02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CoverMe02.wav"
- }
- //Watch my back
- "Player.Biker_CoverMe03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CoverMe03.wav"
- }
- //Cover me!
- "Player.Biker_CoverMe04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CoverMe04.wav"
- }
- //Get my back.
- "Player.Biker_CoverMe05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CoverMe05.wav"
- }
- //Watch my back
- "Player.Biker_CoverMe06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CoverMe06.wav"
- }
- //Watch my back, bro.
- "Player.Biker_CoverMe07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CoverMe07.wav"
- }
- //Watch my back! But don't stare at my ass.
- "Player.Biker_CoverMe08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.81"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CoverMe08.wav"
- }
- //Watch my back! But don't stare at my ass.
- "Player.Biker_CoverMe09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\CoverMe09.wav"
- }
- //Cover my ass.
- "npc.Biker_CoverMe10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\CoverMe10.wav"
- }
- //Healing, cover me.
- "npc.Biker_CoverMe11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CoverMe11.wav"
- }
- //Wait up, I'm healing.
- "npc.Biker_CoverMe12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CoverMe12.wav"
- }
- //Hold on, gotta heal.
- "npc.Biker_CoverMe13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.84"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CoverMe13.wav"
- }
- //I'm healing.
- "npc.Biker_CoverMe14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\CoverMe14.wav"
- }
- //[Death rattle]
- "Player.Biker_DeathScream01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream01.wav"
- }
- //[Death rattle]
- "Player.Biker_DeathScream02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream02.wav"
- }
- //[Death rattle]
- "Player.Biker_DeathScream03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream03.wav"
- }
- //[Death rattle]
- "Player.Biker_DeathScream04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream04.wav"
- }
- //[Death rattle] Mama...
- "Player.Biker_DeathScream05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream05.wav"
- }
- //[Short quick death scream]
- "Player.Biker_DeathScream06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream06.wav"
- }
- //[Short quick death scream]
- "Player.Biker_DeathScream07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream07.wav"
- }
- //[Loud painful death scream]
- "Player.Biker_DeathScream08"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream08.wav"
- }
- //[Loud painful death scream]
- "Player.Biker_DeathScream09"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream09.wav"
- }
- //[Short quick death scream]
- "Player.Biker_DeathScream10"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\DeathScream10.wav"
- }
- //This door ain't holdin' 'em.
- "npc.Biker_DoorBreaking01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\DoorBreaking01.wav"
- }
- //They're coming through the door!
- "npc.Biker_DoorBreaking02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\DoorBreaking02.wav"
- }
- //Two left. Allright. We can still do this.
- "npc.Biker_DoubleDeathResponse01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\DoubleDeathResponse01.wav"
- }
- //Just two of us left. Shit.
- "npc.Biker_DoubleDeathResponse02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\DoubleDeathResponse02.wav"
- }
- //You and me gotta find some tougher friends.
- "npc.Biker_DoubleDeathResponse03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\DoubleDeathResponse03.wav"
- }
- //This shit ain't funny
- "npc.Biker_DoubleDeathResponse04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\DoubleDeathResponse04.wav"
- }
- //Down in front!
- "npc.Biker_DowninFront01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\DowninFront01.wav"
- }
- //Duck!
- "npc.Biker_DowninFront02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\DowninFront02.wav"
- }
- //Get down!
- "npc.Biker_DowninFront03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\DowninFront03.wav"
- }
- //I need help NOW!
- "npc.Biker_Dying01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Dying01.wav"
- }
- //This is it, I need help now!
- "npc.Biker_Dying02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Dying02.wav"
- }
- //GET MOVING!
- "Player.Biker_EmphaticGo01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.94"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticGo01.wav"
- }
- //MOVE!
- "Player.Biker_EmphaticGo02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticGo02.wav"
- }
- //Go go go!
- "Player.Biker_EmphaticGo03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.92"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_65dB"
- "wave" "player\survivor\voice\Biker\EmphaticGo03.wav"
- }
- //GO!
- "Player.Biker_EmphaticGo04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticGo04.wav"
- }
- //Get your rear in gear!
- "Player.Biker_EmphaticGo05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticGo05.wav"
- }
- //Get your rear in gear!
- "Player.Biker_EmphaticGo06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticGo06.wav"
- }
- //Don't stop - go!
- "npc.Biker_EmphaticGoQuiet01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.31"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\EmphaticGoQuiet01.wav"
- }
- //Go, go, go!
- "npc.Biker_EmphaticGoQuiet02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\EmphaticGoQuiet02.wav"
- }
- //Keep moving!
- "npc.Biker_EmphaticGoQuiet03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\EmphaticGoQuiet03.wav"
- }
- //No freakin' way.
- "Player.Biker_EmphaticNo01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticNo01.wav"
- }
- //Get the hell outta here.
- "Player.Biker_EmphaticNo02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticNo02.wav"
- }
- //No way.
- "Player.Biker_EmphaticNo03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticNo03.wav"
- }
- //Are you out of your mind?
- "Player.Biker_EmphaticNo04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticNo04.wav"
- }
- //That's ah... Hell, that's just silly.
- "Player.Biker_EmphaticNo05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticNo05.wav"
- }
- //No freakin' way.
- "Player.Biker_EmphaticNo06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticNo06.wav"
- }
- //Get the hell outta here.
- "Player.Biker_EmphaticNo07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticNo07.wav"
- }
- //No way.
- "Player.Biker_EmphaticNo08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.680"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticNo08.wav"
- }
- //RUN!
- "Player.Biker_EmphaticRun01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun01.wav"
- }
- //RUN!
- "Player.Biker_EmphaticRun02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun02.wav"
- }
- //HOLY SHIT! Run!
- "Player.Biker_EmphaticRun03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun03.wav"
- }
- //LET'S BEAT IT!
- "Player.Biker_EmphaticRun04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun04.wav"
- }
- //RUN!
- "Player.Biker_EmphaticRun05"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun05.wav"
- }
- //SHIT! Run!
- "Player.Biker_EmphaticRun06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun06.wav"
- }
- //Put it in reverse!
- "Player.Biker_EmphaticRun07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun07.wav"
- }
- //Run!
- "npc.Biker_EmphaticRun08"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun08.wav"
- }
- //Get the lead out!
- "npc.Biker_EmphaticRun09"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun09.wav"
- }
- //Haul Ass!
- "npc.Biker_EmphaticRun10"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\EmphaticRun10.wav"
- }
- //[Frightened freaked out breathing]
- "Player.Biker_ExertionCritical01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.29"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionCritical01.wav"
- }
- //[Frightened freaked out breathing]
- "Player.Biker_ExertionCritical02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.30"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionCritical02.wav"
- }
- //[Frightened freaked out breathing]
- "Player.Biker_ExertionCritical03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.30"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionCritical03.wav"
- }
- //[heavy breathing - seriously winded]
- "Player.Biker_ExertionMajor01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.23"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionMajor01.wav"
- }
- //[heavy breathing - seriously winded]
- "Player.Biker_ExertionMajor02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.28"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionMajor02.wav"
- }
- //[breathing - panting out of breath]
- "Player.Biker_ExertionMinor01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.23"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionMinor01.wav"
- }
- //[breathing - panting out of breath]
- "Player.Biker_ExertionMinor02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.19"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionMinor02.wav"
- }
- //[breathing - panting out of breath]
- "Player.Biker_ExertionMinor03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.19"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionMinor03.wav"
- }
- //[breathing - panting out of breath]
- "Player.Biker_ExertionMinor04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.24"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionMinor04.wav"
- }
- //[breathing - panting out of breath]
- "Player.Biker_ExertionMinor05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.22"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ExertionMinor05.wav"
- }
- //[Death scream as you fall]
- "Player.Biker_Fall01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Fall01.wav"
- }
- //[Death scream as you fall]
- "Player.Biker_Fall02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Fall02.wav"
- }
- //[Death scream as you fall]
- "Player.Biker_Fall03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Fall03.wav"
- }
- //oh no
- "Player.Biker_FallShort01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.76"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FallShort01.wav"
- }
- //Wooaaah
- "Player.Biker_FallShort02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FallShort02.wav"
- }
- //Whoahh
- "Player.Biker_FallShort03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.81"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FallShort03.wav"
- }
- //We're almost there!
- "Player.Biker_FinaleAhead01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FinaleAhead01.wav"
- }
- //We're almost out of here!
- "Player.Biker_FinaleAhead02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FinaleAhead02.wav"
- }
- //Now there's a sight for sore eyes. Looks like we're gonna make it, kids.
- "Player.Biker_FinaleAhead03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FinaleAhead03.wav"
- }
- //Hey, we're almost outta this shithole. I told you I'd get you here.
- "Player.Biker_FinaleAhead04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FinaleAhead04.wav"
- }
- //Come on, this way.
- "Player.Biker_FollowMe01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FollowMe01.wav"
- }
- //Follow me!
- "Player.Biker_FollowMe02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.69"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FollowMe02.wav"
- }
- //Follow me.
- "Player.Biker_FollowMe03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FollowMe03.wav"
- }
- //This way.
- "Player.Biker_FollowMe04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.750"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FollowMe04.wav"
- }
- //This way.
- "Player.Biker_FollowMe05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FollowMe05.wav"
- }
- //I got the lead - follow me.
- "Player.Biker_FollowMe06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FollowMe06.wav"
- }
- //I got the lead.
- "Player.Biker_FollowMe07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FollowMe07.wav"
- }
- //Well, hell, let's all follow me.
- "Player.Biker_FollowMe08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.76"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FollowMe08.wav"
- }
- //This way, kids.
- "Player.Biker_FollowMe09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FollowMe09.wav"
- }
- //That hurt.
- "Player.Biker_FriendlyFire01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire01.wav"
- }
- //Dammit! Will you knock it off!
- "Player.Biker_FriendlyFire02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire02.wav"
- }
- //Will you knock it off!
- "Player.Biker_FriendlyFire03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire03.wav"
- }
- //Do I look like a target?
- "Player.Biker_FriendlyFire04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire04.wav"
- }
- //You know I would appreciate it, IF YOU'D STOP SHOOTING ME.
- "Player.Biker_FriendlyFire05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire05.wav"
- }
- //Watch where the hell you're shooting.
- "Player.Biker_FriendlyFire06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire06.wav"
- }
- //Watch where you're shooting!
- "Player.Biker_FriendlyFire07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire07.wav"
- }
- //Stop. Shooting. Me.
- "Player.Biker_FriendlyFire08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire08.wav"
- }
- //Hey! Stop. Shooting. Me.
- "Player.Biker_FriendlyFire09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire09.wav"
- }
- //Watch where you're shooting!
- "Player.Biker_FriendlyFire10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire10.wav"
- }
- //Don't shoot me!
- "Player.Biker_FriendlyFire11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire11.wav"
- }
- //Watch where you point that thing
- "Player.Biker_FriendlyFire12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire12.wav"
- }
- //Dammit! Watch where you're shooting!
- "Player.Biker_FriendlyFire13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire13.wav"
- }
- //Don't shoot me!
- "Player.Biker_FriendlyFire14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.76"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire14.wav"
- }
- //Monsters all over the damn place, and you gotta shoot me.
- "Player.Biker_FriendlyFire15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire15.wav"
- }
- //Quit freaking shooting me!
- "Player.Biker_FriendlyFire16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire16.wav"
- }
- //What the hell, whose side are you on?
- "Player.Biker_FriendlyFire17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire17.wav"
- }
- //Shoot me again, I'm gonna kick your ass.
- "Player.Biker_FriendlyFire18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire18.wav"
- }
- //Do that again, and you're gonna be firing that thing outta your ass.
- "Player.Biker_FriendlyFire19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire19.wav"
- }
- //You set me on goddamn fire!
- "npc.Biker_FriendlyFire20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\FriendlyFire20.wav"
- }
- //Call these freaks whatever you want. Generic33.wav
- "Player.Biker_Player.GameSpeech01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\gamespeech01.wav"
- }
- //Come to daddy
- "Player.Biker_Generic02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Generic02.wav"
- }
- //He puked on me!
- "Player.Biker_Generic03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Generic03.wav"
- }
- //Oh hey, that is uncalled for!
- "Player.Biker_Generic04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Generic04.wav"
- }
- //I'll take that.
- "npc.Biker_Generic05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic05.wav"
- }
- //Don't mind if I do.
- "npc.Biker_Generic06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic06.wav"
- }
- //I'm comin' Bill. Keep yer beard on.
- "npc.Biker_Generic07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic07.wav"
- }
- //Zoey, stop checkin' me out.
- "npc.Biker_Generic08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic08.wav"
- }
- //Long enough to know you got a pretty mouth.
- "npc.Biker_Generic09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic09.wav"
- }
- //If you survive, maybe God's tryin' to tell ya something.
- "npc.Biker_Generic10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic10.wav"
- }
- //Forty years ago you woulda been, what, a hundred?
- "npc.Biker_Generic11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic11.wav"
- }
- //Jesus Christ. That's the sound of you NOT complaining?
- "npc.Biker_Generic12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic12.wav"
- }
- //What if just your beard starts to turn? Can I shoot that?
- "npc.Biker_Generic13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic13.wav"
- }
- //You were at the battle of Hue?
- "npc.Biker_Generic14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic14.wav"
- }
- //I'm kidding. I have no idea what that is.
- "npc.Biker_Generic15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic15.wav"
- }
- //Uh oh. Watch out. There might be *deer* around here.
- "npc.Biker_Generic16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic16.wav"
- }
- //Beats standin' around in a forest. Let's go.
- "npc.Biker_Generic17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic17.wav"
- }
- //Nice park job.
- "npc.Biker_Generic18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic18.wav"
- }
- //How the hell do you know *that*?
- "npc.Biker_Generic19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic19.wav"
- }
- //Know what? I just realized I don't care. Lead on.
- "npc.Biker_Generic20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic20.wav"
- }
- //Ooh, another great park job.
- "npc.Biker_Generic21"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic21.wav"
- }
- //Barricades, huh? Wonder how *that* worked out for 'em?
- "npc.Biker_Generic22"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic22.wav"
- }
- //Why would you think that?
- "npc.Biker_Generic23"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic23.wav"
- }
- //You kids and your stupid movies
- "npc.Biker_Generic24"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic24.wav"
- }
- //Is that another line from a movie?
- "npc.Biker_Generic25"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic25.wav"
- }
- //There's the tracks!
- "npc.Biker_Generic26"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.89"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Generic26.wav"
- }
- //Yes sir, Colonel.
- "npc.Biker_Generic27"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic27.wav"
- }
- //Aye Aye captain.
- "npc.Biker_Generic28"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic28.wav"
- }
- //Why the hell would you think you need to shoot them in the head?
- "npc.Biker_Generic29"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic29.wav"
- }
- //Hey Louis, you look like shit.
- "npc.Biker_Generic30"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic30.wav"
- }
- //Don't that shit beat all?
- "npc.Biker_Generic31"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic31.wav"
- }
- //To think I used to get in trouble for this shit.
- "npc.Biker_Generic32"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic32.wav"
- }
- //Call these freaks whatever you want.
- "npc.Biker_Generic33"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic33.wav"
- }
- //Keep talkin' Louis...
- "npc.Biker_Generic34"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic34.wav"
- }
- //I don''t care what these things are, I'm just killin' em all.
- "npc.Biker_Generic35"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic35.wav"
- }
- //Kill em all and let God sort em out.
- "npc.Biker_Generic36"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic36.wav"
- }
- //I hate zombies.
- "npc.Biker_Generic37"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic37.wav"
- }
- //I hate smokers.
- "npc.Biker_Generic38"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic38.wav"
- }
- //I hate boomers.
- "npc.Biker_Generic39"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic39.wav"
- }
- //I hate hunters.
- "npc.Biker_Generic40"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic40.wav"
- }
- //I hate tanks.
- "npc.Biker_Generic41"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic41.wav"
- }
- //I hate witches.
- "npc.Biker_Generic42"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic42.wav"
- }
- //I hate witches, and this dead thing (grinning).
- "npc.Biker_Generic43"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic43.wav"
- }
- //Don't make me beat your ass.
- "npc.Biker_Generic44"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic44.wav"
- }
- //Louie, this is as good as it's gonna get.
- "npc.Biker_Generic45"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic45.wav"
- }
- //Don't give me that shit.
- "npc.Biker_Generic46"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic46.wav"
- }
- //You can call 'em Princess Diana, I'm still gonna blow their heads off
- "npc.Biker_Generic47"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic47.wav"
- }
- //Keep an eye on Bill, he don't look so hot.
- "npc.Biker_Generic48"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic48.wav"
- }
- //Sweety, wanna give Bill your health kit?
- "npc.Biker_Generic49"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic49.wav"
- }
- //Okay, gangster.
- "npc.Biker_Generic50"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic50.wav"
- }
- //Whatever, Louis.
- "npc.Biker_Generic51"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic51.wav"
- }
- //Zoey, listen to Bill.
- "npc.Biker_Generic52"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic52.wav"
- }
- //Who the hell just shot me?
- "npc.Biker_Generic53"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Generic53.wav"
- }
- //What the hell are you two talking about?
- "npc.Biker_Generic54"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Generic54.wav"
- }
- //This shit's all wrong.
- "npc.Biker_Generic55"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic55.wav"
- }
- //Hey, who just shot me?
- "npc.Biker_Generic56"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Generic56.wav"
- }
- //I really hate hunters.
- "npc.Biker_Generic57"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic57.wav"
- }
- //I hate witches. (quiet)
- "npc.Biker_Generic58"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic58.wav"
- }
- //I hate whispering. (quiet)
- "npc.Biker_Generic59"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.33"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic59.wav"
- }
- //Fan-tastic. A tunnel.
- "npc.Biker_Generic60"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Generic60.wav"
- }
- //Who the hell shot me AGAIN?
- "npc.Biker_Generic61"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Generic61.wav"
- }
- //Don't think this means anything. This is just pillow talk baby.
- "npc.Biker_Generic62"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic62.wav"
- }
- //Groovy.
- "npc.Biker_Generic63"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic63.wav"
- }
- //What's so funny? It is groovy.
- "npc.Biker_Generic64"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic64.wav"
- }
- //What?
- "npc.Biker_Generic65"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic65.wav"
- }
- //Seriousy, what?
- "npc.Biker_Generic66"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic66.wav"
- }
- //I always wanted to be a cop.
- "npc.Biker_Generic67"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic67.wav"
- }
- //Most people'll do anything if a cop tells 'em to.
- "npc.Biker_Generic68"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic68.wav"
- }
- //Trust me. Just tell everybody we're cops.
- "npc.Biker_Generic69"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic69.wav"
- }
- //If we meet anyone. Tell 'em we're cops.
- "npc.Biker_Generic70"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic70.wav"
- }
- //Trust me.
- "npc.Biker_Generic71"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic71.wav"
- }
- //What's so funny?
- "npc.Biker_Generic73"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.49"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Generic73.wav"
- }
- //Up the stairs!
- "npc.Biker_GenericDirections01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections01.wav"
- }
- //Down the stairs!
- "npc.Biker_GenericDirections02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections02.wav"
- }
- //Let's get up that ladder!
- "npc.Biker_GenericDirections03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections03.wav"
- }
- //We need to go down there!
- "npc.Biker_GenericDirections04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GenericDirections04.wav"
- }
- //Through here!
- "npc.Biker_GenericDirections05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections05.wav"
- }
- //Through this door!
- "npc.Biker_GenericDirections06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections06.wav"
- }
- //We need to get outside.
- "npc.Biker_GenericDirections07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections07.wav"
- }
- //We gotta get off the street.
- "npc.Biker_GenericDirections08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections08.wav"
- }
- //We gotta get back to the rooftops.
- "npc.Biker_GenericDirections09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections09.wav"
- }
- //Back here!
- "npc.Biker_GenericDirections10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GenericDirections10.wav"
- }
- //We gotta get over this thing.
- "npc.Biker_GenericDirections11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections11.wav"
- }
- //Bill, do I gotta carry you up these damn stairs?
- "npc.Biker_GenericDirections12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericDirections12.wav"
- }
- //Yeah, well, get over it.
- "npc.Biker_GenericResponses01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses01.wav"
- }
- //[Disbelief] What?
- "npc.Biker_GenericResponses02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses02.wav"
- }
- //Yer kidding, right?
- "npc.Biker_GenericResponses03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses03.wav"
- }
- //Sure, why not?
- "npc.Biker_GenericResponses04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses04.wav"
- }
- //What the hell are you talkin' about?
- "npc.Biker_GenericResponses05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses05.wav"
- }
- //I'll say.
- "npc.Biker_GenericResponses06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses06.wav"
- }
- //If you say so.
- "npc.Biker_GenericResponses07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses07.wav"
- }
- //That sounds about right.
- "npc.Biker_GenericResponses08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses08.wav"
- }
- //Allright, then, let's do it.
- "npc.Biker_GenericResponses09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses09.wav"
- }
- //Good thinking.
- "npc.Biker_GenericResponses10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses10.wav"
- }
- //Ah shit, here we go again.
- "npc.Biker_GenericResponses11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses11.wav"
- }
- //[laughing] Go to hell.
- "npc.Biker_GenericResponses12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GenericResponses12.wav"
- }
- //I say we just do it.
- "npc.Biker_GenericResponses13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses13.wav"
- }
- //Hey everybody, raise your hand if you think that's a good idea.
- "npc.Biker_GenericResponses14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GenericResponses14.wav"
- }
- //You're sure about this, right?
- "npc.Biker_GenericResponses15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses15.wav"
- }
- //Okay...
- "npc.Biker_GenericResponses16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses16.wav"
- }
- //Hell yes.
- "npc.Biker_GenericResponses17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses17.wav"
- }
- //[Bill doesn't recognize him] It's Francis!
- "npc.Biker_GenericResponses18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses18.wav"
- }
- //[Bill doesn't recognize him] Come on, man, it's Francis!
- "npc.Biker_GenericResponses19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses19.wav"
- }
- //Hell if I know.
- "npc.Biker_GenericResponses20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses20.wav"
- }
- //I'm gonna let you handle that.
- "npc.Biker_GenericResponses21"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses21.wav"
- }
- //That's actually a good point.
- "npc.Biker_GenericResponses22"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses22.wav"
- }
- //Sure thing, bro.
- "npc.Biker_GenericResponses23"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses23.wav"
- }
- //[sing song] I'm not listenin' to you...
- "npc.Biker_GenericResponses24"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GenericResponses24.wav"
- }
- //I'm okay.
- "npc.Biker_GettingRevived01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived01.wav"
- }
- //No, no, I'm allright.
- "npc.Biker_GettingRevived02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived02.wav"
- }
- //[groan]
- "npc.Biker_GettingRevived03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived03.wav"
- }
- //Hell if I know.
- "npc.Biker_GettingRevived04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived04.wav"
- }
- //Ah, hey, is this my blood?
- "npc.Biker_GettingRevived05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived05.wav"
- }
- //[groan2]
- "npc.Biker_GettingRevived06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived06.wav"
- }
- //I'll make it.
- "npc.Biker_GettingRevived07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived07.wav"
- }
- //I'll live, I'll live.
- "npc.Biker_GettingRevived08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived08.wav"
- }
- //Uh, how's my face?
- "npc.Biker_GettingRevived09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.33"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived09.wav"
- }
- //I've been better.
- "npc.Biker_GettingRevived10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived10.wav"
- }
- //If I go down, promise you'll go on without me, [takes breath] get help, then come back and save me.
- "npc.Biker_GettingRevived11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived11.wav"
- }
- //You think they'll call us heroes someday? We are savin' humanity, right? A very small, four-person chunk of it, but still.
- "npc.Biker_GettingRevived12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived12.wav"
- }
- //Shit. I hope I don't NEED all that blood.
- "npc.Biker_GettingRevived13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived13.wav"
- }
- //Good thing I'm indestructible.
- "npc.Biker_GettingRevived14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived14.wav"
- }
- //You... should see the other hundred guys.
- "npc.Biker_GettingRevived15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived15.wav"
- }
- //You think they'll call us heroes someday?
- "npc.Biker_GettingRevived16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GettingRevived16.wav"
- }
- //I don't feel so good.
- "Player.Biker_GoingToDie01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie01.wav"
- }
- //I don't, I don't know if I am going to make it.
- "Player.Biker_GoingToDie02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.37"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie02.wav"
- }
- //Man, I feel like you guys look.
- "Player.Biker_GoingToDie03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie03.wav"
- }
- //I've, I've felt better.
- "Player.Biker_GoingToDie04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie04.wav"
- }
- //This is turning into one of those days
- "Player.Biker_GoingToDie05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie05.wav"
- }
- //I have definitely felt better.
- "Player.Biker_GoingToDie06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie06.wav"
- }
- //I need to get patched up.
- "Player.Biker_GoingToDie07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie07.wav"
- }
- //Even my ass hurts.
- "Player.Biker_GoingToDie08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.550"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie08.wav"
- }
- //This is startin' to get to me.
- "Player.Biker_GoingToDie09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie09.wav"
- }
- //I ain't gonna make it much further.
- "Player.Biker_GoingToDie10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie10.wav"
- }
- //I don't wanna sound like a sissy, but I'm hurt bad.
- "Player.Biker_GoingToDie11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.550"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie11.wav"
- }
- //I think I'm pretty screwed up.
- "Player.Biker_GoingToDie12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie12.wav"
- }
- //I'm hurtin'.
- "Player.Biker_GoingToDie13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie13.wav"
- }
- //Damnit, I am messed up.
- "Player.Biker_GoingToDie14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie14.wav"
- }
- //Shit, this just hurts.
- "Player.Biker_GoingToDie15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie15.wav"
- }
- //Oooh mama, this hurts.
- "Player.Biker_GoingToDie16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie16.wav"
- }
- //I feel terrible.
- "Player.Biker_GoingToDie17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.470"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie17.wav"
- }
- //God, I feel awful.
- "Player.Biker_GoingToDie18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.470"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie18.wav"
- }
- //I think I'm gonna puke.
- "Player.Biker_GoingToDie19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie19.wav"
- }
- //I'm feelin' pretty shitty and a little woozy, the woozy is kinda fun
- "Player.Biker_GoingToDie20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie20.wav"
- }
- //Sheeet, I ain't gonna make it.
- "Player.Biker_GoingToDie21"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.550"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie21.wav"
- }
- //Shit, I just hurt.
- "Player.Biker_GoingToDie22"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie22.wav"
- }
- //I feel like shit.
- "Player.Biker_GoingToDie23"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.550"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie23.wav"
- }
- //I ain't doing so good.
- "Player.Biker_GoingToDie24"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie24.wav"
- }
- //I feel pretty crappy.
- "Player.Biker_GoingToDie25"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie25.wav"
- }
- //I feel like guys look after I've punched them in the face
- "Player.Biker_GoingToDie26"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GoingToDie26.wav"
- }
- //Anyone have some first aid? I'm about to die.
- "npc.Biker_GoingToDieAskForHeal01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GoingToDieAskForHeal01.wav"
- }
- //Sure could use a med kit. Just sayin'.
- "npc.Biker_GoingToDieAskForHeal02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieAskForHeal02.wav"
- }
- //Can anyone patch me up?
- "npc.Biker_GoingToDieAskForHeal03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieAskForHeal03.wav"
- }
- //Ahh - hey, somone wanna patch me up?
- "npc.Biker_GoingToDieAskForHeal04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieAskForHeal04.wav"
- }
- //[loud exhale] Shit... [blows air through pursed lips]
- "npc.Biker_GoingToDieLight01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.30"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight01.wav"
- }
- //I gotta get some first aid.
- "npc.Biker_GoingToDieLight02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight02.wav"
- }
- //I need to score a med kit.
- "npc.Biker_GoingToDieLight03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight03.wav"
- }
- //Ah christ this hurts like hell.
- "npc.Biker_GoingToDieLight04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight04.wav"
- }
- //Christ I need a med kit.
- "npc.Biker_GoingToDieLight05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight05.wav"
- }
- //I ain't gonna make it.
- "npc.Biker_GoingToDieLight06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.33"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight06.wav"
- }
- //Goddammit, this hurts.
- "npc.Biker_GoingToDieLight07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight07.wav"
- }
- //Louis, any chance you can spot me a med kit?
- "npc.Biker_GoingToDieLight08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight08.wav"
- }
- //Bill, I kinda need that med kit you been hordin'.
- "npc.Biker_GoingToDieLight09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight09.wav"
- }
- //Hey Zoey, spare a med kit for a dyin' man?
- "npc.Biker_GoingToDieLight10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight10.wav"
- }
- //I ain't gonna let these goddamn vampires beat me.
- "npc.Biker_GoingToDieLight11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight11.wav"
- }
- //Ow. God DAMMIT!
- "npc.Biker_GoingToDieLight12"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GoingToDieLight12.wav"
- }
- //Ah man, somethin' don't feel right
- "npc.Biker_GoingToDieLight13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight13.wav"
- }
- //This [cough] hurts.
- "npc.Biker_GoingToDieLight14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight14.wav"
- }
- //I'm pretty hosed.
- "npc.Biker_GoingToDieLight15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight15.wav"
- }
- //Killed by vampires. What a goddamn disgrace.
- "npc.Biker_GoingToDieLight16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GoingToDieLight16.wav"
- }
- //No, no, NOOOO!
- "npc.Biker_GRABBEDBYSMOKER01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GRABBEDBYSMOKER01.WAV"
- }
- //no, No, NO, NOOOOOOO!!!!!!!!!
- "Player.Biker_GrabbedBySmoker01a"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GrabbedBySmoker01a.wav"
- }
- //NOOOO!
- "npc.Biker_GRABBEDBYSMOKER01B"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GRABBEDBYSMOKER01B.WAV"
- }
- //No, no, no, NOOOO!
- "npc.Biker_GRABBEDBYSMOKER02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GRABBEDBYSMOKER02.WAV"
- }
- //no, No, NO, NOOOOOOO!!!!!!!!!
- "Player.Biker_GrabbedBySmoker02a"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GrabbedBySmoker02a.wav"
- }
- //no, No, NO, NOOOOOOO!!!!!!!!!
- "Player.Biker_GrabbedBySmoker02b"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GrabbedBySmoker02b.wav"
- }
- //NOOOO!
- "npc.Biker_GRABBEDBYSMOKER02B"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\GRABBEDBYSMOKER02B.WAV"
- }
- //no, No, NO, NO!!!
- "Player.Biker_GrabbedBySmoker03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GrabbedBySmoker03.wav"
- }
- //GRENADE!
- "Player.Biker_Grenade01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Grenade01.wav"
- }
- //GRENADE!
- "Player.Biker_Grenade02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Grenade02.wav"
- }
- //FIRE IN THE HOLE!!
- "Player.Biker_Grenade03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Grenade03.wav"
- }
- //GRENADE!
- "Player.Biker_Grenade04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Grenade04.wav"
- }
- //FIRE IN THE HOLE!!
- "Player.Biker_Grenade05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Grenade05.wav"
- }
- //FIRE IN THE HOLE!!
- "Player.Biker_Grenade06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Grenade06.wav"
- }
- //She's dead.
- "Player.Biker_GriefFemaleGeneric01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.38"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefFemaleGeneric01.wav"
- }
- //She's gone.
- "Player.Biker_GriefFemaleGeneric02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefFemaleGeneric02.wav"
- }
- //Ah hell, she's dead.
- "Player.Biker_GriefFemaleGeneric03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefFemaleGeneric03.wav"
- }
- //She's dead.
- "Player.Biker_GriefFemaleGeneric04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.34"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefFemaleGeneric04.wav"
- }
- //She's, she's gone.
- "Player.Biker_GriefFemaleGeneric05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.34"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefFemaleGeneric05.wav"
- }
- //Ah hell, she's dead.
- "Player.Biker_GriefFemaleGeneric06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.38"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefFemaleGeneric06.wav"
- }
- //He's gone.
- "Player.Biker_GriefMaleGeneric01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefMaleGeneric01.wav"
- }
- //That's it for him.
- "Player.Biker_GriefMaleGeneric02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefMaleGeneric02.wav"
- }
- //Later brother, you will be missed.
- "Player.Biker_GriefMaleGeneric03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefMaleGeneric03.wav"
- }
- //That's it for him.
- "Player.Biker_GriefMaleGeneric04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefMaleGeneric04.wav"
- }
- //Rest in peace, brother.
- "npc.Biker_GriefMaleGeneric05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.30"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\GriefMaleGeneric05.wav"
- }
- //Ahhh. the manager's down for the count.
- "Player.Biker_GriefManager01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.34"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefManager01.wav"
- }
- //Ah shit, I was just starting to like that guy.
- "Player.Biker_GriefManager02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefManager02.wav"
- }
- //Damn it, he didn't deserve this.
- "Player.Biker_GriefManager03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefManager03.wav"
- }
- //The manager's down for the count.
- "Player.Biker_GriefManager04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.38"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefManager04.wav"
- }
- //Shit, I was just starting to like that guy.
- "Player.Biker_GriefManager05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefManager05.wav"
- }
- //Ahh Zoey. No.
- "Player.Biker_GriefTeengirl01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefTeengirl01.wav"
- }
- //Ahh damnit, not Zoey.
- "Player.Biker_GriefTeengirl02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.39"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefTeengirl02.wav"
- }
- //Goddamn, Zoey's dead!
- "Player.Biker_GriefTeengirl03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefTeengirl03.wav"
- }
- //Bill's gone!
- "Player.Biker_GriefVet01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.30"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefVet01.wav"
- }
- //Rest in peace, old man.
- "Player.Biker_GriefVet02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.31"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefVet02.wav"
- }
- //Shit, I'm gonna miss the old guy.
- "Player.Biker_GriefVet03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.34"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\GriefVet03.wav"
- }
- //Lemme patch you up.
- "npc.Biker_HealOther01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HealOther01.wav"
- }
- //Hold on, lemme patch you up.
- "npc.Biker_HealOther02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HealOther02.wav"
- }
- //Stand still, I'm gonna fix ya.
- "npc.Biker_HealOther03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HealOther03.wav"
- }
- //Don't move, I'm healin' ya.
- "npc.Biker_HealOther04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HealOther04.wav"
- }
- //C'mon. lemme heal ya up.
- "npc.Biker_HealOther05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HealOther05.wav"
- }
- //Quit fidgitin' and let me heal ya.
- "npc.Biker_HealOther06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HealOther06.wav"
- }
- //Goddamit, quit fussin and let me heal ya.
- "npc.Biker_HealOther07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HealOther07.wav"
- }
- //Hold on! Hold on!
- "npc.Biker_HealOtherCombat01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HealOtherCombat01.wav"
- }
- //Hold on! I'm gonna patch ya up!
- "npc.Biker_HealOtherCombat02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HealOtherCombat02.wav"
- }
- //Don't move, I'm healin ya!
- "npc.Biker_HealOtherCombat03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HealOtherCombat03.wav"
- }
- //Don't go nowhere, I gotta heal ya.
- "npc.Biker_HealOtherCombat04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HealOtherCombat04.wav"
- }
- //Lemme heal ya!
- "npc.Biker_HealOtherCombat05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HealOtherCombat05.wav"
- }
- //Hang on. I got ya!
- "npc.Biker_HealOtherCombat06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HealOtherCombat06.wav"
- }
- //Stand still, I'm healin' ya!
- "npc.Biker_HealOtherCombat07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HealOtherCombat07.wav"
- }
- //I hear a Boomer out there.
- "Player.Biker_HeardBoomer01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.49"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardBoomer01.wav"
- }
- //Careful, I hear a Boomer.
- "Player.Biker_HeardBoomer02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardBoomer02.wav"
- }
- //There's a Boomer around here.
- "Player.Biker_HeardBoomer03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardBoomer03.wav"
- }
- //Watch it, we got a Boomer.
- "Player.Biker_HeardBoomer04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.49"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardBoomer04.wav"
- }
- //Hear that Boomer? I'm gonna kill its ass.
- "Player.Biker_HeardBoomer05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardBoomer05.wav"
- }
- //I hear a Boomer.
- "Player.Biker_HeardBoomer06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardBoomer06.wav"
- }
- //Get ready for some puke fun, I hear a Boomer.
- "npc.Biker_HeardBoomer07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HeardBoomer07.wav"
- }
- //Boomer's around.
- "npc.Biker_HeardBoomer08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HeardBoomer08.wav"
- }
- //Ah shit, I hear a Boomer.
- "npc.Biker_HeardBoomer09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HeardBoomer09.wav"
- }
- //Get ready for some fun, we got a puker on our hands.
- "npc.Biker_HeardBoomer10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\HeardBoomer10.wav"
- }
- //WHOOO, WE GOT A TANK!
- "Player.Biker_HeardHulk01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHulk01.wav"
- }
- //WE GOT A TANK!
- "Player.Biker_HeardHulk02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHulk02.wav"
- }
- //TANK INCOMING!
- "Player.Biker_HeardHulk03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHulk03.wav"
- }
- //TANK ON ITS WAY!
- "Player.Biker_HeardHulk04"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHulk04.wav"
- }
- //WE GOT A TANK!
- "Player.Biker_HeardHulk05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.92"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHulk05.wav"
- }
- //Tank out there!
- "Player.Biker_HeardHulk06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHulk06.wav"
- }
- //TANK COMING!
- "npc.Biker_HeardHulk07"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HeardHulk07.wav"
- }
- //And that, kids, is a tank.
- "npc.Biker_HeardHulk08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HeardHulk08.wav"
- }
- //Tank time, folks!
- "npc.Biker_HeardHulk09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HeardHulk09.wav"
- }
- //OOOOHHH SHIIIITTTT TANK!
- "npc.Biker_HeardHulk10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.83"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HeardHulk10.wav"
- }
- //Watch it, a Tank!
- "npc.Biker_HeardHulk11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.89"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HeardHulk11.wav"
- }
- //There's a hunter out there.
- "Player.Biker_HeardHunter01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHunter01.wav"
- }
- //Careful, there's a Hunter around here.
- "Player.Biker_HeardHunter02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHunter02.wav"
- }
- //I hear a Hunter.
- "Player.Biker_HeardHunter03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHunter03.wav"
- }
- //Careful, there's a Hunter around here.
- "Player.Biker_HeardHunter04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHunter04.wav"
- }
- //Sounds like a freakin' Hunter.
- "Player.Biker_HeardHunter05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHunter05.wav"
- }
- //Hunter out there.
- "Player.Biker_HeardHunter06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.640"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHunter06.wav"
- }
- //There's a Hunter someplace around here.
- "Player.Biker_HeardHunter07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.580"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHunter07.wav"
- }
- //I hear a Hunter. COME ON OUT, WUSSY!
- "Player.Biker_HeardHunter08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.92"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHunter08.wav"
- }
- //YEAH, YOU BETTER HIDE! Sweathshirt wearin' little wuss.
- "Player.Biker_HeardHunter09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.96"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardHunter09.wav"
- }
- //Man, there's a Smoker around here.
- "Player.Biker_HeardSmoker01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardSmoker01.wav"
- }
- //Smell that Smoker?
- "Player.Biker_HeardSmoker02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardSmoker02.wav"
- }
- //Smoker. Hear it?
- "Player.Biker_HeardSmoker03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardSmoker03.wav"
- }
- //I hear a smoker.
- "Player.Biker_HeardSmoker04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardSmoker04.wav"
- }
- //Sounds like a Smoker.
- "Player.Biker_HeardSmoker05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.560"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardSmoker05.wav"
- }
- //Smoker. He's gonna have to use that tongue to choke my foot out of his ass.
- "Player.Biker_HeardSmoker06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardSmoker06.wav"
- }
- //Sounds like a Smoker.
- "Player.Biker_HeardSmoker07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.38"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardSmoker07.wav"
- }
- //I hear a Witch.
- "Player.Biker_HeardWitch01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardWitch01.wav"
- }
- //Witch, and she's close!
- "Player.Biker_HeardWitch02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardWitch02.wav"
- }
- //There's a Witch around here.
- "Player.Biker_HeardWitch03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardWitch03.wav"
- }
- //Witch, and she's close!
- "Player.Biker_HeardWitch04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardWitch04.wav"
- }
- //Hear that Witch? I'm gonna give her something to cry about.
- "Player.Biker_HeardWitch05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardWitch05.wav"
- }
- //Shhh, I hear a Witch.
- "Player.Biker_HeardWitch06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardWitch06.wav"
- }
- //There's a Witch around here.
- "Player.Biker_HeardWitch07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.28"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardWitch07.wav"
- }
- //I hear a Witch.
- "Player.Biker_HeardWitch08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HeardWitch08.wav"
- }
- //Help!
- "Player.Biker_Help01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help01.wav"
- }
- //I need some help over here.
- "Player.Biker_Help02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help02.wav"
- }
- //I'm in trouble!
- "Player.Biker_Help03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help03.wav"
- }
- //Dammit, I need some help
- "Player.Biker_Help04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.98"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help04.wav"
- }
- //Help me!
- "Player.Biker_Help05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help05.wav"
- }
- //Help!
- "Player.Biker_Help06"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help06.wav"
- }
- //Help me!
- "Player.Biker_Help07"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help07.wav"
- }
- //I'm in some trouble!
- "Player.Biker_Help08"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help08.wav"
- }
- //I need some help over here.
- "Player.Biker_Help09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help09.wav"
- }
- //Hey! I need some help!
- "Player.Biker_Help10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help10.wav"
- }
- //Hey! I need some help!
- "Player.Biker_Help11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.96"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help11.wav"
- }
- //Help me!
- "Player.Biker_Help12"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help12.wav"
- }
- //I need a hand over here
- "Player.Biker_Help13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.93"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help13.wav"
- }
- //I'm in a little trouble over here
- "Player.Biker_Help14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help14.wav"
- }
- //Damnit, I need some help.
- "Player.Biker_Help15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Help15.wav"
- }
- //We got incoming!
- "npc.Biker_HordeAttack01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HordeAttack01.wav"
- }
- //Holy shit, incoming!
- "npc.Biker_HordeAttack02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HordeAttack02.wav"
- }
- //THAT is a lot of zombies.
- "npc.Biker_HordeAttack03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HordeAttack03.wav"
- }
- //THAT is a lot of vampires.
- "npc.Biker_HordeAttack04"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HordeAttack04.wav"
- }
- //THAT, my friends, is a shitload of zombies.
- "npc.Biker_HordeAttack05"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HordeAttack05.wav"
- }
- //Hunter's got Bill!
- "npc.Biker_HunterBillPounced01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HunterBillPounced01.wav"
- }
- //Hunter's on Bill!
- "npc.Biker_HunterBillPounced02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HunterBillPounced02.wav"
- }
- //Hunter's got Louis!
- "npc.Biker_HunterLouisPounced01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HunterLouisPounced01.wav"
- }
- //Hunter on Louis!
- "npc.Biker_HunterLouisPounced02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HunterLouisPounced02.wav"
- }
- //Hunter's got Zoey!
- "npc.Biker_HunterZoeyPounced01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HunterZoeyPounced01.wav"
- }
- //Hunter on Zoey!
- "npc.Biker_HunterZoeyPounced02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HunterZoeyPounced02.wav"
- }
- //Hey, hunter's got Zoey!
- "npc.Biker_HunterZoeyPounced03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\HunterZoeyPounced03.wav"
- }
- //All right.
- "Player.Biker_Hurrah01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah01.wav"
- }
- //Aw riiiight.
- "Player.Biker_Hurrah02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah02.wav"
- }
- //Awesome.
- "Player.Biker_Hurrah03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah03.wav"
- }
- //Awesome.
- "Player.Biker_Hurrah04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah04.wav"
- }
- //We just might make it out of here after all.
- "Player.Biker_Hurrah05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah05.wav"
- }
- //We're gonna be okay.
- "Player.Biker_Hurrah06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah06.wav"
- }
- //I think we're gonna make it.
- "Player.Biker_Hurrah07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah07.wav"
- }
- //They can't stop us.
- "Player.Biker_Hurrah08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah08.wav"
- }
- //Nothing can stop us.
- "Player.Biker_Hurrah09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah09.wav"
- }
- //We are unstoppable!
- "Player.Biker_Hurrah10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah10.wav"
- }
- //YEAH!
- "Player.Biker_Hurrah11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah11.wav"
- }
- //Everybody havin' as much fun as me?
- "Player.Biker_Hurrah12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.82"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah12.wav"
- }
- //Everyone havin' fun?
- "Player.Biker_Hurrah13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah13.wav"
- }
- //You know all those monsters? I don't think they're gonna make it.
- "Player.Biker_Hurrah14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah14.wav"
- }
- //We just might make it out of here after all.
- "Player.Biker_Hurrah15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah15.wav"
- }
- //Awesome.
- "Player.Biker_Hurrah16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah16.wav"
- }
- //Aw riiiight.
- "Player.Biker_Hurrah17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah17.wav"
- }
- //Aw riiiight.
- "Player.Biker_Hurrah18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah18.wav"
- }
- //Goddamn right!
- "Player.Biker_Hurrah19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah19.wav"
- }
- //Hell yeah!
- "Player.Biker_Hurrah20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah20.wav"
- }
- //You guys are all right.
- "Player.Biker_Hurrah21"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah21.wav"
- }
- //I think we gotta chance
- "Player.Biker_Hurrah22"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah22.wav"
- }
- //lookin good
- "Player.Biker_Hurrah23"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah23.wav"
- }
- //Hey, this is just gettin fun.
- "Player.Biker_Hurrah24"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Hurrah24.wav"
- }
- //Hurry up!
- "Player.Biker_HurryUp01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.800"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurryUp01.wav"
- }
- //Hurry up!
- "Player.Biker_HurryUp02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurryUp02.wav"
- }
- //Hurry!
- "Player.Biker_HurryUp03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurryUp03.wav"
- }
- //MOVE.
- "Player.Biker_HurryUp04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurryUp04.wav"
- }
- //Let's go ladies!
- "Player.Biker_HurryUp05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurryUp05.wav"
- }
- //Put your rear in gear!
- "Player.Biker_HurryUp06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurryUp06.wav"
- }
- //Move your ass!
- "Player.Biker_HurryUp07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurryUp07.wav"
- }
- //Let's go, let's go!
- "Player.Biker_HurryUp08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurryUp08.wav"
- }
- //Come on, let's go!
- "Player.Biker_HurryUp09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurryUp09.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.79"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical01.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.83"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical02.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical03.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical04.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.76"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical05.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical06.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical07.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical08.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.81"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical09.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.79"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical10.wav"
- }
- //[Pain noise - loud major pain]
- "Player.Biker_HurtCritical11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtCritical11.wav"
- }
- //[Pain noise - ahh]
- "Player.Biker_HurtMajor01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor01.wav"
- }
- //[Pain noise - huh]
- "Player.Biker_HurtMajor02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor02.wav"
- }
- //[Pain noise - oy]
- "Player.Biker_HurtMajor03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor03.wav"
- }
- //[Pain noise - ugh]
- "Player.Biker_HurtMajor04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor04.wav"
- }
- //[Pain noise - ugh]
- "Player.Biker_HurtMajor05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor05.wav"
- }
- //[Pain noise - ugh]
- "Player.Biker_HurtMajor06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor06.wav"
- }
- //[Pain noise - ugh]
- "Player.Biker_HurtMajor07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor07.wav"
- }
- //[Pain noise - ugh]
- "Player.Biker_HurtMajor08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor08.wav"
- }
- //[Pain noise - ugh]
- "Player.Biker_HurtMajor09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor09.wav"
- }
- //[Pain noise - ugh]
- "Player.Biker_HurtMajor10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.79"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor10.wav"
- }
- //[Pain noise - ugh]
- "Player.Biker_HurtMajor11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMajor11.wav"
- }
- //[Pain noise - short minor pain]
- "Player.Biker_HurtMinor01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMinor01.wav"
- }
- //[Pain noise - short minor pain]
- "Player.Biker_HurtMinor02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMinor02.wav"
- }
- //[Pain noise - short minor pain]
- "Player.Biker_HurtMinor03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMinor03.wav"
- }
- //[Pain noise - short minor pain]
- "Player.Biker_HurtMinor04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMinor04.wav"
- }
- //[Pain noise - short minor pain]
- "Player.Biker_HurtMinor05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.49"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMinor05.wav"
- }
- //[Pain noise - short minor pain]
- "Player.Biker_HurtMinor06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.49"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMinor06.wav"
- }
- //[Pain noise - short minor pain]
- "Player.Biker_HurtMinor07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMinor07.wav"
- }
- //[Pain noise - short minor pain]
- "Player.Biker_HurtMinor08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\HurtMinor08.wav"
- }
- //Right behind you!
- "Player.Biker_ImWithYou01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou01.wav"
- }
- //I've got your back!
- "Player.Biker_ImWithYou02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou02.wav"
- }
- //I've got your back!
- "Player.Biker_ImWithYou03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou03.wav"
- }
- //I'm with ya!
- "Player.Biker_ImWithYou04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou04.wav"
- }
- //I'm with ya!
- "Player.Biker_ImWithYou05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou05.wav"
- }
- //Right behind you!
- "Player.Biker_ImWithYou06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou06.wav"
- }
- //I'm with ya!
- "Player.Biker_ImWithYou07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou07.wav"
- }
- //I got your back!
- "Player.Biker_ImWithYou08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou08.wav"
- }
- //Behind you!
- "Player.Biker_ImWithYou09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.81"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou09.wav"
- }
- //I'm here!
- "Player.Biker_ImWithYou10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ImWithYou10.wav"
- }
- //I'm down!
- "npc.Biker_IncapacitatedInitial01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\IncapacitatedInitial01.wav"
- }
- //Damnit, I'm down.
- "npc.Biker_IncapacitatedInitial02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\IncapacitatedInitial02.wav"
- }
- //Shit, I need some help.
- "npc.Biker_IncapacitatedInitial03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\IncapacitatedInitial03.wav"
- }
- //[Ahhhh - terrified yell]
- "Player.Biker_IncapacitatedInjury01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\IncapacitatedInjury01.wav"
- }
- //[Ahhhh - terrified yell]
- "Player.Biker_IncapacitatedInjury02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\IncapacitatedInjury02.wav"
- }
- //[Ahhhh - terrified yell]
- "Player.Biker_IncapacitatedInjury03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\IncapacitatedInjury03.wav"
- }
- //[Ahhhh - terrified yell]
- "Player.Biker_IncapacitatedInjury04"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\IncapacitatedInjury04.wav"
- }
- //[Ahhhh - terrified yell]
- "Player.Biker_IncapacitatedInjury05"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\IncapacitatedInjury05.wav"
- }
- //[Ahhhh - terrified yell]
- "Player.Biker_IncapacitatedInjury06"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\IncapacitatedInjury06.wav"
- }
- //Here they come!
- "Player.Biker_Incoming01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Incoming01.wav"
- }
- //Holy shit, here they come!
- "Player.Biker_Incoming02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Incoming02.wav"
- }
- //They're coming!
- "Player.Biker_Incoming03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Incoming03.wav"
- }
- //Incoming!
- "Player.Biker_Incoming04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Incoming04.wav"
- }
- //Get ready ladies!
- "Player.Biker_Incoming05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Incoming05.wav"
- }
- //INCOMING!
- "Player.Biker_Incoming06"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Incoming06.wav"
- }
- //This is gonna be good.
- "Player.Biker_Incoming07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Incoming07.wav"
- }
- //Shit, Get ready!
- "Player.Biker_Incoming08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Incoming08.wav"
- }
- //We gotta get back out there.
- "npc.Biker_InsideSafeRoom01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom01.wav"
- }
- //Are we just gonna leave someone behind?
- "npc.Biker_InsideSafeRoom02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom02.wav"
- }
- //We gotta heal up and get back out there.
- "npc.Biker_InsideSafeRoom03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.84"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom03.wav"
- }
- //Helpin is half the fun.
- "npc.Biker_InsideSafeRoom04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom04.wav"
- }
- //We can't leave Zoey out there.
- "npc.Biker_InsideSafeRoom05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom05.wav"
- }
- //That old man wouldn't leave one of US out there.
- "npc.Biker_InsideSafeRoom06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom06.wav"
- }
- //I don' t know man, I don't think we need any more bankers.
- "npc.Biker_InsideSafeRoom07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom07.wav"
- }
- //Well shit, kill zombies in here or out there. Let's go.
- "npc.Biker_InsideSafeRoom08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom08.wav"
- }
- //C'mon girls, let's heal up and get back out there.
- "npc.Biker_InsideSafeRoom09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom09.wav"
- }
- //Ahh shit, I just can't sit here and wait for them to die.
- "npc.Biker_InsideSafeRoom10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom10.wav"
- }
- //Let's go kill some zombies.
- "npc.Biker_InsideSafeRoom11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom11.wav"
- }
- //Let's go kill some vampires.
- "npc.Biker_InsideSafeRoom12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom12.wav"
- }
- //Hell with this. Let's go kill some zombies.
- "npc.Biker_InsideSafeRoom13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom13.wav"
- }
- //Screw this. Let's go kill some vampires.
- "npc.Biker_InsideSafeRoom14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom14.wav"
- }
- //Hey, Adult Diapers, move!
- "npc.Biker_InsideSafeRoom15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.96"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom15.wav"
- }
- //Hey, Power Tie, get in here!
- "npc.Biker_InsideSafeRoom16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.98"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom16.wav"
- }
- //Hey, girl, get in here!
- "npc.Biker_InsideSafeRoom17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom17.wav"
- }
- //We should maybe go get Louis. I'm just sayin'...
- "npc.Biker_InsideSafeRoom18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom18.wav"
- }
- //We just leavin' Bill out there?
- "npc.Biker_InsideSafeRoom19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom19.wav"
- }
- //We gonna just leave Zoey out there?
- "npc.Biker_InsideSafeRoom20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom20.wav"
- }
- //We just leavin' Louis out there?
- "npc.Biker_InsideSafeRoom21"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom21.wav"
- }
- //I mean, I'm cool with that if everyone else is.
- "npc.Biker_InsideSafeRoom22"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom22.wav"
- }
- //I'm bored. Let's go kill some zombies.
- "npc.Biker_InsideSafeRoom24"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.69"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom24.wav"
- }
- //I'm bored. Let's go kill some vampires.
- "npc.Biker_InsideSafeRoom25"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom25.wav"
- }
- //Hey, Old Folks Home, get in here!
- "npc.Biker_InsideSafeRoom26"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\InsideSafeRoom26.wav"
- }
- //Got it!
- "npc.Biker_KillConfirmation01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\KillConfirmation01.wav"
- }
- //Nailed it!
- "npc.Biker_KillConfirmation02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.79"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\KillConfirmation02.wav"
- }
- //Down!
- "npc.Biker_KillConfirmation03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\KillConfirmation03.wav"
- }
- //That's mine.
- "npc.Biker_KillConfirmation04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.84"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\KillConfirmation04.wav"
- }
- //Dead!
- "npc.Biker_KillConfirmation05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\KillConfirmation05.wav"
- }
- //Popped it!
- "npc.Biker_KillConfirmation06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\KillConfirmation06.wav"
- }
- //Popped a cap in his ass!
- "npc.Biker_KillConfirmation07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\KillConfirmation07.wav"
- }
- //Kill that light!
- "Player.Biker_KillThatLight01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight01.wav"
- }
- //Kill that light!
- "Player.Biker_KillThatLight02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight02.wav"
- }
- //Kill that light!
- "Player.Biker_KillThatLight03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight03.wav"
- }
- //Turn your light off!
- "Player.Biker_KillThatLight04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight04.wav"
- }
- //Lights off!
- "Player.Biker_KillThatLight05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight05.wav"
- }
- //Flashlights off!
- "Player.Biker_KillThatLight06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight06.wav"
- }
- //Kill that light!
- "Player.Biker_KillThatLight07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight07.wav"
- }
- //Shut off your flashlight, they'll see us!
- "Player.Biker_KillThatLight08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight08.wav"
- }
- //Turn off your light.
- "Player.Biker_KillThatLight09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight09.wav"
- }
- //No lights!
- "Player.Biker_KillThatLight10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\KillThatLight10.wav"
- }
- //<Short laugh>
- "npc.Biker_Laughter01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter01.wav"
- }
- //<Nervous laugh>
- "npc.Biker_Laughter02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.33"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter02.wav"
- }
- //<Snort>
- "npc.Biker_Laughter03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.25"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter03.wav"
- }
- //<Hearty Laugh>
- "npc.Biker_Laughter04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Laughter04.wav"
- }
- //<Short laugh>
- "npc.Biker_Laughter05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter05.wav"
- }
- //<Nervous laugh>
- "npc.Biker_Laughter06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter06.wav"
- }
- //<Short laugh>
- "npc.Biker_Laughter07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter07.wav"
- }
- //<Short laugh>
- "npc.Biker_Laughter08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter08.wav"
- }
- //<Short laugh>
- "npc.Biker_Laughter09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter09.wav"
- }
- //<Snort>
- "npc.Biker_Laughter10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter10.wav"
- }
- //<Short laugh>
- "npc.Biker_Laughter11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter11.wav"
- }
- //<Hearty Laugh>
- "npc.Biker_Laughter12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Laughter12.wav"
- }
- //<Hearty Laugh>
- "npc.Biker_Laughter13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Laughter13.wav"
- }
- //<Hearty Laugh>
- "npc.Biker_Laughter14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Laughter14.wav"
- }
- //<Hearty Laugh>
- "npc.Biker_Laughter15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Laughter15.wav"
- }
- //I'll follow you.
- "Player.Biker_LeadOn01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LeadOn01.wav"
- }
- //You go ahead, I'll follow you.
- "Player.Biker_LeadOn02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LeadOn02.wav"
- }
- //You take the lead.
- "Player.Biker_LeadOn03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LeadOn03.wav"
- }
- //Go ahead.
- "Player.Biker_LeadOn04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LeadOn04.wav"
- }
- //Go ahead.
- "Player.Biker_LeadOn05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LeadOn05.wav"
- }
- //After you.
- "Player.Biker_LeadOn06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LeadOn06.wav"
- }
- //After you, ladies.
- "Player.Biker_LeadOn07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LeadOn07.wav"
- }
- //I'M SLIPPING! PULL ME UP!
- "Player.Biker_LedgeHangEnd01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangEnd01.wav"
- }
- //GET OVER HERE OR I'M GONNA FALL!
- "Player.Biker_LedgeHangEnd02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangEnd02.wav"
- }
- //I CAN'T HOLD ON - I'M GONNA FALL!
- "Player.Biker_LedgeHangEnd03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangEnd03.wav"
- }
- //SHIT...I'M GONNA FALL!
- "Player.Biker_LedgeHangEnd04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangEnd04.wav"
- }
- //I'M GONNA FALL!
- "Player.Biker_LedgeHangEnd05"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangEnd05.wav"
- }
- //I CAN'T HOLD ON!
- "Player.Biker_LedgeHangEnd06"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangEnd06.wav"
- }
- //Okay, joke's over, get your ass over here and pull me up!
- "Player.Biker_LedgeHangMiddle01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangMiddle01.wav"
- }
- //Someone pull me up already!
- "Player.Biker_LedgeHangMiddle02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangMiddle02.wav"
- }
- //I ain't gonna last hanging here much longer.
- "Player.Biker_LedgeHangMiddle03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangMiddle03.wav"
- }
- //I'm not screwing around, I really need some help over here!
- "Player.Biker_LedgeHangMiddle04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.93"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangMiddle04.wav"
- }
- //For chrissake, pull me up already.
- "Player.Biker_LedgeHangMiddle05"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangMiddle05.wav"
- }
- //Hey, I could use a hand.
- "Player.Biker_LedgeHangStart01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangStart01.wav"
- }
- //Get your ass over here and help me up.
- "Player.Biker_LedgeHangStart02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangStart02.wav"
- }
- //Someone want to help me out here?
- "Player.Biker_LedgeHangStart03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangStart03.wav"
- }
- //Hello. I could use a hand.
- "Player.Biker_LedgeHangStart04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangStart04.wav"
- }
- //Someone wannna give me a hand?
- "Player.Biker_LedgeHangStart05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangStart05.wav"
- }
- //I'm hanging here.
- "Player.Biker_LedgeHangStart06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangStart06.wav"
- }
- //I ain't hangin' here for fun, get over here and help me.
- "Player.Biker_LedgeHangStart07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangStart07.wav"
- }
- //Hey, I really need a hand.
- "Player.Biker_LedgeHangStart08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangStart08.wav"
- }
- //Could use a hand here.
- "Player.Biker_LedgeHangStart09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeHangStart09.wav"
- }
- //Come on, don't worry, I gotcha. Up you go.
- "Player.Biker_LedgeSave01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeSave01.wav"
- }
- //You think I was gonna let you just hang around all day? Get your ass up here.
- "Player.Biker_LedgeSave02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeSave02.wav"
- }
- //You think I was gonna let you just hang around all day? Get your ass up here.
- "Player.Biker_LedgeSave03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeSave03.wav"
- }
- //Come on, don't worry, I gotcha. Up you go.
- "Player.Biker_LedgeSave04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeSave04.wav"
- }
- //You ain't gonna fall, I gotcha. Quit blubberin' ya little baby, now get your ass back up here.
- "Player.Biker_LedgeSave05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeSave05.wav"
- }
- //You ain't gonna fall, I gotcha. Get yer ass up here!
- "Player.Biker_LedgeSave06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeSave06.wav"
- }
- //You ain't gonna fall, I gotcha. Quit blubberin and get back up here.
- "Player.Biker_LedgeSave07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LedgeSave07.wav"
- }
- //Over there!
- "Player.Biker_Look01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Look01.wav"
- }
- //Over there!
- "Player.Biker_Look02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Look02.wav"
- }
- //Look!
- "Player.Biker_Look03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Look03.wav"
- }
- //Look!
- "Player.Biker_Look04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Look04.wav"
- }
- //Look!
- "Player.Biker_Look05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.750"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Look05.wav"
- }
- //Check this out.
- "Player.Biker_LookHere01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookHere01.wav"
- }
- //Look at this.
- "Player.Biker_LookHere02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookHere02.wav"
- }
- //Look at this.
- "Player.Biker_LookHere03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.79"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookHere03.wav"
- }
- //Well, hell, look at this.
- "Player.Biker_LookHere04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookHere04.wav"
- }
- //Look here.
- "Player.Biker_LookHere05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookHere05.wav"
- }
- //Somebody better check this out.
- "Player.Biker_LookHere06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookHere06.wav"
- }
- //What the hell is this?
- "Player.Biker_LookHere07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookHere07.wav"
- }
- //Look out!
- "Player.Biker_LookOut01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookOut01.wav"
- }
- //Look out!
- "Player.Biker_LookOut02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookOut02.wav"
- }
- //Watch out!
- "Player.Biker_LookOut03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookOut03.wav"
- }
- //Watch out!
- "Player.Biker_LookOut04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookOut04.wav"
- }
- //Watch your ass!
- "Player.Biker_LookOut05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookOut05.wav"
- }
- //Heads up!
- "Player.Biker_LookOut06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LookOut06.wav"
- }
- //Hello
- "Player.Biker_LostCall01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LostCall01.wav"
- }
- //Where are you?
- "Player.Biker_LostCall02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LostCall02.wav"
- }
- //Where is everyone?
- "Player.Biker_LostCall03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LostCall03.wav"
- }
- //Is anyone there?
- "Player.Biker_LostCall04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LostCall04.wav"
- }
- //Marco!
- "Player.Biker_LostCall05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LostCall05.wav"
- }
- //Where'dja guys go?
- "Player.Biker_LostCall06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LostCall06.wav"
- }
- //Where the hell did everyone run off to?
- "Player.Biker_LostCall07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LostCall07.wav"
- }
- //Hello? Where dija go?
- "Player.Biker_LostCall08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\LostCall08.wav"
- }
- //Get ready!
- "npc.Biker_MiniFinaleGetReady01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\MiniFinaleGetReady01.wav"
- }
- //Bring it on!
- "npc.Biker_MiniFinaleGetReady02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.83"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\MiniFinaleGetReady02.wav"
- }
- //Here they come!
- "npc.Biker_MiniFinaleGetReady03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\MiniFinaleGetReady03.wav"
- }
- //They're coming!
- "npc.Biker_MiniFinaleGetReady04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\MiniFinaleGetReady04.wav"
- }
- //Allright, let's go
- "Player.Biker_MoveOn01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn01.wav"
- }
- //Come on, we ain't got all day.
- "Player.Biker_MoveOn02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn02.wav"
- }
- //Let's go.
- "Player.Biker_MoveOn03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn03.wav"
- }
- //Let's get moving.
- "Player.Biker_MoveOn04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn04.wav"
- }
- //Let's move.
- "Player.Biker_MoveOn05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn05.wav"
- }
- //Get your asses in gear!
- "Player.Biker_MoveOn06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn06.wav"
- }
- //Time to go, ladies.
- "Player.Biker_MoveOn07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn07.wav"
- }
- //Let's go.
- "Player.Biker_MoveOn08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn08.wav"
- }
- //I'm tired of waitin' around here. Come on, let's go.
- "Player.Biker_MoveOn09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn09.wav"
- }
- //Come on, let's go.
- "Player.Biker_MoveOn10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn10.wav"
- }
- //Come on, let's move.
- "Player.Biker_MoveOn11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn11.wav"
- }
- //Come on,come on, let's go.
- "Player.Biker_MoveOn12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\MoveOn12.wav"
- }
- //Not anymore!
- "npc.Biker_Movie04"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie04.wav"
- }
- //Don't let that stop ya from smearin it all over yerself.
- "npc.Biker_Movie06"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie06.wav"
- }
- //Goddammit...
- "npc.Biker_Movie08"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie08.wav"
- }
- //Ah! It reeks!
- "npc.Biker_Movie09"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie09.wav"
- }
- //So you're interested?
- "npc.Biker_Movie11"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie11.wav"
- }
- //I could arrange that.
- "npc.Biker_Movie13"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie13.wav"
- }
- //What the?
- "npc.Biker_Movie17"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie17.wav"
- }
- //Uh. Bill?
- "npc.Biker_Movie19"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie19.wav"
- }
- //Nice reflexes, Colonel.
- "npc.Biker_Movie22"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie22.wav"
- }
- //You gonna make it?
- "npc.Biker_Movie24"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie24.wav"
- }
- //Run.
- "npc.Biker_Movie33"
- {
- "channel" ""
- "volume" ""
- "pitch" ""
- "soundlevel" ""
- "wave" "player\survivor\voice\Biker\Movie33.wav"
- }
- //Bill! (loud)
- "Player.Biker_NameBill01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NameBill01.wav"
- }
- //Billllll! (loud)
- "Player.Biker_NameBill02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NameBill02.wav"
- }
- //Bill (quiet)
- "Player.Biker_NameBill03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NameBill03.wav"
- }
- //Louis! (loud)
- "Player.Biker_NameLouis01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NameLouis01.wav"
- }
- //Louissss! (loud)
- "Player.Biker_NameLouis02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NameLouis02.wav"
- }
- //Louis (quiet)
- "Player.Biker_NameLouis03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NameLouis03.wav"
- }
- //Zoey! (loud)
- "Player.Biker_NameZoey01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NameZoey01.wav"
- }
- //Zoeyyyyy! (loud)
- "Player.Biker_NameZoey02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NameZoey02.wav"
- }
- //Zoey (quite)
- "Player.Biker_NameZoey03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NameZoey03.wav"
- }
- //[Improv non-verbal displeasure & frustration sounds]
- "Player.Biker_NegativeNoise01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NegativeNoise01.wav"
- }
- //[Improv non-verbal displeasure & frustration sounds]
- "Player.Biker_NegativeNoise02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NegativeNoise02.wav"
- }
- //Gahh... Jesus...
- "Player.Biker_NegativeNoise03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.37"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NegativeNoise03.wav"
- }
- //[Improv non-verbal displeasure & frustration sounds]
- "Player.Biker_NegativeNoise04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NegativeNoise04.wav"
- }
- //[Improv non-verbal displeasure & frustration sounds]
- "Player.Biker_NegativeNoise05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NegativeNoise05.wav"
- }
- //[Improv non-verbal displeasure & frustration sounds]
- "Player.Biker_NegativeNoise06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NegativeNoise06.wav"
- }
- //[Improv non-verbal displeasure & frustration sounds]
- "Player.Biker_NegativeNoise07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NegativeNoise07.wav"
- }
- //[Improv non-verbal displeasure & frustration sounds]
- "Player.Biker_NegativeNoise08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NegativeNoise08.wav"
- }
- //[Not-So-Nervous Humming]
- "Player.Biker_NervousHumming01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NervousHumming01.wav"
- }
- //[Not-So-Nervous Humming]
- "Player.Biker_NervousHumming02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.30"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NervousHumming02.wav"
- }
- //[Not-So-Nervous Humming]
- "Player.Biker_NervousHumming03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NervousHumming03.wav"
- }
- //[Not-So-Nervous Humming]
- "Player.Biker_NervousHumming04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NervousHumming04.wav"
- }
- //[Not-So-Nervous Humming]
- "Player.Biker_NervousHumming05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NervousHumming05.wav"
- }
- //[Not-So-Nervous Humming]
- "Player.Biker_NervousHumming06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NervousHumming06.wav"
- }
- //[Not-So-Nervous Humming with lame zombie lyrics]
- "Player.Biker_NervousHumming07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NervousHumming07.wav"
- }
- //Nice.
- "Player.Biker_NiceJob01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob01.wav"
- }
- //Nice.
- "Player.Biker_NiceJob02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob02.wav"
- }
- //Nice job.
- "Player.Biker_NiceJob03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob03.wav"
- }
- //Shit, that was all right
- "Player.Biker_NiceJob04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob04.wav"
- }
- //Damn, not bad.
- "Player.Biker_NiceJob05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.520"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob05.wav"
- }
- //Nice job.
- "Player.Biker_NiceJob06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob06.wav"
- }
- //Nice.
- "Player.Biker_NiceJob07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob07.wav"
- }
- //Nice job.
- "Player.Biker_NiceJob08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob08.wav"
- }
- //Nice job.
- "Player.Biker_NiceJob09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob09.wav"
- }
- //Nice work.
- "Player.Biker_NiceJob10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob10.wav"
- }
- //Well, shit, that was all right
- "Player.Biker_NiceJob11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob11.wav"
- }
- //Nice damn job.
- "Player.Biker_NiceJob12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob12.wav"
- }
- //Damn, not bad.
- "Player.Biker_NiceJob13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob13.wav"
- }
- //Shiiiit.
- "Player.Biker_NiceJob14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob14.wav"
- }
- //Hey, nice work.
- "Player.Biker_NiceJob15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob15.wav"
- }
- //Well whaddya know. Good job!
- "Player.Biker_NiceJob16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob16.wav"
- }
- //Cool.
- "Player.Biker_NiceJob17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob17.wav"
- }
- //You suprised me. Nice job.
- "Player.Biker_NiceJob18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob18.wav"
- }
- //I knew you had it in ya.
- "Player.Biker_NiceJob19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceJob19.wav"
- }
- //All right.
- "npc.Biker_NiceJob20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceJob20.wav"
- }
- //Real nice job there, Zoey.
- "npc.Biker_NiceOneSarcastic01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceOneSarcastic01.wav"
- }
- //Nice, Bill, real nice.
- "npc.Biker_NiceOneSarcastic02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceOneSarcastic02.wav"
- }
- //Real good job, Louis.
- "npc.Biker_NiceOneSarcastic03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceOneSarcastic03.wav"
- }
- //Real good work, guys.
- "npc.Biker_NiceOneSarcastic04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceOneSarcastic04.wav"
- }
- //Nice shootin' tex.
- "Player.Biker_NiceShooting01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting01.wav"
- }
- //Nice shootin.
- "Player.Biker_NiceShooting02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting02.wav"
- }
- //You are takin' care of business.
- "Player.Biker_NiceShooting03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting03.wav"
- }
- //Nice shootin' tex.
- "Player.Biker_NiceShooting04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting04.wav"
- }
- //Nice shootin.
- "Player.Biker_NiceShooting05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting05.wav"
- }
- //You're getting good with that gun.
- "Player.Biker_NiceShooting06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting06.wav"
- }
- //This is gettin' fun, isn't it?
- "Player.Biker_NiceShooting07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting07.wav"
- }
- //Nice shooting - keep it up.
- "Player.Biker_NiceShooting08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting08.wav"
- }
- //See? I told you guns were fun.
- "Player.Biker_NiceShooting09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.680"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting09.wav"
- }
- //Sheeeet, you're allright with that gun.
- "Player.Biker_NiceShooting10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.720"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting10.wav"
- }
- //Damn. Leave a few for me.
- "Player.Biker_NiceShooting11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.720"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShooting11.wav"
- }
- //Nice shot!
- "Player.Biker_NiceShot01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShot01.wav"
- }
- //Nice shot!
- "Player.Biker_NiceShot02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShot02.wav"
- }
- //Good shot!
- "Player.Biker_NiceShot03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShot03.wav"
- }
- //Good shot!
- "Player.Biker_NiceShot04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShot04.wav"
- }
- //Nice shot, bro.
- "Player.Biker_NiceShot05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShot05.wav"
- }
- //Nice shot, bro
- "Player.Biker_NiceShot06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\NiceShot06.wav"
- }
- //Whoah. Nice shot.
- "npc.Biker_NiceShot07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceShot07.wav"
- }
- //Good shot. [laughing]
- "npc.Biker_NiceShot08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceShot08.wav"
- }
- //Great shot [laughing]
- "npc.Biker_NiceShot09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceShot09.wav"
- }
- //Good one!
- "npc.Biker_NiceShot10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceShot10.wav"
- }
- //Nice shot! For a girl.
- "npc.Biker_NiceShot11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceShot11.wav"
- }
- //Nice shot! For a girl. Louis. [short laugh]
- "npc.Biker_NiceShot12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\NiceShot12.wav"
- }
- //No
- "Player.Biker_No01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No01.wav"
- }
- //No way.
- "Player.Biker_No02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No02.wav"
- }
- //Um, no.
- "Player.Biker_No03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No03.wav"
- }
- //No way, jose.
- "Player.Biker_No04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No04.wav"
- }
- //Hell no.
- "Player.Biker_No05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No05.wav"
- }
- //Hell no.
- "Player.Biker_No06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No06.wav"
- }
- //Nope.
- "Player.Biker_No07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No07.wav"
- }
- //Nope.
- "Player.Biker_No08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No08.wav"
- }
- //No way, jose
- "Player.Biker_No09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.550"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No09.wav"
- }
- //No effin way.
- "Player.Biker_No10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No10.wav"
- }
- //Negatory.
- "Player.Biker_No11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No11.wav"
- }
- //Negatory.
- "Player.Biker_No12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No12.wav"
- }
- //Uh, no.
- "Player.Biker_No13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No13.wav"
- }
- //No way.
- "Player.Biker_No14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No14.wav"
- }
- //No.
- "Player.Biker_No15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No15.wav"
- }
- //Nope.
- "Player.Biker_No16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No16.wav"
- }
- //No siree bob.
- "Player.Biker_No17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No17.wav"
- }
- //Not a chance.
- "Player.Biker_No18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\No18.wav"
- }
- //Ahhh
- "Player.Biker_PainReliefSigh01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.41"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PainReliefSigh01.wav"
- }
- //ah
- "Player.Biker_PainReliefSigh02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.39"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PainReliefSigh02.wav"
- }
- //ah
- "Player.Biker_PainReliefSigh03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PainReliefSigh03.wav"
- }
- //ohh
- "Player.Biker_PainReliefSigh04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.37"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PainReliefSigh04.wav"
- }
- //ohh
- "Player.Biker_PainReliefSigh05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PainReliefSigh05.wav"
- }
- //Path's clear! Let's go!
- "npc.Biker_PathClear01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\PathClear01.wav"
- }
- //We're good to go! Come on!
- "npc.Biker_PathClear02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\PathClear02.wav"
- }
- //If you think we look bad, take a look at the other guys.
- "npc.Biker_PlayerRevive01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerRevive01.wav"
- }
- //Jesus. Human body's only got nine pints of blood in it. You might want to, like, save some in a cup or something.
- "npc.Biker_PlayerRevive02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerRevive02.wav"
- }
- //Hey, look on the bright side: even if you don't make it, I'll still be really handsome.
- "npc.Biker_PlayerRevive03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerRevive03.wav"
- }
- //You did good back there. Right up to the point where all the zombies attacked and, you know, almost killed ya.
- "npc.Biker_PlayerRevive04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerRevive04.wav"
- }
- //Zombie killin's harder than it looks, innit?
- "npc.Biker_PlayerRevive05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerRevive05.wav"
- }
- //Ahhh, you'll be fine. I'm pretty sure you're supposed to be able to see that bone.
- "npc.Biker_PlayerRevive06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerRevive06.wav"
- }
- //Let's get you patched up so you can go die someplace nicer.
- "npc.Biker_PlayerRevive07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerRevive07.wav"
- }
- //We oughtta heal up while it's quiet.
- "npc.Biker_PlayerSuggestHealth01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealth01.wav"
- }
- //Seems like a good time to heal up.
- "npc.Biker_PlayerSuggestHealth02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealth02.wav"
- }
- //This might be a good time to heal up.
- "npc.Biker_PlayerSuggestHealth03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealth03.wav"
- }
- //You should heal up.
- "npc.Biker_PlayerSuggestHealth04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealth04.wav"
- }
- //Someone should use their health pack...
- "npc.Biker_PlayerSuggestHealth05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealth05.wav"
- }
- //Old man - use your health kit.
- "npc.Biker_PlayerSuggestHealthBill01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthBill01.wav"
- }
- //Bill, man, heal up
- "npc.Biker_PlayerSuggestHealthBill02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthBill02.wav"
- }
- //Bro, heal up.
- "npc.Biker_PlayerSuggestHealthBill03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthBill03.wav"
- }
- //Hey Louie, use your first aid kit.
- "npc.Biker_PlayerSuggestHealthLouis01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthLouis01.wav"
- }
- //Louis, you gotta heal up, man.
- "npc.Biker_PlayerSuggestHealthLouis02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthLouis02.wav"
- }
- //Louis, heal fer chrissake.
- "npc.Biker_PlayerSuggestHealthLouis03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthLouis03.wav"
- }
- //Zoey, you got a health kit for me?
- "npc.Biker_PlayerSuggestHealthSpecific04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific04.wav"
- }
- //Bill, could I borrow your med kit? I just wanna look at it.
- "npc.Biker_PlayerSuggestHealthSpecific05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific05.wav"
- }
- //Louis, you got a med kit I could have?
- "npc.Biker_PlayerSuggestHealthSpecific06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific06.wav"
- }
- //Bill, you got a med kit I could have?
- "npc.Biker_PlayerSuggestHealthSpecific07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific07.wav"
- }
- //Louis, don't bogard that med kit, man. I'm hurt.
- "npc.Biker_PlayerSuggestHealthSpecific08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific08.wav"
- }
- //Hey little lady, if you ain't gonna use that health kit I could use it.
- "npc.Biker_PlayerSuggestHealthSpecific09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific09.wav"
- }
- //Louis, while I hate to break that ensemble and all, can I have your health pack?
- "npc.Biker_PlayerSuggestHealthSpecific10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific10.wav"
- }
- //Old man, you forget you have a health pack, or you saving that for me?
- "npc.Biker_PlayerSuggestHealthSpecific11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific11.wav"
- }
- //Louis, gimme your health pack.
- "npc.Biker_PlayerSuggestHealthSpecific12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthSpecific12.wav"
- }
- //Zoey, heal up.
- "npc.Biker_PlayerSuggestHealthZoey01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthZoey01.wav"
- }
- //Zoey darlin', heal up.
- "npc.Biker_PlayerSuggestHealthZoey02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthZoey02.wav"
- }
- //Zoey, patch yerself up.
- "npc.Biker_PlayerSuggestHealthZoey03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthZoey03.wav"
- }
- //Hey Zoey, you oughtta heal.
- "npc.Biker_PlayerSuggestHealthZoey04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerSuggestHealthZoey04.wav"
- }
- //Any zombie fight you can crawl away from means you won it.
- "npc.Biker_PlayerTransitionClose01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerTransitionClose01.wav"
- }
- //Heh heh, well all right!
- "npc.Biker_PlayerTransitionClose02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerTransitionClose02.wav"
- }
- //That was close!
- "npc.Biker_PlayerTransitionClose03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerTransitionClose03.wav"
- }
- //Thought we were goners (lauging)
- "npc.Biker_PlayerTransitionClose04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerTransitionClose04.wav"
- }
- //This shit ain't easy.
- "npc.Biker_PlayerTransitionClose05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerTransitionClose05.wav"
- }
- //Killin' vampires looked easier in the brochure, dinnit?
- "npc.Biker_PlayerTransitionClose06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\PlayerTransitionClose06.wav"
- }
- //[Improv non-verbal pleasure & interest sounds]
- "Player.Biker_PositiveNoise01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PositiveNoise01.wav"
- }
- //[Improv non-verbal pleasure & interest sounds]
- "Player.Biker_PositiveNoise02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PositiveNoise02.wav"
- }
- //[Improv non-verbal pleasure & interest sounds]
- "Player.Biker_PositiveNoise03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PositiveNoise03.wav"
- }
- //[Improv non-verbal pleasure & interest sounds]
- "Player.Biker_PositiveNoise04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PositiveNoise04.wav"
- }
- //[Improv non-verbal pleasure & interest sounds]
- "Player.Biker_PositiveNoise05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\PositiveNoise05.wav"
- }
- //We got a boat coming!
- "Player.Biker_RadioUsedBoat01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedBoat01.wav"
- }
- //Chopper's on its way!
- "Player.Biker_RadioUsedChopper01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.94"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedChopper01.wav"
- }
- //They are on their way!
- "Player.Biker_RadioUsedGeneric01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedGeneric01.wav"
- }
- //Help'll be here soon! You ladies ready for some fun until they show up?
- "Player.Biker_RadioUsedGeneric02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedGeneric02.wav"
- }
- //We got some help comin'. Let's get ready!
- "Player.Biker_RadioUsedGeneric03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedGeneric03.wav"
- }
- //Okay, somebody's comin' for us. All we gotta do is stay alive until they get here.
- "Player.Biker_RadioUsedGeneric04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedGeneric04.wav"
- }
- //Help's on its way. Let's have some fun while we wait.
- "Player.Biker_RadioUsedGeneric05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedGeneric05.wav"
- }
- //Somebody's coming to take us outta here. The good news is we got time for one last blow out before they arrive.
- "Player.Biker_RadioUsedGeneric06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedGeneric06.wav"
- }
- //Okay, we got help coming, we just need to hold out until they show up.
- "Player.Biker_RadioUsedGeneric07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedGeneric07.wav"
- }
- //Help is on the way!
- "Player.Biker_RadioUsedGeneric08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedGeneric08.wav"
- }
- //Okay, we got a plane coming - just gotta last until it shows up
- "Player.Biker_RadioUsedPlane01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedPlane01.wav"
- }
- //A truck should be here soon - we just gotta hold out until it shows.
- "Player.Biker_RadioUsedTruck01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\RadioUsedTruck01.wav"
- }
- //I have a bad feeling about this.
- "Player.Biker_ReactionApprehensive01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionApprehensive01.wav"
- }
- //Hmmm, it's too quiet
- "Player.Biker_ReactionApprehensive02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionApprehensive02.wav"
- }
- //I don't like ths one damn bit.
- "Player.Biker_ReactionApprehensive03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.41"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionApprehensive03.wav"
- }
- //This shit's all wrong.
- "Player.Biker_ReactionApprehensive04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionApprehensive04.wav"
- }
- //I don't know about this...
- "npc.Biker_ReactionApprehensive05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReactionApprehensive05.wav"
- }
- //This don't feel right.
- "npc.Biker_ReactionApprehensive06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.33"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReactionApprehensive06.wav"
- }
- //
- "Player.Biker_ReactionBoomerVomit01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.79"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionBoomerVomit01.wav"
- }
- //
- "Player.Biker_ReactionBoomerVomit02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionBoomerVomit02.wav"
- }
- //
- "Player.Biker_ReactionBoomerVomit03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionBoomerVomit03.wav"
- }
- //
- "Player.Biker_ReactionBoomerVomit04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.680"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionBoomerVomit04.wav"
- }
- //
- "Player.Biker_ReactionBoomerVomit05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionBoomerVomit05.wav"
- }
- //Ewwww...
- "Player.Biker_ReactionDisgusted01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted01.wav"
- }
- //Blech..
- "Player.Biker_ReactionDisgusted02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted02.wav"
- }
- //Yech...
- "Player.Biker_ReactionDisgusted03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted03.wav"
- }
- //Eh
- "Player.Biker_ReactionDisgusted04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted04.wav"
- }
- //Blech..
- "Player.Biker_ReactionDisgusted05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted05.wav"
- }
- //Yech...
- "Player.Biker_ReactionDisgusted06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted06.wav"
- }
- //ah, ewww, ah, yuck.
- "Player.Biker_ReactionDisgusted07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted07.wav"
- }
- //Sick...
- "npc.Biker_ReactionDisgusted08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted08.wav"
- }
- //ohhh...
- "npc.Biker_ReactionDisgusted09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted09.wav"
- }
- //Oh, that's disgusting.
- "npc.Biker_ReactionDisgusted10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.41"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReactionDisgusted10.wav"
- }
- //hhhhhhh [frustrated]
- "Player.Biker_ReactionNegative01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.250"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative01.wav"
- }
- //That's bad.
- "Player.Biker_ReactionNegative02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative02.wav"
- }
- //damn
- "Player.Biker_ReactionNegative03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative03.wav"
- }
- //Holy jesus.
- "Player.Biker_ReactionNegative04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative04.wav"
- }
- //Shit
- "Player.Biker_ReactionNegative05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative05.wav"
- }
- //Ah shit.
- "Player.Biker_ReactionNegative06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative06.wav"
- }
- //Damnit.
- "Player.Biker_ReactionNegative07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative07.wav"
- }
- //Damnit.
- "Player.Biker_ReactionNegative08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative08.wav"
- }
- //Ahhhhh.
- "Player.Biker_ReactionNegative09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative09.wav"
- }
- //Effin hell.
- "Player.Biker_ReactionNegative10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.76"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionNegative10.wav"
- }
- //[laugh]
- "Player.Biker_ReactionPositive01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive01.wav"
- }
- //Well hell, allright.
- "Player.Biker_ReactionPositive02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive02.wav"
- }
- //Rock-n-roll!
- "Player.Biker_ReactionPositive03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive03.wav"
- }
- //Cool
- "Player.Biker_ReactionPositive04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive04.wav"
- }
- //Bingo.
- "Player.Biker_ReactionPositive05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.79"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive05.wav"
- }
- //Hell yeah!
- "Player.Biker_ReactionPositive06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive06.wav"
- }
- //Allright!
- "Player.Biker_ReactionPositive07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive07.wav"
- }
- //Yeah!
- "Player.Biker_ReactionPositive08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive08.wav"
- }
- //Yeah!
- "Player.Biker_ReactionPositive09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.800"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive09.wav"
- }
- //Hell yeah!
- "Player.Biker_ReactionPositive10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive10.wav"
- }
- //All right!
- "Player.Biker_ReactionPositive11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionPositive11.wav"
- }
- //Whoah!
- "Player.Biker_ReactionStartled01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.750"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionStartled01.wav"
- }
- //AHHHH!
- "Player.Biker_ReactionStartled02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionStartled02.wav"
- }
- //Whoah! Jesus...
- "Player.Biker_ReactionStartled03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.750"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionStartled03.wav"
- }
- //What the?
- "Player.Biker_ReactionStartled04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReactionStartled04.wav"
- }
- //Reloading!
- "Player.Biker_Reloading01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Reloading01.wav"
- }
- //Reloading!
- "Player.Biker_Reloading02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Reloading02.wav"
- }
- //Reloading!
- "Player.Biker_Reloading03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Reloading03.wav"
- }
- //Reloading...
- "npc.Biker_ReloadingQuiet01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReloadingQuiet01.wav"
- }
- //Reloading...
- "npc.Biker_ReloadingQuiet02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReloadingQuiet02.wav"
- }
- //I gotcha, I gotcha. Man, you took a real beatin'. We gotta find you some first aid, cuz you go down like this again and it's over.
- "Player.Biker_ReviveCriticalFriend01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveCriticalFriend01.wav"
- }
- //No worries - I gotcha, I gotcha. Man, you took a real beatin'. We gotta find you some first aid, cuz you go down like this again and it's over.
- "Player.Biker_ReviveCriticalFriend02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.540"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveCriticalFriend02.wav"
- }
- //Okay, okay. Come on. Man, you are on death's door. We gotta get you some first aid, cuz you go down like this again and it's over.
- "Player.Biker_ReviveCriticalFriend03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveCriticalFriend03.wav"
- }
- //Ah shit, I can't lie, you are messed up bad. We gotta get you some first aid, cuz you go down like this again and it's over.
- "Player.Biker_ReviveCriticalFriend04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveCriticalFriend04.wav"
- }
- //I can help you up, but you ain't gonna last. We gotta get you some first aid, cuz you go down like this again and it's over.
- "Player.Biker_ReviveCriticalFriend05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveCriticalFriend05.wav"
- }
- //Okay, let's get you - Oh, man, they really tore you up. We gotta get you some first aid, cuz you go down like this again and it's over.
- "Player.Biker_ReviveCriticalFriend06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.520"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveCriticalFriend06.wav"
- }
- //I can get you up, but oh shit, We gotta get you some first aid, cuz you go down like this again and it's over.
- "Player.Biker_ReviveCriticalFriend07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveCriticalFriend07.wav"
- }
- //Relax, I gotcha. But, shit, we gotta get you some first aid, cuz you go down like this again and it's over.
- "Player.Biker_ReviveCriticalFriend08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveCriticalFriend08.wav"
- }
- //Hang on, hang on, I'm here. Relax, I gotcha. Get up. Get up now. We gotta move.
- "Player.Biker_ReviveFriend01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveFriend01.wav"
- }
- //Woah, I thought you were hosed for sure, but I think I can get you back on your feet.
- "Player.Biker_ReviveFriend02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveFriend02.wav"
- }
- //Come on, lazy - can't have ya laying around all day. We gotta get moving. Let me get you up.
- "Player.Biker_ReviveFriend03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveFriend03.wav"
- }
- //You look like shit, but I think I can get you up on your feet enough to keep moving.
- "Player.Biker_ReviveFriend04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveFriend04.wav"
- }
- //C'mon, let's get you on your feet. You look pretty messed up, but that might help you out a little if you know what I mean.
- "Player.Biker_ReviveFriend05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveFriend05.wav"
- }
- //Don't worry, don't worry, we all go down sometime. Lemme get you up.
- "Player.Biker_ReviveFriend06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ReviveFriend06.wav"
- }
- //Didn't think you were gettin' back up.
- "npc.Biker_ReviveFriend07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriend07.wav"
- }
- //Yer a little tougher than ya look. Get up.
- "npc.Biker_ReviveFriend08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriend08.wav"
- }
- //You ain't gonna be much help down there. Lemme get ya up.
- "npc.Biker_ReviveFriend09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriend09.wav"
- }
- //Nap time's over. Let's get you up. We gotta keep going.
- "npc.Biker_ReviveFriend10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriend10.wav"
- }
- //Nap time's over, sweetie. Let's get you up. We gotta keep going.
- "npc.Biker_ReviveFriend11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriend11.wav"
- }
- //You okay?
- "npc.Biker_ReviveFriendA01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendA01.wav"
- }
- //How d'ya feel?
- "npc.Biker_ReviveFriendA02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendA02.wav"
- }
- //Can you make it?
- "npc.Biker_ReviveFriendA03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendA03.wav"
- }
- //You gonna make it?
- "npc.Biker_ReviveFriendA04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendA04.wav"
- }
- //How bad are you?
- "npc.Biker_ReviveFriendA05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendA05.wav"
- }
- //You look bad.
- "npc.Biker_ReviveFriendA06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendA06.wav"
- }
- //How ya doin'?
- "npc.Biker_ReviveFriendA07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendA07.wav"
- }
- //Up and at 'em.
- "npc.Biker_ReviveFriendB01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB01.wav"
- }
- //Come on up!
- "npc.Biker_ReviveFriendB02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB02.wav"
- }
- //Up ya go.
- "npc.Biker_ReviveFriendB03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB03.wav"
- }
- //You'll be okay.
- "npc.Biker_ReviveFriendB04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB04.wav"
- }
- //I got ya.
- "npc.Biker_ReviveFriendB05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB05.wav"
- }
- //Up we go.
- "npc.Biker_ReviveFriendB06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB06.wav"
- }
- //Hell, you're fine.
- "npc.Biker_ReviveFriendB07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB07.wav"
- }
- //It don't look bad.
- "npc.Biker_ReviveFriendB08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB08.wav"
- }
- //Come on up.
- "npc.Biker_ReviveFriendB09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB09.wav"
- }
- //Let's move!
- "npc.Biker_ReviveFriendB10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB10.wav"
- }
- //You're fine.
- "npc.Biker_ReviveFriendB11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB11.wav"
- }
- //Let's get to it, Louis.
- "npc.Biker_ReviveFriendB12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB12.wav"
- }
- //Back to the fight, Billy.
- "npc.Biker_ReviveFriendB13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB13.wav"
- }
- //You're fine, Zoey.
- "npc.Biker_ReviveFriendB14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ReviveFriendB14.wav"
- }
- //Hold on. I'm gonna get you up!
- "npc.Biker_ReviveFriendLoud01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud01.wav"
- }
- //Get the hell up, Bill!
- "npc.Biker_ReviveFriendLoud02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud02.wav"
- }
- //Zoey, let's go, get up!
- "npc.Biker_ReviveFriendLoud03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud03.wav"
- }
- //C'mon Bill, get up!
- "npc.Biker_ReviveFriendLoud04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud04.wav"
- }
- //Get up, Louis!
- "npc.Biker_ReviveFriendLoud05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud05.wav"
- }
- //C'mon Zoey, get the hell up!
- "npc.Biker_ReviveFriendLoud06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud06.wav"
- }
- //Let's go, Louis. Get up!
- "npc.Biker_ReviveFriendLoud07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud07.wav"
- }
- //I ain't gonna carry you, Bill. Get the hell up!
- "npc.Biker_ReviveFriendLoud08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud08.wav"
- }
- //Let's go, Bill. Up an' at 'em!
- "npc.Biker_ReviveFriendLoud09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud09.wav"
- }
- //Come on, come on! Get up!
- "npc.Biker_ReviveFriendLoud10"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud10.wav"
- }
- //Get your ass up, let's go!
- "npc.Biker_ReviveFriendLoud11"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud11.wav"
- }
- //Come on, come on! Get up!
- "npc.Biker_ReviveFriendLoud12"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ReviveFriendLoud12.wav"
- }
- //Safe spot up here.
- "Player.Biker_SafeSpotAhead01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAhead01.wav"
- }
- //Safe spot ahead.
- "Player.Biker_SafeSpotAhead02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAhead02.wav"
- }
- //We're near a safe spot.
- "Player.Biker_SafeSpotAhead03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAhead03.wav"
- }
- //There's a safe place up ahead.
- "Player.Biker_SafeSpotAhead04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAhead04.wav"
- }
- //Safe place ahead.
- "Player.Biker_SafeSpotAhead05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAhead05.wav"
- }
- //Safe house ahead!
- "npc.Biker_SafeSpotAhead06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAhead06.wav"
- }
- //Safe house!
- "npc.Biker_SafeSpotAhead07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAhead07.wav"
- }
- //Safe house, let's go!
- "npc.Biker_SafeSpotAhead08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAhead08.wav"
- }
- //Finally!
- "npc.Biker_SafeSpotAheadReaction01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction01.wav"
- }
- //A-men to that!
- "npc.Biker_SafeSpotAheadReaction02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction02.wav"
- }
- //Cool.
- "npc.Biker_SafeSpotAheadReaction03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction03.wav"
- }
- //Well, all right!
- "npc.Biker_SafeSpotAheadReaction04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction04.wav"
- }
- //Finally.
- "npc.Biker_SafeSpotAheadReaction05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction05.wav"
- }
- //A-men, brother!
- "npc.Biker_SafeSpotAheadReaction06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction06.wav"
- }
- //A-frickin'-men.
- "npc.Biker_SafeSpotAheadReaction07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction07.wav"
- }
- //A-goddamn-men.
- "npc.Biker_SafeSpotAheadReaction08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SafeSpotAheadReaction08.wav"
- }
- //There's something over there!
- "Player.Biker_SawSomething01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SawSomething01.wav"
- }
- //There is something over there!
- "Player.Biker_SawSomething02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SawSomething02.wav"
- }
- //There is definitely something over there!
- "Player.Biker_SawSomething03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SawSomething03.wav"
- }
- //There is definitely something over there!
- "Player.Biker_SawSomething04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SawSomething04.wav"
- }
- //There is definitely something over there!
- "Player.Biker_SawSomething05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SawSomething05.wav"
- }
- //I'm here!
- "Player.Biker_ScenarioJoin01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ScenarioJoin01.wav"
- }
- //Hey, I'm here!
- "Player.Biker_ScenarioJoin02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ScenarioJoin02.wav"
- }
- //Hey, I'm here!
- "Player.Biker_ScenarioJoin03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.630"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ScenarioJoin03.wav"
- }
- //Hello!
- "Player.Biker_ScenarioJoin04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ScenarioJoin04.wav"
- }
- //We're all here!
- "Player.Biker_ScenarioJoinLast01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.570"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ScenarioJoinLast01.wav"
- }
- //GET IT OFF!
- "Player.Biker_ScreamWhilePounced01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ScreamWhilePounced01.wav"
- }
- //GET IT OFF! [angry]
- "Player.Biker_ScreamWhilePounced02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ScreamWhilePounced02.wav"
- }
- //GET IT OFF
- "Player.Biker_ScreamWhilePounced03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ScreamWhilePounced03.wav"
- }
- //GET IT OFF GET IT OFF
- "Player.Biker_ScreamWhilePounced04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ScreamWhilePounced04.wav"
- }
- //[Reaction to body hits - uhs ahs]
- "Player.Biker_Shoved01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.480"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Shoved01.wav"
- }
- //[Reaction to body hits - uhs ahs]
- "Player.Biker_Shoved02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.480"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Shoved02.wav"
- }
- //[Reaction to body hits - uhs ahs]
- "Player.Biker_Shoved03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.480"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Shoved03.wav"
- }
- //[Reaction to body hits - uhs ahs]
- "Player.Biker_Shoved04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.480"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Shoved04.wav"
- }
- //[Reaction to body hits - uhs ahs]
- "Player.Biker_Shoved05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.480"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Shoved05.wav"
- }
- //[Reaction to body hits - uhs ahs]
- "Player.Biker_Shoved06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.480"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Shoved06.wav"
- }
- //[Reaction to body hits - uhs ahs]
- "Player.Biker_Shoved07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Shoved07.wav"
- }
- //Sorry.
- "Player.Biker_Sorry01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry01.wav"
- }
- //Sorry about that.
- "Player.Biker_Sorry02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry02.wav"
- }
- //Sorry about that.
- "Player.Biker_Sorry03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry03.wav"
- }
- //Aww, man, sorry.
- "Player.Biker_Sorry04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry04.wav"
- }
- //Sorry.
- "Player.Biker_Sorry05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.400"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry05.wav"
- }
- //Sorry about that.
- "Player.Biker_Sorry06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.350"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry06.wav"
- }
- //Yeah, guess that was my fault.
- "Player.Biker_Sorry07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry07.wav"
- }
- //Yeah, guess that was my fault. Again.
- "Player.Biker_Sorry08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.480"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry08.wav"
- }
- //Sorry.
- "Player.Biker_Sorry09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry09.wav"
- }
- //Sorry, man, shit happens.
- "Player.Biker_Sorry10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.480"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry10.wav"
- }
- //Shit happens.
- "Player.Biker_Sorry11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry11.wav"
- }
- //My bad.
- "Player.Biker_Sorry12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.400"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry12.wav"
- }
- //Whoopsie.
- "Player.Biker_Sorry13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.370"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry13.wav"
- }
- //Uh, yeah, sorry.
- "Player.Biker_Sorry14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.41"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry14.wav"
- }
- //Sorry.
- "Player.Biker_Sorry15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.480"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry15.wav"
- }
- //oopsy daisy
- "Player.Biker_Sorry16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry16.wav"
- }
- //That was my fault.
- "Player.Biker_Sorry17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry17.wav"
- }
- //My bad.
- "Player.Biker_Sorry18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.370"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Sorry18.wav"
- }
- //Ammo here.
- "npc.Biker_SPOT01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SPOT01.WAV"
- }
- //First aid kit here.
- "npc.Biker_SPOT02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SPOT02.WAV"
- }
- //First aid kit here.
- "npc.Biker_SPOT03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SPOT03.WAV"
- }
- //First aid here.
- "npc.Biker_SPOT04"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SPOT04.WAV"
- }
- //Grenades here.
- "npc.Biker_SPOT05"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SPOT05.WAV"
- }
- //Pills here.
- "npc.Biker_SPOT06"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SPOT06.WAV"
- }
- //Weapons here.
- "npc.Biker_SPOT07"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SPOT07.WAV"
- }
- //Ammo here!
- "Player.Biker_SpotAmmo01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SpotAmmo01.wav"
- }
- //First Aid Kit here!
- "Player.Biker_SpotFirstAid01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SpotFirstAid01.wav"
- }
- //First Aid kit here!
- "Player.Biker_SpotFirstAid02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SpotFirstAid02.wav"
- }
- //First Aid here!
- "Player.Biker_SpotFirstAid03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SpotFirstAid03.wav"
- }
- //First aid kits over here.
- "npc.Biker_SpotFirstAid04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotFirstAid04.wav"
- }
- //There's a first aid kit here.
- "npc.Biker_SpotFirstAid05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotFirstAid05.wav"
- }
- //First aid kits over here.
- "npc.Biker_SpotFirstAid06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotFirstAid06.wav"
- }
- //First aid kit over here.
- "npc.Biker_SpotFirstAid07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotFirstAid07.wav"
- }
- //Grenades here!
- "Player.Biker_SpotGrenades01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SpotGrenades01.wav"
- }
- //Molotov's over here.
- "npc.Biker_SpotGrenades02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotGrenades02.wav"
- }
- //There's a pipebomb here.
- "npc.Biker_SpotGrenades03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotGrenades03.wav"
- }
- //Molotov's over here.
- "npc.Biker_SpotGrenades04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotGrenades04.wav"
- }
- //There's a pipe bomb here.
- "npc.Biker_SpotGrenades05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotGrenades05.wav"
- }
- //Pipe bombs!
- "npc.Biker_SpotGrenades06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotGrenades06.wav"
- }
- //Molotovs!
- "npc.Biker_SpotGrenades07"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotGrenades07.wav"
- }
- //Weapons!
- "npc.Biker_SpotGrenades08"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotGrenades08.wav"
- }
- //Pills here!
- "Player.Biker_SpotPills01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SpotPills01.wav"
- }
- //Weapons here.
- "npc.Biker_SPOTWEAPON01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SPOTWEAPON01.WAV"
- }
- //Weapons here!
- "Player.Biker_SpotWeapons01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\SpotWeapons01.wav"
- }
- //Weapon's over here!
- "npc.Biker_SpotWeapons02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotWeapons02.wav"
- }
- //Buncha guns over here!
- "npc.Biker_SpotWeapons03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotWeapons03.wav"
- }
- //Weapon's over here!
- "npc.Biker_SpotWeapons04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotWeapons04.wav"
- }
- //We got weapons over here.
- "npc.Biker_SpotWeapons05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SpotWeapons05.wav"
- }
- //Stay close!
- "Player.Biker_StayTogether01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.650"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether01.wav"
- }
- //We gotta stay together.
- "Player.Biker_StayTogether02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether02.wav"
- }
- //Keep together!
- "Player.Biker_StayTogether03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.76"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether03.wav"
- }
- //Stay together!
- "Player.Biker_StayTogether04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether04.wav"
- }
- //Don't split up!
- "Player.Biker_StayTogether05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether05.wav"
- }
- //Don't nobody wander off.
- "Player.Biker_StayTogether06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether06.wav"
- }
- //Stay close.
- "Player.Biker_StayTogether07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether07.wav"
- }
- //Don't get split up!
- "Player.Biker_StayTogether08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether08.wav"
- }
- //Stay together!
- "Player.Biker_StayTogether09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.900"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether09.wav"
- }
- //Jesus, don't stray!
- "Player.Biker_StayTogether10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether10.wav"
- }
- //Don't stray!
- "Player.Biker_StayTogether11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.700"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether11.wav"
- }
- //Keep together!
- "Player.Biker_StayTogether12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogether12.wav"
- }
- //Get your asses in here!
- "Player.Biker_StayTogetherInside01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogetherInside01.wav"
- }
- //Come on ladies, everyone inside!
- "Player.Biker_StayTogetherInside02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogetherInside02.wav"
- }
- //Get in here!
- "Player.Biker_StayTogetherInside03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogetherInside03.wav"
- }
- //Everyone inside!
- "Player.Biker_StayTogetherInside04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogetherInside04.wav"
- }
- //Quit pissin' around and get in here!
- "Player.Biker_StayTogetherInside05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\StayTogetherInside05.wav"
- }
- //Goddammit.
- "npc.Biker_Swear01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear01.wav"
- }
- //Shit.
- "npc.Biker_Swear02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear02.wav"
- }
- //Ah shit.
- "npc.Biker_Swear03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear03.wav"
- }
- //Ah hell.
- "npc.Biker_Swear04"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear04.wav"
- }
- //Son of a bitch.
- "npc.Biker_Swear05"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear05.wav"
- }
- //Crap.
- "npc.Biker_Swear06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear06.wav"
- }
- //Shit. Ah shit.
- "npc.Biker_Swear07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.83"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Swear07.wav"
- }
- //Ah bullshit.
- "npc.Biker_Swear08"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear08.wav"
- }
- //Dammit.
- "npc.Biker_Swear09"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear09.wav"
- }
- //Bullshit.
- "npc.Biker_Swear10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear10.wav"
- }
- //Goddammit.
- "npc.Biker_Swear11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.82"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Swear11.wav"
- }
- //Shit.
- "npc.Biker_Swear12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.38"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Swear12.wav"
- }
- //Ah shit.
- "npc.Biker_Swear13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.82"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\Swear13.wav"
- }
- //Ah hell.
- "npc.Biker_Swear14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Swear14.wav"
- }
- //Son of a bitch.
- "npc.Biker_Swear15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Swear15.wav"
- }
- //Ah bullshit.
- "npc.Biker_Swear16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.38"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Swear16.wav"
- }
- //Dammit.
- "npc.Biker_Swear17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Swear17.wav"
- }
- //Bullshit.
- "npc.Biker_Swear18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Swear18.wav"
- }
- //Ah bullshit.
- "npc.Biker_Swear19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Swear19.wav"
- }
- //Burn you son of a bitch.
- "npc.Biker_SwearCoupDeGrace01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace01.wav"
- }
- //Go to hell.
- "npc.Biker_SwearCoupDeGrace02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace02.wav"
- }
- //Burn, you vampire bitch.
- "npc.Biker_SwearCoupDeGrace03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace03.wav"
- }
- //Thanks for killin' our only woman.
- "npc.Biker_SwearCoupDeGrace04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.82"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace04.wav"
- }
- //Burn you son of a bitch.
- "npc.Biker_SwearCoupDeGrace05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace05.wav"
- }
- //Stay the hell down.
- "npc.Biker_SwearCoupDeGrace06"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace06.wav"
- }
- //Screw ALL you vampires.
- "npc.Biker_SwearCoupDeGrace07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.93"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace07.wav"
- }
- //Eat me, you piece of shit.
- "npc.Biker_SwearCoupDeGrace08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.84"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace08.wav"
- }
- //Die you bitch.
- "npc.Biker_SwearCoupDeGrace09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.89"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace09.wav"
- }
- //BURN IN HELL! burn in hell.
- "npc.Biker_SwearCoupDeGrace10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace10.wav"
- }
- //That was for Louis!
- "npc.Biker_SwearCoupDeGrace11"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace11.wav"
- }
- //That was for Bill!
- "npc.Biker_SwearCoupDeGrace12"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace12.wav"
- }
- //That was for Zoey!
- "npc.Biker_SwearCoupDeGrace13"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace13.wav"
- }
- //That was for ME!
- "npc.Biker_SwearCoupDeGrace14"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace14.wav"
- }
- //Screw you guys!
- "npc.Biker_SwearCoupDeGrace15"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\SwearCoupDeGrace15.wav"
- }
- //This oughtta put the fear a' God into 'em.
- "Player.Biker_TakeAssaultRifle01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAssaultRifle01.wav"
- }
- //Gonna rack some up with this assault rifle.
- "Player.Biker_TakeAssaultRifle02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAssaultRifle02.wav"
- }
- //This assault rifle should help.
- "Player.Biker_TakeAssaultRifle03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.49"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAssaultRifle03.wav"
- }
- //This assault rifle should help.
- "Player.Biker_TakeAssaultRifle04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAssaultRifle04.wav"
- }
- //I'm grabbing this rifle.
- "Player.Biker_TakeAssaultRifle05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAssaultRifle05.wav"
- }
- //This oughtta put the fear a' God into 'em.
- "Player.Biker_TakeAssaultRifle06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.44"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAssaultRifle06.wav"
- }
- //Gonna rack some up with this assault rifle.
- "Player.Biker_TakeAssaultRifle07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAssaultRifle07.wav"
- }
- //This assault rifle should help.
- "Player.Biker_TakeAssaultRifle08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAssaultRifle08.wav"
- }
- //Got an auto shotgun.
- "Player.Biker_TakeAutoShotgun01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAutoShotgun01.wav"
- }
- //Come to daddy my sweet shotgun.
- "Player.Biker_TakeAutoShotgun02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAutoShotgun02.wav"
- }
- //Now this is a shotgun I can love.
- "Player.Biker_TakeAutoShotgun03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAutoShotgun03.wav"
- }
- //Those bastards think they're sick now, wait'll they get a taste of this.
- "Player.Biker_TakeAutoShotgun04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.31"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAutoShotgun04.wav"
- }
- //Got an auto shotgun.
- "Player.Biker_TakeAutoShotgun05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAutoShotgun05.wav"
- }
- //Come to daddy my sweet shotgun.
- "Player.Biker_TakeAutoShotgun06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAutoShotgun06.wav"
- }
- //Now this is a shotgun I can love.
- "Player.Biker_TakeAutoShotgun07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAutoShotgun07.wav"
- }
- //Huh, this shotgun is more my style.
- "Player.Biker_TakeAutoShotgun08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeAutoShotgun08.wav"
- }
- //Ho oh, some first aid.
- "Player.Biker_TakeFirstAid01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeFirstAid01.wav"
- }
- //Grabbing First Aid.
- "Player.Biker_TakeFirstAid02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeFirstAid02.wav"
- }
- //Grabbing First Aid.
- "Player.Biker_TakeFirstAid03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.400"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeFirstAid03.wav"
- }
- //Might need these.
- "Player.Biker_TakeFirstAid04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeFirstAid04.wav"
- }
- //Allright, cocktails! [to self]
- "Player.Biker_TakeMolotov01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.37"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeMolotov01.wav"
- }
- //Grabbing a Molotov. [to self]
- "Player.Biker_TakeMolotov02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeMolotov02.wav"
- }
- //Fire! (to self)
- "Player.Biker_TakeMolotov03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeMolotov03.wav"
- }
- //Might need these.
- "Player.Biker_TakePills01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePills01.wav"
- }
- //Grabbing pills
- "Player.Biker_TakePills02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.33"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePills02.wav"
- }
- //Hey, a little pick me up.
- "Player.Biker_TakePills03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.36"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePills03.wav"
- }
- //Ah great, homemade explosives.
- "Player.Biker_TakePipeBomb01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePipeBomb01.wav"
- }
- //Grabbing a pipe bomb.
- "Player.Biker_TakePipeBomb02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.41"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePipeBomb02.wav"
- }
- //Grabbing a pipe bomb.
- "Player.Biker_TakePipeBomb03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.32"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePipeBomb03.wav"
- }
- //This'll blow some shit up.
- "Player.Biker_TakePipeBomb04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.39"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePipeBomb04.wav"
- }
- //This'll blow the crap outta something.
- "Player.Biker_TakePipeBomb05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePipeBomb05.wav"
- }
- //A little double pistol action.
- "Player.Biker_TakePistol01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePistol01.wav"
- }
- //I'm taking an extra pistol.
- "Player.Biker_TakePistol02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePistol02.wav"
- }
- //Double my fun.
- "Player.Biker_TakePistol03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePistol03.wav"
- }
- //Two pistols. Hell yeah.
- "Player.Biker_TakePistol04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakePistol04.wav"
- }
- //Shotgun! Allright folks, I'm on crowd control.
- "Player.Biker_TakeShotgun01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeShotgun01.wav"
- }
- //Grabbing a shotgun.
- "Player.Biker_TakeShotgun02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.400"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeShotgun02.wav"
- }
- //Grabbing a shotgun.
- "Player.Biker_TakeShotgun03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeShotgun03.wav"
- }
- //I'll take this room sweeper.
- "Player.Biker_TakeShotgun04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.37"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeShotgun04.wav"
- }
- //A hunting rifle. Nice.
- "Player.Biker_TakeSniper01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeSniper01.wav"
- }
- //Now that is a sweet ass scope.
- "Player.Biker_TakeSniper02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeSniper02.wav"
- }
- //Full auto - right on.
- "Player.Biker_TakeSubMachineGun01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeSubMachineGun01.wav"
- }
- //Whoah, full auto. Everybody stand back.
- "Player.Biker_TakeSubMachineGun02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeSubMachineGun02.wav"
- }
- //Grabbing a machinegun
- "Player.Biker_TakeSubMachineGun03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TakeSubMachineGun03.wav"
- }
- //Get this thing off me!
- "Player.Biker_TankPound01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TankPound01.wav"
- }
- //This thing's poundin the hell outta me!
- "Player.Biker_TankPound02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TankPound02.wav"
- }
- //This thing's killing me!
- "Player.Biker_TankPound03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TankPound03.wav"
- }
- //I gotta Tank on me!
- "Player.Biker_TankPound04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TankPound04.wav"
- }
- //That's right!
- "Player.Biker_Taunt01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.92"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt01.wav"
- }
- //HELL YEAH!
- "Player.Biker_Taunt02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt02.wav"
- }
- //OH YEAH!
- "Player.Biker_Taunt03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt03.wav"
- }
- //Oh yeah!
- "Player.Biker_Taunt04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt04.wav"
- }
- //[Loud, evil laugh]
- "Player.Biker_Taunt05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt05.wav"
- }
- //[Loud, evil laugh]
- "Player.Biker_Taunt06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt06.wav"
- }
- //[Loud, evil laugh]
- "Player.Biker_Taunt07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt07.wav"
- }
- //YEAH! YEAH!
- "Player.Biker_Taunt08"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt08.wav"
- }
- //Damn straight!
- "Player.Biker_Taunt09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt09.wav"
- }
- //HELL YEAH!
- "Player.Biker_Taunt10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Taunt10.wav"
- }
- //Be careful!
- "Player.Biker_TeamKillAccident01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.49"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillAccident01.wav"
- }
- //That was not cool.
- "Player.Biker_TeamKillAccident02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillAccident02.wav"
- }
- //That was not cool.
- "Player.Biker_TeamKillAccident03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillAccident03.wav"
- }
- //Pull yer head outta yer ass.
- "Player.Biker_TeamKillAccident04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.76"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillAccident04.wav"
- }
- //Careful!
- "Player.Biker_TeamKillAccident05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillAccident05.wav"
- }
- //Hey! Careful!
- "Player.Biker_TeamKillAccident06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillAccident06.wav"
- }
- //That. Was Not Cool.
- "Player.Biker_TeamKillOnPurpose01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose01.wav"
- }
- //Never. Ever. Try that shit on me.
- "Player.Biker_TeamKillOnPurpose02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose02.wav"
- }
- //Never. Ever. Do that again.
- "Player.Biker_TeamKillOnPurpose03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose03.wav"
- }
- //What the hell are you doing?
- "Player.Biker_TeamKillOnPurpose04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose04.wav"
- }
- //Hey, come on, you didn't need to do that.
- "Player.Biker_TeamKillOnPurpose05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.81"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose05.wav"
- }
- //Hey! I'm all for killin' just not one of ours!
- "Player.Biker_TeamKillOnPurpose06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.81"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose06.wav"
- }
- //Stop that shit!
- "Player.Biker_TeamKillOnPurpose07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose07.wav"
- }
- //You try that shit with me, you ain't gonna be so happy.
- "Player.Biker_TeamKillOnPurpose08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose08.wav"
- }
- //Hey! hey!
- "Player.Biker_TeamKillOnPurpose09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose09.wav"
- }
- //Ah shit, that attitude ain't gonna help anyone.
- "Player.Biker_TeamKillOnPurpose10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.83"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\TeamKillOnPurpose10.wav"
- }
- //I owe you one.
- "Player.Biker_Thanks01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.41"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks01.wav"
- }
- //Thanks.
- "Player.Biker_Thanks02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks02.wav"
- }
- //Thanks.
- "Player.Biker_Thanks03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks03.wav"
- }
- //Thanks [noise you make gun clicking your mouth twice]
- "Player.Biker_Thanks04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks04.wav"
- }
- //Thanks, man.
- "Player.Biker_Thanks05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.380"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks05.wav"
- }
- //Hey, thanks man.
- "Player.Biker_Thanks06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks06.wav"
- }
- //Yeah, thanks.
- "Player.Biker_Thanks07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.550"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks07.wav"
- }
- //Thank you.
- "Player.Biker_Thanks08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks08.wav"
- }
- //Thanks, I owe ya.
- "Player.Biker_Thanks09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.450"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks09.wav"
- }
- //Thanks, I owe ya.
- "Player.Biker_Thanks10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks10.wav"
- }
- //Thanks, dude.
- "Player.Biker_Thanks11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.370"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks11.wav"
- }
- //Thanks for that.
- "Player.Biker_Thanks12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.370"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks12.wav"
- }
- //Thanks bro.
- "Player.Biker_Thanks13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.370"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks13.wav"
- }
- //Thanks brother.
- "Player.Biker_Thanks14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.500"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks14.wav"
- }
- //Thanks.
- "Player.Biker_Thanks15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Thanks15.wav"
- }
- //Thanks, Bill.
- "npc.Biker_Thanks16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Thanks16.wav"
- }
- //Thanks, Zoey.
- "npc.Biker_Thanks17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Thanks17.wav"
- }
- //Thanks, Louis.
- "npc.Biker_Thanks18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Thanks18.wav"
- }
- //Thanks, Louis. I owe you one
- "npc.Biker_Thanks19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Thanks19.wav"
- }
- //Hang on, I'm on my way!
- "Player.Biker_ToTheRescue01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ToTheRescue01.wav"
- }
- //I'm coming!
- "Player.Biker_ToTheRescue02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ToTheRescue02.wav"
- }
- //Hang in there buddy, I'm comin.
- "Player.Biker_ToTheRescue03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.94"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ToTheRescue03.wav"
- }
- //I'm coming for ya!
- "Player.Biker_ToTheRescue04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ToTheRescue04.wav"
- }
- //Hang on I'm coming!
- "Player.Biker_ToTheRescue05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ToTheRescue05.wav"
- }
- //Hang in there, I'm comin!
- "Player.Biker_ToTheRescue06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ToTheRescue06.wav"
- }
- //Hang on, hang on, I'm comin!
- "Player.Biker_ToTheRescue07"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ToTheRescue07.wav"
- }
- //I heard ya, I'm comin'!
- "Player.Biker_ToTheRescue08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.94"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\ToTheRescue08.wav"
- }
- //Thanks for gettin' me out of there.
- "npc.Biker_ToTheRescueThanks01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ToTheRescueThanks01.wav"
- }
- //Thanks for gettin' me.
- "npc.Biker_ToTheRescueThanks02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ToTheRescueThanks02.wav"
- }
- //Hey, thanks for not forgettin' me.
- "npc.Biker_ToTheRescueThanks03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ToTheRescueThanks03.wav"
- }
- //I owe you one.
- "npc.Biker_ToTheRescueThanks04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ToTheRescueThanks04.wav"
- }
- //Hell, I guess that's one I owe YOU.
- "npc.Biker_ToTheRescueThanks05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ToTheRescueThanks05.wav"
- }
- //What the hell was that?
- "npc.Biker_Uncertain01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Uncertain01.wav"
- }
- //What was that?
- "npc.Biker_Uncertain02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Uncertain02.wav"
- }
- //What the hell is that?
- "npc.Biker_Uncertain03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Uncertain03.wav"
- }
- //What is that?
- "npc.Biker_Uncertain04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Uncertain04.wav"
- }
- //Did you hear that?
- "npc.Biker_Uncertain05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Uncertain05.wav"
- }
- //Are you seeing this?
- "npc.Biker_Uncertain06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Uncertain06.wav"
- }
- //Oh come the hell on.
- "npc.Biker_Uncertain07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Uncertain07.wav"
- }
- //Are you kidding me?
- "npc.Biker_Uncertain08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Uncertain08.wav"
- }
- //Where the hell did all these vampires come from?
- "npc.Biker_Vampires01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires01.wav"
- }
- //If figured the world'd eventually end. I just never thought it'd be vampires.
- "npc.Biker_Vampires02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires02.wav"
- }
- //What's the difference?
- "npc.Biker_Vampires03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires03.wav"
- }
- //Nice job there Van Helsing.
- "npc.Biker_Vampires04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires04.wav"
- }
- //Don't zombies move real slow?
- "npc.Biker_Vampires05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires05.wav"
- }
- //Yeah whatever you say, Professor Monster.
- "npc.Biker_Vampires06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires06.wav"
- }
- //I thought we were fightin' vampires...
- "npc.Biker_Vampires07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires07.wav"
- }
- //Man, even for vampires these things haul ass.
- "npc.Biker_Vampires08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires08.wav"
- }
- //You're right, these things shamble around and eat people. Oh no wait they don't, because THEY'RE VAMPIRES.
- "npc.Biker_Vampires09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires09.wav"
- }
- //*What*ever.
- "npc.Biker_Vampires10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires10.wav"
- }
- //Look, all I know is these are some messed up vampires.
- "npc.Biker_Vampires11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires11.wav"
- }
- //Goddamn vampires...
- "npc.Biker_Vampires12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires12.wav"
- }
- //Vampires. I hate vampires.
- "npc.Biker_Vampires13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\Vampires13.wav"
- }
- //Whooo!
- "npc.Biker_ViolenceAwe01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ViolenceAwe01.wav"
- }
- //Jee-zus...
- "npc.Biker_ViolenceAwe02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ViolenceAwe02.wav"
- }
- //Holy crap.
- "npc.Biker_ViolenceAwe03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ViolenceAwe03.wav"
- }
- //Whoa.
- "npc.Biker_ViolenceAwe04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ViolenceAwe04.wav"
- }
- //Holy shit...
- "npc.Biker_ViolenceAwe05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ViolenceAwe05.wav"
- }
- //Did you see that?
- "npc.Biker_ViolenceAwe06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\ViolenceAwe06.wav"
- }
- //<laugh>Whoa-ho-ho, YEAH!
- "npc.Biker_ViolenceAwe07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.83"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\ViolenceAwe07.wav"
- }
- //*General idle noises*
- "npc.Biker_VocalFidgets01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\VocalFidgets01.wav"
- }
- //*General idle noises*
- "npc.Biker_VocalFidgets02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\VocalFidgets02.wav"
- }
- //*General idle noises*
- "npc.Biker_VocalFidgets03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\VocalFidgets03.wav"
- }
- //*General idle noises*
- "npc.Biker_VocalFidgets04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\VocalFidgets04.wav"
- }
- //*General idle noises*
- "npc.Biker_VocalFidgets05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\VocalFidgets05.wav"
- }
- //*General idle noises*
- "npc.Biker_VocalFidgets06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\VocalFidgets06.wav"
- }
- //*General idle noises*
- "npc.Biker_VocalFidgets07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\VocalFidgets07.wav"
- }
- //*General idle noises*
- "npc.Biker_VocalFidgets08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\VocalFidgets08.wav"
- }
- //Everyone stop!
- "Player.Biker_WaitHere01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WaitHere01.wav"
- }
- //Stop for a second!
- "Player.Biker_WaitHere02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WaitHere02.wav"
- }
- //Hold up!
- "Player.Biker_WaitHere03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WaitHere03.wav"
- }
- //Hold up a minute!
- "Player.Biker_WaitHere04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WaitHere04.wav"
- }
- //Hold up!
- "Player.Biker_WaitHere05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WaitHere05.wav"
- }
- //Everyone stop!
- "Player.Biker_WaitHere06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.850"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WaitHere06.wav"
- }
- //Hold up - I'm tired of runnin from these pussies.
- "Player.Biker_WaitHere07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WaitHere07.wav"
- }
- //Park your ass for a sec.
- "Player.Biker_WaitHere08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WaitHere08.wav"
- }
- //TANK!
- "npc.Biker_WARN01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN01.WAV"
- }
- //Smoker!
- "npc.Biker_WARN02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN02.WAV"
- }
- //Hunter!
- "npc.Biker_WARN03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN03.WAV"
- }
- //Boomer!
- "npc.Biker_WARN04"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN04.WAV"
- }
- //TANK!
- "npc.Biker_WARN05"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN05.WAV"
- }
- //Smoker!
- "npc.Biker_WARN06"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN06.WAV"
- }
- //Witch!
- "npc.Biker_WARN07"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN07.WAV"
- }
- //Hunter!
- "npc.Biker_WARN08"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN08.WAV"
- }
- //BOOMER!
- "npc.Biker_WARN09"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN09.WAV"
- }
- //SMOKER
- "npc.Biker_WARN10"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN10.WAV"
- }
- //TANK!
- "npc.Biker_WARN11"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN11.WAV"
- }
- //WITCH!
- "npc.Biker_WARN12"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN12.WAV"
- }
- //BOOMER!
- "npc.Biker_WARN13"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN13.WAV"
- }
- //WITCH!
- "npc.Biker_WARN14"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN14.WAV"
- }
- //HUNTER!
- "npc.Biker_WARN15"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WARN15.WAV"
- }
- //BOOMER!
- "Player.Biker_WarnBoomer01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnBoomer01.wav"
- }
- //BOOMER!
- "Player.Biker_WarnBoomer02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnBoomer02.wav"
- }
- //BOOMER!
- "Player.Biker_WarnBoomer03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnBoomer03.wav"
- }
- //Careful...
- "Player.Biker_WarnCareful01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.49"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnCareful01.wav"
- }
- //Be careful...
- "Player.Biker_WarnCareful02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.470"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnCareful02.wav"
- }
- //Take it easy...
- "Player.Biker_WarnCareful03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.46"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnCareful03.wav"
- }
- //Take er easy...
- "Player.Biker_WarnCareful04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.470"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnCareful04.wav"
- }
- //Watch yourself, now...
- "Player.Biker_WarnCareful05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.470"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnCareful05.wav"
- }
- //Careful now...
- "Player.Biker_WarnCareful06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.530"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnCareful06.wav"
- }
- //Watch it...
- "Player.Biker_WarnCareful07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.470"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnCareful07.wav"
- }
- //Carrrefullll...
- "Player.Biker_WarnCareful08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnCareful08.wav"
- }
- //Careful, kids...
- "Player.Biker_WarnCareful09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.470"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnCareful09.wav"
- }
- //Charger
- "Player.Biker_WarnCharger01"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\warncharger01.wav"
- }
- //HUNTER!
- "Player.Biker_WarnHunter01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnHunter01.wav"
- }
- //HUNTER!
- "Player.Biker_WarnHunter02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnHunter02.wav"
- }
- //HUNTER!
- "Player.Biker_WarnHunter03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnHunter03.wav"
- }
- //SMOKER!
- "Player.Biker_WarnSmoker01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnSmoker01.wav"
- }
- //SMOKER!
- "Player.Biker_WarnSmoker02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnSmoker02.wav"
- }
- //SMOKER!
- "Player.Biker_WarnSmoker03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnSmoker03.wav"
- }
- //TANK!
- "Player.Biker_WarnTank01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnTank01.wav"
- }
- //TANK!
- "Player.Biker_WarnTank02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnTank02.wav"
- }
- //TANK!
- "Player.Biker_WarnTank03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnTank03.wav"
- }
- //WITCH!
- "Player.Biker_WarnWitch01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnWitch01.wav"
- }
- //WITCH!
- "Player.Biker_WarnWitch02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnWitch02.wav"
- }
- //WITCH!
- "Player.Biker_WarnWitch03"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WarnWitch03.wav"
- }
- //Behind us!
- "Player.Biker_WatchOutBehind01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.95"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WatchOutBehind01.wav"
- }
- //They're behind us!
- "Player.Biker_WatchOutBehind02"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.00"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WatchOutBehind02.wav"
- }
- //Behind us!
- "Player.Biker_WatchOutBehind03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WatchOutBehind03.wav"
- }
- //She's Coming For me!
- "Player.Biker_WitchChasing01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WitchChasing01.wav"
- }
- //Witch on my ass!
- "Player.Biker_WitchChasing02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WitchChasing02.wav"
- }
- //The WITCH IS CHASING ME!
- "Player.Biker_WitchChasing03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90666"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WitchChasing03.wav"
- }
- //Shit, she's Coming For me!
- "Player.Biker_WitchChasing04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WitchChasing04.wav"
- }
- //You got a death wish? Leave that witch alone!
- "Player.Biker_WitchGettingAngry01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WitchGettingAngry01.wav"
- }
- //Stop spookin' the effin witch!
- "Player.Biker_WitchGettingAngry02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WitchGettingAngry02.wav"
- }
- //Oh shit, the witch's gettin' riled up!
- "Player.Biker_WitchGettingAngry03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WitchGettingAngry03.wav"
- }
- //Watch it, that witch is gettin' pissed!
- "Player.Biker_WitchGettingAngry04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\WitchGettingAngry04.wav"
- }
- //Working plane means working airport. I say we head there.
- "npc.Biker_WorldAirport0102"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0102.wav"
- }
- //We got a better chance of making if we stick to the rooftops.
- "npc.Biker_WorldAirport0103"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0103.wav"
- }
- //That plane's headed right for the airport. I say we head there too.
- "npc.Biker_WorldAirport0104"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0104.wav"
- }
- //The whole damn city's on fire.
- "npc.Biker_WorldAirport0105"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0105.wav"
- }
- //I sure as hell wouldn't mind flyin' outta here. Let's head to the airport.
- "npc.Biker_WorldAirport0106"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0106.wav"
- }
- //That plane's headed for the airport and the airport ain't far from here. If nobody's got a better idea, I say we head for the airport too.
- "npc.Biker_WorldAirport0107"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0107.wav"
- }
- //Up the fire escape!
- "npc.Biker_WorldAirport0108"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0108.wav"
- }
- //Get to the hotel!
- "npc.Biker_WorldAirport0109"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0109.wav"
- }
- //Safe house in the hotel!
- "npc.Biker_WorldAirport0110"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.81"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0110.wav"
- }
- //It's worth a try.
- "npc.Biker_WorldAirport0111"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0111.wav"
- }
- //That's better than my plan.
- "npc.Biker_WorldAirport0112"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0112.wav"
- }
- //I didn't have one.
- "npc.Biker_WorldAirport0113"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0113.wav"
- }
- //That plane's headed right for the airport. I say we head there too.
- "npc.Biker_WorldAirport0114"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0114.wav"
- }
- //Holy shit, the whole damn city's on fire.
- "npc.Biker_WorldAirport0115"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0115.wav"
- }
- //We can get back to the rooftops.
- "npc.Biker_WorldAirport0201"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0201.wav"
- }
- //Let's head back up.
- "npc.Biker_WorldAirport0202"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0202.wav"
- }
- //We oughtta get back on the rooftops.
- "npc.Biker_WorldAirport0203"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0203.wav"
- }
- //We can't get across some buildings this way
- "npc.Biker_WorldAirport0204"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0204.wav"
- }
- //The crane'll lower that dumpster, then we can jump across.
- "npc.Biker_WorldAirport0205"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0205.wav"
- }
- //We can get across on that dumpster.
- "npc.Biker_WorldAirport0206"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0206.wav"
- }
- //Somebody wanna lower that dumpster so we can get across?
- "npc.Biker_WorldAirport0207"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0207.wav"
- }
- //Somebody start the crane.
- "npc.Biker_WorldAirport0208"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0208.wav"
- }
- //It's down! Let's move!
- "npc.Biker_WorldAirport0209"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0209.wav"
- }
- //Our dumpster has arrived! Let's go!
- "npc.Biker_WorldAirport0210"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0210.wav"
- }
- //We're gonna have to jump for it.
- "npc.Biker_WorldAirport0211"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0211.wav"
- }
- //Gonna have to jump it.
- "npc.Biker_WorldAirport0212"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0212.wav"
- }
- //Dig in. That dumpster's gonna take a minute.
- "npc.Biker_WorldAirport0213"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0213.wav"
- }
- //Jump!
- "npc.Biker_WorldAirport0214"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0214.wav"
- }
- //Down the stairs!
- "npc.Biker_WorldAirport0215"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0215.wav"
- }
- //Let's head down the stairs.
- "npc.Biker_WorldAirport0216"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0216.wav"
- }
- //Good thinking!
- "npc.Biker_WorldAirport0217"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0217.wav"
- }
- //Nice crane technique, Louis!
- "npc.Biker_WorldAirport0218"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0218.wav"
- }
- //Good job, Billy!
- "npc.Biker_WorldAirport0219"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0219.wav"
- }
- //You really made that crane your bitch, Zoey.
- "npc.Biker_WorldAirport0220"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0220.wav"
- }
- //We're getting close the airport!
- "npc.Biker_WorldAirport0221"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0221.wav"
- }
- //We're almost to the airport!
- "npc.Biker_WorldAirport0222"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0222.wav"
- }
- //Safe house in that storage place!
- "npc.Biker_WorldAirport0223"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0223.wav"
- }
- //Looks like we take the stairs.
- "npc.Biker_WorldAirport0224"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0224.wav"
- }
- //We're all outta roof.
- "npc.Biker_WorldAirport0225"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0225.wav"
- }
- //Nice one, Bill!
- "npc.Biker_WorldAirport0226"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0226.wav"
- }
- //Good thinking, Zoey!
- "npc.Biker_WorldAirport0227"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0227.wav"
- }
- //Nice thinking, Louis!
- "npc.Biker_WorldAirport0228"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0228.wav"
- }
- //Don't everybody start the crane at once.
- "npc.Biker_WorldAirport0229"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0229.wav"
- }
- //Damn, I hate hotels.
- "npc.Biker_WorldAirport0230"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0230.wav"
- }
- //Our dumpster has arrived! Let's go, girls!
- "npc.Biker_WorldAirport0231"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0231.wav"
- }
- //I hate jumping.
- "npc.Biker_WorldAirport0232"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0232.wav"
- }
- //Let's burn down this barricade.
- "npc.Biker_WorldAirport0301"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0301.wav"
- }
- //It figures the only thing in the damn city not on fire is the one thing we need burned down.
- "npc.Biker_WorldAirport0302"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0302.wav"
- }
- //THE AIRPORT!
- "npc.Biker_WorldAirport0303"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0303.wav"
- }
- //HELL YES, IT'S THE AIRPORT!
- "npc.Biker_WorldAirport0304"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0304.wav"
- }
- //Through here!
- "npc.Biker_WorldAirport0305"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0305.wav"
- }
- //What the hell happened to the airport?
- "npc.Biker_WorldAirport0306"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0306.wav"
- }
- //Well, we're here, we may as well look for a plane.
- "npc.Biker_WorldAirport0307"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0307.wav"
- }
- //The doors are all blocked!
- "npc.Biker_WorldAirport0308"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0308.wav"
- }
- //The path is clear!
- "npc.Biker_WorldAirport0309"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0309.wav"
- }
- //We burned a path!
- "npc.Biker_WorldAirport0310"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0310.wav"
- }
- //This better not be the plane we saw.
- "npc.Biker_WorldAirport0311"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0311.wav"
- }
- //We can get inside over the skybridge.
- "npc.Biker_WorldAirport0312"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0312.wav"
- }
- //There's the skybridge!
- "npc.Biker_WorldAirport0313"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0313.wav"
- }
- //There's a safe house across the skybridge!
- "npc.Biker_WorldAirport0314"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0314.wav"
- }
- //What idiot bombed the airport?
- "npc.Biker_WorldAirport0315"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0315.wav"
- }
- //Let's go through here.
- "npc.Biker_WorldAirport0316"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0316.wav"
- }
- //Ah shit, that half a plane ain't real encouraging.
- "npc.Biker_WorldAirport0317"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0317.wav"
- }
- //Let's burn this pile a' crap.
- "npc.Biker_WorldAirport0318"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0318.wav"
- }
- //THE AIRPORT! Told ya I'd get us here.
- "npc.Biker_WorldAirport0319"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0319.wav"
- }
- //Hey suit, this look familiar? tch tck?
- "npc.Biker_WorldAirport0320"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0320.wav"
- }
- //What friggin' idiot bombed the airport?
- "npc.Biker_WorldAirport0321"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0321.wav"
- }
- //Heh heh, hot shot.
- "npc.Biker_WorldAirport0322"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.38"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0322.wav"
- }
- //Never a cop when you need one.
- "npc.Biker_WorldAirport0323"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.50"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0323.wav"
- }
- //We need to get downstairs.
- "npc.Biker_WorldAirport0401"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0401.wav"
- }
- //Let's go through the offices!
- "npc.Biker_WorldAirport0402"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0402.wav"
- }
- //We can send the van through that pile a' crap.
- "npc.Biker_WorldAirport0403"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0403.wav"
- }
- //We gotta get through that pile a' junk.
- "npc.Biker_WorldAirport0404"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0404.wav"
- }
- //Big pile a' luggage. Lotta good it did em.
- "npc.Biker_WorldAirport0405"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0405.wav"
- }
- //We need ta be on the other side of that pile a' crap.
- "npc.Biker_WorldAirport0406"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0406.wav"
- }
- //Why would the army bomb the airport?
- "npc.Biker_WorldAirport0407"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0407.wav"
- }
- //Get outta the damn metal detector!
- "npc.Biker_WorldAirport0408"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0408.wav"
- }
- //Maybe your belt buckle set that off.
- "npc.Biker_WorldAirport0409"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0409.wav"
- }
- //Bill? I was the one that said that.
- "npc.Biker_WorldAirport0410"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0410.wav"
- }
- //What do you mean it's just like the army?
- "npc.Biker_WorldAirport0411"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0411.wav"
- }
- //There's the plane we saw!
- "npc.Biker_WorldAirport0412"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0412.wav"
- }
- //Let's get down to that plane!
- "npc.Biker_WorldAirport0413"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0413.wav"
- }
- //There's the plane! How the hell do to it?
- "npc.Biker_WorldAirport0414"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0414.wav"
- }
- //I hate Ayn Rand.
- "npc.Biker_WorldAirport0416"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0416.wav"
- }
- //You think my belt buckle set it off?
- "npc.Biker_WorldAirport0417"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0417.wav"
- }
- //Here's a crazy idea: What if we send the van into that pile of junk?
- "npc.Biker_WorldAirport0418"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0418.wav"
- }
- //We need to get out to the runway.
- "npc.Biker_WorldAirport0419"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0419.wav"
- }
- //We gotta get to the runway.
- "npc.Biker_WorldAirport0420"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0420.wav"
- }
- //This is the most sober I've ever been in an airport.
- "npc.Biker_WorldAirport0421"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0421.wav"
- }
- //That skybridge will get us over.
- "npc.Biker_WorldAirport0422"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0422.wav"
- }
- //There's the plane!
- "npc.Biker_WorldAirport0423"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0423.wav"
- }
- //The sad thing is this is only the second worst time I've ever had in an airport.
- "npc.Biker_WorldAirport0424"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0424.wav"
- }
- //I hate vans.
- "npc.Biker_WorldAirport0425"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0425.wav"
- }
- //God's dead, huh? Well, join the damn club.
- "npc.Biker_WorldAirport0426"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0426.wav"
- }
- //Holy shit... that wasn't our plane was it?
- "npc.Biker_WorldAirport0427"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0427.wav"
- }
- //I'm a little scared of flyin' now.
- "npc.Biker_WorldAirport0428"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.42"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0428.wav"
- }
- //What's the chance that'll happen twice in a row?
- "npc.Biker_WorldAirport0429"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.45"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0429.wav"
- }
- //That plane looks like it's still workin'
- "npc.Biker_WorldAirport0501"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0501.wav"
- }
- //We gotta gas up the plane.
- "npc.Biker_WorldAirport0502"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0502.wav"
- }
- //Starting the fuel truck...
- "npc.Biker_WorldAirport0503"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0503.wav"
- }
- //Start the fuel truck!
- "npc.Biker_WorldAirport0504"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0504.wav"
- }
- //The plane's gassed up: Let's go!
- "npc.Biker_WorldAirport0505"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0505.wav"
- }
- //The plane's ready!
- "npc.Biker_WorldAirport0506"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0506.wav"
- }
- //Plane's ready! Let's go! Let's go!
- "npc.Biker_WorldAirport0507"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport0507.wav"
- }
- //Somebody really blew this place to Hell...
- "npc.Biker_WorldAirport0509"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0509.wav"
- }
- //What the hell happened to this place?
- "npc.Biker_WorldAirport0510"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0510.wav"
- }
- //*That* plane looks okay.
- "npc.Biker_WorldAirport0511"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0511.wav"
- }
- //Jesus, it looks like a bomb went off here. A few bombs.
- "npc.Biker_WorldAirport0512"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0512.wav"
- }
- //I hate planes.
- "npc.Biker_WorldAirport0513"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport0513.wav"
- }
- //Everyone but us is either a zombie or an asshole.
- "npc.Biker_WorldAirport05NPC01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC01.wav"
- }
- //Listen candy-pants, we can *make* you open that goddamn door.
- "npc.Biker_WorldAirport05NPC02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC02.wav"
- }
- //Fine.
- "npc.Biker_WorldAirport05NPC03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC03.wav"
- }
- //Have a heart, we gotta a helpless old man with us!
- "npc.Biker_WorldAirport05NPC04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC04.wav"
- }
- //[under your breath] Shut up, Bill.
- "npc.Biker_WorldAirport05NPC05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.35"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC05.wav"
- }
- //If anybody dies pumpin' this goddamn gas, I'm takin' it out on you.
- "npc.Biker_WorldAirport05NPC06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC06.wav"
- }
- //Everyone but us is either a vampire or an asshole.
- "npc.Biker_WorldAirport05NPC07"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC07.wav"
- }
- //I'm votin' asshole.
- "npc.Biker_WorldAirport05NPC08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC08.wav"
- }
- //Are you kidding me?
- "npc.Biker_WorldAirport05NPC09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC09.wav"
- }
- //Yeah, yeah, we get it. You're a hero.
- "npc.Biker_WorldAirport05NPC10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC10.wav"
- }
- //Listen asshole, I can fly the plane!
- "npc.Biker_WorldAirport05NPC11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.93"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC11.wav"
- }
- //Why don't you come out here and prove it?
- "npc.Biker_WorldAirport05NPC12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC12.wav"
- }
- //Sir, Terry's dead. And we're cops.
- "npc.Biker_WorldAirport05NPC13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC13.wav"
- }
- //Terry didn't make it, pal.
- "npc.Biker_WorldAirport05NPC14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC14.wav"
- }
- //We can do that.
- "npc.Biker_WorldAirport05NPC15"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC15.wav"
- }
- //Hell, we can do that.
- "npc.Biker_WorldAirport05NPC16"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC16.wav"
- }
- //You just make sure the damn thing is ready to fly.
- "npc.Biker_WorldAirport05NPC17"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC17.wav"
- }
- //Sir, uh, we're cops.
- "npc.Biker_WorldAirport05NPC18"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC18.wav"
- }
- //Sir, uh, we're cops.
- "npc.Biker_WorldAirport05NPC19"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC19.wav"
- }
- //Jackass.
- "npc.Biker_WorldAirport05NPC20"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC20.wav"
- }
- //Don't make me come over there and open up a can of whoopass.
- "npc.Biker_WorldAirport05NPC21"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldAirport05NPC21.wav"
- }
- //Yer tellin' me people camp for fun?
- "npc.Biker_WorldFarmHouse0101"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0101.wav"
- }
- //All right.
- "npc.Biker_WorldFarmHouse0102"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0102.wav"
- }
- //We gotta be close to the outpost.
- "npc.Biker_WorldFarmHouse0103"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0103.wav"
- }
- //If we can find some tracks, we can follow em to the military outpost.
- "npc.Biker_WorldFarmHouse0104"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0104.wav"
- }
- //Shit. Never thought I'd go lookin' for the military.
- "npc.Biker_WorldFarmHouse0105"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0105.wav"
- }
- //Bet you kids cross shit like this for fun.
- "npc.Biker_WorldFarmHouse0106"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0106.wav"
- }
- //Nice place.
- "npc.Biker_WorldFarmHouse0107"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0107.wav"
- }
- //There's the tracks. Now we just need to get to 'em.
- "npc.Biker_WorldFarmHouse0108"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0108.wav"
- }
- //Bet we can get to the tracks from that building.
- "npc.Biker_WorldFarmHouse0109"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0109.wav"
- }
- //There's a safe house back here!
- "npc.Biker_WorldFarmHouse0110"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.84"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0110.wav"
- }
- //Man I hate the woods.
- "npc.Biker_WorldFarmHouse0111"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0111.wav"
- }
- //I hate the woods.
- "npc.Biker_WorldFarmHouse0112"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0112.wav"
- }
- //Bridge's out.
- "npc.Biker_WorldFarmHouse0113"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0113.wav"
- }
- //Woah...Okay... all we need to do is find the rail road tracks.
- "npc.Biker_WorldFarmHouse0114"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0114.wav"
- }
- //Nice day for a picnic.
- "npc.Biker_WorldFarmHouse0115"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0115.wav"
- }
- //Bridge's out. Terrific.
- "npc.Biker_WorldFarmHouse0116"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0116.wav"
- }
- //Louis, what's scarier: zombies or goin' back to work in an office?
- "npc.Biker_WorldFarmHouse0201"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0201.wav"
- }
- //We can get down to the tracks over here!
- "npc.Biker_WorldFarmHouse0202"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0202.wav"
- }
- //Looks like this tunnel heads the right way.
- "npc.Biker_WorldFarmHouse0203"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0203.wav"
- }
- //This tunnel heads the right way.
- "npc.Biker_WorldFarmHouse0204"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0204.wav"
- }
- //The tracks are down from here.
- "npc.Biker_WorldFarmHouse0205"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0205.wav"
- }
- //Through here!
- "npc.Biker_WorldFarmHouse0206"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0206.wav"
- }
- //Well, goddamnit, the tracks are blocked.
- "npc.Biker_WorldFarmHouse0207"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0207.wav"
- }
- //Let's try this tunnel.
- "npc.Biker_WorldFarmHouse0208"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0208.wav"
- }
- //Maintenance corridor up here!
- "npc.Biker_WorldFarmHouse0209"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0209.wav"
- }
- //Damn tracks are blocked!
- "npc.Biker_WorldFarmHouse0210"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0210.wav"
- }
- //I hate trains.
- "npc.Biker_WorldFarmHouse0211"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0211.wav"
- }
- //I hate tunnels.
- "npc.Biker_WorldFarmHouse0212"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0212.wav"
- }
- //Louis, what's scarier: vampires or goin' back to work in an office?
- "npc.Biker_WorldFarmHouse0213"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0213.wav"
- }
- //The tracks should just be downstairs.
- "npc.Biker_WorldFarmHouse0214"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0214.wav"
- }
- //These things are a real frickin' maze. I hate mazes.
- "npc.Biker_WorldFarmHouse0301"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0301.wav"
- }
- //This better go through.
- "npc.Biker_WorldFarmHouse0302"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0302.wav"
- }
- //Watch out for that fence.
- "npc.Biker_WorldFarmHouse0303"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0303.wav"
- }
- //Nice, they electrified the fence.
- "npc.Biker_WorldFarmHouse0304"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0304.wav"
- }
- //Hey Pointdexter, hit the power.
- "npc.Biker_WorldFarmHouse0305"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0305.wav"
- }
- //Hey suit, hit the power.
- "npc.Biker_WorldFarmHouse0306"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0306.wav"
- }
- //Woaah, fried.
- "npc.Biker_WorldFarmHouse0307"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0307.wav"
- }
- //Start the engine.
- "npc.Biker_WorldFarmHouse0308"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0308.wav"
- }
- //Hey, unhook that car.
- "npc.Biker_WorldFarmHouse0309"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0309.wav"
- }
- //Get that thing moving!
- "npc.Biker_WorldFarmHouse0310"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0310.wav"
- }
- //Hit it!
- "npc.Biker_WorldFarmHouse0311"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0311.wav"
- }
- //Watch out for the train!
- "npc.Biker_WorldFarmHouse0312"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0312.wav"
- }
- //We can get up there now!
- "npc.Biker_WorldFarmHouse0313"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.82"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0313.wav"
- }
- //Up there!
- "npc.Biker_WorldFarmHouse0314"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.89"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0314.wav"
- }
- //Safe house up there!
- "npc.Biker_WorldFarmHouse0315"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0315.wav"
- }
- //There might be supplies in that house.
- "npc.Biker_WorldFarmHouse0316"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0316.wav"
- }
- //Let's check this house.
- "npc.Biker_WorldFarmHouse0317"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0317.wav"
- }
- //There's the tracks!
- "npc.Biker_WorldFarmHouse0318"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0318.wav"
- }
- //Track's blocked again. Looks like they curve around that hill.
- "npc.Biker_WorldFarmHouse0319"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0319.wav"
- }
- //Let's hump our asses over the hill.
- "npc.Biker_WorldFarmHouse0320"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0320.wav"
- }
- //God DAMN I hate electric fences.
- "npc.Biker_WorldFarmHouse0321"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.76"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0321.wav"
- }
- //Yo, you in the monkey suit, hit the power.
- "npc.Biker_WorldFarmHouse0322"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0322.wav"
- }
- //This is a real freakin' maze.
- "npc.Biker_WorldFarmHouse0323"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0323.wav"
- }
- //There're some trains back here.
- "npc.Biker_WorldFarmHouse0324"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0324.wav"
- }
- //There's some trains back there
- "npc.Biker_WorldFarmHouse0325"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0325.wav"
- }
- //You know - I bet we could knock that bridge down.
- "npc.Biker_WorldFarmHouse0326"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0326.wav"
- }
- //We need to get up there.
- "npc.Biker_WorldFarmHouse0327"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.76"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0327.wav"
- }
- //Barn ahead!
- "npc.Biker_WorldFarmHouse0401"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0401.wav"
- }
- //Any supplies in the barn?
- "npc.Biker_WorldFarmHouse0402"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0402.wav"
- }
- //Let's check out the barn.
- "npc.Biker_WorldFarmHouse0403"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0403.wav"
- }
- //Is Arnold in there?
- "npc.Biker_WorldFarmHouse0404"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0404.wav"
- }
- //Never rmind, I forgot, you guys are like 10 years old. 'Cept you, Bill.
- "npc.Biker_WorldFarmHouse0405"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0405.wav"
- }
- //The tracks!
- "npc.Biker_WorldFarmHouse0406"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0406.wav"
- }
- //Another building!
- "npc.Biker_WorldFarmHouse0407"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0407.wav"
- }
- //The tracks should be down there!
- "npc.Biker_WorldFarmHouse0408"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0408.wav"
- }
- //Train station
- "npc.Biker_WorldFarmHouse0409"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0409.wav"
- }
- //This better not be the military outpost.
- "npc.Biker_WorldFarmHouse0410"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0410.wav"
- }
- //This is all messed up.
- "npc.Biker_WorldFarmHouse0411"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0411.wav"
- }
- //We can get around down here.
- "npc.Biker_WorldFarmHouse0412"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0412.wav"
- }
- //Someone get the gate.
- "npc.Biker_WorldFarmHouse0413"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0413.wav"
- }
- //Open the gate!
- "npc.Biker_WorldFarmHouse0414"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.82"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0414.wav"
- }
- //Across the bridge, GO!
- "npc.Biker_WorldFarmHouse0415"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0415.wav"
- }
- //Run for the train car!
- "npc.Biker_WorldFarmHouse0416"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0416.wav"
- }
- //Get to the goddam train car!
- "npc.Biker_WorldFarmHouse0417"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0417.wav"
- }
- //Yeah, the caboose!
- "npc.Biker_WorldFarmHouse0418"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0418.wav"
- }
- //I have NEVER liked barns.
- "npc.Biker_WorldFarmHouse0419"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0419.wav"
- }
- //I hate barns.
- "npc.Biker_WorldFarmHouse0420"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0420.wav"
- }
- //Get to the farm house!
- "npc.Biker_WorldFarmHouse0501"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0501.wav"
- }
- //An outpost!
- "npc.Biker_WorldFarmHouse0502"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.87"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0502.wav"
- }
- //Yeah, we made it!
- "npc.Biker_WorldFarmHouse0503"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0503.wav"
- }
- //Up the hill!
- "npc.Biker_WorldFarmHouse0504"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.89"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0504.wav"
- }
- //Finally! We're getting out of here.
- "npc.Biker_WorldFarmHouse0505"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0505.wav"
- }
- //I don't like this...
- "npc.Biker_WorldFarmHouse0506"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0506.wav"
- }
- //Somethin's not right...
- "npc.Biker_WorldFarmHouse0507"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0507.wav"
- }
- //Pick up the radio.
- "npc.Biker_WorldFarmHouse0508"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.78"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0508.wav"
- }
- //What's this shit?
- "npc.Biker_WorldFarmHouse0509"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0509.wav"
- }
- //Well, I'm callin' em, this is it.
- "npc.Biker_WorldFarmHouse0510"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.84"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0510.wav"
- }
- //We just gotta wait until they show up.
- "npc.Biker_WorldFarmHouse0511"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0511.wav"
- }
- //Army's here!
- "npc.Biker_WorldFarmHouse0512"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.94"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0512.wav"
- }
- //Look at that shit!
- "npc.Biker_WorldFarmHouse0513"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0513.wav"
- }
- //That's some fire power!
- "npc.Biker_WorldFarmHouse0515"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0515.wav"
- }
- //Ladies, I do believe we have been saved.
- "npc.Biker_WorldFarmHouse0517"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0517.wav"
- }
- //Guns in the barn!
- "npc.Biker_WorldFarmHouse0518"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0518.wav"
- }
- //Yeah, army's here!
- "npc.Biker_WorldFarmHouse0519"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0519.wav"
- }
- //We walk 500 miles, kill 10,000 zombies just to make it to a goddamn tape loop? Screw the army.
- "npc.Biker_WorldFarmHouse0521"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0521.wav"
- }
- //These guys better not take long. I've had it.
- "npc.Biker_WorldFarmHouse0522"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0522.wav"
- }
- //I forgive you, Army. I love you guys!
- "npc.Biker_WorldFarmHouse0523"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0523.wav"
- }
- //That is one creepy ass house.
- "npc.Biker_WorldFarmHouse0524"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0524.wav"
- }
- //You got to be shittin me. We walk a hundred miles, fight 5 million vampires -
- "npc.Biker_WorldFarmHouse0525"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0525.wav"
- }
- //Goddamn tape loop piece of shit.
- "npc.Biker_WorldFarmHouse0526"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0526.wav"
- }
- //-whatever. And all they got is a goddamn tape loop? Screw the goddamn army.
- "npc.Biker_WorldFarmHouse0527"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0527.wav"
- }
- //I LOVE the goddamn army!
- "npc.Biker_WorldFarmHouse0528"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0528.wav"
- }
- //We walk 500 miles, kill 10,000 vampires just to make it to a goddamn tape loop? Screw the army.
- "npc.Biker_WorldFarmHouse0529"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmHouse0529.wav"
- }
- //Fried zombies...
- "npc.Biker_WorldFarmHouseGeneric01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouseGeneric01.wav"
- }
- //Hey, fried zombies... tasty
- "npc.Biker_WorldFarmHouseGeneric02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouseGeneric02.wav"
- }
- //I heard the military's got a safe zone north of here. We just gotta follow the train tracks.
- "npc.Biker_WorldFarmHouseIntro01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro01.wav"
- }
- //I knew that idiot couldn't fly a plane. Everybody in one piece?
- "npc.Biker_WorldFarmHouseIntro02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro02.wav"
- }
- //Yeah, I heard that, too.
- "npc.Biker_WorldFarmHouseIntro03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro03.wav"
- }
- //You got a better plan?
- "npc.Biker_WorldFarmHouseIntro04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro04.wav"
- }
- //We ain't gonna survive on our own forever. I heard the military's got a safe zone north of here. We just gotta follow the train tracks.
- "npc.Biker_WorldFarmHouseIntro05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro05.wav"
- }
- //Listen, the government's got a hate-free zone up north... I'm kidding, the military's got a stronghold up there and they're killing anything that walks funny. Railroad tracks should take us right there.
- "npc.Biker_WorldFarmHouseIntro06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmHouseIntro06.wav"
- }
- //Uh, hello?
- "npc.Biker_WorldFarmhouseNPC01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC01.wav"
- }
- //Attention Army: This is the cops.
- "npc.Biker_WorldFarmhouseNPC02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC02.wav"
- }
- //Rodger dodger.
- "npc.Biker_WorldFarmhouseNPC03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC03.wav"
- }
- //We're ready!
- "npc.Biker_WorldFarmhouseNPC04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC04.wav"
- }
- //We're all set!
- "npc.Biker_WorldFarmhouseNPC05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC05.wav"
- }
- //Come get us!
- "npc.Biker_WorldFarmhouseNPC06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.89"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC06.wav"
- }
- //I hope they believed that shit about us being cops.
- "npc.Biker_WorldFarmhouseNPC07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC07.wav"
- }
- //Attention Army: This is the cops.
- "npc.Biker_WorldFarmhouseNPC08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldFarmhouseNPC08.wav"
- }
- //I hate subways.
- "npc.Biker_WorldHospital0201"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0201.wav"
- }
- //We've got to get to the hospital.
- "npc.Biker_WorldHospital0301"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.93"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldHospital0301.wav"
- }
- //Into the hospital!
- "npc.Biker_WorldHospital0302"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldHospital0302.wav"
- }
- //There's a safe house in the hospital!
- "npc.Biker_WorldHospital0303"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldHospital0303.wav"
- }
- //Hit the button!
- "npc.Biker_WorldHospital0304"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldHospital0304.wav"
- }
- //Get on the lift!
- "npc.Biker_WorldHospital0305"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldHospital0305.wav"
- }
- //Now this is some shit.
- "npc.Biker_WorldHospital0306"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0306.wav"
- }
- //I hate sewers.
- "npc.Biker_WorldHospital0308"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0308.wav"
- }
- //If he ain't, at least we'll die with a nice view of the city.
- "npc.Biker_WorldHospital0401"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0401.wav"
- }
- //So, how's yer beard holdin' up, Bill?
- "npc.Biker_WorldHospital0402"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0402.wav"
- }
- //Which one of you jackasses just beefed?
- "npc.Biker_WorldHospital0403"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0403.wav"
- }
- //I hate hospitals. And doctors and lawyers and cops...
- "npc.Biker_WorldHospital0404"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0404.wav"
- }
- //I hate hospitals.
- "npc.Biker_WorldHospital0405"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0405.wav"
- }
- //Elevator's here!
- "npc.Biker_WorldHospital0406"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.94"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldHospital0406.wav"
- }
- //Get on the elevator!
- "npc.Biker_WorldHospital0407"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldHospital0407.wav"
- }
- //I hate hospitals.
- "npc.Biker_WorldHospital0408"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0408.wav"
- }
- //I hate elevators.
- "npc.Biker_WorldHospital0409"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0409.wav"
- }
- //I hate stairs.
- "npc.Biker_WorldHospital0410"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0410.wav"
- }
- //and doctors, and lawyers and...
- "npc.Biker_WorldHospital0411"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0411.wav"
- }
- //I hate helicopters.
- "npc.Biker_WorldHospital0501"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0501.wav"
- }
- //Louis, try not to blow up the helicopter...
- "npc.Biker_WorldHospital0502"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospital0502.wav"
- }
- //I already pressed the damn button.
- "npc.Biker_WorldHospitalGeneric01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospitalGeneric01.wav"
- }
- //Yeah, it'll probably come quicker if ya keep pressin it.
- "npc.Biker_WorldHospitalGeneric02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospitalGeneric02.wav"
- }
- //Hey jackass, I already pressed the damn button.
- "npc.Biker_WorldHospitalGeneric03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospitalGeneric03.wav"
- }
- //Yeah, it'll probably come quicker if you just keep pressin' it.
- "npc.Biker_WorldHospitalGeneric04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.61"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldHospitalGeneric04.wav"
- }
- //Gunfire! Somebody's still alive in Riverside!
- "npc.Biker_WorldSmallTown0103"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0103.wav"
- }
- //That sounds like a plan.
- "npc.Biker_WorldSmallTown0104"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0104.wav"
- }
- //Sounds good to me. Let's head to Riverside.
- "npc.Biker_WorldSmallTown0105"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0105.wav"
- }
- //Hear that? There's fightin' in town.
- "npc.Biker_WorldSmallTown0106"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0106.wav"
- }
- //If we find a way to the surface, we can get to Riverside.
- "npc.Biker_WorldSmallTown0107"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0107.wav"
- }
- //Watch out for bats!
- "npc.Biker_WorldSmallTown0108"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.74"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0108.wav"
- }
- //I don't HATE bats, but I do not like them.
- "npc.Biker_WorldSmallTown0109"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0109.wav"
- }
- //Bridge is out.
- "npc.Biker_WorldSmallTown0110"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.88"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0110.wav"
- }
- //Yep... Bridge is out.
- "npc.Biker_WorldSmallTown0111"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0111.wav"
- }
- //Come on, this tunnel is a little creepy
- "npc.Biker_WorldSmallTown0112"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0112.wav"
- }
- //Watch out above us.
- "npc.Biker_WorldSmallTown0113"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0113.wav"
- }
- //Down here!
- "npc.Biker_WorldSmallTown0114"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.81"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0114.wav"
- }
- //Blocked!
- "npc.Biker_WorldSmallTown0115"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0115.wav"
- }
- //We can take these stairs!
- "npc.Biker_WorldSmallTown0116"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.72"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0116.wav"
- }
- //Safe house up there!
- "npc.Biker_WorldSmallTown0117"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0117.wav"
- }
- //I hate turnpikes.
- "npc.Biker_WorldSmallTown0118"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0118.wav"
- }
- //We gotta activate that bridge.
- "npc.Biker_WorldSmallTown0201"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0201.wav"
- }
- //Is this that kind of sewer?
- "npc.Biker_WorldSmallTown0202"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0202.wav"
- }
- //Cool.
- "npc.Biker_WorldSmallTown0203"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0203.wav"
- }
- //I hate trainyards.
- "npc.Biker_WorldSmallTown0204"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0204.wav"
- }
- //Yeah, I don't think they held.
- "npc.Biker_WorldSmallTown0205"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0205.wav"
- }
- //I hate churches.
- "npc.Biker_WorldSmallTown0206"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.59"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0206.wav"
- }
- //Ew. I hate caca.
- "npc.Biker_WorldSmallTown0207"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0207.wav"
- }
- //Riverside's to our right.
- "npc.Biker_WorldSmallTown0301"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0301.wav"
- }
- //Almost to Riverside.
- "npc.Biker_WorldSmallTown0302"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.65"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0302.wav"
- }
- //The town's pretty quiet...
- "npc.Biker_WorldSmallTown0303"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.48"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0303.wav"
- }
- //Get to the church!
- "npc.Biker_WorldSmallTown0304"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0304.wav"
- }
- //So much fer Riverside.
- "npc.Biker_WorldSmallTown0305"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.43"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0305.wav"
- }
- //Looks like Riverside couldn't hold it together.
- "npc.Biker_WorldSmallTown0306"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0306.wav"
- }
- //Looks like we're getting close to Riverside.
- "npc.Biker_WorldSmallTown0307"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0307.wav"
- }
- //Riverside ain't too far from here.
- "npc.Biker_WorldSmallTown0308"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.67"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0308.wav"
- }
- //There's lights on in that church!
- "npc.Biker_WorldSmallTown0309"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0309.wav"
- }
- //I hate walking.
- "npc.Biker_WorldSmallTown0310"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0310.wav"
- }
- //I hate small towns.
- "npc.Biker_WorldSmallTown0311"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.56"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0311.wav"
- }
- //If we live through this, I'm gonna kill that guy.
- "npc.Biker_WorldSmallTown03NPC01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.63"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown03NPC01.wav"
- }
- //Not if I kill him first.
- "npc.Biker_WorldSmallTown03NPC02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.80"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown03NPC02.wav"
- }
- //If we live through this, I'm gonna frickin' kill that guy.
- "npc.Biker_WorldSmallTown03NPC03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown03NPC03.wav"
- }
- //Riverside's a bust. Let's just get to the river and steal a boat.
- "npc.Biker_WorldSmallTown0401"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0401.wav"
- }
- //We can get to the river through here.
- "npc.Biker_WorldSmallTown0402"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0402.wav"
- }
- //Get to the boat house!
- "npc.Biker_WorldSmallTown0501"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0501.wav"
- }
- //Get to the boat!
- "npc.Biker_WorldSmallTown0502"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0502.wav"
- }
- //Our ride's here! Let's go!
- "npc.Biker_WorldSmallTown0503"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.90"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0503.wav"
- }
- //They're here! Everyone to the boat!
- "npc.Biker_WorldSmallTown0504"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.85"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0504.wav"
- }
- //Get to the boat!
- "npc.Biker_WorldSmallTown0505"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0505.wav"
- }
- //To the boat!
- "npc.Biker_WorldSmallTown0506"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0506.wav"
- }
- //The boat's here!
- "npc.Biker_WorldSmallTown0507"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.99"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0507.wav"
- }
- //I hate boats.
- "npc.Biker_WorldSmallTown0508"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0508.wav"
- }
- //I hate the water.
- "npc.Biker_WorldSmallTown0509"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0509.wav"
- }
- //I hate boat people.
- "npc.Biker_WorldSmallTown0510"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0510.wav"
- }
- //I hate lawyers
- "npc.Biker_WorldSmallTown0511"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.60"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0511.wav"
- }
- //I hate boat lawyers. When are they gonna get done practicing law?
- "npc.Biker_WorldSmallTown0512"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.52"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0512.wav"
- }
- //You know what I don't hate? I don't hate vests.
- "npc.Biker_WorldSmallTown0513"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.58"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0513.wav"
- }
- //I hate vomit.
- "npc.Biker_WorldSmallTown0514"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0514.wav"
- }
- //I love my vest.
- "npc.Biker_WorldSmallTown0515"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.47"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0515.wav"
- }
- //Hey - not on the vest!
- "npc.Biker_WorldSmallTown0516"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.73"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0516.wav"
- }
- //Hey - not on the vest!
- "npc.Biker_WorldSmallTown0517"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTown0517.wav"
- }
- //Who are you?
- "npc.Biker_WorldSmallTownNPCBellman01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman01.wav"
- }
- //Just open the goddamn door.
- "npc.Biker_WorldSmallTownNPCBellman02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman02.wav"
- }
- //We're cops. Open up.
- "npc.Biker_WorldSmallTownNPCBellman03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman03.wav"
- }
- //Well, let's see: I'm Francis, and that's Grandpa Bill, and - THERE'S ZOMBIES OUT HERE OPEN THE GODDAMN DOOR.
- "npc.Biker_WorldSmallTownNPCBellman04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman04.wav"
- }
- //I am going to tear that bell down and shove it up your ass!
- "npc.Biker_WorldSmallTownNPCBellman05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.83"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman05.wav"
- }
- //Are you ringing that goddamn bell?
- "npc.Biker_WorldSmallTownNPCBellman06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.77"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman06.wav"
- }
- //Is he ringing that goddamn bell?
- "npc.Biker_WorldSmallTownNPCBellman07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.91"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman07.wav"
- }
- //Stop ringing the goddamn bell!
- "npc.Biker_WorldSmallTownNPCBellman08"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman08.wav"
- }
- //We're not infected!
- "npc.Biker_WorldSmallTownNPCBellman09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.86"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman09.wav"
- }
- //We're not infected! I just have herpes!
- "npc.Biker_WorldSmallTownNPCBellman10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.71"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman10.wav"
- }
- //Well, let's see: I'm Francis, and that's Grandpa Bill, and - THERE'S VAMPIRES OUT HERE OPEN THE GODDAMN DOOR.
- "npc.Biker_WorldSmallTownNPCBellman11"
- {
- "channel" "CHAN_VOICE"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_90dB"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman11.wav"
- }
- //Open the door, we're cops.
- "npc.Biker_WorldSmallTownNPCBellman12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman12.wav"
- }
- //Man, I don't think the cop thing worked.
- "npc.Biker_WorldSmallTownNPCBellman13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBellman13.wav"
- }
- //You got a deal.
- "npc.Biker_WorldSmallTownNPCBoatman01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman01.wav"
- }
- //You got a deal, pal.
- "npc.Biker_WorldSmallTownNPCBoatman02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman02.wav"
- }
- //Come get us!
- "npc.Biker_WorldSmallTownNPCBoatman03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman03.wav"
- }
- //Give us a minute, here.
- "npc.Biker_WorldSmallTownNPCBoatman04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.66"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman04.wav"
- }
- //We got guns, pal.
- "npc.Biker_WorldSmallTownNPCBoatman05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman05.wav"
- }
- //There's four us with guns here.
- "npc.Biker_WorldSmallTownNPCBoatman06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.62"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman06.wav"
- }
- //We gotta whole lotta guns, pal.
- "npc.Biker_WorldSmallTownNPCBoatman07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman07.wav"
- }
- //So long Riverside.
- "npc.Biker_WorldSmallTownNPCBoatman08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.64"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman08.wav"
- }
- //Sorry lady, we're takin' yer husband's offer.
- "npc.Biker_WorldSmallTownNPCBoatman09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman09.wav"
- }
- //Sorry lady.
- "npc.Biker_WorldSmallTownNPCBoatman10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman10.wav"
- }
- //Lady: We're the cops. Now come get us.
- "npc.Biker_WorldSmallTownNPCBoatman11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman11.wav"
- }
- //Attention boat owner: We are the cops. Come pick us up.
- "npc.Biker_WorldSmallTownNPCBoatman12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.68"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman12.wav"
- }
- //Attention boat owner: We are the cops. I command you to pick us up. NOW.
- "npc.Biker_WorldSmallTownNPCBoatman13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.70"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman13.wav"
- }
- //Attention boat owner: We are the cops. I command you to pick us up.
- "npc.Biker_WorldSmallTownNPCBoatman14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.75"
- "pitch" "PITCH_NORM"
- "soundlevel" "sndlvl_talking"
- "wave" "player\survivor\voice\Biker\WorldSmallTownNPCBoatman14.wav"
- }
- //Yes.
- "Player.Biker_Yes01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Yes01.wav"
- }
- //Okay.
- "Player.Biker_Yes02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.51"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Yes02.wav"
- }
- //Yep.
- "Player.Biker_Yes03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Yes03.wav"
- }
- //Yeah.
- "Player.Biker_Yes04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Yes04.wav"
- }
- //Yeah.
- "Player.Biker_Yes05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Yes05.wav"
- }
- //Roger that good buddy.
- "Player.Biker_Yes06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.40"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\Yes06.wav"
- }
- //Well, hell, you're welcome.
- "Player.Biker_YouAreWelcome01"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome01.wav"
- }
- //I got your back.
- "Player.Biker_YouAreWelcome02"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.57"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome02.wav"
- }
- //Any damn time.
- "Player.Biker_YouAreWelcome03"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome03.wav"
- }
- //Hey, no problem.
- "Player.Biker_YouAreWelcome04"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome04.wav"
- }
- //No problem.
- "Player.Biker_YouAreWelcome05"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome05.wav"
- }
- //Sure.
- "Player.Biker_YouAreWelcome06"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome06.wav"
- }
- //I told ya I'd take care of ya.
- "Player.Biker_YouAreWelcome07"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome07.wav"
- }
- //No, thank YOU!
- "Player.Biker_YouAreWelcome08"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome08.wav"
- }
- //Yer welcome.
- "Player.Biker_YouAreWelcome09"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.55"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome09.wav"
- }
- //Yea, I’m pretty awesome.
- "Player.Biker_YouAreWelcome10"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome10.wav"
- }
- //No problemo, pal.
- "Player.Biker_YouAreWelcome11"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.54"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome11.wav"
- }
- //It's all good.
- "Player.Biker_YouAreWelcome12"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome12.wav"
- }
- //Gotcha.
- "Player.Biker_YouAreWelcome13"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.600"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome13.wav"
- }
- //Whatever, whenever, man.
- "Player.Biker_YouAreWelcome14"
- {
- "channel" "CHAN_VOICE"
- "volume" "0.53"
- "pitch" "PITCH_NORM"
- "soundlevel" "SNDLVL_85dB"
- "wave" "player\survivor\voice\Biker\YouAreWelcome14.wav"
- }
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