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  1.  
  2. #######################################################################
  3. # +-----------------------------------------------------------------+ #
  4. # | BO3 object | #
  5. # +-----------------------------------------------------------------+ #
  6. #######################################################################
  7.  
  8. # This is the config file of a custom object.
  9. # If you add this object correctly to your BiomeConfigs, it will spawn in the world.
  10.  
  11. # This is the creator of this BO3 object
  12. Author: Kamiama
  13.  
  14. # A short description of this BO3 object
  15. Description: No description given
  16.  
  17. # The BO3 version, don't change this! It can be used by external applications to do a version check.
  18. Version: 3
  19.  
  20. # The settings mode, WriteAll, WriteWithoutComments or WriteDisable. See WorldConfig.
  21. SettingsMode: WriteDisable
  22.  
  23.  
  24. #######################################################################
  25. # +-----------------------------------------------------------------+ #
  26. # | Main settings | #
  27. # +-----------------------------------------------------------------+ #
  28. #######################################################################
  29.  
  30. # This needs to be set to true to spawn the object in the Tree and Sapling resources.
  31. Tree: true
  32.  
  33. # The frequency of the BO3 from 1 to 200. Tries this many times to spawn this BO3 when using the CustomObject(...) resource.
  34. # Ignored by Tree(..), Sapling(..) and CustomStructure(..)
  35. Frequency: 2
  36.  
  37. # The rarity of the BO3 from 0 to 100. Each spawn attempt has rarity% chance to succeed when using the CustomObject(...) resource.
  38. # Ignored by Tree(..), Sapling(..) and CustomStructure(..)
  39. Rarity: 95.0
  40.  
  41. # If you set this to true, the BO3 will be placed with a random rotation.
  42. RotateRandomly: true
  43.  
  44. # The spawn height of the BO3 - randomY, highestBlock or highestSolidBlock.
  45. SpawnHeight: highestBlock
  46.  
  47. # The offset from the spawn height to spawn this BO3
  48. # Ex. SpawnHeight = highestSolidBlock, SpawnHeightOffset = 3; This object will spawn 3 blocks above the highest solid block
  49. SpawnHeightOffset: 0
  50.  
  51. # A random amount to offset the spawn location from the spawn offset height
  52. # Ex. SpawnHeightOffset = 3, SpawnHeightVariance = 3; This object will spawn 3 to 6 blocks above the original spot it would have spawned
  53. SpawnHeightVariance: 0
  54.  
  55. ######################
  56. # Extrusion settings #
  57. ######################
  58.  
  59. # The style of extrusion you wish to use - BottomDown, TopUp, None (Default)
  60. ExtrudeMode: None
  61.  
  62. # The blocks to extrude your BO3 through
  63. ExtrudeThroughBlocks: AIR
  64.  
  65. # The height limits for the BO3.
  66. MinHeight: 45
  67.  
  68. MaxHeight: 85
  69.  
  70. # Objects can have other objects attacthed to it: branches. Branches can also
  71. # have branches attached to it, which can also have branches, etc. This is the
  72. # maximum branch depth for this objects.
  73. MaxBranchDepth: 10
  74.  
  75. # When spawned with the UseWorld keyword, this BO3 should NOT spawn in the following biomes.
  76. # If you writer.write the BO3 name directly in the BiomeConfigs, this will be ignored.
  77. ExcludedBiomes: All
  78.  
  79.  
  80. #######################################################################
  81. # +-----------------------------------------------------------------+ #
  82. # | Source block settings | #
  83. # +-----------------------------------------------------------------+ #
  84. #######################################################################
  85.  
  86. # The block(s) the BO3 should spawn in.
  87. SourceBlocks: AIR, LEAVES, LEAVES_2
  88.  
  89. # The maximum percentage of the BO3 that can be outside the SourceBlock.
  90. # The BO3 won't be placed on a location with more blocks outside the SourceBlock than this percentage.
  91. MaxPercentageOutsideSourceBlock: 100
  92.  
  93. # What to do when a block is about to be placed outside the SourceBlock? (dontPlace, placeAnyway)
  94. OutsideSourceBlock: placeAnyway
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