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- //TextDrawShowForPlayer(playerid,Dinero[playerid]); // jdinheiroo - estava desativado
- new tmphour;
- new tmpminute;
- new tmpsecond;
- gettime(tmphour, tmpminute, tmpsecond);
- if (realtime)
- {
- SetWorldTime(tmphour);
- }
- PlayerPlaySound(playerid, 1069, 0.0, 0.0, 0.0);
- SetPlayerDrunkLevel(playerid, 0);
- if(JugadorInfo[playerid][jEstiloPelea] == 1)
- {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
- }
- else if(JugadorInfo[playerid][jEstiloPelea] == 2)
- {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD);
- }
- else if(JugadorInfo[playerid][jEstiloPelea] == 3)
- {
- SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
- }
- if(JugadorInfo[playerid][jArma] != 0)
- {
- GivePlayerWeapon(playerid, JugadorInfo[playerid][jArma], JugadorInfo[playerid][jMunicion]);
- }
- if(JugadorInfo[playerid][jArma2] != 0)
- {
- GivePlayerWeapon(playerid, JugadorInfo[playerid][jArma2], JugadorInfo[playerid][jMunicion2]);
- }
- if(JugadorInfo[playerid][jArma3] != 0)
- {
- GivePlayerWeapon(playerid, JugadorInfo[playerid][jArma3], JugadorInfo[playerid][jMunicion3]);
- }
- if(JugadorInfo[playerid][jSpawn] == 1)
- {
- new which_spawn = random(4);
- if(which_spawn == 0)
- {
- if(gTeam[playerid] == EHUMANO) //1464.92, 2235.93, 33.11 - Bandits baseball camp LV
- {
- JugadorInfo[playerid][jPos_x] = 1464.92;
- JugadorInfo[playerid][jPos_y] = 2235.93;
- JugadorInfo[playerid][jPos_z] = 33.11;
- SetPlayerInterior(playerid,0);
- SetPlayerWeather(playerid, ClimaDefault);
- SetPlayerSkin(playerid, JugadorInfo[playerid][jRopa]);
- }
- else if(gTeam[playerid] == EZOMBIE) //2876.73, 1608.65, 10.67 - Estacionamento de comboios LV
- {
- SetPlayerPos(playerid,2876.73, 1608.65, 10.67);
- SetPlayerInterior(playerid,0);
- SetPlayerWeather(playerid, ClimaDefault);
- new rnd = random(sizeof(ZombieSkin));
- SetPlayerSkin(playerid, ZombieSkin[rnd][0]);
- }
- }
- else if(which_spawn == 1)
- {
- if(gTeam[playerid] == EHUMANO) //1869.16, 2396.06, 22.15 - Predio abatido ao pe da autoestrada
- {
- JugadorInfo[playerid][jPos_x] = 1869.16;
- JugadorInfo[playerid][jPos_y] = 2396.06;
- JugadorInfo[playerid][jPos_z] = 22.15;
- SetPlayerInterior(playerid,0);
- SetPlayerWeather(playerid, ClimaDefault);
- SetPlayerSkin(playerid, JugadorInfo[playerid][jRopa]);
- }
- else if(gTeam[playerid] == EZOMBIE)
- {
- SetPlayerPos(playerid, 2603.93, 792.83, 5.32); // 2603.93, 792.83, 5.32 - spawn zona construçao
- SetPlayerInterior(playerid,0);
- SetPlayerWeather(playerid, ClimaDefault);
- new rnd = random(sizeof(ZombieSkin));
- SetPlayerSkin(playerid, ZombieSkin[rnd][0]);
- }
- }
- else if(which_spawn == 2)
- {
- if(gTeam[playerid] == EHUMANO)
- {
- JugadorInfo[playerid][jPos_x] = 1464.92;
- JugadorInfo[playerid][jPos_y] = 2235.93;
- JugadorInfo[playerid][jPos_z] = 33.11;
- SetPlayerInterior(playerid,0);
- SetPlayerWeather(playerid, ClimaDefault);
- SetPlayerSkin(playerid, JugadorInfo[playerid][jRopa]);
- }
- else if(gTeam[playerid] == EZOMBIE)
- {
- SetPlayerPos(playerid,2603.93, 792.83, 5.32);
- SetPlayerInterior(playerid,0);
- SetPlayerWeather(playerid, ClimaDefault);
- new rnd = random(sizeof(ZombieSkin));
- SetPlayerSkin(playerid, ZombieSkin[rnd][0]);
- }
- }
- else if(which_spawn == 3)
- {
- if(gTeam[playerid] == EHUMANO)
- {
- JugadorInfo[playerid][jPos_x] = 1869.16;
- JugadorInfo[playerid][jPos_y] = 2396.06;
- JugadorInfo[playerid][jPos_z] = 22.15;
- SetPlayerInterior(playerid,0);
- SetPlayerWeather(playerid, ClimaDefault);
- SetPlayerSkin(playerid, JugadorInfo[playerid][jRopa]);
- }
- else if(gTeam[playerid] == EZOMBIE)
- {
- SetPlayerPos(playerid,2876.73, 1608.65, 10.67);
- SetPlayerInterior(playerid,0);
- SetPlayerWeather(playerid, ClimaDefault);
- new rnd = random(sizeof(ZombieSkin));
- SetPlayerSkin(playerid, ZombieSkin[rnd][0]);
- }
- }
- if(JugadorInfo[playerid][jInfectado] >= 1)
- {
- SafeSetPlayerPos(playerid,JugadorInfo[playerid][jPos_x],JugadorInfo[playerid][jPos_y],JugadorInfo[playerid][jPos_z]);
- ZombieTeam(playerid);
- new rnd = random(sizeof(ZombieSkin));
- SetPlayerSkin(playerid, ZombieSkin[rnd][0]);
- JugadorInfo[playerid][jInfectado] = 0;
- JugadorInfo[playerid][jZombie] = 1;
- TogglePlayerControllable(playerid, 1);
- }
- else if(JugadorInfo[playerid][jInfectado] == 0 && JugadorInfo[playerid][jZombie] == 0)
- {
- SafeSetPlayerPos(playerid,JugadorInfo[playerid][jPos_x],JugadorInfo[playerid][jPos_y],JugadorInfo[playerid][jPos_z]);
- SetPlayerSkin(playerid, JugadorInfo[playerid][jRopa]);
- SetTimerEx("Desmayar", 2000, 0, "d", playerid);
- } /*
- else if(JugadorInfo[playerid][jLider] == 1)
- {
- SetPlayerPos(playerid,225.6344,1909.2631,17.6406);
- Militar(playerid);
- }
- else if(JugadorInfo[playerid][jLider] == 2)
- {
- TogglePlayerControllable(playerid,0);
- SetTimerEx("Desfrizear", 6000, 0, "d", playerid);
- SetPlayerPos(playerid,1833.8231,-1299.1377,22.2039);
- Conspirador(playerid);
- }
- else if(JugadorInfo[playerid][jMiembro] == 3)
- {
- SetPlayerPos(playerid,2759.2126,-2436.4126,13.5050);
- Militar(playerid);
- }
- else if(JugadorInfo[playerid][jMiembro] == 2)
- {
- TogglePlayerControllable(playerid,0);
- SetTimerEx("Desfrizear", 6000, 0, "d", playerid);
- SetPlayerPos(playerid,1833.8231,-1299.1377,22.2039);
- Conspirador(playerid);
- }
- else if(JugadorInfo[playerid][jMiembro] == 1)
- {
- SetPlayerPos(playerid,110.2537,1901.6782,10.0955);
- Militar(playerid);
- } */
- }
- else if(JugadorInfo[playerid][jSpawn] == 0)
- {
- if(JugadorInfo[playerid][jEncarcelado] == 0)
- {
- SafeSetPlayerInterior(playerid,JugadorInfo[playerid][jInt]);
- SafeSetPlayerPos(playerid,JugadorInfo[playerid][jPos_x],JugadorInfo[playerid][jPos_y],JugadorInfo[playerid][jPos_z]);
- SetPlayerHealth(playerid,JugadorInfo[playerid][jVida]);
- SetPlayerSkin(playerid,JugadorInfo[playerid][jRopa]);
- SetPlayerArmour(playerid,JugadorInfo[playerid][jArmadura]);
- TogglePlayerControllable(playerid, 1);
- JugadorInfo[playerid][jSpawn] = 1;
- return 1;
- }
- else if(JugadorInfo[playerid][jEncarcelado] >= 1)
- {
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerPos(playerid, 2448.2351,-1977.7130,13.5938);
- SendClientMessage(playerid, ROJO_OSCURO, "Tu condena no ha terminado!.");
- SetPlayerSkin(playerid,JugadorInfo[playerid][jRopa]);
- return 1;
- }
- }
- return 1;
- }
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