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Jul 4th, 2015
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C++ 7.54 KB | None | 0 0
  1. 1>  gui.c
  2. 1>..\..\game\src\gui.c(81): error C2440: 'initializing' : cannot convert from 'void *' to 'char *'
  3. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  4. 1>..\..\game\src\gui.c(82): error C2440: 'initializing' : cannot convert from 'const void *' to 'const char *'
  5. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  6. 1>..\..\game\src\gui.c(161): error C2440: 'initializing' : cannot convert from 'void *' to 'char *'
  7. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  8. 1>..\..\game\src\gui.c(546): error C2332: 'struct' : missing tag name
  9. 1>..\..\game\src\gui.c(546): error C2144: syntax error : 'char' should be preceded by '}'
  10. 1>..\..\game\src\gui.c(546): error C2440: '<function-style-cast>' : cannot convert from 'initializer-list' to ''
  11. 1>          Source or target has incomplete type
  12. 1>..\..\game\src\gui.c(546): error C2144: syntax error : 'char' should be preceded by ')'
  13. 1>..\..\game\src\gui.c(546): error C2143: syntax error : missing ')' before ';'
  14. 1>..\..\game\src\gui.c(546): error C2059: syntax error : ')'
  15. 1>..\..\game\src\gui.c(546): error C2059: syntax error : 'constant'
  16. 1>..\..\game\src\gui.c(552): error C2059: syntax error : 'if'
  17. 1>..\..\game\src\gui.c(554): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  18. 1>..\..\game\src\gui.c(554): error C2040: 'cmd' : 'int' differs in levels of indirection from 'gui_command *'
  19. 1>..\..\game\src\gui.c(554): error C2065: 'b' : undeclared identifier
  20. 1>..\..\game\src\gui.c(554): error C2227: left of '->base' must point to class/struct/union/generic type
  21. 1>          type is 'unknown-type'
  22. 1>..\..\game\src\gui.c(554): error C2065: 'size' : undeclared identifier
  23. 1>..\..\game\src\gui.c(554): error C2065: 'align' : undeclared identifier
  24. 1>..\..\game\src\gui.c(555): error C2059: syntax error : 'if'
  25. 1>..\..\game\src\gui.c(558): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  26. 1>..\..\game\src\gui.c(558): error C2040: 'unaligned' : 'int' differs in levels of indirection from 'void *'
  27. 1>..\..\game\src\gui.c(558): error C2065: 'size' : undeclared identifier
  28. 1>..\..\game\src\gui.c(559): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  29. 1>..\..\game\src\gui.c(559): error C2040: 'memory' : 'int' differs in levels of indirection from 'void *'
  30. 1>..\..\game\src\gui.c(559): error C2065: 'align' : undeclared identifier
  31. 1>..\..\game\src\gui.c(560): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  32. 1>..\..\game\src\gui.c(560): error C2371: 'alignment' : redefinition; different basic types
  33. 1>          ..\..\game\src\gui.c(548) : see declaration of 'alignment'
  34. 1>..\..\game\src\gui.c(562): error C2143: syntax error : missing ';' before '->'
  35. 1>..\..\game\src\gui.c(562): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  36. 1>..\..\game\src\gui.c(562): error C2040: 'cmd' : 'int' differs in levels of indirection from 'gui_command *'
  37. 1>..\..\game\src\gui.c(563): error C2143: syntax error : missing ';' before '->'
  38. 1>..\..\game\src\gui.c(563): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  39. 1>..\..\game\src\gui.c(563): error C2040: 'cmd' : 'int' differs in levels of indirection from 'gui_command *'
  40. 1>..\..\game\src\gui.c(564): error C2059: syntax error : 'return'
  41. 1>..\..\game\src\gui.c(565): error C2059: syntax error : '}'
  42. 1>..\..\game\src\gui.c(565): error C2143: syntax error : missing ';' before '}'
  43. 1>..\..\game\src\gui.c(570): error C2143: syntax error : missing ';' before '{'
  44. 1>..\..\game\src\gui.c(570): error C2447: '{' : missing function header (old-style formal list?)
  45. 1>..\..\game\src\gui.c(596): error C2440: '=' : cannot convert from 'void *' to 'gui_command_line *'
  46. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  47. 1>..\..\game\src\gui.c(619): error C2440: '=' : cannot convert from 'void *' to 'gui_command_rect *'
  48. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  49. 1>..\..\game\src\gui.c(643): error C2440: '=' : cannot convert from 'void *' to 'gui_command_circle *'
  50. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  51. 1>..\..\game\src\gui.c(668): error C2440: '=' : cannot convert from 'void *' to 'gui_command_triangle *'
  52. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  53. 1>..\..\game\src\gui.c(693): error C2440: '=' : cannot convert from 'void *' to 'gui_command_image *'
  54. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  55. 1>..\..\game\src\gui.c(718): error C2440: '=' : cannot convert from 'void *' to 'gui_command_text *'
  56. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  57. 1>..\..\game\src\gui.c(1924): error C2440: '=' : cannot convert from 'void *' to 'const gui_float *'
  58. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  59. 1>..\..\game\src\gui.c(2096): error C2664: 'gui_bool gui_panel_begin(gui_panel_layout *,gui_panel *,const char *,const gui_input *)' : cannot convert argument 4 from 'const void *' to 'const gui_input *'
  60. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  61. 1>..\..\game\src\gui.c(2272): error C2664: 'gui_bool gui_panel_begin(gui_panel_layout *,gui_panel *,const char *,const gui_input *)' : cannot convert argument 4 from 'const void *' to 'const gui_input *'
  62. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  63. 1>..\..\game\src\gui.c(2302): error C2440: '=' : cannot convert from 'void *' to 'const gui_float *'
  64. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  65. 1>..\..\game\src\gui.c(2448): error C2440: 'initializing' : cannot convert from 'void *' to 'gui_rect *'
  66. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  67. 1>..\..\game\src\gui.c(3474): error C2664: 'gui_bool gui_panel_begin(gui_panel_layout *,gui_panel *,const char *,const gui_input *)' : cannot convert argument 3 from 'void *' to 'const char *'
  68. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  69. 1>..\..\game\src\gui.c(3611): error C2440: '=' : cannot convert from 'void *' to 'gui_panel *'
  70. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  71. 1>..\..\game\src\gui.c(3612): error C2440: '=' : cannot convert from 'void *' to 'gui_panel *'
  72. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  73. 1>..\..\game\src\gui.c(3627): error C2440: '=' : cannot convert from 'void *' to 'gui_panel *'
  74. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  75. 1>..\..\game\src\gui.c(3628): error C2440: '=' : cannot convert from 'void *' to 'gui_panel *'
  76. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  77. 1>..\..\game\src\gui.c(3637): error C2440: '=' : cannot convert from 'void *' to 'gui_panel *'
  78. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  79. 1>..\..\game\src\gui.c(3658): error C2440: '=' : cannot convert from 'void *' to 'gui_panel *'
  80. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
  81. 1>..\..\game\src\gui.c(3659): error C2440: '=' : cannot convert from 'void *' to 'gui_panel *'
  82. 1>          Conversion from 'void*' to pointer to non-'void' requires an explicit cast
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