Advertisement
Guest User

Untitled

a guest
Jan 20th, 2017
155
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.36 KB | None | 0 0
  1. LoginId:b06b83af458ff6c481097a9c91126eb0
  2. EpicAccountId:f54967f1a21c4c0687a1d0a49277e69e
  3.  
  4. Assertion failed: Instance [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\Engine\Private\UserInterface\EngineFontServices.cpp] [Line: 49]
  5.  
  6.  
  7.  
  8. UE4Editor_Core!FDebug::AssertFailed() [d:\build\++ue4+release-4.15+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:349]
  9. UE4Editor_Engine!FEngineFontServices::Get() [d:\build\++ue4+release-4.15+compile\sync\engine\source\runtime\engine\private\userinterface\enginefontservices.cpp:50]
  10. UE4Editor_Engine!FCanvas::Flush_GameThread() [d:\build\++ue4+release-4.15+compile\sync\engine\source\runtime\engine\private\userinterface\canvas.cpp:727]
  11. UE4Editor_UnrealEd!FLightmassMaterialRenderer::GenerateMaterialPropertyData() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\lightmass\lightmassrender.cpp:1088]
  12. UE4Editor_UnrealEd!FLightmassMaterialRenderer::GenerateMaterialData() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\lightmass\lightmassrender.cpp:927]
  13. UE4Editor_UnrealEd!FLightmassExporter::ExportMaterial() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\lightmass\lightmass.cpp:1234]
  14. UE4Editor_UnrealEd!FLightmassExporter::WriteToMaterialChannel() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\lightmass\lightmass.cpp:694]
  15. UE4Editor_UnrealEd!FLightmassProcessor::ExecuteAmortizedMaterialExport() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\lightmass\lightmass.cpp:2484]
  16. UE4Editor_UnrealEd!FStaticLightingSystem::UpdateLightingBuild() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\staticlightingsystem\staticlightingsystem.cpp:2183]
  17. UE4Editor_UnrealEd!FStaticLightingManager::UpdateBuildLighting() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\staticlightingsystem\staticlightingsystem.cpp:333]
  18. UE4Editor_UnrealEd!UEditorEngine::UpdateBuildLighting() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\staticlightingsystem\staticlightingsystem.cpp:2349]
  19. UE4Editor_UnrealEd!UResavePackagesCommandlet::PerformAdditionalOperations() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\commandlets\contentcommandlets.cpp:1079]
  20. UE4Editor_UnrealEd!UResavePackagesCommandlet::LoadAndSaveOnePackage() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\commandlets\contentcommandlets.cpp:480]
  21. UE4Editor_UnrealEd!UResavePackagesCommandlet::Main() [d:\build\++ue4+release-4.15+compile\sync\engine\source\editor\unrealed\private\commandlets\contentcommandlets.cpp:758]
  22. UE4Editor_Cmd!FEngineLoop::PreInit() [d:\build\++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2005]
  23. UE4Editor_Cmd!GuardedMain() [d:\build\++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\launch.cpp:127]
  24. UE4Editor_Cmd!GuardedMainWrapper() [d:\build\++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
  25. UE4Editor_Cmd!WinMain() [d:\build\++ue4+release-4.15+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
  26. UE4Editor_Cmd!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
  27. kernel32
  28. ntdll
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement