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- MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
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- MMM.=MMMM .MMM= MMMMMMMO.NMMMM7.+MM8 MMM :MMMMM7.MMM.=MMMMMMMM . MMMMMM...M,..+MMMMMMM777MMM$7ZNMNNMMMMMMNZ77$MMM877NMMM
- MMM.=MMMM .NMM=.MMMMMMMM ,MMMM 7MMM8 MMMD.NMMMM 7MMM =MMMMMMMM...MMMMMM ..M.. ZMMMMMMZ$7NMM$7OMMZ77777778MMN77IMMM$77MMM
- MMM. . .DMMMM= ...$MMN8.NMM? MMMM8 MMMM.,NMM? MMMM. ....:MMM. .MMMMMM. .M ZMMMMMM777MMM77NN$78MMMMNZ7$MMZ$I8MMN7$MMM
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- MMM.=MMMN= ?MM=.MMMMMMMMMM~..NMMMMM8.MMMMMM~..NMMMMM ~MMMMMMMM......... .NMN,........MO7IDMM87778NNN8$77$NMM877OMMMMMMMM
- MMM =MMMMMD.IM~,.... +MMMMM ,MMMMM+ ..8MMMMM ,MMMMMM, .....8MM.........$MMMNMD=......MMN7$ZNMMNDO$$Z8DNMNMNZ77ZMMMMMMMMM
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- MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMPresent to you...
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- Capcom.vs.SNK.2-RDC
- ========================================================================================================================
- General Information
- ************************************************************************************************************************
- Platform Region......: NTSC-J
- Image Size...........: 766mb
- Compression Format...: 7z LZMA2
- Image Format.........: CDI
- Image Made on........: Win7 x64
- Image Created with...: Disc Juggler 6
- Artwork by...........: comradesnarky
- Ripped by............: atreyu187
- Cracked by...........: atreyu187
- Genre................: Fighting
- CDR Size.............: 700mb
- Disk Info:
- Hardware Identifier : "SEGA SEGAKATANA"
- Hardware Vender ID : "SEGA ENTERPRISES"
- Media ID : "2698"
- Media Information : "GD-ROM1/1"
- Compatible area symbols : "J"
- Peripheral Information : "27BBA10"
- Product number : "T1249M"
- Version number : "V1.001"
- Release date (dd/mm/yyyy): 31/07/2001
- First read file : "1ST_READ.BIN"
- Maker Identifier : "SEGA LC-T-12"
- Game Title : "CAPCOM VS SNK2"
- HD area TOC:
- HD tracks : 3 to 3
- track 3 : Start LBA 45000 , End LBA 549300, ctrl 0x4
- Last Sector : LBA 549150
- ========================================================================================================================
- Release Notes
- ************************************************************************************************************************
- So as you can guess by now we love our Capcom fighitng games witin the team and this game is no exception and had to be
- added to our vast library of games we have to offer the Dreamcast scene. No matter if you are a Capcom or SNK fan this
- title is sure to not disappoint. Characters from both developers are here ready to control at your leaisure with tons
- of gameplay modes this one has tons of replay value.
- Capcom vs. SNK 2 combines characters and gameplay elements from various Capcom and SNK fighting games, mainly the Street
- Fighter and The King of Fighters series. Other elements, most noticeably different fighting styles, incorporated
- elements from other games as well, such as Street Fighter III, Garou: Mark of the Wolves, and the Samurai Shodown series.
- In contrast to the original Capcom vs. SNK, characters no longer have a specific "Ratio." Instead the player can select
- up to three characters in a team and give an amount or ratio (up to four) to each as desired. In console versions of the
- game, players can also choose a 1-on-1 game or a 3-on-3 game in Arcade Mode with the Ratio System removed.
- Unlike the first game, which was based on The King of Fighters-style two-strength, four button system of punches and
- kicks, Capcom vs. SNK 2 is based on the three strength, six-button system of punches and kicks, native to the Street
- Fighter series, and the SNK characters have been tweaked to fit the 6-button style. The overall system is derivative
- of Street Fighter Alpha. However, a number of different fighting styles called 'Grooves', which mimic other Capcom and
- SNK games, are included in the engine. These dictate both the character's Super Gauge system, and special techniques,
- such as dashes, running, and guard cancels, called "Subsystems." There are six in total, each designtated with a letter,
- along with custom grooves that can be programmed in home versions of the game. Each player designates prior to the
- match which groove his or her team will use.
- ========================================================================================================================
- Features of our releases:
- ************************************************************************************************************************
- -Original Sort Order Kept
- -Data/Data Selfboot technique
- -VGA Box support Enabled
- -Region Free
- -Custom IP.bin
- -Comes with covers
- -No corrupted files made with verified GD-ROM and checked with RapidCRC
- -7z LZMA2 Compression
- -Our OWN source that matches TOSEC database, we don't need to imitate nor use others work without credit
- ************************************************************************************************************************
- Thanks goes out to...
- ************************************************************************************************************************
- *****yzb-Override-TuxtheWise-FamilyGuy-DarkFalz-MegaLex-JeffMA-ToodlesDC-Lin88-MILF-DCHQ-Echelon-GeNius-Dreammatrix*****
- ************************************************************************************************************************
- Without your help this scene wouldn't be here
- ========================================================================================================================
- ************************************************************************************************************************
- ========================================================================================================================
- Find us at http://rdcproject.blogspot.com
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- info & early release dates of our games to subscribers so act now.
- Looking for additional help. Contact at [email protected]
- Reviewers,Crackers,Artist, and Undumped GDI's especially Japanese games are of interest and credit will be given to all.
- Releases-
- 2011/05/07.0001-King.of.Fighters.99-RDC (REPACKED 2011/15/08)
- 2011/10/07.0002-Double.Dragon-RDC (REPACKED 2011/06/08)
- 2011/11/07.0003-Metal.Slug-RDC (REPACKED 2011/05/08)
- 2011/16/07.0004-Samurai.Showdown-RDC (REPACKED 2011/16/08)
- 2011/16/07.0005-Fighting.Vipers.2.BETA.v1.000-RDC (REPACKED 2011/20/08)
- 2011/16/07.0006-Sakura.Wars.4.KIOSK.DEMO-RDC
- 2011/17/07.0007-Metal.Slug.2.OC.Edition-RDC (REPACKED 2011/24/09)
- 2011/17/07.0008-Ghost.Pilots-RDC (REPACKED 2011/20/08)
- 2011/25/07.0009-Last.Resort-RDC
- 2011/08/08.0010-Top.Hunter.Roddy.&.Cathy-RDC (REPACKED 2011/14/08)
- 2011/09/09.0011-LAN.Dream.Passport.V1.003-RDC
- 2011/15/09.0012-Shock.Troopers.OC.Edition-RDC
- 2011/27/09.0013-Sonic.Adventure.LE.BETA.[99 Min CDR REQ]-RDC
- 2011/04/10.0014-Street.Fighter.Alpha.3-RDC
- 2011/04/10.0015-Super.Puzzle.Fighter.II.X.English-RDC
- 2011/11/10.0016-Super.Street.Fighter.II.X.English.Translation-RDC
- 2011/11/10.0017-Super.Street.Fighter.II.X.English.Remix-RDC
- 2011/18/10.0018-Street.Fighter.III.Third.Strike.Arcade.Edition-RDC
- 2011/18/10.0019-Street.Fighter.III.Double.Impact-RDC
- 2011/25/10.0020-Street.Fighter.III.Third.Strike.Offline.Edition-RDC
- 2011/25/10.0021-Street.Fighter.III.Third.Strike-RDC
- 2011/01/11.0022-Donald.Duck.Goin.Quackers.(U)-RDC
- 2011/06/11.00XX-Shock.Troopers.AES.Beta.v4.[5%.OC]-RDC (UPDATED Emulator to BETA v4)
- 2011/08/11.0023-Savage.Reign-RDC
- 2011/08/11.0024-Dreamcast.VM.Data.Issue-RDC
- 2011/15/11.0025-Soul.Blade.BLEEM-RDC
- 2011/15/11.0026-Super.Baseball.2020-RDC
- 2011/15/11.0027-Aero.Fighters.2-RDC
- 2011/03/12.0028-Metal.Slug.X.OC.AES.Beta.4-RDC
- 2011/03/12.0029-Virtua.Athlete.2000.[T44301N].(U)-RDC
- 2011/20/12.0030-Gundam.Side.Story.0079.Rise.From.The.Ashes-RDC
- 2011/20/12.0031-The.King.Of.Fighters.94.NEO4ALL.RC4-RDC
- 2011/20/12.0032-3.Count.Bout.NEO4ALL.RC4-RDC
- 2011/20/12.0033-Grand.Theft.Auto.2-RDC
- 2011/24/12.0034-Power.Stone-RDC
- 2011/24/12.0035-King.of.the.Monsters.2.NEO4ALL.RC4-RDC
- 2011/27/12.0036-Silver-RDC
- 2011/27/12.0037-Aero.Fighters.3.NEO4ALL.RC4-RDC
- 2011/27/12.0038-The.House.of.the.Dead.2-RDC
- 2012/03/01.0039-Hanagumi.Taisen.Columns.II-RDC
- 2012/03/01.0040-Last.Hope.Pink.Bullets-RDC
- 2012/17/01.0041-Sega.Bass.Fishing-RDC
- 2012/17/01.0042-Wind.and.Water.Puzzle.Battles-RDC
- 2012/17/01.0043-The.Last.Blade.NEO4ALL.RC4-RDC
- 2012/17/01.0044-Fur.Fighters.DEMO-RDC
- 2012/17/01.0045-Marvel.vs.Capcom-RDC
- 2012/24/01.0046-Marvel.vs.Capcom.2-RDC
- 2012/24/01.0047-ADK.World.NEO4ALL.RC4-RDC
- 2012/24/01.00XX-Last.Resort.NEO4ALL.RC4.Repack-RDC (Update from RC3 to RC4)
- 2012/31/01.0048-Sega.Bass.Fishing.2-RDC
- 2012/31/01.0049-Sega.Marine.Fishing-RDC
- 2012/07/02.0050-Street.Fighter.III.Triple.Threat-RDC
- 2012/28/02.0051-Evolution.World.of.the.Sacred.Device-RDC
- 2012/28/02.0052-Fatal.Fury.Special.NEO4ALL.RC4-RDC
- 2012/28/02.0053-Fatal.Fury.3.NEO4ALL.RC4-RDC
- 2012/28/02.0054-Ferrari.F355.Challenge-RDC
- 2012/28/02.0055-Capcom.vs.SNK.2-RDC
- NFO Created by atreyu187 2011/16/11
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