Advertisement
iSach

UltraCosmetics Particle Effects (config)

Nov 27th, 2015
5,574
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.66 KB | None | 0 0
  1.  
  2. ------------------------------------------------------
  3.  
  4. UltraCosmetics config particles effects.
  5.  
  6. PUT THE NAME IN CAPS NOT THE ONE
  7. IN PARANTHESES.
  8. EXAMPLE: EXPLOSION_NORMAL
  9. AND NOT "explode"!!!!
  10.  
  11.  
  12. ------------------------------------------------------
  13.  
  14.  
  15. EXPLOSION_NORMAL (explode)
  16.  
  17. A particle effect which is displayed by exploding ghast fireballs and wither skulls:
  18.  
  19. It looks like a gray ball which is fading away
  20. The speed value slightly influences the size of this particle effect
  21.  
  22.  
  23. EXPLOSION_LARGE (largeexplode)
  24.  
  25. A particle effect which is displayed by exploding tnt and creepers:
  26.  
  27. It looks like a crowd of gray balls which are fading away
  28. The speed value has no influence on this particle effect
  29.  
  30.  
  31. EXPLOSION_HUGE (hugeexplosion)
  32.  
  33. A particle effect which is displayed by launching fireworks:
  34.  
  35. It looks like a white star which is sparkling
  36. The speed value influences the velocity at which the particle flies off
  37.  
  38.  
  39. FIREWORKS_SPARK (fireworksSpark)
  40.  
  41. A particle effect which is displayed by swimming entities and arrows in water:
  42.  
  43. It looks like a bubble
  44. The speed value influences the velocity at which the particle flies off
  45.  
  46.  
  47. WATER_BUBBLE (bubble)
  48.  
  49. A particle effect which is displayed by swimming entities and shaking wolves:
  50.  
  51. It looks like a blue drop
  52. The speed value has no influence on this particle effect
  53.  
  54.  
  55. WATER_SPLASH (splash)
  56.  
  57. A particle effect which is displayed on water when fishing:
  58.  
  59. It looks like a blue droplet
  60. The speed value influences the velocity at which the particle flies off
  61.  
  62.  
  63. WATER_WAKE (wake)
  64.  
  65. A particle effect which is displayed by water:
  66.  
  67. It looks like a tiny blue square
  68. The speed value has no influence on this particle effect
  69.  
  70.  
  71. SUSPENDED (suspended)
  72.  
  73. A particle effect which is displayed by air when close to bedrock and the in the void:
  74.  
  75. It looks like a tiny gray square
  76. The speed value has no influence on this particle effect
  77.  
  78.  
  79. SUSPENDED_DEPTH (depthSuspend)
  80.  
  81. A particle effect which is displayed when landing a critical hit and by arrows:
  82.  
  83. It looks like a light brown cross
  84. The speed value influences the velocity at which the particle flies off
  85.  
  86.  
  87. CRIT (crit)
  88.  
  89. A particle effect which is displayed when landing a hit with an enchanted weapon:
  90.  
  91. It looks like a cyan star
  92. The speed value influences the velocity at which the particle flies off
  93.  
  94.  
  95. CRIT_MAGIC (magicCrit)
  96.  
  97. A particle effect which is displayed by primed tnt, torches, droppers, dispensers, end portals, brewing stands and monster spawners:
  98.  
  99. It looks like a little gray cloud
  100. The speed value influences the velocity at which the particle flies off
  101.  
  102.  
  103. SMOKE_NORMAL (smoke)
  104.  
  105. A particle effect which is displayed by fire, minecarts with furnace and blazes:
  106.  
  107. It looks like a large gray cloud
  108. The speed value influences the velocity at which the particle flies off
  109.  
  110.  
  111. SMOKE_LARGE (largesmoke)
  112.  
  113. A particle effect which is displayed when splash potions or bottles o' enchanting hit something:
  114.  
  115. It looks like a white swirl
  116. The speed value causes the particle to only move upwards when set to 0
  117. Only the motion on the y-axis can be controlled, the motion on the x- and z-axis are multiplied by 0.1 when setting the values to 0
  118.  
  119.  
  120. SPELL (spell)
  121.  
  122. A particle effect which is displayed when instant splash potions hit something:
  123.  
  124. It looks like a white cross
  125. The speed value causes the particle to only move upwards when set to 0
  126. Only the motion on the y-axis can be controlled, the motion on the x- and z-axis are multiplied by 0.1 when setting the values to 0
  127.  
  128.  
  129. SPELL_INSTANT (instantSpell)
  130.  
  131. A particle effect which is displayed by entities with active potion effects:
  132.  
  133. It looks like a colored swirl
  134. The speed value causes the particle to be colored black when set to 0
  135. The particle color gets lighter when increasing the speed and darker when decreasing the speed
  136.  
  137.  
  138. SPELL_MOB (mobSpell)
  139.  
  140. A particle effect which is displayed by entities with active potion effects applied through a beacon:
  141.  
  142. It looks like a transparent colored swirl
  143. The speed value causes the particle to be always colored black when set to 0
  144. The particle color gets lighter when increasing the speed and darker when decreasing the speed
  145.  
  146.  
  147. SPELL_MOB_AMBIENT (mobSpellAmbient)
  148.  
  149. A particle effect which is displayed by witches:
  150.  
  151. It looks like a purple cross
  152. The speed value causes the particle to only move upwards when set to 0
  153. Only the motion on the y-axis can be controlled, the motion on the x- and z-axis are multiplied by 0.1 when setting the values to 0
  154.  
  155.  
  156. SPELL_WITCH (witchMagic)
  157.  
  158. A particle effect which is displayed by blocks beneath a water source:
  159.  
  160. It looks like a blue drip
  161. The speed value has no influence on this particle effect
  162.  
  163.  
  164. DRIP_WATER (dripWater)
  165.  
  166. A particle effect which is displayed by blocks beneath a lava source:
  167.  
  168. It looks like an orange drip
  169. The speed value has no influence on this particle effect
  170.  
  171.  
  172. DRIP_LAVA (dripLava)
  173.  
  174. A particle effect which is displayed when attacking a villager in a village:
  175.  
  176. It looks like a cracked gray heart
  177. The speed value has no influence on this particle effect
  178.  
  179.  
  180. VILLAGER_ANGRY (angryVillager)
  181.  
  182. A particle effect which is displayed when using bone meal and trading with a villager in a village:
  183.  
  184. It looks like a green star
  185. The speed value has no influence on this particle effect
  186.  
  187.  
  188. VILLAGER_HAPPY (happyVillager)
  189.  
  190. A particle effect which is displayed by mycelium:
  191.  
  192. It looks like a tiny gray square
  193. The speed value has no influence on this particle effect
  194.  
  195.  
  196. TOWN_AURA (townaura)
  197.  
  198. A particle effect which is displayed by note blocks:
  199.  
  200. It looks like a colored note
  201. The speed value causes the particle to be colored green when set to 0
  202.  
  203.  
  204. NOTE (note)
  205.  
  206. A particle effect which is displayed by nether portals, endermen, ender pearls, eyes of ender, ender chests and dragon eggs:
  207.  
  208. It looks like a purple cloud
  209. The speed value influences the spread of this particle effect
  210.  
  211.  
  212. PORTAL (portal)
  213.  
  214. A particle effect which is displayed by enchantment tables which are nearby bookshelves:
  215.  
  216. It looks like a cryptic white letter
  217. The speed value influences the spread of this particle effect
  218.  
  219.  
  220. ENCHANTMENT_TABLE (enchantmenttable)
  221.  
  222. A particle effect which is displayed by torches, active furnaces, magma cubes and monster spawners:
  223.  
  224. It looks like a tiny flame
  225. The speed value influences the velocity at which the particle flies off
  226.  
  227.  
  228. FLAME (flame)
  229.  
  230. A particle effect which is displayed by lava:
  231.  
  232. It looks like a spark
  233. The speed value has no influence on this particle effect
  234.  
  235.  
  236. LAVA (lava)
  237.  
  238. A particle effect which is currently unused:
  239.  
  240. It looks like a transparent gray square
  241. The speed value has no influence on this particle effect
  242.  
  243.  
  244. FOOTSTEP (footstep)
  245.  
  246. A particle effect which is displayed when a mob dies:
  247.  
  248. It looks like a large white cloud
  249. The speed value influences the velocity at which the particle flies off
  250.  
  251.  
  252. CLOUD (cloud)
  253.  
  254. A particle effect which is displayed by redstone ore, powered redstone, redstone torches and redstone repeaters:
  255.  
  256. It looks like a tiny colored cloud
  257. The speed value causes the particle to be colored red when set to 0
  258.  
  259.  
  260. REDSTONE (reddust)
  261.  
  262. A particle effect which is displayed when snowballs hit a block:
  263.  
  264. It looks like a little piece with the snowball texture
  265. The speed value has no influence on this particle effect
  266.  
  267.  
  268. SNOWBALL (snowballpoof)
  269.  
  270. A particle effect which is currently unused:
  271.  
  272. It looks like a tiny white cloud
  273. The speed value influences the velocity at which the particle flies off
  274.  
  275.  
  276. SNOW_SHOVEL (snowshovel)
  277.  
  278. A particle effect which is displayed by slimes:
  279.  
  280. It looks like a tiny part of the slimeball icon
  281. The speed value has no influence on this particle effect
  282.  
  283.  
  284. SLIME (slime)
  285.  
  286. A particle effect which is displayed when breeding and taming animals:
  287.  
  288. It looks like a red heart
  289. The speed value has no influence on this particle effect
  290.  
  291.  
  292. HEART (heart)
  293.  
  294. A particle effect which is displayed by barriers:
  295.  
  296. It looks like a red box with a slash through it
  297. The speed value has no influence on this particle effect
  298.  
  299.  
  300. BARRIER (barrier)
  301.  
  302. A particle effect which is displayed when breaking a tool or eggs hit a block:
  303.  
  304. It looks like a little piece with an item texture
  305.  
  306.  
  307. ITEM_CRACK (iconcrack)
  308.  
  309. A particle effect which is displayed when breaking blocks or sprinting:
  310.  
  311. It looks like a little piece with a block texture
  312. The speed value has no influence on this particle effect
  313.  
  314.  
  315. BLOCK_CRACK (blockcrack)
  316.  
  317. A particle effect which is displayed when falling:
  318.  
  319. It looks like a little piece with a block texture
  320.  
  321.  
  322. BLOCK_DUST (blockdust)
  323.  
  324. A particle effect which is displayed when rain hits the ground:
  325.  
  326. It looks like a blue droplet
  327. The speed value has no influence on this particle effect
  328.  
  329.  
  330. WATER_DROP (droplet)
  331.  
  332. A particle effect which is currently unused:
  333.  
  334. It has no visual effect
  335.  
  336.  
  337. ITEM_TAKE (take)
  338.  
  339. A particle effect which is displayed by elder guardians:
  340.  
  341. It looks like the shape of the elder guardian
  342. The speed value has no influence on this particle effect
  343. The offset values have no influence on this particle effect
  344.  
  345.  
  346. MOB_APPEARANCE (mobappearance)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement