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monhan

ULiL Patch 1.03 Notes

May 27th, 2015
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  1. ver1.03-----------------------------------------------------------------------------------------------
  2. <Issues>
  3. ・Added (env_check.exe). An executable that find the causes of the game not running and fix it
  4.  
  5. <System>
  6. ・Modified. Changed to accept inputs when returning to neutral state(there were certain cases when you can do nothing but block or jump, like after a non-limit wallslam)
  7. ・Dash+Shot (66B/6DB)
  8. -Bug fix. Except for Hijiri, players can't use the move when the spirit gauge is 0
  9. ・Counter
  10. -Bug fix. Cases where counter effect doesn't apply properly
  11. -Bug fix. Counter animation doesn't appear when you counter an attack with a bullet move
  12. ・Mashed Specials (Like Ichirin's and Shinmyoumaru's 5C)
  13. -Modified. Input command becomes: Neutral+Special (5C), doesn't require mashing anymore.
  14. ・Spellcard
  15. -Modified. Spellcards with 1 bar meter has halved damage and guard breaking capability
  16. ・Guard Crush
  17. -Modified. After being guard breaked, you will gain 1 extra hex on top of the full 5 hexes. It will dissapear and return to a normal 5 hexes over time.
  18.  
  19. <Practice>
  20. ・Bug Fix. Certain anomalies of the players position occured after resetting Practice mode with certain positioning.
  21.  
  22. <Reimu>
  23. ・Last Word
  24. -Bug Fix. Last Word name won't dissapear after a hit
  25.  
  26. <Marisa>
  27. ・Witch Leyline
  28. -Increased duration for "braking" motion
  29. -Shorter untechable time
  30. -Increased knockback that sends the target higher
  31. -Reduced speed when not performed at the middle ground
  32. ・Sweep Aside
  33. -Bug fix. The rising version (4C on the lower screen) fills up the meter too much
  34. -Bug fix. The rising version has low chip damage
  35.  
  36. <Hijiri>
  37. ・Lower Screen 2A
  38. -Bug fix. It has guard breaking property
  39. -Bug fix. Low stun rate
  40. ・Dial A with 2A-ender
  41. -Bug fix. Low stun rate
  42. ・Briliance of Mahavairocana
  43. -Modified. Lower damage and guard breaking capability when self-activated.
  44.  
  45. <Futo>
  46. ・Occult Attack
  47. -Bug fix. With 4 balls, it deals lower damage other than when you have 9 plates
  48.  
  49. <Koishi>
  50. ・fA>AAA
  51. -Modified. Can no longer cancel after it whiffs
  52. ・Reflex Radar
  53. -Modified. Can deploy the radar even with 0 spirits
  54.  
  55. <Mamizou>
  56. ・Underling Tanuki Gauge
  57. -Modified. No longer respond to button input when the gauge is empty
  58.  
  59. <Mokou>
  60. ・Winning pose
  61. -Modified animation
  62. ・Stunned-state
  63. -Bug fix. On special cases, still retaining a hitbox during stun
  64. ・Occult Attack
  65. -Bug fix. Causes an anomaly when still active after a round ends
  66. ・Last Word
  67. -Bug fix. Resumes the game before the cut-in animation of the spellcard ends, delaying the attack
  68.  
  69. <Shinmyoumaru>
  70. ・Hundred Heavenly Dress Weave (5C)
  71. -Modified. Can now be Quick Declare-canceled
  72.  
  73. <****(Sumireko)>
  74. ・Winning pose
  75. -Modified animation
  76. ・6B
  77. -Bug fix. Flames don't appear when used on the corner, with back toward the edge of the screen.
  78. ・Telekinesin Steel Frame
  79. -Bug fix. Sumireko still does the flipping move even when it has no effect(the steel frame is already spinning or has just dissapeared)
  80. ・Psychokinesis App
  81. -Bug fix. When you hit the target at a long distance with the final spread of the SC, it forces a round end(?)/crash(?) <still needs clarifying>
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