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- [ INFO][ config.py:36]:Loading config...
- [ DEBUG][ config.py:194]:Property Change: Settings hiddable ores = [7, 16, 15, 21, 73, 14, 56, 153]
- [ DEBUG][ config.py:194]:Property Change: Settings Recent Worlds = ['']
- [ DEBUG][ config.py:194]:Property Change: Selection Colors white = (1.0, 1.0, 1.0)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors blue = (0.75, 0.75, 1.0)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors green = (0.75, 1.0, 0.75)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors red = (1.0, 0.75, 0.75)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors teal = (0.75, 1.0, 1.0)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors pink = (1.0, 0.75, 1.0)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors yellow = (1.0, 1.0, 0.75)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors grey = (0.6, 0.6, 0.6)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors black = (0.0, 0.0, 0.0)
- [ INFO][OpenGL.acceleratesupport.py:17]:No OpenGL_accelerate module loaded: No module named OpenGL_accelerate
- [ INFO][ pymclevel.materials.py:199]:Loading block info from <_io.BytesIO object at 0x0000000008B7C8E0>
- [ DEBUG][ pymclevel.materials.py:201]:Trying YAML CLoader
- [ INFO][ pymclevel.materials.py:199]:Loading block info from <_io.BytesIO object at 0x0000000008B7C8E0>
- [ DEBUG][ pymclevel.materials.py:201]:Trying YAML CLoader
- [ INFO][ pymclevel.materials.py:199]:Loading block info from <_io.BytesIO object at 0x0000000008B7C8E0>
- [ DEBUG][ pymclevel.materials.py:201]:Trying YAML CLoader
- [ INFO][ pymclevel.materials.py:199]:Loading block info from <_io.BytesIO object at 0x0000000008B7C8E0>
- [ DEBUG][ pymclevel.materials.py:201]:Trying YAML CLoader
- [ INFO][ OpenGL.GLUT.special.py:36]:Using NT-specific GLUT calls with exit callbacks
- [ DEBUG][ pymclevel.BOParser.py:19]:BO3 block definitions loaded. 199 entries found
- [ DEBUG][ albow.translate.py:66]:*** Platform information
- [ DEBUG][ albow.translate.py:67]: System: Windows
- [ DEBUG][ albow.translate.py:68]: Release: 8
- [ DEBUG][ albow.translate.py:69]: Version: 6.2.9200
- [ DEBUG][ albow.translate.py:70]: Architecture: 64bit, WindowsPE
- [ DEBUG][ albow.translate.py:71]: Dist: , ,
- [ DEBUG][ albow.translate.py:72]: Machine: AMD64
- [ DEBUG][ albow.translate.py:73]: Processor: Intel64 Family 6 Model 58 Stepping 9, GenuineIntel
- [ DEBUG][ albow.translate.py:74]: Locale: en_CA
- [ DEBUG][ albow.translate.py:75]: Encoding: cp1252
- [ DEBUG][ albow.translate.py:76]: FS encoding: mbcs
- [ DEBUG][ albow.translate.py:96]: numpy version: 1.9.2
- [ DEBUG][ albow.translate.py:96]: pygame version: 1.9.2a0
- [ DEBUG][ albow.translate.py:96]: OpenGL version: 3.1.0
- [ DEBUG][ albow.translate.py:97]:***
- [ DEBUG][ config.py:194]:Property Change: Settings SetWindowPlacement = False
- [ DEBUG][ config.py:194]:Property Change: Settings SetWindowPlacement = True
- [ DEBUG][ root.py:1635]:Detected languages: {u'\u010ce\u0161tina (Czech Republic)': u'cs_CZ', u'Korean (Korea)': u'ko_KR', u'Fran\xe7ais (France)': u'fr_FR', u'Traditional Chinese (Taiwan)': u'zh_TW', u'English (US)': 'en_US', u'Simplified Chinese (China)': u'zh_CN', u'Deutsch (Deutschland)': u'de_DE', u'Svenska (Sverige)': u'sv_SE', u'Nederlands (Nederland)': u'nl_NL'}
- [ DEBUG][ albow.translate.py:345]:buildTranslation <<<
- [ DEBUG][ albow.translate.py:354]:fName: C:\MCEdit.v1.5.0.0.Win.64bit\mcedit\lang\en_US.trn
- [ DEBUG][ albow.translate.py:440]:fName is not valid beacause:
- [ DEBUG][ albow.translate.py:442]: * Can't access file.
- [ DEBUG][ albow.translate.py:444]: * It's not a file.
- [ DEBUG][ albow.translate.py:446]: * Is not readable.
- [ DEBUG][ albow.translate.py:447]:Default strings will be used.
- [ DEBUG][ albow.translate.py:451]:buildTranslation >>>
- [ DEBUG][ albow.resource.py:172]:Font C:\MCEdit.v1.5.0.0.Win.64bit\mcedit\fonts\DejaVuSans-Regular.ttf loaded.
- [ DEBUG][ albow.resource.py:173]: Original size: 15. Proportion: 100. Final size: 15.
- [ DEBUG][ root.py:1635]:Detected languages: {u'\u010ce\u0161tina (Czech Republic)': u'cs_CZ', u'Korean (Korea)': u'ko_KR', u'Fran\xe7ais (France)': u'fr_FR', u'Traditional Chinese (Taiwan)': u'zh_TW', u'English (US)': 'en_US', u'Simplified Chinese (China)': u'zh_CN', u'Deutsch (Deutschland)': u'de_DE', u'Svenska (Sverige)': u'sv_SE', u'Nederlands (Nederland)': u'nl_NL'}
- [ DEBUG][ albow.resource.py:172]:Font C:\MCEdit.v1.5.0.0.Win.64bit\mcedit\fonts\DejaVuSans-Bold.ttf loaded.
- [ DEBUG][ albow.resource.py:173]: Original size: 17. Proportion: 100. Final size: 17.
- [ DEBUG][ mclangres.py:56]:Building Minecraft language resources...
- [ DEBUG][ mclangres.py:89]:Using C:\Users\[username_here]\AppData\Roaming\.minecraft\assets\indexes\14w31a.json
- [ DEBUG][ mclangres.py:97]:Can't get the resource 3bdb52e1961c9ef22616bf9a8c36052c2d166124.
- [ DEBUG][ mclangres.py:98]:Nothing built. Aborted
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.fastLeaves
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.roughGraphics
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showHiddenOres
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.vertexBufferLimit
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.drawEntities
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.drawTileEntities
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.drawTileTicks
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.drawTerrainPopulated
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.drawChunkBorder
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.drawMonsters
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.drawItems
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showRedraw
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.spaceHeight
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.targetFPS
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.maxViewDistance
- [ DEBUG][ config.py:194]:Property Change: Settings hiddable ores = [7, 16, 15, 21, 73, 14, 56, 153]
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showOre7
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showOre16
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showOre15
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showOre21
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showOre73
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showOre14
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showOre56
- [ DEBUG][ config.py:210]:Subscribing <renderer.MCRenderer object at 0x000000000A8A7828>.showOre153
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.drawSky
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.drawFog
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.superSecretSettings
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.showCeiling
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.accelFactor
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.maxSpeed
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.brakeMaxSpeed
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.invertMousePitch
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.autobrake
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.swapAxes
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.compassToggle
- [ DEBUG][ config.py:210]:Subscribing <viewports.camera.CameraViewport object at 0x000000000A8BC2B0>.fovSetting
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.drawSky
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.drawFog
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.superSecretSettings
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.showCeiling
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.accelFactor
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.maxSpeed
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.brakeMaxSpeed
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.invertMousePitch
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.autobrake
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.swapAxes
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.compassToggle
- [ DEBUG][ config.py:210]:Subscribing <viewports.chunk.ChunkViewport object at 0x000000000A8BC2E8>.fovSetting
- [ DEBUG][ config.py:210]:Subscribing <leveleditor.LevelEditor object at 0x000000000A8A7780>.viewMode
- [ DEBUG][ config.py:210]:Subscribing <leveleditor.LevelEditor object at 0x000000000A8A7780>.undoLimit
- [ DEBUG][ config.py:194]:Property Change: Selection Colors blue = (0.75, 0.75, 1.0)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors pink = (1.0, 0.75, 1.0)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors grey = (0.6, 0.6, 0.6)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors yellow = (1.0, 1.0, 0.75)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors green = (0.75, 1.0, 0.75)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors teal = (0.75, 1.0, 1.0)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors black = (0.0, 0.0, 0.0)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors white = (1.0, 1.0, 1.0)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors red = (1.0, 0.75, 0.75)
- [ DEBUG][ config.py:194]:Property Change: Selection Colors white = (1.0, 1.0, 1.0)
- [ DEBUG][ albow.resource.py:172]:Font C:\MCEdit.v1.5.0.0.Win.64bit\mcedit\fonts\DejaVuSans-Bold.ttf loaded.
- [ DEBUG][ albow.resource.py:173]: Original size: 18. Proportion: 100. Final size: 18.
- [ DEBUG][ config.py:194]:Property Change: Settings report crashes new = False
- [ DEBUG][ config.py:194]:Property Change: Settings report crashes asked = True
- [ DEBUG][ config.py:194]:Property Change: Version version = 1.1.2.0
- [ DEBUG][ config.py:194]:Property Change: Settings window x = 700
- [ DEBUG][ config.py:194]:Property Change: Settings window y = 92
- [ DEBUG][ config.py:194]:Property Change: Settings window showcmd = 1
- [ DEBUG][ config.py:194]:Property Change: Settings window x = 700
- [ DEBUG][ config.py:194]:Property Change: Settings window y = 92
- [ DEBUG][ config.py:194]:Property Change: Settings window showcmd = 1
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