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  1. TXT
  2. versionNumber 4
  3. isBrowsable TRUE
  4. browsePictureName ""
  5. browseName "Quick Frontliners"
  6. browseDescription "A quick test for frontliners: each player gets a fair asteroid toward the enemy and a fair moon in his back of the woods. Planet bonuses and artifacts are disabled."
  7. isFirstCapitalShipIsFlagship TRUE
  8. randomizeStartingPositions FALSE
  9. planetArtifactDensity 0.0
  10. planetBonusDensity 0.0
  11. normalStartHomePlanetUpgradeLevel:Population 3
  12. normalStartHomePlanetUpgradeLevel:CivilianModules 1
  13. normalStartHomePlanetUpgradeLevel:TacticalModules 0
  14. normalStartHomePlanetUpgradeLevel:Home 1
  15. normalStartHomePlanetUpgradeLevel:ArtifactLevel 10
  16. normalStartHomePlanetUpgradeLevel:Infrastructure 2
  17. quickStartHomePlanetUpgradeLevel:Population 4
  18. quickStartHomePlanetUpgradeLevel:CivilianModules 1
  19. quickStartHomePlanetUpgradeLevel:TacticalModules 0
  20. quickStartHomePlanetUpgradeLevel:Home 1
  21. quickStartHomePlanetUpgradeLevel:ArtifactLevel 10
  22. quickStartHomePlanetUpgradeLevel:Infrastructure 2
  23. recommendedGameTypeCount 1
  24. recommendedGameType "FFA"
  25. metersPerGalaxyUnit 25000.000000
  26. pixelsPerGalaxyUnit 4.999998
  27. useRandomGenerator FALSE
  28. galaxyWidth 1858.000000
  29. galaxyHeight 1154.000000
  30. nextStarNameUniqueId 1
  31. nextPlanetNameUniqueId 6
  32. triggerCount 0
  33. starCount 1
  34. star
  35. designName "Star0"
  36. inGameName ""
  37. type "RandomStar"
  38. pos [ 309 , 178 ]
  39. radius 100.000000
  40. moveAreaRadius 60000.000000
  41. hyperspaceExitRadius 40000.000000
  42. planetCount 6
  43. planet
  44. designName "Planet0"
  45. inGameName ""
  46. type "TerranHome"
  47. pos [ 262 , 211 ]
  48. moveAreaRadius 40000.000000
  49. hyperspaceExitRadius 30000.000000
  50. owner "NewPlayer0"
  51. isHomePlanet TRUE
  52. normalStartUpgradeLevelForPopulation 3
  53. normalStartUpgradeLevelForCivilianModules 1
  54. normalStartUpgradeLevelForTacticalModules 0
  55. normalStartUpgradeLevelForArtifacts 10
  56. normalStartUpgradeLevelForInfrastructure 2
  57. quickStartUpgradeLevelForPopulation 0
  58. quickStartUpgradeLevelForCivilianModules 0
  59. quickStartUpgradeLevelForTacticalModules 0
  60. quickStartUpgradeLevelForArtifacts 10
  61. quickStartUpgradeLevelForInfrastructure 0
  62. planetItems
  63. templateName ""
  64. subTemplates 0
  65. groups 0
  66. spawnProbability 1.000000
  67. useDefaultTemplate TRUE
  68. entityCount 0
  69. asteroidCount 0
  70. planet
  71. designName "Planet1"
  72. inGameName ""
  73. type "TerranHome"
  74. pos [ 366 , 212 ]
  75. moveAreaRadius 40000.000000
  76. hyperspaceExitRadius 30000.000000
  77. owner "NewPlayer1"
  78. isHomePlanet TRUE
  79. normalStartUpgradeLevelForPopulation 3
  80. normalStartUpgradeLevelForCivilianModules 1
  81. normalStartUpgradeLevelForTacticalModules 0
  82. normalStartUpgradeLevelForArtifacts 10
  83. normalStartUpgradeLevelForInfrastructure 2
  84. quickStartUpgradeLevelForPopulation 0
  85. quickStartUpgradeLevelForCivilianModules 0
  86. quickStartUpgradeLevelForTacticalModules 0
  87. quickStartUpgradeLevelForArtifacts 10
  88. quickStartUpgradeLevelForInfrastructure 0
  89. planetItems
  90. templateName ""
  91. subTemplates 0
  92. groups 0
  93. spawnProbability 1.000000
  94. useDefaultTemplate TRUE
  95. entityCount 0
  96. asteroidCount 0
  97. planet
  98. designName "Planet2"
  99. inGameName ""
  100. type "MoonFair"
  101. pos [ 249 , 226 ]
  102. moveAreaRadius 40000.000000
  103. hyperspaceExitRadius 30000.000000
  104. owner ""
  105. isHomePlanet FALSE
  106. normalStartUpgradeLevelForPopulation 3
  107. normalStartUpgradeLevelForCivilianModules 1
  108. normalStartUpgradeLevelForTacticalModules 0
  109. normalStartUpgradeLevelForArtifacts 10
  110. normalStartUpgradeLevelForInfrastructure 2
  111. quickStartUpgradeLevelForPopulation 4
  112. quickStartUpgradeLevelForCivilianModules 1
  113. quickStartUpgradeLevelForTacticalModules 0
  114. quickStartUpgradeLevelForArtifacts 10
  115. quickStartUpgradeLevelForInfrastructure 2
  116. planetItems
  117. templateName ""
  118. subTemplates 0
  119. groups 0
  120. spawnProbability 1.000000
  121. useDefaultTemplate TRUE
  122. entityCount 0
  123. asteroidCount 0
  124. planet
  125. designName "Planet3"
  126. inGameName ""
  127. type "MoonFair"
  128. pos [ 379 , 226 ]
  129. moveAreaRadius 40000.000000
  130. hyperspaceExitRadius 30000.000000
  131. owner ""
  132. isHomePlanet FALSE
  133. normalStartUpgradeLevelForPopulation 3
  134. normalStartUpgradeLevelForCivilianModules 1
  135. normalStartUpgradeLevelForTacticalModules 0
  136. normalStartUpgradeLevelForArtifacts 10
  137. normalStartUpgradeLevelForInfrastructure 2
  138. quickStartUpgradeLevelForPopulation 4
  139. quickStartUpgradeLevelForCivilianModules 1
  140. quickStartUpgradeLevelForTacticalModules 0
  141. quickStartUpgradeLevelForArtifacts 10
  142. quickStartUpgradeLevelForInfrastructure 2
  143. planetItems
  144. templateName ""
  145. subTemplates 0
  146. groups 0
  147. spawnProbability 1.000000
  148. useDefaultTemplate TRUE
  149. entityCount 0
  150. asteroidCount 0
  151. planet
  152. designName "Planet4"
  153. inGameName ""
  154. type "AsteroidFair"
  155. pos [ 299 , 206 ]
  156. moveAreaRadius 40000.000000
  157. hyperspaceExitRadius 30000.000000
  158. owner ""
  159. isHomePlanet FALSE
  160. normalStartUpgradeLevelForPopulation 3
  161. normalStartUpgradeLevelForCivilianModules 1
  162. normalStartUpgradeLevelForTacticalModules 0
  163. normalStartUpgradeLevelForArtifacts 10
  164. normalStartUpgradeLevelForInfrastructure 2
  165. quickStartUpgradeLevelForPopulation 4
  166. quickStartUpgradeLevelForCivilianModules 1
  167. quickStartUpgradeLevelForTacticalModules 0
  168. quickStartUpgradeLevelForArtifacts 10
  169. quickStartUpgradeLevelForInfrastructure 2
  170. planetItems
  171. templateName ""
  172. subTemplates 0
  173. groups 0
  174. spawnProbability 1.000000
  175. useDefaultTemplate TRUE
  176. entityCount 0
  177. asteroidCount 0
  178. planet
  179. designName "Planet5"
  180. inGameName ""
  181. type "AsteroidFair"
  182. pos [ 329 , 205 ]
  183. moveAreaRadius 40000.000000
  184. hyperspaceExitRadius 30000.000000
  185. owner ""
  186. isHomePlanet FALSE
  187. normalStartUpgradeLevelForPopulation 3
  188. normalStartUpgradeLevelForCivilianModules 1
  189. normalStartUpgradeLevelForTacticalModules 0
  190. normalStartUpgradeLevelForArtifacts 10
  191. normalStartUpgradeLevelForInfrastructure 2
  192. quickStartUpgradeLevelForPopulation 4
  193. quickStartUpgradeLevelForCivilianModules 1
  194. quickStartUpgradeLevelForTacticalModules 0
  195. quickStartUpgradeLevelForArtifacts 10
  196. quickStartUpgradeLevelForInfrastructure 2
  197. planetItems
  198. templateName ""
  199. subTemplates 0
  200. groups 0
  201. spawnProbability 1.000000
  202. useDefaultTemplate TRUE
  203. entityCount 0
  204. asteroidCount 0
  205. connectionCount 5
  206. connection
  207. planetIndexA 2
  208. planetIndexB 0
  209. spawnProbability 1.000000
  210. type "PhaseLane"
  211. connection
  212. planetIndexA 3
  213. planetIndexB 1
  214. spawnProbability 1.000000
  215. type "PhaseLane"
  216. connection
  217. planetIndexA 4
  218. planetIndexB 5
  219. spawnProbability 1.000000
  220. type "PhaseLane"
  221. connection
  222. planetIndexA 4
  223. planetIndexB 0
  224. spawnProbability 1.000000
  225. type "PhaseLane"
  226. connection
  227. planetIndexA 5
  228. planetIndexB 1
  229. spawnProbability 1.000000
  230. type "PhaseLane"
  231. entityCount 0
  232. spawnProbability 1.000000
  233. interStarConnectionCount 0
  234. playerCount 2
  235. player
  236. designName "NewPlayer0"
  237. inGameName "NewPlayer0"
  238. overrideRaceName ""
  239. teamIndex -1
  240. startingCredits 3000
  241. startingMetal 800
  242. startingCrystal 250
  243. isNormalPlayer TRUE
  244. isRaidingPlayer FALSE
  245. isInsurgentPlayer FALSE
  246. isOccupationPlayer FALSE
  247. isMadVasariPlayer FALSE
  248. themeGroup ""
  249. themeIndex 0
  250. pictureGroup ""
  251. pictureIndex 0
  252. player
  253. designName "NewPlayer1"
  254. inGameName "NewPlayer1"
  255. overrideRaceName ""
  256. teamIndex -1
  257. startingCredits 3000
  258. startingMetal 800
  259. startingCrystal 250
  260. isNormalPlayer TRUE
  261. isRaidingPlayer FALSE
  262. isInsurgentPlayer FALSE
  263. isOccupationPlayer FALSE
  264. isMadVasariPlayer FALSE
  265. themeGroup ""
  266. themeIndex 0
  267. pictureGroup ""
  268. pictureIndex 0
  269. templates 0
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