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- pi@retropie:~ $ cd RetroPie-Setup/
- pi@retropie:~/RetroPie-Setup $ sudo ./retropie_packages.sh wolf4sdl depends
- = = = = = = = = = = = = = = = = = = = = =
- Installing dependencies for 'wolf4sdl' : Wolf4SDL - port of Wolfenstein 3D / Spe ar of Destiny engine
- = = = = = = = = = = = = = = = = = = = = =
- pi@retropie:~/RetroPie-Setup $ sudo ./retropie_packages.sh wolf4sdl sources
- /home/pi/RetroPie-Setup/tmp/build/wolf4sdl /home/pi/RetroPie-Setup
- = = = = = = = = = = = = = = = = = = = = =
- Getting sources for 'wolf4sdl' : Wolf4SDL - port of Wolfenstein 3D / Spear of De stiny engine
- = = = = = = = = = = = = = = = = = = = = =
- git clone --recursive --depth 1 "https://github.com/mozzwald/wolf4sdl.git" "/hom e/pi/RetroPie-Setup/tmp/build/wolf4sdl"
- Cloning into '/home/pi/RetroPie-Setup/tmp/build/wolf4sdl'...
- remote: Counting objects: 106, done.
- remote: Compressing objects: 100% (93/93), done.
- remote: Total 106 (delta 9), reused 101 (delta 9), pack-reused 0
- Receiving objects: 100% (106/106), 661.18 KiB | 751.00 KiB/s, done.
- Resolving deltas: 100% (9/9), done.
- Checking connectivity... done.
- /home/pi/RetroPie-Setup
- pi@retropie:~/RetroPie-Setup $ sudo nano tmp/build/wolf4sdl/wl_play.cpp
- pi@retropie:~/RetroPie-Setup $ sudo ./retropie_packages.sh wolf4sdl get_opts
- = = = = = = = = = = = = = = = = = = = = =
- Running action 'get_opts' for 'wolf4sdl' : Wolf4SDL - port of Wolfenstein 3D / Spear of Destiny engine
- = = = = = = = = = = = = = = = = = = = = =
- wolf4sdl-sw-v14 -DCARMACIZED -DUPLOAD
- wolf4sdl-3dr-v14 -DCARMACIZED
- wolf4sdl-gt-v14 -DCARMACIZED -DGOODTIMES
- wolf4sdl-spear -DCARMACIZED -DGOODTIMES -DSPEAR
- pi@retropie:~/RetroPie-Setup $ sudo ./retropie_packages.sh wolf4sdl get_bins
- = = = = = = = = = = = = = = = = = = = = =
- Running action 'get_bins' for 'wolf4sdl' : Wolf4SDL - port of Wolfenstein 3D / Spear of Destiny engine
- = = = = = = = = = = = = = = = = = = = = =
- wolf4sdl-sw-v14
- wolf4sdl-3dr-v14
- wolf4sdl-gt-v14
- wolf4sdl-spear
- pi@retropie:~/RetroPie-Setup $ sudo ./retropie_packages.sh wolf4sdl build
- /home/pi/RetroPie-Setup/tmp/build/wolf4sdl /home/pi/RetroPie-Setup
- = = = = = = = = = = = = = = = = = = = = =
- Building 'wolf4sdl' : Wolf4SDL - port of Wolfenstein 3D / Spear of Destiny engine
- = = = = = = = = = = = = = = = = = = = = =
- ===> CLEAN
- ===> DEP wl_text.cpp
- ===> DEP wl_state.cpp
- ===> DEP wl_play.cpp
- ===> DEP wl_parallax.cpp
- ===> DEP wl_menu.cpp
- ===> DEP wl_main.cpp
- ===> DEP wl_inter.cpp
- ===> DEP wl_game.cpp
- ===> DEP wl_floorceiling.cpp
- ===> DEP wl_draw.cpp
- ===> DEP wl_debug.cpp
- ===> DEP wl_cloudsky.cpp
- ===> DEP wl_atmos.cpp
- ===> DEP wl_agent.cpp
- ===> DEP wl_act2.cpp
- ===> DEP wl_act1.cpp
- ===> DEP signon.cpp
- ===> DEP id_vl.cpp
- ===> DEP id_vh.cpp
- ===> DEP id_us_1.cpp
- ===> DEP id_sd.cpp
- ===> DEP id_pm.cpp
- ===> DEP id_in.cpp
- ===> DEP id_ca.cpp
- ===> DEP fmopl.cpp
- ===> CXX fmopl.cpp
- ===> CXX id_ca.cpp
- ===> CXX id_in.cpp
- ===> CXX id_pm.cpp
- ===> CXX id_sd.cpp
- ===> CXX id_us_1.cpp
- ===> CXX id_vh.cpp
- ===> CXX id_vl.cpp
- ===> CXX signon.cpp
- ===> CXX wl_act1.cpp
- wl_act1.cpp:24:12: warning: anonymous type with no linkage used to declare variable ‘<anonymous struct> statinfo []’ with linkage
- } statinfo[] =
- ^
- ===> CXX wl_act2.cpp
- ===> CXX wl_agent.cpp
- ===> CXX wl_atmos.cpp
- ===> CXX wl_cloudsky.cpp
- ===> CXX wl_debug.cpp
- ===> CXX wl_draw.cpp
- wl_debug.cpp:55:49: warning: anonymous type with no linkage used to declare variable ‘<anonymous enum> viewtype’ with linkage
- enum {mapview,tilemapview,actoratview,visview} viewtype;
- ^
- ===> CXX wl_floorceiling.cpp
- ===> CXX wl_game.cpp
- ===> CXX wl_inter.cpp
- ===> CXX wl_main.cpp
- ===> CXX wl_menu.cpp
- ===> CXX wl_parallax.cpp
- ===> CXX wl_play.cpp
- wl_play.cpp:62:15: error: expected ‘}’ before numeric constant
- bt_attack 0, bt_strafe, bt_use 1, bt_run 3, bt_strafeleft 6, bt_straferight 7, bt_esc 11, bt_pause 10,
- ^
- wl_play.cpp:62:15: error: expected ‘,’ or ‘;’ before numeric constant
- wl_play.cpp:67:1: error: expected declaration before ‘}’ token
- };
- ^
- Makefile:101: recipe for target 'wl_play.o' failed
- make: *** [wl_play.o] Error 1
- make: *** Waiting for unfinished jobs....
- mv: cannot stat ‘wolf3d’: No such file or directory
- ===> CLEAN
- ===> DEP wl_text.cpp
- ===> DEP wl_state.cpp
- ===> DEP wl_play.cpp
- ===> DEP wl_parallax.cpp
- ===> DEP wl_menu.cpp
- ===> DEP wl_main.cpp
- ===> DEP wl_inter.cpp
- ===> DEP wl_game.cpp
- ===> DEP wl_floorceiling.cpp
- ===> DEP wl_draw.cpp
- ===> DEP wl_debug.cpp
- ===> DEP wl_cloudsky.cpp
- ===> DEP wl_atmos.cpp
- ===> DEP wl_agent.cpp
- ===> DEP wl_act2.cpp
- ===> DEP wl_act1.cpp
- ===> DEP signon.cpp
- ===> DEP id_vl.cpp
- ===> DEP id_vh.cpp
- ===> DEP id_us_1.cpp
- ===> DEP id_sd.cpp
- ===> DEP id_pm.cpp
- ===> DEP id_in.cpp
- ===> DEP id_ca.cpp
- ===> DEP fmopl.cpp
- ===> CXX fmopl.cpp
- ===> CXX id_ca.cpp
- ===> CXX id_in.cpp
- ===> CXX id_pm.cpp
- ===> CXX id_sd.cpp
- ===> CXX id_us_1.cpp
- ===> CXX id_vh.cpp
- ===> CXX id_vl.cpp
- ===> CXX signon.cpp
- ===> CXX wl_act1.cpp
- wl_act1.cpp:24:12: warning: anonymous type with no linkage used to declare variable ‘<anonymous struct> statinfo []’ with linkage
- } statinfo[] =
- ^
- ===> CXX wl_act2.cpp
- ===> CXX wl_agent.cpp
- ===> CXX wl_atmos.cpp
- ===> CXX wl_cloudsky.cpp
- ===> CXX wl_debug.cpp
- ===> CXX wl_draw.cpp
- wl_debug.cpp:55:49: warning: anonymous type with no linkage used to declare variable ‘<anonymous enum> viewtype’ with linkage
- enum {mapview,tilemapview,actoratview,visview} viewtype;
- ^
- ===> CXX wl_floorceiling.cpp
- ===> CXX wl_game.cpp
- ===> CXX wl_inter.cpp
- ===> CXX wl_main.cpp
- ===> CXX wl_menu.cpp
- ===> CXX wl_parallax.cpp
- ===> CXX wl_play.cpp
- wl_play.cpp:62:15: error: expected ‘}’ before numeric constant
- bt_attack 0, bt_strafe, bt_use 1, bt_run 3, bt_strafeleft 6, bt_straferight 7, bt_esc 11, bt_pause 10,
- ^
- wl_play.cpp:62:15: error: expected ‘,’ or ‘;’ before numeric constant
- wl_play.cpp:67:1: error: expected declaration before ‘}’ token
- };
- ^
- Makefile:101: recipe for target 'wl_play.o' failed
- make: *** [wl_play.o] Error 1
- make: *** Waiting for unfinished jobs....
- mv: cannot stat ‘wolf3d’: No such file or directory
- ===> CLEAN
- ===> DEP wl_text.cpp
- ===> DEP wl_state.cpp
- ===> DEP wl_play.cpp
- ===> DEP wl_parallax.cpp
- ===> DEP wl_menu.cpp
- ===> DEP wl_main.cpp
- ===> DEP wl_inter.cpp
- ===> DEP wl_game.cpp
- ===> DEP wl_floorceiling.cpp
- ===> DEP wl_draw.cpp
- ===> DEP wl_debug.cpp
- ===> DEP wl_cloudsky.cpp
- ===> DEP wl_atmos.cpp
- ===> DEP wl_agent.cpp
- ===> DEP wl_act2.cpp
- ===> DEP wl_act1.cpp
- ===> DEP signon.cpp
- ===> DEP id_vl.cpp
- ===> DEP id_vh.cpp
- ===> DEP id_us_1.cpp
- ===> DEP id_sd.cpp
- ===> DEP id_pm.cpp
- ===> DEP id_in.cpp
- ===> DEP id_ca.cpp
- ===> DEP fmopl.cpp
- ===> CXX fmopl.cpp
- ===> CXX id_ca.cpp
- ===> CXX id_in.cpp
- ===> CXX id_pm.cpp
- ===> CXX id_sd.cpp
- ===> CXX id_us_1.cpp
- ===> CXX id_vh.cpp
- ===> CXX id_vl.cpp
- ===> CXX signon.cpp
- ===> CXX wl_act1.cpp
- wl_act1.cpp:24:12: warning: anonymous type with no linkage used to declare variable ‘<anonymous struct> statinfo []’ with linkage
- } statinfo[] =
- ^
- ===> CXX wl_act2.cpp
- ===> CXX wl_agent.cpp
- ===> CXX wl_atmos.cpp
- ===> CXX wl_cloudsky.cpp
- ===> CXX wl_debug.cpp
- ===> CXX wl_draw.cpp
- wl_debug.cpp:55:49: warning: anonymous type with no linkage used to declare variable ‘<anonymous enum> viewtype’ with linkage
- enum {mapview,tilemapview,actoratview,visview} viewtype;
- ^
- ===> CXX wl_floorceiling.cpp
- ===> CXX wl_game.cpp
- ===> CXX wl_inter.cpp
- ===> CXX wl_main.cpp
- ===> CXX wl_menu.cpp
- ===> CXX wl_parallax.cpp
- ===> CXX wl_play.cpp
- wl_play.cpp:62:15: error: expected ‘}’ before numeric constant
- bt_attack 0, bt_strafe, bt_use 1, bt_run 3, bt_strafeleft 6, bt_straferight 7, bt_esc 11, bt_pause 10,
- ^
- wl_play.cpp:62:15: error: expected ‘,’ or ‘;’ before numeric constant
- wl_play.cpp:67:1: error: expected declaration before ‘}’ token
- };
- ^
- Makefile:101: recipe for target 'wl_play.o' failed
- make: *** [wl_play.o] Error 1
- make: *** Waiting for unfinished jobs....
- mv: cannot stat ‘wolf3d’: No such file or directory
- ===> CLEAN
- ===> DEP wl_text.cpp
- ===> DEP wl_state.cpp
- ===> DEP wl_play.cpp
- ===> DEP wl_parallax.cpp
- ===> DEP wl_menu.cpp
- ===> DEP wl_main.cpp
- ===> DEP wl_inter.cpp
- ===> DEP wl_game.cpp
- ===> DEP wl_floorceiling.cpp
- ===> DEP wl_draw.cpp
- ===> DEP wl_debug.cpp
- ===> DEP wl_cloudsky.cpp
- ===> DEP wl_atmos.cpp
- ===> DEP wl_agent.cpp
- ===> DEP wl_act2.cpp
- ===> DEP wl_act1.cpp
- ===> DEP signon.cpp
- ===> DEP id_vl.cpp
- ===> DEP id_vh.cpp
- ===> DEP id_us_1.cpp
- ===> DEP id_sd.cpp
- ===> DEP id_pm.cpp
- ===> DEP id_in.cpp
- ===> DEP id_ca.cpp
- ===> DEP fmopl.cpp
- ===> CXX fmopl.cpp
- ===> CXX id_ca.cpp
- ===> CXX id_in.cpp
- ===> CXX id_pm.cpp
- ===> CXX id_sd.cpp
- ===> CXX id_us_1.cpp
- ===> CXX id_vh.cpp
- ===> CXX id_vl.cpp
- ===> CXX signon.cpp
- ===> CXX wl_act1.cpp
- wl_act1.cpp:24:12: warning: anonymous type with no linkage used to declare variable ‘<anonymous struct> statinfo []’ with linkage
- } statinfo[] =
- ^
- ===> CXX wl_act2.cpp
- ===> CXX wl_agent.cpp
- ===> CXX wl_atmos.cpp
- ===> CXX wl_cloudsky.cpp
- ===> CXX wl_debug.cpp
- wl_debug.cpp:55:49: warning: anonymous type with no linkage used to declare variable ‘<anonymous enum> viewtype’ with linkage
- enum {mapview,tilemapview,actoratview,visview} viewtype;
- ^
- ===> CXX wl_draw.cpp
- ===> CXX wl_floorceiling.cpp
- ===> CXX wl_game.cpp
- ===> CXX wl_inter.cpp
- ===> CXX wl_main.cpp
- ===> CXX wl_menu.cpp
- ===> CXX wl_parallax.cpp
- ===> CXX wl_play.cpp
- wl_play.cpp:62:15: error: expected ‘}’ before numeric constant
- bt_attack 0, bt_strafe, bt_use 1, bt_run 3, bt_strafeleft 6, bt_straferight 7, bt_esc 11, bt_pause 10,
- ^
- wl_play.cpp:62:15: error: expected ‘,’ or ‘;’ before numeric constant
- wl_play.cpp:67:1: error: expected declaration before ‘}’ token
- };
- ^
- Makefile:101: recipe for target 'wl_play.o' failed
- make: *** [wl_play.o] Error 1
- make: *** Waiting for unfinished jobs....
- mv: cannot stat ‘wolf3d’: No such file or directory
- /home/pi/RetroPie-Setup
- Could not successfully build wolf4sdl - Wolf4SDL - port of Wolfenstein 3D / Spear of Destiny engine (bin/wolf4sdl-sw-v14 not found).
- pi@retropie:~/RetroPie-Setup $ sudo ./retropie_packages.sh wolf4sdl install
- /home/pi/RetroPie-Setup/tmp/build/wolf4sdl /home/pi/RetroPie-Setup
- = = = = = = = = = = = = = = = = = = = = =
- Installing 'wolf4sdl' : Wolf4SDL - port of Wolfenstein 3D / Spear of Destiny engine
- = = = = = = = = = = = = = = = = = = = = =
- ‘/home/pi/RetroPie-Setup/tmp/build/wolf4sdl/man6’ -> ‘/opt/retropie/ports/wolf4sdl/share/man/man6’
- ‘/home/pi/RetroPie-Setup/tmp/build/wolf4sdl/man6/wolf4sdl.6’ -> ‘/opt/retropie/ports/wolf4sdl/share/man/man6/wolf4sdl.6’
- ‘/home/pi/RetroPie-Setup/tmp/build/wolf4sdl/bin’ -> ‘/opt/retropie/ports/wolf4sdl/bin’
- /home/pi/RetroPie-Setup
- pi@retropie:~/RetroPie-Setup $
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