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RyDeR_

GetVehicleColor

Aug 2nd, 2011
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  1. /*
  2.     SA-MP "GetVehicleColor v2.1" Include
  3.     Copyright © 2011 RyDeR`
  4. */
  5.  
  6. #if defined _Included_GetVehicleColor
  7.     #endinput
  8. #endif
  9.  
  10. #define _Included_GetVehicleColor
  11.  
  12. #define PROPERTY_OFFSET(%0) \
  13.     ((((%0) * ((%0) << 1)) << 2) + 65536)
  14.  
  15. stock n_AddStaticVehicle(modelID, Float: spawn_X, Float: spawn_Y, Float: spawn_Z, Float: z_Angle, color1, color2)
  16. {
  17.     if(color1 < 0 || color2 < 0)
  18.     {
  19.         color1 = random(127);
  20.         color2 = random(127);
  21.     }
  22.     modelID = AddStaticVehicle(modelID, spawn_X, spawn_Y, spawn_Z, z_Angle, color1, color2);
  23.    
  24.     new
  25.         colorStr[24]
  26.     ;  
  27.     format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
  28.     setproperty(_, "", PROPERTY_OFFSET(modelID), colorStr);
  29.    
  30.     return modelID;
  31. }
  32.  
  33. stock n_AddStaticVehicleEx(modelID, Float: spawn_X, Float: spawn_Y, Float: spawn_Z, Float: z_Angle, color1, color2, respawn_Delay)
  34. {
  35.     if(color1 < 0 || color2 < 0)
  36.     {
  37.         color1 = random(127);
  38.         color2 = random(127);
  39.     }
  40.     modelID = AddStaticVehicleEx(modelID, spawn_X, spawn_Y, spawn_Z, z_Angle, color1, color2, respawn_Delay);
  41.    
  42.     new
  43.         colorStr[24]
  44.     ;  
  45.     format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
  46.     setproperty(_, "", PROPERTY_OFFSET(modelID), colorStr);
  47.    
  48.     return modelID;
  49. }
  50.  
  51. stock n_CreateVehicle(modelID, Float: spawn_X, Float: spawn_Y, Float: spawn_Z, Float: z_Angle, color1, color2, respawn_Delay)
  52. {
  53.     if(color1 < 0 || color2 < 0)
  54.     {
  55.         color1 = random(127);
  56.         color2 = random(127);
  57.     }
  58.     modelID = CreateVehicle(modelID, spawn_X, spawn_Y, spawn_Z, z_Angle, color1, color2, respawn_Delay);
  59.    
  60.     new
  61.         colorStr[24]
  62.     ;  
  63.     format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
  64.     setproperty(_, "", PROPERTY_OFFSET(modelID), colorStr);
  65.    
  66.     return modelID;
  67. }
  68.  
  69. stock n_DestroyVehicle(vehicleID)
  70. {
  71.     deleteproperty(_, "", PROPERTY_OFFSET(vehicleID));
  72.    
  73.     return DestroyVehicle(vehicleID);
  74. }
  75.  
  76. stock n_ChangeVehicleColor(vehicleID, color1, color2)
  77. {
  78.     new
  79.         colorStr[24]
  80.     ;  
  81.     format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
  82.     setproperty(_, "", PROPERTY_OFFSET(vehicleID), colorStr);
  83.    
  84.     return ChangeVehicleColor(vehicleID, color1, color2);
  85. }
  86.  
  87. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  88. {
  89.     new
  90.         colorStr[24]
  91.     ;  
  92.     format(colorStr, sizeof(colorStr), "%d-%d", color1, color2);
  93.     setproperty(_, "", PROPERTY_OFFSET(vehicleid), colorStr);
  94.    
  95.     if(funcidx("n_OnVehicleRespray") != -1)
  96.     {
  97.         return CallLocalFunction("n_OnVehicleRespray", "iiii", playerid, vehicleid, color1, color2);
  98.     }
  99.     return 1;
  100. }
  101.  
  102. stock GetVehicleColor(vehicleID, &color1, &color2)
  103. {
  104.     vehicleID = PROPERTY_OFFSET(vehicleID);
  105.    
  106.     if(existproperty(_, "", vehicleID))
  107.     {
  108.         new
  109.             colorStr[24],
  110.             strPos
  111.         ;
  112.         getproperty(_, "", vehicleID, colorStr);
  113.         strunpack(colorStr, colorStr);
  114.        
  115.         if((strPos = strfind(colorStr, "-")) != -1)
  116.         {
  117.             color1 = strval(colorStr);
  118.             color2 = strval(colorStr[strPos + 1]);
  119.             return 1;
  120.         }
  121.     }
  122.     return 0;
  123. }
  124.  
  125. #define AddStaticVehicle n_AddStaticVehicle
  126. #define AddStaticVehicleEx n_AddStaticVehicleEx
  127. #define CreateVehicle n_CreateVehicle
  128. #define DestroyVehicle n_DestroyVehicle
  129. #define ChangeVehicleColor n_ChangeVehicleColor
  130.  
  131. #if defined _ALS_OnVehicleRespray
  132.     #undef OnVehicleRespray
  133. #else
  134.     #define _ALS_OnVehicleRespray
  135. #endif
  136.  
  137. #define OnVehicleRespray n_OnVehicleRespray
  138.  
  139. forward n_OnVehicleRespray(playerid, vehicleid, color1, color2);
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