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- 22:53:01: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
- 22:53:01: -------------------------------
- 22:53:01: CPU Name: Intel(R) Pentium(R) CPU 2020M @ 2.40GHz
- 22:53:01: CPU Speed: 2395MHz
- 22:53:01: Physical Memory: 3981MB Total, 1803MB Free
- 22:53:01: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 2, total cores 2
- 22:53:01: monitor 1: pos={0, 0}, size={1366, 768}
- 22:53:01: Windows Version: 6.2 Build 9200
- 22:53:01: Aero is Enabled
- 22:53:01: -------------------------------
- 22:53:01: OBS Modules:
- 22:53:01: Base Address Module
- 22:53:01: 00A20000 OBS.exe
- 22:53:01: 57D80000 OBSApi.dll
- 22:53:01: 59090000 DShowPlugin.dll
- 22:53:01: 662C0000 GraphicsCapture.dll
- 22:53:01: 58480000 NoiseGate.dll
- 22:53:01: 58460000 PSVPlugin.dll
- 22:53:01: ------------------------------------------
- 22:53:01: Adapter 1
- 22:53:01: Video Adapter: Intel(R) HD Graphics
- 22:53:01: Video Adapter Dedicated Video Memory: 33554432
- 22:53:01: Video Adapter Shared System Memory: 1845493760
- 22:53:01: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
- 22:53:01: =====Stream Start: 2014-03-15, 22:53:01===============================================
- 22:53:01: Multithreaded optimizations: On
- 22:53:01: Base resolution: 1366x768
- 22:53:01: Output resolution: 1364x768
- 22:53:01: ------------------------------------------
- 22:53:01: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
- 22:53:01: ------------------------------------------
- 22:53:01: Audio Format: 48000 Hz
- 22:53:01: ------------------------------------------
- 22:53:01: Audio Channels: 2 Ch
- 22:53:01: Playback device {0.0.0.00000000}.{1ff1957c-4def-48aa-8e34-525f0a740156}
- 22:53:01: ------------------------------------------
- 22:53:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:53:01: ------------------------------------------
- 22:53:01: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:53:01: ------------------------------------------
- 22:53:01: Audio Encoding: AAC
- 22:53:01: bitrate: 128
- 22:53:01: Scene buffering time set to 700
- 22:53:01: ------------------------------------------
- 22:53:01: Video Encoding: x264
- 22:53:01: fps: 30
- 22:53:01: width: 1364, height: 768
- 22:53:01: preset: veryfast
- 22:53:01: profile: high
- 22:53:01: keyint: 250
- 22:53:01: CBR: yes
- 22:53:01: CFR: yes
- 22:53:01: max bitrate: 1000
- 22:53:01: buffer size: 1000
- 22:53:01: ------------------------------------------
- 22:53:04: Connection to (null) failed: No server specified to connect to
- 22:53:05: Total frames encoded: 70, total frames duplicated: 5 (7.14%)
- 22:53:05: Total frames rendered: 75, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 22:53:05: Number of times waited to send: 0, Waited for a total of 0 bytes
- 22:53:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 22:53:05: Number of bytes sent: 0
- 22:53:05:
- 22:53:05: Profiler time results:
- 22:53:05:
- 22:53:05: ==============================================================
- 22:53:05: video thread frame - [100%] [avg time: 2.816 ms] [children: 40.4%] [unaccounted: 59.6%]
- 22:53:05: | scene->Preprocess - [0.0355%] [avg time: 0.001 ms]
- 22:53:05: | GPU download and conversion - [40.3%] [avg time: 1.136 ms] [children: 10.8%] [unaccounted: 29.5%]
- 22:53:05: | | flush - [7.46%] [avg time: 0.21 ms]
- 22:53:05: | | CopyResource - [3.16%] [avg time: 0.089 ms]
- 22:53:05: | | conversion to 4:2:0 - [0.178%] [avg time: 0.005 ms]
- 22:53:05: Convert444Thread - [100%] [avg time: 2.689 ms] [children: 98.9%] [unaccounted: 1.08%]
- 22:53:05: | Convert444toNV12 - [98.9%] [avg time: 2.66 ms]
- 22:53:05: encoder thread frame - [100%] [avg time: 5.463 ms] [children: 0.146%] [unaccounted: 99.9%]
- 22:53:05: | sending stuff out - [0.146%] [avg time: 0.008 ms]
- 22:53:05: ==============================================================
- 22:53:05:
- 22:53:05:
- 22:53:05: Profiler CPU results:
- 22:53:05:
- 22:53:05: ==============================================================
- 22:53:05: video thread frame - [cpu time: avg 1.041 ms, total 78.125 ms] [avg calls per frame: 1]
- 22:53:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:53:05: | GPU download and conversion - [cpu time: avg 0.416 ms, total 31.25 ms] [avg calls per frame: 1]
- 22:53:05: | | flush - [cpu time: avg 0.416 ms, total 31.25 ms] [avg calls per frame: 1]
- 22:53:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:53:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:53:05: Convert444Thread - [cpu time: avg 1.838 ms, total 93.75 ms] [avg calls per frame: 1]
- 22:53:05: | Convert444toNV12 - [cpu time: avg 1.838 ms, total 93.75 ms] [avg calls per frame: 1]
- 22:53:05: encoder thread frame - [cpu time: avg 2.551 ms, total 125 ms] [avg calls per frame: 1]
- 22:53:05: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:53:05: ==============================================================
- 22:53:05:
- 22:53:05: =====Stream End: 2014-03-15, 22:53:05=================================================
- 22:53:07: =====Stream Start: 2014-03-15, 22:53:07===============================================
- 22:53:07: Multithreaded optimizations: On
- 22:53:07: Base resolution: 1366x768
- 22:53:07: Output resolution: 1364x768
- 22:53:07: ------------------------------------------
- 22:53:07: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
- 22:53:08: ------------------------------------------
- 22:53:08: Audio Format: 48000 Hz
- 22:53:08: ------------------------------------------
- 22:53:08: Audio Channels: 2 Ch
- 22:53:08: Playback device {0.0.0.00000000}.{1ff1957c-4def-48aa-8e34-525f0a740156}
- 22:53:08: ------------------------------------------
- 22:53:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:53:08: ------------------------------------------
- 22:53:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:53:08: ------------------------------------------
- 22:53:08: Audio Encoding: AAC
- 22:53:08: bitrate: 128
- 22:53:08: Scene buffering time set to 700
- 22:53:08: ------------------------------------------
- 22:53:08: Video Encoding: x264
- 22:53:08: fps: 30
- 22:53:08: width: 1364, height: 768
- 22:53:08: preset: veryfast
- 22:53:08: profile: high
- 22:53:08: keyint: 250
- 22:53:08: CBR: yes
- 22:53:08: CFR: yes
- 22:53:08: max bitrate: 1000
- 22:53:08: buffer size: 1000
- 22:53:08: ------------------------------------------
- 22:53:43: Total frames encoded: 1027, total frames duplicated: 112 (10.91%)
- 22:53:43: Number of frames skipped due to encoder lag: 84 (8.18%)
- 22:53:43: Total frames rendered: 947, number of late frames: 3 (0.32%) (it's okay for some frames to be late)
- 22:53:43:
- 22:53:43: Profiler time results:
- 22:53:43:
- 22:53:43: ==============================================================
- 22:53:43: video thread frame - [100%] [avg time: 1.605 ms] [children: 27.1%] [unaccounted: 72.9%]
- 22:53:43: | scene->Preprocess - [0.125%] [avg time: 0.002 ms]
- 22:53:43: | GPU download and conversion - [27%] [avg time: 0.433 ms] [children: 14.4%] [unaccounted: 12.6%]
- 22:53:43: | | flush - [3.61%] [avg time: 0.058 ms]
- 22:53:43: | | CopyResource - [9.72%] [avg time: 0.156 ms]
- 22:53:43: | | conversion to 4:2:0 - [1.06%] [avg time: 0.017 ms]
- 22:53:43: Convert444Thread - [100%] [avg time: 2.504 ms] [children: 98.9%] [unaccounted: 1.12%]
- 22:53:43: | Convert444toNV12 - [98.9%] [avg time: 2.476 ms]
- 22:53:43: encoder thread frame - [100%] [avg time: 6.855 ms] [children: 0.146%] [unaccounted: 99.9%]
- 22:53:43: | sending stuff out - [0.146%] [avg time: 0.01 ms]
- 22:53:43: ==============================================================
- 22:53:43:
- 22:53:43:
- 22:53:43: Profiler CPU results:
- 22:53:43:
- 22:53:43: ==============================================================
- 22:53:43: video thread frame - [cpu time: avg 0.709 ms, total 671.875 ms] [avg calls per frame: 1]
- 22:53:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:53:43: | GPU download and conversion - [cpu time: avg 0.214 ms, total 203.125 ms] [avg calls per frame: 1]
- 22:53:43: | | flush - [cpu time: avg 0.032 ms, total 31.25 ms] [avg calls per frame: 1]
- 22:53:43: | | CopyResource - [cpu time: avg 0.067 ms, total 62.5 ms] [avg calls per frame: 1]
- 22:53:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:53:43: Convert444Thread - [cpu time: avg 1.98 ms, total 1828.13 ms] [avg calls per frame: 1]
- 22:53:43: | Convert444toNV12 - [cpu time: avg 1.98 ms, total 1828.13 ms] [avg calls per frame: 1]
- 22:53:43: encoder thread frame - [cpu time: avg 2.081 ms, total 2093.75 ms] [avg calls per frame: 1]
- 22:53:43: | sending stuff out - [cpu time: avg 0.046 ms, total 46.875 ms] [avg calls per frame: 1]
- 22:53:43: ==============================================================
- 22:53:43:
- 22:53:43: =====Stream End: 2014-03-15, 22:53:43=================================================
- 22:55:07: =====Stream Start: 2014-03-15, 22:55:07===============================================
- 22:55:07: Multithreaded optimizations: On
- 22:55:07: Base resolution: 1366x768
- 22:55:07: Output resolution: 1364x768
- 22:55:07: ------------------------------------------
- 22:55:07: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
- 22:55:07: ------------------------------------------
- 22:55:07: Audio Format: 48000 Hz
- 22:55:07: ------------------------------------------
- 22:55:07: Audio Channels: 2 Ch
- 22:55:07: Playback device {0.0.0.00000000}.{1ff1957c-4def-48aa-8e34-525f0a740156}
- 22:55:07: ------------------------------------------
- 22:55:07: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:55:07: ------------------------------------------
- 22:55:07: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:55:07: ------------------------------------------
- 22:55:07: Audio Encoding: AAC
- 22:55:07: bitrate: 128
- 22:55:07: Scene buffering time set to 700
- 22:55:07: ------------------------------------------
- 22:55:07: Video Encoding: x264
- 22:55:07: fps: 30
- 22:55:07: width: 1364, height: 768
- 22:55:07: preset: veryfast
- 22:55:07: profile: high
- 22:55:07: keyint: 250
- 22:55:07: CBR: yes
- 22:55:07: CFR: yes
- 22:55:07: max bitrate: 1000
- 22:55:07: buffer size: 1000
- 22:55:07: ------------------------------------------
- 22:55:16: Total frames encoded: 248, total frames duplicated: 0 (0.00%)
- 22:55:16: Total frames rendered: 252, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 22:55:16:
- 22:55:16: Profiler time results:
- 22:55:16:
- 22:55:16: ==============================================================
- 22:55:16: video thread frame - [100%] [avg time: 1.982 ms] [children: 46.3%] [unaccounted: 53.7%]
- 22:55:16: | scene->Preprocess - [0.0505%] [avg time: 0.001 ms]
- 22:55:16: | GPU download and conversion - [46.2%] [avg time: 0.916 ms] [children: 40.6%] [unaccounted: 5.6%]
- 22:55:16: | | flush - [12.6%] [avg time: 0.25 ms]
- 22:55:16: | | CopyResource - [6.46%] [avg time: 0.128 ms]
- 22:55:16: | | conversion to 4:2:0 - [21.5%] [avg time: 0.427 ms]
- 22:55:16: Convert444Thread - [100%] [avg time: 2.457 ms] [children: 98.9%] [unaccounted: 1.14%]
- 22:55:16: | Convert444toNV12 - [98.9%] [avg time: 2.429 ms]
- 22:55:16: encoder thread frame - [100%] [avg time: 3.653 ms] [children: 0.219%] [unaccounted: 99.8%]
- 22:55:16: | sending stuff out - [0.219%] [avg time: 0.008 ms]
- 22:55:16: ==============================================================
- 22:55:16:
- 22:55:16:
- 22:55:16: Profiler CPU results:
- 22:55:16:
- 22:55:16: ==============================================================
- 22:55:16: video thread frame - [cpu time: avg 0.806 ms, total 203.125 ms] [avg calls per frame: 1]
- 22:55:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:55:16: | GPU download and conversion - [cpu time: avg 0.186 ms, total 46.875 ms] [avg calls per frame: 1]
- 22:55:16: | | flush - [cpu time: avg 0.124 ms, total 31.25 ms] [avg calls per frame: 1]
- 22:55:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:55:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:55:16: Convert444Thread - [cpu time: avg 2.124 ms, total 484.375 ms] [avg calls per frame: 1]
- 22:55:16: | Convert444toNV12 - [cpu time: avg 2.124 ms, total 484.375 ms] [avg calls per frame: 1]
- 22:55:16: encoder thread frame - [cpu time: avg 2.34 ms, total 531.25 ms] [avg calls per frame: 1]
- 22:55:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:55:16: ==============================================================
- 22:55:16:
- 22:55:16: =====Stream End: 2014-03-15, 22:55:16=================================================
- 22:58:53: =====Stream Start: 2014-03-15, 22:58:53===============================================
- 22:58:53: Multithreaded optimizations: On
- 22:58:53: Base resolution: 1366x768
- 22:58:53: Output resolution: 1364x768
- 22:58:53: ------------------------------------------
- 22:58:53: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
- 22:58:53: ------------------------------------------
- 22:58:53: Audio Format: 48000 Hz
- 22:58:53: ------------------------------------------
- 22:58:53: Audio Channels: 2 Ch
- 22:58:53: Playback device {0.0.0.00000000}.{1ff1957c-4def-48aa-8e34-525f0a740156}
- 22:58:53: ------------------------------------------
- 22:58:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:58:53: ------------------------------------------
- 22:58:53: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:58:53: ------------------------------------------
- 22:58:53: Audio Encoding: AAC
- 22:58:53: bitrate: 128
- 22:58:53: Using graphics capture
- 22:58:53: Scene buffering time set to 700
- 22:58:53: ------------------------------------------
- 22:58:53: Video Encoding: x264
- 22:58:53: fps: 30
- 22:58:53: width: 1364, height: 768
- 22:58:53: preset: veryfast
- 22:58:53: profile: high
- 22:58:53: keyint: 250
- 22:58:53: CBR: yes
- 22:58:53: CFR: yes
- 22:58:53: max bitrate: 1000
- 22:58:53: buffer size: 1000
- 22:58:53: ------------------------------------------
- 22:58:53: SharedTexCapture hooked
- 23:04:57: Total frames encoded: 8799, total frames duplicated: 7004 (79.60%)
- 23:04:57: Number of frames skipped due to encoder lag: 6695 (76.09%)
- 23:04:57: Total frames rendered: 2046, number of late frames: 76 (3.71%) (it's okay for some frames to be late)
- 23:04:58:
- 23:04:58: Profiler time results:
- 23:04:58:
- 23:04:58: ==============================================================
- 23:04:58: video thread frame - [100%] [avg time: 5.109 ms] [children: 22.5%] [unaccounted: 77.5%]
- 23:04:58: | scene->Preprocess - [0.0391%] [avg time: 0.002 ms]
- 23:04:58: | GPU download and conversion - [22.5%] [avg time: 1.15 ms] [children: 15.1%] [unaccounted: 7.36%]
- 23:04:58: | | flush - [1.84%] [avg time: 0.094 ms]
- 23:04:58: | | CopyResource - [3.54%] [avg time: 0.181 ms]
- 23:04:58: | | conversion to 4:2:0 - [9.77%] [avg time: 0.499 ms]
- 23:04:58: Convert444Thread - [100%] [avg time: 2.493 ms] [children: 98.1%] [unaccounted: 1.93%]
- 23:04:58: | Convert444toNV12 - [98.1%] [avg time: 2.445 ms]
- 23:04:58: encoder thread frame - [100%] [avg time: 35.473 ms] [children: 0.0395%] [unaccounted: 100%]
- 23:04:58: | sending stuff out - [0.0395%] [avg time: 0.014 ms]
- 23:04:58: ==============================================================
- 23:04:58:
- 23:04:58:
- 23:04:58: Profiler CPU results:
- 23:04:58:
- 23:04:58: ==============================================================
- 23:04:58: video thread frame - [cpu time: avg 0.633 ms, total 1296.88 ms] [avg calls per frame: 1]
- 23:04:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:04:58: | GPU download and conversion - [cpu time: avg 0.297 ms, total 609.375 ms] [avg calls per frame: 1]
- 23:04:58: | | flush - [cpu time: avg 0.084 ms, total 171.875 ms] [avg calls per frame: 1]
- 23:04:58: | | CopyResource - [cpu time: avg 0.03 ms, total 62.5 ms] [avg calls per frame: 1]
- 23:04:58: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:04:58: Convert444Thread - [cpu time: avg 1.971 ms, total 3984.38 ms] [avg calls per frame: 1]
- 23:04:58: | Convert444toNV12 - [cpu time: avg 1.956 ms, total 3953.13 ms] [avg calls per frame: 1]
- 23:04:58: encoder thread frame - [cpu time: avg 2.159 ms, total 18953.1 ms] [avg calls per frame: 1]
- 23:04:58: | sending stuff out - [cpu time: avg 0.005 ms, total 46.875 ms] [avg calls per frame: 1]
- 23:04:58: ==============================================================
- 23:04:58:
- 23:04:58: =====Stream End: 2014-03-15, 23:04:58=================================================
- 23:06:49: =====Stream Start: 2014-03-15, 23:06:49===============================================
- 23:06:49: Multithreaded optimizations: On
- 23:06:49: Base resolution: 1366x768
- 23:06:49: Output resolution: 1364x768
- 23:06:49: ------------------------------------------
- 23:06:49: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
- 23:06:49: ------------------------------------------
- 23:06:49: Audio Format: 48000 Hz
- 23:06:49: ------------------------------------------
- 23:06:49: Audio Channels: 2 Ch
- 23:06:49: Playback device {0.0.0.00000000}.{1ff1957c-4def-48aa-8e34-525f0a740156}
- 23:06:49: ------------------------------------------
- 23:06:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 23:06:49: ------------------------------------------
- 23:06:49: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 23:06:49: ------------------------------------------
- 23:06:49: Audio Encoding: AAC
- 23:06:49: bitrate: 128
- 23:06:49: Using graphics capture
- 23:06:49: Scene buffering time set to 700
- 23:06:49: ------------------------------------------
- 23:06:49: Video Encoding: x264
- 23:06:49: fps: 30
- 23:06:49: width: 1364, height: 768
- 23:06:49: preset: veryfast
- 23:06:49: profile: high
- 23:06:49: keyint: 250
- 23:06:49: CBR: yes
- 23:06:49: CFR: yes
- 23:06:49: max bitrate: 1000
- 23:06:49: buffer size: 1000
- 23:06:49: ------------------------------------------
- 23:06:49: SharedTexCapture hooked
- 23:06:52: Connection to (null) failed: No server specified to connect to
- 23:06:53: Total frames encoded: 78, total frames duplicated: 4 (5.13%)
- 23:06:53: Total frames rendered: 83, number of late frames: 1 (1.20%) (it's okay for some frames to be late)
- 23:06:53: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:06:53: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:06:53: Number of bytes sent: 0
- 23:06:53:
- 23:06:53: Profiler time results:
- 23:06:53:
- 23:06:53: ==============================================================
- 23:06:53: video thread frame - [100%] [avg time: 3.762 ms] [children: 44.8%] [unaccounted: 55.2%]
- 23:06:53: | scene->Preprocess - [0.0532%] [avg time: 0.002 ms]
- 23:06:53: | GPU download and conversion - [44.7%] [avg time: 1.683 ms] [children: 22.1%] [unaccounted: 22.6%]
- 23:06:53: | | flush - [11.4%] [avg time: 0.428 ms]
- 23:06:53: | | CopyResource - [1.78%] [avg time: 0.067 ms]
- 23:06:53: | | conversion to 4:2:0 - [8.93%] [avg time: 0.336 ms]
- 23:06:53: Convert444Thread - [100%] [avg time: 3.052 ms] [children: 97.6%] [unaccounted: 2.39%]
- 23:06:53: | Convert444toNV12 - [97.6%] [avg time: 2.979 ms]
- 23:06:53: encoder thread frame - [100%] [avg time: 18.468 ms] [children: 0.0433%] [unaccounted: 100%]
- 23:06:53: | sending stuff out - [0.0433%] [avg time: 0.008 ms]
- 23:06:53: ==============================================================
- 23:06:53:
- 23:06:53:
- 23:06:53: Profiler CPU results:
- 23:06:53:
- 23:06:53: ==============================================================
- 23:06:53: video thread frame - [cpu time: avg 1.129 ms, total 93.75 ms] [avg calls per frame: 1]
- 23:06:53: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:06:53: | GPU download and conversion - [cpu time: avg 0.376 ms, total 31.25 ms] [avg calls per frame: 1]
- 23:06:53: | | flush - [cpu time: avg 0.188 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:06:53: | | CopyResource - [cpu time: avg 0.264 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:06:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:06:53: Convert444Thread - [cpu time: avg 1.885 ms, total 109.375 ms] [avg calls per frame: 1]
- 23:06:53: | Convert444toNV12 - [cpu time: avg 1.885 ms, total 109.375 ms] [avg calls per frame: 1]
- 23:06:53: encoder thread frame - [cpu time: avg 2.741 ms, total 156.25 ms] [avg calls per frame: 1]
- 23:06:53: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:06:53: ==============================================================
- 23:06:53:
- 23:06:53: =====Stream End: 2014-03-15, 23:06:53=================================================
- 23:07:04: =====Stream Start: 2014-03-15, 23:07:04===============================================
- 23:07:04: Multithreaded optimizations: On
- 23:07:04: Base resolution: 1366x768
- 23:07:04: Output resolution: 1364x768
- 23:07:04: ------------------------------------------
- 23:07:04: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
- 23:07:04: ------------------------------------------
- 23:07:04: Audio Format: 48000 Hz
- 23:07:04: ------------------------------------------
- 23:07:04: Audio Channels: 2 Ch
- 23:07:04: Playback device {0.0.0.00000000}.{1ff1957c-4def-48aa-8e34-525f0a740156}
- 23:07:04: ------------------------------------------
- 23:07:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 23:07:04: ------------------------------------------
- 23:07:04: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 23:07:04: ------------------------------------------
- 23:07:04: Audio Encoding: AAC
- 23:07:04: bitrate: 128
- 23:07:04: Using graphics capture
- 23:07:04: Scene buffering time set to 700
- 23:07:04: ------------------------------------------
- 23:07:04: Video Encoding: x264
- 23:07:04: fps: 30
- 23:07:04: width: 1364, height: 768
- 23:07:04: preset: veryfast
- 23:07:04: profile: high
- 23:07:04: keyint: 250
- 23:07:04: CBR: yes
- 23:07:04: CFR: yes
- 23:07:04: max bitrate: 1000
- 23:07:04: buffer size: 1000
- 23:07:04: ------------------------------------------
- 23:07:04: SharedTexCapture hooked
- 23:07:07: Connection to (null) failed: No server specified to connect to
- 23:07:09: Total frames encoded: 78, total frames duplicated: 34 (43.59%)
- 23:07:09: Number of frames skipped due to encoder lag: 33 (42.31%)
- 23:07:09: Total frames rendered: 51, number of late frames: 3 (5.88%) (it's okay for some frames to be late)
- 23:07:09: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:07:09: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:07:09: Number of bytes sent: 0
- 23:07:09:
- 23:07:09: Profiler time results:
- 23:07:09:
- 23:07:09: ==============================================================
- 23:07:09: video thread frame - [100%] [avg time: 4.852 ms] [children: 49.9%] [unaccounted: 50.1%]
- 23:07:09: | scene->Preprocess - [0.0412%] [avg time: 0.002 ms]
- 23:07:09: | GPU download and conversion - [49.8%] [avg time: 2.417 ms] [children: 24.9%] [unaccounted: 25%]
- 23:07:09: | | flush - [6.74%] [avg time: 0.327 ms]
- 23:07:09: | | CopyResource - [1.22%] [avg time: 0.059 ms]
- 23:07:09: | | conversion to 4:2:0 - [16.9%] [avg time: 0.82 ms]
- 23:07:09: Convert444Thread - [100%] [avg time: 2.729 ms] [children: 98.2%] [unaccounted: 1.8%]
- 23:07:09: | Convert444toNV12 - [98.2%] [avg time: 2.68 ms]
- 23:07:09: encoder thread frame - [100%] [avg time: 50.319 ms] [children: 0.0179%] [unaccounted: 100%]
- 23:07:09: | sending stuff out - [0.0179%] [avg time: 0.009 ms]
- 23:07:09: ==============================================================
- 23:07:09:
- 23:07:09:
- 23:07:09: Profiler CPU results:
- 23:07:09:
- 23:07:09: ==============================================================
- 23:07:09: video thread frame - [cpu time: avg 1.225 ms, total 62.5 ms] [avg calls per frame: 1]
- 23:07:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:07:09: | GPU download and conversion - [cpu time: avg 0.306 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:07:09: | | flush - [cpu time: avg 0.306 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:07:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:07:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:07:09: Convert444Thread - [cpu time: avg 0.6 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:07:09: | Convert444toNV12 - [cpu time: avg 0.6 ms, total 15.625 ms] [avg calls per frame: 1]
- 23:07:09: encoder thread frame - [cpu time: avg 3.289 ms, total 187.5 ms] [avg calls per frame: 1]
- 23:07:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:07:09: ==============================================================
- 23:07:09:
- 23:07:09: =====Stream End: 2014-03-15, 23:07:09=================================================
- Last game capture log:
- 2014-03-15, 22:58:53: we're booting up:
- 22:58:53: CaptureThread: attached to process hl2.exe
- 22:58:53: D3D9 Present
- 22:58:53: D3D9EndScene called
- 22:58:53: D3DPRESENT_PARAMETERS {
- 22:58:53: BackBufferWidth: 1280
- 22:58:53: BackBufferHeight: 600
- 22:58:53: BackBufferFormat: D3DFMT_A8R8G8B8
- 22:58:53: BackBufferCount: 1
- 22:58:53: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:58:53: MultiSampleQuality: 0
- 22:58:53: SwapEffect: D3DSWAPEFFECT_DISCARD
- 22:58:53: hDeviceWindow: 527298
- 22:58:53: Windowed: true
- 22:58:53: EnableAutoDepthStencil: true
- 22:58:53: AutoDepthStencilFormat: D3DFMT_D24S8
- 22:58:53: Flags: None
- 22:58:53: FullScreen_RefreshRateInHz: 0
- 22:58:53: PresentationInterval: 2147483648
- 22:58:53: };
- 22:58:53: successfully set up d3d9 hooks
- 22:58:53: D3D9Present called
- 22:58:53: DoD3D9GPUHook: success - d3d9ex
- 22:58:53: D3DSURFACE_DESC {
- 22:58:53: Format: D3DFMT_A8R8G8B8
- 22:58:53: Type: D3DRTYPE_SURFACE
- 22:58:53: Usage: D3DUSAGE_RENDERTARGET
- 22:58:53: Pool: D3DPOOL_DEFAULT
- 22:58:53: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:58:53: MultiSampleQuality: 0
- 22:58:53: Width: 1280
- 22:58:53: Height: 600
- 22:58:53: };
- 22:58:53: successfully capturing d3d9 frames via GPU
- 22:58:53: DXGI Present
- 22:58:54: NV Capture available
- 22:58:54: FBO available
- 22:58:55: GL Present
- 22:58:55: (half life scientist) everything.. seems to be in order
- 23:04:58: ---------------------- Cleared D3D9 Capture ----------------------
- 23:04:58: D3D9EndScene called
- 23:04:58: D3D9Present called
- 23:06:49: received restart event, capturing
- 23:06:49: DoD3D9GPUHook: success - d3d9ex
- 23:06:49: D3DSURFACE_DESC {
- 23:06:49: Format: D3DFMT_A8R8G8B8
- 23:06:49: Type: D3DRTYPE_SURFACE
- 23:06:49: Usage: D3DUSAGE_RENDERTARGET
- 23:06:49: Pool: D3DPOOL_DEFAULT
- 23:06:49: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:06:49: MultiSampleQuality: 0
- 23:06:49: Width: 1280
- 23:06:49: Height: 600
- 23:06:49: };
- 23:06:49: successfully capturing d3d9 frames via GPU
- 23:06:54: ---------------------- Cleared D3D9 Capture ----------------------
- 23:06:54: D3D9EndScene called
- 23:06:54: D3D9Present called
- 23:07:04: received restart event, capturing
- 23:07:04: DoD3D9GPUHook: success - d3d9ex
- 23:07:04: D3DSURFACE_DESC {
- 23:07:04: Format: D3DFMT_A8R8G8B8
- 23:07:04: Type: D3DRTYPE_SURFACE
- 23:07:04: Usage: D3DUSAGE_RENDERTARGET
- 23:07:04: Pool: D3DPOOL_DEFAULT
- 23:07:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 23:07:04: MultiSampleQuality: 0
- 23:07:04: Width: 1280
- 23:07:04: Height: 600
- 23:07:04: };
- 23:07:04: successfully capturing d3d9 frames via GPU
- 23:07:09: ---------------------- Cleared D3D9 Capture ----------------------
- 23:07:09: D3D9EndScene called
- 23:07:09: D3D9Present called
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