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- --- Log started at Sun Nov 23 20:52:59 2014
- 000002.279| CrashSender.exe is not found in the specified path.
- 000002.386| ComputerID: 0xc4edafa90015
- 000002.386| Game Version: Z-MMO v2.5 (build: Nov 23 2014 18:01:17) - final
- 000002.386| Available memory: 8168 MB
- 000002.411| r3dFS: version:November 23, 2014 17:27, 27779 files
- 000002.480| r3dFile: can't open local.ini
- 000002.480| Can't open file "local.ini"
- 000002.480| readGameOptionsFile: found INI at C:\Users\Max\Documents\ZE\ZMMO\gameSettings.ini
- 000002.480| writeGameOptionsFile: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\gameSettings.ini
- 000002.485| readInputMap: found file at C:\Users\Max\Documents\ZE\ZMMO\inputMap.xml
- 000002.486| writeInputMap: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\inputMap.xml
- 000002.487| userSettings: found file at C:\Users\Max\Documents\ZE\ZMMO\userSettings.xml
- 000002.487| userSettings: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\userSettings.xml
- 000002.490| InitSounds
- 000002.490| SOUND: initializing sound system
- 000002.521| SOUND: '4' sound drivers found
- 000002.521| SOUND: sound caps = 0xFC, speakermode= 6
- 000002.521| SOUND: sound driver 'Lautsprecher (Realtek High Definition Audio)'
- 000002.533| SOUND: sound system ready
- 000002.533| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
- 000004.587| Input Devices enabled: Mouse, Keyboard
- 000004.619| VMEM As seen through DDRaw: -1041
- 000004.619| VMEM As seen through WMI: 0
- 000004.619| Setting mode: 1920x1080x32 Flags=4
- 000004.619| Could not initialize NVApi.
- 000004.619|
- 000004.620| Adapter: AMD Radeon R9 200 Series
- 000004.620| aticfx32.dll 8.17.10.1315
- 000004.620| Monitor: \\.\DISPLAY1 (1920x1080)
- 000004.640| res adjusted 1920x1080->1914x1052
- 000004.641| r3dRenderLayer::SetMode(x=1914,y=1052,bpp=32,windowed=4,hz=60)
- 000004.642| Creating d3d device
- 000004.661| GPU supports D3DQUERYTYPE_TIMESTAMP
- 000004.661| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
- 000004.661| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
- 000004.661| We have 2778 MB texture memory
- 000004.663| r3dFont: Creating Verdana 10pt
- 000004.663| r3dFont: Finished creating Verdana 10pt
- 000004.664| Loading shaders...
- 000004.951| Finished loading shaders (0.287138 sec)!
- 000004.964| r3dFont: Creating Tahoma 12pt
- 000004.965| r3dFont: Finished creating Tahoma 12pt
- 000004.965| r3dFont: Creating Verdana 10pt
- 000004.965| r3dFont: Finished creating Verdana 10pt
- 000004.979| Creating render targets
- 000004.981| r3dFont: Creating Verdana 8pt
- 000004.982| r3dFont: Finished creating Verdana 8pt
- 000004.986| Loaded 12 of 12 grass settings locations from the glist file
- 000004.986| Loaded 12 grass settings files
- 000006.670| SetHomeDir: Levels\WZ_FrontEndLighting
- 000006.670| We have 2590 MB texture memory
- 000007.748| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
- 000007.748| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- 000007.749| r3dFile: can't open data/shaders/texture/cclut3d/c2_night_03.dds
- 000007.752| r3dFile: can't open data/shaders/texture/cclut3d/wz_nvg_03.dds
- 000008.324| Unloaded 0.0 MB STATIC decal textures
- 000008.324| Unloaded 0.0 MB DYNAMIC decal textures
- 000008.324| Loading decal library Data\Decals\library.xml.
- 000008.325| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000008.325| Loaded 0.0 MB STATIC decal textures
- 000008.352| Loaded 0.8 MB DYNAMIC decal textures
- 000008.352| LoadLevel_MatLibs...
- 000008.353| LoadLevel_Objects...
- 000009.052| LoadGrassLib()...
- 000009.117| g_pGrassMap->Load...
- 000009.118| LoadLevel_MatLibs...
- 000009.118| Building skeleton cache..000009.147| Building obstacles cache..000009.147| done.000009.147| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000009.147| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
- 000009.147| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- 000009.148| World loaded
- 000009.148| Total load time: 1.42
- 000011.275| Acquired base profile data for 4.608908
- 000012.488| res adjusted 1920x1080->1914x1052
- 000029.906| r3dNetwork: Creating client
- 000029.925| IP: 10.0.0.13
- 000029.925| r3dNetwork: connecting
- 000030.341| r3dNetwork: external ip: 194.118.59.158:59157
- 000030.341| connected to master server peer00
- 000034.341| obj_Zombie::FreePhysSkeletonCache:000034.341| done in 0.00 seconds
- 000034.342| r3dNetwork: Deinitialize
- 000034.529| r3dNetwork: Creating client
- 000034.546| IP: 10.0.0.13
- 000034.546| r3dNetwork: connecting
- 000034.947| r3dNetwork: external ip: 194.118.59.158:59159
- 000035.300| writeGameOptionsFile: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\gameSettings.ini
- 000035.302| userSettings: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\userSettings.xml
- 000035.303| SetHomeDir: Levels\Z_PVE_TRADE
- 000035.303| We have 2570 MB texture memory
- 000035.303| r3dFile: can't open levels/z_pve_trade/loadingscreen2.dds
- 000035.320| r3dFile: can't open Levels\Z_PVE_TRADE/wind.cfg
- 000035.320| Loading 'Levels\Z_PVE_TRADE/LevelSettings.xml'
- 000036.035| Unloaded 0.0 MB STATIC decal textures
- 000036.035| Unloaded 0.8 MB DYNAMIC decal textures
- 000036.036| Loading decal library Data\Decals\library.xml.
- 000036.036| Loading decal library Levels\Z_PVE_TRADE\decals.xml.
- 000036.036| Loaded 0.0 MB STATIC decal textures
- 000036.063| Loaded 0.8 MB DYNAMIC decal textures
- 000036.064| LoadLevel_MatLibs...
- 000036.064| LoadLevel_Objects...
- 000036.065| TERRAIN: LOADING Levels\Z_PVE_TRADE\TERRAIN
- 000036.073| TERRAIN2: Finished reading script file
- 000036.080| TERRAIN: LOADED
- 000036.435| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_01_d.dds
- 000036.436| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_02_d.dds
- 000036.436| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_03_d.dds
- 000036.437| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_05_d.dds
- 000036.926| r3dFile: can't open data/objectsdepot/wz_roadobjects/textures/gz_props_texture_03_d.dds
- 000036.926| r3dFile: can't open data/objectsdepot/wz_roadobjects/textures/gz_props_texture_03_n.dds
- 000037.339| LoadGrassLib()...
- 000037.405| g_pGrassMap->Load...
- 000037.405| LoadLevel_MatLibs...
- 000037.405| Building skeleton cache..000037.462| Building obstacles cache..000037.462| done.000037.462| Loading 'Levels\Z_PVE_TRADE\collections\collections.xml'
- 000037.462| r3dFile: can't open Levels\Z_PVE_TRADE\collections\elements.bin
- 000037.462| COLLECTIONS: Could not open 'Levels\Z_PVE_TRADE\collections\elements.bin'
- 000037.462| obj_Zombie::InitPhysSkeletonCache..
- 000038.860| done
- 000038.860| World loaded
- 000038.860| Total load time: 3.56
- 000039.911| CreateGrave
- 000039.912| CreateGrave
- 000039.912| CreateGrave
- 000039.980| CreateGrave
- 000039.980| CreateGrave
- 000039.980| CreateGrave
- 000040.048| CreateGrave
- 000040.048| CreateGrave
- 000040.083| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco' or 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.scb', file doesn't exist
- (Loading mesh data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco)
- 000041.178|
- Time between load end and game start: 2.32
- 000041.380| CreateGrave
- 000047.711| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000057.492| CreateGrave
- 000058.226| CreateGrave
- 000082.998| CreateGrave
- 000091.773| CreateGrave
- 000094.218| CreateGrave
- 000100.402| ***** disconnected from game server
- 000100.402| r3dNetwork: Deinitialize
- 000100.508| obj_Zombie::FreePhysSkeletonCache:000100.509| .000100.509| .000100.509| .000100.509| .000100.510| .000100.510| .000100.510| .000100.510| .000100.511| .000100.511| .000100.511| .000100.511| .000100.511| .000100.511| .000100.512| .000100.512| .000100.512| .000100.512| .000100.512| .000100.513| .000100.513| .000100.513| .000100.513| .000100.513| .000100.513| .000100.514| .000100.514| .000100.514| .000100.514| .000100.515| .000100.515| .000100.515| .000100.516| done in 0.01 seconds
- 000100.723| SetHomeDir: Levels\WZ_FrontEndLighting
- 000100.723| We have 2552 MB texture memory
- 000102.023| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
- 000102.023| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- 000102.027| r3dFile: can't open data/shaders/texture/cclut3d/c2_night_03.dds
- 000102.029| r3dFile: can't open data/shaders/texture/cclut3d/wz_nvg_03.dds
- 000102.602| Unloaded 0.0 MB STATIC decal textures
- 000102.602| Unloaded 0.8 MB DYNAMIC decal textures
- 000102.602| Loading decal library Data\Decals\library.xml.
- 000102.603| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000102.603| Loaded 0.0 MB STATIC decal textures
- 000102.630| Loaded 0.8 MB DYNAMIC decal textures
- 000102.631| LoadLevel_MatLibs...
- 000102.631| LoadLevel_Objects...
- 000103.200| LoadGrassLib()...
- 000103.265| g_pGrassMap->Load...
- 000103.265| LoadLevel_MatLibs...
- 000103.265| Building skeleton cache..000103.289| Building obstacles cache..000103.289| done.000103.289| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000103.289| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
- 000103.289| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- 000103.289| World loaded
- 000103.289| Total load time: 1.29
- 000103.483| Acquired base profile data for 2.801865
- 000104.519| res adjusted 1920x1080->1914x1052
- 000114.411| r3dNetwork: Creating client
- 000114.429| IP: 10.0.0.13
- 000114.429| r3dNetwork: connecting
- 000114.847| r3dNetwork: external ip: 194.118.59.158:59170
- 000114.847| connected to master server peer00
- 000117.582| obj_Zombie::FreePhysSkeletonCache:000117.582| done in 0.00 seconds
- 000117.583| r3dNetwork: Deinitialize
- 000117.790| r3dNetwork: Creating client
- 000117.809| IP: 10.0.0.13
- 000117.809| r3dNetwork: connecting
- 000118.244| r3dNetwork: external ip: 194.118.59.158:59175
- 000118.571| writeGameOptionsFile: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\gameSettings.ini
- 000118.572| userSettings: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\userSettings.xml
- 000118.573| SetHomeDir: Levels\Z_PVE_TRADE
- 000118.573| We have 2552 MB texture memory
- 000118.573| r3dFile: can't open levels/z_pve_trade/loadingscreen2.dds
- 000118.665| r3dFile: can't open Levels\Z_PVE_TRADE/wind.cfg
- 000118.665| Loading 'Levels\Z_PVE_TRADE/LevelSettings.xml'
- 000119.394| Unloaded 0.0 MB STATIC decal textures
- 000119.394| Unloaded 0.8 MB DYNAMIC decal textures
- 000119.394| Loading decal library Data\Decals\library.xml.
- 000119.395| Loading decal library Levels\Z_PVE_TRADE\decals.xml.
- 000119.395| Loaded 0.0 MB STATIC decal textures
- 000119.424| Loaded 0.8 MB DYNAMIC decal textures
- 000119.424| LoadLevel_MatLibs...
- 000119.424| LoadLevel_Objects...
- 000119.426| TERRAIN: LOADING Levels\Z_PVE_TRADE\TERRAIN
- 000119.436| TERRAIN2: Finished reading script file
- 000119.442| TERRAIN: LOADED
- 000119.808| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_01_d.dds
- 000119.809| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_02_d.dds
- 000119.810| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_03_d.dds
- 000119.810| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_05_d.dds
- 000120.310| r3dFile: can't open data/objectsdepot/wz_roadobjects/textures/gz_props_texture_03_d.dds
- 000120.311| r3dFile: can't open data/objectsdepot/wz_roadobjects/textures/gz_props_texture_03_n.dds
- 000120.733| LoadGrassLib()...
- 000120.799| g_pGrassMap->Load...
- 000120.799| LoadLevel_MatLibs...
- 000120.799| Building skeleton cache..000120.867| Building obstacles cache..000120.867| done.000120.867| Loading 'Levels\Z_PVE_TRADE\collections\collections.xml'
- 000120.867| r3dFile: can't open Levels\Z_PVE_TRADE\collections\elements.bin
- 000120.867| COLLECTIONS: Could not open 'Levels\Z_PVE_TRADE\collections\elements.bin'
- 000120.867| obj_Zombie::InitPhysSkeletonCache..
- 000122.240| done
- 000122.240| World loaded
- 000122.240| Total load time: 3.67
- 000122.882| retrying start game request
- 000123.547| retrying start game request
- 000124.212| retrying start game request
- 000124.878| retrying start game request
- 000125.543| retrying start game request
- 000126.208| retrying start game request
- 000126.874| retrying start game request
- 000127.539| ***** disconnected from game server
- 000127.539| can't start game, res: 4
- 000127.539| r3dNetwork: Deinitialize
- 000127.640| obj_Zombie::FreePhysSkeletonCache:000127.641| .000127.641| .000127.641| .000127.641| .000127.642| .000127.642| .000127.642| .000127.642| .000127.642| .000127.643| .000127.643| .000127.643| .000127.643| .000127.643| .000127.643| .000127.644| .000127.644| .000127.644| .000127.644| .000127.644| .000127.645| .000127.645| .000127.645| .000127.645| .000127.645| .000127.645| .000127.646| .000127.646| .000127.646| .000127.646| .000127.646| .000127.647| .000127.647| done in 0.01 seconds
- 000127.984| SetHomeDir: Levels\WZ_FrontEndLighting
- 000127.984| We have 2552 MB texture memory
- 000130.379| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
- 000130.379| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- 000130.380| r3dFile: can't open data/shaders/texture/cclut3d/c2_night_03.dds
- 000130.384| r3dFile: can't open data/shaders/texture/cclut3d/wz_nvg_03.dds
- 000131.000| Unloaded 0.0 MB STATIC decal textures
- 000131.000| Unloaded 0.8 MB DYNAMIC decal textures
- 000131.000| Loading decal library Data\Decals\library.xml.
- 000131.001| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000131.001| Loaded 0.0 MB STATIC decal textures
- 000131.030| Loaded 0.8 MB DYNAMIC decal textures
- 000131.030| LoadLevel_MatLibs...
- 000131.030| LoadLevel_Objects...
- 000131.611| LoadGrassLib()...
- 000131.677| g_pGrassMap->Load...
- 000131.677| LoadLevel_MatLibs...
- 000131.677| Building skeleton cache..000131.701| Building obstacles cache..000131.702| done.000131.702| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000131.702| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
- 000131.702| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- 000131.702| World loaded
- 000131.702| Total load time: 1.35
- 000131.880| Acquired base profile data for 3.926155
- 000132.952| res adjusted 1920x1080->1914x1052
- 000136.016| r3dNetwork: Creating client
- 000136.033| IP: 10.0.0.13
- 000136.034| r3dNetwork: connecting
- 000136.450| r3dNetwork: external ip: 194.118.59.158:59180
- 000136.450| connected to master server peer00
- 000138.857| obj_Zombie::FreePhysSkeletonCache:000138.857| done in 0.00 seconds
- 000138.857| r3dNetwork: Deinitialize
- 000139.059| r3dNetwork: Creating client
- 000139.078| IP: 10.0.0.13
- 000139.078| r3dNetwork: connecting
- 000139.512| r3dNetwork: external ip: 194.118.59.158:59181
- 000139.836| writeGameOptionsFile: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\gameSettings.ini
- 000139.837| userSettings: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\userSettings.xml
- 000139.838| SetHomeDir: Levels\Z_PVE_TRADE
- 000139.838| We have 2551 MB texture memory
- 000139.838| r3dFile: can't open levels/z_pve_trade/loadingscreen0.dds
- 000139.923| r3dFile: can't open Levels\Z_PVE_TRADE/wind.cfg
- 000139.924| Loading 'Levels\Z_PVE_TRADE/LevelSettings.xml'
- 000140.583| Unloaded 0.0 MB STATIC decal textures
- 000140.583| Unloaded 0.8 MB DYNAMIC decal textures
- 000140.583| Loading decal library Data\Decals\library.xml.
- 000140.584| Loading decal library Levels\Z_PVE_TRADE\decals.xml.
- 000140.584| Loaded 0.0 MB STATIC decal textures
- 000140.614| Loaded 0.8 MB DYNAMIC decal textures
- 000140.615| LoadLevel_MatLibs...
- 000140.615| LoadLevel_Objects...
- 000140.616| TERRAIN: LOADING Levels\Z_PVE_TRADE\TERRAIN
- 000140.625| TERRAIN2: Finished reading script file
- 000140.634| TERRAIN: LOADED
- 000140.999| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_01_d.dds
- 000141.000| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_02_d.dds
- 000141.000| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_03_d.dds
- 000141.000| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_05_d.dds
- 000141.491| r3dFile: can't open data/objectsdepot/wz_roadobjects/textures/gz_props_texture_03_d.dds
- 000141.491| r3dFile: can't open data/objectsdepot/wz_roadobjects/textures/gz_props_texture_03_n.dds
- 000141.908| LoadGrassLib()...
- 000141.975| g_pGrassMap->Load...
- 000141.975| LoadLevel_MatLibs...
- 000141.975| Building skeleton cache..000142.031| Building obstacles cache..000142.031| done.000142.031| Loading 'Levels\Z_PVE_TRADE\collections\collections.xml'
- 000142.031| r3dFile: can't open Levels\Z_PVE_TRADE\collections\elements.bin
- 000142.031| COLLECTIONS: Could not open 'Levels\Z_PVE_TRADE\collections\elements.bin'
- 000142.031| obj_Zombie::InitPhysSkeletonCache..
- 000143.432| done
- 000143.432| World loaded
- 000143.432| Total load time: 3.59
- 000144.292| CreateGrave
- 000144.293| CreateGrave
- 000144.293| CreateGrave
- 000144.353| CreateGrave
- 000144.437| CreateGrave
- 000144.438| CreateGrave
- 000144.438| CreateGrave
- 000144.482| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000145.517|
- Time between load end and game start: 2.08
- 000146.539| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000149.168| CreateGrave
- 000151.654| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco' or 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.scb', file doesn't exist
- (Loading mesh data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco)
- 000159.196| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000159.726| CreateGrave
- 000163.960| ***** disconnected from game server
- 000163.960| r3dNetwork: Deinitialize
- 000164.068| obj_Zombie::FreePhysSkeletonCache:000164.068| .000164.068| .000164.068| .000164.068| .000164.069| .000164.069| .000164.069| .000164.069| .000164.070| .000164.070| .000164.070| .000164.070| .000164.070| .000164.070| .000164.071| .000164.071| .000164.071| .000164.071| .000164.071| .000164.072| .000164.072| .000164.072| .000164.072| .000164.072| .000164.072| .000164.073| .000164.073| .000164.073| .000164.073| .000164.074| .000164.074| .000164.074| .000164.075| done in 0.01 seconds
- 000165.268| SetHomeDir: Levels\WZ_FrontEndLighting
- 000165.268| We have 2551 MB texture memory
- 000165.786| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
- 000165.786| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- 000165.789| r3dFile: can't open data/shaders/texture/cclut3d/c2_night_03.dds
- 000165.793| r3dFile: can't open data/shaders/texture/cclut3d/wz_nvg_03.dds
- 000166.368| Unloaded 0.0 MB STATIC decal textures
- 000166.368| Unloaded 0.8 MB DYNAMIC decal textures
- 000166.368| Loading decal library Data\Decals\library.xml.
- 000166.368| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000166.369| Loaded 0.0 MB STATIC decal textures
- 000166.396| Loaded 0.8 MB DYNAMIC decal textures
- 000166.396| LoadLevel_MatLibs...
- 000166.396| LoadLevel_Objects...
- 000166.980| LoadGrassLib()...
- 000167.045| g_pGrassMap->Load...
- 000167.046| LoadLevel_MatLibs...
- 000167.046| Building skeleton cache..000167.069| Building obstacles cache..000167.069| done.000167.069| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000167.069| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
- 000167.070| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- 000167.070| World loaded
- 000167.070| Total load time: 1.31
- 000167.146| Acquired base profile data for 1.920639
- 000168.169| res adjusted 1920x1080->1914x1052
- 000176.185| r3dNetwork: Creating client
- 000176.203| IP: 10.0.0.13
- 000176.203| r3dNetwork: connecting
- 000176.612| r3dNetwork: external ip: 194.118.59.158:59191
- 000176.612| connected to master server peer00
- 000179.136| obj_Zombie::FreePhysSkeletonCache:000179.137| done in 0.00 seconds
- 000179.137| r3dNetwork: Deinitialize
- 000179.313| r3dNetwork: Creating client
- 000179.331| IP: 10.0.0.13
- 000179.331| r3dNetwork: connecting
- 000179.765| r3dNetwork: external ip: 194.118.59.158:59194
- 000180.088| writeGameOptionsFile: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\gameSettings.ini
- 000180.090| userSettings: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\userSettings.xml
- 000180.090| SetHomeDir: Levels\Z_PVE_TRADE
- 000180.090| We have 2552 MB texture memory
- 000180.091| r3dFile: can't open levels/z_pve_trade/loadingscreen2.dds
- 000180.121| r3dFile: can't open Levels\Z_PVE_TRADE/wind.cfg
- 000180.122| Loading 'Levels\Z_PVE_TRADE/LevelSettings.xml'
- 000180.808| Unloaded 0.0 MB STATIC decal textures
- 000180.808| Unloaded 0.8 MB DYNAMIC decal textures
- 000180.808| Loading decal library Data\Decals\library.xml.
- 000180.809| Loading decal library Levels\Z_PVE_TRADE\decals.xml.
- 000180.809| Loaded 0.0 MB STATIC decal textures
- 000180.836| Loaded 0.8 MB DYNAMIC decal textures
- 000180.837| LoadLevel_MatLibs...
- 000180.837| LoadLevel_Objects...
- 000180.838| TERRAIN: LOADING Levels\Z_PVE_TRADE\TERRAIN
- 000180.846| TERRAIN2: Finished reading script file
- 000180.853| TERRAIN: LOADED
- 000181.224| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_01_d.dds
- 000181.225| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_02_d.dds
- 000181.225| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_03_d.dds
- 000181.225| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_05_d.dds
- 000181.723| r3dFile: can't open data/objectsdepot/wz_roadobjects/textures/gz_props_texture_03_d.dds
- 000181.723| r3dFile: can't open data/objectsdepot/wz_roadobjects/textures/gz_props_texture_03_n.dds
- 000182.150| LoadGrassLib()...
- 000182.216| g_pGrassMap->Load...
- 000182.217| LoadLevel_MatLibs...
- 000182.217| Building skeleton cache..000182.272| Building obstacles cache..000182.272| done.000182.272| Loading 'Levels\Z_PVE_TRADE\collections\collections.xml'
- 000182.272| r3dFile: can't open Levels\Z_PVE_TRADE\collections\elements.bin
- 000182.272| COLLECTIONS: Could not open 'Levels\Z_PVE_TRADE\collections\elements.bin'
- 000182.272| obj_Zombie::InitPhysSkeletonCache..
- 000183.671| done
- 000183.671| World loaded
- 000183.671| Total load time: 3.58
- 000184.479| CreateGrave
- 000184.575| CreateGrave
- 000184.575| CreateGrave
- 000184.575| CreateGrave
- 000184.575| CreateGrave
- 000184.619| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco' or 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.scb', file doesn't exist
- (Loading mesh data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco)
- 000184.688| CreateGrave
- 000184.764| CreateGrave
- 000185.793|
- Time between load end and game start: 2.12
- 000190.387| CreateGrave
- 000190.888| CreateGrave
- 000190.902| CreateGrave
- 000195.895| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000201.153| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000202.980| CreateGrave
- 000202.988| CreateGrave
- 000203.563| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000203.754| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000203.880| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000203.948| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000204.368| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000204.484| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000204.558| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000204.716| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000207.155| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000207.691| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000210.745| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000210.848| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000211.251| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000211.255| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000211.653| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000212.057| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000212.459| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000212.864| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000213.601| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000213.672| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000222.756| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000224.163| CreateGrave
- 000226.695| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000234.986| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000235.387| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000235.460| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000235.787| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000236.207| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000236.266| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000236.556| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000236.669| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000237.071| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000237.643| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000238.613| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000252.070| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000260.162| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000261.055| CreateGrave
- 000261.421| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000262.863| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000262.900| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000263.030| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000265.845| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000272.134| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000273.744| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000284.345| CreateGrave
- 000285.335| ***** disconnected from game server
- 000285.335| r3dNetwork: Deinitialize
- 000285.449| obj_Zombie::FreePhysSkeletonCache:000285.449| .000285.449| .000285.449| .000285.450| .000285.450| .000285.450| .000285.450| .000285.451| .000285.451| .000285.451| .000285.451| .000285.451| .000285.452| .000285.452| .000285.452| .000285.452| .000285.452| .000285.453| .000285.453| .000285.453| .000285.453| .000285.453| .000285.453| .000285.454| .000285.454| .000285.454| .000285.454| .000285.454| .000285.455| .000285.455| .000285.455| .000285.455| .000285.456| done in 0.01 seconds
- 000286.516| SetHomeDir: Levels\WZ_FrontEndLighting
- 000286.516| We have 2552 MB texture memory
- 000287.046| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
- 000287.046| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- 000287.048| r3dFile: can't open data/shaders/texture/cclut3d/c2_night_03.dds
- 000287.051| r3dFile: can't open data/shaders/texture/cclut3d/wz_nvg_03.dds
- 000287.631| Unloaded 0.0 MB STATIC decal textures
- 000287.631| Unloaded 0.8 MB DYNAMIC decal textures
- 000287.631| Loading decal library Data\Decals\library.xml.
- 000287.631| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000287.631| Loaded 0.0 MB STATIC decal textures
- 000287.658| Loaded 0.8 MB DYNAMIC decal textures
- 000287.659| LoadLevel_MatLibs...
- 000287.659| LoadLevel_Objects...
- 000287.786| r3dapp: SysCmd: f020
- 000288.259| LoadGrassLib()...
- 000288.327| g_pGrassMap->Load...
- 000288.327| LoadLevel_MatLibs...
- 000288.328| Building skeleton cache..000288.351| Building obstacles cache..000288.351| done.000288.351| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000288.351| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
- 000288.351| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- 000288.351| World loaded
- 000288.351| Total load time: 1.34
- 000288.630| Acquired base profile data for 2.159058
- 000303.103| r3dapp: SysCmd: f120
- 000305.953| ## 1 ## Grid 2 Amount 5
- 000306.852| WO_API: failed with error code 5 SQL Select Failed: Transaction (Process ID 103) was deadlocked on lock resources with another process and has been chosen as the deadlock victim. Rerun the transaction.
- 000306.852| ApiBackpackToInventory failed: 5000309.178| ## 1 ## Grid 2 Amount 1
- 000310.944| ## 1 ## Grid 2 Amount 4
- 000312.508| ## 1 ## Grid 5 Amount 1
- 000313.652| ## 1 ## Grid 4 Amount 1
- 000317.149| ## 1 ## Grid 8 Amount 1
- 000322.794| r3dNetwork: Creating client
- 000322.812| IP: 10.0.0.13
- 000322.812| r3dNetwork: connecting
- 000323.226| r3dNetwork: external ip: 194.118.59.158:59217
- 000323.226| connected to master server peer00
- 000331.383| obj_Zombie::FreePhysSkeletonCache:000331.384| done in 0.00 seconds
- 000331.384| r3dNetwork: Deinitialize
- 000331.557| r3dNetwork: Creating client
- 000331.575| IP: 10.0.0.13
- 000331.575| r3dNetwork: connecting
- 000332.010| r3dNetwork: external ip: 194.118.59.158:59219
- 000332.331| writeGameOptionsFile: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\gameSettings.ini
- 000332.333| userSettings: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\userSettings.xml
- 000332.334| SetHomeDir: Levels\Z_ARS_NOWAY
- 000332.334| We have 2552 MB texture memory
- 000332.334| r3dFile: can't open levels/z_ars_noway/loadingscreen2.dds
- 000332.427| r3dFile: can't open Levels\Z_ARS_NOWAY/wind.cfg
- 000332.427| Loading 'Levels\Z_ARS_NOWAY/LevelSettings.xml'
- 000332.722| Unloaded 0.0 MB STATIC decal textures
- 000332.722| Unloaded 0.8 MB DYNAMIC decal textures
- 000332.722| Loading decal library Data\Decals\library.xml.
- 000332.723| Loading decal library Levels\Z_ARS_NOWAY\decals.xml.
- 000332.723| Loaded 0.0 MB STATIC decal textures
- 000332.750| Loaded 0.8 MB DYNAMIC decal textures
- 000332.751| LoadLevel_MatLibs...
- 000332.751| LoadLevel_Objects...
- 000332.752| TERRAIN: LOADING Levels\Z_ARS_NOWAY\TERRAIN
- 000332.836| TERRAIN2: Finished reading script file
- 000332.843| TERRAIN: LOADED
- 000334.536| LoadGrassLib()...
- 000334.603| g_pGrassMap->Load...
- 000334.616| LoadLevel_MatLibs...
- 000334.616| Building skeleton cache..000334.719| Building obstacles cache..000334.719| done.000334.719| Loading 'Levels\Z_ARS_NOWAY\collections\collections.xml'
- 000334.719| r3dFile: can't open Levels\Z_ARS_NOWAY\collections\elements.bin
- 000334.719| COLLECTIONS: Could not open 'Levels\Z_ARS_NOWAY\collections\elements.bin'
- 000334.719| obj_Zombie::InitPhysSkeletonCache..
- 000336.099| done
- 000336.099| World loaded
- 000336.099| Total load time: 3.76
- 000336.785| retrying start game request
- 000337.450| retrying start game request
- 000338.117| retrying start game request
- 000338.782| ***** disconnected from game server
- 000338.782| can't start game, res: 4
- 000338.783| r3dNetwork: Deinitialize
- 000338.893| obj_Zombie::FreePhysSkeletonCache:000338.893| .000338.893| .000338.894| .000338.894| .000338.894| .000338.894| .000338.895| .000338.895| .000338.895| .000338.895| .000338.895| .000338.896| .000338.896| .000338.896| .000338.896| .000338.896| .000338.897| .000338.897| .000338.897| .000338.897| .000338.897| .000338.898| .000338.898| .000338.898| .000338.898| .000338.898| .000338.899| .000338.899| .000338.899| .000338.899| .000338.899| .000338.900| .000338.900| done in 0.01 seconds
- 000339.742| SetHomeDir: Levels\WZ_FrontEndLighting
- 000339.742| We have 2552 MB texture memory
- 000340.665| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
- 000340.665| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- 000340.666| r3dFile: can't open data/shaders/texture/cclut3d/c2_night_03.dds
- 000340.669| r3dFile: can't open data/shaders/texture/cclut3d/wz_nvg_03.dds
- 000341.244| Unloaded 0.0 MB STATIC decal textures
- 000341.244| Unloaded 0.8 MB DYNAMIC decal textures
- 000341.244| Loading decal library Data\Decals\library.xml.
- 000341.245| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000341.245| Loaded 0.0 MB STATIC decal textures
- 000341.272| Loaded 0.8 MB DYNAMIC decal textures
- 000341.272| LoadLevel_MatLibs...
- 000341.272| LoadLevel_Objects...
- 000341.849| LoadGrassLib()...
- 000341.916| g_pGrassMap->Load...
- 000341.918| LoadLevel_MatLibs...
- 000341.918| Building skeleton cache..000341.942| Building obstacles cache..000341.942| done.000341.942| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000341.942| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
- 000341.942| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- 000341.942| World loaded
- 000341.942| Total load time: 1.31
- 000342.176| Acquired base profile data for 2.464844
- 000348.449| r3dNetwork: Creating client
- 000348.467| IP: 10.0.0.13
- 000348.467| r3dNetwork: connecting
- 000348.894| r3dNetwork: external ip: 194.118.59.158:59224
- 000348.895| connected to master server peer00
- 000352.639| obj_Zombie::FreePhysSkeletonCache:000352.639| done in 0.00 seconds
- 000352.640| r3dNetwork: Deinitialize
- 000352.827| r3dNetwork: Creating client
- 000352.845| IP: 10.0.0.13
- 000352.845| r3dNetwork: connecting
- 000353.279| r3dNetwork: external ip: 194.118.59.158:59225
- 000353.593| writeGameOptionsFile: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\gameSettings.ini
- 000353.596| userSettings: Saving settings to C:\Users\Max\Documents\ZE\ZMMO\userSettings.xml
- 000353.597| SetHomeDir: Levels\Z_ARS_NOWAY
- 000353.597| We have 2551 MB texture memory
- 000353.598| r3dFile: can't open levels/z_ars_noway/loadingscreen0.dds
- 000353.693| r3dFile: can't open Levels\Z_ARS_NOWAY/wind.cfg
- 000353.693| Loading 'Levels\Z_ARS_NOWAY/LevelSettings.xml'
- 000353.997| Unloaded 0.0 MB STATIC decal textures
- 000353.997| Unloaded 0.8 MB DYNAMIC decal textures
- 000353.997| Loading decal library Data\Decals\library.xml.
- 000353.997| Loading decal library Levels\Z_ARS_NOWAY\decals.xml.
- 000353.997| Loaded 0.0 MB STATIC decal textures
- 000354.026| Loaded 0.8 MB DYNAMIC decal textures
- 000354.026| LoadLevel_MatLibs...
- 000354.026| LoadLevel_Objects...
- 000354.028| TERRAIN: LOADING Levels\Z_ARS_NOWAY\TERRAIN
- 000354.112| TERRAIN2: Finished reading script file
- 000354.119| TERRAIN: LOADED
- 000355.831| LoadGrassLib()...
- 000355.898| g_pGrassMap->Load...
- 000355.912| LoadLevel_MatLibs...
- 000355.912| Building skeleton cache..000356.000| Building obstacles cache..000356.001| done.000356.001| Loading 'Levels\Z_ARS_NOWAY\collections\collections.xml'
- 000356.001| r3dFile: can't open Levels\Z_ARS_NOWAY\collections\elements.bin
- 000356.001| COLLECTIONS: Could not open 'Levels\Z_ARS_NOWAY\collections\elements.bin'
- 000356.001| obj_Zombie::InitPhysSkeletonCache..
- 000357.383| done
- 000357.383| World loaded
- 000357.383| Total load time: 3.79
- 000358.637| CreateGrave
- 000358.637| CreateGrave
- 000358.637| CreateGrave
- 000358.637| CreateGrave
- 000358.638| CreateGrave
- 000358.638| CreateGrave
- 000358.638| CreateGrave
- 000358.638| CreateGrave
- 000358.638| CreateGrave
- 000358.638| CreateGrave
- 000358.639| CreateGrave
- 000358.639| CreateGrave
- 000358.765| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco' or 'data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.scb', file doesn't exist
- (Loading mesh data/objectsdepot/characters/body_rebel_constructionw_01_legs_01.sco)
- 000358.820| CreateGrave
- 000358.820| CreateGrave
- 000359.847| CreateGrave
- 000359.849| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000359.865|
- Time between load end and game start: 2.48
- 000360.122| CreateGrave
- 000360.890| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000361.106| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000368.771| ASSERT at file .\Sources\UI\HUDActionUI.cpp, line 88: !isActive_
- 000425.747| CreateGrave
- 000428.620| CreateGrave
- 000431.697| CreateGrave
- 000432.228| ***** disconnected from game server
- 000432.228| r3dNetwork: Deinitialize
- 000432.344| obj_Zombie::FreePhysSkeletonCache:000432.344| .000432.344| .000432.345| .000432.345| .000432.345| .000432.346| .000432.346| .000432.346| .000432.346| .000432.346| .000432.347| .000432.347| .000432.347| .000432.347| .000432.348| .000432.348| .000432.348| .000432.348| .000432.348| .000432.349| .000432.349| .000432.349| .000432.349| .000432.349| .000432.349| .000432.350| .000432.350| .000432.350| .000432.350| .000432.350| .000432.351| .000432.351| .000432.352| done in 0.01 seconds
- 000433.028| SetHomeDir: Levels\WZ_FrontEndLighting
- 000433.028| We have 2552 MB texture memory
- 000433.543| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
- 000433.543| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
- 000433.545| r3dFile: can't open data/shaders/texture/cclut3d/c2_night_03.dds
- 000433.550| r3dFile: can't open data/shaders/texture/cclut3d/wz_nvg_03.dds
- 000434.123| Unloaded 0.0 MB STATIC decal textures
- 000434.123| Unloaded 0.8 MB DYNAMIC decal textures
- 000434.123| Loading decal library Data\Decals\library.xml.
- 000434.124| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
- 000434.124| Loaded 0.0 MB STATIC decal textures
- 000434.151| Loaded 0.8 MB DYNAMIC decal textures
- 000434.151| LoadLevel_MatLibs...
- 000434.151| LoadLevel_Objects...
- 000434.728| LoadGrassLib()...
- 000434.797| g_pGrassMap->Load...
- 000434.798| LoadLevel_MatLibs...
- 000434.798| Building skeleton cache..000434.822| Building obstacles cache..000434.822| done.000434.822| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
- 000434.822| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
- 000434.822| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
- 000434.822| World loaded
- 000434.822| Total load time: 1.31
- 000434.900| Acquired base profile data for 1.919342
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