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- 'GUI' with recursive option
- Creating resource group Graphics
- Added resource location './/materials/RTShaderLib' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Added resource location './/materials/RTShaderLib/materials' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Added resource location './/materials/scripts' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Added resource location './/materials/textures' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Added resource location './/models' of type 'FileSystem' to resource group 'Graphics' with recursive option
- Creating resource group Music
- Added resource location './/music' of type 'FileSystem' to resource group 'Music' with recursive option
- Creating resource group Sound
- Added resource location './/sounds' of type 'FileSystem' to resource group 'Sound' with recursive option
- ==27640== Conditional jump or move depends on uninitialised value(s)
- ==27640== at 0x860B4E0: inflateReset2 (in /lib/x86_64-linux-gnu/libz.so.1.2.3.4)
- ==27640== by 0x860B5D8: inflateInit2_ (in /lib/x86_64-linux-gnu/libz.so.1.2.3.4)
- ==27640== by 0xAE4C0D3: png_create_read_struct_2 (in /lib/x86_64-linux-gnu/libpng12.so.0.46.0)
- ==27640== by 0xAE4C296: png_create_read_struct (in /lib/x86_64-linux-gnu/libpng12.so.0.46.0)
- ==27640== by 0x813CC52: Load(FreeImageIO*, void*, int, int, void*) (PluginPNG.cpp:312)
- ==27640== by 0x8125B62: FreeImage_LoadFromHandle (Plugin.cpp:372)
- ==27640== by 0x8123CEF: FreeImage_LoadFromMemory (MemoryIO.cpp:87)
- ==27640== by 0x523B373: Ogre::FreeImageCodec::decode(Ogre::SharedPtr<Ogre::DataStream>&) const (OgreFreeImageCodec.cpp:415)
- ==27640== by 0x504C738: Ogre::Image::load(Ogre::SharedPtr<Ogre::DataStream>&, std::string const&) (OgreImage.cpp:408)
- ==27640== by 0x524355B: Ogre::GLXConfigurator::CreateBackdrop(unsigned long, int) (OgreConfigDialog.cpp:357)
- ==27640== by 0x5242CD9: Ogre::GLXConfigurator::CreateWindow() (OgreConfigDialog.cpp:250)
- ==27640== by 0x5243203: Ogre::ConfigDialog::display() (OgreConfigDialog.cpp:501)
- ==27640==
- CPU Identifier & Features
- -------------------------
- * CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
- * SSE: yes
- * SSE2: yes
- * SSE3: yes
- * MMX: yes
- * MMXEXT: yes
- * 3DNOW: no
- * 3DNOWEXT: no
- * CMOV: yes
- * TSC: yes
- * FPU: yes
- * PRO: yes
- * HT: no
- -------------------------
- ******************************
- *** Starting GLX Subsystem ***
- ******************************
- Registering ResourceManager for type Texture
- GLRenderSystem::_createRenderWindow "OpenDungeons 0.4.9", 640x480 windowed miscParams: FSAA=0 displayFrequency=60 Hz gamma=No vsync=No
- GLXWindow::create used FBConfigID = 108
- GL_VERSION = 3.0 Mesa 8.0.4
- GL_VENDOR = Tungsten Graphics, Inc
- GL_RENDERER = Mesa DRI Intel(R) Sandybridge Mobile
- GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_NV_vertex_program GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_vertex_program1_1 GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_MESA_texture_array GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_robustness GL_EXT_transform_feedback
- Supported GLX extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap
- ***************************
- *** GL Renderer Started ***
- ***************************
- Registering ResourceManager for type GpuProgram
- GLSL support detected
- GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
- FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- [GL] : Valid FBO targets PF_UNKNOWN PF_A8 PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_RGB
- RenderSystem capabilities
- -------------------------
- RenderSystem Name: OpenGL Rendering Subsystem
- GPU Vendor: unknown
- Device Name: Mesa DRI Intel(R) Sandybridge Mobile
- Driver Version: 3.0.0.0
- * Fixed function pipeline: yes
- * Hardware generation of mipmaps: yes
- * Texture blending: yes
- * Anisotropic texture filtering: yes
- * Dot product texture operation: yes
- * Cube mapping: yes
- * Hardware stencil buffer: yes
- - Stencil depth: 8
- - Two sided stencil support: yes
- - Wrap stencil values: yes
- * Hardware vertex / index buffers: yes
- * Vertex programs: yes
- * Number of floating-point constants for vertex programs: 4096
- * Number of integer constants for vertex programs: 0
- * Number of boolean constants for vertex programs: 0
- * Fragment programs: yes
- * Number of floating-point constants for fragment programs: 4096
- * Number of integer constants for fragment programs: 0
- * Number of boolean constants for fragment programs: 0
- * Geometry programs: no
- * Number of floating-point constants for geometry programs: 0
- * Number of integer constants for geometry programs: 0
- * Number of boolean constants for geometry programs: 0
- * Supported Shader Profiles: arbfp1 arbvp1 glsl
- * Texture Compression: yes
- - DXT: no
- - VTC: no
- - PVRTC: no
- * Scissor Rectangle: yes
- * Hardware Occlusion Query: yes
- * User clip planes: yes
- * VET_UBYTE4 vertex element type: yes
- * Infinite far plane projection: yes
- * Hardware render-to-texture: yes
- * Floating point textures: yes
- * Non-power-of-two textures: yes
- * Volume textures: yes
- * Multiple Render Targets: 8
- - With different bit depths: yes
- * Point Sprites: yes
- * Extended point parameters: yes
- * Max Point Size: 255
- * Vertex texture fetch: yes
- * Number of world matrices: 0
- * Number of texture units: 16
- * Stencil buffer depth: 8
- * Number of vertex blend matrices: 0
- - Max vertex textures: 16
- - Vertex textures shared: yes
- * Render to Vertex Buffer : no
- * GL 1.5 without VBO workaround: no
- * Frame Buffer objects: yes
- * Frame Buffer objects (ARB extension): no
- * Frame Buffer objects (ATI extension): no
- * PBuffer support: yes
- * GL 1.5 without HW-occlusion workaround: no
- * Separate shader objects: no
- DefaultWorkQueue('Root') initialising on thread 0xd114170.
- DefaultWorkQueue('Root')::WorkerFunc - thread 0x126e7070 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 0x126e7790 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 0x126e7eb0 starting.
- Particle Renderer Type 'billboard' registered
- DefaultWorkQueue('Root')::WorkerFunc - thread 0x126e8620 starting.
- SceneManagerFactory for type 'OctreeSceneManager' registered.
- Parsing scripts for resource group Autodetect
- Finished parsing scripts for resource group Autodetect
- Creating resources for group Autodetect
- All done
- Parsing scripts for resource group GUI
- Parsing script ogrefonts.fontdef
- Finished parsing scripts for resource group GUI
- Creating resources for group GUI
- All done
- Parsing scripts for resource group General
- Finished parsing scripts for resource group General
- Creating resources for group General
- All done
- Parsing scripts for resource group Graphics
- Parsing script materials/RTShaderSystem.material
- Compiler error: unknown error in materials/RTShaderSystem.material(23): token "rtshader_system" is not recognized
- Compiler error: unknown error in materials/RTShaderSystem.material(52): token "rtshader_system" is not recognized
- Compiler error: unknown error in materials/RTShaderSystem.material(82): token "rtshader_system" is not recognized
- Compiler error: unknown error in materials/RTShaderSystem.material(111): token "rtshader_system" is not recognized
- Compiler error: unknown error in materials/RTShaderSystem.material(147): token "rtshader_system" is not recognized
- Compiler error: unknown error in materials/RTShaderSystem.material(82): token "rtshader_system" is not recognized
- Compiler error: unknown error in materials/RTShaderSystem.material(163): token "rtshader_system" is not recognized
- Compiler error: unknown error in materials/RTShaderSystem.material(82): token "rtshader_system" is not recognized
- Compiler error: unknown error in materials/RTShaderSystem.material(111): token "rtshader_system" is not recognized
- Parsing script RTShaderSystem.material
- Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(52): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(82): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(111): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(147): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(82): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(163): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(82): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(111): token "rtshader_system" is not recognized
- Parsing script Refl.material
- Compiler error: unknown error in Refl.material(14): token "color_op_ex" is not recognized
- Parsing script Fire.material
- Parsing script Adventurer.material
- Parsing script Dwarf1.material
- Parsing script Kobold.material
- Parsing script Kreatur.material
- Parsing script Claimed.material
- Parsing script Cannonball.material
- Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
- Parsing script Wyvern.material
- Compiler error: unknown error in Wyvern.material(9): token "texture" is not recognized
- Parsing script Wizard.material
- Parsing script Construct_ReflGold.material
- Compiler error: unknown error in Construct_ReflGold.material(14): token "color_op_ex" is not recognized
- Compiler error: unknown error in Construct_ReflGold.material(34): token "color_op_ex" is not recognized
- Parsing script DungeonTemple.material
- Parsing script Longsword.material
- Parsing script big_barrel.material
- Parsing script Chair.material
- Parsing script Spider.material
- Parsing script Rock.material
- Parsing script Shelf.material
- Parsing script Axe1.material
- Parsing script Dragon.material
- Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
- Parsing script Claimedwall.material
- Parsing script Stool.material
- Parsing script Troll.material
- Parsing script Gold.material
- Parsing script Pit_demon.material
- Parsing script mini_barrel.material
- Parsing script Tentacle.material
- Parsing script Knight.material
- Parsing script Table.material
- Parsing script Tentacle2.material
- Parsing script Torch.material
- Parsing script Portal.material
- Parsing script Cannon.material
- Parsing script Chicken.material
- Parsing script Orc.material
- Parsing script Treasury.material
- Parsing script GoldBag.material
- Parsing script Lava.material
- Compiler error: unknown error in Lava.material(18): token "scale_anim" is not recognized
- Parsing script Dwarf2.material
- Parsing script Trainingpole.material
- Parsing script Gnome.material
- Parsing script console.material
- Parsing script Keeperhand.material
- Parsing script Roundshield.material
- Parsing script Quarters.material
- Parsing script TrainingDummy.material
- Parsing script Dirt.material
- Parsing script general.material
- Parsing script Con_Worker.material
- Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
- Parsing script Staff.material
- Parsing script Lizardman.material
- Parsing script Goblin.material
- Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
- Parsing script ForgeForgeObject.material
- Parsing script GoldChest.material
- Parsing script Sabre.material
- Parsing script Bed.material
- Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
- Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
- Parsing script Water.material
- Parsing script Light.material
- Finished parsing scripts for resource group Graphics
- Creating resources for group Graphics
- All done
- Parsing scripts for resource group Internal
- Finished parsing scripts for resource group Internal
- Creating resources for group Internal
- All done
- Parsing scripts for resource group Music
- Finished parsing scripts for resource group Music
- Creating resources for group Music
- All done
- Parsing scripts for resource group Sound
- Finished parsing scripts for resource group Sound
- Creating resources for group Sound
- All done
- Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1.
- Texture: _cegui_ogre_1: Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1.
- Texture: _cegui_ogre_2: Loading 1 faces(PF_A8B8G8R8,785x144x1) Internal format is PF_A8R8G8B8,785x144x1.
- Texture: _cegui_ogre_3: Loading 1 faces(PF_A8B8G8R8,1250x694x1) Internal format is PF_A8R8G8B8,1250x694x1.
- Texture: _cegui_ogre_4: Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1.
- CEGUI::UnknownObjectException in file ../../cegui/include/CEGUINamedXMLResourceManager.h(279) : NamedXMLResourceManager::get: No object of type 'Font' named 'Commonwealth-10' is present in the collection.
- CEGUI::UnknownObjectException in file ../../cegui/include/CEGUINamedXMLResourceManager.h(279) : NamedXMLResourceManager::get: No object of type 'Font' named 'Commonwealth-10' is present in the collection.
- CEGUI::UnknownObjectException in file ../../cegui/include/CEGUINamedXMLResourceManager.h(279) : NamedXMLResourceManager::get: No object of type 'Font' named 'Commonwealth-10' is present in the collection.
- CEGUI::UnknownObjectException in file ../../cegui/include/CEGUINamedXMLResourceManager.h(279) : NamedXMLResourceManager::get: No object of type 'Font' named 'Commonwealth-10' is present in the collection.
- CEGUI::UnknownObjectException in file ../../cegui/include/CEGUINamedXMLResourceManager.h(279) : NamedXMLResourceManager::get: No object of type 'Font' named 'Commonwealth-10' is present in the collection.
- CEGUI::UnknownObjectException in file ../../cegui/include/CEGUINamedXMLResourceManager.h(279) : NamedXMLResourceManager::get: No object of type 'Font' named 'Commonwealth-10' is present in the collection.
- CEGUI::UnknownObjectException in file ../../cegui/include/CEGUINamedXMLResourceManager.h(279) : NamedXMLResourceManager::get: No object of type 'Font' named 'Commonwealth-10' is present in the collection.
- Loading music...
- ./music//Pal_Zoltan_Illes_OpenDungeons_maintheme.ogg
- ==27640== Conditional jump or move depends on uninitialised value(s)
- ==27640== at 0x623FAB6: ??? (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x624016B: ??? (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x62401AB: ??? (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x62434C9: stb_vorbis_open_file_section (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x623A8CB: sf::priv::SoundFileOgg::IsFileSupported(std::string const&, bool) (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x6239482: sf::priv::SoundFile::CreateRead(std::string const&) (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x62369A7: sf::Music::OpenFromFile(std::string const&) (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x582469: MusicPlayer::MusicPlayer() (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x583B05: ODApplication::ODApplication() (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x460E28: main (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640==
- ==27640== Conditional jump or move depends on uninitialised value(s)
- ==27640== at 0x623FABB: ??? (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x624016B: ??? (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x62401AB: ??? (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x62434C9: stb_vorbis_open_file_section (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x623A8CB: sf::priv::SoundFileOgg::IsFileSupported(std::string const&, bool) (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x6239482: sf::priv::SoundFile::CreateRead(std::string const&) (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x62369A7: sf::Music::OpenFromFile(std::string const&) (in /usr/lib/libsfml-audio.so.1.6)
- ==27640== by 0x582469: MusicPlayer::MusicPlayer() (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x583B05: ODApplication::ODApplication() (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x460E28: main (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640==
- Music loading done
- *** Initiliasing Console ***
- Creating frame listener...
- WARNING: Texture instance 'miniMapOgreTexture' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
- *** Initializing OIS ***
- ==27640== Warning: silly arg (-1) to __builtin_vec_new()
- **27640** new/new[] failed and should throw an exception, but Valgrind
- **27640** cannot throw exceptions and so is aborting instead. Sorry.
- ==27640== at 0x4C29F8D: VALGRIND_PRINTF_BACKTRACE (valgrind.h:4550)
- ==27640== by 0x4C2BBEF: operator new[](unsigned long) (vg_replace_malloc.c:363)
- ==27640== by 0x58A066: loadFile(char const*, long&) (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x58A268: PrefixTreeLL::build(char const*) (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x556461: ConsoleMode::ConsoleMode(ModeContext*, Console*) (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x5804FA: ModeManager::ModeManager(GameMap*, MiniMap*, Console*) (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x584DAE: ODFrameListener::ODFrameListener(Ogre::RenderWindow*) (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x583C11: ODApplication::ODApplication() (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640== by 0x460E28: main (in /home/domtron/games/opendoungen/opendungeons-git/test_build/OpenDungeons.bin)
- ==27640==
- ==27640== HEAP SUMMARY:
- ==27640== in use at exit: 31,351,546 bytes in 20,623 blocks
- ==27640== total heap usage: 137,775 allocs, 117,152 frees, 83,113,007 bytes allocated
- ==27640==
- ==27640== LEAK SUMMARY:
- ==27640== definitely lost: 4,096 bytes in 1 blocks
- ==27640== indirectly lost: 0 bytes in 0 blocks
- ==27640== possibly lost: 13,674,344 bytes in 4,775 blocks
- ==27640== still reachable: 17,673,106 bytes in 15,847 blocks
- ==27640== suppressed: 0 bytes in 0 blocks
- ==27640== Rerun with --leak-check=full to see details of leaked memory
- ==27640==
- ==27640== For counts of detected and suppressed errors, rerun with: -v
- ==27640== Use --track-origins=yes to see where uninitialised values come from
- ==27640== ERROR SUMMARY: 778 errors from 4 contexts (suppressed: 0 from 0)
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