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Feb 25th, 2017
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  1. ply = game.Players["leguwbrian1234"]
  2. char = ply.Character
  3. torso = char.Torso
  4. rs = torso["Right Shoulder"]
  5. rarm = char["Right Arm"]
  6. rw = Instance.new("Weld")
  7. attacking = false
  8.  
  9. function lock(a)
  10. if a == 1 then
  11. rw.Parent = torso
  12. rw.C0,rw.C1 = rs.C0,rs.C1
  13. rw.Part0,rw.Part1 = rs.Part0,rs.Part1
  14. rs.Parent = nil
  15. elseif a == 0 then
  16. rs.Parent = torso
  17. rw.Parent = nil
  18. end
  19. end
  20.  
  21. function infect(hit)
  22. for i,v in pairs(hit.Parent:GetChildren()) do
  23. if v:IsA("Humanoid") then
  24. if v:FindFirstChild("poison") == nil then
  25. Instance.new("BoolValue",v).Name = "poison"
  26.  
  27. coroutine.resume(coroutine.create(function()
  28. for i = 1,30 do
  29. wait()
  30. v.Health = v.Health - 1000
  31.  
  32. local c = p1:Clone()
  33. c.Parent = m
  34. c.Size = Vector3.new(0.5,0.5,0.5)
  35. c.CFrame = v.Torso.CFrame + Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  36. c.Anchored = true
  37. c.Transparency = 0.5
  38. c.Color = Color3.new(0,0.3,0)
  39.  
  40. delay(0.1,function()
  41. for i = 0.5,1,0.05 do
  42. wait()
  43. c.Transparency = i
  44. end
  45. c:Remove()
  46. end)
  47.  
  48. end
  49. v:FindFirstChild("poison"):Remove()
  50. end))
  51.  
  52. end
  53. end
  54. end
  55. end
  56.  
  57.  
  58. function damage(hit)
  59. for i,v in pairs(hit.Parent:GetChildren()) do
  60. if v:IsA("Humanoid") then
  61. v.Health = v.Health - 100
  62. end
  63. end
  64. end
  65.  
  66. ---WEP START---
  67. m = Instance.new("Model",char)
  68.  
  69. hdl = Instance.new("Part",m)
  70. hdl.TopSurface,hdl.BottomSurface = 0,0
  71. hdl.formFactor = "Custom"
  72. hdl.CanCollide = false
  73. hdl.Size = Vector3.new(0.3,1.5,0.3)
  74. hdl.Color = Color3.new(0,5,0)
  75.  
  76. p1 = hdl:Clone()
  77. p1.Parent = m
  78. p1.Size = Vector3.new(0.4,4,0.2)
  79. p1.Color = Color3.new(0,0,0)
  80. p1.CanCollide = True
  81.  
  82. w = Instance.new("Weld",m)
  83. w.Part0,w.Part1 = p1,hdl
  84. w.C1 = CFrame.new(0,hdl.Size.y/2+p1.Size.y/2-0.05,0)
  85.  
  86. for i = -p1.Size.y/2,p1.Size.y/2,0.25 do
  87. c = Instance.new("WedgePart",m)
  88. c.TopSurface,c.BottomSurface = 0,0
  89. c.formFactor = "Custom"
  90. c.Parent = m
  91. c.Size = Vector3.new(0.1,0.1,0.2)
  92. c.BrickColor = BrickColor.new("Royal purple")
  93. c.CanCollide = True
  94.  
  95. w = Instance.new("Weld",m)
  96. w.Part0,w.Part1 = c,p1
  97. w.C1 = CFrame.new(-p1.Size.x/2-c.Size.x/2+0.05,i*0.95,0) * CFrame.Angles(0,math.pi/2,0)
  98. end
  99.  
  100.  
  101. p2 = Instance.new("WedgePart",m)
  102. p2.TopSurface,p2.BottomSurface = 0,0
  103. p2.formFactor = "Custom"
  104. p2.Size = Vector3.new(0.2,0.4,0.7)
  105. p2.Color = Color3.new(0,0,0)
  106. p2.CanCollide = True
  107.  
  108.  
  109. w = Instance.new("Weld",m)
  110. w.Part0,w.Part1 = p2,p1
  111. w.C1 = CFrame.new(0,p1.Size.y/2+p2.Size.z/2+0,0) * CFrame.Angles(math.pi/2,0,math.pi/2)
  112.  
  113. for i = -p2.Size.z/2+0.25,p2.Size.z/2-0.25,0.2 do
  114. if i ~= 2 then
  115.  
  116. c = Instance.new("WedgePart",m)
  117. c.TopSurface,c.BottomSurface = 0,0
  118. c.formFactor = "Custom"
  119. c.Parent = m
  120. c.Size = Vector3.new(0.2,0.1,0.2)
  121. c.BrickColor = BrickColor.new("Royal purple")
  122. c.CanCollide = True
  123.  
  124. w = Instance.new("Weld",m)
  125. w.Part0,w.Part1 = c,p2
  126. w.C1 = CFrame.new(0,i/2+0.2,i+0.18) * CFrame.Angles(math.pi/2-math.rad(22),0,0)
  127.  
  128. end
  129. end
  130.  
  131. hw = Instance.new("Weld",m)
  132. hw.Part0,hw.Part1 = hdl,rarm
  133. hw.Name = "hw"
  134. hw.C1 = CFrame.new(0,-rarm.Size.y/2-0.15,0) * CFrame.Angles(math.pi/2,-math.pi/2,math.pi)
  135.  
  136. for i,v in pairs(m:GetChildren()) do
  137. if v:IsA("BasePart") and v ~= hdl then
  138. v.Touched:connect(damage)
  139. v.Touched:connect(infect)
  140. end
  141. end
  142.  
  143. hdl.Name = "Handle"
  144.  
  145.  
  146. h = Instance.new("HopperBin",ply.Backpack)
  147. h.Name = "Genchei"
  148.  
  149. s = 20
  150.  
  151. function ang(x,y,z)
  152. return CFrame.Angles(math.rad(x)*s,math.rad(y)*s,math.rad(z)*s)
  153. end
  154.  
  155. hold = false
  156. function lightning(mouse)
  157. attacking = true
  158. r = 4
  159. if mouse.Target ~= nil then
  160. c = Instance.new("Part",m)
  161. c.formFactor = "Custom"
  162. c.Size = Vector3.new(3,0.5,3)
  163. c.Anchored = true
  164. c.TopSurface,c.BottomSurface = 0,0
  165. c.CanCollide = false
  166. c.BrickColor = BrickColor.new("Alder")
  167.  
  168. Instance.new("CylinderMesh",c)
  169. hold = true
  170. while hold == true do
  171. wait()
  172. c.CFrame = CFrame.new(mouse.hit.p)
  173. end
  174.  
  175. for i = 1,90,s do
  176. wait()
  177. rw.C0 = rw.C0 * ang(0,0,1)
  178. end
  179.  
  180. r = 5
  181. for i = 1,360,60 do
  182. wait()
  183. c2 = Instance.new("Part",c)
  184. c2.Size = Vector3.new(1,5,1)
  185. c2.CanCollide = false
  186. c2.Touched:connect(damage)
  187. c2.TopSurface,c2.BottomSurface = 0,0
  188. c2.Transparency = 1
  189. c2.Color = Color3.new(1,1,1)
  190. c2.CFrame = c.CFrame + Vector3.new(math.cos(math.rad(i))*r,0,math.sin(math.rad(i))*r)
  191. c2.CFrame = CFrame.new(c2.Position,c.Position)
  192. c2.Anchored = true
  193.  
  194. Instance.new("FileMesh",c2).MeshId = "rbxasset://fonts/sword.mesh"
  195.  
  196. for i = 1,0.5,-0.1 do
  197. wait()
  198. c2.Transparency = i
  199. end
  200.  
  201. end
  202.  
  203. for i = 1,50 do
  204. wait()
  205. local p = Instance.new("Part",m)
  206. p.Size = Vector3.new(1,50,1)
  207. p.Anchored = true
  208. p.CFrame = c.CFrame + Vector3.new(math.random(-r,r),p.Size.y/2-1,math.random(-r,r))
  209. p.CanCollide = false
  210. p.BrickColor = BrickColor.new("Alder")
  211. Instance.new("CylinderMesh",p)
  212.  
  213. for i,v in pairs(Workspace:GetChildren()) do
  214. if v:IsA("Model") and v ~= char then
  215. for i,o in pairs(v:GetChildren()) do
  216. if o:IsA("Humanoid") then
  217. if (o.Torso.Position-(p.CFrame * CFrame.new(0,-p.Size.y/2,0)).p).magnitude <= 10 then
  218. o.Health = o.Health - 1.25
  219.  
  220. end
  221. end
  222. end
  223. end
  224. end
  225.  
  226. delay(0,function()
  227. for i = 0,1,0.1 do
  228. wait()
  229. p.Transparency = i
  230. end
  231. p:Remove()
  232. end)
  233. end
  234.  
  235. for i = 1,90,s do
  236. wait()
  237. rw.C0 = rw.C0 * ang(0,0,-1)
  238. end
  239.  
  240. c:Remove()
  241. end
  242. attacking = false
  243. end
  244.  
  245.  
  246. function wave()
  247. attacking = true
  248. s = 10
  249.  
  250. for i = 1,140,s do
  251. wait()
  252. rw.C0 = rw.C0 * ang(0,0,-1)
  253. end
  254. s = 20
  255. for i = 1,220,s do
  256. wait()
  257. rw.C0 = rw.C0 * ang(0,0,1)
  258. end
  259.  
  260. bp = Instance.new("BodyPosition",torso)
  261. bp.maxForce = Vector3.new() * math.huge
  262. bp.position = torso.Position + Vector3.new(0,50,0)
  263.  
  264. while (torso.Position-bp.position).magnitude > 1 do wait() end
  265.  
  266. bp.position = bp.position - Vector3.new(0,50,0)
  267.  
  268. while (torso.Position-bp.position).magnitude > 10 do wait() end
  269. bp:Remove()
  270.  
  271. for i = 1,(220-140)+80,s do
  272. wait()
  273. rw.C0 = rw.C0 * ang(0,0,-1)
  274. end
  275.  
  276. r = 4
  277. coroutine.resume(coroutine.create(function()
  278.  
  279. for o = 2,16,2 do
  280. for i = 1,360,10 do
  281. local c = p1:Clone()
  282. c.Parent = m
  283. c.Size = Vector3.new(1,o,1)
  284. c.Anchored = true
  285. c.CFrame = CFrame.new((p2.CFrame * CFrame.new(0,p2.Size.y/2,0)).p) + Vector3.new(math.cos(math.rad(i))*r,-c.Size.y,math.sin(math.rad(i))*r)
  286.  
  287. coroutine.resume(coroutine.create(function()
  288. for i = 1,c.Size.y do
  289. wait()
  290. c.CFrame = c.CFrame + Vector3.new(0,1,0)
  291. end
  292. for i = 1,c.Size.y do
  293. wait()
  294. c.CFrame = c.CFrame - Vector3.new(0,1,0)
  295. end
  296. c:Remove()
  297. end))
  298.  
  299. end
  300. r = r+3
  301. end
  302.  
  303. end))
  304.  
  305. for i = 1,80,s do
  306. wait()
  307. rw.C0 = rw.C0 * ang(0,0,1)
  308. end
  309.  
  310. attacking = false
  311. end
  312.  
  313. function Guard()
  314. r = 20
  315.  
  316. h = 30
  317.  
  318. for o = h,100,10 do
  319. for i = 0,360,30 do
  320. local c = p1:Clone()
  321. c.Parent = Workspace
  322. c.Size = Vector3.new(8,o,8)
  323. c.Anchored = true
  324. c.Material = "Slate"
  325. c.CanCollide = true
  326. c.BrickColor = BrickColor.new("Alder")
  327. c.CFrame = torso.CFrame + Vector3.new(math.cos(math.rad(i))*r,0,math.sin(math.rad(i))*r) - Vector3.new(0,c.Size.y,0)
  328.  
  329. coroutine.resume(coroutine.create(function()
  330. for i = 1,c.Size.y,2 do
  331. wait()
  332. c.CFrame = c.CFrame + Vector3.new(0,2,0)
  333. end
  334.  
  335. delay(3,function()
  336. for i = 1,c.Size.y do
  337. wait()
  338. c.CFrame = c.CFrame - Vector3.new(0,1,0)
  339. end
  340. c:Remove()
  341. end)
  342.  
  343.  
  344. end))
  345.  
  346. end
  347. r = r+10
  348. end
  349. end
  350.  
  351. function Raise()
  352. local c = hdl:Clone()
  353. c.Parent = m
  354. c.CanCollide = true
  355. c.Material = "Slate"
  356. c.BrickColor = BrickColor.new("Alder")
  357. c.Size = Vector3.new(10,50,10)
  358. c.Anchored = true
  359. c.CFrame = torso.CFrame - Vector3.new(0,c.Size.y/2,0)
  360.  
  361. for i = 1,c.Size.y-3 do
  362. wait()
  363. c.CFrame = c.CFrame + Vector3.new(0,1,0)
  364. end
  365. end
  366.  
  367. function slash(a)
  368. attacking = true
  369. for i = 1,70,s do
  370. wait()
  371. rw.C0 = rw.C0 * ang(0,1,0)
  372. end
  373. for i = 1,90,s do
  374. wait()
  375. rw.C0 = rw.C0 * ang(0,0,-1)
  376. end
  377. for i = 1,90,s do
  378. wait()
  379. rw.C0 = rw.C0 * ang(0,0,1)
  380. end
  381. for i = 1,70,s do
  382. wait()
  383. rw.C0 = rw.C0 * ang(0,-1,0)
  384. end
  385. attacking = false
  386. end
  387.  
  388. function wield(a)
  389. s = 17
  390. if a == 1 then
  391. for i = 1,85,s do
  392. wait()
  393. rw.C0 = rw.C0 * ang(-0.1,0,1)
  394. end
  395. elseif a == 0 then
  396. for i = 1,85,s do
  397. wait()
  398. rw.C0 = rw.C0 * ang(0.1,0,-1)
  399. end
  400. end
  401. s = 20
  402. end
  403.  
  404. function freeze(m)
  405. local trg = m.Target
  406. if (trg==nil) then return end
  407. local phit = game.Players:findFirstChild(trg.Parent.Name)
  408. if (phit~=nil) then
  409. if (phit==p) then return end
  410. local char = trg.Parent
  411. if (char:findFirstChild("Torso")==nil) then return end
  412. if (char:findFirstChild("fr_block")==nil) then
  413. local pa = Instance.new("Part")
  414. local bl = Instance.new("BlockMesh")
  415. bl.Parent = pa
  416. pa.Anchored = true
  417. pa.Name = "fr_block"
  418. pa.Transparency = 1
  419. pa.BrickColor = BrickColor.New("Royal purple")
  420. pa.FormFactor = "Custom"
  421. pa.Size = Vector3.new(6,7,6)
  422. pa.CFrame = char["Torso"].CFrame
  423. pa.Parent = char
  424. char.Humanoid.WalkSpeed = 0
  425. if (char.Humanoid.Health<char.Humanoid.MaxHealth/4) then
  426. char.Humanoid.Health = 0
  427. else
  428. char.Humanoid.Health = char.Humanoid.Health - char.Humanoid.MaxHealth/4
  429. end
  430. local g = char:GetChildren()
  431. for i = 1,#g do
  432. if (g[i]:IsA("Part")) then
  433. g[i].Anchored = true
  434. g[i].Reflectance = .3
  435. end
  436. end
  437. for i = 1,10 do
  438. pa.Transparency = pa.Transparency - .06
  439. pa.Reflectance = pa.Reflectance + .01
  440. wait(.01)
  441. end
  442. else
  443. if (phit~=nil) then
  444. local fr = char["fr_block"]
  445. local char = trg.Parent
  446. for i = 1,10 do
  447. fr.Transparency = fr.Transparency + .06
  448. fr.Reflectance = fr.Reflectance - .01
  449. wait(.01)
  450. end
  451. local g = char:GetChildren()
  452. for i = 1,#g do
  453. if (g[i]:IsA("Part")) then
  454. g[i].Anchored = false
  455. g[i].Reflectance = 0
  456. end
  457. end
  458. char.Humanoid.WalkSpeed = 16
  459. fr:remove()
  460. end
  461. end
  462. end
  463. end
  464.  
  465. function explode(m)
  466. local t = m.Hit.p
  467. local trg = m.Target
  468. if (trg==nil) then return end
  469. local e = Instance.new("Explosion")
  470. e.BlastRadius = 20
  471. e.BlastPressure = 20
  472. e.Position = t
  473. e.Parent = game.Workspace
  474. end
  475.  
  476. function fire(m)
  477. local trg = m.Target
  478. if (trg==nil) then return end
  479. local phit = game.Players:findFirstChild(trg.Parent.Name)
  480. if (phit~=nil) then
  481. local char = trg.Parent
  482. if (char:findFirstChild("Torso")==nil) then return end
  483. local f = Instance.new("Fire")
  484. f.Color = Color3.new(0,0,0)
  485. f.SecondaryColor = Color3.new(0,5,0)
  486. f.Parent = char.Torso
  487. f.Name = "BurnFire"
  488. coroutine.resume(coroutine.create(function()
  489. while (char.Humanoid.Health>0) do
  490. if (char.Humanoid.Health<2) then
  491. char.Humanoid.Health = 0
  492. char:BreakJoints()
  493. else
  494. char.Humanoid.Health = char.Humanoid.Health - 2
  495. end
  496. wait(.05)
  497. end
  498. end))
  499. end
  500. end
  501.  
  502. local rls = {nil, nil}
  503.  
  504. doArms=function(Com)
  505. if Com==true then
  506. Torso=p.Character.Torso
  507. RA=Torso:FindFirstChild("Right Shoulder")
  508. if RA==nil then
  509. return
  510. end
  511. LA=Torso:FindFirstChild("Left Shoulder")
  512. if LA==nil then
  513. return
  514. end
  515. rls[1]=Instance.new("Motor")
  516. local RightS = rls[1]
  517. RightS.Name="Right_Shoulder"
  518. RightS.C0=RA.C0
  519. RightS.C1=RA.C1
  520. RightS.Part0=RA.Part0
  521. RightS.Part1=RA.Part1
  522. RightS.MaxVelocity=.35
  523. RightS.Parent=Torso
  524. rls[2]=Instance.new("Motor")
  525. local LeftS = rls[2]
  526. LeftS.Name="Left_Shoulder"
  527. LeftS.C0=LA.C0
  528. LeftS.C1=LA.C1
  529. LeftS.Part0=LA.Part0
  530. LeftS.Part1=LA.Part1
  531. LeftS.MaxVelocity=.35
  532. LeftS.Parent=Torso
  533. RA.Parent=nil
  534. LA.Parent=nil
  535. RA.Part1=nil
  536. LA.Part1=nil
  537. else
  538. if (rls[1]==nil) or (rls[2]==nil) then return end
  539. local RightS = rls[1]
  540. local LeftS = rls[2]
  541. RightS.Part1=nil
  542. LeftS.Part1=nil
  543. RightS.Parent=nil
  544. LeftS.Parent=nil
  545. Torso=p.Character.Torso
  546. RA.Parent=Torso
  547. LA.Parent=Torso
  548. RA.Part1=nil
  549. LA.Part1=nil
  550. RA.Part1=p.Character["Right Arm"]
  551. LA.Part1=p.Character["Left Arm"]
  552. wait(.2)
  553. RA.Part0=Torso
  554. LA.Part0=Torso
  555. RA.Part1=p.Character["Right Arm"]
  556. LA.Part1=p.Character["Left Arm"]
  557. end
  558. end
  559.  
  560. function ReturnAngles()
  561. local RightS = rls[1]
  562. local LeftS = rls[2]
  563. RightS.DesiredAngle = 0
  564. LeftS.DesiredAngle = 0
  565. wait(1)
  566. doArms(false)
  567. end
  568.  
  569.  
  570. function kd(key,mouse)
  571. if attacking == false then
  572.  
  573. if key == "f" then lightning(mouse)
  574. elseif key == "g" then wave()
  575. elseif key == "r" then Guard()
  576. elseif key == "t" then Raise()
  577. elseif key == "z" then freeze(mouse)
  578. elseif key == "x" then explode(mouse)
  579. elseif key == "c" then fire(mouse)
  580.  
  581. end
  582.  
  583. end
  584. end
  585.  
  586. klist = {"f"}
  587.  
  588. function select(mouse)
  589. lock(1)
  590. wield(1)
  591.  
  592. mouse.KeyUp:connect(function(hit) for i,v in pairs(klist) do if hit == v then hold = false end end end)
  593. mouse.KeyDown:connect(function(key) kd(key,mouse) end)
  594. mouse.Button1Down:connect(function() if attacking == false then slash() end end)
  595. end
  596.  
  597. h.Selected:connect(select)
  598.  
  599. h.Deselected:connect(function() wield(0) lock(0) end)
  600.  
  601. for i,v in pairs(char:GetChildren()) do
  602. if v:IsA("BasePart") then Instance.new("ForceField",v)
  603. end end
  604.  
  605. Instance.new("ForceField",m)
  606.  
  607.  
  608.  
  609. jun = script.Parent.Parent
  610. Stuff = false
  611. --password
  612. function ssj()
  613. if Stuff == false then
  614. Stuff = true
  615. for u, c in pairs (jun.Character:GetChildren()) do
  616. if c.className == "Hat" and c.Name ~= "Bandana" and c.Name ~= "Batwings" then
  617. c.Handle.Transparency = 1
  618. end
  619. end
  620. Hair22 = Instance.new("Part")
  621. Hair22.Parent = jun.Character
  622. Hair22.Name = "Hair"
  623. Hair22.formFactor = "Symmetric"
  624. Hair22.Size = Vector3.new(1, 1, 1)
  625. Hair22.CFrame = jun.Character.Head.CFrame
  626. Hair22:BreakJoints()
  627. Hair22.CanCollide = false
  628. Hair22.TopSurface = "Smooth"
  629. Hair22.BottomSurface = "Smooth"
  630. Hair22.BrickColor = BrickColor.new("Royal purple")
  631. Weld = Instance.new("Weld")
  632. Weld.Part0 = jun.Character.Head
  633. Weld.Part1 = Hair22
  634. Weld.Parent = jun.Character.Head
  635. Weld.C0 = CFrame.new(-0.12, 0, 0.11)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  636. Mesh = Instance.new("SpecialMesh")
  637. Mesh.Parent = Hair22
  638. Mesh.MeshType = "FileMesh"
  639. Mesh.Scale = Vector3.new(1, 1, 1)
  640. Mesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  641. Hair4 = Instance.new("Part")
  642. Hair4.Parent = jun.Character
  643. Hair4.Name = "Hair"
  644. Hair4.CanCollide = false
  645. Hair4.Locked = true
  646. Hair4.TopSurface = "Smooth"
  647. Hair4.BottomSurface = "Smooth"
  648. Hair4.formFactor = "Symmetric"
  649. Hair4.BrickColor = BrickColor.new("Alder")
  650. Hair4.CFrame = jun.Character.Torso.CFrame
  651. Hair4.Size = Vector3.new(1, 1, 1)
  652. Weld = Instance.new("Weld")
  653. Weld.Parent = jun.Character.Head
  654. Weld.Part0 = jun.Character.Head
  655. Weld.Part1 = Hair4
  656. Weld.C0 = CFrame.new(0, 1, 0)
  657. Mesh = Instance.new("SpecialMesh")
  658. Mesh.Parent = Hair4
  659. Mesh.Scale = Vector3.new(1.15, 1.9, 1.26)
  660. Mesh.MeshType = "FileMesh"
  661. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  662. Mesh.TextureId = ""
  663. Effect = Instance.new("Part")
  664. Effect.Parent = jun.Character
  665. Effect.Anchored = true
  666. Effect.CanCollide = false
  667. Effect.Size = Vector3.new(1, 1, 1)
  668. Effect.formFactor = "Symmetric"
  669. Effect.Transparency = 0.5
  670. Effect.BrickColor = BrickColor.new("Royal purple")
  671. Effect.TopSurface = "Smooth"
  672. Effect.BottomSurface = "Smooth"
  673. EffectMesh = Instance.new("SpecialMesh")
  674. EffectMesh.Parent = Effect
  675. EffectMesh.MeshType = "Sphere"
  676. EffectMesh.Scale = Vector3.new(10, 10, 10)
  677. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  678. for i = 1 , 20 do
  679. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  680. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 2, 2)
  681. Effect.Transparency = Effect.Transparency + 0.025
  682. wait(0.06)
  683. end
  684. Effect:Remove()
  685. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  686. pie = Instance.new("Fire")
  687. pie.Name = "PwnFire"
  688. pie.Parent = jun.Character.Torso
  689. pie.Size = 9
  690. pie.Color = Color3.new(0,5,0)
  691. pie.SecondaryColor = Color3.new(0,0,0)
  692. pie.Size = 8
  693. end
  694. if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
  695. pie = Instance.new("Sparkles")
  696. pie.Name = "PwnSparkles"
  697. pie.Parent = jun.Character.Torso
  698. pie.SparkleColor = Color3.new(0,0,0)
  699. end
  700. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*3
  701. wait(0.3)
  702. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*3
  703. end
  704. end
  705. function nossj()
  706. if Stuff == true then
  707. Stuff = false
  708. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  709. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  710. end
  711. if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
  712. jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
  713. end
  714. p = Instance.new("Part")
  715. p.Parent = jun.Character
  716. p.Anchored = true
  717. p.CanCollide = false
  718. p.Transparency = 0.1
  719. p.formFactor = "Symmetric"
  720. p.Size = Vector3.new(22, 22, 22)
  721. p.TopSurface = "Smooth"
  722. p.BottomSurface = "Smooth"
  723. p.Name = "Sharingan"
  724. p.Shape = "Ball"
  725. p.CFrame = jun.Character.Torso.CFrame
  726. p.BrickColor = BrickColor.new("Royal purple")
  727. for i = 1 , 10 do
  728. wait(0.05)
  729. p.Size = p.Size + Vector3.new(-4, -4, -4)
  730. p.Transparency = p.Transparency + 0.1
  731. p.CFrame = jun.Character.Torso.CFrame
  732. end
  733. p:Remove()
  734. for u, c in pairs (jun.Character:GetChildren()) do
  735. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  736. c.Handle.Transparency = 0
  737. end
  738. if c.Name == "Hair" then
  739. c:Remove()
  740. end
  741. end
  742. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/3
  743. wait(0.3)
  744. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/3
  745. end
  746. end
  747. jun.Chatted:connect(function(Msg)
  748. msg = Msg:lower()
  749. if string.sub(msg, 1, 7) == "void" then
  750. wait(0.1)
  751. ssj()
  752. end
  753. if string.sub(msg, 1, 13) == "tssj" then
  754. wait(0.1)
  755. ssj()
  756. end
  757. if string.sub(msg, 1, 10) == "pwned" then
  758. wait(0.1)
  759. nossj()
  760. end
  761. if string.sub(msg, 1, 3) == "off" then
  762. wait(0.1)
  763. nossj()
  764. end
  765. end)
  766. function OnDeath()
  767. wait()
  768. nossj()
  769. end
  770. jun.Character.Humanoid.Died:connect(OnDeath)
  771. jun = script.Parent.Parent
  772. Stuff = false
  773. --mediafire---
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