Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # Minimum number of players to start a game
- start-player-count: 1
- #Command used to join, DO NOT include the /
- join-commands: [join, zs-join]
- #Command used to leave, DO NOT include the /
- leave-commands: [leave, zs-leave]
- # Automation Enabled?
- automated: false
- #Time before new game when automated, in SECONDS!
- auto-cooldown: 120
- #Automation Join Message - for automated servers only!
- auto-join-message: Welcome to the server! We are running automated ZombieSurvival games!
- # Used for automated servers so that players cannot break blocks while in waiting area
- auto-anti-grief: true
- #Items at join?
- items-at-join: true
- #Only works if using an economy plugin, percent to deduct from player when they die. 0.00-1.00
- death-loss-percent: 0.65
- #Seconds between waves
- wave-wait: 15
- #How often do zombies drop items? 0-never 1/n chance (so if set to 2 chance is 50%)
- drop-chance: 4
- #Difficulty Multiplier, (0 is off)
- health-multi: 1.25
- #Damage Multiplier, between (0 is off)
- damage-multi: 0.25
- #Infectious Material (water and cobweb)
- infect-mat: true
- #Allow Spectate (Can playrs fly around and such after death??)
- allow-spectate: false
- #Perpetual Night (Forces time back to midnight every second)
- perp-night: true
- #Runner Chance 0- disabled 1/n chance (so if set to 2 chance is 50%)
- runner-chance: 12
- #Bite Effects Chance 0 disabled, 1/n chance (so if set to 2 chance is 50%)
- effect-chance: 15
- #Empty Account on /leave and when game is over (USED ONLY FOR VAULT)
- empty-account: true
- #Force players to world spawn on server join (useful for automated servers)
- force-spawn: true
- #How fast normal zombies seek players 0.23 is NORMAL SPEED
- seek-speed: 0.25
- #How fast Runner (FAST) zombies seek players (0.40 is default)
- fast-seek-speed: 0.45
- #Bite effect length in seconds (how long the potion effect is active)
- bite-effect-length: 15
- #How many blocks from the sign to search for door (in a RADIUS)
- buy-door-find-radius: 6
- #If they die by non-human do they respawn?
- death-non-human-respawn: true
- #Things like Lava, Fire, Sun, etc. hurt zombies?
- all-hurt: true
- #Leave timer to rejoin? In seconds!
- leave-timer: 20
- #Seperate Inventories between games/real world
- inventory-save: false
- #force inventory clear on global join
- inventory-clear-join: false
- #Force points if using economy system
- force-points: false
- #For those people looking to have special abilities for some folk
- use-donator-perks: false
- #heal players after each round
- heal-player-new-wave: true
- #Skelly wave chance 1/n chance 0-disable
- skelly-wave-chance: 5
- #wolves should spawn on every 10th wave?
- wolves-every-10th-wave: true
- #Allow update checking?
- new-version-checking: false
- #Items they shall get when joining a game 0-nothing
- join-items:
- - 268
- - 297
- #What armor should they get at join if items-at-join true? 0-nothing
- armor-items:
- - 0
- #What items can Zombies drop? Only 1 item drops at random 0-nothing
- drop-items:
- - 367
- - 375
- - 262
- # List of blocks to be allowed broken during game (Block ID) 0-nothing
- allowbreak:
- - 0
- # List of blocks to be allowed placed during game (Block ID) 0-nothing
- allowplace:
- - 0
- #List of items to put into the mystery box upon purchase. 0-nothing
- mysterybox-items:
- - 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement