Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:04 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:04 [Info] [Announcer] Announcer : Smallo has entered AusReign!
- 01:04 [Info] [GuildInfo] GuildInfo : Saving data for guildinfo
- 01:05 [Info] [Personal Welcome] [1a1aff]King Smallo[FFFFFF] has joined again. Sending them the Return message.
- 01:05 [Info] [Mute] SAVED DATA
- 01:08 [Error] WarTime plugin failed to compile!
- 01:08 [Error] WarTime.cs(122,40): error CS0119: Expression denotes a `type', where a `variable', `value' or `method group' was expected
- 01:08 [Error] WarTime plugin failed to compile!
- 01:08 [Error] WarTime.cs(122,40): error CS0103: The name `server' does not exist in the current context
- 01:10 [Info] [Mute] SAVED DATA
- 01:11 [Error] WarTime plugin failed to compile!
- 01:11 [Error] WarTime.cs(124,9): error CS0023: The `!' operator cannot be applied to operand of type `CodeHatch.Engine.Networking.Player'
- 01:12 [Info] WarTime was compiled successfully in 1613ms
- 01:12 [Info] Unloaded plugin WarTime v1.1.1 by D-Kay
- 01:12 [Info] Loaded plugin WarTime v1.1.1 by D-Kay
- 01:13 [Info] [Announcer] Announcer : Smallo has fled AusReign!
- 01:13 [Warning] Calling 'OnCubeTakeDamage' on 'WarTime v1.1.1' took 315ms
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- 01:13 [Error] Failed to call hook 'OnCubeTakeDamage' on plugin 'WarTime v1.1.1' (NetworkException: Server can't close connection to it self)
- 01:13 [Debug] at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qYelv56_lqvVH6Sl6YFqJrw== (System.Object[] #=qlcktRDRIf06zfoGANA_YJA==) [0x00000] in <filename unknown>:0
- at #=qjX2B2ixs8wH$9tzJQcnZvA==.#=qV58USadU4RaUI$z1DwhYJw== (Boolean #=q32RU55qB$n5mfJwZ38xo0w==, System.Object[] #=q1e1JIS_qlYAKtGmIqiYZFA==) [0x00000] in <filename unknown>:0
- at #=qAEc8cI5xIDcAT9KC1Osktw6$c_J0oyYJpzPhXRqpvG0=.#=qnRX1uMASOFo4ZyNdoEQQIARxvmztMeLhlY_fl_9HkN8= (NetworkPlayer #=qN1sONC5jZ4vi95S80UwT1A==, Boolean #=qeRioLblQEudotZpU6A_OyaE_89BYWg3AHDtHJiqP8To=, Int32 #=qxiZ8x1LWfumOa1EEWyoxpQ==) [0x00000] in <filename unknown>:0
- at uLink.Network.CloseConnection (NetworkPlayer target, Boolean sendDisconnectionNotification, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close (Boolean notifyPeer, Int32 timeout) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Connection.Close () [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason, Boolean announce) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.CoreServer.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at CodeHatch.Engine.Networking.Server.Kick (CodeHatch.Engine.Networking.Player player, System.String reason) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.OnCubeTakeDamage (CodeHatch.Blocks.Networking.Events.CubeDamageEvent e) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.WarTime.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
- at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement