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  1.  
  2. # The language used in the plugin (en is default).
  3. language: dzaok
  4. options:
  5. general:
  6.  
  7. # [integer] The max number of players allowed in a single party. (including the leader)
  8. maxPartySize: 64
  9.  
  10. # [integer] The time in seconds before a player can use the /island info command again. (note: cooldowns are reset when the plugin is reloaded)
  11. cooldownInfo: 20
  12.  
  13. # [integer] The time in seconds before a player can use the /island restart command again.
  14. cooldownRestart: 24
  15.  
  16. # [integer] The time in seconds before a player can use the /island biome command again.
  17. biomeChange: 120
  18.  
  19. # [integer] The number of milliseconds between the same notification is sent to the player.
  20. # This is used when events are triggered heavily - i.e. item-pickup-prevention, damage-prevention etc.
  21. maxSpam: 2000
  22.  
  23. # [string] The name of the skyblock world, will be automatically generated if it doesn't exist.
  24. worldName: SkyWorld
  25.  
  26. # [integer] Area around 0,0 where islands will not be created to protect spawn.
  27. spawnSize: 1792
  28. island:
  29.  
  30. # [integer] The y-coordinate (height) where islands are spawned.
  31. height: 96
  32.  
  33. # [integer] The number of blocks between islands.
  34. distance: 798
  35.  
  36. # [integer] The size of the protective region for each island. Can't be higher than 'distance'
  37. # and MUST be divisible by 32 if you intend to use nether.
  38. protectionRange: 512
  39.  
  40. # [filename] The schematic to use for island generation.
  41. # Put your schematic in the 'uSkyBlock/schematics' folder, you don't need to add the '.schematic' part below.
  42. schematicName: SkyBlock
  43.  
  44. # [true/false] If true, remove all hostile mobs when a player teleports back to their island.
  45. removeCreaturesByTeleport: false
  46.  
  47. # [item list] The list of items to place in the chest when a player starts a new island. ITEM_ID:HOW_MANY.
  48. # default is 2 ice, 1 watermelon, 1 cactus, 1 lava bucket, 1 red & brown mushroom, 1 pumpkin seed, 1 sugar cane, 1 sign.
  49. chestItems: 79:2 360:2 81:2 327:1 40:2 39:2 361:2 338:2 323:2 4:8
  50.  
  51. # [true/false] If true, add extra items to a chest when a player starts a new island. (for donors and special players)
  52. addExtraItems: true
  53.  
  54. # [integer] The delay in seconds before teleporting to an island. Affects /is home, /is warp, /is spawn""
  55. islandTeleportDelay: 2
  56.  
  57. # Allow PvP on the island
  58. allowPvP: deny
  59.  
  60. #[true/false] Allow players to completely lock their islands so non-party members can't enter. (locking still requires permission usb.lock)
  61. allowIslandLock: true
  62.  
  63. # [true/false] Use old SkySMP style island generation. Set this to true if you want to use the old
  64. # island style, or set to false if you want to use the new style island generation. Only affects new islands.
  65. useOldIslands: false
  66.  
  67. # [true/false] If true, use island levels/ranks (/island info) - may have a slight impact on performance
  68. # Set to false if you have performance issues
  69. useIslandLevel: true
  70.  
  71. # [true/false] Whether or not /is top should be available.
  72. useTopTen: true
  73.  
  74. # [integer] The time in minutes for how often the top-ten list will be re-generated when doing /is top
  75. topTenTimeout: 20
  76.  
  77. # [integer] The time in minutes for refreshing/recalculating the score for players on their island
  78. # set to 0 to disabled
  79. autoRefreshScore: 1
  80.  
  81. # [true/false] Whether or not to include island-members on the top-ten scoreboard
  82. topTenShowMembers: true
  83.  
  84. # [true/false] Whether or not to try and fix flat-land issues when players join the server
  85. # Note: will make the PlayerJoin event take longer.
  86. fixFlatland: false
  87.  
  88. # The format used in /islandtalk chat messages
  89. chat-format: '&9SKY &r{DISPLAYNAME} &f>&d {MESSAGE}'
  90.  
  91. # How many entries to remember in the island-log
  92. log-size: 24
  93.  
  94. # Limits the spawning
  95. spawn-limits:
  96.  
  97. # [true/false] if true, the limits below will limit spawning
  98. enabled: false
  99.  
  100. # how many animals can be spawned within an island
  101. animals: 48
  102.  
  103. # how many monsters can be spawned on an island
  104. monsters: 50
  105.  
  106. # how many villagers can be spawned on an island
  107. villagers: 16
  108.  
  109. # [permission] The name of the permissions to check if extra items are added to the chest, you can change these or add more
  110. # Only checked if 'addExtraItems' is set to true.
  111. # [permission:item list] The list of extra items to add to the chest, will only be added if the player has the permission. ITEM_ID:HOW_MANY
  112. # When granting the permission, prefix it with "usb." so the full permission to add would be usb.smallbonus
  113. extraPermissions:
  114. smallbonus: 4:16 320:6
  115. mediumbonus: 50:16 360:2 361:2 327:1
  116. largebonus: 3:16 12:6
  117. giantbonus: 2:2 110:2 40:2 39:2
  118. extremebonus: 352:8 263:16
  119. donorbonus: 261:1 262:32 267:1 400:2 81:2 338:2 323:2
  120. extras:
  121.  
  122. # [true/false] If true, return players that don't have an island (this includes players removed from a party while offline), to the server spawn when they login.
  123. # NOTE: Requires EssentialsSpawn or another plugin with the "/spawn" command
  124. sendToSpawn: false
  125.  
  126. # [true/false] If true, a player can right-click on a block of obsidian on their island while holding an empty bucket to remove the obsidian and fill the bucket with lava. This is useful for people that accidently
  127. # turn their lava into obsidian with a bad cobblestone generator design. Will only work on the player's island and if there are no other obsidian blocks nearby (so can't be used on portals).
  128. obsidianToLava: true
  129.  
  130. # Contains flags for enabling PROTECTION of various mechanics.
  131. protection:
  132.  
  133. # Whether or not, items dropped on the ground should be limited to party-members.
  134. item-drops: true
  135.  
  136. # If true, only creepers targeting party-members will explode
  137. creepers: true
  138.  
  139. # Whether or not the plugin will try to protect the player from accidentally extinguishing lava
  140. protect-lava: true
  141. visitors:
  142.  
  143. # Protect visitors from trampling your crop
  144. trampling: true
  145.  
  146. # Protect against visitors attacked animals
  147. kill-animals: true
  148.  
  149. # Protect against visitors attacking monsters
  150. kill-monsters: true
  151.  
  152. # Protect from shearing
  153. shearing: true
  154.  
  155. # Protect from villager-trading
  156. villager-trading: true
  157.  
  158. # Whether or not visitors are protected from fall damage
  159. fall: true
  160.  
  161. # Whether or not visitors are protected from fire damage (incl. lava)
  162. fire-damage: true
  163.  
  164. # Whether or not visitors should be allowed to drop items
  165. item-drops: true
  166.  
  167. # Warns online members when a player visits the island.
  168. warn-on-warp: true
  169.  
  170. # Whether or not to actively block banned players from entering an island (by walking/flying).
  171. block-banned-entry: true
  172.  
  173. # Whether or not visitors can use portals (default: false)
  174. use-portals: false
  175. party:
  176.  
  177. # The number of ticks before an invite timeouts (20 ticks per sec.)
  178. invite-timeout: 480
  179.  
  180. # The format used in /partytalk chat messages
  181. chat-format: '&9PARTY &r{DISPLAYNAME} &f>&b {MESSAGE}'
  182.  
  183. # This section provide some performance tweaking configs
  184. advanced:
  185.  
  186. # If true, display-name is looked up (might be performance intensive).
  187. useDisplayNames: false
  188.  
  189. # [number] The threshold for purging islands.
  190. # any island with a level above this, is spared.
  191. purgeLevel: 8
  192.  
  193. # [seconds] The number of seconds for confirming a command by
  194. # re-executing it (/is leave, /is restart).
  195. confirmTimeout: 24
  196.  
  197. # Section about restarting your island (or accepting an invite).
  198. restart:
  199.  
  200. # Clears the player's inventory on island create/restart
  201. clearInventory: true
  202.  
  203. # Clears the player's armor on island create/restart
  204. clearArmor: true
  205.  
  206. # Clears the player's enderchest on island create/restart
  207. clearEnderChest: true
  208.  
  209. # [ticks] The number of ticks to wait, before porting the player back
  210. # on /is restart or /is create (default: 40)
  211. teleportDelay: 12
  212.  
  213. # [true/false] Whether or not the player should be auto teleported to the island when it's ready
  214. teleportWhenReady: true
  215. confirmation:
  216.  
  217. # [true/false] Whether to require confirmation (i.e. repeating the command twice).
  218. is leave: true
  219.  
  220. # [true/false] Whether to require confirmation (i.e. repeating the command twice).
  221. is restart: true
  222. asyncworldedit:
  223.  
  224. # Supports disabling the detection of AWE
  225. enabled: true
  226.  
  227. # Show progress to the user every 5 seconds
  228. progressEveryMs: 5000
  229.  
  230. # Or 20pct (what-ever comes first)
  231. progressEveryPct: 20
  232. watchDog:
  233.  
  234. # The maximum time to wait for AWE paste to complete (2m, 3m20s, etc.)
  235. timeout: 5m
  236.  
  237. # The number of ms between each heartbeat
  238. heartBeatMs: 2000
  239. worldguard:
  240. entry-message: true
  241. exit-message: true
  242. nether:
  243. enabled: true
  244.  
  245. # The distance to search for valid terra-form location.
  246. terraform-distance: 7
  247. activate-at:
  248. level: 100
  249.  
  250. # The probability of forming blocks
  251. terraform:
  252. NETHERRACK:
  253. - '{p=0.7}NETHERRACK'
  254. - '{p=0.15}NETHERRACK'
  255. - '{p=0.05}QUARTZ_ORE'
  256. - '{p=0.05}SOUL_SAND'
  257. QUARTZ_ORE:
  258. - '{p=0.50}QUARTZ_ORE'
  259. - '{p=0.10}QUARTZ_ORE'
  260. SOUL_SAND:
  261. - '{p=0.70}SOUL_SAND'
  262. - '{p=0.10}SOUL_SAND'
  263. GRAVEL:
  264. - '{p=0.60}GRAVEL'
  265. - '{p=0.10}GRAVEL'
  266. - '{p=0.05}SOUL_SAND'
  267. GLOWSTONE:
  268. - '{p=0.85}GLOWSTONE'
  269. - '{p=0.15}GLOWSTONE'
  270. spawn-chances:
  271. wither: 0.2
  272. skeleton: 0.1
  273. blaze: 0.2
  274.  
  275. # DO NOT TOUCH THE FIELDS BELOW
  276. version: 35
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