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- -- A basic monster script skeleton you can copy and modify for your own creations.
- comments = {"Ultrafish notices you.", "That's a long Beard.", "Ultrafish turns into a fish /nand then back again?"}
- commands = {"FISH", "GHOST SMOOCH", "CACTUS"}
- randomdialogue = {"[font:papyrus]..."}
- sprite = "empty" --Always PNG. Extension is added automatically.
- name = "Ultrafish"
- hp = 8
- atk = 100
- def = 99999999
- check = "FISH."
- dialogbubble = "right" -- See documentation for what bubbles you have available.
- cancheck = true
- canspare = false
- function HandleAttack(attackstatus)
- if attackstatus == 10 then
- currentdialogue = {"Do\nno\nharm."}
- else
- if hp > 1 then
- currentdialogue = {"You..."}
- else
- currentdialogue = {"You're Too\nStrong\n..."}
- end
- end
- end
- elseif command == "CACTUS" then
- currentdialogue = {"Thanks for\nthe compliment!"}
- BattleDialog({"You call him a cactus."})
- end
- elseif command == "GHOST SMOOCH" then
- currentdialogue = {"You tell him\nyou're attracted to\n ghosts?"}
- Battledialogue = {"Kisseh Kisseh"}
- end
- elseif command == "FISH" then
- currentdialogue = {"Fish\nWasher!."}
- BattleDialog({"You make a scathing remark about\rUltrafish's pet."})
- end
- end
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