Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- this.setBlock(world, i + 16, j + 3, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 3, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 3, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 4, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 4, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 4, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 4, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 4, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 4, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 5, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 5, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 5, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 5, k + 17, Blocks.bedrock, 0);
- EntityCorruptor entitycorruptor = new EntityCorruptor(world);
- entitycorruptor.setLocationAndAngles(i + 16, j + 5, k + 17, rand.nextFloat() * 360.0F, 0.0F);
- world.spawnEntityInWorld(entitycorruptor);
- this.setBlock(world, i + 16, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 5, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 5, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 5, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 6, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 6, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 6, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 6, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 7, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 7, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 7, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 7, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 7, k + 24, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 9, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 9, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 9, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 9, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 9, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 10, k + 1, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 10, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 10, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 10, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 10, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 11, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 11, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 11, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 11, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 11, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 11, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 11, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 11, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 12, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 12, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 12, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 12, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 13, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 13, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 13, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 13, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 16, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 13, k + 32, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 14, k + 1, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 5, Blocks.air, 0);
- generate8(world, rand, i, j, k);
- return true;
- }
- public boolean generate8(World world, Random rand, int i, int j, int k) {
- this.setBlock(world, i + 16, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 14, k + 32, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 15, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 15, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 16, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 16, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 16, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 16, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 16, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 16, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 16, j + 18, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 16, j + 18, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 16, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 16, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 16, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 17, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 4, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 5, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 5, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 5, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 5, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 6, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 6, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 6, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 6, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 7, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 8, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 8, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 8, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 8, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 9, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 9, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 10, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 10, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 10, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 10, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 10, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 11, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 11, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 11, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 11, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 11, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 11, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 11, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 12, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 12, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 12, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 12, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 13, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 17, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 15, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 17, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 17, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 17, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 17, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 17, j + 18, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 17, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 17, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 17, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 18, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 3, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 3, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 4, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 4, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 6, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 6, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 6, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 6, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 7, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 7, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 8, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 8, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 8, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 9, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 9, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 9, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 10, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 10, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 10, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 10, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 10, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 10, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 10, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 10, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 10, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 10, k + 32, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 11, k + 1, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 11, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 11, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 11, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 11, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 11, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 11, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 11, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 12, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 12, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 12, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 12, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 12, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 13, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 18, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 14, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 14, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 18, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 15, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 16, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 18, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 16, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 18, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 18, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 18, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 18, j + 18, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 18, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 18, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 18, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- generate9(world, rand, i, j, k);
- return true;
- }
- public boolean generate9(World world, Random rand, int i, int j, int k) {
- this.setBlock(world, i + 19, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 3, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 3, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 4, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 4, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 4, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 4, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 4, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 5, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 5, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 5, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 5, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 5, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 5, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 7, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 7, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 7, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 7, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 8, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 8, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 9, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 11, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 9, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 9, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 10, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 10, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 10, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 10, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 10, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 10, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 10, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 10, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 10, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 10, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 11, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 11, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 11, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 11, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 11, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 11, k + 32, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 19, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 13, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 14, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 15, k + 1, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 15, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 15, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 15, k + 32, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 16, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 19, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 18, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 19, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 19, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 3, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 4, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 4, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 4, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 4, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 4, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 4, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 5, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 5, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 5, k + 24, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 5, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 5, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 5, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 7, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 7, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 7, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 8, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 8, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 8, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 8, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 9, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 9, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 9, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 9, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 9, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 9, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 10, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 10, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 10, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 10, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 10, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 10, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 10, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 10, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 11, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 11, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 11, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 11, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 20, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 11, k + 32, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 12, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 12, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 12, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 13, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 14, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 14, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 15, k + 1, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 16, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 16, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 20, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 20, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 20, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 21, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 3, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 4, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 4, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 5, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 5, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 5, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 5, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 5, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 5, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 6, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 7, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 7, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 7, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 8, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 8, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 8, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 8, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 9, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 9, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 9, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 9, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 9, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- generate10(world, rand, i, j, k);
- return true;
- }
- public boolean generate10(World world, Random rand, int i, int j, int k) {
- this.setBlock(world, i + 21, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 10, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 10, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 11, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 21, j + 11, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 11, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 12, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 15, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 21, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 21, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 16, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 16, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 21, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 21, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 21, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 21, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 21, j + 18, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 21, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 21, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 21, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 22, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 2, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 3, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 4, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 5, k + 12, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 13, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 6, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 6, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 6, k + 16, MWBlocks.corrupted_wood_planks, 0);
- this.setBlock(world, i + 22, j + 6, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 6, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 6, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 6, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 6, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 6, k + 23, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 6, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 7, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 7, k + 16, MWBlocks.corrupted_wood_planks, 0);
- this.setBlock(world, i + 22, j + 7, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 7, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 7, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 7, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 7, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 7, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 8, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 8, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 8, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 8, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 8, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 8, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 8, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 8, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 9, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 9, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 9, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 9, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 9, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 10, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 10, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 10, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 22, j + 10, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 11, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 12, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 13, k + 2, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 31, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 14, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 15, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 30, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 16, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 22, j + 16, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 17, k + 3, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 17, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 17, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 17, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 22, j + 18, k + 0, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 22, j + 18, k + 1, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 22, j + 18, k + 2, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 22, j + 18, k + 3, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 22, j + 18, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 22, j + 18, k + 29, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 22, j + 18, k + 30, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 22, j + 18, k + 31, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 22, j + 18, k + 32, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 0, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 0, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 1, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 13, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 15, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 17, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 18, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 2, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 9, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 3, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 3, k + 16, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 3, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 3, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 21, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 3, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 7, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 4, k + 10, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 11, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 12, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 4, k + 14, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 4, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 4, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 4, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 4, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 20, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 4, k + 22, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 4, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 5, k + 8, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 5, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 5, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 5, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 5, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 5, k + 14, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 5, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 5, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 5, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 5, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 5, k + 19, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 5, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 5, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 5, k + 23, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 24, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 25, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 5, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 6, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 6, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 6, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 6, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 6, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 6, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 6, k + 22, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 6, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 6, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 6, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 7, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 7, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 7, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 7, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 7, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 7, k + 26, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 7, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 5, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 8, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 8, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 8, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 8, k + 19, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 8, k + 20, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 8, k + 21, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 8, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 8, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 8, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 9, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 9, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 9, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 9, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 9, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 9, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 15, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 9, k + 16, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 9, k + 17, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 9, k + 18, Blocks.bedrock, 0);
- this.setBlock(world, i + 23, j + 9, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 9, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 9, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 9, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 9, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 10, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 10, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 10, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 10, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 10, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 10, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 10, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 10, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 10, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 10, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 11, k + 27, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 11, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 12, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 12, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 12, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 12, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 12, k + 4, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 12, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 29, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 12, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 12, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 12, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 13, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 13, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 13, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 13, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 13, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 13, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 13, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 13, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 13, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 14, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 14, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 14, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 14, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 14, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 28, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 14, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 14, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 14, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 14, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 15, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 15, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 15, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 15, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 15, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 15, k + 28, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 15, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 15, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 15, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 15, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 16, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 16, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 16, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 16, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 16, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 17, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 18, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 19, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 20, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 21, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 22, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 23, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 24, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 25, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 26, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 27, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 16, k + 28, MWBlocks.corrupted_grass, 0);
- this.setBlock(world, i + 23, j + 16, k + 29, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 16, k + 30, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 16, k + 31, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 16, k + 32, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 17, k + 0, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 17, k + 1, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 17, k + 2, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 17, k + 3, MWBlocks.corrupted_dirt, 0);
- this.setBlock(world, i + 23, j + 17, k + 4, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 5, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 6, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 7, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 8, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 9, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 10, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 11, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 12, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 13, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 14, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 15, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 16, Blocks.air, 0);
- this.setBlock(world, i + 23, j + 17, k + 17, Blocks.air, 0);
- new WorldGenCorruptedCrate3().generate11(world, rand, i, j, k);
- return true;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement