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Patch Notes - 3.8.3 - Dragon Wars!

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  1. Welcome to Heroes of Newerth
  2. Version 3.8.3 - February 9, 2016
  3.  
  4.  
  5.  
  6. == Design ==
  7.  
  8. = Hero Balance =
  9.  
  10. Arachna
  11.  
  12. Harden Carapace
  13. + Ability to activate this skill while Stunned or Silenced is increased from level 2+ of the skill to level 4 of the skill.
  14.  
  15. ---------------------------------------------------------------------------------------------------------------------------------
  16.  
  17. Corrupted Disciple
  18. + Turn rate increased from 450 degrees per second to 630 degrees per second.
  19.  
  20. Electric Tide
  21. + Max Magic Damage per hit of Electric Tide increased from 70/105/140/175 to 80/120/160/200.
  22.  
  23. Corrupted Conduit
  24. + Cooldown decreased from 45/40/35/30 seconds to 35/30/25/20 seconds.
  25. + Max Attack Damage stolen increased from 50/100/150/200 to 65/130/195/260.
  26. * Damage stolen per charge increased from 1/2/3/4 to 1.3/2.6/3.9/5.2 as a result.
  27.  
  28.  
  29. ---------------------------------------------------------------------------------------------------------------------------------
  30.  
  31.  
  32. Draconis (Rework)
  33. + Draconis was a generic Agility carry hero that did not offer anything unique compared to other Agility heroes in the game since its inception. He has been reworked to a large extent: his main role has been changed to have global out-of-combat mobility to effectively split-push and counter-push, while also being incredibly powerful when defending ally buildings and on his own turf. His main attribute was also changed from Agility to Strength to make him feel more like a resilient and heavy-hitting dragon, rather than a frail dragon that outputs weaker attacks more frequently.
  34.  
  35. + Removed from Tournament Rules.
  36. + Range decreased from 600 to 475.
  37. + Faction changed from Legion to Hellbourne.
  38. + Turn rate increased from 450 to 540 degrees per second.
  39. + Base Attack Time increased from 1.7 to 2.
  40. + Attack action time decreased from 400ms to 350ms.
  41. + Main Attribute changed from Agility to Strength.
  42. + Agility decreased from 23 to 16.
  43. + Agility growth decreased from 2.6 to 1.5.
  44. + Strength decreased from 18 to 17.
  45. + Strength growth increased from 1.9 to 2.4.
  46. + Base Armor (without agility taken into consideration) increased from -1 to 0.
  47. * Total base Armor increased from 2.22 to 2.24 when taking Agility into consideration.
  48. + Base Damage (without consideration of the main attribute) increased from 21-27 to 28-33.
  49. * Total starting Damage changed from 44-50 to 48-53.
  50.  
  51.  
  52. Dragonflame
  53. + Mana cost increased from 90/100/110/120 to 95/105/115/125.
  54. + Cooldown reduced from 12/11/10/9 seconds to 9 seconds at all levels.
  55. + Magic Damage increased from 70/140/210/280 to 85/150/215/280.
  56. + While Draconic Defense is active, Dragonflame pushes units by 200 units and has its range and radius increased by 2x.
  57.  
  58.  
  59. Draconic Defense (Reworked)
  60. * Range: Global
  61. * Mana Cost: 60
  62. * Cooldown: 120/100/80/60 seconds
  63. + Target an ally building or your ally well to fly on top of it after a 2-second cast time.
  64. * Cooldown is halved if you fly to your ally well.
  65. + While Draconic Defense is active, Draconis gains 1200 Attack Range, 1000 Clearvision and -40/35/30/25% Attack Damage, and a further -30% Attack Damage penalty if attacking a building.
  66. + Both Draconis and the building gain 100% Damage Reduction; after 3 seconds, the Damage Reduction is reduced by 8% per second, to a minimum of 40% Damage Reduction.
  67. + Draconis cannot be moved from the building.
  68. + Skill goes on a 3-second cooldown if damaged by a player-controlled unit while not on a building.
  69. + Can be activated again to dismount to a targeted position up to 300 units away and move freely again, but the bonuses from Draconic Defense are lost.
  70.  
  71.  
  72. Fiery Barrage (Reworked)
  73. * Passive
  74.  
  75. + Passively sets a target ablaze whenever Draconis deals auto-attack and non-Damage-over-Time (DoT) ability damage.
  76. + A burning target receives Physical Damage equal to 10/15/20/25 + 10/15/20/25% of Draconis' Attack Damage over 4 seconds, and dealing 1.3/1.6/1.9/2.2x the damage to heroes.
  77. + After 2 seconds, the target spreads the blaze to all other enemy units within 200 radius for 4 seconds. This blaze can spread from the main target a max of 4 times.
  78. + Auto-attacks and ability damage reset the spread counter on a main unit.
  79. + The damage rate is increased by 100% for each application of Fiery Barrage (each charge) on non-hero units only.
  80. + Max of 7 charges.
  81.  
  82.  
  83. Cataclysm (Reworked)
  84. * Range: 900
  85. * Radius: 900
  86. * Mana Cost: 100/140/180
  87. * Cooldown: 135 seconds
  88. + Target a location to summon a Volcano that lasts 30 seconds after a 1.4 second cast time.
  89. + Draconis perches himself on the Volcano and gains benefits equal to the current level of Draconic Defense.
  90. * Damage reduction for Draconis starts at 88% and starts tapering after 1 second, rather than starting at 100% Damage Reduction and starting to taper off after 3 seconds.
  91. + The Volcano has 300/500/700 Health, attacks once every 2 seconds and deals 110/160/210 Attack Damage per attack.
  92. * The Volcano receives 60% damage from non-hero units and can only take a maximum of 1/6th of its Max Health per damage instance.
  93. + Enemies within 900 radius of the Volcano that receive Damage over Time (DoT) take an extra 10/20/30% Damage from this type of damage only. Lasts 4 seconds and refreshes its duration if under the effect of a DoT.
  94. + Can be activated again to dismount to a targeted position up to 300 units away and move freely again, but the bonuses from Draconic Defense are lost.
  95.  
  96. ---------------------------------------------------------------------------------------------------------------------------------
  97.  
  98. Keeper of the Forest
  99.  
  100. Nature's Sentinel
  101. + Attack Damage increased from 10+5% to 10+10%.
  102.  
  103. Entmoot
  104. + Attack Speed bonus per tree increased from 3/6/9/12 to 4/8/12/16.
  105. + Bonus Movement Speed removed.
  106.  
  107. ---------------------------------------------------------------------------------------------------------------------------------
  108.  
  109. Lord Salforis
  110.  
  111. Mors Certissima
  112. + Cooldown increased from 10/8/6/4 seconds to 12/10/8/6 seconds.
  113.  
  114. The Undying
  115. + Cooldown increased from 60/45/30 seconds to 80/70/60 seconds.
  116.  
  117. ---------------------------------------------------------------------------------------------------------------------------------
  118.  
  119. Monarch
  120. + Base Armor increased from 1.1 to 2.0.
  121. + Base Strength Increased from 17 to 20.
  122. + Base Intelligence increased from 25 to 32.
  123. + Intelligence gain per level decreased from 2.9 to 2.3.
  124. + Base Damage reduced from 47-55 to 44-50.
  125. + Turn rate increased from 450 units/second to 630 units/second.
  126.  
  127. Crippling Pollen
  128. + Mana cost rescaled from 100/110/120/130 to 85/100/115/130.
  129. + Duration increased from 1/1.5/2/2.5 seconds to 1.4/2.1/2.8/3.5 seconds.
  130. + Magic Damage per second decreased from 70/80/90/100 to 50 at all levels.
  131. * Overall Magic Damage output decreased from 70/120/180/250 to 70/105/140/175.
  132. + Fixed a bug where the mini-stun was lasting for 120ms instead of 100ms.
  133.  
  134. Chrysalis
  135. + Initial Heal increased from 75 to 90.
  136. + Heal per second changed from 20/30/40/50 to 15/35/55/75.
  137. + Mana cost increased from 100 to 100/105/110/115.
  138.  
  139. Noxious Nightcrawler
  140. + Max number of wards increased from 1/2/3/4 to 2/3/4/5.
  141. + Nightcrawler's max Movement Speed increased from 1000 to 2000.
  142. + Cooldown decreased from 30 seconds to 15 seconds.
  143. + Mana cost increased from 50 to 80.
  144.  
  145. Cleansing Wind
  146. + Cast action time reduced from 50ms to 0ms.
  147. + Cast time reduced from 500ms to 300ms.
  148. + Radius increased from 350 to 350/400/450.
  149.  
  150. ---------------------------------------------------------------------------------------------------------------------------------
  151.  
  152. Nitro
  153. + Base Attack Time increased from 1.7 to 1.85.
  154. + Movespeed decreased from 305 to 295.
  155.  
  156. Ballistic
  157. + Range decreased from 1100 to 1000.
  158. + Damage received by all targets hit after the first target decreased from 100% to 75% of Nitro's Attack Damage.
  159.  
  160. Divide & Conquer
  161. + No longer deals 0/1/2.5/4/5.5% of the distance travelled by Ballistic.
  162. + Now deals up to 5/15/25/35% of Nitro’s Attack Damage based on the distance travelled by Ballistic.
  163.  
  164. Runaround
  165. + Evasion duration decreased from 2.5/3.25/4/4.75 seconds to 1.3/2.2/3.1/4 seconds.
  166. + Movement Speed Slow applied to nearby enemy units changed from 20/25/30/35% to 30% at all levels.
  167.  
  168. HEAT Round
  169. + Physical Damage after inflicting 3 shots on a target changed from 150/250/350 to 85/170/255 + 25/50/75% of Nitro's Attack Damage.
  170.  
  171. ---------------------------------------------------------------------------------------------------------------------------------
  172.  
  173. Nymphora
  174.  
  175. Volatile Pod
  176. + Heal effect now has a 0.5 second linger time.
  177.  
  178. Nymphora’s Zeal
  179. + Stun duration rescaled from 0.75/1/1.25/1.5 seconds to 0.9/1.1/1.3/1.5 seconds.
  180.  
  181. ---------------------------------------------------------------------------------------------------------------------------------
  182.  
  183. Prophet
  184.  
  185. Shared Fate
  186. + Cooldown increased from 100/80/60 seconds to 140/120/100 seconds.
  187. + Mana cost increased from 100/150/200 to 140/245/350.
  188. + Movement Speed Slow changed from a flat 50% Movement Speed Slow to a 50% Movement Speed Slow that lasts for 1/1.5/2 seconds and then tapers off by 5/4/3% every 0.25 seconds.
  189.  
  190. ---------------------------------------------------------------------------------------------------------------------------------
  191.  
  192. Rally
  193.  
  194. Battle Experience
  195. + Now also passively grants 6/12/18/24 Attack Damage.
  196.  
  197. ---------------------------------------------------------------------------------------------------------------------------------
  198.  
  199. Riptide
  200. + Base Strength decreased from 25 to 23.
  201. * Base Damage increased by 2 to compensate.
  202. + Base Agility decreased from 22 to 19.
  203. + Base Armor decreased from 3.58 to 2.5.
  204.  
  205. Watery Grave
  206. + Slow duration rescaled from 4 seconds to 1.9/2.6/3.4/4 seconds.
  207.  
  208. In My Element
  209. + Bonus Attack Damage decreased from 15/30/45/60 to 10/20/30/40.
  210.  
  211. ---------------------------------------------------------------------------------------------------------------------------------
  212.  
  213. = Item Balance =
  214.  
  215. Soultrap
  216. + Cooldown decreased from 20 to 2 seconds.
  217. + Recipe cost decreased from 700 to 600.
  218.  
  219. ---------------------------------------------------------------------------------------------------------------------------------
  220.  
  221. Ultor’s Heavy Plate
  222. + Is now considered an activation modifier.
  223. * Will not be usable if Shrunken Head or Void Talisman are active.
  224.  
  225.  
  226.  
  227. == Community ==
  228.  
  229. = The War Effort and Ranked MMR Ladder =
  230.  
  231. + Cycle 13 will finish on February 9th and rewards will be distributed by February 12th.
  232. + Cycle 14 starts on February 9th and will last until March 8th.
  233. + The top 25 players on the RANKED MMR Ladder on February 9th will be rewarded with the Trophy Avatar of this cycle. Expect these rewards by February 12th.
  234.  
  235. = HoN Tour Season 4 =
  236.  
  237. + The fourth edition of the official competitive circuit for Heroes of Newerth is wrapping up! With the regular season coming to an end, look forward to some off-season content before the epic conclusion at HoN Tour Season 4 World Finals. Head over to www.hontour.com for more information.
  238.  
  239. = The Paragons =
  240.  
  241. + Complete your Paragon collection and solidify your bond with the Paragons. Although the main collection is finished, some of the more elusive Paragons have heard the call and will be joining their allies on the battlefield!
  242. + With the regular season wrapped up, proceeds will no longer be going towards eSports prize pools.
  243. + Alexandrite Wretched Hag will be in the store on Feb 17th.
  244. + Lapis Lazuli Witch Slayer will become available for purchase in Merrick's shop for 600 Gold Coins on January 27th.
  245.  
  246. = Dragon Wars =
  247.  
  248. + Dragon Wars is a global HoN community event challenging the entire community to achieve goals and handsomely rewarding them when they are completed. Find out more about Dragon Wars here: www.heroesofnewerth.com/dragonwars
  249. + Dragon Wars ends on April 5th.
  250.  
  251. Dragon Wars Dragon Courier
  252. + The ancient guardian dragon, Draconis, has requested your aid in his war against the Legion. He has entrusted you with one of his cherished dragon eggs. Locate the dragon egg in your vault, join forces with your fellow warriors, conquer the Dragon Wars achievements, evolve your dragon into the ferocious beast he was born to be, and help end this struggle in Newerth once and for all!
  253. + All players will receive the Dragon Wars Dragon Courier for free on February 9th.
  254. + The Dragon Wars Dragon Courier will automatically replace your current courier (but feel free to change it if you already have a favorite!).
  255. + As the Dragon Wars Dragon Courier evolves, he will automatically be changed in your vault.
  256.  
  257. = An Unbound New Year =
  258.  
  259. A Chinese New Year Celebration with HoN!
  260. + Come join in the celebration as Heroes of Newerth welcomes the year of the monkey!
  261.  
  262. Bonus Gold+ Get 15% Bonus Gold on every Coin Pack in the store.
  263. + Offer lasts from February 5th until February 10th.
  264.  
  265. Extra Silver
  266. + Play HoN during the CNY and get 1.5x Silver after every game played.
  267. + Offer lasts from February 5th until February 10th.
  268.  
  269. CNY Ward
  270. + Log into HoN on February 8th, 9th, and 10th in order to earn the 2016 Chinese New Year Ward for free.
  271.  
  272. Some Familiar Faces
  273. + Expect to see some of the previous Chinese New Year Avatars joining the celebration this year with the Nian Guardian Collection, Unbound Monkey King, and Zhaojun Rhapsody.
  274.  
  275. = A Time for Lovers (of HoN) =
  276. + A HoN Valentine's Day Extravaganza
  277. + During this Valentine's Day, Heroes of Newerth is here for you! Join in on the celebration this year and feel the love!
  278.  
  279. Gold on Gold
  280. + The Gold Chest will contain all Gold Collection avatars!
  281. + Offer lasts from February 12th until February 18th.
  282.  
  283. Lovely Coin Packs
  284. + Purchase any coin pack and receive the 2016 Valentine's Day Ward!
  285. + Purchase the $100 coin pack and receive High School Sweetheart Succubus!
  286. + Offer lasts from February 12th until February 18th.
  287.  
  288. Light Up My Heart
  289. + Play 10 games of Forests of Caldavar and earn Lady Sita Silhouette!
  290. + Play 10 games of Ranked MM Forests of Caldavar from February 12th to February 15th to earn Lady Sita Silhouette or 500 SC if you already own Lady Sita!
  291.  
  292. A Gift (or Two) for that Special Someone
  293. + Every player will be able to gift two products to other players from Feb 12th to Feb 18th.
  294. + You may only gift a copy of a product that you purchase for gold coins.
  295.  
  296.  
  297. == Matchmaking Maps & Modes ==
  298.  
  299. Forests of Caldavar
  300. + All Pick
  301. + Single Draft
  302. + Balanced Random
  303.  
  304. Mid Wars
  305. + Blind Ban
  306. + All Random
  307. + Blitz Mode
  308.  
  309. Rift Wars
  310. + Shuffle Pick
  311.  
  312. == New Content ==
  313.  
  314. New Ultimate Draconis Avatar: Knightslayer
  315. + Knightslayer has long stood guard over the entrance to a network of caves in the Iron Mountains rumored to hold vast amounts of gold mined by the ancestors of the Third Clan of Man, the Builders. Many brave knights have tried to defeat this dragon, both to access the hidden riches and to add the fierce, scaled head to their trophy case. Killing the legendary Knightslayer would boost their status from famous to legendary.
  316. Every knight has failed so far, and Knightslayer has adorned himself with pieces of their armor--shield, chest plate, banner, etc.--in an attempt to deter to any future challengers. This has had the opposite effect. Every man with a lance and a sword has sworn to slay this dragon to prove his bravery and skill, and while Knightslayer seeks no battle, he will not fail in his role of guardian and protector.
  317. Knightslayer Level Enhancements
  318. Levels 1 - 5: Juvenile form
  319. Levels 6 - 11: Adolescent form
  320. Levels 12 -15: Adult form
  321. Levels 16+: Elder form
  322.  
  323. Knightslayer Item Enhancements
  324. All Boots
  325. + Blue flames char the ground underneath the dragon.
  326.  
  327. Behemoth's Heart
  328. + The dragon's wing membranes turn blood red.
  329.  
  330. Bloodborn Maul / Shieldbreaker
  331. + Spikes run along the sides of the dragon's mighty tail.
  332.  
  333. Elder Parasite
  334. + Attack projectiles gain purple and yellow flames.
  335.  
  336. Insanitarius
  337. + The dragon's armored scales turn gold.
  338.  
  339. Frostwolf's Skull
  340. + Frost surrounds the dragon.
  341.  
  342. Soultrap
  343. + Souls emit from the tips of the dragon's wings.
  344.  
  345.  
  346. Ultor's Plate
  347. + Gold spikes run along the back of the dragon.
  348.  
  349.  
  350.  
  351. = The Paragons =
  352. + The Paragons are a faction of ancient, elemental guardians from the isolated Isle of Argentia. They embody the wisdom, emotion, and power of the earth, and the flesh of each Paragon has been overtaken by veins of crystals that hold a strong connection to the planet. They have refused to enter the wars among Man, Beast, and Daemon for fear that if captured, their bodies could be used as conduits to feed death and corruption directly into the earth.
  353. But with King Jeraziah driven to the brink of his faith and needing someone to counter the self-righteous destruction of the URSA Corps, he summons The Paragons, knowing that once they see the state of Newerth they will be forced to join the fight against the Hellbourne as well.
  354.  
  355.  
  356. New Paragon Doctor Repulsor Avatar: Garnet Doctor Repulsor
  357. + The Paragons prefer friendship and harmony over conflict, and the Garnet Paragon is the first to extend an offer of goodwill to all he meets. If that offer is rebuffed, however, the offending party is deemed a hopeless blight upon the planet that must be removed as swiftly as possible. When his work is done, the world will be populated with loyal, sincere friends to the Paragons.
  358.  
  359. Garnet Doctor Repulsor Upgrades
  360. Auto-Attack
  361. + Doctor Repulsor fires a pulse of fiery energy.
  362.  
  363.  
  364. Magnetic Contraption
  365. Base
  366. + Doctor Repulsor places a crystal bomb, which explodes on contact.
  367. Upgrade
  368. + Lightning effects, a crystal explosion, and crystals around the base are added.
  369.  
  370.  
  371. Opposite Charges
  372. Base
  373. + A swirling crystal vortex appears that draws the target in.
  374. Upgrade
  375. + Various lightning effects are added.
  376.  
  377.  
  378. Electric Frenzy
  379. Base
  380. + Body effect: Blinking red lights are added to the back of the little ships flying around as well as a lightning chain.
  381. + Attack: Doctor Repulsor throws a brighter, larger, red projectile that has a large impact.
  382.  
  383. Upgrade
  384. + Body Effect: Various lightning effects are added.
  385. + Attack: An impact pulse and crystal explosion are added.
  386.  
  387.  
  388. Ludicrous Speed
  389. Base
  390. + Doctor Repulsor leaves a red trail as he travels at lightning speed.
  391.  
  392. Upgrade
  393. + More lightning is added.
  394.  
  395. = Valentine's Day =
  396.  
  397.  
  398. New Valentine's Day Holiday Edition Empath Avatar: Overly Attached Empath
  399. + Overly Attached Empath knows your very essence. She feels the undeniable synergy between the two of you and knows you’re destined to make all of Newerth jealous with your amazing chemistry and perfect relationship. If you don’t feel the same, keep it to yourself. Romeo and Juliet is her favorite story because of the happy ending.
  400.  
  401.  
  402. New Valentine's Day Holiday Edition Nitro Avatar: Bosozoku Nitro
  403. + There aren't any traffic lights or toll booths left in Newerth, but if there were, Bosozoku Nitro would speed through every one of them on their customized boomcycle. This reckless tandem craves the exhilarating freedom of the open road, which they are eager to create by blowing away everything that dares share a lane with them.
  404.  
  405.  
  406. New Valentine's Day Holiday Edition Ward
  407. + Show your team some love with this Valentine's Day Ward!
  408.  
  409. = Hell's Keep =
  410.  
  411.  
  412. New Hell's Keep Corrupted Disciple Avatar: Inquisitor
  413. + The dust and ash were still settling over Hell’s Keep when the Inquisitors began their work. They commandeered the Luminous Reformatory, into which they herded and caged the fallen city’s aristocracy and clergy. These poor souls were subjected to agonizing torture and interrogation as the Inquisitors sought hidden gold to fund the Second Corruption and powerful relics that could harm the cause. The victims of Hope’s Keep have long since been burned and eaten, but the Inquisitors remain busy as high-value Legion captives are ferried to the baleful Luminous Reformatory to reveal all of their secrets.
  414.  
  415. = General =
  416.  
  417.  
  418. New Andromeda Avatar: Eos
  419. + Eos is descended from the bloodline of the Arclight Lords of Il Morg, and while she is able to harness the power of the northern borealis, she has no access to the wisdom lost when the Arclight Lords were exterminated in the savagery known as the Wars of Tooth and Nail. In order to survive the intense waves of energy coursing through her, she has worked with the master craftspeople from the City of Iron to create a suit of armor that not only keeps her alive, but allows her to focus her burgeoning power against those who would see all light blotted out from Newerth.
  420.  
  421.  
  422. New Fayde Avatar: Shadowkiller
  423. + As King Jeraziah's faith wavers in the face of the old-world Paragon magic and successful anarchy of the URSA Corps, some of the Legion's finest warriors are bowing to a new god: Technology. When Legion raiding parties successfully breached the long-buried archives beneath the ruins of Hope's Keep, they discovered vast chronicles of scientific research from before Man's Fall from Light. The archives included dizzying formulae, pharmaceutical recipes, and detailed schematics for everything from wind-up toys to orbital kinetic weapons. Engineers pored over the salvaged documents and immediately began developing prototypes. Now, while most prayers to Sol, Aurealis, and Lunari go unanswered, when this new breed of warrior, known as the NeoLegion, invokes a response from their bleeding-edge weaponry and armor, they always get a response -- usually in the form of a dead enemy. Amen.
  424. Shadowkiller was a member of the raiding party that breached the archives beneath the ruins of the Cathedral of Hope and, at that time, a devoted disciple of the Sacred Order of Arasunia. Her faith was rocked when she saw the destruction man had once wrought through science and technology, and when she first held the laser scythe created by the NeoLegion engineers, she felt, for the first time in her life, tangible power. Not something chanted and prayed about -- real power. If it had once been used to nearly destroy the human race, what could it do to the corruption spewing out of the Scar? As one of the NeoLegion, she is determined to answer that question.
  425.  
  426.  
  427. New Succubus Avatar: High School Sweetheart
  428. + It doesn't matter which class at the Adkarna Academy you're in with High School Sweetheart, there's always some serious chemistry going on. It's hard enough to pay attention to the Headmasters and Headmistresses when you're so mesmerized by her, then she passes you a note saying she's just as smitten with you!? Watch out though -- she can be a bad influence, skipping more days than not and hanging out with some unsavory types (we're looking at you, Devourer). Hopefully this doesn't end in heartache...
  429.  
  430. = New Models =
  431.  
  432. The following hero and avatars have updated models:
  433. + Draconis
  434. + Dracolich Draconis
  435. + Mecha Draconis
  436.  
  437. = POGs =
  438.  
  439. New POGs Avatar: Valkyrie
  440. + These high-definition skins will be released one-per-patch and will be available via the store, Plinko, or both, depending upon the region.
  441.  
  442.  
  443. == Bug Fixes & Optimizations ==
  444.  
  445. = General =
  446.  
  447. + Using the Courier and using skills and items that do not interrupt your channeling no longer breaks your hero's Hold Position command.
  448. + The Dazzling Paragon chat color now displays underneath the Jackpot chat color and above the Glowing Gold chat color.
  449. + The following cast range indicators no longer display when hovering over the skill icons:
  450. * Deadlift's Resurrection
  451. * Skrap's Unleash Vorax
  452. * Riptide's Eye of the Storm's Turn sub-skill
  453. * Sir Benzington's Kingsfall (ultimate skill, boosted by Staff of the Master)
  454. * Tundra's pets' Patrol skills
  455.  
  456. + The following announcer packs now have audio lines for the start of a game:
  457. * Pimp
  458. * Paragon
  459. * Surfer
  460.  
  461. = Heroes =
  462.  
  463. Accursed
  464. + Flame Consumption no longer displays a cast effect type.
  465.  
  466. Kane
  467. + Septar Kane's Waylay state on enemies no longer shows its incorrect textures.
  468.  
  469. Nitro
  470. + Ballistic now works properly if the first target hit by the projectile has Void Talisman active and Nitro has Harkon's Blade active.
  471. + Ballistic now only grants a maximum of 1 charge to its Attack Speed buff state if an instance of a projectile hits more than 1 enemy hero.
  472. + Divide & Conquer no longer deals 2x its Bonus Damage to the first target hit by Ballistic.
  473.  
  474. Voodoo Jester
  475. + Spirit Ward now displays its cast effect type as Physical.
  476.  
  477. = Items =
  478.  
  479. Daemonic Breastplate
  480. + Effects rescaled & tweaked to be similar to that of Sol's Bulwark.
  481. * This makes the effect display properly on certain buildings like the Hellbourne Melee Barracks.
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