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WindStrike

Bob Goes On An Advencha, Session 2

Jan 10th, 2017
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  1. <DM> *LAST TIME! You all managed to shenanigan your way into Gerudo Valley by, I kid you not, stealing the massive boulder that was blocking the valley. You ended up in some lazily constructed fortress where you found out that Agahnim was there, with a large army of Gerudo getting ready to assault Hyrule.
  2. <DM> *You didn't end up killing Lord Aggie, but you did manage to pwn some Wisps, cause immense disbelief to two Gerudo, watch Shamaylan magic as they ascended, and then entered a dark corridor. Also, you found two symbols, one being a right arrow, and the other being a triangle pointing up.
  3. <DM> -=SESSION STARTO!=-
  4. * Hal equips his Materia and his shield
  5. * Anyastasia equips.... Nothing, she has literally nothing, nyathing.
  6. <DM> *Okee dokey, you emerge from a loading screen to enter a large room. The door behind you seals, and the door on the other side is sealed. There's a supporting pillar in the middle in the room, and four unlit torches, one in each corner of the room.
  7. <DM> *Somehow, the room is magically lit up.
  8. <DM> *In front of the pillar appears to be... Agahnim himself.
  9. <DM> [Agahnim]: So... the ones that have infiltrated my fortress... are a fish, a furry, a catgirl (wat), and a midget lizard. ....... you gotta be frigin' kidding me.
  10. <DM> *From heaven, Bob says, "Don't ferget me!"*
  11. * Darte mumbles something about Aesop's Revenge.
  12. <DM> [Agahnim]: I shouldn't even bother waiting for you all to die. I should just attack Hyrule. What the crap are you guys doin' in mah swam- I mean fortress.
  13. <Anyastasia> Nyathing bad, that's fur sure.
  14. * Hal ponders on what to do next.
  15. * Hal looks around for potential traps.
  16. * Anyastasia attempts to look for a random wall to climb up
  17. <DM> [Agahnim]: Well then, it wouldn't be fair of me to not give you a chance now, would it? Here, might I suggest lighting the torches.
  18. <Hal> Hmmm.
  19. <DM> (Hal, I forgot, do you have some sort of passive that gives you extra hints on traps?
  20. <DM> (Anyastasia, literally all the walls are climbable. EVEN THE FOURTH WAL- nah I'm kidding on that one.
  21. <Hal> (Nope)
  22. * Darte blinks. "What's the matter, forget your matches?"
  23. <DM> *Hal, you don't see jack crap for traps.
  24. * Hal equips his Magic Candle and lights up a torch.
  25. <DM> *The torch is lit.
  26. <DM> *One down, three to go!
  27. * Hal continues to light up the rest of the torches
  28. * Anyastasia climbs up a random wall to see if any random object is up high.
  29. <DM> *Alrighty, you light up all the other torches, and then.......
  30. <Hal> What's going on here?
  31. <Darte> Can we shoot him yet?
  32. <DM> *The door on the other side opens for brief moment before sealing right back up. Then, three dark portals open up, revealing an Iron Knuckle and two Ghinis.
  33. <DM> [Agahnim]: Oops! Wrong kind of fire, furry guy.
  34. <DM> [Agahnim]: And yes, you can shoot me allllll you want!
  35. <Hal> Knew something like this would happen
  36. * Hal doubts Agahnim wouldn't have done the same
  37. <DM> (lol)
  38. * Anyastasia meanwhile is still on a wall, hanging.
  39. <Hal> (This was to show the gimmick)
  40. <Hal> (I doubt Agahnim wouldn't have lit the torches anyway)
  41. * Darte wonders just how lit these torches are.
  42. <DM> *All the torches that were lit by Hal are all extinguished and back to being unlit, and yet somehow the room still has light in it. Lazy DM for not sticking skylights in the roof...
  43. <DM> (stats fer iron knuckle/ghini are up - https://zurpg.sephiroth.ws/thread-1127-post-2615.html#pid2615
  44. <Kefka> ZURPG: Bob Goes On An Advencha!
  45. <DM> [Agahnim]: Anywho, I guess I've overstayed my welcome. Should you find trouble killing them all, whelp, just holler my name... I'm sure I've got absolutely nothing else to do... like taking over Hyrule or something.......
  46. <DM> *Agahnim then seems to walk right through the sealed door on the other side.
  47. <DM> *The Iron Knuckle pulls out a giant axe, ready to cleave you all into obliteration, while the two Ghinis fly around the room, one of them hovering suspiciously close to Anyastasia's wall climbing hijinks.
  48. * Anyastasia is currently on autofollow mode
  49. <DM> *Roll initiatives!
  50. <Hal> $init 1d10
  51. <Navi> Hal: Your initiative roll has been entered. You rolled: 4.
  52. <Dex> $init 1d10
  53. <Navi> Dex: Your initiative roll has been entered. You rolled: 6.
  54. <Darte> $init 1d10
  55. <Navi> Darte: Your initiative roll has been entered. You rolled: 8.
  56. <DM> $init 1d9 IronKnuckle
  57. <Navi> DM: IronKnuckle's initiative roll has been entered. They rolled: 2.
  58. <DM> $init 1d10 Ghini1
  59. <Navi> DM: Ghini1's initiative roll has been entered. They rolled: 3.
  60. <DM> $init 1d10 Ghini2
  61. <Navi> DM: Ghini2's initiative roll has been entered. They rolled: 3.
  62. <DM> god everyone's inits suuuuuuuck
  63. <DM> $init 1d10 Anyastasia
  64. * Hal looks to see what he can do with the Ghinis.
  65. <Navi> DM: Anyastasia's initiative roll has been entered. They rolled: 9.
  66. <DM> nope, no bonus turns, screw inits, lol
  67. <DM> $init r
  68. <Navi> DM: The bot has been reset.
  69. <DM> *Round 1, starto!
  70. <DM> *Iron Knuckle uses Unbreakable Cover on Ghini1!
  71. * Hal casts Block on himself
  72. * Dex throws a Skull Dart at Iron Knuckle. Roll Courage.
  73. * Darte casts Bio-Electric Field on Hal!
  74. <Darte> EFFECT: Give a target Thorns:
  75. <Darte> The next time the target is hit by a Combat Action, the attacker takes Damage equal to the attack’s Damage (before Armor is factored in), which then removes Thorns.
  76. <Dex> $27d10
  77. <Navi> Dex: You rolled 27 Dice with 10 Sides. Results: 5, 2, 9, 2, 4, 1, 8, 3, 4, 10, 3, 4, 4, 1, 7, 4, 6, 1, 2, 8, 6, 5, 9, 9, 10, 1 and 7. Total: 135. Successes: 15.
  78. <DM> $20d10
  79. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 6, 8, 9, 2, 2, 10, 10, 4, 3, 1, 2, 6, 4, 1, 9, 7, 5, 10, 4 and 8. Total: 111. Successes: 14.
  80. <Darte> 15h 6m | Shakin' and Bakin' with all these lit torches
  81. <DM> *Iron Knuckle takes no damage but loses 4 courage!
  82. <DM> *Ghini1 aims at Iron Knuckle.
  83. <Dex> $9d10
  84. <Navi> Dex: You rolled 9 Dice with 10 Sides. Results: 5, 5, 10, 3, 10, 4, 1, 9 and 3. Total: 50. Successes: 7.
  85. <DM> *Ghini makes a Shady pact with the devil (^_^) and allows the target to reroll all of their rolls once.
  86. <DM> IronKnuckle: 45h | Gets an extra reroll on all rolls
  87. * Hal casts Delay on Iron Knuckle
  88. <DM> Ghini1: 10h, 7m
  89. <DM> Ghini2: 10h, 10m
  90. * Hal casts a Wind Torrent on Iron Knuckle
  91. <Hal> Roll your Wisdom +10 dice vs. targets' Wisdom dice
  92. <Hal> Damage: Halved
  93. <Hal> EFFECT: If it hits, the target is thrown off balance and gets Delayed.
  94. <Hal> Target’s next attack is delayed by 2 Turns, which then removes Delayed.
  95. <Hal> $30d10
  96. <Navi> Hal: You rolled 30 Dice with 10 Sides. Results: 1, 5, 8, 9, 3, 10, 1, 2, 10, 5, 5, 10, 6, 10, 3, 7, 9, 10, 1, 8, 4, 8, 2, 8, 7, 5, 7, 1, 6 and 6. Total: 177. Successes: 26.
  97. <DM> $10d10
  98. <Navi> DM: You rolled 10 Dice with 10 Sides. Results: 3, 7, 1, 1, 5, 3, 1, 5, 5 and 10. Total: 41. Successes: 6.
  99. <DM> 20 - 6 = 14/2 = 7 damage
  100. <Hal> + Delayed
  101. <DM> gonna rule that for Delayed, it kicks its next attack back a round
  102. <Hal> 18h 6m | Block, Thorns
  103. <DM> Iron Knuckle: 38h | Gets an extra reroll on all rolls | Delayed
  104. <DM> *Ghini1 aims at Dex.
  105. <DM> *Ghini challenges the target to a SOUL BATTLE! On-hit, reduces target's Magic Stat to 0.
  106. <DM> (Roll Wisdom to defend)
  107. <Hal> 18h 6m | Block, Thorns | +2 Armor
  108. <DM> $30d10
  109. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 9, 10, 10, 4, 10, 2, 1, 8, 2, 1, 5, 5, 8, 7, 3, 5, 2, 10, 5, 7, 5, 8, 3, 5, 9, 8, 8, 9, 2 and 2. Total: 173. Successes: 24.
  110. <Dex> $15d10
  111. <Navi> Dex: You rolled 15 Dice with 10 Sides. Results: 8, 1, 2, 7, 5, 1, 9, 5, 8, 1, 6, 3, 6, 3 and 9. Total: 74. Successes: 9.
  112. <DM> *Ghini2 does the same, this time aimed at Hal!
  113. <DM> $30d10
  114. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 8, 8, 10, 7, 3, 7, 2, 10, 9, 6, 8, 7, 4, 6, 8, 6, 4, 9, 7, 1, 4, 7, 10, 9, 5, 10, 4, 7, 5 and 7. Total: 198. Successes: 27.
  115. <Hal> $24d10
  116. <Navi> Hal: You rolled 24 Dice with 10 Sides. Results: 6, 2, 4, 6, 9, 6, 2, 10, 6, 1, 6, 3, 7, 9, 9, 5, 4, 3, 4, 10, 3, 8, 7 and 2. Total: 132. Successes: 16.
  117. <Darte> RIP team
  118. * Hal takes the hit, but Blocks the EFFECT
  119. <DM> noice
  120. <DM> *It does remove the thorns though.
  121. <DM> Ghini1: 5h, 7m
  122. <DM> 5h, 10m
  123. <DM> err
  124. <Darte> Basically 0-damage hit :(
  125. <Hal> 18h 6m | +2 Armor
  126. <DM> Ghini2: 5h, 10m
  127. * DM makes a ruling - thorns can only be removed if at least 1 damage is caused, so... keep yer thorns.
  128. <Darte> :)
  129. <Hal> 18h 6m | Thorns | +2 Armor
  130. <DM> *Ghini2 casts Infinite Chance on itself
  131. <DM> *Ghini makes a Shady pact with the devil (^_^) and allows the target to reroll all of their rolls once.
  132. <DM> *Your cat teammate still hangs on the wall.
  133. <DM> *Darte, I believe you haven't attacked yet.
  134. * Darte prepares to leap at Ghini1.
  135. <DM> *IronKnuckle grabs its massive axe and goes for an attack on Hal!
  136. <DM> oh wait, that's not how it works
  137. <DM> *Iron Knuckle uses its massive Goliath Axe and swings for a wide cleave attack, hitting all enemies! Main target takes +10 Damage, everyone else takes Half Damage
  138. <Hal> $14d10
  139. <Navi> Hal: You rolled 14 Dice with 10 Sides. Results: 6, 1, 2, 9, 7, 6, 5, 3, 8, 9, 8, 6, 4 and 10. Total: 84. Successes: 11.
  140. <DM> *This'll miss Anyastasia cause she's conveniently on the wall.
  141. <DM> (Roll Power)
  142. <DM> $30d10
  143. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 6, 9, 1, 1, 2, 8, 9, 1, 2, 2, 3, 6, 2, 6, 3, 8, 8, 8, 8, 9, 7, 5, 5, 2, 7, 3, 10, 5, 9 and 4. Total: 159. Successes: 19.
  144. <Dex> $15d10
  145. <Navi> Dex: You rolled 15 Dice with 10 Sides. Results: 4, 4, 3, 5, 4, 5, 2, 3, 5, 3, 4, 8, 9, 6 and 4. Total: 69. Successes: 6.
  146. <Hal> (nope)
  147. <Hal> (oh wait it did)
  148. <Hal> 19-11+10-13 = 5 Damage
  149. <Darte> $13d10
  150. <Navi> Darte: You rolled 13 Dice with 10 Sides. Results: 1, 3, 2, 9, 10, 10, 5, 5, 5, 7, 1, 7 and 6. Total: 71. Successes: 11.
  151. <Dex> $2d10
  152. <Navi> Dex: You rolled 2 Dice with 10 Sides. Results: 6 and 5. Total: 11. Successes: 2.
  153. <DM> *IronKnuckle, meanwhile, feels the pain of Thorns!
  154. <DM> 8 + 10 = 18 - 6 = 12 damage back to IronKnuckle!
  155. <Darte> 13h 6m | Crouching Salmon, Leaping Marlin
  156. <DM> ...... oops
  157. * Hal invokes the Power of DELAYED and it's next attack won't occur until the next round
  158. <Dex> 10h 4m
  159. <Hal> *round after
  160. <DM> yeah, but I think the round is ending right here, so next round it just can't attack
  161. <DM> that fine?
  162. <Hal> (Yes)
  163. <Hal> 13h 6m | +2 Armor
  164. <DM> 26h | Gets an extra reroll on all rolls | Delayed
  165. <DM> *Both Ghinis use Max Regen as reactions before the round ends.
  166. * Dex runs up and tries to EYEGOUGE the Iron Knuckle. Roll Courage
  167. <DM> Ghini1: 10h, 10m
  168. <DM> Ghini2: 10h, 10m | Gets an extra reroll on all rolls
  169. <DM> *Annnd yeah, now it's round 2.
  170. <Dex> $23d10
  171. <Navi> Dex: You rolled 23 Dice with 10 Sides. Results: 9, 10, 8, 2, 4, 2, 6, 5, 4, 1, 8, 8, 9, 6, 3, 2, 7, 5, 3, 5, 5, 3 and 10. Total: 125. Successes: 16.
  172. * Hal prohibits that, as they already have used their support actions on Round 1. That happens on Round 2
  173. <DM> (Hal, it's a reaction, not a support action)
  174. <DM> $16d10
  175. <Navi> DM: You rolled 16 Dice with 10 Sides. Results: 9, 7, 6, 10, 3, 2, 5, 8, 1, 4, 6, 2, 8, 7, 7 and 2. Total: 87. Successes: 11.
  176. <Hal> (But I thought they needed support actions to use reactions)
  177. <DM> (nope.avi)
  178. <DM> *The Extra Plating on Iron Knuckle falls off!
  179. <DM> *IronKnuckle is now unarmored!
  180. <DM> IronKnuckle: 21h | Gets an extra reroll on all rolls | -3 Dice | Delayed
  181. * Hal casts Block on himself
  182. * Darte 's springs have wound taut enough, and he launches into a flurry of slashes at Ghini1 with Brotherhood.
  183. * Hal then fires a PSI Quake at Iron Knuckle
  184. <Darte> Roll your Courage +12 dice vs. targets' Courage dice
  185. <Darte> Damage: +0
  186. <Darte> EFFECT: If it hits, you identify the enemy’s movements; causing you and your allies to gain 5 Dice when attacking and defending against that target.
  187. <Darte> (+ 5 successes on attack from Leap Attack)
  188. <Hal> EFFECT: This bypasses Cover.
  189. <Hal> Roll your Wisdom +3 dice vs. targets' Wisdom dice
  190. <Hal> Damage: +2
  191. <DM> *IronKnuckle, courtesies of Status Immunity, somehow grows his eye back and is no longer blind and no longer has -3 Dice. However, it still can't attack this round.
  192. <Hal> $23d10
  193. <Navi> Hal: You rolled 23 Dice with 10 Sides. Results: 1, 7, 9, 9, 6, 5, 1, 7, 1, 6, 10, 6, 1, 2, 5, 10, 8, 1, 9, 1, 2, 4 and 9. Total: 120. Successes: 16.
  194. <DM> *IronKnuckle is also no longer covering Ghini1.
  195. <DM> $5d10
  196. <Navi> DM: You rolled 5 Dice with 10 Sides. Results: 2, 8, 4, 4 and 5. Total: 23. Successes: 2.
  197. <Hal> 16-2+2-2 = 14 Damage
  198. <DM> +5
  199. <DM> 19 damage
  200. <Dex> $9d10
  201. <Navi> Dex: You rolled 9 Dice with 10 Sides. Results: 1, 10, 6, 2, 7, 5, 10, 2 and 9. Total: 52. Successes: 8.
  202. <Darte> $47d10
  203. <Navi> Darte: You rolled 47 Dice with 10 Sides. Results: 1, 9, 9, 6, 8, 5, 7, 9, 10, 6, 7, 10, 4, 8, 2, 8, 6, 3, 5, 10, 6, 10, 10, 6, 6, 2, 3, 10, 1, 5, 9, 1, 3, 8, 7, 10, 2, 3, 9, 1, 8, 6, 1, 2, 3, 2 and 9. Total: 276. Successes: 38.
  204. <Darte> (v. Courage)
  205. <DM> oh wait I misread, yeah 14 damage from Hal
  206. <Hal> 13h 1m | +4 Armor
  207. <DM> *Iron Knuckle halves the damage with Guard back from Hal's attack.
  208. <DM> $35d10 vs. Darte's attack
  209. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 9, 5, 4, 8, 1, 3, 8, 7, 8, 9, 9, 8, 10, 3, 6, 10, 6, 4, 7, 6, 5, 9, 5, 6, 7, 10, 6, 8, 2, 7, 7, 10, 1, 10 and 8. Total: 232. Successes: 33.
  210. <Hal> (anyone able to reroll Darte?)
  211. <Hal> (Or Ghini)
  212. <DM> whoops
  213. <DM> hang on
  214. <Darte> 38 + 5 = 43
  215. <Darte> 43 - 33 = 10
  216. <Darte> 10 x 1.5 = 15
  217. <Hal> (Oh)
  218. <DM> yeah, sorry that should vs. Ghini1, rerolling that
  219. <DM> *Ghini uses Nether Phase, allowing it to defend against this attack with Wisdom!
  220. <DM> $30d10
  221. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 2, 3, 5, 8, 1, 4, 6, 8, 3, 9, 4, 3, 4, 7, 9, 10, 2, 7, 4, 7, 4, 3, 2, 1, 4, 9, 8, 4, 9 and 8. Total: 158. Successes: 15.
  222. <DM> pfffffft
  223. <DM> WHELP
  224. <Darte> (Leap attack: + 5 success, x 1.5 difference in successes if attack succeeds)
  225. <Darte> Wait I gotta calculate that out
  226. <DM> *Yeah, Ghini1 is just straight up one-shotted, not even getting the chance to Max Regen itself back to full health.
  227. <Darte> 32 damage, your play
  228. <Darte> 13h 6m | Fried Tilapia
  229. * Hal looks at Anyastasia, hoping she is ready
  230. <DM> *Ghini2 goes for a Phase Out on Dex!
  231. <DM> *Ghini rips a target from the physical plane of existence! On-hit, if any of their stats are at 0, the target instantly dies and cannot be revived.
  232. <DM> (Roll Wisdom!
  233. <DM> $30d10
  234. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 1, 10, 10, 6, 8, 10, 9, 3, 8, 1, 1, 2, 3, 5, 9, 2, 5, 10, 8, 8, 7, 2, 10, 9, 3, 4, 7, 10, 8 and 6. Total: 185. Successes: 26.
  235. <Dex> $15d10
  236. <Navi> Dex: You rolled 15 Dice with 10 Sides. Results: 7, 8, 6, 6, 4, 3, 6, 2, 5, 4, 3, 6, 5, 6 and 1. Total: 72. Successes: 9.
  237. <DM> *Dex just stops existing.
  238. <DM> 10h, 7m | Gets an extra reroll on all rolls
  239. <DM> err
  240. <DM> Ghini2: 10h, 7m | Gets an extra reroll on all rolls
  241. <DM> *Annnd that's it for this round, onto round 3!
  242. <DM> *IronKnuckle can attack again, YAY!
  243. <DM> *It aims at Hal.
  244. * Hal hurls a PSI QUake at Iron Knuckle first
  245. <DM> *Iron Knuckle quickly runs by the target and does a quick, powerful slash from Goliath! Deals +5 Damage, and if it kills the target, Fury Strike someone else
  246. <DM> OH BOY, IT'S A SIMULTANEOUS
  247. <Hal> $23d10
  248. <Navi> Hal: You rolled 23 Dice with 10 Sides. Results: 4, 7, 5, 3, 5, 3, 10, 6, 2, 8, 8, 6, 4, 8, 3, 10, 4, 1, 5, 10, 4, 7 and 6. Total: 129. Successes: 17.
  249. <DM> okay, so Hal, we'll handle the rolls for yours first, and then handle the rolls for Iron Knuckle regardless of the results
  250. <Anyastasia> 15h, 6m | Punch and Kick deal -5 Damage instead of half. (Fighter Spirit)
  251. <DM> $5d10
  252. <Navi> DM: You rolled 5 Dice with 10 Sides. Results: 6, 2, 9, 9 and 8. Total: 34. Successes: 4.
  253. <DM> *Annnd now Fury Strike rolls, go!
  254. <Hal> 17-4+2-2 = 13 Damage
  255. <DM> (Roll Courage to defend)
  256. <Hal> $19d10
  257. <Navi> Hal: You rolled 19 Dice with 10 Sides. Results: 4, 4, 9, 7, 1, 3, 10, 5, 5, 9, 1, 7, 6, 9, 2, 10, 6, 5 and 9. Total: 112. Successes: 15.
  258. <DM> $40d10
  259. <Navi> DM: You rolled 40 Dice with 10 Sides. Results: 9, 6, 3, 9, 9, 10, 4, 5, 2, 3, 3, 9, 6, 7, 8, 3, 8, 10, 2, 2, 5, 10, 3, 2, 6, 1, 4, 5, 6, 9, 4, 5, 4, 7, 3, 3, 6, 7, 7 and 8. Total: 223. Successes: 27.
  260. <DM> *IronKnuckle rerolls self.
  261. <DM> $40d10
  262. <Navi> DM: You rolled 40 Dice with 10 Sides. Results: 10, 10, 7, 6, 7, 4, 8, 4, 4, 9, 5, 8, 9, 8, 10, 4, 8, 3, 9, 3, 1, 2, 7, 4, 9, 10, 6, 4, 7, 3, 2, 7, 2, 8, 2, 9, 1, 9, 2 and 4. Total: 235. Successes: 27.
  263. <DM> LOL
  264. <DM> *IT'S THE ORITHANATOR CURSE!
  265. <Darte> (Should've named it Furry Strike)
  266. <Hal> 27-15+5-15 = 2 Damage
  267. <DM> *Okay, so IronKnuckle gets hit by the PSI Quake in the middle of his dash attack, dying, but his body still flies through the air as his sword nicks Hal and barely scratches him.
  268. <Hal> 11h 0m | +6 Armor
  269. <DM> *Ghini2 is all that's left. It decides to go fer Hal..... WITH A PHASE STRIKE, YO!
  270. <DM> *Ghini phases through the target, dealing full Neutral Damage.
  271. <DM> $30d10
  272. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 8, 7, 2, 6, 4, 1, 9, 1, 4, 8, 3, 5, 10, 10, 9, 8, 10, 5, 2, 7, 7, 3, 3, 9, 10, 4, 7, 1, 2 and 8. Total: 173. Successes: 22.
  273. <DM> (IT'S THE ONLY THING CAPABLE OF KILLING ORITHAN)
  274. <Hal> $24d10
  275. <Navi> Hal: You rolled 24 Dice with 10 Sides. Results: 5, 9, 5, 6, 5, 8, 7, 4, 8, 10, 1, 1, 5, 1, 1, 3, 8, 1, 7, 9, 7, 4, 2 and 10. Total: 127. Successes: 17.
  276. <DM> hmmm
  277. <DM> *Ghini rerolls self!
  278. <DM> $30d10
  279. * Anyastasia readies for a leap attack (how long until it activates again)
  280. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 2, 1, 3, 9, 2, 5, 7, 6, 4, 1, 1, 8, 8, 8, 2, 6, 8, 2, 7, 2, 2, 8, 4, 10, 9, 1, 8, 5, 4 and 9. Total: 152. Successes: 17.
  281. <DM> LOL
  282. <DM> ROLLOFF
  283. <DM> $30d10
  284. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 4, 6, 10, 7, 4, 1, 2, 10, 7, 5, 10, 8, 3, 8, 5, 4, 4, 2, 6, 1, 3, 8, 9, 7, 7, 7, 7, 4, 1 and 1. Total: 161. Successes: 20.
  285. <Hal> $24d10
  286. <Navi> Hal: You rolled 24 Dice with 10 Sides. Results: 3, 5, 6, 3, 2, 9, 4, 3, 9, 10, 7, 8, 7, 10, 6, 1, 3, 10, 2, 8, 10, 5, 5 and 8. Total: 144. Successes: 20.
  287. <DM> ROLLOFF 2
  288. <DM> $30d10
  289. <Hal> $24d10
  290. <Navi> Hal: You rolled 24 Dice with 10 Sides. Results: 1, 2, 4, 8, 6, 5, 8, 8, 10, 4, 1, 1, 2, 4, 4, 10, 3, 10, 8, 9, 10, 4, 10 and 2. Total: 134. Successes: 17.
  291. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 3, 2, 10, 2, 6, 5, 10, 7, 6, 4, 4, 1, 9, 2, 9, 8, 5, 9, 9, 7, 2, 2, 7, 5, 2, 5, 4, 1, 8 and 3. Total: 157. Successes: 19.
  292. <DM> *In the end, Ghini2 ends up dealing 2 damage with its OP attack.
  293. * Hal is barely nicked by the Ghini, taking only 2 damage
  294. <Hal> 9h 0m | +6 Armor
  295. <Dex> AVENGE MY STUPID DEATH FISHSTICKS
  296. * Darte goes for a simpler slash with the other Ghini, attempting to give up the ghost.
  297. <DM> (uhhh you've been up there this whole time, let's say you're already ready, go for it)
  298. <Darte> (Roll Courage)
  299. <Hal> Glad I brought potions.
  300. <Darte> $47d10
  301. <Navi> Darte: You rolled 47 Dice with 10 Sides. Results: 3, 10, 5, 2, 2, 10, 6, 2, 7, 2, 5, 10, 3, 3, 2, 1, 1, 7, 10, 9, 4, 2, 1, 10, 6, 2, 4, 9, 3, 2, 2, 5, 1, 6, 6, 3, 6, 2, 4, 2, 4, 9, 2, 6, 2, 4 and 7. Total: 214. Successes: 25.
  302. <DM> *Ghini2 runs a max regen on self so that it can Nether Phase this.
  303. <DM> *Ghini uses Nether Phase, allowing it to defend against this attack with Wisdom!
  304. <DM> $30d10
  305. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 2, 10, 6, 1, 3, 7, 1, 3, 3, 2, 7, 2, 4, 8, 3, 8, 9, 9, 4, 2, 5, 6, 6, 6, 9, 4, 8, 4, 5 and 1. Total: 148. Successes: 16.
  306. <DM> *Annnd Ghini lives with 1 health.
  307. <DM> (Technically, Anyastasia can still leap attack before the round is over.
  308. <DM> Ghini: 1h, 5m | Gets an extra reroll on all rolls
  309. * Anyastasia jumps off of the wall, and attempts to dropkick onto the Ghini
  310. <DM> DIVE KICKU!
  311. <DM> *Annnd Nether Phase attempt 2, if it takes any damage, it's ded.
  312. <Anyastasia> $30d10
  313. <Navi> Anyastasia: You rolled 30 Dice with 10 Sides. Results: 10, 7, 1, 6, 7, 4, 2, 7, 7, 4, 8, 3, 5, 2, 1, 8, 10, 9, 7, 4, 1, 1, 9, 6, 7, 8, 9, 5, 2 and 4. Total: 164. Successes: 20.
  314. <DM> $30d10
  315. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 6, 1, 10, 6, 7, 6, 10, 8, 3, 7, 2, 1, 10, 7, 2, 10, 4, 2, 9, 1, 5, 9, 1, 4, 4, 8, 1, 3, 2 and 2. Total: 151. Successes: 19.
  316. <DM> OOOOOOOOOHHHHHHHHHHH
  317. <Anyastasia> ((Kick damage is -5 instead of half))
  318. <DM> *Anyastasia, your patience has paid off. With a final dive-kicku, you kick Ghini2 in the face, providing it a boot to the head. Courtesies of extra physics, that's +5 damage, plus leap attack's shenanigans.
  319. * Anyastasia somehow manages to land her high-heels into the Ghini
  320. <DM> *Ghini2 explodes into nothingness.
  321. <DM> *Dex is now auto-revived courtesies of end-of-the-battle, up at 1 heart.
  322. <Dex> HURRAY
  323. <Hal> Sooo. Who is accounted for
  324. <Hal> (Also, what happened to rupee and item drops?)
  325. <DM> (meh, everyone's already got a ton of rupees, I'll handle something else)
  326. <DM> $30d10
  327. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 7, 7, 3, 6, 3, 9, 2, 3, 7, 4, 9, 8, 5, 8, 5, 7, 7, 8, 8, 6, 9, 3, 4, 9, 7, 8, 6, 7, 1 and 8. Total: 184. Successes: 22.
  328. <DM> oh wow it would've li- nah
  329. <DM> *Dex, you find your Iron Knuckle eye is actually a Gerudo eye!
  330. <Hal> o.o
  331. <DM> *With the deaths of said enemies, a magic lamp drops, but... it's not quite.... normal.
  332. <DM> *Its a magic lamp... with a dark flame that's actually casting shadows on everything around it.
  333. <Darte> * x.o
  334. <Dex> Eyes are eyes.
  335. <Anyastasia> Eh, that's nyathing special.
  336. <Hal> So who should carry the magic lamp.
  337. <DM> *The torches are still unlit and the door is still sealed.
  338. * Hal wonders wherever rubbing it would produce a genie
  339. <DM> *Anyone can use the Magic Lamp, it's not tied to any affinities.
  340. <Dex> Good to know.
  341. * Anyastasia naturally has Shadow affinity, so *shrug*
  342. <Hal> Shall I take the lamp
  343. * Hal picks up the Magic Lamp
  344. <DM> *'ey, if'n yew folks don't, oi will.
  345. <Dex> I could use a pick me up.
  346. * Darte blinks at the lamp. "Don't go cooking food with it. Do these torches have any sort of symbolism nearby? Looks like freakish Sheikah stuff."
  347. <DM> *It's actually not a Sheikah lamp.
  348. <Hal> I wouldn't cook food with the lamp.
  349. <Dex> I would.
  350. * Dex whips out marshmellows.
  351. * Anyastasia whips out dead fish she caught back at a random river so she can cook it to eat it
  352. <DM> *Courtesies of your lack of marshmellows, you find yourself roasting something that tastes like a marshmellow instead. Oh hey, it's a Blue Lynel eye!
  353. <DM> *Annnd it's kept on his necklace afterall.
  354. <DM> *or not, gotta check one out
  355. <DM> *dangit voicechat shenanigans
  356. <DM> *The dead fish is roasted by the black flames to a perfectly charred black. Smells tasty though!
  357. <DM> *The blue lynel eye transforms.... into a BLACK LYNEL EYE! Eat it.... or keep it?
  358. * Hal consumes the two Recovery Hearts he has
  359. <Hal> 17h 0m
  360. <Dex> mmmmm... Black lynel eye!
  361. <DM> *Annnd the way forward...... is still blocked.
  362. * Dex eats the eye.
  363. <DM> *Dex, you eat the eye! It tastes like the tastiest marshmellow you've ever had! ...... you also noticed nothing different.
  364. * Anyastasia rips out a small piece of the roasted black fish, and stashes it in somewhere
  365. <Hal> Does anyone have Magic recovery abilities.
  366. <Dex> Not me.
  367. * Darte glares at Anya's breach of etiquette. No eating racially sensitive foods.
  368. <Hal> Before we move onwards
  369. <DM> *Hal, the magic lamp you're carrying has begun to spread its shadows on you. Might wanna use it or stash it fast.
  370. * Hal lights up the torches
  371. <DM> *As you light each torch with black flames, the room gets increasingly darker.
  372. * Hal then stashes it away.
  373. * Anyastasia is a cat, she doesn't care about racially sensitive food as long as it is edible.
  374. <DM> *With all four torches lit, the door to the next room is unsealed, but the room is almost pitch black. You can all just barely see the way. Dex, on the other hand, you can see perfectly fine.
  375. * Hal bears a Magic Candle, illuminating the way a little.
  376. <Dex> Darte vision!
  377. <DM> *Your Magic Candle doesn't do jack crap. The flame does absolutely nothing and is just puffed out by the darkness.
  378. <DM> *Darte, you're now magically attached to Dex.
  379. * Hal puts the Magic Candle away
  380. * Darte is your backpack while you run.
  381. * DM high-fives Darte.
  382. <DM> RUN
  383. <DM> RUN
  384. <DM> RUN AND JUMP
  385. <DM> HE CAN BE YOUR BACKPACK WHILE YOU RUN
  386. * Anyastasia wonders why she doesn't have catvision
  387. <DM> (meh, you can climb on walls)
  388. * Hal does not understand the Dex shenanigans
  389. <DM> *Okee dokey, do ye folks continue onwards?
  390. * Anyastasia follows the rest of the partu.
  391. <Dex> Yes
  392. * Darte has no choice! He is strapped in place.
  393. * Hal plays the Ocarina for a little bit, hoping to restore some Magic.
  394. <DM> *Alrighty, you continue onwards and end up in a room that's practically identical to the previous room, except... there's now 4 unlit torches, AND a button on the ceiling. The door to the next room is sealed, and the door behind you seals as well.
  395. <DM> *Also, it's light in the room. Again.
  396. <DM> *In the middle of the room appears to be a small, hooded figure... carrying a little lamp.
  397. <DM> *You can see two little yellow eyes poking out from under its hood.
  398. * Hal puts away his Ocarina and rearms himself
  399. <DM> *As it turns to face you, it also appears to be carrying a little knife.
  400. * Hal drinks a Green Potion.
  401. <Hal> 17h 7m | Oh god no not this guy
  402. <DM> *It looks you all over... then looks directly at Darte, flames of revenge burning in its eyes.
  403. * Anyastasia goes into battle stance - cat style
  404. <Dex> HEEEEY ITS THIS GUY!
  405. <Dex> I know this guy.
  406. <DM> *Darte, you suddenly have a memory flash of negating several very high attack enemies with a very broken attack.
  407. <Dex> What's up man!
  408. <DM> *In fact, it appears to be an enemy of the same kind.
  409. <DM> *The little creature ignores Dex entirely.
  410. * Darte cranes his neck. "What? Who do you know? What is it? WHAT IS IT?"
  411. <Hal> Yes, it's a freaking Tonberry
  412. <DM> [Tonberry]: I want.... your SOUL!
  413. <DM> stats - https://zurpg.sephiroth.ws/thread-1127-post-2615.html#pid2615
  414. <Kefka> ZURPG: Bob Goes On An Advencha!
  415. * Darte gives a high-pitched scream.
  416. <DM> *It's not just a Tonberry. It's TONBERRY REMASTERED.
  417. <DM> *Dex, you might wanna unmount Darte from your back, unless you like getting one-shotted. Again.
  418. * Dex lets Darte down.
  419. <DM> (Anyone wanna roll for bonus turns?
  420. <Dex> I ate the cake you were saving when you told me not to.
  421. <Hal> $1d10
  422. <Navi> Hal: You rolled 1 Die with 10 Sides. Result: 9. Successes: 1.
  423. <Dex> $1d10
  424. <Navi> Dex: You rolled 1 Die with 10 Sides. Result: 7. Successes: 1.
  425. <Darte> $1d10
  426. <Navi> Darte: You rolled 1 Die with 10 Sides. Result: 4. Successes: 0.
  427. * Anyastasia climbs up a wall and just waits a bit
  428. <DM> *No bonus turns. Round 1, starto!
  429. <DM> Tonberry: 99,999h
  430. * Darte fumbles a Splash Green Potion, restoring 4 Magic to all.
  431. <Darte> 13h 10m | Flying Fishwings
  432. <DM> *Tonberry moves ever closer to you...
  433. <Darte> (Does that count as a supporting move?)
  434. <DM> (yep)
  435. <DM> (while there's no hard time limit, just note that even with inactivity, it'll keep moving closer)
  436. * Darte prepares another leap attack, biding his time for the right moment...
  437. <Hal> I don't think we should try to kill this.
  438. * Darte looks to Hal. "Run?"
  439. * Dex uses his Mini Ballista to shoot Blade Arrows at the Tonberry.
  440. <Hal> No, the Tonberry looks to be tied with this room
  441. <Dex> Roll Courage.
  442. <DM> *Tonberry cannot roll to defend.
  443. <Hal> Maybe if we light up the torches.
  444. <Dex> $15d10
  445. <Navi> Dex: You rolled 15 Dice with 10 Sides. Results: 1, 3, 6, 10, 4, 9, 6, 8, 7, 4, 2, 4, 8, 9 and 1. Total: 82. Successes: 9.
  446. <Dex> $6d10
  447. <Navi> Dex: You rolled 6 Dice with 10 Sides. Results: 6, 6, 6, 4, 9 and 10. Total: 41. Successes: 6.
  448. <DM> *Dex, your arrow.... passes right through Tonberry. However, the Tonberry appears to be slightly see-through now.
  449. <DM> *Man, what was in that Black Lynel eye?
  450. <DM> .................
  451. <DM> *Dex.......... I don't know how
  452. <DM> .........
  453. <DM> *Dex, you have a copy of its knife for this battle.
  454. <DM> *Tonberry moves yet even more ever closer to you...
  455. <Dex> Nice knife.
  456. <Darte> https://www.youtube.com/watch?v=gkLvpt9Z3fA
  457. <Kefka> YouTube: [HD] The Protomen - Act II - Light Up The Night - Views: 1,013,436 - Length: 4:05 - Uploaded: 2010-07-12 - User: Light Up The Night - Likes: 6,700 - Dislikes: 94
  458. * Hal runs to one of the torches and lights it with the Magic Lamp
  459. <DM> *It lights u- wait, light lamp or dark lamp?
  460. <Hal> (Dark lamp
  461. * Darte looks to Dex. "Cough it up."
  462. <Dex> Fyi. I used my Imitation Staff to copy the tonberry's knife.
  463. <DM> *It lights up with darkness! The room dims down a bit... and Tonberry seems to just teleport forward.
  464. <DM> *TONBERRY IS VERY MUCH EVER EVEN MORE CLOSER TO YOU...
  465. <DM> *Tonberry is now point-blank to Darte.
  466. <DM> *Tonberry uses ULTIMATUM on Darte!
  467. <DM> *TONBERRY SAYS HI. HE GIVES YOU A HAMBURGER. YOU EAT THE HAMBURGER, SPECIAL SAUCE FLYING FROM YOUR LIPS. YOU DIE AND ARE REBORN AS AN OCELOT, UNDER THE CONTROL OF TONBERRY. A LIBRARY IN PHOENIX CEASES TO EXIST. I AM THE SONG THAT GIVES BIRTH TO THE UNIVERSE.
  468. <Darte> :'(
  469. <DM> $9999d10
  470. <Navi> DM: You rolled 9,999 Dice with 10 Sides. Total: 55,127. Successes: 7,023.
  471. <Darte> a vaporidzo
  472. <DM> *Darte, you are vaporized into the eternal abyss of absolute nothingness as you experience cuil theory for the remainder of this battle.
  473. <DM> *Tonberry suddenly teleports forward towards Dex.
  474. <DM> *Tonberry moves ever closer to you...
  475. <DM> *It would appear the darkness has an effect on enemies...
  476. * Dex attacks Tonberry with the Tonberry Knife.
  477. <DM> *Round 2!
  478. <DM> *Tonberry cannot defend!
  479. <Dex> $9999d10
  480. <Navi> Dex: You rolled 9,999 Dice with 10 Sides. Total: 54,676. Successes: 6,945.
  481. * Darte experiences the abomination that is fish burger
  482. * Hal then continues to light up the next torch in sequence.
  483. <Hal> *using Magic Lamp
  484. <DM> *..... via the power of something that I forgot about, Dex manages to one-shot a 99,999 Hearts Tonbery that should've been impossible to be killed. The universe spontaneously explodes for a split second, but a picture of a raccoon rests on the floor, annnd Dex, I give you 3 stat points for that work of beauty.
  485. <DM> *Next torch is lit with darkness, as per usual.
  486. <DM> *Yeah, the room just gives up, the next door opens.
  487. <DM> *Dex broke the game. Again.
  488. <Dex> DARTE HAS BEEN AVENGED
  489. * Darte gives a mustard-y thumbs-up
  490. <DM> *Darte is revived, though he's now half-hamburger.
  491. <Darte> "Welcome to the Tonberry-breaking club, bro"
  492. * Anyastasia walks over to the dead Darte, and hands him the piece of small burnt fish she ripped off
  493. * Darte cries mayonnaise tears.
  494. <Dex> Woulda joined sooner but this was my first time seeing one.
  495. <DM> *Anyastasia causes a temporal paradox, allowing Darte to revive to full hearts but now smells of burnt fish. Charcoal'd thar.
  496. * Anyastasia still has the other 99% of the burnt fish
  497. * Hal brings up his Ocarina and plays a song.
  498. <Darte> 15h 10m | Burger Recovery Mode
  499. <DM> (hey ash, whatcha playi- I mean hal?
  500. * Dex is going to really miss that knife.
  501. * DM double-checks to make sure Dex's knife is gone and yyyyyep it's gone.
  502. <Hal> (Animal Village)
  503. <DM> (ah)
  504. <Dex> I miss that knife.
  505. <DM> (..... figures)
  506. <Dex> A lot.
  507. <DM> *So, onwards to next room?
  508. * Dex kicks down the door. "What up bitches? I just 2 shot a TONBERRY!"
  509. <DM> *Dex, you kick down the door to find an old man, now yammering at ye.
  510. * Hal puts the Ocarina away from his mouth
  511. <Hal> Hey guys, there is a button up there.
  512. <DM> [Old Man]: HEY, THAT'S MAH DOOR YOU JUST RUINED! THAT COST A FORTUNE!
  513. * Hal points to the ceiling.
  514. <DM> *Dex, suddenly..... 3000 of your rupees is transferred from you..... to the old man.
  515. * Darte snickers in amusement
  516. <SubconsciousEye> ((OLD MAN CONFIRMED TRUE FINAL BOSS))
  517. <DM> (YUS)
  518. <DM> [Old Man]: Ah, that's better, yes!
  519. <Dex> Is that any way to treat a guy who just killed a tonberry with its own weapon?
  520. <Hal> (Is he in a scarlet robe?)
  521. <DM> [Old Man]: A what?
  522. <DM> (nope.avi)
  523. <DM> (wait
  524. <DM> (yes)
  525. <DM> [Old Man]: I'm just here to give ye all info or somefin'.
  526. <Dex> A tonberry? I dunno but my friends were terrified of it.
  527. <DM> [Old Man]: It's the fourth piece of the puzzle. A left arrow!
  528. * Hal seems to recongise the old man from somewhere, but can't recall who he is or where he recongises him from.
  529. <Dex> Wait, you live here?
  530. <DM> [Old Man]: Well of course I do, don't all old men live in dungeons?
  531. <Anyastasia> Are you sure you are an old myan?
  532. <Dex> Nope. But since you took 3000 rupees from me maybe you should consider a nice condo somewhere.
  533. <DM> [Old Man]: You dolt, I'm no Mayan, I'm a Man! ..... wait what's a mayan
  534. <DM> [Old Man]: Well, with your 3000 rupees... I guess I shall.
  535. <DM> [Old Man]: Well then, I'll be off on my way now! Not sure what the full puzzle means though... I hear there's 6 pieces to it.
  536. <DM> *Old Man looks at Dex.
  537. * Dex looks at Old Man.
  538. <DM> [Old Man]: You know, you were a kind fella. Here, I won't be that mean.
  539. <DM> *Old Man flicks back.... 1 rupee at you.
  540. <DM> [Old Man]: Every rupee counts!
  541. * Darte eyes the rupee. "How big is it?"
  542. <DM> *Old Man starts walking back the way you guys came from.
  543. <Dex> I dunno? It's rainbow coloured though.
  544. <DM> *Just outta curiosity, do ye guys have the first three puzzle pieces?
  545. <DM> *Hopefully it's nothing important...
  546. <Hal> Hmmm
  547. <Hal> I recall seeing a an arrow pointing to the Right and a big triangle
  548. <Dex> And that button.
  549. <DM> *The Old Man is now outta there.
  550. <DM> *The room back to the button is still open, not sealed.
  551. <Hal> There is also a button.
  552. <Darte> "Can we touch it?"
  553. <Dex> Don't forget that button I cunningly noticed.
  554. <DM> *Sure, you can touch the button...... if you can reach a ceiling that's 50 feet up.
  555. <Hal> Do we have anything that can shoot that high?
  556. * Dex ponders if he can throw Darte up that high.
  557. <Darte> ;_;
  558. * Hal facepalms
  559. <DM> *Ye know folks, if'n OI was thar, oi'd just hookershot it! Fitty feet 'zactly!
  560. * Darte is a fatty burger, no throw.
  561. <DM> *Dex, roll Power. Darte, roll Courage.
  562. <Hal> (You can hookshot up, but what about going down?
  563. <DM> oh, it's a thought
  564. <DM> nvm
  565. * Hal plays the Song of Soaring
  566. <DM> *You would need 40 combined successes.
  567. * Hal suddenly grows wings and flies up to press the button and then flies back down
  568. <DM> *Annnd Hal subverts you folks.
  569. * Hal lands back on ground and sheds these wings
  570. <DM> *The button is pressed, you hear a quick melody, annnd you see a shape appear on the ground. It's a triangle pointing up, just like the second symbol, but a little bit flatter.
  571. <Hal> 17h 8m
  572. <Hal> Song of Soaring
  573. <Hal> SELL VALUE: 200 Rupees
  574. <Hal> RESTRICTION: Unless you use Overpower Song, you can not play a Song if there is already another Song being played by someone else.
  575. <Hal> REQUIREMENTS: A musical instrument, 10 Courage and 15 Wisdom
  576. <Hal> COST: 3 Magic to maintain at the start of each round.
  577. <Hal> DESCRIPTION: A light, fast-paced tune that, when played, gives you a pair of Magic wings that give you the ability to fly for a short period of time.
  578. <Hal> Attack Dice & Defense Dice: +5
  579. <Hal> EFFECT 1: If you get hit by an attack during flight, you fall down, possibly taking Fall Damage .
  580. * Darte wonders if we'll be playing Dance Dance Evolution.
  581. <Hal> EFFECT 2: When out of combat, the standard Magic cost doesn't apply and you expend 1 Magic for every 30 feet you travel.
  582. <Hal> DURATRION: Until you are hit by an attack, run out of Magic or cancelled at any time for no action cost.
  583. * Darte looks to Hal. "Next time, just chug a Red Bull."
  584. <Hal> Do these even exist?
  585. <Dex> yes
  586. <DM> *According to the laws of Phydex, they do.
  587. <DM> *Phydex, aka Dex flavored physics.
  588. * Hal is AFK, autofollo
  589. * Anyastasia would personally drink Meowntain Dew
  590. * DM keeps tallying up the pun damage to apply to Anyastasia or whatever character ATE still is later.
  591. <DM> (hmm, session is 2 hours in, but I have nothing planned unless Kirran is here.)
  592. <Anyastasia> Anynyan got nyew ideas?
  593. <DM> if I were to continue thursday night, would that work fer ya guys?
  594. <DM> fyi I'd be able to start one a little sooner
  595. * Dex tapdances for hearts.
  596. * DM gives Dex a heart back.
  597. <Darte> Not a clue
  598. <Darte> I'll play it by ear
  599. * Anyastasia suddenly takes a lot of pun damage
  600. <DM> yeah, I'mma go ahead and cut session off now, don't think we can fit much more in without going overtime, plus it'd effectively be just a battle
  601. <Anyastasia> 1h, 6m
  602. <DM> -=SESSION END=-
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