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- # Global-Announce sets whether a global announcement of display
- # names to users should be made whenever one is changed.
- # Target represents either Admins only, or All users.
- # ALL: All users will recieve the name change broadcast.
- # ADMIN: Only users with the permission node 'dispname.announce'
- # will recieve broadcasts.
- # ----
- # Integration is used to determine support for various Plugin API's
- # that DNC will use. For instance, to turn off setting titles
- # above a player's head in Spout, setting Spout.title:false will
- # turn off titles, but not announcement messages.
- # True: Integration enabled for API or Specific Feature.
- # False: Integration disabled.
- # ----
- # Language is used to set the language that the plugin will
- # use for it's messages.
- # Valid values: en_US, fr
- # ----
- # Message settings change the behavior of DNC in regards to
- # the login/logout, kick, and death messages including the
- # display name.
- # true: message should be changed to include display name.
- # false: message should be left alone.
- # ----
- # Pagination is for the Display List command. This allows you to
- # to specify how many names per page are listed when you type the
- # command. If Pagination is set to 0 or a none-positive number,
- # pagination will be disabled.
- # Valid Values: 0 - N
- # Default: 20
- # ----
- # Prefix toggles whether a character is prepended to display
- # names. The default character is +. If a string is provided,
- # the first character in the string is used as the prefix.
- # If the string is blank, the default is used.
- # The prefix character MUST BE ENCLOSED IN SINGLE QUOTES (' ')!
- # The color code allows you to change the color of the prefix
- # to be used. You do not have to put a & or # to specify the color
- # code.
- # Color Codes can be found here:
- # http://www.minecraftwiki.net/wiki/Classic_server_protocol#Color_Codes
- # ----
- # Save sets when you want DNC to save the Display Names to the
- # database. This allows you to adjust DNC's saving behaviour to
- # match your plugin configuration. An example of this is if you
- # use MobDisguise on your server. If you quite while disguised,
- # your Display Name will be erased or changed if you have save
- # on quit enabled. Another Example is if you have a plugin that
- # colors DisplayNames seperatly from DNC. If you color your display
- # name after changing it, you will lose those changes if saving is
- # disabled on quit.
- # Valid Values: True or False
- # Rename: Save whenever a player is renamed.
- # Quit: Save whenever a player leaves the server.
- # ----
- # Scoreboard toggles the use of the scoreboard integration.
- # Note: Integration into scoreboard will force the player
- # display names to be unique. Names longer than 16 characters
- # will be truncated on the player list. Each color code counts
- # for two characters.
- # ----
- # Commands allows a user to filter out commands from going under the
- # display name replacement process that allow the use of display
- # names in commands. i.e /msg SuperBob heya SuperBob how are you?
- # In the example, SuperBob would normaly be replaced by userbob225,
- # SuperBob's actual user name.
- # To use this feature, add a command followed by how many replacements
- # should be allowed. i.e. msg: 0 would completly prevent any names
- # from being replaced. msg: 1 would allow 1 name to be replaced, and
- # so on and so forth.
- # Valid Values: Command followed by any integer between 0 and N where
- # N is infinite. If an invalid value or negative number is used, 0 is
- # used by default.
- # Example:
- # commands:
- # msg: 1
- global-announce:
- enabled: true
- target: ALL
- integration:
- spout:
- title: true
- announcements: true
- tagAPI:
- title: true
- language: en_US
- messages:
- death: true
- kick: true
- login: true
- pagination: 20
- prefix:
- enabled: false
- character: +
- color:
- enabled: true
- code: e
- save:
- rename: true
- quit: false
- scoreboard: false
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