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  1. Running standard POV-Ray benchmark version 2.00
  2. Persistence of Vision(tm) Ray Tracer Version 3.7.0.RC6 (c++ 4.2.1 @
  3. amd64-portbld-freebsd11.0)
  4. This is a release candidate of POV-Ray version 3.7.0.
  5. General distribution is strongly discouraged.
  6.  
  7. POV-Ray is based on DKBTrace 2.12 by David K. Buck & Aaron A. Collins
  8. Copyright 1991-2003 Persistence of Vision Team
  9. Copyright 2003-2011 Persistence of Vision Raytracer Pty. Ltd.
  10.  
  11. Primary POV-Ray 3.7 Architects/Developers: (Alphabetically)
  12. Chris Cason Thorsten Froehlich Christoph Lipka
  13.  
  14. With Assistance From: (Alphabetically)
  15. Nicolas Calimet James Holsenback Christoph Hormann Nathan Kopp
  16. Juha Nieminen
  17.  
  18. Past Contributors: (Alphabetically)
  19. Steve Anger Eric Barish Dieter Bayer David K. Buck
  20. Nicolas Calimet Chris Cason Aaron A. Collins Chris Dailey
  21. Steve Demlow Andreas Dilger Alexander Enzmann Dan Farmer
  22. Thorsten Froehlich Mark Gordon James Holsenback Christoph Hormann
  23. Mike Hough Chris Huff Kari Kivisalo Nathan Kopp
  24. Lutz Kretzschmar Christoph Lipka Jochen Lippert Pascal Massimino
  25. Jim McElhiney Douglas Muir Juha Nieminen Ron Parker
  26. Bill Pulver Eduard Schwan Wlodzimierz Skiba Robert Skinner
  27. Yvo Smellenbergh Zsolt Szalavari Scott Taylor Massimo Valentini
  28. Timothy Wegner Drew Wells Chris Young
  29.  
  30. Other contributors are listed in the documentation.
  31.  
  32. Support libraries used by POV-Ray:
  33. ZLib 1.2.8, Copyright 1995-1998 Jean-loup Gailly and Mark Adler
  34. LibPNG 1.6.21, Copyright 1998-2002 Glenn Randers-Pehrson
  35. LibJPEG 80, Copyright 1998 Thomas G. Lane
  36. Boost 1.55, http://www.boost.org/
  37.  
  38. Parser Options
  39. Input file: /tmp/pov3053.pov (compatible to version 3.70)
  40. Remove bounds........On
  41. Split unions.........Off
  42. Library paths:
  43. /usr/local/share/povray-3.7/include
  44. Clock value: 0.000 (Animation off)
  45. Image Output Options
  46. Image resolution.....512 by 512 (rows 1 to 512, columns 1 to 512).
  47. Output file: Disabled
  48. Graphic display......Off
  49. Mosaic preview.......Off
  50. Continued trace......Off
  51. Information Output Options
  52. All Streams to console..........On
  53. Debug Stream to console.........On
  54. Fatal Stream to console.........On
  55. Render Stream to console........On
  56. Statistics Stream to console....On
  57. Warning Stream to console.......On
  58. ==== [Parsing...] ==========================================================
  59.  
  60.  
  61. Building mesh2:
  62. - vertex_vectors
  63. - normal_vectors
  64. - uv_vectors
  65. - face_indices
  66. ----------------------------------------------------------------------------
  67. Parser Statistics
  68. ----------------------------------------------------------------------------
  69. Finite Objects: 175
  70. Infinite Objects: 3
  71. Light Sources: 2
  72. Total: 180
  73. ----------------------------------------------------------------------------
  74. Parser Time
  75. Parse Time: 0 hours 0 minutes 0 seconds (0.683 seconds)
  76. using 1 thread(s) with 0.677 CPU-seconds total
  77. Bounding Time: 0 hours 0 minutes 0 seconds (0.000 seconds)
  78. using 1 thread(s) with 0.000 CPU-seconds total
  79. ----------------------------------------------------------------------------
  80. Render Options
  81. Quality: 9
  82. Bounding boxes.......On Bounding threshold: 3
  83. Antialiasing.........On (Method 1, Threshold 0.300, Depth 3, Jitter 0.30,
  84. Gamma 2.50)
  85. ==== [Rendering...] ========================================================
  86. Rendered 262144 of 262144 pixels (100%)
  87. ----------------------------------------------------------------------------
  88. Render Statistics
  89. Image Resolution 512 x 512
  90. ----------------------------------------------------------------------------
  91. Pixels: 294912 Samples: 775791 Smpls/Pxl: 2.63
  92. Rays: 2454355 Saved: 10663 Max Level: 12/12
  93. ----------------------------------------------------------------------------
  94. Ray->Shape Intersection Tests Succeeded Percentage
  95. ----------------------------------------------------------------------------
  96. Box 52956433 21471506 40.55
  97. Cone/Cylinder 64543260 13320652 20.64
  98. CSG Intersection 203568905 98206738 48.24
  99. CSG Merge 561601 74950 13.35
  100. Fractal 1091456 206634 18.93
  101. Height Field 1667559 217779 13.06
  102. Height Field Box 1667559 1354394 81.22
  103. Height Field Triangle 7043358 225209 3.20
  104. Height Field Block 11043097 3430622 31.07
  105. Height Field Cell 45982698 3878847 8.44
  106. Isosurface 21596049 1001205 4.64
  107. Isosurface Container 21596861 21596856 100.00
  108. Isosurface Cache 279128 12841 4.60
  109. Mesh 1179103 125924 10.68
  110. Plane 145986626 1544069 1.06
  111. Sphere 296993939 120371919 40.53
  112. Superellipsoid 382123 115124 30.13
  113. Torus 3343021 787663 23.56
  114. Torus Bound 3343021 902618 27.00
  115. True Type Font 521825 172928 33.14
  116. Clipping Object 3472014 1688059 48.62
  117. Bounding Box 1147125160 221618473 19.32
  118. ----------------------------------------------------------------------------
  119. Isosurface roots: 21580017
  120. Function VM calls: 287678211
  121. ----------------------------------------------------------------------------
  122. Crackle Cache Queries: 829691
  123. Crackle Cache Hits: 825139 ( 99 percent)
  124. ----------------------------------------------------------------------------
  125. Roots tested: 902618 eliminated: 559834
  126. Media Intervals: 61522760 Media Samples: 554834095 (9.02)
  127. Shadow Ray Tests: 148469457 Succeeded: 86396973
  128. Shadow Cache Hits: 4926460
  129. Reflected Rays: 375201 Total Internal: 2
  130. Refracted Rays: 262244
  131. Transmitted Rays: 637229
  132. ----------------------------------------------------------------------------
  133. Number of photons shot: 36326
  134. Surface photons stored: 13877
  135. Gather function called: 1378623
  136. ----------------------------------------------------------------------------
  137. ----------------------------------------------------------------------------
  138. Render Time:
  139. Photon Time: 0 hours 0 minutes 1 seconds (1.782 seconds)
  140. using 7 thread(s) with 2.066 CPU-seconds total
  141. Radiosity Time: No radiosity
  142. Trace Time: 0 hours 6 minutes 25 seconds (385.929 seconds)
  143. using 4 thread(s) with 1504.358 CPU-seconds total
  144. povray: removing /tmp/pov3053.ini
  145. povray: removing /tmp/pov3053.pov
  146. POV-Ray finished
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