Advertisement
Guest User

Untitled

a guest
Oct 8th, 2016
301
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 64.80 KB | None | 0 0
  1. [NSPECIAL]
  2. window_length_1="35.000000"
  3. window_h_boost_1="0.000000"
  4. window_v_boost_1="0.000000"
  5. window_h_boost_is_const_1="0.000000"
  6. window_v_boost_is_const_1="0.000000"
  7. window_has_sfx_1="1.000000"
  8. window_sfx_1="41.000000"
  9. window_sfx_frame_1="29.000000"
  10. window_whiff_frames_1="0.000000"
  11. invincibility_1="0.000000"
  12. window_length_2="20.000000"
  13. window_h_boost_2="0.000000"
  14. window_v_boost_2="0.000000"
  15. window_h_boost_is_const_2="0.000000"
  16. window_v_boost_is_const_2="0.000000"
  17. window_has_sfx_2="0.000000"
  18. window_sfx_2="0.000000"
  19. window_sfx_frame_2="0.000000"
  20. window_whiff_frames_2="0.000000"
  21. invincibility_2="0.000000"
  22. window_length_3="3.000000"
  23. window_h_boost_3="0.000000"
  24. window_v_boost_3="0.000000"
  25. window_h_boost_is_const_3="0.000000"
  26. window_v_boost_is_const_3="0.000000"
  27. window_has_sfx_3="1.000000"
  28. window_sfx_3="34.000000"
  29. window_sfx_frame_3="0.000000"
  30. window_whiff_frames_3="0.000000"
  31. invincibility_3="0.000000"
  32. window_length_4="4.000000"
  33. window_h_boost_4="0.000000"
  34. window_v_boost_4="0.000000"
  35. window_h_boost_is_const_4="0.000000"
  36. window_v_boost_is_const_4="0.000000"
  37. window_has_sfx_4="0.000000"
  38. window_sfx_4="0.000000"
  39. window_sfx_frame_4="0.000000"
  40. window_whiff_frames_4="0.000000"
  41. invincibility_4="0.000000"
  42. window_length_5="16.000000"
  43. window_h_boost_5="0.000000"
  44. window_v_boost_5="0.000000"
  45. window_h_boost_is_const_5="0.000000"
  46. window_v_boost_is_const_5="0.000000"
  47. window_has_sfx_5="0.000000"
  48. window_sfx_5="0.000000"
  49. window_sfx_frame_5="0.000000"
  50. window_whiff_frames_5="0.000000"
  51. invincibility_5="0.000000"
  52. window_length_6="3.000000"
  53. window_h_boost_6="0.000000"
  54. window_v_boost_6="0.000000"
  55. window_h_boost_is_const_6="0.000000"
  56. window_v_boost_is_const_6="0.000000"
  57. window_has_sfx_6="1.000000"
  58. window_sfx_6="34.000000"
  59. window_sfx_frame_6="0.000000"
  60. window_whiff_frames_6="0.000000"
  61. invincibility_6="0.000000"
  62. window_length_7="8.000000"
  63. window_h_boost_7="0.000000"
  64. window_v_boost_7="0.000000"
  65. window_h_boost_is_const_7="0.000000"
  66. window_v_boost_is_const_7="0.000000"
  67. window_has_sfx_7="0.000000"
  68. window_sfx_7="0.000000"
  69. window_sfx_frame_7="0.000000"
  70. window_whiff_frames_7="0.000000"
  71. invincibility_7="0.000000"
  72. has_cooldown="0.000000"
  73. cooldown="0.000000"
  74. num_hitboxes="3.000000"
  75. num_unique_hitboxes="3.000000"
  76. num_final_hitboxes="0.000000"
  77. parent_hitbox_1="1.000000"
  78. parent_hitbox_2="2.000000"
  79. parent_hitbox_3="3.000000"
  80. hitbox_window_1="3.000000"
  81. hitbox_window_2="6.000000"
  82. hitbox_window_3="7.000000"
  83. hitbox_window_creation_frame_1="0.000000"
  84. hitbox_window_creation_frame_2="0.000000"
  85. hitbox_window_creation_frame_3="0.000000"
  86. hitbox_lifetime_1="4.000000"
  87. hitbox_lifetime_2="2.000000"
  88. hitbox_lifetime_3="4.000000"
  89. base_knockback_1="6.000000"
  90. base_knockback_2="6.000000"
  91. base_knockback_3="6.000000"
  92. knockback_scaling_1="0.100000"
  93. knockback_scaling_2="0.200000"
  94. knockback_scaling_3="0.100000"
  95. knockback_angle_1="90.000000"
  96. knockback_angle_2="90.000000"
  97. knockback_angle_3="90.000000"
  98. angle_flipper_1="1.000000"
  99. angle_flipper_2="1.000000"
  100. angle_flipper_3="1.000000"
  101. damage_1="2.000000"
  102. damage_2="10.000000"
  103. damage_3="8.000000"
  104. hitbox_size_x_1="80.000000"
  105. hitbox_size_y_1="80.000000"
  106. hitbox_size_x_2="130.000000"
  107. hitbox_size_y_2="130.000000"
  108. hitbox_size_x_3="160.000000"
  109. hitbox_size_y_3="160.000000"
  110. hitbox_position_x_1="0.000000"
  111. hitbox_position_y_1="-30.000000"
  112. hitbox_position_x_2="0.000000"
  113. hitbox_position_y_2="-30.000000"
  114. hitbox_position_x_3="0.000000"
  115. hitbox_position_y_3="-40.000000"
  116. hit_effect_1="1.000000"
  117. hit_effect_2="1.000000"
  118. hit_effect_3="1.000000"
  119. asdi_modifier_1="1.000000"
  120. asdi_modifier_2="1.000000"
  121. asdi_modifier_3="1.000000"
  122. hitstun_modifier_1="0.000000"
  123. hitstun_modifier_2="1.000000"
  124. hitstun_modifier_3="1.000000"
  125. untechable_1="0.000000"
  126. untechable_2="0.000000"
  127. untechable_3="0.000000"
  128. priority_1="1.000000"
  129. priority_2="3.000000"
  130. priority_3="3.000000"
  131. base_hitpause_1="3.000000"
  132. base_hitpause_2="8.000000"
  133. base_hitpause_3="6.000000"
  134. hitpause_scaling_1="0.000000"
  135. hitpause_scaling_2="0.600000"
  136. hitpause_scaling_3="0.350000"
  137. visual_effect_1="4.000000"
  138. visual_effect_2="4.000000"
  139. visual_effect_3="4.000000"
  140. visual_effect_x_offset_1="0.000000"
  141. visual_effect_x_offset_2="0.000000"
  142. visual_effect_x_offset_3="0.000000"
  143. visual_effect_y_offset_1="0.000000"
  144. visual_effect_y_offset_2="0.000000"
  145. visual_effect_y_offset_3="0.000000"
  146. hit_sound_effect_1="0.000000"
  147. hit_sound_effect_2="0.000000"
  148. hit_sound_effect_3="38.000000"
  149. extra_camera_shake_1="0.000000"
  150. extra_camera_shake_2="4.000000"
  151. extra_camera_shake_3="4.000000"
  152. can_kill_projectiles_1="1.000000"
  153. can_kill_projectiles_2="1.000000"
  154. can_kill_projectiles_3="1.000000"
  155. hit_lockout_time_1="2.000000"
  156. hit_lockout_time_2="8.000000"
  157. hit_lockout_time_3="0.000000"
  158. causes_extended_parry_stun_1="0.000000"
  159. causes_extended_parry_stun_2="0.000000"
  160. causes_extended_parry_stun_3="0.000000"
  161. force_flinch_1="0.000000"
  162. force_flinch_2="0.000000"
  163. force_flinch_3="0.000000"
  164. hitbox_shape_1="0.000000"
  165. hitbox_shape_2="0.000000"
  166. hitbox_shape_3="0.000000"
  167. [DSPECIAL]
  168. window_length_1="35.000000"
  169. window_h_boost_1="6.000000"
  170. window_v_boost_1="-1.000000"
  171. window_h_boost_is_const_1="1.000000"
  172. window_v_boost_is_const_1="0.000000"
  173. window_has_sfx_1="0.000000"
  174. window_sfx_1="0.000000"
  175. window_sfx_frame_1="0.000000"
  176. window_whiff_frames_1="0.000000"
  177. invincibility_1="0.000000"
  178. window_h_boost_2="8.500000"
  179. window_v_boost_2="9.000000"
  180. window_h_boost_is_0onst_2="1.000000"
  181. window_v_boost_is_const_2="0.000000"
  182. window_has_sfx_2="0.000000"
  183. window_sfx_2="0.000000"
  184. window_sfx_frame_2="0.000000"
  185. window_whiff_frames_2="0.000000"
  186. invincibility_2="0.000000"
  187. window_length_3="1.000000"
  188. window_h_boost_3="0.000000"
  189. window_v_boost_3="0.000000"
  190. window_h_boost_is_const_3="1.000000"
  191. window_v_boost_is_const_3="0.000000"
  192. window_has_sfx_3="1.000000"
  193. window_sfx_3="111.000000"
  194. window_sfx_frame_3="0.000000"
  195. window_whiff_frames_3="0.000000"
  196. invincibility_3="0.000000"
  197. window_length_4="7.000000"
  198. window_h_boost_4="0.000000"
  199. window_v_boost_4="0.000000"
  200. window_h_boost_is_const_4="0.000000"
  201. window_v_boost_is_const_4="0.000000"
  202. window_has_sfx_4="0.000000"
  203. window_sfx_4="0.000000"
  204. window_sfx_frame_4="0.000000"
  205. window_whiff_frames_4="0.000000"
  206. invincibility_4="0.000000"
  207. window_length_5="18.000000"
  208. window_h_boost_5="0.000000"
  209. window_v_boost_5="0.000000"
  210. window_h_boost_is_const_5="1.000000"
  211. window_v_boost_is_const_5="0.000000"
  212. window_has_sfx_5="0.000000"
  213. window_sfx_5="0.000000"
  214. window_sfx_frame_5="0.000000"
  215. window_whiff_frames_5="0.000000"
  216. invincibility_5="0.000000"
  217. has_cooldown="0.000000"
  218. cooldown="0.000000"
  219. num_hitboxes="2.000000"
  220. num_unique_hitboxes="2.000000"
  221. num_final_hitboxes="0.000000"
  222. parent_hitbox_1="1.000000"
  223. parent_hitbox_2="2.000000"
  224. hitbox_window_1="2.000000"
  225. hitbox_window_2="3.000000"
  226. hitbox_window_creation_frame_1="0.000000"
  227. hitbox_window_creation_frame_2="0.000000"
  228. hitbox_lifetime_1="9000.000000"
  229. hitbox_lifetime_2="5.000000"
  230. base_knockback_1="6.000000"
  231. base_knockback_2="10.000000"
  232. knockback_scaling_1="0.400000"
  233. knockback_scaling_2="0.550000"
  234. knockback_angle_1="-75.000000"
  235. knockback_angle_2="361.000000"
  236. angle_flipper_1="0.000000"
  237. angle_flipper_2="6.000000"
  238. damage_1="2.000000"
  239. damage_2="8.000000"
  240. hitbox_size_x_1="50.000000"
  241. hitbox_size_y_1="50.000000"
  242. hitbox_size_x_2="120.000000"
  243. hitbox_size_y_2="60.000000"
  244. hitbox_position_x_1="15.000000"
  245. hitbox_position_y_1="-25.000000"
  246. hitbox_position_x_2="15.000000"
  247. hitbox_position_y_2="-10.000000"
  248. hit_effect_1="1.000000"
  249. hit_effect_2="1.000000"
  250. asdi_modifier_1="1.000000"
  251. asdi_modifier_2="1.000000"
  252. hitstun_modifier_1="0.000000"
  253. hitstun_modifier_2="0.900000"
  254. untechable_1="0.000000"
  255. untechable_2="0.000000"
  256. priority_1="1.000000"
  257. priority_2="3.000000"
  258. base_hitpause_1="4.000000"
  259. base_hitpause_2="8.000000"
  260. hitpause_scaling_1="0.000000"
  261. hitpause_scaling_2="0.750000"
  262. visual_effect_1="4.000000"
  263. visual_effect_2="3.000000"
  264. visual_effect_x_offset_1="0.000000"
  265. visual_effect_x_offset_2="0.000000"
  266. visual_effect_y_offset_1="0.000000"
  267. visual_effect_y_offset_2="0.000000"
  268. hit_sound_effect_1="0.000000"
  269. hit_sound_effect_2="0.000000"
  270. extra_camera_shake_1="0.000000"
  271. extra_camera_shake_2="4.000000"
  272. can_kill_projectiles_1="1.000000"
  273. can_kill_projectiles_2="1.000000"
  274. hit_lockout_time_1="0.000000"
  275. hit_lockout_time_2="0.000000"
  276. causes_extended_parry_stun_1="0.000000"
  277. causes_extended_parry_stun_2="0.000000"
  278. force_flinch_1="1.000000"
  279. force_flinch_2="0.000000"
  280. hitbox_shape_1="0.000000"
  281. hitbox_shape_2="0.000000"
  282. [USPECIAL]
  283. window_length_1="4.000000"
  284. window_h_boost_1="6.000000"
  285. window_v_boost_1="0.000000"
  286. window_h_boost_is_const_1="1.000000"
  287. window_v_boost_is_const_1="0.000000"
  288. window_has_sfx_1="1.000000"
  289. window_sfx_1="110.000000"
  290. window_sfx_frame_1="0.000000"
  291. window_whiff_frames_1="0.000000"
  292. invincibility_1="0.000000"
  293. window_length_2="7.000000"
  294. window_h_boost_2="4.000000"
  295. window_v_boost_2="-15.000000"
  296. window_h_boost_is_const_2="0.000000"
  297. window_v_boost_is_const_2="0.000000"
  298. window_has_sfx_2="0.000000"
  299. window_sfx_2="0.000000"
  300. window_sfx_frame_2="0.000000"
  301. window_whiff_frames_2="0.000000"
  302. invincibility_2="0.000000"
  303. window_length_3="4.000000"
  304. window_h_boost_3="4.000000"
  305. window_v_boost_3="0.000000"
  306. window_h_boost_is_const_3="0.000000"
  307. window_v_boost_is_const_3="0.000000"
  308. window_has_sfx_3="0.000000"
  309. window_sfx_3="0.000000"
  310. window_sfx_frame_3="0.000000"
  311. window_whiff_frames_3="0.000000"
  312. invincibility_3="0.000000"
  313. window_length_4="2.000000"
  314. window_h_boost_4="0.000000"
  315. window_v_boost_4="0.000000"
  316. window_h_boost_is_const_4="0.000000"
  317. window_v_boost_is_const_4="0.000000"
  318. window_has_sfx_4="1.000000"
  319. window_sfx_4="109.000000"
  320. window_sfx_frame_4="0.000000"
  321. window_whiff_frames_4="0.000000"
  322. invincibility_4="0.000000"
  323. window_length_5="4.000000"
  324. window_h_boost_5="0.000000"
  325. window_v_boost_5="0.000000"
  326. window_h_boost_is_const_5="1.000000"
  327. window_v_boost_is_const_5="1.000000"
  328. window_has_sfx_5="0.000000"
  329. window_sfx_5="0.000000"
  330. window_sfx_frame_5="0.000000"
  331. window_whiff_frames_5="0.000000"
  332. invincibility_5="0.000000"
  333. window_length_6="10.000000"
  334. window_h_boost_6="0.000000"
  335. window_v_boost_6="0.000000"
  336. window_h_boost_is_const_6="0.000000"
  337. window_v_boost_is_const_6="0.000000"
  338. window_has_sfx_6="0.000000"
  339. window_sfx_6="0.000000"
  340. window_sfx_frame_6="0.000000"
  341. window_whiff_frames_6="0.000000"
  342. invincibility_6="0.000000"
  343. has_cooldown="0.000000"
  344. cooldown="0.000000"
  345. num_hitboxes="8.000000"
  346. num_unique_hitboxes="2.000000"
  347. num_final_hitboxes="1.000000"
  348. parent_hitbox_1="1.000000"
  349. parent_hitbox_2="1.000000"
  350. parent_hitbox_3="1.000000"
  351. parent_hitbox_4="1.000000"
  352. parent_hitbox_5="1.000000"
  353. parent_hitbox_6="1.000000"
  354. parent_hitbox_7="1.000000"
  355. parent_hitbox_8="8.000000"
  356. hitbox_window_1="1.000000"
  357. hitbox_window_2="2.000000"
  358. hitbox_window_3="2.000000"
  359. hitbox_window_4="2.000000"
  360. hitbox_window_5="2.000000"
  361. hitbox_window_6="2.000000"
  362. hitbox_window_7="2.000000"
  363. hitbox_window_8="2.000000"
  364. hitbox_window_creation_frame_1="1.000000"
  365. hitbox_window_creation_frame_2="12.000000"
  366. hitbox_window_creation_frame_3="14.000000"
  367. hitbox_window_creation_frame_4="16.000000"
  368. hitbox_window_creation_frame_5="18.000000"
  369. hitbox_window_creation_frame_6="20.000000"
  370. hitbox_window_creation_frame_7="22.000000"
  371. hitbox_window_creation_frame_8="0.000000"
  372. hitbox_lifetime_1="2.000000"
  373. hitbox_lifetime_2="1.000000"
  374. hitbox_lifetime_3="1.000000"
  375. hitbox_lifetime_4="1.000000"
  376. hitbox_lifetime_5="1.000000"
  377. hitbox_lifetime_6="1.000000"
  378. hitbox_lifetime_7="1.000000"
  379. hitbox_lifetime_8="24.000000"
  380. base_knockback_multihit="5.000000"
  381. base_knockback_final="5.000000"
  382. knockback_scaling_multihit="0.800000"
  383. knockback_scaling_final="0.500000"
  384. knockback_angle_multihit="40.000000"
  385. knockback_angle_final="60.000000"
  386. angle_flipper_multihit="0.000000"
  387. angle_flipper_final="0.000000"
  388. damage_multihit="12.000000"
  389. damage_final="6.000000"
  390. hitbox_size_x_multihit="25.000000"
  391. hitbox_size_y_multihit="15.000000"
  392. hitbox_size_x_final="70.000000"
  393. hitbox_size_y_final="70.000000"
  394. hitbox_position_x_1="25.000000"
  395. hitbox_position_y_1="0.000000"
  396. hitbox_position_x_2="0.000000"
  397. hitbox_position_y_2="-40.000000"
  398. hitbox_position_x_3="0.000000"
  399. hitbox_position_y_3="-40.000000"
  400. hitbox_position_x_4="0.000000"
  401. hitbox_position_y_4="-40.000000"
  402. hitbox_position_x_5="0.000000"
  403. hitbox_position_y_5="-40.000000"
  404. hitbox_position_x_6="0.000000"
  405. hitbox_position_y_6="-40.000000"
  406. hitbox_position_x_7="0.000000"
  407. hitbox_position_y_7="-40.000000"
  408. hitbox_position_x_8="0.000000"
  409. hitbox_position_y_8="-30.000000"
  410. hit_effect_multihit="0.000000"
  411. hit_effect_final="1.000000"
  412. asdi_modifier_multihit="1.000000"
  413. asdi_modifier_final="1.000000"
  414. hitstun_modifier_multihit="0.000000"
  415. hitstun_modifier_final="0.000000"
  416. untechable_multihit="0.000000"
  417. untechable_final="1.000000"
  418. priority_multihit="2.000000"
  419. priority_final="1.000000"
  420. base_hitpause_multihit="8.000000"
  421. base_hitpause_final="5.000000"
  422. hitpause_scaling_multihit="1.000000"
  423. hitpause_scaling_final="0.600000"
  424. visual_effect_multihit="0.000000"
  425. visual_effect_final="3.000000"
  426. visual_effect_x_offset_multihit="0.000000"
  427. visual_effect_x_offset_final="0.000000"
  428. visual_effect_y_offset_multihit="0.000000"
  429. visual_effect_y_offset_final="0.000000"
  430. hit_sound_effect_multihit="39.000000"
  431. hit_sound_effect_final="114.000000"
  432. extra_camera_shake_multihit="0.000000"
  433. extra_camera_shake_final="4.000000"
  434. can_kill_projectiles_multihit="0.000000"
  435. can_kill_projectiles_final="1.000000"
  436. hit_lockout_time_multihit="20.000000"
  437. hit_lockout_time_final="0.000000"
  438. causes_extended_parry_stun_multihit="0.000000"
  439. causes_extended_parry_stun_final="0.000000"
  440. force_flinch_multihit="0.000000"
  441. force_flinch_final="0.000000"
  442. hitbox_shape_multihit="0.000000"
  443. hitbox_shape_final="0.000000"
  444. [FSPECIAL]
  445. window_length_1="39.000000"
  446. window_h_boost_1="0.000000"
  447. window_v_boost_1="-3.000000"
  448. window_h_boost_is_const_1="0.000000"
  449. window_v_boost_is_const_1="0.000000"
  450. window_has_sfx_1="1.000000"
  451. window_sfx_1="114.000000"
  452. window_sfx_frame_1="38.000000"
  453. window_whiff_frames_1="0.000000"
  454. invincibility_1="0.000000"
  455. window_length_2="2.000000"
  456. window_h_boost_2="0.000000"
  457. window_v_boost_2="0.000000"
  458. window_h_boost_is_const_2="0.000000"
  459. window_v_boost_is_const_2="0.000000"
  460. window_has_sfx_2="0.000000"
  461. window_sfx_2="0.000000"
  462. window_sfx_frame_2="0.000000"
  463. window_whiff_frames_2="0.000000"
  464. invincibility_2="0.000000"
  465. window_length_3="5.000000"
  466. window_h_boost_3="0.000000"
  467. window_v_boost_3="0.000000"
  468. window_h_boost_is_const_3="0.000000"
  469. window_v_boost_is_const_3="0.000000"
  470. window_has_sfx_3="0.000000"
  471. window_sfx_3="0.000000"
  472. window_sfx_frame_3="0.000000"
  473. window_whiff_frames_3="0.000000"
  474. invincibility_3="0.000000"
  475. window_length_4="1.000000"
  476. window_h_boost_4="0.000000"
  477. window_v_boost_4="0.000000"
  478. window_h_boost_is_const_4="0.000000"
  479. window_v_boost_is_const_4="0.000000"
  480. window_has_sfx_4="0.000000"
  481. window_sfx_4="0.000000"
  482. window_sfx_frame_4="0.000000"
  483. window_whiff_frames_4="0.000000"
  484. invincibility_4="0.000000"
  485. window_length_5="12.000000"
  486. window_h_boost_5="0.000000"
  487. window_v_boost_5="0.000000"
  488. window_h_boost_is_const_5="0.000000"
  489. window_v_boost_is_const_5="0.000000"
  490. window_has_sfx_5="0.000000"
  491. window_sfx_5="0.000000"
  492. window_sfx_frame_5="0.000000"
  493. window_whiff_frames_5="0.000000"
  494. invincibility_5="0.000000"
  495. has_cooldown="1.000000"
  496. cooldown="45.000000"
  497. num_hitboxes="2.000000"
  498. num_unique_hitboxes="2.000000"
  499. num_final_hitboxes="0.000000"
  500. parent_hitbox_1="1.000000"
  501. parent_hitbox_2="2.000000"
  502. hitbox_window_1="2.000000"
  503. hitbox_window_2="4.000000"
  504. hitbox_window_creation_frame_1="0.000000"
  505. hitbox_window_creation_frame_2="0.000000"
  506. hitbox_lifetime_1="1.000000"
  507. hitbox_lifetime_2="60.000000"
  508. base_knockback_1="7.000000"
  509. base_knockback_2="6.000000"
  510. knockback_scaling_1="1.550000"
  511. knockback_scaling_2="0.000000"
  512. knockback_angle_1="361.000000"
  513. knockback_angle_2="50.000000"
  514. angle_flipper_1="0.000000"
  515. angle_flipper_2="0.000000"
  516. damage_1="4.000000"
  517. damage_2="4.000000"
  518. hitbox_size_x_1="60.000000"
  519. hitbox_size_y_1="30.000000"
  520. hitbox_size_x_2="90.000000"
  521. hitbox_size_y_2="60.000000"
  522. hitbox_position_x_1="20.000000"
  523. hitbox_position_y_1="-40.000000"
  524. hitbox_position_x_2="60.000000"
  525. hitbox_position_y_2="-26.000000"
  526. hit_effect_1="1.000000"
  527. hit_effect_2="1.000000"
  528. asdi_modifier_1="1.000000"
  529. asdi_modifier_2="1.000000"
  530. hitstun_modifier_1="0.000000"
  531. hitstun_modifier_2="0.500000"
  532. untechable_1="0.000000"
  533. untechable_2="0.000000"
  534. priority_1="1.000000"
  535. priority_2="3.000000"
  536. base_hitpause_1="6.000000"
  537. base_hitpause_2="6.000000"
  538. hitpause_scaling_1="0.100000"
  539. hitpause_scaling_2="0.000000"
  540. visual_effect_1="4.000000"
  541. visual_effect_2="3.000000"
  542. visual_effect_x_offset_1="16.000000"
  543. visual_effect_x_offset_2="0.000000"
  544. visual_effect_y_offset_1="0.000000"
  545. visual_effect_y_offset_2="16.000000"
  546. hit_sound_effect_1="0.000000"
  547. hit_sound_effect_2="0.000000"
  548. extra_camera_shake_1="0.000000"
  549. extra_camera_shake_2="0.000000"
  550. can_kill_projectiles_1="1.000000"
  551. can_kill_projectiles_2="1.000000"
  552. hit_lockout_time_1="0.000000"
  553. hit_lockout_time_2="0.000000"
  554. causes_extended_parry_stun_1="0.000000"
  555. causes_extended_parry_stun_2="0.000000"
  556. force_flinch_1="0.000000"
  557. force_flinch_2="0.000000"
  558. hitbox_shape_1="0.000000"
  559. hitbox_shape_2="0.000000"
  560. use_sprite_collision_2="1.000000"
  561. projectile_h_speed_2="8.000000"
  562. projectile_v_speed_2="0.000000"
  563. projectile_gravity_2="0.000000"
  564. projectile_lifetime_2="60.000000"
  565. [DAIR]
  566. window_length_1="13.000000"
  567. window_h_boost_1="0.000000"
  568. window_v_boost_1="-1.000000"
  569. window_h_boost_is_const_1="0.000000"
  570. window_v_boost_is_const_1="0.000000"
  571. window_has_sfx_1="1.000000"
  572. window_sfx_1="79.000000"
  573. window_sfx_frame_1="3.000000"
  574. window_whiff_frames_1="0.000000"
  575. invincibility_1="0.000000"
  576. window_length_2="3.000000"
  577. window_h_boost_2="0.000000"
  578. window_v_boost_2="0.000000"
  579. window_h_boost_is_const_2="0.000000"
  580. window_v_boost_is_const_2="0.000000"
  581. window_has_sfx_2="0.000000"
  582. window_sfx_2="0.000000"
  583. window_sfx_frame_2="0.000000"
  584. window_whiff_frames_2="0.000000"
  585. invincibility_2="0.000000"
  586. window_length_3="10.000000"
  587. window_h_boost_3="0.000000"
  588. window_v_boost_3="0.000000"
  589. window_h_boost_is_const_3="0.000000"
  590. window_v_boost_is_const_3="0.000000"
  591. window_has_sfx_3="0.000000"
  592. window_sfx_3="0.000000"
  593. window_sfx_frame_3="0.000000"
  594. window_whiff_frames_3="0.000000"
  595. invincibility_3="0.000000"
  596. has_cooldown="0.000000"
  597. cooldown="0.000000"
  598. has_whiff_landing="1.000000"
  599. autocancel_frame="12.000000"
  600. landing_lag="9.000000"
  601. num_hitboxes="1.000000"
  602. num_unique_hitboxes="1.000000"
  603. num_final_hitboxes="0.000000"
  604. parent_hitbox="1.000000"
  605. hitbox_window="2.000000"
  606. hitbox_window_creation_frame="0.000000"
  607. hitbox_lifetime="2.000000"
  608. base_knockback="6.000000"
  609. knockback_scaling="0.650000"
  610. knockback_angle="270.000000"
  611. angle_flipper="6.000000"
  612. damage="12.000000"
  613. hitbox_size_x="50.000000"
  614. hitbox_size_y="75.000000"
  615. hitbox_position_x="0.000000"
  616. hitbox_position_y="-13.000000"
  617. hit_effect="0.000000"
  618. asdi_modifier="1.000000"
  619. hitstun_modifier="0.000000"
  620. untechable="0.000000"
  621. priority="2.000000"
  622. base_hitpause="8.000000"
  623. hitpause_scaling="0.500000"
  624. visual_effect="0.000000"
  625. visual_effect_x_offset="0.000000"
  626. visual_effect_y_offset="20.000000"
  627. hit_sound_effect="81.000000"
  628. extra_camera_shake="0.000000"
  629. can_kill_projectiles="1.000000"
  630. hit_lockout_time="0.000000"
  631. causes_extended_parry_stun="0.000000"
  632. force_flinch="0.000000"
  633. hitbox_shape="0.000000"
  634. [BAIR]
  635. window_length_1="9.000000"
  636. window_h_boost_1="0.000000"
  637. window_v_boost_1="-1.000000"
  638. window_h_boost_is_const_1="0.000000"
  639. window_v_boost_is_const_1="0.000000"
  640. window_has_sfx_1="1.000000"
  641. window_sfx_1="77.000000"
  642. window_sfx_frame_1="7.000000"
  643. window_whiff_frames_1="0.000000"
  644. invincibility_1="0.000000"
  645. window_length_2="4.000000"
  646. window_h_boost_2="0.000000"
  647. window_v_boost_2="0.000000"
  648. window_h_boost_is_const_2="0.000000"
  649. window_v_boost_is_const_2="0.000000"
  650. window_has_sfx_2="0.000000"
  651. window_sfx_2="0.000000"
  652. window_sfx_frame_2="0.000000"
  653. window_whiff_frames_2="0.000000"
  654. invincibility_2="0.000000"
  655. window_length_3="6.000000"
  656. window_h_boost_3="0.000000"
  657. window_v_boost_3="0.000000"
  658. window_h_boost_is_const_3="0.000000"
  659. window_v_boost_is_const_3="0.000000"
  660. window_has_sfx_3="0.000000"
  661. window_sfx_3="0.000000"
  662. window_sfx_frame_3="0.000000"
  663. window_whiff_frames_3="0.000000"
  664. invincibility_3="0.000000"
  665. has_cooldown="0.000000"
  666. cooldown="0.000000"
  667. has_whiff_landing="0.000000"
  668. autocancel_frame="9.000000"
  669. landing_lag="9.000000"
  670. num_hitboxes="1.000000"
  671. num_unique_hitboxes="1.000000"
  672. num_final_hitboxes="0.000000"
  673. parent_hitbox="1.000000"
  674. hitbox_window="2.000000"
  675. hitbox_window_creation_frame="0.000000"
  676. hitbox_lifetime="3.000000"
  677. base_knockback="5.000000"
  678. knockback_scaling="0.250000"
  679. knockback_angle="110.000000"
  680. angle_flipper="6.000000"
  681. damage="3.000000"
  682. hitbox_size_x="55.000000"
  683. hitbox_size_y="85.000000"
  684. hitbox_position_x="-20.000000"
  685. hitbox_position_y="-35.000000"
  686. hit_effect="1.000000"
  687. asdi_modifier="1.000000"
  688. hitstun_modifier="0.000000"
  689. untechable="0.000000"
  690. priority="2.000000"
  691. base_hitpause="6.000000"
  692. hitpause_scaling="0.250000"
  693. visual_effect="4.000000"
  694. visual_effect_x_offset="-32.000000"
  695. visual_effect_y_offset="-10.000000"
  696. hit_sound_effect="38.000000"
  697. extra_camera_shake="0.000000"
  698. can_kill_projectiles="1.000000"
  699. hit_lockout_time="0.000000"
  700. causes_extended_parry_stun="0.000000"
  701. force_flinch="0.000000"
  702. hitbox_shape="0.000000"
  703. [FAIR]
  704. window_length_1="9.000000"
  705. window_h_boost_1="0.000000"
  706. window_v_boost_1="-1.000000"
  707. window_h_boost_is_const_1="0.000000"
  708. window_v_boost_is_const_1="0.000000"
  709. window_has_sfx_1="1.000000"
  710. window_sfx_1="79.000000"
  711. window_sfx_frame_1="7.000000"
  712. window_whiff_frames_1="0.000000"
  713. invincibility_1="0.000000"
  714. window_length_2="4.000000"
  715. window_h_boost_2="0.000000"
  716. window_v_boost_2="0.000000"
  717. window_h_boost_is_const_2="0.000000"
  718. window_v_boost_is_const_2="0.000000"
  719. window_has_sfx_2="0.000000"
  720. window_sfx_2="0.000000"
  721. window_sfx_frame_2="0.000000"
  722. window_whiff_frames_2="0.000000"
  723. invincibility_2="0.000000"
  724. window_length_3="7.000000"
  725. window_h_boost_3="0.000000"
  726. window_v_boost_3="0.000000"
  727. window_h_boost_is_const_3="0.000000"
  728. window_v_boost_is_const_3="0.000000"
  729. window_has_sfx_3="0.000000"
  730. window_sfx_3="0.000000"
  731. window_sfx_frame_3="0.000000"
  732. window_whiff_frames_3="0.000000"
  733. invincibility_3="0.000000"
  734. has_cooldown="0.000000"
  735. cooldown="0.000000"
  736. has_whiff_landing="0.000000"
  737. autocancel_frame="24.000000"
  738. landing_lag="8.000000"
  739. num_hitboxes="3.000000"
  740. num_unique_hitboxes="3.000000"
  741. num_final_hitboxes="0.000000"
  742. parent_hitbox_1="1.000000"
  743. parent_hitbox_2="2.000000"
  744. parent_hitbox_3="3.000000"
  745. hitbox_window_1="2.000000"
  746. hitbox_window_2="2.000000"
  747. hitbox_window_3="2.000000"
  748. hitbox_window_creation_frame_1="1.000000"
  749. hitbox_window_creation_frame_2="0.000000"
  750. hitbox_window_creation_frame_3="1.000000"
  751. hitbox_lifetime_1="2.000000"
  752. hitbox_lifetime_2="1.000000"
  753. hitbox_lifetime_3="2.000000"
  754. base_knockback_1="6.000000"
  755. base_knockback_2="5.000000"
  756. base_knockback_3="8.000000"
  757. knockback_scaling_1="0.250000"
  758. knockback_scaling_2="0.500000"
  759. knockback_scaling_3="0.550000"
  760. knockback_angle_1="361.000000"
  761. knockback_angle_2="315.000000"
  762. knockback_angle_3="40.000000"
  763. angle_flipper_1="6.000000"
  764. angle_flipper_2="6.000000"
  765. angle_flipper_3="6.000000"
  766. damage_1="8.000000"
  767. damage_2="6.000000"
  768. damage_3="13.000000"
  769. hitbox_size_x_1="55.000000"
  770. hitbox_size_y_1="80.000000"
  771. hitbox_size_x_2="40.000000"
  772. hitbox_size_y_2="20.000000"
  773. hitbox_size_x_3="10.000000"
  774. hitbox_size_y_3="10.000000"
  775. hitbox_position_x_1="45.000000"
  776. hitbox_position_y_1="-20.000000"
  777. hitbox_position_x_2="45.000000"
  778. hitbox_position_y_2="-70.000000"
  779. hitbox_position_x_3="40.000000"
  780. hitbox_position_y_3="10.000000"
  781. hit_effect_1="0.000000"
  782. hit_effect_2="0.000000"
  783. hit_effect_3="0.000000"
  784. asdi_modifier_1="1.000000"
  785. asdi_modifier_2="1.000000"
  786. asdi_modifier_3="1.000000"
  787. hitstun_modifier_1="0.000000"
  788. hitstun_modifier_2="0.000000"
  789. hitstun_modifier_3="0.000000"
  790. untechable_1="0.000000"
  791. untechable_2="0.000000"
  792. untechable_3="0.000000"
  793. priority_1="1.000000"
  794. priority_2="3.000000"
  795. priority_3="2.000000"
  796. base_hitpause_1="5.000000"
  797. base_hitpause_2="5.000000"
  798. base_hitpause_3="10.000000"
  799. hitpause_scaling_1="0.250000"
  800. hitpause_scaling_2="0.500000"
  801. hitpause_scaling_3="0.700000"
  802. visual_effect_1="0.000000"
  803. visual_effect_2="0.000000"
  804. visual_effect_3="0.000000"
  805. visual_effect_x_offset_1="32.000000"
  806. visual_effect_x_offset_2="20.000000"
  807. visual_effect_x_offset_3="20.000000"
  808. visual_effect_y_offset_1="5.000000"
  809. visual_effect_y_offset_2="0.000000"
  810. visual_effect_y_offset_3="0.000000"
  811. hit_sound_effect_1="75.000000"
  812. hit_sound_effect_2="69.000000"
  813. hit_sound_effect_3="81.000000"
  814. extra_camera_shake_1="0.000000"
  815. extra_camera_shake_2="0.000000"
  816. extra_camera_shake_3="2.000000"
  817. can_kill_projectiles_1="1.000000"
  818. can_kill_projectiles_2="1.000000"
  819. can_kill_projectiles_3="1.000000"
  820. hit_lockout_time_1="4.000000"
  821. hit_lockout_time_2="4.000000"
  822. hit_lockout_time_3="4.000000"
  823. causes_extended_parry_stun_1="0.000000"
  824. causes_extended_parry_stun_2="0.000000"
  825. causes_extended_parry_stun_3="0.000000"
  826. force_flinch_1="0.000000"
  827. force_flinch_2="0.000000"
  828. force_flinch_3="0.000000"
  829. hitbox_shape_1="0.000000"
  830. hitbox_shape_2="0.000000"
  831. hitbox_shape_3="0.000000"
  832. [UAIR]
  833. window_length_1="8.000000"
  834. window_h_boost_1="0.000000"
  835. window_v_boost_1="0.000000"
  836. window_h_boost_is_const_1="0.000000"
  837. window_v_boost_is_const_1="0.000000"
  838. window_has_sfx_1="1.000000"
  839. window_sfx_1="71.000000"
  840. window_sfx_frame_1="7.000000"
  841. window_whiff_frames_1="0.000000"
  842. invincibility_1="0.000000"
  843. window_length_2="4.000000"
  844. window_h_boost_2="0.000000"
  845. window_v_boost_2="-1.000000"
  846. window_h_boost_is_const_2="0.000000"
  847. window_v_boost_is_const_2="0.000000"
  848. window_has_sfx_2="0.000000"
  849. window_sfx_2="0.000000"
  850. window_sfx_frame_2="0.000000"
  851. window_whiff_frames_2="0.000000"
  852. invincibility_2="0.000000"
  853. window_length_3="7.000000"
  854. window_h_boost_3="0.000000"
  855. window_v_boost_3="0.000000"
  856. window_h_boost_is_const_3="0.000000"
  857. window_v_boost_is_const_3="0.000000"
  858. window_has_sfx_3="0.000000"
  859. window_sfx_3="0.000000"
  860. window_sfx_frame_3="0.000000"
  861. window_whiff_frames_3="0.000000"
  862. invincibility_3="0.000000"
  863. has_cooldown="0.000000"
  864. cooldown="0.000000"
  865. has_whiff_landing="0.000000"
  866. autocancel_frame="6.000000"
  867. landing_lag="4.000000"
  868. num_hitboxes="2.000000"
  869. num_unique_hitboxes="2.000000"
  870. num_final_hitboxes="0.000000"
  871. parent_hitbox_1="1.000000"
  872. parent_hitbox_2="2.000000"
  873. hitbox_window_1="2.000000"
  874. hitbox_window_2="2.000000"
  875. hitbox_window_creation_frame_1="0.000000"
  876. hitbox_window_creation_frame_2="0.000000"
  877. hitbox_lifetime_1="3.000000"
  878. hitbox_lifetime_2="2.000000"
  879. base_knockback_1="8.000000"
  880. base_knockback_2="6.000000"
  881. knockback_scaling_1="0.350000"
  882. knockback_scaling_2="0.500000"
  883. knockback_angle_1="55.000000"
  884. knockback_angle_2="250.000000"
  885. angle_flipper_1="6.000000"
  886. angle_flipper_2="6.000000"
  887. damage_1="7.000000"
  888. damage_2="13.000000"
  889. hitbox_size_x_1="80.000000"
  890. hitbox_size_y_1="65.000000"
  891. hitbox_size_x_2="110.000000"
  892. hitbox_size_y_2="10.000000"
  893. hitbox_position_x_1="10.000000"
  894. hitbox_position_y_1="-75.000000"
  895. hitbox_position_x_2="5.000000"
  896. hitbox_position_y_2="-40.000000"
  897. hit_effect_1="0.000000"
  898. hit_effect_2="0.000000"
  899. asdi_modifier_1="1.000000"
  900. asdi_modifier_2="1.000000"
  901. hitstun_modifier_1="0.000000"
  902. hitstun_modifier_2="0.000000"
  903. untechable_1="0.000000"
  904. untechable_2="0.000000"
  905. priority_1="2.000000"
  906. priority_2="1.000000"
  907. base_hitpause_1="6.000000"
  908. base_hitpause_2="8.000000"
  909. hitpause_scaling_1="0.250000"
  910. hitpause_scaling_2="0.750000"
  911. visual_effect_1="0.000000"
  912. visual_effect_2="0.000000"
  913. visual_effect_x_offset_1="0.000000"
  914. visual_effect_x_offset_2="0.000000"
  915. visual_effect_y_offset_1="-16.000000"
  916. visual_effect_y_offset_2="-10.000000"
  917. hit_sound_effect_1="74.000000"
  918. hit_sound_effect_2="80.000000"
  919. extra_camera_shake_1="0.000000"
  920. extra_camera_shake_2="0.000000"
  921. can_kill_projectiles_1="1.000000"
  922. can_kill_projectiles_2="1.000000"
  923. hit_lockout_time_1="4.000000"
  924. hit_lockout_time_2="4.000000"
  925. causes_extended_parry_stun_1="0.000000"
  926. causes_extended_parry_stun_2="0.000000"
  927. force_flinch_1="0.000000"
  928. force_flinch_2="0.000000"
  929. hitbox_shape_1="0.000000"
  930. hitbox_shape_2="0.000000"
  931. [NAIR]
  932. window_length_1="4.000000"
  933. window_h_boost_1="0.000000"
  934. window_v_boost_1="0.000000"
  935. window_h_boost_is_const_1="0.000000"
  936. window_v_boost_is_const_1="0.000000"
  937. window_has_sfx_1="1.000000"
  938. window_sfx_1="107.000000"
  939. window_sfx_frame_1="2.000000"
  940. window_whiff_frames_1="0.000000"
  941. invincibility_1="0.000000"
  942. window_length_2="1.000000"
  943. window_h_boost_2="0.000000"
  944. window_v_boost_2="0.000000"
  945. window_h_boost_is_const_2="0.000000"
  946. window_v_boost_is_const_2="0.000000"
  947. window_has_sfx_2="0.000000"
  948. window_sfx_2="0.000000"
  949. window_sfx_frame_2="0.000000"
  950. window_whiff_frames_2="0.000000"
  951. invincibility_2="0.000000"
  952. window_length_3="15.000000"
  953. window_h_boost_3="0.000000"
  954. window_v_boost_3="0.000000"
  955. window_h_boost_is_const_3="0.000000"
  956. window_v_boost_is_const_3="0.000000"
  957. window_has_sfx_3="0.000000"
  958. window_sfx_3="0.000000"
  959. window_sfx_frame_3="0.000000"
  960. window_whiff_frames_3="0.000000"
  961. invincibility_3="0.000000"
  962. window_length_4="5.000000"
  963. window_h_boost_4="0.000000"
  964. window_v_boost_4="0.000000"
  965. window_h_boost_is_const_4="0.000000"
  966. window_v_boost_is_const_4="0.000000"
  967. window_has_sfx_4="0.000000"
  968. window_sfx_4="0.000000"
  969. window_sfx_frame_4="0.000000"
  970. window_whiff_frames_4="0.000000"
  971. invincibility_4="0.000000"
  972. has_cooldown="0.000000"
  973. cooldown="0.000000"
  974. has_whiff_landing="0.000000"
  975. autocancel_frame="18.000000"
  976. landing_lag="7.000000"
  977. num_hitboxes="3.000000"
  978. num_unique_hitboxes="2.000000"
  979. num_final_hitboxes="1.000000"
  980. parent_hitbox_1="1.000000"
  981. parent_hitbox_2="1.000000"
  982. parent_hitbox_3="3.000000"
  983. hitbox_window_1="3.000000"
  984. hitbox_window_2="3.000000"
  985. hitbox_window_3="3.000000"
  986. hitbox_window_creation_frame_1="0.000000"
  987. hitbox_window_creation_frame_2="5.000000"
  988. hitbox_window_creation_frame_3="10.000000"
  989. hitbox_lifetime_1="2.000000"
  990. hitbox_lifetime_2="2.000000"
  991. hitbox_lifetime_3="3.000000"
  992. base_knockback_multihit="4.500000"
  993. base_knockback_final="7.000000"
  994. knockback_scaling_multihit="0.000000"
  995. knockback_scaling_final="0.200000"
  996. knockback_angle_multihit="230.000000"
  997. knockback_angle_final="60.000000"
  998. angle_flipper_multihit="0.000000"
  999. angle_flipper_final="0.000000"
  1000. damage_multihit="4.000000"
  1001. damage_final="5.000000"
  1002. hitbox_size_x_multihit="65.000000"
  1003. hitbox_size_y_multihit="65.000000"
  1004. hitbox_size_x_final="40.000000"
  1005. hitbox_size_y_final="70.000000"
  1006. hitbox_position_x_1="0.000000"
  1007. hitbox_position_y_1="-40.000000"
  1008. hitbox_position_x_2="0.000000"
  1009. hitbox_position_y_2="-40.000000"
  1010. hitbox_position_x_3="-30.000000"
  1011. hitbox_position_y_3="-40.000000"
  1012. hit_effect_multihit="0.000000"
  1013. hit_effect_final="0.000000"
  1014. asdi_modifier_multihit="1.000000"
  1015. asdi_modifier_final="1.000000"
  1016. hitstun_modifier_multihit="0.000000"
  1017. hitstun_modifier_final="0.000000"
  1018. untechable_multihit="0.000000"
  1019. untechable_final="0.000000"
  1020. priority_multihit="1.000000"
  1021. priority_final="1.000000"
  1022. base_hitpause_multihit="5.000000"
  1023. base_hitpause_final="7.000000"
  1024. hitpause_scaling_multihit="0.000000"
  1025. hitpause_scaling_final="0.200000"
  1026. visual_effect_multihit="0.000000"
  1027. visual_effect_final="0.000000"
  1028. visual_effect_x_offset_multihit="0.000000"
  1029. visual_effect_x_offset_final="20.000000"
  1030. visual_effect_y_offset_multihit="0.000000"
  1031. visual_effect_y_offset_final="-20.000000"
  1032. hit_sound_effect_multihit="70.000000"
  1033. hit_sound_effect_final="74.000000"
  1034. extra_camera_shake_multihit="0.000000"
  1035. extra_camera_shake_final="0.000000"
  1036. can_kill_projectiles_multihit="1.000000"
  1037. can_kill_projectiles_final="1.000000"
  1038. hit_lockout_time_multihit="0.000000"
  1039. hit_lockout_time_final="0.000000"
  1040. causes_extended_parry_stun_multihit="0.000000"
  1041. causes_extended_parry_stun_final="0.000000"
  1042. force_flinch_multihit="0.000000"
  1043. force_flinch_final="0.000000"
  1044. hitbox_shape_multihit="0.000000"
  1045. hitbox_shape_final="0.000000"
  1046. [DSTRONG]
  1047. window_length_1="3.000000"
  1048. window_h_boost_1="0.000000"
  1049. window_v_boost_1="0.000000"
  1050. window_h_boost_is_const_1="0.000000"
  1051. window_v_boost_is_const_1="0.000000"
  1052. window_has_sfx_1="0.000000"
  1053. window_sfx_1="0.000000"
  1054. window_sfx_frame_1="0.000000"
  1055. window_whiff_frames_1="0.000000"
  1056. invincibility_1="0.000000"
  1057. window_length_2="1.000000"
  1058. window_h_boost_2="0.000000"
  1059. window_v_boost_2="0.000000"
  1060. window_h_boost_is_const_2="0.000000"
  1061. window_v_boost_is_const_2="0.000000"
  1062. window_has_sfx_2="1.000000"
  1063. window_sfx_2="76.000000"
  1064. window_sfx_frame_2="0.000000"
  1065. window_whiff_frames_2="0.000000"
  1066. invincibility_2="0.000000"
  1067. window_length_3="3.000000"
  1068. window_h_boost_3="0.000000"
  1069. window_v_boost_3="0.000000"
  1070. window_h_boost_is_const_3="0.000000"
  1071. window_v_boost_is_const_3="0.000000"
  1072. window_has_sfx_3="0.000000"
  1073. window_sfx_3="0.000000"
  1074. window_sfx_frame_3="0.000000"
  1075. window_whiff_frames_3="0.000000"
  1076. invincibility_3="0.000000"
  1077. window_length_4="4.000000"
  1078. window_h_boost_4="0.000000"
  1079. window_v_boost_4="0.000000"
  1080. window_h_boost_is_const_4="0.000000"
  1081. window_v_boost_is_const_4="0.000000"
  1082. window_has_sfx_4="1.000000"
  1083. window_sfx_4="77.000000"
  1084. window_sfx_frame_4="8.000000"
  1085. window_whiff_frames_4="0.000000"
  1086. invincibility_4="0.000000"
  1087. window_length_5="3.000000"
  1088. window_h_boost_5="0.000000"
  1089. window_v_boost_5="0.000000"
  1090. window_h_boost_is_const_5="0.000000"
  1091. window_v_boost_is_const_5="0.000000"
  1092. window_has_sfx_5="0.000000"
  1093. window_sfx_5="0.000000"
  1094. window_sfx_frame_5="0.000000"
  1095. window_whiff_frames_5="0.000000"
  1096. invincibility_5="0.000000"
  1097. window_length_6="2.000000"
  1098. window_h_boost_6="0.000000"
  1099. window_v_boost_6="0.000000"
  1100. window_h_boost_is_const_6="0.000000"
  1101. window_v_boost_is_const_6="0.000000"
  1102. window_has_sfx_6="0.000000"
  1103. window_sfx_6="0.000000"
  1104. window_sfx_frame_6="0.000000"
  1105. window_whiff_frames_6="0.000000"
  1106. invincibility_6="0.000000"
  1107. window_length_7="22.000000"
  1108. window_h_boost_7="0.000000"
  1109. window_v_boost_7="0.000000"
  1110. window_h_boost_is_const_7="0.000000"
  1111. window_v_boost_is_const_7="0.000000"
  1112. window_has_sfx_7="0.000000"
  1113. window_sfx_7="0.000000"
  1114. window_sfx_frame_7="0.000000"
  1115. window_whiff_frames_7="0.000000"
  1116. invincibility_7="0.000000"
  1117. has_cooldown="0.000000"
  1118. cooldown="0.000000"
  1119. num_hitboxes="3.000000"
  1120. num_unique_hitboxes="3.000000"
  1121. num_final_hitboxes="0.000000"
  1122. parent_hitbox_1="1.000000"
  1123. parent_hitbox_2="2.000000"
  1124. parent_hitbox_3="3.000000"
  1125. hitbox_window_1="3.000000"
  1126. hitbox_window_2="5.000000"
  1127. hitbox_window_3="6.000000"
  1128. hitbox_window_creation_frame_1="0.000000"
  1129. hitbox_window_creation_frame_2="0.000000"
  1130. hitbox_window_creation_frame_3="0.000000"
  1131. hitbox_lifetime_1="1.000000"
  1132. hitbox_lifetime_2="2.000000"
  1133. hitbox_lifetime_3="2.000000"
  1134. base_knockback_1="8.000000"
  1135. base_knockback_2="8.000000"
  1136. base_knockback_3="8.000000"
  1137. knockback_scaling_1="0.300000"
  1138. knockback_scaling_2="0.900000"
  1139. knockback_scaling_3="1.150000"
  1140. knockback_angle_1="90.000000"
  1141. knockback_angle_2="361.000000"
  1142. knockback_angle_3="361.000000"
  1143. angle_flipper_1="0.000000"
  1144. angle_flipper_2="0.000000"
  1145. angle_flipper_3="0.000000"
  1146. damage_1="5.000000"
  1147. damage_2="8.000000"
  1148. damage_3="10.000000"
  1149. hitbox_size_x_1="74.000000"
  1150. hitbox_size_y_1="24.000000"
  1151. hitbox_size_x_2="110.000000"
  1152. hitbox_size_y_2="26.000000"
  1153. hitbox_size_x_3="120.000000"
  1154. hitbox_size_y_3="50.000000"
  1155. hitbox_position_x_1="-50.000000"
  1156. hitbox_position_y_1="-12.000000"
  1157. hitbox_position_x_2="40.000000"
  1158. hitbox_position_y_2="-12.000000"
  1159. hitbox_position_x_3="55.000000"
  1160. hitbox_position_y_3="-20.000000"
  1161. hit_effect_1="0.000000"
  1162. hit_effect_2="3.000000"
  1163. hit_effect_3="2.000000"
  1164. asdi_modifier_1="1.000000"
  1165. asdi_modifier_2="1.000000"
  1166. asdi_modifier_3="1.000000"
  1167. hitstun_modifier_1="1.500000"
  1168. hitstun_modifier_2="0.000000"
  1169. hitstun_modifier_3="0.000000"
  1170. untechable_1="1.000000"
  1171. untechable_2="0.000000"
  1172. untechable_3="0.000000"
  1173. priority_1="2.000000"
  1174. priority_2="1.000000"
  1175. priority_3="3.000000"
  1176. base_hitpause_1="7.000000"
  1177. base_hitpause_2="8.000000"
  1178. base_hitpause_3="18.000000"
  1179. hitpause_scaling_1="0.000000"
  1180. hitpause_scaling_2="0.500000"
  1181. hitpause_scaling_3="0.500000"
  1182. visual_effect_1="0.000000"
  1183. visual_effect_2="0.000000"
  1184. visual_effect_3="1.000000"
  1185. visual_effect_x_offset_1="-10.000000"
  1186. visual_effect_x_offset_2="10.000000"
  1187. visual_effect_x_offset_3="20.000000"
  1188. visual_effect_y_offset_1="0.000000"
  1189. visual_effect_y_offset_2="0.000000"
  1190. visual_effect_y_offset_3="0.000000"
  1191. hit_sound_effect_1="69.000000"
  1192. hit_sound_effect_2="74.000000"
  1193. hit_sound_effect_3="40.000000"
  1194. extra_camera_shake_1="0.000000"
  1195. extra_camera_shake_2="0.000000"
  1196. extra_camera_shake_3="2.000000"
  1197. can_kill_projectiles_1="1.000000"
  1198. can_kill_projectiles_2="1.000000"
  1199. can_kill_projectiles_3="1.000000"
  1200. hit_lockout_time_1="0.000000"
  1201. hit_lockout_time_2="0.000000"
  1202. hit_lockout_time_3="0.000000"
  1203. causes_extended_parry_stun_1="0.000000"
  1204. causes_extended_parry_stun_2="0.000000"
  1205. causes_extended_parry_stun_3="0.000000"
  1206. force_flinch_1="2.000000"
  1207. force_flinch_2="0.000000"
  1208. force_flinch_3="0.000000"
  1209. hitbox_shape_1="0.000000"
  1210. hitbox_shape_2="0.000000"
  1211. hitbox_shape_3="0.000000"
  1212. [USTRONG]
  1213. window_length_1="8.000000"
  1214. window_h_boost_1="0.000000"
  1215. window_v_boost_1="0.000000"
  1216. window_h_boost_is_const_1="0.000000"
  1217. window_v_boost_is_const_1="0.000000"
  1218. window_has_sfx_1="0.000000"
  1219. window_sfx_1="0.000000"
  1220. window_sfx_frame_1="0.000000"
  1221. window_whiff_frames_1="0.000000"
  1222. invincibility_1="0.000000"
  1223. window_length_2="3.000000"
  1224. window_h_boost_2="0.000000"
  1225. window_v_boost_2="0.000000"
  1226. window_h_boost_is_const_2="0.000000"
  1227. window_v_boost_is_const_2="0.000000"
  1228. window_has_sfx_2="1.000000"
  1229. window_sfx_2="79.000000"
  1230. window_sfx_frame_2="2.000000"
  1231. window_whiff_frames_2="0.000000"
  1232. invincibility_2="0.000000"
  1233. window_length_3="4.000000"
  1234. window_h_boost_3="0.000000"
  1235. window_v_boost_3="0.000000"
  1236. window_h_boost_is_const_3="0.000000"
  1237. window_v_boost_is_const_3="0.000000"
  1238. window_has_sfx_3="0.000000"
  1239. window_sfx_3="0.000000"
  1240. window_sfx_frame_3="0.000000"
  1241. window_whiff_frames_3="0.000000"
  1242. invincibility_3="0.000000"
  1243. window_length_4="3.000000"
  1244. window_h_boost_4="0.000000"
  1245. window_v_boost_4="0.000000"
  1246. window_h_boost_is_const_4="0.000000"
  1247. window_v_boost_is_const_4="0.000000"
  1248. window_has_sfx_4="0.000000"
  1249. window_sfx_4="0.000000"
  1250. window_sfx_frame_4="0.000000"
  1251. window_whiff_frames_4="0.000000"
  1252. invincibility_4="0.000000"
  1253. window_length_5="20.000000"
  1254. window_h_boost_5="0.000000"
  1255. window_v_boost_5="0.000000"
  1256. window_h_boost_is_const_5="0.000000"
  1257. window_v_boost_is_const_5="0.000000"
  1258. window_has_sfx_5="0.000000"
  1259. window_sfx_5="0.000000"
  1260. window_sfx_frame_5="0.000000"
  1261. window_whiff_frames_5="30.000000"
  1262. invincibility_5="0.000000"
  1263. has_cooldown="0.000000"
  1264. cooldown="0.000000"
  1265. num_hitboxes="2.000000"
  1266. num_unique_hitboxes="2.000000"
  1267. num_final_hitboxes="0.000000"
  1268. parent_hitbox_1="1.000000"
  1269. parent_hitbox_2="2.000000"
  1270. hitbox_window_1="3.000000"
  1271. hitbox_window_2="4.000000"
  1272. hitbox_window_creation_frame_1="0.000000"
  1273. hitbox_window_creation_frame_2="0.000000"
  1274. hitbox_lifetime_1="1.000000"
  1275. hitbox_lifetime_2="2.000000"
  1276. base_knockback_1="8.000000"
  1277. base_knockback_2="8.000000"
  1278. knockback_scaling_1="1.100000"
  1279. knockback_scaling_2="1.300000"
  1280. knockback_angle_1="90.000000"
  1281. knockback_angle_2="90.000000"
  1282. angle_flipper_1="0.000000"
  1283. angle_flipper_2="0.000000"
  1284. damage_1="7.000000"
  1285. damage_2="8.000000"
  1286. hitbox_size_x_1="60.000000"
  1287. hitbox_size_y_1="100.000000"
  1288. hitbox_size_x_2="85.000000"
  1289. hitbox_size_y_2="120.000000"
  1290. hitbox_position_x_1="30.000000"
  1291. hitbox_position_y_1="-60.000000"
  1292. hitbox_position_x_2="30.000000"
  1293. hitbox_position_y_2="-90.000000"
  1294. hit_effect_1="3.000000"
  1295. hit_effect_2="2.000000"
  1296. asdi_modifier_1="1.000000"
  1297. asdi_modifier_2="1.000000"
  1298. hitstun_modifier_1="0.000000"
  1299. hitstun_modifier_2="0.000000"
  1300. untechable_1="0.000000"
  1301. untechable_2="0.000000"
  1302. priority_1="2.000000"
  1303. priority_2="3.000000"
  1304. base_hitpause_1="8.000000"
  1305. base_hitpause_2="18.000000"
  1306. hitpause_scaling_1="0.000000"
  1307. hitpause_scaling_2="0.500000"
  1308. visual_effect_1="0.000000"
  1309. visual_effect_2="1.000000"
  1310. visual_effect_x_offset_1="0.000000"
  1311. visual_effect_x_offset_2="0.000000"
  1312. visual_effect_y_offset_1="-10.000000"
  1313. visual_effect_y_offset_2="0.000000"
  1314. hit_sound_effect_1="80.000000"
  1315. hit_sound_effect_2="40.000000"
  1316. extra_camera_shake_1="0.000000"
  1317. extra_camera_shake_2="4.000000"
  1318. can_kill_projectiles_1="1.000000"
  1319. can_kill_projectiles_2="1.000000"
  1320. hit_lockout_time_1="0.000000"
  1321. hit_lockout_time_2="0.000000"
  1322. causes_extended_parry_stun_1="0.000000"
  1323. causes_extended_parry_stun_2="0.000000"
  1324. force_flinch_1="0.000000"
  1325. force_flinch_2="0.000000"
  1326. hitbox_shape_1="0.000000"
  1327. hitbox_shape_2="0.000000"
  1328. [FSTRONG]
  1329. window_length_1="10.000000"
  1330. window_h_boost_1="0.000000"
  1331. window_v_boost_1="0.000000"
  1332. window_h_boost_is_const_1="0.000000"
  1333. window_v_boost_is_const_1="0.000000"
  1334. window_has_sfx_1="0.000000"
  1335. window_sfx_1="0.000000"
  1336. window_sfx_frame_1="0.000000"
  1337. window_whiff_frames_1="0.000000"
  1338. invincibility_1="0.000000"
  1339. window_length_2="5.000000"
  1340. window_h_boost_2="4.500000"
  1341. window_v_boost_2="0.000000"
  1342. window_h_boost_is_const_2="1.000000"
  1343. window_v_boost_is_const_2="0.000000"
  1344. window_has_sfx_2="1.000000"
  1345. window_sfx_2="78.000000"
  1346. window_sfx_frame_2="1.000000"
  1347. window_whiff_frames_2="0.000000"
  1348. invincibility_2="0.000000"
  1349. window_length_3="3.000000"
  1350. window_h_boost_3="7.000000"
  1351. window_v_boost_3="0.000000"
  1352. window_h_boost_is_const_3="0.000000"
  1353. window_v_boost_is_const_3="0.000000"
  1354. window_has_sfx_3="0.000000"
  1355. window_sfx_3="0.000000"
  1356. window_sfx_frame_3="0.000000"
  1357. window_whiff_frames_3="0.000000"
  1358. invincibility_3="0.000000"
  1359. window_length_4="4.000000"
  1360. window_h_boost_4="1.000000"
  1361. window_v_boost_4="0.000000"
  1362. window_h_boost_is_const_4="0.000000"
  1363. window_v_boost_is_const_4="0.000000"
  1364. window_has_sfx_4="0.000000"
  1365. window_sfx_4="0.000000"
  1366. window_sfx_frame_4="0.000000"
  1367. window_whiff_frames_4="0.000000"
  1368. invincibility_4="0.000000"
  1369. window_length_5="3.000000"
  1370. window_h_boost_5="0.000000"
  1371. window_v_boost_5="0.000000"
  1372. window_h_boost_is_const_5="0.000000"
  1373. window_v_boost_is_const_5="0.000000"
  1374. window_has_sfx_5="0.000000"
  1375. window_sfx_5="0.000000"
  1376. window_sfx_frame_5="0.000000"
  1377. window_whiff_frames_5="0.000000"
  1378. invincibility_5="0.000000"
  1379. window_length_6="2.000000"
  1380. window_h_boost_6="0.000000"
  1381. window_v_boost_6="0.000000"
  1382. window_h_boost_is_const_6="0.000000"
  1383. window_v_boost_is_const_6="0.000000"
  1384. window_has_sfx_6="0.000000"
  1385. window_sfx_6="0.000000"
  1386. window_sfx_frame_6="0.000000"
  1387. window_whiff_frames_6="0.000000"
  1388. invincibility_6="0.000000"
  1389. window_length_7="21.000000"
  1390. window_h_boost_7="0.000000"
  1391. window_v_boost_7="0.000000"
  1392. window_h_boost_is_const_7="0.000000"
  1393. window_v_boost_is_const_7="0.000000"
  1394. window_has_sfx_7="0.000000"
  1395. window_sfx_7="0.000000"
  1396. window_sfx_frame_7="0.000000"
  1397. window_whiff_frames_7="30.000000"
  1398. invincibility_7="0.000000"
  1399. has_cooldown="0.000000"
  1400. cooldown="0.000000"
  1401. num_hitboxes="3.000000"
  1402. num_unique_hitboxes="3.000000"
  1403. num_final_hitboxes="0.000000"
  1404. parent_hitbox_1="1.000000"
  1405. parent_hitbox_2="2.000000"
  1406. parent_hitbox_3="3.000000"
  1407. hitbox_window_1="3.000000"
  1408. hitbox_window_2="5.000000"
  1409. hitbox_window_3="6.000000"
  1410. hitbox_window_creation_frame_1="0.000000"
  1411. hitbox_window_creation_frame_2="0.000000"
  1412. hitbox_window_creation_frame_3="0.000000"
  1413. hitbox_lifetime_1="3.000000"
  1414. hitbox_lifetime_2="2.000000"
  1415. hitbox_lifetime_3="2.000000"
  1416. base_knockback_1="6.000000"
  1417. base_knockback_2="8.000000"
  1418. base_knockback_3="8.000000"
  1419. knockback_scaling_1="0.000000"
  1420. knockback_scaling_2="0.800000"
  1421. knockback_scaling_3="1.100000"
  1422. knockback_angle_1="10.000000"
  1423. knockback_angle_2="361.000000"
  1424. knockback_angle_3="361.000000"
  1425. angle_flipper_1="0.000000"
  1426. angle_flipper_2="0.000000"
  1427. angle_flipper_3="0.000000"
  1428. damage_1="4.000000"
  1429. damage_2="8.000000"
  1430. damage_3="10.000000"
  1431. hitbox_size_x_1="50.000000"
  1432. hitbox_size_y_1="30.000000"
  1433. hitbox_size_x_2="60.000000"
  1434. hitbox_size_y_2="50.000000"
  1435. hitbox_size_x_3="70.000000"
  1436. hitbox_size_y_3="70.000000"
  1437. hitbox_position_x_1="15.000000"
  1438. hitbox_position_y_1="-25.000000"
  1439. hitbox_position_x_2="50.000000"
  1440. hitbox_position_y_2="-25.000000"
  1441. hitbox_position_x_3="60.000000"
  1442. hitbox_position_y_3="-30.000000"
  1443. hit_effect_1="0.000000"
  1444. hit_effect_2="3.000000"
  1445. hit_effect_3="2.000000"
  1446. asdi_modifier_1="1.000000"
  1447. asdi_modifier_2="1.000000"
  1448. asdi_modifier_3="1.000000"
  1449. hitstun_modifier_1="0.250000"
  1450. hitstun_modifier_2="0.000000"
  1451. hitstun_modifier_3="0.000000"
  1452. untechable_1="1.000000"
  1453. untechable_2="0.000000"
  1454. untechable_3="0.000000"
  1455. priority_1="2.000000"
  1456. priority_2="1.000000"
  1457. priority_3="3.000000"
  1458. base_hitpause_1="5.000000"
  1459. base_hitpause_2="8.000000"
  1460. base_hitpause_3="18.000000"
  1461. hitpause_scaling_1="0.000000"
  1462. hitpause_scaling_2="0.500000"
  1463. hitpause_scaling_3="0.500000"
  1464. visual_effect_1="0.000000"
  1465. visual_effect_2="0.000000"
  1466. visual_effect_3="1.000000"
  1467. visual_effect_x_offset_1="20.000000"
  1468. visual_effect_x_offset_2="20.000000"
  1469. visual_effect_x_offset_3="20.000000"
  1470. visual_effect_y_offset_1="0.000000"
  1471. visual_effect_y_offset_2="5.000000"
  1472. visual_effect_y_offset_3="0.000000"
  1473. hit_sound_effect_1="70.000000"
  1474. hit_sound_effect_2="74.000000"
  1475. hit_sound_effect_3="40.000000"
  1476. extra_camera_shake_1="0.000000"
  1477. extra_camera_shake_2="0.000000"
  1478. extra_camera_shake_3="2.000000"
  1479. can_kill_projectiles_1="1.000000"
  1480. can_kill_projectiles_2="1.000000"
  1481. can_kill_projectiles_3="1.000000"
  1482. hit_lockout_time_1="0.000000"
  1483. hit_lockout_time_2="0.000000"
  1484. hit_lockout_time_3="0.000000"
  1485. causes_extended_parry_stun_1="0.000000"
  1486. causes_extended_parry_stun_2="0.000000"
  1487. causes_extended_parry_stun_3="0.000000"
  1488. force_flinch_1="2.000000"
  1489. force_flinch_2="0.000000"
  1490. force_flinch_3="0.000000"
  1491. hitbox_shape_1="0.000000"
  1492. hitbox_shape_2="0.000000"
  1493. hitbox_shape_3="0.000000"
  1494. [DTILT]
  1495. window_length_1="4.000000"
  1496. window_h_boost_1="0.000000"
  1497. window_v_boost_1="0.000000"
  1498. window_h_boost_is_const_1="0.000000"
  1499. window_v_boost_is_const_1="0.000000"
  1500. window_has_sfx_1="1.000000"
  1501. window_sfx_1="72.000000"
  1502. window_sfx_frame_1="2.000000"
  1503. window_whiff_frames_1="0.000000"
  1504. invincibility_1="0.000000"
  1505. window_length_2="3.000000"
  1506. window_h_boost_2="0.000000"
  1507. window_v_boost_2="0.000000"
  1508. window_h_boost_is_const_2="0.000000"
  1509. window_v_boost_is_const_2="0.000000"
  1510. window_has_sfx_2="0.000000"
  1511. window_sfx_2="0.000000"
  1512. window_sfx_frame_2="0.000000"
  1513. window_whiff_frames_2="0.000000"
  1514. invincibility_2="0.000000"
  1515. window_length_3="12.000000"
  1516. window_h_boost_3="0.000000"
  1517. window_v_boost_3="-6.000000"
  1518. window_h_boost_is_const_3="0.000000"
  1519. window_v_boost_is_const_3="0.000000"
  1520. window_has_sfx_3="0.000000"
  1521. window_sfx_3="0.000000"
  1522. window_sfx_frame_3="0.000000"
  1523. window_whiff_frames_3="0.000000"
  1524. invincibility_3="0.000000"
  1525. has_cooldown="0.000000"
  1526. cooldown="0.000000"
  1527. num_hitboxes="1.000000"
  1528. num_unique_hitboxes="1.000000"
  1529. num_final_hitboxes="0.000000"
  1530. parent_hitbox="1.000000"
  1531. hitbox_window="2.000000"
  1532. hitbox_window_creation_frame="0.000000"
  1533. hitbox_lifetime="3.000000"
  1534. base_knockback="6.000000"
  1535. knockback_scaling="0.300000"
  1536. knockback_angle="95.000000"
  1537. angle_flipper="6.000000"
  1538. damage="9.000000"
  1539. hitbox_size_x="90.000000"
  1540. hitbox_size_y="20.000000"
  1541. hitbox_position_x="50.000000"
  1542. hitbox_position_y="-10.000000"
  1543. hit_effect="0.000000"
  1544. asdi_modifier="1.000000"
  1545. hitstun_modifier="0.000000"
  1546. untechable="0.000000"
  1547. priority="1.000000"
  1548. base_hitpause="7.000000"
  1549. hitpause_scaling="0.250000"
  1550. visual_effect="0.000000"
  1551. visual_effect_x_offset="30.000000"
  1552. visual_effect_y_offset="10.000000"
  1553. hit_sound_effect="70.000000"
  1554. extra_camera_shake="0.000000"
  1555. can_kill_projectiles="1.000000"
  1556. hit_lockout_time="0.000000"
  1557. causes_extended_parry_stun="0.000000"
  1558. force_flinch="0.000000"
  1559. hitbox_shape="0.000000"
  1560. [UTILT]
  1561. window_length_1="8.000000"
  1562. window_h_boost_1="0.000000"
  1563. window_v_boost_1="0.000000"
  1564. window_h_boost_is_const_1="0.000000"
  1565. window_v_boost_is_const_1="0.000000"
  1566. window_has_sfx_1="1.000000"
  1567. window_sfx_1="78.000000"
  1568. window_sfx_frame_1="3.000000"
  1569. window_whiff_frames_1="0.000000"
  1570. invincibility_1="0.000000"
  1571. window_length_2="2.000000"
  1572. window_h_boost_2="0.000000"
  1573. window_v_boost_2="0.000000"
  1574. window_h_boost_is_const_2="0.000000"
  1575. window_v_boost_is_const_2="0.000000"
  1576. window_has_sfx_2="0.000000"
  1577. window_sfx_2="0.000000"
  1578. window_sfx_frame_2="0.000000"
  1579. window_whiff_frames_2="0.000000"
  1580. invincibility_2="0.000000"
  1581. window_length_3="2.000000"
  1582. window_h_boost_3="0.000000"
  1583. window_v_boost_3="0.000000"
  1584. window_h_boost_is_const_3="0.000000"
  1585. window_v_boost_is_const_3="0.000000"
  1586. window_has_sfx_3="0.000000"
  1587. window_sfx_3="0.000000"
  1588. window_sfx_frame_3="0.000000"
  1589. window_whiff_frames_3="0.000000"
  1590. invincibility_3="0.000000"
  1591. window_length_4="8.000000"
  1592. window_h_boost_4="0.000000"
  1593. window_v_boost_4="0.000000"
  1594. window_h_boost_is_const_4="0.000000"
  1595. window_v_boost_is_const_4="0.000000"
  1596. window_has_sfx_4="0.000000"
  1597. window_sfx_4="0.000000"
  1598. window_sfx_frame_4="0.000000"
  1599. window_whiff_frames_4="0.000000"
  1600. invincibility_4="0.000000"
  1601. has_cooldown="0.000000"
  1602. cooldown="0.000000"
  1603. num_hitboxes="3.000000"
  1604. num_unique_hitboxes="3.000000"
  1605. num_final_hitboxes="0.000000"
  1606. parent_hitbox_1="1.000000"
  1607. parent_hitbox_2="2.000000"
  1608. parent_hitbox_3="3.000000"
  1609. hitbox_window_1="2.000000"
  1610. hitbox_window_2="3.000000"
  1611. hitbox_window_3="3.000000"
  1612. hitbox_window_creation_frame_1="0.000000"
  1613. hitbox_window_creation_frame_2="0.000000"
  1614. hitbox_window_creation_frame_3="0.000000"
  1615. hitbox_lifetime_1="2.000000"
  1616. hitbox_lifetime_2="1.000000"
  1617. hitbox_lifetime_3="2.000000"
  1618. base_knockback_1="8.000000"
  1619. base_knockback_2="8.000000"
  1620. base_knockback_3="8.000000"
  1621. knockback_scaling_1="0.200000"
  1622. knockback_scaling_2="0.200000"
  1623. knockback_scaling_3="0.200000"
  1624. knockback_angle_1="75.000000"
  1625. knockback_angle_2="245.000000"
  1626. knockback_angle_3="65.000000"
  1627. angle_flipper_1="0.000000"
  1628. angle_flipper_2="0.000000"
  1629. angle_flipper_3="0.000000"
  1630. damage_1="10.000000"
  1631. damage_2="8.000000"
  1632. damage_3="11.000000"
  1633. hitbox_size_x_1="50.000000"
  1634. hitbox_size_y_1="80.000000"
  1635. hitbox_size_x_2="50.000000"
  1636. hitbox_size_y_2="50.000000"
  1637. hitbox_size_x_3="40.000000"
  1638. hitbox_size_y_3="60.000000"
  1639. hitbox_position_x_1="35.000000"
  1640. hitbox_position_y_1="-50.000000"
  1641. hitbox_position_x_2="-36.000000"
  1642. hitbox_position_y_2="-35.000000"
  1643. hitbox_position_x_3="-36.000000"
  1644. hitbox_position_y_3="-70.000000"
  1645. hit_effect_1="0.000000"
  1646. hit_effect_2="0.000000"
  1647. hit_effect_3="0.000000"
  1648. asdi_modifier_1="1.000000"
  1649. asdi_modifier_2="1.000000"
  1650. asdi_modifier_3="1.000000"
  1651. hitstun_modifier_1="0.000000"
  1652. hitstun_modifier_2="0.000000"
  1653. hitstun_modifier_3="0.000000"
  1654. untechable_1="0.000000"
  1655. untechable_2="0.000000"
  1656. untechable_3="0.000000"
  1657. priority_1="1.000000"
  1658. priority_2="4.000000"
  1659. priority_3="1.000000"
  1660. base_hitpause_1="7.000000"
  1661. base_hitpause_2="7.000000"
  1662. base_hitpause_3="6.000000"
  1663. hitpause_scaling_1="0.250000"
  1664. hitpause_scaling_2="0.250000"
  1665. hitpause_scaling_3="0.500000"
  1666. visual_effect_1="0.000000"
  1667. visual_effect_2="0.000000"
  1668. visual_effect_3="0.000000"
  1669. visual_effect_x_offset_1="16.000000"
  1670. visual_effect_x_offset_2="16.000000"
  1671. visual_effect_x_offset_3="-20.000000"
  1672. visual_effect_y_offset_1="-20.000000"
  1673. visual_effect_y_offset_2="-20.000000"
  1674. visual_effect_y_offset_3="-20.000000"
  1675. hit_sound_effect_1="75.000000"
  1676. hit_sound_effect_2="75.000000"
  1677. hit_sound_effect_3="73.000000"
  1678. extra_camera_shake_1="0.000000"
  1679. extra_camera_shake_2="0.000000"
  1680. extra_camera_shake_3="0.000000"
  1681. can_kill_projectiles_1="1.000000"
  1682. can_kill_projectiles_2="1.000000"
  1683. can_kill_projectiles_3="1.000000"
  1684. hit_lockout_time_1="5.000000"
  1685. hit_lockout_time_2="5.000000"
  1686. hit_lockout_time_3="2.000000"
  1687. causes_extended_parry_stun_1="0.000000"
  1688. causes_extended_parry_stun_2="0.000000"
  1689. causes_extended_parry_stun_3="0.000000"
  1690. force_flinch_1="0.000000"
  1691. force_flinch_2="0.000000"
  1692. force_flinch_3="0.000000"
  1693. hitbox_shape_1="0.000000"
  1694. hitbox_shape_2="0.000000"
  1695. hitbox_shape_3="0.000000"
  1696. [FTILT]
  1697. window_length_1="8.000000"
  1698. window_h_boost_1="0.000000"
  1699. window_v_boost_1="0.000000"
  1700. window_h_boost_is_const_1="0.000000"
  1701. window_v_boost_is_const_1="0.000000"
  1702. window_has_sfx_1="0.000000"
  1703. window_sfx_1="0.000000"
  1704. window_sfx_frame_1="0.000000"
  1705. window_whiff_frames_1="0.000000"
  1706. invincibility_1="0.000000"
  1707. window_length_2="1.000000"
  1708. window_h_boost_2="1.000000"
  1709. window_v_boost_2="0.000000"
  1710. window_h_boost_is_const_2="0.000000"
  1711. window_v_boost_is_const_2="0.000000"
  1712. window_has_sfx_2="1.000000"
  1713. window_sfx_2="77.000000"
  1714. window_sfx_frame_2="0.000000"
  1715. window_whiff_frames_2="0.000000"
  1716. invincibility_2="0.000000"
  1717. window_length_3="2.000000"
  1718. window_h_boost_3="0.000000"
  1719. window_v_boost_3="0.000000"
  1720. window_h_boost_is_const_3="0.000000"
  1721. window_v_boost_is_const_3="0.000000"
  1722. window_has_sfx_3="0.000000"
  1723. window_sfx_3="0.000000"
  1724. window_sfx_frame_3="0.000000"
  1725. window_whiff_frames_3="0.000000"
  1726. invincibility_3="0.000000"
  1727. window_length_4="4.000000"
  1728. window_h_boost_4="0.000000"
  1729. window_v_boost_4="0.000000"
  1730. window_h_boost_is_const_4="0.000000"
  1731. window_v_boost_is_const_4="0.000000"
  1732. window_has_sfx_4="0.000000"
  1733. window_sfx_4="0.000000"
  1734. window_sfx_frame_4="0.000000"
  1735. window_whiff_frames_4="0.000000"
  1736. invincibility_4="0.000000"
  1737. window_length_5="3.000000"
  1738. window_h_boost_5="0.000000"
  1739. window_v_boost_5="0.000000"
  1740. window_h_boost_is_const_5="0.000000"
  1741. window_v_boost_is_const_5="0.000000"
  1742. window_has_sfx_5="0.000000"
  1743. window_sfx_5="0.000000"
  1744. window_sfx_frame_5="0.000000"
  1745. window_whiff_frames_5="8.000000"
  1746. invincibility_5="0.000000"
  1747. has_cooldown="0.000000"
  1748. cooldown="0.000000"
  1749. num_hitboxes="2.000000"
  1750. num_unique_hitboxes="2.000000"
  1751. num_final_hitboxes="0.000000"
  1752. parent_hitbox_1="1.000000"
  1753. parent_hitbox_2="2.000000"
  1754. hitbox_window_1="2.000000"
  1755. hitbox_window_2="3.000000"
  1756. hitbox_window_creation_frame_1="0.000000"
  1757. hitbox_window_creation_frame_2="0.000000"
  1758. hitbox_lifetime_1="1.000000"
  1759. hitbox_lifetime_2="2.000000"
  1760. base_knockback_1="4.000000"
  1761. base_knockback_2="7.000000"
  1762. knockback_scaling_1="0.000000"
  1763. knockback_scaling_2="0.650000"
  1764. knockback_angle_1="361.000000"
  1765. knockback_angle_2="35.000000"
  1766. angle_flipper_1="0.000000"
  1767. angle_flipper_2="6.000000"
  1768. damage_1="5.000000"
  1769. damage_2="5.000000"
  1770. hitbox_size_x_1="80.000000"
  1771. hitbox_size_y_1="50.000000"
  1772. hitbox_size_x_2="100.000000"
  1773. hitbox_size_y_2="60.000000"
  1774. hitbox_position_x_1="50.000000"
  1775. hitbox_position_y_1="-35.000000"
  1776. hitbox_position_x_2="50.000000"
  1777. hitbox_position_y_2="-30.000000"
  1778. hit_effect_1="0.000000"
  1779. hit_effect_2="0.000000"
  1780. asdi_modifier_1="1.000000"
  1781. asdi_modifier_2="1.000000"
  1782. hitstun_modifier_1="0.000000"
  1783. hitstun_modifier_2="0.000000"
  1784. untechable_1="0.000000"
  1785. untechable_2="0.000000"
  1786. priority_1="1.000000"
  1787. priority_2="1.000000"
  1788. base_hitpause_1="10.000000"
  1789. base_hitpause_2="6.000000"
  1790. hitpause_scaling_1="1.000000"
  1791. hitpause_scaling_2="0.500000"
  1792. visual_effect_1="1.000000"
  1793. visual_effect_2="0.000000"
  1794. visual_effect_x_offset_1="0.000000"
  1795. visual_effect_x_offset_2="20.000000"
  1796. visual_effect_y_offset_1="0.000000"
  1797. visual_effect_y_offset_2="0.000000"
  1798. hit_sound_effect_1="80.000000"
  1799. hit_sound_effect_2="74.000000"
  1800. extra_camera_shake_1="2.000000"
  1801. extra_camera_shake_2="2.000000"
  1802. can_kill_projectiles_1="1.000000"
  1803. can_kill_projectiles_2="1.000000"
  1804. hit_lockout_time_1="0.000000"
  1805. hit_lockout_time_2="0.000000"
  1806. causes_extended_parry_stun_1="0.000000"
  1807. causes_extended_parry_stun_2="0.000000"
  1808. force_flinch_1="0.000000"
  1809. force_flinch_2="0.000000"
  1810. hitbox_shape_1="0.000000"
  1811. hitbox_shape_2="0.000000"
  1812. [DATTACK]
  1813. window_length_1="7.000000"
  1814. window_h_boost_1="0.000000"
  1815. window_v_boost_1="0.000000"
  1816. window_h_boost_is_const_1="0.000000"
  1817. window_v_boost_is_const_1="0.000000"
  1818. window_has_sfx_1="0.000000"
  1819. window_sfx_1="0.000000"
  1820. window_sfx_frame_1="0.000000"
  1821. window_whiff_frames_1="0.000000"
  1822. invincibility_1="0.000000"
  1823. window_length_2="3.000000"
  1824. window_h_boost_2="5.000000"
  1825. window_v_boost_2="0.000000"
  1826. window_h_boost_is_const_2="0.000000"
  1827. window_v_boost_is_const_2="0.000000"
  1828. window_has_sfx_2="1.000000"
  1829. window_sfx_2="76.000000"
  1830. window_sfx_frame_2="0.000000"
  1831. window_whiff_frames_2="0.000000"
  1832. invincibility_2="0.000000"
  1833. window_length_3="5.000000"
  1834. window_h_boost_3="0.000000"
  1835. window_v_boost_3="0.000000"
  1836. window_h_boost_is_const_3="0.000000"
  1837. window_v_boost_is_const_3="0.000000"
  1838. window_has_sfx_3="0.000000"
  1839. window_sfx_3="0.000000"
  1840. window_sfx_frame_3="0.000000"
  1841. window_whiff_frames_3="0.000000"
  1842. invincibility_3="0.000000"
  1843. window_length_4="3.000000"
  1844. window_h_boost_4="0.000000"
  1845. window_v_boost_4="0.000000"
  1846. window_h_boost_is_const_4="0.000000"
  1847. window_v_boost_is_const_4="0.000000"
  1848. window_has_sfx_4="0.000000"
  1849. window_sfx_4="0.000000"
  1850. window_sfx_frame_4="0.000000"
  1851. window_whiff_frames_4="0.000000"
  1852. invincibility_4="0.000000"
  1853. window_length_5="9.000000"
  1854. window_h_boost_5="0.000000"
  1855. window_v_boost_5="0.000000"
  1856. window_h_boost_is_const_5="0.000000"
  1857. window_v_boost_is_const_5="0.000000"
  1858. window_has_sfx_5="0.000000"
  1859. window_sfx_5="0.000000"
  1860. window_sfx_frame_5="0.000000"
  1861. window_whiff_frames_5="18.000000"
  1862. invincibility_5="0.000000"
  1863. has_cooldown="0.000000"
  1864. cooldown="0.000000"
  1865. num_hitboxes="2.000000"
  1866. num_unique_hitboxes="2.000000"
  1867. num_final_hitboxes="0.000000"
  1868. parent_hitbox_1="1.000000"
  1869. parent_hitbox_2="2.000000"
  1870. hitbox_window_1="3.000000"
  1871. hitbox_window_2="3.000000"
  1872. hitbox_window_creation_frame_1="0.000000"
  1873. hitbox_window_creation_frame_2="0.000000"
  1874. hitbox_lifetime_1="4.000000"
  1875. hitbox_lifetime_2="2.000000"
  1876. base_knockback_1="6.000000"
  1877. base_knockback_2="5.000000"
  1878. knockback_scaling_1="0.350000"
  1879. knockback_scaling_2="0.300000"
  1880. knockback_angle_1="361.000000"
  1881. knockback_angle_2="105.000000"
  1882. angle_flipper_1="6.000000"
  1883. angle_flipper_2="6.000000"
  1884. damage_1="8.000000"
  1885. damage_2="6.000000"
  1886. hitbox_size_x_1="70.000000"
  1887. hitbox_size_y_1="60.000000"
  1888. hitbox_size_x_2="40.000000"
  1889. hitbox_size_y_2="20.000000"
  1890. hitbox_position_x_1="45.000000"
  1891. hitbox_position_y_1="-30.000000"
  1892. hitbox_position_x_2="5.000000"
  1893. hitbox_position_y_2="-65.000000"
  1894. hit_effect_1="0.000000"
  1895. hit_effect_2="0.000000"
  1896. asdi_modifier_1="1.000000"
  1897. asdi_modifier_2="1.000000"
  1898. hitstun_modifier_1="0.000000"
  1899. hitstun_modifier_2="0.000000"
  1900. untechable_1="0.000000"
  1901. untechable_2="0.000000"
  1902. priority_1="2.000000"
  1903. priority_2="1.000000"
  1904. base_hitpause_1="7.000000"
  1905. base_hitpause_2="6.000000"
  1906. hitpause_scaling_1="0.250000"
  1907. hitpause_scaling_2="0.500000"
  1908. visual_effect_1="0.000000"
  1909. visual_effect_2="0.000000"
  1910. visual_effect_x_offset_1="32.000000"
  1911. visual_effect_x_offset_2="-20.000000"
  1912. visual_effect_y_offset_1="-10.000000"
  1913. visual_effect_y_offset_2="-20.000000"
  1914. hit_sound_effect_1="75.000000"
  1915. hit_sound_effect_2="69.000000"
  1916. extra_camera_shake_1="0.000000"
  1917. extra_camera_shake_2="0.000000"
  1918. can_kill_projectiles_1="1.000000"
  1919. can_kill_projectiles_2="1.000000"
  1920. hit_lockout_time_1="4.000000"
  1921. hit_lockout_time_2="4.000000"
  1922. causes_extended_parry_stun_1="0.000000"
  1923. causes_extended_parry_stun_2="0.000000"
  1924. force_flinch_1="0.000000"
  1925. force_flinch_2="0.000000"
  1926. hitbox_shape_1="0.000000"
  1927. hitbox_shape_2="0.000000"
  1928. [JAB]
  1929. window_length_1="5.000000"
  1930. window_h_boost_1="0.000000"
  1931. window_v_boost_1="0.000000"
  1932. window_h_boost_is_const_1="0.000000"
  1933. window_v_boost_is_const_1="0.000000"
  1934. window_has_sfx_1="1.000000"
  1935. window_sfx_1="71.000000"
  1936. window_sfx_frame_1="3.000000"
  1937. window_whiff_frames_1="0.000000"
  1938. invincibility_1="0.000000"
  1939. window_length_2="3.000000"
  1940. window_h_boost_2="2.000000"
  1941. window_v_boost_2="0.000000"
  1942. window_h_boost_is_const_2="0.000000"
  1943. window_v_boost_is_const_2="0.000000"
  1944. window_has_sfx_2="0.000000"
  1945. window_sfx_2="0.000000"
  1946. window_sfx_frame_2="0.000000"
  1947. window_whiff_frames_2="0.000000"
  1948. invincibility_2="0.000000"
  1949. window_length_3="13.000000"
  1950. window_cancel_frame_3="5.000000"
  1951. window_h_boost_3="0.000000"
  1952. window_v_boost_3="0.000000"
  1953. window_h_boost_is_const_3="0.000000"
  1954. window_v_boost_is_const_3="0.000000"
  1955. window_has_sfx_3="0.000000"
  1956. window_sfx_3="0.000000"
  1957. window_sfx_frame_3="0.000000"
  1958. window_whiff_frames_3="0.000000"
  1959. invincibility_3="0.000000"
  1960. window_length_4="5.000000"
  1961. window_h_boost_4="4.000000"
  1962. window_v_boost_4="0.000000"
  1963. window_h_boost_is_const_4="0.000000"
  1964. window_v_boost_is_const_4="0.000000"
  1965. window_has_sfx_4="1.000000"
  1966. window_sfx_4="72.000000"
  1967. window_sfx_frame_4="3.000000"
  1968. window_whiff_frames_4="0.000000"
  1969. invincibility_4="0.000000"
  1970. window_length_5="3.000000"
  1971. window_h_boost_5="0.000000"
  1972. window_v_boost_5="0.000000"
  1973. window_h_boost_is_const_5="0.000000"
  1974. window_v_boost_is_const_5="0.000000"
  1975. window_has_sfx_5="0.000000"
  1976. window_sfx_5="0.000000"
  1977. window_sfx_frame_5="0.000000"
  1978. window_whiff_frames_5="0.000000"
  1979. invincibility_5="0.000000"
  1980. window_length_6="15.000000"
  1981. window_cancel_frame_6="6.000000"
  1982. window_h_boost_6="0.000000"
  1983. window_v_boost_6="0.000000"
  1984. window_h_boost_is_const_6="0.000000"
  1985. window_v_boost_is_const_6="0.000000"
  1986. window_has_sfx_6="0.000000"
  1987. window_sfx_6="0.000000"
  1988. window_sfx_frame_6="0.000000"
  1989. window_whiff_frames_6="0.000000"
  1990. invincibility_6="0.000000"
  1991. window_length_7="5.000000"
  1992. window_h_boost_7="6.000000"
  1993. window_v_boost_7="0.000000"
  1994. window_h_boost_is_const_7="0.000000"
  1995. window_v_boost_is_const_7="0.000000"
  1996. window_has_sfx_7="1.000000"
  1997. window_sfx_7="101.000000"
  1998. window_sfx_frame_7="3.000000"
  1999. window_whiff_frames_7="0.000000"
  2000. invincibility_7="0.000000"
  2001. window_length_8="3.000000"
  2002. window_h_boost_8="0.000000"
  2003. window_v_boost_8="0.000000"
  2004. window_h_boost_is_const_8="0.000000"
  2005. window_v_boost_is_const_8="0.000000"
  2006. window_has_sfx_8="0.000000"
  2007. window_sfx_8="0.000000"
  2008. window_sfx_frame_8="0.000000"
  2009. window_whiff_frames_8="0.000000"
  2010. invincibility_8="0.000000"
  2011. window_length_9="16.000000"
  2012. window_h_boost_9="0.000000"
  2013. window_v_boost_9="0.000000"
  2014. window_h_boost_is_const_9="0.000000"
  2015. window_v_boost_is_const_9="0.000000"
  2016. window_has_sfx_9="0.000000"
  2017. window_sfx_9="0.000000"
  2018. window_sfx_frame_9="0.000000"
  2019. window_whiff_frames_9="0.000000"
  2020. invincibility_9="0.000000"
  2021. has_cooldown="0.000000"
  2022. cooldown="0.000000"
  2023. num_hitboxes="3.000000"
  2024. num_unique_hitboxes="3.000000"
  2025. num_final_hitboxes="0.000000"
  2026. parent_hitbox_1="1.000000"
  2027. parent_hitbox_2="2.000000"
  2028. parent_hitbox_3="3.000000"
  2029. hitbox_window_1="2.000000"
  2030. hitbox_window_2="5.000000"
  2031. hitbox_window_3="8.000000"
  2032. hitbox_window_creation_frame_1="0.000000"
  2033. hitbox_window_creation_frame_2="0.000000"
  2034. hitbox_window_creation_frame_3="0.000000"
  2035. hitbox_lifetime_1="2.000000"
  2036. hitbox_lifetime_2="2.000000"
  2037. hitbox_lifetime_3="2.000000"
  2038. base_knockback_1="3.000000"
  2039. base_knockback_2="4.000000"
  2040. base_knockback_3="8.000000"
  2041. knockback_scaling_1="0.000000"
  2042. knockback_scaling_2="0.000000"
  2043. knockback_scaling_3="0.500000"
  2044. knockback_angle_1="361.000000"
  2045. knockback_angle_2="361.000000"
  2046. knockback_angle_3="361.000000"
  2047. angle_flipper_1="6.000000"
  2048. angle_flipper_2="6.000000"
  2049. angle_flipper_3="6.000000"
  2050. damage_1="4.000000"
  2051. damage_2="4.000000"
  2052. damage_3="6.000000"
  2053. hitbox_size_x_1="80.000000"
  2054. hitbox_size_y_1="60.000000"
  2055. hitbox_size_x_2="80.000000"
  2056. hitbox_size_y_2="60.000000"
  2057. hitbox_size_x_3="80.000000"
  2058. hitbox_size_y_3="60.000000"
  2059. hitbox_position_x_1="40.000000"
  2060. hitbox_position_y_1="-35.000000"
  2061. hitbox_position_x_2="40.000000"
  2062. hitbox_position_y_2="-35.000000"
  2063. hitbox_position_x_3="35.000000"
  2064. hitbox_position_y_3="-40.000000"
  2065. hit_effect_1="0.000000"
  2066. hit_effect_2="0.000000"
  2067. hit_effect_3="0.000000"
  2068. asdi_modifier_1="1.000000"
  2069. asdi_modifier_2="1.000000"
  2070. asdi_modifier_3="1.000000"
  2071. hitstun_modifier_1="0.000000"
  2072. hitstun_modifier_2="0.000000"
  2073. hitstun_modifier_3="0.000000"
  2074. untechable_1="0.000000"
  2075. untechable_2="0.000000"
  2076. untechable_3="0.000000"
  2077. priority_1="2.000000"
  2078. priority_2="1.000000"
  2079. priority_3="3.000000"
  2080. base_hitpause_1="4.000000"
  2081. base_hitpause_2="5.000000"
  2082. base_hitpause_3="12.000000"
  2083. hitpause_scaling_1="0.000000"
  2084. hitpause_scaling_2="0.000000"
  2085. hitpause_scaling_3="0.700000"
  2086. visual_effect_1="0.000000"
  2087. visual_effect_2="0.000000"
  2088. visual_effect_3="1.000000"
  2089. visual_effect_x_offset_1="20.000000"
  2090. visual_effect_x_offset_2="20.000000"
  2091. visual_effect_x_offset_3="20.000000"
  2092. visual_effect_y_offset_1="0.000000"
  2093. visual_effect_y_offset_2="0.000000"
  2094. visual_effect_y_offset_3="0.000000"
  2095. hit_sound_effect_1="69.000000"
  2096. hit_sound_effect_2="70.000000"
  2097. hit_sound_effect_3="102.000000"
  2098. extra_camera_shake_1="0.000000"
  2099. extra_camera_shake_2="0.000000"
  2100. extra_camera_shake_3="2.000000"
  2101. can_kill_projectiles_1="1.000000"
  2102. can_kill_projectiles_2="1.000000"
  2103. can_kill_projectiles_3="1.000000"
  2104. hit_lockout_time_1="4.000000"
  2105. hit_lockout_time_2="4.000000"
  2106. hit_lockout_time_3="4.000000"
  2107. causes_extended_parry_stun_1="0.000000"
  2108. causes_extended_parry_stun_2="0.000000"
  2109. causes_extended_parry_stun_3="0.000000"
  2110. force_flinch_1="0.000000"
  2111. force_flinch_2="0.000000"
  2112. force_flinch_3="0.000000"
  2113. hitbox_shape_1="0.000000"
  2114. hitbox_shape_2="0.000000"
  2115. hitbox_shape_3="0.000000"
  2116. [GENERAL]
  2117. knockback_adjustment="1.000000"
  2118. hitstun_gravity_accel="0.500000"
  2119. gravity_accel="0.500000"
  2120. fast_fall_speed="14.000000"
  2121. max_fall_speed="10.000000"
  2122. ground_friction="0.500000"
  2123. air_friction="0.040000"
  2124. max_dbl_jumps="1.000000"
  2125. max_jump_h_speed="6.000000"
  2126. dbl_jump_speed="10.000000"
  2127. short_hop_speed="6.000000"
  2128. jump_speed="10.990000"
  2129. air_accel="0.300000"
  2130. max_air_speed="4.000000"
  2131. roll_backward_speed="9.000000"
  2132. roll_backward_recovery_time="12.000000"
  2133. roll_backward_active_time="14.000000"
  2134. roll_backward_startup_time="3.000000"
  2135. roll_forward_speed="9.000000"
  2136. roll_forward_recovery_time="12.000000"
  2137. roll_forward_active_time="14.000000"
  2138. roll_forward_startup_time="3.000000"
  2139. air_dodge_speed="7.500000"
  2140. air_dodge_recovery_time="12.000000"
  2141. air_dodge_active_time="12.000000"
  2142. air_dodge_startup_time="2.000000"
  2143. techroll_speed="8.000000"
  2144. techroll_recovery_time="16.000000"
  2145. techroll_active_time="10.000000"
  2146. techroll_startup_time="8.000000"
  2147. tech_recovery_time="4.000000"
  2148. tech_active_time="14.000000"
  2149. parry_recovery_time="20.000000"
  2150. parry_active_time="8.000000"
  2151. parry_startup_time="2.000000"
  2152. wave_land_friction="0.120000"
  2153. wave_land_time="8.000000"
  2154. jump_start_time="5.000000"
  2155. prat_fall_accel="0.850000"
  2156. prat_land_time="3.000000"
  2157. land_time="4.000000"
  2158. initial_dash_speed="9.000000"
  2159. initial_dash_accel="1.500000"
  2160. initial_dash_time="14.000000"
  2161. dash_stop_friction="1.200000"
  2162. dash_stop_time="4.000000"
  2163. walljump_v_speed="9.000000"
  2164. walljump_h_speed="3.000000"
  2165. dash_turn_accel="1.500000"
  2166. dash_turn_time="10.000000"
  2167. dash_speed="6.250000"
  2168. walk_turn_time="6.000000"
  2169. walk_accel="0.200000"
  2170. walk_speed="3.250000"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement