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- /*
- Kar sistemi vers3
- Fornâks tarafından kodlanmıştır, izinsiz paylaşılamaz.
- */
- #include <a_samp>
- // Kar Sistemi Ayarları
- new Kar = 1; // 1: Sunucu açıldığında sistem aktif - 0: Sunucu açıldığında sistem pasif
- new KarSeviye = 2; // 1: Az - 2: Normal - 3: Ortalama Üstü (Oyun içerisinde değiştirebilirsiniz)
- new Obje[MAX_PLAYERS][6];
- new Silindi[MAX_PLAYERS];
- new OyuncuTimer[MAX_PLAYERS];
- new Girdi[MAX_PLAYERS];
- forward KarGuncelle(playerid);
- public OnFilterScriptInit()
- {
- print("\n-------------------------------------");
- print(" Kar Sistemi vers3 - Fornâks");
- print("-------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- Girdi[playerid] = 1;
- return 1;
- }
- public OnPlayerDisconnect(playerid)
- {
- if(Kar == 1)
- {
- DestroyPlayerObject(playerid,Obje[playerid][0]);
- DestroyPlayerObject(playerid,Obje[playerid][1]);
- DestroyPlayerObject(playerid,Obje[playerid][2]);
- DestroyPlayerObject(playerid,Obje[playerid][3]);
- DestroyPlayerObject(playerid,Obje[playerid][4]);
- DestroyPlayerObject(playerid,Obje[playerid][5]);
- Silindi[playerid] = 0;
- KillTimer(OyuncuTimer[playerid]);
- return 1;
- }
- }
- public OnPlayerSpawn(playerid)
- {
- if(Kar == 1)
- {
- OyuncuTimer[playerid] = SetTimerEx("KarGuncelle",500,true,"i",playerid);
- return 1;
- }
- }
- public OnPlayerCommandText(playerid,cmdtext[])
- {
- new cmd[256];
- new tmp[248],idx;
- cmd = strtok(cmdtext, idx);
- if(strcmp(cmd,"/kar",true) == 0)
- {
- if(IsPlayerAdmin(playerid))
- {
- if(Kar == 1)
- {
- Kar = 0;
- SendClientMessageToAll(-1,"{638AB6}SİSTEM:{DCDCDC} Kar sistemi {AF0000}pasif {DCDCDC}hale getirildi.");
- for(new pl; pl < MAX_PLAYERS; pl++)
- {
- DestroyPlayerObject(pl,Obje[playerid][0]);
- DestroyPlayerObject(pl,Obje[playerid][1]);
- DestroyPlayerObject(pl,Obje[playerid][2]);
- DestroyPlayerObject(pl,Obje[playerid][3]);
- DestroyPlayerObject(pl,Obje[playerid][4]);
- DestroyPlayerObject(pl,Obje[playerid][5]);
- KillTimer(OyuncuTimer[pl]);
- }
- }
- else
- {
- Kar = 1;
- SendClientMessageToAll(-1,"{638AB6}SİSTEM:{DCDCDC} Kar sistemi {83C800}aktif {DCDCDC}hale getirildi.");
- for(new pl; pl < MAX_PLAYERS; pl++)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(pl,X,Y,Z);
- if(KarSeviye == 1)
- {
- Obje[pl][0] = CreatePlayerObject(pl,18864,X,Y,Z-15,0,0,-45,0);
- }
- if(KarSeviye == 2)
- {
- Obje[pl][0] = CreatePlayerObject(pl,18864,X,Y,Z-15,0,0,-45,0);
- Obje[pl][1] = CreatePlayerObject(pl,18864,X-3.5,Y-1.5,Z-15.5,0,0,45,0);
- }
- if(KarSeviye == 3)
- {
- Obje[pl][0] = CreatePlayerObject(pl,18864,X,Y,Z-15,0,0,-45,0);
- Obje[pl][1] = CreatePlayerObject(pl,18864,X-3.5,Y-2.5,Z-17,0,0,45,0);
- Obje[pl][2] = CreatePlayerObject(pl,18864,X-7,Y-5,Z-19,0,0,135,0);
- }
- OyuncuTimer[pl] = SetTimerEx("KarGuncelle",500,true,"i",pl);
- }
- }
- return 1;
- }
- }
- if(strcmp(cmd,"/karseviye",true) == 0)
- {
- if(IsPlayerAdmin(playerid))
- {
- if(Kar == 0)
- {
- SendClientMessage(playerid,-1,"{F60000}HATA:{DCDCDC} Kar sistemi pasif durumdayken seviye değişemezsiniz.");
- return 1;
- }
- else
- {
- tmp = strtok(cmdtext,idx);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid,-1,"{F60000}HATA:{DCDCDC} Geçerli bir seviye girin!");
- SendClientMessage(playerid,-1,"{DCDCDC}1: Ortalama altı - 2: Ortalama - 3: Ortalama Üstü");
- return 1;
- }
- else
- {
- new seviye; seviye = strval(tmp);
- if(seviye < 1 || seviye > 3) { SendClientMessage(playerid,-1,"{F60000}HATA:{DCDCDC} Geçerli bir kar seviyesi seçin."); SendClientMessage(playerid,-1,"{DCDCDC}1: Ortalama altı - 2: Ortalama - 3: Ortalama Üstü"); return 1; }
- KarSeviye = seviye;
- for(new pl; pl < MAX_PLAYERS; pl++)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(pl,X,Y,Z);
- DestroyPlayerObject(pl,Obje[playerid][0]);
- DestroyPlayerObject(pl,Obje[playerid][1]);
- DestroyPlayerObject(pl,Obje[playerid][2]);
- DestroyPlayerObject(pl,Obje[playerid][3]);
- DestroyPlayerObject(pl,Obje[playerid][4]);
- DestroyPlayerObject(pl,Obje[playerid][5]);
- if(KarSeviye == 1)
- {
- Obje[pl][0] = CreatePlayerObject(pl,18864,X,Y,Z-15,0,0,-45,0);
- }
- if(KarSeviye == 2)
- {
- Obje[pl][0] = CreatePlayerObject(pl,18864,X,Y,Z-15,0,0,-45,0);
- Obje[pl][1] = CreatePlayerObject(pl,18864,X-3.5,Y-1.5,Z-15.5,0,0,45,0);
- }
- if(KarSeviye == 3)
- {
- Obje[pl][0] = CreatePlayerObject(pl,18864,X,Y,Z-15,0,0,-45,0);
- Obje[pl][1] = CreatePlayerObject(pl,18864,X-3.5,Y-1.5,Z-15.5,0,0,45,0);
- Obje[pl][2] = CreatePlayerObject(pl,18864,X-7,Y-3,Z-16,0,0,135,0);
- }
- }
- if(seviye == 1)
- {
- SendClientMessageToAll(-1,"{638AB6}SİSTEM:{DCDCDC} Kar sistemi seviyesi{83C800} ortalama altı {DCDCDC}seviyeye getirildi.");
- }
- else if(seviye == 2)
- {
- SendClientMessageToAll(-1,"{638AB6}SİSTEM:{DCDCDC} Kar sistemi seviyesi{83C800} ortalama {DCDCDC}seviyeye getirildi.");
- }
- else if(seviye == 3)
- {
- SendClientMessageToAll(-1,"{638AB6}SİSTEM:{DCDCDC} Kar sistemi seviyesi{83C800} ortalama üstü {DCDCDC}seviyeye getirildi.");
- }
- }
- }
- return 1;
- }
- }
- }
- public KarGuncelle(playerid)
- {
- if(Kar)
- {
- new Float:oX,Float:oY,Float:oZ;
- GetPlayerObjectPos(playerid, Obje[playerid][0], oX, oY, oZ);
- new Float:X,Float:Y,Float:Z,in;
- in = GetPlayerInterior(playerid);
- GetPlayerPos(playerid,X,Y,Z);
- if(Girdi[playerid] == 1 && in == 0)
- {
- if(KarSeviye == 1)
- {
- Obje[playerid][0] = CreatePlayerObject(playerid,18864,X,Y,Z-15,0,0,-45,0);
- Girdi[playerid] = 0;
- }
- if(KarSeviye == 2)
- {
- Obje[playerid][0] = CreatePlayerObject(playerid,18864,X,Y,Z-15,0,0,-45,0);
- Obje[playerid][1] = CreatePlayerObject(playerid,18864,X-3.5,Y-2.5,Z-17.5,0,0,45,0);
- Girdi[playerid] = 0;
- }
- if(KarSeviye == 3)
- {
- Obje[playerid][0] = CreatePlayerObject(playerid,18864,X,Y,Z-15,0,0,-45,0);
- Obje[playerid][1] = CreatePlayerObject(playerid,18864,X-3.5,Y-2.5,Z-17.5,0,0,45,0);
- Obje[playerid][2] = CreatePlayerObject(playerid,18864,X-7,Y+2.5,Z-19,0,0,135,0);
- Girdi[playerid] = 0;
- }
- return 1;
- }
- else if(in == 0 && Silindi[playerid] == 0 && !IsPlayerInRangeOfPoint(playerid, 6.5, oX, oY, oZ))
- {
- if(KarSeviye == 1)
- {
- DestroyPlayerObject(playerid,Obje[playerid][1]);
- Obje[playerid][1] = Obje[playerid][0];
- Obje[playerid][0] = CreatePlayerObject(playerid,18864,X,Y,Z-15,0,0,-45,0);
- }
- else if(KarSeviye == 2)
- {
- DestroyPlayerObject(playerid,Obje[playerid][2]);
- DestroyPlayerObject(playerid,Obje[playerid][3]);
- Obje[playerid][2] = Obje[playerid][0];
- Obje[playerid][3] = Obje[playerid][1];
- Obje[playerid][0] = CreatePlayerObject(playerid,18864,X,Y,Z-15,0,0,-45,0);
- Obje[playerid][1] = CreatePlayerObject(playerid,18864,X-3.5,Y-2.5,Z-17.5,0,0,45,0);
- }
- else if(KarSeviye == 3)
- {
- DestroyPlayerObject(playerid,Obje[playerid][3]);
- DestroyPlayerObject(playerid,Obje[playerid][4]);
- DestroyPlayerObject(playerid,Obje[playerid][5]);
- Obje[playerid][3] = Obje[playerid][0];
- Obje[playerid][4] = Obje[playerid][1];
- Obje[playerid][5] = Obje[playerid][2];
- Obje[playerid][0] = CreatePlayerObject(playerid,18864,X,Y,Z-15,0,0,-45,0);
- Obje[playerid][1] = CreatePlayerObject(playerid,18864,X-3.5,Y-2.5,Z-17.5,0,0,45,0);
- Obje[playerid][2] = CreatePlayerObject(playerid,18864,X-7,Y+2.5,Z-19,0,0,135,0);
- }
- return 1;
- }
- else if(in == 0 && Silindi[playerid] == 1)
- {
- if(KarSeviye == 1)
- {
- Obje[playerid][0] = CreatePlayerObject(playerid,18864,X,Y,Z-15,0,0,-45,0);
- }
- if(KarSeviye == 2)
- {
- Obje[playerid][0] = CreatePlayerObject(playerid,18864,X,Y,Z-15,0,0,-45,0);
- Obje[playerid][1] = CreatePlayerObject(playerid,18864,X-3.5,Y-2.5,Z-17.5,0,0,45,0);
- }
- if(KarSeviye == 3)
- {
- Obje[playerid][0] = CreatePlayerObject(playerid,18864,X,Y,Z-15,0,0,-45,0);
- Obje[playerid][1] = CreatePlayerObject(playerid,18864,X-3.5,Y-2.5,Z-17.5,0,0,45,0);
- Obje[playerid][2] = CreatePlayerObject(playerid,18864,X-7,Y+2.5,Z-19,0,0,135,0);
- }
- Silindi[playerid] = 0;
- return 1;
- }
- else if(in != 0 && Silindi[playerid] == 0)
- {
- DestroyPlayerObject(playerid,Obje[playerid][0]);
- DestroyPlayerObject(playerid,Obje[playerid][1]);
- DestroyPlayerObject(playerid,Obje[playerid][2]);
- DestroyPlayerObject(playerid,Obje[playerid][3]);
- DestroyPlayerObject(playerid,Obje[playerid][4]);
- DestroyPlayerObject(playerid,Obje[playerid][5]);
- Silindi[playerid] = 1;
- return 1;
- }
- return 1;
- }
- else
- {
- if(Obje[playerid][0])
- {
- DestroyPlayerObject(playerid,Obje[playerid][0]);
- DestroyPlayerObject(playerid,Obje[playerid][1]);
- DestroyPlayerObject(playerid,Obje[playerid][2]);
- DestroyPlayerObject(playerid,Obje[playerid][3]);
- DestroyPlayerObject(playerid,Obje[playerid][4]);
- DestroyPlayerObject(playerid,Obje[playerid][5]);
- Silindi[playerid] = 1;
- }
- }
- return 1;
- }
- strtok(string[],&idx,seperator = ' ')
- {
- new ret[128], i = 0, len = strlen(string);
- while(string[idx] == seperator && idx < len) idx++;
- while(string[idx] != seperator && idx < len)
- {
- ret[i] = string[idx];
- i++;
- idx++;
- }
- while(string[idx] == seperator && idx < len) idx++;
- return ret;
- }
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