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Dec 19th, 2014
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  1. Imagine an item that causes one of the following effects. Which would be better for the metagame?:
  2. Moves that force the target to switch out instead remove hazards from your side of the field. (Roar, Dragon tail, Circle Throw, Whirlwind)
  3.  
  4. Wind Moves remove hazards from your side of the field. (Fairy Wind, Icy Wind, Silver Wind, Ominous Wind)
  5.  
  6. Tail Moves remove hazards from your side of the field. (Dragon Tail, Aqua Tail, Iron tail, Poison Tail)
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