Advertisement
Guest User

NW Console Commands

a guest
May 13th, 2013
2,403
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 52.61 KB | None | 0 0
  1. Say Say something to the people near you.
  2. Friendadd Alias for the friend command. Adds a player as a friend.
  3. Gu Say something on guild chat.
  4. Mutecontactvo Mutes the voice over from a contact after the dialog has ended
  5. Paperdoll Show/hide the character tab of the Player Status window
  6. Guildmanagement Show/hide the guild management window
  7. Help_Tickets Show/hide the powers window
  8. Ugcshowreviewgen Show the Foundry review dialog.
  9. Camsetlocktotarget Lock or unlock the camera to the target
  10. g Say something on guild chat.
  11. reply Reply to recent tell.
  12. Startchatsemicolon Start chat and prefill with a ; (emote).
  13. p Say something on team chat.
  14. Laugh Executes the laugh emote
  15. Sit Executes the sit emote
  16. Showpowererrors For the video-making people. Shows the big red power errors. AL7+ only
  17. c Send a message to a channel.
  18. Actionbackward Moves the player forward and toggles cursor mode
  19. Credits Show/hide game terms of use
  20. Clickwindowbutton_1 Acts as a click on the positive/primary button on some popup windows
  21. Calendar Show/hide the calendar.
  22. O Say something on guild officer chat.
  23. Bow Executes the Bow_formal emote
  24. Map Show/hide the map window
  25. t Send a tell to a specific player.
  26. Chat Say something to the people near you.
  27. Social Show/hide the social window
  28. missions Toggles the mission window. Which tab is shown is handled in the StateDef Visible of MissionJournal_Root - it depends on what other windows are up.
  29. chan Send a message to a channel.
  30. Group Say something on team chat.
  31. Zmarket Show/hide the Micro-Transactions UI (for buying stuff with real money).
  32. Startchat Make the chat window visible and give it keyboard focus.
  33. Actionright Moves the player forward and toggles cursor mode
  34. pets Show/hide the summons (pets) tab of the Player Status window
  35. Friends Show/hide friend UI.
  36. Scoreboard Show/hide Levelup checklist
  37. Startchatslash Start chat and prefill with a / (command).
  38. Startchatreply Start chat and prefill with person to reply to.
  39. Rearrange Move or resize various elements on the screen
  40. off Say something on guild officer chat.
  41. Lore Toggles the mission window and displays the Lore tab
  42. Clickwindowbutton_3 Acts as a click on the tertiary button on some popup windows
  43. Z Say something to the whole zone.
  44. Dropmission Drop a mission
  45. Killme Will kill your character. Only use as a last resort if there is no other way to get unstuck. Shows a ticket window first.
  46. W Send a tell to a specific player.
  47. S Say something to the people near you.
  48. Sharemission Share a mission with nearby team mates
  49. Yell Say something to the whole zone.
  50. Heal Use a healing surge.
  51. Ugchidereviewgen Hide the Foundry review dialog.
  52. Inventory Show/hide your inventory.
  53. Dance Executes the dance emote
  54. Interactwindow Initiate interact gen
  55. Queue Show/hide the queue window
  56. Levelupwindow Show/hide Levelup checklist
  57. L Say something to the people near you.
  58. Actionforward Moves the player forward and toggles cursor mode
  59. Bye Wave bye bye
  60. Wave Executes the wave emote
  61. Blacksmith Show/hide the weapon tailor window
  62. Hidepowererrors For the video-making people. Hides the big red power errors. AL7+ only
  63. Ugcplayingeditor_Toggle Alias for Gensendmessage Ugc_Edittools_Toggleplayingeditorbutton Clicked
  64. Party Say something on team chat.
  65. Clickwindowbutton_2 Acts as a click on the negative/secondary button on some popup windows
  66. Actionleft Moves the player forward and toggles cursor mode
  67. Homepage Show/hide the home/landing window
  68. Camzoomin Zoom the camera in
  69. Powers Show/hide the powers tab of the Player Status window
  70. mail Show the in-game mail interface.
  71. r Reply to recent tell.
  72. Startchatwith Show char and prefill with the given text.
  73. Interactcursor Interact with specific object
  74. Cstore Show/hide the Micro-Transactions UI (for buying stuff with real money).
  75. Keybinds Show the keybinding interface.
  76. Interactandloot Initiate interact gen or take all loot.... or revive a friend or interact at the cursor!
  77. Crafting Shows the crafting window.
  78. Terms Show/hide game terms of use
  79. Whisper Send a tell to a specific player.
  80. Camzoomout Zoom the camera out
  81. Invoke Run the power in Slot 13; this is defined as the invocation power.
  82. Addfriend Alias for the friend command. Adds a player as a friend.
  83. Missiontoggletracked Toggle whether a given mission is tracked
  84. reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures.
  85. EM.Save No comment provided
  86. bind_pop_profile Pop the given key profile from the stack
  87. Follow Follow: Follows the targeted entity
  88. visscale Sets world detail scaling
  89. vsync Turns on or off vsync
  90. RememberWindows No comment provided
  91. highFillDetail Enables high fill detail objects
  92. ui_GenLayersReset Resets the layout, used for when the server updates movable window positions
  93. ThrottleAdjust No comment provided
  94. ContactDialogEnd Stop talking to the current contact. Safe to use if there is no current contact.
  95. This should be called instead of "ContactDialogEndServer" so that the client can
  96. validate that the player is actually in a contact dialog. Otherwise, there are
  97. some weird edge cases when multiple Contact Dialogs happen close together.
  98. bind_push_profile Push a specific key profile onto the stack
  99. ExecActiveItemPowerInBag No comment provided
  100. GenRemoveWindowPCXbox Hide a gen on the window layer that is specific to PC or Xbox.
  101. TrayExecByTray TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
  102. interactIncludeVolume Interact with the nearest interactable entity within range, followed by volume
  103. NavToSpawn_ReceivePosition No comment provided
  104. ugcEditorMode Set the UGC editor mode.
  105. rdrMaxFramesAhead Number of frames to allow the renderer to get
  106. slow1 No comment provided
  107. printStallTimes Prints out the amount of time a stall took whenever a stall occurs
  108. slow No comment provided
  109. invertX Invert the horizontal axis for movement controls
  110. togglefullscreen Toggles fullscreen
  111. WorldDetail Sets world detail scaling
  112. bind_local Bind a key to a command.
  113. bind_load Load entity keybinds from ent_keybinds.txt.
  114. TrayExecByTrayNotifyAudio No comment provided
  115. useSM30 Uses full SM30
  116. GenListDoSelectedCallback If the given gen is a list, run the selected callback.
  117. ssao Enables and disables screen space ambient occlusion
  118. window_minimize Minimizes the window
  119. DisableCursorMode Disables cursor mode and returns to action combat if the param is true, otherwise does nothing
  120. process_priority 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always
  121. ThrottleSet No comment provided
  122. teamHideMapTransferChoice No comment provided
  123. DefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
  124. gclAutoAttack_DefaultAutoAttack <1/0>: Enable or disable auto attack
  125. loc Global value for location
  126. MacroRun No comment provided
  127. NavToPosition No comment provided
  128. chanaccess No comment provided
  129. GenSetFocus Set focus to the given gen.
  130. GenListActivate If the given gen is a list, activate the selected row.
  131. targetCursor Target the entity clicked on.
  132. entityTexLODLevel Sets the quality level for character textures. Normal values range from 0.5 to 10.0.
  133. ChannelSend Send chat to a channel
  134. down1 No comment provided
  135. useSM20 Uses only SM20
  136. UGC.Undo No comment provided
  137. unbind Unbind a key stored on your character.
  138. Assist Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target.
  139. interactOptionPower No comment provided
  140. targetCursorOrAutoAttack Target the entity clicked on.
  141. PowerTrayExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
  142. GenSetFocusOnCreate Set focus to the given gen as soon as it becomes ready.
  143. aim No comment provided
  144. water Enable water effects
  145. gotoCharacterSelect Log out the current character.
  146. showmem Displays process memory usage
  147. ui_load Loads default UI Windows save file
  148. alphaInDOF Does world+character alpha objects before DoF pas
  149. MacroExec No comment provided
  150. TrayExec TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot
  151. Options Show the options screen.
  152. TerrainDetail Sets terrain detail scaling
  153. left1 No comment provided
  154. Power_Exec_Category Activate a power by category
  155. uiCancel Respond "Cancel" to an open dialog box; may not work in all dialogs.
  156. UGC.Save No comment provided
  157. aspectRatio Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors)
  158. lookDown No comment provided
  159. walk1 No comment provided
  160. Whitelist_Emails Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members
  161. bind Bind a key to a command, and store it on your character.
  162. reply No comment provided
  163. disableAutoAlwaysOnTop Disable setting the window to always on top while in the foreground
  164. dof Enable depth-of-field rendering
  165. screenshot Save a screenshot
  166. Power_Exec_NearDeath Activates the appropriate NearDeath-related Power
  167. ugcEditorExportProjectSafe No comment provided
  168. timerRecordStart Starts recording profiling information to the given filename
  169. svSetMute No comment provided
  170. forceOffScreenRendering Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)
  171. HardTargetLock No comment provided
  172. ResourceOverlayLoad No comment provided
  173. disable_multimon_warning Disables displaying a warning about which monitor we're rendering on
  174. noSleepWhileWaitingForGPU Disables yielding the CPU while waiting for the GPU
  175. Login_Back From anywhere in the character creation / login process, go back.
  176. Where you go back to depends on where you are.
  177. ui_load_file Loads named UI Windows save file
  178. twitter_watch No comment provided
  179. dynFxSetFXExlusionList No comment provided
  180. demo_record Start recording a demo, save it into FILE.
  181. The demo will be saved in the demos/ data folder, as FILE.demo.
  182. Note that not all events are saved into the demo, but most are.
  183. invertibleup No comment provided
  184. tactical No comment provided
  185. GenSliderSetNotch Set a slider's notch, if interactive.
  186. useManualDisplayModeChange Manually change the display mode for fullscreen settings, rather than allowing Direct3D to make the mode switch.
  187. GenSendMessage Send a message to a gen.
  188. turnleft No comment provided
  189. guild Send chat to other players in your guild.
  190. channel_join No comment provided
  191. RememberUILists Whether to remember UI List Column placement and width.
  192. comicShading Enables postprocessing, outlining, depth of field, and shadows.
  193. Power_Exec Activate a power by name
  194. disable_windowed_fullscreen Disables going into full-screen windowed mode when maximized
  195. channel_info No comment provided
  196. poissonShadows Enables and disables soft shadows (poisson filtering)
  197. netTimingGraph No comment provided
  198. useFullSkinning Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen)
  199. chanpromote No comment provided
  200. quit Close the window.
  201. unbind_local Unbind a key from a command (this happens automatically when rebinding as well).
  202. Whitelist_Tells Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members
  203. right1 No comment provided
  204. ui_save_file Saves UI layout to named UI Window save file
  205. uiOK Respond "OK" to an open dialog box; may not work in all dialogs.
  206. GenSliderAdjustValue Move a slider's value, if interactive, by the given amount.
  207. EvaluateLeftClick No comment provided
  208. camUseAutoTargetLock No comment provided
  209. ignore No comment provided
  210. dynamicLights Enables dynamic lights
  211. ignore_spammer No comment provided
  212. backward1 No comment provided
  213. FriendComment No comment provided
  214. channel_create Create and join a new channel
  215. tell Private tell. Chat handles should be prefixed with an '@' character.
  216. autoForward1 No comment provided
  217. outlining Enable comic outlining
  218. Target Target <name>: Targets the Entity with the matching name
  219. GenListDown If the given gen is a list, move the selected row down by one.
  220. UGC.Do No comment provided
  221. SetFollow SetFollow: toggle follow
  222. channel_setcurrent No comment provided
  223. GenAddWindow Show a gen on the window layer.
  224. maxShadowedLights sets the maximum shadow casting lights per frame
  225. OpenUrlCmd No comment provided
  226. bind_save_file Save entity keybinds to the given filename.
  227. CursorPetRally_BeginPlaceForEntity No comment provided
  228. UseDevice Use an item in a given invetory slot
  229. sndEnable Enable playing of sound
  230. PowerSlotExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
  231. scattering 0 = scattering off, 1 = scattering on high res, 2 = scattering low res
  232. setMouseForward No comment provided
  233. CharacterDetail Sets entity detail scaling
  234. texLoadNearCamFocus Turn on/off loading textures near the camera focus, in addition to just near the camera.
  235. Chat_SetStatus No comment provided
  236. MakeCostumeJPeg Write out a character's costume (by slot index) It uses project specific defined
  237. camera angles and is a 300 x 400 shot
  238. screenshot_jpg Save a screenshot
  239. FoundryTips_Withdraw No comment provided
  240. gfxSettingsSetMinimalOptions Called when running on old drivers or unsupported hardware
  241. screenshot_ui Save a screenshot with the UI included
  242. maxInactiveFps Sets the maximum allowed framerate when the application is not in the foreground
  243. lookUp No comment provided
  244. disableSplatShadows Turns off splat shadows
  245. left No comment provided
  246. ui_TooltipDelay Sets the additional delay, in seconds, before tooltips appear
  247. GammaCalibration_Reset No comment provided
  248. interactOverrideClear Clears current interact override
  249. channel_kick No comment provided
  250. rdrDisableSM2B Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials
  251. bind_local_load_file Load keybinds from the given filename.
  252. showfps Displays frame rate
  253. who No comment provided
  254. svChannelJoin No comment provided
  255. channel_destroy No comment provided
  256. setGameCamYaw No comment provided
  257. bind_local_load Load keybinds from keybinds.txt.
  258. Clear No comment provided
  259. InventoryExec Executes the first power on the item in the bag at the slot
  260. UIRememberPositions Whether to remember UI sizes and positions. On by default.
  261. fpsgraph Enables a graph showing recent frame times
  262. up1 No comment provided
  263. forward1 No comment provided
  264. ListCellSize If set, then this overrides the default cell size
  265. svSpeakersSetLevel No comment provided
  266. down No comment provided
  267. local Send chat to other players in your vicinity
  268. tacticalSpecial No comment provided
  269. freeMouseCursor No comment provided
  270. autoEnableFrameRateStabilizer Auto-enables /frameRateStabilizer as it feels appropriate
  271. target_highlight 0 = simple targeting graphics, 1 = glowing outline/inline effect
  272. SkipFMV This allows the player to skip FMV
  273. fxQuality No comment provided
  274. specialClassPower No comment provided
  275. RejectFriend No comment provided
  276. ugc_MaybeShowReviewGen No comment provided
  277. team No comment provided
  278. fpshisto Enables a histogram of frame times
  279. Follow_Resume No comment provided
  280. suspendForcedMouselook No comment provided
  281. Channel_RefreshAdminDetail No comment provided
  282. frameRateStabilizer Enables hack that seems to stabilize the framerate on some NVIDIA cards
  283. SetFocusToCurrentChatTextEntryWindow No comment provided
  284. higherSettingsInTailor If available, users higher detail settings when in character creation/customization interfaces
  285. Channel_RefreshJoinDetail No comment provided
  286. bug Report a problem with the game.
  287. gfxForceProdModeDefaultSettings No comment provided
  288. videoMemoryMax Sets the maximum amount of video memory (in hundreds of MB) we will try to use.
  289. sndDisable Disable all playing of sound
  290. useSM2B Uses only SM2B and lower
  291. GenListUp If the given gen is a list, move the selected row up by one.
  292. GenRemoveModal Hide a gen on the modal layer.
  293. screenshot_ui_jpg Save a screenshot with the UI included
  294. noCustomCursor Disable custom cursors, will just use the default Win32 cursor on PC
  295. GenMovableBoxResetPosition Reset a movable box to its default position.
  296. unlit Turns off all lighting on objects and sets the ambient to the specified value
  297. d3d9 Use the Direct3D 9 renderer device type
  298. run No comment provided
  299. interact Interact with the nearest interactable entity within range.
  300. SafeLogin if true, then log the player back into their most recent static map instead of anything else. (For instance,
  301. if the player is having trouble doing client patching for a NS map, they might be effectively blackholed
  302. and have to use this to back out
  303. ui_save Saves UI layout to default UI Window save file
  304. demo_restart Restart a currently playing demo.
  305. Playback will start up back at the beginning of the demo.
  306. mute No comment provided
  307. cursorClick No comment provided
  308. backward No comment provided
  309. reverseMouseButtons Reverse the left and right mouse buttons
  310. camButton_Target_Lock_Toggle No comment provided
  311. invertUpDown Inverts the InvertibleUp and InvertibleDown commands
  312. gpuAcceleratedParticles Enables GPU-accelerated particle systems for increased performance on some systems
  313. alias Create a more convenient alias for a longer command. You can embed "{}" in the command
  314. to replace any arguments to the alias in the aliased command.
  315. perFrameSleep Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)
  316. GenButtonClick If the given gen is a button, click it.
  317. SoftwareCursorForce Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive)
  318. up No comment provided
  319. demo_record_stop Stop recording any demos started earlier with DEMO-RECORD.
  320. The demo will be saved into the filename previously specified.
  321. GenRemoveWindow Hide a gen on the window layer.
  322. softShadows Enables and disables soft shadows (poisson filtering)
  323. logout Log out the current character.
  324. cmds Print out client commands for commands containing <string>
  325. forward No comment provided
  326. GenCycleFocus Cycle focus between the given gens, or if called with just one gen name, set focus to that gen.
  327. GenJailSink Send the hovered jail to the bottom of the stack.
  328. ClearTargetOrBringUpMenu If something is targeted, clear the target, If nothing is targeted, bring up the main menu.
  329. channel_invite No comment provided
  330. disableMRT Disables use of multiple render targets
  331. Queue_JoinQueueWithPrefs No comment provided
  332. invertibledown No comment provided
  333. friend No comment provided
  334. replyLast No comment provided
  335. lightingQuality Sets various shader related rendering settings, only some values are allowed (0=low, 10=high)
  336. ForceLogOut No comment provided
  337. chandemote No comment provided
  338. turnright No comment provided
  339. findteams No comment provided
  340. ClearTargetOrBringUpMenuIgnoreMouseLook No comment provided
  341. GenSetText Set the text of a gen text entry.
  342. UGC.Redo No comment provided
  343. create Create and join a new channel
  344. unmute No comment provided
  345. version Displays the current build version
  346. dynFxExcludeFX No comment provided
  347. ui_resolution Print the current UI screen resolution.
  348. walk No comment provided
  349. dynFxDumpExcludedFX No comment provided
  350. ShowGameUI No comment provided
  351. unignore No comment provided
  352. RemoveIgnore No comment provided
  353. disable_3d_texture_flush turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs
  354. netTimingGraphAlpha No comment provided
  355. officer Send chat to other players in your guild.
  356. GenSetValue Set a value on a gen
  357. GenSliderAdjustNotch Move a slider's notch, if interactive, by the given amount.
  358. svPushToTalk No comment provided
  359. Channel_RefreshSummary No comment provided
  360. Focus Focus <name>: Sets the Entity with the matching name as the focus target. If no name is given, focuses your current target.
  361. zone Send chat to other players in the same zone.
  362. maxfps Sets the maximum allowed framerate
  363. CombatPowerStateCycleNext No comment provided
  364. ThrottleToggle No comment provided
  365. timerRecordEnd Stops any current profiler recording or playback
  366. channel_leave No comment provided
  367. channel_access No comment provided
  368. TrayExecByTrayWithBackup TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
  369. svChannelLeave No comment provided
  370. turnright1 No comment provided
  371. suspendForcedMouselookAndStopMoving Alters the forceMouselook mode and stops the player from moving at the same time
  372. deviceType Use the specified renderer device type (valid options: Direct3D9, Direct3D11)
  373. d3d11 Use the Direct3D 11 renderer device type
  374. TrayChangeIndex TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow.
  375. ShowGameUINoExtraKeyBinds This command does not add any keybinds for showing the UI when the user presses escape
  376. hdr_max_luminance_adaptation 0 = use log average luminance measurement, non-zero = use maximum luminance
  377. GenCycleFocusReverse Cycle focus between the given gens in reverse, or if called with just one gen name, set focus to that gen.
  378. FollowUntilInCombatOrInRange No comment provided
  379. unifiedInteractAtCursor Interacts with the object under the cursor.
  380. GenSliderSetValue Set a slider's notch, if interactive.
  381. renderSize Sets the pixel resolution to render the 3D world at
  382. window_restore Toggles the window between restored and maximized
  383. screen Sets or displays the current screen resolution. Usage: /screen Width Height
  384. soft_particles Smooth particle intersections with geometry by fading out near the intersection
  385. interactOverrideCursor Set entity/object under cursor to be interact target
  386. CursorPetRally_BeginPlaceForTeam No comment provided
  387. texAniso Sets the amount of anisotropic filtering to use, reloads textures
  388. CostumeCreator.SetHoverMovable Set the hover pattern on the active part being edited
  389. caccess No comment provided
  390. DisableRallyPointFX Toggle pet rally point FX
  391. Befriend No comment provided
  392. msaa Enables/disables multisample antialiasing
  393. UGC.CloseProject No comment provided
  394. CombatLog No comment provided
  395. bind_local_save_file Save keybinds to the given filename.
  396. motd No comment provided
  397. shadows Enable shadows
  398. svMicSetLevel No comment provided
  399. highDetail Enables high detail objects
  400. GenAddWindowPCXbox Show a gen on the window layer that is specific to PC or Xbox.
  401. Unfriend No comment provided
  402. LootCancel Don't take loot, just destroy the client list
  403. highQualityDOF Enables/disables high quality depth of field
  404. bind_load_file Load entity keybinds from the given filename.
  405. bloomQuality Sets bloom quality, range = [0, 3]
  406. CombatReactivePowerExec No comment provided
  407. GenMovableBoxResetAllPositions Reset a movable box to its default position.
  408. Whitelist_Chat Toggles the whitelist for all chat. If enabled, you will only receive messages from friends, SG members, and Team members
  409. unbind_all Unbind all keys for the current keybind profile
  410. GenSetTooltipFocus Set tooltip focus to the given gen.
  411. channel_description No comment provided
  412. channel_uninvite No comment provided
  413. autoForward No comment provided
  414. turnleft1 No comment provided
  415. renderScale Sets the percentage of the display resolution to render the 3D world at
  416. screen_pos_size Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height
  417. screenshot_depth Save a screenshot with the depth only
  418. bind_save Save entity keybinds to ent_keybinds.txt.
  419. RemoveFriend No comment provided
  420. chaninvite No comment provided
  421. gamma Changes the gamma
  422. right No comment provided
  423. channel_motd No comment provided
  424. bind_local_save Save keybinds to keybinds.txt.
  425. ToggleDefaultAutoAttack --------------------------------------------------------------------------------------------------------------------
  426. ToggleDefaultAutoAttack: Toggles the state of auto attack
  427. GameMenu Opens the game pause menu
  428. mouseForward No comment provided
  429. netgraph No comment provided
  430. cmdlist Print out all commands available
  431. AcceptFriend No comment provided
  432. cinvite No comment provided
  433. GenJailReset Reset all cells to their default sizes and positions.
  434. PowerExecCategoryIfActivatable Activate a power by category
  435. channel_decline_invite No comment provided
  436. showCamPos Displays the camera's position
  437. lensflare_quality Changes lens flare quality level. 0 = simple, 1 = soft z occlusion
  438. rdrMaxGPUFramesAhead Number of frames to allow the GPU to get from the renderer, 0 to disable
  439. clevel No comment provided
  440. postProcessing Enable postprocessing
  441. ugcEditorImportProjectSafe No comment provided
  442. worldTexLODLevel Sets the quality level for world textures. Normal values range from 0.5 to 10.0.
  443. invertY Invert the vertical axis for movement controls
  444. GenAddModal Show a gen on the modal layer.
  445. maxLightsPerObject sets the maximum lights per object
  446. noClipCursor Disables clipping of the cursor to a sigle monitor when running in fullscreen on PC
  447. Follow_Cancel No comment provided
  448. emote_notext Emote, but without text.
  449. emote Emote, failing if a preset emote is not found.
  450. Team_Invite Invite another player to your team.
  451. Promote Promote team leader
  452. Team_DefaultMode No comment provided
  453. hide Toggle anonymous status
  454. Team_SetDefaultLootMode No comment provided
  455. Team_SetLootMode Sets the team loot mode
  456. anon Toggle anonymous status
  457. me Emote, using a plain text string if the emote is not found.
  458. Guild_DeclineInvite No comment provided
  459. SetHudShowPlayerTitles Sets player titles flag.
  460. Team_SetStatusMessage Sets the team status message
  461. back Mark yourself as back at the keyboard.
  462. pause No comment provided
  463. Whitelist_Duels Set the Whitelist for duels
  464. SetActiveCostume Sets active costume
  465. Team_DeclineRequest No comment provided
  466. Whitelist_Invites No comment provided
  467. Team_AcceptRequest No comment provided
  468. ChatFriendsOnly No comment provided
  469. LFGDifficulty_Mode No comment provided
  470. Team_Promote Promote team leader
  471. RenamePet No comment provided
  472. unpause No comment provided
  473. Invite Invite another player to your team.
  474. SetHudShowInteractionIcons Sets player interaction icons flag.
  475. Team_DeclineInvite No comment provided
  476. played No comment provided
  477. em Emote, using a plain text string if the emote is not found.
  478. Team_SetDefaultLootModeQuality No comment provided
  479. SetInvSlotHideMode Sets the hide costume mode for an inventory slot
  480. This command is not hidden or private due to the possibility - however remote - that a player
  481. might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
  482. Team_Kick Kick a player off your team
  483. ChatHidden Toggle anonymous status
  484. dnd Mark yourself as "Do Not Disturb".
  485. version Displays the current build version
  486. dynFxExcludeFX No comment provided
  487. Team_Mode No comment provided
  488. dynFxDumpExcludedFX No comment provided
  489. Guild_Kick No comment provided
  490. gateway_SetHidden No comment provided
  491. unhide No comment provided
  492. Whitelist_Trades Enable Trade Whitelist
  493. Guild_Invite No comment provided
  494. UIForgetPositions Forget all saved UI positions/sizes
  495. Team_SetLootModeQuality Sets the minimum quality for team looting
  496. ResourceOverlayLoad No comment provided
  497. Guild_MotD No comment provided
  498. Team_Sidekicking No comment provided
  499. e Emote, using a plain text string if the emote is not found.
  500. Team_AcceptInvite No comment provided
  501. Team_CancelRequest No comment provided
  502. Team_Request No comment provided
  503. dynFxSetFXExlusionList No comment provided
  504. SetHudShowDamageFloaters Sets player damage floaters flag.
  505. PowersCancelAllActivations Manual attempt to cancel all current activations
  506. away Mark yourself as away from the keyboard.
  507. afk Mark yourself as away from the keyboard.
  508. RenamePetFormal No comment provided
  509. entCmd_CancelUpgradeJob No comment provided
  510. lfg Toggle Looking For Group status
  511. lft Toggle Looking For Group status
  512. unaway Mark yourself as back at the keyboard.
  513. ChangeInstance change to an already created instance of the same map. Only works while not in combat.
  514. Team_Leave No comment provided
  515. Guild_SetMotD No comment provided
  516. SkipCutscene This allows a player to skip a cutscene. This is only supported for single-player cutscenes such as zone flyovers.
  517. Buy_PowerTreeNode Buy_PowerTreeNode <PowerTree> <Node>: Purchases the Node in the PowerTree
  518. Request No comment provided
  519. Guild_Leave No comment provided
  520. SetInvBagHideMode Sets the hide costume mode for an inventory bag
  521. This command is not hidden or private due to the possibility - however remote - that a player
  522. might wish to have a macro show/hide their helmet or whatever. It seems harmless to leave it exposed.
  523. stuck Attempt to fix your character that is currently stuck inside something
  524. LFG_Mode No comment provided
  525. unstuck Attempt to fix your character that is currently stuck inside something
  526. ChatVisible No comment provided
  527. SetHudShowReticlesAs Sets player reticle display.
  528. Whitelist_PvPInvites Set the Whitelist for duels
  529. FriendsOnly No comment provided
  530. unanon No comment provided
  531. Guild_AcceptInvite No comment provided
  532. Team_SetSpokesman Set team spokesman
  533. ToggleGoldenPath No comment provid
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement