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  1. KoS Stands for Kill on Sight. You can not shoot at other players on sight. You may only kill another player in one of the following situations. You have to make contact with the target before taking a hostile action against him/her. Contact is made when the player responds and or acknowlaged to you or your message. You must state to the victim of your intent of hostile activity or inform them that failure to comply will result in death. (Example: You are robbing someone and have them in handcuffs. You tell them not to try to escape but they brake they handcuffs and start running away. That is a valid reason to kill them.) You can only take revenge on someones hostile action for 2 hours after the hostile action is taken. It must not conflict with any other rules. If you are a bandit with a person hostage you may NOT kill them unless they fail to comply with your orders, or if you have execution rights. If you kill a hostage without reasoning that is invalid execution and RDM.You must keep them in good health unless you have a good roleplaying reason not to. If you harm a victim in roleplaying you must leave them a possibility to survive after you leave them. That could include one or more of the following: Blood bags, Food and water, If they have broken legs morphine or a split would do, defending them from zombies. Always confirm your target. Hold fire instead of risking a KoS. When initiating on vehicles you must use voice and text. If you leave the game due to OOC, Change skins, or otherwise conceal your identity you loose all Revenge rights. You can not bait. baiting is when you lead a player into a trap of sorts where it would allow you to KoS them and have it not be against the rules. An example is: You send in a player from your group that has nothing on him into an enemy base. The player sent into the base then initiates, which of course, the players in the base won't comply, so that grants your group KoS.
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