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hi stunt

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Jan 16th, 2015
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  1. [USERCHAT] channel talk Sun Tzulander tome yeah
  2. [USERCHAT] channel talk stuntofthelitter tome It wipes it when you rerun the game
  3. [USERCHAT] channel talk Sun Tzulander tome oh, well maybe it'll screw up again
  4. Loading zone persistance level lake-nur 2
  5. Make wait background texture 7 : 1920x1080 (2048, 2048)
  6. Wait finished, counted 0, 38 ticks
  7. Creating level lake-nur 2
  8. Make wait background texture 465 : 1920x1080 (2048, 2048)
  9. C Map size 43:24 :: 1032
  10. C Map seens texture: 474 (60x60)
  11. Loading entities file from file /data/general/objects/egos/lite.lua
  12. Loading entities file from file /data/general/objects/egos/infusions.lua
  13. Loading entities file from file /data/general/objects/egos/wands.lua
  14. Loading entities file from file /data/general/objects/egos/charms.lua
  15. Loading entities file from file /data/general/objects/egos/wands-powers.lua
  16. Loading entities file from file /data/general/objects/egos/totems.lua
  17. Loading entities file from memory /data/general/objects/egos/charms.lua
  18. Loading entities file from file /data/general/objects/egos/totems-powers.lua
  19. Loading entities file from file /data/general/objects/egos/torques.lua
  20. Loading entities file from memory /data/general/objects/egos/charms.lua
  21. Loading entities file from file /data/general/objects/egos/torques-powers.lua
  22. Loading entities file from file /data/general/objects/egos/digger.lua
  23. Loading entities file from file /data/general/objects/egos/rings.lua
  24. Loading entities file from file /data/general/objects/egos/amulets.lua
  25. Loading entities file from file /data/general/objects/egos/staves.lua
  26. Loading entities file from file /data/general/objects/egos/mindstars.lua
  27. Loading entities file from file /data/general/objects/egos/weapon.lua
  28. Loading entities file from file /data/general/objects/egos/bow.lua
  29. Loading entities file from file /data/general/objects/egos/ranged.lua
  30. Loading entities file from file /data/general/objects/egos/ammo.lua
  31. Loading entities file from file /data/general/objects/egos/sling.lua
  32. Loading entities file from memory /data/general/objects/egos/ranged.lua
  33. Loading entities file from file /data/general/objects/egos/shield.lua
  34. Loading entities file from file /data/general/objects/egos/robe.lua
  35. Loading entities file from file /data/general/objects/egos/light-armor.lua
  36. Loading entities file from file /data/general/objects/egos/armor.lua
  37. Loading entities file from file /data/general/objects/egos/heavy-armor.lua
  38. Loading entities file from memory /data/general/objects/egos/armor.lua
  39. Loading entities file from file /data/general/objects/egos/massive-armor.lua
  40. Loading entities file from memory /data/general/objects/egos/armor.lua
  41. Loading entities file from file /data/general/objects/egos/helm.lua
  42. Loading entities file from file /data/general/objects/egos/wizard-hat.lua
  43. Loading entities file from file /data/general/objects/egos/light-boots.lua
  44. Loading entities file from file /data/general/objects/egos/boots.lua
  45. Loading entities file from memory /data/general/objects/egos/boots.lua
  46. Loading entities file from file /data/general/objects/egos/gloves.lua
  47. Loading entities file from file /data/general/objects/egos/cloak.lua
  48. Loading entities file from file /data/general/objects/egos/belt.lua
  49. loaded room generator random_room function: 0x15d880b8
  50. room generator function: 0x15d880b8 is making a room
  51. loaded room multi_pillar 12 9
  52. alloc multi_pillar
  53. room allocated at 21 31 with center 26 35
  54. room generator function: 0x15d880b8 is making a room
  55. loaded room cells6 7 10
  56. alloc cells6
  57. room allocated at 35 14 with center 38 18
  58. room generator function: 0x15d880b8 is making a room
  59. loaded room generator simple function: 0x168a80b8
  60. alloc simple6x8
  61. room allocated at 12 23 with center 14 26
  62. room generator function: 0x15d880b8 is making a room
  63. loaded room inner_pillar 9 7
  64. alloc inner_pillar
  65. room allocated at 24 3 with center 28 6
  66. room generator function: 0x15d880b8 is making a room
  67. loaded room xroads 7 7
  68. alloc xroads
  69. room allocated at 11 31 with center 14 34
  70. room generator function: 0x15d880b8 is making a room
  71. loaded room four_chambers 11 11
  72. alloc four_chambers
  73. room allocated at 19 13 with center 24 18
  74. room generator function: 0x15d880b8 is making a room
  75. alloc simple9x9
  76. room allocated at 39 1 with center 43 5
  77. room generator function: 0x15d880b8 is making a room
  78. alloc simple10x7
  79. room allocated at 34 35 with center 38 38
  80. room generator function: 0x15d880b8 is making a room
  81. loaded room thick_n 14 14
  82. alloc thick_n
  83. room allocated at 4 4 with center 10 10
  84. room generator function: 0x15d880b8 is making a room
  85. loaded room spiral_cell 9 9
  86. alloc spiral_cell
  87. room allocated at 35 27 with center 39 31
  88. Begin tunnel 10 table: 0x1683bb30
  89. Loading tile terrain/underwater/subsea_floor_02.png
  90. Loading tile terrain/underwater/subsea_floor_bubbles.png
  91. Loading tile terrain/underwater/subsea_stair_up.png
  92. Loading tile npc/aquatic_critter_squid.png
  93. Lua Error: /engine/interface/ActorTalents.lua:328: attempt to index local 't' (a nil value)
  94. At [C]:-1 __index
  95. At /engine/interface/ActorTalents.lua:328 learnTalent
  96. At /mod/class/Actor.lua:3962 learnTalent
  97. At /data-turtle/talents/misc/turtle.lua:163 callTalent
  98. At /mod/class/Actor.lua:4664 fireTalentCheck
  99. At /mod/class/Actor.lua:3342 onStatChange
  100. At /data-turtle/talents/misc/turtle.lua:80 on_learn
  101. At /engine/interface/ActorTalents.lua:359 learnTalent
  102. At /mod/class/Actor.lua:3962 learnTalent
  103. At /engine/resolvers.lua:90
  104. At /engine/Entity.lua:571 resolve
  105. At /engine/Zone.lua:473 finishEntity
  106. At /engine/Zone.lua:414 makeEntity
  107. At /mod/class/generator/actor/Random.lua:44 generateOne
  108. At /engine/generator/actor/Random.lua:118 regenFrom
  109. At /engine/generator/actor/Random.lua:47 generate
  110. At /engine/Zone.lua:934 newLevel
  111. At /engine/Zone.lua:829 getLevel
  112. At /mod/class/Game.lua:854 changeLevelReal
  113. At /mod/class/Game.lua:734 base_changeLevel
  114. At /mod/addons/zomnibus/superload/mod/class/Game.lua:98 changeLevel
  115. At /mod/class/Game.lua:1740
  116. At /engine/KeyBind.lua:241
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