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- [USERCHAT] channel talk Sun Tzulander tome yeah
- [USERCHAT] channel talk stuntofthelitter tome It wipes it when you rerun the game
- [USERCHAT] channel talk Sun Tzulander tome oh, well maybe it'll screw up again
- Loading zone persistance level lake-nur 2
- Make wait background texture 7 : 1920x1080 (2048, 2048)
- Wait finished, counted 0, 38 ticks
- Creating level lake-nur 2
- Make wait background texture 465 : 1920x1080 (2048, 2048)
- C Map size 43:24 :: 1032
- C Map seens texture: 474 (60x60)
- Loading entities file from file /data/general/objects/egos/lite.lua
- Loading entities file from file /data/general/objects/egos/infusions.lua
- Loading entities file from file /data/general/objects/egos/wands.lua
- Loading entities file from file /data/general/objects/egos/charms.lua
- Loading entities file from file /data/general/objects/egos/wands-powers.lua
- Loading entities file from file /data/general/objects/egos/totems.lua
- Loading entities file from memory /data/general/objects/egos/charms.lua
- Loading entities file from file /data/general/objects/egos/totems-powers.lua
- Loading entities file from file /data/general/objects/egos/torques.lua
- Loading entities file from memory /data/general/objects/egos/charms.lua
- Loading entities file from file /data/general/objects/egos/torques-powers.lua
- Loading entities file from file /data/general/objects/egos/digger.lua
- Loading entities file from file /data/general/objects/egos/rings.lua
- Loading entities file from file /data/general/objects/egos/amulets.lua
- Loading entities file from file /data/general/objects/egos/staves.lua
- Loading entities file from file /data/general/objects/egos/mindstars.lua
- Loading entities file from file /data/general/objects/egos/weapon.lua
- Loading entities file from file /data/general/objects/egos/bow.lua
- Loading entities file from file /data/general/objects/egos/ranged.lua
- Loading entities file from file /data/general/objects/egos/ammo.lua
- Loading entities file from file /data/general/objects/egos/sling.lua
- Loading entities file from memory /data/general/objects/egos/ranged.lua
- Loading entities file from file /data/general/objects/egos/shield.lua
- Loading entities file from file /data/general/objects/egos/robe.lua
- Loading entities file from file /data/general/objects/egos/light-armor.lua
- Loading entities file from file /data/general/objects/egos/armor.lua
- Loading entities file from file /data/general/objects/egos/heavy-armor.lua
- Loading entities file from memory /data/general/objects/egos/armor.lua
- Loading entities file from file /data/general/objects/egos/massive-armor.lua
- Loading entities file from memory /data/general/objects/egos/armor.lua
- Loading entities file from file /data/general/objects/egos/helm.lua
- Loading entities file from file /data/general/objects/egos/wizard-hat.lua
- Loading entities file from file /data/general/objects/egos/light-boots.lua
- Loading entities file from file /data/general/objects/egos/boots.lua
- Loading entities file from memory /data/general/objects/egos/boots.lua
- Loading entities file from file /data/general/objects/egos/gloves.lua
- Loading entities file from file /data/general/objects/egos/cloak.lua
- Loading entities file from file /data/general/objects/egos/belt.lua
- loaded room generator random_room function: 0x15d880b8
- room generator function: 0x15d880b8 is making a room
- loaded room multi_pillar 12 9
- alloc multi_pillar
- room allocated at 21 31 with center 26 35
- room generator function: 0x15d880b8 is making a room
- loaded room cells6 7 10
- alloc cells6
- room allocated at 35 14 with center 38 18
- room generator function: 0x15d880b8 is making a room
- loaded room generator simple function: 0x168a80b8
- alloc simple6x8
- room allocated at 12 23 with center 14 26
- room generator function: 0x15d880b8 is making a room
- loaded room inner_pillar 9 7
- alloc inner_pillar
- room allocated at 24 3 with center 28 6
- room generator function: 0x15d880b8 is making a room
- loaded room xroads 7 7
- alloc xroads
- room allocated at 11 31 with center 14 34
- room generator function: 0x15d880b8 is making a room
- loaded room four_chambers 11 11
- alloc four_chambers
- room allocated at 19 13 with center 24 18
- room generator function: 0x15d880b8 is making a room
- alloc simple9x9
- room allocated at 39 1 with center 43 5
- room generator function: 0x15d880b8 is making a room
- alloc simple10x7
- room allocated at 34 35 with center 38 38
- room generator function: 0x15d880b8 is making a room
- loaded room thick_n 14 14
- alloc thick_n
- room allocated at 4 4 with center 10 10
- room generator function: 0x15d880b8 is making a room
- loaded room spiral_cell 9 9
- alloc spiral_cell
- room allocated at 35 27 with center 39 31
- Begin tunnel 10 table: 0x1683bb30
- Loading tile terrain/underwater/subsea_floor_02.png
- Loading tile terrain/underwater/subsea_floor_bubbles.png
- Loading tile terrain/underwater/subsea_stair_up.png
- Loading tile npc/aquatic_critter_squid.png
- Lua Error: /engine/interface/ActorTalents.lua:328: attempt to index local 't' (a nil value)
- At [C]:-1 __index
- At /engine/interface/ActorTalents.lua:328 learnTalent
- At /mod/class/Actor.lua:3962 learnTalent
- At /data-turtle/talents/misc/turtle.lua:163 callTalent
- At /mod/class/Actor.lua:4664 fireTalentCheck
- At /mod/class/Actor.lua:3342 onStatChange
- At /data-turtle/talents/misc/turtle.lua:80 on_learn
- At /engine/interface/ActorTalents.lua:359 learnTalent
- At /mod/class/Actor.lua:3962 learnTalent
- At /engine/resolvers.lua:90
- At /engine/Entity.lua:571 resolve
- At /engine/Zone.lua:473 finishEntity
- At /engine/Zone.lua:414 makeEntity
- At /mod/class/generator/actor/Random.lua:44 generateOne
- At /engine/generator/actor/Random.lua:118 regenFrom
- At /engine/generator/actor/Random.lua:47 generate
- At /engine/Zone.lua:934 newLevel
- At /engine/Zone.lua:829 getLevel
- At /mod/class/Game.lua:854 changeLevelReal
- At /mod/class/Game.lua:734 base_changeLevel
- At /mod/addons/zomnibus/superload/mod/class/Game.lua:98 changeLevel
- At /mod/class/Game.lua:1740
- At /engine/KeyBind.lua:241
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