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Feb 6th, 2016
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  1. [Engine.PlayerInput]
  2. MoveForwardSpeed=1200
  3. MoveStrafeSpeed=1200
  4. LookRightScale=300
  5. LookUpScale=-250
  6. MouseSensitivity=60.0
  7. DoubleClickTime=0.250000
  8. bEnableMouseSmoothing=false
  9. Bindings=(Name="Fire",Command="Button bFire | StartFire | OnRelease StopFire")
  10. Bindings=(Name="AltFire",Command="StartAltFire | OnRelease StopAltFire")
  11. Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
  12. Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
  13. Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  14. Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  15. Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  16. Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
  17. Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100")
  18. Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
  19. Bindings=(Name="Look",Command="Button bLook")
  20. Bindings=(Name="Pause",Command="Pause")
  21. Bindings=(Name="LookToggle",Command="Toggle bLook")
  22. Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100")
  23. Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100")
  24. Bindings=(Name="CenterView",Command="Button bSnapLevel")
  25. Bindings=(Name="Walking",Command="Button bRun")
  26. Bindings=(Name="Strafe",Command="Button bStrafe")
  27. Bindings=(Name="NextWeapon",Command="NextWeapon")
  28. Bindings=(Name="ViewTeam",Command="ViewClass Pawn")
  29. Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest")
  30. Bindings=(Name="Turn180",Command="Button bTurn180")
  31. Bindings=(Name="P",Command="ShowStatusMenu_Character")
  32. Bindings=(Name="M",Command="ShowMap")
  33. Bindings=(Name="A",Command="StrafeLeft")
  34. Bindings=(Name="D",Command="StrafeRight")
  35. Bindings=(Name="C",Command="advancedbutton bAdvancedButtonAux1 | SwitchSeats")
  36. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
  37. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
  38. Bindings=(Name="Tab",Command="advancedbutton bAdvancedButtonAux7")
  39. Bindings=(Name="H",Command="PlayVehicleHorn")
  40. Bindings=(Name="T",Command="Talk")
  41. Bindings=(Name="I",Command="ShowStatusMenu_Inventory")
  42. Bindings=(Name="Underscore",Command="ThrowWeapon")
  43. Bindings=(Name="RightBracket",Command="advancedbutton bAdvancedButtonAux4")
  44. Bindings=(Name="LeftBracket",Command="PrevItem")
  45. Bindings=(Name="MouseScrollDown",Command="advancedbutton bAdvancedButtonAux2")
  46. Bindings=(Name="MouseScrollUp",Command="advancedbutton bAdvancedButtonAux8")
  47. Bindings=(Name="RightMouseButton",Command="advancedbutton bAdvancedButtonAux5")
  48. Bindings=(Name="LeftMouseButton",Command="advancedbutton bWillowFire | CancelMatinee")
  49. Bindings=(Name="LeftShift",Command="advancedbutton bAdvancedButtonAux6")
  50. Bindings=(Name="E",Command="advancedbutton bContextUse")
  51. Bindings=(Name="G",Command="advancedbutton bGrenade | VehicleLookLeft | VehicleLookRight | OnRelease VehicleNoLookLeft | OnRelease VehicleNoLookRight")
  52. Bindings=(Name="Q",Command="advancedbutton bAdvancedButtonAux4")
  53. Bindings=(Name="F",Command="advancedbutton bSkill")
  54. Bindings=(Name="Left",Command="TurnLeft")
  55. Bindings=(Name="Right",Command="TurnRight")
  56. Bindings=(Name="SpaceBar",Command="advancedbutton bJump | LockVehicle")
  57. Bindings=(Name="Four",Command="advancedbutton bAdvancedButtonAux12")
  58. Bindings=(Name="Three",Command="advancedbutton bAdvancedButtonAux11")
  59. Bindings=(Name="Two",Command="advancedbutton bAdvancedButtonAux10")
  60. Bindings=(Name="One",Command="advancedbutton bAdvancedButtonAux9")
  61. Bindings=(Name="XboxTypeS_DPad_Right",Command="advancedbutton bAdvancedButtonAux12")
  62. Bindings=(Name="XboxTypeS_DPad_Left",Command="advancedbutton bAdvancedButtonAux11")
  63. Bindings=(Name="XboxTypeS_DPad_Down",Command="advancedbutton bAdvancedButtonAux10")
  64. Bindings=(Name="XboxTypeS_DPad_Up",Command="advancedbutton bAdvancedButtonAux9")
  65. Bindings=(Name="XboxTypeS_RightY",Command="AdvancedAxis aAdvancedLookup Definition=gd_input.AdvancedAxis.LookUp")
  66. Bindings=(Name="V",Command="advancedbutton bAdvancedButtonAux3")
  67. Bindings=(Name="R",Command="advancedbutton bReload")
  68. Bindings=(Name="S",Command="MoveBackward | Axis aBrake Speed=+1.0")
  69. Bindings=(Name="W",Command="MoveForward | Axis aGas Speed=+1.0")
  70. Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu | CancelMatinee")
  71. Bindings=(Name="Insert",Command="Camera FreeCam")
  72. Bindings=(Name="XboxTypeS_RightX",Command="AdvancedAxis aAdvancedTurn Definition=gd_input.AdvancedAxis.Turn")
  73. Bindings=(Name="K",Command="ShowStatusMenu_Skills")
  74. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
  75. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
  76. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="advancedbutton bAdvancedButtonAux6 | PlayVehicleHorn")
  77. Bindings=(Name="XboxTypeS_RightThumbstick",Command="advancedbutton bAdvancedButtonAux3")
  78. Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aBrake Speed=1.0 DeadZone=0.2")
  79. Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aGas Speed=1.0 DeadZone=0.2")
  80. Bindings=(Name="XboxTypeS_LeftTrigger",Command="advancedbutton bAdvancedButtonAux5")
  81. Bindings=(Name="XboxTypeS_RightTrigger",Command="advancedbutton bWillowFire")
  82. Bindings=(Name="XboxTypeS_LeftShoulder",Command="advancedbutton bSkill | advancedbutton bAdvancedButtonAux4")
  83. Bindings=(Name="XboxTypeS_RightShoulder",Command="advancedbutton bGrenade | VehicleLookLeft | VehicleLookRight | OnRelease VehicleNoLookLeft | OnRelease VehicleNoLookRight")
  84. Bindings=(Name="XboxTypeS_Start",Command="Pause | CancelMatinee")
  85. Bindings=(Name="XboxTypeS_Back",Command="advancedbutton bAdvancedButtonAux7 | CancelMatinee")
  86. Bindings=(Name="XboxTypeS_Y",Command="advancedbutton bAdvancedButtonAux2 | advancedbutton bAdvancedButtonAux13 | SwitchSeats")
  87. Bindings=(Name="XboxTypeS_X",Command="advancedbutton bContextUse")
  88. Bindings=(Name="XboxTypeS_B",Command="advancedbutton bAdvancedButtonAux1")
  89. Bindings=(Name="XboxTypeS_A",Command="advancedbutton bJump | LockVehicle | CancelMatinee")
  90. Bindings=(Name="L",Command="ShowStatusMenu_Logs")
  91. Bindings=(Name="Y",Command="GSTalk")
  92. Bindings=(Name="O",Command="OpenFriendsUI")
  93. Bindings=(Name="NumPadSix",Command="NextShowDebugPage")
  94. Bindings=(Name="NumPadFour",Command="PrevShowDebugPage")
  95. Bindings=(Name="NumPadSeven",Command="MakeActivePrevShowDebugGroup")
  96. Bindings=(Name="NumPadNine",Command="MakeActiveNextShowDebugGroup")
  97. Bindings=(Name="F8",Command="shot")
  98. Bindings=(Name="F9",Command="FOV 90",Control=False,Shift=False,Alt=False)
  99.  
  100. [Engine.DebugCameraInput]
  101. Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
  102. Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
  103. Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
  104. Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
  105. Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  106. Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  107. Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  108. Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
  109. Bindings=(Name="Q",Command="MoveDown")
  110. Bindings=(Name="E",Command="MoveUp")
  111. Bindings=(Name="W",Command="MoveForward")
  112. Bindings=(Name="S",Command="MoveBackward")
  113. Bindings=(Name="A",Command="StrafeLeft")
  114. Bindings=(Name="D",Command="StrafeRight")
  115. Bindings=(Name="F",Command="FreezeRendering")
  116. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
  117. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
  118. Bindings=(Name="Left",Command="TurnLeft")
  119. Bindings=(Name="Right",Command="TurnRight")
  120. Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
  121. Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False)
  122. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
  123. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
  124. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
  125. Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
  126. Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
  127. Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
  128. Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
  129. Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
  130. Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")
  131.  
  132. [Editor.EditorViewportInput]
  133. Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
  134. Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
  135. Bindings=(Command="DELETE",Name=Delete)
  136. Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4)
  137. Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
  138. Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
  139. Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
  140. Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
  141. Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
  142. Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
  143. Bindings=(Command="DUPLICATE",Name=D,Shift=True)
  144. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True)
  145. Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
  146. Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
  147. Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True)
  148. Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
  149. Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
  150. Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
  151. Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
  152. Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
  153. Bindings=(Command="SELECT NONE",Name=N,Shift=True)
  154. Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
  155. Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
  156. Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
  157. Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
  158. Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
  159. Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
  160. Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
  161. Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
  162. Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
  163. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True)
  164. Bindings=(Command="EDIT COPY",Name=C,Control=True)
  165. Bindings=(Command="EDIT PASTE",Name=V,Control=True)
  166. Bindings=(Command="DUPLICATE",Name=W,Control=True)
  167. Bindings=(Command="EDIT CUT",Name=X,Control=True)
  168. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  169. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  170. Bindings=(Command="BRUSH ADD",Name=A,Control=True)
  171. Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
  172. Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True)
  173. Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True)
  174. Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
  175. Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
  176. Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
  177. Bindings=(Command="CAMERA ALIGN",Name=Home)
  178. Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
  179. Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
  180. Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
  181. Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True)
  182. Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
  183. Bindings=(Command="ACTOR DESELECT",Name=Escape)
  184. Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
  185. Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)
  186. Bindings=(Command="ACTOR RESETROTATION",Name=Home,Control=True)
  187. Bindings=(Command="CYCLEPERSPECTIVE FORWARD",Name=Tab)
  188. Bindings=(Command="CYCLEPERSPECTIVE BACKWARD",Name=Tab,Shift=True)
  189.  
  190. [UnrealEd.ObjectEditorViewportInput]
  191. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  192. Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
  193. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  194.  
  195. [Engine.Console]
  196. ConsoleKey=None
  197. TypeKey=None
  198. MaxScrollbackSize=1024
  199. HistoryBot=-1
  200. ManualAutoCompleteList=Exit
  201. ManualAutoCompleteInfo=Exit (Exits the game)
  202. ManualAutoCompleteList=Open
  203. ManualAutoCompleteInfo=Open <MapName> (Opens the specified map)
  204. ManualAutoCompleteList=DisplayAll
  205. ManualAutoCompleteInfo=DisplayAll <ClassName> <PropertyName> (Display property values for instances of classname)
  206. ManualAutoCompleteList=GetAll
  207. ManualAutoCompleteInfo=GetAll <ClassName> <PropertyName> (Log property values of all instances of classname)
  208. ManualAutoCompleteList=GetAllState
  209. ManualAutoCompleteInfo=GetAllState <ClassName> (Log state names for all instances of classname)
  210. ManualAutoCompleteList=Obj List
  211. ManualAutoCompleteInfo=Obj List <Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Inside=InsideObject>
  212. ManualAutoCompleteList=Obj ListContentRefs
  213. ManualAutoCompleteInfo=Obj ListContentRefs <Class=ClassName> <ListClass=ClassName>
  214. ManualAutoCompleteList=Obj Classes
  215. ManualAutoCompleteInfo=Obj Classes (Shows all classes)
  216. ManualAutoCompleteList=Set
  217. ManualAutoCompleteInfo=Set <ObjectName> <PropertyName> <Value> (Sets property to value on objectname)
  218. ManualAutoCompleteList=Show BOUNDS
  219. ManualAutoCompleteInfo=Show BOUNDS (Displays bounding boxes for all visible objects)
  220. ManualAutoCompleteList=Show BSP
  221. ManualAutoCompleteInfo=Show BSP (Toggles BSP rendering)
  222. ManualAutoCompleteList=Show COLLISION
  223. ManualAutoCompleteInfo=Show COLLISION (Toggles collision rendering)
  224. ManualAutoCompleteList=Show COVER
  225. ManualAutoCompleteInfo=Show COVER (Toggles cover rendering)
  226. ManualAutoCompleteList=Show DECALS
  227. ManualAutoCompleteInfo=Show DECALS (Toggles decal rendering)
  228. ManualAutoCompleteList=Show FOG
  229. ManualAutoCompleteInfo=Show FOG (Toggles fog rendering)
  230. ManualAutoCompleteList=Show LEVELCOLORATION
  231. ManualAutoCompleteInfo=Show LEVELCOLORATION (Toggles per-level coloration)
  232. ManualAutoCompleteList=Show PATHS
  233. ManualAutoCompleteInfo=Show PATHS (Toggles path rendering)
  234. ManualAutoCompleteList=Show POSTPROCESS
  235. ManualAutoCompleteInfo=Show POSTPROCESS (Toggles post process rendering)
  236. ManualAutoCompleteList=Show SKELMESHES
  237. ManualAutoCompleteInfo=Show SKELMESHES (Toggles skeletal mesh rendering)
  238. ManualAutoCompleteList=Show TERRAIN
  239. ManualAutoCompleteInfo=Show TERRAIN (Toggles terrain rendering)
  240. ManualAutoCompleteList=Show VOLUMES
  241. ManualAutoCompleteInfo=Show VOLUMES (Toggles volume rendering)
  242. ManualAutoCompleteList=Stat FPS
  243. ManualAutoCompleteInfo=Stat FPS (Shows FPS counter)
  244. ManualAutoCompleteList=Stat LEVELS
  245. ManualAutoCompleteInfo=Stat LEVELS (Displays level streaming info)
  246. ManualAutoCompleteList=Stat GAME
  247. ManualAutoCompleteInfo=Stat GAME (Displays game performance stats)
  248. ManualAutoCompleteList=Stat MEMORY
  249. ManualAutoCompleteInfo=Stat MEMORY (Displays memory stats)
  250. ManualAutoCompleteList=Stat PHYSICS
  251. ManualAutoCompleteInfo=Stat PHYSICS (Displays physics performance stats)
  252. ManualAutoCompleteList=Stat STREAMING
  253. ManualAutoCompleteInfo=Stat STREAMING
  254. ManualAutoCompleteList=Stat COLLISION
  255. ManualAutoCompleteInfo=Stat COLLISION
  256. ManualAutoCompleteList=Stat PARTICLES
  257. ManualAutoCompleteInfo=Stat PARTICLES
  258. ManualAutoCompleteList=Stat SCRIPT
  259. ManualAutoCompleteInfo=Stat SCRIPT
  260. ManualAutoCompleteList=Stat AUDIO
  261. ManualAutoCompleteInfo=Stat AUDIO
  262. ManualAutoCompleteList=Stat ANIM
  263. ManualAutoCompleteInfo=Stat ANIM
  264. ManualAutoCompleteList=Stat NET
  265. ManualAutoCompleteInfo=Stat NET
  266. ManualAutoCompleteList=Stat LIST
  267. ManualAutoCompleteInfo=Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group)
  268. ManualAutoCompleteList=remotecontrol
  269. ManualAutoCompleteInfo=remotecontrol (Shows/Hides the Remote Control debug panel)
  270. ManualAutoCompleteList=showlog
  271. ManualAutoCompleteInfo=showlog (Shows/Hides the console log window)
  272. ManualAutoCompleteList=Display
  273. ManualAutoCompleteInfo=Display <ObjectName> <PropertyName> (Display property values for the specified object)
  274. ManualAutoCompleteList=DisplayClear
  275. ManualAutoCompleteInfo=DisplayClear (Clears information being displayed by Display/DisplayAll)
  276. ManualAutoCompleteList=Stat UNIT
  277. ManualAutoCompleteInfo=Stat UNIT (Displays stats for frame time, draw time, and game time)
  278.  
  279. [Engine.UIInputConfiguration]
  280. AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False)
  281. AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False)
  282. AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left)
  283. AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down)
  284. AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left)
  285. AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up)
  286. WidgetInputAliases=(WidgetClassName="Engine.UIScreenObject",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28)))))))
  287. WidgetInputAliases=(WidgetClassName="Engine.ConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right")))))))
  288. WidgetInputAliases=(WidgetClassName="Engine.UIObject",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="ShowContextMenu",LinkedInputKeys=((InputKeyName="RightMouseButton")))))))
  289. WidgetInputAliases=(WidgetClassName="Engine.UIButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
  290. WidgetInputAliases=(WidgetClassName="Engine.UICheckbox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
  291. WidgetInputAliases=(WidgetClassName="Engine.UIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right")))))))
  292. WidgetInputAliases=(WidgetClassName="Engine.UIList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="SelectFirstElement",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectLastElement",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"),(InputKeyName="XboxTypeS_LeftShoulder"),(InputKeyName="MouseScrollUp",ModifierKeyFlags=42))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="PageDown"),(InputKeyName="XboxTypeS_RightShoulder"),(InputKeyName="MouseScrollDown",ModifierKeyFlags=42))),(InputAliasName="SelectAllItems",LinkedInputKeys=((InputKeyName="A",ModifierKeyFlags=42))),(InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="SpaceBar"),(InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"),(InputKeyName="XboxTypeS_Start"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=24))),(InputAliasName="ResizeColumn",LinkedInputKeys=((InputKeyName="MouseX",ModifierKeyFlags=0),(InputKeyName="MouseY",ModifierKeyFlags=0)))))))
  293. WidgetInputAliases=(WidgetClassName="Engine.UIContextMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="HideContextMenu",LinkedInputKeys=((InputKeyName="Escape")))))))
  294. WidgetInputAliases=(WidgetClassName="Engine.UIEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left",ModifierKeyFlags=0))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End",ModifierKeyFlags=0))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="Zero"),(InputKeyName="One"),(InputKeyName="Two"),(InputKeyName="Three"),(InputKeyName="Four"),(InputKeyName="Five"),(InputKeyName="Six"),(InputKeyName="Seven"),(InputKeyName="Eight"),(InputKeyName="Nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadFour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadSix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Add"),(InputKeyName="Subtract"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="MouseSelect",LinkedInputKeys=((InputKeyName="MouseX",ModifierKeyFlags=0)))))))
  295. WidgetInputAliases=(WidgetClassName="Engine.UILabelButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
  296. WidgetInputAliases=(WidgetClassName="Engine.UINumericEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="Zero"),(InputKeyName="One"),(InputKeyName="Two"),(InputKeyName="Three"),(InputKeyName="Four"),(InputKeyName="Five"),(InputKeyName="Six"),(InputKeyName="Seven"),(InputKeyName="Eight"),(InputKeyName="Nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadFour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadSix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))),(InputAliasName="IncrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Add"))),(InputAliasName="DecrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Subtract"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right")))))))
  297. WidgetInputAliases=(WidgetClassName="Engine.UIOptionListBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="Enter",ModifierKeyFlags=0))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0)))))))
  298. WidgetInputAliases=(WidgetClassName="Engine.UIPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab")))))))
  299. WidgetInputAliases=(WidgetClassName="Engine.UIScene",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScene",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0),(InputKeyName="RightMouseButton",ModifierKeyFlags=0),(InputKeyName="MiddleMouseButton",ModifierKeyFlags=0)))))))
  300. WidgetInputAliases=(WidgetClassName="Engine.UIScrollbar",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
  301. WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarButton",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
  302. WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarMarkerButton",WidgetStates=((StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY")))))))
  303. WidgetInputAliases=(WidgetClassName="Engine.UIScrollFrame",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="ScrollUp",LinkedInputKeys=((InputKeyName="MouseScrollUp"),(InputKeyName="Up"))),(InputAliasName="ScrollDown",LinkedInputKeys=((InputKeyName="MouseScrollDown"),(InputKeyName="Down"))),(InputAliasName="ScrollTop",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="ScrollBottom",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"),(InputKeyName="MouseScrollUp",ModifierKeyFlags=42))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="MouseScrollDown",ModifierKeyFlags=42),(InputKeyName="PageDown")))))))
  304. WidgetInputAliases=(WidgetClassName="Engine.UISlider",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Subtract"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Add"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_RightThumbstick"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="DragSlider"))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY")))))))
  305. WidgetInputAliases=(WidgetClassName="Engine.UITabButton",WidgetStates=((StateClassName="Engine.UIState_TargetedTab",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_Start",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_A",ModifierKeyFlags=0)))))))
  306. WidgetInputAliases=(WidgetClassName="Engine.UITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=42))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=14)))))))
  307. WidgetInputAliases=(WidgetClassName="Engine.UIToggleButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
  308. WidgetInputAliases=(WidgetClassName="WillowGame.WillowUIGrid",WidgetStates=((StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter")))))))
  309. WidgetInputAliases=(WidgetClassName="WillowGame.WillowUIInventoryButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
  310. WidgetInputAliases=(WidgetClassName="WillowGame.WillowUITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="XboxTypeS_RightShoulder"))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="XboxTypeS_LeftShoulder")))))))
  311. WidgetInputAliases=(WidgetClassName="Engine.ScriptConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab")))))))
  312.  
  313. [Engine.UIDataStore_InputAlias]
  314. InputAliases=(AliasName="Term_Controller",PlatformInputKeys[0]=(ButtonFontMarkupString="GAMEPAD"),PlatformInputKeys[1]=(ButtonFontMarkupString="GAMEPAD_360"),PlatformInputKeys[2]=(ButtonFontMarkupString="GAMEPAD_PS3"))
  315. InputAliases=(AliasName="Term_GamerCard",PlatformInputKeys[0]=(ButtonFontMarkupString="X BUTTON"))
  316. InputAliases=(AliasName="CycleLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="LEFT SHOULDER"))
  317. InputAliases=(AliasName="CycleRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="RIGHT SHOULDER"))
  318. InputAliases=(AliasName="AnyKey",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="*"),ButtonFontMarkupString="ANY KEY"))
  319. InputAliases=(AliasName="Accept",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Enter"),ButtonFontMarkupString="ACCEPT"))
  320. InputAliases=(AliasName="Cancel",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Escape"),ButtonFontMarkupString="CANCEL"))
  321. InputAliases=(AliasName="Conditional1",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="X BUTTON"))
  322. InputAliases=(AliasName="Conditional2",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="Y BUTTON"))
  323. InputAliases=(AliasName="Start",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="START"))
  324. InputAliases=(AliasName="Back",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="BACK"))
  325. InputAliases=(AliasName="ShiftUp",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Subtract"),ButtonFontMarkupString="SUBTRACT"))
  326. InputAliases=(AliasName="ShiftDown",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Add"),ButtonFontMarkupString="ADD"))
  327. InputAliases=(AliasName="ShiftUpPage",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="PageUp"),ButtonFontMarkupString="PAGEUP"))
  328. InputAliases=(AliasName="ShiftDownPage",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="PageDown"),ButtonFontMarkupString="PAGEDOWN"))
  329. ;InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData=(InputKeyName=""),ButtonFontMarkupString="")) @todo
  330. InputAliases=(AliasName="Defaults",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="LEFT TRIGGER"))
  331. InputAliases=(AliasName="MouseLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="LeftMouseButton"),ButtonFontMarkupString="LEFT MOUSE"))
  332. InputAliases=(AliasName="MouseRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="RightMouseButton"),ButtonFontMarkupString="RIGHT MOUSE"))
  333. InputAliases=(AliasName="ClickLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="CLICK LEFT STICK"))
  334. InputAliases=(AliasName="ClickRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="CLICK RIGHT STICK"))
  335.  
  336. [GFxUI.KeyMap]
  337. FullKeyboard=1
  338. XboxTypeS_DPad_Left=Left
  339. XboxTypeS_DPad_Right=Right
  340. XboxTypeS_DPad_Up=Up
  341. XboxTypeS_DPad_Down=Down
  342. XboxTypeS_A=Enter
  343. XboxTypeS_B=Escape
  344. Gamepad_RightStick_Left=Left
  345. Gamepad_RightStick_Right=Right
  346. Gamepad_RightStick_Up=Up
  347. Gamepad_RightStick_Down=Down
  348. XboxTypeS_LeftThumbStick=LeftMouseButton
  349. XboxTypeS_LeftShoulder=Comma
  350. XboxTypeS_RightShoulder=Period
  351. XboxTypes_X=E
  352. XboxTypeS_Y=Spacebar
  353. XboxTypeS_Back=Escape
  354. XboxTypeS_Start=LeftControl
  355. XboxTypeS_LeftTrigger=PageUp
  356. XboxTypeS_RightTrigger=PageDown
  357. ;Gamepad_RightStick_Left=NumPadFour
  358. ;Gamepad_RightStick_Right=NumPadSix
  359. ;Gamepad_RightStick_Up=NumPadEight
  360. ;Gamepad_RightStick_Down=NumPadTwo
  361. Gamepad_LeftStick_Left=Left
  362. Gamepad_LeftStick_Right=Right
  363. Gamepad_LeftStick_Up=Up
  364. Gamepad_LeftStick_Down=Down
  365.  
  366. [GFxUI.GamepadMouse]
  367. X=XboxTypeS_LeftX
  368. Y=-XboxTypeS_LeftY
  369.  
  370. [Engine.WikiConsole]
  371. ;ConsoleKey=O
  372. ;TypeKey=P
  373. MaxScrollbackSize=1024
  374. HistoryBot=-1
  375.  
  376. [Configuration]
  377.  
  378. [WillowGame.WillowPlayerInput]
  379. AdvancedButtonTapInterval=0.35
  380. AdvancedButtonRetapDelay=0.5
  381. bAlwaysPlayForceFeedback=false
  382. RunWalkTransitionThreshold=0.75
  383.  
  384. [IniVersion]
  385. 0=1454801250.000000
  386. 1=1454801294.000000
  387.  
  388. [WillowGame.WillowConsole]
  389. HistoryTop=4
  390. HistoryBot=0
  391. HistoryCur=4
  392. History[0]=Say hi lagger
  393. History[1]=Say hello
  394. History[2]=Say ware u goo
  395. History[3]=Say andddd open
  396. History[4]=
  397. History[5]=
  398. History[6]=
  399. History[7]=
  400. History[8]=
  401. History[9]=
  402. History[10]=
  403. History[11]=
  404. History[12]=
  405. History[13]=
  406. History[14]=
  407. History[15]=
  408. bEnableUI=False
  409. ManualAutoCompleteList=Exit
  410. ManualAutoCompleteList=Open
  411. ManualAutoCompleteList=DisplayAll
  412. ManualAutoCompleteList=GetAll
  413. ManualAutoCompleteList=GetAllState
  414. ManualAutoCompleteList=Obj List
  415. ManualAutoCompleteList=Obj ListContentRefs
  416. ManualAutoCompleteList=Obj Classes
  417. ManualAutoCompleteList=Set
  418. ManualAutoCompleteList=Show BOUNDS
  419. ManualAutoCompleteList=Show BSP
  420. ManualAutoCompleteList=Show COLLISION
  421. ManualAutoCompleteList=Show COVER
  422. ManualAutoCompleteList=Show DECALS
  423. ManualAutoCompleteList=Show FOG
  424. ManualAutoCompleteList=Show LEVELCOLORATION
  425. ManualAutoCompleteList=Show PATHS
  426. ManualAutoCompleteList=Show POSTPROCESS
  427. ManualAutoCompleteList=Show SKELMESHES
  428. ManualAutoCompleteList=Show TERRAIN
  429. ManualAutoCompleteList=Show VOLUMES
  430. ManualAutoCompleteList=Stat FPS
  431. ManualAutoCompleteList=Stat LEVELS
  432. ManualAutoCompleteList=Stat GAME
  433. ManualAutoCompleteList=Stat MEMORY
  434. ManualAutoCompleteList=Stat PHYSICS
  435. ManualAutoCompleteList=Stat STREAMING
  436. ManualAutoCompleteList=Stat COLLISION
  437. ManualAutoCompleteList=Stat PARTICLES
  438. ManualAutoCompleteList=Stat SCRIPT
  439. ManualAutoCompleteList=Stat AUDIO
  440. ManualAutoCompleteList=Stat ANIM
  441. ManualAutoCompleteList=Stat NET
  442. ManualAutoCompleteList=Stat LIST
  443. ManualAutoCompleteList=remotecontrol
  444. ManualAutoCompleteList=showlog
  445. ManualAutoCompleteList=Display
  446. ManualAutoCompleteList=DisplayClear
  447. ManualAutoCompleteList=Stat UNIT
  448. ManualAutoCompleteInfo=Exit (Exits the game)
  449. ManualAutoCompleteInfo=Open <MapName> (Opens the specified map)
  450. ManualAutoCompleteInfo=DisplayAll <ClassName> <PropertyName> (Display property values for instances of classname)
  451. ManualAutoCompleteInfo=GetAll <ClassName> <PropertyName> (Log property values of all instances of classname)
  452. ManualAutoCompleteInfo=GetAllState <ClassName> (Log state names for all instances of classname)
  453. ManualAutoCompleteInfo=Obj List <Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Inside=InsideObject>
  454. ManualAutoCompleteInfo=Obj ListContentRefs <Class=ClassName> <ListClass=ClassName>
  455. ManualAutoCompleteInfo=Obj Classes (Shows all classes)
  456. ManualAutoCompleteInfo=Set <ObjectName> <PropertyName> <Value> (Sets property to value on objectname)
  457. ManualAutoCompleteInfo=Show BOUNDS (Displays bounding boxes for all visible objects)
  458. ManualAutoCompleteInfo=Show BSP (Toggles BSP rendering)
  459. ManualAutoCompleteInfo=Show COLLISION (Toggles collision rendering)
  460. ManualAutoCompleteInfo=Show COVER (Toggles cover rendering)
  461. ManualAutoCompleteInfo=Show DECALS (Toggles decal rendering)
  462. ManualAutoCompleteInfo=Show FOG (Toggles fog rendering)
  463. ManualAutoCompleteInfo=Show LEVELCOLORATION (Toggles per-level coloration)
  464. ManualAutoCompleteInfo=Show PATHS (Toggles path rendering)
  465. ManualAutoCompleteInfo=Show POSTPROCESS (Toggles post process rendering)
  466. ManualAutoCompleteInfo=Show SKELMESHES (Toggles skeletal mesh rendering)
  467. ManualAutoCompleteInfo=Show TERRAIN (Toggles terrain rendering)
  468. ManualAutoCompleteInfo=Show VOLUMES (Toggles volume rendering)
  469. ManualAutoCompleteInfo=Stat FPS (Shows FPS counter)
  470. ManualAutoCompleteInfo=Stat LEVELS (Displays level streaming info)
  471. ManualAutoCompleteInfo=Stat GAME (Displays game performance stats)
  472. ManualAutoCompleteInfo=Stat MEMORY (Displays memory stats)
  473. ManualAutoCompleteInfo=Stat PHYSICS (Displays physics performance stats)
  474. ManualAutoCompleteInfo=Stat STREAMING
  475. ManualAutoCompleteInfo=Stat COLLISION
  476. ManualAutoCompleteInfo=Stat PARTICLES
  477. ManualAutoCompleteInfo=Stat SCRIPT
  478. ManualAutoCompleteInfo=Stat AUDIO
  479. ManualAutoCompleteInfo=Stat ANIM
  480. ManualAutoCompleteInfo=Stat NET
  481. ManualAutoCompleteInfo=Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group)
  482. ManualAutoCompleteInfo=remotecontrol (Shows/Hides the Remote Control debug panel)
  483. ManualAutoCompleteInfo=showlog (Shows/Hides the console log window)
  484. ManualAutoCompleteInfo=Display <ObjectName> <PropertyName> (Display property values for the specified object)
  485. ManualAutoCompleteInfo=DisplayClear (Clears information being displayed by Display/DisplayAll)
  486. ManualAutoCompleteInfo=Stat UNIT (Displays stats for frame time, draw time, and game time)
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