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- #include<iostream>
- #include <math.h>
- using namespace std;
- int main()
- { float R,H,vw,vk,vs;
- int cyfra;
- const float PI=3.14;
- cout<<"Program oblicza objetosc bryly"<<endl;
- cout<<"Jesli chcesz wzor na objetosc walca wcisnij-1, stozka-2, kuli-3"<<endl;
- cin>>cyfra;
- switch(cyfra)
- {case 1:
- cout<<"Wzor na objetosc walca to: V=PI*R*R*H"<<endl;
- while(1)
- {cout<<"Podaj wysokosc bryly:";
- cin>>H;
- if(H>0)break;
- if(H<=0)continue;
- }
- while(1)
- {cout<<"Podaj promien bryly:";
- cin>>R;
- if(R>0)break;
- if(R<=0)continue;
- }
- vw=PI*R*R*H;
- cout<<"vw="<<vw<<endl;
- break;
- case 2:
- cout<<"Wzor na objetosc stozka to: V=1/3*PI*R*R*H"<<endl;
- while(1)
- {cout<<"Podaj wysokosc bryly:";
- cin>>H;
- if(H>0)break;
- if(H<=0)continue;
- }
- while(1)
- {cout<<"Podaj promien bryly:";
- cin>>R;
- if(R>0)break;
- if(R<=0)continue;
- }
- vs=1/3*PI*R*R*H;
- cout<<"vs="<<vs<<endl;
- break;
- case 3:
- cout<<"Wzor na objetosc kuli to: V=4/3*PI*R*R*R"<<endl;
- while(1)
- {cout<<"Podaj promien bryly:";
- cin>>R;
- if(R>0)break;
- if(R<=0)continue;
- }
- vk=(4/3)*PI*R*R*R;
- cout<<"vk="<<vk<<endl;
- break;
- default:
- cout << "Podano zla cyfre" <<endl;
- break;
- }
- system("pause");
- }
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