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Jun 16th, 2016
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  1. [Render.13]
  2. AADetail = "0"
  3. DirectionalShadowDetail = "0"
  4. DynamicAmbient = "0"
  5. EffectsQuality = "1"
  6. FullScreenHeight = "1080"
  7. FullScreenRefresh = "60"
  8. FullScreenWidth = "1920"
  9. FullscreenWindow = "0"
  10. FullscreenWindowEnabled = "0"
  11. GFXPresetLevel = "1"
  12. LimitToRefresh = "0"
  13. LocalFogDetail = "1"
  14. LocalReflections = "0"
  15. MaxAnisotropy = "1"
  16. MaxEffectsAnisotropy = "1"
  17. MaxExtraQualityAnisotropy = "1"
  18. MaximizedWindow = "0"
  19. RefractionDetail = "0"
  20. RenderBrightness = "0.008507"
  21. RenderContrast = "1.027341"
  22. RenderScale = "-2"
  23. ShowFPSCounter = "1"
  24. SimpleDirectionalShadows = "0"
  25. SSAOEnabled = "0"
  26. SSLRDetailLevel = "0"
  27. TextureDetail = "1"
  28. TranslucentShadowDetail = "0"
  29. TripleBufferingEnabled = "0"
  30. UseGPUScale = "0"
  31. WindowedFullscreen = "1"
  32. WindowedHeight = "1003"
  33. WindowedPosX = "0"
  34. WindowedPosY = "0"
  35. WindowedWidth = "1628"
  36. WindowMode = "1"
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