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- # This is the configuration of NoLagg, in here you can enable or disable features as you please
- # For more information, you can visit the following websites:
- # http://dev.bukkit.org/server-mods/nolagg/
- # http://forums.bukkit.org/threads/nolagg.36986/
- chunkUnloadDelay:
- # Whether or not chunks are unloaded after a set delay (bugged in R4-5!)
- enabled: true
- # The unload delay in milliseconds
- delay: 10000
- itemStacking:
- # Whether or not items are stacked to one item
- enabled: true
- # The block radius to look for other items when stacking
- radius: 5.0
- # The amount of (physical) items needed to form one stack
- threshold: 2
- # The item types (materials) to ignore during item stacking, buffering and spawn limits
- # Use 'orb' to ignore experience orbs
- ignoredItemTypes:
- - egg
- # The tick interval at which the server saves automatically (20 ticks = 1 second)
- autoSaveInterval: 20000
- # The tick interval at which NoLagg updates internally (item stacking, buffering and chunk unloading) (20 ticks = 1 second)
- updateInterval: 20
- # The tick interval at which performance information is sent and/or logged (20 ticks = 1 second)
- monitorInterval: 40
- # Whether or not to start logging to the log.txt file when NoLagg enables
- startLoggingOnStartup: false
- # Whether or not the lighting of newly-generated chunks is fixed
- autoFixLighting: true
- # Several shortcuts you can use for the /nolagg clear(all) command
- clearShortcuts:
- enemies:
- - monster
- notneutral:
- - monster
- - item
- - tnt
- - egg
- - arrow
- # Whether or not entity spawn limits are used
- useEntitySpawnLimits: false
- # The general spawn limits (natural spawning)
- spawnlimits:
- # The default spawn limits per world, overridden by world limits
- default:
- mob: 800
- cow: 60
- item: 600
- creepers: 30
- monsters: 400
- # The world-specific spawn limits
- worlds:
- world1:
- monsters: 300
- world2:
- chickens: 30
- # The global spawn limits
- global:
- mobs: 3000
- # The spawn limits for mob spawners
- # For more information, see http://dev.bukkit.org/server-mods/nolagg/pages/spawn-limits-nolagg/
- mobSpawnerLimits:
- # The default spawn limits per world, overridden by world limits
- default:
- mob: 300
- zombie: 30
- # The world-specific spawn limits
- worlds:
- world3:
- cavespider: 0
- creativeworld:
- mob: 0
- # The global spawn limits
- global:
- mob: 1000
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