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  1. # This is the configuration of NoLagg, in here you can enable or disable features as you please
  2. # For more information, you can visit the following websites:
  3. # http://dev.bukkit.org/server-mods/nolagg/
  4. # http://forums.bukkit.org/threads/nolagg.36986/
  5.  
  6. chunkUnloadDelay:
  7. # Whether or not chunks are unloaded after a set delay (bugged in R4-5!)
  8. enabled: true
  9. # The unload delay in milliseconds
  10. delay: 10000
  11.  
  12. itemStacking:
  13. # Whether or not items are stacked to one item
  14. enabled: true
  15. # The block radius to look for other items when stacking
  16. radius: 5.0
  17. # The amount of (physical) items needed to form one stack
  18. threshold: 2
  19.  
  20. # The item types (materials) to ignore during item stacking, buffering and spawn limits
  21. # Use 'orb' to ignore experience orbs
  22. ignoredItemTypes:
  23. - egg
  24.  
  25. # The tick interval at which the server saves automatically (20 ticks = 1 second)
  26. autoSaveInterval: 20000
  27. # The tick interval at which NoLagg updates internally (item stacking, buffering and chunk unloading) (20 ticks = 1 second)
  28. updateInterval: 20
  29. # The tick interval at which performance information is sent and/or logged (20 ticks = 1 second)
  30. monitorInterval: 40
  31. # Whether or not to start logging to the log.txt file when NoLagg enables
  32. startLoggingOnStartup: false
  33. # Whether or not the lighting of newly-generated chunks is fixed
  34. autoFixLighting: true
  35.  
  36. # Several shortcuts you can use for the /nolagg clear(all) command
  37. clearShortcuts:
  38. enemies:
  39. - monster
  40. notneutral:
  41. - monster
  42. - item
  43. - tnt
  44. - egg
  45. - arrow
  46.  
  47. # Whether or not entity spawn limits are used
  48. useEntitySpawnLimits: false
  49.  
  50. # The general spawn limits (natural spawning)
  51. spawnlimits:
  52. # The default spawn limits per world, overridden by world limits
  53. default:
  54. mob: 800
  55. cow: 60
  56. item: 600
  57. creepers: 30
  58. monsters: 400
  59. # The world-specific spawn limits
  60. worlds:
  61. world1:
  62. monsters: 300
  63. world2:
  64. chickens: 30
  65. # The global spawn limits
  66. global:
  67. mobs: 3000
  68.  
  69. # The spawn limits for mob spawners
  70. # For more information, see http://dev.bukkit.org/server-mods/nolagg/pages/spawn-limits-nolagg/
  71. mobSpawnerLimits:
  72. # The default spawn limits per world, overridden by world limits
  73. default:
  74. mob: 300
  75. zombie: 30
  76. # The world-specific spawn limits
  77. worlds:
  78. world3:
  79. cavespider: 0
  80. creativeworld:
  81. mob: 0
  82. # The global spawn limits
  83. global:
  84. mob: 1000
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