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- 15:55:35: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 15:55:35: Failed loading CUDA dll
- 16:08:05: Open Broadcaster Software v0.622b - 32bit (´・ω・`)
- 16:08:05: -------------------------------
- 16:08:05: CPU Name: AMD FX(tm)-9370 Eight-Core Processor
- 16:08:05: CPU Speed: 4400MHz
- 16:08:05: Physical Memory: 4095MB Total, 4095MB Free
- 16:08:05: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
- 16:08:05: monitor 1: pos={0, 0}, size={1920, 1080}
- 16:08:05: Windows Version: 6.2 Build 9200
- 16:08:05: Aero is Enabled
- 16:08:05: -------------------------------
- 16:08:05: OBS Modules:
- 16:08:05: Base Address Module
- 16:08:05: 00120000 OBS.exe
- 16:08:05: 69130000 OBSApi.dll
- 16:08:05: 6CBD0000 DShowPlugin.dll
- 16:08:05: 6AE40000 GraphicsCapture.dll
- 16:08:05: 68E80000 LolSceneSwitch.dll
- 16:08:05: 6AD90000 NoiseGate.dll
- 16:08:05: 6CFC0000 PSVPlugin.dll
- 16:08:05: ------------------------------------------
- 16:08:05: Adapter 1
- 16:08:05: Video Adapter: AMD Radeon R9 200 Series
- 16:08:05: Video Adapter Dedicated Video Memory: 3221225472
- 16:08:05: Video Adapter Shared System Memory: 1073676288
- 16:08:05: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 16:08:05: Using fixed low latency mode, factor 20
- 16:08:05: =====Stream Start: 2014-05-09, 16:08:05===============================================
- 16:08:05: Multithreaded optimizations: On
- 16:08:05: Base resolution: 1920x1080
- 16:08:05: Output resolution: 1280x720
- 16:08:05: ------------------------------------------
- 16:08:05: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 16:08:05: ------------------------------------------
- 16:08:05: Audio Format: 48000 Hz
- 16:08:05: ------------------------------------------
- 16:08:05: Audio Channels: 2 Ch
- 16:08:05: Playback device Default
- 16:08:05: ------------------------------------------
- 16:08:05: Using desktop audio input: Hoofdtelefoon (2- High Definition Audio-apparaat)
- 16:08:05: Global Audio time adjust: 0
- 16:08:05: ------------------------------------------
- 16:08:05: Using auxilary audio input: Microfoon (Wireless Stereo Headset)
- 16:08:05: Mic time offset: 0
- 16:08:05: ------------------------------------------
- 16:08:05: Audio Encoding: AAC
- 16:08:05: bitrate: 128
- 16:08:05: Using Window Capture
- 16:08:05: Using bitmap image
- 16:08:05: Scene buffering time set to 400
- 16:08:05: ------------------------------------------
- 16:08:05: Video Encoding: x264
- 16:08:05: fps: 30
- 16:08:05: width: 1280, height: 720
- 16:08:05: preset: veryfast
- 16:08:05: profile: main
- 16:08:05: keyint: 60
- 16:08:05: CBR: yes
- 16:08:05: CFR: yes
- 16:08:05: max bitrate: 1800
- 16:08:05: buffer size: 1800
- 16:08:05: ------------------------------------------
- 16:08:07: Using RTMP service: Twitch / Justin.tv
- 16:08:07: Server selection: rtmp://live-ams.justin.tv/app
- 16:08:07: Interface: Realtek PCIe GBE Family-controller (ethernet, 1000 mbps)
- 16:08:07: Completed handshake with rtmp://live-ams.justin.tv/app in 334 ms.
- 16:08:08: SO_SNDBUF was at 65536
- 16:14:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 16:14:39: New Scene
- 16:14:39: Using graphics capture
- 16:14:39: Trying to hook process: League of Legends.exe
- 16:14:41: SharedTexCapture hooked
- 16:22:52: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:22:52: SharedTexCapture hooked
- 16:28:07: GraphicsCaptureSource::NewCapture: eliminating old capture
- 16:28:07: SharedTexCapture hooked
- 16:41:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 16:41:37: New Scene
- 16:41:37: Using Window Capture
- 16:41:37: Using bitmap image
- 16:41:42: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 16:41:42: New Scene
- 16:41:42: Using graphics capture
- 16:41:42: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 16:41:42: New Scene
- 16:41:42: Using Window Capture
- 16:41:42: Using bitmap image
- 16:42:32: Total frames encoded: 61993, total frames duplicated: 23 (0.04%)
- 16:42:32: Total frames rendered: 61985, number of late frames: 6 (0.01%) (it's okay for some frames to be late)
- 16:42:32: RTMPPublisher::SocketLoop: Graceful loop exit
- 16:42:33: Average send payload: 12329 bytes, average send interval: 51 ms
- 16:42:33: Number of times waited to send: 0, Waited for a total of 0 bytes
- 16:42:33: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 16:42:33: Number of bytes sent: 498783305
- 16:42:33:
- 16:42:33: Profiler time results:
- 16:42:33:
- 16:42:33: ==============================================================
- 16:42:33: video thread frame - [100%] [avg time: 0.801 ms] [children: 80.5%] [unaccounted: 19.5%]
- 16:42:33: | scene->Preprocess - [15.4%] [avg time: 0.123 ms]
- 16:42:33: | GPU download and conversion - [65.2%] [avg time: 0.522 ms] [children: 56.6%] [unaccounted: 8.61%]
- 16:42:33: | | flush - [51.4%] [avg time: 0.412 ms]
- 16:42:33: | | CopyResource - [1.75%] [avg time: 0.014 ms]
- 16:42:33: | | conversion to 4:2:0 - [3.37%] [avg time: 0.027 ms]
- 16:42:33: Convert444Threads - [100%] [avg time: 0.563 ms] [children: 98.4%] [unaccounted: 1.6%]
- 16:42:33: | Convert444toNV12 - [98.4%] [avg time: 0.554 ms]
- 16:42:33: encoder thread frame - [100%] [avg time: 1.654 ms] [children: 4.35%] [unaccounted: 95.6%]
- 16:42:33: | sending stuff out - [4.35%] [avg time: 0.072 ms]
- 16:42:33: ==============================================================
- 16:42:33:
- 16:42:33:
- 16:42:33: Profiler CPU results:
- 16:42:33:
- 16:42:33: ==============================================================
- 16:42:33: video thread frame - [cpu time: avg 0.16 ms, total 9953.13 ms] [avg calls per frame: 1]
- 16:42:33: | scene->Preprocess - [cpu time: avg 0.009 ms, total 609.375 ms] [avg calls per frame: 1]
- 16:42:33: | GPU download and conversion - [cpu time: avg 0.09 ms, total 5609.38 ms] [avg calls per frame: 1]
- 16:42:33: | | flush - [cpu time: avg 0.073 ms, total 4562.5 ms] [avg calls per frame: 1]
- 16:42:33: | | CopyResource - [cpu time: avg 0.002 ms, total 156.25 ms] [avg calls per frame: 1]
- 16:42:33: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 281.25 ms] [avg calls per frame: 1]
- 16:42:33: Convert444Threads - [cpu time: avg 0.206 ms, total 25546.9 ms] [avg calls per frame: 2]
- 16:42:33: | Convert444toNV12 - [cpu time: avg 0.202 ms, total 25093.8 ms] [avg calls per frame: 2]
- 16:42:33: encoder thread frame - [cpu time: avg 0.944 ms, total 58515.6 ms] [avg calls per frame: 1]
- 16:42:33: | sending stuff out - [cpu time: avg 0.032 ms, total 2031.25 ms] [avg calls per frame: 1]
- 16:42:33: ==============================================================
- 16:42:33:
- 16:42:33: =====Stream End: 2014-05-09, 16:42:33=================================================
- 16:43:26: Using fixed low latency mode, factor 20
- 16:43:26: =====Stream Start: 2014-05-09, 16:43:26===============================================
- 16:43:26: Multithreaded optimizations: On
- 16:43:26: Base resolution: 1920x1080
- 16:43:26: Output resolution: 1280x720
- 16:43:26: ------------------------------------------
- 16:43:26: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 16:43:26: ------------------------------------------
- 16:43:26: Audio Format: 48000 Hz
- 16:43:26: ------------------------------------------
- 16:43:26: Audio Channels: 2 Ch
- 16:43:26: Playback device Default
- 16:43:26: ------------------------------------------
- 16:43:26: Using desktop audio input: Hoofdtelefoon (2- High Definition Audio-apparaat)
- 16:43:26: Global Audio time adjust: 0
- 16:43:26: ------------------------------------------
- 16:43:26: Using auxilary audio input: Microfoon (Wireless Stereo Headset)
- 16:43:26: Mic time offset: 0
- 16:43:26: ------------------------------------------
- 16:43:26: Audio Encoding: AAC
- 16:43:26: bitrate: 128
- 16:43:26: Using Window Capture
- 16:43:26: Using bitmap image
- 16:43:26: Scene buffering time set to 400
- 16:43:26: ------------------------------------------
- 16:43:26: Video Encoding: x264
- 16:43:26: fps: 30
- 16:43:26: width: 1280, height: 720
- 16:43:26: preset: veryfast
- 16:43:26: profile: main
- 16:43:26: keyint: 60
- 16:43:26: CBR: yes
- 16:43:26: CFR: yes
- 16:43:26: max bitrate: 1000
- 16:43:26: buffer size: 1000
- 16:43:26: ------------------------------------------
- 16:43:28: Using RTMP service: Twitch / Justin.tv
- 16:43:28: Server selection: rtmp://live-ams.justin.tv/app
- 16:43:28: Interface: Realtek PCIe GBE Family-controller (ethernet, 1000 mbps)
- 16:43:28: Completed handshake with rtmp://live-ams.justin.tv/app in 335 ms.
- 16:43:29: SO_SNDBUF was at 65536
- 16:45:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 16:45:23: New Scene
- 16:45:23: Using graphics capture
- 16:45:23: Trying to hook process: League of Legends.exe
- 16:45:25: SharedTexCapture hooked
- 17:06:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:06:01: New Scene
- 17:06:01: Using Window Capture
- 17:06:01: Using bitmap image
- 17:06:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:06:03: New Scene
- 17:06:03: Using graphics capture
- 17:06:03: Trying to hook process: League of Legends.exe
- 17:06:03: SharedTexCapture hooked
- 17:06:07: Exit signal received, terminating capture
- 17:06:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:06:07: New Scene
- 17:06:07: Using Window Capture
- 17:06:07: Using bitmap image
- 17:07:41: Total frames encoded: 43631, total frames duplicated: 2 (0.00%)
- 17:07:41: Total frames rendered: 43636, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
- 17:07:41: RTMPPublisher::SocketLoop: Graceful loop exit
- 17:07:42: Average send payload: 7216 bytes, average send interval: 51 ms
- 17:07:42: Number of times waited to send: 0, Waited for a total of 0 bytes
- 17:07:42: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 17:07:42: Number of bytes sent: 205342838
- 17:07:42:
- 17:07:42: Profiler time results:
- 17:07:42:
- 17:07:42: ==============================================================
- 17:07:42: video thread frame - [100%] [avg time: 1.135 ms] [children: 38.8%] [unaccounted: 61.2%]
- 17:07:42: | scene->Preprocess - [6.52%] [avg time: 0.074 ms]
- 17:07:42: | GPU download and conversion - [32.2%] [avg time: 0.366 ms] [children: 24.9%] [unaccounted: 7.31%]
- 17:07:42: | | flush - [21.2%] [avg time: 0.241 ms]
- 17:07:42: | | CopyResource - [1.32%] [avg time: 0.015 ms]
- 17:07:42: | | conversion to 4:2:0 - [2.38%] [avg time: 0.027 ms]
- 17:07:42: Convert444Threads - [100%] [avg time: 0.718 ms] [children: 98.6%] [unaccounted: 1.39%]
- 17:07:42: | Convert444toNV12 - [98.6%] [avg time: 0.708 ms]
- 17:07:42: encoder thread frame - [100%] [avg time: 1.638 ms] [children: 3.54%] [unaccounted: 96.5%]
- 17:07:42: | sending stuff out - [3.54%] [avg time: 0.058 ms]
- 17:07:42: ==============================================================
- 17:07:42:
- 17:07:42:
- 17:07:42: Profiler CPU results:
- 17:07:42:
- 17:07:42: ==============================================================
- 17:07:42: video thread frame - [cpu time: avg 0.514 ms, total 22453.1 ms] [avg calls per frame: 1]
- 17:07:42: | scene->Preprocess - [cpu time: avg 0.006 ms, total 265.625 ms] [avg calls per frame: 1]
- 17:07:42: | GPU download and conversion - [cpu time: avg 0.355 ms, total 15515.6 ms] [avg calls per frame: 1]
- 17:07:42: | | flush - [cpu time: avg 0.243 ms, total 10609.4 ms] [avg calls per frame: 1]
- 17:07:42: | | CopyResource - [cpu time: avg 0.017 ms, total 781.25 ms] [avg calls per frame: 1]
- 17:07:42: | | conversion to 4:2:0 - [cpu time: avg 0.04 ms, total 1781.25 ms] [avg calls per frame: 1]
- 17:07:42: Convert444Threads - [cpu time: avg 0.738 ms, total 64421.9 ms] [avg calls per frame: 2]
- 17:07:42: | Convert444toNV12 - [cpu time: avg 0.731 ms, total 63843.8 ms] [avg calls per frame: 2]
- 17:07:42: encoder thread frame - [cpu time: avg 1.103 ms, total 48140.6 ms] [avg calls per frame: 1]
- 17:07:42: | sending stuff out - [cpu time: avg 0.035 ms, total 1531.25 ms] [avg calls per frame: 1]
- 17:07:42: ==============================================================
- 17:07:42:
- 17:07:42: =====Stream End: 2014-05-09, 17:07:42=================================================
- Last game capture log:
- 2014-05-09, 16:45:23: we're booting up:
- 16:45:23: CaptureThread: attached to process League of Legends.exe
- 16:45:23: D3D9 Present
- 16:45:23: DXGI Present
- 16:45:24: NV Capture available
- 16:45:24: FBO available
- 16:45:24: GL Present
- 16:45:24: (half life scientist) everything.. seems to be in order
- 16:45:25: D3D9EndScene called
- 16:45:25: D3DPRESENT_PARAMETERS {
- 16:45:25: BackBufferWidth: 1920
- 16:45:25: BackBufferHeight: 1080
- 16:45:25: BackBufferFormat: D3DFMT_X8R8G8B8
- 16:45:25: BackBufferCount: 1
- 16:45:25: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:45:25: MultiSampleQuality: 0
- 16:45:25: SwapEffect: D3DSWAPEFFECT_DISCARD
- 16:45:25: hDeviceWindow: 1115646
- 16:45:25: Windowed: true
- 16:45:25: EnableAutoDepthStencil: true
- 16:45:25: AutoDepthStencilFormat: D3DFMT_D24S8
- 16:45:25: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 16:45:25: FullScreen_RefreshRateInHz: 0
- 16:45:25: PresentationInterval: 0
- 16:45:25: };
- 16:45:25: successfully set up d3d9 hooks
- 16:45:25: D3D9Present called
- 16:45:25: DoD3D9GPUHook: success
- 16:45:26: D3DSURFACE_DESC {
- 16:45:26: Format: D3DFMT_X8R8G8B8
- 16:45:26: Type: D3DRTYPE_SURFACE
- 16:45:26: Usage: D3DUSAGE_RENDERTARGET
- 16:45:26: Pool: D3DPOOL_DEFAULT
- 16:45:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:45:26: MultiSampleQuality: 0
- 16:45:26: Width: 1920
- 16:45:26: Height: 1080
- 16:45:26: };
- 16:45:26: successfully capturing d3d9 frames via GPU
- 17:06:01: ---------------------- Cleared D3D9 Capture ----------------------
- 17:06:01: received restart event, capturing
- 17:06:01: DoD3D9GPUHook: success
- 17:06:01: D3D9EndScene called
- 17:06:01: D3D9Present called
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