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  1. 15:55:35: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 15:55:35: Failed loading CUDA dll
  3. 16:08:05: Open Broadcaster Software v0.622b - 32bit (´・ω・`)
  4. 16:08:05: -------------------------------
  5. 16:08:05: CPU Name: AMD FX(tm)-9370 Eight-Core Processor
  6. 16:08:05: CPU Speed: 4400MHz
  7. 16:08:05: Physical Memory: 4095MB Total, 4095MB Free
  8. 16:08:05: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
  9. 16:08:05: monitor 1: pos={0, 0}, size={1920, 1080}
  10. 16:08:05: Windows Version: 6.2 Build 9200
  11. 16:08:05: Aero is Enabled
  12. 16:08:05: -------------------------------
  13. 16:08:05: OBS Modules:
  14. 16:08:05: Base Address Module
  15. 16:08:05: 00120000 OBS.exe
  16. 16:08:05: 69130000 OBSApi.dll
  17. 16:08:05: 6CBD0000 DShowPlugin.dll
  18. 16:08:05: 6AE40000 GraphicsCapture.dll
  19. 16:08:05: 68E80000 LolSceneSwitch.dll
  20. 16:08:05: 6AD90000 NoiseGate.dll
  21. 16:08:05: 6CFC0000 PSVPlugin.dll
  22. 16:08:05: ------------------------------------------
  23. 16:08:05: Adapter 1
  24. 16:08:05: Video Adapter: AMD Radeon R9 200 Series
  25. 16:08:05: Video Adapter Dedicated Video Memory: 3221225472
  26. 16:08:05: Video Adapter Shared System Memory: 1073676288
  27. 16:08:05: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  28. 16:08:05: Using fixed low latency mode, factor 20
  29. 16:08:05: =====Stream Start: 2014-05-09, 16:08:05===============================================
  30. 16:08:05: Multithreaded optimizations: On
  31. 16:08:05: Base resolution: 1920x1080
  32. 16:08:05: Output resolution: 1280x720
  33. 16:08:05: ------------------------------------------
  34. 16:08:05: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  35. 16:08:05: ------------------------------------------
  36. 16:08:05: Audio Format: 48000 Hz
  37. 16:08:05: ------------------------------------------
  38. 16:08:05: Audio Channels: 2 Ch
  39. 16:08:05: Playback device Default
  40. 16:08:05: ------------------------------------------
  41. 16:08:05: Using desktop audio input: Hoofdtelefoon (2- High Definition Audio-apparaat)
  42. 16:08:05: Global Audio time adjust: 0
  43. 16:08:05: ------------------------------------------
  44. 16:08:05: Using auxilary audio input: Microfoon (Wireless Stereo Headset)
  45. 16:08:05: Mic time offset: 0
  46. 16:08:05: ------------------------------------------
  47. 16:08:05: Audio Encoding: AAC
  48. 16:08:05: bitrate: 128
  49. 16:08:05: Using Window Capture
  50. 16:08:05: Using bitmap image
  51. 16:08:05: Scene buffering time set to 400
  52. 16:08:05: ------------------------------------------
  53. 16:08:05: Video Encoding: x264
  54. 16:08:05: fps: 30
  55. 16:08:05: width: 1280, height: 720
  56. 16:08:05: preset: veryfast
  57. 16:08:05: profile: main
  58. 16:08:05: keyint: 60
  59. 16:08:05: CBR: yes
  60. 16:08:05: CFR: yes
  61. 16:08:05: max bitrate: 1800
  62. 16:08:05: buffer size: 1800
  63. 16:08:05: ------------------------------------------
  64. 16:08:07: Using RTMP service: Twitch / Justin.tv
  65. 16:08:07: Server selection: rtmp://live-ams.justin.tv/app
  66. 16:08:07: Interface: Realtek PCIe GBE Family-controller (ethernet, 1000 mbps)
  67. 16:08:07: Completed handshake with rtmp://live-ams.justin.tv/app in 334 ms.
  68. 16:08:08: SO_SNDBUF was at 65536
  69. 16:14:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  70. 16:14:39: New Scene
  71. 16:14:39: Using graphics capture
  72. 16:14:39: Trying to hook process: League of Legends.exe
  73. 16:14:41: SharedTexCapture hooked
  74. 16:22:52: GraphicsCaptureSource::NewCapture: eliminating old capture
  75. 16:22:52: SharedTexCapture hooked
  76. 16:28:07: GraphicsCaptureSource::NewCapture: eliminating old capture
  77. 16:28:07: SharedTexCapture hooked
  78. 16:41:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  79. 16:41:37: New Scene
  80. 16:41:37: Using Window Capture
  81. 16:41:37: Using bitmap image
  82. 16:41:42: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  83. 16:41:42: New Scene
  84. 16:41:42: Using graphics capture
  85. 16:41:42: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  86. 16:41:42: New Scene
  87. 16:41:42: Using Window Capture
  88. 16:41:42: Using bitmap image
  89. 16:42:32: Total frames encoded: 61993, total frames duplicated: 23 (0.04%)
  90. 16:42:32: Total frames rendered: 61985, number of late frames: 6 (0.01%) (it's okay for some frames to be late)
  91. 16:42:32: RTMPPublisher::SocketLoop: Graceful loop exit
  92. 16:42:33: Average send payload: 12329 bytes, average send interval: 51 ms
  93. 16:42:33: Number of times waited to send: 0, Waited for a total of 0 bytes
  94. 16:42:33: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  95. 16:42:33: Number of bytes sent: 498783305
  96. 16:42:33:
  97. 16:42:33: Profiler time results:
  98. 16:42:33:
  99. 16:42:33: ==============================================================
  100. 16:42:33: video thread frame - [100%] [avg time: 0.801 ms] [children: 80.5%] [unaccounted: 19.5%]
  101. 16:42:33: | scene->Preprocess - [15.4%] [avg time: 0.123 ms]
  102. 16:42:33: | GPU download and conversion - [65.2%] [avg time: 0.522 ms] [children: 56.6%] [unaccounted: 8.61%]
  103. 16:42:33: | | flush - [51.4%] [avg time: 0.412 ms]
  104. 16:42:33: | | CopyResource - [1.75%] [avg time: 0.014 ms]
  105. 16:42:33: | | conversion to 4:2:0 - [3.37%] [avg time: 0.027 ms]
  106. 16:42:33: Convert444Threads - [100%] [avg time: 0.563 ms] [children: 98.4%] [unaccounted: 1.6%]
  107. 16:42:33: | Convert444toNV12 - [98.4%] [avg time: 0.554 ms]
  108. 16:42:33: encoder thread frame - [100%] [avg time: 1.654 ms] [children: 4.35%] [unaccounted: 95.6%]
  109. 16:42:33: | sending stuff out - [4.35%] [avg time: 0.072 ms]
  110. 16:42:33: ==============================================================
  111. 16:42:33:
  112. 16:42:33:
  113. 16:42:33: Profiler CPU results:
  114. 16:42:33:
  115. 16:42:33: ==============================================================
  116. 16:42:33: video thread frame - [cpu time: avg 0.16 ms, total 9953.13 ms] [avg calls per frame: 1]
  117. 16:42:33: | scene->Preprocess - [cpu time: avg 0.009 ms, total 609.375 ms] [avg calls per frame: 1]
  118. 16:42:33: | GPU download and conversion - [cpu time: avg 0.09 ms, total 5609.38 ms] [avg calls per frame: 1]
  119. 16:42:33: | | flush - [cpu time: avg 0.073 ms, total 4562.5 ms] [avg calls per frame: 1]
  120. 16:42:33: | | CopyResource - [cpu time: avg 0.002 ms, total 156.25 ms] [avg calls per frame: 1]
  121. 16:42:33: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 281.25 ms] [avg calls per frame: 1]
  122. 16:42:33: Convert444Threads - [cpu time: avg 0.206 ms, total 25546.9 ms] [avg calls per frame: 2]
  123. 16:42:33: | Convert444toNV12 - [cpu time: avg 0.202 ms, total 25093.8 ms] [avg calls per frame: 2]
  124. 16:42:33: encoder thread frame - [cpu time: avg 0.944 ms, total 58515.6 ms] [avg calls per frame: 1]
  125. 16:42:33: | sending stuff out - [cpu time: avg 0.032 ms, total 2031.25 ms] [avg calls per frame: 1]
  126. 16:42:33: ==============================================================
  127. 16:42:33:
  128. 16:42:33: =====Stream End: 2014-05-09, 16:42:33=================================================
  129. 16:43:26: Using fixed low latency mode, factor 20
  130. 16:43:26: =====Stream Start: 2014-05-09, 16:43:26===============================================
  131. 16:43:26: Multithreaded optimizations: On
  132. 16:43:26: Base resolution: 1920x1080
  133. 16:43:26: Output resolution: 1280x720
  134. 16:43:26: ------------------------------------------
  135. 16:43:26: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
  136. 16:43:26: ------------------------------------------
  137. 16:43:26: Audio Format: 48000 Hz
  138. 16:43:26: ------------------------------------------
  139. 16:43:26: Audio Channels: 2 Ch
  140. 16:43:26: Playback device Default
  141. 16:43:26: ------------------------------------------
  142. 16:43:26: Using desktop audio input: Hoofdtelefoon (2- High Definition Audio-apparaat)
  143. 16:43:26: Global Audio time adjust: 0
  144. 16:43:26: ------------------------------------------
  145. 16:43:26: Using auxilary audio input: Microfoon (Wireless Stereo Headset)
  146. 16:43:26: Mic time offset: 0
  147. 16:43:26: ------------------------------------------
  148. 16:43:26: Audio Encoding: AAC
  149. 16:43:26: bitrate: 128
  150. 16:43:26: Using Window Capture
  151. 16:43:26: Using bitmap image
  152. 16:43:26: Scene buffering time set to 400
  153. 16:43:26: ------------------------------------------
  154. 16:43:26: Video Encoding: x264
  155. 16:43:26: fps: 30
  156. 16:43:26: width: 1280, height: 720
  157. 16:43:26: preset: veryfast
  158. 16:43:26: profile: main
  159. 16:43:26: keyint: 60
  160. 16:43:26: CBR: yes
  161. 16:43:26: CFR: yes
  162. 16:43:26: max bitrate: 1000
  163. 16:43:26: buffer size: 1000
  164. 16:43:26: ------------------------------------------
  165. 16:43:28: Using RTMP service: Twitch / Justin.tv
  166. 16:43:28: Server selection: rtmp://live-ams.justin.tv/app
  167. 16:43:28: Interface: Realtek PCIe GBE Family-controller (ethernet, 1000 mbps)
  168. 16:43:28: Completed handshake with rtmp://live-ams.justin.tv/app in 335 ms.
  169. 16:43:29: SO_SNDBUF was at 65536
  170. 16:45:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  171. 16:45:23: New Scene
  172. 16:45:23: Using graphics capture
  173. 16:45:23: Trying to hook process: League of Legends.exe
  174. 16:45:25: SharedTexCapture hooked
  175. 17:06:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  176. 17:06:01: New Scene
  177. 17:06:01: Using Window Capture
  178. 17:06:01: Using bitmap image
  179. 17:06:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  180. 17:06:03: New Scene
  181. 17:06:03: Using graphics capture
  182. 17:06:03: Trying to hook process: League of Legends.exe
  183. 17:06:03: SharedTexCapture hooked
  184. 17:06:07: Exit signal received, terminating capture
  185. 17:06:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  186. 17:06:07: New Scene
  187. 17:06:07: Using Window Capture
  188. 17:06:07: Using bitmap image
  189. 17:07:41: Total frames encoded: 43631, total frames duplicated: 2 (0.00%)
  190. 17:07:41: Total frames rendered: 43636, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  191. 17:07:41: RTMPPublisher::SocketLoop: Graceful loop exit
  192. 17:07:42: Average send payload: 7216 bytes, average send interval: 51 ms
  193. 17:07:42: Number of times waited to send: 0, Waited for a total of 0 bytes
  194. 17:07:42: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  195. 17:07:42: Number of bytes sent: 205342838
  196. 17:07:42:
  197. 17:07:42: Profiler time results:
  198. 17:07:42:
  199. 17:07:42: ==============================================================
  200. 17:07:42: video thread frame - [100%] [avg time: 1.135 ms] [children: 38.8%] [unaccounted: 61.2%]
  201. 17:07:42: | scene->Preprocess - [6.52%] [avg time: 0.074 ms]
  202. 17:07:42: | GPU download and conversion - [32.2%] [avg time: 0.366 ms] [children: 24.9%] [unaccounted: 7.31%]
  203. 17:07:42: | | flush - [21.2%] [avg time: 0.241 ms]
  204. 17:07:42: | | CopyResource - [1.32%] [avg time: 0.015 ms]
  205. 17:07:42: | | conversion to 4:2:0 - [2.38%] [avg time: 0.027 ms]
  206. 17:07:42: Convert444Threads - [100%] [avg time: 0.718 ms] [children: 98.6%] [unaccounted: 1.39%]
  207. 17:07:42: | Convert444toNV12 - [98.6%] [avg time: 0.708 ms]
  208. 17:07:42: encoder thread frame - [100%] [avg time: 1.638 ms] [children: 3.54%] [unaccounted: 96.5%]
  209. 17:07:42: | sending stuff out - [3.54%] [avg time: 0.058 ms]
  210. 17:07:42: ==============================================================
  211. 17:07:42:
  212. 17:07:42:
  213. 17:07:42: Profiler CPU results:
  214. 17:07:42:
  215. 17:07:42: ==============================================================
  216. 17:07:42: video thread frame - [cpu time: avg 0.514 ms, total 22453.1 ms] [avg calls per frame: 1]
  217. 17:07:42: | scene->Preprocess - [cpu time: avg 0.006 ms, total 265.625 ms] [avg calls per frame: 1]
  218. 17:07:42: | GPU download and conversion - [cpu time: avg 0.355 ms, total 15515.6 ms] [avg calls per frame: 1]
  219. 17:07:42: | | flush - [cpu time: avg 0.243 ms, total 10609.4 ms] [avg calls per frame: 1]
  220. 17:07:42: | | CopyResource - [cpu time: avg 0.017 ms, total 781.25 ms] [avg calls per frame: 1]
  221. 17:07:42: | | conversion to 4:2:0 - [cpu time: avg 0.04 ms, total 1781.25 ms] [avg calls per frame: 1]
  222. 17:07:42: Convert444Threads - [cpu time: avg 0.738 ms, total 64421.9 ms] [avg calls per frame: 2]
  223. 17:07:42: | Convert444toNV12 - [cpu time: avg 0.731 ms, total 63843.8 ms] [avg calls per frame: 2]
  224. 17:07:42: encoder thread frame - [cpu time: avg 1.103 ms, total 48140.6 ms] [avg calls per frame: 1]
  225. 17:07:42: | sending stuff out - [cpu time: avg 0.035 ms, total 1531.25 ms] [avg calls per frame: 1]
  226. 17:07:42: ==============================================================
  227. 17:07:42:
  228. 17:07:42: =====Stream End: 2014-05-09, 17:07:42=================================================
  229.  
  230.  
  231. Last game capture log:
  232. 2014-05-09, 16:45:23: we're booting up:
  233. 16:45:23: CaptureThread: attached to process League of Legends.exe
  234. 16:45:23: D3D9 Present
  235. 16:45:23: DXGI Present
  236. 16:45:24: NV Capture available
  237. 16:45:24: FBO available
  238. 16:45:24: GL Present
  239. 16:45:24: (half life scientist) everything.. seems to be in order
  240. 16:45:25: D3D9EndScene called
  241. 16:45:25: D3DPRESENT_PARAMETERS {
  242. 16:45:25: BackBufferWidth: 1920
  243. 16:45:25: BackBufferHeight: 1080
  244. 16:45:25: BackBufferFormat: D3DFMT_X8R8G8B8
  245. 16:45:25: BackBufferCount: 1
  246. 16:45:25: MultiSampleType: D3DMULTISAMPLE_NONE
  247. 16:45:25: MultiSampleQuality: 0
  248. 16:45:25: SwapEffect: D3DSWAPEFFECT_DISCARD
  249. 16:45:25: hDeviceWindow: 1115646
  250. 16:45:25: Windowed: true
  251. 16:45:25: EnableAutoDepthStencil: true
  252. 16:45:25: AutoDepthStencilFormat: D3DFMT_D24S8
  253. 16:45:25: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  254. 16:45:25: FullScreen_RefreshRateInHz: 0
  255. 16:45:25: PresentationInterval: 0
  256. 16:45:25: };
  257. 16:45:25: successfully set up d3d9 hooks
  258. 16:45:25: D3D9Present called
  259. 16:45:25: DoD3D9GPUHook: success
  260. 16:45:26: D3DSURFACE_DESC {
  261. 16:45:26: Format: D3DFMT_X8R8G8B8
  262. 16:45:26: Type: D3DRTYPE_SURFACE
  263. 16:45:26: Usage: D3DUSAGE_RENDERTARGET
  264. 16:45:26: Pool: D3DPOOL_DEFAULT
  265. 16:45:26: MultiSampleType: D3DMULTISAMPLE_NONE
  266. 16:45:26: MultiSampleQuality: 0
  267. 16:45:26: Width: 1920
  268. 16:45:26: Height: 1080
  269. 16:45:26: };
  270. 16:45:26: successfully capturing d3d9 frames via GPU
  271. 17:06:01: ---------------------- Cleared D3D9 Capture ----------------------
  272. 17:06:01: received restart event, capturing
  273. 17:06:01: DoD3D9GPUHook: success
  274. 17:06:01: D3D9EndScene called
  275. 17:06:01: D3D9Present called
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