Advertisement
t_a_w

Never autosurrender to factions trying to overthrow you

Oct 22nd, 2015
206
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 407.24 KB | None | 0 0
  1. # events/plot_events.txt
  2. character_event = {
  3. id = 7250
  4. desc = EVTDESC7250
  5. picture = GFX_evt_spymaster
  6. border = GFX_event_normal_frame_intrigue
  7. only_rulers = yes
  8. min_age = 16
  9. capable_only = yes
  10. prisoner = no
  11. is_part_of_plot = yes
  12. trigger = {
  13. OR = {
  14. has_plot = plot_gain_title
  15. has_plot = plot_kill_character
  16. has_plot = plot_kill_spouse
  17. has_plot = plot_weaken_fellow_vassal
  18. has_plot = plot_gain_liege_title
  19. has_plot = plot_gain_fellow_vassal_title
  20. }
  21. is_plot_active = no
  22. num_of_plot_backers = 1
  23. any_courtier = {
  24. has_job_title = job_spymaster
  25. NOT = {
  26. is_plot_target_of = PREV
  27. }
  28. }
  29. top_liege = {
  30. any_realm_lord = {
  31. primary_title = {
  32. higher_tier_than = BARON
  33. }
  34. NOT = {
  35. character = ROOT
  36. }
  37. NOT = {
  38. is_liege_of = ROOT
  39. }
  40. NOT = {
  41. is_plot_target_of = ROOT
  42. }
  43. any_backed_character = {
  44. NOT = {
  45. character = ROOT
  46. }
  47. }
  48. employer = {
  49. NOT = {
  50. character = ROOT
  51. }
  52. }
  53. NOT = {
  54. opinion = {
  55. who = ROOT
  56. value = 0
  57. }
  58. }
  59. }
  60. }
  61. }
  62. mean_time_to_happen = {
  63. months = 240
  64. modifier = {
  65. factor = 0.95
  66. liege = {
  67. any_plot_backer = {
  68. trait = imbecile
  69. }
  70. }
  71. }
  72. modifier = {
  73. factor = 0.95
  74. liege = {
  75. any_plot_backer = {
  76. trait = lunatic
  77. }
  78. }
  79. }
  80. modifier = {
  81. factor = 0.95
  82. liege = {
  83. num_of_plot_backers = 2
  84. }
  85. }
  86. modifier = {
  87. factor = 0.95
  88. liege = {
  89. num_of_plot_backers = 4
  90. }
  91. }
  92. modifier = {
  93. factor = 0.85
  94. liege = {
  95. num_of_plot_backers = 6
  96. }
  97. }
  98. modifier = {
  99. factor = 0.85
  100. liege = {
  101. num_of_plot_backers = 8
  102. }
  103. }
  104. }
  105. option = {
  106. name = EVTOPTA7250
  107. hidden_tooltip = {
  108. any_realm_lord = {
  109. limit = {
  110. primary_title = {
  111. higher_tier_than = BARON
  112. }
  113. NOT = {
  114. character = ROOT
  115. }
  116. NOT = {
  117. is_liege_of = ROOT
  118. }
  119. NOT = {
  120. is_plot_target_of = ROOT
  121. }
  122. any_backed_character = {
  123. NOT = {
  124. character = ROOT
  125. }
  126. }
  127. employer = {
  128. NOT = {
  129. character = ROOT
  130. }
  131. }
  132. NOT = {
  133. opinion = {
  134. who = ROOT
  135. value = 0
  136. }
  137. }
  138. }
  139. letter_event = {
  140. id = 7255
  141. days = 1
  142. }
  143. }
  144. }
  145. }
  146. }
  147. letter_event = {
  148. id = 7255
  149. desc = EVTDESC7255
  150. picture = GFX_evt_whispers
  151. hide_from = yes
  152. is_triggered_only = yes
  153. option = {
  154. name = EVTOPTA7255
  155. ai_chance = {
  156. factor = 75
  157. modifier = {
  158. factor = 2
  159. NOT = {
  160. opinion = {
  161. who = FROM
  162. value = -25
  163. }
  164. }
  165. }
  166. }
  167. FROM = {
  168. letter_event = {
  169. id = 7260
  170. days = 1
  171. tooltip = EVTTOOLTIP7260
  172. }
  173. }
  174. }
  175. option = {
  176. name = EVTOPTB7255
  177. ai_chance = {
  178. factor = 25
  179. modifier = {
  180. factor = 0
  181. NOT = {
  182. opinion = {
  183. who = FROM
  184. value = -50
  185. }
  186. }
  187. }
  188. }
  189. }
  190. }
  191. letter_event = {
  192. id = 7260
  193. desc = EVTDESC7260
  194. is_triggered_only = yes
  195. option = {
  196. name = EVTOPTA7260
  197. wealth = -100
  198. hidden_tooltip = {
  199. FROM = {
  200. letter_event = {
  201. id = 7265
  202. days = 1
  203. }
  204. }
  205. }
  206. }
  207. option = {
  208. name = EVTOPTB7260
  209. if = {
  210. limit = {
  211. plot_target_char = {
  212. any_courtier = {
  213. has_job_title = job_spymaster
  214. }
  215. }
  216. }
  217. reveal_plot_w_message = yes
  218. }
  219. if = {
  220. limit = {
  221. plot_target_char = {
  222. NOT = {
  223. any_courtier = {
  224. has_job_title = job_spymaster
  225. }
  226. }
  227. }
  228. }
  229. reveal_plot = yes
  230. }
  231. hidden_tooltip = {
  232. FROM = {
  233. letter_event = {
  234. id = 7270
  235. days = 1
  236. }
  237. }
  238. }
  239. }
  240. }
  241. letter_event = {
  242. id = 7265
  243. desc = EVTDESC7265
  244. is_triggered_only = yes
  245. option = {
  246. name = EXCELLENT
  247. treasury = 100
  248. opinion = {
  249. modifier = opinion_blackmailed
  250. who = FROM
  251. months = 60
  252. }
  253. }
  254. }
  255. letter_event = {
  256. id = 7270
  257. desc = EVTDESC7270
  258. is_triggered_only = yes
  259. option = {
  260. name = EVTOPTA7270
  261. }
  262. }
  263. character_event = {
  264. id = 7040
  265. desc = EVTDESC7040
  266. picture = GFX_evt_drunk
  267. border = GFX_event_normal_frame_intrigue
  268. capable_only = yes
  269. prisoner = no
  270. is_part_of_plot = yes
  271. trigger = {
  272. any_backed_character = {
  273. OR = {
  274. has_plot = plot_gain_title
  275. has_plot = plot_weaken_fellow_vassal
  276. has_plot = plot_gain_liege_title
  277. has_plot = plot_gain_fellow_vassal_title
  278. }
  279. is_plot_active = no
  280. NOT = {
  281. has_character_flag = event7040
  282. }
  283. NOT = {
  284. plot_target_char = {
  285. any_known_plotter = {
  286. character = PREVPREV
  287. }
  288. }
  289. }
  290. }
  291. }
  292. mean_time_to_happen = {
  293. months = 240
  294. modifier = {
  295. factor = 0.5
  296. trait = drunkard
  297. }
  298. modifier = {
  299. factor = 0.5
  300. trait = imbecile
  301. }
  302. modifier = {
  303. factor = 0.75
  304. trait = slow
  305. }
  306. modifier = {
  307. factor = 10.0
  308. trait = temperate
  309. }
  310. modifier = {
  311. factor = 2.0
  312. trait = genius
  313. }
  314. modifier = {
  315. factor = 1.5
  316. trait = quick
  317. }
  318. }
  319. option = {
  320. name = EVTOPTA7040
  321. random_backed_character = {
  322. limit = {
  323. OR = {
  324. has_plot = plot_gain_title
  325. has_plot = plot_weaken_fellow_vassal
  326. has_plot = plot_gain_liege_title
  327. has_plot = plot_gain_fellow_vassal_title
  328. }
  329. NOT = {
  330. has_character_flag = event7040
  331. }
  332. NOT = {
  333. plot_target_char = {
  334. any_known_plotter = {
  335. character = PREVPREV
  336. }
  337. }
  338. }
  339. }
  340. opinion = {
  341. who = ROOT
  342. modifier = revealed_plot
  343. months = 120
  344. }
  345. set_character_flag = event7040
  346. hidden_tooltip = {
  347. character_event = {
  348. id = 7045
  349. days = 1
  350. }
  351. }
  352. }
  353. }
  354. }
  355. character_event = {
  356. id = 7045
  357. desc = EVTDESC7045
  358. picture = GFX_evt_drunk
  359. border = GFX_event_normal_frame_intrigue
  360. is_triggered_only = yes
  361. option = {
  362. name = EVTOPTA7045
  363. clr_character_flag = event7040
  364. if = {
  365. limit = {
  366. plot_target_char = {
  367. any_courtier = {
  368. has_job_title = job_spymaster
  369. }
  370. }
  371. }
  372. reveal_plot_w_message = yes
  373. }
  374. if = {
  375. limit = {
  376. plot_target_char = {
  377. NOT = {
  378. any_courtier = {
  379. has_job_title = job_spymaster
  380. }
  381. }
  382. }
  383. }
  384. reveal_plot = yes
  385. }
  386. plot_target_char = {
  387. opinion = {
  388. modifier = scheming_bastard
  389. who = ROOT
  390. months = 120
  391. }
  392. }
  393. }
  394. }
  395. character_event = {
  396. id = 7041
  397. desc = EVTDESC7040
  398. picture = GFX_evt_drunk
  399. border = GFX_event_normal_frame_intrigue
  400. capable_only = yes
  401. prisoner = no
  402. is_part_of_plot = yes
  403. trigger = {
  404. any_backed_character = {
  405. OR = {
  406. has_plot = plot_kill_character
  407. has_plot = plot_kill_spouse
  408. }
  409. is_plot_active = no
  410. NOT = {
  411. has_character_flag = event7041
  412. }
  413. NOT = {
  414. plot_target_char = {
  415. any_known_plotter = {
  416. character = PREVPREV
  417. }
  418. }
  419. }
  420. }
  421. }
  422. mean_time_to_happen = {
  423. months = 240
  424. modifier = {
  425. factor = 0.5
  426. trait = drunkard
  427. }
  428. modifier = {
  429. factor = 0.5
  430. trait = imbecile
  431. }
  432. modifier = {
  433. factor = 0.75
  434. trait = slow
  435. }
  436. modifier = {
  437. factor = 10.0
  438. trait = temperate
  439. }
  440. modifier = {
  441. factor = 2.0
  442. trait = genius
  443. }
  444. modifier = {
  445. factor = 1.5
  446. trait = quick
  447. }
  448. }
  449. option = {
  450. name = EVTOPTA7040
  451. random_backed_character = {
  452. limit = {
  453. OR = {
  454. has_plot = plot_kill_character
  455. has_plot = plot_kill_spouse
  456. }
  457. NOT = {
  458. has_character_flag = event7041
  459. }
  460. NOT = {
  461. plot_target_char = {
  462. any_known_plotter = {
  463. character = PREVPREV
  464. }
  465. }
  466. }
  467. }
  468. opinion = {
  469. who = ROOT
  470. modifier = revealed_plot
  471. months = 120
  472. }
  473. set_character_flag = event7041
  474. hidden_tooltip = {
  475. character_event = {
  476. id = 7046
  477. days = 1
  478. }
  479. }
  480. }
  481. }
  482. }
  483. character_event = {
  484. id = 7046
  485. desc = EVTDESC7045
  486. picture = GFX_evt_drunk
  487. border = GFX_event_normal_frame_intrigue
  488. is_triggered_only = yes
  489. option = {
  490. name = EVTOPTA7045
  491. clr_character_flag = event7041
  492. if = {
  493. limit = {
  494. plot_target_char = {
  495. any_courtier = {
  496. has_job_title = job_spymaster
  497. }
  498. }
  499. }
  500. reveal_plot_w_message = yes
  501. }
  502. if = {
  503. limit = {
  504. plot_target_char = {
  505. NOT = {
  506. any_courtier = {
  507. has_job_title = job_spymaster
  508. }
  509. }
  510. }
  511. }
  512. reveal_plot = yes
  513. }
  514. plot_target_char = {
  515. save_event_target_as = target_victim
  516. ROOT = {
  517. character_event = {
  518. id = 11
  519. }
  520. }
  521. clear_event_target = target_victim
  522. }
  523. }
  524. }
  525. letter_event = {
  526. id = 8000
  527. desc = EVTDESC8000
  528. is_triggered_only = yes
  529. option = {
  530. name = EVTOPTA8000
  531. ai_chance = {
  532. factor = 10
  533. modifier = {
  534. factor = 0
  535. FROM = {
  536. NOT = {
  537. plot_power = 1.0
  538. }
  539. }
  540. }
  541. modifier = {
  542. factor = 1.25
  543. trait = weak
  544. }
  545. modifier = {
  546. factor = 1.25
  547. trait = craven
  548. }
  549. modifier = {
  550. factor = 1.25
  551. trait = humble
  552. }
  553. modifier = {
  554. factor = 1.25
  555. trait = kind
  556. }
  557. modifier = {
  558. factor = 1.25
  559. trait = charitable
  560. }
  561. modifier = {
  562. factor = 1.25
  563. trait = patient
  564. }
  565. modifier = {
  566. factor = 1.25
  567. trait = content
  568. }
  569. }
  570. hidden_tooltip = {
  571. FROM = {
  572. letter_event = {
  573. id = 8050
  574. }
  575. any_plot_backer = {
  576. letter_event = {
  577. id = 8070
  578. }
  579. }
  580. }
  581. }
  582. FROM = {
  583. plot_target_title = {
  584. usurp_title_plus_barony_if_unlanded = PREV
  585. }
  586. }
  587. }
  588. option = {
  589. name = EVTOPTB8000
  590. ai_chance = {
  591. factor = 90
  592. modifier = {
  593. factor = 1.25
  594. trait = strong
  595. }
  596. modifier = {
  597. factor = 1.25
  598. trait = brave
  599. }
  600. modifier = {
  601. factor = 1.25
  602. trait = proud
  603. }
  604. modifier = {
  605. factor = 1.25
  606. trait = envious
  607. }
  608. modifier = {
  609. factor = 1.25
  610. trait = greedy
  611. }
  612. modifier = {
  613. factor = 1.25
  614. trait = wroth
  615. }
  616. modifier = {
  617. factor = 1.25
  618. trait = ambitious
  619. }
  620. modifier = {
  621. factor = 0.75
  622. FROM = {
  623. plot_power = 1.5
  624. }
  625. }
  626. modifier = {
  627. factor = 0.5
  628. FROM = {
  629. plot_power = 2.0
  630. }
  631. }
  632. modifier = {
  633. factor = 0.5
  634. FROM = {
  635. plot_power = 3.0
  636. }
  637. }
  638. modifier = {
  639. factor = 0.5
  640. FROM = {
  641. plot_power = 4.0
  642. }
  643. }
  644. }
  645. FROM = {
  646. letter_event = {
  647. id = 8100
  648. days = 3
  649. tooltip = EVTTOOLTIP8100
  650. }
  651. tooltip = {
  652. any_plot_backer = {
  653. }
  654. }
  655. }
  656. }
  657. }
  658. letter_event = {
  659. id = 8005
  660. desc = EVTDESC8005
  661. is_triggered_only = yes
  662. trigger = {
  663. FROM = {
  664. in_faction = faction_succ_seniority
  665. }
  666. }
  667. immediate = {
  668. FROM = {
  669. diplomatic_immunity = yes
  670. any_faction_backer = {
  671. faction = faction_succ_seniority
  672. diplomatic_immunity = yes
  673. }
  674. }
  675. }
  676. option = {
  677. name = EVTOPTA8000
  678. ai_chance = {
  679. factor = 20
  680. modifier = {
  681. factor = 0
  682. NOT = {
  683. FROM = {
  684. faction_power = {
  685. faction = faction_succ_seniority
  686. power = 0.5
  687. }
  688. }
  689. }
  690. }
  691. modifier = {
  692. factor = 1.25
  693. trait = weak
  694. }
  695. modifier = {
  696. factor = 1.25
  697. trait = craven
  698. }
  699. modifier = {
  700. factor = 1.25
  701. trait = humble
  702. }
  703. modifier = {
  704. factor = 1.25
  705. trait = kind
  706. }
  707. modifier = {
  708. factor = 1.25
  709. trait = charitable
  710. }
  711. modifier = {
  712. factor = 1.25
  713. trait = patient
  714. }
  715. modifier = {
  716. factor = 1.25
  717. trait = content
  718. }
  719. }
  720. hidden_tooltip = {
  721. any_vassal = {
  722. limit = {
  723. ai = no
  724. NOT = {
  725. in_faction = faction_succ_seniority
  726. }
  727. }
  728. character_event = {
  729. id = 8076
  730. }
  731. }
  732. FROM = {
  733. letter_event = {
  734. id = 8055
  735. }
  736. any_faction_backer = {
  737. faction = faction_succ_seniority
  738. letter_event = {
  739. id = 8075
  740. }
  741. diplomatic_immunity = no
  742. }
  743. diplomatic_immunity = no
  744. }
  745. }
  746. FROM = {
  747. faction_succ_seniority = {
  748. succession = seniority
  749. }
  750. }
  751. }
  752. option = {
  753. name = EVTOPTB8005
  754. ai_chance = {
  755. factor = 80
  756. modifier = {
  757. factor = 1.25
  758. trait = strong
  759. }
  760. modifier = {
  761. factor = 1.25
  762. trait = brave
  763. }
  764. modifier = {
  765. factor = 1.25
  766. trait = proud
  767. }
  768. modifier = {
  769. factor = 1.25
  770. trait = envious
  771. }
  772. modifier = {
  773. factor = 1.25
  774. trait = greedy
  775. }
  776. modifier = {
  777. factor = 1.25
  778. trait = wroth
  779. }
  780. modifier = {
  781. factor = 1.25
  782. trait = ambitious
  783. }
  784. modifier = {
  785. factor = 0.75
  786. FROM = {
  787. faction_power = {
  788. faction = faction_succ_seniority
  789. power = 1.5
  790. }
  791. }
  792. }
  793. modifier = {
  794. factor = 0.5
  795. FROM = {
  796. faction_power = {
  797. faction = faction_succ_seniority
  798. power = 1.0
  799. }
  800. }
  801. }
  802. modifier = {
  803. factor = 0.5
  804. FROM = {
  805. faction_power = {
  806. faction = faction_succ_seniority
  807. power = 2.0
  808. }
  809. }
  810. }
  811. modifier = {
  812. factor = 0.5
  813. FROM = {
  814. faction_power = {
  815. faction = faction_succ_seniority
  816. power = 3.0
  817. }
  818. }
  819. }
  820. modifier = {
  821. factor = 0.5
  822. FROM = {
  823. faction_power = {
  824. faction = faction_succ_seniority
  825. power = 4.0
  826. }
  827. }
  828. }
  829. }
  830. hidden_tooltip = {
  831. if = {
  832. limit = {
  833. FROM = {
  834. faction_power = {
  835. faction = faction_succ_seniority
  836. power = 1.0
  837. }
  838. }
  839. }
  840. random = {
  841. chance = 25
  842. character_event = {
  843. id = 45002
  844. days = 120
  845. }
  846. }
  847. }
  848. }
  849. FROM = {
  850. letter_event = {
  851. id = 8105
  852. days = 3
  853. tooltip = EVTTOOLTIP8100
  854. }
  855. tooltip = {
  856. any_faction_backer = {
  857. faction = faction_succ_seniority
  858. }
  859. }
  860. hidden_tooltip = {
  861. if = {
  862. limit = {
  863. NOT = {
  864. faction_power = {
  865. faction = faction_succ_seniority
  866. power = 0.75
  867. }
  868. }
  869. }
  870. random_list = {
  871. 50 = {
  872. }
  873. 30 = {
  874. character_event = {
  875. id = 45000
  876. days = 17
  877. }
  878. }
  879. 20 = {
  880. character_event = {
  881. id = 45004
  882. days = 17
  883. }
  884. }
  885. }
  886. }
  887. if = {
  888. limit = {
  889. faction_power = {
  890. faction = faction_succ_seniority
  891. power = 0.75
  892. }
  893. NOT = {
  894. faction_power = {
  895. faction = faction_succ_seniority
  896. power = 1.5
  897. }
  898. }
  899. }
  900. random_list = {
  901. 75 = {
  902. }
  903. 5 = {
  904. character_event = {
  905. id = 45000
  906. days = 17
  907. }
  908. }
  909. 20 = {
  910. character_event = {
  911. id = 45004
  912. days = 17
  913. }
  914. }
  915. }
  916. }
  917. }
  918. }
  919. }
  920. }
  921. letter_event = {
  922. id = 8010
  923. desc = EVTDESC8010
  924. is_triggered_only = yes
  925. trigger = {
  926. FROM = {
  927. in_faction = faction_succ_primogeniture
  928. }
  929. }
  930. immediate = {
  931. FROM = {
  932. diplomatic_immunity = yes
  933. any_faction_backer = {
  934. faction = faction_succ_primogeniture
  935. diplomatic_immunity = yes
  936. }
  937. }
  938. }
  939. option = {
  940. name = EVTOPTA8000
  941. ai_chance = {
  942. factor = 20
  943. modifier = {
  944. factor = 0
  945. NOT = {
  946. FROM = {
  947. faction_power = {
  948. faction = faction_succ_primogeniture
  949. power = 0.5
  950. }
  951. }
  952. }
  953. }
  954. modifier = {
  955. factor = 1.25
  956. trait = weak
  957. }
  958. modifier = {
  959. factor = 1.25
  960. trait = craven
  961. }
  962. modifier = {
  963. factor = 1.25
  964. trait = humble
  965. }
  966. modifier = {
  967. factor = 1.25
  968. trait = kind
  969. }
  970. modifier = {
  971. factor = 1.25
  972. trait = charitable
  973. }
  974. modifier = {
  975. factor = 1.25
  976. trait = patient
  977. }
  978. modifier = {
  979. factor = 1.25
  980. trait = content
  981. }
  982. }
  983. hidden_tooltip = {
  984. any_vassal = {
  985. limit = {
  986. ai = no
  987. NOT = {
  988. in_faction = faction_succ_primogeniture
  989. }
  990. }
  991. character_event = {
  992. id = 8081
  993. }
  994. }
  995. FROM = {
  996. letter_event = {
  997. id = 8060
  998. }
  999. any_faction_backer = {
  1000. faction = faction_succ_primogeniture
  1001. letter_event = {
  1002. id = 8080
  1003. }
  1004. diplomatic_immunity = no
  1005. }
  1006. diplomatic_immunity = no
  1007. }
  1008. }
  1009. FROM = {
  1010. faction_succ_primogeniture = {
  1011. succession = primogeniture
  1012. }
  1013. }
  1014. }
  1015. option = {
  1016. name = EVTOPTB8000
  1017. ai_chance = {
  1018. factor = 80
  1019. modifier = {
  1020. factor = 1.25
  1021. trait = strong
  1022. }
  1023. modifier = {
  1024. factor = 1.25
  1025. trait = brave
  1026. }
  1027. modifier = {
  1028. factor = 1.25
  1029. trait = proud
  1030. }
  1031. modifier = {
  1032. factor = 1.25
  1033. trait = envious
  1034. }
  1035. modifier = {
  1036. factor = 1.25
  1037. trait = greedy
  1038. }
  1039. modifier = {
  1040. factor = 1.25
  1041. trait = wroth
  1042. }
  1043. modifier = {
  1044. factor = 1.25
  1045. trait = ambitious
  1046. }
  1047. modifier = {
  1048. factor = 0.75
  1049. FROM = {
  1050. faction_power = {
  1051. faction = faction_succ_primogeniture
  1052. power = 1.5
  1053. }
  1054. }
  1055. }
  1056. modifier = {
  1057. factor = 0.5
  1058. FROM = {
  1059. faction_power = {
  1060. faction = faction_succ_primogeniture
  1061. power = 1.0
  1062. }
  1063. }
  1064. }
  1065. modifier = {
  1066. factor = 0.5
  1067. FROM = {
  1068. faction_power = {
  1069. faction = faction_succ_primogeniture
  1070. power = 2.0
  1071. }
  1072. }
  1073. }
  1074. modifier = {
  1075. factor = 0.5
  1076. FROM = {
  1077. faction_power = {
  1078. faction = faction_succ_primogeniture
  1079. power = 3.0
  1080. }
  1081. }
  1082. }
  1083. modifier = {
  1084. factor = 0.5
  1085. FROM = {
  1086. faction_power = {
  1087. faction = faction_succ_primogeniture
  1088. power = 4.0
  1089. }
  1090. }
  1091. }
  1092. }
  1093. hidden_tooltip = {
  1094. if = {
  1095. limit = {
  1096. FROM = {
  1097. faction_power = {
  1098. faction = faction_succ_primogeniture
  1099. power = 1.0
  1100. }
  1101. }
  1102. }
  1103. random = {
  1104. chance = 25
  1105. character_event = {
  1106. id = 45002
  1107. days = 120
  1108. }
  1109. }
  1110. }
  1111. }
  1112. FROM = {
  1113. letter_event = {
  1114. id = 8110
  1115. days = 3
  1116. tooltip = EVTTOOLTIP8100
  1117. }
  1118. tooltip = {
  1119. any_faction_backer = {
  1120. faction = faction_succ_primogeniture
  1121. }
  1122. }
  1123. hidden_tooltip = {
  1124. if = {
  1125. limit = {
  1126. NOT = {
  1127. faction_power = {
  1128. faction = faction_succ_primogeniture
  1129. power = 0.75
  1130. }
  1131. }
  1132. }
  1133. random_list = {
  1134. 50 = {
  1135. }
  1136. 30 = {
  1137. character_event = {
  1138. id = 45000
  1139. days = 17
  1140. }
  1141. }
  1142. 20 = {
  1143. character_event = {
  1144. id = 45004
  1145. days = 17
  1146. }
  1147. }
  1148. }
  1149. }
  1150. if = {
  1151. limit = {
  1152. faction_power = {
  1153. faction = faction_succ_primogeniture
  1154. power = 0.75
  1155. }
  1156. NOT = {
  1157. faction_power = {
  1158. faction = faction_succ_primogeniture
  1159. power = 1.5
  1160. }
  1161. }
  1162. }
  1163. random_list = {
  1164. 75 = {
  1165. }
  1166. 5 = {
  1167. character_event = {
  1168. id = 45000
  1169. days = 17
  1170. }
  1171. }
  1172. 20 = {
  1173. character_event = {
  1174. id = 45004
  1175. days = 17
  1176. }
  1177. }
  1178. }
  1179. }
  1180. }
  1181. }
  1182. }
  1183. }
  1184. letter_event = {
  1185. id = 8015
  1186. desc = EVTDESC8015
  1187. is_triggered_only = yes
  1188. trigger = {
  1189. FROM = {
  1190. in_faction = faction_succ_feudal_elective
  1191. }
  1192. }
  1193. immediate = {
  1194. FROM = {
  1195. diplomatic_immunity = yes
  1196. any_faction_backer = {
  1197. faction = faction_succ_feudal_elective
  1198. diplomatic_immunity = yes
  1199. }
  1200. }
  1201. }
  1202. option = {
  1203. name = EVTOPTA8000
  1204. ai_chance = {
  1205. factor = 0
  1206. modifier = {
  1207. factor = 0
  1208. NOT = {
  1209. FROM = {
  1210. faction_power = {
  1211. faction = faction_succ_feudal_elective
  1212. power = 0.5
  1213. }
  1214. }
  1215. }
  1216. }
  1217. modifier = {
  1218. factor = 1.25
  1219. trait = weak
  1220. }
  1221. modifier = {
  1222. factor = 1.25
  1223. trait = craven
  1224. }
  1225. modifier = {
  1226. factor = 1.25
  1227. trait = humble
  1228. }
  1229. modifier = {
  1230. factor = 1.25
  1231. trait = kind
  1232. }
  1233. modifier = {
  1234. factor = 1.25
  1235. trait = charitable
  1236. }
  1237. modifier = {
  1238. factor = 1.25
  1239. trait = patient
  1240. }
  1241. modifier = {
  1242. factor = 1.25
  1243. trait = content
  1244. }
  1245. }
  1246. hidden_tooltip = {
  1247. any_vassal = {
  1248. limit = {
  1249. ai = no
  1250. NOT = {
  1251. in_faction = faction_succ_feudal_elective
  1252. }
  1253. }
  1254. character_event = {
  1255. id = 8086
  1256. }
  1257. }
  1258. FROM = {
  1259. letter_event = {
  1260. id = 8065
  1261. }
  1262. any_faction_backer = {
  1263. faction = faction_succ_feudal_elective
  1264. letter_event = {
  1265. id = 8085
  1266. }
  1267. diplomatic_immunity = no
  1268. }
  1269. diplomatic_immunity = no
  1270. }
  1271. }
  1272. FROM = {
  1273. faction_succ_feudal_elective = {
  1274. succession = feudal_elective
  1275. }
  1276. }
  1277. }
  1278. option = {
  1279. name = EVTOPTB8000
  1280. ai_chance = {
  1281. factor = 80
  1282. modifier = {
  1283. factor = 1.25
  1284. trait = strong
  1285. }
  1286. modifier = {
  1287. factor = 1.25
  1288. trait = brave
  1289. }
  1290. modifier = {
  1291. factor = 1.25
  1292. trait = proud
  1293. }
  1294. modifier = {
  1295. factor = 1.25
  1296. trait = envious
  1297. }
  1298. modifier = {
  1299. factor = 1.25
  1300. trait = greedy
  1301. }
  1302. modifier = {
  1303. factor = 1.25
  1304. trait = wroth
  1305. }
  1306. modifier = {
  1307. factor = 1.25
  1308. trait = ambitious
  1309. }
  1310. modifier = {
  1311. factor = 0.75
  1312. FROM = {
  1313. faction_power = {
  1314. faction = faction_succ_feudal_elective
  1315. power = 1.5
  1316. }
  1317. }
  1318. }
  1319. modifier = {
  1320. factor = 0.5
  1321. FROM = {
  1322. faction_power = {
  1323. faction = faction_succ_feudal_elective
  1324. power = 1.0
  1325. }
  1326. }
  1327. }
  1328. modifier = {
  1329. factor = 0.5
  1330. FROM = {
  1331. faction_power = {
  1332. faction = faction_succ_feudal_elective
  1333. power = 2.0
  1334. }
  1335. }
  1336. }
  1337. modifier = {
  1338. factor = 0.5
  1339. FROM = {
  1340. faction_power = {
  1341. faction = faction_succ_feudal_elective
  1342. power = 3.0
  1343. }
  1344. }
  1345. }
  1346. modifier = {
  1347. factor = 0.5
  1348. FROM = {
  1349. faction_power = {
  1350. faction = faction_succ_feudal_elective
  1351. power = 4.0
  1352. }
  1353. }
  1354. }
  1355. }
  1356. hidden_tooltip = {
  1357. if = {
  1358. limit = {
  1359. FROM = {
  1360. faction_power = {
  1361. faction = faction_succ_feudal_elective
  1362. power = 1.0
  1363. }
  1364. }
  1365. }
  1366. random = {
  1367. chance = 25
  1368. character_event = {
  1369. id = 45002
  1370. days = 120
  1371. }
  1372. }
  1373. }
  1374. }
  1375. FROM = {
  1376. letter_event = {
  1377. id = 8115
  1378. days = 3
  1379. tooltip = EVTTOOLTIP8100
  1380. }
  1381. tooltip = {
  1382. any_faction_backer = {
  1383. faction = faction_succ_feudal_elective
  1384. }
  1385. }
  1386. hidden_tooltip = {
  1387. if = {
  1388. limit = {
  1389. NOT = {
  1390. faction_power = {
  1391. faction = faction_succ_feudal_elective
  1392. power = 0.75
  1393. }
  1394. }
  1395. }
  1396. random_list = {
  1397. 50 = {
  1398. }
  1399. 30 = {
  1400. character_event = {
  1401. id = 45000
  1402. days = 17
  1403. }
  1404. }
  1405. 20 = {
  1406. character_event = {
  1407. id = 45004
  1408. days = 17
  1409. }
  1410. }
  1411. }
  1412. }
  1413. if = {
  1414. limit = {
  1415. faction_power = {
  1416. faction = faction_succ_feudal_elective
  1417. power = 0.75
  1418. }
  1419. NOT = {
  1420. faction_power = {
  1421. faction = faction_succ_feudal_elective
  1422. power = 1.5
  1423. }
  1424. }
  1425. }
  1426. random_list = {
  1427. 75 = {
  1428. }
  1429. 5 = {
  1430. character_event = {
  1431. id = 45000
  1432. days = 17
  1433. }
  1434. }
  1435. 20 = {
  1436. character_event = {
  1437. id = 45004
  1438. days = 17
  1439. }
  1440. }
  1441. }
  1442. }
  1443. }
  1444. }
  1445. }
  1446. }
  1447. letter_event = {
  1448. id = 8020
  1449. desc = EVTDESC8020
  1450. is_triggered_only = yes
  1451. trigger = {
  1452. FROM = {
  1453. in_faction = faction_succ_gavelkind
  1454. }
  1455. }
  1456. immediate = {
  1457. FROM = {
  1458. diplomatic_immunity = yes
  1459. any_faction_backer = {
  1460. faction = faction_succ_gavelkind
  1461. diplomatic_immunity = yes
  1462. }
  1463. }
  1464. }
  1465. option = {
  1466. name = EVTOPTA8000
  1467. ai_chance = {
  1468. factor = 20
  1469. modifier = {
  1470. factor = 0
  1471. NOT = {
  1472. FROM = {
  1473. faction_power = {
  1474. faction = faction_succ_gavelkind
  1475. power = 0.5
  1476. }
  1477. }
  1478. }
  1479. }
  1480. modifier = {
  1481. factor = 1.25
  1482. trait = weak
  1483. }
  1484. modifier = {
  1485. factor = 1.25
  1486. trait = craven
  1487. }
  1488. modifier = {
  1489. factor = 1.25
  1490. trait = humble
  1491. }
  1492. modifier = {
  1493. factor = 1.25
  1494. trait = kind
  1495. }
  1496. modifier = {
  1497. factor = 1.25
  1498. trait = charitable
  1499. }
  1500. modifier = {
  1501. factor = 1.25
  1502. trait = patient
  1503. }
  1504. modifier = {
  1505. factor = 1.25
  1506. trait = content
  1507. }
  1508. }
  1509. hidden_tooltip = {
  1510. any_vassal = {
  1511. limit = {
  1512. ai = no
  1513. NOT = {
  1514. in_faction = faction_succ_gavelkind
  1515. }
  1516. }
  1517. character_event = {
  1518. id = 8091
  1519. }
  1520. }
  1521. FROM = {
  1522. letter_event = {
  1523. id = 8066
  1524. }
  1525. any_faction_backer = {
  1526. faction = faction_succ_gavelkind
  1527. letter_event = {
  1528. id = 8090
  1529. }
  1530. diplomatic_immunity = no
  1531. }
  1532. diplomatic_immunity = no
  1533. }
  1534. }
  1535. FROM = {
  1536. faction_succ_gavelkind = {
  1537. succession = gavelkind
  1538. }
  1539. }
  1540. }
  1541. option = {
  1542. name = EVTOPTB8000
  1543. ai_chance = {
  1544. factor = 80
  1545. modifier = {
  1546. factor = 1.25
  1547. trait = strong
  1548. }
  1549. modifier = {
  1550. factor = 1.25
  1551. trait = brave
  1552. }
  1553. modifier = {
  1554. factor = 1.25
  1555. trait = proud
  1556. }
  1557. modifier = {
  1558. factor = 1.25
  1559. trait = envious
  1560. }
  1561. modifier = {
  1562. factor = 1.25
  1563. trait = greedy
  1564. }
  1565. modifier = {
  1566. factor = 1.25
  1567. trait = wroth
  1568. }
  1569. modifier = {
  1570. factor = 1.25
  1571. trait = ambitious
  1572. }
  1573. modifier = {
  1574. factor = 0.75
  1575. FROM = {
  1576. faction_power = {
  1577. faction = faction_succ_gavelkind
  1578. power = 1.5
  1579. }
  1580. }
  1581. }
  1582. modifier = {
  1583. factor = 0.5
  1584. FROM = {
  1585. faction_power = {
  1586. faction = faction_succ_gavelkind
  1587. power = 1.0
  1588. }
  1589. }
  1590. }
  1591. modifier = {
  1592. factor = 0.5
  1593. FROM = {
  1594. faction_power = {
  1595. faction = faction_succ_gavelkind
  1596. power = 2.0
  1597. }
  1598. }
  1599. }
  1600. modifier = {
  1601. factor = 0.5
  1602. FROM = {
  1603. faction_power = {
  1604. faction = faction_succ_gavelkind
  1605. power = 3.0
  1606. }
  1607. }
  1608. }
  1609. modifier = {
  1610. factor = 0.5
  1611. FROM = {
  1612. faction_power = {
  1613. faction = faction_succ_gavelkind
  1614. power = 4.0
  1615. }
  1616. }
  1617. }
  1618. }
  1619. hidden_tooltip = {
  1620. if = {
  1621. limit = {
  1622. FROM = {
  1623. faction_power = {
  1624. faction = faction_succ_gavelkind
  1625. power = 1.0
  1626. }
  1627. }
  1628. }
  1629. random = {
  1630. chance = 25
  1631. character_event = {
  1632. id = 45002
  1633. days = 120
  1634. }
  1635. }
  1636. }
  1637. }
  1638. FROM = {
  1639. letter_event = {
  1640. id = 8116
  1641. days = 3
  1642. tooltip = EVTTOOLTIP8100
  1643. }
  1644. tooltip = {
  1645. any_faction_backer = {
  1646. faction = faction_succ_gavelkind
  1647. }
  1648. }
  1649. hidden_tooltip = {
  1650. if = {
  1651. limit = {
  1652. NOT = {
  1653. faction_power = {
  1654. faction = faction_succ_gavelkind
  1655. power = 0.75
  1656. }
  1657. }
  1658. }
  1659. random_list = {
  1660. 50 = {
  1661. }
  1662. 30 = {
  1663. character_event = {
  1664. id = 45000
  1665. days = 17
  1666. }
  1667. }
  1668. 20 = {
  1669. character_event = {
  1670. id = 45004
  1671. days = 17
  1672. }
  1673. }
  1674. }
  1675. }
  1676. if = {
  1677. limit = {
  1678. faction_power = {
  1679. faction = faction_succ_gavelkind
  1680. power = 0.75
  1681. }
  1682. NOT = {
  1683. faction_power = {
  1684. faction = faction_succ_gavelkind
  1685. power = 1.5
  1686. }
  1687. }
  1688. }
  1689. random_list = {
  1690. 75 = {
  1691. }
  1692. 5 = {
  1693. character_event = {
  1694. id = 45000
  1695. days = 17
  1696. }
  1697. }
  1698. 20 = {
  1699. character_event = {
  1700. id = 45004
  1701. days = 17
  1702. }
  1703. }
  1704. }
  1705. }
  1706. }
  1707. }
  1708. }
  1709. }
  1710. letter_event = {
  1711. id = 8025
  1712. desc = EVTDESC8025
  1713. is_triggered_only = yes
  1714. trigger = {
  1715. FROM = {
  1716. in_faction = faction_lower_crown_authority
  1717. }
  1718. }
  1719. immediate = {
  1720. FROM = {
  1721. diplomatic_immunity = yes
  1722. any_faction_backer = {
  1723. faction = faction_lower_crown_authority
  1724. diplomatic_immunity = yes
  1725. }
  1726. }
  1727. }
  1728. option = {
  1729. name = EVTOPTA8000
  1730. ai_chance = {
  1731. factor = 10
  1732. modifier = {
  1733. factor = 0
  1734. NOT = {
  1735. FROM = {
  1736. faction_power = {
  1737. faction = faction_lower_crown_authority
  1738. power = 1.0
  1739. }
  1740. }
  1741. }
  1742. }
  1743. modifier = {
  1744. factor = 0
  1745. FROM = {
  1746. NOT = {
  1747. plot_power = 1.0
  1748. }
  1749. }
  1750. }
  1751. modifier = {
  1752. factor = 1.25
  1753. trait = weak
  1754. }
  1755. modifier = {
  1756. factor = 1.25
  1757. trait = craven
  1758. }
  1759. modifier = {
  1760. factor = 1.25
  1761. trait = humble
  1762. }
  1763. modifier = {
  1764. factor = 1.25
  1765. trait = kind
  1766. }
  1767. modifier = {
  1768. factor = 1.25
  1769. trait = charitable
  1770. }
  1771. modifier = {
  1772. factor = 1.25
  1773. trait = patient
  1774. }
  1775. modifier = {
  1776. factor = 1.25
  1777. trait = content
  1778. }
  1779. }
  1780. hidden_tooltip = {
  1781. any_vassal = {
  1782. limit = {
  1783. ai = no
  1784. NOT = {
  1785. in_faction = faction_lower_crown_authority
  1786. }
  1787. }
  1788. character_event = {
  1789. id = 8094
  1790. }
  1791. }
  1792. FROM = {
  1793. letter_event = {
  1794. id = 8067
  1795. }
  1796. any_faction_backer = {
  1797. faction = faction_lower_crown_authority
  1798. letter_event = {
  1799. id = 8095
  1800. }
  1801. diplomatic_immunity = no
  1802. }
  1803. diplomatic_immunity = no
  1804. }
  1805. }
  1806. FROM = {
  1807. faction_lower_crown_authority = {
  1808. if = {
  1809. limit = {
  1810. has_law = crown_authority_1
  1811. }
  1812. add_law_w_cooldown = crown_authority_0
  1813. }
  1814. if = {
  1815. limit = {
  1816. has_law = crown_authority_2
  1817. }
  1818. add_law_w_cooldown = crown_authority_1
  1819. }
  1820. if = {
  1821. limit = {
  1822. has_law = crown_authority_3
  1823. }
  1824. add_law_w_cooldown = crown_authority_2
  1825. }
  1826. if = {
  1827. limit = {
  1828. has_law = crown_authority_4
  1829. }
  1830. add_law_w_cooldown = crown_authority_3
  1831. }
  1832. }
  1833. }
  1834. FROM = {
  1835. opinion = {
  1836. modifier = opinion_lowered_crown_authority
  1837. who = ROOT
  1838. months = 12
  1839. }
  1840. }
  1841. }
  1842. option = {
  1843. name = EVTOPTB8000
  1844. ai_chance = {
  1845. factor = 90
  1846. modifier = {
  1847. factor = 1.25
  1848. trait = strong
  1849. }
  1850. modifier = {
  1851. factor = 1.25
  1852. trait = brave
  1853. }
  1854. modifier = {
  1855. factor = 1.25
  1856. trait = proud
  1857. }
  1858. modifier = {
  1859. factor = 1.25
  1860. trait = envious
  1861. }
  1862. modifier = {
  1863. factor = 1.25
  1864. trait = greedy
  1865. }
  1866. modifier = {
  1867. factor = 1.25
  1868. trait = wroth
  1869. }
  1870. modifier = {
  1871. factor = 1.25
  1872. trait = ambitious
  1873. }
  1874. modifier = {
  1875. factor = 0.75
  1876. FROM = {
  1877. faction_power = {
  1878. faction = faction_lower_crown_authority
  1879. power = 1.5
  1880. }
  1881. }
  1882. }
  1883. modifier = {
  1884. factor = 0.5
  1885. FROM = {
  1886. faction_power = {
  1887. faction = faction_lower_crown_authority
  1888. power = 1.0
  1889. }
  1890. }
  1891. }
  1892. modifier = {
  1893. factor = 0.5
  1894. FROM = {
  1895. faction_power = {
  1896. faction = faction_lower_crown_authority
  1897. power = 2.0
  1898. }
  1899. }
  1900. }
  1901. modifier = {
  1902. factor = 0.5
  1903. FROM = {
  1904. faction_power = {
  1905. faction = faction_lower_crown_authority
  1906. power = 3.0
  1907. }
  1908. }
  1909. }
  1910. modifier = {
  1911. factor = 0.5
  1912. FROM = {
  1913. faction_power = {
  1914. faction = faction_lower_crown_authority
  1915. power = 4.0
  1916. }
  1917. }
  1918. }
  1919. }
  1920. hidden_tooltip = {
  1921. if = {
  1922. limit = {
  1923. FROM = {
  1924. faction_power = {
  1925. faction = faction_lower_crown_authority
  1926. power = 1.0
  1927. }
  1928. }
  1929. }
  1930. random = {
  1931. chance = 25
  1932. character_event = {
  1933. id = 45002
  1934. days = 120
  1935. }
  1936. }
  1937. }
  1938. }
  1939. FROM = {
  1940. letter_event = {
  1941. id = 8117
  1942. days = 3
  1943. tooltip = EVTTOOLTIP8100
  1944. }
  1945. tooltip = {
  1946. any_faction_backer = {
  1947. faction = faction_lower_crown_authority
  1948. }
  1949. }
  1950. hidden_tooltip = {
  1951. if = {
  1952. limit = {
  1953. NOT = {
  1954. faction_power = {
  1955. faction = faction_lower_crown_authority
  1956. power = 0.75
  1957. }
  1958. }
  1959. }
  1960. random_list = {
  1961. 50 = {
  1962. }
  1963. 30 = {
  1964. character_event = {
  1965. id = 45000
  1966. days = 17
  1967. }
  1968. }
  1969. 20 = {
  1970. character_event = {
  1971. id = 45004
  1972. days = 17
  1973. }
  1974. }
  1975. }
  1976. }
  1977. if = {
  1978. limit = {
  1979. faction_power = {
  1980. faction = faction_lower_crown_authority
  1981. power = 0.75
  1982. }
  1983. NOT = {
  1984. faction_power = {
  1985. faction = faction_lower_crown_authority
  1986. power = 1.5
  1987. }
  1988. }
  1989. }
  1990. random_list = {
  1991. 75 = {
  1992. }
  1993. 5 = {
  1994. character_event = {
  1995. id = 45000
  1996. days = 17
  1997. }
  1998. }
  1999. 20 = {
  2000. character_event = {
  2001. id = 45004
  2002. days = 17
  2003. }
  2004. }
  2005. }
  2006. }
  2007. }
  2008. }
  2009. }
  2010. }
  2011. letter_event = {
  2012. id = 8027
  2013. desc = EVTDESC8027
  2014. is_triggered_only = yes
  2015. trigger = {
  2016. FROM = {
  2017. in_faction = faction_lower_tribal_organization
  2018. }
  2019. }
  2020. immediate = {
  2021. FROM = {
  2022. diplomatic_immunity = yes
  2023. any_faction_backer = {
  2024. faction = faction_lower_tribal_organization
  2025. diplomatic_immunity = yes
  2026. }
  2027. }
  2028. }
  2029. option = {
  2030. name = EVTOPTA8000
  2031. ai_chance = {
  2032. factor = 10
  2033. modifier = {
  2034. factor = 0
  2035. NOT = {
  2036. FROM = {
  2037. faction_power = {
  2038. faction = faction_lower_tribal_organization
  2039. power = 1.0
  2040. }
  2041. }
  2042. }
  2043. }
  2044. modifier = {
  2045. factor = 0
  2046. FROM = {
  2047. NOT = {
  2048. plot_power = 1.0
  2049. }
  2050. }
  2051. }
  2052. modifier = {
  2053. factor = 1.25
  2054. trait = weak
  2055. }
  2056. modifier = {
  2057. factor = 1.25
  2058. trait = craven
  2059. }
  2060. modifier = {
  2061. factor = 1.25
  2062. trait = humble
  2063. }
  2064. modifier = {
  2065. factor = 1.25
  2066. trait = kind
  2067. }
  2068. modifier = {
  2069. factor = 1.25
  2070. trait = charitable
  2071. }
  2072. modifier = {
  2073. factor = 1.25
  2074. trait = patient
  2075. }
  2076. modifier = {
  2077. factor = 1.25
  2078. trait = content
  2079. }
  2080. }
  2081. hidden_tooltip = {
  2082. any_vassal = {
  2083. limit = {
  2084. ai = no
  2085. NOT = {
  2086. in_faction = faction_lower_tribal_organization
  2087. }
  2088. }
  2089. character_event = {
  2090. id = 8028
  2091. }
  2092. }
  2093. FROM = {
  2094. letter_event = {
  2095. id = 8071
  2096. }
  2097. any_faction_backer = {
  2098. faction = faction_lower_tribal_organization
  2099. letter_event = {
  2100. id = 8029
  2101. }
  2102. diplomatic_immunity = no
  2103. }
  2104. diplomatic_immunity = no
  2105. }
  2106. }
  2107. FROM = {
  2108. faction_lower_tribal_organization = {
  2109. if = {
  2110. limit = {
  2111. has_law = tribal_organization_1
  2112. }
  2113. add_law_w_cooldown = tribal_organization_0
  2114. }
  2115. if = {
  2116. limit = {
  2117. has_law = tribal_organization_2
  2118. }
  2119. add_law_w_cooldown = tribal_organization_1
  2120. }
  2121. if = {
  2122. limit = {
  2123. has_law = tribal_organization_3
  2124. }
  2125. add_law_w_cooldown = tribal_organization_2
  2126. }
  2127. if = {
  2128. limit = {
  2129. has_law = tribal_organization_4
  2130. }
  2131. add_law_w_cooldown = tribal_organization_3
  2132. }
  2133. }
  2134. }
  2135. FROM = {
  2136. opinion = {
  2137. modifier = opinion_lowered_tribal_organization
  2138. who = ROOT
  2139. months = 12
  2140. }
  2141. }
  2142. }
  2143. option = {
  2144. name = EVTOPTB8000
  2145. ai_chance = {
  2146. factor = 90
  2147. modifier = {
  2148. factor = 1.25
  2149. trait = strong
  2150. }
  2151. modifier = {
  2152. factor = 1.25
  2153. trait = brave
  2154. }
  2155. modifier = {
  2156. factor = 1.25
  2157. trait = proud
  2158. }
  2159. modifier = {
  2160. factor = 1.25
  2161. trait = envious
  2162. }
  2163. modifier = {
  2164. factor = 1.25
  2165. trait = greedy
  2166. }
  2167. modifier = {
  2168. factor = 1.25
  2169. trait = wroth
  2170. }
  2171. modifier = {
  2172. factor = 1.25
  2173. trait = ambitious
  2174. }
  2175. modifier = {
  2176. factor = 0.75
  2177. FROM = {
  2178. faction_power = {
  2179. faction = faction_lower_tribal_organization
  2180. power = 1.5
  2181. }
  2182. }
  2183. }
  2184. modifier = {
  2185. factor = 0.5
  2186. FROM = {
  2187. faction_power = {
  2188. faction = faction_lower_tribal_organization
  2189. power = 1.0
  2190. }
  2191. }
  2192. }
  2193. modifier = {
  2194. factor = 0.5
  2195. FROM = {
  2196. faction_power = {
  2197. faction = faction_lower_tribal_organization
  2198. power = 2.0
  2199. }
  2200. }
  2201. }
  2202. modifier = {
  2203. factor = 0.5
  2204. FROM = {
  2205. faction_power = {
  2206. faction = faction_lower_tribal_organization
  2207. power = 3.0
  2208. }
  2209. }
  2210. }
  2211. modifier = {
  2212. factor = 0.5
  2213. FROM = {
  2214. faction_power = {
  2215. faction = faction_lower_tribal_organization
  2216. power = 4.0
  2217. }
  2218. }
  2219. }
  2220. }
  2221. hidden_tooltip = {
  2222. if = {
  2223. limit = {
  2224. FROM = {
  2225. faction_power = {
  2226. faction = faction_lower_tribal_organization
  2227. power = 1.0
  2228. }
  2229. }
  2230. }
  2231. random = {
  2232. chance = 25
  2233. character_event = {
  2234. id = 45002
  2235. days = 120
  2236. }
  2237. }
  2238. }
  2239. }
  2240. FROM = {
  2241. letter_event = {
  2242. id = 8114
  2243. days = 3
  2244. tooltip = EVTTOOLTIP8100
  2245. }
  2246. tooltip = {
  2247. any_faction_backer = {
  2248. faction = faction_lower_tribal_organization
  2249. }
  2250. }
  2251. hidden_tooltip = {
  2252. if = {
  2253. limit = {
  2254. NOT = {
  2255. faction_power = {
  2256. faction = faction_lower_tribal_organization
  2257. power = 0.75
  2258. }
  2259. }
  2260. }
  2261. random_list = {
  2262. 50 = {
  2263. }
  2264. 30 = {
  2265. character_event = {
  2266. id = 45000
  2267. days = 17
  2268. }
  2269. }
  2270. 20 = {
  2271. character_event = {
  2272. id = 45004
  2273. days = 17
  2274. }
  2275. }
  2276. }
  2277. }
  2278. if = {
  2279. limit = {
  2280. faction_power = {
  2281. faction = faction_lower_tribal_organization
  2282. power = 0.75
  2283. }
  2284. NOT = {
  2285. faction_power = {
  2286. faction = faction_lower_tribal_organization
  2287. power = 1.5
  2288. }
  2289. }
  2290. }
  2291. random_list = {
  2292. 75 = {
  2293. }
  2294. 5 = {
  2295. character_event = {
  2296. id = 45000
  2297. days = 17
  2298. }
  2299. }
  2300. 20 = {
  2301. character_event = {
  2302. id = 45004
  2303. days = 17
  2304. }
  2305. }
  2306. }
  2307. }
  2308. }
  2309. }
  2310. }
  2311. }
  2312. letter_event = {
  2313. id = 8029
  2314. desc = EVTDESC8029
  2315. show_from_from = yes
  2316. is_triggered_only = yes
  2317. option = {
  2318. name = GOOD
  2319. reverse_opinion = {
  2320. modifier = opinion_grateful
  2321. who = FROMFROM
  2322. years = 5
  2323. }
  2324. add_character_modifier = {
  2325. name = faction_lower_TO_ultimatum_timer
  2326. hidden = yes
  2327. duration = 3650
  2328. }
  2329. }
  2330. }
  2331. character_event = {
  2332. id = 8028
  2333. desc = EVTDESC8028
  2334. picture = GFX_evt_council
  2335. border = GFX_event_normal_frame_intrigue
  2336. show_from_from = yes
  2337. is_triggered_only = yes
  2338. option = {
  2339. name = I_SEE
  2340. }
  2341. }
  2342. letter_event = {
  2343. id = 8030
  2344. desc = EVTDESC8030
  2345. is_triggered_only = yes
  2346. option = {
  2347. name = EVTOPTA8000
  2348. ai_chance = {
  2349. factor = 10
  2350. modifier = {
  2351. factor = 0
  2352. FROM = {
  2353. NOT = {
  2354. plot_power = 1.0
  2355. }
  2356. }
  2357. }
  2358. modifier = {
  2359. factor = 1.25
  2360. trait = weak
  2361. }
  2362. modifier = {
  2363. factor = 1.25
  2364. trait = craven
  2365. }
  2366. modifier = {
  2367. factor = 1.25
  2368. trait = humble
  2369. }
  2370. modifier = {
  2371. factor = 1.25
  2372. trait = kind
  2373. }
  2374. modifier = {
  2375. factor = 1.25
  2376. trait = charitable
  2377. }
  2378. modifier = {
  2379. factor = 1.25
  2380. trait = patient
  2381. }
  2382. modifier = {
  2383. factor = 1.25
  2384. trait = content
  2385. }
  2386. }
  2387. hidden_tooltip = {
  2388. FROM = {
  2389. letter_event = {
  2390. id = 8068
  2391. }
  2392. any_plot_backer = {
  2393. letter_event = {
  2394. id = 8096
  2395. }
  2396. }
  2397. }
  2398. }
  2399. FROM = {
  2400. plot_target_title = {
  2401. usurp_title_plus_barony_if_unlanded = PREV
  2402. }
  2403. }
  2404. }
  2405. option = {
  2406. name = EVTOPTB8000
  2407. ai_chance = {
  2408. factor = 90
  2409. modifier = {
  2410. factor = 1.25
  2411. trait = strong
  2412. }
  2413. modifier = {
  2414. factor = 1.25
  2415. trait = brave
  2416. }
  2417. modifier = {
  2418. factor = 1.25
  2419. trait = proud
  2420. }
  2421. modifier = {
  2422. factor = 1.25
  2423. trait = envious
  2424. }
  2425. modifier = {
  2426. factor = 1.25
  2427. trait = greedy
  2428. }
  2429. modifier = {
  2430. factor = 1.25
  2431. trait = wroth
  2432. }
  2433. modifier = {
  2434. factor = 1.25
  2435. trait = ambitious
  2436. }
  2437. modifier = {
  2438. factor = 0.75
  2439. FROM = {
  2440. plot_power = 1.5
  2441. }
  2442. }
  2443. modifier = {
  2444. factor = 0.5
  2445. FROM = {
  2446. plot_power = 2.0
  2447. }
  2448. }
  2449. modifier = {
  2450. factor = 0.5
  2451. FROM = {
  2452. plot_power = 3.0
  2453. }
  2454. }
  2455. modifier = {
  2456. factor = 0.5
  2457. FROM = {
  2458. plot_power = 4.0
  2459. }
  2460. }
  2461. }
  2462. FROM = {
  2463. letter_event = {
  2464. id = 8118
  2465. days = 3
  2466. tooltip = EVTTOOLTIP8100
  2467. }
  2468. }
  2469. }
  2470. }
  2471. letter_event = {
  2472. id = 8026
  2473. desc = EVTDESC8026
  2474. is_triggered_only = yes
  2475. option = {
  2476. name = EVTOPTA8026
  2477. hidden_tooltip = {
  2478. FROM = {
  2479. letter_event = {
  2480. id = 8067
  2481. }
  2482. any_plot_backer = {
  2483. letter_event = {
  2484. id = 8095
  2485. }
  2486. }
  2487. }
  2488. }
  2489. FROM = {
  2490. crownlaw_title = {
  2491. if = {
  2492. limit = {
  2493. has_law = crown_authority_1
  2494. }
  2495. add_law_w_cooldown = crown_authority_0
  2496. }
  2497. if = {
  2498. limit = {
  2499. has_law = crown_authority_2
  2500. }
  2501. add_law_w_cooldown = crown_authority_1
  2502. }
  2503. if = {
  2504. limit = {
  2505. has_law = crown_authority_3
  2506. }
  2507. add_law_w_cooldown = crown_authority_2
  2508. }
  2509. if = {
  2510. limit = {
  2511. has_law = crown_authority_4
  2512. }
  2513. add_law_w_cooldown = crown_authority_3
  2514. }
  2515. }
  2516. }
  2517. FROM = {
  2518. opinion = {
  2519. modifier = opinion_lowered_crown_authority
  2520. who = ROOT
  2521. months = 12
  2522. }
  2523. }
  2524. }
  2525. }
  2526. letter_event = {
  2527. id = 8031
  2528. desc = EVTDESC8031
  2529. is_triggered_only = yes
  2530. option = {
  2531. name = EVTOPTA8026
  2532. hidden_tooltip = {
  2533. FROM = {
  2534. letter_event = {
  2535. id = 8071
  2536. }
  2537. any_plot_backer = {
  2538. letter_event = {
  2539. id = 8029
  2540. }
  2541. }
  2542. }
  2543. }
  2544. FROM = {
  2545. crownlaw_title = {
  2546. if = {
  2547. limit = {
  2548. has_law = tribal_organization_1
  2549. }
  2550. add_law_w_cooldown = tribal_organization_0
  2551. }
  2552. if = {
  2553. limit = {
  2554. has_law = tribal_organization_2
  2555. }
  2556. add_law_w_cooldown = tribal_organization_1
  2557. }
  2558. if = {
  2559. limit = {
  2560. has_law = tribal_organization_3
  2561. }
  2562. add_law_w_cooldown = tribal_organization_2
  2563. }
  2564. if = {
  2565. limit = {
  2566. has_law = tribal_organization_4
  2567. }
  2568. add_law_w_cooldown = tribal_organization_3
  2569. }
  2570. }
  2571. }
  2572. FROM = {
  2573. opinion = {
  2574. modifier = opinion_lowered_tribal_organization
  2575. who = ROOT
  2576. months = 12
  2577. }
  2578. }
  2579. }
  2580. }
  2581. letter_event = {
  2582. id = 8035
  2583. desc = EVTDESC8035
  2584. is_triggered_only = yes
  2585. trigger = {
  2586. FROM = {
  2587. in_faction = faction_independence
  2588. }
  2589. }
  2590. immediate = {
  2591. FROM = {
  2592. diplomatic_immunity = yes
  2593. any_faction_backer = {
  2594. faction = faction_independence
  2595. diplomatic_immunity = yes
  2596. }
  2597. }
  2598. }
  2599. option = {
  2600. name = EVTOPTA8000
  2601. ai_chance = {
  2602. factor = 5
  2603. modifier = {
  2604. factor = 0
  2605. NOT = {
  2606. FROM = {
  2607. faction_power = {
  2608. faction = faction_independence
  2609. power = 1.0
  2610. }
  2611. }
  2612. }
  2613. }
  2614. modifier = {
  2615. factor = 1.25
  2616. trait = weak
  2617. }
  2618. modifier = {
  2619. factor = 1.25
  2620. trait = craven
  2621. }
  2622. modifier = {
  2623. factor = 1.25
  2624. trait = humble
  2625. }
  2626. modifier = {
  2627. factor = 1.25
  2628. trait = kind
  2629. }
  2630. modifier = {
  2631. factor = 1.25
  2632. trait = charitable
  2633. }
  2634. modifier = {
  2635. factor = 1.25
  2636. trait = patient
  2637. }
  2638. modifier = {
  2639. factor = 1.25
  2640. trait = content
  2641. }
  2642. modifier = {
  2643. factor = 0.001
  2644. FROM = {
  2645. NOT = {
  2646. faction_power = {
  2647. faction = faction_independence
  2648. power = 0.25
  2649. }
  2650. }
  2651. }
  2652. }
  2653. }
  2654. hidden_tooltip = {
  2655. any_vassal = {
  2656. limit = {
  2657. ai = no
  2658. NOT = {
  2659. in_faction = faction_independence
  2660. }
  2661. }
  2662. character_event = {
  2663. id = 8093
  2664. }
  2665. }
  2666. FROM = {
  2667. letter_event = {
  2668. id = 8069
  2669. }
  2670. any_faction_backer = {
  2671. faction = faction_independence
  2672. letter_event = {
  2673. id = 8097
  2674. }
  2675. diplomatic_immunity = no
  2676. }
  2677. diplomatic_immunity = no
  2678. }
  2679. }
  2680. FROM = {
  2681. any_faction_backer = {
  2682. faction = faction_independence
  2683. set_defacto_liege = THIS
  2684. }
  2685. set_defacto_liege = THIS
  2686. }
  2687. FROM = {
  2688. opinion = {
  2689. modifier = opinion_granted_independence
  2690. who = ROOT
  2691. months = 120
  2692. }
  2693. }
  2694. }
  2695. option = {
  2696. name = EVTOPTB8000
  2697. ai_chance = {
  2698. factor = 95
  2699. modifier = {
  2700. factor = 1.25
  2701. trait = strong
  2702. }
  2703. modifier = {
  2704. factor = 1.25
  2705. trait = brave
  2706. }
  2707. modifier = {
  2708. factor = 1.25
  2709. trait = proud
  2710. }
  2711. modifier = {
  2712. factor = 1.25
  2713. trait = envious
  2714. }
  2715. modifier = {
  2716. factor = 1.25
  2717. trait = greedy
  2718. }
  2719. modifier = {
  2720. factor = 1.25
  2721. trait = wroth
  2722. }
  2723. modifier = {
  2724. factor = 1.25
  2725. trait = ambitious
  2726. }
  2727. modifier = {
  2728. factor = 0.75
  2729. FROM = {
  2730. faction_power = {
  2731. faction = faction_independence
  2732. power = 1.5
  2733. }
  2734. }
  2735. }
  2736. modifier = {
  2737. factor = 0.5
  2738. FROM = {
  2739. faction_power = {
  2740. faction = faction_independence
  2741. power = 1.0
  2742. }
  2743. }
  2744. }
  2745. modifier = {
  2746. factor = 0.5
  2747. FROM = {
  2748. faction_power = {
  2749. faction = faction_independence
  2750. power = 2.0
  2751. }
  2752. }
  2753. }
  2754. modifier = {
  2755. factor = 0.5
  2756. FROM = {
  2757. faction_power = {
  2758. faction = faction_independence
  2759. power = 3.0
  2760. }
  2761. }
  2762. }
  2763. modifier = {
  2764. factor = 0.5
  2765. FROM = {
  2766. faction_power = {
  2767. faction = faction_independence
  2768. power = 4.0
  2769. }
  2770. }
  2771. }
  2772. }
  2773. hidden_tooltip = {
  2774. if = {
  2775. limit = {
  2776. FROM = {
  2777. faction_power = {
  2778. faction = faction_independence
  2779. power = 1.0
  2780. }
  2781. }
  2782. }
  2783. random = {
  2784. chance = 25
  2785. character_event = {
  2786. id = 45002
  2787. days = 120
  2788. }
  2789. }
  2790. }
  2791. }
  2792. FROM = {
  2793. letter_event = {
  2794. id = 8119
  2795. days = 3
  2796. tooltip = EVTTOOLTIP8100
  2797. }
  2798. tooltip = {
  2799. any_faction_backer = {
  2800. faction = faction_independence
  2801. }
  2802. }
  2803. hidden_tooltip = {
  2804. if = {
  2805. limit = {
  2806. faction_power = {
  2807. faction = faction_independence
  2808. power = 0.33
  2809. }
  2810. NOT = {
  2811. faction_power = {
  2812. faction = faction_independence
  2813. power = 0.75
  2814. }
  2815. }
  2816. }
  2817. random_list = {
  2818. 50 = {
  2819. }
  2820. 15 = {
  2821. character_event = {
  2822. id = 45000
  2823. days = 17
  2824. }
  2825. }
  2826. 35 = {
  2827. character_event = {
  2828. id = 45004
  2829. days = 17
  2830. }
  2831. }
  2832. }
  2833. }
  2834. if = {
  2835. limit = {
  2836. faction_power = {
  2837. faction = faction_independence
  2838. power = 0.75
  2839. }
  2840. NOT = {
  2841. faction_power = {
  2842. faction = faction_independence
  2843. power = 1.5
  2844. }
  2845. }
  2846. }
  2847. random_list = {
  2848. 75 = {
  2849. }
  2850. 5 = {
  2851. character_event = {
  2852. id = 45000
  2853. days = 17
  2854. }
  2855. }
  2856. 20 = {
  2857. character_event = {
  2858. id = 45004
  2859. days = 17
  2860. }
  2861. }
  2862. }
  2863. }
  2864. }
  2865. }
  2866. }
  2867. }
  2868. letter_event = {
  2869. id = 8036
  2870. desc = EVTDESC8036
  2871. is_triggered_only = yes
  2872. trigger = {
  2873. FROM = {
  2874. in_faction = faction_claimant
  2875. }
  2876. }
  2877. immediate = {
  2878. FROM = {
  2879. diplomatic_immunity = yes
  2880. any_faction_backer = {
  2881. faction = faction_claimant
  2882. diplomatic_immunity = yes
  2883. }
  2884. }
  2885. }
  2886. option = {
  2887. name = EVTOPTA8000
  2888. ai_chance = {
  2889. factor = 0
  2890. modifier = {
  2891. factor = 0
  2892. NOT = {
  2893. FROM = {
  2894. faction_power = {
  2895. faction = faction_claimant
  2896. power = 1.0
  2897. }
  2898. }
  2899. }
  2900. }
  2901. modifier = {
  2902. factor = 0.001
  2903. has_nickname = nick_the_conqueror
  2904. }
  2905. modifier = {
  2906. factor = 1.25
  2907. trait = weak
  2908. }
  2909. modifier = {
  2910. factor = 1.25
  2911. trait = craven
  2912. }
  2913. modifier = {
  2914. factor = 1.25
  2915. trait = humble
  2916. }
  2917. modifier = {
  2918. factor = 1.25
  2919. trait = kind
  2920. }
  2921. modifier = {
  2922. factor = 1.25
  2923. trait = charitable
  2924. }
  2925. modifier = {
  2926. factor = 1.25
  2927. trait = patient
  2928. }
  2929. modifier = {
  2930. factor = 1.25
  2931. trait = content
  2932. }
  2933. }
  2934. hidden_tooltip = {
  2935. any_vassal = {
  2936. limit = {
  2937. ai = no
  2938. NOT = {
  2939. in_faction = faction_claimant
  2940. }
  2941. }
  2942. character_event = {
  2943. id = 8099
  2944. }
  2945. }
  2946. FROM = {
  2947. any_faction_backer = {
  2948. faction = faction_claimant
  2949. letter_event = {
  2950. id = 8098
  2951. }
  2952. diplomatic_immunity = no
  2953. }
  2954. letter_event = {
  2955. id = 8061
  2956. }
  2957. diplomatic_immunity = no
  2958. }
  2959. }
  2960. }
  2961. option = {
  2962. name = EVTOPTB8000
  2963. ai_chance = {
  2964. factor = 95
  2965. modifier = {
  2966. factor = 1.25
  2967. trait = strong
  2968. }
  2969. modifier = {
  2970. factor = 1.25
  2971. trait = brave
  2972. }
  2973. modifier = {
  2974. factor = 1.25
  2975. trait = proud
  2976. }
  2977. modifier = {
  2978. factor = 1.25
  2979. trait = envious
  2980. }
  2981. modifier = {
  2982. factor = 1.25
  2983. trait = greedy
  2984. }
  2985. modifier = {
  2986. factor = 1.25
  2987. trait = wroth
  2988. }
  2989. modifier = {
  2990. factor = 1.25
  2991. trait = ambitious
  2992. }
  2993. modifier = {
  2994. factor = 0.75
  2995. FROM = {
  2996. faction_power = {
  2997. faction = faction_claimant
  2998. power = 1.5
  2999. }
  3000. }
  3001. }
  3002. modifier = {
  3003. factor = 0.5
  3004. FROM = {
  3005. faction_power = {
  3006. faction = faction_claimant
  3007. power = 1.0
  3008. }
  3009. }
  3010. }
  3011. modifier = {
  3012. factor = 0.5
  3013. FROM = {
  3014. faction_power = {
  3015. faction = faction_claimant
  3016. power = 2.0
  3017. }
  3018. }
  3019. }
  3020. modifier = {
  3021. factor = 0.5
  3022. FROM = {
  3023. faction_power = {
  3024. faction = faction_claimant
  3025. power = 3.0
  3026. }
  3027. }
  3028. }
  3029. modifier = {
  3030. factor = 0.5
  3031. FROM = {
  3032. faction_power = {
  3033. faction = faction_claimant
  3034. power = 4.0
  3035. }
  3036. }
  3037. }
  3038. }
  3039. hidden_tooltip = {
  3040. if = {
  3041. limit = {
  3042. FROM = {
  3043. faction_power = {
  3044. faction = faction_claimant
  3045. power = 1.0
  3046. }
  3047. }
  3048. }
  3049. random = {
  3050. chance = 25
  3051. character_event = {
  3052. id = 45002
  3053. days = 120
  3054. }
  3055. }
  3056. }
  3057. }
  3058. FROM = {
  3059. letter_event = {
  3060. id = 8111
  3061. days = 3
  3062. tooltip = EVTTOOLTIP8100
  3063. }
  3064. tooltip = {
  3065. any_faction_backer = {
  3066. faction = faction_claimant
  3067. }
  3068. }
  3069. hidden_tooltip = {
  3070. if = {
  3071. limit = {
  3072. NOT = {
  3073. faction_power = {
  3074. faction = faction_claimant
  3075. power = 0.75
  3076. }
  3077. }
  3078. }
  3079. random_list = {
  3080. 50 = {
  3081. }
  3082. 30 = {
  3083. character_event = {
  3084. id = 45000
  3085. days = 17
  3086. }
  3087. }
  3088. 20 = {
  3089. character_event = {
  3090. id = 45004
  3091. days = 17
  3092. }
  3093. }
  3094. }
  3095. }
  3096. if = {
  3097. limit = {
  3098. faction_power = {
  3099. faction = faction_claimant
  3100. power = 0.75
  3101. }
  3102. NOT = {
  3103. faction_power = {
  3104. faction = faction_claimant
  3105. power = 1.5
  3106. }
  3107. }
  3108. }
  3109. random_list = {
  3110. 75 = {
  3111. }
  3112. 5 = {
  3113. character_event = {
  3114. id = 45000
  3115. days = 17
  3116. }
  3117. }
  3118. 20 = {
  3119. character_event = {
  3120. id = 45004
  3121. days = 17
  3122. }
  3123. }
  3124. }
  3125. }
  3126. }
  3127. }
  3128. }
  3129. }
  3130. letter_event = {
  3131. id = 8037
  3132. desc = EVTDESC8037
  3133. is_triggered_only = yes
  3134. ai = no
  3135. option = {
  3136. name = EVTOPTA8037
  3137. }
  3138. }
  3139. letter_event = {
  3140. id = 8050
  3141. desc = EVTDESC8050
  3142. is_triggered_only = yes
  3143. option = {
  3144. name = EVTOPTA20040
  3145. }
  3146. }
  3147. letter_event = {
  3148. id = 8055
  3149. desc = EVTDESC8055
  3150. is_triggered_only = yes
  3151. option = {
  3152. name = EXCELLENT
  3153. clr_character_flag = faction_succ_seniority_ultimatum_taken
  3154. add_character_modifier = {
  3155. name = faction_succ_seniority_ultimatum_timer
  3156. hidden = yes
  3157. duration = 3650
  3158. }
  3159. }
  3160. }
  3161. letter_event = {
  3162. id = 8060
  3163. desc = EVTDESC8060
  3164. is_triggered_only = yes
  3165. option = {
  3166. name = EXCELLENT
  3167. clr_character_flag = faction_succ_primogeniture_ultimatum_taken
  3168. add_character_modifier = {
  3169. name = faction_succ_primogeniture_ultimatum_timer
  3170. hidden = yes
  3171. duration = 3650
  3172. }
  3173. }
  3174. }
  3175. letter_event = {
  3176. id = 8061
  3177. desc = EVTDESC8061
  3178. is_triggered_only = yes
  3179. immediate = {
  3180. supported_claimant = {
  3181. opinion = {
  3182. modifier = opinion_very_grateful
  3183. who = ROOT
  3184. years = 10
  3185. }
  3186. reverse_opinion = {
  3187. modifier = opinion_fought_for_claimant
  3188. who = ROOT
  3189. years = 20
  3190. }
  3191. }
  3192. }
  3193. option = {
  3194. name = EXCELLENT
  3195. clr_character_flag = faction_claimant_ultimatum_taken
  3196. supported_claimant = {
  3197. if = {
  3198. limit = {
  3199. prisoner = yes
  3200. host = {
  3201. character = FROM
  3202. }
  3203. }
  3204. prisoner = no
  3205. }
  3206. ROOT = {
  3207. supported_claimant_title = {
  3208. if = {
  3209. limit = {
  3210. higher_tier_than = PREVPREV
  3211. holder_scope = {
  3212. OR = {
  3213. is_feudal = yes
  3214. is_tribal = yes
  3215. is_nomadic = yes
  3216. }
  3217. }
  3218. ROOT = {
  3219. supported_claimant = {
  3220. is_ruler = yes
  3221. OR = {
  3222. is_theocracy = yes
  3223. is_republic = yes
  3224. }
  3225. }
  3226. }
  3227. }
  3228. ROOT = {
  3229. supported_claimant = {
  3230. abdicate = yes
  3231. }
  3232. }
  3233. }
  3234. usurp_title_plus_barony_if_unlanded_and_vassals_no_adj = {
  3235. target = PREVPREV
  3236. type = faction_demand
  3237. }
  3238. }
  3239. }
  3240. }
  3241. }
  3242. }
  3243. letter_event = {
  3244. id = 8065
  3245. desc = EVTDESC8065
  3246. is_triggered_only = yes
  3247. option = {
  3248. name = EXCELLENT
  3249. clr_character_flag = faction_succ_feudal_elective_ultimatum_taken
  3250. add_character_modifier = {
  3251. name = faction_succ_feudal_elective_ultimatum_timer
  3252. hidden = yes
  3253. duration = 3650
  3254. }
  3255. }
  3256. }
  3257. letter_event = {
  3258. id = 8066
  3259. desc = EVTDESC8066
  3260. is_triggered_only = yes
  3261. option = {
  3262. name = EXCELLENT
  3263. clr_character_flag = faction_succ_gavelkind_ultimatum_taken
  3264. add_character_modifier = {
  3265. name = faction_succ_gavelkind_ultimatum_timer
  3266. hidden = yes
  3267. duration = 3650
  3268. }
  3269. }
  3270. }
  3271. letter_event = {
  3272. id = 8067
  3273. desc = EVTDESC8067
  3274. is_triggered_only = yes
  3275. option = {
  3276. name = EXCELLENT
  3277. clr_character_flag = faction_lower_CA_ultimatum_taken
  3278. add_character_modifier = {
  3279. name = faction_lower_CA_ultimatum_timer
  3280. hidden = yes
  3281. duration = 3650
  3282. }
  3283. }
  3284. }
  3285. letter_event = {
  3286. id = 8068
  3287. desc = EVTDESC8068
  3288. is_triggered_only = yes
  3289. option = {
  3290. name = EVTOPTA8068
  3291. }
  3292. }
  3293. letter_event = {
  3294. id = 8069
  3295. desc = EVTDESC8069
  3296. is_triggered_only = yes
  3297. immediate = {
  3298. any_demesne_title = {
  3299. limit = {
  3300. controls_religion = no
  3301. higher_tier_than = BARON
  3302. FROM = {
  3303. OR = {
  3304. NOT = {
  3305. religion_group = pagan_group
  3306. }
  3307. NOT = {
  3308. culture_group = ROOT
  3309. }
  3310. }
  3311. }
  3312. }
  3313. add_weak_pressed_claim = FROM
  3314. }
  3315. }
  3316. option = {
  3317. name = EXCELLENT
  3318. clr_character_flag = faction_independence_ultimatum_taken
  3319. }
  3320. }
  3321. letter_event = {
  3322. id = 8070
  3323. desc = EVTDESC8070
  3324. show_from_from = yes
  3325. is_triggered_only = yes
  3326. option = {
  3327. name = EVTOPTA8070
  3328. }
  3329. }
  3330. letter_event = {
  3331. id = 8071
  3332. desc = EVTDESC8071
  3333. is_triggered_only = yes
  3334. option = {
  3335. name = EXCELLENT
  3336. clr_character_flag = faction_lower_TO_ultimatum_taken
  3337. add_character_modifier = {
  3338. name = faction_lower_TO_ultimatum_timer
  3339. hidden = yes
  3340. duration = 3650
  3341. }
  3342. }
  3343. }
  3344. letter_event = {
  3345. id = 8075
  3346. desc = EVTDESC8075
  3347. show_from_from = yes
  3348. is_triggered_only = yes
  3349. option = {
  3350. name = GOOD
  3351. reverse_opinion = {
  3352. modifier = opinion_grateful
  3353. who = FROMFROM
  3354. years = 5
  3355. }
  3356. add_character_modifier = {
  3357. name = faction_succ_seniority_ultimatum_timer
  3358. hidden = yes
  3359. duration = 3650
  3360. }
  3361. }
  3362. }
  3363. character_event = {
  3364. id = 8076
  3365. desc = EVTDESC8076
  3366. picture = GFX_evt_council
  3367. border = GFX_event_normal_frame_intrigue
  3368. show_from_from = yes
  3369. is_triggered_only = yes
  3370. option = {
  3371. name = I_SEE
  3372. }
  3373. }
  3374. letter_event = {
  3375. id = 8080
  3376. desc = EVTDESC8080
  3377. show_from_from = yes
  3378. is_triggered_only = yes
  3379. option = {
  3380. name = GOOD
  3381. reverse_opinion = {
  3382. modifier = opinion_grateful
  3383. who = FROMFROM
  3384. years = 5
  3385. }
  3386. add_character_modifier = {
  3387. name = faction_succ_primogeniture_ultimatum_timer
  3388. hidden = yes
  3389. duration = 3650
  3390. }
  3391. }
  3392. }
  3393. character_event = {
  3394. id = 8081
  3395. desc = EVTDESC8081
  3396. picture = GFX_evt_council
  3397. border = GFX_event_normal_frame_intrigue
  3398. show_from_from = yes
  3399. is_triggered_only = yes
  3400. option = {
  3401. name = I_SEE
  3402. }
  3403. }
  3404. letter_event = {
  3405. id = 8085
  3406. desc = EVTDESC8085
  3407. show_from_from = yes
  3408. is_triggered_only = yes
  3409. option = {
  3410. name = GOOD
  3411. reverse_opinion = {
  3412. modifier = opinion_grateful
  3413. who = FROMFROM
  3414. years = 5
  3415. }
  3416. add_character_modifier = {
  3417. name = faction_succ_feudal_elective_ultimatum_timer
  3418. hidden = yes
  3419. duration = 3650
  3420. }
  3421. }
  3422. }
  3423. character_event = {
  3424. id = 8086
  3425. desc = EVTDESC8086
  3426. picture = GFX_evt_council
  3427. border = GFX_event_normal_frame_intrigue
  3428. show_from_from = yes
  3429. is_triggered_only = yes
  3430. option = {
  3431. name = I_SEE
  3432. }
  3433. }
  3434. letter_event = {
  3435. id = 8090
  3436. desc = EVTDESC8090
  3437. show_from_from = yes
  3438. is_triggered_only = yes
  3439. option = {
  3440. name = GOOD
  3441. reverse_opinion = {
  3442. modifier = opinion_grateful
  3443. who = FROMFROM
  3444. years = 5
  3445. }
  3446. add_character_modifier = {
  3447. name = faction_succ_gavelkind_ultimatum_timer
  3448. hidden = yes
  3449. duration = 3650
  3450. }
  3451. }
  3452. }
  3453. character_event = {
  3454. id = 8091
  3455. desc = EVTDESC8091
  3456. picture = GFX_evt_council
  3457. border = GFX_event_normal_frame_intrigue
  3458. show_from_from = yes
  3459. is_triggered_only = yes
  3460. option = {
  3461. name = I_SEE
  3462. }
  3463. }
  3464. letter_event = {
  3465. id = 8095
  3466. desc = EVTDESC8095
  3467. show_from_from = yes
  3468. is_triggered_only = yes
  3469. option = {
  3470. name = GOOD
  3471. reverse_opinion = {
  3472. modifier = opinion_grateful
  3473. who = FROMFROM
  3474. years = 5
  3475. }
  3476. add_character_modifier = {
  3477. name = faction_lower_CA_ultimatum_timer
  3478. hidden = yes
  3479. duration = 3650
  3480. }
  3481. }
  3482. }
  3483. character_event = {
  3484. id = 8094
  3485. desc = EVTDESC8094
  3486. picture = GFX_evt_council
  3487. border = GFX_event_normal_frame_intrigue
  3488. show_from_from = yes
  3489. is_triggered_only = yes
  3490. option = {
  3491. name = I_SEE
  3492. }
  3493. }
  3494. letter_event = {
  3495. id = 8096
  3496. desc = EVTDESC8096
  3497. show_from_from = yes
  3498. is_triggered_only = yes
  3499. option = {
  3500. name = EVTOPTA8096
  3501. }
  3502. }
  3503. letter_event = {
  3504. id = 8097
  3505. desc = EVTDESC8097
  3506. show_from_from = yes
  3507. is_triggered_only = yes
  3508. immediate = {
  3509. any_demesne_title = {
  3510. limit = {
  3511. controls_religion = no
  3512. higher_tier_than = BARON
  3513. FROM = {
  3514. OR = {
  3515. NOT = {
  3516. religion_group = pagan_group
  3517. }
  3518. NOT = {
  3519. culture_group = ROOT
  3520. }
  3521. }
  3522. }
  3523. }
  3524. add_weak_pressed_claim = FROM
  3525. }
  3526. }
  3527. option = {
  3528. name = GOOD
  3529. reverse_opinion = {
  3530. modifier = opinion_grateful
  3531. who = FROMFROM
  3532. years = 5
  3533. }
  3534. opinion = {
  3535. modifier = opinion_granted_independence
  3536. who = FROM
  3537. months = 120
  3538. }
  3539. }
  3540. }
  3541. character_event = {
  3542. id = 8093
  3543. desc = EVTDESC8093
  3544. picture = GFX_evt_council
  3545. border = GFX_event_normal_frame_intrigue
  3546. show_from_from = yes
  3547. is_triggered_only = yes
  3548. option = {
  3549. name = I_SEE
  3550. }
  3551. }
  3552. letter_event = {
  3553. id = 8098
  3554. desc = EVTDESC8098
  3555. show_from_from = yes
  3556. is_triggered_only = yes
  3557. immediate = {
  3558. supported_claimant = {
  3559. opinion = {
  3560. modifier = opinion_very_grateful
  3561. who = ROOT
  3562. years = 10
  3563. }
  3564. reverse_opinion = {
  3565. modifier = opinion_fought_for_claimant
  3566. who = ROOT
  3567. years = 20
  3568. }
  3569. }
  3570. }
  3571. option = {
  3572. name = GOOD
  3573. }
  3574. }
  3575. character_event = {
  3576. id = 8099
  3577. desc = EVTDESC8099
  3578. picture = GFX_evt_emissary
  3579. border = GFX_event_normal_frame_intrigue
  3580. show_from_from = yes
  3581. is_triggered_only = yes
  3582. option = {
  3583. name = I_SEE
  3584. }
  3585. }
  3586. letter_event = {
  3587. id = 8100
  3588. desc = EVTDESC8100
  3589. is_triggered_only = yes
  3590. option = {
  3591. name = EVTOPTA8100
  3592. ai_chance = {
  3593. factor = 100
  3594. }
  3595. hidden_tooltip = {
  3596. reveal_plot = yes
  3597. }
  3598. plot_target_title = {
  3599. reverse_war = {
  3600. target = ROOT
  3601. casus_belli = claim_on_liege_plot
  3602. plot_backers = yes
  3603. }
  3604. }
  3605. }
  3606. option = {
  3607. name = EVTOPTB8100
  3608. ai_chance = {
  3609. factor = 0
  3610. }
  3611. prestige = -100
  3612. any_plot_backer = {
  3613. opinion = {
  3614. modifier = opinion_coward
  3615. who = ROOT
  3616. years = 5
  3617. }
  3618. hidden_tooltip = {
  3619. letter_event = {
  3620. id = 8120
  3621. }
  3622. }
  3623. }
  3624. cancel_plot = plot_gain_title
  3625. }
  3626. }
  3627. letter_event = {
  3628. id = 8105
  3629. desc = EVTDESC8100
  3630. is_triggered_only = yes
  3631. option = {
  3632. name = EVTOPTA8100
  3633. clr_character_flag = faction_succ_seniority_ultimatum_taken
  3634. faction_succ_seniority = {
  3635. reverse_war = {
  3636. target = ROOT
  3637. casus_belli = change_seniority_succession_law
  3638. faction = faction_succ_seniority
  3639. }
  3640. }
  3641. }
  3642. }
  3643. letter_event = {
  3644. id = 8110
  3645. desc = EVTDESC8100
  3646. is_triggered_only = yes
  3647. option = {
  3648. name = EVTOPTA8100
  3649. clr_character_flag = faction_succ_primogeniture_ultimatum_taken
  3650. faction_succ_primogeniture = {
  3651. reverse_war = {
  3652. target = ROOT
  3653. casus_belli = change_primogeniture_succession_law
  3654. faction = faction_succ_primogeniture
  3655. }
  3656. }
  3657. }
  3658. }
  3659. letter_event = {
  3660. id = 8111
  3661. desc = EVTDESC8100
  3662. is_triggered_only = yes
  3663. immediate = {
  3664. supported_claimant = {
  3665. reverse_opinion = {
  3666. modifier = opinion_fought_for_claimant
  3667. who = ROOT
  3668. years = 20
  3669. }
  3670. }
  3671. any_faction_backer = {
  3672. faction = faction_claimant
  3673. supported_claimant = {
  3674. reverse_opinion = {
  3675. modifier = opinion_fought_for_claimant
  3676. who = PREV
  3677. years = 20
  3678. }
  3679. }
  3680. }
  3681. }
  3682. option = {
  3683. name = EVTOPTA8100
  3684. if = {
  3685. limit = {
  3686. supported_claimant = {
  3687. character = ROOT
  3688. }
  3689. }
  3690. faction_claimant = {
  3691. reverse_war = {
  3692. target = ROOT
  3693. casus_belli = claim_on_liege
  3694. faction = faction_claimant
  3695. }
  3696. }
  3697. }
  3698. if = {
  3699. limit = {
  3700. NOT = {
  3701. supported_claimant = {
  3702. character = ROOT
  3703. }
  3704. }
  3705. }
  3706. faction_claimant = {
  3707. reverse_war = {
  3708. target = ROOT
  3709. casus_belli = other_claim_on_liege
  3710. faction = faction_claimant
  3711. }
  3712. }
  3713. }
  3714. clr_character_flag = faction_claimant_ultimatum_taken
  3715. }
  3716. }
  3717. letter_event = {
  3718. id = 8114
  3719. desc = EVTDESC8100
  3720. is_triggered_only = yes
  3721. option = {
  3722. name = EVTOPTA8100
  3723. clr_character_flag = faction_lower_TO_ultimatum_taken
  3724. faction_lower_tribal_organization = {
  3725. reverse_war = {
  3726. target = ROOT
  3727. casus_belli = lower_tribal_organization_law
  3728. faction = faction_lower_tribal_organization
  3729. }
  3730. }
  3731. }
  3732. }
  3733. letter_event = {
  3734. id = 8115
  3735. desc = EVTDESC8100
  3736. is_triggered_only = yes
  3737. option = {
  3738. name = EVTOPTA8100
  3739. clr_character_flag = faction_succ_feudal_elective_ultimatum_taken
  3740. faction_succ_feudal_elective = {
  3741. reverse_war = {
  3742. target = ROOT
  3743. casus_belli = change_feudal_elective_succession_law
  3744. faction = faction_succ_feudal_elective
  3745. }
  3746. }
  3747. }
  3748. }
  3749. letter_event = {
  3750. id = 8116
  3751. desc = EVTDESC8100
  3752. is_triggered_only = yes
  3753. option = {
  3754. name = EVTOPTA8100
  3755. clr_character_flag = faction_succ_gavelkind_ultimatum_taken
  3756. faction_succ_gavelkind = {
  3757. reverse_war = {
  3758. target = ROOT
  3759. casus_belli = change_gavelkind_succession_law
  3760. faction = faction_succ_gavelkind
  3761. }
  3762. }
  3763. }
  3764. }
  3765. letter_event = {
  3766. id = 8117
  3767. desc = EVTDESC8100
  3768. is_triggered_only = yes
  3769. option = {
  3770. name = EVTOPTA8100
  3771. clr_character_flag = faction_lower_CA_ultimatum_taken
  3772. faction_lower_crown_authority = {
  3773. reverse_war = {
  3774. target = ROOT
  3775. casus_belli = lower_crown_authority_law
  3776. faction = faction_lower_crown_authority
  3777. }
  3778. }
  3779. }
  3780. }
  3781. letter_event = {
  3782. id = 8118
  3783. desc = EVTDESC8118
  3784. is_triggered_only = yes
  3785. option = {
  3786. name = EVTOPTA8118
  3787. ai_chance = {
  3788. factor = 100
  3789. }
  3790. hidden_tooltip = {
  3791. reveal_plot = yes
  3792. }
  3793. plot_target_title = {
  3794. reverse_war = {
  3795. target = ROOT
  3796. casus_belli = claim_on_vassal_plot
  3797. }
  3798. }
  3799. }
  3800. option = {
  3801. name = EVTOPTB8118
  3802. ai_chance = {
  3803. factor = 0
  3804. }
  3805. prestige = -100
  3806. any_plot_backer = {
  3807. opinion = {
  3808. modifier = opinion_coward
  3809. who = ROOT
  3810. years = 5
  3811. }
  3812. hidden_tooltip = {
  3813. letter_event = {
  3814. id = 8120
  3815. }
  3816. }
  3817. }
  3818. cancel_plot = plot_gain_vassal_title
  3819. }
  3820. }
  3821. letter_event = {
  3822. id = 8119
  3823. desc = EVTDESC8100
  3824. is_triggered_only = yes
  3825. option = {
  3826. name = EVTOPTA8100
  3827. clr_character_flag = faction_independence_ultimatum_taken
  3828. war = {
  3829. target = FROM
  3830. casus_belli = cb_faction_independence
  3831. faction = faction_independence
  3832. }
  3833. }
  3834. }
  3835. letter_event = {
  3836. id = 8120
  3837. desc = EVTDESC8120
  3838. show_from_from = yes
  3839. is_triggered_only = yes
  3840. immediate = {
  3841. hidden_tooltip = {
  3842. remove_opinion = {
  3843. modifier = opinion_coward
  3844. who = FROM
  3845. }
  3846. }
  3847. }
  3848. option = {
  3849. name = EVTOPTA8120
  3850. opinion = {
  3851. modifier = opinion_coward
  3852. who = FROM
  3853. years = 5
  3854. }
  3855. }
  3856. }
  3857. character_event = {
  3858. id = 8150
  3859. desc = EVTDESC8150
  3860. picture = GFX_evt_whispers
  3861. border = GFX_event_normal_frame_intrigue
  3862. capable_only = yes
  3863. prisoner = no
  3864. is_part_of_plot = yes
  3865. trigger = {
  3866. OR = {
  3867. has_plot = plot_kill_character
  3868. has_plot = plot_kill_spouse
  3869. }
  3870. plot_target_char = {
  3871. age = 16
  3872. prisoner = no
  3873. at_location = ROOT
  3874. NOT = {
  3875. trait = incapable
  3876. }
  3877. NOT = {
  3878. trait = in_hiding
  3879. }
  3880. }
  3881. NOT = {
  3882. has_character_flag = murder_in_motion
  3883. }
  3884. plot_power_contribution = {
  3885. plotter = ROOT
  3886. power = 0.025
  3887. }
  3888. }
  3889. mean_time_to_happen = {
  3890. months = 8400
  3891. modifier = {
  3892. factor = 0.7
  3893. plot_power_contribution = {
  3894. plotter = ROOT
  3895. power = 0.1
  3896. }
  3897. }
  3898. modifier = {
  3899. factor = 0.7
  3900. plot_power_contribution = {
  3901. plotter = ROOT
  3902. power = 0.2
  3903. }
  3904. }
  3905. modifier = {
  3906. factor = 0.7
  3907. plot_power_contribution = {
  3908. plotter = ROOT
  3909. power = 0.3
  3910. }
  3911. }
  3912. modifier = {
  3913. factor = 0.7
  3914. plot_power_contribution = {
  3915. plotter = ROOT
  3916. power = 0.4
  3917. }
  3918. }
  3919. modifier = {
  3920. factor = 0.7
  3921. plot_power_contribution = {
  3922. plotter = ROOT
  3923. power = 0.5
  3924. }
  3925. }
  3926. modifier = {
  3927. factor = 0.7
  3928. plot_power_contribution = {
  3929. plotter = ROOT
  3930. power = 0.6
  3931. }
  3932. }
  3933. modifier = {
  3934. factor = 0.7
  3935. plot_power_contribution = {
  3936. plotter = ROOT
  3937. power = 0.7
  3938. }
  3939. }
  3940. modifier = {
  3941. factor = 0.7
  3942. plot_power_contribution = {
  3943. plotter = ROOT
  3944. power = 0.8
  3945. }
  3946. }
  3947. modifier = {
  3948. factor = 0.7
  3949. plot_power_contribution = {
  3950. plotter = ROOT
  3951. power = 0.9
  3952. }
  3953. }
  3954. modifier = {
  3955. factor = 0.7
  3956. plot_power_contribution = {
  3957. plotter = ROOT
  3958. power = 1.5
  3959. }
  3960. }
  3961. modifier = {
  3962. factor = 0.33
  3963. any_backed_character = {
  3964. OR = {
  3965. has_plot = plot_kill_character
  3966. has_plot = plot_kill_spouse
  3967. }
  3968. plot_power = 1.0
  3969. }
  3970. }
  3971. modifier = {
  3972. factor = 0.33
  3973. any_backed_character = {
  3974. OR = {
  3975. has_plot = plot_kill_character
  3976. has_plot = plot_kill_spouse
  3977. }
  3978. plot_power = 1.5
  3979. }
  3980. }
  3981. modifier = {
  3982. factor = 0.33
  3983. any_backed_character = {
  3984. OR = {
  3985. has_plot = plot_kill_character
  3986. has_plot = plot_kill_spouse
  3987. }
  3988. plot_power = 2.0
  3989. }
  3990. }
  3991. }
  3992. option = {
  3993. name = EVTOPTA8150
  3994. trigger = {
  3995. plot_power = 1.0
  3996. }
  3997. hidden_tooltip = {
  3998. any_plot_backer = {
  3999. character_event = {
  4000. id = 8162
  4001. days = 1
  4002. }
  4003. }
  4004. }
  4005. set_character_flag = murder_in_motion
  4006. plot_target_char = {
  4007. character_event = {
  4008. id = 8155
  4009. days = 30
  4010. tooltip = EVTTOOLTIP8155
  4011. }
  4012. }
  4013. }
  4014. option = {
  4015. name = EVTOPTB8150
  4016. trigger = {
  4017. NOT = {
  4018. plot_power = 0.5
  4019. }
  4020. NOT = {
  4021. learning = 10
  4022. }
  4023. }
  4024. scaled_wealth = -1.0
  4025. hidden_tooltip = {
  4026. any_plot_backer = {
  4027. character_event = {
  4028. id = 8162
  4029. days = 1
  4030. }
  4031. }
  4032. }
  4033. set_character_flag = murder_in_motion
  4034. plot_target_char = {
  4035. character_event = {
  4036. id = 8155
  4037. days = 30
  4038. tooltip = EVTTOOLTIP8155
  4039. }
  4040. }
  4041. }
  4042. option = {
  4043. name = EVTOPTB8150
  4044. trigger = {
  4045. plot_power = 0.5
  4046. NOT = {
  4047. plot_power = 1.0
  4048. }
  4049. NOT = {
  4050. learning = 10
  4051. }
  4052. }
  4053. scaled_wealth = -0.5
  4054. hidden_tooltip = {
  4055. any_plot_backer = {
  4056. character_event = {
  4057. id = 8162
  4058. days = 1
  4059. }
  4060. }
  4061. }
  4062. set_character_flag = murder_in_motion
  4063. plot_target_char = {
  4064. character_event = {
  4065. id = 8155
  4066. days = 30
  4067. tooltip = EVTTOOLTIP8155
  4068. }
  4069. }
  4070. }
  4071. option = {
  4072. name = EVTOPTC8150
  4073. tooltip_info = learning
  4074. trigger = {
  4075. plot_power = 0.5
  4076. learning = 10
  4077. }
  4078. hidden_tooltip = {
  4079. any_plot_backer = {
  4080. character_event = {
  4081. id = 8162
  4082. days = 1
  4083. }
  4084. }
  4085. }
  4086. set_character_flag = murder_in_motion
  4087. plot_target_char = {
  4088. character_event = {
  4089. id = 8155
  4090. days = 30
  4091. tooltip = EVTTOOLTIP8155
  4092. }
  4093. }
  4094. }
  4095. option = {
  4096. name = EVTOPTD8150
  4097. trigger = {
  4098. ai = no
  4099. NOT = {
  4100. learning = 10
  4101. }
  4102. NOT = {
  4103. plot_power = 1.0
  4104. }
  4105. }
  4106. }
  4107. }
  4108. character_event = {
  4109. id = 8151
  4110. desc = EVTDESC8151
  4111. picture = GFX_evt_whispers
  4112. border = GFX_event_normal_frame_intrigue
  4113. capable_only = yes
  4114. prisoner = no
  4115. is_part_of_plot = yes
  4116. trigger = {
  4117. any_backed_character = {
  4118. OR = {
  4119. has_plot = plot_kill_character
  4120. has_plot = plot_kill_spouse
  4121. }
  4122. plot_power = 0.5
  4123. plot_target_char = {
  4124. age = 16
  4125. prisoner = no
  4126. NOT = {
  4127. trait = incapable
  4128. }
  4129. NOT = {
  4130. trait = in_hiding
  4131. }
  4132. }
  4133. NOT = {
  4134. has_character_flag = murder_in_motion
  4135. }
  4136. ROOT = {
  4137. plot_power_contribution = {
  4138. plotter = PREV
  4139. power = 0.025
  4140. }
  4141. }
  4142. }
  4143. }
  4144. mean_time_to_happen = {
  4145. months = 4200
  4146. modifier = {
  4147. factor = 0.6
  4148. any_backed_character = {
  4149. OR = {
  4150. has_plot = plot_kill_character
  4151. has_plot = plot_kill_spouse
  4152. }
  4153. ROOT = {
  4154. plot_power_contribution = {
  4155. plotter = PREV
  4156. power = 0.1
  4157. }
  4158. }
  4159. }
  4160. }
  4161. modifier = {
  4162. factor = 0.6
  4163. any_backed_character = {
  4164. OR = {
  4165. has_plot = plot_kill_character
  4166. has_plot = plot_kill_spouse
  4167. }
  4168. ROOT = {
  4169. plot_power_contribution = {
  4170. plotter = PREV
  4171. power = 0.2
  4172. }
  4173. }
  4174. }
  4175. }
  4176. modifier = {
  4177. factor = 0.6
  4178. any_backed_character = {
  4179. OR = {
  4180. has_plot = plot_kill_character
  4181. has_plot = plot_kill_spouse
  4182. }
  4183. ROOT = {
  4184. plot_power_contribution = {
  4185. plotter = PREV
  4186. power = 0.3
  4187. }
  4188. }
  4189. }
  4190. }
  4191. modifier = {
  4192. factor = 0.6
  4193. any_backed_character = {
  4194. OR = {
  4195. has_plot = plot_kill_character
  4196. has_plot = plot_kill_spouse
  4197. }
  4198. ROOT = {
  4199. plot_power_contribution = {
  4200. plotter = PREV
  4201. power = 0.4
  4202. }
  4203. }
  4204. }
  4205. }
  4206. modifier = {
  4207. factor = 0.6
  4208. any_backed_character = {
  4209. OR = {
  4210. has_plot = plot_kill_character
  4211. has_plot = plot_kill_spouse
  4212. }
  4213. ROOT = {
  4214. plot_power_contribution = {
  4215. plotter = PREV
  4216. power = 0.5
  4217. }
  4218. }
  4219. }
  4220. }
  4221. modifier = {
  4222. factor = 0.6
  4223. any_backed_character = {
  4224. OR = {
  4225. has_plot = plot_kill_character
  4226. has_plot = plot_kill_spouse
  4227. }
  4228. ROOT = {
  4229. plot_power_contribution = {
  4230. plotter = PREV
  4231. power = 0.6
  4232. }
  4233. }
  4234. }
  4235. }
  4236. modifier = {
  4237. factor = 0.6
  4238. any_backed_character = {
  4239. OR = {
  4240. has_plot = plot_kill_character
  4241. has_plot = plot_kill_spouse
  4242. }
  4243. ROOT = {
  4244. plot_power_contribution = {
  4245. plotter = PREV
  4246. power = 0.7
  4247. }
  4248. }
  4249. }
  4250. }
  4251. modifier = {
  4252. factor = 0.6
  4253. any_backed_character = {
  4254. OR = {
  4255. has_plot = plot_kill_character
  4256. has_plot = plot_kill_spouse
  4257. }
  4258. ROOT = {
  4259. plot_power_contribution = {
  4260. plotter = PREV
  4261. power = 0.8
  4262. }
  4263. }
  4264. }
  4265. }
  4266. modifier = {
  4267. factor = 0.6
  4268. any_backed_character = {
  4269. OR = {
  4270. has_plot = plot_kill_character
  4271. has_plot = plot_kill_spouse
  4272. }
  4273. ROOT = {
  4274. plot_power_contribution = {
  4275. plotter = PREV
  4276. power = 0.9
  4277. }
  4278. }
  4279. }
  4280. }
  4281. modifier = {
  4282. factor = 0.33
  4283. any_backed_character = {
  4284. OR = {
  4285. has_plot = plot_kill_character
  4286. has_plot = plot_kill_spouse
  4287. }
  4288. plot_power = 1.0
  4289. }
  4290. }
  4291. modifier = {
  4292. factor = 0.33
  4293. any_backed_character = {
  4294. OR = {
  4295. has_plot = plot_kill_character
  4296. has_plot = plot_kill_spouse
  4297. }
  4298. plot_power = 1.5
  4299. }
  4300. }
  4301. modifier = {
  4302. factor = 0.33
  4303. any_backed_character = {
  4304. OR = {
  4305. has_plot = plot_kill_character
  4306. has_plot = plot_kill_spouse
  4307. }
  4308. plot_power = 2.0
  4309. }
  4310. }
  4311. }
  4312. option = {
  4313. name = EVTOPTA8150
  4314. trigger = {
  4315. any_backed_character = {
  4316. OR = {
  4317. has_plot = plot_kill_character
  4318. has_plot = plot_kill_spouse
  4319. }
  4320. plot_power = 1.0
  4321. }
  4322. }
  4323. random_backed_character = {
  4324. limit = {
  4325. OR = {
  4326. has_plot = plot_kill_character
  4327. has_plot = plot_kill_spouse
  4328. }
  4329. plot_power = 1.0
  4330. }
  4331. character_event = {
  4332. id = 8160
  4333. days = 3
  4334. tooltip = EVTTOOLTIP8160
  4335. }
  4336. set_character_flag = murder_in_motion
  4337. }
  4338. }
  4339. option = {
  4340. name = EVTOPTB8151
  4341. trigger = {
  4342. NOT = {
  4343. learning = 10
  4344. }
  4345. NOT = {
  4346. any_backed_character = {
  4347. OR = {
  4348. has_plot = plot_kill_character
  4349. has_plot = plot_kill_spouse
  4350. }
  4351. plot_power = 1.0
  4352. }
  4353. }
  4354. }
  4355. random_backed_character = {
  4356. limit = {
  4357. OR = {
  4358. has_plot = plot_kill_character
  4359. has_plot = plot_kill_spouse
  4360. }
  4361. NOT = {
  4362. plot_power = 1.0
  4363. }
  4364. }
  4365. character_event = {
  4366. id = 8152
  4367. days = 3
  4368. tooltip = EVTTOOLTIP8152
  4369. }
  4370. set_character_flag = murder_in_motion
  4371. }
  4372. }
  4373. option = {
  4374. name = EVTOPTB8150
  4375. trigger = {
  4376. NOT = {
  4377. learning = 10
  4378. }
  4379. NOT = {
  4380. any_backed_character = {
  4381. OR = {
  4382. has_plot = plot_kill_character
  4383. has_plot = plot_kill_spouse
  4384. }
  4385. plot_power = 1.0
  4386. }
  4387. }
  4388. }
  4389. scaled_wealth = -0.5
  4390. random_backed_character = {
  4391. limit = {
  4392. OR = {
  4393. has_plot = plot_kill_character
  4394. has_plot = plot_kill_spouse
  4395. }
  4396. NOT = {
  4397. plot_power = 1.0
  4398. }
  4399. }
  4400. character_event = {
  4401. id = 8160
  4402. days = 3
  4403. tooltip = EVTTOOLTIP8160
  4404. }
  4405. set_character_flag = murder_in_motion
  4406. }
  4407. }
  4408. option = {
  4409. name = EVTOPTC8150
  4410. tooltip_info = learning
  4411. trigger = {
  4412. learning = 10
  4413. any_backed_character = {
  4414. OR = {
  4415. has_plot = plot_kill_character
  4416. has_plot = plot_kill_spouse
  4417. }
  4418. plot_power = 0.5
  4419. }
  4420. }
  4421. random_backed_character = {
  4422. limit = {
  4423. OR = {
  4424. has_plot = plot_kill_character
  4425. has_plot = plot_kill_spouse
  4426. }
  4427. plot_power = 0.5
  4428. }
  4429. character_event = {
  4430. id = 8160
  4431. days = 3
  4432. tooltip = EVTTOOLTIP8160
  4433. }
  4434. set_character_flag = murder_in_motion
  4435. }
  4436. }
  4437. option = {
  4438. name = EVTOPTD8150
  4439. trigger = {
  4440. ai = no
  4441. NOT = {
  4442. learning = 10
  4443. }
  4444. NOT = {
  4445. any_backed_character = {
  4446. OR = {
  4447. has_plot = plot_kill_character
  4448. has_plot = plot_kill_spouse
  4449. }
  4450. plot_power = 1.0
  4451. }
  4452. }
  4453. }
  4454. }
  4455. }
  4456. character_event = {
  4457. id = 8152
  4458. desc = EVTDESC8152
  4459. picture = GFX_evt_spymaster
  4460. border = GFX_event_normal_frame_intrigue
  4461. is_triggered_only = yes
  4462. option = {
  4463. name = EVTOPTA8152
  4464. transfer_scaled_wealth = {
  4465. to = FROM
  4466. value = 1.0
  4467. }
  4468. FROM = {
  4469. character_event = {
  4470. id = 8153
  4471. tooltip = EVTTOOLTIP8153
  4472. }
  4473. }
  4474. }
  4475. option = {
  4476. name = EVTOPTB8152
  4477. FROM = {
  4478. character_event = {
  4479. id = 8154
  4480. tooltip = EVTTOOLTIP8154
  4481. }
  4482. }
  4483. }
  4484. }
  4485. character_event = {
  4486. id = 8153
  4487. desc = EVTDESC8153
  4488. picture = GFX_evt_spymaster
  4489. border = GFX_event_normal_frame_intrigue
  4490. is_triggered_only = yes
  4491. option = {
  4492. name = EXCELLENT
  4493. FROM = {
  4494. plot_target_char = {
  4495. character_event = {
  4496. id = 8155
  4497. days = 27
  4498. tooltip = EVTTOOLTIP8155
  4499. }
  4500. }
  4501. }
  4502. }
  4503. }
  4504. character_event = {
  4505. id = 8154
  4506. desc = EVTDESC8154
  4507. picture = GFX_evt_spymaster
  4508. border = GFX_event_normal_frame_intrigue
  4509. is_triggered_only = yes
  4510. option = {
  4511. name = EVTOPTA8154
  4512. scaled_wealth = -1.0
  4513. FROM = {
  4514. plot_target_char = {
  4515. character_event = {
  4516. id = 8155
  4517. days = 27
  4518. tooltip = EVTTOOLTIP8155
  4519. }
  4520. }
  4521. }
  4522. }
  4523. option = {
  4524. name = EVTOPTB8154
  4525. clr_character_flag = murder_in_motion
  4526. }
  4527. }
  4528. character_event = {
  4529. id = 8155
  4530. desc = EVTDESC8155
  4531. picture = GFX_evt_feast
  4532. border = GFX_event_normal_frame_intrigue
  4533. hide_from = yes
  4534. is_triggered_only = yes
  4535. trigger = {
  4536. prisoner = no
  4537. OR = {
  4538. FROM = {
  4539. OR = {
  4540. has_plot = plot_kill_character
  4541. has_plot = plot_kill_spouse
  4542. }
  4543. plot_target_char = {
  4544. character = ROOT
  4545. }
  4546. }
  4547. FROMFROM = {
  4548. OR = {
  4549. has_plot = plot_kill_character
  4550. has_plot = plot_kill_spouse
  4551. }
  4552. plot_target_char = {
  4553. character = ROOT
  4554. }
  4555. }
  4556. }
  4557. }
  4558. immediate = {
  4559. save_event_target_as = target_victim
  4560. }
  4561. option = {
  4562. name = EVTOPTA8155
  4563. trigger = {
  4564. NOT = {
  4565. OR = {
  4566. AND = {
  4567. trait = paranoid
  4568. random = 33
  4569. }
  4570. AND = {
  4571. trait = temperate
  4572. random = 50
  4573. }
  4574. AND = {
  4575. trait = gluttonous
  4576. random = 90
  4577. }
  4578. AND = {
  4579. NOT = {
  4580. trait = temperate
  4581. }
  4582. NOT = {
  4583. trait = gluttonous
  4584. }
  4585. NOT = {
  4586. trait = paranoid
  4587. }
  4588. random = 75
  4589. }
  4590. }
  4591. }
  4592. }
  4593. hidden_tooltip = {
  4594. random_list = {
  4595. 25 = {
  4596. hidden_tooltip = {
  4597. FROM = {
  4598. character_event = {
  4599. id = 8163
  4600. days = 1
  4601. }
  4602. }
  4603. FROMFROM = {
  4604. character_event = {
  4605. id = 8163
  4606. days = 1
  4607. }
  4608. }
  4609. }
  4610. character_event = {
  4611. id = 8156
  4612. days = 1
  4613. }
  4614. }
  4615. 75 = {
  4616. hidden_tooltip = {
  4617. FROM = {
  4618. character_event = {
  4619. id = 8164
  4620. days = 1
  4621. }
  4622. }
  4623. FROMFROM = {
  4624. character_event = {
  4625. id = 8164
  4626. days = 1
  4627. }
  4628. }
  4629. }
  4630. character_event = {
  4631. id = 8157
  4632. days = 1
  4633. }
  4634. }
  4635. }
  4636. }
  4637. }
  4638. option = {
  4639. name = EVTOPTB8155
  4640. trigger = {
  4641. OR = {
  4642. AND = {
  4643. trait = paranoid
  4644. random = 33
  4645. }
  4646. AND = {
  4647. trait = temperate
  4648. random = 50
  4649. }
  4650. AND = {
  4651. trait = gluttonous
  4652. random = 90
  4653. }
  4654. AND = {
  4655. NOT = {
  4656. trait = temperate
  4657. }
  4658. NOT = {
  4659. trait = gluttonous
  4660. }
  4661. NOT = {
  4662. trait = paranoid
  4663. }
  4664. random = 75
  4665. }
  4666. }
  4667. }
  4668. hidden_tooltip = {
  4669. random_list = {
  4670. 50 = {
  4671. hidden_tooltip = {
  4672. FROM = {
  4673. character_event = {
  4674. id = 8165
  4675. days = 1
  4676. }
  4677. }
  4678. FROMFROM = {
  4679. character_event = {
  4680. id = 8165
  4681. days = 1
  4682. }
  4683. }
  4684. }
  4685. character_event = {
  4686. id = 8158
  4687. days = 1
  4688. }
  4689. }
  4690. 50 = {
  4691. hidden_tooltip = {
  4692. FROM = {
  4693. character_event = {
  4694. id = 8166
  4695. days = 1
  4696. }
  4697. }
  4698. FROMFROM = {
  4699. character_event = {
  4700. id = 8166
  4701. days = 1
  4702. }
  4703. }
  4704. }
  4705. character_event = {
  4706. id = 8159
  4707. days = 1
  4708. }
  4709. }
  4710. }
  4711. }
  4712. }
  4713. }
  4714. character_event = {
  4715. id = 8156
  4716. desc = EVTDESC8156
  4717. picture = GFX_evt_death
  4718. border = GFX_event_normal_frame_intrigue
  4719. is_triggered_only = yes
  4720. option = {
  4721. name = EVTOPTA8156
  4722. if = {
  4723. limit = {
  4724. FROMFROMFROM = {
  4725. OR = {
  4726. has_plot = plot_kill_character
  4727. has_plot = plot_kill_spouse
  4728. }
  4729. plot_target_char = {
  4730. character = ROOT
  4731. }
  4732. }
  4733. }
  4734. death = {
  4735. death_reason = death_murder
  4736. killer = FROMFROMFROM
  4737. }
  4738. }
  4739. if = {
  4740. limit = {
  4741. is_alive = yes
  4742. }
  4743. death = {
  4744. death_reason = death_murder
  4745. killer = FROMFROM
  4746. }
  4747. }
  4748. }
  4749. }
  4750. character_event = {
  4751. id = 8157
  4752. desc = EVTDESC8157
  4753. picture = GFX_evt_death
  4754. border = GFX_event_normal_frame_intrigue
  4755. hide_from = yes
  4756. is_triggered_only = yes
  4757. option = {
  4758. name = EVTOPTA8157
  4759. if = {
  4760. limit = {
  4761. FROMFROMFROM = {
  4762. OR = {
  4763. has_plot = plot_kill_character
  4764. has_plot = plot_kill_spouse
  4765. }
  4766. plot_target_char = {
  4767. character = ROOT
  4768. }
  4769. }
  4770. }
  4771. death = {
  4772. death_reason = death_murder_unknown
  4773. killer = FROMFROMFROM
  4774. }
  4775. }
  4776. if = {
  4777. limit = {
  4778. is_alive = yes
  4779. }
  4780. death = {
  4781. death_reason = death_murder_unknown
  4782. killer = FROMFROM
  4783. }
  4784. }
  4785. }
  4786. }
  4787. character_event = {
  4788. id = 8158
  4789. desc = EVTDESC8158
  4790. picture = GFX_evt_scandal
  4791. border = GFX_event_normal_frame_intrigue
  4792. is_triggered_only = yes
  4793. option = {
  4794. name = EVTOPTA8158
  4795. }
  4796. }
  4797. character_event = {
  4798. id = 8159
  4799. desc = EVTDESC8159
  4800. picture = GFX_evt_scandal
  4801. border = GFX_event_normal_frame_intrigue
  4802. hide_from = yes
  4803. is_triggered_only = yes
  4804. option = {
  4805. name = EVTOPTA8159
  4806. }
  4807. }
  4808. character_event = {
  4809. id = 8160
  4810. desc = EVTDESC8160
  4811. picture = GFX_evt_whispers
  4812. border = GFX_event_normal_frame_intrigue
  4813. is_triggered_only = yes
  4814. option = {
  4815. name = EVTOPTA8160
  4816. FROM = {
  4817. character_event = {
  4818. id = 8161
  4819. tooltip = EVTTOOLTIP8161
  4820. }
  4821. }
  4822. hidden_tooltip = {
  4823. any_plot_backer = {
  4824. limit = {
  4825. NOT = {
  4826. character = FROM
  4827. }
  4828. }
  4829. character_event = {
  4830. id = 8162
  4831. days = 1
  4832. }
  4833. }
  4834. }
  4835. }
  4836. }
  4837. character_event = {
  4838. id = 8161
  4839. desc = EVTDESC8161
  4840. picture = GFX_evt_whispers
  4841. border = GFX_event_normal_frame_intrigue
  4842. is_triggered_only = yes
  4843. option = {
  4844. name = EVTOPTA8161
  4845. FROM = {
  4846. plot_target_char = {
  4847. character_event = {
  4848. id = 8155
  4849. days = 27
  4850. tooltip = EVTTOOLTIP8155
  4851. }
  4852. }
  4853. }
  4854. }
  4855. }
  4856. character_event = {
  4857. id = 8162
  4858. desc = EVTDESC8162
  4859. picture = GFX_evt_whispers
  4860. border = GFX_event_normal_frame_intrigue
  4861. is_triggered_only = yes
  4862. option = {
  4863. name = EVTOPTA8162
  4864. }
  4865. }
  4866. character_event = {
  4867. id = 8163
  4868. desc = EVTDESC8163
  4869. picture = GFX_evt_shadowy_cabal
  4870. border = GFX_event_normal_frame_intrigue
  4871. is_triggered_only = yes
  4872. immediate = {
  4873. character_event = {
  4874. id = 10
  4875. }
  4876. clear_event_target = target_victim
  4877. }
  4878. option = {
  4879. name = EVTOPTA8163
  4880. }
  4881. }
  4882. character_event = {
  4883. id = 8164
  4884. desc = EVTDESC8164
  4885. picture = GFX_evt_shadowy_cabal
  4886. border = GFX_event_normal_frame_intrigue
  4887. is_triggered_only = yes
  4888. option = {
  4889. name = EVTOPTA8164
  4890. }
  4891. }
  4892. character_event = {
  4893. id = 8165
  4894. desc = EVTDESC8165
  4895. picture = GFX_evt_shadowy_cabal
  4896. border = GFX_event_normal_frame_intrigue
  4897. is_triggered_only = yes
  4898. immediate = {
  4899. character_event = {
  4900. id = 11
  4901. }
  4902. clear_event_target = target_victim
  4903. if = {
  4904. limit = {
  4905. plot_target_char = {
  4906. character = FROM
  4907. }
  4908. OR = {
  4909. has_plot = plot_kill_character
  4910. has_plot = plot_kill_spouse
  4911. }
  4912. }
  4913. reveal_plot = yes
  4914. }
  4915. }
  4916. option = {
  4917. name = EVTOPTA8165
  4918. if = {
  4919. limit = {
  4920. plot_target_char = {
  4921. character = FROM
  4922. }
  4923. OR = {
  4924. has_plot = plot_kill_character
  4925. has_plot = plot_kill_spouse
  4926. }
  4927. }
  4928. clr_character_flag = murder_in_motion
  4929. tooltip = {
  4930. reveal_plot = yes
  4931. }
  4932. }
  4933. }
  4934. }
  4935. character_event = {
  4936. id = 8166
  4937. desc = EVTDESC8166
  4938. picture = GFX_evt_shadowy_cabal
  4939. border = GFX_event_normal_frame_intrigue
  4940. is_triggered_only = yes
  4941. option = {
  4942. name = EVTOPTA8166
  4943. if = {
  4944. limit = {
  4945. plot_target_char = {
  4946. character = FROM
  4947. }
  4948. OR = {
  4949. has_plot = plot_kill_character
  4950. has_plot = plot_kill_spouse
  4951. }
  4952. }
  4953. clr_character_flag = murder_in_motion
  4954. }
  4955. }
  4956. }
  4957. character_event = {
  4958. id = 8170
  4959. desc = EVTDESC8170
  4960. picture = GFX_evt_whispers
  4961. border = GFX_event_normal_frame_intrigue
  4962. capable_only = yes
  4963. prisoner = no
  4964. is_part_of_plot = yes
  4965. trigger = {
  4966. OR = {
  4967. has_plot = plot_kill_character
  4968. has_plot = plot_kill_spouse
  4969. }
  4970. plot_target_char = {
  4971. age = 5
  4972. NOT = {
  4973. age = 16
  4974. }
  4975. prisoner = no
  4976. NOT = {
  4977. trait = incapable
  4978. }
  4979. NOT = {
  4980. trait = in_hiding
  4981. }
  4982. at_location = ROOT
  4983. }
  4984. NOT = {
  4985. has_character_flag = murder_in_motion
  4986. }
  4987. plot_power_contribution = {
  4988. plotter = ROOT
  4989. power = 0.025
  4990. }
  4991. }
  4992. mean_time_to_happen = {
  4993. months = 3600
  4994. modifier = {
  4995. factor = 0.7
  4996. plot_power_contribution = {
  4997. plotter = ROOT
  4998. power = 0.1
  4999. }
  5000. }
  5001. modifier = {
  5002. factor = 0.7
  5003. plot_power_contribution = {
  5004. plotter = ROOT
  5005. power = 0.2
  5006. }
  5007. }
  5008. modifier = {
  5009. factor = 0.7
  5010. plot_power_contribution = {
  5011. plotter = ROOT
  5012. power = 0.3
  5013. }
  5014. }
  5015. modifier = {
  5016. factor = 0.7
  5017. plot_power_contribution = {
  5018. plotter = ROOT
  5019. power = 0.4
  5020. }
  5021. }
  5022. modifier = {
  5023. factor = 0.7
  5024. plot_power_contribution = {
  5025. plotter = ROOT
  5026. power = 0.5
  5027. }
  5028. }
  5029. modifier = {
  5030. factor = 0.7
  5031. plot_power_contribution = {
  5032. plotter = ROOT
  5033. power = 0.6
  5034. }
  5035. }
  5036. modifier = {
  5037. factor = 0.7
  5038. plot_power_contribution = {
  5039. plotter = ROOT
  5040. power = 0.7
  5041. }
  5042. }
  5043. modifier = {
  5044. factor = 0.7
  5045. plot_power_contribution = {
  5046. plotter = ROOT
  5047. power = 0.8
  5048. }
  5049. }
  5050. modifier = {
  5051. factor = 0.7
  5052. plot_power_contribution = {
  5053. plotter = ROOT
  5054. power = 0.9
  5055. }
  5056. }
  5057. modifier = {
  5058. factor = 0.7
  5059. plot_power_contribution = {
  5060. plotter = ROOT
  5061. power = 1.5
  5062. }
  5063. }
  5064. modifier = {
  5065. factor = 0.33
  5066. any_backed_character = {
  5067. OR = {
  5068. has_plot = plot_kill_character
  5069. has_plot = plot_kill_spouse
  5070. }
  5071. plot_power = 1.0
  5072. }
  5073. }
  5074. modifier = {
  5075. factor = 0.33
  5076. any_backed_character = {
  5077. OR = {
  5078. has_plot = plot_kill_character
  5079. has_plot = plot_kill_spouse
  5080. }
  5081. plot_power = 1.5
  5082. }
  5083. }
  5084. modifier = {
  5085. factor = 0.33
  5086. any_backed_character = {
  5087. OR = {
  5088. has_plot = plot_kill_character
  5089. has_plot = plot_kill_spouse
  5090. }
  5091. plot_power = 2.0
  5092. }
  5093. }
  5094. }
  5095. option = {
  5096. name = EVTOPTA8170
  5097. trigger = {
  5098. plot_power = 1.0
  5099. }
  5100. hidden_tooltip = {
  5101. any_plot_backer = {
  5102. character_event = {
  5103. id = 8182
  5104. days = 1
  5105. }
  5106. }
  5107. }
  5108. set_character_flag = murder_in_motion
  5109. plot_target_char = {
  5110. character_event = {
  5111. id = 8175
  5112. days = 30
  5113. tooltip = EVTTOOLTIP8175
  5114. }
  5115. }
  5116. }
  5117. option = {
  5118. name = EVTOPTB8170
  5119. trigger = {
  5120. NOT = {
  5121. plot_power = 0.5
  5122. }
  5123. NOT = {
  5124. intrigue = 10
  5125. }
  5126. }
  5127. scaled_wealth = -1.0
  5128. hidden_tooltip = {
  5129. any_plot_backer = {
  5130. character_event = {
  5131. id = 8182
  5132. days = 1
  5133. }
  5134. }
  5135. }
  5136. set_character_flag = murder_in_motion
  5137. plot_target_char = {
  5138. character_event = {
  5139. id = 8175
  5140. days = 30
  5141. tooltip = EVTTOOLTIP8175
  5142. }
  5143. }
  5144. }
  5145. option = {
  5146. name = EVTOPTB8170
  5147. trigger = {
  5148. plot_power = 0.5
  5149. NOT = {
  5150. plot_power = 1.0
  5151. }
  5152. NOT = {
  5153. intrigue = 10
  5154. }
  5155. }
  5156. scaled_wealth = -0.5
  5157. hidden_tooltip = {
  5158. any_plot_backer = {
  5159. character_event = {
  5160. id = 8182
  5161. days = 1
  5162. }
  5163. }
  5164. }
  5165. set_character_flag = murder_in_motion
  5166. plot_target_char = {
  5167. character_event = {
  5168. id = 8175
  5169. days = 30
  5170. tooltip = EVTTOOLTIP8175
  5171. }
  5172. }
  5173. }
  5174. option = {
  5175. name = EVTOPTC8170
  5176. tooltip_info = intrigue
  5177. trigger = {
  5178. plot_power = 0.5
  5179. intrigue = 10
  5180. }
  5181. hidden_tooltip = {
  5182. any_plot_backer = {
  5183. character_event = {
  5184. id = 8182
  5185. days = 1
  5186. }
  5187. }
  5188. }
  5189. set_character_flag = murder_in_motion
  5190. plot_target_char = {
  5191. character_event = {
  5192. id = 8175
  5193. days = 30
  5194. tooltip = EVTTOOLTIP8175
  5195. }
  5196. }
  5197. }
  5198. option = {
  5199. name = EVTOPTD8150
  5200. trigger = {
  5201. ai = no
  5202. NOT = {
  5203. intrigue = 10
  5204. }
  5205. NOT = {
  5206. plot_power = 1.0
  5207. }
  5208. }
  5209. }
  5210. }
  5211. character_event = {
  5212. id = 8171
  5213. desc = EVTDESC8171
  5214. picture = GFX_evt_whispers
  5215. border = GFX_event_normal_frame_intrigue
  5216. capable_only = yes
  5217. prisoner = no
  5218. is_part_of_plot = yes
  5219. trigger = {
  5220. any_backed_character = {
  5221. OR = {
  5222. has_plot = plot_kill_character
  5223. has_plot = plot_kill_spouse
  5224. }
  5225. plot_power = 0.5
  5226. plot_target_char = {
  5227. age = 5
  5228. NOT = {
  5229. age = 16
  5230. }
  5231. prisoner = no
  5232. NOT = {
  5233. trait = incapable
  5234. }
  5235. NOT = {
  5236. trait = in_hiding
  5237. }
  5238. }
  5239. NOT = {
  5240. has_character_flag = murder_in_motion
  5241. }
  5242. ROOT = {
  5243. plot_power_contribution = {
  5244. plotter = PREV
  5245. power = 0.025
  5246. }
  5247. }
  5248. }
  5249. }
  5250. mean_time_to_happen = {
  5251. months = 3600
  5252. modifier = {
  5253. factor = 0.6
  5254. any_backed_character = {
  5255. OR = {
  5256. has_plot = plot_kill_character
  5257. has_plot = plot_kill_spouse
  5258. }
  5259. ROOT = {
  5260. plot_power_contribution = {
  5261. plotter = PREV
  5262. power = 0.1
  5263. }
  5264. }
  5265. }
  5266. }
  5267. modifier = {
  5268. factor = 0.6
  5269. any_backed_character = {
  5270. OR = {
  5271. has_plot = plot_kill_character
  5272. has_plot = plot_kill_spouse
  5273. }
  5274. ROOT = {
  5275. plot_power_contribution = {
  5276. plotter = PREV
  5277. power = 0.2
  5278. }
  5279. }
  5280. }
  5281. }
  5282. modifier = {
  5283. factor = 0.6
  5284. any_backed_character = {
  5285. OR = {
  5286. has_plot = plot_kill_character
  5287. has_plot = plot_kill_spouse
  5288. }
  5289. ROOT = {
  5290. plot_power_contribution = {
  5291. plotter = PREV
  5292. power = 0.3
  5293. }
  5294. }
  5295. }
  5296. }
  5297. modifier = {
  5298. factor = 0.6
  5299. any_backed_character = {
  5300. OR = {
  5301. has_plot = plot_kill_character
  5302. has_plot = plot_kill_spouse
  5303. }
  5304. ROOT = {
  5305. plot_power_contribution = {
  5306. plotter = PREV
  5307. power = 0.4
  5308. }
  5309. }
  5310. }
  5311. }
  5312. modifier = {
  5313. factor = 0.6
  5314. any_backed_character = {
  5315. OR = {
  5316. has_plot = plot_kill_character
  5317. has_plot = plot_kill_spouse
  5318. }
  5319. ROOT = {
  5320. plot_power_contribution = {
  5321. plotter = PREV
  5322. power = 0.5
  5323. }
  5324. }
  5325. }
  5326. }
  5327. modifier = {
  5328. factor = 0.6
  5329. any_backed_character = {
  5330. OR = {
  5331. has_plot = plot_kill_character
  5332. has_plot = plot_kill_spouse
  5333. }
  5334. ROOT = {
  5335. plot_power_contribution = {
  5336. plotter = PREV
  5337. power = 0.6
  5338. }
  5339. }
  5340. }
  5341. }
  5342. modifier = {
  5343. factor = 0.6
  5344. any_backed_character = {
  5345. OR = {
  5346. has_plot = plot_kill_character
  5347. has_plot = plot_kill_spouse
  5348. }
  5349. ROOT = {
  5350. plot_power_contribution = {
  5351. plotter = PREV
  5352. power = 0.7
  5353. }
  5354. }
  5355. }
  5356. }
  5357. modifier = {
  5358. factor = 0.6
  5359. any_backed_character = {
  5360. OR = {
  5361. has_plot = plot_kill_character
  5362. has_plot = plot_kill_spouse
  5363. }
  5364. ROOT = {
  5365. plot_power_contribution = {
  5366. plotter = PREV
  5367. power = 0.8
  5368. }
  5369. }
  5370. }
  5371. }
  5372. modifier = {
  5373. factor = 0.6
  5374. any_backed_character = {
  5375. OR = {
  5376. has_plot = plot_kill_character
  5377. has_plot = plot_kill_spouse
  5378. }
  5379. ROOT = {
  5380. plot_power_contribution = {
  5381. plotter = PREV
  5382. power = 0.9
  5383. }
  5384. }
  5385. }
  5386. }
  5387. modifier = {
  5388. factor = 0.33
  5389. any_backed_character = {
  5390. OR = {
  5391. has_plot = plot_kill_character
  5392. has_plot = plot_kill_spouse
  5393. }
  5394. plot_power = 1.0
  5395. }
  5396. }
  5397. modifier = {
  5398. factor = 0.33
  5399. any_backed_character = {
  5400. OR = {
  5401. has_plot = plot_kill_character
  5402. has_plot = plot_kill_spouse
  5403. }
  5404. plot_power = 1.5
  5405. }
  5406. }
  5407. modifier = {
  5408. factor = 0.33
  5409. any_backed_character = {
  5410. OR = {
  5411. has_plot = plot_kill_character
  5412. has_plot = plot_kill_spouse
  5413. }
  5414. plot_power = 2.0
  5415. }
  5416. }
  5417. }
  5418. option = {
  5419. name = EVTOPTA8170
  5420. trigger = {
  5421. any_backed_character = {
  5422. OR = {
  5423. has_plot = plot_kill_character
  5424. has_plot = plot_kill_spouse
  5425. }
  5426. plot_power = 1.0
  5427. }
  5428. }
  5429. random_backed_character = {
  5430. limit = {
  5431. OR = {
  5432. has_plot = plot_kill_character
  5433. has_plot = plot_kill_spouse
  5434. }
  5435. plot_power = 1.0
  5436. }
  5437. character_event = {
  5438. id = 8180
  5439. days = 3
  5440. tooltip = EVTTOOLTIP8160
  5441. }
  5442. set_character_flag = murder_in_motion
  5443. }
  5444. }
  5445. option = {
  5446. name = EVTOPTB8171
  5447. trigger = {
  5448. NOT = {
  5449. intrigue = 10
  5450. }
  5451. NOT = {
  5452. any_backed_character = {
  5453. OR = {
  5454. has_plot = plot_kill_character
  5455. has_plot = plot_kill_spouse
  5456. }
  5457. plot_power = 1.0
  5458. }
  5459. }
  5460. }
  5461. random_backed_character = {
  5462. limit = {
  5463. OR = {
  5464. has_plot = plot_kill_character
  5465. has_plot = plot_kill_spouse
  5466. }
  5467. NOT = {
  5468. plot_power = 1.0
  5469. }
  5470. }
  5471. character_event = {
  5472. id = 8172
  5473. days = 3
  5474. tooltip = EVTTOOLTIP8152
  5475. }
  5476. set_character_flag = murder_in_motion
  5477. }
  5478. }
  5479. option = {
  5480. name = EVTOPTB8170
  5481. trigger = {
  5482. NOT = {
  5483. intrigue = 10
  5484. }
  5485. NOT = {
  5486. any_backed_character = {
  5487. OR = {
  5488. has_plot = plot_kill_character
  5489. has_plot = plot_kill_spouse
  5490. }
  5491. plot_power = 1.0
  5492. }
  5493. }
  5494. }
  5495. scaled_wealth = -0.5
  5496. random_backed_character = {
  5497. limit = {
  5498. OR = {
  5499. has_plot = plot_kill_character
  5500. has_plot = plot_kill_spouse
  5501. }
  5502. NOT = {
  5503. plot_power = 1.0
  5504. }
  5505. }
  5506. character_event = {
  5507. id = 8180
  5508. days = 3
  5509. tooltip = EVTTOOLTIP8160
  5510. }
  5511. set_character_flag = murder_in_motion
  5512. }
  5513. }
  5514. option = {
  5515. name = EVTOPTC8170
  5516. tooltip_info = intrigue
  5517. trigger = {
  5518. intrigue = 10
  5519. any_backed_character = {
  5520. OR = {
  5521. has_plot = plot_kill_character
  5522. has_plot = plot_kill_spouse
  5523. }
  5524. plot_power = 0.5
  5525. }
  5526. }
  5527. random_backed_character = {
  5528. limit = {
  5529. OR = {
  5530. has_plot = plot_kill_character
  5531. has_plot = plot_kill_spouse
  5532. }
  5533. plot_power = 0.5
  5534. }
  5535. character_event = {
  5536. id = 8180
  5537. days = 3
  5538. tooltip = EVTTOOLTIP8160
  5539. }
  5540. set_character_flag = murder_in_motion
  5541. }
  5542. }
  5543. option = {
  5544. name = EVTOPTD8150
  5545. trigger = {
  5546. ai = no
  5547. NOT = {
  5548. intrigue = 10
  5549. }
  5550. NOT = {
  5551. any_backed_character = {
  5552. OR = {
  5553. has_plot = plot_kill_character
  5554. has_plot = plot_kill_spouse
  5555. }
  5556. plot_power = 1.0
  5557. }
  5558. }
  5559. }
  5560. }
  5561. }
  5562. character_event = {
  5563. id = 8172
  5564. desc = EVTDESC8172
  5565. picture = GFX_evt_spymaster
  5566. border = GFX_event_normal_frame_intrigue
  5567. is_triggered_only = yes
  5568. option = {
  5569. name = EVTOPTA8172
  5570. transfer_scaled_wealth = {
  5571. to = FROM
  5572. value = 1.0
  5573. }
  5574. FROM = {
  5575. character_event = {
  5576. id = 8173
  5577. tooltip = EVTTOOLTIP8153
  5578. }
  5579. }
  5580. }
  5581. option = {
  5582. name = EVTOPTB8152
  5583. FROM = {
  5584. character_event = {
  5585. id = 8174
  5586. tooltip = EVTTOOLTIP8154
  5587. }
  5588. }
  5589. }
  5590. }
  5591. character_event = {
  5592. id = 8173
  5593. desc = EVTDESC8173
  5594. picture = GFX_evt_spymaster
  5595. border = GFX_event_normal_frame_intrigue
  5596. is_triggered_only = yes
  5597. option = {
  5598. name = EXCELLENT
  5599. FROM = {
  5600. plot_target_char = {
  5601. character_event = {
  5602. id = 8175
  5603. days = 27
  5604. tooltip = EVTTOOLTIP8175
  5605. }
  5606. }
  5607. }
  5608. }
  5609. }
  5610. character_event = {
  5611. id = 8174
  5612. desc = EVTDESC8174
  5613. picture = GFX_evt_spymaster
  5614. border = GFX_event_normal_frame_intrigue
  5615. is_triggered_only = yes
  5616. option = {
  5617. name = EVTOPTA8154
  5618. scaled_wealth = -1.0
  5619. FROM = {
  5620. plot_target_char = {
  5621. character_event = {
  5622. id = 8175
  5623. days = 27
  5624. tooltip = EVTTOOLTIP8175
  5625. }
  5626. }
  5627. }
  5628. }
  5629. option = {
  5630. name = EVTOPTB8154
  5631. FROM = {
  5632. clr_character_flag = murder_in_motion
  5633. }
  5634. }
  5635. }
  5636. character_event = {
  5637. id = 8175
  5638. desc = EVTDESC8175
  5639. picture = GFX_evt_feast
  5640. border = GFX_event_normal_frame_intrigue
  5641. hide_from = yes
  5642. is_triggered_only = yes
  5643. immediate = {
  5644. save_event_target_as = target_victim
  5645. }
  5646. trigger = {
  5647. prisoner = no
  5648. OR = {
  5649. FROM = {
  5650. OR = {
  5651. has_plot = plot_kill_character
  5652. has_plot = plot_kill_spouse
  5653. }
  5654. plot_target_char = {
  5655. character = ROOT
  5656. }
  5657. }
  5658. FROMFROM = {
  5659. OR = {
  5660. has_plot = plot_kill_character
  5661. has_plot = plot_kill_spouse
  5662. }
  5663. plot_target_char = {
  5664. character = ROOT
  5665. }
  5666. }
  5667. }
  5668. }
  5669. option = {
  5670. name = EVTOPTA8175
  5671. trigger = {
  5672. NOT = {
  5673. OR = {
  5674. AND = {
  5675. trait = paranoid
  5676. random = 33
  5677. }
  5678. AND = {
  5679. trait = trusting
  5680. random = 90
  5681. }
  5682. AND = {
  5683. NOT = {
  5684. trait = paranoid
  5685. }
  5686. NOT = {
  5687. trait = trusting
  5688. }
  5689. random = 75
  5690. }
  5691. }
  5692. }
  5693. }
  5694. hidden_tooltip = {
  5695. random_list = {
  5696. 25 = {
  5697. hidden_tooltip = {
  5698. FROM = {
  5699. character_event = {
  5700. id = 8183
  5701. days = 1
  5702. }
  5703. }
  5704. FROMFROM = {
  5705. character_event = {
  5706. id = 8183
  5707. days = 1
  5708. }
  5709. }
  5710. }
  5711. character_event = {
  5712. id = 8176
  5713. days = 1
  5714. }
  5715. }
  5716. 75 = {
  5717. hidden_tooltip = {
  5718. FROM = {
  5719. character_event = {
  5720. id = 8184
  5721. days = 1
  5722. }
  5723. }
  5724. FROMFROM = {
  5725. character_event = {
  5726. id = 8184
  5727. days = 1
  5728. }
  5729. }
  5730. }
  5731. character_event = {
  5732. id = 8177
  5733. days = 1
  5734. }
  5735. }
  5736. }
  5737. }
  5738. }
  5739. option = {
  5740. name = EVTOPTB8175
  5741. trigger = {
  5742. OR = {
  5743. AND = {
  5744. trait = paranoid
  5745. random = 33
  5746. }
  5747. AND = {
  5748. trait = trusting
  5749. random = 90
  5750. }
  5751. AND = {
  5752. NOT = {
  5753. trait = trusting
  5754. }
  5755. NOT = {
  5756. trait = paranoid
  5757. }
  5758. random = 75
  5759. }
  5760. }
  5761. }
  5762. hidden_tooltip = {
  5763. random_list = {
  5764. 50 = {
  5765. hidden_tooltip = {
  5766. FROM = {
  5767. character_event = {
  5768. id = 8185
  5769. days = 1
  5770. }
  5771. }
  5772. FROMFROM = {
  5773. character_event = {
  5774. id = 8185
  5775. days = 1
  5776. }
  5777. }
  5778. }
  5779. character_event = {
  5780. id = 8178
  5781. days = 1
  5782. }
  5783. }
  5784. 50 = {
  5785. hidden_tooltip = {
  5786. FROM = {
  5787. character_event = {
  5788. id = 8186
  5789. days = 1
  5790. }
  5791. }
  5792. FROMFROM = {
  5793. character_event = {
  5794. id = 8186
  5795. days = 1
  5796. }
  5797. }
  5798. }
  5799. character_event = {
  5800. id = 8179
  5801. days = 1
  5802. }
  5803. }
  5804. }
  5805. }
  5806. }
  5807. }
  5808. character_event = {
  5809. id = 8176
  5810. desc = EVTDESC8176
  5811. picture = GFX_evt_death
  5812. border = GFX_event_normal_frame_intrigue
  5813. is_triggered_only = yes
  5814. option = {
  5815. name = EVTOPTA8176
  5816. if = {
  5817. limit = {
  5818. FROMFROMFROM = {
  5819. OR = {
  5820. has_plot = plot_kill_character
  5821. has_plot = plot_kill_spouse
  5822. }
  5823. plot_target_char = {
  5824. character = ROOT
  5825. }
  5826. }
  5827. }
  5828. death = {
  5829. death_reason = death_murder
  5830. killer = FROMFROMFROM
  5831. }
  5832. }
  5833. if = {
  5834. limit = {
  5835. is_alive = yes
  5836. }
  5837. death = {
  5838. death_reason = death_murder
  5839. killer = FROMFROM
  5840. }
  5841. }
  5842. }
  5843. }
  5844. character_event = {
  5845. id = 8177
  5846. desc = EVTDESC8176
  5847. picture = GFX_evt_death
  5848. border = GFX_event_normal_frame_intrigue
  5849. hide_from = yes
  5850. is_triggered_only = yes
  5851. option = {
  5852. name = EVTOPTA8177
  5853. if = {
  5854. limit = {
  5855. FROMFROMFROM = {
  5856. OR = {
  5857. has_plot = plot_kill_character
  5858. has_plot = plot_kill_spouse
  5859. }
  5860. plot_target_char = {
  5861. character = ROOT
  5862. }
  5863. }
  5864. }
  5865. death = {
  5866. death_reason = death_murder_unknown
  5867. killer = FROMFROMFROM
  5868. }
  5869. }
  5870. if = {
  5871. limit = {
  5872. is_alive = yes
  5873. }
  5874. death = {
  5875. death_reason = death_murder_unknown
  5876. killer = FROMFROM
  5877. }
  5878. }
  5879. }
  5880. }
  5881. character_event = {
  5882. id = 8178
  5883. desc = EVTDESC8178
  5884. picture = GFX_evt_scandal
  5885. border = GFX_event_normal_frame_intrigue
  5886. is_triggered_only = yes
  5887. option = {
  5888. name = EVTOPTA8178
  5889. }
  5890. }
  5891. character_event = {
  5892. id = 8179
  5893. desc = EVTDESC8179
  5894. picture = GFX_evt_scandal
  5895. border = GFX_event_normal_frame_intrigue
  5896. hide_from = yes
  5897. is_triggered_only = yes
  5898. option = {
  5899. name = EVTOPTA8179
  5900. if = {
  5901. limit = {
  5902. NOT = {
  5903. trait = paranoid
  5904. }
  5905. NOT = {
  5906. trait = trusting
  5907. }
  5908. }
  5909. random = {
  5910. chance = 25
  5911. add_trait = paranoid
  5912. }
  5913. }
  5914. if = {
  5915. limit = {
  5916. trait = trusting
  5917. }
  5918. random = {
  5919. chance = 50
  5920. remove_trait = trusting
  5921. }
  5922. }
  5923. }
  5924. }
  5925. character_event = {
  5926. id = 8180
  5927. desc = EVTDESC8180
  5928. picture = GFX_evt_whispers
  5929. border = GFX_event_normal_frame_intrigue
  5930. is_triggered_only = yes
  5931. option = {
  5932. name = EVTOPTA8180
  5933. set_character_flag = murder_in_motion
  5934. FROM = {
  5935. character_event = {
  5936. id = 8181
  5937. tooltip = EVTTOOLTIP8161
  5938. }
  5939. }
  5940. hidden_tooltip = {
  5941. any_plot_backer = {
  5942. limit = {
  5943. NOT = {
  5944. character = FROM
  5945. }
  5946. }
  5947. character_event = {
  5948. id = 8182
  5949. days = 1
  5950. }
  5951. }
  5952. }
  5953. }
  5954. }
  5955. character_event = {
  5956. id = 8181
  5957. desc = EVTDESC8181
  5958. picture = GFX_evt_whispers
  5959. border = GFX_event_normal_frame_intrigue
  5960. is_triggered_only = yes
  5961. option = {
  5962. name = EVTOPTA8161
  5963. FROM = {
  5964. plot_target_char = {
  5965. character_event = {
  5966. id = 8175
  5967. days = 27
  5968. tooltip = EVTTOOLTIP8175
  5969. }
  5970. }
  5971. }
  5972. }
  5973. }
  5974. character_event = {
  5975. id = 8182
  5976. desc = EVTDESC8182
  5977. picture = GFX_evt_whispers
  5978. border = GFX_event_normal_frame_intrigue
  5979. is_triggered_only = yes
  5980. option = {
  5981. name = EVTOPTA8180
  5982. }
  5983. }
  5984. character_event = {
  5985. id = 8183
  5986. desc = EVTDESC8183
  5987. picture = GFX_evt_shadowy_cabal
  5988. border = GFX_event_normal_frame_intrigue
  5989. is_triggered_only = yes
  5990. immediate = {
  5991. character_event = {
  5992. id = 10
  5993. }
  5994. clear_event_target = target_victim
  5995. }
  5996. option = {
  5997. name = EVTOPTA8163
  5998. }
  5999. }
  6000. character_event = {
  6001. id = 8184
  6002. desc = EVTDESC8184
  6003. picture = GFX_evt_shadowy_cabal
  6004. border = GFX_event_normal_frame_intrigue
  6005. is_triggered_only = yes
  6006. option = {
  6007. name = EVTOPTA8184
  6008. }
  6009. }
  6010. character_event = {
  6011. id = 8185
  6012. desc = EVTDESC8185
  6013. picture = GFX_evt_shadowy_cabal
  6014. border = GFX_event_normal_frame_intrigue
  6015. is_triggered_only = yes
  6016. immediate = {
  6017. character_event = {
  6018. id = 11
  6019. }
  6020. clear_event_target = target_victim
  6021. if = {
  6022. limit = {
  6023. plot_target_char = {
  6024. character = FROM
  6025. }
  6026. OR = {
  6027. has_plot = plot_kill_character
  6028. has_plot = plot_kill_spouse
  6029. }
  6030. }
  6031. reveal_plot = yes
  6032. }
  6033. }
  6034. option = {
  6035. name = EVTOPTA8185
  6036. if = {
  6037. limit = {
  6038. plot_target_char = {
  6039. character = FROM
  6040. }
  6041. OR = {
  6042. has_plot = plot_kill_character
  6043. has_plot = plot_kill_spouse
  6044. }
  6045. }
  6046. clr_character_flag = murder_in_motion
  6047. tooltip = {
  6048. reveal_plot = yes
  6049. }
  6050. }
  6051. }
  6052. }
  6053. character_event = {
  6054. id = 8186
  6055. desc = EVTDESC8186
  6056. picture = GFX_evt_shadowy_cabal
  6057. border = GFX_event_normal_frame_intrigue
  6058. is_triggered_only = yes
  6059. option = {
  6060. name = EVTOPTA8166
  6061. if = {
  6062. limit = {
  6063. plot_target_char = {
  6064. character = FROM
  6065. }
  6066. OR = {
  6067. has_plot = plot_kill_character
  6068. has_plot = plot_kill_spouse
  6069. }
  6070. }
  6071. clr_character_flag = murder_in_motion
  6072. }
  6073. }
  6074. }
  6075. letter_event = {
  6076. id = 7500
  6077. desc = EVTDESC7500
  6078. is_triggered_only = yes
  6079. option = {
  6080. name = EVTOPTA7500
  6081. FROM = {
  6082. letter_event = {
  6083. id = 7501
  6084. days = 3
  6085. tooltip = EVTTOOLTIP7501
  6086. }
  6087. }
  6088. }
  6089. option = {
  6090. name = EVTOPTB7500
  6091. FROM = {
  6092. letter_event = {
  6093. id = 7502
  6094. days = 3
  6095. tooltip = EVTTOOLTIP7502
  6096. }
  6097. }
  6098. }
  6099. }
  6100. letter_event = {
  6101. id = 7501
  6102. desc = EVTDESC7501
  6103. is_triggered_only = yes
  6104. option = {
  6105. name = EVTOPTA7501
  6106. ROOT = {
  6107. set_character_flag = weaken_vassal_plotter
  6108. }
  6109. plot_target_char = {
  6110. letter_event = {
  6111. id = 7504
  6112. tooltip = EVTTOOLTIP7504
  6113. }
  6114. }
  6115. FROM = {
  6116. opinion = {
  6117. modifier = approves_of_my_behaviour
  6118. who = ROOT
  6119. years = 2
  6120. }
  6121. }
  6122. }
  6123. }
  6124. letter_event = {
  6125. id = 7502
  6126. desc = EVTDESC7502
  6127. is_triggered_only = yes
  6128. option = {
  6129. name = EVTOPTA7502
  6130. reveal_plot = yes
  6131. FROM = {
  6132. opinion = {
  6133. modifier = resentful_of_my_behaviour
  6134. who = ROOT
  6135. years = 2
  6136. }
  6137. }
  6138. }
  6139. }
  6140. letter_event = {
  6141. id = 7504
  6142. desc = EVTDESC7504
  6143. is_triggered_only = yes
  6144. option = {
  6145. name = EVTOPTA7504
  6146. trigger = {
  6147. FROM = {
  6148. plot_target_title = {
  6149. ROOT = {
  6150. any_vassal = {
  6151. tier = count
  6152. any_demesne_title = {
  6153. tier = count
  6154. dejure_liege_title = {
  6155. FROM = {
  6156. plot_target_title = {
  6157. title = PREVPREV
  6158. }
  6159. }
  6160. }
  6161. }
  6162. }
  6163. }
  6164. }
  6165. }
  6166. }
  6167. FROM = {
  6168. plot_target_title = {
  6169. ROOT = {
  6170. random_vassal = {
  6171. limit = {
  6172. tier = count
  6173. any_demesne_title = {
  6174. tier = count
  6175. dejure_liege_title = {
  6176. FROM = {
  6177. plot_target_title = {
  6178. title = PREVPREV
  6179. }
  6180. }
  6181. }
  6182. }
  6183. }
  6184. usurp_title = PREVPREV
  6185. }
  6186. }
  6187. }
  6188. }
  6189. hidden_tooltip = {
  6190. liege = {
  6191. letter_event = {
  6192. id = 7508
  6193. }
  6194. }
  6195. }
  6196. }
  6197. option = {
  6198. name = EVTOPTB7504
  6199. liege = {
  6200. letter_event = {
  6201. id = 7509
  6202. tooltip = EVTTOOLTIP7509
  6203. }
  6204. }
  6205. }
  6206. }
  6207. letter_event = {
  6208. id = 7505
  6209. desc = EVTDESC7505
  6210. is_triggered_only = yes
  6211. option = {
  6212. name = EVTOPTA7505
  6213. trigger = {
  6214. FROM = {
  6215. plot_target_title = {
  6216. ROOT = {
  6217. any_vassal = {
  6218. tier = count
  6219. any_demesne_title = {
  6220. tier = count
  6221. dejure_liege_title = {
  6222. FROM = {
  6223. plot_target_title = {
  6224. title = PREVPREV
  6225. }
  6226. }
  6227. }
  6228. }
  6229. }
  6230. }
  6231. }
  6232. }
  6233. }
  6234. FROM = {
  6235. plot_target_title = {
  6236. ROOT = {
  6237. random_vassal = {
  6238. limit = {
  6239. tier = count
  6240. any_demesne_title = {
  6241. tier = count
  6242. dejure_liege_title = {
  6243. FROM = {
  6244. plot_target_title = {
  6245. title = PREVPREV
  6246. }
  6247. }
  6248. }
  6249. }
  6250. }
  6251. usurp_title = PREVPREV
  6252. hidden_tooltip = {
  6253. character_event = {
  6254. id = 7515
  6255. }
  6256. }
  6257. }
  6258. }
  6259. }
  6260. }
  6261. hidden_tooltip = {
  6262. FROM = {
  6263. letter_event = {
  6264. id = 7506
  6265. }
  6266. }
  6267. }
  6268. }
  6269. option = {
  6270. name = EVTOPTC7505
  6271. trigger = {
  6272. NOT = {
  6273. FROM = {
  6274. plot_target_title = {
  6275. ROOT = {
  6276. any_vassal = {
  6277. tier = count
  6278. any_demesne_title = {
  6279. tier = count
  6280. dejure_liege_title = {
  6281. FROM = {
  6282. plot_target_title = {
  6283. title = PREVPREV
  6284. }
  6285. }
  6286. }
  6287. }
  6288. }
  6289. }
  6290. }
  6291. }
  6292. }
  6293. }
  6294. FROM = {
  6295. plot_target_title = {
  6296. usurp_title = FROM
  6297. }
  6298. hidden_tooltip = {
  6299. character_event = {
  6300. id = 7517
  6301. }
  6302. }
  6303. }
  6304. }
  6305. option = {
  6306. name = EVTOPTB7505
  6307. FROM = {
  6308. letter_event = {
  6309. id = 7507
  6310. tooltip = EVTTOOLTIP7507
  6311. }
  6312. }
  6313. }
  6314. }
  6315. letter_event = {
  6316. id = 7506
  6317. desc = EVTDESC7506
  6318. is_triggered_only = yes
  6319. option = {
  6320. name = EVTOPTA7506
  6321. FROM = {
  6322. opinion = {
  6323. modifier = scheming_bastard
  6324. who = ROOT
  6325. years = 6
  6326. }
  6327. }
  6328. }
  6329. }
  6330. letter_event = {
  6331. id = 7507
  6332. desc = EVTDESC7507
  6333. is_triggered_only = yes
  6334. option = {
  6335. name = EVTOPTA7507
  6336. ai_chance = {
  6337. factor = 100
  6338. }
  6339. hidden_tooltip = {
  6340. reveal_plot = yes
  6341. }
  6342. plot_target_title = {
  6343. reverse_war = {
  6344. target = ROOT
  6345. casus_belli = weaken_vassal_plot
  6346. plot_backers = yes
  6347. }
  6348. }
  6349. }
  6350. option = {
  6351. name = EVTOPTB7507
  6352. ai_chance = {
  6353. factor = 0
  6354. }
  6355. prestige = -100
  6356. any_plot_backer = {
  6357. opinion = {
  6358. modifier = opinion_coward
  6359. who = ROOT
  6360. years = 5
  6361. }
  6362. hidden_tooltip = {
  6363. letter_event = {
  6364. id = 8120
  6365. }
  6366. }
  6367. }
  6368. cancel_plot = plot_weaken_fellow_vassal
  6369. }
  6370. }
  6371. letter_event = {
  6372. id = 7508
  6373. desc = EVTDESC7508
  6374. is_triggered_only = yes
  6375. option = {
  6376. name = EVTOPTA7508
  6377. hidden_tooltip = {
  6378. any_vassal = {
  6379. limit = {
  6380. has_character_flag = weaken_vassal_plotter
  6381. }
  6382. character_event = {
  6383. id = 7510
  6384. }
  6385. }
  6386. any_vassal = {
  6387. limit = {
  6388. any_vassal = {
  6389. has_character_flag = weaken_vassal_plotter
  6390. }
  6391. }
  6392. any_vassal = {
  6393. limit = {
  6394. has_character_flag = weaken_vassal_plotter
  6395. }
  6396. character_event = {
  6397. id = 7510
  6398. }
  6399. }
  6400. }
  6401. }
  6402. FROM = {
  6403. opinion = {
  6404. modifier = opinion_bitter
  6405. who = ROOT
  6406. years = 6
  6407. }
  6408. }
  6409. }
  6410. }
  6411. letter_event = {
  6412. id = 7509
  6413. desc = EVTDESC7509
  6414. is_triggered_only = yes
  6415. option = {
  6416. name = EVTOPTA7509
  6417. opinion = {
  6418. who = FROM
  6419. modifier = opinion_refused_abdicate_title
  6420. }
  6421. hidden_tooltip = {
  6422. any_vassal = {
  6423. limit = {
  6424. has_character_flag = weaken_vassal_plotter
  6425. }
  6426. character_event = {
  6427. id = 7511
  6428. }
  6429. }
  6430. any_vassal = {
  6431. limit = {
  6432. any_vassal = {
  6433. has_character_flag = weaken_vassal_plotter
  6434. }
  6435. }
  6436. any_vassal = {
  6437. limit = {
  6438. has_character_flag = weaken_vassal_plotter
  6439. }
  6440. character_event = {
  6441. id = 7511
  6442. }
  6443. }
  6444. }
  6445. }
  6446. FROM = {
  6447. opinion = {
  6448. modifier = opinion_bitter
  6449. who = ROOT
  6450. years = 6
  6451. }
  6452. }
  6453. }
  6454. }
  6455. character_event = {
  6456. id = 7510
  6457. desc = EVTDESC7510
  6458. picture = GFX_evt_council
  6459. is_triggered_only = yes
  6460. option = {
  6461. name = EVTOPTA7510
  6462. clr_character_flag = weaken_vassal_plotter
  6463. }
  6464. }
  6465. character_event = {
  6466. id = 7511
  6467. desc = EVTDESC7511
  6468. picture = GFX_evt_council
  6469. is_triggered_only = yes
  6470. option = {
  6471. name = EVTOPTA7511
  6472. clr_character_flag = weaken_vassal_plotter
  6473. cancel_plot = plot_weaken_fellow_vassal
  6474. }
  6475. }
  6476. character_event = {
  6477. id = 7515
  6478. desc = EVTDESC7515
  6479. picture = GFX_evt_council
  6480. is_triggered_only = yes
  6481. option = {
  6482. name = EVTOPTA7515
  6483. }
  6484. }
  6485. character_event = {
  6486. id = 7517
  6487. desc = EVTDESC7517
  6488. picture = GFX_evt_knight_kneeling
  6489. is_triggered_only = yes
  6490. option = {
  6491. name = EVTOPTA7502
  6492. }
  6493. }
  6494. character_event = {
  6495. id = 7600
  6496. desc = EVTDESC7600
  6497. picture = GFX_evt_council
  6498. is_triggered_only = yes
  6499. option = {
  6500. name = EVTOPTA7600
  6501. plot_target_title = {
  6502. add_pressed_claim = ROOT
  6503. }
  6504. }
  6505. }
  6506. character_event = {
  6507. id = 7601
  6508. desc = EVTDESC7601
  6509. picture = GFX_evt_council
  6510. is_triggered_only = yes
  6511. option = {
  6512. name = EVTOPTA7601
  6513. cancel_plot = plot_gain_liege_title
  6514. plot_target_char = {
  6515. opinion = {
  6516. modifier = scheming_bastard
  6517. who = ROOT
  6518. years = 6
  6519. }
  6520. }
  6521. }
  6522. }
  6523. character_event = {
  6524. id = 7602
  6525. desc = EVTDESC7601
  6526. picture = GFX_evt_council
  6527. is_triggered_only = yes
  6528. option = {
  6529. name = EVTOPTA7601
  6530. cancel_plot = plot_gain_fellow_vassal_title
  6531. plot_target_char = {
  6532. opinion = {
  6533. modifier = scheming_bastard
  6534. who = ROOT
  6535. years = 6
  6536. }
  6537. }
  6538. }
  6539. }
  6540. character_event = {
  6541. id = 7700
  6542. desc = EVTDESC7700
  6543. picture = GFX_evt_longbowman
  6544. border = GFX_event_normal_frame_intrigue
  6545. capable_only = yes
  6546. prisoner = no
  6547. is_part_of_plot = yes
  6548. trigger = {
  6549. OR = {
  6550. has_plot = plot_kill_character
  6551. has_plot = plot_kill_spouse
  6552. }
  6553. plot_target_char = {
  6554. age = 16
  6555. is_ruler = yes
  6556. at_location = ROOT
  6557. NOT = {
  6558. trait = incapable
  6559. }
  6560. NOT = {
  6561. trait = in_hiding
  6562. }
  6563. prisoner = no
  6564. }
  6565. NOT = {
  6566. has_character_flag = murder_in_motion
  6567. }
  6568. plot_power_contribution = {
  6569. plotter = ROOT
  6570. power = 0.025
  6571. }
  6572. }
  6573. mean_time_to_happen = {
  6574. months = 8400
  6575. modifier = {
  6576. factor = 0.7
  6577. plot_power_contribution = {
  6578. plotter = ROOT
  6579. power = 0.1
  6580. }
  6581. }
  6582. modifier = {
  6583. factor = 0.7
  6584. plot_power_contribution = {
  6585. plotter = ROOT
  6586. power = 0.2
  6587. }
  6588. }
  6589. modifier = {
  6590. factor = 0.7
  6591. plot_power_contribution = {
  6592. plotter = ROOT
  6593. power = 0.3
  6594. }
  6595. }
  6596. modifier = {
  6597. factor = 0.7
  6598. plot_power_contribution = {
  6599. plotter = ROOT
  6600. power = 0.4
  6601. }
  6602. }
  6603. modifier = {
  6604. factor = 0.7
  6605. plot_power_contribution = {
  6606. plotter = ROOT
  6607. power = 0.5
  6608. }
  6609. }
  6610. modifier = {
  6611. factor = 0.7
  6612. plot_power_contribution = {
  6613. plotter = ROOT
  6614. power = 0.6
  6615. }
  6616. }
  6617. modifier = {
  6618. factor = 0.7
  6619. plot_power_contribution = {
  6620. plotter = ROOT
  6621. power = 0.7
  6622. }
  6623. }
  6624. modifier = {
  6625. factor = 0.7
  6626. plot_power_contribution = {
  6627. plotter = ROOT
  6628. power = 0.8
  6629. }
  6630. }
  6631. modifier = {
  6632. factor = 0.7
  6633. plot_power_contribution = {
  6634. plotter = ROOT
  6635. power = 0.9
  6636. }
  6637. }
  6638. modifier = {
  6639. factor = 0.7
  6640. plot_power_contribution = {
  6641. plotter = ROOT
  6642. power = 1.5
  6643. }
  6644. }
  6645. modifier = {
  6646. factor = 0.33
  6647. any_backed_character = {
  6648. OR = {
  6649. has_plot = plot_kill_character
  6650. has_plot = plot_kill_spouse
  6651. }
  6652. plot_power = 1.0
  6653. }
  6654. }
  6655. modifier = {
  6656. factor = 0.33
  6657. any_backed_character = {
  6658. OR = {
  6659. has_plot = plot_kill_character
  6660. has_plot = plot_kill_spouse
  6661. }
  6662. plot_power = 1.5
  6663. }
  6664. }
  6665. modifier = {
  6666. factor = 0.33
  6667. any_backed_character = {
  6668. OR = {
  6669. has_plot = plot_kill_character
  6670. has_plot = plot_kill_spouse
  6671. }
  6672. plot_power = 2.0
  6673. }
  6674. }
  6675. }
  6676. option = {
  6677. name = EVTOPTA7700
  6678. trigger = {
  6679. plot_power = 1.0
  6680. }
  6681. hidden_tooltip = {
  6682. any_plot_backer = {
  6683. character_event = {
  6684. id = 7712
  6685. days = 1
  6686. }
  6687. }
  6688. }
  6689. set_character_flag = murder_in_motion
  6690. plot_target_char = {
  6691. character_event = {
  6692. id = 7705
  6693. days = 30
  6694. tooltip = EVTTOOLTIP7705
  6695. }
  6696. }
  6697. }
  6698. option = {
  6699. name = EVTOPTB7700
  6700. trigger = {
  6701. NOT = {
  6702. plot_power = 0.5
  6703. }
  6704. NOT = {
  6705. martial = 10
  6706. }
  6707. }
  6708. scaled_wealth = -1.0
  6709. hidden_tooltip = {
  6710. any_plot_backer = {
  6711. character_event = {
  6712. id = 7712
  6713. days = 1
  6714. }
  6715. }
  6716. }
  6717. set_character_flag = murder_in_motion
  6718. plot_target_char = {
  6719. character_event = {
  6720. id = 7705
  6721. days = 30
  6722. tooltip = EVTTOOLTIP7705
  6723. }
  6724. }
  6725. }
  6726. option = {
  6727. name = EVTOPTB7700
  6728. trigger = {
  6729. plot_power = 0.5
  6730. NOT = {
  6731. plot_power = 1.0
  6732. }
  6733. NOT = {
  6734. martial = 10
  6735. }
  6736. }
  6737. scaled_wealth = -0.5
  6738. hidden_tooltip = {
  6739. any_plot_backer = {
  6740. character_event = {
  6741. id = 7712
  6742. days = 1
  6743. }
  6744. }
  6745. }
  6746. set_character_flag = murder_in_motion
  6747. plot_target_char = {
  6748. character_event = {
  6749. id = 7705
  6750. days = 30
  6751. tooltip = EVTTOOLTIP7705
  6752. }
  6753. }
  6754. }
  6755. option = {
  6756. name = EVTOPTC7700
  6757. tooltip_info = martial
  6758. trigger = {
  6759. plot_power = 0.5
  6760. martial = 10
  6761. }
  6762. hidden_tooltip = {
  6763. any_plot_backer = {
  6764. character_event = {
  6765. id = 7712
  6766. days = 1
  6767. }
  6768. }
  6769. }
  6770. set_character_flag = murder_in_motion
  6771. plot_target_char = {
  6772. character_event = {
  6773. id = 7705
  6774. days = 30
  6775. tooltip = EVTTOOLTIP7705
  6776. }
  6777. }
  6778. }
  6779. option = {
  6780. name = EVTOPTD8150
  6781. trigger = {
  6782. ai = no
  6783. NOT = {
  6784. martial = 10
  6785. }
  6786. NOT = {
  6787. plot_power = 1.0
  6788. }
  6789. }
  6790. }
  6791. }
  6792. character_event = {
  6793. id = 7701
  6794. desc = EVTDESC7701
  6795. picture = GFX_evt_longbowman
  6796. border = GFX_event_normal_frame_intrigue
  6797. capable_only = yes
  6798. prisoner = no
  6799. is_part_of_plot = yes
  6800. trigger = {
  6801. any_backed_character = {
  6802. OR = {
  6803. has_plot = plot_kill_character
  6804. has_plot = plot_kill_spouse
  6805. }
  6806. plot_power = 0.5
  6807. plot_target_char = {
  6808. age = 16
  6809. is_ruler = yes
  6810. NOT = {
  6811. trait = incapable
  6812. }
  6813. NOT = {
  6814. trait = in_hiding
  6815. }
  6816. prisoner = no
  6817. }
  6818. NOT = {
  6819. has_character_flag = murder_in_motion
  6820. }
  6821. ROOT = {
  6822. plot_power_contribution = {
  6823. plotter = PREV
  6824. power = 0.025
  6825. }
  6826. }
  6827. }
  6828. }
  6829. mean_time_to_happen = {
  6830. months = 8400
  6831. modifier = {
  6832. factor = 0.6
  6833. any_backed_character = {
  6834. OR = {
  6835. has_plot = plot_kill_character
  6836. has_plot = plot_kill_spouse
  6837. }
  6838. ROOT = {
  6839. plot_power_contribution = {
  6840. plotter = PREV
  6841. power = 0.1
  6842. }
  6843. }
  6844. }
  6845. }
  6846. modifier = {
  6847. factor = 0.6
  6848. any_backed_character = {
  6849. OR = {
  6850. has_plot = plot_kill_character
  6851. has_plot = plot_kill_spouse
  6852. }
  6853. ROOT = {
  6854. plot_power_contribution = {
  6855. plotter = PREV
  6856. power = 0.2
  6857. }
  6858. }
  6859. }
  6860. }
  6861. modifier = {
  6862. factor = 0.6
  6863. any_backed_character = {
  6864. OR = {
  6865. has_plot = plot_kill_character
  6866. has_plot = plot_kill_spouse
  6867. }
  6868. ROOT = {
  6869. plot_power_contribution = {
  6870. plotter = PREV
  6871. power = 0.3
  6872. }
  6873. }
  6874. }
  6875. }
  6876. modifier = {
  6877. factor = 0.6
  6878. any_backed_character = {
  6879. OR = {
  6880. has_plot = plot_kill_character
  6881. has_plot = plot_kill_spouse
  6882. }
  6883. ROOT = {
  6884. plot_power_contribution = {
  6885. plotter = PREV
  6886. power = 0.4
  6887. }
  6888. }
  6889. }
  6890. }
  6891. modifier = {
  6892. factor = 0.6
  6893. any_backed_character = {
  6894. OR = {
  6895. has_plot = plot_kill_character
  6896. has_plot = plot_kill_spouse
  6897. }
  6898. ROOT = {
  6899. plot_power_contribution = {
  6900. plotter = PREV
  6901. power = 0.5
  6902. }
  6903. }
  6904. }
  6905. }
  6906. modifier = {
  6907. factor = 0.6
  6908. any_backed_character = {
  6909. OR = {
  6910. has_plot = plot_kill_character
  6911. has_plot = plot_kill_spouse
  6912. }
  6913. ROOT = {
  6914. plot_power_contribution = {
  6915. plotter = PREV
  6916. power = 0.6
  6917. }
  6918. }
  6919. }
  6920. }
  6921. modifier = {
  6922. factor = 0.6
  6923. any_backed_character = {
  6924. OR = {
  6925. has_plot = plot_kill_character
  6926. has_plot = plot_kill_spouse
  6927. }
  6928. ROOT = {
  6929. plot_power_contribution = {
  6930. plotter = PREV
  6931. power = 0.7
  6932. }
  6933. }
  6934. }
  6935. }
  6936. modifier = {
  6937. factor = 0.6
  6938. any_backed_character = {
  6939. OR = {
  6940. has_plot = plot_kill_character
  6941. has_plot = plot_kill_spouse
  6942. }
  6943. ROOT = {
  6944. plot_power_contribution = {
  6945. plotter = PREV
  6946. power = 0.8
  6947. }
  6948. }
  6949. }
  6950. }
  6951. modifier = {
  6952. factor = 0.6
  6953. any_backed_character = {
  6954. OR = {
  6955. has_plot = plot_kill_character
  6956. has_plot = plot_kill_spouse
  6957. }
  6958. ROOT = {
  6959. plot_power_contribution = {
  6960. plotter = PREV
  6961. power = 0.9
  6962. }
  6963. }
  6964. }
  6965. }
  6966. modifier = {
  6967. factor = 0.33
  6968. any_backed_character = {
  6969. OR = {
  6970. has_plot = plot_kill_character
  6971. has_plot = plot_kill_spouse
  6972. }
  6973. plot_power = 1.0
  6974. }
  6975. }
  6976. modifier = {
  6977. factor = 0.33
  6978. any_backed_character = {
  6979. OR = {
  6980. has_plot = plot_kill_character
  6981. has_plot = plot_kill_spouse
  6982. }
  6983. plot_power = 1.5
  6984. }
  6985. }
  6986. modifier = {
  6987. factor = 0.33
  6988. any_backed_character = {
  6989. OR = {
  6990. has_plot = plot_kill_character
  6991. has_plot = plot_kill_spouse
  6992. }
  6993. plot_power = 2.0
  6994. }
  6995. }
  6996. }
  6997. option = {
  6998. name = EVTOPTA7700
  6999. trigger = {
  7000. any_backed_character = {
  7001. OR = {
  7002. has_plot = plot_kill_character
  7003. has_plot = plot_kill_spouse
  7004. }
  7005. plot_power = 1.0
  7006. }
  7007. }
  7008. random_backed_character = {
  7009. limit = {
  7010. OR = {
  7011. has_plot = plot_kill_character
  7012. has_plot = plot_kill_spouse
  7013. }
  7014. plot_power = 1.0
  7015. }
  7016. character_event = {
  7017. id = 7710
  7018. days = 3
  7019. tooltip = EVTTOOLTIP8160
  7020. }
  7021. set_character_flag = murder_in_motion
  7022. }
  7023. }
  7024. option = {
  7025. name = EVTOPTB8151
  7026. trigger = {
  7027. NOT = {
  7028. martial = 10
  7029. }
  7030. NOT = {
  7031. any_backed_character = {
  7032. OR = {
  7033. has_plot = plot_kill_character
  7034. has_plot = plot_kill_spouse
  7035. }
  7036. plot_power = 1.0
  7037. }
  7038. }
  7039. }
  7040. random_backed_character = {
  7041. limit = {
  7042. OR = {
  7043. has_plot = plot_kill_character
  7044. has_plot = plot_kill_spouse
  7045. }
  7046. NOT = {
  7047. plot_power = 1.0
  7048. }
  7049. }
  7050. character_event = {
  7051. id = 7702
  7052. days = 3
  7053. tooltip = EVTTOOLTIP8152
  7054. }
  7055. set_character_flag = murder_in_motion
  7056. }
  7057. }
  7058. option = {
  7059. name = EVTOPTB7700
  7060. trigger = {
  7061. NOT = {
  7062. martial = 10
  7063. }
  7064. NOT = {
  7065. any_backed_character = {
  7066. OR = {
  7067. has_plot = plot_kill_character
  7068. has_plot = plot_kill_spouse
  7069. }
  7070. plot_power = 1.0
  7071. }
  7072. }
  7073. }
  7074. scaled_wealth = -0.5
  7075. random_backed_character = {
  7076. limit = {
  7077. OR = {
  7078. has_plot = plot_kill_character
  7079. has_plot = plot_kill_spouse
  7080. }
  7081. NOT = {
  7082. plot_power = 1.0
  7083. }
  7084. }
  7085. character_event = {
  7086. id = 7710
  7087. days = 3
  7088. tooltip = EVTTOOLTIP8160
  7089. }
  7090. set_character_flag = murder_in_motion
  7091. }
  7092. }
  7093. option = {
  7094. name = EVTOPTC7700
  7095. tooltip_info = martial
  7096. trigger = {
  7097. martial = 10
  7098. any_backed_character = {
  7099. OR = {
  7100. has_plot = plot_kill_character
  7101. has_plot = plot_kill_spouse
  7102. }
  7103. plot_power = 0.5
  7104. }
  7105. }
  7106. random_backed_character = {
  7107. limit = {
  7108. OR = {
  7109. has_plot = plot_kill_character
  7110. has_plot = plot_kill_spouse
  7111. }
  7112. plot_power = 0.5
  7113. }
  7114. character_event = {
  7115. id = 7710
  7116. days = 3
  7117. tooltip = EVTTOOLTIP8160
  7118. }
  7119. set_character_flag = murder_in_motion
  7120. }
  7121. }
  7122. option = {
  7123. name = EVTOPTD8150
  7124. trigger = {
  7125. ai = no
  7126. NOT = {
  7127. martial = 10
  7128. }
  7129. NOT = {
  7130. any_backed_character = {
  7131. OR = {
  7132. has_plot = plot_kill_character
  7133. has_plot = plot_kill_spouse
  7134. }
  7135. plot_power = 1.0
  7136. }
  7137. }
  7138. }
  7139. }
  7140. }
  7141. character_event = {
  7142. id = 7702
  7143. desc = EVTDESC7702
  7144. picture = GFX_evt_spymaster
  7145. border = GFX_event_normal_frame_intrigue
  7146. is_triggered_only = yes
  7147. option = {
  7148. name = EVTOPTA7702
  7149. transfer_scaled_wealth = {
  7150. to = FROM
  7151. value = 1.0
  7152. }
  7153. FROM = {
  7154. character_event = {
  7155. id = 7703
  7156. tooltip = EVTTOOLTIP8153
  7157. }
  7158. }
  7159. }
  7160. option = {
  7161. name = EVTOPTB8152
  7162. FROM = {
  7163. character_event = {
  7164. id = 7704
  7165. tooltip = EVTTOOLTIP8154
  7166. }
  7167. }
  7168. }
  7169. }
  7170. character_event = {
  7171. id = 7703
  7172. desc = EVTDESC7703
  7173. picture = GFX_evt_spymaster
  7174. border = GFX_event_normal_frame_intrigue
  7175. is_triggered_only = yes
  7176. option = {
  7177. name = EXCELLENT
  7178. FROM = {
  7179. plot_target_char = {
  7180. character_event = {
  7181. id = 7705
  7182. days = 27
  7183. tooltip = EVTTOOLTIP7705
  7184. }
  7185. }
  7186. }
  7187. }
  7188. }
  7189. character_event = {
  7190. id = 7704
  7191. desc = EVTDESC7704
  7192. picture = GFX_evt_spymaster
  7193. border = GFX_event_normal_frame_intrigue
  7194. is_triggered_only = yes
  7195. option = {
  7196. name = EVTOPTA8154
  7197. scaled_wealth = -1.0
  7198. FROM = {
  7199. plot_target_char = {
  7200. character_event = {
  7201. id = 7705
  7202. days = 27
  7203. tooltip = EVTTOOLTIP7705
  7204. }
  7205. }
  7206. }
  7207. }
  7208. option = {
  7209. name = EVTOPTB8154
  7210. FROM = {
  7211. clr_character_flag = murder_in_motion
  7212. }
  7213. }
  7214. }
  7215. character_event = {
  7216. id = 7705
  7217. desc = EVTDESC7705
  7218. picture = GFX_evt_longbowman
  7219. border = GFX_event_normal_frame_intrigue
  7220. hide_from = yes
  7221. is_triggered_only = yes
  7222. immediate = {
  7223. save_event_target_as = target_victim
  7224. }
  7225. trigger = {
  7226. OR = {
  7227. FROM = {
  7228. OR = {
  7229. has_plot = plot_kill_character
  7230. has_plot = plot_kill_spouse
  7231. }
  7232. plot_target_char = {
  7233. character = ROOT
  7234. }
  7235. }
  7236. FROMFROM = {
  7237. OR = {
  7238. has_plot = plot_kill_character
  7239. has_plot = plot_kill_spouse
  7240. }
  7241. plot_target_char = {
  7242. character = ROOT
  7243. }
  7244. }
  7245. }
  7246. }
  7247. option = {
  7248. name = EVTOPTA7705
  7249. trigger = {
  7250. NOT = {
  7251. OR = {
  7252. AND = {
  7253. trait = paranoid
  7254. random = 33
  7255. }
  7256. AND = {
  7257. trait = craven
  7258. random = 50
  7259. }
  7260. AND = {
  7261. trait = trusting
  7262. random = 90
  7263. }
  7264. AND = {
  7265. NOT = {
  7266. trait = craven
  7267. }
  7268. NOT = {
  7269. trait = trusting
  7270. }
  7271. NOT = {
  7272. trait = paranoid
  7273. }
  7274. random = 75
  7275. }
  7276. }
  7277. }
  7278. }
  7279. hidden_tooltip = {
  7280. random_list = {
  7281. 25 = {
  7282. hidden_tooltip = {
  7283. FROM = {
  7284. character_event = {
  7285. id = 7713
  7286. days = 1
  7287. }
  7288. }
  7289. FROMFROM = {
  7290. character_event = {
  7291. id = 7713
  7292. days = 1
  7293. }
  7294. }
  7295. }
  7296. character_event = {
  7297. id = 7706
  7298. days = 1
  7299. }
  7300. }
  7301. 75 = {
  7302. hidden_tooltip = {
  7303. FROM = {
  7304. character_event = {
  7305. id = 7714
  7306. days = 1
  7307. }
  7308. }
  7309. FROMFROM = {
  7310. character_event = {
  7311. id = 7714
  7312. days = 1
  7313. }
  7314. }
  7315. }
  7316. character_event = {
  7317. id = 7707
  7318. days = 1
  7319. }
  7320. }
  7321. }
  7322. }
  7323. }
  7324. option = {
  7325. name = EVTOPTB7705
  7326. trigger = {
  7327. OR = {
  7328. AND = {
  7329. trait = paranoid
  7330. random = 33
  7331. }
  7332. AND = {
  7333. trait = craven
  7334. random = 50
  7335. }
  7336. AND = {
  7337. trait = trusting
  7338. random = 90
  7339. }
  7340. AND = {
  7341. NOT = {
  7342. trait = craven
  7343. }
  7344. NOT = {
  7345. trait = trusting
  7346. }
  7347. NOT = {
  7348. trait = paranoid
  7349. }
  7350. random = 75
  7351. }
  7352. }
  7353. }
  7354. hidden_tooltip = {
  7355. random_list = {
  7356. 50 = {
  7357. hidden_tooltip = {
  7358. FROM = {
  7359. character_event = {
  7360. id = 7715
  7361. days = 1
  7362. }
  7363. }
  7364. FROMFROM = {
  7365. character_event = {
  7366. id = 7715
  7367. days = 1
  7368. }
  7369. }
  7370. }
  7371. character_event = {
  7372. id = 7708
  7373. days = 1
  7374. }
  7375. }
  7376. 50 = {
  7377. hidden_tooltip = {
  7378. FROM = {
  7379. character_event = {
  7380. id = 7716
  7381. days = 1
  7382. }
  7383. }
  7384. FROMFROM = {
  7385. character_event = {
  7386. id = 7716
  7387. days = 1
  7388. }
  7389. }
  7390. }
  7391. character_event = {
  7392. id = 7709
  7393. days = 1
  7394. }
  7395. }
  7396. }
  7397. }
  7398. }
  7399. }
  7400. character_event = {
  7401. id = 7706
  7402. desc = EVTDESC7706
  7403. picture = GFX_evt_death
  7404. border = GFX_event_normal_frame_intrigue
  7405. is_triggered_only = yes
  7406. option = {
  7407. name = EVTOPTA7706
  7408. if = {
  7409. limit = {
  7410. FROMFROMFROM = {
  7411. OR = {
  7412. has_plot = plot_kill_character
  7413. has_plot = plot_kill_spouse
  7414. }
  7415. plot_target_char = {
  7416. character = ROOT
  7417. }
  7418. }
  7419. }
  7420. death = {
  7421. death_reason = death_murder
  7422. killer = FROMFROMFROM
  7423. }
  7424. }
  7425. if = {
  7426. limit = {
  7427. is_alive = yes
  7428. }
  7429. death = {
  7430. death_reason = death_murder
  7431. killer = FROMFROM
  7432. }
  7433. }
  7434. }
  7435. }
  7436. character_event = {
  7437. id = 7707
  7438. desc = EVTDESC7706
  7439. picture = GFX_evt_death
  7440. border = GFX_event_normal_frame_intrigue
  7441. hide_from = yes
  7442. is_triggered_only = yes
  7443. option = {
  7444. name = EVTOPTA7707
  7445. if = {
  7446. limit = {
  7447. FROMFROMFROM = {
  7448. OR = {
  7449. has_plot = plot_kill_character
  7450. has_plot = plot_kill_spouse
  7451. }
  7452. plot_target_char = {
  7453. character = ROOT
  7454. }
  7455. }
  7456. }
  7457. death = {
  7458. death_reason = death_murder_unknown
  7459. killer = FROMFROMFROM
  7460. }
  7461. }
  7462. if = {
  7463. limit = {
  7464. is_alive = yes
  7465. }
  7466. death = {
  7467. death_reason = death_murder_unknown
  7468. killer = FROMFROM
  7469. }
  7470. }
  7471. }
  7472. }
  7473. character_event = {
  7474. id = 7708
  7475. desc = EVTDESC7708
  7476. picture = GFX_evt_scandal
  7477. border = GFX_event_normal_frame_intrigue
  7478. is_triggered_only = yes
  7479. option = {
  7480. name = EVTOPTA7708
  7481. }
  7482. }
  7483. character_event = {
  7484. id = 7709
  7485. desc = EVTDESC7708
  7486. picture = GFX_evt_scandal
  7487. border = GFX_event_normal_frame_intrigue
  7488. hide_from = yes
  7489. is_triggered_only = yes
  7490. option = {
  7491. name = EVTOPTA7709
  7492. }
  7493. }
  7494. character_event = {
  7495. id = 7710
  7496. desc = EVTDESC7710
  7497. picture = GFX_evt_longbowman
  7498. border = GFX_event_normal_frame_intrigue
  7499. is_triggered_only = yes
  7500. option = {
  7501. name = EVTOPTA7710
  7502. set_character_flag = murder_in_motion
  7503. FROM = {
  7504. character_event = {
  7505. id = 7711
  7506. tooltip = EVTTOOLTIP8161
  7507. }
  7508. }
  7509. hidden_tooltip = {
  7510. any_plot_backer = {
  7511. limit = {
  7512. NOT = {
  7513. character = FROM
  7514. }
  7515. }
  7516. character_event = {
  7517. id = 7712
  7518. days = 1
  7519. }
  7520. }
  7521. }
  7522. }
  7523. }
  7524. character_event = {
  7525. id = 7711
  7526. desc = EVTDESC7711
  7527. picture = GFX_evt_whispers
  7528. border = GFX_event_normal_frame_intrigue
  7529. is_triggered_only = yes
  7530. option = {
  7531. name = EVTOPTA8161
  7532. FROM = {
  7533. plot_target_char = {
  7534. character_event = {
  7535. id = 7705
  7536. days = 27
  7537. tooltip = EVTTOOLTIP7705
  7538. }
  7539. }
  7540. }
  7541. }
  7542. }
  7543. character_event = {
  7544. id = 7712
  7545. desc = EVTDESC7712
  7546. picture = GFX_evt_longbowman
  7547. border = GFX_event_normal_frame_intrigue
  7548. is_triggered_only = yes
  7549. option = {
  7550. name = EVTOPTA8162
  7551. }
  7552. }
  7553. character_event = {
  7554. id = 7713
  7555. desc = EVTDESC7713
  7556. picture = GFX_evt_longbowman
  7557. border = GFX_event_normal_frame_intrigue
  7558. is_triggered_only = yes
  7559. immediate = {
  7560. character_event = {
  7561. id = 10
  7562. }
  7563. clear_event_target = target_victim
  7564. }
  7565. option = {
  7566. name = EVTOPTA8163
  7567. }
  7568. }
  7569. character_event = {
  7570. id = 7714
  7571. desc = EVTDESC7714
  7572. picture = GFX_evt_longbowman
  7573. border = GFX_event_normal_frame_intrigue
  7574. is_triggered_only = yes
  7575. option = {
  7576. name = EVTOPTA7714
  7577. }
  7578. }
  7579. character_event = {
  7580. id = 7715
  7581. desc = EVTDESC7715
  7582. picture = GFX_evt_shadowy_cabal
  7583. border = GFX_event_normal_frame_intrigue
  7584. is_triggered_only = yes
  7585. immediate = {
  7586. character_event = {
  7587. id = 11
  7588. }
  7589. clear_event_target = target_victim
  7590. if = {
  7591. limit = {
  7592. plot_target_char = {
  7593. character = FROM
  7594. }
  7595. OR = {
  7596. has_plot = plot_kill_character
  7597. has_plot = plot_kill_spouse
  7598. }
  7599. }
  7600. reveal_plot = yes
  7601. }
  7602. }
  7603. option = {
  7604. name = EVTOPTA7715
  7605. if = {
  7606. limit = {
  7607. plot_target_char = {
  7608. character = FROM
  7609. }
  7610. OR = {
  7611. has_plot = plot_kill_character
  7612. has_plot = plot_kill_spouse
  7613. }
  7614. }
  7615. clr_character_flag = murder_in_motion
  7616. tooltip = {
  7617. reveal_plot = yes
  7618. }
  7619. }
  7620. }
  7621. }
  7622. character_event = {
  7623. id = 7716
  7624. desc = EVTDESC7716
  7625. picture = GFX_evt_shadowy_cabal
  7626. border = GFX_event_normal_frame_intrigue
  7627. is_triggered_only = yes
  7628. option = {
  7629. name = EVTOPTA8166
  7630. if = {
  7631. limit = {
  7632. plot_target_char = {
  7633. character = FROM
  7634. }
  7635. OR = {
  7636. has_plot = plot_kill_character
  7637. has_plot = plot_kill_spouse
  7638. }
  7639. }
  7640. clr_character_flag = murder_in_motion
  7641. }
  7642. }
  7643. }
  7644. character_event = {
  7645. id = 7720
  7646. desc = EVTDESC7720
  7647. picture = GFX_evt_whispers
  7648. border = GFX_event_normal_frame_intrigue
  7649. capable_only = yes
  7650. prisoner = no
  7651. is_part_of_plot = yes
  7652. trigger = {
  7653. OR = {
  7654. has_plot = plot_kill_character
  7655. has_plot = plot_kill_spouse
  7656. }
  7657. plot_target_char = {
  7658. age = 16
  7659. at_location = ROOT
  7660. NOT = {
  7661. trait = incapable
  7662. }
  7663. NOT = {
  7664. trait = in_hiding
  7665. }
  7666. prisoner = no
  7667. }
  7668. NOT = {
  7669. has_character_flag = murder_in_motion
  7670. }
  7671. plot_power_contribution = {
  7672. plotter = ROOT
  7673. power = 0.025
  7674. }
  7675. }
  7676. mean_time_to_happen = {
  7677. months = 8400
  7678. modifier = {
  7679. factor = 0.7
  7680. plot_power_contribution = {
  7681. plotter = ROOT
  7682. power = 0.1
  7683. }
  7684. }
  7685. modifier = {
  7686. factor = 0.7
  7687. plot_power_contribution = {
  7688. plotter = ROOT
  7689. power = 0.2
  7690. }
  7691. }
  7692. modifier = {
  7693. factor = 0.7
  7694. plot_power_contribution = {
  7695. plotter = ROOT
  7696. power = 0.3
  7697. }
  7698. }
  7699. modifier = {
  7700. factor = 0.7
  7701. plot_power_contribution = {
  7702. plotter = ROOT
  7703. power = 0.4
  7704. }
  7705. }
  7706. modifier = {
  7707. factor = 0.7
  7708. plot_power_contribution = {
  7709. plotter = ROOT
  7710. power = 0.5
  7711. }
  7712. }
  7713. modifier = {
  7714. factor = 0.7
  7715. plot_power_contribution = {
  7716. plotter = ROOT
  7717. power = 0.6
  7718. }
  7719. }
  7720. modifier = {
  7721. factor = 0.7
  7722. plot_power_contribution = {
  7723. plotter = ROOT
  7724. power = 0.7
  7725. }
  7726. }
  7727. modifier = {
  7728. factor = 0.7
  7729. plot_power_contribution = {
  7730. plotter = ROOT
  7731. power = 0.8
  7732. }
  7733. }
  7734. modifier = {
  7735. factor = 0.7
  7736. plot_power_contribution = {
  7737. plotter = ROOT
  7738. power = 0.9
  7739. }
  7740. }
  7741. modifier = {
  7742. factor = 0.7
  7743. plot_power_contribution = {
  7744. plotter = ROOT
  7745. power = 1.5
  7746. }
  7747. }
  7748. modifier = {
  7749. factor = 0.33
  7750. any_backed_character = {
  7751. OR = {
  7752. has_plot = plot_kill_character
  7753. has_plot = plot_kill_spouse
  7754. }
  7755. plot_power = 1.0
  7756. }
  7757. }
  7758. modifier = {
  7759. factor = 0.33
  7760. any_backed_character = {
  7761. OR = {
  7762. has_plot = plot_kill_character
  7763. has_plot = plot_kill_spouse
  7764. }
  7765. plot_power = 1.5
  7766. }
  7767. }
  7768. modifier = {
  7769. factor = 0.33
  7770. any_backed_character = {
  7771. OR = {
  7772. has_plot = plot_kill_character
  7773. has_plot = plot_kill_spouse
  7774. }
  7775. plot_power = 2.0
  7776. }
  7777. }
  7778. }
  7779. option = {
  7780. name = EVTOPTA7720
  7781. trigger = {
  7782. plot_power = 1.0
  7783. }
  7784. hidden_tooltip = {
  7785. any_plot_backer = {
  7786. character_event = {
  7787. id = 7722
  7788. days = 1
  7789. }
  7790. }
  7791. }
  7792. set_character_flag = murder_in_motion
  7793. plot_target_char = {
  7794. character_event = {
  7795. id = 7725
  7796. days = 30
  7797. tooltip = EVTTOOLTIP7725
  7798. }
  7799. }
  7800. }
  7801. option = {
  7802. name = EVTOPTB7720
  7803. trigger = {
  7804. NOT = {
  7805. plot_power = 0.5
  7806. }
  7807. NOT = {
  7808. stewardship = 10
  7809. }
  7810. }
  7811. scaled_wealth = -1.0
  7812. hidden_tooltip = {
  7813. any_plot_backer = {
  7814. character_event = {
  7815. id = 7732
  7816. days = 1
  7817. }
  7818. }
  7819. }
  7820. set_character_flag = murder_in_motion
  7821. plot_target_char = {
  7822. character_event = {
  7823. id = 7725
  7824. days = 30
  7825. tooltip = EVTTOOLTIP7725
  7826. }
  7827. }
  7828. }
  7829. option = {
  7830. name = EVTOPTB7720
  7831. trigger = {
  7832. plot_power = 0.5
  7833. NOT = {
  7834. plot_power = 1.0
  7835. }
  7836. NOT = {
  7837. stewardship = 10
  7838. }
  7839. }
  7840. scaled_wealth = -0.5
  7841. hidden_tooltip = {
  7842. any_plot_backer = {
  7843. character_event = {
  7844. id = 7732
  7845. days = 1
  7846. }
  7847. }
  7848. }
  7849. set_character_flag = murder_in_motion
  7850. plot_target_char = {
  7851. character_event = {
  7852. id = 7725
  7853. days = 30
  7854. tooltip = EVTTOOLTIP7725
  7855. }
  7856. }
  7857. }
  7858. option = {
  7859. name = EVTOPTC7720
  7860. tooltip_info = stewardship
  7861. trigger = {
  7862. plot_power = 0.5
  7863. stewardship = 10
  7864. }
  7865. hidden_tooltip = {
  7866. any_plot_backer = {
  7867. character_event = {
  7868. id = 7732
  7869. days = 1
  7870. }
  7871. }
  7872. }
  7873. set_character_flag = murder_in_motion
  7874. plot_target_char = {
  7875. character_event = {
  7876. id = 7725
  7877. days = 30
  7878. tooltip = EVTTOOLTIP7725
  7879. }
  7880. }
  7881. }
  7882. option = {
  7883. name = EVTOPTD8150
  7884. trigger = {
  7885. ai = no
  7886. NOT = {
  7887. stewardship = 10
  7888. }
  7889. NOT = {
  7890. plot_power = 1.0
  7891. }
  7892. }
  7893. }
  7894. }
  7895. character_event = {
  7896. id = 7721
  7897. desc = EVTDESC7721
  7898. picture = GFX_evt_whispers
  7899. border = GFX_event_normal_frame_intrigue
  7900. capable_only = yes
  7901. prisoner = no
  7902. is_part_of_plot = yes
  7903. trigger = {
  7904. any_backed_character = {
  7905. OR = {
  7906. has_plot = plot_kill_character
  7907. has_plot = plot_kill_spouse
  7908. }
  7909. plot_power = 0.5
  7910. plot_target_char = {
  7911. age = 16
  7912. prisoner = no
  7913. NOT = {
  7914. trait = incapable
  7915. }
  7916. NOT = {
  7917. trait = in_hiding
  7918. }
  7919. }
  7920. NOT = {
  7921. has_character_flag = murder_in_motion
  7922. }
  7923. ROOT = {
  7924. plot_power_contribution = {
  7925. plotter = PREV
  7926. power = 0.025
  7927. }
  7928. }
  7929. }
  7930. }
  7931. mean_time_to_happen = {
  7932. months = 8400
  7933. modifier = {
  7934. factor = 0.6
  7935. any_backed_character = {
  7936. OR = {
  7937. has_plot = plot_kill_character
  7938. has_plot = plot_kill_spouse
  7939. }
  7940. ROOT = {
  7941. plot_power_contribution = {
  7942. plotter = PREV
  7943. power = 0.1
  7944. }
  7945. }
  7946. }
  7947. }
  7948. modifier = {
  7949. factor = 0.6
  7950. any_backed_character = {
  7951. OR = {
  7952. has_plot = plot_kill_character
  7953. has_plot = plot_kill_spouse
  7954. }
  7955. ROOT = {
  7956. plot_power_contribution = {
  7957. plotter = PREV
  7958. power = 0.2
  7959. }
  7960. }
  7961. }
  7962. }
  7963. modifier = {
  7964. factor = 0.6
  7965. any_backed_character = {
  7966. OR = {
  7967. has_plot = plot_kill_character
  7968. has_plot = plot_kill_spouse
  7969. }
  7970. ROOT = {
  7971. plot_power_contribution = {
  7972. plotter = PREV
  7973. power = 0.3
  7974. }
  7975. }
  7976. }
  7977. }
  7978. modifier = {
  7979. factor = 0.6
  7980. any_backed_character = {
  7981. OR = {
  7982. has_plot = plot_kill_character
  7983. has_plot = plot_kill_spouse
  7984. }
  7985. ROOT = {
  7986. plot_power_contribution = {
  7987. plotter = PREV
  7988. power = 0.4
  7989. }
  7990. }
  7991. }
  7992. }
  7993. modifier = {
  7994. factor = 0.6
  7995. any_backed_character = {
  7996. OR = {
  7997. has_plot = plot_kill_character
  7998. has_plot = plot_kill_spouse
  7999. }
  8000. ROOT = {
  8001. plot_power_contribution = {
  8002. plotter = PREV
  8003. power = 0.5
  8004. }
  8005. }
  8006. }
  8007. }
  8008. modifier = {
  8009. factor = 0.6
  8010. any_backed_character = {
  8011. OR = {
  8012. has_plot = plot_kill_character
  8013. has_plot = plot_kill_spouse
  8014. }
  8015. ROOT = {
  8016. plot_power_contribution = {
  8017. plotter = PREV
  8018. power = 0.6
  8019. }
  8020. }
  8021. }
  8022. }
  8023. modifier = {
  8024. factor = 0.6
  8025. any_backed_character = {
  8026. OR = {
  8027. has_plot = plot_kill_character
  8028. has_plot = plot_kill_spouse
  8029. }
  8030. ROOT = {
  8031. plot_power_contribution = {
  8032. plotter = PREV
  8033. power = 0.7
  8034. }
  8035. }
  8036. }
  8037. }
  8038. modifier = {
  8039. factor = 0.6
  8040. any_backed_character = {
  8041. OR = {
  8042. has_plot = plot_kill_character
  8043. has_plot = plot_kill_spouse
  8044. }
  8045. ROOT = {
  8046. plot_power_contribution = {
  8047. plotter = PREV
  8048. power = 0.8
  8049. }
  8050. }
  8051. }
  8052. }
  8053. modifier = {
  8054. factor = 0.6
  8055. any_backed_character = {
  8056. OR = {
  8057. has_plot = plot_kill_character
  8058. has_plot = plot_kill_spouse
  8059. }
  8060. ROOT = {
  8061. plot_power_contribution = {
  8062. plotter = PREV
  8063. power = 0.9
  8064. }
  8065. }
  8066. }
  8067. }
  8068. modifier = {
  8069. factor = 0.33
  8070. any_backed_character = {
  8071. OR = {
  8072. has_plot = plot_kill_character
  8073. has_plot = plot_kill_spouse
  8074. }
  8075. plot_power = 1.0
  8076. }
  8077. }
  8078. modifier = {
  8079. factor = 0.33
  8080. any_backed_character = {
  8081. OR = {
  8082. has_plot = plot_kill_character
  8083. has_plot = plot_kill_spouse
  8084. }
  8085. plot_power = 1.5
  8086. }
  8087. }
  8088. modifier = {
  8089. factor = 0.33
  8090. any_backed_character = {
  8091. OR = {
  8092. has_plot = plot_kill_character
  8093. has_plot = plot_kill_spouse
  8094. }
  8095. plot_power = 2.0
  8096. }
  8097. }
  8098. }
  8099. option = {
  8100. name = EVTOPTA7720
  8101. trigger = {
  8102. any_backed_character = {
  8103. OR = {
  8104. has_plot = plot_kill_character
  8105. has_plot = plot_kill_spouse
  8106. }
  8107. plot_power = 1.0
  8108. }
  8109. }
  8110. random_backed_character = {
  8111. limit = {
  8112. OR = {
  8113. has_plot = plot_kill_character
  8114. has_plot = plot_kill_spouse
  8115. }
  8116. plot_power = 1.0
  8117. }
  8118. character_event = {
  8119. id = 7730
  8120. days = 3
  8121. tooltip = EVTTOOLTIP8160
  8122. }
  8123. set_character_flag = murder_in_motion
  8124. }
  8125. }
  8126. option = {
  8127. name = EVTOPTB8151
  8128. trigger = {
  8129. NOT = {
  8130. stewardship = 10
  8131. }
  8132. NOT = {
  8133. any_backed_character = {
  8134. OR = {
  8135. has_plot = plot_kill_character
  8136. has_plot = plot_kill_spouse
  8137. }
  8138. plot_power = 1.0
  8139. }
  8140. }
  8141. }
  8142. random_backed_character = {
  8143. limit = {
  8144. OR = {
  8145. has_plot = plot_kill_character
  8146. has_plot = plot_kill_spouse
  8147. }
  8148. NOT = {
  8149. plot_power = 1.0
  8150. }
  8151. }
  8152. character_event = {
  8153. id = 7722
  8154. days = 3
  8155. tooltip = EVTTOOLTIP8152
  8156. }
  8157. set_character_flag = murder_in_motion
  8158. }
  8159. }
  8160. option = {
  8161. name = EVTOPTB7720
  8162. trigger = {
  8163. NOT = {
  8164. stewardship = 10
  8165. }
  8166. NOT = {
  8167. any_backed_character = {
  8168. OR = {
  8169. has_plot = plot_kill_character
  8170. has_plot = plot_kill_spouse
  8171. }
  8172. plot_power = 1.0
  8173. }
  8174. }
  8175. }
  8176. scaled_wealth = -0.5
  8177. random_backed_character = {
  8178. limit = {
  8179. OR = {
  8180. has_plot = plot_kill_character
  8181. has_plot = plot_kill_spouse
  8182. }
  8183. NOT = {
  8184. plot_power = 1.0
  8185. }
  8186. }
  8187. character_event = {
  8188. id = 7730
  8189. days = 3
  8190. tooltip = EVTTOOLTIP8160
  8191. }
  8192. set_character_flag = murder_in_motion
  8193. }
  8194. }
  8195. option = {
  8196. name = EVTOPTC7720
  8197. tooltip_info = stewardship
  8198. trigger = {
  8199. stewardship = 10
  8200. any_backed_character = {
  8201. OR = {
  8202. has_plot = plot_kill_character
  8203. has_plot = plot_kill_spouse
  8204. }
  8205. plot_power = 0.5
  8206. }
  8207. }
  8208. random_backed_character = {
  8209. limit = {
  8210. OR = {
  8211. has_plot = plot_kill_character
  8212. has_plot = plot_kill_spouse
  8213. }
  8214. plot_power = 0.5
  8215. }
  8216. character_event = {
  8217. id = 7730
  8218. days = 3
  8219. tooltip = EVTTOOLTIP8160
  8220. }
  8221. set_character_flag = murder_in_motion
  8222. }
  8223. }
  8224. option = {
  8225. name = EVTOPTD8150
  8226. trigger = {
  8227. ai = no
  8228. NOT = {
  8229. stewardship = 10
  8230. }
  8231. NOT = {
  8232. any_backed_character = {
  8233. OR = {
  8234. has_plot = plot_kill_character
  8235. has_plot = plot_kill_spouse
  8236. }
  8237. plot_power = 1.0
  8238. }
  8239. }
  8240. }
  8241. }
  8242. }
  8243. character_event = {
  8244. id = 7722
  8245. desc = EVTDESC7722
  8246. picture = GFX_evt_spymaster
  8247. border = GFX_event_normal_frame_intrigue
  8248. is_triggered_only = yes
  8249. option = {
  8250. name = EVTOPTA7722
  8251. transfer_scaled_wealth = {
  8252. to = FROM
  8253. value = 1.0
  8254. }
  8255. FROM = {
  8256. character_event = {
  8257. id = 7723
  8258. tooltip = EVTTOOLTIP8153
  8259. }
  8260. }
  8261. }
  8262. option = {
  8263. name = EVTOPTB8152
  8264. FROM = {
  8265. character_event = {
  8266. id = 7724
  8267. tooltip = EVTTOOLTIP8154
  8268. }
  8269. }
  8270. }
  8271. }
  8272. character_event = {
  8273. id = 7723
  8274. desc = EVTDESC7723
  8275. picture = GFX_evt_spymaster
  8276. border = GFX_event_normal_frame_intrigue
  8277. is_triggered_only = yes
  8278. option = {
  8279. name = EXCELLENT
  8280. FROM = {
  8281. plot_target_char = {
  8282. character_event = {
  8283. id = 7725
  8284. days = 27
  8285. tooltip = EVTTOOLTIP7725
  8286. }
  8287. }
  8288. }
  8289. }
  8290. }
  8291. character_event = {
  8292. id = 7724
  8293. desc = EVTDESC7724
  8294. picture = GFX_evt_spymaster
  8295. border = GFX_event_normal_frame_intrigue
  8296. is_triggered_only = yes
  8297. option = {
  8298. name = EVTOPTA8154
  8299. scaled_wealth = -1.0
  8300. FROM = {
  8301. plot_target_char = {
  8302. character_event = {
  8303. id = 7725
  8304. days = 27
  8305. tooltip = EVTTOOLTIP7725
  8306. }
  8307. }
  8308. }
  8309. }
  8310. option = {
  8311. name = EVTOPTB8154
  8312. FROM = {
  8313. clr_character_flag = murder_in_motion
  8314. }
  8315. }
  8316. }
  8317. character_event = {
  8318. id = 7725
  8319. desc = EVTDESC7725
  8320. picture = GFX_evt_council
  8321. border = GFX_event_normal_frame_intrigue
  8322. hide_from = yes
  8323. is_triggered_only = yes
  8324. immediate = {
  8325. save_event_target_as = target_victim
  8326. }
  8327. trigger = {
  8328. OR = {
  8329. FROM = {
  8330. OR = {
  8331. has_plot = plot_kill_character
  8332. has_plot = plot_kill_spouse
  8333. }
  8334. plot_target_char = {
  8335. character = ROOT
  8336. }
  8337. }
  8338. FROMFROM = {
  8339. OR = {
  8340. has_plot = plot_kill_character
  8341. has_plot = plot_kill_spouse
  8342. }
  8343. plot_target_char = {
  8344. character = ROOT
  8345. }
  8346. }
  8347. }
  8348. }
  8349. option = {
  8350. name = EVTOPTA7725
  8351. trigger = {
  8352. NOT = {
  8353. OR = {
  8354. AND = {
  8355. trait = paranoid
  8356. random = 33
  8357. }
  8358. AND = {
  8359. trait = diligent
  8360. random = 50
  8361. }
  8362. AND = {
  8363. trait = trusting
  8364. random = 90
  8365. }
  8366. AND = {
  8367. NOT = {
  8368. trait = diligent
  8369. }
  8370. NOT = {
  8371. trait = trusting
  8372. }
  8373. NOT = {
  8374. trait = paranoid
  8375. }
  8376. random = 75
  8377. }
  8378. }
  8379. }
  8380. }
  8381. hidden_tooltip = {
  8382. random_list = {
  8383. 25 = {
  8384. hidden_tooltip = {
  8385. FROM = {
  8386. character_event = {
  8387. id = 7733
  8388. days = 1
  8389. }
  8390. }
  8391. FROMFROM = {
  8392. character_event = {
  8393. id = 7733
  8394. days = 1
  8395. }
  8396. }
  8397. }
  8398. character_event = {
  8399. id = 7726
  8400. days = 1
  8401. }
  8402. }
  8403. 75 = {
  8404. hidden_tooltip = {
  8405. FROM = {
  8406. character_event = {
  8407. id = 7734
  8408. days = 1
  8409. }
  8410. }
  8411. FROMFROM = {
  8412. character_event = {
  8413. id = 7734
  8414. days = 1
  8415. }
  8416. }
  8417. }
  8418. character_event = {
  8419. id = 7727
  8420. days = 1
  8421. }
  8422. }
  8423. }
  8424. }
  8425. }
  8426. option = {
  8427. name = EVTOPTB7725
  8428. trigger = {
  8429. OR = {
  8430. AND = {
  8431. trait = paranoid
  8432. random = 33
  8433. }
  8434. AND = {
  8435. trait = diligent
  8436. random = 50
  8437. }
  8438. AND = {
  8439. trait = trusting
  8440. random = 90
  8441. }
  8442. AND = {
  8443. NOT = {
  8444. trait = diligent
  8445. }
  8446. NOT = {
  8447. trait = trusting
  8448. }
  8449. NOT = {
  8450. trait = paranoid
  8451. }
  8452. random = 75
  8453. }
  8454. }
  8455. }
  8456. hidden_tooltip = {
  8457. random_list = {
  8458. 50 = {
  8459. hidden_tooltip = {
  8460. FROM = {
  8461. character_event = {
  8462. id = 7735
  8463. days = 1
  8464. }
  8465. }
  8466. FROMFROM = {
  8467. character_event = {
  8468. id = 7735
  8469. days = 1
  8470. }
  8471. }
  8472. }
  8473. character_event = {
  8474. id = 7728
  8475. days = 1
  8476. }
  8477. }
  8478. 50 = {
  8479. hidden_tooltip = {
  8480. FROM = {
  8481. character_event = {
  8482. id = 7736
  8483. days = 1
  8484. }
  8485. }
  8486. FROMFROM = {
  8487. character_event = {
  8488. id = 7736
  8489. days = 1
  8490. }
  8491. }
  8492. }
  8493. character_event = {
  8494. id = 7729
  8495. days = 1
  8496. }
  8497. }
  8498. }
  8499. }
  8500. }
  8501. }
  8502. character_event = {
  8503. id = 7726
  8504. desc = EVTDESC7726
  8505. picture = GFX_evt_burning_house
  8506. border = GFX_event_normal_frame_intrigue
  8507. is_triggered_only = yes
  8508. option = {
  8509. name = EVTOPTA7726
  8510. if = {
  8511. limit = {
  8512. FROMFROMFROM = {
  8513. OR = {
  8514. has_plot = plot_kill_character
  8515. has_plot = plot_kill_spouse
  8516. }
  8517. plot_target_char = {
  8518. character = ROOT
  8519. }
  8520. }
  8521. }
  8522. death = {
  8523. death_reason = death_murder
  8524. killer = FROMFROMFROM
  8525. }
  8526. }
  8527. if = {
  8528. limit = {
  8529. is_alive = yes
  8530. }
  8531. death = {
  8532. death_reason = death_murder
  8533. killer = FROMFROM
  8534. }
  8535. }
  8536. }
  8537. }
  8538. character_event = {
  8539. id = 7727
  8540. desc = EVTDESC7726
  8541. picture = GFX_evt_burning_house
  8542. border = GFX_event_normal_frame_intrigue
  8543. hide_from = yes
  8544. is_triggered_only = yes
  8545. option = {
  8546. name = EVTOPTA7727
  8547. if = {
  8548. limit = {
  8549. FROMFROMFROM = {
  8550. OR = {
  8551. has_plot = plot_kill_character
  8552. has_plot = plot_kill_spouse
  8553. }
  8554. plot_target_char = {
  8555. character = ROOT
  8556. }
  8557. }
  8558. }
  8559. death = {
  8560. death_reason = death_murder_unknown
  8561. killer = FROMFROMFROM
  8562. }
  8563. }
  8564. if = {
  8565. limit = {
  8566. is_alive = yes
  8567. }
  8568. death = {
  8569. death_reason = death_murder_unknown
  8570. killer = FROMFROM
  8571. }
  8572. }
  8573. }
  8574. }
  8575. character_event = {
  8576. id = 7728
  8577. desc = EVTDESC7728
  8578. picture = GFX_evt_scandal
  8579. border = GFX_event_normal_frame_intrigue
  8580. is_triggered_only = yes
  8581. option = {
  8582. name = EVTOPTA7728
  8583. }
  8584. }
  8585. character_event = {
  8586. id = 7729
  8587. desc = EVTDESC7729
  8588. picture = GFX_evt_scandal
  8589. border = GFX_event_normal_frame_intrigue
  8590. hide_from = yes
  8591. is_triggered_only = yes
  8592. option = {
  8593. name = EVTOPTA7729
  8594. }
  8595. }
  8596. character_event = {
  8597. id = 7730
  8598. desc = EVTDESC7730
  8599. picture = GFX_evt_whispers
  8600. border = GFX_event_normal_frame_intrigue
  8601. is_triggered_only = yes
  8602. option = {
  8603. name = EVTOPTA7730
  8604. set_character_flag = murder_in_motion
  8605. FROM = {
  8606. character_event = {
  8607. id = 7731
  8608. tooltip = EVTTOOLTIP8161
  8609. }
  8610. }
  8611. hidden_tooltip = {
  8612. any_plot_backer = {
  8613. limit = {
  8614. NOT = {
  8615. character = FROM
  8616. }
  8617. }
  8618. character_event = {
  8619. id = 7732
  8620. days = 1
  8621. }
  8622. }
  8623. }
  8624. }
  8625. }
  8626. character_event = {
  8627. id = 7731
  8628. desc = EVTDESC7731
  8629. picture = GFX_evt_whispers
  8630. border = GFX_event_normal_frame_intrigue
  8631. is_triggered_only = yes
  8632. option = {
  8633. name = EVTOPTA8161
  8634. FROM = {
  8635. plot_target_char = {
  8636. character_event = {
  8637. id = 7725
  8638. days = 27
  8639. tooltip = EVTTOOLTIP7725
  8640. }
  8641. }
  8642. }
  8643. }
  8644. }
  8645. character_event = {
  8646. id = 7732
  8647. desc = EVTDESC7732
  8648. picture = GFX_evt_whispers
  8649. border = GFX_event_normal_frame_intrigue
  8650. is_triggered_only = yes
  8651. option = {
  8652. name = EVTOPTA8162
  8653. }
  8654. }
  8655. character_event = {
  8656. id = 7733
  8657. desc = EVTDESC7733
  8658. picture = GFX_evt_burning_house
  8659. border = GFX_event_normal_frame_intrigue
  8660. is_triggered_only = yes
  8661. immediate = {
  8662. character_event = {
  8663. id = 10
  8664. }
  8665. clear_event_target = target_victim
  8666. }
  8667. option = {
  8668. name = EVTOPTA8163
  8669. }
  8670. }
  8671. character_event = {
  8672. id = 7734
  8673. desc = EVTDESC7734
  8674. picture = GFX_evt_burning_house
  8675. border = GFX_event_normal_frame_intrigue
  8676. is_triggered_only = yes
  8677. option = {
  8678. name = EVTOPTA7734
  8679. }
  8680. }
  8681. character_event = {
  8682. id = 7735
  8683. desc = EVTDESC7735
  8684. picture = GFX_evt_shadowy_cabal
  8685. border = GFX_event_normal_frame_intrigue
  8686. is_triggered_only = yes
  8687. immediate = {
  8688. character_event = {
  8689. id = 11
  8690. }
  8691. clear_event_target = target_victim
  8692. if = {
  8693. limit = {
  8694. plot_target_char = {
  8695. character = FROM
  8696. }
  8697. OR = {
  8698. has_plot = plot_kill_character
  8699. has_plot = plot_kill_spouse
  8700. }
  8701. }
  8702. reveal_plot = yes
  8703. }
  8704. }
  8705. option = {
  8706. name = EVTOPTA7735
  8707. if = {
  8708. limit = {
  8709. plot_target_char = {
  8710. character = FROM
  8711. }
  8712. OR = {
  8713. has_plot = plot_kill_character
  8714. has_plot = plot_kill_spouse
  8715. }
  8716. }
  8717. clr_character_flag = murder_in_motion
  8718. tooltip = {
  8719. reveal_plot = yes
  8720. }
  8721. }
  8722. }
  8723. }
  8724. character_event = {
  8725. id = 7736
  8726. desc = EVTDESC7736
  8727. picture = GFX_evt_shadowy_cabal
  8728. border = GFX_event_normal_frame_intrigue
  8729. is_triggered_only = yes
  8730. option = {
  8731. name = EVTOPTA8166
  8732. if = {
  8733. limit = {
  8734. plot_target_char = {
  8735. character = FROM
  8736. }
  8737. OR = {
  8738. has_plot = plot_kill_character
  8739. has_plot = plot_kill_spouse
  8740. }
  8741. }
  8742. clr_character_flag = murder_in_motion
  8743. }
  8744. }
  8745. }
  8746. character_event = {
  8747. id = 7740
  8748. desc = EVTDESC7740
  8749. picture = GFX_evt_birth
  8750. border = GFX_event_normal_frame_intrigue
  8751. capable_only = yes
  8752. prisoner = no
  8753. is_part_of_plot = yes
  8754. trigger = {
  8755. OR = {
  8756. has_plot = plot_kill_character
  8757. has_plot = plot_kill_spouse
  8758. }
  8759. plot_target_char = {
  8760. at_location = ROOT
  8761. NOT = {
  8762. age = 5
  8763. }
  8764. NOT = {
  8765. trait = in_hiding
  8766. }
  8767. }
  8768. NOT = {
  8769. has_character_flag = murder_in_motion
  8770. }
  8771. plot_power_contribution = {
  8772. plotter = ROOT
  8773. power = 0.025
  8774. }
  8775. }
  8776. mean_time_to_happen = {
  8777. months = 1200
  8778. modifier = {
  8779. factor = 0.7
  8780. plot_power_contribution = {
  8781. plotter = ROOT
  8782. power = 0.1
  8783. }
  8784. }
  8785. modifier = {
  8786. factor = 0.7
  8787. plot_power_contribution = {
  8788. plotter = ROOT
  8789. power = 0.2
  8790. }
  8791. }
  8792. modifier = {
  8793. factor = 0.7
  8794. plot_power_contribution = {
  8795. plotter = ROOT
  8796. power = 0.3
  8797. }
  8798. }
  8799. modifier = {
  8800. factor = 0.7
  8801. plot_power_contribution = {
  8802. plotter = ROOT
  8803. power = 0.4
  8804. }
  8805. }
  8806. modifier = {
  8807. factor = 0.7
  8808. plot_power_contribution = {
  8809. plotter = ROOT
  8810. power = 0.5
  8811. }
  8812. }
  8813. modifier = {
  8814. factor = 0.7
  8815. plot_power_contribution = {
  8816. plotter = ROOT
  8817. power = 0.6
  8818. }
  8819. }
  8820. modifier = {
  8821. factor = 0.7
  8822. plot_power_contribution = {
  8823. plotter = ROOT
  8824. power = 0.7
  8825. }
  8826. }
  8827. modifier = {
  8828. factor = 0.7
  8829. plot_power_contribution = {
  8830. plotter = ROOT
  8831. power = 0.8
  8832. }
  8833. }
  8834. modifier = {
  8835. factor = 0.7
  8836. plot_power_contribution = {
  8837. plotter = ROOT
  8838. power = 0.9
  8839. }
  8840. }
  8841. modifier = {
  8842. factor = 0.7
  8843. plot_power_contribution = {
  8844. plotter = ROOT
  8845. power = 1.5
  8846. }
  8847. }
  8848. modifier = {
  8849. factor = 0.33
  8850. any_backed_character = {
  8851. OR = {
  8852. has_plot = plot_kill_character
  8853. has_plot = plot_kill_spouse
  8854. }
  8855. plot_power = 1.0
  8856. }
  8857. }
  8858. modifier = {
  8859. factor = 0.33
  8860. any_backed_character = {
  8861. OR = {
  8862. has_plot = plot_kill_character
  8863. has_plot = plot_kill_spouse
  8864. }
  8865. plot_power = 1.5
  8866. }
  8867. }
  8868. modifier = {
  8869. factor = 0.33
  8870. any_backed_character = {
  8871. OR = {
  8872. has_plot = plot_kill_character
  8873. has_plot = plot_kill_spouse
  8874. }
  8875. plot_power = 2.0
  8876. }
  8877. }
  8878. }
  8879. option = {
  8880. name = EVTOPTA7740
  8881. trigger = {
  8882. plot_power = 1.0
  8883. }
  8884. hidden_tooltip = {
  8885. any_plot_backer = {
  8886. character_event = {
  8887. id = 7742
  8888. days = 1
  8889. }
  8890. }
  8891. }
  8892. set_character_flag = murder_in_motion
  8893. plot_target_char = {
  8894. character_event = {
  8895. id = 7745
  8896. days = 30
  8897. tooltip = EVTTOOLTIP7745
  8898. }
  8899. }
  8900. }
  8901. option = {
  8902. name = EVTOPTB7740
  8903. trigger = {
  8904. NOT = {
  8905. plot_power = 0.5
  8906. }
  8907. NOT = {
  8908. intrigue = 10
  8909. }
  8910. }
  8911. scaled_wealth = -1.0
  8912. hidden_tooltip = {
  8913. any_plot_backer = {
  8914. character_event = {
  8915. id = 7752
  8916. days = 1
  8917. }
  8918. }
  8919. }
  8920. set_character_flag = murder_in_motion
  8921. plot_target_char = {
  8922. character_event = {
  8923. id = 7745
  8924. days = 30
  8925. tooltip = EVTTOOLTIP7745
  8926. }
  8927. }
  8928. }
  8929. option = {
  8930. name = EVTOPTB7740
  8931. trigger = {
  8932. plot_power = 0.5
  8933. NOT = {
  8934. plot_power = 1.0
  8935. }
  8936. NOT = {
  8937. intrigue = 10
  8938. }
  8939. }
  8940. scaled_wealth = -0.5
  8941. hidden_tooltip = {
  8942. any_plot_backer = {
  8943. character_event = {
  8944. id = 7752
  8945. days = 1
  8946. }
  8947. }
  8948. }
  8949. set_character_flag = murder_in_motion
  8950. plot_target_char = {
  8951. character_event = {
  8952. id = 7745
  8953. days = 30
  8954. tooltip = EVTTOOLTIP7745
  8955. }
  8956. }
  8957. }
  8958. option = {
  8959. name = EVTOPTC7740
  8960. tooltip_info = intrigue
  8961. trigger = {
  8962. plot_power = 0.5
  8963. intrigue = 10
  8964. }
  8965. hidden_tooltip = {
  8966. any_plot_backer = {
  8967. character_event = {
  8968. id = 7752
  8969. days = 1
  8970. }
  8971. }
  8972. }
  8973. set_character_flag = murder_in_motion
  8974. plot_target_char = {
  8975. character_event = {
  8976. id = 7745
  8977. days = 30
  8978. tooltip = EVTTOOLTIP7745
  8979. }
  8980. }
  8981. }
  8982. option = {
  8983. name = EVTOPTD8150
  8984. trigger = {
  8985. ai = no
  8986. NOT = {
  8987. intrigue = 10
  8988. }
  8989. NOT = {
  8990. plot_power = 1.0
  8991. }
  8992. }
  8993. }
  8994. }
  8995. character_event = {
  8996. id = 7741
  8997. desc = EVTDESC7741
  8998. picture = GFX_evt_birth
  8999. border = GFX_event_normal_frame_intrigue
  9000. capable_only = yes
  9001. prisoner = no
  9002. is_part_of_plot = yes
  9003. trigger = {
  9004. any_backed_character = {
  9005. OR = {
  9006. has_plot = plot_kill_character
  9007. has_plot = plot_kill_spouse
  9008. }
  9009. plot_power = 0.5
  9010. plot_target_char = {
  9011. NOT = {
  9012. age = 5
  9013. }
  9014. NOT = {
  9015. trait = in_hiding
  9016. }
  9017. }
  9018. NOT = {
  9019. has_character_flag = murder_in_motion
  9020. }
  9021. ROOT = {
  9022. plot_power_contribution = {
  9023. plotter = PREV
  9024. power = 0.025
  9025. }
  9026. }
  9027. }
  9028. }
  9029. mean_time_to_happen = {
  9030. months = 1200
  9031. modifier = {
  9032. factor = 0.6
  9033. any_backed_character = {
  9034. OR = {
  9035. has_plot = plot_kill_character
  9036. has_plot = plot_kill_spouse
  9037. }
  9038. ROOT = {
  9039. plot_power_contribution = {
  9040. plotter = PREV
  9041. power = 0.1
  9042. }
  9043. }
  9044. }
  9045. }
  9046. modifier = {
  9047. factor = 0.6
  9048. any_backed_character = {
  9049. OR = {
  9050. has_plot = plot_kill_character
  9051. has_plot = plot_kill_spouse
  9052. }
  9053. ROOT = {
  9054. plot_power_contribution = {
  9055. plotter = PREV
  9056. power = 0.2
  9057. }
  9058. }
  9059. }
  9060. }
  9061. modifier = {
  9062. factor = 0.6
  9063. any_backed_character = {
  9064. OR = {
  9065. has_plot = plot_kill_character
  9066. has_plot = plot_kill_spouse
  9067. }
  9068. ROOT = {
  9069. plot_power_contribution = {
  9070. plotter = PREV
  9071. power = 0.3
  9072. }
  9073. }
  9074. }
  9075. }
  9076. modifier = {
  9077. factor = 0.6
  9078. any_backed_character = {
  9079. OR = {
  9080. has_plot = plot_kill_character
  9081. has_plot = plot_kill_spouse
  9082. }
  9083. ROOT = {
  9084. plot_power_contribution = {
  9085. plotter = PREV
  9086. power = 0.4
  9087. }
  9088. }
  9089. }
  9090. }
  9091. modifier = {
  9092. factor = 0.6
  9093. any_backed_character = {
  9094. OR = {
  9095. has_plot = plot_kill_character
  9096. has_plot = plot_kill_spouse
  9097. }
  9098. ROOT = {
  9099. plot_power_contribution = {
  9100. plotter = PREV
  9101. power = 0.5
  9102. }
  9103. }
  9104. }
  9105. }
  9106. modifier = {
  9107. factor = 0.6
  9108. any_backed_character = {
  9109. OR = {
  9110. has_plot = plot_kill_character
  9111. has_plot = plot_kill_spouse
  9112. }
  9113. ROOT = {
  9114. plot_power_contribution = {
  9115. plotter = PREV
  9116. power = 0.6
  9117. }
  9118. }
  9119. }
  9120. }
  9121. modifier = {
  9122. factor = 0.6
  9123. any_backed_character = {
  9124. OR = {
  9125. has_plot = plot_kill_character
  9126. has_plot = plot_kill_spouse
  9127. }
  9128. ROOT = {
  9129. plot_power_contribution = {
  9130. plotter = PREV
  9131. power = 0.7
  9132. }
  9133. }
  9134. }
  9135. }
  9136. modifier = {
  9137. factor = 0.6
  9138. any_backed_character = {
  9139. OR = {
  9140. has_plot = plot_kill_character
  9141. has_plot = plot_kill_spouse
  9142. }
  9143. ROOT = {
  9144. plot_power_contribution = {
  9145. plotter = PREV
  9146. power = 0.8
  9147. }
  9148. }
  9149. }
  9150. }
  9151. modifier = {
  9152. factor = 0.6
  9153. any_backed_character = {
  9154. OR = {
  9155. has_plot = plot_kill_character
  9156. has_plot = plot_kill_spouse
  9157. }
  9158. ROOT = {
  9159. plot_power_contribution = {
  9160. plotter = PREV
  9161. power = 0.9
  9162. }
  9163. }
  9164. }
  9165. }
  9166. modifier = {
  9167. factor = 0.33
  9168. any_backed_character = {
  9169. OR = {
  9170. has_plot = plot_kill_character
  9171. has_plot = plot_kill_spouse
  9172. }
  9173. plot_power = 1.0
  9174. }
  9175. }
  9176. modifier = {
  9177. factor = 0.33
  9178. any_backed_character = {
  9179. OR = {
  9180. has_plot = plot_kill_character
  9181. has_plot = plot_kill_spouse
  9182. }
  9183. plot_power = 1.5
  9184. }
  9185. }
  9186. modifier = {
  9187. factor = 0.33
  9188. any_backed_character = {
  9189. OR = {
  9190. has_plot = plot_kill_character
  9191. has_plot = plot_kill_spouse
  9192. }
  9193. plot_power = 2.0
  9194. }
  9195. }
  9196. }
  9197. option = {
  9198. name = EVTOPTA7740
  9199. trigger = {
  9200. any_backed_character = {
  9201. OR = {
  9202. has_plot = plot_kill_character
  9203. has_plot = plot_kill_spouse
  9204. }
  9205. plot_power = 1.0
  9206. }
  9207. }
  9208. random_backed_character = {
  9209. limit = {
  9210. OR = {
  9211. has_plot = plot_kill_character
  9212. has_plot = plot_kill_spouse
  9213. }
  9214. plot_power = 1.0
  9215. }
  9216. character_event = {
  9217. id = 7750
  9218. days = 3
  9219. tooltip = EVTTOOLTIP8160
  9220. }
  9221. set_character_flag = murder_in_motion
  9222. }
  9223. }
  9224. option = {
  9225. name = EVTOPTB8151
  9226. trigger = {
  9227. NOT = {
  9228. intrigue = 10
  9229. }
  9230. NOT = {
  9231. any_backed_character = {
  9232. OR = {
  9233. has_plot = plot_kill_character
  9234. has_plot = plot_kill_spouse
  9235. }
  9236. plot_power = 1.0
  9237. }
  9238. }
  9239. }
  9240. random_backed_character = {
  9241. limit = {
  9242. OR = {
  9243. has_plot = plot_kill_character
  9244. has_plot = plot_kill_spouse
  9245. }
  9246. NOT = {
  9247. plot_power = 1.0
  9248. }
  9249. }
  9250. character_event = {
  9251. id = 7742
  9252. days = 3
  9253. tooltip = EVTTOOLTIP8152
  9254. }
  9255. set_character_flag = murder_in_motion
  9256. }
  9257. }
  9258. option = {
  9259. name = EVTOPTB7740
  9260. trigger = {
  9261. NOT = {
  9262. intrigue = 10
  9263. }
  9264. NOT = {
  9265. any_backed_character = {
  9266. OR = {
  9267. has_plot = plot_kill_character
  9268. has_plot = plot_kill_spouse
  9269. }
  9270. plot_power = 1.0
  9271. }
  9272. }
  9273. }
  9274. scaled_wealth = -0.5
  9275. random_backed_character = {
  9276. limit = {
  9277. OR = {
  9278. has_plot = plot_kill_character
  9279. has_plot = plot_kill_spouse
  9280. }
  9281. NOT = {
  9282. plot_power = 1.0
  9283. }
  9284. }
  9285. character_event = {
  9286. id = 7750
  9287. days = 3
  9288. tooltip = EVTTOOLTIP8160
  9289. }
  9290. set_character_flag = murder_in_motion
  9291. }
  9292. }
  9293. option = {
  9294. name = EVTOPTC7740
  9295. tooltip_info = intrigue
  9296. trigger = {
  9297. intrigue = 10
  9298. any_backed_character = {
  9299. OR = {
  9300. has_plot = plot_kill_character
  9301. has_plot = plot_kill_spouse
  9302. }
  9303. plot_power = 0.5
  9304. }
  9305. }
  9306. random_backed_character = {
  9307. limit = {
  9308. OR = {
  9309. has_plot = plot_kill_character
  9310. has_plot = plot_kill_spouse
  9311. }
  9312. plot_power = 0.5
  9313. }
  9314. character_event = {
  9315. id = 7750
  9316. days = 3
  9317. tooltip = EVTTOOLTIP8160
  9318. }
  9319. set_character_flag = murder_in_motion
  9320. }
  9321. }
  9322. option = {
  9323. name = EVTOPTD8150
  9324. trigger = {
  9325. ai = no
  9326. NOT = {
  9327. intrigue = 10
  9328. }
  9329. NOT = {
  9330. any_backed_character = {
  9331. OR = {
  9332. has_plot = plot_kill_character
  9333. has_plot = plot_kill_spouse
  9334. }
  9335. plot_power = 1.0
  9336. }
  9337. }
  9338. }
  9339. }
  9340. }
  9341. character_event = {
  9342. id = 7742
  9343. desc = EVTDESC7742
  9344. picture = GFX_evt_spymaster
  9345. border = GFX_event_normal_frame_intrigue
  9346. is_triggered_only = yes
  9347. option = {
  9348. name = EVTOPTA7742
  9349. transfer_scaled_wealth = {
  9350. to = FROM
  9351. value = 1.0
  9352. }
  9353. FROM = {
  9354. character_event = {
  9355. id = 7743
  9356. tooltip = EVTTOOLTIP8153
  9357. }
  9358. }
  9359. }
  9360. option = {
  9361. name = EVTOPTB8152
  9362. FROM = {
  9363. character_event = {
  9364. id = 7744
  9365. tooltip = EVTTOOLTIP8154
  9366. }
  9367. }
  9368. }
  9369. }
  9370. character_event = {
  9371. id = 7743
  9372. desc = EVTDESC7743
  9373. picture = GFX_evt_spymaster
  9374. border = GFX_event_normal_frame_intrigue
  9375. is_triggered_only = yes
  9376. option = {
  9377. name = EXCELLENT
  9378. FROM = {
  9379. plot_target_char = {
  9380. character_event = {
  9381. id = 7745
  9382. days = 27
  9383. tooltip = EVTTOOLTIP7745
  9384. }
  9385. }
  9386. }
  9387. }
  9388. }
  9389. character_event = {
  9390. id = 7744
  9391. desc = EVTDESC7744
  9392. picture = GFX_evt_spymaster
  9393. border = GFX_event_normal_frame_intrigue
  9394. is_triggered_only = yes
  9395. option = {
  9396. name = EVTOPTA8154
  9397. scaled_wealth = -1.0
  9398. FROM = {
  9399. plot_target_char = {
  9400. character_event = {
  9401. id = 7745
  9402. days = 27
  9403. tooltip = EVTTOOLTIP7745
  9404. }
  9405. }
  9406. }
  9407. }
  9408. option = {
  9409. name = EVTOPTB8154
  9410. FROM = {
  9411. clr_character_flag = murder_in_motion
  9412. }
  9413. }
  9414. }
  9415. character_event = {
  9416. id = 7745
  9417. desc = EVTDESC7745
  9418. picture = GFX_evt_shadow
  9419. border = GFX_event_normal_frame_intrigue
  9420. hide_from = yes
  9421. is_triggered_only = yes
  9422. immediate = {
  9423. save_event_target_as = target_victim
  9424. }
  9425. trigger = {
  9426. OR = {
  9427. FROM = {
  9428. OR = {
  9429. has_plot = plot_kill_character
  9430. has_plot = plot_kill_spouse
  9431. }
  9432. plot_target_char = {
  9433. character = ROOT
  9434. }
  9435. }
  9436. FROMFROM = {
  9437. OR = {
  9438. has_plot = plot_kill_character
  9439. has_plot = plot_kill_spouse
  9440. }
  9441. plot_target_char = {
  9442. character = ROOT
  9443. }
  9444. }
  9445. }
  9446. }
  9447. option = {
  9448. name = EVTOPTA7745
  9449. trigger = {
  9450. NOT = {
  9451. OR = {
  9452. AND = {
  9453. trait = brave
  9454. random = 33
  9455. }
  9456. AND = {
  9457. trait = gregarious
  9458. random = 50
  9459. }
  9460. AND = {
  9461. trait = trusting
  9462. random = 90
  9463. }
  9464. AND = {
  9465. NOT = {
  9466. trait = brave
  9467. }
  9468. NOT = {
  9469. trait = trusting
  9470. }
  9471. NOT = {
  9472. trait = gregarious
  9473. }
  9474. random = 75
  9475. }
  9476. }
  9477. }
  9478. }
  9479. hidden_tooltip = {
  9480. random_list = {
  9481. 25 = {
  9482. hidden_tooltip = {
  9483. FROM = {
  9484. character_event = {
  9485. id = 7753
  9486. days = 1
  9487. }
  9488. }
  9489. FROMFROM = {
  9490. character_event = {
  9491. id = 7753
  9492. days = 1
  9493. }
  9494. }
  9495. }
  9496. character_event = {
  9497. id = 7746
  9498. days = 1
  9499. }
  9500. }
  9501. 75 = {
  9502. hidden_tooltip = {
  9503. FROM = {
  9504. character_event = {
  9505. id = 7754
  9506. days = 1
  9507. }
  9508. }
  9509. FROMFROM = {
  9510. character_event = {
  9511. id = 7754
  9512. days = 1
  9513. }
  9514. }
  9515. }
  9516. character_event = {
  9517. id = 7747
  9518. days = 1
  9519. }
  9520. }
  9521. }
  9522. }
  9523. }
  9524. option = {
  9525. name = EVTOPTB7745
  9526. trigger = {
  9527. OR = {
  9528. AND = {
  9529. trait = brave
  9530. random = 33
  9531. }
  9532. AND = {
  9533. trait = gregarious
  9534. random = 50
  9535. }
  9536. AND = {
  9537. trait = trusting
  9538. random = 90
  9539. }
  9540. AND = {
  9541. NOT = {
  9542. trait = gregarious
  9543. }
  9544. NOT = {
  9545. trait = trusting
  9546. }
  9547. NOT = {
  9548. trait = brave
  9549. }
  9550. random = 75
  9551. }
  9552. }
  9553. }
  9554. hidden_tooltip = {
  9555. random_list = {
  9556. 50 = {
  9557. hidden_tooltip = {
  9558. FROM = {
  9559. character_event = {
  9560. id = 7755
  9561. days = 1
  9562. }
  9563. }
  9564. FROMFROM = {
  9565. character_event = {
  9566. id = 7755
  9567. days = 1
  9568. }
  9569. }
  9570. }
  9571. character_event = {
  9572. id = 7748
  9573. days = 1
  9574. }
  9575. }
  9576. 50 = {
  9577. hidden_tooltip = {
  9578. FROM = {
  9579. character_event = {
  9580. id = 7756
  9581. days = 1
  9582. }
  9583. }
  9584. FROMFROM = {
  9585. character_event = {
  9586. id = 7756
  9587. days = 1
  9588. }
  9589. }
  9590. }
  9591. character_event = {
  9592. id = 7749
  9593. days = 1
  9594. }
  9595. }
  9596. }
  9597. }
  9598. }
  9599. }
  9600. character_event = {
  9601. id = 7746
  9602. desc = EVTDESC7746
  9603. picture = GFX_evt_family
  9604. border = GFX_event_normal_frame_intrigue
  9605. is_triggered_only = yes
  9606. option = {
  9607. name = EVTOPTA7746
  9608. if = {
  9609. limit = {
  9610. FROMFROMFROM = {
  9611. OR = {
  9612. has_plot = plot_kill_character
  9613. has_plot = plot_kill_spouse
  9614. }
  9615. plot_target_char = {
  9616. character = ROOT
  9617. }
  9618. }
  9619. }
  9620. death = {
  9621. death_reason = death_murder
  9622. killer = FROMFROMFROM
  9623. }
  9624. }
  9625. if = {
  9626. limit = {
  9627. is_alive = yes
  9628. }
  9629. death = {
  9630. death_reason = death_murder
  9631. killer = FROMFROM
  9632. }
  9633. }
  9634. }
  9635. }
  9636. character_event = {
  9637. id = 7747
  9638. desc = EVTDESC7746
  9639. picture = GFX_evt_family
  9640. border = GFX_event_normal_frame_intrigue
  9641. hide_from = yes
  9642. is_triggered_only = yes
  9643. option = {
  9644. name = EVTOPTA7747
  9645. if = {
  9646. limit = {
  9647. FROMFROMFROM = {
  9648. OR = {
  9649. has_plot = plot_kill_character
  9650. has_plot = plot_kill_spouse
  9651. }
  9652. plot_target_char = {
  9653. character = ROOT
  9654. }
  9655. }
  9656. }
  9657. death = {
  9658. death_reason = death_murder_unknown
  9659. killer = FROMFROMFROM
  9660. }
  9661. }
  9662. if = {
  9663. limit = {
  9664. is_alive = yes
  9665. }
  9666. death = {
  9667. death_reason = death_murder_unknown
  9668. killer = FROMFROM
  9669. }
  9670. }
  9671. }
  9672. }
  9673. character_event = {
  9674. id = 7748
  9675. desc = EVTDESC7748
  9676. picture = GFX_evt_scandal
  9677. border = GFX_event_normal_frame_intrigue
  9678. is_triggered_only = yes
  9679. option = {
  9680. name = EVTOPTA7748
  9681. }
  9682. }
  9683. character_event = {
  9684. id = 7749
  9685. desc = EVTDESC7748
  9686. picture = GFX_evt_scandal
  9687. border = GFX_event_normal_frame_intrigue
  9688. hide_from = yes
  9689. is_triggered_only = yes
  9690. option = {
  9691. name = EVTOPTA7749
  9692. }
  9693. }
  9694. character_event = {
  9695. id = 7750
  9696. desc = EVTDESC7750
  9697. picture = GFX_evt_whispers
  9698. border = GFX_event_normal_frame_intrigue
  9699. is_triggered_only = yes
  9700. option = {
  9701. name = EVTOPTA7750
  9702. set_character_flag = murder_in_motion
  9703. FROM = {
  9704. character_event = {
  9705. id = 7751
  9706. tooltip = EVTTOOLTIP8161
  9707. }
  9708. }
  9709. hidden_tooltip = {
  9710. any_plot_backer = {
  9711. limit = {
  9712. NOT = {
  9713. character = FROM
  9714. }
  9715. }
  9716. character_event = {
  9717. id = 7752
  9718. days = 1
  9719. }
  9720. }
  9721. }
  9722. }
  9723. }
  9724. character_event = {
  9725. id = 7751
  9726. desc = EVTDESC7751
  9727. picture = GFX_evt_whispers
  9728. border = GFX_event_normal_frame_intrigue
  9729. is_triggered_only = yes
  9730. option = {
  9731. name = EVTOPTA8161
  9732. FROM = {
  9733. plot_target_char = {
  9734. character_event = {
  9735. id = 7745
  9736. days = 27
  9737. tooltip = EVTTOOLTIP7745
  9738. }
  9739. }
  9740. }
  9741. }
  9742. }
  9743. character_event = {
  9744. id = 7752
  9745. desc = EVTDESC7752
  9746. picture = GFX_evt_whispers
  9747. border = GFX_event_normal_frame_intrigue
  9748. is_triggered_only = yes
  9749. option = {
  9750. name = EVTOPTA8162
  9751. }
  9752. }
  9753. character_event = {
  9754. id = 7753
  9755. desc = EVTDESC7753
  9756. picture = GFX_evt_shadowy_cabal
  9757. border = GFX_event_normal_frame_intrigue
  9758. is_triggered_only = yes
  9759. immediate = {
  9760. character_event = {
  9761. id = 10
  9762. }
  9763. clear_event_target = target_victim
  9764. }
  9765. option = {
  9766. name = EVTOPTA8163
  9767. }
  9768. }
  9769. character_event = {
  9770. id = 7754
  9771. desc = EVTDESC7754
  9772. picture = GFX_evt_shadowy_cabal
  9773. border = GFX_event_normal_frame_intrigue
  9774. is_triggered_only = yes
  9775. option = {
  9776. name = EVTOPTA7754
  9777. }
  9778. }
  9779. character_event = {
  9780. id = 7755
  9781. desc = EVTDESC7755
  9782. picture = GFX_evt_shadowy_cabal
  9783. border = GFX_event_normal_frame_intrigue
  9784. is_triggered_only = yes
  9785. immediate = {
  9786. character_event = {
  9787. id = 11
  9788. }
  9789. clear_event_target = target_victim
  9790. if = {
  9791. limit = {
  9792. plot_target_char = {
  9793. character = FROM
  9794. }
  9795. OR = {
  9796. has_plot = plot_kill_character
  9797. has_plot = plot_kill_spouse
  9798. }
  9799. }
  9800. reveal_plot = yes
  9801. }
  9802. }
  9803. option = {
  9804. name = EVTOPTA7755
  9805. if = {
  9806. limit = {
  9807. plot_target_char = {
  9808. character = FROM
  9809. }
  9810. OR = {
  9811. has_plot = plot_kill_character
  9812. has_plot = plot_kill_spouse
  9813. }
  9814. }
  9815. clr_character_flag = murder_in_motion
  9816. tooltip = {
  9817. reveal_plot = yes
  9818. }
  9819. }
  9820. }
  9821. }
  9822. character_event = {
  9823. id = 7756
  9824. desc = EVTDESC7756
  9825. picture = GFX_evt_shadowy_cabal
  9826. border = GFX_event_normal_frame_intrigue
  9827. is_triggered_only = yes
  9828. option = {
  9829. name = EVTOPTA8166
  9830. if = {
  9831. limit = {
  9832. plot_target_char = {
  9833. character = FROM
  9834. }
  9835. OR = {
  9836. has_plot = plot_kill_character
  9837. has_plot = plot_kill_spouse
  9838. }
  9839. }
  9840. clr_character_flag = murder_in_motion
  9841. }
  9842. }
  9843. }
  9844. character_event = {
  9845. id = 7760
  9846. desc = EVTDESC7760
  9847. picture = GFX_evt_into_the_dungeon
  9848. border = GFX_event_normal_frame_intrigue
  9849. capable_only = yes
  9850. prisoner = no
  9851. is_part_of_plot = yes
  9852. trigger = {
  9853. OR = {
  9854. has_plot = plot_kill_character
  9855. has_plot = plot_kill_spouse
  9856. }
  9857. plot_target_char = {
  9858. age = 5
  9859. at_location = ROOT
  9860. prisoner = yes
  9861. }
  9862. NOT = {
  9863. has_character_flag = murder_in_motion
  9864. }
  9865. plot_power_contribution = {
  9866. plotter = ROOT
  9867. power = 0.025
  9868. }
  9869. }
  9870. mean_time_to_happen = {
  9871. months = 1200
  9872. modifier = {
  9873. factor = 0.7
  9874. plot_power_contribution = {
  9875. plotter = ROOT
  9876. power = 0.1
  9877. }
  9878. }
  9879. modifier = {
  9880. factor = 0.7
  9881. plot_power_contribution = {
  9882. plotter = ROOT
  9883. power = 0.2
  9884. }
  9885. }
  9886. modifier = {
  9887. factor = 0.7
  9888. plot_power_contribution = {
  9889. plotter = ROOT
  9890. power = 0.3
  9891. }
  9892. }
  9893. modifier = {
  9894. factor = 0.7
  9895. plot_power_contribution = {
  9896. plotter = ROOT
  9897. power = 0.4
  9898. }
  9899. }
  9900. modifier = {
  9901. factor = 0.7
  9902. plot_power_contribution = {
  9903. plotter = ROOT
  9904. power = 0.5
  9905. }
  9906. }
  9907. modifier = {
  9908. factor = 0.7
  9909. plot_power_contribution = {
  9910. plotter = ROOT
  9911. power = 0.6
  9912. }
  9913. }
  9914. modifier = {
  9915. factor = 0.7
  9916. plot_power_contribution = {
  9917. plotter = ROOT
  9918. power = 0.7
  9919. }
  9920. }
  9921. modifier = {
  9922. factor = 0.7
  9923. plot_power_contribution = {
  9924. plotter = ROOT
  9925. power = 0.8
  9926. }
  9927. }
  9928. modifier = {
  9929. factor = 0.7
  9930. plot_power_contribution = {
  9931. plotter = ROOT
  9932. power = 0.9
  9933. }
  9934. }
  9935. modifier = {
  9936. factor = 0.7
  9937. plot_power_contribution = {
  9938. plotter = ROOT
  9939. power = 1.5
  9940. }
  9941. }
  9942. modifier = {
  9943. factor = 0.33
  9944. any_backed_character = {
  9945. OR = {
  9946. has_plot = plot_kill_character
  9947. has_plot = plot_kill_spouse
  9948. }
  9949. plot_power = 1.0
  9950. }
  9951. }
  9952. modifier = {
  9953. factor = 0.33
  9954. any_backed_character = {
  9955. OR = {
  9956. has_plot = plot_kill_character
  9957. has_plot = plot_kill_spouse
  9958. }
  9959. plot_power = 1.5
  9960. }
  9961. }
  9962. modifier = {
  9963. factor = 0.33
  9964. any_backed_character = {
  9965. OR = {
  9966. has_plot = plot_kill_character
  9967. has_plot = plot_kill_spouse
  9968. }
  9969. plot_power = 2.0
  9970. }
  9971. }
  9972. }
  9973. option = {
  9974. name = EVTOPTA7760
  9975. trigger = {
  9976. plot_power = 1.0
  9977. }
  9978. hidden_tooltip = {
  9979. any_plot_backer = {
  9980. character_event = {
  9981. id = 7762
  9982. days = 1
  9983. }
  9984. }
  9985. }
  9986. set_character_flag = murder_in_motion
  9987. plot_target_char = {
  9988. character_event = {
  9989. id = 7765
  9990. days = 30
  9991. tooltip = EVTTOOLTIP7765
  9992. }
  9993. }
  9994. }
  9995. option = {
  9996. name = EVTOPTB7760
  9997. trigger = {
  9998. NOT = {
  9999. plot_power = 0.5
  10000. }
  10001. NOT = {
  10002. intrigue = 10
  10003. }
  10004. }
  10005. scaled_wealth = -1.0
  10006. hidden_tooltip = {
  10007. any_plot_backer = {
  10008. character_event = {
  10009. id = 7772
  10010. days = 1
  10011. }
  10012. }
  10013. }
  10014. set_character_flag = murder_in_motion
  10015. plot_target_char = {
  10016. character_event = {
  10017. id = 7765
  10018. days = 30
  10019. tooltip = EVTTOOLTIP7765
  10020. }
  10021. }
  10022. }
  10023. option = {
  10024. name = EVTOPTB7760
  10025. trigger = {
  10026. plot_power = 0.5
  10027. NOT = {
  10028. plot_power = 1.0
  10029. }
  10030. NOT = {
  10031. intrigue = 10
  10032. }
  10033. }
  10034. scaled_wealth = -0.5
  10035. hidden_tooltip = {
  10036. any_plot_backer = {
  10037. character_event = {
  10038. id = 7772
  10039. days = 1
  10040. }
  10041. }
  10042. }
  10043. set_character_flag = murder_in_motion
  10044. plot_target_char = {
  10045. character_event = {
  10046. id = 7765
  10047. days = 30
  10048. tooltip = EVTTOOLTIP7765
  10049. }
  10050. }
  10051. }
  10052. option = {
  10053. name = EVTOPTC7760
  10054. tooltip_info = intrigue
  10055. trigger = {
  10056. plot_power = 0.5
  10057. intrigue = 10
  10058. }
  10059. hidden_tooltip = {
  10060. any_plot_backer = {
  10061. character_event = {
  10062. id = 7772
  10063. days = 1
  10064. }
  10065. }
  10066. }
  10067. set_character_flag = murder_in_motion
  10068. plot_target_char = {
  10069. character_event = {
  10070. id = 7765
  10071. days = 30
  10072. tooltip = EVTTOOLTIP7765
  10073. }
  10074. }
  10075. }
  10076. option = {
  10077. name = EVTOPTD8150
  10078. trigger = {
  10079. ai = no
  10080. NOT = {
  10081. intrigue = 10
  10082. }
  10083. NOT = {
  10084. plot_power = 1.0
  10085. }
  10086. }
  10087. }
  10088. }
  10089. character_event = {
  10090. id = 7761
  10091. desc = EVTDESC7761
  10092. picture = GFX_evt_into_the_dungeon
  10093. border = GFX_event_normal_frame_intrigue
  10094. capable_only = yes
  10095. prisoner = no
  10096. is_part_of_plot = yes
  10097. trigger = {
  10098. any_backed_character = {
  10099. OR = {
  10100. has_plot = plot_kill_character
  10101. has_plot = plot_kill_spouse
  10102. }
  10103. plot_power = 0.5
  10104. plot_target_char = {
  10105. age = 5
  10106. prisoner = yes
  10107. }
  10108. NOT = {
  10109. has_character_flag = murder_in_motion
  10110. }
  10111. ROOT = {
  10112. plot_power_contribution = {
  10113. plotter = PREV
  10114. power = 0.025
  10115. }
  10116. }
  10117. }
  10118. }
  10119. mean_time_to_happen = {
  10120. months = 1200
  10121. modifier = {
  10122. factor = 0.6
  10123. any_backed_character = {
  10124. OR = {
  10125. has_plot = plot_kill_character
  10126. has_plot = plot_kill_spouse
  10127. }
  10128. ROOT = {
  10129. plot_power_contribution = {
  10130. plotter = PREV
  10131. power = 0.1
  10132. }
  10133. }
  10134. }
  10135. }
  10136. modifier = {
  10137. factor = 0.6
  10138. any_backed_character = {
  10139. OR = {
  10140. has_plot = plot_kill_character
  10141. has_plot = plot_kill_spouse
  10142. }
  10143. ROOT = {
  10144. plot_power_contribution = {
  10145. plotter = PREV
  10146. power = 0.2
  10147. }
  10148. }
  10149. }
  10150. }
  10151. modifier = {
  10152. factor = 0.6
  10153. any_backed_character = {
  10154. OR = {
  10155. has_plot = plot_kill_character
  10156. has_plot = plot_kill_spouse
  10157. }
  10158. ROOT = {
  10159. plot_power_contribution = {
  10160. plotter = PREV
  10161. power = 0.3
  10162. }
  10163. }
  10164. }
  10165. }
  10166. modifier = {
  10167. factor = 0.6
  10168. any_backed_character = {
  10169. OR = {
  10170. has_plot = plot_kill_character
  10171. has_plot = plot_kill_spouse
  10172. }
  10173. ROOT = {
  10174. plot_power_contribution = {
  10175. plotter = PREV
  10176. power = 0.4
  10177. }
  10178. }
  10179. }
  10180. }
  10181. modifier = {
  10182. factor = 0.6
  10183. any_backed_character = {
  10184. OR = {
  10185. has_plot = plot_kill_character
  10186. has_plot = plot_kill_spouse
  10187. }
  10188. ROOT = {
  10189. plot_power_contribution = {
  10190. plotter = PREV
  10191. power = 0.5
  10192. }
  10193. }
  10194. }
  10195. }
  10196. modifier = {
  10197. factor = 0.6
  10198. any_backed_character = {
  10199. OR = {
  10200. has_plot = plot_kill_character
  10201. has_plot = plot_kill_spouse
  10202. }
  10203. ROOT = {
  10204. plot_power_contribution = {
  10205. plotter = PREV
  10206. power = 0.6
  10207. }
  10208. }
  10209. }
  10210. }
  10211. modifier = {
  10212. factor = 0.6
  10213. any_backed_character = {
  10214. OR = {
  10215. has_plot = plot_kill_character
  10216. has_plot = plot_kill_spouse
  10217. }
  10218. ROOT = {
  10219. plot_power_contribution = {
  10220. plotter = PREV
  10221. power = 0.7
  10222. }
  10223. }
  10224. }
  10225. }
  10226. modifier = {
  10227. factor = 0.6
  10228. any_backed_character = {
  10229. OR = {
  10230. has_plot = plot_kill_character
  10231. has_plot = plot_kill_spouse
  10232. }
  10233. ROOT = {
  10234. plot_power_contribution = {
  10235. plotter = PREV
  10236. power = 0.8
  10237. }
  10238. }
  10239. }
  10240. }
  10241. modifier = {
  10242. factor = 0.6
  10243. any_backed_character = {
  10244. OR = {
  10245. has_plot = plot_kill_character
  10246. has_plot = plot_kill_spouse
  10247. }
  10248. ROOT = {
  10249. plot_power_contribution = {
  10250. plotter = PREV
  10251. power = 0.9
  10252. }
  10253. }
  10254. }
  10255. }
  10256. modifier = {
  10257. factor = 0.33
  10258. any_backed_character = {
  10259. OR = {
  10260. has_plot = plot_kill_character
  10261. has_plot = plot_kill_spouse
  10262. }
  10263. plot_power = 1.0
  10264. }
  10265. }
  10266. modifier = {
  10267. factor = 0.33
  10268. any_backed_character = {
  10269. OR = {
  10270. has_plot = plot_kill_character
  10271. has_plot = plot_kill_spouse
  10272. }
  10273. plot_power = 1.5
  10274. }
  10275. }
  10276. modifier = {
  10277. factor = 0.33
  10278. any_backed_character = {
  10279. OR = {
  10280. has_plot = plot_kill_character
  10281. has_plot = plot_kill_spouse
  10282. }
  10283. plot_power = 2.0
  10284. }
  10285. }
  10286. }
  10287. option = {
  10288. name = EVTOPTA7760
  10289. trigger = {
  10290. any_backed_character = {
  10291. OR = {
  10292. has_plot = plot_kill_character
  10293. has_plot = plot_kill_spouse
  10294. }
  10295. plot_power = 1.0
  10296. }
  10297. }
  10298. random_backed_character = {
  10299. limit = {
  10300. OR = {
  10301. has_plot = plot_kill_character
  10302. has_plot = plot_kill_spouse
  10303. }
  10304. plot_power = 1.0
  10305. }
  10306. character_event = {
  10307. id = 7770
  10308. days = 3
  10309. tooltip = EVTTOOLTIP8160
  10310. }
  10311. set_character_flag = murder_in_motion
  10312. }
  10313. }
  10314. option = {
  10315. name = EVTOPTB8151
  10316. trigger = {
  10317. NOT = {
  10318. intrigue = 10
  10319. }
  10320. NOT = {
  10321. any_backed_character = {
  10322. OR = {
  10323. has_plot = plot_kill_character
  10324. has_plot = plot_kill_spouse
  10325. }
  10326. plot_power = 1.0
  10327. }
  10328. }
  10329. }
  10330. random_backed_character = {
  10331. limit = {
  10332. OR = {
  10333. has_plot = plot_kill_character
  10334. has_plot = plot_kill_spouse
  10335. }
  10336. NOT = {
  10337. plot_power = 1.0
  10338. }
  10339. }
  10340. character_event = {
  10341. id = 7762
  10342. days = 3
  10343. tooltip = EVTTOOLTIP8152
  10344. }
  10345. set_character_flag = murder_in_motion
  10346. }
  10347. }
  10348. option = {
  10349. name = EVTOPTB7760
  10350. trigger = {
  10351. NOT = {
  10352. intrigue = 10
  10353. }
  10354. NOT = {
  10355. any_backed_character = {
  10356. OR = {
  10357. has_plot = plot_kill_character
  10358. has_plot = plot_kill_spouse
  10359. }
  10360. plot_power = 1.0
  10361. }
  10362. }
  10363. }
  10364. scaled_wealth = -0.5
  10365. random_backed_character = {
  10366. limit = {
  10367. OR = {
  10368. has_plot = plot_kill_character
  10369. has_plot = plot_kill_spouse
  10370. }
  10371. NOT = {
  10372. plot_power = 1.0
  10373. }
  10374. }
  10375. character_event = {
  10376. id = 7770
  10377. days = 3
  10378. tooltip = EVTTOOLTIP8160
  10379. }
  10380. set_character_flag = murder_in_motion
  10381. }
  10382. }
  10383. option = {
  10384. name = EVTOPTC7760
  10385. tooltip_info = intrigue
  10386. trigger = {
  10387. intrigue = 10
  10388. any_backed_character = {
  10389. OR = {
  10390. has_plot = plot_kill_character
  10391. has_plot = plot_kill_spouse
  10392. }
  10393. plot_power = 0.5
  10394. }
  10395. }
  10396. random_backed_character = {
  10397. limit = {
  10398. OR = {
  10399. has_plot = plot_kill_character
  10400. has_plot = plot_kill_spouse
  10401. }
  10402. plot_power = 0.5
  10403. }
  10404. character_event = {
  10405. id = 7770
  10406. days = 3
  10407. tooltip = EVTTOOLTIP8160
  10408. }
  10409. set_character_flag = murder_in_motion
  10410. }
  10411. }
  10412. option = {
  10413. name = EVTOPTD8150
  10414. trigger = {
  10415. ai = no
  10416. NOT = {
  10417. intrigue = 10
  10418. }
  10419. NOT = {
  10420. any_backed_character = {
  10421. OR = {
  10422. has_plot = plot_kill_character
  10423. has_plot = plot_kill_spouse
  10424. }
  10425. plot_power = 1.0
  10426. }
  10427. }
  10428. }
  10429. }
  10430. }
  10431. character_event = {
  10432. id = 7762
  10433. desc = EVTDESC7762
  10434. picture = GFX_evt_spymaster
  10435. border = GFX_event_normal_frame_intrigue
  10436. is_triggered_only = yes
  10437. option = {
  10438. name = EVTOPTA7762
  10439. transfer_scaled_wealth = {
  10440. to = FROM
  10441. value = 1.0
  10442. }
  10443. FROM = {
  10444. character_event = {
  10445. id = 7763
  10446. tooltip = EVTTOOLTIP8153
  10447. }
  10448. }
  10449. }
  10450. option = {
  10451. name = EVTOPTB8152
  10452. FROM = {
  10453. character_event = {
  10454. id = 7764
  10455. tooltip = EVTTOOLTIP8154
  10456. }
  10457. }
  10458. }
  10459. }
  10460. character_event = {
  10461. id = 7763
  10462. desc = EVTDESC7763
  10463. picture = GFX_evt_spymaster
  10464. border = GFX_event_normal_frame_intrigue
  10465. is_triggered_only = yes
  10466. option = {
  10467. name = EXCELLENT
  10468. FROM = {
  10469. plot_target_char = {
  10470. character_event = {
  10471. id = 7765
  10472. days = 27
  10473. tooltip = EVTTOOLTIP7765
  10474. }
  10475. }
  10476. }
  10477. }
  10478. }
  10479. character_event = {
  10480. id = 7764
  10481. desc = EVTDESC7764
  10482. picture = GFX_evt_spymaster
  10483. border = GFX_event_normal_frame_intrigue
  10484. is_triggered_only = yes
  10485. option = {
  10486. name = EVTOPTA8154
  10487. scaled_wealth = -1.0
  10488. FROM = {
  10489. plot_target_char = {
  10490. character_event = {
  10491. id = 7765
  10492. days = 27
  10493. tooltip = EVTTOOLTIP7765
  10494. }
  10495. }
  10496. }
  10497. }
  10498. option = {
  10499. name = EVTOPTB8154
  10500. FROM = {
  10501. clr_character_flag = murder_in_motion
  10502. }
  10503. }
  10504. }
  10505. character_event = {
  10506. id = 7765
  10507. desc = EVTDESC7765
  10508. picture = GFX_evt_into_the_dungeon
  10509. border = GFX_event_normal_frame_intrigue
  10510. hide_from = yes
  10511. is_triggered_only = yes
  10512. immediate = {
  10513. save_event_target_as = target_victim
  10514. }
  10515. trigger = {
  10516. OR = {
  10517. FROM = {
  10518. OR = {
  10519. has_plot = plot_kill_character
  10520. has_plot = plot_kill_spouse
  10521. }
  10522. plot_target_char = {
  10523. character = ROOT
  10524. }
  10525. }
  10526. FROMFROM = {
  10527. OR = {
  10528. has_plot = plot_kill_character
  10529. has_plot = plot_kill_spouse
  10530. }
  10531. plot_target_char = {
  10532. character = ROOT
  10533. }
  10534. }
  10535. }
  10536. }
  10537. option = {
  10538. name = EVTOPTA7765
  10539. trigger = {
  10540. NOT = {
  10541. OR = {
  10542. AND = {
  10543. trait = paranoid
  10544. random = 33
  10545. }
  10546. AND = {
  10547. trait = craven
  10548. random = 50
  10549. }
  10550. AND = {
  10551. trait = trusting
  10552. random = 90
  10553. }
  10554. AND = {
  10555. NOT = {
  10556. trait = craven
  10557. }
  10558. NOT = {
  10559. trait = trusting
  10560. }
  10561. NOT = {
  10562. trait = paranoid
  10563. }
  10564. random = 75
  10565. }
  10566. }
  10567. }
  10568. }
  10569. hidden_tooltip = {
  10570. random_list = {
  10571. 25 = {
  10572. hidden_tooltip = {
  10573. FROM = {
  10574. character_event = {
  10575. id = 7773
  10576. days = 1
  10577. }
  10578. }
  10579. FROMFROM = {
  10580. character_event = {
  10581. id = 7773
  10582. days = 1
  10583. }
  10584. }
  10585. }
  10586. character_event = {
  10587. id = 7766
  10588. days = 1
  10589. }
  10590. }
  10591. 75 = {
  10592. hidden_tooltip = {
  10593. FROM = {
  10594. character_event = {
  10595. id = 7774
  10596. days = 1
  10597. }
  10598. }
  10599. FROMFROM = {
  10600. character_event = {
  10601. id = 7774
  10602. days = 1
  10603. }
  10604. }
  10605. }
  10606. character_event = {
  10607. id = 7767
  10608. days = 1
  10609. }
  10610. }
  10611. }
  10612. }
  10613. }
  10614. option = {
  10615. name = EVTOPTB7765
  10616. trigger = {
  10617. OR = {
  10618. AND = {
  10619. trait = paranoid
  10620. random = 33
  10621. }
  10622. AND = {
  10623. trait = craven
  10624. random = 50
  10625. }
  10626. AND = {
  10627. trait = trusting
  10628. random = 90
  10629. }
  10630. AND = {
  10631. NOT = {
  10632. trait = craven
  10633. }
  10634. NOT = {
  10635. trait = trusting
  10636. }
  10637. NOT = {
  10638. trait = paranoid
  10639. }
  10640. random = 75
  10641. }
  10642. }
  10643. }
  10644. hidden_tooltip = {
  10645. random_list = {
  10646. 50 = {
  10647. hidden_tooltip = {
  10648. FROM = {
  10649. character_event = {
  10650. id = 7775
  10651. days = 1
  10652. }
  10653. }
  10654. FROMFROM = {
  10655. character_event = {
  10656. id = 7775
  10657. days = 1
  10658. }
  10659. }
  10660. }
  10661. character_event = {
  10662. id = 7768
  10663. days = 1
  10664. }
  10665. }
  10666. 50 = {
  10667. hidden_tooltip = {
  10668. FROM = {
  10669. character_event = {
  10670. id = 7776
  10671. days = 1
  10672. }
  10673. }
  10674. FROMFROM = {
  10675. character_event = {
  10676. id = 7776
  10677. days = 1
  10678. }
  10679. }
  10680. }
  10681. character_event = {
  10682. id = 7769
  10683. days = 1
  10684. }
  10685. }
  10686. }
  10687. }
  10688. }
  10689. }
  10690. character_event = {
  10691. id = 7766
  10692. desc = EVTDESC7766
  10693. picture = GFX_evt_into_the_dungeon
  10694. border = GFX_event_normal_frame_intrigue
  10695. is_triggered_only = yes
  10696. option = {
  10697. name = EVTOPTA7766
  10698. if = {
  10699. limit = {
  10700. FROMFROMFROM = {
  10701. OR = {
  10702. has_plot = plot_kill_character
  10703. has_plot = plot_kill_spouse
  10704. }
  10705. plot_target_char = {
  10706. character = ROOT
  10707. }
  10708. }
  10709. }
  10710. death = {
  10711. death_reason = death_murder
  10712. killer = FROMFROMFROM
  10713. }
  10714. }
  10715. if = {
  10716. limit = {
  10717. is_alive = yes
  10718. }
  10719. death = {
  10720. death_reason = death_murder
  10721. killer = FROMFROM
  10722. }
  10723. }
  10724. }
  10725. }
  10726. character_event = {
  10727. id = 7767
  10728. desc = EVTDESC7766
  10729. picture = GFX_evt_into_the_dungeon
  10730. border = GFX_event_normal_frame_intrigue
  10731. hide_from = yes
  10732. is_triggered_only = yes
  10733. option = {
  10734. name = EVTOPTA7767
  10735. if = {
  10736. limit = {
  10737. FROMFROMFROM = {
  10738. OR = {
  10739. has_plot = plot_kill_character
  10740. has_plot = plot_kill_spouse
  10741. }
  10742. plot_target_char = {
  10743. character = ROOT
  10744. }
  10745. }
  10746. }
  10747. death = {
  10748. death_reason = death_murder_unknown
  10749. killer = FROMFROMFROM
  10750. }
  10751. }
  10752. if = {
  10753. limit = {
  10754. is_alive = yes
  10755. }
  10756. death = {
  10757. death_reason = death_murder_unknown
  10758. killer = FROMFROM
  10759. }
  10760. }
  10761. }
  10762. }
  10763. character_event = {
  10764. id = 7768
  10765. desc = EVTDESC7768
  10766. picture = GFX_evt_into_the_dungeon
  10767. border = GFX_event_normal_frame_intrigue
  10768. is_triggered_only = yes
  10769. option = {
  10770. name = EVTOPTA7768
  10771. }
  10772. }
  10773. character_event = {
  10774. id = 7769
  10775. desc = EVTDESC7769
  10776. picture = GFX_evt_into_the_dungeon
  10777. border = GFX_event_normal_frame_intrigue
  10778. hide_from = yes
  10779. is_triggered_only = yes
  10780. option = {
  10781. name = EVTOPTA7769
  10782. }
  10783. }
  10784. character_event = {
  10785. id = 7770
  10786. desc = EVTDESC7770
  10787. picture = GFX_evt_whispers
  10788. border = GFX_event_normal_frame_intrigue
  10789. is_triggered_only = yes
  10790. option = {
  10791. name = EVTOPTA7770
  10792. set_character_flag = murder_in_motion
  10793. FROM = {
  10794. character_event = {
  10795. id = 7771
  10796. tooltip = EVTTOOLTIP8161
  10797. }
  10798. }
  10799. hidden_tooltip = {
  10800. any_plot_backer = {
  10801. limit = {
  10802. NOT = {
  10803. character = FROM
  10804. }
  10805. }
  10806. character_event = {
  10807. id = 7772
  10808. days = 1
  10809. }
  10810. }
  10811. }
  10812. }
  10813. }
  10814. character_event = {
  10815. id = 7771
  10816. desc = EVTDESC7771
  10817. picture = GFX_evt_whispers
  10818. border = GFX_event_normal_frame_intrigue
  10819. is_triggered_only = yes
  10820. option = {
  10821. name = EVTOPTA8161
  10822. FROM = {
  10823. plot_target_char = {
  10824. character_event = {
  10825. id = 7765
  10826. days = 27
  10827. tooltip = EVTTOOLTIP7765
  10828. }
  10829. }
  10830. }
  10831. }
  10832. }
  10833. character_event = {
  10834. id = 7772
  10835. desc = EVTDESC7772
  10836. picture = GFX_evt_whispers
  10837. border = GFX_event_normal_frame_intrigue
  10838. is_triggered_only = yes
  10839. option = {
  10840. name = EVTOPTA8162
  10841. }
  10842. }
  10843. character_event = {
  10844. id = 7773
  10845. desc = EVTDESC7773
  10846. picture = GFX_evt_into_the_dungeon
  10847. border = GFX_event_normal_frame_intrigue
  10848. is_triggered_only = yes
  10849. immediate = {
  10850. character_event = {
  10851. id = 10
  10852. }
  10853. clear_event_target = target_victim
  10854. }
  10855. option = {
  10856. name = EVTOPTA8163
  10857. }
  10858. }
  10859. character_event = {
  10860. id = 7774
  10861. desc = EVTDESC7774
  10862. picture = GFX_evt_into_the_dungeon
  10863. border = GFX_event_normal_frame_intrigue
  10864. is_triggered_only = yes
  10865. option = {
  10866. name = EVTOPTA7774
  10867. }
  10868. }
  10869. character_event = {
  10870. id = 7775
  10871. desc = EVTDESC7775
  10872. picture = GFX_evt_into_the_dungeon
  10873. border = GFX_event_normal_frame_intrigue
  10874. is_triggered_only = yes
  10875. immediate = {
  10876. character_event = {
  10877. id = 11
  10878. }
  10879. clear_event_target = target_victim
  10880. if = {
  10881. limit = {
  10882. plot_target_char = {
  10883. character = FROM
  10884. }
  10885. OR = {
  10886. has_plot = plot_kill_character
  10887. has_plot = plot_kill_spouse
  10888. }
  10889. }
  10890. reveal_plot = yes
  10891. }
  10892. }
  10893. option = {
  10894. name = EVTOPTA7775
  10895. if = {
  10896. limit = {
  10897. plot_target_char = {
  10898. character = FROM
  10899. }
  10900. OR = {
  10901. has_plot = plot_kill_character
  10902. has_plot = plot_kill_spouse
  10903. }
  10904. }
  10905. clr_character_flag = murder_in_motion
  10906. tooltip = {
  10907. reveal_plot = yes
  10908. }
  10909. }
  10910. }
  10911. }
  10912. character_event = {
  10913. id = 7776
  10914. desc = EVTDESC7776
  10915. picture = GFX_evt_into_the_dungeon
  10916. border = GFX_event_normal_frame_intrigue
  10917. is_triggered_only = yes
  10918. option = {
  10919. name = EVTOPTA8166
  10920. if = {
  10921. limit = {
  10922. plot_target_char = {
  10923. character = FROM
  10924. }
  10925. OR = {
  10926. has_plot = plot_kill_character
  10927. has_plot = plot_kill_spouse
  10928. }
  10929. }
  10930. clr_character_flag = murder_in_motion
  10931. }
  10932. }
  10933. }
  10934. character_event = {
  10935. id = 7780
  10936. desc = EVTDESC7780
  10937. picture = GFX_evt_whispers
  10938. border = GFX_event_normal_frame_intrigue
  10939. capable_only = yes
  10940. prisoner = no
  10941. is_part_of_plot = yes
  10942. trigger = {
  10943. OR = {
  10944. has_plot = plot_kill_character
  10945. has_plot = plot_kill_spouse
  10946. }
  10947. plot_target_char = {
  10948. age = 5
  10949. trait = incapable
  10950. NOT = {
  10951. trait = in_hiding
  10952. }
  10953. prisoner = no
  10954. at_location = ROOT
  10955. }
  10956. NOT = {
  10957. has_character_flag = murder_in_motion
  10958. }
  10959. plot_power_contribution = {
  10960. plotter = ROOT
  10961. power = 0.025
  10962. }
  10963. }
  10964. mean_time_to_happen = {
  10965. months = 1200
  10966. modifier = {
  10967. factor = 0.7
  10968. plot_power_contribution = {
  10969. plotter = ROOT
  10970. power = 0.1
  10971. }
  10972. }
  10973. modifier = {
  10974. factor = 0.7
  10975. plot_power_contribution = {
  10976. plotter = ROOT
  10977. power = 0.2
  10978. }
  10979. }
  10980. modifier = {
  10981. factor = 0.7
  10982. plot_power_contribution = {
  10983. plotter = ROOT
  10984. power = 0.3
  10985. }
  10986. }
  10987. modifier = {
  10988. factor = 0.7
  10989. plot_power_contribution = {
  10990. plotter = ROOT
  10991. power = 0.4
  10992. }
  10993. }
  10994. modifier = {
  10995. factor = 0.7
  10996. plot_power_contribution = {
  10997. plotter = ROOT
  10998. power = 0.5
  10999. }
  11000. }
  11001. modifier = {
  11002. factor = 0.7
  11003. plot_power_contribution = {
  11004. plotter = ROOT
  11005. power = 0.6
  11006. }
  11007. }
  11008. modifier = {
  11009. factor = 0.7
  11010. plot_power_contribution = {
  11011. plotter = ROOT
  11012. power = 0.7
  11013. }
  11014. }
  11015. modifier = {
  11016. factor = 0.7
  11017. plot_power_contribution = {
  11018. plotter = ROOT
  11019. power = 0.8
  11020. }
  11021. }
  11022. modifier = {
  11023. factor = 0.7
  11024. plot_power_contribution = {
  11025. plotter = ROOT
  11026. power = 0.9
  11027. }
  11028. }
  11029. modifier = {
  11030. factor = 0.7
  11031. plot_power_contribution = {
  11032. plotter = ROOT
  11033. power = 1.5
  11034. }
  11035. }
  11036. modifier = {
  11037. factor = 0.33
  11038. any_backed_character = {
  11039. OR = {
  11040. has_plot = plot_kill_character
  11041. has_plot = plot_kill_spouse
  11042. }
  11043. plot_power = 1.0
  11044. }
  11045. }
  11046. modifier = {
  11047. factor = 0.33
  11048. any_backed_character = {
  11049. OR = {
  11050. has_plot = plot_kill_character
  11051. has_plot = plot_kill_spouse
  11052. }
  11053. plot_power = 1.5
  11054. }
  11055. }
  11056. modifier = {
  11057. factor = 0.33
  11058. any_backed_character = {
  11059. OR = {
  11060. has_plot = plot_kill_character
  11061. has_plot = plot_kill_spouse
  11062. }
  11063. plot_power = 2.0
  11064. }
  11065. }
  11066. }
  11067. option = {
  11068. name = EVTOPTA7780
  11069. trigger = {
  11070. plot_power = 1.0
  11071. }
  11072. hidden_tooltip = {
  11073. any_plot_backer = {
  11074. character_event = {
  11075. id = 7782
  11076. days = 1
  11077. }
  11078. }
  11079. }
  11080. set_character_flag = murder_in_motion
  11081. plot_target_char = {
  11082. character_event = {
  11083. id = 7785
  11084. days = 30
  11085. tooltip = EVTTOOLTIP7785
  11086. }
  11087. }
  11088. }
  11089. option = {
  11090. name = EVTOPTB7780
  11091. trigger = {
  11092. NOT = {
  11093. plot_power = 0.5
  11094. }
  11095. NOT = {
  11096. intrigue = 10
  11097. }
  11098. }
  11099. scaled_wealth = -1.0
  11100. hidden_tooltip = {
  11101. any_plot_backer = {
  11102. character_event = {
  11103. id = 7792
  11104. days = 1
  11105. }
  11106. }
  11107. }
  11108. set_character_flag = murder_in_motion
  11109. plot_target_char = {
  11110. character_event = {
  11111. id = 7785
  11112. days = 30
  11113. tooltip = EVTTOOLTIP7785
  11114. }
  11115. }
  11116. }
  11117. option = {
  11118. name = EVTOPTB7780
  11119. trigger = {
  11120. plot_power = 0.5
  11121. NOT = {
  11122. plot_power = 1.0
  11123. }
  11124. NOT = {
  11125. intrigue = 10
  11126. }
  11127. }
  11128. scaled_wealth = -0.5
  11129. hidden_tooltip = {
  11130. any_plot_backer = {
  11131. character_event = {
  11132. id = 7792
  11133. days = 1
  11134. }
  11135. }
  11136. }
  11137. set_character_flag = murder_in_motion
  11138. plot_target_char = {
  11139. character_event = {
  11140. id = 7785
  11141. days = 30
  11142. tooltip = EVTTOOLTIP7785
  11143. }
  11144. }
  11145. }
  11146. option = {
  11147. name = EVTOPTC7780
  11148. tooltip_info = intrigue
  11149. trigger = {
  11150. plot_power = 0.5
  11151. intrigue = 10
  11152. }
  11153. hidden_tooltip = {
  11154. any_plot_backer = {
  11155. character_event = {
  11156. id = 7792
  11157. days = 1
  11158. }
  11159. }
  11160. }
  11161. set_character_flag = murder_in_motion
  11162. plot_target_char = {
  11163. character_event = {
  11164. id = 7785
  11165. days = 30
  11166. tooltip = EVTTOOLTIP7785
  11167. }
  11168. }
  11169. }
  11170. option = {
  11171. name = EVTOPTD8150
  11172. trigger = {
  11173. ai = no
  11174. NOT = {
  11175. intrigue = 10
  11176. }
  11177. NOT = {
  11178. plot_power = 1.0
  11179. }
  11180. }
  11181. }
  11182. }
  11183. character_event = {
  11184. id = 7781
  11185. desc = EVTDESC7781
  11186. picture = GFX_evt_whispers
  11187. border = GFX_event_normal_frame_intrigue
  11188. capable_only = yes
  11189. prisoner = no
  11190. is_part_of_plot = yes
  11191. trigger = {
  11192. any_backed_character = {
  11193. OR = {
  11194. has_plot = plot_kill_character
  11195. has_plot = plot_kill_spouse
  11196. }
  11197. plot_power = 0.5
  11198. plot_target_char = {
  11199. age = 5
  11200. trait = incapable
  11201. NOT = {
  11202. trait = in_hiding
  11203. }
  11204. prisoner = no
  11205. }
  11206. NOT = {
  11207. has_character_flag = murder_in_motion
  11208. }
  11209. ROOT = {
  11210. plot_power_contribution = {
  11211. plotter = PREV
  11212. power = 0.025
  11213. }
  11214. }
  11215. }
  11216. }
  11217. mean_time_to_happen = {
  11218. months = 1200
  11219. modifier = {
  11220. factor = 0.6
  11221. any_backed_character = {
  11222. OR = {
  11223. has_plot = plot_kill_character
  11224. has_plot = plot_kill_spouse
  11225. }
  11226. ROOT = {
  11227. plot_power_contribution = {
  11228. plotter = PREV
  11229. power = 0.1
  11230. }
  11231. }
  11232. }
  11233. }
  11234. modifier = {
  11235. factor = 0.6
  11236. any_backed_character = {
  11237. OR = {
  11238. has_plot = plot_kill_character
  11239. has_plot = plot_kill_spouse
  11240. }
  11241. ROOT = {
  11242. plot_power_contribution = {
  11243. plotter = PREV
  11244. power = 0.2
  11245. }
  11246. }
  11247. }
  11248. }
  11249. modifier = {
  11250. factor = 0.6
  11251. any_backed_character = {
  11252. OR = {
  11253. has_plot = plot_kill_character
  11254. has_plot = plot_kill_spouse
  11255. }
  11256. ROOT = {
  11257. plot_power_contribution = {
  11258. plotter = PREV
  11259. power = 0.3
  11260. }
  11261. }
  11262. }
  11263. }
  11264. modifier = {
  11265. factor = 0.6
  11266. any_backed_character = {
  11267. OR = {
  11268. has_plot = plot_kill_character
  11269. has_plot = plot_kill_spouse
  11270. }
  11271. ROOT = {
  11272. plot_power_contribution = {
  11273. plotter = PREV
  11274. power = 0.4
  11275. }
  11276. }
  11277. }
  11278. }
  11279. modifier = {
  11280. factor = 0.6
  11281. any_backed_character = {
  11282. OR = {
  11283. has_plot = plot_kill_character
  11284. has_plot = plot_kill_spouse
  11285. }
  11286. ROOT = {
  11287. plot_power_contribution = {
  11288. plotter = PREV
  11289. power = 0.5
  11290. }
  11291. }
  11292. }
  11293. }
  11294. modifier = {
  11295. factor = 0.6
  11296. any_backed_character = {
  11297. OR = {
  11298. has_plot = plot_kill_character
  11299. has_plot = plot_kill_spouse
  11300. }
  11301. ROOT = {
  11302. plot_power_contribution = {
  11303. plotter = PREV
  11304. power = 0.6
  11305. }
  11306. }
  11307. }
  11308. }
  11309. modifier = {
  11310. factor = 0.6
  11311. any_backed_character = {
  11312. OR = {
  11313. has_plot = plot_kill_character
  11314. has_plot = plot_kill_spouse
  11315. }
  11316. ROOT = {
  11317. plot_power_contribution = {
  11318. plotter = PREV
  11319. power = 0.7
  11320. }
  11321. }
  11322. }
  11323. }
  11324. modifier = {
  11325. factor = 0.6
  11326. any_backed_character = {
  11327. OR = {
  11328. has_plot = plot_kill_character
  11329. has_plot = plot_kill_spouse
  11330. }
  11331. ROOT = {
  11332. plot_power_contribution = {
  11333. plotter = PREV
  11334. power = 0.8
  11335. }
  11336. }
  11337. }
  11338. }
  11339. modifier = {
  11340. factor = 0.6
  11341. any_backed_character = {
  11342. OR = {
  11343. has_plot = plot_kill_character
  11344. has_plot = plot_kill_spouse
  11345. }
  11346. ROOT = {
  11347. plot_power_contribution = {
  11348. plotter = PREV
  11349. power = 0.9
  11350. }
  11351. }
  11352. }
  11353. }
  11354. modifier = {
  11355. factor = 0.33
  11356. any_backed_character = {
  11357. OR = {
  11358. has_plot = plot_kill_character
  11359. has_plot = plot_kill_spouse
  11360. }
  11361. plot_power = 1.0
  11362. }
  11363. }
  11364. modifier = {
  11365. factor = 0.33
  11366. any_backed_character = {
  11367. OR = {
  11368. has_plot = plot_kill_character
  11369. has_plot = plot_kill_spouse
  11370. }
  11371. plot_power = 1.5
  11372. }
  11373. }
  11374. modifier = {
  11375. factor = 0.33
  11376. any_backed_character = {
  11377. OR = {
  11378. has_plot = plot_kill_character
  11379. has_plot = plot_kill_spouse
  11380. }
  11381. plot_power = 2.0
  11382. }
  11383. }
  11384. }
  11385. option = {
  11386. name = EVTOPTA7780
  11387. trigger = {
  11388. any_backed_character = {
  11389. OR = {
  11390. has_plot = plot_kill_character
  11391. has_plot = plot_kill_spouse
  11392. }
  11393. plot_power = 1.0
  11394. }
  11395. }
  11396. random_backed_character = {
  11397. limit = {
  11398. OR = {
  11399. has_plot = plot_kill_character
  11400. has_plot = plot_kill_spouse
  11401. }
  11402. plot_power = 1.0
  11403. }
  11404. character_event = {
  11405. id = 7790
  11406. days = 3
  11407. tooltip = EVTTOOLTIP8160
  11408. }
  11409. set_character_flag = murder_in_motion
  11410. }
  11411. }
  11412. option = {
  11413. name = EVTOPTB8151
  11414. trigger = {
  11415. NOT = {
  11416. intrigue = 10
  11417. }
  11418. NOT = {
  11419. any_backed_character = {
  11420. OR = {
  11421. has_plot = plot_kill_character
  11422. has_plot = plot_kill_spouse
  11423. }
  11424. plot_power = 1.0
  11425. }
  11426. }
  11427. }
  11428. random_backed_character = {
  11429. limit = {
  11430. OR = {
  11431. has_plot = plot_kill_character
  11432. has_plot = plot_kill_spouse
  11433. }
  11434. NOT = {
  11435. plot_power = 1.0
  11436. }
  11437. }
  11438. character_event = {
  11439. id = 7782
  11440. days = 3
  11441. tooltip = EVTTOOLTIP8152
  11442. }
  11443. set_character_flag = murder_in_motion
  11444. }
  11445. }
  11446. option = {
  11447. name = EVTOPTB7780
  11448. trigger = {
  11449. NOT = {
  11450. intrigue = 10
  11451. }
  11452. NOT = {
  11453. any_backed_character = {
  11454. OR = {
  11455. has_plot = plot_kill_character
  11456. has_plot = plot_kill_spouse
  11457. }
  11458. plot_power = 1.0
  11459. }
  11460. }
  11461. }
  11462. scaled_wealth = -0.5
  11463. random_backed_character = {
  11464. limit = {
  11465. OR = {
  11466. has_plot = plot_kill_character
  11467. has_plot = plot_kill_spouse
  11468. }
  11469. NOT = {
  11470. plot_power = 1.0
  11471. }
  11472. }
  11473. character_event = {
  11474. id = 7790
  11475. days = 3
  11476. tooltip = EVTTOOLTIP8160
  11477. }
  11478. set_character_flag = murder_in_motion
  11479. }
  11480. }
  11481. option = {
  11482. name = EVTOPTC7780
  11483. tooltip_info = intrigue
  11484. trigger = {
  11485. intrigue = 10
  11486. any_backed_character = {
  11487. OR = {
  11488. has_plot = plot_kill_character
  11489. has_plot = plot_kill_spouse
  11490. }
  11491. plot_power = 0.5
  11492. }
  11493. }
  11494. random_backed_character = {
  11495. limit = {
  11496. OR = {
  11497. has_plot = plot_kill_character
  11498. has_plot = plot_kill_spouse
  11499. }
  11500. plot_power = 0.5
  11501. }
  11502. character_event = {
  11503. id = 7790
  11504. days = 3
  11505. tooltip = EVTTOOLTIP8160
  11506. }
  11507. set_character_flag = murder_in_motion
  11508. }
  11509. }
  11510. option = {
  11511. name = EVTOPTD8150
  11512. trigger = {
  11513. ai = no
  11514. NOT = {
  11515. intrigue = 10
  11516. }
  11517. NOT = {
  11518. any_backed_character = {
  11519. OR = {
  11520. has_plot = plot_kill_character
  11521. has_plot = plot_kill_spouse
  11522. }
  11523. plot_power = 1.0
  11524. }
  11525. }
  11526. }
  11527. }
  11528. }
  11529. character_event = {
  11530. id = 7782
  11531. desc = EVTDESC7782
  11532. picture = GFX_evt_spymaster
  11533. border = GFX_event_normal_frame_intrigue
  11534. is_triggered_only = yes
  11535. option = {
  11536. name = EVTOPTA7782
  11537. transfer_scaled_wealth = {
  11538. to = FROM
  11539. value = 1.0
  11540. }
  11541. FROM = {
  11542. character_event = {
  11543. id = 7783
  11544. tooltip = EVTTOOLTIP8153
  11545. }
  11546. }
  11547. }
  11548. option = {
  11549. name = EVTOPTB8152
  11550. FROM = {
  11551. character_event = {
  11552. id = 7784
  11553. tooltip = EVTTOOLTIP8154
  11554. }
  11555. }
  11556. }
  11557. }
  11558. character_event = {
  11559. id = 7783
  11560. desc = EVTDESC7783
  11561. picture = GFX_evt_spymaster
  11562. border = GFX_event_normal_frame_intrigue
  11563. is_triggered_only = yes
  11564. option = {
  11565. name = EXCELLENT
  11566. FROM = {
  11567. plot_target_char = {
  11568. character_event = {
  11569. id = 7785
  11570. days = 27
  11571. tooltip = EVTTOOLTIP7785
  11572. }
  11573. }
  11574. }
  11575. }
  11576. }
  11577. character_event = {
  11578. id = 7784
  11579. desc = EVTDESC7784
  11580. picture = GFX_evt_spymaster
  11581. border = GFX_event_normal_frame_intrigue
  11582. is_triggered_only = yes
  11583. option = {
  11584. name = EVTOPTA8154
  11585. scaled_wealth = -1.0
  11586. FROM = {
  11587. plot_target_char = {
  11588. character_event = {
  11589. id = 7785
  11590. days = 27
  11591. tooltip = EVTTOOLTIP7785
  11592. }
  11593. }
  11594. }
  11595. }
  11596. option = {
  11597. name = EVTOPTB8154
  11598. FROM = {
  11599. clr_character_flag = murder_in_motion
  11600. }
  11601. }
  11602. }
  11603. character_event = {
  11604. id = 7785
  11605. desc = EVTDESC7785
  11606. picture = GFX_evt_shadow
  11607. border = GFX_event_normal_frame_intrigue
  11608. hide_from = yes
  11609. is_triggered_only = yes
  11610. immediate = {
  11611. save_event_target_as = target_victim
  11612. }
  11613. trigger = {
  11614. OR = {
  11615. FROM = {
  11616. OR = {
  11617. has_plot = plot_kill_character
  11618. has_plot = plot_kill_spouse
  11619. }
  11620. plot_target_char = {
  11621. character = ROOT
  11622. }
  11623. }
  11624. FROMFROM = {
  11625. OR = {
  11626. has_plot = plot_kill_character
  11627. has_plot = plot_kill_spouse
  11628. }
  11629. plot_target_char = {
  11630. character = ROOT
  11631. }
  11632. }
  11633. }
  11634. }
  11635. option = {
  11636. name = EVTOPTA7785
  11637. trigger = {
  11638. NOT = {
  11639. OR = {
  11640. AND = {
  11641. trait = strong
  11642. random = 33
  11643. }
  11644. AND = {
  11645. trait = diligent
  11646. random = 50
  11647. }
  11648. AND = {
  11649. trait = weak
  11650. random = 90
  11651. }
  11652. AND = {
  11653. NOT = {
  11654. trait = diligent
  11655. }
  11656. NOT = {
  11657. trait = weak
  11658. }
  11659. NOT = {
  11660. trait = strong
  11661. }
  11662. random = 75
  11663. }
  11664. }
  11665. }
  11666. }
  11667. hidden_tooltip = {
  11668. random_list = {
  11669. 25 = {
  11670. hidden_tooltip = {
  11671. FROM = {
  11672. character_event = {
  11673. id = 7793
  11674. days = 1
  11675. }
  11676. }
  11677. FROMFROM = {
  11678. character_event = {
  11679. id = 7793
  11680. days = 1
  11681. }
  11682. }
  11683. }
  11684. character_event = {
  11685. id = 7786
  11686. days = 1
  11687. }
  11688. }
  11689. 75 = {
  11690. hidden_tooltip = {
  11691. FROM = {
  11692. character_event = {
  11693. id = 7794
  11694. days = 1
  11695. }
  11696. }
  11697. FROMFROM = {
  11698. character_event = {
  11699. id = 7794
  11700. days = 1
  11701. }
  11702. }
  11703. }
  11704. character_event = {
  11705. id = 7787
  11706. days = 1
  11707. }
  11708. }
  11709. }
  11710. }
  11711. }
  11712. option = {
  11713. name = EVTOPTB7785
  11714. trigger = {
  11715. OR = {
  11716. AND = {
  11717. trait = strong
  11718. random = 33
  11719. }
  11720. AND = {
  11721. trait = diligent
  11722. random = 50
  11723. }
  11724. AND = {
  11725. trait = weak
  11726. random = 90
  11727. }
  11728. AND = {
  11729. NOT = {
  11730. trait = diligent
  11731. }
  11732. NOT = {
  11733. trait = weak
  11734. }
  11735. NOT = {
  11736. trait = strong
  11737. }
  11738. random = 75
  11739. }
  11740. }
  11741. }
  11742. hidden_tooltip = {
  11743. random_list = {
  11744. 50 = {
  11745. hidden_tooltip = {
  11746. FROM = {
  11747. character_event = {
  11748. id = 7795
  11749. days = 1
  11750. }
  11751. }
  11752. FROMFROM = {
  11753. character_event = {
  11754. id = 7795
  11755. days = 1
  11756. }
  11757. }
  11758. }
  11759. character_event = {
  11760. id = 7788
  11761. days = 1
  11762. }
  11763. }
  11764. 50 = {
  11765. hidden_tooltip = {
  11766. FROM = {
  11767. character_event = {
  11768. id = 7796
  11769. days = 1
  11770. }
  11771. }
  11772. FROMFROM = {
  11773. character_event = {
  11774. id = 7796
  11775. days = 1
  11776. }
  11777. }
  11778. }
  11779. character_event = {
  11780. id = 7789
  11781. days = 1
  11782. }
  11783. }
  11784. }
  11785. }
  11786. }
  11787. }
  11788. character_event = {
  11789. id = 7786
  11790. desc = EVTDESC7786
  11791. picture = GFX_evt_death
  11792. border = GFX_event_normal_frame_intrigue
  11793. is_triggered_only = yes
  11794. option = {
  11795. name = EVTOPTA7786
  11796. if = {
  11797. limit = {
  11798. FROMFROMFROM = {
  11799. OR = {
  11800. has_plot = plot_kill_character
  11801. has_plot = plot_kill_spouse
  11802. }
  11803. plot_target_char = {
  11804. character = ROOT
  11805. }
  11806. }
  11807. }
  11808. death = {
  11809. death_reason = death_murder
  11810. killer = FROMFROMFROM
  11811. }
  11812. }
  11813. if = {
  11814. limit = {
  11815. is_alive = yes
  11816. }
  11817. death = {
  11818. death_reason = death_murder
  11819. killer = FROMFROM
  11820. }
  11821. }
  11822. }
  11823. }
  11824. character_event = {
  11825. id = 7787
  11826. desc = EVTDESC7786
  11827. picture = GFX_evt_death
  11828. border = GFX_event_normal_frame_intrigue
  11829. hide_from = yes
  11830. is_triggered_only = yes
  11831. option = {
  11832. name = EVTOPTA7787
  11833. if = {
  11834. limit = {
  11835. FROMFROMFROM = {
  11836. OR = {
  11837. has_plot = plot_kill_character
  11838. has_plot = plot_kill_spouse
  11839. }
  11840. plot_target_char = {
  11841. character = ROOT
  11842. }
  11843. }
  11844. }
  11845. death = {
  11846. death_reason = death_murder_unknown
  11847. killer = FROMFROMFROM
  11848. }
  11849. }
  11850. if = {
  11851. limit = {
  11852. is_alive = yes
  11853. }
  11854. death = {
  11855. death_reason = death_murder_unknown
  11856. killer = FROMFROM
  11857. }
  11858. }
  11859. }
  11860. }
  11861. character_event = {
  11862. id = 7788
  11863. desc = EVTDESC7788
  11864. picture = GFX_evt_scandal
  11865. border = GFX_event_normal_frame_intrigue
  11866. is_triggered_only = yes
  11867. option = {
  11868. name = EVTOPTA7788
  11869. }
  11870. }
  11871. character_event = {
  11872. id = 7789
  11873. desc = EVTDESC7789
  11874. picture = GFX_evt_scandal
  11875. border = GFX_event_normal_frame_intrigue
  11876. hide_from = yes
  11877. is_triggered_only = yes
  11878. option = {
  11879. name = EVTOPTA7789
  11880. }
  11881. }
  11882. character_event = {
  11883. id = 7790
  11884. desc = EVTDESC7790
  11885. picture = GFX_evt_whispers
  11886. border = GFX_event_normal_frame_intrigue
  11887. is_triggered_only = yes
  11888. option = {
  11889. name = EVTOPTA7790
  11890. set_character_flag = murder_in_motion
  11891. FROM = {
  11892. character_event = {
  11893. id = 7791
  11894. tooltip = EVTTOOLTIP8161
  11895. }
  11896. }
  11897. hidden_tooltip = {
  11898. any_plot_backer = {
  11899. limit = {
  11900. NOT = {
  11901. character = FROM
  11902. }
  11903. }
  11904. character_event = {
  11905. id = 7792
  11906. days = 1
  11907. }
  11908. }
  11909. }
  11910. }
  11911. }
  11912. character_event = {
  11913. id = 7791
  11914. desc = EVTDESC7791
  11915. picture = GFX_evt_whispers
  11916. border = GFX_event_normal_frame_intrigue
  11917. is_triggered_only = yes
  11918. option = {
  11919. name = EVTOPTA8161
  11920. FROM = {
  11921. plot_target_char = {
  11922. character_event = {
  11923. id = 7785
  11924. days = 27
  11925. tooltip = EVTTOOLTIP7785
  11926. }
  11927. }
  11928. }
  11929. }
  11930. }
  11931. character_event = {
  11932. id = 7792
  11933. desc = EVTDESC7792
  11934. picture = GFX_evt_whispers
  11935. border = GFX_event_normal_frame_intrigue
  11936. is_triggered_only = yes
  11937. option = {
  11938. name = EVTOPTA8162
  11939. }
  11940. }
  11941. character_event = {
  11942. id = 7793
  11943. desc = EVTDESC7793
  11944. picture = GFX_evt_shadowy_cabal
  11945. border = GFX_event_normal_frame_intrigue
  11946. is_triggered_only = yes
  11947. immediate = {
  11948. character_event = {
  11949. id = 10
  11950. }
  11951. clear_event_target = target_victim
  11952. }
  11953. option = {
  11954. name = EVTOPTA8163
  11955. }
  11956. }
  11957. character_event = {
  11958. id = 7794
  11959. desc = EVTDESC7794
  11960. picture = GFX_evt_shadowy_cabal
  11961. border = GFX_event_normal_frame_intrigue
  11962. is_triggered_only = yes
  11963. option = {
  11964. name = EVTOPTA7794
  11965. }
  11966. }
  11967. character_event = {
  11968. id = 7795
  11969. desc = EVTDESC7795
  11970. picture = GFX_evt_shadowy_cabal
  11971. border = GFX_event_normal_frame_intrigue
  11972. is_triggered_only = yes
  11973. immediate = {
  11974. character_event = {
  11975. id = 11
  11976. }
  11977. clear_event_target = target_victim
  11978. if = {
  11979. limit = {
  11980. plot_target_char = {
  11981. character = FROM
  11982. }
  11983. OR = {
  11984. has_plot = plot_kill_character
  11985. has_plot = plot_kill_spouse
  11986. }
  11987. }
  11988. reveal_plot = yes
  11989. }
  11990. }
  11991. option = {
  11992. name = EVTOPTA7795
  11993. if = {
  11994. limit = {
  11995. plot_target_char = {
  11996. character = FROM
  11997. }
  11998. OR = {
  11999. has_plot = plot_kill_character
  12000. has_plot = plot_kill_spouse
  12001. }
  12002. }
  12003. clr_character_flag = murder_in_motion
  12004. tooltip = {
  12005. reveal_plot = yes
  12006. }
  12007. }
  12008. }
  12009. }
  12010. character_event = {
  12011. id = 7796
  12012. desc = EVTDESC7796
  12013. picture = GFX_evt_shadowy_cabal
  12014. border = GFX_event_normal_frame_intrigue
  12015. is_triggered_only = yes
  12016. option = {
  12017. name = EVTOPTA8166
  12018. if = {
  12019. limit = {
  12020. plot_target_char = {
  12021. character = FROM
  12022. }
  12023. OR = {
  12024. has_plot = plot_kill_character
  12025. has_plot = plot_kill_spouse
  12026. }
  12027. }
  12028. clr_character_flag = murder_in_motion
  12029. }
  12030. }
  12031. }
  12032. character_event = {
  12033. id = 7800
  12034. desc = EVTDESC7800
  12035. picture = GFX_evt_kraken
  12036. border = GFX_event_normal_frame_intrigue
  12037. capable_only = yes
  12038. prisoner = no
  12039. is_part_of_plot = yes
  12040. trigger = {
  12041. OR = {
  12042. has_plot = plot_kill_character
  12043. has_plot = plot_kill_spouse
  12044. }
  12045. plot_target_char = {
  12046. age = 5
  12047. NOT = {
  12048. age = 16
  12049. }
  12050. NOT = {
  12051. trait = incapable
  12052. }
  12053. NOT = {
  12054. trait = in_hiding
  12055. }
  12056. prisoner = no
  12057. at_location = ROOT
  12058. }
  12059. NOT = {
  12060. has_character_flag = murder_in_motion
  12061. }
  12062. plot_power_contribution = {
  12063. plotter = ROOT
  12064. power = 0.025
  12065. }
  12066. }
  12067. mean_time_to_happen = {
  12068. months = 3600
  12069. modifier = {
  12070. factor = 0.7
  12071. plot_power_contribution = {
  12072. plotter = ROOT
  12073. power = 0.1
  12074. }
  12075. }
  12076. modifier = {
  12077. factor = 0.7
  12078. plot_power_contribution = {
  12079. plotter = ROOT
  12080. power = 0.2
  12081. }
  12082. }
  12083. modifier = {
  12084. factor = 0.7
  12085. plot_power_contribution = {
  12086. plotter = ROOT
  12087. power = 0.3
  12088. }
  12089. }
  12090. modifier = {
  12091. factor = 0.7
  12092. plot_power_contribution = {
  12093. plotter = ROOT
  12094. power = 0.4
  12095. }
  12096. }
  12097. modifier = {
  12098. factor = 0.7
  12099. plot_power_contribution = {
  12100. plotter = ROOT
  12101. power = 0.5
  12102. }
  12103. }
  12104. modifier = {
  12105. factor = 0.7
  12106. plot_power_contribution = {
  12107. plotter = ROOT
  12108. power = 0.6
  12109. }
  12110. }
  12111. modifier = {
  12112. factor = 0.7
  12113. plot_power_contribution = {
  12114. plotter = ROOT
  12115. power = 0.7
  12116. }
  12117. }
  12118. modifier = {
  12119. factor = 0.7
  12120. plot_power_contribution = {
  12121. plotter = ROOT
  12122. power = 0.8
  12123. }
  12124. }
  12125. modifier = {
  12126. factor = 0.7
  12127. plot_power_contribution = {
  12128. plotter = ROOT
  12129. power = 0.9
  12130. }
  12131. }
  12132. modifier = {
  12133. factor = 0.7
  12134. plot_power_contribution = {
  12135. plotter = ROOT
  12136. power = 1.5
  12137. }
  12138. }
  12139. modifier = {
  12140. factor = 0.33
  12141. any_backed_character = {
  12142. OR = {
  12143. has_plot = plot_kill_character
  12144. has_plot = plot_kill_spouse
  12145. }
  12146. plot_power = 1.0
  12147. }
  12148. }
  12149. modifier = {
  12150. factor = 0.33
  12151. any_backed_character = {
  12152. OR = {
  12153. has_plot = plot_kill_character
  12154. has_plot = plot_kill_spouse
  12155. }
  12156. plot_power = 1.5
  12157. }
  12158. }
  12159. modifier = {
  12160. factor = 0.33
  12161. any_backed_character = {
  12162. OR = {
  12163. has_plot = plot_kill_character
  12164. has_plot = plot_kill_spouse
  12165. }
  12166. plot_power = 2.0
  12167. }
  12168. }
  12169. }
  12170. option = {
  12171. name = EVTOPTA7800
  12172. trigger = {
  12173. plot_power = 1.0
  12174. }
  12175. hidden_tooltip = {
  12176. any_plot_backer = {
  12177. character_event = {
  12178. id = 7802
  12179. days = 1
  12180. }
  12181. }
  12182. }
  12183. set_character_flag = murder_in_motion
  12184. plot_target_char = {
  12185. character_event = {
  12186. id = 7805
  12187. days = 30
  12188. tooltip = EVTTOOLTIP7805
  12189. }
  12190. }
  12191. }
  12192. option = {
  12193. name = EVTOPTB7800
  12194. trigger = {
  12195. NOT = {
  12196. plot_power = 0.5
  12197. }
  12198. NOT = {
  12199. learning = 10
  12200. }
  12201. }
  12202. scaled_wealth = -1.0
  12203. hidden_tooltip = {
  12204. any_plot_backer = {
  12205. character_event = {
  12206. id = 7812
  12207. days = 1
  12208. }
  12209. }
  12210. }
  12211. set_character_flag = murder_in_motion
  12212. plot_target_char = {
  12213. character_event = {
  12214. id = 7805
  12215. days = 30
  12216. tooltip = EVTTOOLTIP7805
  12217. }
  12218. }
  12219. }
  12220. option = {
  12221. name = EVTOPTB7800
  12222. trigger = {
  12223. plot_power = 0.5
  12224. NOT = {
  12225. plot_power = 1.0
  12226. }
  12227. NOT = {
  12228. learning = 10
  12229. }
  12230. }
  12231. scaled_wealth = -0.5
  12232. hidden_tooltip = {
  12233. any_plot_backer = {
  12234. character_event = {
  12235. id = 7812
  12236. days = 1
  12237. }
  12238. }
  12239. }
  12240. set_character_flag = murder_in_motion
  12241. plot_target_char = {
  12242. character_event = {
  12243. id = 7805
  12244. days = 30
  12245. tooltip = EVTTOOLTIP7805
  12246. }
  12247. }
  12248. }
  12249. option = {
  12250. name = EVTOPTC7800
  12251. tooltip_info = learning
  12252. trigger = {
  12253. plot_power = 0.5
  12254. learning = 10
  12255. }
  12256. hidden_tooltip = {
  12257. any_plot_backer = {
  12258. character_event = {
  12259. id = 7812
  12260. days = 1
  12261. }
  12262. }
  12263. }
  12264. set_character_flag = murder_in_motion
  12265. plot_target_char = {
  12266. character_event = {
  12267. id = 7805
  12268. days = 30
  12269. tooltip = EVTTOOLTIP7805
  12270. }
  12271. }
  12272. }
  12273. option = {
  12274. name = EVTOPTD8150
  12275. trigger = {
  12276. ai = no
  12277. NOT = {
  12278. learning = 10
  12279. }
  12280. NOT = {
  12281. plot_power = 1.0
  12282. }
  12283. }
  12284. }
  12285. }
  12286. character_event = {
  12287. id = 7801
  12288. desc = EVTDESC7801
  12289. picture = GFX_evt_kraken
  12290. border = GFX_event_normal_frame_intrigue
  12291. capable_only = yes
  12292. prisoner = no
  12293. is_part_of_plot = yes
  12294. trigger = {
  12295. any_backed_character = {
  12296. OR = {
  12297. has_plot = plot_kill_character
  12298. has_plot = plot_kill_spouse
  12299. }
  12300. plot_power = 0.5
  12301. plot_target_char = {
  12302. age = 5
  12303. NOT = {
  12304. age = 16
  12305. }
  12306. NOT = {
  12307. trait = incapable
  12308. }
  12309. NOT = {
  12310. trait = in_hiding
  12311. }
  12312. prisoner = no
  12313. }
  12314. NOT = {
  12315. has_character_flag = murder_in_motion
  12316. }
  12317. ROOT = {
  12318. plot_power_contribution = {
  12319. plotter = PREV
  12320. power = 0.025
  12321. }
  12322. }
  12323. }
  12324. }
  12325. mean_time_to_happen = {
  12326. months = 3600
  12327. modifier = {
  12328. factor = 0.6
  12329. any_backed_character = {
  12330. OR = {
  12331. has_plot = plot_kill_character
  12332. has_plot = plot_kill_spouse
  12333. }
  12334. ROOT = {
  12335. plot_power_contribution = {
  12336. plotter = PREV
  12337. power = 0.1
  12338. }
  12339. }
  12340. }
  12341. }
  12342. modifier = {
  12343. factor = 0.6
  12344. any_backed_character = {
  12345. OR = {
  12346. has_plot = plot_kill_character
  12347. has_plot = plot_kill_spouse
  12348. }
  12349. ROOT = {
  12350. plot_power_contribution = {
  12351. plotter = PREV
  12352. power = 0.2
  12353. }
  12354. }
  12355. }
  12356. }
  12357. modifier = {
  12358. factor = 0.6
  12359. any_backed_character = {
  12360. OR = {
  12361. has_plot = plot_kill_character
  12362. has_plot = plot_kill_spouse
  12363. }
  12364. ROOT = {
  12365. plot_power_contribution = {
  12366. plotter = PREV
  12367. power = 0.3
  12368. }
  12369. }
  12370. }
  12371. }
  12372. modifier = {
  12373. factor = 0.6
  12374. any_backed_character = {
  12375. OR = {
  12376. has_plot = plot_kill_character
  12377. has_plot = plot_kill_spouse
  12378. }
  12379. ROOT = {
  12380. plot_power_contribution = {
  12381. plotter = PREV
  12382. power = 0.4
  12383. }
  12384. }
  12385. }
  12386. }
  12387. modifier = {
  12388. factor = 0.6
  12389. any_backed_character = {
  12390. OR = {
  12391. has_plot = plot_kill_character
  12392. has_plot = plot_kill_spouse
  12393. }
  12394. ROOT = {
  12395. plot_power_contribution = {
  12396. plotter = PREV
  12397. power = 0.5
  12398. }
  12399. }
  12400. }
  12401. }
  12402. modifier = {
  12403. factor = 0.6
  12404. any_backed_character = {
  12405. OR = {
  12406. has_plot = plot_kill_character
  12407. has_plot = plot_kill_spouse
  12408. }
  12409. ROOT = {
  12410. plot_power_contribution = {
  12411. plotter = PREV
  12412. power = 0.6
  12413. }
  12414. }
  12415. }
  12416. }
  12417. modifier = {
  12418. factor = 0.6
  12419. any_backed_character = {
  12420. OR = {
  12421. has_plot = plot_kill_character
  12422. has_plot = plot_kill_spouse
  12423. }
  12424. ROOT = {
  12425. plot_power_contribution = {
  12426. plotter = PREV
  12427. power = 0.7
  12428. }
  12429. }
  12430. }
  12431. }
  12432. modifier = {
  12433. factor = 0.6
  12434. any_backed_character = {
  12435. OR = {
  12436. has_plot = plot_kill_character
  12437. has_plot = plot_kill_spouse
  12438. }
  12439. ROOT = {
  12440. plot_power_contribution = {
  12441. plotter = PREV
  12442. power = 0.8
  12443. }
  12444. }
  12445. }
  12446. }
  12447. modifier = {
  12448. factor = 0.6
  12449. any_backed_character = {
  12450. OR = {
  12451. has_plot = plot_kill_character
  12452. has_plot = plot_kill_spouse
  12453. }
  12454. ROOT = {
  12455. plot_power_contribution = {
  12456. plotter = PREV
  12457. power = 0.9
  12458. }
  12459. }
  12460. }
  12461. }
  12462. }
  12463. option = {
  12464. name = EVTOPTA7800
  12465. trigger = {
  12466. any_backed_character = {
  12467. OR = {
  12468. has_plot = plot_kill_character
  12469. has_plot = plot_kill_spouse
  12470. }
  12471. plot_power = 1.0
  12472. }
  12473. }
  12474. random_backed_character = {
  12475. limit = {
  12476. OR = {
  12477. has_plot = plot_kill_character
  12478. has_plot = plot_kill_spouse
  12479. }
  12480. plot_power = 1.0
  12481. }
  12482. character_event = {
  12483. id = 7810
  12484. days = 3
  12485. tooltip = EVTTOOLTIP8160
  12486. }
  12487. set_character_flag = murder_in_motion
  12488. }
  12489. }
  12490. option = {
  12491. name = EVTOPTB8151
  12492. trigger = {
  12493. NOT = {
  12494. learning = 10
  12495. }
  12496. NOT = {
  12497. any_backed_character = {
  12498. OR = {
  12499. has_plot = plot_kill_character
  12500. has_plot = plot_kill_spouse
  12501. }
  12502. plot_power = 1.0
  12503. }
  12504. }
  12505. }
  12506. random_backed_character = {
  12507. limit = {
  12508. OR = {
  12509. has_plot = plot_kill_character
  12510. has_plot = plot_kill_spouse
  12511. }
  12512. NOT = {
  12513. plot_power = 1.0
  12514. }
  12515. }
  12516. character_event = {
  12517. id = 7802
  12518. days = 3
  12519. tooltip = EVTTOOLTIP8152
  12520. }
  12521. set_character_flag = murder_in_motion
  12522. }
  12523. }
  12524. option = {
  12525. name = EVTOPTB7800
  12526. trigger = {
  12527. NOT = {
  12528. learning = 10
  12529. }
  12530. NOT = {
  12531. any_backed_character = {
  12532. OR = {
  12533. has_plot = plot_kill_character
  12534. has_plot = plot_kill_spouse
  12535. }
  12536. plot_power = 1.0
  12537. }
  12538. }
  12539. }
  12540. scaled_wealth = -0.5
  12541. random_backed_character = {
  12542. limit = {
  12543. OR = {
  12544. has_plot = plot_kill_character
  12545. has_plot = plot_kill_spouse
  12546. }
  12547. NOT = {
  12548. plot_power = 1.0
  12549. }
  12550. }
  12551. character_event = {
  12552. id = 7810
  12553. days = 3
  12554. tooltip = EVTTOOLTIP8160
  12555. }
  12556. set_character_flag = murder_in_motion
  12557. }
  12558. }
  12559. option = {
  12560. name = EVTOPTC7800
  12561. tooltip_info = learning
  12562. trigger = {
  12563. learning = 10
  12564. any_backed_character = {
  12565. OR = {
  12566. has_plot = plot_kill_character
  12567. has_plot = plot_kill_spouse
  12568. }
  12569. plot_power = 0.5
  12570. }
  12571. }
  12572. random_backed_character = {
  12573. limit = {
  12574. OR = {
  12575. has_plot = plot_kill_character
  12576. has_plot = plot_kill_spouse
  12577. }
  12578. plot_power = 0.5
  12579. }
  12580. character_event = {
  12581. id = 7810
  12582. days = 3
  12583. tooltip = EVTTOOLTIP8160
  12584. }
  12585. set_character_flag = murder_in_motion
  12586. }
  12587. }
  12588. option = {
  12589. name = EVTOPTD8150
  12590. trigger = {
  12591. ai = no
  12592. NOT = {
  12593. learning = 10
  12594. }
  12595. NOT = {
  12596. any_backed_character = {
  12597. OR = {
  12598. has_plot = plot_kill_character
  12599. has_plot = plot_kill_spouse
  12600. }
  12601. plot_power = 1.0
  12602. }
  12603. }
  12604. }
  12605. }
  12606. }
  12607. character_event = {
  12608. id = 7802
  12609. desc = EVTDESC7802
  12610. picture = GFX_evt_spymaster
  12611. border = GFX_event_normal_frame_intrigue
  12612. is_triggered_only = yes
  12613. option = {
  12614. name = EVTOPTA7802
  12615. transfer_scaled_wealth = {
  12616. to = FROM
  12617. value = 1.0
  12618. }
  12619. FROM = {
  12620. character_event = {
  12621. id = 7803
  12622. tooltip = EVTTOOLTIP8153
  12623. }
  12624. }
  12625. }
  12626. option = {
  12627. name = EVTOPTB8152
  12628. FROM = {
  12629. character_event = {
  12630. id = 7804
  12631. tooltip = EVTTOOLTIP8154
  12632. }
  12633. }
  12634. }
  12635. }
  12636. character_event = {
  12637. id = 7803
  12638. desc = EVTDESC7803
  12639. picture = GFX_evt_spymaster
  12640. border = GFX_event_normal_frame_intrigue
  12641. is_triggered_only = yes
  12642. option = {
  12643. name = EXCELLENT
  12644. FROM = {
  12645. plot_target_char = {
  12646. character_event = {
  12647. id = 7805
  12648. days = 27
  12649. tooltip = EVTTOOLTIP7805
  12650. }
  12651. }
  12652. }
  12653. }
  12654. }
  12655. character_event = {
  12656. id = 7804
  12657. desc = EVTDESC7804
  12658. picture = GFX_evt_spymaster
  12659. border = GFX_event_normal_frame_intrigue
  12660. is_triggered_only = yes
  12661. option = {
  12662. name = EVTOPTA8154
  12663. scaled_wealth = -1.0
  12664. FROM = {
  12665. plot_target_char = {
  12666. character_event = {
  12667. id = 7805
  12668. days = 27
  12669. tooltip = EVTTOOLTIP7805
  12670. }
  12671. }
  12672. }
  12673. }
  12674. option = {
  12675. name = EVTOPTB8154
  12676. FROM = {
  12677. clr_character_flag = murder_in_motion
  12678. }
  12679. }
  12680. }
  12681. character_event = {
  12682. id = 7805
  12683. desc = EVTDESC7805
  12684. picture = GFX_evt_kraken
  12685. border = GFX_event_normal_frame_intrigue
  12686. hide_from = yes
  12687. is_triggered_only = yes
  12688. immediate = {
  12689. save_event_target_as = target_victim
  12690. }
  12691. trigger = {
  12692. OR = {
  12693. FROM = {
  12694. OR = {
  12695. has_plot = plot_kill_character
  12696. has_plot = plot_kill_spouse
  12697. }
  12698. plot_target_char = {
  12699. character = ROOT
  12700. }
  12701. }
  12702. FROMFROM = {
  12703. OR = {
  12704. has_plot = plot_kill_character
  12705. has_plot = plot_kill_spouse
  12706. }
  12707. plot_target_char = {
  12708. character = ROOT
  12709. }
  12710. }
  12711. }
  12712. }
  12713. option = {
  12714. name = EVTOPTA7805
  12715. trigger = {
  12716. NOT = {
  12717. OR = {
  12718. AND = {
  12719. trait = paranoid
  12720. random = 33
  12721. }
  12722. AND = {
  12723. trait = diligent
  12724. random = 50
  12725. }
  12726. AND = {
  12727. trait = trusting
  12728. random = 90
  12729. }
  12730. AND = {
  12731. NOT = {
  12732. trait = diligent
  12733. }
  12734. NOT = {
  12735. trait = trusting
  12736. }
  12737. NOT = {
  12738. trait = paranoid
  12739. }
  12740. random = 75
  12741. }
  12742. }
  12743. }
  12744. }
  12745. hidden_tooltip = {
  12746. random_list = {
  12747. 25 = {
  12748. hidden_tooltip = {
  12749. FROM = {
  12750. character_event = {
  12751. id = 7813
  12752. days = 1
  12753. }
  12754. }
  12755. FROMFROM = {
  12756. character_event = {
  12757. id = 7813
  12758. days = 1
  12759. }
  12760. }
  12761. }
  12762. character_event = {
  12763. id = 7806
  12764. days = 1
  12765. }
  12766. }
  12767. 75 = {
  12768. hidden_tooltip = {
  12769. FROM = {
  12770. character_event = {
  12771. id = 7814
  12772. days = 1
  12773. }
  12774. }
  12775. FROMFROM = {
  12776. character_event = {
  12777. id = 7814
  12778. days = 1
  12779. }
  12780. }
  12781. }
  12782. character_event = {
  12783. id = 7807
  12784. days = 1
  12785. }
  12786. }
  12787. }
  12788. }
  12789. }
  12790. option = {
  12791. name = EVTOPTB7805
  12792. trigger = {
  12793. OR = {
  12794. AND = {
  12795. trait = strong
  12796. random = 33
  12797. }
  12798. AND = {
  12799. trait = diligent
  12800. random = 50
  12801. }
  12802. AND = {
  12803. trait = weak
  12804. random = 90
  12805. }
  12806. AND = {
  12807. NOT = {
  12808. trait = diligent
  12809. }
  12810. NOT = {
  12811. trait = weak
  12812. }
  12813. NOT = {
  12814. trait = strong
  12815. }
  12816. random = 75
  12817. }
  12818. }
  12819. }
  12820. hidden_tooltip = {
  12821. random_list = {
  12822. 50 = {
  12823. hidden_tooltip = {
  12824. FROM = {
  12825. character_event = {
  12826. id = 7815
  12827. days = 1
  12828. }
  12829. }
  12830. FROMFROM = {
  12831. character_event = {
  12832. id = 7815
  12833. days = 1
  12834. }
  12835. }
  12836. }
  12837. character_event = {
  12838. id = 7808
  12839. days = 1
  12840. }
  12841. }
  12842. 50 = {
  12843. hidden_tooltip = {
  12844. FROM = {
  12845. character_event = {
  12846. id = 7816
  12847. days = 1
  12848. }
  12849. }
  12850. FROMFROM = {
  12851. character_event = {
  12852. id = 7816
  12853. days = 1
  12854. }
  12855. }
  12856. }
  12857. character_event = {
  12858. id = 7809
  12859. days = 1
  12860. }
  12861. }
  12862. }
  12863. }
  12864. }
  12865. }
  12866. character_event = {
  12867. id = 7806
  12868. desc = EVTDESC7806
  12869. picture = GFX_evt_kraken
  12870. border = GFX_event_normal_frame_intrigue
  12871. is_triggered_only = yes
  12872. option = {
  12873. name = EVTOPTA7806
  12874. if = {
  12875. limit = {
  12876. FROMFROMFROM = {
  12877. OR = {
  12878. has_plot = plot_kill_character
  12879. has_plot = plot_kill_spouse
  12880. }
  12881. plot_target_char = {
  12882. character = ROOT
  12883. }
  12884. }
  12885. }
  12886. death = {
  12887. death_reason = death_murder
  12888. killer = FROMFROMFROM
  12889. }
  12890. }
  12891. if = {
  12892. limit = {
  12893. is_alive = yes
  12894. }
  12895. death = {
  12896. death_reason = death_murder
  12897. killer = FROMFROM
  12898. }
  12899. }
  12900. }
  12901. }
  12902. character_event = {
  12903. id = 7807
  12904. desc = EVTDESC7806
  12905. picture = GFX_evt_kraken
  12906. border = GFX_event_normal_frame_intrigue
  12907. hide_from = yes
  12908. is_triggered_only = yes
  12909. option = {
  12910. name = EVTOPTA7807
  12911. if = {
  12912. limit = {
  12913. FROMFROMFROM = {
  12914. OR = {
  12915. has_plot = plot_kill_character
  12916. has_plot = plot_kill_spouse
  12917. }
  12918. plot_target_char = {
  12919. character = ROOT
  12920. }
  12921. }
  12922. }
  12923. death = {
  12924. death_reason = death_murder_unknown
  12925. killer = FROMFROMFROM
  12926. }
  12927. }
  12928. if = {
  12929. limit = {
  12930. is_alive = yes
  12931. }
  12932. death = {
  12933. death_reason = death_murder_unknown
  12934. killer = FROMFROM
  12935. }
  12936. }
  12937. }
  12938. }
  12939. character_event = {
  12940. id = 7808
  12941. desc = EVTDESC7808
  12942. picture = GFX_evt_scandal
  12943. border = GFX_event_normal_frame_intrigue
  12944. is_triggered_only = yes
  12945. option = {
  12946. name = EVTOPTA7808
  12947. }
  12948. }
  12949. character_event = {
  12950. id = 7809
  12951. desc = EVTDESC7808
  12952. picture = GFX_evt_scandal
  12953. border = GFX_event_normal_frame_intrigue
  12954. hide_from = yes
  12955. is_triggered_only = yes
  12956. option = {
  12957. name = EVTOPTA7809
  12958. }
  12959. }
  12960. character_event = {
  12961. id = 7810
  12962. desc = EVTDESC7810
  12963. picture = GFX_evt_kraken
  12964. border = GFX_event_normal_frame_intrigue
  12965. is_triggered_only = yes
  12966. option = {
  12967. name = EVTOPTA7810
  12968. set_character_flag = murder_in_motion
  12969. FROM = {
  12970. character_event = {
  12971. id = 7811
  12972. tooltip = EVTTOOLTIP8161
  12973. }
  12974. }
  12975. hidden_tooltip = {
  12976. any_plot_backer = {
  12977. limit = {
  12978. NOT = {
  12979. character = FROM
  12980. }
  12981. }
  12982. character_event = {
  12983. id = 7812
  12984. days = 1
  12985. }
  12986. }
  12987. }
  12988. }
  12989. }
  12990. character_event = {
  12991. id = 7811
  12992. desc = EVTDESC7811
  12993. picture = GFX_evt_whispers
  12994. border = GFX_event_normal_frame_intrigue
  12995. is_triggered_only = yes
  12996. option = {
  12997. name = EVTOPTA8161
  12998. FROM = {
  12999. plot_target_char = {
  13000. character_event = {
  13001. id = 7805
  13002. days = 27
  13003. tooltip = EVTTOOLTIP7805
  13004. }
  13005. }
  13006. }
  13007. }
  13008. }
  13009. character_event = {
  13010. id = 7812
  13011. desc = EVTDESC7812
  13012. picture = GFX_evt_kraken
  13013. border = GFX_event_normal_frame_intrigue
  13014. is_triggered_only = yes
  13015. option = {
  13016. name = EVTOPTA8162
  13017. }
  13018. }
  13019. character_event = {
  13020. id = 7813
  13021. desc = EVTDESC7813
  13022. picture = GFX_evt_kraken
  13023. border = GFX_event_normal_frame_intrigue
  13024. is_triggered_only = yes
  13025. immediate = {
  13026. character_event = {
  13027. id = 10
  13028. }
  13029. clear_event_target = target_victim
  13030. }
  13031. option = {
  13032. name = EVTOPTA8163
  13033. }
  13034. }
  13035. character_event = {
  13036. id = 7814
  13037. desc = EVTDESC7814
  13038. picture = GFX_evt_kraken
  13039. border = GFX_event_normal_frame_intrigue
  13040. is_triggered_only = yes
  13041. option = {
  13042. name = EVTOPTA7814
  13043. }
  13044. }
  13045. character_event = {
  13046. id = 7815
  13047. desc = EVTDESC7815
  13048. picture = GFX_evt_shadowy_cabal
  13049. border = GFX_event_normal_frame_intrigue
  13050. is_triggered_only = yes
  13051. immediate = {
  13052. character_event = {
  13053. id = 11
  13054. }
  13055. clear_event_target = target_victim
  13056. if = {
  13057. limit = {
  13058. plot_target_char = {
  13059. character = FROM
  13060. }
  13061. OR = {
  13062. has_plot = plot_kill_character
  13063. has_plot = plot_kill_spouse
  13064. }
  13065. }
  13066. reveal_plot = yes
  13067. }
  13068. }
  13069. option = {
  13070. name = EVTOPTA7815
  13071. if = {
  13072. limit = {
  13073. plot_target_char = {
  13074. character = FROM
  13075. }
  13076. OR = {
  13077. has_plot = plot_kill_character
  13078. has_plot = plot_kill_spouse
  13079. }
  13080. }
  13081. clr_character_flag = murder_in_motion
  13082. tooltip = {
  13083. reveal_plot = yes
  13084. }
  13085. }
  13086. }
  13087. }
  13088. character_event = {
  13089. id = 7816
  13090. desc = EVTDESC7816
  13091. picture = GFX_evt_shadowy_cabal
  13092. border = GFX_event_normal_frame_intrigue
  13093. is_triggered_only = yes
  13094. option = {
  13095. name = EVTOPTA8166
  13096. if = {
  13097. limit = {
  13098. plot_target_char = {
  13099. character = FROM
  13100. }
  13101. OR = {
  13102. has_plot = plot_kill_character
  13103. has_plot = plot_kill_spouse
  13104. }
  13105. }
  13106. clr_character_flag = murder_in_motion
  13107. }
  13108. }
  13109. }
  13110. character_event = {
  13111. id = 7820
  13112. desc = EVTDESC7820
  13113. picture = GFX_evt_whispers
  13114. border = GFX_event_normal_frame_intrigue
  13115. capable_only = yes
  13116. prisoner = no
  13117. is_part_of_plot = yes
  13118. trigger = {
  13119. OR = {
  13120. has_plot = plot_kill_character
  13121. has_plot = plot_kill_spouse
  13122. }
  13123. plot_target_char = {
  13124. age = 16
  13125. NOT = {
  13126. trait = incapable
  13127. }
  13128. prisoner = no
  13129. at_location = ROOT
  13130. NOT = {
  13131. trait = in_hiding
  13132. }
  13133. }
  13134. NOT = {
  13135. has_character_flag = murder_in_motion
  13136. }
  13137. plot_power_contribution = {
  13138. plotter = ROOT
  13139. power = 0.025
  13140. }
  13141. }
  13142. mean_time_to_happen = {
  13143. months = 8400
  13144. modifier = {
  13145. factor = 0.7
  13146. plot_power_contribution = {
  13147. plotter = ROOT
  13148. power = 0.1
  13149. }
  13150. }
  13151. modifier = {
  13152. factor = 0.7
  13153. plot_power_contribution = {
  13154. plotter = ROOT
  13155. power = 0.2
  13156. }
  13157. }
  13158. modifier = {
  13159. factor = 0.7
  13160. plot_power_contribution = {
  13161. plotter = ROOT
  13162. power = 0.3
  13163. }
  13164. }
  13165. modifier = {
  13166. factor = 0.7
  13167. plot_power_contribution = {
  13168. plotter = ROOT
  13169. power = 0.4
  13170. }
  13171. }
  13172. modifier = {
  13173. factor = 0.7
  13174. plot_power_contribution = {
  13175. plotter = ROOT
  13176. power = 0.5
  13177. }
  13178. }
  13179. modifier = {
  13180. factor = 0.7
  13181. plot_power_contribution = {
  13182. plotter = ROOT
  13183. power = 0.6
  13184. }
  13185. }
  13186. modifier = {
  13187. factor = 0.7
  13188. plot_power_contribution = {
  13189. plotter = ROOT
  13190. power = 0.7
  13191. }
  13192. }
  13193. modifier = {
  13194. factor = 0.7
  13195. plot_power_contribution = {
  13196. plotter = ROOT
  13197. power = 0.8
  13198. }
  13199. }
  13200. modifier = {
  13201. factor = 0.7
  13202. plot_power_contribution = {
  13203. plotter = ROOT
  13204. power = 0.9
  13205. }
  13206. }
  13207. modifier = {
  13208. factor = 0.7
  13209. plot_power_contribution = {
  13210. plotter = ROOT
  13211. power = 1.5
  13212. }
  13213. }
  13214. modifier = {
  13215. factor = 0.33
  13216. any_backed_character = {
  13217. OR = {
  13218. has_plot = plot_kill_character
  13219. has_plot = plot_kill_spouse
  13220. }
  13221. plot_power = 1.0
  13222. }
  13223. }
  13224. modifier = {
  13225. factor = 0.33
  13226. any_backed_character = {
  13227. OR = {
  13228. has_plot = plot_kill_character
  13229. has_plot = plot_kill_spouse
  13230. }
  13231. plot_power = 1.5
  13232. }
  13233. }
  13234. modifier = {
  13235. factor = 0.33
  13236. any_backed_character = {
  13237. OR = {
  13238. has_plot = plot_kill_character
  13239. has_plot = plot_kill_spouse
  13240. }
  13241. plot_power = 2.0
  13242. }
  13243. }
  13244. }
  13245. option = {
  13246. name = EVTOPTA7820
  13247. trigger = {
  13248. plot_power = 1.0
  13249. }
  13250. hidden_tooltip = {
  13251. any_plot_backer = {
  13252. character_event = {
  13253. id = 7822
  13254. days = 1
  13255. }
  13256. }
  13257. }
  13258. set_character_flag = murder_in_motion
  13259. plot_target_char = {
  13260. character_event = {
  13261. id = 7825
  13262. days = 30
  13263. tooltip = EVTTOOLTIP7825
  13264. }
  13265. }
  13266. }
  13267. option = {
  13268. name = EVTOPTB7820
  13269. trigger = {
  13270. NOT = {
  13271. plot_power = 0.5
  13272. }
  13273. NOT = {
  13274. learning = 10
  13275. }
  13276. }
  13277. scaled_wealth = -1.0
  13278. hidden_tooltip = {
  13279. any_plot_backer = {
  13280. character_event = {
  13281. id = 7832
  13282. days = 1
  13283. }
  13284. }
  13285. }
  13286. set_character_flag = murder_in_motion
  13287. plot_target_char = {
  13288. character_event = {
  13289. id = 7825
  13290. days = 30
  13291. tooltip = EVTTOOLTIP7825
  13292. }
  13293. }
  13294. }
  13295. option = {
  13296. name = EVTOPTB7820
  13297. trigger = {
  13298. plot_power = 0.5
  13299. NOT = {
  13300. plot_power = 1.0
  13301. }
  13302. NOT = {
  13303. learning = 10
  13304. }
  13305. }
  13306. scaled_wealth = -0.5
  13307. hidden_tooltip = {
  13308. any_plot_backer = {
  13309. character_event = {
  13310. id = 7832
  13311. days = 1
  13312. }
  13313. }
  13314. }
  13315. set_character_flag = murder_in_motion
  13316. plot_target_char = {
  13317. character_event = {
  13318. id = 7825
  13319. days = 30
  13320. tooltip = EVTTOOLTIP7825
  13321. }
  13322. }
  13323. }
  13324. option = {
  13325. name = EVTOPTC7820
  13326. tooltip_info = learning
  13327. trigger = {
  13328. plot_power = 0.5
  13329. learning = 10
  13330. }
  13331. hidden_tooltip = {
  13332. any_plot_backer = {
  13333. character_event = {
  13334. id = 7832
  13335. days = 1
  13336. }
  13337. }
  13338. }
  13339. set_character_flag = murder_in_motion
  13340. plot_target_char = {
  13341. character_event = {
  13342. id = 7825
  13343. days = 30
  13344. tooltip = EVTTOOLTIP7825
  13345. }
  13346. }
  13347. }
  13348. option = {
  13349. name = EVTOPTD8150
  13350. trigger = {
  13351. ai = no
  13352. NOT = {
  13353. learning = 10
  13354. }
  13355. NOT = {
  13356. plot_power = 1.0
  13357. }
  13358. }
  13359. }
  13360. }
  13361. character_event = {
  13362. id = 7821
  13363. desc = EVTDESC7821
  13364. picture = GFX_evt_whispers
  13365. border = GFX_event_normal_frame_intrigue
  13366. capable_only = yes
  13367. prisoner = no
  13368. is_part_of_plot = yes
  13369. trigger = {
  13370. any_backed_character = {
  13371. OR = {
  13372. has_plot = plot_kill_character
  13373. has_plot = plot_kill_spouse
  13374. }
  13375. plot_power = 0.5
  13376. plot_target_char = {
  13377. age = 16
  13378. NOT = {
  13379. trait = incapable
  13380. }
  13381. prisoner = no
  13382. NOT = {
  13383. trait = in_hiding
  13384. }
  13385. }
  13386. NOT = {
  13387. has_character_flag = murder_in_motion
  13388. }
  13389. ROOT = {
  13390. plot_power_contribution = {
  13391. plotter = PREV
  13392. power = 0.025
  13393. }
  13394. }
  13395. }
  13396. }
  13397. mean_time_to_happen = {
  13398. months = 8400
  13399. modifier = {
  13400. factor = 0.6
  13401. any_backed_character = {
  13402. OR = {
  13403. has_plot = plot_kill_character
  13404. has_plot = plot_kill_spouse
  13405. }
  13406. ROOT = {
  13407. plot_power_contribution = {
  13408. plotter = PREV
  13409. power = 0.1
  13410. }
  13411. }
  13412. }
  13413. }
  13414. modifier = {
  13415. factor = 0.6
  13416. any_backed_character = {
  13417. OR = {
  13418. has_plot = plot_kill_character
  13419. has_plot = plot_kill_spouse
  13420. }
  13421. ROOT = {
  13422. plot_power_contribution = {
  13423. plotter = PREV
  13424. power = 0.2
  13425. }
  13426. }
  13427. }
  13428. }
  13429. modifier = {
  13430. factor = 0.6
  13431. any_backed_character = {
  13432. OR = {
  13433. has_plot = plot_kill_character
  13434. has_plot = plot_kill_spouse
  13435. }
  13436. ROOT = {
  13437. plot_power_contribution = {
  13438. plotter = PREV
  13439. power = 0.3
  13440. }
  13441. }
  13442. }
  13443. }
  13444. modifier = {
  13445. factor = 0.6
  13446. any_backed_character = {
  13447. OR = {
  13448. has_plot = plot_kill_character
  13449. has_plot = plot_kill_spouse
  13450. }
  13451. ROOT = {
  13452. plot_power_contribution = {
  13453. plotter = PREV
  13454. power = 0.4
  13455. }
  13456. }
  13457. }
  13458. }
  13459. modifier = {
  13460. factor = 0.6
  13461. any_backed_character = {
  13462. OR = {
  13463. has_plot = plot_kill_character
  13464. has_plot = plot_kill_spouse
  13465. }
  13466. ROOT = {
  13467. plot_power_contribution = {
  13468. plotter = PREV
  13469. power = 0.5
  13470. }
  13471. }
  13472. }
  13473. }
  13474. modifier = {
  13475. factor = 0.6
  13476. any_backed_character = {
  13477. OR = {
  13478. has_plot = plot_kill_character
  13479. has_plot = plot_kill_spouse
  13480. }
  13481. ROOT = {
  13482. plot_power_contribution = {
  13483. plotter = PREV
  13484. power = 0.6
  13485. }
  13486. }
  13487. }
  13488. }
  13489. modifier = {
  13490. factor = 0.6
  13491. any_backed_character = {
  13492. OR = {
  13493. has_plot = plot_kill_character
  13494. has_plot = plot_kill_spouse
  13495. }
  13496. ROOT = {
  13497. plot_power_contribution = {
  13498. plotter = PREV
  13499. power = 0.7
  13500. }
  13501. }
  13502. }
  13503. }
  13504. modifier = {
  13505. factor = 0.6
  13506. any_backed_character = {
  13507. OR = {
  13508. has_plot = plot_kill_character
  13509. has_plot = plot_kill_spouse
  13510. }
  13511. ROOT = {
  13512. plot_power_contribution = {
  13513. plotter = PREV
  13514. power = 0.8
  13515. }
  13516. }
  13517. }
  13518. }
  13519. modifier = {
  13520. factor = 0.6
  13521. any_backed_character = {
  13522. OR = {
  13523. has_plot = plot_kill_character
  13524. has_plot = plot_kill_spouse
  13525. }
  13526. ROOT = {
  13527. plot_power_contribution = {
  13528. plotter = PREV
  13529. power = 0.9
  13530. }
  13531. }
  13532. }
  13533. }
  13534. modifier = {
  13535. factor = 0.33
  13536. any_backed_character = {
  13537. OR = {
  13538. has_plot = plot_kill_character
  13539. has_plot = plot_kill_spouse
  13540. }
  13541. plot_power = 1.0
  13542. }
  13543. }
  13544. modifier = {
  13545. factor = 0.33
  13546. any_backed_character = {
  13547. OR = {
  13548. has_plot = plot_kill_character
  13549. has_plot = plot_kill_spouse
  13550. }
  13551. plot_power = 1.5
  13552. }
  13553. }
  13554. modifier = {
  13555. factor = 0.33
  13556. any_backed_character = {
  13557. OR = {
  13558. has_plot = plot_kill_character
  13559. has_plot = plot_kill_spouse
  13560. }
  13561. plot_power = 2.0
  13562. }
  13563. }
  13564. }
  13565. option = {
  13566. name = EVTOPTA7820
  13567. trigger = {
  13568. any_backed_character = {
  13569. OR = {
  13570. has_plot = plot_kill_character
  13571. has_plot = plot_kill_spouse
  13572. }
  13573. plot_power = 1.0
  13574. }
  13575. }
  13576. random_backed_character = {
  13577. limit = {
  13578. OR = {
  13579. has_plot = plot_kill_character
  13580. has_plot = plot_kill_spouse
  13581. }
  13582. plot_power = 1.0
  13583. }
  13584. character_event = {
  13585. id = 7830
  13586. days = 3
  13587. tooltip = EVTTOOLTIP8160
  13588. }
  13589. set_character_flag = murder_in_motion
  13590. }
  13591. }
  13592. option = {
  13593. name = EVTOPTB8151
  13594. trigger = {
  13595. NOT = {
  13596. learning = 10
  13597. }
  13598. NOT = {
  13599. any_backed_character = {
  13600. OR = {
  13601. has_plot = plot_kill_character
  13602. has_plot = plot_kill_spouse
  13603. }
  13604. plot_power = 1.0
  13605. }
  13606. }
  13607. }
  13608. random_backed_character = {
  13609. limit = {
  13610. OR = {
  13611. has_plot = plot_kill_character
  13612. has_plot = plot_kill_spouse
  13613. }
  13614. NOT = {
  13615. plot_power = 1.0
  13616. }
  13617. }
  13618. character_event = {
  13619. id = 7822
  13620. days = 3
  13621. tooltip = EVTTOOLTIP8152
  13622. }
  13623. set_character_flag = murder_in_motion
  13624. }
  13625. }
  13626. option = {
  13627. name = EVTOPTB7820
  13628. trigger = {
  13629. NOT = {
  13630. learning = 10
  13631. }
  13632. NOT = {
  13633. any_backed_character = {
  13634. OR = {
  13635. has_plot = plot_kill_character
  13636. has_plot = plot_kill_spouse
  13637. }
  13638. plot_power = 1.0
  13639. }
  13640. }
  13641. }
  13642. scaled_wealth = -0.5
  13643. random_backed_character = {
  13644. limit = {
  13645. OR = {
  13646. has_plot = plot_kill_character
  13647. has_plot = plot_kill_spouse
  13648. }
  13649. NOT = {
  13650. plot_power = 1.0
  13651. }
  13652. }
  13653. character_event = {
  13654. id = 7830
  13655. days = 3
  13656. tooltip = EVTTOOLTIP8160
  13657. }
  13658. set_character_flag = murder_in_motion
  13659. }
  13660. }
  13661. option = {
  13662. name = EVTOPTC7820
  13663. tooltip_info = learning
  13664. trigger = {
  13665. learning = 10
  13666. any_backed_character = {
  13667. OR = {
  13668. has_plot = plot_kill_character
  13669. has_plot = plot_kill_spouse
  13670. }
  13671. plot_power = 0.5
  13672. }
  13673. }
  13674. random_backed_character = {
  13675. limit = {
  13676. OR = {
  13677. has_plot = plot_kill_character
  13678. has_plot = plot_kill_spouse
  13679. }
  13680. plot_power = 0.5
  13681. }
  13682. character_event = {
  13683. id = 7830
  13684. days = 3
  13685. tooltip = EVTTOOLTIP8160
  13686. }
  13687. set_character_flag = murder_in_motion
  13688. }
  13689. }
  13690. option = {
  13691. name = EVTOPTD8150
  13692. trigger = {
  13693. ai = no
  13694. NOT = {
  13695. learning = 10
  13696. }
  13697. NOT = {
  13698. any_backed_character = {
  13699. OR = {
  13700. has_plot = plot_kill_character
  13701. has_plot = plot_kill_spouse
  13702. }
  13703. plot_power = 1.0
  13704. }
  13705. }
  13706. }
  13707. }
  13708. }
  13709. character_event = {
  13710. id = 7822
  13711. desc = EVTDESC7822
  13712. picture = GFX_evt_spymaster
  13713. border = GFX_event_normal_frame_intrigue
  13714. is_triggered_only = yes
  13715. option = {
  13716. name = EVTOPTA7822
  13717. transfer_scaled_wealth = {
  13718. to = FROM
  13719. value = 1.0
  13720. }
  13721. FROM = {
  13722. character_event = {
  13723. id = 7823
  13724. tooltip = EVTTOOLTIP8153
  13725. }
  13726. }
  13727. }
  13728. option = {
  13729. name = EVTOPTB8152
  13730. FROM = {
  13731. character_event = {
  13732. id = 7824
  13733. tooltip = EVTTOOLTIP8154
  13734. }
  13735. }
  13736. }
  13737. }
  13738. character_event = {
  13739. id = 7823
  13740. desc = EVTDESC7823
  13741. picture = GFX_evt_spymaster
  13742. border = GFX_event_normal_frame_intrigue
  13743. is_triggered_only = yes
  13744. option = {
  13745. name = EXCELLENT
  13746. FROM = {
  13747. plot_target_char = {
  13748. character_event = {
  13749. id = 7825
  13750. days = 27
  13751. tooltip = EVTTOOLTIP7825
  13752. }
  13753. }
  13754. }
  13755. }
  13756. }
  13757. character_event = {
  13758. id = 7824
  13759. desc = EVTDESC7824
  13760. picture = GFX_evt_spymaster
  13761. border = GFX_event_normal_frame_intrigue
  13762. is_triggered_only = yes
  13763. option = {
  13764. name = EVTOPTA8154
  13765. scaled_wealth = -1.0
  13766. FROM = {
  13767. plot_target_char = {
  13768. character_event = {
  13769. id = 7825
  13770. days = 27
  13771. tooltip = EVTTOOLTIP7825
  13772. }
  13773. }
  13774. }
  13775. }
  13776. option = {
  13777. name = EVTOPTB8154
  13778. FROM = {
  13779. clr_character_flag = murder_in_motion
  13780. }
  13781. }
  13782. }
  13783. character_event = {
  13784. id = 7825
  13785. desc = EVTDESC7825
  13786. picture = GFX_evt_shadow
  13787. border = GFX_event_normal_frame_intrigue
  13788. hide_from = yes
  13789. is_triggered_only = yes
  13790. immediate = {
  13791. save_event_target_as = target_victim
  13792. }
  13793. trigger = {
  13794. OR = {
  13795. FROM = {
  13796. OR = {
  13797. has_plot = plot_kill_character
  13798. has_plot = plot_kill_spouse
  13799. }
  13800. plot_target_char = {
  13801. character = ROOT
  13802. }
  13803. }
  13804. FROMFROM = {
  13805. OR = {
  13806. has_plot = plot_kill_character
  13807. has_plot = plot_kill_spouse
  13808. }
  13809. plot_target_char = {
  13810. character = ROOT
  13811. }
  13812. }
  13813. }
  13814. }
  13815. option = {
  13816. name = EVTOPTA7825
  13817. trigger = {
  13818. NOT = {
  13819. OR = {
  13820. AND = {
  13821. trait = craven
  13822. random = 33
  13823. }
  13824. AND = {
  13825. trait = paranoid
  13826. random = 50
  13827. }
  13828. AND = {
  13829. trait = slothful
  13830. random = 90
  13831. }
  13832. AND = {
  13833. NOT = {
  13834. trait = craven
  13835. }
  13836. NOT = {
  13837. trait = paranoid
  13838. }
  13839. NOT = {
  13840. trait = slothful
  13841. }
  13842. random = 75
  13843. }
  13844. }
  13845. }
  13846. }
  13847. hidden_tooltip = {
  13848. random_list = {
  13849. 25 = {
  13850. hidden_tooltip = {
  13851. FROM = {
  13852. character_event = {
  13853. id = 7833
  13854. days = 1
  13855. }
  13856. }
  13857. FROMFROM = {
  13858. character_event = {
  13859. id = 7833
  13860. days = 1
  13861. }
  13862. }
  13863. }
  13864. character_event = {
  13865. id = 7826
  13866. days = 1
  13867. }
  13868. }
  13869. 75 = {
  13870. hidden_tooltip = {
  13871. FROM = {
  13872. character_event = {
  13873. id = 7834
  13874. days = 1
  13875. }
  13876. }
  13877. FROMFROM = {
  13878. character_event = {
  13879. id = 7834
  13880. days = 1
  13881. }
  13882. }
  13883. }
  13884. character_event = {
  13885. id = 7827
  13886. days = 1
  13887. }
  13888. }
  13889. }
  13890. }
  13891. }
  13892. option = {
  13893. name = EVTOPTB7825
  13894. trigger = {
  13895. OR = {
  13896. AND = {
  13897. trait = craven
  13898. random = 33
  13899. }
  13900. AND = {
  13901. trait = paranoid
  13902. random = 50
  13903. }
  13904. AND = {
  13905. trait = slothful
  13906. random = 90
  13907. }
  13908. AND = {
  13909. NOT = {
  13910. trait = craven
  13911. }
  13912. NOT = {
  13913. trait = paranoid
  13914. }
  13915. NOT = {
  13916. trait = slothful
  13917. }
  13918. random = 75
  13919. }
  13920. }
  13921. }
  13922. hidden_tooltip = {
  13923. random_list = {
  13924. 50 = {
  13925. hidden_tooltip = {
  13926. FROM = {
  13927. character_event = {
  13928. id = 7835
  13929. days = 1
  13930. }
  13931. }
  13932. FROMFROM = {
  13933. character_event = {
  13934. id = 7835
  13935. days = 1
  13936. }
  13937. }
  13938. }
  13939. character_event = {
  13940. id = 7828
  13941. days = 1
  13942. }
  13943. }
  13944. 50 = {
  13945. hidden_tooltip = {
  13946. FROM = {
  13947. character_event = {
  13948. id = 7836
  13949. days = 1
  13950. }
  13951. }
  13952. FROMFROM = {
  13953. character_event = {
  13954. id = 7836
  13955. days = 1
  13956. }
  13957. }
  13958. }
  13959. character_event = {
  13960. id = 7829
  13961. days = 1
  13962. }
  13963. }
  13964. }
  13965. }
  13966. }
  13967. }
  13968. character_event = {
  13969. id = 7826
  13970. desc = EVTDESC7826
  13971. picture = GFX_evt_shadow
  13972. border = GFX_event_normal_frame_intrigue
  13973. is_triggered_only = yes
  13974. option = {
  13975. name = EVTOPTA7826
  13976. if = {
  13977. limit = {
  13978. FROMFROMFROM = {
  13979. OR = {
  13980. has_plot = plot_kill_character
  13981. has_plot = plot_kill_spouse
  13982. }
  13983. plot_target_char = {
  13984. character = ROOT
  13985. }
  13986. }
  13987. }
  13988. death = {
  13989. death_reason = death_murder
  13990. killer = FROMFROMFROM
  13991. }
  13992. }
  13993. if = {
  13994. limit = {
  13995. is_alive = yes
  13996. }
  13997. death = {
  13998. death_reason = death_murder
  13999. killer = FROMFROM
  14000. }
  14001. }
  14002. }
  14003. }
  14004. character_event = {
  14005. id = 7827
  14006. desc = EVTDESC7826
  14007. picture = GFX_evt_shadow
  14008. border = GFX_event_normal_frame_intrigue
  14009. hide_from = yes
  14010. is_triggered_only = yes
  14011. option = {
  14012. name = EVTOPTA7827
  14013. if = {
  14014. limit = {
  14015. FROMFROMFROM = {
  14016. OR = {
  14017. has_plot = plot_kill_character
  14018. has_plot = plot_kill_spouse
  14019. }
  14020. plot_target_char = {
  14021. character = ROOT
  14022. }
  14023. }
  14024. }
  14025. death = {
  14026. death_reason = death_murder_unknown
  14027. killer = FROMFROMFROM
  14028. }
  14029. }
  14030. if = {
  14031. limit = {
  14032. is_alive = yes
  14033. }
  14034. death = {
  14035. death_reason = death_murder_unknown
  14036. killer = FROMFROM
  14037. }
  14038. }
  14039. }
  14040. }
  14041. character_event = {
  14042. id = 7828
  14043. desc = EVTDESC7828
  14044. picture = GFX_evt_scandal
  14045. border = GFX_event_normal_frame_intrigue
  14046. is_triggered_only = yes
  14047. option = {
  14048. name = EVTOPTA7828
  14049. }
  14050. }
  14051. character_event = {
  14052. id = 7829
  14053. desc = EVTDESC7828
  14054. picture = GFX_evt_scandal
  14055. border = GFX_event_normal_frame_intrigue
  14056. hide_from = yes
  14057. is_triggered_only = yes
  14058. option = {
  14059. name = EVTOPTA7829
  14060. }
  14061. }
  14062. character_event = {
  14063. id = 7830
  14064. desc = EVTDESC7830
  14065. picture = GFX_evt_shadow
  14066. border = GFX_event_normal_frame_intrigue
  14067. is_triggered_only = yes
  14068. option = {
  14069. name = EVTOPTA7830
  14070. set_character_flag = murder_in_motion
  14071. FROM = {
  14072. character_event = {
  14073. id = 7831
  14074. tooltip = EVTTOOLTIP8161
  14075. }
  14076. }
  14077. hidden_tooltip = {
  14078. any_plot_backer = {
  14079. limit = {
  14080. NOT = {
  14081. character = FROM
  14082. }
  14083. }
  14084. character_event = {
  14085. id = 7832
  14086. days = 1
  14087. }
  14088. }
  14089. }
  14090. }
  14091. }
  14092. character_event = {
  14093. id = 7831
  14094. desc = EVTDESC7831
  14095. picture = GFX_evt_whispers
  14096. border = GFX_event_normal_frame_intrigue
  14097. is_triggered_only = yes
  14098. option = {
  14099. name = EVTOPTA8161
  14100. FROM = {
  14101. plot_target_char = {
  14102. character_event = {
  14103. id = 7825
  14104. days = 27
  14105. tooltip = EVTTOOLTIP7825
  14106. }
  14107. }
  14108. }
  14109. }
  14110. }
  14111. character_event = {
  14112. id = 7832
  14113. desc = EVTDESC7832
  14114. picture = GFX_evt_shadow
  14115. border = GFX_event_normal_frame_intrigue
  14116. is_triggered_only = yes
  14117. option = {
  14118. name = EVTOPTA8162
  14119. }
  14120. }
  14121. character_event = {
  14122. id = 7833
  14123. desc = EVTDESC7833
  14124. picture = GFX_evt_shadow
  14125. border = GFX_event_normal_frame_intrigue
  14126. is_triggered_only = yes
  14127. immediate = {
  14128. character_event = {
  14129. id = 10
  14130. }
  14131. clear_event_target = target_victim
  14132. }
  14133. option = {
  14134. name = EVTOPTA8163
  14135. }
  14136. }
  14137. character_event = {
  14138. id = 7834
  14139. desc = EVTDESC7834
  14140. picture = GFX_evt_shadow
  14141. border = GFX_event_normal_frame_intrigue
  14142. is_triggered_only = yes
  14143. option = {
  14144. name = EVTOPTA7834
  14145. }
  14146. }
  14147. character_event = {
  14148. id = 7835
  14149. desc = EVTDESC7835
  14150. picture = GFX_evt_shadowy_cabal
  14151. border = GFX_event_normal_frame_intrigue
  14152. is_triggered_only = yes
  14153. immediate = {
  14154. FROM = {
  14155. opinion = {
  14156. who = ROOT
  14157. modifier = opinion_murder_attempt
  14158. months = 120
  14159. }
  14160. }
  14161. FROM = {
  14162. opinion = {
  14163. who = ROOT
  14164. modifier = opinion_dishonorable
  14165. months = 60
  14166. }
  14167. }
  14168. if = {
  14169. limit = {
  14170. NOT = {
  14171. FROM = {
  14172. employer = {
  14173. character = ROOT
  14174. }
  14175. }
  14176. }
  14177. }
  14178. FROM = {
  14179. employer = {
  14180. opinion = {
  14181. who = ROOT
  14182. modifier = opinion_dishonorable
  14183. months = 60
  14184. }
  14185. }
  14186. }
  14187. }
  14188. FROM = {
  14189. any_dynasty_member = {
  14190. limit = {
  14191. is_alive = yes
  14192. NOT = {
  14193. character = ROOT
  14194. }
  14195. }
  14196. opinion = {
  14197. who = ROOT
  14198. modifier = opinion_dishonorable
  14199. months = 60
  14200. }
  14201. }
  14202. }
  14203. if = {
  14204. limit = {
  14205. plot_target_char = {
  14206. character = FROM
  14207. }
  14208. OR = {
  14209. has_plot = plot_kill_character
  14210. has_plot = plot_kill_spouse
  14211. }
  14212. }
  14213. reveal_plot = yes
  14214. }
  14215. }
  14216. option = {
  14217. name = EVTOPTA7835
  14218. if = {
  14219. limit = {
  14220. plot_target_char = {
  14221. character = FROM
  14222. }
  14223. OR = {
  14224. has_plot = plot_kill_character
  14225. has_plot = plot_kill_spouse
  14226. }
  14227. }
  14228. clr_character_flag = murder_in_motion
  14229. tooltip = {
  14230. reveal_plot = yes
  14231. }
  14232. }
  14233. }
  14234. }
  14235. character_event = {
  14236. id = 7836
  14237. desc = EVTDESC7836
  14238. picture = GFX_evt_shadowy_cabal
  14239. border = GFX_event_normal_frame_intrigue
  14240. is_triggered_only = yes
  14241. option = {
  14242. name = EVTOPTA8166
  14243. if = {
  14244. limit = {
  14245. plot_target_char = {
  14246. character = FROM
  14247. }
  14248. OR = {
  14249. has_plot = plot_kill_character
  14250. has_plot = plot_kill_spouse
  14251. }
  14252. }
  14253. clr_character_flag = murder_in_motion
  14254. }
  14255. }
  14256. }
  14257. character_event = {
  14258. id = 7840
  14259. desc = EVTDESC7840
  14260. picture = GFX_evt_castle_construction
  14261. border = GFX_event_normal_frame_intrigue
  14262. capable_only = yes
  14263. prisoner = no
  14264. is_part_of_plot = yes
  14265. trigger = {
  14266. OR = {
  14267. has_plot = plot_kill_character
  14268. has_plot = plot_kill_spouse
  14269. }
  14270. plot_target_char = {
  14271. age = 16
  14272. NOT = {
  14273. trait = incapable
  14274. }
  14275. prisoner = no
  14276. at_location = ROOT
  14277. NOT = {
  14278. trait = in_hiding
  14279. }
  14280. }
  14281. NOT = {
  14282. has_character_flag = murder_in_motion
  14283. }
  14284. plot_power_contribution = {
  14285. plotter = ROOT
  14286. power = 0.025
  14287. }
  14288. }
  14289. mean_time_to_happen = {
  14290. months = 8400
  14291. modifier = {
  14292. factor = 0.7
  14293. plot_power_contribution = {
  14294. plotter = ROOT
  14295. power = 0.1
  14296. }
  14297. }
  14298. modifier = {
  14299. factor = 0.7
  14300. plot_power_contribution = {
  14301. plotter = ROOT
  14302. power = 0.2
  14303. }
  14304. }
  14305. modifier = {
  14306. factor = 0.7
  14307. plot_power_contribution = {
  14308. plotter = ROOT
  14309. power = 0.3
  14310. }
  14311. }
  14312. modifier = {
  14313. factor = 0.7
  14314. plot_power_contribution = {
  14315. plotter = ROOT
  14316. power = 0.4
  14317. }
  14318. }
  14319. modifier = {
  14320. factor = 0.7
  14321. plot_power_contribution = {
  14322. plotter = ROOT
  14323. power = 0.5
  14324. }
  14325. }
  14326. modifier = {
  14327. factor = 0.7
  14328. plot_power_contribution = {
  14329. plotter = ROOT
  14330. power = 0.6
  14331. }
  14332. }
  14333. modifier = {
  14334. factor = 0.7
  14335. plot_power_contribution = {
  14336. plotter = ROOT
  14337. power = 0.7
  14338. }
  14339. }
  14340. modifier = {
  14341. factor = 0.7
  14342. plot_power_contribution = {
  14343. plotter = ROOT
  14344. power = 0.8
  14345. }
  14346. }
  14347. modifier = {
  14348. factor = 0.7
  14349. plot_power_contribution = {
  14350. plotter = ROOT
  14351. power = 0.9
  14352. }
  14353. }
  14354. modifier = {
  14355. factor = 0.7
  14356. plot_power_contribution = {
  14357. plotter = ROOT
  14358. power = 1.5
  14359. }
  14360. }
  14361. modifier = {
  14362. factor = 0.33
  14363. any_backed_character = {
  14364. OR = {
  14365. has_plot = plot_kill_character
  14366. has_plot = plot_kill_spouse
  14367. }
  14368. plot_power = 1.0
  14369. }
  14370. }
  14371. modifier = {
  14372. factor = 0.33
  14373. any_backed_character = {
  14374. OR = {
  14375. has_plot = plot_kill_character
  14376. has_plot = plot_kill_spouse
  14377. }
  14378. plot_power = 1.5
  14379. }
  14380. }
  14381. modifier = {
  14382. factor = 0.33
  14383. any_backed_character = {
  14384. OR = {
  14385. has_plot = plot_kill_character
  14386. has_plot = plot_kill_spouse
  14387. }
  14388. plot_power = 2.0
  14389. }
  14390. }
  14391. }
  14392. option = {
  14393. name = EVTOPTA7840
  14394. trigger = {
  14395. plot_power = 1.0
  14396. }
  14397. hidden_tooltip = {
  14398. any_plot_backer = {
  14399. character_event = {
  14400. id = 7842
  14401. days = 1
  14402. }
  14403. }
  14404. }
  14405. set_character_flag = murder_in_motion
  14406. plot_target_char = {
  14407. character_event = {
  14408. id = 7845
  14409. days = 30
  14410. tooltip = EVTTOOLTIP7845
  14411. }
  14412. }
  14413. }
  14414. option = {
  14415. name = EVTOPTB7840
  14416. trigger = {
  14417. NOT = {
  14418. plot_power = 0.5
  14419. }
  14420. NOT = {
  14421. intrigue = 10
  14422. }
  14423. }
  14424. scaled_wealth = -1.0
  14425. hidden_tooltip = {
  14426. any_plot_backer = {
  14427. character_event = {
  14428. id = 7852
  14429. days = 1
  14430. }
  14431. }
  14432. }
  14433. set_character_flag = murder_in_motion
  14434. plot_target_char = {
  14435. character_event = {
  14436. id = 7845
  14437. days = 30
  14438. tooltip = EVTTOOLTIP7845
  14439. }
  14440. }
  14441. }
  14442. option = {
  14443. name = EVTOPTB7840
  14444. trigger = {
  14445. plot_power = 0.5
  14446. NOT = {
  14447. plot_power = 1.0
  14448. }
  14449. NOT = {
  14450. intrigue = 10
  14451. }
  14452. }
  14453. scaled_wealth = -0.5
  14454. hidden_tooltip = {
  14455. any_plot_backer = {
  14456. character_event = {
  14457. id = 7852
  14458. days = 1
  14459. }
  14460. }
  14461. }
  14462. set_character_flag = murder_in_motion
  14463. plot_target_char = {
  14464. character_event = {
  14465. id = 7845
  14466. days = 30
  14467. tooltip = EVTTOOLTIP7845
  14468. }
  14469. }
  14470. }
  14471. option = {
  14472. name = EVTOPTC7840
  14473. tooltip_info = intrigue
  14474. trigger = {
  14475. plot_power = 0.5
  14476. intrigue = 10
  14477. }
  14478. hidden_tooltip = {
  14479. any_plot_backer = {
  14480. character_event = {
  14481. id = 7852
  14482. days = 1
  14483. }
  14484. }
  14485. }
  14486. set_character_flag = murder_in_motion
  14487. plot_target_char = {
  14488. character_event = {
  14489. id = 7845
  14490. days = 30
  14491. tooltip = EVTTOOLTIP7845
  14492. }
  14493. }
  14494. }
  14495. option = {
  14496. name = EVTOPTD8150
  14497. trigger = {
  14498. ai = no
  14499. NOT = {
  14500. intrigue = 10
  14501. }
  14502. NOT = {
  14503. plot_power = 1.0
  14504. }
  14505. }
  14506. }
  14507. }
  14508. character_event = {
  14509. id = 7841
  14510. desc = EVTDESC7841
  14511. picture = GFX_evt_castle_construction
  14512. border = GFX_event_normal_frame_intrigue
  14513. capable_only = yes
  14514. prisoner = no
  14515. is_part_of_plot = yes
  14516. trigger = {
  14517. any_backed_character = {
  14518. OR = {
  14519. has_plot = plot_kill_character
  14520. has_plot = plot_kill_spouse
  14521. }
  14522. plot_power = 0.5
  14523. plot_target_char = {
  14524. age = 16
  14525. NOT = {
  14526. trait = incapable
  14527. }
  14528. prisoner = no
  14529. NOT = {
  14530. trait = in_hiding
  14531. }
  14532. }
  14533. NOT = {
  14534. has_character_flag = murder_in_motion
  14535. }
  14536. ROOT = {
  14537. plot_power_contribution = {
  14538. plotter = PREV
  14539. power = 0.025
  14540. }
  14541. }
  14542. }
  14543. }
  14544. mean_time_to_happen = {
  14545. months = 8400
  14546. modifier = {
  14547. factor = 0.6
  14548. any_backed_character = {
  14549. OR = {
  14550. has_plot = plot_kill_character
  14551. has_plot = plot_kill_spouse
  14552. }
  14553. ROOT = {
  14554. plot_power_contribution = {
  14555. plotter = PREV
  14556. power = 0.1
  14557. }
  14558. }
  14559. }
  14560. }
  14561. modifier = {
  14562. factor = 0.6
  14563. any_backed_character = {
  14564. OR = {
  14565. has_plot = plot_kill_character
  14566. has_plot = plot_kill_spouse
  14567. }
  14568. ROOT = {
  14569. plot_power_contribution = {
  14570. plotter = PREV
  14571. power = 0.2
  14572. }
  14573. }
  14574. }
  14575. }
  14576. modifier = {
  14577. factor = 0.6
  14578. any_backed_character = {
  14579. OR = {
  14580. has_plot = plot_kill_character
  14581. has_plot = plot_kill_spouse
  14582. }
  14583. ROOT = {
  14584. plot_power_contribution = {
  14585. plotter = PREV
  14586. power = 0.3
  14587. }
  14588. }
  14589. }
  14590. }
  14591. modifier = {
  14592. factor = 0.6
  14593. any_backed_character = {
  14594. OR = {
  14595. has_plot = plot_kill_character
  14596. has_plot = plot_kill_spouse
  14597. }
  14598. ROOT = {
  14599. plot_power_contribution = {
  14600. plotter = PREV
  14601. power = 0.4
  14602. }
  14603. }
  14604. }
  14605. }
  14606. modifier = {
  14607. factor = 0.6
  14608. any_backed_character = {
  14609. OR = {
  14610. has_plot = plot_kill_character
  14611. has_plot = plot_kill_spouse
  14612. }
  14613. ROOT = {
  14614. plot_power_contribution = {
  14615. plotter = PREV
  14616. power = 0.5
  14617. }
  14618. }
  14619. }
  14620. }
  14621. modifier = {
  14622. factor = 0.6
  14623. any_backed_character = {
  14624. OR = {
  14625. has_plot = plot_kill_character
  14626. has_plot = plot_kill_spouse
  14627. }
  14628. ROOT = {
  14629. plot_power_contribution = {
  14630. plotter = PREV
  14631. power = 0.6
  14632. }
  14633. }
  14634. }
  14635. }
  14636. modifier = {
  14637. factor = 0.6
  14638. any_backed_character = {
  14639. OR = {
  14640. has_plot = plot_kill_character
  14641. has_plot = plot_kill_spouse
  14642. }
  14643. ROOT = {
  14644. plot_power_contribution = {
  14645. plotter = PREV
  14646. power = 0.7
  14647. }
  14648. }
  14649. }
  14650. }
  14651. modifier = {
  14652. factor = 0.6
  14653. any_backed_character = {
  14654. OR = {
  14655. has_plot = plot_kill_character
  14656. has_plot = plot_kill_spouse
  14657. }
  14658. ROOT = {
  14659. plot_power_contribution = {
  14660. plotter = PREV
  14661. power = 0.8
  14662. }
  14663. }
  14664. }
  14665. }
  14666. modifier = {
  14667. factor = 0.6
  14668. any_backed_character = {
  14669. OR = {
  14670. has_plot = plot_kill_character
  14671. has_plot = plot_kill_spouse
  14672. }
  14673. ROOT = {
  14674. plot_power_contribution = {
  14675. plotter = PREV
  14676. power = 0.9
  14677. }
  14678. }
  14679. }
  14680. }
  14681. modifier = {
  14682. factor = 0.33
  14683. any_backed_character = {
  14684. OR = {
  14685. has_plot = plot_kill_character
  14686. has_plot = plot_kill_spouse
  14687. }
  14688. plot_power = 1.0
  14689. }
  14690. }
  14691. modifier = {
  14692. factor = 0.33
  14693. any_backed_character = {
  14694. OR = {
  14695. has_plot = plot_kill_character
  14696. has_plot = plot_kill_spouse
  14697. }
  14698. plot_power = 1.5
  14699. }
  14700. }
  14701. modifier = {
  14702. factor = 0.33
  14703. any_backed_character = {
  14704. OR = {
  14705. has_plot = plot_kill_character
  14706. has_plot = plot_kill_spouse
  14707. }
  14708. plot_power = 2.0
  14709. }
  14710. }
  14711. }
  14712. option = {
  14713. name = EVTOPTA7840
  14714. trigger = {
  14715. any_backed_character = {
  14716. OR = {
  14717. has_plot = plot_kill_character
  14718. has_plot = plot_kill_spouse
  14719. }
  14720. plot_power = 1.0
  14721. }
  14722. }
  14723. random_backed_character = {
  14724. limit = {
  14725. OR = {
  14726. has_plot = plot_kill_character
  14727. has_plot = plot_kill_spouse
  14728. }
  14729. plot_power = 1.0
  14730. }
  14731. character_event = {
  14732. id = 7850
  14733. days = 3
  14734. tooltip = EVTTOOLTIP8160
  14735. }
  14736. set_character_flag = murder_in_motion
  14737. }
  14738. }
  14739. option = {
  14740. name = EVTOPTB8151
  14741. trigger = {
  14742. NOT = {
  14743. intrigue = 10
  14744. }
  14745. NOT = {
  14746. any_backed_character = {
  14747. OR = {
  14748. has_plot = plot_kill_character
  14749. has_plot = plot_kill_spouse
  14750. }
  14751. plot_power = 1.0
  14752. }
  14753. }
  14754. }
  14755. random_backed_character = {
  14756. limit = {
  14757. OR = {
  14758. has_plot = plot_kill_character
  14759. has_plot = plot_kill_spouse
  14760. }
  14761. NOT = {
  14762. plot_power = 1.0
  14763. }
  14764. }
  14765. character_event = {
  14766. id = 7842
  14767. days = 3
  14768. tooltip = EVTTOOLTIP8152
  14769. }
  14770. set_character_flag = murder_in_motion
  14771. }
  14772. }
  14773. option = {
  14774. name = EVTOPTB7840
  14775. trigger = {
  14776. NOT = {
  14777. intrigue = 10
  14778. }
  14779. NOT = {
  14780. any_backed_character = {
  14781. OR = {
  14782. has_plot = plot_kill_character
  14783. has_plot = plot_kill_spouse
  14784. }
  14785. plot_power = 1.0
  14786. }
  14787. }
  14788. }
  14789. scaled_wealth = -0.5
  14790. random_backed_character = {
  14791. limit = {
  14792. OR = {
  14793. has_plot = plot_kill_character
  14794. has_plot = plot_kill_spouse
  14795. }
  14796. NOT = {
  14797. plot_power = 1.0
  14798. }
  14799. }
  14800. character_event = {
  14801. id = 7850
  14802. days = 3
  14803. tooltip = EVTTOOLTIP8160
  14804. }
  14805. set_character_flag = murder_in_motion
  14806. }
  14807. }
  14808. option = {
  14809. name = EVTOPTC7840
  14810. tooltip_info = intrigue
  14811. trigger = {
  14812. intrigue = 10
  14813. any_backed_character = {
  14814. OR = {
  14815. has_plot = plot_kill_character
  14816. has_plot = plot_kill_spouse
  14817. }
  14818. plot_power = 0.5
  14819. }
  14820. }
  14821. random_backed_character = {
  14822. limit = {
  14823. OR = {
  14824. has_plot = plot_kill_character
  14825. has_plot = plot_kill_spouse
  14826. }
  14827. plot_power = 0.5
  14828. }
  14829. character_event = {
  14830. id = 7850
  14831. days = 3
  14832. tooltip = EVTTOOLTIP8160
  14833. }
  14834. set_character_flag = murder_in_motion
  14835. }
  14836. }
  14837. option = {
  14838. name = EVTOPTD8150
  14839. trigger = {
  14840. ai = no
  14841. NOT = {
  14842. intrigue = 10
  14843. }
  14844. NOT = {
  14845. any_backed_character = {
  14846. OR = {
  14847. has_plot = plot_kill_character
  14848. has_plot = plot_kill_spouse
  14849. }
  14850. plot_power = 1.0
  14851. }
  14852. }
  14853. }
  14854. }
  14855. }
  14856. character_event = {
  14857. id = 7842
  14858. desc = EVTDESC7842
  14859. picture = GFX_evt_spymaster
  14860. border = GFX_event_normal_frame_intrigue
  14861. is_triggered_only = yes
  14862. option = {
  14863. name = EVTOPTA7842
  14864. transfer_scaled_wealth = {
  14865. to = FROM
  14866. value = 1.0
  14867. }
  14868. FROM = {
  14869. character_event = {
  14870. id = 7843
  14871. tooltip = EVTTOOLTIP8153
  14872. }
  14873. }
  14874. }
  14875. option = {
  14876. name = EVTOPTB8152
  14877. FROM = {
  14878. character_event = {
  14879. id = 7844
  14880. tooltip = EVTTOOLTIP8154
  14881. }
  14882. }
  14883. }
  14884. }
  14885. character_event = {
  14886. id = 7843
  14887. desc = EVTDESC7843
  14888. picture = GFX_evt_spymaster
  14889. border = GFX_event_normal_frame_intrigue
  14890. is_triggered_only = yes
  14891. option = {
  14892. name = EXCELLENT
  14893. FROM = {
  14894. plot_target_char = {
  14895. character_event = {
  14896. id = 7845
  14897. days = 27
  14898. tooltip = EVTTOOLTIP7845
  14899. }
  14900. }
  14901. }
  14902. }
  14903. }
  14904. character_event = {
  14905. id = 7844
  14906. desc = EVTDESC7844
  14907. picture = GFX_evt_spymaster
  14908. border = GFX_event_normal_frame_intrigue
  14909. is_triggered_only = yes
  14910. option = {
  14911. name = EVTOPTA8154
  14912. scaled_wealth = -1.0
  14913. FROM = {
  14914. plot_target_char = {
  14915. character_event = {
  14916. id = 7845
  14917. days = 27
  14918. tooltip = EVTTOOLTIP7845
  14919. }
  14920. }
  14921. }
  14922. }
  14923. option = {
  14924. name = EVTOPTB8154
  14925. FROM = {
  14926. clr_character_flag = murder_in_motion
  14927. }
  14928. }
  14929. }
  14930. character_event = {
  14931. id = 7845
  14932. desc = EVTDESC7845
  14933. picture = GFX_evt_castle_construction
  14934. border = GFX_event_normal_frame_intrigue
  14935. hide_from = yes
  14936. is_triggered_only = yes
  14937. immediate = {
  14938. save_event_target_as = target_victim
  14939. }
  14940. trigger = {
  14941. OR = {
  14942. FROM = {
  14943. OR = {
  14944. has_plot = plot_kill_character
  14945. has_plot = plot_kill_spouse
  14946. }
  14947. plot_target_char = {
  14948. character = ROOT
  14949. }
  14950. }
  14951. FROMFROM = {
  14952. OR = {
  14953. has_plot = plot_kill_character
  14954. has_plot = plot_kill_spouse
  14955. }
  14956. plot_target_char = {
  14957. character = ROOT
  14958. }
  14959. }
  14960. }
  14961. }
  14962. option = {
  14963. name = EVTOPTA7845
  14964. trigger = {
  14965. NOT = {
  14966. OR = {
  14967. AND = {
  14968. trait = paranoid
  14969. random = 33
  14970. }
  14971. AND = {
  14972. trait = diligent
  14973. random = 50
  14974. }
  14975. AND = {
  14976. trait = trusting
  14977. random = 90
  14978. }
  14979. AND = {
  14980. NOT = {
  14981. trait = paranoid
  14982. }
  14983. NOT = {
  14984. trait = diligent
  14985. }
  14986. NOT = {
  14987. trait = trusting
  14988. }
  14989. random = 75
  14990. }
  14991. }
  14992. }
  14993. }
  14994. hidden_tooltip = {
  14995. random_list = {
  14996. 25 = {
  14997. hidden_tooltip = {
  14998. FROM = {
  14999. character_event = {
  15000. id = 7853
  15001. days = 1
  15002. }
  15003. }
  15004. FROMFROM = {
  15005. character_event = {
  15006. id = 7853
  15007. days = 1
  15008. }
  15009. }
  15010. }
  15011. character_event = {
  15012. id = 7846
  15013. days = 1
  15014. }
  15015. }
  15016. 75 = {
  15017. hidden_tooltip = {
  15018. FROM = {
  15019. character_event = {
  15020. id = 7854
  15021. days = 1
  15022. }
  15023. }
  15024. FROMFROM = {
  15025. character_event = {
  15026. id = 7854
  15027. days = 1
  15028. }
  15029. }
  15030. }
  15031. character_event = {
  15032. id = 7847
  15033. days = 1
  15034. }
  15035. }
  15036. }
  15037. }
  15038. }
  15039. option = {
  15040. name = EVTOPTB7845
  15041. trigger = {
  15042. OR = {
  15043. AND = {
  15044. trait = paranoid
  15045. random = 33
  15046. }
  15047. AND = {
  15048. trait = diligent
  15049. random = 50
  15050. }
  15051. AND = {
  15052. trait = trusting
  15053. random = 90
  15054. }
  15055. AND = {
  15056. NOT = {
  15057. trait = diligent
  15058. }
  15059. NOT = {
  15060. trait = paranoid
  15061. }
  15062. NOT = {
  15063. trait = trusting
  15064. }
  15065. random = 75
  15066. }
  15067. }
  15068. }
  15069. hidden_tooltip = {
  15070. random_list = {
  15071. 50 = {
  15072. hidden_tooltip = {
  15073. FROM = {
  15074. character_event = {
  15075. id = 7855
  15076. days = 1
  15077. }
  15078. }
  15079. FROMFROM = {
  15080. character_event = {
  15081. id = 7855
  15082. days = 1
  15083. }
  15084. }
  15085. }
  15086. character_event = {
  15087. id = 7848
  15088. days = 1
  15089. }
  15090. }
  15091. 50 = {
  15092. hidden_tooltip = {
  15093. FROM = {
  15094. character_event = {
  15095. id = 7856
  15096. days = 1
  15097. }
  15098. }
  15099. FROMFROM = {
  15100. character_event = {
  15101. id = 7856
  15102. days = 1
  15103. }
  15104. }
  15105. }
  15106. character_event = {
  15107. id = 7849
  15108. days = 1
  15109. }
  15110. }
  15111. }
  15112. }
  15113. }
  15114. }
  15115. character_event = {
  15116. id = 7846
  15117. desc = EVTDESC7846
  15118. picture = GFX_evt_castle_construction
  15119. border = GFX_event_normal_frame_intrigue
  15120. is_triggered_only = yes
  15121. option = {
  15122. name = EVTOPTA7846
  15123. if = {
  15124. limit = {
  15125. FROMFROMFROM = {
  15126. OR = {
  15127. has_plot = plot_kill_character
  15128. has_plot = plot_kill_spouse
  15129. }
  15130. plot_target_char = {
  15131. character = ROOT
  15132. }
  15133. }
  15134. }
  15135. death = {
  15136. death_reason = death_murder
  15137. killer = FROMFROMFROM
  15138. }
  15139. }
  15140. if = {
  15141. limit = {
  15142. is_alive = yes
  15143. }
  15144. death = {
  15145. death_reason = death_murder
  15146. killer = FROMFROM
  15147. }
  15148. }
  15149. }
  15150. }
  15151. character_event = {
  15152. id = 7847
  15153. desc = EVTDESC7846
  15154. picture = GFX_evt_castle_construction
  15155. border = GFX_event_normal_frame_intrigue
  15156. hide_from = yes
  15157. is_triggered_only = yes
  15158. option = {
  15159. name = EVTOPTA7847
  15160. if = {
  15161. limit = {
  15162. FROMFROMFROM = {
  15163. OR = {
  15164. has_plot = plot_kill_character
  15165. has_plot = plot_kill_spouse
  15166. }
  15167. plot_target_char = {
  15168. character = ROOT
  15169. }
  15170. }
  15171. }
  15172. death = {
  15173. death_reason = death_murder_unknown
  15174. killer = FROMFROMFROM
  15175. }
  15176. }
  15177. if = {
  15178. limit = {
  15179. is_alive = yes
  15180. }
  15181. death = {
  15182. death_reason = death_murder_unknown
  15183. killer = FROMFROM
  15184. }
  15185. }
  15186. }
  15187. }
  15188. character_event = {
  15189. id = 7848
  15190. desc = EVTDESC7848
  15191. picture = GFX_evt_castle_construction
  15192. border = GFX_event_normal_frame_intrigue
  15193. is_triggered_only = yes
  15194. option = {
  15195. name = EVTOPTA7848
  15196. }
  15197. }
  15198. character_event = {
  15199. id = 7849
  15200. desc = EVTDESC7848
  15201. picture = GFX_evt_castle_construction
  15202. border = GFX_event_normal_frame_intrigue
  15203. hide_from = yes
  15204. is_triggered_only = yes
  15205. option = {
  15206. name = EVTOPTA7849
  15207. }
  15208. }
  15209. character_event = {
  15210. id = 7850
  15211. desc = EVTDESC7850
  15212. picture = GFX_evt_castle_construction
  15213. border = GFX_event_normal_frame_intrigue
  15214. is_triggered_only = yes
  15215. option = {
  15216. name = EVTOPTA7850
  15217. set_character_flag = murder_in_motion
  15218. FROM = {
  15219. character_event = {
  15220. id = 7851
  15221. tooltip = EVTTOOLTIP8161
  15222. }
  15223. }
  15224. hidden_tooltip = {
  15225. any_plot_backer = {
  15226. limit = {
  15227. NOT = {
  15228. character = FROM
  15229. }
  15230. }
  15231. character_event = {
  15232. id = 7852
  15233. days = 1
  15234. }
  15235. }
  15236. }
  15237. }
  15238. }
  15239. character_event = {
  15240. id = 7851
  15241. desc = EVTDESC7851
  15242. picture = GFX_evt_whispers
  15243. border = GFX_event_normal_frame_intrigue
  15244. is_triggered_only = yes
  15245. option = {
  15246. name = EVTOPTA8161
  15247. FROM = {
  15248. plot_target_char = {
  15249. character_event = {
  15250. id = 7845
  15251. days = 27
  15252. tooltip = EVTTOOLTIP7845
  15253. }
  15254. }
  15255. }
  15256. }
  15257. }
  15258. character_event = {
  15259. id = 7852
  15260. desc = EVTDESC7852
  15261. picture = GFX_evt_castle_construction
  15262. border = GFX_event_normal_frame_intrigue
  15263. is_triggered_only = yes
  15264. option = {
  15265. name = EVTOPTA8162
  15266. }
  15267. }
  15268. character_event = {
  15269. id = 7853
  15270. desc = EVTDESC7853
  15271. picture = GFX_evt_castle_construction
  15272. border = GFX_event_normal_frame_intrigue
  15273. is_triggered_only = yes
  15274. immediate = {
  15275. character_event = {
  15276. id = 10
  15277. }
  15278. clear_event_target = target_victim
  15279. }
  15280. option = {
  15281. name = EVTOPTA8163
  15282. }
  15283. }
  15284. character_event = {
  15285. id = 7854
  15286. desc = EVTDESC7854
  15287. picture = GFX_evt_castle_construction
  15288. border = GFX_event_normal_frame_intrigue
  15289. is_triggered_only = yes
  15290. option = {
  15291. name = EVTOPTA7854
  15292. }
  15293. }
  15294. character_event = {
  15295. id = 7855
  15296. desc = EVTDESC7855
  15297. picture = GFX_evt_castle_construction
  15298. border = GFX_event_normal_frame_intrigue
  15299. is_triggered_only = yes
  15300. immediate = {
  15301. character_event = {
  15302. id = 11
  15303. }
  15304. clear_event_target = target_victim
  15305. if = {
  15306. limit = {
  15307. plot_target_char = {
  15308. character = FROM
  15309. }
  15310. OR = {
  15311. has_plot = plot_kill_character
  15312. has_plot = plot_kill_spouse
  15313. }
  15314. }
  15315. reveal_plot = yes
  15316. }
  15317. }
  15318. option = {
  15319. name = EVTOPTA7855
  15320. if = {
  15321. limit = {
  15322. plot_target_char = {
  15323. character = FROM
  15324. }
  15325. OR = {
  15326. has_plot = plot_kill_character
  15327. has_plot = plot_kill_spouse
  15328. }
  15329. }
  15330. clr_character_flag = murder_in_motion
  15331. tooltip = {
  15332. reveal_plot = yes
  15333. }
  15334. }
  15335. }
  15336. }
  15337. character_event = {
  15338. id = 7856
  15339. desc = EVTDESC7856
  15340. picture = GFX_evt_castle_construction
  15341. border = GFX_event_normal_frame_intrigue
  15342. is_triggered_only = yes
  15343. option = {
  15344. name = EVTOPTA8166
  15345. if = {
  15346. limit = {
  15347. plot_target_char = {
  15348. character = FROM
  15349. }
  15350. OR = {
  15351. has_plot = plot_kill_character
  15352. has_plot = plot_kill_spouse
  15353. }
  15354. }
  15355. clr_character_flag = murder_in_motion
  15356. }
  15357. }
  15358. }
  15359. character_event = {
  15360. id = 7860
  15361. desc = EVTDESC7860
  15362. picture = GFX_evt_hunt
  15363. border = GFX_event_normal_frame_intrigue
  15364. capable_only = yes
  15365. prisoner = no
  15366. is_part_of_plot = yes
  15367. trigger = {
  15368. OR = {
  15369. has_plot = plot_kill_character
  15370. has_plot = plot_kill_spouse
  15371. }
  15372. plot_target_char = {
  15373. age = 5
  15374. NOT = {
  15375. age = 16
  15376. }
  15377. NOT = {
  15378. trait = incapable
  15379. }
  15380. prisoner = no
  15381. at_location = ROOT
  15382. NOT = {
  15383. trait = in_hiding
  15384. }
  15385. }
  15386. NOT = {
  15387. has_character_flag = murder_in_motion
  15388. }
  15389. plot_power_contribution = {
  15390. plotter = ROOT
  15391. power = 0.025
  15392. }
  15393. }
  15394. mean_time_to_happen = {
  15395. months = 3600
  15396. modifier = {
  15397. factor = 0.7
  15398. plot_power_contribution = {
  15399. plotter = ROOT
  15400. power = 0.1
  15401. }
  15402. }
  15403. modifier = {
  15404. factor = 0.7
  15405. plot_power_contribution = {
  15406. plotter = ROOT
  15407. power = 0.2
  15408. }
  15409. }
  15410. modifier = {
  15411. factor = 0.7
  15412. plot_power_contribution = {
  15413. plotter = ROOT
  15414. power = 0.3
  15415. }
  15416. }
  15417. modifier = {
  15418. factor = 0.7
  15419. plot_power_contribution = {
  15420. plotter = ROOT
  15421. power = 0.4
  15422. }
  15423. }
  15424. modifier = {
  15425. factor = 0.7
  15426. plot_power_contribution = {
  15427. plotter = ROOT
  15428. power = 0.5
  15429. }
  15430. }
  15431. modifier = {
  15432. factor = 0.7
  15433. plot_power_contribution = {
  15434. plotter = ROOT
  15435. power = 0.6
  15436. }
  15437. }
  15438. modifier = {
  15439. factor = 0.7
  15440. plot_power_contribution = {
  15441. plotter = ROOT
  15442. power = 0.7
  15443. }
  15444. }
  15445. modifier = {
  15446. factor = 0.7
  15447. plot_power_contribution = {
  15448. plotter = ROOT
  15449. power = 0.8
  15450. }
  15451. }
  15452. modifier = {
  15453. factor = 0.7
  15454. plot_power_contribution = {
  15455. plotter = ROOT
  15456. power = 0.9
  15457. }
  15458. }
  15459. modifier = {
  15460. factor = 0.7
  15461. plot_power_contribution = {
  15462. plotter = ROOT
  15463. power = 1.5
  15464. }
  15465. }
  15466. modifier = {
  15467. factor = 0.33
  15468. any_backed_character = {
  15469. OR = {
  15470. has_plot = plot_kill_character
  15471. has_plot = plot_kill_spouse
  15472. }
  15473. plot_power = 1.0
  15474. }
  15475. }
  15476. modifier = {
  15477. factor = 0.33
  15478. any_backed_character = {
  15479. OR = {
  15480. has_plot = plot_kill_character
  15481. has_plot = plot_kill_spouse
  15482. }
  15483. plot_power = 1.5
  15484. }
  15485. }
  15486. modifier = {
  15487. factor = 0.33
  15488. any_backed_character = {
  15489. OR = {
  15490. has_plot = plot_kill_character
  15491. has_plot = plot_kill_spouse
  15492. }
  15493. plot_power = 2.0
  15494. }
  15495. }
  15496. }
  15497. option = {
  15498. name = EVTOPTA7860
  15499. trigger = {
  15500. plot_power = 1.0
  15501. }
  15502. hidden_tooltip = {
  15503. any_plot_backer = {
  15504. character_event = {
  15505. id = 7862
  15506. days = 1
  15507. }
  15508. }
  15509. }
  15510. set_character_flag = murder_in_motion
  15511. plot_target_char = {
  15512. character_event = {
  15513. id = 7865
  15514. days = 30
  15515. tooltip = EVTTOOLTIP7865
  15516. }
  15517. }
  15518. }
  15519. option = {
  15520. name = EVTOPTB7860
  15521. trigger = {
  15522. NOT = {
  15523. plot_power = 0.5
  15524. }
  15525. NOT = {
  15526. intrigue = 10
  15527. }
  15528. }
  15529. scaled_wealth = -1.0
  15530. hidden_tooltip = {
  15531. any_plot_backer = {
  15532. character_event = {
  15533. id = 7872
  15534. days = 1
  15535. }
  15536. }
  15537. }
  15538. set_character_flag = murder_in_motion
  15539. plot_target_char = {
  15540. character_event = {
  15541. id = 7865
  15542. days = 30
  15543. tooltip = EVTTOOLTIP7865
  15544. }
  15545. }
  15546. }
  15547. option = {
  15548. name = EVTOPTB7860
  15549. trigger = {
  15550. plot_power = 0.5
  15551. NOT = {
  15552. plot_power = 1.0
  15553. }
  15554. NOT = {
  15555. intrigue = 10
  15556. }
  15557. }
  15558. scaled_wealth = -0.5
  15559. hidden_tooltip = {
  15560. any_plot_backer = {
  15561. character_event = {
  15562. id = 7872
  15563. days = 1
  15564. }
  15565. }
  15566. }
  15567. set_character_flag = murder_in_motion
  15568. plot_target_char = {
  15569. character_event = {
  15570. id = 7865
  15571. days = 30
  15572. tooltip = EVTTOOLTIP7865
  15573. }
  15574. }
  15575. }
  15576. option = {
  15577. name = EVTOPTC7860
  15578. tooltip_info = intrigue
  15579. trigger = {
  15580. plot_power = 0.5
  15581. intrigue = 10
  15582. }
  15583. hidden_tooltip = {
  15584. any_plot_backer = {
  15585. character_event = {
  15586. id = 7872
  15587. days = 1
  15588. }
  15589. }
  15590. }
  15591. set_character_flag = murder_in_motion
  15592. plot_target_char = {
  15593. character_event = {
  15594. id = 7865
  15595. days = 30
  15596. tooltip = EVTTOOLTIP7865
  15597. }
  15598. }
  15599. }
  15600. option = {
  15601. name = EVTOPTD8150
  15602. trigger = {
  15603. ai = no
  15604. NOT = {
  15605. intrigue = 10
  15606. }
  15607. NOT = {
  15608. plot_power = 1.0
  15609. }
  15610. }
  15611. }
  15612. }
  15613. character_event = {
  15614. id = 7861
  15615. desc = EVTDESC7861
  15616. picture = GFX_evt_hunt
  15617. border = GFX_event_normal_frame_intrigue
  15618. capable_only = yes
  15619. prisoner = no
  15620. is_part_of_plot = yes
  15621. trigger = {
  15622. any_backed_character = {
  15623. OR = {
  15624. has_plot = plot_kill_character
  15625. has_plot = plot_kill_spouse
  15626. }
  15627. plot_power = 0.5
  15628. plot_target_char = {
  15629. age = 5
  15630. NOT = {
  15631. age = 16
  15632. }
  15633. NOT = {
  15634. trait = incapable
  15635. }
  15636. prisoner = no
  15637. NOT = {
  15638. trait = in_hiding
  15639. }
  15640. }
  15641. NOT = {
  15642. has_character_flag = murder_in_motion
  15643. }
  15644. ROOT = {
  15645. plot_power_contribution = {
  15646. plotter = PREV
  15647. power = 0.025
  15648. }
  15649. }
  15650. }
  15651. }
  15652. mean_time_to_happen = {
  15653. months = 3600
  15654. modifier = {
  15655. factor = 0.6
  15656. any_backed_character = {
  15657. OR = {
  15658. has_plot = plot_kill_character
  15659. has_plot = plot_kill_spouse
  15660. }
  15661. ROOT = {
  15662. plot_power_contribution = {
  15663. plotter = PREV
  15664. power = 0.1
  15665. }
  15666. }
  15667. }
  15668. }
  15669. modifier = {
  15670. factor = 0.6
  15671. any_backed_character = {
  15672. OR = {
  15673. has_plot = plot_kill_character
  15674. has_plot = plot_kill_spouse
  15675. }
  15676. ROOT = {
  15677. plot_power_contribution = {
  15678. plotter = PREV
  15679. power = 0.2
  15680. }
  15681. }
  15682. }
  15683. }
  15684. modifier = {
  15685. factor = 0.6
  15686. any_backed_character = {
  15687. OR = {
  15688. has_plot = plot_kill_character
  15689. has_plot = plot_kill_spouse
  15690. }
  15691. ROOT = {
  15692. plot_power_contribution = {
  15693. plotter = PREV
  15694. power = 0.3
  15695. }
  15696. }
  15697. }
  15698. }
  15699. modifier = {
  15700. factor = 0.6
  15701. any_backed_character = {
  15702. OR = {
  15703. has_plot = plot_kill_character
  15704. has_plot = plot_kill_spouse
  15705. }
  15706. ROOT = {
  15707. plot_power_contribution = {
  15708. plotter = PREV
  15709. power = 0.4
  15710. }
  15711. }
  15712. }
  15713. }
  15714. modifier = {
  15715. factor = 0.6
  15716. any_backed_character = {
  15717. OR = {
  15718. has_plot = plot_kill_character
  15719. has_plot = plot_kill_spouse
  15720. }
  15721. ROOT = {
  15722. plot_power_contribution = {
  15723. plotter = PREV
  15724. power = 0.5
  15725. }
  15726. }
  15727. }
  15728. }
  15729. modifier = {
  15730. factor = 0.6
  15731. any_backed_character = {
  15732. OR = {
  15733. has_plot = plot_kill_character
  15734. has_plot = plot_kill_spouse
  15735. }
  15736. ROOT = {
  15737. plot_power_contribution = {
  15738. plotter = PREV
  15739. power = 0.6
  15740. }
  15741. }
  15742. }
  15743. }
  15744. modifier = {
  15745. factor = 0.6
  15746. any_backed_character = {
  15747. OR = {
  15748. has_plot = plot_kill_character
  15749. has_plot = plot_kill_spouse
  15750. }
  15751. ROOT = {
  15752. plot_power_contribution = {
  15753. plotter = PREV
  15754. power = 0.7
  15755. }
  15756. }
  15757. }
  15758. }
  15759. modifier = {
  15760. factor = 0.6
  15761. any_backed_character = {
  15762. OR = {
  15763. has_plot = plot_kill_character
  15764. has_plot = plot_kill_spouse
  15765. }
  15766. ROOT = {
  15767. plot_power_contribution = {
  15768. plotter = PREV
  15769. power = 0.8
  15770. }
  15771. }
  15772. }
  15773. }
  15774. modifier = {
  15775. factor = 0.6
  15776. any_backed_character = {
  15777. OR = {
  15778. has_plot = plot_kill_character
  15779. has_plot = plot_kill_spouse
  15780. }
  15781. ROOT = {
  15782. plot_power_contribution = {
  15783. plotter = PREV
  15784. power = 0.9
  15785. }
  15786. }
  15787. }
  15788. }
  15789. modifier = {
  15790. factor = 0.33
  15791. any_backed_character = {
  15792. OR = {
  15793. has_plot = plot_kill_character
  15794. has_plot = plot_kill_spouse
  15795. }
  15796. plot_power = 1.0
  15797. }
  15798. }
  15799. modifier = {
  15800. factor = 0.33
  15801. any_backed_character = {
  15802. OR = {
  15803. has_plot = plot_kill_character
  15804. has_plot = plot_kill_spouse
  15805. }
  15806. plot_power = 1.5
  15807. }
  15808. }
  15809. modifier = {
  15810. factor = 0.33
  15811. any_backed_character = {
  15812. OR = {
  15813. has_plot = plot_kill_character
  15814. has_plot = plot_kill_spouse
  15815. }
  15816. plot_power = 2.0
  15817. }
  15818. }
  15819. }
  15820. option = {
  15821. name = EVTOPTA7860
  15822. trigger = {
  15823. any_backed_character = {
  15824. OR = {
  15825. has_plot = plot_kill_character
  15826. has_plot = plot_kill_spouse
  15827. }
  15828. plot_power = 1.0
  15829. }
  15830. }
  15831. random_backed_character = {
  15832. limit = {
  15833. OR = {
  15834. has_plot = plot_kill_character
  15835. has_plot = plot_kill_spouse
  15836. }
  15837. plot_power = 1.0
  15838. }
  15839. character_event = {
  15840. id = 7870
  15841. days = 3
  15842. tooltip = EVTTOOLTIP8160
  15843. }
  15844. set_character_flag = murder_in_motion
  15845. }
  15846. }
  15847. option = {
  15848. name = EVTOPTB8151
  15849. trigger = {
  15850. NOT = {
  15851. intrigue = 10
  15852. }
  15853. NOT = {
  15854. any_backed_character = {
  15855. OR = {
  15856. has_plot = plot_kill_character
  15857. has_plot = plot_kill_spouse
  15858. }
  15859. plot_power = 1.0
  15860. }
  15861. }
  15862. }
  15863. random_backed_character = {
  15864. limit = {
  15865. OR = {
  15866. has_plot = plot_kill_character
  15867. has_plot = plot_kill_spouse
  15868. }
  15869. NOT = {
  15870. plot_power = 1.0
  15871. }
  15872. }
  15873. character_event = {
  15874. id = 7862
  15875. days = 3
  15876. tooltip = EVTTOOLTIP8152
  15877. }
  15878. set_character_flag = murder_in_motion
  15879. }
  15880. }
  15881. option = {
  15882. name = EVTOPTB7860
  15883. trigger = {
  15884. NOT = {
  15885. intrigue = 10
  15886. }
  15887. NOT = {
  15888. any_backed_character = {
  15889. OR = {
  15890. has_plot = plot_kill_character
  15891. has_plot = plot_kill_spouse
  15892. }
  15893. plot_power = 1.0
  15894. }
  15895. }
  15896. }
  15897. scaled_wealth = -0.5
  15898. random_backed_character = {
  15899. limit = {
  15900. OR = {
  15901. has_plot = plot_kill_character
  15902. has_plot = plot_kill_spouse
  15903. }
  15904. NOT = {
  15905. plot_power = 1.0
  15906. }
  15907. }
  15908. character_event = {
  15909. id = 7870
  15910. days = 3
  15911. tooltip = EVTTOOLTIP8160
  15912. }
  15913. set_character_flag = murder_in_motion
  15914. }
  15915. }
  15916. option = {
  15917. name = EVTOPTC7860
  15918. tooltip_info = intrigue
  15919. trigger = {
  15920. intrigue = 10
  15921. any_backed_character = {
  15922. OR = {
  15923. has_plot = plot_kill_character
  15924. has_plot = plot_kill_spouse
  15925. }
  15926. plot_power = 0.5
  15927. }
  15928. }
  15929. random_backed_character = {
  15930. limit = {
  15931. OR = {
  15932. has_plot = plot_kill_character
  15933. has_plot = plot_kill_spouse
  15934. }
  15935. plot_power = 0.5
  15936. }
  15937. character_event = {
  15938. id = 7870
  15939. days = 3
  15940. tooltip = EVTTOOLTIP8160
  15941. }
  15942. set_character_flag = murder_in_motion
  15943. }
  15944. }
  15945. option = {
  15946. name = EVTOPTD8150
  15947. trigger = {
  15948. ai = no
  15949. NOT = {
  15950. intrigue = 10
  15951. }
  15952. NOT = {
  15953. any_backed_character = {
  15954. OR = {
  15955. has_plot = plot_kill_character
  15956. has_plot = plot_kill_spouse
  15957. }
  15958. plot_power = 1.0
  15959. }
  15960. }
  15961. }
  15962. }
  15963. }
  15964. character_event = {
  15965. id = 7862
  15966. desc = EVTDESC7862
  15967. picture = GFX_evt_spymaster
  15968. border = GFX_event_normal_frame_intrigue
  15969. is_triggered_only = yes
  15970. option = {
  15971. name = EVTOPTA7862
  15972. transfer_scaled_wealth = {
  15973. to = FROM
  15974. value = 1.0
  15975. }
  15976. FROM = {
  15977. character_event = {
  15978. id = 7863
  15979. tooltip = EVTTOOLTIP8153
  15980. }
  15981. }
  15982. }
  15983. option = {
  15984. name = EVTOPTB8152
  15985. FROM = {
  15986. character_event = {
  15987. id = 7864
  15988. tooltip = EVTTOOLTIP8154
  15989. }
  15990. }
  15991. }
  15992. }
  15993. character_event = {
  15994. id = 7863
  15995. desc = EVTDESC7863
  15996. picture = GFX_evt_spymaster
  15997. border = GFX_event_normal_frame_intrigue
  15998. is_triggered_only = yes
  15999. option = {
  16000. name = EXCELLENT
  16001. FROM = {
  16002. plot_target_char = {
  16003. character_event = {
  16004. id = 7865
  16005. days = 27
  16006. tooltip = EVTTOOLTIP7865
  16007. }
  16008. }
  16009. }
  16010. }
  16011. }
  16012. character_event = {
  16013. id = 7864
  16014. desc = EVTDESC7864
  16015. picture = GFX_evt_spymaster
  16016. border = GFX_event_normal_frame_intrigue
  16017. is_triggered_only = yes
  16018. option = {
  16019. name = EVTOPTA8154
  16020. scaled_wealth = -1.0
  16021. FROM = {
  16022. plot_target_char = {
  16023. character_event = {
  16024. id = 7865
  16025. days = 27
  16026. tooltip = EVTTOOLTIP7865
  16027. }
  16028. }
  16029. }
  16030. }
  16031. option = {
  16032. name = EVTOPTB8154
  16033. FROM = {
  16034. clr_character_flag = murder_in_motion
  16035. }
  16036. }
  16037. }
  16038. character_event = {
  16039. id = 7865
  16040. desc = EVTDESC7865
  16041. picture = GFX_evt_hunt
  16042. border = GFX_event_normal_frame_intrigue
  16043. hide_from = yes
  16044. is_triggered_only = yes
  16045. immediate = {
  16046. save_event_target_as = target_victim
  16047. }
  16048. trigger = {
  16049. OR = {
  16050. FROM = {
  16051. OR = {
  16052. has_plot = plot_kill_character
  16053. has_plot = plot_kill_spouse
  16054. }
  16055. plot_target_char = {
  16056. character = ROOT
  16057. }
  16058. }
  16059. FROMFROM = {
  16060. OR = {
  16061. has_plot = plot_kill_character
  16062. has_plot = plot_kill_spouse
  16063. }
  16064. plot_target_char = {
  16065. character = ROOT
  16066. }
  16067. }
  16068. }
  16069. }
  16070. option = {
  16071. name = EVTOPTA7865
  16072. trigger = {
  16073. NOT = {
  16074. OR = {
  16075. AND = {
  16076. trait = paranoid
  16077. random = 33
  16078. }
  16079. AND = {
  16080. trait = gregarious
  16081. random = 50
  16082. }
  16083. AND = {
  16084. trait = trusting
  16085. random = 90
  16086. }
  16087. AND = {
  16088. NOT = {
  16089. trait = paranoid
  16090. }
  16091. NOT = {
  16092. trait = gregarious
  16093. }
  16094. NOT = {
  16095. trait = trusting
  16096. }
  16097. random = 75
  16098. }
  16099. }
  16100. }
  16101. }
  16102. hidden_tooltip = {
  16103. random_list = {
  16104. 25 = {
  16105. hidden_tooltip = {
  16106. FROM = {
  16107. character_event = {
  16108. id = 7873
  16109. days = 1
  16110. }
  16111. }
  16112. FROMFROM = {
  16113. character_event = {
  16114. id = 7873
  16115. days = 1
  16116. }
  16117. }
  16118. }
  16119. character_event = {
  16120. id = 7866
  16121. days = 1
  16122. }
  16123. }
  16124. 75 = {
  16125. hidden_tooltip = {
  16126. FROM = {
  16127. character_event = {
  16128. id = 7874
  16129. days = 1
  16130. }
  16131. }
  16132. FROMFROM = {
  16133. character_event = {
  16134. id = 7874
  16135. days = 1
  16136. }
  16137. }
  16138. }
  16139. character_event = {
  16140. id = 7867
  16141. days = 1
  16142. }
  16143. }
  16144. }
  16145. }
  16146. }
  16147. option = {
  16148. name = EVTOPTB7865
  16149. trigger = {
  16150. OR = {
  16151. AND = {
  16152. trait = paranoid
  16153. random = 33
  16154. }
  16155. AND = {
  16156. trait = gregarious
  16157. random = 50
  16158. }
  16159. AND = {
  16160. trait = trusting
  16161. random = 90
  16162. }
  16163. AND = {
  16164. NOT = {
  16165. trait = paranoid
  16166. }
  16167. NOT = {
  16168. trait = gregarious
  16169. }
  16170. NOT = {
  16171. trait = trusting
  16172. }
  16173. random = 75
  16174. }
  16175. }
  16176. }
  16177. hidden_tooltip = {
  16178. random_list = {
  16179. 50 = {
  16180. hidden_tooltip = {
  16181. FROM = {
  16182. character_event = {
  16183. id = 7875
  16184. days = 1
  16185. }
  16186. }
  16187. FROMFROM = {
  16188. character_event = {
  16189. id = 7875
  16190. days = 1
  16191. }
  16192. }
  16193. }
  16194. character_event = {
  16195. id = 7868
  16196. days = 1
  16197. }
  16198. }
  16199. 50 = {
  16200. hidden_tooltip = {
  16201. FROM = {
  16202. character_event = {
  16203. id = 7876
  16204. days = 1
  16205. }
  16206. }
  16207. FROMFROM = {
  16208. character_event = {
  16209. id = 7876
  16210. days = 1
  16211. }
  16212. }
  16213. }
  16214. character_event = {
  16215. id = 7869
  16216. days = 1
  16217. }
  16218. }
  16219. }
  16220. }
  16221. }
  16222. }
  16223. character_event = {
  16224. id = 7866
  16225. desc = EVTDESC7866
  16226. picture = GFX_evt_hunt
  16227. border = GFX_event_normal_frame_intrigue
  16228. is_triggered_only = yes
  16229. option = {
  16230. name = EVTOPTA7866
  16231. if = {
  16232. limit = {
  16233. FROMFROMFROM = {
  16234. OR = {
  16235. has_plot = plot_kill_character
  16236. has_plot = plot_kill_spouse
  16237. }
  16238. plot_target_char = {
  16239. character = ROOT
  16240. }
  16241. }
  16242. }
  16243. death = {
  16244. death_reason = death_murder
  16245. killer = FROMFROMFROM
  16246. }
  16247. }
  16248. if = {
  16249. limit = {
  16250. is_alive = yes
  16251. }
  16252. death = {
  16253. death_reason = death_murder
  16254. killer = FROMFROM
  16255. }
  16256. }
  16257. }
  16258. }
  16259. character_event = {
  16260. id = 7867
  16261. desc = EVTDESC7866
  16262. picture = GFX_evt_hunt
  16263. border = GFX_event_normal_frame_intrigue
  16264. hide_from = yes
  16265. is_triggered_only = yes
  16266. option = {
  16267. name = EVTOPTA7867
  16268. if = {
  16269. limit = {
  16270. FROMFROMFROM = {
  16271. OR = {
  16272. has_plot = plot_kill_character
  16273. has_plot = plot_kill_spouse
  16274. }
  16275. plot_target_char = {
  16276. character = ROOT
  16277. }
  16278. }
  16279. }
  16280. death = {
  16281. death_reason = death_murder_unknown
  16282. killer = FROMFROMFROM
  16283. }
  16284. }
  16285. if = {
  16286. limit = {
  16287. is_alive = yes
  16288. }
  16289. death = {
  16290. death_reason = death_murder_unknown
  16291. killer = FROMFROM
  16292. }
  16293. }
  16294. }
  16295. }
  16296. character_event = {
  16297. id = 7868
  16298. desc = EVTDESC7868
  16299. picture = GFX_evt_hunt
  16300. border = GFX_event_normal_frame_intrigue
  16301. is_triggered_only = yes
  16302. option = {
  16303. name = EVTOPTA7868
  16304. }
  16305. }
  16306. character_event = {
  16307. id = 7869
  16308. desc = EVTDESC7868
  16309. picture = GFX_evt_hunt
  16310. border = GFX_event_normal_frame_intrigue
  16311. hide_from = yes
  16312. is_triggered_only = yes
  16313. option = {
  16314. name = EVTOPTA7869
  16315. }
  16316. }
  16317. character_event = {
  16318. id = 7870
  16319. desc = EVTDESC7870
  16320. picture = GFX_evt_hunt
  16321. border = GFX_event_normal_frame_intrigue
  16322. is_triggered_only = yes
  16323. option = {
  16324. name = EVTOPTA7870
  16325. set_character_flag = murder_in_motion
  16326. FROM = {
  16327. character_event = {
  16328. id = 7871
  16329. tooltip = EVTTOOLTIP8161
  16330. }
  16331. }
  16332. hidden_tooltip = {
  16333. any_plot_backer = {
  16334. limit = {
  16335. NOT = {
  16336. character = FROM
  16337. }
  16338. }
  16339. character_event = {
  16340. id = 7872
  16341. days = 1
  16342. }
  16343. }
  16344. }
  16345. }
  16346. }
  16347. character_event = {
  16348. id = 7871
  16349. desc = EVTDESC7871
  16350. picture = GFX_evt_whispers
  16351. border = GFX_event_normal_frame_intrigue
  16352. is_triggered_only = yes
  16353. option = {
  16354. name = EVTOPTA8161
  16355. FROM = {
  16356. plot_target_char = {
  16357. character_event = {
  16358. id = 7865
  16359. days = 27
  16360. tooltip = EVTTOOLTIP7865
  16361. }
  16362. }
  16363. }
  16364. }
  16365. }
  16366. character_event = {
  16367. id = 7872
  16368. desc = EVTDESC7872
  16369. picture = GFX_evt_hunt
  16370. border = GFX_event_normal_frame_intrigue
  16371. is_triggered_only = yes
  16372. option = {
  16373. name = EVTOPTA8162
  16374. }
  16375. }
  16376. character_event = {
  16377. id = 7873
  16378. desc = EVTDESC7873
  16379. picture = GFX_evt_hunt
  16380. border = GFX_event_normal_frame_intrigue
  16381. is_triggered_only = yes
  16382. immediate = {
  16383. character_event = {
  16384. id = 10
  16385. }
  16386. clear_event_target = target_victim
  16387. }
  16388. option = {
  16389. name = EVTOPTA8163
  16390. }
  16391. }
  16392. character_event = {
  16393. id = 7874
  16394. desc = EVTDESC7874
  16395. picture = GFX_evt_hunt
  16396. border = GFX_event_normal_frame_intrigue
  16397. is_triggered_only = yes
  16398. option = {
  16399. name = EVTOPTA7874
  16400. }
  16401. }
  16402. character_event = {
  16403. id = 7875
  16404. desc = EVTDESC7875
  16405. picture = GFX_evt_hunt
  16406. border = GFX_event_normal_frame_intrigue
  16407. is_triggered_only = yes
  16408. immediate = {
  16409. character_event = {
  16410. id = 11
  16411. }
  16412. clear_event_target = target_victim
  16413. if = {
  16414. limit = {
  16415. plot_target_char = {
  16416. character = FROM
  16417. }
  16418. OR = {
  16419. has_plot = plot_kill_character
  16420. has_plot = plot_kill_spouse
  16421. }
  16422. }
  16423. reveal_plot = yes
  16424. }
  16425. }
  16426. option = {
  16427. name = EVTOPTA7875
  16428. if = {
  16429. limit = {
  16430. plot_target_char = {
  16431. character = FROM
  16432. }
  16433. OR = {
  16434. has_plot = plot_kill_character
  16435. has_plot = plot_kill_spouse
  16436. }
  16437. }
  16438. clr_character_flag = murder_in_motion
  16439. tooltip = {
  16440. reveal_plot = yes
  16441. }
  16442. }
  16443. }
  16444. }
  16445. character_event = {
  16446. id = 7876
  16447. desc = EVTDESC7876
  16448. picture = GFX_evt_hunt
  16449. border = GFX_event_normal_frame_intrigue
  16450. is_triggered_only = yes
  16451. option = {
  16452. name = EVTOPTA8166
  16453. if = {
  16454. limit = {
  16455. plot_target_char = {
  16456. character = FROM
  16457. }
  16458. OR = {
  16459. has_plot = plot_kill_character
  16460. has_plot = plot_kill_spouse
  16461. }
  16462. }
  16463. clr_character_flag = murder_in_motion
  16464. }
  16465. }
  16466. }
  16467. character_event = {
  16468. id = 7880
  16469. desc = EVTDESC7880
  16470. picture = GFX_evt_bandits
  16471. border = GFX_event_normal_frame_intrigue
  16472. capable_only = yes
  16473. prisoner = no
  16474. is_part_of_plot = yes
  16475. trigger = {
  16476. OR = {
  16477. has_plot = plot_kill_character
  16478. has_plot = plot_kill_spouse
  16479. }
  16480. plot_target_char = {
  16481. age = 16
  16482. NOT = {
  16483. trait = incapable
  16484. }
  16485. prisoner = no
  16486. at_location = ROOT
  16487. NOT = {
  16488. trait = in_hiding
  16489. }
  16490. }
  16491. NOT = {
  16492. has_character_flag = murder_in_motion
  16493. }
  16494. plot_power_contribution = {
  16495. plotter = ROOT
  16496. power = 0.025
  16497. }
  16498. }
  16499. mean_time_to_happen = {
  16500. months = 8400
  16501. modifier = {
  16502. factor = 0.7
  16503. plot_power_contribution = {
  16504. plotter = ROOT
  16505. power = 0.1
  16506. }
  16507. }
  16508. modifier = {
  16509. factor = 0.7
  16510. plot_power_contribution = {
  16511. plotter = ROOT
  16512. power = 0.2
  16513. }
  16514. }
  16515. modifier = {
  16516. factor = 0.7
  16517. plot_power_contribution = {
  16518. plotter = ROOT
  16519. power = 0.3
  16520. }
  16521. }
  16522. modifier = {
  16523. factor = 0.7
  16524. plot_power_contribution = {
  16525. plotter = ROOT
  16526. power = 0.4
  16527. }
  16528. }
  16529. modifier = {
  16530. factor = 0.7
  16531. plot_power_contribution = {
  16532. plotter = ROOT
  16533. power = 0.5
  16534. }
  16535. }
  16536. modifier = {
  16537. factor = 0.7
  16538. plot_power_contribution = {
  16539. plotter = ROOT
  16540. power = 0.6
  16541. }
  16542. }
  16543. modifier = {
  16544. factor = 0.7
  16545. plot_power_contribution = {
  16546. plotter = ROOT
  16547. power = 0.7
  16548. }
  16549. }
  16550. modifier = {
  16551. factor = 0.7
  16552. plot_power_contribution = {
  16553. plotter = ROOT
  16554. power = 0.8
  16555. }
  16556. }
  16557. modifier = {
  16558. factor = 0.7
  16559. plot_power_contribution = {
  16560. plotter = ROOT
  16561. power = 0.9
  16562. }
  16563. }
  16564. modifier = {
  16565. factor = 0.7
  16566. plot_power_contribution = {
  16567. plotter = ROOT
  16568. power = 1.5
  16569. }
  16570. }
  16571. modifier = {
  16572. factor = 0.33
  16573. any_backed_character = {
  16574. OR = {
  16575. has_plot = plot_kill_character
  16576. has_plot = plot_kill_spouse
  16577. }
  16578. plot_power = 1.0
  16579. }
  16580. }
  16581. modifier = {
  16582. factor = 0.33
  16583. any_backed_character = {
  16584. OR = {
  16585. has_plot = plot_kill_character
  16586. has_plot = plot_kill_spouse
  16587. }
  16588. plot_power = 1.5
  16589. }
  16590. }
  16591. modifier = {
  16592. factor = 0.33
  16593. any_backed_character = {
  16594. OR = {
  16595. has_plot = plot_kill_character
  16596. has_plot = plot_kill_spouse
  16597. }
  16598. plot_power = 2.0
  16599. }
  16600. }
  16601. }
  16602. option = {
  16603. name = EVTOPTA7880
  16604. trigger = {
  16605. plot_power = 1.0
  16606. }
  16607. hidden_tooltip = {
  16608. any_plot_backer = {
  16609. character_event = {
  16610. id = 7882
  16611. days = 1
  16612. }
  16613. }
  16614. }
  16615. set_character_flag = murder_in_motion
  16616. plot_target_char = {
  16617. character_event = {
  16618. id = 7885
  16619. days = 30
  16620. tooltip = EVTTOOLTIP7885
  16621. }
  16622. }
  16623. }
  16624. option = {
  16625. name = EVTOPTB7880
  16626. trigger = {
  16627. NOT = {
  16628. plot_power = 0.5
  16629. }
  16630. NOT = {
  16631. intrigue = 10
  16632. }
  16633. }
  16634. scaled_wealth = -1.0
  16635. hidden_tooltip = {
  16636. any_plot_backer = {
  16637. character_event = {
  16638. id = 7892
  16639. days = 1
  16640. }
  16641. }
  16642. }
  16643. set_character_flag = murder_in_motion
  16644. plot_target_char = {
  16645. character_event = {
  16646. id = 7885
  16647. days = 30
  16648. tooltip = EVTTOOLTIP7885
  16649. }
  16650. }
  16651. }
  16652. option = {
  16653. name = EVTOPTB7880
  16654. trigger = {
  16655. plot_power = 0.5
  16656. NOT = {
  16657. plot_power = 1.0
  16658. }
  16659. NOT = {
  16660. intrigue = 10
  16661. }
  16662. }
  16663. scaled_wealth = -0.5
  16664. hidden_tooltip = {
  16665. any_plot_backer = {
  16666. character_event = {
  16667. id = 7892
  16668. days = 1
  16669. }
  16670. }
  16671. }
  16672. set_character_flag = murder_in_motion
  16673. plot_target_char = {
  16674. character_event = {
  16675. id = 7885
  16676. days = 30
  16677. tooltip = EVTTOOLTIP7885
  16678. }
  16679. }
  16680. }
  16681. option = {
  16682. name = EVTOPTC7880
  16683. tooltip_info = intrigue
  16684. trigger = {
  16685. plot_power = 0.5
  16686. intrigue = 10
  16687. }
  16688. hidden_tooltip = {
  16689. any_plot_backer = {
  16690. character_event = {
  16691. id = 7892
  16692. days = 1
  16693. }
  16694. }
  16695. }
  16696. set_character_flag = murder_in_motion
  16697. plot_target_char = {
  16698. character_event = {
  16699. id = 7885
  16700. days = 30
  16701. tooltip = EVTTOOLTIP7885
  16702. }
  16703. }
  16704. }
  16705. option = {
  16706. name = EVTOPTD8150
  16707. trigger = {
  16708. ai = no
  16709. NOT = {
  16710. intrigue = 10
  16711. }
  16712. NOT = {
  16713. plot_power = 1.0
  16714. }
  16715. }
  16716. }
  16717. }
  16718. character_event = {
  16719. id = 7881
  16720. desc = EVTDESC7881
  16721. picture = GFX_evt_bandits
  16722. border = GFX_event_normal_frame_intrigue
  16723. capable_only = yes
  16724. prisoner = no
  16725. is_part_of_plot = yes
  16726. trigger = {
  16727. any_backed_character = {
  16728. OR = {
  16729. has_plot = plot_kill_character
  16730. has_plot = plot_kill_spouse
  16731. }
  16732. plot_power = 0.5
  16733. plot_target_char = {
  16734. age = 16
  16735. NOT = {
  16736. trait = incapable
  16737. }
  16738. prisoner = no
  16739. NOT = {
  16740. trait = in_hiding
  16741. }
  16742. }
  16743. NOT = {
  16744. has_character_flag = murder_in_motion
  16745. }
  16746. ROOT = {
  16747. plot_power_contribution = {
  16748. plotter = PREV
  16749. power = 0.025
  16750. }
  16751. }
  16752. }
  16753. }
  16754. mean_time_to_happen = {
  16755. months = 8400
  16756. modifier = {
  16757. factor = 0.6
  16758. any_backed_character = {
  16759. OR = {
  16760. has_plot = plot_kill_character
  16761. has_plot = plot_kill_spouse
  16762. }
  16763. ROOT = {
  16764. plot_power_contribution = {
  16765. plotter = PREV
  16766. power = 0.1
  16767. }
  16768. }
  16769. }
  16770. }
  16771. modifier = {
  16772. factor = 0.6
  16773. any_backed_character = {
  16774. OR = {
  16775. has_plot = plot_kill_character
  16776. has_plot = plot_kill_spouse
  16777. }
  16778. ROOT = {
  16779. plot_power_contribution = {
  16780. plotter = PREV
  16781. power = 0.2
  16782. }
  16783. }
  16784. }
  16785. }
  16786. modifier = {
  16787. factor = 0.6
  16788. any_backed_character = {
  16789. OR = {
  16790. has_plot = plot_kill_character
  16791. has_plot = plot_kill_spouse
  16792. }
  16793. ROOT = {
  16794. plot_power_contribution = {
  16795. plotter = PREV
  16796. power = 0.3
  16797. }
  16798. }
  16799. }
  16800. }
  16801. modifier = {
  16802. factor = 0.6
  16803. any_backed_character = {
  16804. OR = {
  16805. has_plot = plot_kill_character
  16806. has_plot = plot_kill_spouse
  16807. }
  16808. ROOT = {
  16809. plot_power_contribution = {
  16810. plotter = PREV
  16811. power = 0.4
  16812. }
  16813. }
  16814. }
  16815. }
  16816. modifier = {
  16817. factor = 0.6
  16818. any_backed_character = {
  16819. OR = {
  16820. has_plot = plot_kill_character
  16821. has_plot = plot_kill_spouse
  16822. }
  16823. ROOT = {
  16824. plot_power_contribution = {
  16825. plotter = PREV
  16826. power = 0.5
  16827. }
  16828. }
  16829. }
  16830. }
  16831. modifier = {
  16832. factor = 0.6
  16833. any_backed_character = {
  16834. OR = {
  16835. has_plot = plot_kill_character
  16836. has_plot = plot_kill_spouse
  16837. }
  16838. ROOT = {
  16839. plot_power_contribution = {
  16840. plotter = PREV
  16841. power = 0.6
  16842. }
  16843. }
  16844. }
  16845. }
  16846. modifier = {
  16847. factor = 0.6
  16848. any_backed_character = {
  16849. OR = {
  16850. has_plot = plot_kill_character
  16851. has_plot = plot_kill_spouse
  16852. }
  16853. ROOT = {
  16854. plot_power_contribution = {
  16855. plotter = PREV
  16856. power = 0.7
  16857. }
  16858. }
  16859. }
  16860. }
  16861. modifier = {
  16862. factor = 0.6
  16863. any_backed_character = {
  16864. OR = {
  16865. has_plot = plot_kill_character
  16866. has_plot = plot_kill_spouse
  16867. }
  16868. ROOT = {
  16869. plot_power_contribution = {
  16870. plotter = PREV
  16871. power = 0.8
  16872. }
  16873. }
  16874. }
  16875. }
  16876. modifier = {
  16877. factor = 0.6
  16878. any_backed_character = {
  16879. OR = {
  16880. has_plot = plot_kill_character
  16881. has_plot = plot_kill_spouse
  16882. }
  16883. ROOT = {
  16884. plot_power_contribution = {
  16885. plotter = PREV
  16886. power = 0.9
  16887. }
  16888. }
  16889. }
  16890. }
  16891. modifier = {
  16892. factor = 0.33
  16893. any_backed_character = {
  16894. OR = {
  16895. has_plot = plot_kill_character
  16896. has_plot = plot_kill_spouse
  16897. }
  16898. plot_power = 1.0
  16899. }
  16900. }
  16901. modifier = {
  16902. factor = 0.33
  16903. any_backed_character = {
  16904. OR = {
  16905. has_plot = plot_kill_character
  16906. has_plot = plot_kill_spouse
  16907. }
  16908. plot_power = 1.5
  16909. }
  16910. }
  16911. modifier = {
  16912. factor = 0.33
  16913. any_backed_character = {
  16914. OR = {
  16915. has_plot = plot_kill_character
  16916. has_plot = plot_kill_spouse
  16917. }
  16918. plot_power = 2.0
  16919. }
  16920. }
  16921. }
  16922. option = {
  16923. name = EVTOPTA7880
  16924. trigger = {
  16925. any_backed_character = {
  16926. OR = {
  16927. has_plot = plot_kill_character
  16928. has_plot = plot_kill_spouse
  16929. }
  16930. plot_power = 1.0
  16931. }
  16932. }
  16933. random_backed_character = {
  16934. limit = {
  16935. OR = {
  16936. has_plot = plot_kill_character
  16937. has_plot = plot_kill_spouse
  16938. }
  16939. plot_power = 1.0
  16940. }
  16941. character_event = {
  16942. id = 7890
  16943. days = 3
  16944. tooltip = EVTTOOLTIP8160
  16945. }
  16946. set_character_flag = murder_in_motion
  16947. }
  16948. }
  16949. option = {
  16950. name = EVTOPTB8151
  16951. trigger = {
  16952. NOT = {
  16953. intrigue = 10
  16954. }
  16955. NOT = {
  16956. any_backed_character = {
  16957. OR = {
  16958. has_plot = plot_kill_character
  16959. has_plot = plot_kill_spouse
  16960. }
  16961. plot_power = 1.0
  16962. }
  16963. }
  16964. }
  16965. random_backed_character = {
  16966. limit = {
  16967. OR = {
  16968. has_plot = plot_kill_character
  16969. has_plot = plot_kill_spouse
  16970. }
  16971. NOT = {
  16972. plot_power = 1.0
  16973. }
  16974. }
  16975. character_event = {
  16976. id = 7882
  16977. days = 3
  16978. tooltip = EVTTOOLTIP8152
  16979. }
  16980. set_character_flag = murder_in_motion
  16981. }
  16982. }
  16983. option = {
  16984. name = EVTOPTB7880
  16985. trigger = {
  16986. NOT = {
  16987. intrigue = 10
  16988. }
  16989. NOT = {
  16990. any_backed_character = {
  16991. OR = {
  16992. has_plot = plot_kill_character
  16993. has_plot = plot_kill_spouse
  16994. }
  16995. plot_power = 1.0
  16996. }
  16997. }
  16998. }
  16999. scaled_wealth = -0.5
  17000. random_backed_character = {
  17001. limit = {
  17002. OR = {
  17003. has_plot = plot_kill_character
  17004. has_plot = plot_kill_spouse
  17005. }
  17006. NOT = {
  17007. plot_power = 1.0
  17008. }
  17009. }
  17010. character_event = {
  17011. id = 7890
  17012. days = 3
  17013. tooltip = EVTTOOLTIP8160
  17014. }
  17015. set_character_flag = murder_in_motion
  17016. }
  17017. }
  17018. option = {
  17019. name = EVTOPTC7880
  17020. tooltip_info = intrigue
  17021. trigger = {
  17022. intrigue = 10
  17023. any_backed_character = {
  17024. OR = {
  17025. has_plot = plot_kill_character
  17026. has_plot = plot_kill_spouse
  17027. }
  17028. plot_power = 0.5
  17029. }
  17030. }
  17031. random_backed_character = {
  17032. limit = {
  17033. OR = {
  17034. has_plot = plot_kill_character
  17035. has_plot = plot_kill_spouse
  17036. }
  17037. plot_power = 0.5
  17038. }
  17039. character_event = {
  17040. id = 7890
  17041. days = 3
  17042. tooltip = EVTTOOLTIP8160
  17043. }
  17044. set_character_flag = murder_in_motion
  17045. }
  17046. }
  17047. option = {
  17048. name = EVTOPTD8150
  17049. trigger = {
  17050. ai = no
  17051. NOT = {
  17052. intrigue = 10
  17053. }
  17054. NOT = {
  17055. any_backed_character = {
  17056. OR = {
  17057. has_plot = plot_kill_character
  17058. has_plot = plot_kill_spouse
  17059. }
  17060. plot_power = 1.0
  17061. }
  17062. }
  17063. }
  17064. }
  17065. }
  17066. character_event = {
  17067. id = 7882
  17068. desc = EVTDESC7882
  17069. picture = GFX_evt_spymaster
  17070. border = GFX_event_normal_frame_intrigue
  17071. is_triggered_only = yes
  17072. option = {
  17073. name = EVTOPTA7882
  17074. transfer_scaled_wealth = {
  17075. to = FROM
  17076. value = 1.0
  17077. }
  17078. FROM = {
  17079. character_event = {
  17080. id = 7883
  17081. tooltip = EVTTOOLTIP8153
  17082. }
  17083. }
  17084. }
  17085. option = {
  17086. name = EVTOPTB8152
  17087. FROM = {
  17088. character_event = {
  17089. id = 7884
  17090. tooltip = EVTTOOLTIP8154
  17091. }
  17092. }
  17093. }
  17094. }
  17095. character_event = {
  17096. id = 7883
  17097. desc = EVTDESC7883
  17098. picture = GFX_evt_spymaster
  17099. border = GFX_event_normal_frame_intrigue
  17100. is_triggered_only = yes
  17101. option = {
  17102. name = EXCELLENT
  17103. FROM = {
  17104. plot_target_char = {
  17105. character_event = {
  17106. id = 7885
  17107. days = 27
  17108. tooltip = EVTTOOLTIP7885
  17109. }
  17110. }
  17111. }
  17112. }
  17113. }
  17114. character_event = {
  17115. id = 7884
  17116. desc = EVTDESC7884
  17117. picture = GFX_evt_spymaster
  17118. border = GFX_event_normal_frame_intrigue
  17119. is_triggered_only = yes
  17120. option = {
  17121. name = EVTOPTA8154
  17122. scaled_wealth = -1.0
  17123. FROM = {
  17124. plot_target_char = {
  17125. character_event = {
  17126. id = 7885
  17127. days = 27
  17128. tooltip = EVTTOOLTIP7885
  17129. }
  17130. }
  17131. }
  17132. }
  17133. option = {
  17134. name = EVTOPTB8154
  17135. FROM = {
  17136. clr_character_flag = murder_in_motion
  17137. }
  17138. }
  17139. }
  17140. character_event = {
  17141. id = 7885
  17142. desc = EVTDESC7885
  17143. picture = GFX_evt_bandits
  17144. border = GFX_event_normal_frame_intrigue
  17145. hide_from = yes
  17146. is_triggered_only = yes
  17147. immediate = {
  17148. save_event_target_as = target_victim
  17149. }
  17150. trigger = {
  17151. OR = {
  17152. FROM = {
  17153. OR = {
  17154. has_plot = plot_kill_character
  17155. has_plot = plot_kill_spouse
  17156. }
  17157. plot_target_char = {
  17158. character = ROOT
  17159. }
  17160. }
  17161. FROMFROM = {
  17162. OR = {
  17163. has_plot = plot_kill_character
  17164. has_plot = plot_kill_spouse
  17165. }
  17166. plot_target_char = {
  17167. character = ROOT
  17168. }
  17169. }
  17170. }
  17171. }
  17172. option = {
  17173. name = EVTOPTA7885
  17174. trigger = {
  17175. NOT = {
  17176. OR = {
  17177. AND = {
  17178. trait = paranoid
  17179. random = 33
  17180. }
  17181. AND = {
  17182. trait = diligent
  17183. random = 50
  17184. }
  17185. AND = {
  17186. trait = trusting
  17187. random = 90
  17188. }
  17189. AND = {
  17190. NOT = {
  17191. trait = paranoid
  17192. }
  17193. NOT = {
  17194. trait = diligent
  17195. }
  17196. NOT = {
  17197. trait = trusting
  17198. }
  17199. random = 75
  17200. }
  17201. }
  17202. }
  17203. }
  17204. hidden_tooltip = {
  17205. random_list = {
  17206. 25 = {
  17207. hidden_tooltip = {
  17208. FROM = {
  17209. character_event = {
  17210. id = 7893
  17211. days = 1
  17212. }
  17213. }
  17214. FROMFROM = {
  17215. character_event = {
  17216. id = 7893
  17217. days = 1
  17218. }
  17219. }
  17220. }
  17221. character_event = {
  17222. id = 7886
  17223. days = 1
  17224. }
  17225. }
  17226. 75 = {
  17227. hidden_tooltip = {
  17228. FROM = {
  17229. character_event = {
  17230. id = 7894
  17231. days = 1
  17232. }
  17233. }
  17234. FROMFROM = {
  17235. character_event = {
  17236. id = 7894
  17237. days = 1
  17238. }
  17239. }
  17240. }
  17241. character_event = {
  17242. id = 7887
  17243. days = 1
  17244. }
  17245. }
  17246. }
  17247. }
  17248. }
  17249. option = {
  17250. name = EVTOPTB7885
  17251. trigger = {
  17252. OR = {
  17253. AND = {
  17254. trait = paranoid
  17255. random = 33
  17256. }
  17257. AND = {
  17258. trait = diligent
  17259. random = 50
  17260. }
  17261. AND = {
  17262. trait = trusting
  17263. random = 90
  17264. }
  17265. AND = {
  17266. NOT = {
  17267. trait = diligent
  17268. }
  17269. NOT = {
  17270. trait = paranoid
  17271. }
  17272. NOT = {
  17273. trait = trusting
  17274. }
  17275. random = 75
  17276. }
  17277. }
  17278. }
  17279. hidden_tooltip = {
  17280. random_list = {
  17281. 50 = {
  17282. hidden_tooltip = {
  17283. FROM = {
  17284. character_event = {
  17285. id = 7895
  17286. days = 1
  17287. }
  17288. }
  17289. FROMFROM = {
  17290. character_event = {
  17291. id = 7895
  17292. days = 1
  17293. }
  17294. }
  17295. }
  17296. character_event = {
  17297. id = 7888
  17298. days = 1
  17299. }
  17300. }
  17301. 50 = {
  17302. hidden_tooltip = {
  17303. FROM = {
  17304. character_event = {
  17305. id = 7896
  17306. days = 1
  17307. }
  17308. }
  17309. FROMFROM = {
  17310. character_event = {
  17311. id = 7896
  17312. days = 1
  17313. }
  17314. }
  17315. }
  17316. character_event = {
  17317. id = 7889
  17318. days = 1
  17319. }
  17320. }
  17321. }
  17322. }
  17323. }
  17324. }
  17325. character_event = {
  17326. id = 7886
  17327. desc = EVTDESC7886
  17328. picture = GFX_evt_bandits
  17329. border = GFX_event_normal_frame_intrigue
  17330. is_triggered_only = yes
  17331. option = {
  17332. name = EVTOPTA7886
  17333. if = {
  17334. limit = {
  17335. FROMFROMFROM = {
  17336. OR = {
  17337. has_plot = plot_kill_character
  17338. has_plot = plot_kill_spouse
  17339. }
  17340. plot_target_char = {
  17341. character = ROOT
  17342. }
  17343. }
  17344. }
  17345. death = {
  17346. death_reason = death_murder
  17347. killer = FROMFROMFROM
  17348. }
  17349. }
  17350. if = {
  17351. limit = {
  17352. is_alive = yes
  17353. }
  17354. death = {
  17355. death_reason = death_murder
  17356. killer = FROMFROM
  17357. }
  17358. }
  17359. }
  17360. }
  17361. character_event = {
  17362. id = 7887
  17363. desc = EVTDESC7886
  17364. picture = GFX_evt_bandits
  17365. border = GFX_event_normal_frame_intrigue
  17366. hide_from = yes
  17367. is_triggered_only = yes
  17368. option = {
  17369. name = EVTOPTA7887
  17370. if = {
  17371. limit = {
  17372. FROMFROMFROM = {
  17373. OR = {
  17374. has_plot = plot_kill_character
  17375. has_plot = plot_kill_spouse
  17376. }
  17377. plot_target_char = {
  17378. character = ROOT
  17379. }
  17380. }
  17381. }
  17382. death = {
  17383. death_reason = death_murder_unknown
  17384. killer = FROMFROMFROM
  17385. }
  17386. }
  17387. if = {
  17388. limit = {
  17389. is_alive = yes
  17390. }
  17391. death = {
  17392. death_reason = death_murder_unknown
  17393. killer = FROMFROM
  17394. }
  17395. }
  17396. }
  17397. }
  17398. character_event = {
  17399. id = 7888
  17400. desc = EVTDESC7888
  17401. picture = GFX_evt_bandits
  17402. border = GFX_event_normal_frame_intrigue
  17403. is_triggered_only = yes
  17404. option = {
  17405. name = EVTOPTA7888
  17406. }
  17407. }
  17408. character_event = {
  17409. id = 7889
  17410. desc = EVTDESC7888
  17411. picture = GFX_evt_bandits
  17412. border = GFX_event_normal_frame_intrigue
  17413. hide_from = yes
  17414. is_triggered_only = yes
  17415. option = {
  17416. name = EVTOPTA7889
  17417. }
  17418. }
  17419. character_event = {
  17420. id = 7890
  17421. desc = EVTDESC7890
  17422. picture = GFX_evt_bandits
  17423. border = GFX_event_normal_frame_intrigue
  17424. is_triggered_only = yes
  17425. option = {
  17426. name = EVTOPTA7890
  17427. set_character_flag = murder_in_motion
  17428. FROM = {
  17429. character_event = {
  17430. id = 7891
  17431. tooltip = EVTTOOLTIP8161
  17432. }
  17433. }
  17434. hidden_tooltip = {
  17435. any_plot_backer = {
  17436. limit = {
  17437. NOT = {
  17438. character = FROM
  17439. }
  17440. }
  17441. character_event = {
  17442. id = 7892
  17443. days = 1
  17444. }
  17445. }
  17446. }
  17447. }
  17448. }
  17449. character_event = {
  17450. id = 7891
  17451. desc = EVTDESC7891
  17452. picture = GFX_evt_whispers
  17453. border = GFX_event_normal_frame_intrigue
  17454. is_triggered_only = yes
  17455. option = {
  17456. name = EVTOPTA8161
  17457. FROM = {
  17458. plot_target_char = {
  17459. character_event = {
  17460. id = 7885
  17461. days = 27
  17462. tooltip = EVTTOOLTIP7885
  17463. }
  17464. }
  17465. }
  17466. }
  17467. }
  17468. character_event = {
  17469. id = 7892
  17470. desc = EVTDESC7892
  17471. picture = GFX_evt_bandits
  17472. border = GFX_event_normal_frame_intrigue
  17473. is_triggered_only = yes
  17474. option = {
  17475. name = EVTOPTA8162
  17476. }
  17477. }
  17478. character_event = {
  17479. id = 7893
  17480. desc = EVTDESC7893
  17481. picture = GFX_evt_bandits
  17482. border = GFX_event_normal_frame_intrigue
  17483. is_triggered_only = yes
  17484. immediate = {
  17485. character_event = {
  17486. id = 10
  17487. }
  17488. clear_event_target = target_victim
  17489. }
  17490. option = {
  17491. name = EVTOPTA8163
  17492. }
  17493. }
  17494. character_event = {
  17495. id = 7894
  17496. desc = EVTDESC7894
  17497. picture = GFX_evt_bandits
  17498. border = GFX_event_normal_frame_intrigue
  17499. is_triggered_only = yes
  17500. option = {
  17501. name = EVTOPTA7894
  17502. }
  17503. }
  17504. character_event = {
  17505. id = 7895
  17506. desc = EVTDESC7895
  17507. picture = GFX_evt_bandits
  17508. border = GFX_event_normal_frame_intrigue
  17509. is_triggered_only = yes
  17510. immediate = {
  17511. character_event = {
  17512. id = 11
  17513. }
  17514. clear_event_target = target_victim
  17515. if = {
  17516. limit = {
  17517. plot_target_char = {
  17518. character = FROM
  17519. }
  17520. OR = {
  17521. has_plot = plot_kill_character
  17522. has_plot = plot_kill_spouse
  17523. }
  17524. }
  17525. reveal_plot = yes
  17526. }
  17527. }
  17528. option = {
  17529. name = EVTOPTA7895
  17530. if = {
  17531. limit = {
  17532. plot_target_char = {
  17533. character = FROM
  17534. }
  17535. OR = {
  17536. has_plot = plot_kill_character
  17537. has_plot = plot_kill_spouse
  17538. }
  17539. }
  17540. clr_character_flag = murder_in_motion
  17541. tooltip = {
  17542. reveal_plot = yes
  17543. }
  17544. }
  17545. }
  17546. }
  17547. character_event = {
  17548. id = 7896
  17549. desc = EVTDESC7896
  17550. picture = GFX_evt_bandits
  17551. border = GFX_event_normal_frame_intrigue
  17552. is_triggered_only = yes
  17553. option = {
  17554. name = EVTOPTA8166
  17555. if = {
  17556. limit = {
  17557. plot_target_char = {
  17558. character = FROM
  17559. }
  17560. OR = {
  17561. has_plot = plot_kill_character
  17562. has_plot = plot_kill_spouse
  17563. }
  17564. }
  17565. clr_character_flag = murder_in_motion
  17566. }
  17567. }
  17568. }
  17569. character_event = {
  17570. id = 7900
  17571. desc = EVTDESC7900
  17572. picture = GFX_evt_whispers
  17573. border = GFX_event_normal_frame_intrigue
  17574. capable_only = yes
  17575. prisoner = no
  17576. is_part_of_plot = yes
  17577. trigger = {
  17578. OR = {
  17579. has_plot = plot_kill_character
  17580. has_plot = plot_kill_spouse
  17581. }
  17582. plot_target_char = {
  17583. age = 16
  17584. NOT = {
  17585. trait = incapable
  17586. }
  17587. prisoner = no
  17588. at_location = ROOT
  17589. NOT = {
  17590. trait = in_hiding
  17591. }
  17592. }
  17593. NOT = {
  17594. has_character_flag = murder_in_motion
  17595. }
  17596. plot_power_contribution = {
  17597. plotter = ROOT
  17598. power = 0.025
  17599. }
  17600. }
  17601. mean_time_to_happen = {
  17602. months = 8400
  17603. modifier = {
  17604. factor = 0.7
  17605. plot_power_contribution = {
  17606. plotter = ROOT
  17607. power = 0.1
  17608. }
  17609. }
  17610. modifier = {
  17611. factor = 0.7
  17612. plot_power_contribution = {
  17613. plotter = ROOT
  17614. power = 0.2
  17615. }
  17616. }
  17617. modifier = {
  17618. factor = 0.7
  17619. plot_power_contribution = {
  17620. plotter = ROOT
  17621. power = 0.3
  17622. }
  17623. }
  17624. modifier = {
  17625. factor = 0.7
  17626. plot_power_contribution = {
  17627. plotter = ROOT
  17628. power = 0.4
  17629. }
  17630. }
  17631. modifier = {
  17632. factor = 0.7
  17633. plot_power_contribution = {
  17634. plotter = ROOT
  17635. power = 0.5
  17636. }
  17637. }
  17638. modifier = {
  17639. factor = 0.7
  17640. plot_power_contribution = {
  17641. plotter = ROOT
  17642. power = 0.6
  17643. }
  17644. }
  17645. modifier = {
  17646. factor = 0.7
  17647. plot_power_contribution = {
  17648. plotter = ROOT
  17649. power = 0.7
  17650. }
  17651. }
  17652. modifier = {
  17653. factor = 0.7
  17654. plot_power_contribution = {
  17655. plotter = ROOT
  17656. power = 0.8
  17657. }
  17658. }
  17659. modifier = {
  17660. factor = 0.7
  17661. plot_power_contribution = {
  17662. plotter = ROOT
  17663. power = 0.9
  17664. }
  17665. }
  17666. modifier = {
  17667. factor = 0.7
  17668. plot_power_contribution = {
  17669. plotter = ROOT
  17670. power = 1.5
  17671. }
  17672. }
  17673. modifier = {
  17674. factor = 0.33
  17675. any_backed_character = {
  17676. OR = {
  17677. has_plot = plot_kill_character
  17678. has_plot = plot_kill_spouse
  17679. }
  17680. plot_power = 1.0
  17681. }
  17682. }
  17683. modifier = {
  17684. factor = 0.33
  17685. any_backed_character = {
  17686. OR = {
  17687. has_plot = plot_kill_character
  17688. has_plot = plot_kill_spouse
  17689. }
  17690. plot_power = 1.5
  17691. }
  17692. }
  17693. modifier = {
  17694. factor = 0.33
  17695. any_backed_character = {
  17696. OR = {
  17697. has_plot = plot_kill_character
  17698. has_plot = plot_kill_spouse
  17699. }
  17700. plot_power = 2.0
  17701. }
  17702. }
  17703. }
  17704. option = {
  17705. name = EVTOPTA7900
  17706. trigger = {
  17707. plot_power = 1.0
  17708. }
  17709. hidden_tooltip = {
  17710. any_plot_backer = {
  17711. character_event = {
  17712. id = 7902
  17713. days = 1
  17714. }
  17715. }
  17716. }
  17717. set_character_flag = murder_in_motion
  17718. plot_target_char = {
  17719. character_event = {
  17720. id = 7905
  17721. days = 30
  17722. tooltip = EVTTOOLTIP7905
  17723. }
  17724. }
  17725. }
  17726. option = {
  17727. name = EVTOPTB7900
  17728. trigger = {
  17729. NOT = {
  17730. plot_power = 0.5
  17731. }
  17732. NOT = {
  17733. intrigue = 10
  17734. }
  17735. }
  17736. scaled_wealth = -1.0
  17737. hidden_tooltip = {
  17738. any_plot_backer = {
  17739. character_event = {
  17740. id = 7912
  17741. days = 1
  17742. }
  17743. }
  17744. }
  17745. set_character_flag = murder_in_motion
  17746. plot_target_char = {
  17747. character_event = {
  17748. id = 7905
  17749. days = 30
  17750. tooltip = EVTTOOLTIP7905
  17751. }
  17752. }
  17753. }
  17754. option = {
  17755. name = EVTOPTB7900
  17756. trigger = {
  17757. plot_power = 0.5
  17758. NOT = {
  17759. plot_power = 1.0
  17760. }
  17761. NOT = {
  17762. intrigue = 10
  17763. }
  17764. }
  17765. scaled_wealth = -0.5
  17766. hidden_tooltip = {
  17767. any_plot_backer = {
  17768. character_event = {
  17769. id = 7912
  17770. days = 1
  17771. }
  17772. }
  17773. }
  17774. set_character_flag = murder_in_motion
  17775. plot_target_char = {
  17776. character_event = {
  17777. id = 7905
  17778. days = 30
  17779. tooltip = EVTTOOLTIP7905
  17780. }
  17781. }
  17782. }
  17783. option = {
  17784. name = EVTOPTC7900
  17785. tooltip_info = intrigue
  17786. trigger = {
  17787. plot_power = 0.5
  17788. intrigue = 10
  17789. }
  17790. hidden_tooltip = {
  17791. any_plot_backer = {
  17792. character_event = {
  17793. id = 7912
  17794. days = 1
  17795. }
  17796. }
  17797. }
  17798. set_character_flag = murder_in_motion
  17799. plot_target_char = {
  17800. character_event = {
  17801. id = 7905
  17802. days = 30
  17803. tooltip = EVTTOOLTIP7905
  17804. }
  17805. }
  17806. }
  17807. option = {
  17808. name = EVTOPTD8150
  17809. trigger = {
  17810. ai = no
  17811. NOT = {
  17812. intrigue = 10
  17813. }
  17814. NOT = {
  17815. plot_power = 1.0
  17816. }
  17817. }
  17818. }
  17819. }
  17820. character_event = {
  17821. id = 7901
  17822. desc = EVTDESC7901
  17823. picture = GFX_evt_whispers
  17824. border = GFX_event_normal_frame_intrigue
  17825. capable_only = yes
  17826. prisoner = no
  17827. is_part_of_plot = yes
  17828. trigger = {
  17829. any_backed_character = {
  17830. OR = {
  17831. has_plot = plot_kill_character
  17832. has_plot = plot_kill_spouse
  17833. }
  17834. plot_power = 0.5
  17835. plot_target_char = {
  17836. age = 16
  17837. NOT = {
  17838. trait = incapable
  17839. }
  17840. prisoner = no
  17841. NOT = {
  17842. trait = in_hiding
  17843. }
  17844. }
  17845. NOT = {
  17846. has_character_flag = murder_in_motion
  17847. }
  17848. ROOT = {
  17849. plot_power_contribution = {
  17850. plotter = PREV
  17851. power = 0.025
  17852. }
  17853. }
  17854. }
  17855. }
  17856. mean_time_to_happen = {
  17857. months = 8400
  17858. modifier = {
  17859. factor = 0.6
  17860. any_backed_character = {
  17861. OR = {
  17862. has_plot = plot_kill_character
  17863. has_plot = plot_kill_spouse
  17864. }
  17865. ROOT = {
  17866. plot_power_contribution = {
  17867. plotter = PREV
  17868. power = 0.1
  17869. }
  17870. }
  17871. }
  17872. }
  17873. modifier = {
  17874. factor = 0.6
  17875. any_backed_character = {
  17876. OR = {
  17877. has_plot = plot_kill_character
  17878. has_plot = plot_kill_spouse
  17879. }
  17880. ROOT = {
  17881. plot_power_contribution = {
  17882. plotter = PREV
  17883. power = 0.2
  17884. }
  17885. }
  17886. }
  17887. }
  17888. modifier = {
  17889. factor = 0.6
  17890. any_backed_character = {
  17891. OR = {
  17892. has_plot = plot_kill_character
  17893. has_plot = plot_kill_spouse
  17894. }
  17895. ROOT = {
  17896. plot_power_contribution = {
  17897. plotter = PREV
  17898. power = 0.3
  17899. }
  17900. }
  17901. }
  17902. }
  17903. modifier = {
  17904. factor = 0.6
  17905. any_backed_character = {
  17906. OR = {
  17907. has_plot = plot_kill_character
  17908. has_plot = plot_kill_spouse
  17909. }
  17910. ROOT = {
  17911. plot_power_contribution = {
  17912. plotter = PREV
  17913. power = 0.4
  17914. }
  17915. }
  17916. }
  17917. }
  17918. modifier = {
  17919. factor = 0.6
  17920. any_backed_character = {
  17921. OR = {
  17922. has_plot = plot_kill_character
  17923. has_plot = plot_kill_spouse
  17924. }
  17925. ROOT = {
  17926. plot_power_contribution = {
  17927. plotter = PREV
  17928. power = 0.5
  17929. }
  17930. }
  17931. }
  17932. }
  17933. modifier = {
  17934. factor = 0.6
  17935. any_backed_character = {
  17936. OR = {
  17937. has_plot = plot_kill_character
  17938. has_plot = plot_kill_spouse
  17939. }
  17940. ROOT = {
  17941. plot_power_contribution = {
  17942. plotter = PREV
  17943. power = 0.6
  17944. }
  17945. }
  17946. }
  17947. }
  17948. modifier = {
  17949. factor = 0.6
  17950. any_backed_character = {
  17951. OR = {
  17952. has_plot = plot_kill_character
  17953. has_plot = plot_kill_spouse
  17954. }
  17955. ROOT = {
  17956. plot_power_contribution = {
  17957. plotter = PREV
  17958. power = 0.7
  17959. }
  17960. }
  17961. }
  17962. }
  17963. modifier = {
  17964. factor = 0.6
  17965. any_backed_character = {
  17966. OR = {
  17967. has_plot = plot_kill_character
  17968. has_plot = plot_kill_spouse
  17969. }
  17970. ROOT = {
  17971. plot_power_contribution = {
  17972. plotter = PREV
  17973. power = 0.8
  17974. }
  17975. }
  17976. }
  17977. }
  17978. modifier = {
  17979. factor = 0.6
  17980. any_backed_character = {
  17981. OR = {
  17982. has_plot = plot_kill_character
  17983. has_plot = plot_kill_spouse
  17984. }
  17985. ROOT = {
  17986. plot_power_contribution = {
  17987. plotter = PREV
  17988. power = 0.9
  17989. }
  17990. }
  17991. }
  17992. }
  17993. modifier = {
  17994. factor = 0.33
  17995. any_backed_character = {
  17996. OR = {
  17997. has_plot = plot_kill_character
  17998. has_plot = plot_kill_spouse
  17999. }
  18000. plot_power = 1.0
  18001. }
  18002. }
  18003. modifier = {
  18004. factor = 0.33
  18005. any_backed_character = {
  18006. OR = {
  18007. has_plot = plot_kill_character
  18008. has_plot = plot_kill_spouse
  18009. }
  18010. plot_power = 1.5
  18011. }
  18012. }
  18013. modifier = {
  18014. factor = 0.33
  18015. any_backed_character = {
  18016. OR = {
  18017. has_plot = plot_kill_character
  18018. has_plot = plot_kill_spouse
  18019. }
  18020. plot_power = 2.0
  18021. }
  18022. }
  18023. }
  18024. option = {
  18025. name = EVTOPTA7900
  18026. trigger = {
  18027. any_backed_character = {
  18028. OR = {
  18029. has_plot = plot_kill_character
  18030. has_plot = plot_kill_spouse
  18031. }
  18032. plot_power = 1.0
  18033. }
  18034. }
  18035. random_backed_character = {
  18036. limit = {
  18037. OR = {
  18038. has_plot = plot_kill_character
  18039. has_plot = plot_kill_spouse
  18040. }
  18041. plot_power = 1.0
  18042. }
  18043. character_event = {
  18044. id = 7910
  18045. days = 3
  18046. tooltip = EVTTOOLTIP8160
  18047. }
  18048. set_character_flag = murder_in_motion
  18049. }
  18050. }
  18051. option = {
  18052. name = EVTOPTB8151
  18053. trigger = {
  18054. NOT = {
  18055. intrigue = 10
  18056. }
  18057. NOT = {
  18058. any_backed_character = {
  18059. OR = {
  18060. has_plot = plot_kill_character
  18061. has_plot = plot_kill_spouse
  18062. }
  18063. plot_power = 1.0
  18064. }
  18065. }
  18066. }
  18067. random_backed_character = {
  18068. limit = {
  18069. OR = {
  18070. has_plot = plot_kill_character
  18071. has_plot = plot_kill_spouse
  18072. }
  18073. NOT = {
  18074. plot_power = 1.0
  18075. }
  18076. }
  18077. character_event = {
  18078. id = 7902
  18079. days = 3
  18080. tooltip = EVTTOOLTIP8152
  18081. }
  18082. set_character_flag = murder_in_motion
  18083. }
  18084. }
  18085. option = {
  18086. name = EVTOPTB7900
  18087. trigger = {
  18088. NOT = {
  18089. intrigue = 10
  18090. }
  18091. NOT = {
  18092. any_backed_character = {
  18093. OR = {
  18094. has_plot = plot_kill_character
  18095. has_plot = plot_kill_spouse
  18096. }
  18097. plot_power = 1.0
  18098. }
  18099. }
  18100. }
  18101. scaled_wealth = -0.5
  18102. random_backed_character = {
  18103. limit = {
  18104. OR = {
  18105. has_plot = plot_kill_character
  18106. has_plot = plot_kill_spouse
  18107. }
  18108. NOT = {
  18109. plot_power = 1.0
  18110. }
  18111. }
  18112. character_event = {
  18113. id = 7910
  18114. days = 3
  18115. tooltip = EVTTOOLTIP8160
  18116. }
  18117. set_character_flag = murder_in_motion
  18118. }
  18119. }
  18120. option = {
  18121. name = EVTOPTC7900
  18122. tooltip_info = intrigue
  18123. trigger = {
  18124. intrigue = 10
  18125. any_backed_character = {
  18126. OR = {
  18127. has_plot = plot_kill_character
  18128. has_plot = plot_kill_spouse
  18129. }
  18130. plot_power = 0.5
  18131. }
  18132. }
  18133. random_backed_character = {
  18134. limit = {
  18135. OR = {
  18136. has_plot = plot_kill_character
  18137. has_plot = plot_kill_spouse
  18138. }
  18139. plot_power = 0.5
  18140. }
  18141. character_event = {
  18142. id = 7900
  18143. days = 3
  18144. tooltip = EVTTOOLTIP8160
  18145. }
  18146. set_character_flag = murder_in_motion
  18147. }
  18148. }
  18149. option = {
  18150. name = EVTOPTD8150
  18151. trigger = {
  18152. ai = no
  18153. NOT = {
  18154. intrigue = 10
  18155. }
  18156. NOT = {
  18157. any_backed_character = {
  18158. OR = {
  18159. has_plot = plot_kill_character
  18160. has_plot = plot_kill_spouse
  18161. }
  18162. plot_power = 1.0
  18163. }
  18164. }
  18165. }
  18166. }
  18167. }
  18168. character_event = {
  18169. id = 7902
  18170. desc = EVTDESC7902
  18171. picture = GFX_evt_spymaster
  18172. border = GFX_event_normal_frame_intrigue
  18173. is_triggered_only = yes
  18174. option = {
  18175. name = EVTOPTA7902
  18176. transfer_scaled_wealth = {
  18177. to = FROM
  18178. value = 1.0
  18179. }
  18180. FROM = {
  18181. character_event = {
  18182. id = 7903
  18183. tooltip = EVTTOOLTIP8153
  18184. }
  18185. }
  18186. }
  18187. option = {
  18188. name = EVTOPTB8152
  18189. FROM = {
  18190. character_event = {
  18191. id = 7904
  18192. tooltip = EVTTOOLTIP8154
  18193. }
  18194. }
  18195. }
  18196. }
  18197. character_event = {
  18198. id = 7903
  18199. desc = EVTDESC7903
  18200. picture = GFX_evt_spymaster
  18201. border = GFX_event_normal_frame_intrigue
  18202. is_triggered_only = yes
  18203. option = {
  18204. name = EXCELLENT
  18205. FROM = {
  18206. plot_target_char = {
  18207. character_event = {
  18208. id = 7905
  18209. days = 27
  18210. tooltip = EVTTOOLTIP7905
  18211. }
  18212. }
  18213. }
  18214. }
  18215. }
  18216. character_event = {
  18217. id = 7904
  18218. desc = EVTDESC7904
  18219. picture = GFX_evt_spymaster
  18220. border = GFX_event_normal_frame_intrigue
  18221. is_triggered_only = yes
  18222. option = {
  18223. name = EVTOPTA8154
  18224. scaled_wealth = -1.0
  18225. FROM = {
  18226. plot_target_char = {
  18227. character_event = {
  18228. id = 7905
  18229. days = 27
  18230. tooltip = EVTTOOLTIP7905
  18231. }
  18232. }
  18233. }
  18234. }
  18235. option = {
  18236. name = EVTOPTB8154
  18237. FROM = {
  18238. clr_character_flag = murder_in_motion
  18239. }
  18240. }
  18241. }
  18242. character_event = {
  18243. id = 7905
  18244. desc = EVTDESC7905
  18245. picture = GFX_evt_carriage
  18246. border = GFX_event_normal_frame_intrigue
  18247. hide_from = yes
  18248. is_triggered_only = yes
  18249. immediate = {
  18250. save_event_target_as = target_victim
  18251. }
  18252. trigger = {
  18253. OR = {
  18254. FROM = {
  18255. OR = {
  18256. has_plot = plot_kill_character
  18257. has_plot = plot_kill_spouse
  18258. }
  18259. plot_target_char = {
  18260. character = ROOT
  18261. }
  18262. }
  18263. FROMFROM = {
  18264. OR = {
  18265. has_plot = plot_kill_character
  18266. has_plot = plot_kill_spouse
  18267. }
  18268. plot_target_char = {
  18269. character = ROOT
  18270. }
  18271. }
  18272. }
  18273. }
  18274. option = {
  18275. name = EVTOPTA7905
  18276. trigger = {
  18277. NOT = {
  18278. OR = {
  18279. AND = {
  18280. trait = paranoid
  18281. random = 33
  18282. }
  18283. AND = {
  18284. trait = diligent
  18285. random = 50
  18286. }
  18287. AND = {
  18288. trait = trusting
  18289. random = 90
  18290. }
  18291. AND = {
  18292. NOT = {
  18293. trait = diligent
  18294. }
  18295. NOT = {
  18296. trait = paranoid
  18297. }
  18298. NOT = {
  18299. trait = trusting
  18300. }
  18301. random = 75
  18302. }
  18303. }
  18304. }
  18305. }
  18306. hidden_tooltip = {
  18307. random_list = {
  18308. 25 = {
  18309. hidden_tooltip = {
  18310. FROM = {
  18311. character_event = {
  18312. id = 7913
  18313. days = 1
  18314. }
  18315. }
  18316. FROMFROM = {
  18317. character_event = {
  18318. id = 7913
  18319. days = 1
  18320. }
  18321. }
  18322. }
  18323. character_event = {
  18324. id = 7906
  18325. days = 1
  18326. }
  18327. }
  18328. 75 = {
  18329. hidden_tooltip = {
  18330. FROM = {
  18331. character_event = {
  18332. id = 7914
  18333. days = 1
  18334. }
  18335. }
  18336. FROMFROM = {
  18337. character_event = {
  18338. id = 7914
  18339. days = 1
  18340. }
  18341. }
  18342. }
  18343. character_event = {
  18344. id = 7907
  18345. days = 1
  18346. }
  18347. }
  18348. }
  18349. }
  18350. }
  18351. option = {
  18352. name = EVTOPTB7905
  18353. trigger = {
  18354. OR = {
  18355. AND = {
  18356. trait = paranoid
  18357. random = 33
  18358. }
  18359. AND = {
  18360. trait = diligent
  18361. random = 50
  18362. }
  18363. AND = {
  18364. trait = trusting
  18365. random = 90
  18366. }
  18367. AND = {
  18368. NOT = {
  18369. trait = diligent
  18370. }
  18371. NOT = {
  18372. trait = paranoid
  18373. }
  18374. NOT = {
  18375. trait = trusting
  18376. }
  18377. random = 75
  18378. }
  18379. }
  18380. }
  18381. hidden_tooltip = {
  18382. random_list = {
  18383. 50 = {
  18384. hidden_tooltip = {
  18385. FROM = {
  18386. character_event = {
  18387. id = 7915
  18388. days = 1
  18389. }
  18390. }
  18391. FROMFROM = {
  18392. character_event = {
  18393. id = 7915
  18394. days = 1
  18395. }
  18396. }
  18397. }
  18398. character_event = {
  18399. id = 7908
  18400. days = 1
  18401. }
  18402. }
  18403. 50 = {
  18404. hidden_tooltip = {
  18405. FROM = {
  18406. character_event = {
  18407. id = 7916
  18408. days = 1
  18409. }
  18410. }
  18411. FROMFROM = {
  18412. character_event = {
  18413. id = 7916
  18414. days = 1
  18415. }
  18416. }
  18417. }
  18418. character_event = {
  18419. id = 7909
  18420. days = 1
  18421. }
  18422. }
  18423. }
  18424. }
  18425. }
  18426. }
  18427. character_event = {
  18428. id = 7906
  18429. desc = EVTDESC7906
  18430. picture = GFX_evt_death
  18431. border = GFX_event_normal_frame_intrigue
  18432. is_triggered_only = yes
  18433. option = {
  18434. name = EVTOPTA7906
  18435. if = {
  18436. limit = {
  18437. FROMFROMFROM = {
  18438. OR = {
  18439. has_plot = plot_kill_character
  18440. has_plot = plot_kill_spouse
  18441. }
  18442. plot_target_char = {
  18443. character = ROOT
  18444. }
  18445. }
  18446. }
  18447. death = {
  18448. death_reason = death_murder
  18449. killer = FROMFROMFROM
  18450. }
  18451. }
  18452. if = {
  18453. limit = {
  18454. is_alive = yes
  18455. }
  18456. death = {
  18457. death_reason = death_murder
  18458. killer = FROMFROM
  18459. }
  18460. }
  18461. }
  18462. }
  18463. character_event = {
  18464. id = 7907
  18465. desc = EVTDESC7906
  18466. picture = GFX_evt_death
  18467. border = GFX_event_normal_frame_intrigue
  18468. hide_from = yes
  18469. is_triggered_only = yes
  18470. option = {
  18471. name = EVTOPTA7907
  18472. if = {
  18473. limit = {
  18474. FROMFROMFROM = {
  18475. OR = {
  18476. has_plot = plot_kill_character
  18477. has_plot = plot_kill_spouse
  18478. }
  18479. plot_target_char = {
  18480. character = ROOT
  18481. }
  18482. }
  18483. }
  18484. death = {
  18485. death_reason = death_murder_unknown
  18486. killer = FROMFROMFROM
  18487. }
  18488. }
  18489. if = {
  18490. limit = {
  18491. is_alive = yes
  18492. }
  18493. death = {
  18494. death_reason = death_murder_unknown
  18495. killer = FROMFROM
  18496. }
  18497. }
  18498. }
  18499. }
  18500. character_event = {
  18501. id = 7908
  18502. desc = EVTDESC7908
  18503. picture = GFX_evt_carriage
  18504. border = GFX_event_normal_frame_intrigue
  18505. is_triggered_only = yes
  18506. option = {
  18507. name = EVTOPTA7908
  18508. }
  18509. }
  18510. character_event = {
  18511. id = 7909
  18512. desc = EVTDESC7908
  18513. picture = GFX_evt_carriage
  18514. border = GFX_event_normal_frame_intrigue
  18515. hide_from = yes
  18516. is_triggered_only = yes
  18517. option = {
  18518. name = EVTOPTA7909
  18519. }
  18520. }
  18521. character_event = {
  18522. id = 7910
  18523. desc = EVTDESC7910
  18524. picture = GFX_evt_carriage
  18525. border = GFX_event_normal_frame_intrigue
  18526. is_triggered_only = yes
  18527. option = {
  18528. name = EVTOPTA7910
  18529. set_character_flag = murder_in_motion
  18530. FROM = {
  18531. character_event = {
  18532. id = 7911
  18533. tooltip = EVTTOOLTIP8161
  18534. }
  18535. }
  18536. hidden_tooltip = {
  18537. any_plot_backer = {
  18538. limit = {
  18539. NOT = {
  18540. character = FROM
  18541. }
  18542. }
  18543. character_event = {
  18544. id = 7912
  18545. days = 1
  18546. }
  18547. }
  18548. }
  18549. }
  18550. }
  18551. character_event = {
  18552. id = 7911
  18553. desc = EVTDESC7911
  18554. picture = GFX_evt_whispers
  18555. border = GFX_event_normal_frame_intrigue
  18556. is_triggered_only = yes
  18557. option = {
  18558. name = EVTOPTA8161
  18559. FROM = {
  18560. plot_target_char = {
  18561. character_event = {
  18562. id = 7905
  18563. days = 27
  18564. tooltip = EVTTOOLTIP7905
  18565. }
  18566. }
  18567. }
  18568. }
  18569. }
  18570. character_event = {
  18571. id = 7912
  18572. desc = EVTDESC7912
  18573. picture = GFX_evt_carriage
  18574. border = GFX_event_normal_frame_intrigue
  18575. is_triggered_only = yes
  18576. option = {
  18577. name = EVTOPTA8162
  18578. }
  18579. }
  18580. character_event = {
  18581. id = 7913
  18582. desc = EVTDESC7913
  18583. picture = GFX_evt_shadowy_cabal
  18584. border = GFX_event_normal_frame_intrigue
  18585. is_triggered_only = yes
  18586. immediate = {
  18587. character_event = {
  18588. id = 10
  18589. }
  18590. clear_event_target = target_victim
  18591. }
  18592. option = {
  18593. name = EVTOPTA8163
  18594. }
  18595. }
  18596. character_event = {
  18597. id = 7914
  18598. desc = EVTDESC7914
  18599. picture = GFX_evt_shadowy_cabal
  18600. border = GFX_event_normal_frame_intrigue
  18601. is_triggered_only = yes
  18602. option = {
  18603. name = EVTOPTA7914
  18604. }
  18605. }
  18606. character_event = {
  18607. id = 7915
  18608. desc = EVTDESC7915
  18609. picture = GFX_evt_shadowy_cabal
  18610. border = GFX_event_normal_frame_intrigue
  18611. is_triggered_only = yes
  18612. immediate = {
  18613. character_event = {
  18614. id = 11
  18615. }
  18616. clear_event_target = target_victim
  18617. if = {
  18618. limit = {
  18619. plot_target_char = {
  18620. character = FROM
  18621. }
  18622. OR = {
  18623. has_plot = plot_kill_character
  18624. has_plot = plot_kill_spouse
  18625. }
  18626. }
  18627. reveal_plot = yes
  18628. }
  18629. }
  18630. option = {
  18631. name = EVTOPTA7915
  18632. if = {
  18633. limit = {
  18634. plot_target_char = {
  18635. character = FROM
  18636. }
  18637. OR = {
  18638. has_plot = plot_kill_character
  18639. has_plot = plot_kill_spouse
  18640. }
  18641. }
  18642. clr_character_flag = murder_in_motion
  18643. tooltip = {
  18644. reveal_plot = yes
  18645. }
  18646. }
  18647. }
  18648. }
  18649. character_event = {
  18650. id = 7916
  18651. desc = EVTDESC7916
  18652. picture = GFX_evt_shadowy_cabal
  18653. border = GFX_event_normal_frame_intrigue
  18654. is_triggered_only = yes
  18655. option = {
  18656. name = EVTOPTA8166
  18657. if = {
  18658. limit = {
  18659. plot_target_char = {
  18660. character = FROM
  18661. }
  18662. OR = {
  18663. has_plot = plot_kill_character
  18664. has_plot = plot_kill_spouse
  18665. }
  18666. }
  18667. clr_character_flag = murder_in_motion
  18668. }
  18669. }
  18670. }
  18671. character_event = {
  18672. id = 7950
  18673. desc = EVTDESC7950
  18674. picture = GFX_evt_whispers
  18675. border = GFX_event_normal_frame_intrigue
  18676. capable_only = yes
  18677. prisoner = no
  18678. is_part_of_plot = yes
  18679. trigger = {
  18680. OR = {
  18681. has_plot = plot_kill_character
  18682. has_plot = plot_kill_spouse
  18683. }
  18684. plot_target_char = {
  18685. age = 16
  18686. NOT = {
  18687. trait = incapable
  18688. }
  18689. prisoner = no
  18690. at_location = ROOT
  18691. NOT = {
  18692. trait = in_hiding
  18693. }
  18694. trait = decadent
  18695. dynasty = ROOT
  18696. }
  18697. NOT = {
  18698. has_character_flag = murder_in_motion
  18699. }
  18700. plot_power_contribution = {
  18701. plotter = ROOT
  18702. power = 0.025
  18703. }
  18704. }
  18705. mean_time_to_happen = {
  18706. months = 7300
  18707. modifier = {
  18708. factor = 0.7
  18709. plot_power_contribution = {
  18710. plotter = ROOT
  18711. power = 0.1
  18712. }
  18713. }
  18714. modifier = {
  18715. factor = 0.7
  18716. plot_power_contribution = {
  18717. plotter = ROOT
  18718. power = 0.2
  18719. }
  18720. }
  18721. modifier = {
  18722. factor = 0.7
  18723. plot_power_contribution = {
  18724. plotter = ROOT
  18725. power = 0.3
  18726. }
  18727. }
  18728. modifier = {
  18729. factor = 0.7
  18730. plot_power_contribution = {
  18731. plotter = ROOT
  18732. power = 0.4
  18733. }
  18734. }
  18735. modifier = {
  18736. factor = 0.7
  18737. plot_power_contribution = {
  18738. plotter = ROOT
  18739. power = 0.5
  18740. }
  18741. }
  18742. modifier = {
  18743. factor = 0.7
  18744. plot_power_contribution = {
  18745. plotter = ROOT
  18746. power = 0.6
  18747. }
  18748. }
  18749. modifier = {
  18750. factor = 0.7
  18751. plot_power_contribution = {
  18752. plotter = ROOT
  18753. power = 0.7
  18754. }
  18755. }
  18756. modifier = {
  18757. factor = 0.7
  18758. plot_power_contribution = {
  18759. plotter = ROOT
  18760. power = 0.8
  18761. }
  18762. }
  18763. modifier = {
  18764. factor = 0.7
  18765. plot_power_contribution = {
  18766. plotter = ROOT
  18767. power = 0.9
  18768. }
  18769. }
  18770. modifier = {
  18771. factor = 0.7
  18772. plot_power_contribution = {
  18773. plotter = ROOT
  18774. power = 1.5
  18775. }
  18776. }
  18777. modifier = {
  18778. factor = 0.33
  18779. any_backed_character = {
  18780. OR = {
  18781. has_plot = plot_kill_character
  18782. has_plot = plot_kill_spouse
  18783. }
  18784. plot_power = 1.0
  18785. }
  18786. }
  18787. modifier = {
  18788. factor = 0.33
  18789. any_backed_character = {
  18790. OR = {
  18791. has_plot = plot_kill_character
  18792. has_plot = plot_kill_spouse
  18793. }
  18794. plot_power = 1.5
  18795. }
  18796. }
  18797. modifier = {
  18798. factor = 0.33
  18799. any_backed_character = {
  18800. OR = {
  18801. has_plot = plot_kill_character
  18802. has_plot = plot_kill_spouse
  18803. }
  18804. plot_power = 2.0
  18805. }
  18806. }
  18807. }
  18808. option = {
  18809. name = EVTOPTA7950
  18810. trigger = {
  18811. plot_power = 1.0
  18812. }
  18813. hidden_tooltip = {
  18814. any_plot_backer = {
  18815. character_event = {
  18816. id = 7952
  18817. days = 1
  18818. }
  18819. }
  18820. }
  18821. set_character_flag = murder_in_motion
  18822. plot_target_char = {
  18823. character_event = {
  18824. id = 7955
  18825. days = 30
  18826. tooltip = EVTTOOLTIP7955
  18827. }
  18828. }
  18829. }
  18830. option = {
  18831. name = EVTOPTB7950
  18832. trigger = {
  18833. NOT = {
  18834. plot_power = 0.5
  18835. }
  18836. NOT = {
  18837. intrigue = 10
  18838. }
  18839. }
  18840. scaled_wealth = -1.0
  18841. hidden_tooltip = {
  18842. any_plot_backer = {
  18843. character_event = {
  18844. id = 7962
  18845. days = 1
  18846. }
  18847. }
  18848. }
  18849. set_character_flag = murder_in_motion
  18850. plot_target_char = {
  18851. character_event = {
  18852. id = 7955
  18853. days = 30
  18854. tooltip = EVTTOOLTIP7955
  18855. }
  18856. }
  18857. }
  18858. option = {
  18859. name = EVTOPTB7950
  18860. trigger = {
  18861. plot_power = 0.5
  18862. NOT = {
  18863. plot_power = 1.0
  18864. }
  18865. NOT = {
  18866. intrigue = 10
  18867. }
  18868. }
  18869. scaled_wealth = -0.5
  18870. hidden_tooltip = {
  18871. any_plot_backer = {
  18872. character_event = {
  18873. id = 7962
  18874. days = 1
  18875. }
  18876. }
  18877. }
  18878. set_character_flag = murder_in_motion
  18879. plot_target_char = {
  18880. character_event = {
  18881. id = 7955
  18882. days = 30
  18883. tooltip = EVTTOOLTIP7955
  18884. }
  18885. }
  18886. }
  18887. option = {
  18888. name = EVTOPTC7950
  18889. tooltip_info = intrigue
  18890. trigger = {
  18891. plot_power = 0.5
  18892. intrigue = 10
  18893. }
  18894. hidden_tooltip = {
  18895. any_plot_backer = {
  18896. character_event = {
  18897. id = 7962
  18898. days = 1
  18899. }
  18900. }
  18901. }
  18902. set_character_flag = murder_in_motion
  18903. plot_target_char = {
  18904. character_event = {
  18905. id = 7955
  18906. days = 30
  18907. tooltip = EVTTOOLTIP7955
  18908. }
  18909. }
  18910. }
  18911. option = {
  18912. name = EVTOPTD8150
  18913. trigger = {
  18914. ai = no
  18915. NOT = {
  18916. intrigue = 10
  18917. }
  18918. NOT = {
  18919. plot_power = 1.0
  18920. }
  18921. }
  18922. }
  18923. }
  18924. character_event = {
  18925. id = 7951
  18926. desc = EVTDESC7951
  18927. picture = GFX_evt_whispers
  18928. border = GFX_event_normal_frame_intrigue
  18929. capable_only = yes
  18930. prisoner = no
  18931. is_part_of_plot = yes
  18932. trigger = {
  18933. any_backed_character = {
  18934. OR = {
  18935. has_plot = plot_kill_character
  18936. has_plot = plot_kill_spouse
  18937. }
  18938. plot_power = 0.5
  18939. plot_target_char = {
  18940. age = 16
  18941. NOT = {
  18942. trait = incapable
  18943. }
  18944. prisoner = no
  18945. NOT = {
  18946. trait = in_hiding
  18947. }
  18948. trait = decadent
  18949. dynasty = PREV
  18950. }
  18951. NOT = {
  18952. has_character_flag = murder_in_motion
  18953. }
  18954. ROOT = {
  18955. plot_power_contribution = {
  18956. plotter = PREV
  18957. power = 0.025
  18958. }
  18959. }
  18960. }
  18961. }
  18962. mean_time_to_happen = {
  18963. months = 7300
  18964. modifier = {
  18965. factor = 0.6
  18966. any_backed_character = {
  18967. OR = {
  18968. has_plot = plot_kill_character
  18969. has_plot = plot_kill_spouse
  18970. }
  18971. ROOT = {
  18972. plot_power_contribution = {
  18973. plotter = PREV
  18974. power = 0.1
  18975. }
  18976. }
  18977. }
  18978. }
  18979. modifier = {
  18980. factor = 0.6
  18981. any_backed_character = {
  18982. OR = {
  18983. has_plot = plot_kill_character
  18984. has_plot = plot_kill_spouse
  18985. }
  18986. ROOT = {
  18987. plot_power_contribution = {
  18988. plotter = PREV
  18989. power = 0.2
  18990. }
  18991. }
  18992. }
  18993. }
  18994. modifier = {
  18995. factor = 0.6
  18996. any_backed_character = {
  18997. OR = {
  18998. has_plot = plot_kill_character
  18999. has_plot = plot_kill_spouse
  19000. }
  19001. ROOT = {
  19002. plot_power_contribution = {
  19003. plotter = PREV
  19004. power = 0.3
  19005. }
  19006. }
  19007. }
  19008. }
  19009. modifier = {
  19010. factor = 0.6
  19011. any_backed_character = {
  19012. OR = {
  19013. has_plot = plot_kill_character
  19014. has_plot = plot_kill_spouse
  19015. }
  19016. ROOT = {
  19017. plot_power_contribution = {
  19018. plotter = PREV
  19019. power = 0.4
  19020. }
  19021. }
  19022. }
  19023. }
  19024. modifier = {
  19025. factor = 0.6
  19026. any_backed_character = {
  19027. OR = {
  19028. has_plot = plot_kill_character
  19029. has_plot = plot_kill_spouse
  19030. }
  19031. ROOT = {
  19032. plot_power_contribution = {
  19033. plotter = PREV
  19034. power = 0.5
  19035. }
  19036. }
  19037. }
  19038. }
  19039. modifier = {
  19040. factor = 0.6
  19041. any_backed_character = {
  19042. OR = {
  19043. has_plot = plot_kill_character
  19044. has_plot = plot_kill_spouse
  19045. }
  19046. ROOT = {
  19047. plot_power_contribution = {
  19048. plotter = PREV
  19049. power = 0.6
  19050. }
  19051. }
  19052. }
  19053. }
  19054. modifier = {
  19055. factor = 0.6
  19056. any_backed_character = {
  19057. OR = {
  19058. has_plot = plot_kill_character
  19059. has_plot = plot_kill_spouse
  19060. }
  19061. ROOT = {
  19062. plot_power_contribution = {
  19063. plotter = PREV
  19064. power = 0.7
  19065. }
  19066. }
  19067. }
  19068. }
  19069. modifier = {
  19070. factor = 0.6
  19071. any_backed_character = {
  19072. OR = {
  19073. has_plot = plot_kill_character
  19074. has_plot = plot_kill_spouse
  19075. }
  19076. ROOT = {
  19077. plot_power_contribution = {
  19078. plotter = PREV
  19079. power = 0.8
  19080. }
  19081. }
  19082. }
  19083. }
  19084. modifier = {
  19085. factor = 0.6
  19086. any_backed_character = {
  19087. OR = {
  19088. has_plot = plot_kill_character
  19089. has_plot = plot_kill_spouse
  19090. }
  19091. ROOT = {
  19092. plot_power_contribution = {
  19093. plotter = PREV
  19094. power = 0.9
  19095. }
  19096. }
  19097. }
  19098. }
  19099. modifier = {
  19100. factor = 0.33
  19101. any_backed_character = {
  19102. OR = {
  19103. has_plot = plot_kill_character
  19104. has_plot = plot_kill_spouse
  19105. }
  19106. plot_power = 1.0
  19107. }
  19108. }
  19109. modifier = {
  19110. factor = 0.33
  19111. any_backed_character = {
  19112. OR = {
  19113. has_plot = plot_kill_character
  19114. has_plot = plot_kill_spouse
  19115. }
  19116. plot_power = 1.5
  19117. }
  19118. }
  19119. modifier = {
  19120. factor = 0.33
  19121. any_backed_character = {
  19122. OR = {
  19123. has_plot = plot_kill_character
  19124. has_plot = plot_kill_spouse
  19125. }
  19126. plot_power = 2.0
  19127. }
  19128. }
  19129. }
  19130. option = {
  19131. name = EVTOPTA7950
  19132. trigger = {
  19133. any_backed_character = {
  19134. OR = {
  19135. has_plot = plot_kill_character
  19136. has_plot = plot_kill_spouse
  19137. }
  19138. plot_power = 1.0
  19139. }
  19140. }
  19141. random_backed_character = {
  19142. limit = {
  19143. OR = {
  19144. has_plot = plot_kill_character
  19145. has_plot = plot_kill_spouse
  19146. }
  19147. plot_power = 1.0
  19148. }
  19149. character_event = {
  19150. id = 7960
  19151. days = 3
  19152. tooltip = EVTTOOLTIP8160
  19153. }
  19154. set_character_flag = murder_in_motion
  19155. }
  19156. }
  19157. option = {
  19158. name = EVTOPTB8151
  19159. trigger = {
  19160. NOT = {
  19161. intrigue = 10
  19162. }
  19163. NOT = {
  19164. any_backed_character = {
  19165. OR = {
  19166. has_plot = plot_kill_character
  19167. has_plot = plot_kill_spouse
  19168. }
  19169. plot_power = 1.0
  19170. }
  19171. }
  19172. }
  19173. random_backed_character = {
  19174. limit = {
  19175. OR = {
  19176. has_plot = plot_kill_character
  19177. has_plot = plot_kill_spouse
  19178. }
  19179. NOT = {
  19180. plot_power = 1.0
  19181. }
  19182. }
  19183. character_event = {
  19184. id = 7952
  19185. days = 3
  19186. tooltip = EVTTOOLTIP8152
  19187. }
  19188. set_character_flag = murder_in_motion
  19189. }
  19190. }
  19191. option = {
  19192. name = EVTOPTB7950
  19193. trigger = {
  19194. NOT = {
  19195. intrigue = 10
  19196. }
  19197. NOT = {
  19198. any_backed_character = {
  19199. OR = {
  19200. has_plot = plot_kill_character
  19201. has_plot = plot_kill_spouse
  19202. }
  19203. plot_power = 1.0
  19204. }
  19205. }
  19206. }
  19207. scaled_wealth = -0.5
  19208. random_backed_character = {
  19209. limit = {
  19210. OR = {
  19211. has_plot = plot_kill_character
  19212. has_plot = plot_kill_spouse
  19213. }
  19214. NOT = {
  19215. plot_power = 1.0
  19216. }
  19217. }
  19218. character_event = {
  19219. id = 7960
  19220. days = 3
  19221. tooltip = EVTTOOLTIP8160
  19222. }
  19223. set_character_flag = murder_in_motion
  19224. }
  19225. }
  19226. option = {
  19227. name = EVTOPTC7950
  19228. tooltip_info = intrigue
  19229. trigger = {
  19230. intrigue = 10
  19231. any_backed_character = {
  19232. OR = {
  19233. has_plot = plot_kill_character
  19234. has_plot = plot_kill_spouse
  19235. }
  19236. plot_power = 0.5
  19237. }
  19238. }
  19239. random_backed_character = {
  19240. limit = {
  19241. OR = {
  19242. has_plot = plot_kill_character
  19243. has_plot = plot_kill_spouse
  19244. }
  19245. plot_power = 0.5
  19246. }
  19247. character_event = {
  19248. id = 7950
  19249. days = 3
  19250. tooltip = EVTTOOLTIP8160
  19251. }
  19252. set_character_flag = murder_in_motion
  19253. }
  19254. }
  19255. option = {
  19256. name = EVTOPTD8150
  19257. trigger = {
  19258. ai = no
  19259. NOT = {
  19260. intrigue = 10
  19261. }
  19262. NOT = {
  19263. any_backed_character = {
  19264. OR = {
  19265. has_plot = plot_kill_character
  19266. has_plot = plot_kill_spouse
  19267. }
  19268. plot_power = 1.0
  19269. }
  19270. }
  19271. }
  19272. }
  19273. }
  19274. character_event = {
  19275. id = 7952
  19276. desc = EVTDESC8152
  19277. picture = GFX_evt_spymaster
  19278. border = GFX_event_normal_frame_intrigue
  19279. is_triggered_only = yes
  19280. option = {
  19281. name = EVTOPTA8152
  19282. transfer_scaled_wealth = {
  19283. to = FROM
  19284. value = 1.0
  19285. }
  19286. FROM = {
  19287. character_event = {
  19288. id = 7953
  19289. tooltip = EVTTOOLTIP8153
  19290. }
  19291. }
  19292. }
  19293. option = {
  19294. name = EVTOPTB8152
  19295. FROM = {
  19296. character_event = {
  19297. id = 7954
  19298. tooltip = EVTTOOLTIP8154
  19299. }
  19300. }
  19301. }
  19302. }
  19303. character_event = {
  19304. id = 7953
  19305. desc = EVTDESC7953
  19306. picture = GFX_evt_spymaster
  19307. border = GFX_event_normal_frame_intrigue
  19308. is_triggered_only = yes
  19309. option = {
  19310. name = EXCELLENT
  19311. FROM = {
  19312. plot_target_char = {
  19313. character_event = {
  19314. id = 7955
  19315. days = 27
  19316. tooltip = EVTTOOLTIP7955
  19317. }
  19318. }
  19319. }
  19320. }
  19321. }
  19322. character_event = {
  19323. id = 7954
  19324. desc = EVTDESC7954
  19325. picture = GFX_evt_spymaster
  19326. border = GFX_event_normal_frame_intrigue
  19327. is_triggered_only = yes
  19328. option = {
  19329. name = EVTOPTA8154
  19330. scaled_wealth = -1.0
  19331. FROM = {
  19332. plot_target_char = {
  19333. character_event = {
  19334. id = 7955
  19335. days = 27
  19336. tooltip = EVTTOOLTIP7955
  19337. }
  19338. }
  19339. }
  19340. }
  19341. option = {
  19342. name = EVTOPTB8154
  19343. FROM = {
  19344. clr_character_flag = murder_in_motion
  19345. }
  19346. }
  19347. }
  19348. character_event = {
  19349. id = 7955
  19350. desc = EVTDESC7955
  19351. picture = GFX_evt_jugglers
  19352. border = GFX_event_normal_frame_intrigue
  19353. hide_from = yes
  19354. is_triggered_only = yes
  19355. immediate = {
  19356. save_event_target_as = target_victim
  19357. }
  19358. trigger = {
  19359. OR = {
  19360. FROM = {
  19361. OR = {
  19362. has_plot = plot_kill_character
  19363. has_plot = plot_kill_spouse
  19364. }
  19365. plot_target_char = {
  19366. character = ROOT
  19367. }
  19368. }
  19369. FROMFROM = {
  19370. OR = {
  19371. has_plot = plot_kill_character
  19372. has_plot = plot_kill_spouse
  19373. }
  19374. plot_target_char = {
  19375. character = ROOT
  19376. }
  19377. }
  19378. }
  19379. }
  19380. option = {
  19381. name = EVTOPTA7955
  19382. trigger = {
  19383. OR = {
  19384. AND = {
  19385. trait = slothful
  19386. random = 33
  19387. }
  19388. AND = {
  19389. trait = proud
  19390. random = 33
  19391. }
  19392. AND = {
  19393. trait = hedonist
  19394. random = 50
  19395. }
  19396. AND = {
  19397. trait = gluttonous
  19398. random = 50
  19399. }
  19400. AND = {
  19401. trait = drunkard
  19402. random = 90
  19403. }
  19404. AND = {
  19405. trait = lustful
  19406. random = 90
  19407. }
  19408. AND = {
  19409. NOT = {
  19410. trait = drunkard
  19411. }
  19412. NOT = {
  19413. trait = hedonist
  19414. }
  19415. NOT = {
  19416. trait = lustful
  19417. }
  19418. NOT = {
  19419. trait = gluttonous
  19420. }
  19421. NOT = {
  19422. trait = slothful
  19423. }
  19424. NOT = {
  19425. trait = proud
  19426. }
  19427. random = 75
  19428. }
  19429. }
  19430. }
  19431. hidden_tooltip = {
  19432. random_list = {
  19433. 25 = {
  19434. hidden_tooltip = {
  19435. FROM = {
  19436. character_event = {
  19437. id = 7963
  19438. days = 1
  19439. }
  19440. }
  19441. FROMFROM = {
  19442. character_event = {
  19443. id = 7963
  19444. days = 1
  19445. }
  19446. }
  19447. }
  19448. character_event = {
  19449. id = 7956
  19450. days = 1
  19451. }
  19452. }
  19453. 75 = {
  19454. hidden_tooltip = {
  19455. FROM = {
  19456. character_event = {
  19457. id = 7964
  19458. days = 1
  19459. }
  19460. }
  19461. FROMFROM = {
  19462. character_event = {
  19463. id = 7964
  19464. days = 1
  19465. }
  19466. }
  19467. }
  19468. character_event = {
  19469. id = 7957
  19470. days = 1
  19471. }
  19472. }
  19473. }
  19474. }
  19475. }
  19476. option = {
  19477. name = EVTOPTB7955
  19478. trigger = {
  19479. NOT = {
  19480. OR = {
  19481. AND = {
  19482. trait = slothful
  19483. random = 33
  19484. }
  19485. AND = {
  19486. trait = proud
  19487. random = 33
  19488. }
  19489. AND = {
  19490. trait = hedonist
  19491. random = 50
  19492. }
  19493. AND = {
  19494. trait = gluttonous
  19495. random = 50
  19496. }
  19497. AND = {
  19498. trait = drunkard
  19499. random = 90
  19500. }
  19501. AND = {
  19502. trait = lustful
  19503. random = 90
  19504. }
  19505. AND = {
  19506. NOT = {
  19507. trait = drunkard
  19508. }
  19509. NOT = {
  19510. trait = hedonist
  19511. }
  19512. NOT = {
  19513. trait = lustful
  19514. }
  19515. NOT = {
  19516. trait = gluttonous
  19517. }
  19518. NOT = {
  19519. trait = slothful
  19520. }
  19521. NOT = {
  19522. trait = proud
  19523. }
  19524. random = 75
  19525. }
  19526. }
  19527. }
  19528. }
  19529. hidden_tooltip = {
  19530. random_list = {
  19531. 50 = {
  19532. hidden_tooltip = {
  19533. FROM = {
  19534. character_event = {
  19535. id = 7965
  19536. days = 1
  19537. }
  19538. }
  19539. FROMFROM = {
  19540. character_event = {
  19541. id = 7965
  19542. days = 1
  19543. }
  19544. }
  19545. }
  19546. character_event = {
  19547. id = 7958
  19548. days = 1
  19549. }
  19550. }
  19551. 50 = {
  19552. hidden_tooltip = {
  19553. FROM = {
  19554. character_event = {
  19555. id = 7966
  19556. days = 1
  19557. }
  19558. }
  19559. FROMFROM = {
  19560. character_event = {
  19561. id = 7966
  19562. days = 1
  19563. }
  19564. }
  19565. }
  19566. character_event = {
  19567. id = 7959
  19568. days = 1
  19569. }
  19570. }
  19571. }
  19572. }
  19573. }
  19574. }
  19575. character_event = {
  19576. id = 7956
  19577. desc = EVTDESC7956
  19578. picture = GFX_evt_death
  19579. border = GFX_event_normal_frame_intrigue
  19580. is_triggered_only = yes
  19581. option = {
  19582. name = EVTOPTA7956
  19583. if = {
  19584. limit = {
  19585. FROMFROMFROM = {
  19586. OR = {
  19587. has_plot = plot_kill_character
  19588. has_plot = plot_kill_spouse
  19589. }
  19590. plot_target_char = {
  19591. character = ROOT
  19592. }
  19593. }
  19594. }
  19595. death = {
  19596. death_reason = death_murder
  19597. killer = FROMFROMFROM
  19598. }
  19599. }
  19600. if = {
  19601. limit = {
  19602. is_alive = yes
  19603. }
  19604. death = {
  19605. death_reason = death_murder
  19606. killer = FROMFROM
  19607. }
  19608. }
  19609. }
  19610. }
  19611. character_event = {
  19612. id = 7957
  19613. desc = EVTDESC7956
  19614. picture = GFX_evt_death
  19615. border = GFX_event_normal_frame_intrigue
  19616. hide_from = yes
  19617. is_triggered_only = yes
  19618. option = {
  19619. name = EVTOPTA7957
  19620. if = {
  19621. limit = {
  19622. FROMFROMFROM = {
  19623. OR = {
  19624. has_plot = plot_kill_character
  19625. has_plot = plot_kill_spouse
  19626. }
  19627. plot_target_char = {
  19628. character = ROOT
  19629. }
  19630. }
  19631. }
  19632. death = {
  19633. death_reason = death_murder_unknown
  19634. killer = FROMFROMFROM
  19635. }
  19636. }
  19637. if = {
  19638. limit = {
  19639. is_alive = yes
  19640. }
  19641. death = {
  19642. death_reason = death_murder_unknown
  19643. killer = FROMFROM
  19644. }
  19645. }
  19646. }
  19647. }
  19648. character_event = {
  19649. id = 7958
  19650. desc = EVTDESC7958
  19651. picture = GFX_evt_jugglers
  19652. border = GFX_event_normal_frame_intrigue
  19653. is_triggered_only = yes
  19654. option = {
  19655. name = EVTOPTA7958
  19656. }
  19657. }
  19658. character_event = {
  19659. id = 7959
  19660. desc = EVTDESC7959
  19661. picture = GFX_evt_jugglers
  19662. border = GFX_event_normal_frame_intrigue
  19663. hide_from = yes
  19664. is_triggered_only = yes
  19665. option = {
  19666. name = EVTOPTA7959
  19667. }
  19668. }
  19669. character_event = {
  19670. id = 7960
  19671. desc = EVTDESC7960
  19672. picture = GFX_evt_jugglers
  19673. border = GFX_event_normal_frame_intrigue
  19674. is_triggered_only = yes
  19675. option = {
  19676. name = EVTOPTA7960
  19677. set_character_flag = murder_in_motion
  19678. FROM = {
  19679. character_event = {
  19680. id = 7961
  19681. tooltip = EVTTOOLTIP8161
  19682. }
  19683. }
  19684. hidden_tooltip = {
  19685. any_plot_backer = {
  19686. limit = {
  19687. NOT = {
  19688. character = FROM
  19689. }
  19690. }
  19691. character_event = {
  19692. id = 7962
  19693. days = 1
  19694. }
  19695. }
  19696. }
  19697. }
  19698. }
  19699. character_event = {
  19700. id = 7961
  19701. desc = EVTDESC7961
  19702. picture = GFX_evt_whispers
  19703. border = GFX_event_normal_frame_intrigue
  19704. is_triggered_only = yes
  19705. option = {
  19706. name = EVTOPTA8161
  19707. FROM = {
  19708. plot_target_char = {
  19709. character_event = {
  19710. id = 7955
  19711. days = 27
  19712. tooltip = EVTTOOLTIP7955
  19713. }
  19714. }
  19715. }
  19716. }
  19717. }
  19718. character_event = {
  19719. id = 7962
  19720. desc = EVTDESC7962
  19721. picture = GFX_evt_jugglers
  19722. border = GFX_event_normal_frame_intrigue
  19723. is_triggered_only = yes
  19724. option = {
  19725. name = EVTOPTA8162
  19726. }
  19727. }
  19728. character_event = {
  19729. id = 7963
  19730. desc = EVTDESC7963
  19731. picture = GFX_evt_shadowy_cabal
  19732. border = GFX_event_normal_frame_intrigue
  19733. is_triggered_only = yes
  19734. immediate = {
  19735. character_event = {
  19736. id = 10
  19737. }
  19738. clear_event_target = target_victim
  19739. }
  19740. option = {
  19741. name = EVTOPTA7963
  19742. }
  19743. }
  19744. character_event = {
  19745. id = 7964
  19746. desc = EVTDESC7964
  19747. picture = GFX_evt_shadowy_cabal
  19748. border = GFX_event_normal_frame_intrigue
  19749. is_triggered_only = yes
  19750. option = {
  19751. name = EVTOPTA7964
  19752. }
  19753. }
  19754. character_event = {
  19755. id = 7965
  19756. desc = EVTDESC7965
  19757. picture = GFX_evt_shadowy_cabal
  19758. border = GFX_event_normal_frame_intrigue
  19759. is_triggered_only = yes
  19760. immediate = {
  19761. character_event = {
  19762. id = 11
  19763. }
  19764. clear_event_target = target_victim
  19765. if = {
  19766. limit = {
  19767. plot_target_char = {
  19768. character = FROM
  19769. }
  19770. OR = {
  19771. has_plot = plot_kill_character
  19772. has_plot = plot_kill_spouse
  19773. }
  19774. }
  19775. reveal_plot = yes
  19776. }
  19777. }
  19778. option = {
  19779. name = EVTOPTA7965
  19780. if = {
  19781. limit = {
  19782. plot_target_char = {
  19783. character = FROM
  19784. }
  19785. OR = {
  19786. has_plot = plot_kill_character
  19787. has_plot = plot_kill_spouse
  19788. }
  19789. }
  19790. clr_character_flag = murder_in_motion
  19791. tooltip = {
  19792. reveal_plot = yes
  19793. }
  19794. }
  19795. }
  19796. }
  19797. character_event = {
  19798. id = 7966
  19799. desc = EVTDESC7966
  19800. picture = GFX_evt_shadowy_cabal
  19801. border = GFX_event_normal_frame_intrigue
  19802. is_triggered_only = yes
  19803. option = {
  19804. name = EVTOPTA8166
  19805. if = {
  19806. limit = {
  19807. plot_target_char = {
  19808. character = FROM
  19809. }
  19810. OR = {
  19811. has_plot = plot_kill_character
  19812. has_plot = plot_kill_spouse
  19813. }
  19814. }
  19815. clr_character_flag = murder_in_motion
  19816. }
  19817. }
  19818. }
  19819. letter_event = {
  19820. id = 8200
  19821. desc = EVTDESC8200
  19822. is_triggered_only = yes
  19823. trigger = {
  19824. FROM = {
  19825. in_faction = faction_antiking
  19826. }
  19827. }
  19828. immediate = {
  19829. FROM = {
  19830. diplomatic_immunity = yes
  19831. any_faction_backer = {
  19832. faction = faction_antiking
  19833. diplomatic_immunity = yes
  19834. }
  19835. }
  19836. }
  19837. option = {
  19838. name = EVTOPTA8000
  19839. ai_chance = {
  19840. factor = 0
  19841. modifier = {
  19842. factor = 0
  19843. NOT = {
  19844. FROM = {
  19845. faction_power = {
  19846. faction = faction_antiking
  19847. power = 1.0
  19848. }
  19849. }
  19850. }
  19851. }
  19852. modifier = {
  19853. factor = 1.25
  19854. trait = weak
  19855. }
  19856. modifier = {
  19857. factor = 1.25
  19858. trait = craven
  19859. }
  19860. modifier = {
  19861. factor = 1.25
  19862. trait = humble
  19863. }
  19864. modifier = {
  19865. factor = 1.25
  19866. trait = kind
  19867. }
  19868. modifier = {
  19869. factor = 1.25
  19870. trait = charitable
  19871. }
  19872. modifier = {
  19873. factor = 1.25
  19874. trait = patient
  19875. }
  19876. modifier = {
  19877. factor = 1.25
  19878. trait = content
  19879. }
  19880. }
  19881. hidden_tooltip = {
  19882. any_vassal = {
  19883. limit = {
  19884. ai = no
  19885. NOT = {
  19886. in_faction = faction_antiking
  19887. }
  19888. }
  19889. character_event = {
  19890. id = 8202
  19891. }
  19892. }
  19893. FROM = {
  19894. letter_event = {
  19895. id = 8203
  19896. }
  19897. any_faction_backer = {
  19898. faction = faction_antiking
  19899. letter_event = {
  19900. id = 8201
  19901. }
  19902. diplomatic_immunity = no
  19903. }
  19904. diplomatic_immunity = no
  19905. }
  19906. }
  19907. FROM = {
  19908. religion_authority = {
  19909. modifier = deposed_antipope
  19910. years = 50
  19911. }
  19912. faction_antiking = {
  19913. if = {
  19914. limit = {
  19915. has_law = investiture_law_1
  19916. }
  19917. add_law_w_cooldown = investiture_law_0
  19918. }
  19919. }
  19920. hidden_tooltip = {
  19921. if = {
  19922. limit = {
  19923. religion = catholic
  19924. }
  19925. k_papal_state = {
  19926. holder_scope = {
  19927. opinion = {
  19928. who = PREVPREV
  19929. modifier = opinion_deposed_antipope
  19930. }
  19931. }
  19932. }
  19933. }
  19934. if = {
  19935. limit = {
  19936. religion = fraticelli
  19937. }
  19938. d_fraticelli = {
  19939. holder_scope = {
  19940. opinion = {
  19941. who = PREVPREV
  19942. modifier = opinion_deposed_antipope
  19943. }
  19944. }
  19945. }
  19946. }
  19947. }
  19948. }
  19949. hidden_tooltip = {
  19950. rightful_religious_head_scope = {
  19951. remove_claim = k_papal_state
  19952. remove_claim = d_fraticelli
  19953. }
  19954. }
  19955. primary_title = {
  19956. usurp_title = FROM
  19957. }
  19958. }
  19959. option = {
  19960. name = EVTOPTB8000
  19961. ai_chance = {
  19962. factor = 90
  19963. modifier = {
  19964. factor = 1.25
  19965. trait = strong
  19966. }
  19967. modifier = {
  19968. factor = 1.25
  19969. trait = brave
  19970. }
  19971. modifier = {
  19972. factor = 1.25
  19973. trait = proud
  19974. }
  19975. modifier = {
  19976. factor = 1.25
  19977. trait = envious
  19978. }
  19979. modifier = {
  19980. factor = 1.25
  19981. trait = greedy
  19982. }
  19983. modifier = {
  19984. factor = 1.25
  19985. trait = wroth
  19986. }
  19987. modifier = {
  19988. factor = 1.25
  19989. trait = ambitious
  19990. }
  19991. modifier = {
  19992. factor = 0.75
  19993. FROM = {
  19994. faction_power = {
  19995. faction = faction_antiking
  19996. power = 1.5
  19997. }
  19998. }
  19999. }
  20000. modifier = {
  20001. factor = 0.5
  20002. FROM = {
  20003. faction_power = {
  20004. faction = faction_antiking
  20005. power = 1.0
  20006. }
  20007. }
  20008. }
  20009. modifier = {
  20010. factor = 0.5
  20011. FROM = {
  20012. faction_power = {
  20013. faction = faction_antiking
  20014. power = 2.0
  20015. }
  20016. }
  20017. }
  20018. modifier = {
  20019. factor = 0.5
  20020. FROM = {
  20021. faction_power = {
  20022. faction = faction_antiking
  20023. power = 3.0
  20024. }
  20025. }
  20026. }
  20027. modifier = {
  20028. factor = 0.5
  20029. FROM = {
  20030. faction_power = {
  20031. faction = faction_antiking
  20032. power = 4.0
  20033. }
  20034. }
  20035. }
  20036. }
  20037. hidden_tooltip = {
  20038. if = {
  20039. limit = {
  20040. FROM = {
  20041. faction_power = {
  20042. faction = faction_antiking
  20043. power = 1.0
  20044. }
  20045. }
  20046. }
  20047. random = {
  20048. chance = 25
  20049. character_event = {
  20050. id = 45002
  20051. days = 120
  20052. }
  20053. }
  20054. }
  20055. }
  20056. FROM = {
  20057. letter_event = {
  20058. id = 8204
  20059. days = 3
  20060. tooltip = EVTTOOLTIP8100
  20061. }
  20062. tooltip = {
  20063. any_faction_backer = {
  20064. faction = faction_antiking
  20065. }
  20066. }
  20067. hidden_tooltip = {
  20068. if = {
  20069. limit = {
  20070. NOT = {
  20071. faction_power = {
  20072. faction = faction_antiking
  20073. power = 0.75
  20074. }
  20075. }
  20076. }
  20077. random_list = {
  20078. 50 = {
  20079. }
  20080. 30 = {
  20081. character_event = {
  20082. id = 45000
  20083. days = 17
  20084. }
  20085. }
  20086. 20 = {
  20087. character_event = {
  20088. id = 45004
  20089. days = 17
  20090. }
  20091. }
  20092. }
  20093. }
  20094. if = {
  20095. limit = {
  20096. faction_power = {
  20097. faction = faction_antiking
  20098. power = 0.75
  20099. }
  20100. NOT = {
  20101. faction_power = {
  20102. faction = faction_antiking
  20103. power = 1.5
  20104. }
  20105. }
  20106. }
  20107. random_list = {
  20108. 75 = {
  20109. }
  20110. 5 = {
  20111. character_event = {
  20112. id = 45000
  20113. days = 17
  20114. }
  20115. }
  20116. 20 = {
  20117. character_event = {
  20118. id = 45004
  20119. days = 17
  20120. }
  20121. }
  20122. }
  20123. }
  20124. }
  20125. }
  20126. }
  20127. }
  20128. letter_event = {
  20129. id = 8201
  20130. desc = EVTDESC8201
  20131. show_from_from = yes
  20132. is_triggered_only = yes
  20133. option = {
  20134. name = GOOD
  20135. reverse_opinion = {
  20136. modifier = opinion_grateful
  20137. who = FROMFROM
  20138. years = 5
  20139. }
  20140. add_character_modifier = {
  20141. name = faction_antiking_ultimatum_timer
  20142. hidden = yes
  20143. duration = 3650
  20144. }
  20145. }
  20146. }
  20147. character_event = {
  20148. id = 8202
  20149. desc = EVTDESC8202
  20150. picture = GFX_evt_council
  20151. border = GFX_event_normal_frame_intrigue
  20152. show_from_from = yes
  20153. is_triggered_only = yes
  20154. option = {
  20155. name = I_SEE
  20156. }
  20157. }
  20158. letter_event = {
  20159. id = 8203
  20160. desc = EVTDESC8203
  20161. is_triggered_only = yes
  20162. option = {
  20163. name = EXCELLENT
  20164. clr_character_flag = faction_install_antiking_ultimatum_taken
  20165. add_character_modifier = {
  20166. name = faction_antiking_ultimatum_timer
  20167. hidden = yes
  20168. duration = 3650
  20169. }
  20170. }
  20171. }
  20172. letter_event = {
  20173. id = 8204
  20174. desc = EVTDESC8100
  20175. is_triggered_only = yes
  20176. option = {
  20177. name = EVTOPTA8100
  20178. clr_character_flag = faction_install_antiking_ultimatum_taken
  20179. faction_antiking = {
  20180. reverse_war = {
  20181. target = ROOT
  20182. casus_belli = cb_install_antiking
  20183. faction = faction_antiking
  20184. }
  20185. }
  20186. }
  20187. }
  20188. letter_event = {
  20189. id = 8210
  20190. desc = EVTDESC8210
  20191. is_triggered_only = yes
  20192. trigger = {
  20193. FROM = {
  20194. in_faction = faction_overthrow
  20195. }
  20196. }
  20197. immediate = {
  20198. FROM = {
  20199. diplomatic_immunity = yes
  20200. any_faction_backer = {
  20201. faction = faction_overthrow
  20202. diplomatic_immunity = yes
  20203. }
  20204. }
  20205. }
  20206. option = {
  20207. name = EVTOPTA8000
  20208. ai_chance = {
  20209. factor = 0
  20210. modifier = {
  20211. factor = 0
  20212. NOT = {
  20213. FROM = {
  20214. faction_power = {
  20215. faction = faction_overthrow
  20216. power = 1.0
  20217. }
  20218. }
  20219. }
  20220. }
  20221. modifier = {
  20222. factor = 1.25
  20223. trait = weak
  20224. }
  20225. modifier = {
  20226. factor = 1.25
  20227. trait = craven
  20228. }
  20229. }
  20230. custom_tooltip = {
  20231. text = khagan_overthrow_execution_warning_tooltip
  20232. }
  20233. hidden_tooltip = {
  20234. any_vassal = {
  20235. limit = {
  20236. ai = no
  20237. NOT = {
  20238. in_faction = faction_overthrow
  20239. }
  20240. }
  20241. character_event = {
  20242. id = 8212
  20243. }
  20244. }
  20245. FROM = {
  20246. letter_event = {
  20247. id = 8213
  20248. }
  20249. any_faction_backer = {
  20250. faction = faction_overthrow
  20251. letter_event = {
  20252. id = 8211
  20253. }
  20254. diplomatic_immunity = no
  20255. }
  20256. diplomatic_immunity = no
  20257. }
  20258. }
  20259. primary_title = {
  20260. gain_title = {
  20261. target = FROM
  20262. type = faction_demand
  20263. }
  20264. }
  20265. }
  20266. option = {
  20267. name = EVTOPTB8000
  20268. ai_chance = {
  20269. factor = 90
  20270. modifier = {
  20271. factor = 1.25
  20272. trait = strong
  20273. }
  20274. modifier = {
  20275. factor = 1.25
  20276. trait = brave
  20277. }
  20278. modifier = {
  20279. factor = 1.25
  20280. trait = proud
  20281. }
  20282. modifier = {
  20283. factor = 1.25
  20284. trait = ambitious
  20285. }
  20286. modifier = {
  20287. factor = 0.75
  20288. FROM = {
  20289. faction_power = {
  20290. faction = faction_overthrow
  20291. power = 1.5
  20292. }
  20293. }
  20294. }
  20295. modifier = {
  20296. factor = 0.5
  20297. FROM = {
  20298. faction_power = {
  20299. faction = faction_overthrow
  20300. power = 1.0
  20301. }
  20302. }
  20303. }
  20304. modifier = {
  20305. factor = 0.5
  20306. FROM = {
  20307. faction_power = {
  20308. faction = faction_overthrow
  20309. power = 2.0
  20310. }
  20311. }
  20312. }
  20313. modifier = {
  20314. factor = 0.5
  20315. FROM = {
  20316. faction_power = {
  20317. faction = faction_overthrow
  20318. power = 3.0
  20319. }
  20320. }
  20321. }
  20322. modifier = {
  20323. factor = 0.5
  20324. FROM = {
  20325. faction_power = {
  20326. faction = faction_overthrow
  20327. power = 4.0
  20328. }
  20329. }
  20330. }
  20331. }
  20332. FROM = {
  20333. letter_event = {
  20334. id = 8214
  20335. days = 3
  20336. tooltip = EVTTOOLTIP8100
  20337. }
  20338. tooltip = {
  20339. any_faction_backer = {
  20340. faction = faction_overthrow
  20341. }
  20342. }
  20343. }
  20344. }
  20345. }
  20346. letter_event = {
  20347. id = 8211
  20348. desc = EVTDESC8211
  20349. show_from_from = yes
  20350. is_triggered_only = yes
  20351. option = {
  20352. name = GOOD
  20353. reverse_opinion = {
  20354. modifier = opinion_grateful
  20355. who = FROMFROM
  20356. years = 5
  20357. }
  20358. }
  20359. }
  20360. character_event = {
  20361. id = 8212
  20362. desc = EVTDESC8212
  20363. picture = GFX_evt_council
  20364. border = GFX_event_normal_frame_intrigue
  20365. show_from_from = yes
  20366. is_triggered_only = yes
  20367. option = {
  20368. name = I_SEE
  20369. }
  20370. }
  20371. letter_event = {
  20372. id = 8213
  20373. desc = EVTDESC8213
  20374. is_triggered_only = yes
  20375. option = {
  20376. name = EVTOPTA8213
  20377. clr_character_flag = faction_overthrow_ultimatum_taken
  20378. }
  20379. option = {
  20380. name = EVTOPTB8213
  20381. clr_character_flag = faction_overthrow_ultimatum_taken
  20382. FROM = {
  20383. death = {
  20384. death_reason = death_execution
  20385. killer = ROOT
  20386. }
  20387. }
  20388. }
  20389. }
  20390. letter_event = {
  20391. id = 8214
  20392. desc = EVTDESC8100
  20393. is_triggered_only = yes
  20394. option = {
  20395. name = EVTOPTA8100
  20396. clr_character_flag = faction_overthrow_ultimatum_taken
  20397. faction_overthrow = {
  20398. reverse_war = {
  20399. target = ROOT
  20400. casus_belli = cb_install_khan
  20401. faction = faction_overthrow
  20402. }
  20403. }
  20404. }
  20405. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement