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  1. 0000[i] Log > [dev] session open at 14:19:02'353 on 2014-07-26
  2. Logrus alive and kicking!
  3. 0000[i] main > starting up...
  4. 0000[i] DebugManager > initialized, using DbgHelp.DLL 6.1, API version 4.0.5
  5. 0000[i] ArchiveFS > bound to "tigra-config.arch", source dir is "X:/dev/App/Tigra"
  6. 0000[i] App > activated
  7. 0000[i] Core > version 1.0.1710 compiled Jul 24 2014 at 17:07:33
  8. 0000[i] Core > detected CPU: "GenuineIntel" 6.10.7 @3293 MHz, FPU MMX TSC CMOV
  9. 0000[i] Core > detected OS: Windows 7 Service Pack 1 build 7601
  10. 0000[i] Core > main thread affinity set to core #2
  11. 0000[i] Enum > "Platform" registered (8D5C6E1D)
  12. 0000[i] Enum > registered 1 as "Win32" in "Platform"
  13. 0000[i] Enum > registered 4 as "PS3" in "Platform"
  14. 0000[i] Enum > registered 5 as "PSP" in "Platform"
  15. 0000[i] Enum > registered 6 as "PSP2" in "Platform"
  16. 0000[i] Enum > registered 3 as "X360" in "Platform"
  17. 0000[i] Enum > registered 777 as "Any" in "Platform"
  18. 0000[i] TagSet > "Semantics" registered (B7E60D0B)
  19. 0000[i] TagSet > registered tag "File" (00000001) in "Semantics"
  20. 0000[i] TagSet > registered tag "Folder" (00000002) in "Semantics"
  21. 0000[i] TagSet > registered tag "Resource" (00000004) in "Semantics"
  22. 0000[i] TagSet > registered tag "Custom" (00000008) in "Semantics"
  23. 0000[i] TagSet > registered tag "Content" (00000010) in "Semantics"
  24. 0000[i] TagSet > registered tag "DynList" (00000020) in "Semantics"
  25. 0000[i] TagSet > registered tag "Hidden" (00000040) in "Semantics"
  26. 0000[i] TagSet > registered tag "Binary" (00000080) in "Semantics"
  27. 0000[i] Enum > "Axis" registered (C04CEDAA)
  28. 0000[i] Enum > registered 0 as "X" in "Axis"
  29. 0000[i] Enum > registered 1 as "Y" in "Axis"
  30. 0000[i] Enum > registered 2 as "Z" in "Axis"
  31. 0000[i] Enum > registered 4 as "none" in "Axis"
  32. 0000[i] Enum > "Interpolation" registered (9D0CB39D)
  33. 0000[i] Enum > registered 1 as "Linear" in "Interpolation"
  34. 0000[i] Enum > registered 2 as "Square" in "Interpolation"
  35. 0000[i] Enum > registered 3 as "Bicubic" in "Interpolation"
  36. 0000[i] Enum > "AnimationType" registered (5028AAE3)
  37. 0000[i] Enum > registered 0 as "None" in "AnimationType"
  38. 0000[i] Enum > registered 1 as "Once" in "AnimationType"
  39. 0000[i] Enum > registered 2 as "Loop" in "AnimationType"
  40. 0000[i] Enum > registered 3 as "LoopBack" in "AnimationType"
  41. 0000[i] Enum > registered 4 as "LoopWithDelay" in "AnimationType"
  42. 0000[i] Enum > "Thread.Priority" registered (673AFD33)
  43. 0000[i] Enum > registered 4294967294 as "lowest" in "Thread.Priority"
  44. 0000[i] Enum > registered 4294967295 as "low" in "Thread.Priority"
  45. 0000[i] Enum > registered 0 as "normal" in "Thread.Priority"
  46. 0000[i] Enum > registered 1 as "high" in "Thread.Priority"
  47. 0000[i] Enum > registered 2 as "highest" in "Thread.Priority"
  48. 0000[i] Core > initialized
  49. 0000[i] App > activated
  50. 0000[i] main > started up in 55.98ms
  51. 0000[i] main > app location : "C:\Users\platov\Downloads\Tigra--build-169-win32\Tigra"
  52. 0000[i] main > app working-dir : "C:\Users\platov\Downloads\Tigra--build-169-win32\Tigra"
  53. 0000[i] Enum > "VisualizationType" registered (CADDA6EC)
  54. 0000[i] Enum > registered 0 as "Opaque" in "VisualizationType"
  55. 0000[i] Enum > registered 1 as "Transparent" in "VisualizationType"
  56. 0000[i] Enum > registered 2 as "Debug" in "VisualizationType"
  57. 0000[i] Enum > registered 3 as "Glow" in "VisualizationType"
  58. 0000[i] Enum > registered 4 as "RenderDepth" in "VisualizationType"
  59. 0000[i] Enum > registered 5 as "ShadowMap" in "VisualizationType"
  60. 0000[i] Enum > "Lighting" registered (5B124FDE)
  61. 0000[i] Enum > registered 1 as "PerVertex" in "Lighting"
  62. 0000[i] Enum > registered 2 as "Lightmap" in "Lighting"
  63. 0000[i] Enum > registered 4 as "VertexLightmap" in "Lighting"
  64. 0000[i] Enum > registered 8 as "PerPixel" in "Lighting"
  65. 0000[i] Enum > registered 16 as "None" in "Lighting"
  66. 0000[i] Enum > "Blending" registered (8E0203BC)
  67. 0000[i] Enum > registered 1 as "Opaque" in "Blending"
  68. 0000[i] Enum > registered 2 as "Alpha" in "Blending"
  69. 0000[i] Enum > registered 4 as "Additive" in "Blending"
  70. 0000[i] Enum > "Bump" registered (D6964268)
  71. 0000[i] Enum > registered 1 as "None" in "Bump"
  72. 0000[i] Enum > registered 2 as "EMBM" in "Bump"
  73. 0000[i] Enum > registered 3 as "Dot3" in "Bump"
  74. 0000[i] Enum > "Reflection" registered (5FE847DE)
  75. 0000[i] Enum > registered 1 as "None" in "Reflection"
  76. 0000[i] Enum > registered 2 as "Cubemap" in "Reflection"
  77. 0000[i] Enum > registered 4 as "Spherical" in "Reflection"
  78. 0000[i] Enum > registered 8 as "Planar" in "Reflection"
  79. 0000[i] Enum > "Detail" registered (4DE4599D)
  80. 0000[i] Enum > registered 0 as "None" in "Detail"
  81. 0000[i] Enum > registered 12 as "WorldNormal" in "Detail"
  82. 0000[i] Enum > registered 13 as "WorldPlanar" in "Detail"
  83. 0000[i] Enum > registered 14 as "WorldPlanarBlend" in "Detail"
  84. 0000[i] Enum > registered 15 as "WorldPlanarBurn" in "Detail"
  85. 0000[i] Enum > registered 16 as "WorldPlanarDodge" in "Detail"
  86. 0000[i] Enum > registered 20 as "SeparateUVMapMul" in "Detail"
  87. 0000[i] Enum > "Overbright" registered (2312B6BA)
  88. 0000[i] Enum > registered 1 as "x1" in "Overbright"
  89. 0000[i] Enum > registered 2 as "x2" in "Overbright"
  90. 0000[i] Enum > registered 4 as "x4" in "Overbright"
  91. 0000[i] Enum > "AlphaUsage" registered (FB434800)
  92. 0000[i] Enum > registered 1 as "Opacity" in "AlphaUsage"
  93. 0000[i] Enum > registered 3 as "Reflectivity" in "AlphaUsage"
  94. 0000[i] Enum > registered 4 as "Specularity" in "AlphaUsage"
  95. 0000[i] Enum > registered 2 as "Luminosity" in "AlphaUsage"
  96. 0000[i] Enum > "ColorCorrection" registered (794CE9EE)
  97. 0000[i] Enum > registered 0 as "None" in "ColorCorrection"
  98. 0000[i] Enum > registered 1 as "Matrix4x3" in "ColorCorrection"
  99. 0000[i] Enum > "TextureAnimation" registered (32505D1D)
  100. 0000[i] Enum > registered 0 as "None" in "TextureAnimation"
  101. 0000[i] Enum > registered 1 as "Scroll" in "TextureAnimation"
  102. 0000[i] Enum > registered 2 as "Frame" in "TextureAnimation"
  103. 0000[i] Enum > "VarType" registered (8A2E8CAB)
  104. 0000[i] Enum > registered 1 as "int" in "VarType"
  105. 0000[i] Enum > registered 2 as "float" in "VarType"
  106. 0000[i] Enum > registered 3 as "bool" in "VarType"
  107. 0000[i] Enum > registered 4 as "string" in "VarType"
  108. 0000[i] Core > "ScriptEnv" component registered
  109. 0000[i] Core > "InputSystem" component registered
  110. 0000[i] Core > "VideoSystem" component registered
  111. 0000[i] Core > "Render2D" component registered
  112. 0000[i] Core > "VisualWorld3D" component registered
  113. 0000[i] Core > "AudioSystem" component registered
  114. 0000[i] Core > "AudioWorld3D" component registered
  115. 0000[i] Core > "PhysWorld" component registered
  116. 0000[i] Core > "Logic3D" component registered
  117. 0000[i] Core > "VisualFX" component registered
  118. 0000[i] Core > "Animation" component registered
  119. 0000[i] Core > "game3d_World" component registered
  120. 0000[i] Core > "tigra.Game" component registered
  121. 0000[i] ResourceCache > initialized
  122. 0000[i] main > initializing components
  123. 0000[i] ScriptEnv > initializing...
  124. 0000[i] ScriptEnv > using space-alloc
  125. 0000[i] ScriptEnv > initializing Lua...done
  126. 0000[i] ScriptEnv > using Lua 5.2.2
  127. 0000[i] ScriptEnv > scripting initialized
  128. 0000[i] Tigra > creating shadow ... done
  129. 0000[i] ScriptThread > creating shadow ........ done
  130. 0000[i] Actor > creating shadow .................................................................................. done
  131. 0000[i] Trigger > creating shadow ..... done
  132. 0000[i] Character > creating shadow .................................. done
  133. 0000[i] Decoration > creating shadow ....... done
  134. 0000[i] World > creating shadow ....... done
  135. 0000[i] Effect > creating shadow .. done
  136. 0000[i] Weapon > creating shadow ..... done
  137. 0000[i] RandomSequence > creating shadow ... done
  138. 0000[i] RandomSequence > creating shadow ... done
  139. 0000[i] ScriptThread > creating shadow ........ done
  140. 0000[i] RemoteRequest > registered "script-env/thread-list" JSON-handler
  141. 0000[i] RemoteRequest > registered "script-env/thread-call-stack" JSON-handler
  142. 0000[i] RemoteRequest > registered "script-env/thread-locals" JSON-handler
  143. 0000[i] ResourceCache > "LuaScript" class registered (C927AF99)
  144. LuaMem usage = 150'704 / 5'120'000 (+150'704) Lua in-use = 118'604
  145. 0000[i] RemoteRequest > registered "script-env/script-code" JSON-handler
  146. 0000[i] RemoteRequest > registered "script-env/breakpoint-clearall" HTTP-handler
  147. 0000[i] RemoteRequest > registered "script-env/breakpoint-toggle" HTTP-handler
  148. 0000[i] RemoteRequest > registered "script-env/breakpoint-active" HTTP-handler
  149. 0000[i] RemoteRequest > registered "script-env/cur-line" JSON-handler
  150. 0000[i] RemoteRequest > registered "script-env/debug-break" HTTP-handler
  151. 0000[i] RemoteRequest > registered "script-env/debug-step" JSON-handler
  152. 0000[i] RemoteRequest > registered "script-env/debug-run" HTTP-handler
  153. 0000[i] ScriptEnv > debugging disabled
  154. 0000[i] ScriptEnv > initialized in 10.43ms
  155. 0000[i] InputSystem > initializing...
  156. 0000[i] Input-DX7 > DInput7 created, using version 7.0
  157. 0000[i] InputSystem > created "KeyboardWin32" keyboard
  158. 0000[i] KeyboardWin32 > initialized
  159. 0000[i] TouchPanel > digitizer flags= 00000000
  160. 0000[i] TouchPanel > system doesn't have touch-panel
  161. 0000[E] MotionSensor > failed to get sensor-collection (80070490)
  162. 0000[i] MouseDX7 > mouse initialized, using traditional mouse "Mouse"
  163. 0000[i] MouseDX7 > switched to relative mode, calibrated data
  164. 0000[i] InputSystem > initialized in 264.84ms
  165. 0000[i] VideoSystem > initializing...
  166. 0000[i] ResourceCache > "TextureAtlas" class registered (10A48DFD)
  167. 0000[i] VideoSystem > created "RenderDX9" render
  168. 0000[i] RenderDX9 > vendor-id : 10DE device-id : 1200
  169. 0000[i] RenderDX9 > using retail DirectX runtime
  170. supported display modes:
  171. A8R8G8B8 :
  172. X8R8G8B8 :
  173. 640x480 @ 60Hz
  174. 640x480 @ 59Hz
  175. 800x600 @ 56Hz
  176. 800x600 @ 60Hz
  177. 1024x768 @ 60Hz
  178. 1280x1024 @ 60Hz
  179. 1600x1200 @ 60Hz
  180. 1920x1080 @ 60Hz
  181. 1920x1080 @ 50Hz
  182. 1920x1080 @ 59Hz
  183. 1280x720 @ 60Hz
  184. 1280x720 @ 59Hz
  185. 1280x720 @ 50Hz
  186. 720x576 @ 50Hz
  187. 720x480 @ 60Hz
  188. 720x480 @ 59Hz
  189. 1280x800 @ 60Hz
  190. 1280x960 @ 60Hz
  191. 1440x900 @ 60Hz
  192. 1680x1050 @ 59Hz
  193. 1680x1050 @ 60Hz
  194. Adapter[0]:
  195. \\.\DISPLAY1 "NVIDIA GeForce GTX 560 Ti "
  196. Driver 9.18.13.1422
  197. 0000[i] ResourceCache > "VertexDecl" class registered (2C380766)
  198. 0000[i] ResourceCache > "VertexProg" class registered (00FAA108)
  199. 0000[i] ResourceCache > "FragmentShader" class registered (A28823CA)
  200. 0000[i] ResourceCache > "Texture" class registered (FA2D34B4)
  201. 0000[i] ResourceCache > "Driver3DState" class registered (D4F6D792)
  202. 0000[i] VideoSystem > initialized in 143.36ms
  203. 0000[i] Render2D > initializing...
  204. 0000[i] ResourceCache > loading "Render2D" (compiled 2014-04-26 at 08:41 with LRC 1.541)
  205. 0000[i] ResourceCache > "Render2D" package loaded in 0.002s
  206. 0000[i] Enum > "BlurType" registered (BC5D6819)
  207. 0000[i] Enum > registered 0 as "None" in "BlurType"
  208. 0000[i] Enum > registered 1 as "Box" in "BlurType"
  209. 0000[i] Enum > registered 2 as "Gaussian" in "BlurType"
  210. 0000[i] ResourceCache > "Font10" class registered (3CD1559C)
  211. 0000[i] Render2D > initialized in 30.73ms
  212. 0000[i] VisualWorld3D > initializing...
  213. 0000[i] ResourceCache > "RenderPipeline2" class registered (1CE1806E)
  214. 0000[i] ResourceCache > "RenderPipelineCfg2" class registered (40BAB410)
  215. 0000[i] ResourceCache > "MeshSkeleton" class registered (C94AB575)
  216. 0000[i] ResourceCache > "StaticMesh2" class registered (9EAC0775)
  217. 0000[i] ResourceCache > "MultiMesh2" class registered (DB7DE228)
  218. 0000[i] ResourceCache > "StaticScene2" class registered (D6A504DA)
  219. 0000[i] ResourceCache > "Lightmap2" class registered (5AD672C2)
  220. 0000[i] ResourceCache > loading "BaseRP" (compiled 2014-07-17 at 11:11 with LRC 1.541)
  221. 0000[i] ResourceCache > "BaseRP" package loaded in 0.096s
  222. 0000[i] RenderPipeline > applying config "RPcfg/base":
  223. 37 variables:
  224. VP__LIGHT0_RANGE -> 48
  225. VP__SWAY_DIRECTION -> 58
  226. VP__LIGHT0_COLOR -> 40
  227. VP__WORLD -> 4
  228. VP__ONE -> 1
  229. VP__UV_SCALE_OFFSET -> 19
  230. VP__LIGHT_RANGE -> 48
  231. VP__LIGHT0_POS -> 24
  232. VP__SKY_INTENSITY -> 23
  233. VP__WORLDVIEW -> 8
  234. VP__BLEND_MATRIX -> 67
  235. VP__ILLUMINATION -> 65
  236. VP__LIGHT0_DIR -> 32
  237. VP__BLEND_OFFSET -> 91
  238. VP__PROJTEX -> 60
  239. VP__PS_CENTER -> 66
  240. VP__HALF -> 3
  241. VP__VIEWPROJECTION -> 8
  242. VP__DIFFUSE_SPECULAR -> 22
  243. VP__BLEND_QUATERNION -> 67
  244. VP__CSM_SHADOW_MATRICES -> 67
  245. VP__LIGHT_DIR -> 32
  246. VP__MORPHING_RATIO -> 64
  247. VP__MAT_AMBIENT -> 18
  248. VP__ZERO -> 0
  249. VP__TEXGEN2_VPARAM -> 1
  250. VP__TEXGEN1_UPARAM -> 0
  251. VP__EYE_DIR -> 16
  252. VP__FOGRANGE -> 18
  253. VP__XFORM -> 12
  254. VP__LIGHT_POS -> 24
  255. VP__TWO -> 2
  256. VP__AMBIENT -> 20
  257. VP__EYE_POS -> 17
  258. VP__SWAY_PARAM -> 57
  259. VP__WORLD_INVERSE -> 8
  260. VP__LIGHT_COLOR -> 40
  261. 21 static variables:
  262. VP__SWAY_DIRECTION = {1.000000, 0.000000, 0.000000, 0.000000}
  263. VP__LIGHT0_COLOR = {1.000000, 1.000000, 1.000000, 1.000000}
  264. VP__WORLD = {...}
  265. VP__ONE = {1.000000, 1.000000, 1.000000, 1.000000}
  266. VP__UV_SCALE_OFFSET = {1.000000, 1.000000, 0.000000, 0.000000}
  267. VP__WORLDVIEW = {...}
  268. VP__ILLUMINATION = {1.000000, 1.000000, 1.000000, 1.000000}
  269. VP__LIGHT0_DIR = {0.408250, -0.816500, 0.408250, 0.000000}
  270. VP__PROJTEX = {...}
  271. VP__HALF = {0.500000, 0.500000, 0.500000, 0.500000}
  272. VP__VIEWPROJECTION = {...}
  273. 0000[W] RenderPipeline > unknown variable "VP_SKY__INTENSITY", ignoring add static 4f-var
  274. VP_SKY__INTENSITY = {1.000000, 1.000000, 1.000000, 1.000000}
  275. VP__MORPHING_RATIO = {0.000000, 0.000000, 0.000000, 0.000000}
  276. VP__ZERO = {0.000000, 0.000000, 0.000000, 0.000000}
  277. VP__EYE_DIR = {0.000000, 0.000000, 1.000000, 1.000000}
  278. VP__XFORM = {...}
  279. VP__TWO = {2.000000, 2.000000, 2.000000, 2.000000}
  280. VP__AMBIENT = {0.300000, 0.300000, 0.300000, 0.300000}
  281. VP__EYE_POS = {0.000000, 0.000000, 0.000000, 0.000000}
  282. VP__SWAY_PARAM = {1.000000, 1.000000, 0.000000, 0.000000}
  283. VP__WORLD_INVERSE = {...}
  284. 0000[i] VisualWorld3D > initialized in 155.59ms
  285. 0000[i] AudioSystem > initializing...
  286. 0000[i] AudioSystem > created "AudioDeviceAL" AudioDevice
  287. 0000[i] AudioDevice > details:
  288. hardware = no
  289. environmental effects = no
  290. sample rate = 44100
  291. bitrate = 16
  292. buffer counter = 0
  293. source counter = 0
  294. max mono/stereo voices = 12/8
  295. max buffers = 1024
  296. doppler factor = 1.000000
  297. speed of sound = 343.299988
  298. listeners = 1
  299. refresh rate = 40 hz
  300. OpenAL info:
  301. DEFAULT_DEVICE_SPECIFIER: Generic Hardware
  302. DEVICE_SPECIFIER: DirectSound
  303. EXTENSIONS: ALC_ENUMERATION_EXT ALC_EXT_CAPTURE
  304. VERSION: 1.1
  305. RENDERER: OpenAL 1.1 Static
  306. VENDOR: Noname
  307. EXTENSIONS: EAX EAX2.0 EAX3.0 EAX4.0 EAX3.0EMULATED EAX4.0EMULATED
  308. Major Version: 1
  309. Major Version: 1
  310. Attribute list size: 11
  311. Software Specifier: 0
  312. Software Specifier: 0
  313. Attribute ALC_FREQUENCY: 44100
  314. Attribute ALC_REFRESH: 40
  315. Attribute ALC_SYNC: AL_FALSE
  316. Attribute ALC_MONO_SOURCES: 255
  317. Attribute ALC_STEREO_SOURCES: 1
  318. 0000[i] ResourceCache > "AudioBuffer" class registered (4D5775D9)
  319. 0000[i] AudioSystem > initialized in 117.45ms
  320. 0000[i] AudioWorld3D > initializing...
  321. 0000[i] ResourceCache > "AudioScene" class registered (7AAA093E)
  322. 0000[i] Enum > "audio.AmbientSound3D.VolumeType" registered (47BACCB0)
  323. 0000[i] Enum > registered 1 as "Sphere" in "audio.AmbientSound3D.VolumeType"
  324. 0000[i] Enum > registered 2 as "Box" in "audio.AmbientSound3D.VolumeType"
  325. 0000[i] Enum > "audio.AmbientMusic3D.VolumeType" registered (D1F170A1)
  326. 0000[i] Enum > registered 0 as "None" in "audio.AmbientMusic3D.VolumeType"
  327. 0000[i] Enum > registered 1 as "Sphere" in "audio.AmbientMusic3D.VolumeType"
  328. 0000[i] Enum > registered 2 as "Box" in "audio.AmbientMusic3D.VolumeType"
  329. 0000[i] AudioWorld3D > initialized in 0.17ms
  330. 0000[i] PhysWorld > initializing...
  331. 0000[i] PhysWorld > using non-parallel collision-dispatcher
  332. 0000[i] Enum > "CollisionShape.Type" registered (9880A50F)
  333. 0000[i] Enum > registered 1 as "Sphere" in "CollisionShape.Type"
  334. 0000[i] Enum > registered 2 as "CapsuleY" in "CollisionShape.Type"
  335. 0000[i] Enum > registered 3 as "CapsuleX" in "CollisionShape.Type"
  336. 0000[i] Enum > registered 4 as "CapsuleZ" in "CollisionShape.Type"
  337. 0000[i] Enum > registered 5 as "CylinderY" in "CollisionShape.Type"
  338. 0000[i] Enum > registered 6 as "CylinderX" in "CollisionShape.Type"
  339. 0000[i] Enum > registered 7 as "CylinderZ" in "CollisionShape.Type"
  340. 0000[i] Enum > registered 8 as "Box" in "CollisionShape.Type"
  341. 0000[i] Enum > registered 9 as "ConvexHull" in "CollisionShape.Type"
  342. 0000[i] TagSet > "CollisionGroup" registered (101A3717)
  343. 0000[i] PhysWorld > using scale 2.000
  344. 0000[i] TagSet > un-registered tags in "CollisionGroup"
  345. 0000[i] TagSet > registered tag "world" (00000001) in "CollisionGroup"
  346. 0000[i] PhysWorld > "world" collision-group added
  347. 0000[i] TagSet > registered tag "trigger" (00000002) in "CollisionGroup"
  348. 0000[i] PhysWorld > "trigger" collision-group added
  349. 0000[i] TagSet > registered tag "enemy" (00000004) in "CollisionGroup"
  350. 0000[i] PhysWorld > "enemy" collision-group added
  351. 0000[i] TagSet > registered tag "enemy2" (00000008) in "CollisionGroup"
  352. 0000[i] PhysWorld > "enemy2" collision-group added
  353. 0000[i] TagSet > registered tag "trap" (00000010) in "CollisionGroup"
  354. 0000[i] PhysWorld > "trap" collision-group added
  355. 0000[i] TagSet > registered tag "player" (00000020) in "CollisionGroup"
  356. 0000[i] PhysWorld > "player" collision-group added
  357. 0000[i] TagSet > registered tag "pickup" (00000040) in "CollisionGroup"
  358. 0000[i] PhysWorld > "pickup" collision-group added
  359. 0000[i] TagSet > registered tag "obstacle" (00000080) in "CollisionGroup"
  360. 0000[i] PhysWorld > "obstacle" collision-group added
  361. 0000[i] TagSet > registered tag "platform" (00000100) in "CollisionGroup"
  362. 0000[i] PhysWorld > "platform" collision-group added
  363. 0000[i] TagSet > registered tag "ignored" (00000200) in "CollisionGroup"
  364. 0000[i] PhysWorld > "ignored" collision-group added
  365. 0000[i] PhysWorld > using 10 max.susteps
  366. 0000[i] PhysWorld > using fixed timestep 0.017 (60.0 Hz)
  367. 0000[i] Enum > "RigidBody.Type" registered (4140C5F1)
  368. 0000[i] Enum > registered 1 as "bodyStatic" in "RigidBody.Type"
  369. 0000[i] Enum > registered 2 as "bodyDynamic" in "RigidBody.Type"
  370. 0000[i] Enum > registered 3 as "bodyKinematic" in "RigidBody.Type"
  371. 0000[i] ResourceCache > "ClipMesh2" class registered (05A798AB)
  372. 0000[i] ResourceCache > "CollisionGeometry2" class registered (F438AA0D)
  373. 0000[i] PhysWorld > initialized in 39.69ms
  374. 0000[i] Logic3D > initializing...
  375. 0000[i] ResourceCache > "MarkerSet2" class registered (9BD660CD)
  376. 0000[i] ResourceCache > "GraphSet2" class registered (14C87699)
  377. 0000[i] ResourceCache > "TriggerSet2" class registered (9F53F187)
  378. 0000[i] Logic3D > initialized in 0.13ms
  379. 0000[i] VisualFX > initializing...
  380. 0000[i] vfx.ParticleSystem> particle mem-size set to 4'194'304
  381. 0000[i] Enum > "Visualization.Effect.ParticleOrientation" registered (7254BA0B)
  382. 0000[i] Enum > registered 1 as "Camera" in "Visualization.Effect.ParticleOrientation"
  383. 0000[i] Enum > registered 3 as "Velocity" in "Visualization.Effect.ParticleOrientation"
  384. 0000[i] Enum > registered 2 as "Horizontal" in "Visualization.Effect.ParticleOrientation"
  385. 0000[i] VisualFX > initialized in 0.25ms
  386. 0000[i] Animation > initializing...
  387. 0000[i] ResourceCache > "Animation2" class registered (9F587CC7)
  388. 0000[i] Animation > initialized in 0.05ms
  389. 0000[i] game3d_World > initializing...
  390. 0000[i] RandomSequence > creating shadow ... done
  391. 0000[i] ResourceCache > loading "Game3DScript" (compiled 2014-06-21 at 10:05 with LRC 1.541)
  392. 0000[i] ResourceCache > "Game3DScript" package loaded in 0.000s
  393. 0000[i] game3d::World > executing game3d'Script...OK
  394. 0000[i] game3d::World > executing game3d'Task...OK
  395. 0000[i] game3d::World > executing game3d'Event...OK
  396. 0000[i] game3d::World > executing game3d'ScriptedBehaviour...OK
  397. 0000[i] Enum > "game3d.VisualRepresentation.PartType" registered (DFCE9E7B)
  398. 0000[i] Enum > registered 0 as "None" in "game3d.VisualRepresentation.PartType"
  399. 0000[i] Enum > registered 1 as "StaticMesh" in "game3d.VisualRepresentation.PartType"
  400. 0000[i] Enum > registered 2 as "MultiMesh" in "game3d.VisualRepresentation.PartType"
  401. 0000[i] Enum > registered 3 as "Billboard" in "game3d.VisualRepresentation.PartType"
  402. 0000[i] Enum > registered 4 as "SegmentBillboard" in "game3d.VisualRepresentation.PartType"
  403. 0000[i] Enum > registered 5 as "ParticleSystem" in "game3d.VisualRepresentation.PartType"
  404. 0000[i] Enum > registered 6 as "Sound3D" in "game3d.VisualRepresentation.PartType"
  405. 0000[i] Enum > registered 7 as "Trail" in "game3d.VisualRepresentation.PartType"
  406. 0000[i] Enum > registered 8 as "BillboardTrail" in "game3d.VisualRepresentation.PartType"
  407. 0000[i] Enum > "game3d.PhysicalRepresentation.PartLink" registered (92470C8E)
  408. 0000[i] Enum > registered 0 as "None" in "game3d.PhysicalRepresentation.PartLink"
  409. 0000[i] Enum > registered 1 as "Actor" in "game3d.PhysicalRepresentation.PartLink"
  410. 0000[i] Enum > registered 2 as "VisualPart" in "game3d.PhysicalRepresentation.PartLink"
  411. 0000[i] Enum > registered 3 as "SkeletonBone" in "game3d.PhysicalRepresentation.PartLink"
  412. 0000[i] TagSet > "game3d.Actor.Tags" registered (AD5CDC3E)
  413. 0000[i] Actor > creating shadow .................................................................................. done
  414. 0000[i] game3d::Actor > "Pawn" class registered
  415. 0000[i] game3d::Actor > "Character" class registered
  416. 0000[i] Enum > "game3d.Character.Action.EventType" registered (3BD44DB7)
  417. 0000[i] Enum > registered 0 as "None" in "game3d.Character.Action.EventType"
  418. 0000[i] Enum > registered 1 as "GameEvent" in "game3d.Character.Action.EventType"
  419. 0000[i] Enum > registered 2 as "BehaviourEvent" in "game3d.Character.Action.EventType"
  420. 0000[i] Enum > registered 3 as "SpawnEffect" in "game3d.Character.Action.EventType"
  421. 0000[i] Enum > registered 4 as "SpawnTargetedEffect" in "game3d.Character.Action.EventType"
  422. 0000[i] Enum > registered 5 as "SetTag" in "game3d.Character.Action.EventType"
  423. 0000[i] Enum > registered 6 as "ClearTag" in "game3d.Character.Action.EventType"
  424. 0000[i] Enum > registered 7 as "ActivateRepresentationPart" in "game3d.Character.Action.EventType"
  425. 0000[i] Enum > registered 8 as "DeactivateRepresentationPart" in "game3d.Character.Action.EventType"
  426. 0000[i] Enum > registered 10 as "DeactivateRepresentationPartDelayed" in "game3d.Character.Action.EventType"
  427. 0000[i] Enum > registered 9 as "HideRepresentationPart" in "game3d.Character.Action.EventType"
  428. 0000[i] Enum > "game3d.Character.Action.MotionType" registered (F54B3143)
  429. 0000[i] Enum > registered 0 as "None" in "game3d.Character.Action.MotionType"
  430. 0000[i] Enum > registered 1 as "Animation" in "game3d.Character.Action.MotionType"
  431. 0000[i] Enum > registered 2 as "Physics" in "game3d.Character.Action.MotionType"
  432. 0000[i] Enum > "game3d.Character.Action.MotionNode" registered (0E5DF08E)
  433. 0000[i] Enum > registered 1 as "Animation" in "game3d.Character.Action.MotionNode"
  434. 0000[i] Enum > registered 2 as "AnimationByVelocity" in "game3d.Character.Action.MotionNode"
  435. 0000[i] Enum > registered 3 as "DirectionalBlendXZ" in "game3d.Character.Action.MotionNode"
  436. 0000[i] Enum > registered 4 as "VelocityBlendXZ" in "game3d.Character.Action.MotionNode"
  437. 0000[i] Enum > registered 5 as "Param1Blend" in "game3d.Character.Action.MotionNode"
  438. 0000[i] Enum > registered 6 as "ParamXBlend" in "game3d.Character.Action.MotionNode"
  439. 0000[i] Enum > "Character.CollisionPartType" registered (58E56DD7)
  440. 0000[i] Enum > registered 1 as "Box" in "Character.CollisionPartType"
  441. 0000[i] Enum > registered 2 as "Sphere" in "Character.CollisionPartType"
  442. 0000[i] TagSet > "Character.CollisionTag" registered (36C23A32)
  443. 0000[i] TagSet > registered tag "hand" (00000001) in "Character.CollisionTag"
  444. 0000[i] TagSet > registered tag "foot" (00000002) in "Character.CollisionTag"
  445. 0000[i] TagSet > registered tag "head" (00000004) in "Character.CollisionTag"
  446. 0000[i] TagSet > registered tag "chest" (00000008) in "Character.CollisionTag"
  447. 0000[i] TagSet > registered tag "attack" (00000010) in "Character.CollisionTag"
  448. 0000[i] TagSet > registered tag "block" (00000020) in "Character.CollisionTag"
  449. 0000[i] TagSet > registered tag "unprotected" (00000040) in "Character.CollisionTag"
  450. 0000[i] TagSet > registered tag "left" (00000080) in "Character.CollisionTag"
  451. 0000[i] TagSet > registered tag "right" (00000100) in "Character.CollisionTag"
  452. 0000[i] Enum > "game3d.Character.ActionType" registered (A3E285AE)
  453. 0000[i] Enum > registered 1 as "Primary" in "game3d.Character.ActionType"
  454. 0000[i] Enum > registered 2 as "Secondary" in "game3d.Character.ActionType"
  455. 0000[i] Enum > registered 3 as "Additive" in "game3d.Character.ActionType"
  456. 0000[i] World > "ActorLanded" event registered
  457. 0000[i] World > "CharacterHitWall" event registered
  458. 0000[i] World > "CharacterLanded" event registered
  459. 0000[i] game3d::Actor > "target.x" number-var registered
  460. 0000[i] game3d::Actor > "target.y" number-var registered
  461. 0000[i] game3d::Actor > "target.z" number-var registered
  462. 0000[i] game3d::Actor > "impulse_dir.x" number-var registered
  463. 0000[i] game3d::Actor > "impulse_dir.y" number-var registered
  464. 0000[i] game3d::Actor > "impulse_dir.z" number-var registered
  465. 0000[i] game3d::Actor > "impulse_k" number-var registered
  466. 0000[i] Character > creating shadow .................................. done
  467. 0000[i] game3d::Actor > "Decoration" class registered
  468. 0000[i] Enum > "game3d.DecorationCollisionAction" registered (5B74F563)
  469. 0000[i] Enum > registered 0 as "None" in "game3d.DecorationCollisionAction"
  470. 0000[i] Enum > registered 1 as "GameEvent" in "game3d.DecorationCollisionAction"
  471. 0000[i] Enum > registered 2 as "BehaviourEvent" in "game3d.DecorationCollisionAction"
  472. 0000[i] Enum > registered 3 as "Script" in "game3d.DecorationCollisionAction"
  473. 0000[i] game3d::Actor > "target_uid" number-var registered
  474. 0000[i] Decoration > creating shadow ....... done
  475. 0000[i] game3d::Actor > "Projectile" class registered
  476. 0000[i] game3d::Actor > "speed" number-var registered
  477. 0000[i] game3d::Actor > "energy" number-var registered
  478. 0000[i] game3d::Actor > "hit.x" number-var registered
  479. 0000[i] game3d::Actor > "hit.y" number-var registered
  480. 0000[i] game3d::Actor > "hit.z" number-var registered
  481. 0000[i] game3d::Actor > "hit.nx" number-var registered
  482. 0000[i] game3d::Actor > "hit.ny" number-var registered
  483. 0000[i] game3d::Actor > "hit.nz" number-var registered
  484. 0000[i] game3d::Actor > "Missile" class registered
  485. 0000[i] game3d::Actor > "force_forward" number-var registered
  486. 0000[i] game3d::Actor > "initial_velocity" number-var registered
  487. 0000[i] game3d::Actor > "Item" class registered
  488. 0000[i] game3d::Actor > "AreaDamage" class registered
  489. 0000[i] World > "AreaDamage" event registered
  490. 0000[i] game3d::Actor > "Weapon" class registered
  491. 0000[i] Weapon > creating shadow ..... done
  492. 0000[i] game3d::Actor > "missile_velocity" number-var registered
  493. 0000[i] ResourceCache > "SpawnPointSet2" class registered (879E2BAE)
  494. 0000[i] Enum > "game3d.Trigger.Shape" registered (87FC2E6E)
  495. 0000[i] Enum > registered 1 as "Sphere" in "game3d.Trigger.Shape"
  496. 0000[i] Enum > registered 2 as "Box" in "game3d.Trigger.Shape"
  497. 0000[i] Enum > "game3d.Trigger.Action" registered (F59D598B)
  498. 0000[i] Enum > registered 0 as "None" in "game3d.Trigger.Action"
  499. 0000[i] Enum > registered 1 as "GameEvent" in "game3d.Trigger.Action"
  500. 0000[i] Enum > registered 2 as "GameVarInc" in "game3d.Trigger.Action"
  501. 0000[i] Enum > registered 4 as "GameVarSet" in "game3d.Trigger.Action"
  502. 0000[i] Enum > registered 5 as "GameVarClear" in "game3d.Trigger.Action"
  503. 0000[i] Enum > registered 3 as "GameVarDec" in "game3d.Trigger.Action"
  504. 0000[i] Enum > registered 6 as "ActorEvent0" in "game3d.Trigger.Action"
  505. 0000[i] Enum > registered 7 as "ActorSetTag" in "game3d.Trigger.Action"
  506. 0000[i] Enum > registered 8 as "ActorClearTag" in "game3d.Trigger.Action"
  507. 0000[i] Enum > registered 9 as "Script" in "game3d.Trigger.Action"
  508. 0000[i] Trigger > creating shadow ..... done
  509. 0000[i] Effect > creating shadow .. done
  510. 0000[i] game3d_World > initialized in 48.92ms
  511. 0000[i] tigra.Game > initializing...
  512. 0000[i] game3d::World > processing config "Game3D.lc"...
  513. 0000[i] World > "MissileHitObject" event registered
  514. 0000[i] World > "MissileHitWorld" event registered
  515. 0000[i] World > "tigra.PlayerHit" event registered
  516. 0000[i] World > "tigra.PlayerDeath" event registered
  517. 0000[i] World > "tigra.TouchedDarkPool" event registered
  518. 0000[i] World > "tigra.TouchedDarkSpore" event registered
  519. 0000[i] World > "tigra.StompAttackHit" event registered
  520. 0000[i] World > "tigra.MessageShow" event registered
  521. 0000[i] World > "tigra.MessageHide" event registered
  522. 0000[i] World > "tigra.CheckPoint" event registered
  523. 0000[i] World > "tigra.GotSpark" event registered
  524. 0000[i] World > "tigra.ObjectActivate" event registered
  525. 0000[i] World > "tigra.ObjectDeactivate" event registered
  526. 0000[i] World > "tigra.EnemyCoreHit" event registered
  527. 0000[i] World > "tigra.Remark0" event registered
  528. 0000[i] World > "tigra.Remark1" event registered
  529. 0000[i] World > "tigra.Remark2" event registered
  530. 0000[i] World > "tigra.Remark3" event registered
  531. 0000[i] game3d::World > script "NearestPlayer" registered
  532. 0000[i] game3d::World > script "move_to" registered
  533. 0000[i] game3d::World > script "turn_to_player" registered
  534. 0000[i] game3d::World > script "move_to" registered
  535. 0000[i] TagSet > un-registered tags in "game3d.Actor.Tags"
  536. 0000[i] TagSet > registered tag "AIControlled" (00000001) in "game3d.Actor.Tags"
  537. 0000[i] TagSet > registered tag "HumanControlled" (00000002) in "game3d.Actor.Tags"
  538. 0000[i] TagSet > registered tag "Crystal" (00000004) in "game3d.Actor.Tags"
  539. 0000[i] TagSet > registered tag "Platform" (00000008) in "game3d.Actor.Tags"
  540. 0000[i] TagSet > registered tag "Destructible" (00000010) in "game3d.Actor.Tags"
  541. 0000[i] TagSet > registered tag "Fracturable" (00000020) in "game3d.Actor.Tags"
  542. 0000[i] TagSet > registered tag "Pickup" (00000040) in "game3d.Actor.Tags"
  543. 0000[i] TagSet > registered tag "Enemy" (00000080) in "game3d.Actor.Tags"
  544. 0000[i] TagSet > registered tag "Boss" (00000100) in "game3d.Actor.Tags"
  545. 0000[i] TagSet > registered tag "Bullet" (00000200) in "game3d.Actor.Tags"
  546. 0000[i] game3d::Actor > "fracture_duration" number-var registered
  547. 0000[i] game3d::Actor > "spark_count" number-var registered
  548. 0000[i] game3d::Actor > "cc.h-dev" number-var registered
  549. 0000[i] game3d::Actor > "cc.b-base" number-var registered
  550. 0000[i] game3d::Actor > "cc.b-dev" number-var registered
  551. 0000[i] game3d::Actor > "cc.s-base" number-var registered
  552. 0000[i] game3d::Actor > "cc.s-dev" number-var registered
  553. 0000[i] game3d::Actor > added "Pawn.Breakable-Barrel-01" prototype
  554. 0000[i] game3d::Actor > added "Pawn.Breakable-Crate-01" prototype
  555. 0000[i] game3d::Actor > "rnd_rot" number-var registered
  556. 0000[i] game3d::Actor > added "Pawn.Breakable-Crystal-01" prototype
  557. 0000[i] game3d::Actor > added "Pawn.Breakable-CrystalSpark-01" prototype
  558. 0000[i] game3d::Actor > added "Pawn.Breakable-DarkCrystal-01" prototype
  559. 0000[i] game3d::Actor > added "Character.Spider" prototype
  560. 0000[i] game3d::Actor > "max_hp" number-var registered
  561. 0000[i] game3d::Actor > "cur_hp" number-var registered
  562. 0000[i] game3d::Actor > "name" string-var registered
  563. 0000[i] game3d::Actor > added "Character.TestBoss" prototype
  564. 0000[i] game3d::Actor > "max_sta" number-var registered
  565. 0000[i] game3d::Actor > "cur_sta" number-var registered
  566. 0000[i] game3d::Actor > "life_state" number-var registered
  567. 0000[i] game3d::Actor > added "Character.Tigra" prototype
  568. 0000[i] game3d::Actor > added "Pawn.DestructibleStatue1" prototype
  569. 0000[i] game3d::Actor > added "Decoration.DarkSporeEx-01" prototype
  570. 0000[i] game3d::Actor > added "Decoration.DarkSpore-01" prototype
  571. 0000[i] game3d::Actor > added "Decoration.DarkSpore-02" prototype
  572. 0000[i] game3d::Actor > added "Decoration.DarkSpore-03" prototype
  573. 0000[i] game3d::Actor > added "Decoration.DarkSpore-04" prototype
  574. 0000[i] game3d::Actor > added "Decoration.DarkSpore-05" prototype
  575. 0000[i] game3d::Actor > added "Decoration.DarkSpore-06" prototype
  576. 0000[i] game3d::Actor > added "Pawn.PlatformLeft15" prototype
  577. 0000[i] game3d::Actor > added "Pawn.Platform1" prototype
  578. 0000[i] game3d::Actor > added "Pawn.Platform2" prototype
  579. 0000[i] game3d::Actor > added "Decoration.CheckPoint" prototype
  580. 0000[i] game3d::Actor > added "Decoration.DarkCrystal" prototype
  581. 0000[i] game3d::Actor > added "Decoration.DarkPoolMedium" prototype
  582. 0000[i] game3d::Actor > added "Decoration.DarkPoolSmall" prototype
  583. 0000[i] game3d::Actor > added "Decoration.GateStone" prototype
  584. 0000[i] game3d::Actor > added "Decoration.Shrine" prototype
  585. 0000[i] game3d::Actor > added "Pawn.Turret" prototype
  586. 0000[i] game3d::Actor > added "Decoration.Spark" prototype
  587. 0000[i] game3d::Actor > added "Projectile.DarkBullet" prototype
  588. 0000[i] game3d.Effect > "CrystalDestruction" class added (F144FB2C)
  589. 0000[i] game3d.Effect > "DarkSplash" class added (AC0E722B)
  590. 0000[i] game3d.Effect > "Hit.Default" class added (B2B5A9C6)
  591. 0000[i] game3d.Effect > "Hit.Destructible" class added (2F33BE66)
  592. 0000[i] game3d.Effect > "Hit.PlayerDamage" class added (67C02E59)
  593. 0000[i] game3d::World > "config/actor/common.lua" module loaded in 0.1ms
  594. 0000[i] ScriptedBehaviour> registered "DarkSporeEx" behaviour : 1 task(s), 0 event(s)
  595. 0000[i] game3d::World > "config/actor/dark-spare-ex.lua" module loaded in 0.2ms
  596. 0000[i] ScriptedBehaviour> registered "Spider" behaviour : 1 task(s), 0 event(s)
  597. 0000[i] game3d::World > "config/actor/spider.lua" module loaded in 0.3ms
  598. 0000[i] ScriptedBehaviour> registered "TestBoss" behaviour : 2 task(s), 2 event(s)
  599. 0000[i] game3d::World > "config/actor/test-boss.lua" module loaded in 0.6ms
  600. 0000[i] ScriptedBehaviour> registered "Turret" behaviour : 1 task(s), 0 event(s)
  601. 0000[i] game3d::World > "config/actor/turret.lua" module loaded in 0.2ms
  602. 0000[i] game3d.Trigger > collision group/mask is trigger (00000002) / player,enemy 00000024
  603. 0000[i] tigra.Game > initialized in 102.10ms
  604. 0000[i] main > components initialized in 915.39ms
  605. 0000[i] ResourceCache > loading "tigra-Base" (compiled 2014-07-24 at 10:03 with LRC 1.541)
  606. 0000[i] ResourceCache > "tigra-Base" package loaded in 0.361s
  607. 0000[i] ResourceCache > loading "tigra-Demo2" (compiled 2014-07-25 at 08:39 with LRC 1.541)
  608. 0000[W] ResourceCache > "Texture" resource "null" not found
  609. 0000[W] ResourceCache > "Texture" resource "null" not found
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  645. 0000[W] ResourceCache > "Texture" resource "null" not found
  646. 0000[W] ResourceCache > "Texture" resource "null" not found
  647. 0000[W] ResourceCache > "Texture" resource "fog_00" not found
  648. 0000[W] ResourceCache > "Texture" resource "fog_01" not found
  649. 0000[W] ResourceCache > "Texture" resource "fog_00" not found
  650. 0000[W] ResourceCache > "Texture" resource "fog_01" not found
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  710. 0000[W] ResourceCache > "Texture" resource "fog_01" not found
  711. 0000[W] ResourceCache > "Texture" resource "fog_00" not found
  712. 0000[W] ResourceCache > "Texture" resource "fog_01" not found
  713. 0000[W] ResourceCache > "Texture" resource "fog_00" not found
  714. 0000[W] ResourceCache > "Texture" resource "fog_01" not found
  715. 0000[W] ResourceCache > "Texture" resource "fog_00" not found
  716. 0000[W] ResourceCache > "Texture" resource "fog_01" not found
  717. 0000[W] ResourceCache > "Texture" resource "fog_00" not found
  718. 0000[W] ResourceCache > "Texture" resource "fog_01" not found
  719. 0000[i] ResourceCache > "tigra-Demo2" package loaded in 0.517s
  720. 0000[i] ResourceCache > loading "tigra-Test" (compiled 2014-07-24 at 17:00 with LRC 1.541)
  721. 0000[i] ResourceCache > "tigra-Test" package loaded in 0.249s
  722. 0000[i] vfx.ParticleSystem> "CrystalDestruction" class registered (F144FB2C)
  723. 0000[i] vfx.ParticleSystem> "CrystalDestruction"."default" subclass registered ([5F237EAF] "config/fx/CrystalDestruction--default.lc")
  724. 0000[i] vfx.ParticleSystem> "DarkPool" class registered (B393F42B)
  725. 0000[i] vfx.ParticleSystem> "DarkPool"."medium" subclass registered ([4110C26B] "config/fx/DarkPool--medium.lc")
  726. 0000[i] vfx.ParticleSystem> "DarkPool"."small" subclass registered ([89C82F97] "config/fx/DarkPool--small.lc")
  727. 0000[i] vfx.ParticleSystem> "DarkSplash" class registered (AC0E722B)
  728. 0000[i] vfx.ParticleSystem> "DarkSplash"."default" subclass registered ([5F237EAF] "config/fx/DarkSplash--default.lc")
  729. 0000[i] vfx.ParticleSystem> "DarkTrail" class registered (6151F7FB)
  730. 0000[i] vfx.ParticleSystem> "DarkTrail"."default" subclass registered ([5F237EAF] "config/fx/DarkTrail--default.lc")
  731. 0000[i] vfx.ParticleSystem> "Dash" class registered (48DADC8D)
  732. 0000[i] vfx.ParticleSystem> "Dash"."default" subclass registered ([5F237EAF] "config/fx/Dash--default.lc")
  733. 0000[i] vfx.ParticleSystem> "Death" class registered (0A6C735B)
  734. 0000[i] vfx.ParticleSystem> "Death"."default" subclass registered ([5F237EAF] "config/fx/Death--default.lc")
  735. 0000[i] vfx.ParticleSystem> "Death"."spider" subclass registered ([BE058DAB] "config/fx/Death--spider.lc")
  736. 0000[i] vfx.ParticleSystem> "DeathFlame" class registered (CD803D68)
  737. 0000[i] vfx.ParticleSystem> "DeathFlame"."default" subclass registered ([5F237EAF] "config/fx/DeathFlame--default.lc")
  738. 0000[i] vfx.ParticleSystem> "MeleeHit" class registered (DCC34DA3)
  739. 0000[i] vfx.ParticleSystem> "MeleeHit"."default" subclass registered ([5F237EAF] "config/fx/MeleeHit--default.lc")
  740. 0000[i] vfx.ParticleSystem> "MeleeHit"."destructible" subclass registered ([5FC6F848] "config/fx/MeleeHit--destructible.lc")
  741. 0000[i] vfx.ParticleSystem> "MeleeHit"."player" subclass registered ([EAEDF26F] "config/fx/MeleeHit--player.lc")
  742. 0000[i] Localization > loaded 9 string(s) for locale "EN"
  743. 0000[i] Localization > "EN" locale selected
  744. 0000[i] Serializable > loaded from "/tigra_Param"
  745. 0000[i] Core > auto-reload enabled
  746. 0000[i] ResourceCache > loading "DD" (compiled 2014-04-26 at 08:40 with LRC 1.541)
  747. 0000[i] ResourceCache > "DD" package loaded in 0.002s
  748. 0000[i] game3d::World > processing config "Game3D.lc"...
  749. 0000[W] World > ignoring second event "MissileHitObject" registration
  750. 0000[W] World > ignoring second event "MissileHitWorld" registration
  751. 0000[W] World > ignoring second event "tigra.PlayerHit" registration
  752. 0000[W] World > ignoring second event "tigra.PlayerDeath" registration
  753. 0000[W] World > ignoring second event "tigra.TouchedDarkPool" registration
  754. 0000[W] World > ignoring second event "tigra.TouchedDarkSpore" registration
  755. 0000[W] World > ignoring second event "tigra.StompAttackHit" registration
  756. 0000[W] World > ignoring second event "tigra.MessageShow" registration
  757. 0000[W] World > ignoring second event "tigra.MessageHide" registration
  758. 0000[W] World > ignoring second event "tigra.CheckPoint" registration
  759. 0000[W] World > ignoring second event "tigra.GotSpark" registration
  760. 0000[W] World > ignoring second event "tigra.ObjectActivate" registration
  761. 0000[W] World > ignoring second event "tigra.ObjectDeactivate" registration
  762. 0000[W] World > ignoring second event "tigra.EnemyCoreHit" registration
  763. 0000[W] World > ignoring second event "tigra.Remark0" registration
  764. 0000[W] World > ignoring second event "tigra.Remark1" registration
  765. 0000[W] World > ignoring second event "tigra.Remark2" registration
  766. 0000[W] World > ignoring second event "tigra.Remark3" registration
  767. 0000[i] game3d::World > script "NearestPlayer" registered
  768. 0000[i] game3d::World > script "move_to" registered
  769. 0000[i] game3d::World > script "turn_to_player" registered
  770. 0000[i] game3d::World > script "move_to" registered
  771. 0000[i] TagSet > un-registered tags in "game3d.Actor.Tags"
  772. 0000[i] TagSet > registered tag "AIControlled" (00000001) in "game3d.Actor.Tags"
  773. 0000[i] TagSet > registered tag "HumanControlled" (00000002) in "game3d.Actor.Tags"
  774. 0000[i] TagSet > registered tag "Crystal" (00000004) in "game3d.Actor.Tags"
  775. 0000[i] TagSet > registered tag "Platform" (00000008) in "game3d.Actor.Tags"
  776. 0000[i] TagSet > registered tag "Destructible" (00000010) in "game3d.Actor.Tags"
  777. 0000[i] TagSet > registered tag "Fracturable" (00000020) in "game3d.Actor.Tags"
  778. 0000[i] TagSet > registered tag "Pickup" (00000040) in "game3d.Actor.Tags"
  779. 0000[i] TagSet > registered tag "Enemy" (00000080) in "game3d.Actor.Tags"
  780. 0000[i] TagSet > registered tag "Boss" (00000100) in "game3d.Actor.Tags"
  781. 0000[i] TagSet > registered tag "Bullet" (00000200) in "game3d.Actor.Tags"
  782. 0000[i] game3d::Actor > added "Pawn.Breakable-Barrel-01" prototype
  783. 0000[i] game3d::Actor > added "Pawn.Breakable-Crate-01" prototype
  784. 0000[i] game3d::Actor > added "Pawn.Breakable-Crystal-01" prototype
  785. 0000[i] game3d::Actor > added "Pawn.Breakable-CrystalSpark-01" prototype
  786. 0000[i] game3d::Actor > added "Pawn.Breakable-DarkCrystal-01" prototype
  787. 0000[i] game3d::Actor > added "Character.Spider" prototype
  788. 0000[i] game3d::Actor > added "Character.TestBoss" prototype
  789. 0000[i] game3d::Actor > added "Character.Tigra" prototype
  790. 0000[i] game3d::Actor > added "Pawn.DestructibleStatue1" prototype
  791. 0000[i] game3d::Actor > added "Decoration.DarkSporeEx-01" prototype
  792. 0000[i] game3d::Actor > added "Decoration.DarkSpore-01" prototype
  793. 0000[i] game3d::Actor > added "Decoration.DarkSpore-02" prototype
  794. 0000[i] game3d::Actor > added "Decoration.DarkSpore-03" prototype
  795. 0000[i] game3d::Actor > added "Decoration.DarkSpore-04" prototype
  796. 0000[i] game3d::Actor > added "Decoration.DarkSpore-05" prototype
  797. 0000[i] game3d::Actor > added "Decoration.DarkSpore-06" prototype
  798. 0000[i] game3d::Actor > added "Pawn.PlatformLeft15" prototype
  799. 0000[i] game3d::Actor > added "Pawn.Platform1" prototype
  800. 0000[i] game3d::Actor > added "Pawn.Platform2" prototype
  801. 0000[i] game3d::Actor > added "Decoration.CheckPoint" prototype
  802. 0000[i] game3d::Actor > added "Decoration.DarkCrystal" prototype
  803. 0000[i] game3d::Actor > added "Decoration.DarkPoolMedium" prototype
  804. 0000[i] game3d::Actor > added "Decoration.DarkPoolSmall" prototype
  805. 0000[i] game3d::Actor > added "Decoration.GateStone" prototype
  806. 0000[i] game3d::Actor > added "Decoration.Shrine" prototype
  807. 0000[i] game3d::Actor > added "Pawn.Turret" prototype
  808. 0000[i] game3d::Actor > added "Decoration.Spark" prototype
  809. 0000[i] game3d::Actor > added "Projectile.DarkBullet" prototype
  810. 0000[i] game3d.Effect > "CrystalDestruction" class added (F144FB2C)
  811. 0000[i] game3d.Effect > "DarkSplash" class added (AC0E722B)
  812. 0000[i] game3d.Effect > "Hit.Default" class added (B2B5A9C6)
  813. 0000[i] game3d.Effect > "Hit.Destructible" class added (2F33BE66)
  814. 0000[i] game3d.Effect > "Hit.PlayerDamage" class added (67C02E59)
  815. 0000[i] game3d::World > "config/actor/common.lua" module loaded in 0.1ms
  816. 0000[i] ScriptedBehaviour> registered "DarkSporeEx" behaviour : 1 task(s), 0 event(s)
  817. 0000[i] game3d::World > "config/actor/dark-spare-ex.lua" module loaded in 0.1ms
  818. 0000[i] ScriptedBehaviour> registered "Spider" behaviour : 1 task(s), 0 event(s)
  819. 0000[i] game3d::World > "config/actor/spider.lua" module loaded in 0.1ms
  820. 0000[i] ScriptedBehaviour> registered "TestBoss" behaviour : 2 task(s), 2 event(s)
  821. 0000[i] game3d::World > "config/actor/test-boss.lua" module loaded in 0.2ms
  822. 0000[i] ScriptedBehaviour> registered "Turret" behaviour : 1 task(s), 0 event(s)
  823. 0000[i] game3d::World > "config/actor/turret.lua" module loaded in 0.1ms
  824. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  825. 0000[i] game3d.Character> Primary-action "ape'death" [C3C2649C] registered
  826. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  827. 0000[i] game3d.Character> Primary-action "ape'idle" [E8C65D8C] registered
  828. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  829. 0000[i] game3d.Character> Primary-action "ape'kick" [211DEA42] registered
  830. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  831. 0000[i] game3d.Character> Primary-action "ape'punch" [468CE03D] registered
  832. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  833. 0000[i] game3d.Character> Primary-action "ape'stomp" [D3D74590] registered
  834. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  835. 0000[i] game3d.Character> Additive-action "ape'take-damage" [ABAF44CE] registered
  836. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  837. 0000[i] game3d.Character> Primary-action "ape'walk" [BD96DED1] registered
  838. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  839. 0000[i] game3d.Character> Primary-action "tigra'dash" [2F6C4574] registered
  840. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  841. 0000[i] game3d.Character> Primary-action "tigra'fall" [4FBE9AF2] registered
  842. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  843. 0000[i] game3d.Character> Primary-action "tigra'grab" [1AF2467D] registered
  844. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  845. 0000[i] game3d.Character> Primary-action "tigra'hit-response" [F0824AAE] registered
  846. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  847. 0000[i] game3d.Character> Primary-action "tigra'idle" [8C5B2611] registered
  848. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  849. 0000[i] game3d.Character> Primary-action "tigra'jump-down" [43D6CE71] registered
  850. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  851. 0000[i] game3d.Character> Primary-action "tigra'jump-up" [0E332F46] registered
  852. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  853. 0000[i] game3d.Character> Primary-action "tigra'jump" [F06063DD] registered
  854. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  855. 0000[i] game3d.Character> Primary-action "tigra'move" [05A57AA5] registered
  856. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  857. 0000[i] game3d.Character> Primary-action "tigra'punch" [375E851E] registered
  858. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  859. 0000[i] game3d.Character> Primary-action "tigra'run" [BBACE713] registered
  860. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  861. 0000[i] game3d.Character> Primary-action "tigra'walk" [23144412] registered
  862. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  863. 0000[i] game3d.Character> Primary-action "spider'idle" [D5B77C17] registered
  864. 0000[i] Serializable > loaded from "/cfg_CharacterAction"
  865. 0000[i] game3d.Character> Primary-action "spider'walk" [38CB3CBF] registered
  866. 0000[i] gui.Widget > "sizer" class registered
  867. 0000[i] gui.Widget > "static" class registered
  868. 0000[i] gui.Widget > "button" class registered
  869. 0000[i] gui.Widget > "checkbox" class registered
  870. 0000[i] gui.Widget > "choice" class registered
  871. 0000[i] gui.Widget > "list" class registered
  872. 0000[i] gui.Widget > "slider" class registered
  873. 0000[i] gui.Widget > "panel" class registered
  874. 0000[i] gui.Widget > "text-edit" class registered
  875. 0000[E] InputDiskFile > can't open "savedata.lc" :
  876. The system cannot find the file specified.
  877.  
  878. 0000[i] ani2.GenericAnimation> loaded "config/player-hit-response.lcs" animation
  879. 0000[i] ani2.GenericAnimation> loaded "config/ui/go-arrow.lcs" animation
  880. 0000[i] main > App initialized in 1574.34ms
  881. 0000[i] WinMain > app initialized
  882. 0000[i] WinMain > entering main loop
  883. 0000[i] SimpleConfig > scratchpas loaded from "C:\Users\platov\Downloads\Tigra--build-169-win32\Tigra/scratchpad.txt"
  884. 0000[i] tigra::Game > loading "level-Demo2-01.lc"
  885. 0000[i] VisualWorld3D > environment set :
  886. spherical = <none>
  887. cubemap = <none>
  888. 0000[i] PhysWorld > assigned clipmesh "Demo2-01'clipmesh", cd-group "world" (00000001)
  889. 0000[i] ani2.GenericAnimation> loaded "config/actor/spark-default.lcs" animation
  890. 0000[i] ani2.GenericAnimation> loaded "config/actor/crystal-default.lcs" animation
  891. 0000[E] ArchiveFS > archive has no file named "config/def-post-effect.lc"
  892. 0000[E] ScriptEnv > can't register unknown function "" (table "(null)")
  893. 0000[i] tigra::Game > loaded "level-Demo2-01.lc"
  894. 0000[i] vfx.ParticleSystem> particle-mem usage increased to 98'776
  895. 0000[i] vfx.ParticleSystem> particle-mem usage increased to 197'088
  896. 0000[i] ani2.GenericAnimation> loaded "config/player-horz-dash.lcs" animation
  897. 0000[i] ani2.GenericAnimation> loaded "config/player-landing.lcs" animation
  898. 0000[i] ani2.GenericAnimation> loaded "config/camera/player-landing.lcs" animation
  899. 0000[i] Serializable > re-loaded from "/tigra_Param"
  900. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  901. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  902. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  903. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  904. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  905. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  906. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  907. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  908. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  909. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  910. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  911. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  912. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  913. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  914. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  915. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  916. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  917. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  918. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  919. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  920. 0000[i] Serializable > re-loaded from "/cfg_CharacterAction"
  921. 0001[i] tigra::Game > checkpoint {0}
  922. using 1280x720 post-effect main-buf
  923. 1079[i] ani2.GenericAnimation> loaded "config/camera/player-hit-wall.lcs" animation
  924. deleting 31 Serializable interfaces
  925. Serializable un-initialized
  926. app un-initialized
  927. 1925[i] WinMain > app un-initialized
  928. 1925[i] WinMain > app deleted
  929. 1925[i] tigra.Game > un-initializing...
  930. 1925[i] tigra.Game > un-initialized
  931. 1925[i] game3d_World > un-initializing...
  932. 1925[i] ResourceCache > "SpawnPointSet2" class un-registered
  933. 1925[i] game3d::Actor > "Weapon" class un-registered
  934. 1925[i] game3d::Actor > "AreaDamage" class un-registered
  935. 1925[i] game3d::Actor > "Item" class un-registered
  936. 1925[i] game3d::Actor > "Missile" class un-registered
  937. 1925[i] game3d::Actor > "Projectile" class un-registered
  938. 1925[i] game3d::Actor > "Decoration" class un-registered
  939. 1925[i] game3d::Actor > "Character" class un-registered
  940. 1925[i] game3d::Actor > "Pawn" class un-registered
  941. 1925[i] ResourceCache > "Game3DScript" package unloaded
  942. 1925[i] game3d_World > un-initialized
  943. 1925[i] Animation > un-initializing...
  944. 1925[i] ResourceCache > "Animation2" class un-registered
  945. 1925[i] Animation > un-initialized
  946. 1925[i] VisualFX > un-initializing...
  947. 1925[i] VisualFX > un-initialized
  948. 1925[i] Logic3D > un-initializing...
  949. 1925[i] ResourceCache > "TriggerSet2" class un-registered
  950. 1925[i] ResourceCache > "MarkerSet2" class un-registered
  951. 1925[i] ResourceCache > "GraphSet2" class un-registered
  952. 1925[i] Logic3D > un-initialized
  953. 1925[i] PhysWorld > un-initializing...
  954. 1925[i] ResourceCache > "CollisionGeometry2" class un-registered
  955. 1925[i] ResourceCache > "ClipMesh2" class un-registered
  956. 1925[i] PhysWorld > un-initialized
  957. 1925[i] AudioWorld3D > un-initializing...
  958. 1925[i] ResourceCache > "AudioScene" class un-registered
  959. 1925[i] AudioWorld3D > un-initialized
  960. 1925[i] AudioSystem > un-initializing...
  961. 1925[i] ResourceCache > "AudioBuffer" class un-registered
  962. 1925[i] AudioSystem > un-initialized
  963. 1925[i] VisualWorld3D > un-initializing...
  964. 1925[i] ResourceCache > "Lightmap2" class un-registered
  965. 1925[i] ResourceCache > "StaticScene2" class un-registered
  966. 1925[i] ResourceCache > "MultiMesh2" class un-registered
  967. 1925[i] ResourceCache > "StaticMesh2" class un-registered
  968. 1925[i] ResourceCache > "BaseRP" package unloaded
  969. 1925[i] VisualWorld3D > un-initialized
  970. 1925[i] Render2D > un-initializing...
  971. 1925[i] ResourceCache > "Font10" class un-registered
  972. 1925[i] ResourceCache > "Render2D" package unloaded
  973. 1925[i] Render2D > un-initialized
  974. 1925[i] VideoSystem > un-initializing...
  975. 1925[i] ResourceCache > "TextureAtlas" class un-registered
  976. 1925[i] ResourceCache > "VertexDecl" class un-registered
  977. 1925[i] ResourceCache > "VertexProg" class un-registered
  978. 1925[i] ResourceCache > "FragmentShader" class un-registered
  979. 1925[i] ResourceCache > "Texture" class un-registered
  980. 1925[i] ResourceCache > "Driver3DState" class un-registered
  981. 1925[i] RenderDX9 > uninitialized
  982. 1925[i] VideoSystem > un-initialized
  983. 1925[i] InputSystem > un-initializing...
  984. 1925[i] MouseDX7 > uninitialized
  985. 1925[i] Input-DX7 > DInput destroyed
  986. 1925[i] InputSystem > un-initialized
  987. 1925[i] ScriptEnv > un-initializing...
  988. 1925[i] ResourceCache > "LuaScript" class un-registered
  989. 1925[i] Tigra > destroy shadow done
  990. 1925[i] ScriptThread > destroy shadow done
  991. 1925[i] Actor > destroy shadow done
  992. 1925[i] Trigger > destroy shadow done
  993. 1925[i] Character > destroy shadow done
  994. 1925[i] Decoration > destroy shadow done
  995. 1925[i] World > destroy shadow done
  996. 1925[i] Effect > destroy shadow done
  997. 1925[i] Weapon > destroy shadow done
  998. 1925[i] RandomSequence > destroy shadow done
  999. 1925[i] RandomSequence > destroy shadow done
  1000. 1925[i] ScriptEnv > uninitialized
  1001. 1925[i] ScriptEnv > un-initialized
  1002. 1925[i] ResourceCache > "tigra-Base" package unloaded
  1003. 1925[i] ResourceCache > "tigra-Test" package unloaded
  1004. 1925[i] ResourceCache > "tigra-Demo2" package unloaded
  1005. 1925[i] ResourceCache > "DD" package unloaded
  1006. 1925[i] Core > uninitialized
  1007. 1925[i] ResourceCache > "RenderPipelineCfg2" class un-registered
  1008. 1925[i] ResourceCache > "RenderPipeline2" class un-registered
  1009. 1925[i] ResourceCache > "MeshSkeleton" class un-registered
  1010. 1925[i] ResourceCache > un-initialized
  1011. 1925[i] DebugManager > uninitialized
  1012. ================================================================================================
  1013. name peak alloc() free() realloc() resize() expand() shrink()
  1014. ================================================================================================
  1015. StdMem 10'360'920 22'978 22'971 24 0 0 0
  1016. TmpMem 21'596'896 17'044 312'342 298'507 0 324 0
  1017. StrMem 1'688'072 21'874 22'322 1'114 0 0 0
  1018. HStrMem 79'136 43'040 42'961 0 0 0 0
  1019. RgnMem 100'816 2'122 2'091 0 0 0 636
  1020. TestMem 0 0 0 0 0 0 0
  1021. PhysMem 5'585'760 105'146 105'027 0 0 0 0
  1022. ------------------------------------------------------------------------------------------------
  1023. TOTAL (no use) 212204 507714 299645 0 324 636
  1024. ------------------------------------------------------------------------------------------------
  1025.  
  1026. StdMem
  1027. ------------------------------
  1028. block-sz alloc.cnt wasted
  1029. ------------------------------
  1030. 16 4911 39288
  1031. 24 5270 84320
  1032. 32 496 1776
  1033. 40 1162 9296
  1034. 56 211 0
  1035. 64 189 1512
  1036. 104 3 0
  1037. 112 6 48
  1038. 128 3 0
  1039. 136 1 8
  1040. 152 15 0
  1041. 160 21 168
  1042. 176 6 0
  1043. 184 6 48
  1044. 200 3 0
  1045. 208 2 16
  1046. 224 9 0
  1047. 232 13 104
  1048. 272 11 0
  1049. 280 3 24
  1050. 296 7 0
  1051. 304 5 40
  1052. 320 1 0
  1053. 328 1 8
  1054. 344 1 0
  1055. 352 2 16
  1056. 376 4 32
  1057. 392 7 0
  1058. 400 1 8
  1059. 416 6 0
  1060. 424 3 24
  1061. 440 2 0
  1062. 448 3 24
  1063. 464 2 0
  1064. 472 2 16
  1065. 488 2 0
  1066. 496 4 32
  1067. 512 1 0
  1068. 1024 130 504
  1069. 2048 100 403
  1070. 3072 96 384
  1071. 5120 10248 31352
  1072. 6144 1 7
  1073. 9216 2 0
  1074. 12288 1 6
  1075. 25600 1 0
  1076. ------------------------------
  1077. wasted total = 0.3% (169464 bytes)
  1078.  
  1079. TmpMem
  1080. ------------------------------
  1081. block-sz alloc.cnt wasted
  1082. ------------------------------
  1083. 16 1306 77
  1084. 24 176 782
  1085. 32 2130 604
  1086. 40 5243 1786
  1087. 48 256 2048
  1088. 56 27 40
  1089. 64 1196 2186
  1090. 72 10200 876
  1091. 80 255918 172
  1092. 88 5566 42132
  1093. 96 39 96
  1094. 104 4116 20
  1095. 112 131 676
  1096. 120 17 76
  1097. 128 20 24
  1098. 136 27 12
  1099. 144 14 60
  1100. 152 13 24
  1101. 160 27 70
  1102. 168 21 36
  1103. 176 17 36
  1104. 184 6 12
  1105. 192 7 28
  1106. 200 271 36
  1107. 208 665 2642
  1108. 216 6 24
  1109. 224 8 12
  1110. 232 9616 126
  1111. 240 5 24
  1112. 248 11 36
  1113. 256 3 8
  1114. 264 19 24
  1115. 272 34 112
  1116. 280 3 4
  1117. 288 4 16
  1118. 296 10234 40888
  1119. 304 44 464
  1120. 312 3 12
  1121. 320 6 0
  1122. 328 52 190
  1123. 336 6 24
  1124. 344 6 6
  1125. 352 2 4
  1126. 360 35 132
  1127. 368 8 6
  1128. 376 3 8
  1129. 384 4 16
  1130. 392 23 28
  1131. 400 16 62
  1132. 408 5 20
  1133. 416 4 6
  1134. 424 2 4
  1135. 432 6 24
  1136. 440 15 0
  1137. 448 3 8
  1138. 456 16 0
  1139. 464 14 6
  1140. 472 1 2
  1141. 480 2 8
  1142. 488 4 6
  1143. 496 8 32
  1144. 504 5 20
  1145. 512 5 0
  1146. 1024 609 962
  1147. 2048 264 424
  1148. 3072 264 200
  1149. 4096 38 80
  1150. 5120 39 84
  1151. 6144 5118 80
  1152. 7168 20 72
  1153. 8192 9 32
  1154. 9216 16 36
  1155. 10240 11 36
  1156. 11264 5 16
  1157. 12288 4 12
  1158. 13312 7 20
  1159. 14336 1 4
  1160. 15360 10 8
  1161. 16384 17 16
  1162. 17408 1 4
  1163. 18432 2 4
  1164. 20480 31 0
  1165. 21504 2 0
  1166. 22528 2 4
  1167. 23552 1 0
  1168. 24576 17 0
  1169. 26624 27 0
  1170. 32768 9 0
  1171. 34816 1 0
  1172. 37888 1 0
  1173. 38912 28 0
  1174. 46080 1 4
  1175. 49152 36 0
  1176. 53248 39 0
  1177. 55296 1 4
  1178. 60416 1 4
  1179. ------------------------------
  1180. wasted total = 0.1% (99019 bytes)
  1181.  
  1182. StrMem
  1183. ------------------------------
  1184. block-sz alloc.cnt wasted
  1185. ------------------------------
  1186. 16 1543 4121
  1187. 24 2240 15952
  1188. 32 9154 36639
  1189. 40 82 324
  1190. 48 274 405
  1191. 56 374 1510
  1192. 64 53 133
  1193. 72 11 73
  1194. 80 9 24
  1195. 88 57 36
  1196. 96 10 12
  1197. 104 12 12
  1198. 112 12 52
  1199. 120 80 12
  1200. 128 6 4
  1201. 136 1253 112
  1202. 144 4800 8558
  1203. 152 2419 6972
  1204. 160 482 1920
  1205. 168 3 28
  1206. 176 1 4
  1207. 184 2 8
  1208. 192 1 0
  1209. 200 2 8
  1210. 208 2 4
  1211. 216 2 4
  1212. 224 2 0
  1213. 232 21 84
  1214. 240 4 8
  1215. 256 1 4
  1216. 264 1 0
  1217. 272 1 4
  1218. 280 1 0
  1219. 304 1 4
  1220. 320 1 4
  1221. 328 1 4
  1222. 336 1 4
  1223. 360 2 0
  1224. 368 1 4
  1225. 376 1 4
  1226. 400 1 4
  1227. 416 1 0
  1228. 448 2 0
  1229. 504 2 4
  1230. 1024 34 76
  1231. 2048 6 4
  1232. 3072 5 8
  1233. 4096 1 0
  1234. 6144 1 0
  1235. 7168 1 0
  1236. 11264 1 4
  1237. 12288 1 4
  1238. 49152 1 4
  1239. ------------------------------
  1240. wasted total = 4.0% (77159 bytes)
  1241.  
  1242. HStrMem
  1243. ------------------------------
  1244. block-sz alloc.cnt wasted
  1245. ------------------------------
  1246. 16 24851 80214
  1247. 24 5729 38477
  1248. 32 10349 42372
  1249. 40 215 2011
  1250. 48 175 1058
  1251. 56 5 52
  1252. 80 123 174
  1253. 88 849 2547
  1254. 96 672 2847
  1255. 104 72 444
  1256. ------------------------------
  1257. wasted total = 16.4% (170196 bytes)
  1258.  
  1259. RgnMem
  1260. ------------------------------
  1261. block-sz alloc.cnt wasted
  1262. ------------------------------
  1263. 144 1194 0
  1264. 152 19 152
  1265. 272 5 0
  1266. 1024 138 0
  1267. 2048 765 0
  1268. 5120 1 0
  1269. ------------------------------
  1270. wasted total = 0.0% (152 bytes)
  1271.  
  1272. TestMem
  1273. ------------------------------
  1274. block-sz alloc.cnt wasted
  1275. ------------------------------
  1276. ------------------------------
  1277. wasted total = 0.0% (0 bytes)
  1278.  
  1279. PhysMem
  1280. ------------------------------
  1281. block-sz alloc.cnt wasted
  1282. ------------------------------
  1283. 32 23 27
  1284. 40 65 329
  1285. 48 20 96
  1286. 56 3 23
  1287. 64 35 175
  1288. 72 3 39
  1289. 80 33164 165820
  1290. 88 20 260
  1291. 96 31648 158236
  1292. 104 1559 20015
  1293. 112 17 85
  1294. 120 1 1
  1295. 128 2 10
  1296. 160 13 65
  1297. 224 2 6
  1298. 288 38461 192305
  1299. 296 49 637
  1300. 304 1 5
  1301. 352 20 100
  1302. 432 1 5
  1303. 1024 13 65
  1304. 2048 5 25
  1305. 3072 5 25
  1306. 5120 5 25
  1307. 9216 2 10
  1308. 17408 2 10
  1309. 22528 1 5
  1310. ------------------------------
  1311. wasted total = 3.1% (538404 bytes)
  1312. 1925[i] Log > closed at 14:19:37'486
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