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  1. [10-Sep-16 11:56:56.947] Started new log on 10-Sep-16 11:56:56.947
  2. [10-Sep-16 11:56:56.948] ====================================================================================================
  3. [10-Sep-16 11:56:56.943] Log path: G:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [10-Sep-16 11:56:56.948] Log verbosity: Verbose
  5. [10-Sep-16 11:56:56.949] Initializing input system
  6. [10-Sep-16 11:56:56.952] Initializing game console
  7. [10-Sep-16 11:56:56.956] Console key has been set to F4 (key code: 115)
  8. [10-Sep-16 11:56:57.002] Initializing console variable "ConsoleScrollAmount".
  9. [10-Sep-16 11:56:57.002] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [10-Sep-16 11:56:57.004] Read value: <null>
  11. [10-Sep-16 11:56:57.005] Initializing console variable "DisableRenderVersionText".
  12. [10-Sep-16 11:56:57.005] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [10-Sep-16 11:56:57.008] Read value: False
  14. [10-Sep-16 11:56:57.008] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [10-Sep-16 11:56:57.009] Initializing console variable "ConsoleKey".
  16. [10-Sep-16 11:56:57.009] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [10-Sep-16 11:56:57.010] Read value: F1
  18. [10-Sep-16 11:56:57.010] Setting value of console variable "ConsoleKey" to stored value.
  19. [10-Sep-16 11:56:57.010] Console key has been set to F1 (key code: 112)
  20. [10-Sep-16 11:56:57.010] Initializing console variable "PluginTimeoutThreshold".
  21. [10-Sep-16 11:56:57.010] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [10-Sep-16 11:56:57.011] Read value: 10000
  23. [10-Sep-16 11:56:57.012] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [10-Sep-16 11:56:57.012] Initializing console variable "AlwaysShowConsoleOutput".
  25. [10-Sep-16 11:56:57.012] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [10-Sep-16 11:56:57.013] Read value: <null>
  27. [10-Sep-16 11:56:57.013] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  28. [10-Sep-16 11:56:57.013] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  29. [10-Sep-16 11:56:57.013] Read value: <null>
  30. [10-Sep-16 11:56:57.014] Initializing console variable "ShowOnScreenWarnings".
  31. [10-Sep-16 11:56:57.014] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  32. [10-Sep-16 11:56:57.014] Read value: <null>
  33. [10-Sep-16 11:56:57.015] Console initialized
  34. [10-Sep-16 11:56:57.015] Initializing forms manager
  35. [10-Sep-16 11:56:57.017] Version: RAGE Plugin Hook v0.45.1000.9441 PUBLIC ALPHA for Grand Theft Auto V
  36. [10-Sep-16 11:56:57.022] ================ RAGE Plugin Hook ================
  37. [10-Sep-16 11:56:57.028] Detected Windows 8.1 Professional (64-bit) (6.3.9600.0)!
  38. [10-Sep-16 11:56:57.028] Checking game support
  39. [10-Sep-16 11:56:57.206] Product name: Grand Theft Auto V
  40. [10-Sep-16 11:56:57.207] Product version: 1.0.791.2
  41. [10-Sep-16 11:56:57.207] Is steam version: True
  42. [10-Sep-16 11:56:57.208] Initializing DirectX
  43. [10-Sep-16 11:56:57.209] Initializing Direct3D
  44. [10-Sep-16 11:56:57.210] Loading C:\Windows\system32\d3d11.dll
  45. [10-Sep-16 11:56:57.210] Loaded at 0x7FFDB7700000
  46. [10-Sep-16 11:56:57.211] D3D11CreateDeviceAndSwapChain at 0x7FFDB7725800
  47. [10-Sep-16 11:56:57.211] Creating Direct3D 11 device and swap chain
  48. [10-Sep-16 11:56:57.221] Swap Chain created: 0x8B8156B980
  49. [10-Sep-16 11:56:57.221] Swap Chain VTable: 0x8B8156B980
  50. [10-Sep-16 11:56:57.221] Swap Chain VTable_2: 0x7FFDA2809C58
  51. [10-Sep-16 11:56:57.221] 0xEC83485641C48B48;0xFFFFFEB840C74860;0x68894808588948FF
  52. [10-Sep-16 11:56:57.221] D3D11Present: 0x7FFDA2724E70
  53. [10-Sep-16 11:56:57.221] D3D11ResizeBuffers: 0x7FFDA2725240
  54. [10-Sep-16 11:56:57.221] D3D11ResizeTarget: 0x7FFDA2721AE0
  55. [10-Sep-16 11:56:57.222] D3D11SetFullscreenState: 0x7FFDA2724F60
  56. [10-Sep-16 11:56:57.222] Getting device
  57. [10-Sep-16 11:56:57.222] Retrieved device
  58. [10-Sep-16 11:56:57.222] Creating wrapper
  59. [10-Sep-16 11:56:57.237] Direct3D initialized
  60. [10-Sep-16 11:56:57.237] Initialized DirectX
  61. [10-Sep-16 11:56:57.237] Direct3D watcher thread spawned
  62. [10-Sep-16 11:56:57.280] Wrapper created
  63. [10-Sep-16 11:56:57.285] Effect created
  64. [10-Sep-16 11:56:57.285] Creating buffer
  65. [10-Sep-16 11:56:57.285] Created buffer
  66. [10-Sep-16 11:56:57.285] Creating blend state
  67. [10-Sep-16 11:56:57.286] Created blend state
  68. [10-Sep-16 11:56:57.286] Done with creation
  69. [10-Sep-16 11:56:57.323] Initializing texture system.
  70. [10-Sep-16 11:56:57.324] Initializing texture system; phase 1
  71. [10-Sep-16 11:56:57.324] Initializing texture system; phase 2
  72. [10-Sep-16 11:56:57.330] Initializing texture system; phase 3
  73. [10-Sep-16 11:56:57.330] Initializing texture system; phase 4
  74. [10-Sep-16 11:56:57.338] Initializing texture system; phase 5
  75. [10-Sep-16 11:56:57.340] Initializing texture system; phase 6
  76. [10-Sep-16 11:56:57.341] Initializing texture system; phase 7
  77. [10-Sep-16 11:56:57.343] Initializing texture system; phase 8
  78. [10-Sep-16 11:56:57.344] Initializing texture system; phase 9
  79. [10-Sep-16 11:56:57.345] Initializing texture system; phase 10
  80. [10-Sep-16 11:56:57.349] Initializing texture system; phase 11
  81. [10-Sep-16 11:56:57.349] Initializing texture system; phase 12
  82. [10-Sep-16 11:56:57.351] Initializing texture system; phase 13
  83. [10-Sep-16 11:56:57.351] Initializing texture system; phase 14
  84. [10-Sep-16 11:57:02.239] Direct3D watcher thread ended
  85. [10-Sep-16 11:57:51.853] LoadingScreenMsg: Initializing game support
  86. [10-Sep-16 11:57:52.105] Initializing game support
  87. [10-Sep-16 11:57:52.563] LoadingScreenMsg: Velocity limit removed
  88. [10-Sep-16 11:57:52.814] Compatibility level: 0
  89. [10-Sep-16 11:57:52.814] Supported version detected
  90. [10-Sep-16 11:57:52.814] ==================================================
  91. [10-Sep-16 11:57:52.814] LoadingScreenMsg: Patching code
  92. [10-Sep-16 11:57:53.066] LoadingScreenMsg: Waiting for game initialization
  93. [10-Sep-16 11:57:53.317] Waiting for game initialization
  94. [10-Sep-16 11:57:53.419] LoadingScreenMsg: Initializing core
  95. [10-Sep-16 11:57:53.671] Initializing hook
  96. [10-Sep-16 11:57:53.671] LoadingScreenMsg: Completing interoperability
  97. [10-Sep-16 11:57:53.922] Completing interoperability
  98. [10-Sep-16 11:57:53.922] Initialization code 1.
  99. [10-Sep-16 11:57:53.922] Initialization code 2.
  100. [10-Sep-16 11:57:53.923] Initialization code 3.
  101. [10-Sep-16 11:57:53.930] 1 Address: 0x00007FF7CA6C955C
  102. [10-Sep-16 11:57:53.931] Calling func 1
  103. [10-Sep-16 11:57:53.946] 2 Address: 0x00007FF7CB18C832
  104. [10-Sep-16 11:57:53.946] 3 Address: 0x00007FF7C9CF5C76
  105. [10-Sep-16 11:57:53.973] Address: 0x00007FF7CB18C7D0
  106. [10-Sep-16 11:57:53.973] Unknown var: 0x00007FF7CC07F590
  107. [10-Sep-16 11:57:53.973] Initialization code 4.
  108. [10-Sep-16 11:57:53.973] Initialization code 5.
  109. [10-Sep-16 11:57:53.974] Completing interoperability, phase 1
  110. [10-Sep-16 11:57:53.974] Completing interoperability, phase 2
  111. [10-Sep-16 11:57:53.974] Completing interoperability, phase 3
  112. [10-Sep-16 11:57:53.974] Completing interoperability, phase 4
  113. [10-Sep-16 11:57:53.975] Completing interoperability, phase 5
  114. [10-Sep-16 11:57:53.975] Completing interoperability, phase 6
  115. [10-Sep-16 11:57:53.975] Completing interoperability, phase 7
  116. [10-Sep-16 11:57:53.975] LoadingScreenMsg:
  117. [10-Sep-16 11:57:54.226] LoadingScreenMsg: Loading Story Mode
  118. [10-Sep-16 11:58:08.812] LoadingScreenMsg: Loading and Populating Game World
  119. [10-Sep-16 11:58:09.063] LoadingScreenMsg:
  120. [10-Sep-16 11:58:14.583] Initializing console variable "IsDeveloperModeEnabled".
  121. [10-Sep-16 11:58:14.583] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  122. [10-Sep-16 11:58:14.583] Read value: False
  123. [10-Sep-16 11:58:14.584] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
  124. [10-Sep-16 11:58:14.585] Initializing console variable "TimeScale".
  125. [10-Sep-16 11:58:14.585] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  126. [10-Sep-16 11:58:14.585] Read value: <null>
  127. [10-Sep-16 11:58:16.217] <UNLOADED PLUGIN>: Initializing input system
  128. [10-Sep-16 11:58:16.218] <UNLOADED PLUGIN>: Initializing game console
  129. [10-Sep-16 11:58:16.219] <UNLOADED PLUGIN>: Initializing forms manager
  130. [10-Sep-16 11:58:16.231] Error while loading plugin G:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayPOLV.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'ClearTheWayPOLV, Version=1.0.0.26, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
  131. [10-Sep-16 11:58:16.231] File name: 'ClearTheWayPOLV, Version=1.0.0.26, Culture=neutral, PublicKeyToken=null'
  132. [10-Sep-16 11:58:16.232] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
  133. [10-Sep-16 11:58:16.232] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
  134. [10-Sep-16 11:58:16.232] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
  135. [10-Sep-16 11:58:16.232] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
  136. [10-Sep-16 11:58:16.232] at System.Reflection.Assembly.Load(String assemblyString)
  137. [10-Sep-16 11:58:16.232] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
  138. [10-Sep-16 11:58:16.233]
  139. [10-Sep-16 11:58:16.233] at Rage.RemotePlugin.Initialize(String assemblyPath)
  140. [10-Sep-16 11:58:16.233] at Rage.Plugin.Initialize(String assemblyPath)
  141. [10-Sep-16 11:58:16.233] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
  142. [10-Sep-16 11:58:16.233] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
  143. [10-Sep-16 11:58:16.233]
  144. [10-Sep-16 11:58:16.233] WRN: Assembly binding logging is turned OFF.
  145. [10-Sep-16 11:58:16.233] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
  146. [10-Sep-16 11:58:16.233] Note: There is some performance penalty associated with assembly bind failure logging.
  147. [10-Sep-16 11:58:16.233] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
  148. [10-Sep-16 11:58:16.234]
  149. [10-Sep-16 11:58:17.729] <UNLOADED PLUGIN>: Initializing input system
  150. [10-Sep-16 11:58:17.730] <UNLOADED PLUGIN>: Initializing game console
  151. [10-Sep-16 11:58:17.731] <UNLOADED PLUGIN>: Initializing forms manager
  152. [10-Sep-16 11:58:19.321] <UNLOADED PLUGIN>: Initializing input system
  153. [10-Sep-16 11:58:19.322] <UNLOADED PLUGIN>: Initializing game console
  154. [10-Sep-16 11:58:19.323] <UNLOADED PLUGIN>: Initializing forms manager
  155. [10-Sep-16 11:58:20.819] <UNLOADED PLUGIN>: Initializing input system
  156. [10-Sep-16 11:58:20.820] <UNLOADED PLUGIN>: Initializing game console
  157. [10-Sep-16 11:58:20.821] <UNLOADED PLUGIN>: Initializing forms manager
  158. [10-Sep-16 11:58:22.410] <UNLOADED PLUGIN>: Initializing input system
  159. [10-Sep-16 11:58:22.411] <UNLOADED PLUGIN>: Initializing game console
  160. [10-Sep-16 11:58:22.412] <UNLOADED PLUGIN>: Initializing forms manager
  161. [10-Sep-16 11:58:23.413] ---------------------------------------------------------------------
  162. [10-Sep-16 11:58:23.413] LSPD FIRST RESPONSE
  163. [10-Sep-16 11:58:23.413] Version 0.3.1
  164. [10-Sep-16 11:58:23.413] A G17 Media Modification
  165. [10-Sep-16 11:58:23.413] - Developed by LMS & Sam
  166. [10-Sep-16 11:58:23.413] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  167. [10-Sep-16 11:58:23.413] Β© Copyright 2015-2016, G17 Media, www.lspdfr.com
  168. [10-Sep-16 11:58:23.413] ---------------------------------------------------------------------
  169. [10-Sep-16 11:58:23.413] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
  170. [10-Sep-16 11:58:23.413] [INFO] Copyright Β© 2015-2016, G17 Media, www.lspdfr.com
  171. [10-Sep-16 11:58:23.460]
  172. [10-Sep-16 11:58:23.571] G:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  173. [10-Sep-16 11:58:23.572] G:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  174. [10-Sep-16 11:58:23.574] Callouts: 250
  175. [10-Sep-16 11:58:23.691] [TRACE] Thread CopManager #1 initialized
  176. [10-Sep-16 11:58:42.257] Emergency Strobes: Emergency Strobes v3.0.0.9254 loaded!
  177. [10-Sep-16 11:58:54.054] setting up new cop: null
  178. [10-Sep-16 11:58:54.061] [TRACE] New ped recognized as cop
  179. [10-Sep-16 11:59:17.347] s_f_y_cop_01_white_full_02
  180. [10-Sep-16 11:59:17.350] INIT
  181. [10-Sep-16 11:59:17.365] LSPD First Response: Folder is G:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
  182. [10-Sep-16 11:59:17.368] LSPD First Response: Arrest Manager, Version=7.4.0.0, Culture=neutral, PublicKeyToken=null
  183. [10-Sep-16 11:59:17.374] LSPD First Response: Creating plugin: ????????????????????????????????????????
  184. [10-Sep-16 11:59:17.512] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
  185. [10-Sep-16 11:59:17.620] LSPD First Response: Arrest Manager 7.4.0.0, developed by Albo1125, loaded successfully!
  186. [10-Sep-16 11:59:17.620] LSPD First Response: Please go on duty to start Arrest Manager.
  187. [10-Sep-16 11:59:17.620] LSPD First Response: We have 1 callouts registered
  188. [10-Sep-16 11:59:17.621] LSPD First Response: CalloutManager initialized
  189. [10-Sep-16 11:59:17.622] [TRACE] WorldEventManager: Allowing up to 2 events
  190. [10-Sep-16 11:59:17.628] LSPD First Response: Albo1125.Common.dll 6.1.0.0 starting standard dependency check for Arrest Manager
  191. [10-Sep-16 11:59:17.645] LSPD First Response: GAME VERSION: 1.0.791.2
  192. [10-Sep-16 11:59:17.649] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.45
  193. [10-Sep-16 11:59:17.649] LSPD First Response: Dependency check for Arrest Manager successful: True
  194. [10-Sep-16 11:59:17.679] [TRACE] Thread Ambient #1 initialized
  195. [10-Sep-16 11:59:17.723] [TRACE] Thread ArrestManager #1 initialized
  196. [10-Sep-16 11:59:17.752] [TRACE] Thread WorldEventManager #1 initialized
  197. [10-Sep-16 11:59:17.753] [TRACE] Thread PlayerChaseManager #1 initialized
  198. [10-Sep-16 11:59:17.758] [TRACE] Thread TrafficControl #1 initialized
  199. [10-Sep-16 11:59:20.775] LSPD First Response: TransportWorldDistricts info:
  200. [10-Sep-16 11:59:20.812] LSPD First Response:
  201. [10-Sep-16 11:59:20.812] World District: City
  202. [10-Sep-16 11:59:20.812] Drivers:S_F_Y_COP_01 S_M_Y_COP_01
  203. [10-Sep-16 11:59:20.813] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
  204. [10-Sep-16 11:59:20.813] Vehsettings: Model: POLICETLivs: 0 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: -1 Extras:
  205. [10-Sep-16 11:59:20.853] LSPD First Response:
  206. [10-Sep-16 11:59:20.853] World District: City
  207. [10-Sep-16 11:59:20.854] Drivers:S_M_Y_COP_01
  208. [10-Sep-16 11:59:20.854] Passengers:S_F_Y_COP_01
  209. [10-Sep-16 11:59:20.854] Vehsettings: Model: POLICETLivs: -1 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: Model: POLICE3Livs: -1 Extras:
  210. [10-Sep-16 11:59:20.894] LSPD First Response:
  211. [10-Sep-16 11:59:20.894] World District: LosSantosCountryside
  212. [10-Sep-16 11:59:20.894] Drivers:S_M_Y_SHERIFF_01
  213. [10-Sep-16 11:59:20.894] Passengers:S_F_Y_SHERIFF_01
  214. [10-Sep-16 11:59:20.895] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
  215. [10-Sep-16 11:59:20.938] LSPD First Response:
  216. [10-Sep-16 11:59:20.938] World District: BlaineCounty
  217. [10-Sep-16 11:59:20.938] Drivers:S_F_Y_SHERIFF_01
  218. [10-Sep-16 11:59:20.938] Passengers:S_M_Y_SHERIFF_01
  219. [10-Sep-16 11:59:20.938] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
  220. [10-Sep-16 11:59:20.938] LSPD First Response: Transportregion info:
  221. [10-Sep-16 11:59:20.977] LSPD First Response:
  222. [10-Sep-16 11:59:20.978] Zonename: East Vinewood
  223. [10-Sep-16 11:59:20.978] Drivers:S_M_Y_COP_01
  224. [10-Sep-16 11:59:20.978] Passengers:S_F_Y_COP_01
  225. [10-Sep-16 11:59:20.978] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
  226. [10-Sep-16 11:59:21.024] LSPD First Response:
  227. [10-Sep-16 11:59:21.024] Zonename: West Vinewood
  228. [10-Sep-16 11:59:21.024] Drivers:S_F_Y_COP_01
  229. [10-Sep-16 11:59:21.024] Passengers:S_M_Y_COP_01
  230. [10-Sep-16 11:59:21.024] Vehsettings: Model: POLICETLivs: 0 Extras:
  231. [10-Sep-16 11:59:21.057] LSPD First Response:
  232. [10-Sep-16 11:59:21.057] Zonename: Sandy Shores
  233. [10-Sep-16 11:59:21.058] Drivers:S_F_Y_SHERIFF_01
  234. [10-Sep-16 11:59:21.058] Passengers:S_M_Y_SHERIFF_01
  235. [10-Sep-16 11:59:21.058] Vehsettings: Model: SHERIFFLivs: -1 Extras: 2, 3, 4
  236. [10-Sep-16 11:59:21.098] LSPD First Response:
  237. [10-Sep-16 11:59:21.098] Zonename: Sandy Shores
  238. [10-Sep-16 11:59:21.098] Drivers:S_M_Y_SHERIFF_01
  239. [10-Sep-16 11:59:21.098] Passengers:S_F_Y_SHERIFF_01
  240. [10-Sep-16 11:59:21.098] Vehsettings: Model: SHERIFFLivs: -1 Extras:
  241. [10-Sep-16 11:59:25.162] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
  242. [10-Sep-16 11:59:25.166] Police Station Jail blips created.
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