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  1. <Level>
  2.     <EditorSession>
  3.         <Performance CamClipPlanes="0.05 1000" LightsActive="true" PSActive="true" ShowFog="true" ShowSkybox="true" WorldReflection="true" />
  4.         <ViewportConfig BGColor="0.2 0.2 0.2 1" GAmbientLight="true" GPointLight="true" GridSnap="true" GridSnapSeparation="0.25" SelectedViewport="3" UsingEnlargedViewport="true">
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  6.             <Viewport CameraPosition="176 0 12" CameraTarget="-4 0 12" CameraZoom="0" GridHeight="-4" GridPlane="0" Preset="1" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
  7.             <Viewport CameraPosition="-4 180 12" CameraTarget="-4 0 12" CameraZoom="0" GridHeight="0" GridPlane="1" Preset="2" RenderMode="1" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
  8.             <Viewport CameraPosition="4.36836 3.50323 4.56609" CameraTarget="1.75797 0 -1.53922" CameraZoom="1.89613" GridHeight="0" GridPlane="1" Preset="3" RenderMode="0" ShowAxes="true" ShowGrid="true" UsingLTCam="true" />
  9.         </ViewportConfig>
  10.         <Groups>
  11.             <Group ID="0" Name="None" Visible="true" />
  12.         </Groups>
  13.     </EditorSession>
  14.     <MapData FogActive="false" FogColor="1 1 1 1" FogCulling="true" FogEnd="20" FogFalloffExp="1" FogStart="0" GlobalDecalMaxTris="300" Name="" SkyBoxActive="false" SkyBoxColor="1 1 1 1" SkyBoxTexture="">
  15.         <MapContents>
  16.             <FileIndex_StaticObjects NumOfFiles="4">
  17.                 <File Id="0" Path="static_objects/castlebase/floor/emblem_eagle.dae" />
  18.                 <File Id="1" Path="static_objects/castlebase/wall/default_extension.dae" />
  19.                 <File Id="2" Path="static_objects/castlebase/wall/welder_convex.dae" />
  20.                 <File Id="3" Path="static_objects/cisternbase/stairs/platform_normal.dae" />
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  22.             <FileIndex_Entities NumOfFiles="5">
  23.                 <File Id="0" Path="entities/gameplay/carpet_moveable/carpet_moveable.ent" />
  24.                 <File Id="1" Path="entities/door/castle/castle.ent" />
  25.                 <File Id="2" Path="entities/special/water_wheel_sign/water_wheel_sign01.ent" />
  26.                 <File Id="3" Path="entities/gameplay/lever_nice01/lever_nice01.ent" />
  27.                 <File Id="4" Path="entities/lamp/hanging_lantern/hanging_lantern_wall.ent" />
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  29.             <FileIndex_Decals NumOfFiles="0" />
  30.             <StaticObjects>
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  35.                 <StaticObject CastShadows="true" Collides="true" FileIndex="1" Group="0" ID="6" Name="wall_default_extension_1" Rotation="0 0 0" Scale="1 1 1" Tag="" WorldPos="-6 0 -0.25" />
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  61.             <Decals />
  62.             <Entities>
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  66.                 <PointLight Active="true" CastShadows="false" DiffuseColor="1 1 1 1" FalloffMap="" FlickerActive="false" FlickerFade="false" FlickerOffColor="0 0 0 1" FlickerOffFadeMaxLength="0" FlickerOffFadeMinLength="0" FlickerOffMaxLength="0" FlickerOffMinLength="0" FlickerOffPS="" FlickerOffRadius="0" FlickerOffSound="" FlickerOnFadeMaxLength="0" FlickerOnFadeMinLength="0" FlickerOnMaxLength="0" FlickerOnMinLength="0" FlickerOnPS="" FlickerOnSound="" Gobo="" GoboAnimFrameTime="0" GoboAnimMode="None" Group="0" ID="53" Name="PointLight_1" Radius="13.505" Rotation="0 0 0" Scale="1 1 1" ShadowResolution="High" ShadowsAffectDynamic="true" ShadowsAffectStatic="true" Tag="" WorldPos="1.25 3 7.5" />
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  75.                         <Var Name="FullGameSave" Value="false" />
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  78.                         <Var Name="PlayerInteractCallback" Value="" />
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  83.                         <Var Name="VisionMaxSanity" Value="30" />
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  186.                         <Var Name="ConnectionLightUseOnColor" Value="true" />
  187.                         <Var Name="ConnectionLightUseSpec" Value="false" />
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  198.                         <Var Name="FullGameSave" Value="false" />
  199.                         <Var Name="PlayerLookAtCallback" Value="" />
  200.                         <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
  201.                         <Var Name="PlayerInteractCallback" Value="" />
  202.                         <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
  203.                         <Var Name="Lit" Value="false" />
  204.                         <Var Name="ConnectedLight" Value="" />
  205.                         <Var Name="ConnectionLightAmount" Value="1" />
  206.                         <Var Name="ConnectionLightUseOnColor" Value="true" />
  207.                         <Var Name="ConnectionLightUseSpec" Value="false" />
  208.                     </UserVariables>
  209.                 </Entity>
  210.                 <Entity Active="true" FileIndex="4" Group="0" ID="84" Name="hanging_lantern_wall_3" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="3.80411 3.64351 -0.25">
  211.                     <UserVariables>
  212.                         <Var Name="CastShadows" Value="true" />
  213.                         <Var Name="StaticPhysics" Value="false" />
  214.                         <Var Name="IsAffectedByDecal" Value="false" />
  215.                         <Var Name="CallbackFunc" Value="" />
  216.                         <Var Name="ConnectedProps" Value="" />
  217.                         <Var Name="ConnectionStateChangeCallback" Value="" />
  218.                         <Var Name="FullGameSave" Value="false" />
  219.                         <Var Name="PlayerLookAtCallback" Value="" />
  220.                         <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
  221.                         <Var Name="PlayerInteractCallback" Value="" />
  222.                         <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
  223.                         <Var Name="Lit" Value="false" />
  224.                         <Var Name="ConnectedLight" Value="" />
  225.                         <Var Name="ConnectionLightAmount" Value="1" />
  226.                         <Var Name="ConnectionLightUseOnColor" Value="true" />
  227.                         <Var Name="ConnectionLightUseSpec" Value="false" />
  228.                     </UserVariables>
  229.                 </Entity>
  230.                 <Entity Active="true" FileIndex="4" Group="0" ID="85" Name="hanging_lantern_wall_4" Rotation="3.14159 1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="4.39026 3.65444 -0.25">
  231.                     <UserVariables>
  232.                         <Var Name="CastShadows" Value="true" />
  233.                         <Var Name="StaticPhysics" Value="false" />
  234.                         <Var Name="IsAffectedByDecal" Value="false" />
  235.                         <Var Name="CallbackFunc" Value="" />
  236.                         <Var Name="ConnectedProps" Value="" />
  237.                         <Var Name="ConnectionStateChangeCallback" Value="" />
  238.                         <Var Name="FullGameSave" Value="false" />
  239.                         <Var Name="PlayerLookAtCallback" Value="" />
  240.                         <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
  241.                         <Var Name="PlayerInteractCallback" Value="" />
  242.                         <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
  243.                         <Var Name="Lit" Value="false" />
  244.                         <Var Name="ConnectedLight" Value="" />
  245.                         <Var Name="ConnectionLightAmount" Value="1" />
  246.                         <Var Name="ConnectionLightUseOnColor" Value="true" />
  247.                         <Var Name="ConnectionLightUseSpec" Value="false" />
  248.                     </UserVariables>
  249.                 </Entity>
  250.                 <Entity Active="true" FileIndex="2" Group="0" ID="95" Name="water_wheel_sign01_1" Rotation="-1.62921e-007 0 0" Scale="1 1 1" Tag="" WorldPos="1.00577 2.74737 -0.25">
  251.                     <UserVariables>
  252.                         <Var Name="CastShadows" Value="true" />
  253.                         <Var Name="StaticPhysics" Value="false" />
  254.                         <Var Name="IsAffectedByDecal" Value="false" />
  255.                         <Var Name="CallbackFunc" Value="" />
  256.                         <Var Name="ConnectedProps" Value="" />
  257.                         <Var Name="ConnectionStateChangeCallback" Value="" />
  258.                         <Var Name="FullGameSave" Value="false" />
  259.                         <Var Name="PlayerLookAtCallback" Value="" />
  260.                         <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
  261.                         <Var Name="PlayerInteractCallback" Value="" />
  262.                         <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
  263.                         <Var Name="ContainedItem" Value="None" />
  264.                         <Var Name="DisableBreakable" Value="false" />
  265.                         <Var Name="IsInsanityVision" Value="false" />
  266.                         <Var Name="VisionMaxSanity" Value="30" />
  267.                     </UserVariables>
  268.                 </Entity>
  269.                 <Entity Active="true" FileIndex="1" Group="0" ID="99" Name="castle_1" Rotation="3.14159 -1.5708 3.14159" Scale="1 1 1" Tag="" WorldPos="-1.25 0 1">
  270.                     <UserVariables>
  271.                         <Var Name="CastShadows" Value="true" />
  272.                         <Var Name="StaticPhysics" Value="false" />
  273.                         <Var Name="IsAffectedByDecal" Value="false" />
  274.                         <Var Name="CallbackFunc" Value="" />
  275.                         <Var Name="ConnectedProps" Value="" />
  276.                         <Var Name="ConnectionStateChangeCallback" Value="" />
  277.                         <Var Name="FullGameSave" Value="false" />
  278.                         <Var Name="PlayerLookAtCallback" Value="" />
  279.                         <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
  280.                         <Var Name="PlayerInteractCallback" Value="" />
  281.                         <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
  282.                         <Var Name="Locked" Value="true" />
  283.                         <Var Name="OpenAmount" Value="0.3" />
  284.                         <Var Name="DisableBreakable" Value="false" />
  285.                     </UserVariables>
  286.                 </Entity>
  287.                 <Entity Active="true" FileIndex="4" Group="0" ID="104" Name="hanging_lantern_wall_5" Rotation="3.14159 1.5708 -3.14159" Scale="1 1 1" Tag="" WorldPos="-0.75 3 -0.25">
  288.                     <UserVariables>
  289.                         <Var Name="CastShadows" Value="true" />
  290.                         <Var Name="StaticPhysics" Value="false" />
  291.                         <Var Name="IsAffectedByDecal" Value="false" />
  292.                         <Var Name="CallbackFunc" Value="" />
  293.                         <Var Name="ConnectedProps" Value="" />
  294.                         <Var Name="ConnectionStateChangeCallback" Value="" />
  295.                         <Var Name="FullGameSave" Value="false" />
  296.                         <Var Name="PlayerLookAtCallback" Value="" />
  297.                         <Var Name="PlayerLookAtCallbackAutoRemove" Value="false" />
  298.                         <Var Name="PlayerInteractCallback" Value="" />
  299.                         <Var Name="PlayerInteractCallbackAutoRemove" Value="false" />
  300.                         <Var Name="Lit" Value="false" />
  301.                         <Var Name="ConnectedLight" Value="" />
  302.                         <Var Name="ConnectionLightAmount" Value="1" />
  303.                         <Var Name="ConnectionLightUseOnColor" Value="true" />
  304.                         <Var Name="ConnectionLightUseSpec" Value="false" />
  305.                     </UserVariables>
  306.                 </Entity>
  307.             </Entities>
  308.             <Misc />
  309.             <StaticObjectCombos />
  310.         </MapContents>
  311.     </MapData>
  312. </Level>
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