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- [LW_Fixer X2SoldierClassTemplate]
- +DisplayName="Fixer"
- +ClassSummary="As a full-synthetic body soldier, the fixer is another form of Sharpshooter unit of Xcom. Using his GREMLIN to incapacitate enemy forces and provide assassination with sniper rifles."
- +LeftAbilityTreeTitle="Hitman"
- +RightAbilityTreeTitle="Post-Human"
- [NanoImmunities X2AbilityTemplate]
- LocFriendlyName="Mechanical Chassis"
- LocLongDescription="This soldier is immune to fire and poison damage and can be sent on missions, even when damaged."
- LocHelpText="This soldier is immune to fire and poison damage.<br/> Can go on missions even even when damaged."
- LocPromotionPopupText="<Bullet/>Unlike other soldiers, Fixer can be sent to any battle regardless of exisiting injuries.<br/><Bullet/>The soldier's HP will be reduced according to the amount of remaining injury time.<br/>"
- [CataclysmProtocol X2AbilityTemplate]
- LocFriendlyName="Cataclysm Protocol"
- LocLongDescription="The Fixer applies Rupture to targets with his offensive, limited-use gremlin abilities."
- LocHelpText="The Fixer applies Rupture to targets with his offensive, limited-use gremlin abilities."
- LocFlyOverText="Cataclysm Protocol"
- LocPromotionPopupText="<Bullet/> Targets of offensive, non-infinite gremlin abilities will take +4 damage from all further attacks.<br/><Bullet/>Offensive gremlin abilities include 'Combat Protocol' and 'Capacitor Discharge'<br/><Bullet/>Does not apply to skills that can be used indefinitely.<br/>"
- [ArcCapacitor X2AbilityTemplate]
- LocFriendlyName="Arc Capacitor"
- LocLongDescription="In addition to the standard Combat Protocol, the Fixer can use another Combat Protocol with only a cooldown."
- LocHelpText="In addition to the standard Combat Protocol, the Fixer can use another Combat Protocol with only a cooldown."
- LocFlyOverText="Arc Capacitor"
- LocPromotionPopupText="<Bullet/> This Combat Protocol can be used indefinitely, but has a 3-turn cooldown.<br/><Bullet/> Upgraded Gremlins deal higher damage.<br/>"
- [SabotageProtocol X2AbilityTemplate]
- LocFriendlyName="Sabotage Protocol"
- LocLongDescription="In addition to the standard Capacitor Discharge, the Fixer can use another Capacitor Discharge with only a cooldown."
- LocHelpText="In addition to the standard Capacitor Discharge, the Fixer can use another Capacitor Discharge with only a cooldown."
- LocFlyOverText="Sabotage Protocol"
- LocPromotionPopupText="<Bullet/> This Capacitor Discharge can be used indefinitely, but has a 5-turn cooldown.<br/><Bullet/> Upgraded Gremlins deal higher damage.<br/>"
- [Stealth_Panic X2AbilityTemplate]
- LocFriendlyName="Skinchanger"
- LocLongDescription="Enter Concealment twice per mission, but gain 2 points of damage each time."
- LocHelpText="Enter Concealment twice per mission, but gain 2 points of damage each time."
- LocFlyOverText="Conceal: Skinchanger"
- LocPromotionPopupText="<Bullet/> Concealment can be entered at any location, but when done inside the detection radii of nearby enemies, the Fixer will be revealed when flanked.<br/><Bullet/> Please note: The self-inflicted damage may cause death.<br/>"
- [Stealth_Fixer X2AbilityTemplate]
- LocFriendlyName="Blackout Protocol"
- LocLongDescription="Immediately enter concealment after each cooldown has expired."
- LocHelpText="Immediately enter concealment after each cooldown has expired."
- LocFlyOverText="Conceal: Blackout Protocol"
- LocPromotionPopupText="<Bullet/> Blackout Protocol has a <Ability:SelfCooldown/>-turn cooldown.<br/><Bullet/> Concealment can be entered at any location, but when done inside the detection radii of nearby enemies, the Fixer will be revealed when flanked.<br/>"
- [AlphaMikeFoxtrot_Fixer X2AbilityTemplate]
- LocFriendlyName="Radioactive Ammunition"
- LocFlyOverText="Radioactive Ammunition"
- LocLongDescription="Special shot that ignores armor, applies the acid burn and rupture effect to the target enemy."
- LocHelpText="Special shot that ignores armor, applies the acid burn and rupture effect to the target enemy."
- LocPromotionPopupText="<Bullet/> Special shot that ignores the armor of the target.<br/><Bullet/> The target will take additional +4 damage from all further attacks.<br/><Bullet/> Applies the acid burn effect to the target.<br/><Bullet/> This radioactive ammunition is too harmful in use for our regular soldiers, while the cybernetic body of the Fixer is unaffected.<br/>"
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