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Harvey Dent/Two Face Run

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Sep 10th, 2016
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  1. Harvey Dent/Two Face Run
  2.  
  3. S 4
  4. P 3
  5. E 4
  6. C 8
  7. I 6
  8. A 6
  9. L 9
  10.  
  11. Tags: Speech, Barter, Guns
  12.  
  13. Traits[Optional]: Hot-Blooded (or Built to Destroy for the people who don't have OWB) and Trigger Discipline
  14.  
  15. Weapon Restrictions: A signature sidearm (preferably a revolver), switchblade and bare fists. Your trusty sidearm will be doing most of the work, but of course, you may need to fall back on your knife/fists when need be. If you want to remain faithful to another Two Face variation, you can specialise in any other one-handed conventional weapons.
  16.  
  17. Armour Restrictions: Business suits/Formal Attire
  18.  
  19. Rules:
  20.  
  21. -You are dependent on a flip of a coin. You're gonna need a coin by your side at all times ( Physical, digital, whatever medium that produces some kind of 50/50 flip )
  22. -Every time you interact with a NPC that has a dialogue window, you must flip a coin. If it lands on tails, you must commit good actions and make that NPC prosper. If it lands on heads, you must commit evil acts towards that NPC.
  23.  
  24. -Examples of good actions:
  25.  
  26. *Completing the given quest in their favour.
  27. *Donating items/caps
  28. *Simply just leaving the NPC be ( Recommended only if there is no other option )
  29. *Any act in relation to that NPC that will reward you with good karma and/or reputation
  30.  
  31. -Examples of evil actions
  32.  
  33. *Stealing from their inventory/shop
  34. *Sabotaging their given quest ( e.g Trick Boone into killing the wrong person )
  35. *Murder with your signature weapon (This can be the NPC's relative, partner, family member or simply the NPC themselves)
  36. *Any act in relation to that NPC that will penalise you with bad karma and/or infamy
  37.  
  38. -If the NPC for whatever reason becomes hostile out of your control, you are a exempt from the coin's decision.
  39. -You are entitled to a life or death coin flip if a NPC lies, deceives, betrays you in any manner.
  40. -The length of your actions is totally dependent on you as long as you meet the above criteria. In fact, you can even flip a coin on that.
  41. -Your faction alignment will pretty much depend on the coin flips of each individual that fortunately ( or unfortunately ) encounters you.
  42.  
  43. Mods:
  44. [Required] None
  45. [Recommended] JSawyer, Signature Weapons for your "fate decider" of choice.
  46. [Optional] Signature Armours for your attire.
  47.  
  48. Difficulty: Any, but would recommend Hard
  49.  
  50. Remember, it's not about what you want. It's about what's "fair".
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