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- 0.000 2016-07-15 13:50:56; Factorio 0.13.8 (build 23239, linux64, headless)
- 0.000 Operating system: Linux
- 0.000 Program arguments: "/opt/dev/factorio/bin/x64/factorio" "--config" "/opt/dev/factorio/config/config.ini" "--port" "34198" "--start-server-load-latest" "--server-settings" "/opt/dev/factorio/data/server-settings.json" "--autosave-interval" "10" "--autosave-slots" "3" "--latency-ms" "250" "--allow-commands" "admin-only" "--rcon-password" "*REDACTED*" "--rcon-port" "*REDACTED*"
- 0.000 Read data path: /opt/dev/factorio/data
- 0.000 Write data path: /opt/dev/factorio
- 0.000 Binaries path: /opt/dev/factorio/bin
- 0.438 Running in headless mode
- 0.473 Loading mod core 0.0.0 (data.lua)
- 0.534 Loading mod base 0.13.8 (data.lua)
- 1.551 Checksum for core: 714099156
- 1.552 Checksum for mod base: 1905699976
- 2.751 Custom inputs active: 0
- 2.752 Info Updater.cpp:750: Downloading https://www.factorio.com/updater/get-available-versions?username=Bisa&token=<private>&apiVersion=2
- 3.945 0 packages available to download (experimental updates disabled).
- 3.948 Factorio initialised
- 3.954 Info Router.cpp:558: Router peerID(65535) shutting down.
- 3.954 Info Router.cpp:594: Router state -> Disconnected
- 4.203 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
- 4.203 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
- 4.204 Loading map /opt/dev/factorio/saves/powerswitch-error.zip
- 4.227 Info Scenario.cpp:127: Map version 0.13.6-0
- 5.769 Checksum for script /opt/dev/factorio/temp/currently-playing/control.lua: 900459546
- 5.886 Info PosixUDPSocket.cpp:50: Opening socket at port 34198
- 5.886 Info Router.cpp:594: Router state -> Connected
- 5.886 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(15).
- 5.887 Hosting game at port 34198, peerID 0, session magic 1471
- 5.887 Info HttpSharedState.cpp:39: Downloading https://auth.factorio.com/generate-server-padlock
- 6.528 Info HttpSharedState.cpp:83: Status code: 200
- 6.528 Info AuthServerConnector.cpp:107: Obtained serverPadlock for serverHash (ukeQVfBxuGBcrdC9sLmpOUerCEIdlHRN) from the auth server.
- 6.529 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(3600001) changing state from(CreatingGame) to(InGame)
- 6.529 Info NetworkInputHandler.cpp:45: mapTick(3600001) networkTick(0) initialized NetworkInputHandler local peer(0).
- 6.529 Info Router.cpp:1007: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
- 6.529 Info RemoteCommandProcessor.cpp:94: Starting RCON interface at port *REDACTED*
- 6.581 Info Router.cpp:867: Own address is 91.123.202.17:34198
- 6.804 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 6.804 Info MultiplayerManager.cpp:1143: networkTick(15) mapTick(3600001) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
- 6.804 Info MultiplayerManager.cpp:1143: networkTick(15) mapTick(3600001) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
- 7.279 Info MultiplayerManager.cpp:743: Matching server connection resumed
- 71.010 Connection request(type(ConnectionRequest) applicationVersion(0.13.8 (build 23239, linux64, headless)) activeMods((base 0.13.8) ) hasPassword(no) connectionRequestID(32553)) from(88.206.179.110:50327)
- 71.010 Refusing connection for address(88.206.179.110:50327). User verification is required for this game.
- 71.677 Connection request(type(ConnectionRequest) applicationVersion(0.13.8 (build 23239, linux64, headless)) activeMods((base 0.13.8) ) hasPassword(no) connectionRequestID(8866)) from(88.206.179.110:59142)
- 71.677 Refusing connection for address(88.206.179.110:59142). Unknown key:"Password not provided or not matching."
- 75.093 Connection request(type(ConnectionRequest) applicationVersion(0.13.8 (build 23239, linux64, headless)) activeMods((base 0.13.8) ) hasPassword(yes) connectionRequestID(31432)) from(88.206.179.110:59145)
- 75.093 Info Router.cpp:687: NetworkTick(4113) replying to connectionRequest for address(88.206.179.110:59145).
- 75.343 Info Router.cpp:913: networkTick(4128) adding peer(1) address(88.206.179.110:59145) sending connectionAccept(true)
- 75.343 Info Router.cpp:721: networkTick(4128) sending connectionAccept to address(88.206.179.110:59145) connectionRequestID(31432) newPeerID(1)
- 75.343 Info Synchronizer.cpp:522: networkTick(4128) adding peer(1) success(true).
- 75.643 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 75.643 Info MultiplayerManager.cpp:1143: networkTick(4143) mapTick(3600019) received stateChanged peerID(0) oldState(InGame) newState(InGame)
- 75.643 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Bisa).
- 75.643 Info MultiplayerManager.cpp:1143: networkTick(4143) mapTick(3600019) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
- 75.643 Info NetworkInputHandler.cpp:524: expectedMapTick(3600019) adding peer(1).
- 75.643 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(Bisa).
- 75.643 Info MultiplayerManager.cpp:1143: networkTick(4143) mapTick(3600019) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
- 75.643 Info MultiplayerManager.cpp:1143: networkTick(4143) mapTick(3600019) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
- 76.160 Info MultiplayerManager.cpp:1143: networkTick(4174) mapTick(3600020) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 76.160 Info MultiplayerManager.cpp:996: networkTick(4174) mapTick(3600020) changing state from(InGame) to(InGameAligning)
- 76.160 Info MultiplayerManager.cpp:1818: networkTick(4174) mapTick(3600020) starting mapAlign
- 76.410 Info MultiplayerManager.cpp:1143: networkTick(4189) mapTick(3600020) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 76.410 Info MultiplayerManager.cpp:1752: networkTick(4189) mapTick(3600020) sending mapAlignAction
- 76.660 Info MultiplayerManager.cpp:1390: networkTick(4204) mapTick(3600020) received MapAlignAction from peer(0), mapAlignTick(3600021) appliedTickClosuresCount(0)
- 76.660 Info MultiplayerManager.cpp:1834: networkTick(4205) mapTick(3600020) mapAlign finished targetTick(3600021) updating map and running the tasks ...
- 76.660 Info MultiplayerManager.cpp:1706: networkTick(4205) mapTick(3600020) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(3600021))
- ((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
- )
- 76.663 Info MultiplayerManager.cpp:1853: maptick(3600021) crc before applying all ticks: 1215025692
- 76.663 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(3600021) lastTickApplied(3600003) referenceMapTick(3600021) networkTick(4205)
- 76.663 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600004) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.663 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600005) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.663 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600006) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.663 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600007) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.663 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600008) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.663 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600009) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.663 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600010) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.663 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600011) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.664 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600012) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.664 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600013) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.664 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600014) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.664 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600015) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.664 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600016) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.664 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600017) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.664 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600018) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.664 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3600019) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 76.664 Info MultiplayerManager.cpp:1861: maptick(3600021) crc after applying all ticks: 1215025692
- 76.664 Info MultiplayerManager.cpp:996: networkTick(4205) mapTick(3600021) changing state from(InGameAligning) to(InGameAligned)
- 76.664 Info MultiplayerManager.cpp:996: networkTick(4205) mapTick(3600021) changing state from(InGameAligned) to(InGameSavingMap)
- 76.931 Info MultiplayerManager.cpp:1143: networkTick(4220) mapTick(3600021) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 76.931 Info MultiplayerManager.cpp:1143: networkTick(4220) mapTick(3600021) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 77.910 Info MultiplayerManager.cpp:996: networkTick(4280) mapTick(3600021) changing state from(InGameSavingMap) to(InGameSendingMap)
- 77.947 Info MultiplayerManager.cpp:1260: MapTick(3600021) Serving map(/opt/dev/factorio/temp/mp-download.zip) for peer(1) size(10576978) crc(982830873)
- 78.177 Info MultiplayerManager.cpp:1143: networkTick(4295) mapTick(3600021) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 78.427 Info MultiplayerManager.cpp:1143: networkTick(4310) mapTick(3600021) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 83.176 Info MultiplayerManager.cpp:1143: networkTick(4595) mapTick(3600021) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 83.176 Canceling serving for peer 1
- 83.177 Info MultiplayerManager.cpp:996: networkTick(4595) mapTick(3600021) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
- 83.426 Info MultiplayerManager.cpp:1143: networkTick(4610) mapTick(3600021) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 83.926 Info MultiplayerManager.cpp:1143: networkTick(4640) mapTick(3600021) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 83.926 Info MultiplayerManager.cpp:1342: networkTick(4640) mapTick(3600021) stopping mapAlign
- 83.926 Info MultiplayerManager.cpp:996: networkTick(4640) mapTick(3600021) changing state from(InGameWaitingForOthers) to(InGame)
- 83.926 Info MultiplayerManager.cpp:1706: networkTick(4640) mapTick(3600021) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 84.176 Info MultiplayerManager.cpp:1143: networkTick(4655) mapTick(3600036) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 84.176 Info MultiplayerManager.cpp:1143: networkTick(4655) mapTick(3600036) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
- 84.212 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
- 84.212 Info GameActionHandler.cpp:2670: MapTick(3600039) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- 96.321 Warning Logger.cpp:360: Symbols.size() == 25, usedSize == 16
- #0 0x8af0ed in logStacktrace at /tmp/factorio-hoHGis/src/Util/Logger.cpp:382
- #1 0x8967d8 in disconnectPowerSwitch at /tmp/factorio-hoHGis/src/Entity/ElectricPole.cpp:880
- #2 0x9b9743 in clear at /tmp/factorio-hoHGis/src/Util/Targeter.cpp:108
- #3 0x9b9808 in disconnectPole at /tmp/factorio-hoHGis/src/Entity/PowerSwitch.cpp:360
- #4 0x42c67f in onDestroy at /tmp/factorio-hoHGis/src/Entity/PowerSwitch.cpp:208
- #5 0x9d7af5 in forceDestroy at /tmp/factorio-hoHGis/src/Entity/Entity.cpp:234
- #6 0xb07a07 in destroy at /tmp/factorio-hoHGis/src/Entity/Entity.cpp:220
- #7 0xb1a1e2 in mine at /tmp/factorio-hoHGis/src/Entity/Entity.cpp:601
- #8 0xbe7f0b in handleMinedEntity at /tmp/factorio-hoHGis/src/ManualStorage.cpp:158
- #9 0xbe9d0c in performMining at /tmp/factorio-hoHGis/src/ManualMiner.cpp:145
- #10 0xbf87ac in update at /tmp/factorio-hoHGis/src/Entity/Character.cpp:440
- #11 0xc165c7 in get_next at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/intrusive/detail/list_node.hpp:62
- #12 0xc1df27 in operator++ at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/intrusive/detail/list_iterator.hpp:80
- #13 0xc8a2a4 in update at /tmp/factorio-hoHGis/src/Surface/Chunk.cpp:479
- #14 0x7efd81859b15 in update at /tmp/factorio-hoHGis/src/Surface/Surface.cpp:918
- #15 0x406329 in update at /tmp/factorio-hoHGis/src/Map/Map.cpp:1097
- 97.546 Warning Logger.cpp:360: Symbols.size() == 24, usedSize == 15
- 97.546 Error ElectricPole.cpp:880: Trying to remove non-existent power switch.
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- 98.836 Warning Logger.cpp:360: Symbols.size() == 30, usedSize == 21
- #0 0x8af0ed in logStacktrace at /tmp/factorio-hoHGis/src/Util/Logger.cpp:382
- #1 0x7b6d0b in writeStackTrace at /tmp/factorio-hoHGis/src/Util/CrashHandler.cpp:84
- #2 0x7b6f84 in SignalHandler at /tmp/factorio-hoHGis/src/Util/CrashHandler.cpp:189
- #3 0x7efd8186d670 in ?? at ??:0
- #4 0x7efd8186d5f7 in ?? at ??:0
- #5 0x7efd8186ece8 in ?? at ??:0
- #6 0x896824 in disconnectPowerSwitch at /tmp/factorio-hoHGis/src/Entity/ElectricPole.cpp:880
- #7 0x9b9743 in clear at /tmp/factorio-hoHGis/src/Util/Targeter.cpp:108
- #8 0x9b9808 in disconnectPole at /tmp/factorio-hoHGis/src/Entity/PowerSwitch.cpp:360
- #9 0x42c67f in onDestroy at /tmp/factorio-hoHGis/src/Entity/PowerSwitch.cpp:208
- #10 0x9d7af5 in forceDestroy at /tmp/factorio-hoHGis/src/Entity/Entity.cpp:234
- #11 0xb07a07 in destroy at /tmp/factorio-hoHGis/src/Entity/Entity.cpp:220
- #12 0xb1a1e2 in mine at /tmp/factorio-hoHGis/src/Entity/Entity.cpp:601
- #13 0xbe7f0b in handleMinedEntity at /tmp/factorio-hoHGis/src/ManualStorage.cpp:158
- #14 0xbe9d0c in performMining at /tmp/factorio-hoHGis/src/ManualMiner.cpp:145
- #15 0xbf87ac in update at /tmp/factorio-hoHGis/src/Entity/Character.cpp:440
- #16 0xc165c7 in get_next at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/intrusive/detail/list_node.hpp:62
- #17 0xc1df27 in operator++ at /home/build/build_environment/boost_1_58_0/output_linux64/include/boost/intrusive/detail/list_iterator.hpp:80
- #18 0xc8a2a4 in update at /tmp/factorio-hoHGis/src/Surface/Chunk.cpp:479
- #19 0x7efd81859b15 in update at /tmp/factorio-hoHGis/src/Surface/Surface.cpp:918
- #20 0x406329 in update at /tmp/factorio-hoHGis/src/Map/Map.cpp:1097
- 100.129 Warning Logger.cpp:360: Symbols.size() == 29, usedSize == 20
- 100.129 Error CrashHandler.cpp:85: Map tick at moment of crash: 3600594
- 100.129 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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