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- =Screen Scrolling=
- MM1: 125 frames
- MM2: 125 frames
- MM3: 80 frames
- MM4: 120 frames
- MM5: 60 frames
- MM6: 120 frames
- =Menu (In and back out)=
- MM1: 45 frames
- MM2: 45 frames
- MM3: 40 frames (+25 for page switch)
- MM4: 77 frames
- MM5: 75 frames
- MM6: 110 frames (+32 frames for adapter animation)
- =Boss Health Bar Animation=
- MM1: 54 frames (+13 frames with no input)
- MM2: 108 frames
- MM3: 108 frames
- MM4: 216 frames
- MM5: 108 frames
- MM6: 108 frames
- =Boss I-Frames (entire duration)=
- MM1: 29 frames (Guts, Ice, Fire, Bomb), 62 frames (Cut, Elec, Copy Robot), 9 frames (Wily Machine)
- MM2: 18 frames
- MM3: 25-28 frames (based on a 4-frame rule)
- MM4: 48 frames
- MM5: 48 frames
- MM6: 60 frames (robots), 33 frames (castle bosses)
- =Big Pickup (10 ticks)=
- MM1: 39 frames (plus horizontal movement interruption)
- MM2: 86 frames
- MM3: 33 frames
- MM4: 40 frames
- MM5: 40 frames
- MM6: 40 frames
- =Rush Summon Time (from pressing B to Rush reaching the ground)=
- MM3: 33 frames (+46 frames in menu animation)
- MM4: 43 frames (+37 frames in menu animation)
- MM5: 18 frames (no extra menu animation)
- =Mega Buster Charge-Up=
- MM4: 91 frames
- MM5: 80 frames (charge-up timer pauses during a slide)
- MM6: 90 frames (each individual slide makes the charge-up 1 frame faster)
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