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Zombies DeathMatch

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May 11th, 2011
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  1. //Zombie DeathMatch
  2.  
  3. #include <a_samp>
  4.  
  5. #if defined FILTERSCRIPT
  6. #define COLOR_DIS_RED 0xFF0000FF//color
  7.  
  8. public OnFilterScriptInit()
  9. {
  10. print("\n======================================");
  11. print(" **********Zombie DeathMath by *********");
  12. print("**************************************\n");
  13. return 1;
  14. }
  15.  
  16. CreateObject(9946,-1752.01684570,884.68298340,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (1)
  17. CreateObject(9946,-1803.17968750,885.41308594,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (2)
  18. CreateObject(9946,-1754.32812500,846.98437500,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (3)
  19. CreateObject(9946,-1803.34082031,846.75683594,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (4)
  20. CreateObject(9946,-1803.52197266,808.04064941,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (5)
  21. CreateObject(9946,-1754.42626953,807.86926270,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (6)
  22. CreateObject(9946,-1706.98046875,802.82519531,341.51126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (7)
  23. CreateObject(9946,-1703.54394531,847.49139404,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (8)
  24. CreateObject(9946,-1703.01196289,885.62127686,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (9)
  25. CreateObject(2759,-1793.24108887,830.02667236,344.63494873,284.00000000,0.00000000,350.00000000); //object(cj_s1_head) (1)
  26. CreateObject(2908,-1811.82360840,844.03015137,341.96237183,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (1)
  27. CreateObject(2907,-1810.60791016,843.59796143,342.04498291,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (1)
  28. CreateObject(2906,-1808.99084473,845.97985840,341.96582031,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (1)
  29. CreateObject(2759,-1809.49682617,842.50262451,341.13494873,0.00000000,0.00000000,0.00000000); //object(cj_s1_head) (2)
  30. CreateObject(2757,-1771.23449707,866.75451660,341.12844849,0.00000000,0.00000000,0.00000000); //object(cj_s1_larm) (1)
  31. CreateObject(3092,-1793.44360352,814.98791504,341.09274292,82.00000000,0.00000000,352.00000000); //object(dead_tied_cop) (1)
  32. CreateObject(3092,-1763.74902344,840.05029297,341.34274292,82.00000000,0.00000000,0.00000000); //object(dead_tied_cop) (2)
  33. CreateObject(3935,-1745.50573730,837.09649658,342.43005371,0.00000000,82.00000000,0.00000000); //object(statue) (1)
  34. CreateObject(2907,-1772.19726562,833.23516846,341.28848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (2)
  35. CreateObject(2907,-1767.93481445,833.52819824,341.28848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (3)
  36. CreateObject(2907,-1769.12475586,830.62982178,341.28848267,358.30401611,91.06011963,122.01565552); //object(kmb_deadtorso) (4)
  37. CreateObject(2907,-1775.78173828,829.08459473,341.28848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (5)
  38. CreateObject(2907,-1771.57592773,821.30810547,341.28848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (6)
  39. CreateObject(2907,-1767.33337402,819.78155518,341.28848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (7)
  40. CreateObject(2907,-1764.62097168,816.62457275,341.28848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (8)
  41. CreateObject(2908,-1764.74450684,825.67059326,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (2)
  42. CreateObject(2908,-1771.15649414,830.39135742,340.95587158,272.82812500,134.98333740,63.01828003); //object(kmb_deadhead) (3)
  43. CreateObject(2908,-1769.34191895,831.91864014,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (4)
  44. CreateObject(2908,-1769.94848633,828.47094727,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (5)
  45. CreateObject(2908,-1770.75976562,829.05517578,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (6)
  46. CreateObject(2908,-1771.77416992,829.78527832,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (7)
  47. CreateObject(2908,-1771.77343750,829.78515625,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (8)
  48. CreateObject(2905,-1769.34179688,828.67132568,341.21990967,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (1)
  49. CreateObject(840,-1759.60241699,836.47399902,343.11895752,0.00000000,0.00000000,0.00000000); //object(dead_tree_12) (1)
  50. CreateObject(3641,-1701.87780762,857.53979492,343.54602051,0.00000000,0.00000000,270.00000000); //object(glenphouse04_lax) (1)
  51. CreateObject(2908,-1700.38269043,859.42010498,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (9)
  52. CreateObject(2907,-1701.95349121,856.83215332,341.28848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (9)
  53. CreateObject(2906,-1700.23632812,857.49200439,341.20245361,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (2)
  54. CreateObject(2906,-1701.17700195,857.72338867,341.20245361,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (3)
  55. CreateObject(2905,-1702.32836914,858.46862793,341.21990967,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (2)
  56. CreateObject(2905,-1701.98083496,858.35791016,341.42160034,0.00000000,0.00000000,193.99995422); //object(kmb_deadleg) (3)
  57. CreateObject(3007,-1803.58984375,768.28637695,310.96383667,0.00000000,0.00000000,0.00000000); //object(chopcop_torso) (1)
  58. CreateObject(3092,-1758.49670410,848.87963867,341.09274292,276.00000000,0.00000000,0.00000000); //object(dead_tied_cop) (3)
  59. CreateObject(3092,-1760.99365234,848.78063965,341.09274292,275.99853516,0.00000000,0.00000000); //object(dead_tied_cop) (4)
  60. CreateObject(3092,-1758.38427734,852.38580322,341.34274292,275.99853516,0.00000000,0.00000000); //object(dead_tied_cop) (5)
  61. CreateObject(3092,-1764.38049316,845.89465332,341.34274292,275.99853516,0.00000000,0.00000000); //object(dead_tied_cop) (6)
  62. CreateObject(3092,-1763.93969727,847.41308594,341.34274292,275.99853516,0.00000000,0.00000000); //object(dead_tied_cop) (7)
  63. CreateObject(2044,-1759.70336914,845.70855713,341.15597534,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (1)
  64. CreateObject(2044,-1761.49658203,852.47973633,341.15597534,0.00000000,0.00000000,0.00000000); //object(cj_mp5k) (2)
  65. CreateObject(2045,-1766.50622559,852.06372070,341.22131348,0.00000000,0.00000000,0.00000000); //object(cj_bbat_nails) (1)
  66. CreateObject(2036,-1758.37500000,846.58227539,341.16238403,0.00000000,0.00000000,0.00000000); //object(cj_psg1) (1)
  67. CreateObject(2034,-1763.54882812,853.11535645,341.15927124,0.00000000,0.00000000,0.00000000); //object(cj_sawnoff) (1)
  68. CreateObject(5713,-1794.43164062,801.75097656,346.35784912,0.00000000,0.00000000,0.00000000); //object(grave01_law) (1)
  69. CreateObject(2908,-1775.81616211,798.65637207,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (10)
  70. CreateObject(2906,-1778.67285156,797.95611572,341.90051270,76.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (4)
  71. CreateObject(2906,-1779.27490234,797.23522949,341.90051270,75.99792480,0.00000000,0.00000000); //object(kmb_deadarm) (5)
  72. CreateObject(2906,-1786.26379395,796.94293213,341.90051270,75.99792480,0.00000000,0.00000000); //object(kmb_deadarm) (6)
  73. CreateObject(2905,-1780.70556641,802.19207764,341.21990967,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (4)
  74. CreateObject(2906,-1887.92138672,730.66278076,326.32730103,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (7)
  75. CreateObject(2906,-1813.41064453,793.66558838,341.20245361,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (8)
  76. CreateObject(2906,-1742.42871094,875.41979980,341.20245361,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (9)
  77. CreateObject(807,-1745.72729492,867.82434082,341.36938477,0.00000000,0.00000000,0.00000000); //object(p_rubble) (1)
  78. CreateObject(747,-1742.12854004,864.62976074,341.12844849,0.00000000,0.00000000,0.00000000); //object(sm_scrub_rock3) (1)
  79. CreateObject(13635,-1764.77990723,883.72027588,343.47833252,0.00000000,0.00000000,82.00000000); //object(therocks10) (1)
  80. CreateObject(6295,-1698.06835938,824.70800781,344.06085205,83.99597168,0.00000000,21.99462891); //object(sanpedlithus_law2) (1)
  81. CreateObject(2906,-1790.79101562,796.97717285,341.90051270,75.99792480,0.00000000,0.00000000); //object(kmb_deadarm) (10)
  82. CreateObject(2906,-1791.23901367,796.44653320,341.90051270,75.99792480,0.00000000,0.00000000); //object(kmb_deadarm) (11)
  83. CreateObject(2906,-1791.29370117,796.94964600,342.40051270,75.99792480,0.00000000,0.00000000); //object(kmb_deadarm) (12)
  84. CreateObject(2906,-1795.14025879,797.46026611,342.40051270,75.99792480,0.00000000,0.00000000); //object(kmb_deadarm) (13)
  85. CreateObject(2906,-1799.63439941,797.13110352,342.40051270,75.99792480,0.00000000,0.00000000); //object(kmb_deadarm) (14)
  86. CreateObject(2906,-1807.76000977,797.59301758,342.40051270,75.99792480,0.00000000,0.00000000); //object(kmb_deadarm) (15)
  87. CreateObject(2906,-1807.75976562,797.59277344,342.40051270,75.99792480,0.00000000,0.00000000); //object(kmb_deadarm) (16)
  88. CreateObject(9946,-1764.69335938,773.25549316,339.94125366,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (10)
  89. CreateObject(9946,-1809.50048828,769.55798340,340.76126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (11)
  90. CreateObject(9946,-1705.36315918,767.81304932,339.94125366,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (12)
  91. CreateObject(9946,-1702.79101562,923.19921875,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (13)
  92. CreateObject(9946,-1751.79187012,922.76019287,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (14)
  93. CreateObject(9946,-1801.02526855,923.54199219,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (15)
  94. CreateObject(2908,-1728.37768555,813.51770020,342.30993652,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (11)
  95. CreateObject(2907,-1726.13305664,810.40344238,342.39254761,0.00000000,5.99853516,97.99804688); //object(kmb_deadtorso) (10)
  96. CreateObject(2906,-1731.30224609,812.28387451,342.30651855,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (17)
  97. CreateObject(2900,-1723.82995605,814.22686768,342.23251343,0.00000000,0.00000000,0.00000000); //object(temp_cardbox) (1)
  98. CreateObject(2893,-1727.34448242,818.65533447,344.00903320,0.00000000,0.00000000,0.00000000); //object(kmb_ramp) (1)
  99. CreateObject(2905,-1728.15161133,811.12554932,342.32397461,1.88250732,80.17706299,102.35247803); //object(kmb_deadleg) (5)
  100. CreateObject(2906,-1729.35339355,811.25720215,342.30651855,0.00000000,100.00000000,284.00000000); //object(kmb_deadarm) (18)
  101. CreateObject(2908,-1726.94726562,811.11914062,342.30993652,0.00000000,63.99536133,85.99548340); //object(kmb_deadhead) (12)
  102. CreateObject(2906,-1727.57373047,811.90008545,342.30651855,0.00000000,263.99993896,35.99996948); //object(kmb_deadarm) (19)
  103. CreateObject(2907,-1738.43762207,807.90087891,343.64254761,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (11)
  104. CreateObject(2908,-1754.02587891,885.24639893,345.04602051,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (13)
  105. CreateObject(2907,-1752.94433594,887.61444092,345.57153320,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (12)
  106. CreateObject(18096,-1707.52050781,897.79785156,342.02163696,0.00000000,0.00000000,0.00000000); //object(light_shard_06) (1)
  107. CreateObject(18447,-1684.79772949,796.83874512,370.56506348,0.00000000,0.00000000,0.00000000); //object(cs_mntdetail01) (1)
  108. CreateObject(2906,-1742.92785645,857.22119141,341.20245361,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (20)
  109. CreateObject(2908,-1791.88500977,909.59832764,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (14)
  110. CreateObject(3092,-1795.59326172,908.53430176,341.34274292,0.00000000,291.99996948,0.00000000); //object(dead_tied_cop) (8)
  111. CreateObject(851,-1730.22985840,915.79211426,341.44131470,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_2) (1)
  112. CreateObject(851,-1783.98339844,913.32543945,341.44131470,354.00000000,0.00000000,0.00000000); //object(cj_urb_rub_2) (2)
  113. CreateObject(852,-1783.70617676,917.93542480,341.12844849,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_4) (1)
  114. CreateObject(854,-1782.50537109,915.49206543,341.33520508,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_3b) (1)
  115. CreateObject(910,-1792.01196289,915.71722412,341.39761353,278.00000000,0.00000000,0.00000000); //object(bust_cabinet_4) (1)
  116. CreateObject(852,-1780.73657227,916.61358643,341.12844849,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_4) (2)
  117. CreateObject(849,-1782.91540527,911.10595703,341.42819214,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_3) (1)
  118. CreateObject(851,-1781.09082031,913.28875732,341.44131470,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_2) (3)
  119. CreateObject(853,-1790.26879883,912.37341309,341.52911377,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_5) (1)
  120. CreateObject(849,-1788.28784180,910.50897217,341.42819214,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_3) (2)
  121. CreateObject(3119,-1782.05432129,924.02307129,341.43231201,0.00000000,0.00000000,0.00000000); //object(cs_ry_props) (1)
  122. CreateObject(3119,-1793.34509277,902.51287842,341.43231201,0.00000000,0.00000000,0.00000000); //object(cs_ry_props) (2)
  123. CreateObject(3119,-1797.26562500,925.41815186,341.43231201,0.00000000,0.00000000,0.00000000); //object(cs_ry_props) (3)
  124. CreateObject(3098,-1744.33642578,885.45336914,343.41436768,0.00000000,0.00000000,0.00000000); //object(break_wall_1b) (1)
  125. CreateObject(3097,-1779.72900391,935.28027344,344.81649780,0.00000000,0.00000000,0.00000000); //object(break_wall_2b) (1)
  126. CreateObject(849,-1790.15625000,919.97943115,341.42819214,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_3) (3)
  127. CreateObject(3012,-1768.21875000,911.65344238,341.12844849,0.00000000,0.00000000,0.00000000); //object(chopcop_head) (1)
  128. CreateObject(3098,-1730.69726562,865.73748779,343.41436768,0.00000000,0.00000000,0.00000000); //object(break_wall_1b) (2)
  129. CreateObject(3097,-1724.22314453,873.39819336,344.81649780,0.00000000,0.00000000,0.00000000); //object(break_wall_2b) (2)
  130. CreateObject(3641,-1699.89794922,889.34606934,343.54602051,0.00000000,0.00000000,269.99450684); //object(glenphouse04_lax) (2)
  131. CreateObject(3641,-1696.89160156,916.18090820,343.54602051,0.00000000,0.00000000,269.99450684); //object(glenphouse04_lax) (3)
  132. CreateObject(9946,-1707.23046875,807.51855469,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (16)
  133. CreateObject(9946,-1740.81726074,806.32989502,340.51126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (17)
  134. CreateObject(3097,-1789.45935059,881.13415527,345.57986450,0.00000000,0.00000000,0.00000000); //object(break_wall_2b) (3)
  135. CreateObject(3092,-1791.55444336,881.14910889,342.85610962,0.00000000,0.00000000,0.00000000); //object(dead_tied_cop) (9)
  136. CreateObject(3010,-1785.66308594,879.61621094,341.06259155,0.00000000,100.00000000,0.00000000); //object(chopcop_legr) (1)
  137. CreateObject(3007,-1789.46777344,881.72851562,341.89181519,313.95819092,247.82400513,80.47985840); //object(chopcop_torso) (2)
  138. CreateObject(3005,-1789.58032227,881.14910889,342.71945190,0.00000000,0.00000000,0.00000000); //object(smash_box_stay) (1)
  139. CreateObject(2908,-1786.70214844,881.65258789,341.96923828,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (15)
  140. CreateObject(2907,-1793.19836426,880.66253662,342.04498291,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (13)
  141. CreateObject(2907,-1787.20434570,882.03601074,341.28848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (14)
  142. CreateObject(2907,-1794.13867188,877.17291260,342.04498291,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (15)
  143. CreateObject(2906,-1788.60449219,881.82012939,341.96582031,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (21)
  144. CreateObject(2905,-1792.72863770,879.76025391,341.97640991,0.00000000,0.00000000,62.00000000); //object(kmb_deadleg) (6)
  145. CreateObject(2906,-1806.10876465,888.79083252,341.95895386,0.00000000,0.00000000,298.00000000); //object(kmb_deadarm) (22)
  146. CreateObject(2908,-1796.37243652,829.80804443,341.96237183,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (16)
  147. CreateObject(2908,-1791.74194336,820.51824951,341.96057129,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (17)
  148. CreateObject(2907,-1791.62182617,821.42492676,342.04406738,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (16)
  149. CreateObject(2906,-1791.08239746,820.51538086,341.95715332,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (23)
  150. CreateObject(2905,-1791.26843262,821.24298096,341.97531128,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (7)
  151. CreateObject(2905,-1791.37377930,821.80249023,342.01275635,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (8)
  152. CreateObject(2906,-1792.12524414,822.60870361,341.95919800,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (24)
  153. CreateObject(2906,-1784.68737793,895.65026855,342.17907715,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (25)
  154. CreateObject(2893,-1786.63671875,898.38183594,342.90496826,0.00000000,0.00000000,97.99804688); //object(kmb_ramp) (2)
  155. CreateObject(10828,-1753.74584961,941.44281006,353.42968750,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse) (1)
  156. CreateObject(10828,-1719.03613281,941.08789062,353.42968750,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse) (2)
  157. CreateObject(10828,-1695.11303711,940.15563965,353.42968750,0.00000000,0.00000000,0.00000000); //object(drydock1_sfse) (3)
  158. CreateObject(10828,-1678.55859375,920.43457031,353.42968750,0.00000000,0.00000000,269.99450684); //object(drydock1_sfse) (4)
  159. CreateObject(10828,-1678.00402832,885.64849854,353.42968750,0.00000000,0.00000000,269.99450684); //object(drydock1_sfse) (5)
  160. CreateObject(10828,-1677.44128418,850.36248779,353.42968750,0.00000000,0.00000000,269.99450684); //object(drydock1_sfse) (6)
  161. CreateObject(10828,-1680.37634277,814.98144531,353.42968750,0.00000000,0.00000000,263.99450684); //object(drydock1_sfse) (7)
  162. CreateObject(10828,-1679.97265625,820.98791504,353.42968750,0.00000000,0.00000000,263.99047852); //object(drydock1_sfse) (8)
  163. CreateObject(10828,-1678.50170898,854.03326416,353.42968750,0.00000000,0.00000000,267.99047852); //object(drydock1_sfse) (9)
  164. CreateObject(10828,-1681.78210449,824.60754395,353.42968750,0.00000000,0.00000000,267.98950195); //object(drydock1_sfse) (10)
  165. CreateObject(10828,-1681.58923340,781.11346436,353.42968750,0.00000000,0.00000000,267.98950195); //object(drydock1_sfse) (11)
  166. CreateObject(10828,-1681.30871582,763.52508545,350.42968750,0.00000000,0.00000000,267.98950195); //object(drydock1_sfse) (12)
  167. CreateObject(10828,-1679.78698730,769.09234619,350.42968750,0.00000000,0.00000000,267.98950195); //object(drydock1_sfse) (13)
  168. CreateObject(10828,-1699.64453125,748.03222656,350.42968750,0.00000000,0.00000000,355.98449707); //object(drydock1_sfse) (14)
  169. CreateObject(10828,-1734.27770996,750.68701172,350.42968750,0.00000000,0.00000000,355.98449707); //object(drydock1_sfse) (15)
  170. CreateObject(10828,-1734.27734375,750.68652344,350.42968750,0.00000000,0.00000000,355.98449707); //object(drydock1_sfse) (16)
  171. CreateObject(10828,-1769.33666992,753.37744141,350.42968750,0.00000000,0.00000000,355.98449707); //object(drydock1_sfse) (17)
  172. CreateObject(10828,-1803.91113281,756.47851562,350.42968750,0.00000000,0.00000000,355.98449707); //object(drydock1_sfse) (18)
  173. CreateObject(9946,-1797.00610352,769.17004395,340.26126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (18)
  174. CreateObject(10828,-1824.83825684,773.61334229,350.42968750,0.00000000,2.00000000,279.98449707); //object(drydock1_sfse) (19)
  175. CreateObject(10828,-1827.12280273,808.99792480,350.42968750,0.00000000,1.99951172,267.98107910); //object(drydock1_sfse) (20)
  176. CreateObject(10828,-1827.49963379,842.86523438,350.42968750,0.00000000,1.99951172,271.97851562); //object(drydock1_sfse) (21)
  177. CreateObject(10828,-1828.64062500,877.97497559,350.42968750,0.00000000,359.99951172,271.97753906); //object(drydock1_sfse) (22)
  178. CreateObject(10828,-1829.78247070,913.18377686,350.42968750,0.00000000,359.99450684,271.97753906); //object(drydock1_sfse) (23)
  179. CreateObject(10828,-1829.91992188,925.63183594,350.42968750,0.00000000,359.98901367,271.97753906); //object(drydock1_sfse) (24)
  180. CreateObject(10828,-1811.15625000,942.54174805,350.42968750,0.00000000,359.99450684,179.97753906); //object(drydock1_sfse) (25)
  181. CreateObject(10828,-1783.67492676,941.89587402,350.42968750,0.00000000,359.98901367,179.97253418); //object(drydock1_sfse) (26)
  182. CreateObject(2906,-1695.88635254,917.14373779,341.20245361,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (26)
  183. CreateObject(2905,-1694.54882812,916.34570312,341.21990967,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (9)
  184. CreateObject(2907,-1693.36083984,917.75836182,341.28848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (17)
  185. CreateObject(10828,-1682.13488770,784.15740967,353.42968750,0.00000000,0.00000000,267.98950195); //object(drydock1_sfse) (27)
  186. CreateObject(2926,-1747.55480957,911.52288818,341.12844849,0.00000000,0.00000000,0.00000000); //object(dyno_box_a) (1)
  187. CreateObject(2968,-1771.84741211,913.32794189,341.42498779,0.00000000,0.00000000,0.00000000); //object(cm_box) (1)
  188. CreateObject(3005,-1781.88500977,908.38232422,341.12844849,0.00000000,0.00000000,0.00000000); //object(smash_box_stay) (2)
  189. CreateObject(3009,-1775.71435547,911.38006592,341.12844849,0.00000000,0.00000000,0.00000000); //object(chopcop_arml) (1)
  190. CreateObject(3097,-1772.98876953,911.51098633,344.81649780,0.00000000,0.00000000,0.00000000); //object(break_wall_2b) (4)
  191. CreateObject(3092,-1771.97851562,912.03961182,340.84274292,0.00000000,289.99996948,188.00000000); //object(dead_tied_cop) (10)
  192. CreateObject(9946,-1703.54394531,847.49121094,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (19)
  193. CreateObject(1369,-1785.01501465,828.44519043,341.50033569,9.50588989,86.88116455,288.25933838); //object(cj_wheelchair1) (1)
  194. CreateObject(13599,-1771.24853516,798.96520996,376.20477295,0.00000000,0.00000000,0.00000000); //object(standblack04) (1)
  195. CreateObject(7289,-1808.40844727,852.17602539,346.18008423,0.00000000,0.00000000,0.00000000); //object(casinoblock2_dy) (1)
  196. CreateObject(2510,-1822.85339355,836.95300293,341.50839233,0.00000000,0.00000000,0.00000000); //object(model_plane_big2) (1)
  197. CreateObject(2602,-1826.49645996,844.22821045,342.04135132,0.00000000,0.00000000,0.00000000); //object(police_cell_toilet) (1)
  198. CreateObject(2603,-1710.38623047,793.15264893,342.11172485,0.00000000,174.00000000,340.00000000); //object(police_cell_bed) (1)
  199. CreateObject(2820,-1697.61242676,771.13348389,340.05844116,0.00000000,0.00000000,0.00000000); //object(gb_kitchdirt01) (1)
  200. CreateObject(744,-1697.56921387,778.90350342,340.05844116,0.00000000,0.00000000,0.00000000); //object(sm_scrub_rock4) (1)
  201. CreateObject(18100,-1690.74853516,777.93554688,340.05844116,0.00000000,0.00000000,0.00000000); //object(cj_rubbish01) (1)
  202. CreateObject(1358,-1687.39343262,751.32641602,341.68826294,0.00000000,0.00000000,0.00000000); //object(cj_skip_rubbish) (1)
  203. CreateObject(10828,-1802.09057617,755.61315918,350.42968750,0.00000000,0.00000000,355.98449707); //object(drydock1_sfse) (18)
  204. CreateObject(10828,-1829.46142578,926.27600098,350.42968750,0.00000000,359.98901367,271.97753906); //object(drydock1_sfse) (24)
  205. CreateObject(2907,-1799.26135254,769.63519287,341.03848267,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (18)
  206. CreateObject(2906,-1806.81225586,776.80871582,340.95245361,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (27)
  207. CreateObject(2908,-1811.14099121,769.82366943,340.95587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (18)
  208. CreateObject(2905,-1796.02185059,763.02801514,340.96990967,0.00000000,0.00000000,140.00000000); //object(kmb_deadleg) (10)
  209. CreateObject(2890,-1807.12072754,765.64758301,340.87844849,0.00000000,0.00000000,0.00000000); //object(kmb_skip) (1)
  210. CreateObject(2743,-1796.53613281,766.06756592,341.22769165,270.00000000,180.00000000,190.00000000); //object(cj_stat_1) (1)
  211. CreateObject(2744,-1795.61486816,761.75512695,341.46270752,353.12387085,97.27828979,318.43783569); //object(cj_stat_2) (1)
  212. CreateObject(2756,-1714.97656250,771.04864502,341.26785278,0.00000000,0.00000000,0.00000000); //object(cj_s1_base) (1)
  213. CreateObject(2758,-1715.91296387,771.52008057,340.05844116,0.00000000,0.00000000,0.00000000); //object(cj_s1_rarm) (1)
  214. CreateObject(2759,-1712.62438965,766.20391846,339.30844116,0.00000000,0.00000000,0.00000000); //object(cj_s1_head) (3)
  215. CreateObject(3099,-1762.47326660,769.83233643,340.05844116,0.00000000,0.00000000,0.00000000); //object(break_wall_3b) (1)
  216. CreateObject(3098,-1755.85583496,782.39324951,342.34436035,0.00000000,0.00000000,0.00000000); //object(break_wall_1b) (3)
  217. CreateObject(3119,-1754.78234863,778.86053467,340.36230469,0.00000000,0.00000000,0.00000000); //object(cs_ry_props) (4)
  218. CreateObject(849,-1774.67358398,777.72308350,340.67819214,0.00000000,0.00000000,0.00000000); //object(cj_urb_rub_3) (4)
  219. CreateObject(924,-1765.17736816,775.82879639,340.23916626,0.00000000,0.00000000,0.00000000); //object(fruitcrate3) (1)
  220. CreateObject(2880,-1759.79272461,778.26391602,340.13867188,0.00000000,0.00000000,0.00000000); //object(cj_burg_2) (1)
  221. CreateObject(2856,-1755.35827637,777.27844238,340.05844116,0.00000000,0.00000000,0.00000000); //object(gb_foodwrap02) (1)
  222. CreateObject(2427,-1764.88513184,780.68847656,340.30844116,0.00000000,310.00000000,0.00000000); //object(cj_ff_juice_l) (1)
  223. CreateObject(2907,-1755.29003906,772.19921875,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (19)
  224. CreateObject(2907,-1759.38696289,770.53137207,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (20)
  225. CreateObject(2907,-1757.45581055,775.68078613,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (21)
  226. CreateObject(2907,-1754.08947754,774.68597412,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (22)
  227. CreateObject(2907,-1757.77612305,773.39807129,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (23)
  228. CreateObject(2907,-1757.16003418,766.49249268,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (24)
  229. CreateObject(2907,-1760.29138184,773.80670166,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (25)
  230. CreateObject(2907,-1758.65283203,779.59985352,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (26)
  231. CreateObject(2907,-1767.60693359,774.94726562,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (27)
  232. CreateObject(2907,-1769.18627930,770.73400879,340.07696533,0.00000000,0.00000000,0.00000000); //object(kmb_deadtorso) (28)
  233. CreateObject(2908,-1761.04455566,775.40148926,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (19)
  234. CreateObject(2908,-1756.36132812,773.64599609,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (20)
  235. CreateObject(2908,-1759.02404785,770.10516357,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (21)
  236. CreateObject(2908,-1762.47705078,773.00097656,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (22)
  237. CreateObject(2908,-1761.42333984,775.80981445,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (23)
  238. CreateObject(2908,-1757.20849609,774.22973633,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (24)
  239. CreateObject(2908,-1754.83776855,776.27764893,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (25)
  240. CreateObject(2908,-1756.18334961,778.38391113,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (26)
  241. CreateObject(2908,-1759.92846680,777.65222168,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (27)
  242. CreateObject(2908,-1760.89318848,775.07659912,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (28)
  243. CreateObject(2908,-1760.89257812,775.07617188,340.13586426,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (29)
  244. CreateObject(2906,-1757.68005371,770.51397705,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (28)
  245. CreateObject(2906,-1758.85058594,773.08837891,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (29)
  246. CreateObject(2906,-1761.60180664,775.72106934,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (30)
  247. CreateObject(2906,-1762.12817383,774.31628418,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (31)
  248. CreateObject(2906,-1760.69372559,772.44293213,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (32)
  249. CreateObject(2906,-1757.73791504,775.33905029,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (33)
  250. CreateObject(2906,-1758.49853516,778.29394531,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (34)
  251. CreateObject(2906,-1759.72729492,779.28869629,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (35)
  252. CreateObject(2906,-1760.22399902,778.67364502,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (36)
  253. CreateObject(2906,-1758.76025391,777.59033203,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (37)
  254. CreateObject(2906,-1759.63745117,775.24914551,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (38)
  255. CreateObject(2906,-1759.28564453,776.18530273,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (39)
  256. CreateObject(2906,-1756.70971680,775.21911621,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (40)
  257. CreateObject(2906,-1753.92883301,775.51141357,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (41)
  258. CreateObject(2906,-1752.96325684,778.08551025,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (42)
  259. CreateObject(2906,-1756.24047852,777.17785645,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (43)
  260. CreateObject(2906,-1755.80041504,769.80462646,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (44)
  261. CreateObject(2906,-1755.79980469,769.80371094,340.13244629,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (45)
  262. CreateObject(2905,-1761.47814941,773.21911621,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (11)
  263. CreateObject(2905,-1757.83361816,770.62438965,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (12)
  264. CreateObject(2905,-1758.84326172,769.56103516,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (13)
  265. CreateObject(2905,-1761.15466309,769.09234619,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (14)
  266. CreateObject(2905,-1761.59338379,770.05731201,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (15)
  267. CreateObject(2905,-1760.62731934,772.63140869,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (16)
  268. CreateObject(2905,-1759.04711914,776.84411621,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (17)
  269. CreateObject(2905,-1760.91992188,777.54589844,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (18)
  270. CreateObject(2905,-1761.53430176,775.90740967,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (19)
  271. CreateObject(2905,-1761.53417969,775.90722656,340.14990234,0.00000000,0.00000000,0.00000000); //object(kmb_deadleg) (20)
  272. CreateObject(2810,-1758.77111816,771.72961426,340.05844116,0.00000000,0.00000000,0.00000000); //object(cj_stat_2_bit) (1)
  273. CreateObject(2757,-1763.64489746,759.91162109,340.05844116,0.00000000,0.00000000,0.00000000); //object(cj_s1_larm) (2)
  274. CreateObject(2803,-1746.69299316,765.74261475,340.71514893,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_1) (1)
  275. CreateObject(2804,-1750.78222656,762.51129150,340.21670532,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (1)
  276. CreateObject(2805,-1752.54077148,767.23706055,340.27563477,274.00000000,0.00000000,0.00000000); //object(cj_meat_bag_2) (1)
  277. CreateObject(2806,-1754.31176758,761.54870605,340.27825928,0.00000000,0.00000000,0.00000000); //object(cj_meat_2) (1)
  278. CreateObject(2804,-1745.66845703,773.07421875,340.21670532,0.00000000,0.00000000,0.00000000); //object(cj_meat_1) (2)
  279. CreateObject(2805,-1749.30908203,767.58148193,340.27563477,273.99902344,0.00000000,0.00000000); //object(cj_meat_bag_2) (2)
  280. CreateObject(2805,-1748.25219727,769.45397949,340.27563477,273.99902344,0.00000000,0.00000000); //object(cj_meat_bag_2) (3)
  281. CreateObject(2806,-1752.82031250,761.70715332,340.27825928,0.00000000,0.00000000,0.00000000); //object(cj_meat_2) (2)
  282. CreateObject(2806,-1750.52124023,763.71270752,340.27825928,0.00000000,0.00000000,0.00000000); //object(cj_meat_2) (3)
  283. CreateObject(2806,-1749.18896484,765.36279297,340.27825928,0.00000000,0.00000000,0.00000000); //object(cj_meat_2) (4)
  284. CreateObject(2589,-1708.74450684,765.37219238,342.59054565,0.00000000,304.00000000,0.00000000); //object(ab_carcass) (1)
  285. CreateObject(3092,-1744.59667969,940.40429688,342.21929932,0.00000000,0.00000000,213.99996948); //object(dead_tied_cop) (11)
  286. CreateObject(3092,-1737.35729980,940.77777100,342.21929932,0.00000000,0.00000000,213.99719238); //object(dead_tied_cop) (12)
  287. CreateObject(3092,-1734.36083984,940.93188477,342.21929932,0.00000000,0.00000000,213.99719238); //object(dead_tied_cop) (13)
  288. CreateObject(3092,-1731.20947266,938.08984375,342.21929932,0.00000000,0.00000000,213.99719238); //object(dead_tied_cop) (14)
  289. CreateObject(3092,-1731.11840820,936.34197998,342.21929932,0.00000000,0.00000000,213.99719238); //object(dead_tied_cop) (15)
  290. CreateObject(3092,-1734.89233398,931.89093018,342.21929932,0.00000000,0.00000000,213.99719238); //object(dead_tied_cop) (16)
  291. CreateObject(3092,-1746.75000000,938.53936768,342.21929932,0.00000000,0.00000000,213.99719238); //object(dead_tied_cop) (17)
  292. CreateObject(3092,-1751.70385742,937.53240967,341.46929932,274.00000000,180.00000000,33.99719238); //object(dead_tied_cop) (18)
  293. CreateObject(3092,-1751.53491211,934.28619385,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (19)
  294. CreateObject(3092,-1748.35742188,930.94494629,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (20)
  295. CreateObject(3092,-1745.99426270,928.81298828,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (21)
  296. CreateObject(3092,-1743.10583496,926.20751953,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (22)
  297. CreateObject(3092,-1740.21716309,923.60205078,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (23)
  298. CreateObject(3092,-1736.54077148,920.28613281,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (24)
  299. CreateObject(3092,-1732.78259277,920.22961426,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (25)
  300. CreateObject(3092,-1730.17858887,923.11779785,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (26)
  301. CreateObject(3092,-1728.43029785,923.20733643,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (27)
  302. CreateObject(3092,-1728.54235840,930.21136475,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (28)
  303. CreateObject(3092,-1729.84570312,926.38824463,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (29)
  304. CreateObject(3092,-1732.89685059,922.47485352,341.46929932,273.99902344,179.99450684,33.99169922); //object(dead_tied_cop) (30)
  305. CreateObject(5713,-1786.38623047,856.02679443,346.35784912,0.00000000,0.00000000,0.00000000); //object(grave01_law) (1)
  306. CreateObject(3097,-1809.92944336,867.32232666,344.81649780,0.00000000,0.00000000,0.00000000); //object(break_wall_2b) (5)
  307. CreateObject(3005,-1817.42736816,899.57586670,341.12844849,0.00000000,0.00000000,0.00000000); //object(smash_box_stay) (3)
  308. CreateObject(2803,-1799.29455566,863.25885010,341.78515625,0.00000000,0.00000000,0.00000000); //object(cj_meat_bag_1) (2)
  309. CreateObject(2806,-1800.26794434,858.81951904,341.34826660,0.00000000,0.00000000,0.00000000); //object(cj_meat_2) (5)
  310. CreateObject(2806,-1813.93920898,889.82501221,341.34826660,0.00000000,0.00000000,0.00000000); //object(cj_meat_2) (6)
  311. CreateObject(2871,-1798.68981934,867.38159180,341.62844849,285.20791626,23.48278809,10.74542236); //object(cj_ss_3_r) (1)
  312. CreateObject(3098,-1796.12145996,900.86138916,343.41436768,0.00000000,0.00000000,0.00000000); //object(break_wall_1b) (1)
  313. CreateObject(3098,-1752.22314453,885.43273926,343.41436768,0.00000000,0.00000000,0.00000000); //object(break_wall_1b) (1)
  314. CreateObject(3098,-1752.22265625,885.43261719,343.41436768,0.00000000,0.00000000,0.00000000); //object(break_wall_1b) (1)
  315. CreateObject(3601,-1810.86608887,919.48107910,345.70269775,0.00000000,264.00000000,64.00000000); //object(hillhouse04_la) (1)
  316. CreateObject(1429,-1732.63745117,894.55773926,341.38125610,325.42056274,248.49884033,141.23559570); //object(dyn_tv) (1)
  317. CreateObject(3602,-1803.54687500,890.13391113,348.13781738,0.00000000,0.00000000,0.00000000); //object(hillhouse05_la) (1)
  318. CreateObject(3588,-1720.70507812,793.61425781,342.73281860,0.00000000,0.00000000,0.00000000); //object(sanped_hse1_las) (1)
  319. CreateObject(2907,-1716.79638672,804.62200928,342.39254761,0.00000000,5.99853516,97.99804688); //object(kmb_deadtorso) (10)
  320. CreateObject(2907,-1718.39477539,798.02069092,342.39254761,0.00000000,5.99853516,97.99804688); //object(kmb_deadtorso) (10)
  321. CreateObject(2907,-1718.39453125,798.02050781,342.39254761,0.00000000,5.99853516,97.99804688); //object(kmb_deadtorso) (10)
  322. CreateObject(3596,-1748.47265625,817.02539062,341.12844849,0.00000000,0.00000000,0.00000000); //object(dingbat02aex_la) (1)
  323. CreateObject(3596,-1749.74975586,924.23577881,341.12844849,0.00000000,160.00000000,0.00000000); //object(dingbat02aex_la) (1)
  324. CreateObject(9946,-1800.97802734,885.87890625,340.76126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (2)
  325. CreateObject(2893,-1778.26318359,896.02996826,340.90496826,346.21691895,349.70031738,355.51895142); //object(kmb_ramp) (2)
  326. CreateObject(2893,-1778.26269531,896.02929688,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  327. CreateObject(2893,-1778.16699219,894.03173828,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  328. CreateObject(2893,-1778.28515625,891.27264404,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  329. CreateObject(2893,-1778.14160156,888.27612305,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  330. CreateObject(2893,-1778.16748047,884.21447754,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  331. CreateObject(2893,-1778.21411133,876.42797852,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  332. CreateObject(2893,-1778.13476562,875.39532471,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  333. CreateObject(2893,-1778.13476562,875.39453125,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  334. CreateObject(2893,-1778.21752930,901.79626465,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  335. CreateObject(2893,-1778.23925781,904.55712891,341.15496826,346.21215820,349.69482422,355.51757812); //object(kmb_ramp) (2)
  336. CreateObject(9946,-1758.21691895,770.56219482,339.44125366,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (10)
  337. CreateObject(846,-1722.34985352,914.03955078,342.42449951,0.00000000,0.00000000,0.00000000); //object(dead_tree_18) (1)
  338. CreateObject(842,-1704.19409180,904.64721680,341.26489258,0.00000000,0.00000000,0.00000000); //object(dead_tree_14) (1)
  339. CreateObject(839,-1721.61853027,890.78613281,343.57736206,0.00000000,0.00000000,0.00000000); //object(dead_tree_11) (1)
  340. CreateObject(9946,-1707.50817871,809.24633789,340.51126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (16)
  341. CreateObject(9946,-1705.69396973,846.82708740,340.51126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (19)
  342. CreateObject(848,-1686.81323242,934.15325928,343.28430176,0.00000000,0.00000000,0.00000000); //object(dead_tree_20) (1)
  343. CreateObject(2908,-1688.64343262,935.08081055,341.20587158,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (30)
  344. CreateObject(16365,-1754.14794922,770.62951660,343.38546753,0.00000000,0.00000000,0.00000000); //object(des_substat_17) (1)
  345. CreateObject(2809,-1758.30664062,767.33471680,340.05844116,0.00000000,0.00000000,0.00000000); //object(cj_stat_1_bit) (1)
  346. CreateObject(9946,-1753.96386719,773.88476562,339.69125366,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (10)
  347. CreateObject(3598,-1788.42578125,772.16210938,342.17535400,301.99768066,0.00000000,333.99536133); //object(hillhouse01_la) (1)
  348. CreateObject(10828,-1768.83642578,753.40075684,350.42968750,0.00000000,0.00000000,355.98449707); //object(drydock1_sfse) (17)
  349. CreateObject(2906,-1691.40222168,842.08642578,341.20245361,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (46)
  350. CreateObject(2906,-1689.71459961,841.65014648,341.20245361,0.00000000,0.00000000,0.00000000); //object(kmb_deadarm) (47)
  351. CreateObject(2905,-1689.72460938,844.76940918,341.21990967,0.00000000,0.00000000,284.00000000); //object(kmb_deadleg) (21)
  352. CreateObject(9946,-1753.73486328,770.39245605,339.44125366,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (10)
  353. CreateObject(9946,-1702.69982910,925.44757080,341.01126099,0.00000000,0.00000000,0.00000000); //object(pyrground_sfe) (13)
  354. CreateObject(10828,-1677.48901367,922.30053711,353.42968750,0.00000000,0.00000000,269.99450684); //object(drydock1_sfse) (4)
  355.  
  356. public OnFilterScriptExit()
  357. {
  358. return 1;
  359. }
  360.  
  361. #else
  362.  
  363.  
  364.  
  365.  
  366. public OnPlayerCommandText(playerid, cmdtext[])
  367. {
  368. if(!strcmp(cmdtext, "/zdm", true))
  369. {
  370. ShowPlayerDialog(playerid,7777, DIALOG_STYLE_LIST, "Zombies War", "Zombie \nFBI", "Select", "Cancel");
  371. }
  372. return 1;
  373. }
  374.  
  375. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  376. {
  377.  
  378. if(dialogid == 7777)
  379. {
  380. if(listitem == 0)
  381. {
  382. GameTextForPlayer(playerid,"~r~Eat The Human BRAAIN!!");
  383. SetPlayerSkin(playerid, 162);
  384. SetPlayerPos(playerid,-1792.4313,811.4731,342.1284);
  385. GivePlayerWeapon(playerid, 24,100);
  386. GivePlayerWeapon(playerid, 30, 100);
  387. SetPlayerHealth(playerid, 170,00);
  388. }
  389. if(listitem == 1)
  390. {
  391. GameTextForPlayer(playerid,"~g~Kill The Zombies");
  392. SetPlayerSkin(playerid, 286);
  393. SetPlayerPos(playerid,-1762.6693,880.4736,342.1284);
  394. GivePlayerWeapon(playerid, 24,100);
  395. GivePlayerWeapon(playerid, 30, 100);
  396. }
  397. return 1;
  398. }
  399. return 0;
  400. }
  401.  
  402. #endif
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